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|
- // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #include "../common/cbasetypes.h"
- #include "../common/mmo.h"
- #include "../common/timer.h"
- #include "../common/nullpo.h"
- #include "../common/core.h"
- #include "../common/showmsg.h"
- #include "../common/malloc.h"
- #include "../common/random.h"
- #include "../common/socket.h"
- #include "../common/strlib.h"
- #include "../common/utils.h"
- #include "atcommand.h"
- #include "battle.h"
- #include "chat.h"
- #include "clif.h"
- #include "chrif.h"
- #include "duel.h"
- #include "intif.h"
- #include "itemdb.h"
- #include "log.h"
- #include "map.h"
- #include "pc.h"
- #include "status.h"
- #include "skill.h"
- #include "mob.h"
- #include "npc.h"
- #include "pet.h"
- #include "homunculus.h"
- #include "mail.h"
- #include "mercenary.h"
- #include "party.h"
- #include "guild.h"
- #include "script.h"
- #include "storage.h"
- #include "trade.h"
- #include "unit.h"
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <math.h>
- // extern variables
- char atcommand_symbol = '@'; // first char of the commands
- char charcommand_symbol = '#';
- char* msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
- // local declarations
- #define ACMD_FUNC(x) int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
- DBMap* atcommand_db = NULL;//name -> AtCommandInfo
- #define ATCOMMAND_LENGTH 50
- typedef struct AtCommandInfo {
- char command[ATCOMMAND_LENGTH];
- int level;
- int level2;
- AtCommandFunc func;
- } AtCommandInfo;
- static AtCommandInfo* get_atcommandinfo_byname(const char* name);
- ACMD_FUNC(commands);
- ACMD_FUNC(charcommands);
- /*=========================================
- * Generic variables
- *-----------------------------------------*/
- char atcmd_output[CHAT_SIZE_MAX];
- char atcmd_player_name[NAME_LENGTH];
- char atcmd_temp[100];
- // compare function for sorting high to lowest
- int hightolow_compare (const void * a, const void * b)
- {
- return ( *(int*)b - *(int*)a );
- }
- // compare function for sorting lowest to highest
- int lowtohigh_compare (const void * a, const void * b)
- {
- return ( *(int*)a - *(int*)b );
- }
- //-----------------------------------------------------------
- // Return the message string of the specified number by [Yor]
- //-----------------------------------------------------------
- const char* msg_txt(int msg_number)
- {
- if (msg_number >= 0 && msg_number < MAX_MSG &&
- msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0')
- return msg_table[msg_number];
- return "??";
- }
- //-----------------------------------------------------------
- // Returns Players title (from msg_athena.conf) [Lupus]
- //-----------------------------------------------------------
- static char* player_title_txt(int level)
- {
- const char* format;
- format = (level >= battle_config.title_lvl8) ? msg_txt(342)
- : (level >= battle_config.title_lvl7) ? msg_txt(341)
- : (level >= battle_config.title_lvl6) ? msg_txt(340)
- : (level >= battle_config.title_lvl5) ? msg_txt(339)
- : (level >= battle_config.title_lvl4) ? msg_txt(338)
- : (level >= battle_config.title_lvl3) ? msg_txt(337)
- : (level >= battle_config.title_lvl2) ? msg_txt(336)
- : (level >= battle_config.title_lvl1) ? msg_txt(335)
- : "";
- sprintf(atcmd_temp, format, level);
- return atcmd_temp;
- }
- /*==========================================
- * Read Message Data
- *------------------------------------------*/
- int msg_config_read(const char* cfgName)
- {
- int msg_number;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
- static int called = 1;
- if ((fp = fopen(cfgName, "r")) == NULL) {
- ShowError("Messages file not found: %s\n", cfgName);
- return 1;
- }
- if ((--called) == 0)
- memset(msg_table, 0, sizeof(msg_table[0]) * MAX_MSG);
- while(fgets(line, sizeof(line), fp))
- {
- if (line[0] == '/' && line[1] == '/')
- continue;
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
- if (strcmpi(w1, "import") == 0)
- msg_config_read(w2);
- else
- {
- msg_number = atoi(w1);
- if (msg_number >= 0 && msg_number < MAX_MSG)
- {
- if (msg_table[msg_number] != NULL)
- aFree(msg_table[msg_number]);
- msg_table[msg_number] = (char *)aMalloc((strlen(w2) + 1)*sizeof (char));
- strcpy(msg_table[msg_number],w2);
- }
- }
- }
- fclose(fp);
- return 0;
- }
- /*==========================================
- * Cleanup Message Data
- *------------------------------------------*/
- void do_final_msg(void)
- {
- int i;
- for (i = 0; i < MAX_MSG; i++)
- aFree(msg_table[i]);
- }
- /*==========================================
- * @send (used for testing packet sends from the client)
- *------------------------------------------*/
- ACMD_FUNC(send)
- {
- int len=0,off,end,type;
- long num;
- (void)command; // not used
- // read message type as hex number (without the 0x)
- if(!message || !*message ||
- !((sscanf(message, "len %x", &type)==1 && (len=1))
- || sscanf(message, "%x", &type)==1) )
- {
- clif_displaymessage(fd, "Usage:");
- clif_displaymessage(fd, " @send len <packet hex number>");
- clif_displaymessage(fd, " @send <packet hex number> {<value>}*");
- clif_displaymessage(fd, " Value: <type=B(default),W,L><number> or S<length>\"<string>\"");
- return -1;
- }
- #define PARSE_ERROR(error,p) \
- {\
- clif_displaymessage(fd, (error));\
- sprintf(atcmd_output, ">%s", (p));\
- clif_displaymessage(fd, atcmd_output);\
- }
- //define PARSE_ERROR
- #define CHECK_EOS(p) \
- if(*(p) == 0){\
- clif_displaymessage(fd, "Unexpected end of string");\
- return -1;\
- }
- //define CHECK_EOS
- #define SKIP_VALUE(p) \
- {\
- while(*(p) && !ISSPACE(*(p))) ++(p); /* non-space */\
- while(*(p) && ISSPACE(*(p))) ++(p); /* space */\
- }
- //define SKIP_VALUE
- #define GET_VALUE(p,num) \
- {\
- if(sscanf((p), "x%lx", &(num)) < 1 && sscanf((p), "%ld ", &(num)) < 1){\
- PARSE_ERROR("Invalid number in:",(p));\
- return -1;\
- }\
- }
- //define GET_VALUE
- if (type > 0 && type < MAX_PACKET_DB) {
- if(len)
- {// show packet length
- sprintf(atcmd_output, "Packet 0x%x length: %d", type, packet_db[sd->packet_ver][type].len);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- len=packet_db[sd->packet_ver][type].len;
- off=2;
- if(len == 0)
- {// unknown packet - ERROR
- sprintf(atcmd_output, "Unknown packet: 0x%x", type);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- } else if(len == -1)
- {// dynamic packet
- len=SHRT_MAX-4; // maximum length
- off=4;
- }
- WFIFOHEAD(fd, len);
- WFIFOW(fd,0)=TOW(type);
- // parse packet contents
- SKIP_VALUE(message);
- while(*message != 0 && off < len){
- if(ISDIGIT(*message) || *message == '-' || *message == '+')
- {// default (byte)
- GET_VALUE(message,num);
- WFIFOB(fd,off)=TOB(num);
- ++off;
- } else if(TOUPPER(*message) == 'B')
- {// byte
- ++message;
- GET_VALUE(message,num);
- WFIFOB(fd,off)=TOB(num);
- ++off;
- } else if(TOUPPER(*message) == 'W')
- {// word (2 bytes)
- ++message;
- GET_VALUE(message,num);
- WFIFOW(fd,off)=TOW(num);
- off+=2;
- } else if(TOUPPER(*message) == 'L')
- {// long word (4 bytes)
- ++message;
- GET_VALUE(message,num);
- WFIFOL(fd,off)=TOL(num);
- off+=4;
- } else if(TOUPPER(*message) == 'S')
- {// string - escapes are valid
- // get string length - num <= 0 means not fixed length (default)
- ++message;
- if(*message == '"'){
- num=0;
- } else {
- GET_VALUE(message,num);
- while(*message != '"')
- {// find start of string
- if(*message == 0 || ISSPACE(*message)){
- PARSE_ERROR("Not a string:",message);
- return -1;
- }
- ++message;
- }
- }
- // parse string
- ++message;
- CHECK_EOS(message);
- end=(num<=0? 0: min(off+((int)num),len));
- for(; *message != '"' && (off < end || end == 0); ++off){
- if(*message == '\\'){
- ++message;
- CHECK_EOS(message);
- switch(*message){
- case 'a': num=0x07; break; // Bell
- case 'b': num=0x08; break; // Backspace
- case 't': num=0x09; break; // Horizontal tab
- case 'n': num=0x0A; break; // Line feed
- case 'v': num=0x0B; break; // Vertical tab
- case 'f': num=0x0C; break; // Form feed
- case 'r': num=0x0D; break; // Carriage return
- case 'e': num=0x1B; break; // Escape
- default: num=*message; break;
- case 'x': // Hexadecimal
- {
- ++message;
- CHECK_EOS(message);
- if(!ISXDIGIT(*message)){
- PARSE_ERROR("Not a hexadecimal digit:",message);
- return -1;
- }
- num=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
- if(ISXDIGIT(*message)){
- ++message;
- CHECK_EOS(message);
- num<<=8;
- num+=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
- }
- WFIFOB(fd,off)=TOB(num);
- ++message;
- CHECK_EOS(message);
- continue;
- }
- case '0':
- case '1':
- case '2':
- case '3':
- case '4':
- case '5':
- case '6':
- case '7': // Octal
- {
- num=*message-'0'; // 1st octal digit
- ++message;
- CHECK_EOS(message);
- if(ISDIGIT(*message) && *message < '8'){
- num<<=3;
- num+=*message-'0'; // 2nd octal digit
- ++message;
- CHECK_EOS(message);
- if(ISDIGIT(*message) && *message < '8'){
- num<<=3;
- num+=*message-'0'; // 3rd octal digit
- ++message;
- CHECK_EOS(message);
- }
- }
- WFIFOB(fd,off)=TOB(num);
- continue;
- }
- }
- } else
- num=*message;
- WFIFOB(fd,off)=TOB(num);
- ++message;
- CHECK_EOS(message);
- }//for
- while(*message != '"')
- {// ignore extra characters
- ++message;
- CHECK_EOS(message);
- }
- // terminate the string
- if(off < end)
- {// fill the rest with 0's
- memset(WFIFOP(fd,off),0,end-off);
- off=end;
- }
- } else
- {// unknown
- PARSE_ERROR("Unknown type of value in:",message);
- return -1;
- }
- SKIP_VALUE(message);
- }
- if(packet_db[sd->packet_ver][type].len == -1)
- {// send dynamic packet
- WFIFOW(fd,2)=TOW(off);
- WFIFOSET(fd,off);
- } else
- {// send static packet
- if(off < len)
- memset(WFIFOP(fd,off),0,len-off);
- WFIFOSET(fd,len);
- }
- } else {
- clif_displaymessage(fd, msg_txt(259)); // Invalid packet
- return -1;
- }
- sprintf (atcmd_output, msg_txt(258), type, type); // Sent packet 0x%x (%d)
- clif_displaymessage(fd, atcmd_output);
- return 0;
- #undef PARSE_ERROR
- #undef CHECK_EOS
- #undef SKIP_VALUE
- #undef GET_VALUE
- }
- /*==========================================
- * @rura, @warp, @mapmove
- *------------------------------------------*/
- ACMD_FUNC(mapmove)
- {
- char map_name[MAP_NAME_LENGTH_EXT];
- unsigned short mapindex;
- short x = 0, y = 0;
- int m = -1;
- nullpo_retr(-1, sd);
- memset(map_name, '\0', sizeof(map_name));
- if (!message || !*message ||
- (sscanf(message, "%15s %hd %hd", map_name, &x, &y) < 3 &&
- sscanf(message, "%15[^,],%hd,%hd", map_name, &x, &y) < 1)) {
-
- clif_displaymessage(fd, "Please, enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).");
- return -1;
- }
- mapindex = mapindex_name2id(map_name);
- if (mapindex)
- m = map_mapindex2mapid(mapindex);
-
- if (!mapindex) { // m < 0 means on different server! [Kevin]
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
- if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS))
- { //This is to prevent the pc_setpos call from printing an error.
- clif_displaymessage(fd, msg_txt(2));
- if (!map_search_freecell(NULL, m, &x, &y, 10, 10, 1))
- x = y = 0; //Invalid cell, use random spot.
- }
- if (map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
- if (pc_setpos(sd, mapindex, x, y, CLR_TELEPORT) != 0) {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
- clif_displaymessage(fd, msg_txt(0)); // Warped.
- return 0;
- }
- /*==========================================
- * Displays where a character is. Corrected version by Silent. [Skotlex]
- *------------------------------------------*/
- ACMD_FUNC(where)
- {
- struct map_session_data* pl_sd;
- nullpo_retr(-1, sd);
- memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @where <char name>).");
- return -1;
- }
- pl_sd = map_nick2sd(atcmd_player_name);
- if( pl_sd == NULL
- || strncmp(pl_sd->status.name,atcmd_player_name,NAME_LENGTH) != 0
- || (battle_config.hide_GM_session && pc_isGM(sd) < pc_isGM(pl_sd) && !(battle_config.who_display_aid && pc_isGM(sd) >= battle_config.who_display_aid))
- ) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(jumpto)
- {
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @jumpto/@warpto/@goto <player name/id>).");
- return -1;
- }
- if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL)
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pl_sd == sd)
- {
- clif_displaymessage(fd, "But you are already where you are...");
- return -1;
- }
-
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(247)); // You are not authorized to warp to this map.
- return -1;
- }
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- {
- clif_displaymessage(fd, msg_txt(248)); // You are not authorized to warp from your current map.
- return -1;
- }
- if( pc_isdead(sd) )
- {
- clif_displaymessage(fd, "You cannot use this command when dead.");
- return -1;
- }
- pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
- sprintf(atcmd_output, msg_txt(4), pl_sd->status.name); // Jumped to %s
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(jump)
- {
- short x = 0, y = 0;
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- sscanf(message, "%hd %hd", &x, &y);
- if (map[sd->bl.m].flag.noteleport && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248)); // You are not authorized to warp from your current map.
- return -1;
- }
- if( pc_isdead(sd) )
- {
- clif_displaymessage(fd, "You cannot use this command when dead.");
- return -1;
- }
- if ((x || y) && map_getcell(sd->bl.m, x, y, CELL_CHKNOPASS))
- { //This is to prevent the pc_setpos call from printing an error.
- clif_displaymessage(fd, msg_txt(2));
- if (!map_search_freecell(NULL, sd->bl.m, &x, &y, 10, 10, 1))
- x = y = 0; //Invalid cell, use random spot.
- }
- pc_setpos(sd, sd->mapindex, x, y, CLR_TELEPORT);
- sprintf(atcmd_output, msg_txt(5), sd->bl.x, sd->bl.y); // Jumped to %d %d
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- /*==========================================
- * @who3 = Player name, his location
- *------------------------------------------*/
- ACMD_FUNC(who3)
- {
- char temp0[100];
- struct map_session_data *pl_sd;
- struct s_mapiterator* iter;
- int j, count;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[NAME_LENGTH];
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- memset(match_text, '\0', sizeof(match_text));
- memset(player_name, '\0', sizeof(player_name));
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = TOLOWER(match_text[j]);
- count = 0;
- GM_level = pc_isGM(sd);
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- pl_GM_level = pc_isGM(pl_sd);
- if(!( (battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && pl_GM_level > GM_level ))
- {// you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
- for (j = 0; player_name[j]; j++)
- player_name[j] = TOLOWER(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- if (battle_config.who_display_aid > 0 && pc_isGM(sd) >= battle_config.who_display_aid) {
- sprintf(atcmd_output, "(CID:%d/AID:%d) ", pl_sd->status.char_id, pl_sd->status.account_id);
- } else {
- atcmd_output[0]=0;
- }
- //Player name
- sprintf(temp0, msg_txt(343), pl_sd->status.name);
- strcat(atcmd_output,temp0);
- //Player title, if exists
- if (pl_GM_level > 0) {
- //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
- sprintf(temp0, msg_txt(344), player_title_txt(pl_GM_level) );
- strcat(atcmd_output,temp0);
- }
- //Players Location: map x y
- sprintf(temp0, msg_txt(348), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
- strcat(atcmd_output,temp0);
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- mapit_free(iter);
- if (count == 0)
- clif_displaymessage(fd, msg_txt(28)); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(29)); // 1 player found.
- else {
- sprintf(atcmd_output, msg_txt(30), count); // %d players found.
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
- }
- /*==========================================
- * Player name, BLevel, Job,
- *------------------------------------------*/
- ACMD_FUNC(who2)
- {
- char temp0[100];
- struct map_session_data *pl_sd;
- struct s_mapiterator* iter;
- int j, count;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[NAME_LENGTH];
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- memset(match_text, '\0', sizeof(match_text));
- memset(player_name, '\0', sizeof(player_name));
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = TOLOWER(match_text[j]);
- count = 0;
- GM_level = pc_isGM(sd);
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- pl_GM_level = pc_isGM(pl_sd);
- if(!( (battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level) ))
- {// you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
- for (j = 0; player_name[j]; j++)
- player_name[j] = TOLOWER(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- //Players Name
- //sprintf(atcmd_output, "Name: %s ", pl_sd->status.name);
- sprintf(atcmd_output, msg_txt(343), pl_sd->status.name);
- //Player title, if exists
- if (pl_GM_level > 0) {
- //sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
- sprintf(temp0, msg_txt(344), player_title_txt(pl_GM_level) );
- strcat(atcmd_output,temp0);
- }
- //Players Base Level / Job name
- //sprintf(temp0, "| L:%d/%d | Job: %s", pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
- sprintf(temp0, msg_txt(347), pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
- strcat(atcmd_output,temp0);
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- mapit_free(iter);
-
- if (count == 0)
- clif_displaymessage(fd, msg_txt(28)); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(29)); // 1 player found.
- else {
- sprintf(atcmd_output, msg_txt(30), count); // %d players found.
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
- }
- /*==========================================
- * Player name, Playrs Party / Guild name
- *------------------------------------------*/
- ACMD_FUNC(who)
- {
- char temp0[100];
- struct map_session_data *pl_sd;
- struct s_mapiterator* iter;
- int j, count;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[NAME_LENGTH];
- struct guild *g;
- struct party_data *p;
- nullpo_retr(-1, sd);
- memset(temp0, '\0', sizeof(temp0));
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- memset(match_text, '\0', sizeof(match_text));
- memset(player_name, '\0', sizeof(player_name));
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = TOLOWER(match_text[j]);
- count = 0;
- GM_level = pc_isGM(sd);
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- pl_GM_level = pc_isGM(pl_sd);
- if(!( (battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && pl_GM_level > GM_level ))
- {// you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
- for (j = 0; player_name[j]; j++)
- player_name[j] = TOLOWER(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- g = guild_search(pl_sd->status.guild_id);
- p = party_search(pl_sd->status.party_id);
- //Players Name
- sprintf(atcmd_output, msg_txt(343), pl_sd->status.name);
- //Player title, if exists
- if (pl_GM_level > 0) {
- sprintf(temp0, msg_txt(344), player_title_txt(pl_GM_level) );
- strcat(atcmd_output,temp0);
- }
- //Players Party if exists
- if (p != NULL) {
- //sprintf(temp0," | Party: '%s'", p->name);
- sprintf(temp0, msg_txt(345), p->party.name);
- strcat(atcmd_output,temp0);
- }
- //Players Guild if exists
- if (g != NULL) {
- //sprintf(temp0," | Guild: '%s'", g->name);
- sprintf(temp0, msg_txt(346), g->name);
- strcat(atcmd_output,temp0);
- }
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- }
- }
- mapit_free(iter);
- if (count == 0)
- clif_displaymessage(fd, msg_txt(28)); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(29)); // 1 player found.
- else {
- sprintf(atcmd_output, msg_txt(30), count); // %d players found.
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(whomap3)
- {
- struct map_session_data *pl_sd;
- struct s_mapiterator* iter;
- int count;
- int pl_GM_level, GM_level;
- int map_id;
- char map_name[MAP_NAME_LENGTH_EXT];
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- memset(map_name, '\0', sizeof(map_name));
- if (!message || !*message)
- map_id = sd->bl.m;
- else {
- sscanf(message, "%15s", map_name);
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
- count = 0;
- GM_level = pc_isGM(sd);
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- pl_GM_level = pc_isGM(pl_sd);
- if( pl_sd->bl.m != map_id )
- continue;
- if( (battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level) )
- continue;
- if (pl_GM_level > 0)
- sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
- else
- sprintf(atcmd_output, "Name: %s | Location: %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- mapit_free(iter);
- if (count == 0)
- sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
- else {
- sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(whomap2)
- {
- struct map_session_data *pl_sd;
- struct s_mapiterator* iter;
- int count;
- int pl_GM_level, GM_level;
- int map_id = 0;
- char map_name[MAP_NAME_LENGTH_EXT];
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- memset(map_name, '\0', sizeof(map_name));
- if (!message || !*message)
- map_id = sd->bl.m;
- else {
- sscanf(message, "%15s", map_name);
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
- count = 0;
- GM_level = pc_isGM(sd);
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- pl_GM_level = pc_isGM(pl_sd);
- if( pl_sd->bl.m != map_id )
- continue;
- if( (battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level) )
- continue;
- if (pl_GM_level > 0)
- sprintf(atcmd_output, "Name: %s (GM:%d) | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_GM_level, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
- else
- sprintf(atcmd_output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- mapit_free(iter);
- if (count == 0)
- sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
- else {
- sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(whomap)
- {
- char temp0[100];
- char temp1[100];
- struct map_session_data *pl_sd;
- struct s_mapiterator* iter;
- int count;
- int pl_GM_level, GM_level;
- int map_id = 0;
- char map_name[MAP_NAME_LENGTH_EXT];
- struct guild *g;
- struct party_data *p;
- nullpo_retr(-1, sd);
- memset(temp0, '\0', sizeof(temp0));
- memset(temp1, '\0', sizeof(temp1));
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- memset(map_name, '\0', sizeof(map_name));
- if (!message || !*message)
- map_id = sd->bl.m;
- else {
- sscanf(message, "%15s", map_name);
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
- count = 0;
- GM_level = pc_isGM(sd);
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- pl_GM_level = pc_isGM(pl_sd);
- if( pl_sd->bl.m != map_id )
- continue;
- if( (battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level) )
- continue;
- g = guild_search(pl_sd->status.guild_id);
- if (g == NULL)
- sprintf(temp1, "None");
- else
- sprintf(temp1, "%s", g->name);
- p = party_search(pl_sd->status.party_id);
- if (p == NULL)
- sprintf(temp0, "None");
- else
- sprintf(temp0, "%s", p->party.name);
- if (pl_GM_level > 0)
- sprintf(atcmd_output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1);
- else
- sprintf(atcmd_output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1);
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- mapit_free(iter);
- if (count == 0)
- sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
- else {
- sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(whogm)
- {
- struct map_session_data* pl_sd;
- struct s_mapiterator* iter;
- int j, count;
- int pl_GM_level, GM_level;
- char match_text[CHAT_SIZE_MAX];
- char player_name[NAME_LENGTH];
- struct guild *g;
- struct party_data *p;
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- memset(match_text, '\0', sizeof(match_text));
- memset(player_name, '\0', sizeof(player_name));
- if (sscanf(message, "%199[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = TOLOWER(match_text[j]);
- count = 0;
- GM_level = pc_isGM(sd);
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- pl_GM_level = pc_isGM(pl_sd);
- if (!pl_GM_level)
- continue;
- if (match_text[0])
- {
- memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
- for (j = 0; player_name[j]; j++)
- player_name[j] = TOLOWER(player_name[j]);
- // search with no case sensitive
- if (strstr(player_name, match_text) == NULL)
- continue;
- }
- if (pl_GM_level > GM_level) {
- if (pl_sd->sc.option & OPTION_INVISIBLE)
- continue;
- sprintf(atcmd_output, "Name: %s (GM)", pl_sd->status.name);
- clif_displaymessage(fd, atcmd_output);
- count++;
- continue;
- }
- sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d",
- pl_sd->status.name, pl_GM_level,
- mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, " BLvl: %d | Job: %s (Lvl: %d)",
- pl_sd->status.base_level,
- job_name(pl_sd->status.class_), pl_sd->status.job_level);
- clif_displaymessage(fd, atcmd_output);
-
- p = party_search(pl_sd->status.party_id);
- g = guild_search(pl_sd->status.guild_id);
-
- sprintf(atcmd_output," Party: '%s' | Guild: '%s'",
- p?p->party.name:"None", g?g->name:"None");
- clif_displaymessage(fd, atcmd_output);
- count++;
- }
- mapit_free(iter);
- if (count == 0)
- clif_displaymessage(fd, msg_txt(150)); // No GM found.
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(151)); // 1 GM found.
- else {
- sprintf(atcmd_output, msg_txt(152), count); // %d GMs found.
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(save)
- {
- nullpo_retr(-1, sd);
- pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y);
- if (sd->status.pet_id > 0 && sd->pd)
- intif_save_petdata(sd->status.account_id, &sd->pd->pet);
- chrif_save(sd,0);
-
- clif_displaymessage(fd, msg_txt(6)); // Your save point has been changed.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(load)
- {
- int m;
- nullpo_retr(-1, sd);
- m = map_mapindex2mapid(sd->status.save_point.map);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(249)); // You are not authorized to warp to your save map.
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248)); // You are not authorized to warp from your current map.
- return -1;
- }
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT);
- clif_displaymessage(fd, msg_txt(7)); // Warping to save point..
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(speed)
- {
- int speed;
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (!message || !*message || sscanf(message, "%d", &speed) < 1) {
- sprintf(atcmd_output, "Please, enter a speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- sd->base_status.speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED);
- status_calc_bl(&sd->bl, SCB_SPEED);
- clif_displaymessage(fd, msg_txt(8)); // Speed changed.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(storage)
- {
- nullpo_retr(-1, sd);
-
- if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading || sd->state.storage_flag)
- return -1;
- if (storage_storageopen(sd) == 1)
- { //Already open.
- clif_displaymessage(fd, msg_txt(250));
- return -1;
- }
-
- clif_displaymessage(fd, "Storage opened.");
-
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(guildstorage)
- {
- nullpo_retr(-1, sd);
- if (!sd->status.guild_id) {
- clif_displaymessage(fd, msg_txt(252));
- return -1;
- }
- if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading)
- return -1;
- if (sd->state.storage_flag == 1) {
- clif_displaymessage(fd, msg_txt(250));
- return -1;
- }
- if (sd->state.storage_flag == 2) {
- clif_displaymessage(fd, msg_txt(251));
- return -1;
- }
- storage_guild_storageopen(sd);
- clif_displaymessage(fd, "Guild storage opened.");
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(option)
- {
- int param1 = 0, param2 = 0, param3 = 0;
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%d %d %d", ¶m1, ¶m2, ¶m3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) {
- clif_displaymessage(fd, "Please, enter at least a option (usage: @option <param1:0+> <param2:0+> <param3:0+>).");
- return -1;
- }
- sd->sc.opt1 = param1;
- sd->sc.opt2 = param2;
- pc_setoption(sd, param3);
-
- clif_displaymessage(fd, msg_txt(9)); // Options changed.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(hide)
- {
- nullpo_retr(-1, sd);
- if (sd->sc.option & OPTION_INVISIBLE) {
- sd->sc.option &= ~OPTION_INVISIBLE;
- if (sd->disguise)
- status_set_viewdata(&sd->bl, sd->disguise);
- else
- status_set_viewdata(&sd->bl, sd->status.class_);
- clif_displaymessage(fd, msg_txt(10)); // Invisible: Off
- if( map[sd->bl.m].flag.pvp )
- {// increment the number of pvp players on the map
- map[sd->bl.m].users_pvp++;
- if( !map[sd->bl.m].flag.pvp_nocalcrank )
- {// register the player for ranking calculations
- sd->pvp_timer = add_timer( gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0 );
- }
- }
- //bugreport:2266
- map_foreachinmovearea(clif_insight, &sd->bl, AREA_SIZE, sd->bl.x, sd->bl.y, BL_ALL, &sd->bl);
- } else {
- sd->sc.option |= OPTION_INVISIBLE;
- sd->vd.class_ = INVISIBLE_CLASS;
- clif_displaymessage(fd, msg_txt(11)); // Invisible: On
- if( map[sd->bl.m].flag.pvp )
- {// decrement the number of pvp players on the map
- map[sd->bl.m].users_pvp--;
- if( !map[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER )
- {// unregister the player for ranking
- delete_timer( sd->pvp_timer, pc_calc_pvprank_timer );
- sd->pvp_timer = INVALID_TIMER;
- }
- }
- }
- clif_changeoption(&sd->bl);
- return 0;
- }
- /*==========================================
- * Changes a character's class
- *------------------------------------------*/
- ACMD_FUNC(jobchange)
- {
- //FIXME: redundancy, potentially wrong code, should use job_name() or similar instead of hardcoding the table [ultramage]
- int job = 0, upper = 0;
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1)
- {
- int i, found = 0;
- const struct { char name[24]; int id; } jobs[] = {
- { "novice", 0 },
- { "swordsman", 1 },
- { "mage", 2 },
- { "archer", 3 },
- { "acolyte", 4 },
- { "merchant", 5 },
- { "thief", 6 },
- { "knight", 7 },
- { "priest", 8 },
- { "priestess", 8 },
- { "wizard", 9 },
- { "blacksmith", 10 },
- { "hunter", 11 },
- { "assassin", 12 },
- { "crusader", 14 },
- { "monk", 15 },
- { "sage", 16 },
- { "rogue", 17 },
- { "alchemist", 18 },
- { "bard", 19 },
- { "dancer", 20 },
- { "super novice", 23 },
- { "supernovice", 23 },
- { "gunslinger", 24 },
- { "gunner", 24 },
- { "ninja", 25 },
- { "high novice", 4001 },
- { "swordsman high", 4002 },
- { "mage high", 4003 },
- { "archer high", 4004 },
- { "acolyte high", 4005 },
- { "merchant high", 4006 },
- { "thief high", 4007 },
- { "lord knight", 4008 },
- { "high priest", 4009 },
- { "high priestess", 4009 },
- { "high wizard", 4010 },
- { "whitesmith", 4011 },
- { "sniper", 4012 },
- { "assassin cross", 4013 },
- { "paladin", 4015 },
- { "champion", 4016 },
- { "professor", 4017 },
- { "stalker", 4018 },
- { "creator", 4019 },
- { "clown", 4020 },
- { "gypsy", 4021 },
- { "baby novice", 4023 },
- { "baby swordsman", 4024 },
- { "baby mage", 4025 },
- { "baby archer", 4026 },
- { "baby acolyte", 4027 },
- { "baby merchant", 4028 },
- { "baby thief", 4029 },
- { "baby knight", 4030 },
- { "baby priest", 4031 },
- { "baby priestess", 4031 },
- { "baby wizard", 4032 },
- { "baby blacksmith",4033 },
- { "baby hunter", 4034 },
- { "baby assassin", 4035 },
- { "baby crusader", 4037 },
- { "baby monk", 4038 },
- { "baby sage", 4039 },
- { "baby rogue", 4040 },
- { "baby alchemist", 4041 },
- { "baby bard", 4042 },
- { "baby dancer", 4043 },
- { "super baby", 4045 },
- { "taekwon", 4046 },
- { "taekwon boy", 4046 },
- { "taekwon girl", 4046 },
- { "star gladiator", 4047 },
- { "soul linker", 4049 },
- { "rune knight", 4054 },
- { "warlock", 4055 },
- { "ranger", 4056 },
- { "arch bishop", 4057 },
- { "mechanic", 4058 },
- { "guillotine", 4059 },
- { "rune knight (Trans)", 4060 },
- { "warlock (Trans)", 4061 },
- { "ranger (Trans)", 4062 },
- { "arch bishop (Trans)", 4063 },
- { "mechanic (Trans)", 4064 },
- { "guillotine (Trans)", 4065 },
- { "royal guard", 4066 },
- { "sorcerer", 4067 },
- { "minstrel", 4068 },
- { "wanderer", 4069 },
- { "sura", 4070 },
- { "genetic", 4071 },
- { "shadow chaser", 4072 },
- { "royal guard (Trans)", 4073 },
- { "sorcerer (Trans)", 4074 },
- { "minstrel (Trans)", 4075 },
- { "wanderer (Trans)", 4076 },
- { "sura (Trans)", 4077 },
- { "genetic (Trans)", 4078 },
- { "shadow chaser (Trans)", 4079 },
- };
- for (i=0; i < ARRAYLENGTH(jobs); i++) {
- if (strncmpi(message, jobs[i].name, 16) == 0) {
- job = jobs[i].id;
- upper = 0;
- found = 1;
- break;
- }
- }
- if (!found) {
- clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange <job name/ID>).");
- clif_displaymessage(fd, "----- Novice / 1st Class -----");
- clif_displaymessage(fd, " 0 Novice 1 Swordman 2 Mage 3 Archer");
- clif_displaymessage(fd, " 4 Acolyte 5 Merchant 6 Thief");
- clif_displaymessage(fd, "----- 2nd Class -----");
- clif_displaymessage(fd, " 7 Knight 8 Priest 9 Wizard 10 Blacksmith");
- clif_displaymessage(fd, " 11 Hunter 12 Assassin 14 Crusader 15 Monk");
- clif_displaymessage(fd, " 16 Sage 17 Rogue 18 Alchemist 19 Bard");
- clif_displaymessage(fd, " 20 Dancer");
- clif_displaymessage(fd, "----- High Novice / High 1st Class -----");
- clif_displaymessage(fd, "4001 Novice High 4002 Swordman High 4003 Mage High 4004 Archer High");
- clif_displaymessage(fd, "4005 Acolyte High 4006 Merchant High 4007 Thief High");
- clif_displaymessage(fd, "----- Transcendent 2nd Class -----");
- clif_displaymessage(fd, "4008 Lord Knight 4009 High Priest 4010 High Wizard 4011 Whitesmith");
- clif_displaymessage(fd, "4012 Sniper 4013 Assassin Cross 4015 Paladin 4016 Champion");
- clif_displaymessage(fd, "4017 Professor 4018 Stalker 4019 Creator 4020 Clown");
- clif_displaymessage(fd, "4021 Gypsy");
- clif_displaymessage(fd, "----- 3rd Class (Regular to 3rd) -----");
- clif_displaymessage(fd, "4054 Rune Knight 4055 Warlock 4056 Ranger 4057 Arch Bishop");
- clif_displaymessage(fd, "4058 Mechanic 4059 Guillotine Cross 4066 Royal Guard 4067 Sorcerer");
- clif_displaymessage(fd, "4068 Minstrel 4069 Wanderer 4070 Sura 4071 Genetic");
- clif_displaymessage(fd, "4072 Shadow Chaser");
- clif_displaymessage(fd, "----- 3rd Class (Transcendent to 3rd) -----");
- clif_displaymessage(fd, "4060 Rune Knight 4061 Warlock 4062 Ranger 4063 Arch Bishop");
- clif_displaymessage(fd, "4064 Mechanic 4065 Guillotine Cross 4073 Royal Guard 4074 Sorcerer");
- clif_displaymessage(fd, "4075 Minstrel 4076 Wanderer 4077 Sura 4078 Genetic");
- clif_displaymessage(fd, "4079 Shadow Chaser");
- clif_displaymessage(fd, "----- Expanded Class -----");
- clif_displaymessage(fd, " 23 Super Novice 24 Gunslinger 25 Ninja 26 Xmas");
- clif_displaymessage(fd, " 27 Summer 4046 Taekwon 4047 Star Gladiator 4049 Soul Linker");
- //clif_displaymessage(fd, "4050 Gangsi 4051 Death Knight 4052 Dark Collector");
- clif_displaymessage(fd, "---- 1st And 2nd Baby Class ----");
- clif_displaymessage(fd, "4023 Baby Novice 4024 Baby Swordsman 4025 Baby Mage 4026 Baby Archer");
- clif_displaymessage(fd, "4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief 4030 Baby Knight");
- clif_displaymessage(fd, "4031 Baby Priest 4032 Baby Wizard 4033 Baby Blacksmith 4034 Baby Hunter");
- clif_displaymessage(fd, "4035 Baby Assassin 4037 Baby Crusader 4038 Baby Monk 4039 Baby Sage");
- clif_displaymessage(fd, "4040 Baby Rogue 4041 Baby Alchemist 4042 Baby Bard 4043 Baby Dancer");
- clif_displaymessage(fd, "4045 Super Baby");
- //clif_displaymessage(fd, "---- 3rd Baby Class ----");
- //clif_displaymessage(fd, "4096 Baby Rune Knight 4097 Baby Warlock 4098 Baby Ranger");
- //clif_displaymessage(fd, "4099 Baby Arch Bishop 4100 Baby Mechanic 4101 Baby Guillotine Cross");
- //clif_displaymessage(fd, "4102 Baby Royal Guard 4103 Baby Sorcerer 4104 Baby Minstrel");
- //clif_displaymessage(fd, "4105 Baby Wanderer 4106 Baby Sura 4107 Baby Genetic");
- //clif_displaymessage(fd, "4108 Baby Shadow Chaser");
- //clif_displaymessage(fd, "---- Mounts, Modes, And Others ----");
- //clif_displaymessage(fd, " 13 Knight (Peco) 21 Crusader (Peco) 22 Wedding 26 Christmas");
- //clif_displaymessage(fd, " 27 Summer 4014 Lord Knight (Peco) 4022 Paladin (Peco) 4036 Baby Knight (Peco)");
- //clif_displaymessage(fd, "4044 Baby Crusader (Peco) 4048 Star Gladiator (Union) 4080 Rune Knight (Dragon)");
- //clif_displaymessage(fd, "4081 Rune Knight Trans (Dragon) 4082 Royal Guard (Gryphon)");
- //clif_displaymessage(fd, "4083 Royal Guard Trans (Gryphon) 4084 Ranger (Warg) 4085 Ranger Trans (Warg)");
- //clif_displaymessage(fd, "4086 Mechanic (Mado) 4087 Mechanic Trans (Mado)");
- return -1;
- }
- }
- if (job == 13 || job == 21 || job == 22 || job == 26 || job == 27
- || job == 4014 || job == 4022 || job == 4036 || job == 4044 || job == 4048
- ) // Deny direct transformation into dummy jobs
- return 0;
- if (pcdb_checkid(job))
- {
- if (pc_jobchange(sd, job, upper) == 0)
- clif_displaymessage(fd, msg_txt(12)); // Your job has been changed.
- else {
- clif_displaymessage(fd, msg_txt(155)); // You are unable to change your job.
- return -1;
- }
- } else {
- clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange <job name/ID>).");
- clif_displaymessage(fd, "----- Novice / 1st Class -----");
- clif_displaymessage(fd, " 0 Novice 1 Swordman 2 Mage 3 Archer");
- clif_displaymessage(fd, " 4 Acolyte 5 Merchant 6 Thief");
- clif_displaymessage(fd, "----- 2nd Class -----");
- clif_displaymessage(fd, " 7 Knight 8 Priest 9 Wizard 10 Blacksmith");
- clif_displaymessage(fd, " 11 Hunter 12 Assassin 14 Crusader 15 Monk");
- clif_displaymessage(fd, " 16 Sage 17 Rogue 18 Alchemist 19 Bard");
- clif_displaymessage(fd, " 20 Dancer");
- clif_displaymessage(fd, "----- High Novice / High 1st Class -----");
- clif_displaymessage(fd, "4001 Novice High 4002 Swordman High 4003 Mage High 4004 Archer High");
- clif_displaymessage(fd, "4005 Acolyte High 4006 Merchant High 4007 Thief High");
- clif_displaymessage(fd, "----- Transcendent 2nd Class -----");
- clif_displaymessage(fd, "4008 Lord Knight 4009 High Priest 4010 High Wizard 4011 Whitesmith");
- clif_displaymessage(fd, "4012 Sniper 4013 Assassin Cross 4015 Paladin 4016 Champion");
- clif_displaymessage(fd, "4017 Professor 4018 Stalker 4019 Creator 4020 Clown");
- clif_displaymessage(fd, "4021 Gypsy");
- clif_displaymessage(fd, "----- 3rd Class (Regular to 3rd) -----");
- clif_displaymessage(fd, "4054 Rune Knight 4055 Warlock 4056 Ranger 4057 Arch Bishop");
- clif_displaymessage(fd, "4058 Mechanic 4059 Guillotine Cross 4066 Royal Guard 4067 Sorcerer");
- clif_displaymessage(fd, "4068 Minstrel 4069 Wanderer 4070 Sura 4071 Genetic");
- clif_displaymessage(fd, "4072 Shadow Chaser");
- clif_displaymessage(fd, "----- 3rd Class (Transcendent to 3rd) -----");
- clif_displaymessage(fd, "4060 Rune Knight 4061 Warlock 4062 Ranger 4063 Arch Bishop");
- clif_displaymessage(fd, "4064 Mechanic 4065 Guillotine Cross 4073 Royal Guard 4074 Sorcerer");
- clif_displaymessage(fd, "4075 Minstrel 4076 Wanderer 4077 Sura 4078 Genetic");
- clif_displaymessage(fd, "4079 Shadow Chaser");
- clif_displaymessage(fd, "----- Expanded Class -----");
- clif_displaymessage(fd, " 23 Super Novice 24 Gunslinger 25 Ninja 26 Xmas");
- clif_displaymessage(fd, " 27 Summer 4046 Taekwon 4047 Star Gladiator 4049 Soul Linker");
- //clif_displaymessage(fd, "4050 Gangsi 4051 Death Knight 4052 Dark Collector");
- clif_displaymessage(fd, "---- 1st And 2nd Baby Class ----");
- clif_displaymessage(fd, "4023 Baby Novice 4024 Baby Swordsman 4025 Baby Mage 4026 Baby Archer");
- clif_displaymessage(fd, "4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief 4030 Baby Knight");
- clif_displaymessage(fd, "4031 Baby Priest 4032 Baby Wizard 4033 Baby Blacksmith 4034 Baby Hunter");
- clif_displaymessage(fd, "4035 Baby Assassin 4037 Baby Crusader 4038 Baby Monk 4039 Baby Sage");
- clif_displaymessage(fd, "4040 Baby Rogue 4041 Baby Alchemist 4042 Baby Bard 4043 Baby Dancer");
- clif_displaymessage(fd, "4045 Super Baby");
- //clif_displaymessage(fd, "---- 3rd Baby Class ----");
- //clif_displaymessage(fd, "4096 Baby Rune Knight 4097 Baby Warlock 4098 Baby Ranger");
- //clif_displaymessage(fd, "4099 Baby Arch Bishop 4100 Baby Mechanic 4101 Baby Guillotine Cross");
- //clif_displaymessage(fd, "4102 Baby Royal Guard 4103 Baby Sorcerer 4104 Baby Minstrel");
- //clif_displaymessage(fd, "4105 Baby Wanderer 4106 Baby Sura 4107 Baby Genetic");
- //clif_displaymessage(fd, "4108 Baby Shadow Chaser");
- //clif_displaymessage(fd, "---- Mounts, Modes, And Others ----");
- //clif_displaymessage(fd, " 13 Knight (Peco) 21 Crusader (Peco) 22 Wedding 26 Christmas");
- //clif_displaymessage(fd, " 27 Summer 4014 Lord Knight (Peco) 4022 Paladin (Peco) 4036 Baby Knight (Peco)");
- //clif_displaymessage(fd, "4044 Baby Crusader (Peco) 4048 Star Gladiator (Union) 4080 Rune Knight (Dragon)");
- //clif_displaymessage(fd, "4081 Rune Knight Trans (Dragon) 4082 Royal Guard (Gryphon)");
- //clif_displaymessage(fd, "4083 Royal Guard Trans (Gryphon) 4084 Ranger (Warg) 4085 Ranger Trans (Warg)");
- //clif_displaymessage(fd, "4086 Mechanic (Mado) 4087 Mechanic Trans (Mado)");
- return -1;
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(die)
- {
- nullpo_retr(-1, sd);
- clif_specialeffect(&sd->bl,450,SELF);
- status_kill(&sd->bl);
- clif_displaymessage(fd, msg_txt(13)); // A pity! You've died.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(kill)
- {
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
- memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @kill <player name/id>).");
- return -1;
- }
- if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL)
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { // you can kill only lower or same level
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- status_kill(&pl_sd->bl);
- clif_displaymessage(pl_sd->fd, msg_txt(13)); // A pity! You've died.
- if (fd != pl_sd->fd)
- clif_displaymessage(fd, msg_txt(14)); // Character killed.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(alive)
- {
- nullpo_retr(-1, sd);
- if (!status_revive(&sd->bl, 100, 100))
- {
- clif_displaymessage(fd, "You're not dead.");
- return -1;
- }
- clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
- clif_displaymessage(fd, msg_txt(16)); // You've been revived! It's a miracle!
- return 0;
- }
- /*==========================================
- * +kamic [LuzZza]
- *------------------------------------------*/
- ACMD_FUNC(kami)
- {
- unsigned long color=0;
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if(*(command + 5) != 'c' && *(command + 5) != 'C') {
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @kami <message>).");
- return -1;
- }
- sscanf(message, "%199[^\n]", atcmd_output);
- intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? 0x10 : 0);
-
- } else {
-
- if(!message || !*message || (sscanf(message, "%lx %199[^\n]", &color, atcmd_output) < 2)) {
- clif_displaymessage(fd, "Please, enter color and message (usage: @kamic <color> <message>).");
- return -1;
- }
-
- if(color > 0xFFFFFF) {
- clif_displaymessage(fd, "Invalid color.");
- return -1;
- }
-
- intif_broadcast2(atcmd_output, strlen(atcmd_output) + 1, color, 0x190, 12, 0, 0);
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(heal)
- {
- int hp = 0, sp = 0; // [Valaris] thanks to fov
- nullpo_retr(-1, sd);
- sscanf(message, "%d %d", &hp, &sp);
- // some overflow checks
- if( hp == INT_MIN ) hp++;
- if( sp == INT_MIN ) sp++;
- if ( hp == 0 && sp == 0 ) {
- if (!status_percent_heal(&sd->bl, 100, 100))
- clif_displaymessage(fd, msg_txt(157)); // HP and SP have already been recovered.
- else
- clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered.
- return 0;
- }
- if ( hp > 0 && sp >= 0 ) {
- if(!status_heal(&sd->bl, hp, sp, 0))
- clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value.
- else
- clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered.
- return 0;
- }
- if ( hp < 0 && sp <= 0 ) {
- status_damage(NULL, &sd->bl, -hp, -sp, 0, 0);
- clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, 4, 0);
- clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified.
- return 0;
- }
- //Opposing signs.
- if ( hp ) {
- if (hp > 0)
- status_heal(&sd->bl, hp, 0, 0);
- else {
- status_damage(NULL, &sd->bl, -hp, 0, 0, 0);
- clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, 4, 0);
- }
- }
- if ( sp ) {
- if (sp > 0)
- status_heal(&sd->bl, 0, sp, 0);
- else
- status_damage(NULL, &sd->bl, 0, -sp, 0, 0);
- }
- clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified.
- return 0;
- }
- /*==========================================
- * @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg)
- *------------------------------------------*/
- ACMD_FUNC(item)
- {
- char item_name[100];
- int number = 0, item_id, flag;
- struct item item_tmp;
- struct item_data *item_data;
- int get_count, i;
- nullpo_retr(-1, sd);
- memset(item_name, '\0', sizeof(item_name));
- if (!message || !*message || (
- sscanf(message, "\"%99[^\"]\" %d", item_name, &number) < 1 &&
- sscanf(message, "%99s %d", item_name, &number) < 1
- )) {
- clif_displaymessage(fd, "Please, enter an item name/id (usage: @item <item name or ID> [quantity]).");
- return -1;
- }
- if (number <= 0)
- number = 1;
- if ((item_data = itemdb_searchname(item_name)) == NULL &&
- (item_data = itemdb_exists(atoi(item_name))) == NULL)
- {
- clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
- return -1;
- }
- item_id = item_data->nameid;
- get_count = number;
- //Check if it's stackable.
- if (!itemdb_isstackable2(item_data))
- get_count = 1;
- for (i = 0; i < number; i += get_count) {
- // if not pet egg
- if (!pet_create_egg(sd, item_id)) {
- memset(&item_tmp, 0, sizeof(item_tmp));
- item_tmp.nameid = item_id;
- item_tmp.identify = 1;
- if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
- clif_additem(sd, 0, 0, flag);
- }
- }
- clif_displaymessage(fd, msg_txt(18)); // Item created.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(item2)
- {
- struct item item_tmp;
- struct item_data *item_data;
- char item_name[100];
- int item_id, number = 0;
- int identify = 0, refine = 0, attr = 0;
- int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
- int flag;
- int loop, get_count, i;
- nullpo_retr(-1, sd);
- memset(item_name, '\0', sizeof(item_name));
- if (!message || !*message || (
- sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 &&
- sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9
- )) {
- clif_displaymessage(fd, "Please, enter all informations (usage: @item2 <item name or ID> <quantity>");
- clif_displaymessage(fd, " <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4>).");
- return -1;
- }
- if (number <= 0)
- number = 1;
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
- item_id = item_data->nameid;
- if (item_id > 500) {
- loop = 1;
- get_count = number;
- if (item_data->type == IT_WEAPON || item_data->type == IT_ARMOR ||
- item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) {
- loop = number;
- get_count = 1;
- if (item_data->type == IT_PETEGG) {
- identify = 1;
- refine = 0;
- }
- if (item_data->type == IT_PETARMOR)
- refine = 0;
- if (refine > MAX_REFINE)
- refine = MAX_REFINE;
- } else {
- identify = 1;
- refine = attr = 0;
- }
- for (i = 0; i < loop; i++) {
- memset(&item_tmp, 0, sizeof(item_tmp));
- item_tmp.nameid = item_id;
- item_tmp.identify = identify;
- item_tmp.refine = refine;
- item_tmp.attribute = attr;
- item_tmp.card[0] = c1;
- item_tmp.card[1] = c2;
- item_tmp.card[2] = c3;
- item_tmp.card[3] = c4;
- if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
- clif_additem(sd, 0, 0, flag);
- }
- clif_displaymessage(fd, msg_txt(18)); // Item created.
- } else {
- clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
- return -1;
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(itemreset)
- {
- int i;
- nullpo_retr(-1, sd);
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) {
- pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_COMMAND);
- }
- }
- clif_displaymessage(fd, msg_txt(20)); // All of your items have been removed.
- return 0;
- }
- /*==========================================
- * Atcommand @lvlup
- *------------------------------------------*/
- ACMD_FUNC(baselevelup)
- {
- int level=0, i=0, status_point=0;
- nullpo_retr(-1, sd);
- level = atoi(message);
- if (!message || !*message || !level) {
- clif_displaymessage(fd, "Please, enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>).");
- return -1;
- }
- if (level > 0) {
- if (sd->status.base_level == pc_maxbaselv(sd)) { // check for max level by Valaris
- clif_displaymessage(fd, msg_txt(47)); // Base level can't go any higher.
- return -1;
- } // End Addition
- if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positiv overflow
- level = pc_maxbaselv(sd) - sd->status.base_level;
- for (i = 0; i < level; i++)
- status_point += pc_gets_status_point(sd->status.base_level + i);
- sd->status.status_point += status_point;
- sd->status.base_level += (unsigned int)level;
- status_percent_heal(&sd->bl, 100, 100);
- clif_misceffect(&sd->bl, 0);
- clif_displaymessage(fd, msg_txt(21)); // Base level raised.
- } else {
- if (sd->status.base_level == 1) {
- clif_displaymessage(fd, msg_txt(158)); // Base level can't go any lower.
- return -1;
- }
- level*=-1;
- if ((unsigned int)level >= sd->status.base_level)
- level = sd->status.base_level-1;
- for (i = 0; i > -level; i--)
- status_point += pc_gets_status_point(sd->status.base_level + i - 1);
- if (sd->status.status_point < status_point)
- pc_resetstate(sd);
- if (sd->status.status_point < status_point)
- sd->status.status_point = 0;
- else
- sd->status.status_point -= status_point;
- sd->status.base_level -= (unsigned int)level;
- clif_displaymessage(fd, msg_txt(22)); // Base level lowered.
- }
- sd->status.base_exp = 0;
- clif_updatestatus(sd, SP_STATUSPOINT);
- clif_updatestatus(sd, SP_BASELEVEL);
- clif_updatestatus(sd, SP_BASEEXP);
- clif_updatestatus(sd, SP_NEXTBASEEXP);
- status_calc_pc(sd, 0);
- if(sd->status.party_id)
- party_send_levelup(sd);
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(joblevelup)
- {
- int level=0;
- nullpo_retr(-1, sd);
-
- level = atoi(message);
- if (!message || !*message || !level) {
- clif_displaymessage(fd, "Please, enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>).");
- return -1;
- }
- if (level > 0) {
- if (sd->status.job_level == pc_maxjoblv(sd)) {
- clif_displaymessage(fd, msg_txt(23)); // Job level can't go any higher.
- return -1;
- }
- if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positiv overflow
- level = pc_maxjoblv(sd) - sd->status.job_level;
- sd->status.job_level += (unsigned int)level;
- sd->status.skill_point += level;
- clif_misceffect(&sd->bl, 1);
- clif_displaymessage(fd, msg_txt(24)); // Job level raised.
- } else {
- if (sd->status.job_level == 1) {
- clif_displaymessage(fd, msg_txt(159)); // Job level can't go any lower.
- return -1;
- }
- level *=-1;
- if ((unsigned int)level >= sd->status.job_level) // fix negativ overflow
- level = sd->status.job_level-1;
- sd->status.job_level -= (unsigned int)level;
- if (sd->status.skill_point < level)
- pc_resetskill(sd,0); //Reset skills since we need to substract more points.
- if (sd->status.skill_point < level)
- sd->status.skill_point = 0;
- else
- sd->status.skill_point -= level;
- clif_displaymessage(fd, msg_txt(25)); // Job level lowered.
- }
- sd->status.job_exp = 0;
- clif_updatestatus(sd, SP_JOBLEVEL);
- clif_updatestatus(sd, SP_JOBEXP);
- clif_updatestatus(sd, SP_NEXTJOBEXP);
- clif_updatestatus(sd, SP_SKILLPOINT);
- status_calc_pc(sd, 0);
- return 0;
- }
- /*==========================================
- * @help
- *------------------------------------------*/
- ACMD_FUNC(help)
- {
- char buf[2048], w1[2048], w2[2048];
- int i, gm_level;
- FILE* fp;
- nullpo_retr(-1, sd);
- memset(buf, '\0', sizeof(buf));
- if ((fp = fopen(help_txt, "r")) != NULL) {
- clif_displaymessage(fd, msg_txt(26)); // Help commands:
- gm_level = pc_isGM(sd);
- while(fgets(buf, sizeof(buf), fp) != NULL) {
- if (buf[0] == '/' && buf[1] == '/')
- continue;
- for (i = 0; buf[i] != '\0'; i++) {
- if (buf[i] == '\r' || buf[i] == '\n') {
- buf[i] = '\0';
- break;
- }
- }
- if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
- clif_displaymessage(fd, buf);
- else if (gm_level >= atoi(w1))
- clif_displaymessage(fd, w2);
- }
- fclose(fp);
- } else {
- clif_displaymessage(fd, msg_txt(27)); // File help.txt not found.
- return -1;
- }
- return 0;
- }
- /*==========================================
- * @help2 - Char commands [Kayla]
- *------------------------------------------*/
- ACMD_FUNC(help2)
- {
- char buf[2048], w1[2048], w2[2048];
- int i, gm_level;
- FILE* fp;
- nullpo_retr(-1, sd);
- memset(buf, '\0', sizeof(buf));
- if ((fp = fopen(help2_txt, "r")) != NULL) {
- clif_displaymessage(fd, msg_txt(26)); // Help commands:
- gm_level = pc_isGM(sd);
- while(fgets(buf, sizeof(buf), fp) != NULL) {
- if (buf[0] == '/' && buf[1] == '/')
- continue;
- for (i = 0; buf[i] != '\0'; i++) {
- if (buf[i] == '\r' || buf[i] == '\n') {
- buf[i] = '\0';
- break;
- }
- }
- if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
- clif_displaymessage(fd, buf);
- else if (gm_level >= atoi(w1))
- clif_displaymessage(fd, w2);
- }
- fclose(fp);
- } else {
- clif_displaymessage(fd, msg_txt(27)); // File help.txt not found.
- return -1;
- }
- return 0;
- }
- // helper function, used in foreach calls to stop auto-attack timers
- // parameter: '0' - everyone, 'id' - only those attacking someone with that id
- static int atcommand_stopattack(struct block_list *bl,va_list ap)
- {
- struct unit_data *ud = unit_bl2ud(bl);
- int id = va_arg(ap, int);
- if (ud && ud->attacktimer != INVALID_TIMER && (!id || id == ud->target))
- {
- unit_stop_attack(bl);
- return 1;
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- static int atcommand_pvpoff_sub(struct block_list *bl,va_list ap)
- {
- TBL_PC* sd = (TBL_PC*)bl;
- clif_pvpset(sd, 0, 0, 2);
- if (sd->pvp_timer != INVALID_TIMER) {
- delete_timer(sd->pvp_timer, pc_calc_pvprank_timer);
- sd->pvp_timer = INVALID_TIMER;
- }
- return 0;
- }
- ACMD_FUNC(pvpoff)
- {
- nullpo_retr(-1, sd);
- if (!map[sd->bl.m].flag.pvp) {
- clif_displaymessage(fd, msg_txt(160)); // PvP is already Off.
- return -1;
- }
- map[sd->bl.m].flag.pvp = 0;
- if (!battle_config.pk_mode)
- clif_map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING);
- map_foreachinmap(atcommand_pvpoff_sub,sd->bl.m, BL_PC);
- map_foreachinmap(atcommand_stopattack,sd->bl.m, BL_CHAR, 0);
- clif_displaymessage(fd, msg_txt(31)); // PvP: Off.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- static int atcommand_pvpon_sub(struct block_list *bl,va_list ap)
- {
- TBL_PC* sd = (TBL_PC*)bl;
- if (sd->pvp_timer == INVALID_TIMER) {
- sd->pvp_timer = add_timer(gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0);
- sd->pvp_rank = 0;
- sd->pvp_lastusers = 0;
- sd->pvp_point = 5;
- sd->pvp_won = 0;
- sd->pvp_lost = 0;
- }
- return 0;
- }
- ACMD_FUNC(pvpon)
- {
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.pvp) {
- clif_displaymessage(fd, msg_txt(161)); // PvP is already On.
- return -1;
- }
- map[sd->bl.m].flag.pvp = 1;
- if (!battle_config.pk_mode)
- {// display pvp circle and rank
- clif_map_property_mapall(sd->bl.m, MAPPROPERTY_FREEPVPZONE);
- map_foreachinmap(atcommand_pvpon_sub,sd->bl.m, BL_PC);
- }
- clif_displaymessage(fd, msg_txt(32)); // PvP: On.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(gvgoff)
- {
- nullpo_retr(-1, sd);
- if (!map[sd->bl.m].flag.gvg) {
- clif_displaymessage(fd, msg_txt(162)); // GvG is already Off.
- return -1;
- }
-
- map[sd->bl.m].flag.gvg = 0;
- clif_map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING);
- map_foreachinmap(atcommand_stopattack,sd->bl.m, BL_CHAR, 0);
- clif_displaymessage(fd, msg_txt(33)); // GvG: Off.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(gvgon)
- {
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.gvg) {
- clif_displaymessage(fd, msg_txt(163)); // GvG is already On.
- return -1;
- }
-
- map[sd->bl.m].flag.gvg = 1;
- clif_map_property_mapall(sd->bl.m, MAPPROPERTY_AGITZONE);
- clif_displaymessage(fd, msg_txt(34)); // GvG: On.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(model)
- {
- int hair_style = 0, hair_color = 0, cloth_color = 0;
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) {
- sprintf(atcmd_output, "Please, enter at least a value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).",
- MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
- hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
- cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
- pc_changelook(sd, LOOK_HAIR, hair_style);
- pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
- pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
- return 0;
- }
- /*==========================================
- * @dye && @ccolor
- *------------------------------------------*/
- ACMD_FUNC(dye)
- {
- int cloth_color = 0;
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) {
- sprintf(atcmd_output, "Please, enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).", MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
- pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
- return 0;
- }
- /*==========================================
- * @hairstyle && @hstyle
- *------------------------------------------*/
- ACMD_FUNC(hair_style)
- {
- int hair_style = 0;
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) {
- sprintf(atcmd_output, "Please, enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).", MIN_HAIR_STYLE, MAX_HAIR_STYLE);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
- pc_changelook(sd, LOOK_HAIR, hair_style);
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
- return 0;
- }
- /*==========================================
- * @haircolor && @hcolor
- *------------------------------------------*/
- ACMD_FUNC(hair_color)
- {
- int hair_color = 0;
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) {
- sprintf(atcmd_output, "Please, enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).", MIN_HAIR_COLOR, MAX_HAIR_COLOR);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
- pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
- clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
- } else {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
- return 0;
- }
- /*==========================================
- * @go [city_number or city_name] - Updated by Harbin
- *------------------------------------------*/
- ACMD_FUNC(go)
- {
- int i;
- int town;
- char map_name[MAP_NAME_LENGTH];
- int m;
-
- const struct {
- char map[MAP_NAME_LENGTH];
- int x, y;
- } data[] = {
- { MAP_PRONTERA, 156, 191 }, // 0=Prontera
- { MAP_MORROC, 156, 93 }, // 1=Morroc
- { MAP_GEFFEN, 119, 59 }, // 2=Geffen
- { MAP_PAYON, 162, 233 }, // 3=Payon
- { MAP_ALBERTA, 192, 147 }, // 4=Alberta
- { MAP_IZLUDE, 128, 114 }, // 5=Izlude
- { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran
- { MAP_LUTIE, 147, 134 }, // 7=Lutie
- { MAP_COMODO, 209, 143 }, // 8=Comodo
- { MAP_YUNO, 157, 51 }, // 9=Yuno
- { MAP_AMATSU, 198, 84 }, // 10=Amatsu
- { MAP_GONRYUN, 160, 120 }, // 11=Gonryun
- { MAP_UMBALA, 89, 157 }, // 12=Umbala
- { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim
- { MAP_LOUYANG, 217, 40 }, // 14=Louyang
- { MAP_NOVICE, 53, 111 }, // 15=Training Grounds
- { MAP_JAIL, 23, 61 }, // 16=Prison
- { MAP_JAWAII, 249, 127 }, // 17=Jawaii
- { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya
- { MAP_EINBROCH, 64, 200 }, // 19=Einbroch
- { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen
- { MAP_EINBECH, 70, 95 }, // 21=Einbech
- { MAP_HUGEL, 96, 145 }, // 22=Hugel
- { MAP_RACHEL, 130, 110 }, // 23=Rachel
- { MAP_VEINS, 216, 123 }, // 24=Veins
- { MAP_MOSCOVIA, 223, 184 }, // 25=Moscovia
- { MAP_MIDCAMP, 180, 240 }, // 26=Midgard Camp
- { MAP_MANUK, 282, 138 }, // 27=Manuk
- { MAP_SPLENDIDE, 197, 176 }, // 28=Splendide
- { MAP_BRASILIS, 182, 239 }, // 29=Brasilis
- { MAP_DICASTES, 198, 187 }, // 30=El Dicastes
- { MAP_MORA, 44, 151 }, // 31=Mora
- { MAP_DEWATA, 200, 180 }, // 32=Dewata
- { MAP_MALANGDO, 140, 114 }, // 33=Malangdo Island
- { MAP_MALAYA, 242, 211 }, // 34=Malaya Port
- { MAP_ECLAGE, 110, 39 }, // 35=Eclage
- };
-
- nullpo_retr(-1, sd);
-
- if( map[sd->bl.m].flag.nogo && battle_config.any_warp_GM_min_level > pc_isGM(sd) ) {
- clif_displaymessage(sd->fd,"You can not use @go on this map.");
- return 0;
- }
-
- memset(map_name, '\0', sizeof(map_name));
- memset(atcmd_output, '\0', sizeof(atcmd_output));
-
- // get the number
- town = atoi(message);
-
- // if no value, display all value
- if (!message || !*message || sscanf(message, "%11s", map_name) < 1 || town < 0 || town >= ARRAYLENGTH(data)) {
- clif_displaymessage(fd, msg_txt(38)); // Invalid location number, or name.
- clif_displaymessage(fd, msg_txt(82)); // Please provide a name or number from the list provided:
- clif_displaymessage(fd, " 0=Prontera 1=Morroc 2=Geffen");
- clif_displaymessage(fd, " 3=Payon 4=Alberta 5=Izlude");
- clif_displaymessage(fd, " 6=Al De Baran 7=Lutie 8=Comodo");
- clif_displaymessage(fd, " 9=Yuno 10=Amatsu 11=Gonryun");
- clif_displaymessage(fd, " 12=Umbala 13=Niflheim 14=Louyang");
- clif_displaymessage(fd, " 15=Novice Grounds 16=Prison 17=Jawaii");
- clif_displaymessage(fd, " 18=Ayothaya 19=Einbroch 20=Lighthalzen");
- clif_displaymessage(fd, " 21=Einbech 22=Hugel 23=Rachel");
- clif_displaymessage(fd, " 24=Veins 25=Moscovia 26=Midgard Camp");
- clif_displaymessage(fd, " 27=Manuk 28=Splendide 29=Brasilis");
- clif_displaymessage(fd, " 30=El Dicastes 31=Mora 32=Dewata");
- clif_displaymessage(fd, " 33=Malangdo Island 34=Malaya Port 35=Eclage");
- return -1;
- }
- // get possible name of the city
- map_name[MAP_NAME_LENGTH-1] = '\0';
- for (i = 0; map_name[i]; i++)
- map_name[i] = TOLOWER(map_name[i]);
- // try to identify the map name
- if (strncmp(map_name, "prontera", 3) == 0) {
- town = 0;
- } else if (strncmp(map_name, "morocc", 3) == 0) {
- town = 1;
- } else if (strncmp(map_name, "geffen", 3) == 0) {
- town = 2;
- } else if (strncmp(map_name, "payon", 3) == 0 ||
- strncmp(map_name, "paion", 3) == 0) {
- town = 3;
- } else if (strncmp(map_name, "alberta", 3) == 0) {
- town = 4;
- } else if (strncmp(map_name, "izlude", 3) == 0 ||
- strncmp(map_name, "islude", 3) == 0) {
- town = 5;
- } else if (strncmp(map_name, "aldebaran", 3) == 0 ||
- strcmp(map_name, "al") == 0) {
- town = 6;
- } else if (strncmp(map_name, "lutie", 3) == 0 ||
- strcmp(map_name, "christmas") == 0 ||
- strncmp(map_name, "xmas", 3) == 0 ||
- strncmp(map_name, "x-mas", 3) == 0) {
- town = 7;
- } else if (strncmp(map_name, "comodo", 3) == 0) {
- town = 8;
- } else if (strncmp(map_name, "yuno", 3) == 0) {
- town = 9;
- } else if (strncmp(map_name, "amatsu", 3) == 0) {
- town = 10;
- } else if (strncmp(map_name, "gonryun", 3) == 0) {
- town = 11;
- } else if (strncmp(map_name, "umbala", 3) == 0) {
- town = 12;
- } else if (strncmp(map_name, "niflheim", 3) == 0) {
- town = 13;
- } else if (strncmp(map_name, "louyang", 3) == 0) {
- town = 14;
- } else if (strncmp(map_name, "new_1-1", 3) == 0 ||
- strncmp(map_name, "startpoint", 3) == 0 ||
- strncmp(map_name, "begining", 3) == 0) {
- town = 15;
- } else if (strncmp(map_name, "sec_pri", 3) == 0 ||
- strncmp(map_name, "prison", 3) == 0 ||
- strncmp(map_name, "jails", 3) == 0) {
- town = 16;
- } else if (strncmp(map_name, "jawaii", 3) == 0 ||
- strncmp(map_name, "jawai", 3) == 0) {
- town = 17;
- } else if (strncmp(map_name, "ayothaya", 3) == 0 ||
- strncmp(map_name, "ayotaya", 3) == 0) {
- town = 18;
- } else if (strncmp(map_name, "einbroch", 5) == 0 ||
- strncmp(map_name, "ainbroch", 5) == 0) {
- town = 19;
- } else if (strncmp(map_name, "lighthalzen", 3) == 0) {
- town = 20;
- } else if (strncmp(map_name, "einbech", 3) == 0) {
- town = 21;
- } else if (strncmp(map_name, "hugel", 3) == 0) {
- town = 22;
- } else if (strncmp(map_name, "rachel", 3) == 0) {
- town = 23;
- } else if (strncmp(map_name, "veins", 3) == 0) {
- town = 24;
- } else if (strncmp(map_name, "moscovia", 3) == 0) {
- town = 25;
- } else if (strncmp(map_name, "mid_camp", 3) == 0) {
- town = 26;
- } else if (strncmp(map_name, "manuk", 3) == 0) {
- town = 27;
- } else if (strncmp(map_name, "splendide", 3) == 0) {
- town = 28;
- } else if (strncmp(map_name, "brasilis", 3) == 0) {
- town = 29;
- } else if (strncmp(map_name, "dicastes01", 3) == 0) {
- town = 30;
- } else if (strncmp(map_name, "mora", 3) == 0) {
- town = 31;
- } else if (strncmp(map_name, "dewata", 3) == 0) {
- town = 32;
- } else if (strncmp(map_name, "malangdo", 3) == 0) {
- town = 33;
- } else if (strncmp(map_name, "malaya", 3) == 0) {
- town = 34;
- } else if (strncmp(map_name, "eclage", 3) == 0) {
- town = 35;
- }
- if (town >= 0 && town < ARRAYLENGTH(data))
- {
- m = map_mapname2mapid(data[town].map);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(247));
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(248));
- return -1;
- }
- if (pc_setpos(sd, mapindex_name2id(data[town].map), data[town].x, data[town].y, CLR_TELEPORT) == 0) {
- clif_displaymessage(fd, msg_txt(0)); // Warped.
- } else {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
- } else { // if you arrive here, you have an error in town variable when reading of names
- clif_displaymessage(fd, msg_txt(38)); // Invalid location number or name.
- return -1;
- }
-
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(monster)
- {
- char name[NAME_LENGTH];
- char monster[NAME_LENGTH];
- int mob_id;
- int number = 0;
- int count;
- int i, k, range;
- short mx, my;
- nullpo_retr(-1, sd);
- memset(name, '\0', sizeof(name));
- memset(monster, '\0', sizeof(monster));
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (!message || !*message) {
- clif_displaymessage(fd, msg_txt(80)); // Give the display name or monster name/id please.
- return -1;
- }
- if (sscanf(message, "\"%23[^\"]\" %23s %d", name, monster, &number) > 1 ||
- sscanf(message, "%23s \"%23[^\"]\" %d", monster, name, &number) > 1) {
- //All data can be left as it is.
- } else if ((count=sscanf(message, "%23s %d %23s", monster, &number, name)) > 1) {
- //Here, it is possible name was not given and we are using monster for it.
- if (count < 3) //Blank mob's name.
- name[0] = '\0';
- } else if (sscanf(message, "%23s %23s %d", name, monster, &number) > 1) {
- //All data can be left as it is.
- } else if (sscanf(message, "%23s", monster) > 0) {
- //As before, name may be already filled.
- name[0] = '\0';
- } else {
- clif_displaymessage(fd, msg_txt(80)); // Give a display name and monster name/id please.
- return -1;
- }
- if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = mobdb_checkid(atoi(monster));
- if (mob_id == 0) {
- clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
- return -1;
- }
- if (mob_id == MOBID_EMPERIUM) {
- clif_displaymessage(fd, msg_txt(83)); // Monster 'Emperium' cannot be spawned.
- return -1;
- }
- if (number <= 0)
- number = 1;
- if( !name[0] )
- strcpy(name, "--ja--");
- // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
- if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit)
- number = battle_config.atc_spawn_quantity_limit;
- if (battle_config.etc_log)
- ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y);
- count = 0;
- range = (int)sqrt((float)number) +2; // calculation of an odd number (+ 4 area around)
- for (i = 0; i < number; i++) {
- map_search_freecell(&sd->bl, 0, &mx, &my, range, range, 0);
- k = mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, "");
- count += (k != 0) ? 1 : 0;
- }
- if (count != 0)
- if (number == count)
- clif_displaymessage(fd, msg_txt(39)); // All monster summoned!
- else {
- sprintf(atcmd_output, msg_txt(240), count); // %d monster(s) summoned!
- clif_displaymessage(fd, atcmd_output);
- }
- else {
- clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
- return -1;
- }
- return 0;
- }
- // small monster spawning [Valaris]
- ACMD_FUNC(monstersmall)
- {
- char name[NAME_LENGTH] = "";
- char monster[NAME_LENGTH] = "";
- int mob_id = 0;
- int number = 0;
- int x = 0;
- int y = 0;
- int count;
- int i;
- nullpo_retr(-1, sd);
- if (!message || !*message) {
- clif_displaymessage(fd, "Give a monster name/id please.");
- return -1;
- }
- if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 &&
- sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
- sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) {
- clif_displaymessage(fd, "Give a monster name/id please.");
- return -1;
- }
- // If monster identifier/name argument is a name
- if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = atoi(monster);
- if (mob_id == 0) {
- clif_displaymessage(fd, msg_txt(40));
- return -1;
- }
- if (mob_id == MOBID_EMPERIUM) {
- clif_displaymessage(fd, msg_txt(83)); // Cannot spawn emperium
- return -1;
- }
- if (mobdb_checkid(mob_id) == 0) {
- clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
- return -1;
- }
- if (number <= 0)
- number = 1;
- if( !name[0] )
- strcpy(name, "--ja--");
- // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
- if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
- number = battle_config.atc_spawn_quantity_limit;
- count = 0;
- for (i = 0; i < number; i++) {
- int mx, my;
- if (x <= 0)
- mx = sd->bl.x + (rnd() % 11 - 5);
- else
- mx = x;
- if (y <= 0)
- my = sd->bl.y + (rnd() % 11 - 5);
- else
- my = y;
- count += (mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, "2") != 0) ? 1 : 0;
- }
- if (count != 0)
- clif_displaymessage(fd, msg_txt(39)); // Monster Summoned!!
- else
- clif_displaymessage(fd, msg_txt(40)); // Invalid Monster ID.
- return 0;
- }
- // big monster spawning [Valaris]
- ACMD_FUNC(monsterbig)
- {
- char name[NAME_LENGTH] = "";
- char monster[NAME_LENGTH] = "";
- int mob_id = 0;
- int number = 0;
- int x = 0;
- int y = 0;
- int count;
- int i;
- nullpo_retr(-1, sd);
- if (!message || !*message) {
- clif_displaymessage(fd, "Give a monster name/id please.");
- return -1;
- }
- if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 &&
- sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
- sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) {
- clif_displaymessage(fd, "Give a monster name/id please.");
- return -1;
- }
- // If monster identifier/name argument is a name
- if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = atoi(monster);
- if (mob_id == 0) {
- clif_displaymessage(fd, msg_txt(40));
- return -1;
- }
- if (mob_id == MOBID_EMPERIUM) {
- clif_displaymessage(fd, msg_txt(83)); // Cannot spawn emperium
- return -1;
- }
- if (mobdb_checkid(mob_id) == 0) {
- clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
- return -1;
- }
- if (number <= 0)
- number = 1;
- if( !name[0] )
- strcpy(name, "--ja--");
- // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
- if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
- number = battle_config.atc_spawn_quantity_limit;
- count = 0;
- for (i = 0; i < number; i++) {
- int mx, my;
- if (x <= 0)
- mx = sd->bl.x + (rnd() % 11 - 5);
- else
- mx = x;
- if (y <= 0)
- my = sd->bl.y + (rnd() % 11 - 5);
- else
- my = y;
- count += (mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, "4") != 0) ? 1 : 0;
- }
- if (count != 0)
- clif_displaymessage(fd, msg_txt(39)); // Monster Summoned!!
- else
- clif_displaymessage(fd, msg_txt(40)); // Invalid Monster ID.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- static int atkillmonster_sub(struct block_list *bl, va_list ap)
- {
- struct mob_data *md;
- int flag;
-
- nullpo_ret(md=(struct mob_data *)bl);
- flag = va_arg(ap, int);
- if (md->guardian_data)
- return 0; //Do not touch WoE mobs!
-
- if (flag)
- status_zap(bl,md->status.hp, 0);
- else
- status_kill(bl);
- return 1;
- }
- void atcommand_killmonster_sub(const int fd, struct map_session_data* sd, const char* message, const int drop)
- {
- int map_id;
- char map_name[MAP_NAME_LENGTH_EXT];
- if (!sd) return;
- memset(map_name, '\0', sizeof(map_name));
- if (!message || !*message || sscanf(message, "%15s", map_name) < 1)
- map_id = sd->bl.m;
- else {
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
- map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, drop);
- clif_displaymessage(fd, msg_txt(165)); // All monsters killed!
- return;
- }
- ACMD_FUNC(killmonster)
- {
- atcommand_killmonster_sub(fd, sd, message, 1);
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(killmonster2)
- {
- atcommand_killmonster_sub(fd, sd, message, 0);
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(refine)
- {
- int i,j, position = 0, refine = 0, current_position, final_refine;
- int count;
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (!message || !*message || sscanf(message, "%d %d", &position, &refine) < 2) {
- clif_displaymessage(fd, "Please, enter a position and an amount (usage: @refine <equip position> <+/- amount>).");
- sprintf(atcmd_output, "%d: Lower Headgear", EQP_HEAD_LOW);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, "%d: Right Hand", EQP_HAND_R);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, "%d: Garment", EQP_GARMENT);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, "%d: Left Accessory", EQP_ACC_L);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, "%d: Body Armor", EQP_ARMOR);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, "%d: Left Hand", EQP_HAND_L);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, "%d: Shoes", EQP_SHOES);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, "%d: Right Accessory", EQP_ACC_R);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, "%d: Top Headgear", EQP_HEAD_TOP);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, "%d: Mid Headgear", EQP_HEAD_MID);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- refine = cap_value(refine, -MAX_REFINE, MAX_REFINE);
- count = 0;
- for (j = 0; j < EQI_MAX-1; j++) {
- if ((i = sd->equip_index[j]) < 0)
- continue;
- if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == i)
- continue;
- if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == i)
- continue;
- if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == i || sd->equip_index[EQI_HEAD_LOW] == i))
- continue;
- if(position && !(sd->status.inventory[i].equip & position))
- continue;
- final_refine = cap_value(sd->status.inventory[i].refine + refine, 0, MAX_REFINE);
- if (sd->status.inventory[i].refine != final_refine) {
- sd->status.inventory[i].refine = final_refine;
- current_position = sd->status.inventory[i].equip;
- pc_unequipitem(sd, i, 3);
- clif_refine(fd, 0, i, sd->status.inventory[i].refine);
- clif_delitem(sd, i, 1, 3);
- clif_additem(sd, i, 1, 0);
- pc_equipitem(sd, i, current_position);
- clif_misceffect(&sd->bl, 3);
- count++;
- }
- }
- if (count == 0)
- clif_displaymessage(fd, msg_txt(166)); // No item has been refined.
- else if (count == 1)
- clif_displaymessage(fd, msg_txt(167)); // 1 item has been refined.
- else {
- sprintf(atcmd_output, msg_txt(168), count); // %d items have been refined.
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(produce)
- {
- char item_name[100];
- int item_id, attribute = 0, star = 0;
- int flag = 0;
- struct item_data *item_data;
- struct item tmp_item;
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- memset(item_name, '\0', sizeof(item_name));
- if (!message || !*message || (
- sscanf(message, "\"%99[^\"]\" %d %d", item_name, &attribute, &star) < 1 &&
- sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1
- )) {
- clif_displaymessage(fd, "Please, enter at least an item name/id (usage: @produce <equip name or equip ID> <element> <# of very's>).");
- return -1;
- }
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) == NULL &&
- (item_data = itemdb_exists(atoi(item_name))) == NULL)
- {
- clif_displaymessage(fd, msg_txt(170)); //This item is not an equipment.
- return -1;
- }
- item_id = item_data->nameid;
- if (itemdb_isequip2(item_data)) {
- if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
- attribute = ATTRIBUTE_NORMAL;
- if (star < MIN_STAR || star > MAX_STAR)
- star = 0;
- memset(&tmp_item, 0, sizeof tmp_item);
- tmp_item.nameid = item_id;
- tmp_item.amount = 1;
- tmp_item.identify = 1;
- tmp_item.card[0] = CARD0_FORGE;
- tmp_item.card[1] = item_data->type==IT_WEAPON?
- ((star*5) << 8) + attribute:0;
- tmp_item.card[2] = GetWord(sd->status.char_id, 0);
- tmp_item.card[3] = GetWord(sd->status.char_id, 1);
- clif_produceeffect(sd, 0, item_id);
- clif_misceffect(&sd->bl, 3);
- if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND)))
- clif_additem(sd, 0, 0, flag);
- } else {
- sprintf(atcmd_output, msg_txt(169), item_id, item_data->name); // The item (%d: '%s') is not equipable.
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(memo)
- {
- int position = 0;
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if( !message || !*message || sscanf(message, "%d", &position) < 1 )
- {
- int i;
- clif_displaymessage(sd->fd, "Your actual memo positions are:");
- for( i = 0; i < MAX_MEMOPOINTS; i++ )
- {
- if( sd->status.memo_point[i].map )
- sprintf(atcmd_output, "%d - %s (%d,%d)", i, mapindex_id2name(sd->status.memo_point[i].map), sd->status.memo_point[i].x, sd->status.memo_point[i].y);
- else
- sprintf(atcmd_output, msg_txt(171), i); // %d - void
- clif_displaymessage(sd->fd, atcmd_output);
- }
- return 0;
- }
-
- if( position < 0 || position >= MAX_MEMOPOINTS )
- {
- sprintf(atcmd_output, "Please, enter a valid position (usage: @memo <memo_position:%d-%d>).", 0, MAX_MEMOPOINTS-1);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- pc_memo(sd, position);
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(gat)
- {
- int y;
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- for (y = 2; y >= -2; y--) {
- sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
- map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
- map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
- map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
- map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
- map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
- map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(displaystatus)
- {
- int i, type, flag, tick;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || (i = sscanf(message, "%d %d %d", &type, &flag, &tick)) < 1) {
- clif_displaymessage(fd, "Please, enter a status type/flag (usage: @displaystatus <status type> <flag> <tick>).");
- return -1;
- }
- if (i < 2) flag = 1;
- if (i < 3) tick = 0;
- clif_status_change(&sd->bl, type, flag, tick, 0, 0, 0);
- return 0;
- }
- /*==========================================
- * @stpoint (Rewritten by [Yor])
- *------------------------------------------*/
- ACMD_FUNC(statuspoint)
- {
- int point;
- unsigned int new_status_point;
- if (!message || !*message || (point = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a number (usage: @stpoint <number of points>).");
- return -1;
- }
- if(point < 0)
- {
- if(sd->status.status_point < (unsigned int)(-point))
- {
- new_status_point = 0;
- }
- else
- {
- new_status_point = sd->status.status_point + point;
- }
- }
- else if(UINT_MAX - sd->status.status_point < (unsigned int)point)
- {
- new_status_point = UINT_MAX;
- }
- else
- {
- new_status_point = sd->status.status_point + point;
- }
- if (new_status_point != sd->status.status_point) {
- sd->status.status_point = new_status_point;
- clif_updatestatus(sd, SP_STATUSPOINT);
- clif_displaymessage(fd, msg_txt(174)); // Number of status points changed.
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
- return -1;
- }
- return 0;
- }
- /*==========================================
- * @skpoint (Rewritten by [Yor])
- *------------------------------------------*/
- ACMD_FUNC(skillpoint)
- {
- int point;
- unsigned int new_skill_point;
- nullpo_retr(-1, sd);
- if (!message || !*message || (point = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a number (usage: @skpoint <number of points>).");
- return -1;
- }
- if(point < 0)
- {
- if(sd->status.skill_point < (unsigned int)(-point))
- {
- new_skill_point = 0;
- }
- else
- {
- new_skill_point = sd->status.skill_point + point;
- }
- }
- else if(UINT_MAX - sd->status.skill_point < (unsigned int)point)
- {
- new_skill_point = UINT_MAX;
- }
- else
- {
- new_skill_point = sd->status.skill_point + point;
- }
- if (new_skill_point != sd->status.skill_point) {
- sd->status.skill_point = new_skill_point;
- clif_updatestatus(sd, SP_SKILLPOINT);
- clif_displaymessage(fd, msg_txt(175)); // Number of skill points changed.
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
- return -1;
- }
- return 0;
- }
- /*==========================================
- * @zeny (Rewritten by [Yor])
- *------------------------------------------*/
- ACMD_FUNC(zeny)
- {
- int zeny, new_zeny;
- nullpo_retr(-1, sd);
- if (!message || !*message || (zeny = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter an amount (usage: @zeny <amount>).");
- return -1;
- }
- new_zeny = sd->status.zeny + zeny;
- if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
- new_zeny = MAX_ZENY;
- else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
- new_zeny = 0;
- if (new_zeny != sd->status.zeny) {
- sd->status.zeny = new_zeny;
- clif_updatestatus(sd, SP_ZENY);
- clif_displaymessage(fd, msg_txt(176)); // Current amount of zeny changed.
- } else {
- if (zeny < 0)
- clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
- return -1;
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(param)
- {
- int i, value = 0, new_value, max;
- const char* param[] = { "str", "agi", "vit", "int", "dex", "luk" };
- short* status[6];
- //we don't use direct initialization because it isn't part of the c standard.
- nullpo_retr(-1, sd);
-
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) {
- sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustment>).");
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- ARR_FIND( 0, ARRAYLENGTH(param), i, strcmpi(command+1, param[i]) == 0 );
- if( i == ARRAYLENGTH(param) || i > MAX_STATUS_TYPE) { // normally impossible...
- sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustment>).");
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- status[0] = &sd->status.str;
- status[1] = &sd->status.agi;
- status[2] = &sd->status.vit;
- status[3] = &sd->status.int_;
- status[4] = &sd->status.dex;
- status[5] = &sd->status.luk;
- if( battle_config.atcommand_max_stat_bypass )
- max = SHRT_MAX;
- else
- max = pc_maxparameter(sd);
- if(value < 0 && *status[i] <= -value) {
- new_value = 1;
- } else if(max - *status[i] < value) {
- new_value = max;
- } else {
- new_value = *status[i] + value;
- }
- if (new_value != *status[i]) {
- *status[i] = new_value;
- clif_updatestatus(sd, SP_STR + i);
- clif_updatestatus(sd, SP_USTR + i);
- status_calc_pc(sd, 0);
- clif_displaymessage(fd, msg_txt(42)); // Stat changed.
- } else {
- if (value < 0)
- clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
- else
- clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
- return -1;
- }
- return 0;
- }
- /*==========================================
- * Stat all by fritz (rewritten by [Yor])
- *------------------------------------------*/
- ACMD_FUNC(stat_all)
- {
- int index, count, value, max, new_value;
- short* status[6];
- //we don't use direct initialization because it isn't part of the c standard.
- nullpo_retr(-1, sd);
-
- status[0] = &sd->status.str;
- status[1] = &sd->status.agi;
- status[2] = &sd->status.vit;
- status[3] = &sd->status.int_;
- status[4] = &sd->status.dex;
- status[5] = &sd->status.luk;
- if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) {
- value = pc_maxparameter(sd);
- max = pc_maxparameter(sd);
- } else {
- if( battle_config.atcommand_max_stat_bypass )
- max = SHRT_MAX;
- else
- max = pc_maxparameter(sd);
- }
- count = 0;
- for (index = 0; index < ARRAYLENGTH(status); index++) {
- if (value > 0 && *status[index] > max - value)
- new_value = max;
- else if (value < 0 && *status[index] <= -value)
- new_value = 1;
- else
- new_value = *status[index] +value;
-
- if (new_value != (int)*status[index]) {
- *status[index] = new_value;
- clif_updatestatus(sd, SP_STR + index);
- clif_updatestatus(sd, SP_USTR + index);
- count++;
- }
- }
- if (count > 0) { // if at least 1 stat modified
- status_calc_pc(sd, 0);
- clif_displaymessage(fd, msg_txt(84)); // All stats changed!
- } else {
- if (value < 0)
- clif_displaymessage(fd, msg_txt(177)); // You cannot decrease that stat anymore.
- else
- clif_displaymessage(fd, msg_txt(178)); // You cannot increase that stat anymore.
- return -1;
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(guildlevelup)
- {
- int level = 0;
- short added_level;
- struct guild *guild_info;
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) {
- clif_displaymessage(fd, "Please, enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).");
- return -1;
- }
- if (sd->status.guild_id <= 0 || (guild_info = guild_search(sd->status.guild_id)) == NULL) {
- clif_displaymessage(fd, msg_txt(43)); // You're not in a guild.
- return -1;
- }
- //if (strcmp(sd->status.name, guild_info->master) != 0) {
- // clif_displaymessage(fd, msg_txt(44)); // You're not the master of your guild.
- // return -1;
- //}
- added_level = (short)level;
- if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow
- added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
- else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow
- added_level = 1 - guild_info->guild_lv;
- if (added_level != 0) {
- intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, sizeof(added_level));
- clif_displaymessage(fd, msg_txt(179)); // Guild level changed.
- } else {
- clif_displaymessage(fd, msg_txt(45)); // Guild level change failed.
- return -1;
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(makeegg)
- {
- struct item_data *item_data;
- int id, pet_id;
- nullpo_retr(-1, sd);
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a monster/egg name/id (usage: @makeegg <pet>).");
- return -1;
- }
- if ((item_data = itemdb_searchname(message)) != NULL) // for egg name
- id = item_data->nameid;
- else
- if ((id = mobdb_searchname(message)) != 0) // for monster name
- ;
- else
- id = atoi(message);
- pet_id = search_petDB_index(id, PET_CLASS);
- if (pet_id < 0)
- pet_id = search_petDB_index(id, PET_EGG);
- if (pet_id >= 0) {
- sd->catch_target_class = pet_db[pet_id].class_;
- intif_create_pet(
- sd->status.account_id, sd->status.char_id,
- (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv,
- (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate,
- 100, 0, 1, pet_db[pet_id].jname);
- } else {
- clif_displaymessage(fd, msg_txt(180)); // The monster/egg name/id doesn't exist.
- return -1;
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(hatch)
- {
- nullpo_retr(-1, sd);
- if (sd->status.pet_id <= 0)
- clif_sendegg(sd);
- else {
- clif_displaymessage(fd, msg_txt(181)); // You already have a pet.
- return -1;
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(petfriendly)
- {
- int friendly;
- struct pet_data *pd;
- nullpo_retr(-1, sd);
- if (!message || !*message || (friendly = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a valid value (usage: @petfriendly <0-1000>).");
- return -1;
- }
- pd = sd->pd;
- if (!pd) {
- clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet.
- return -1;
- }
-
- if (friendly < 0 || friendly > 1000)
- {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
-
- if (friendly == pd->pet.intimate) {
- clif_displaymessage(fd, msg_txt(183)); // Pet intimacy is already at maximum.
- return -1;
- }
- pet_set_intimate(pd, friendly);
- clif_send_petstatus(sd);
- clif_displaymessage(fd, msg_txt(182)); // Pet intimacy changed.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(pethungry)
- {
- int hungry;
- struct pet_data *pd;
- nullpo_retr(-1, sd);
- if (!message || !*message || (hungry = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a valid number (usage: @pethungry <0-100>).");
- return -1;
- }
- pd = sd->pd;
- if (!sd->status.pet_id || !pd) {
- clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet.
- return -1;
- }
- if (hungry < 0 || hungry > 100) {
- clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
- return -1;
- }
- if (hungry == pd->pet.hungry) {
- clif_displaymessage(fd, msg_txt(186)); // Pet hunger is already at maximum.
- return -1;
- }
- pd->pet.hungry = hungry;
- clif_send_petstatus(sd);
- clif_displaymessage(fd, msg_txt(185)); // Pet hunger changed.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(petrename)
- {
- struct pet_data *pd;
- nullpo_retr(-1, sd);
- if (!sd->status.pet_id || !sd->pd) {
- clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet.
- return -1;
- }
- pd = sd->pd;
- if (!pd->pet.rename_flag) {
- clif_displaymessage(fd, msg_txt(188)); // You can already rename your pet.
- return -1;
- }
- pd->pet.rename_flag = 0;
- intif_save_petdata(sd->status.account_id, &pd->pet);
- clif_send_petstatus(sd);
- clif_displaymessage(fd, msg_txt(187)); // You can now rename your pet.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(recall)
- {
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @recall <player name/id>).");
- return -1;
- }
- if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL)
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- if (pl_sd == sd)
- {
- clif_displaymessage(fd, "You are already where you are...");
- return -1;
- }
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level doesn't authorize you to preform this action on the specified player.
- return -1;
- }
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorized to warp this player from its actual map.");
- return -1;
- }
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN);
- sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // %s recalled!
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- /*==========================================
- * charblock command (usage: charblock <player_name>)
- * This command do a definitiv ban on a player
- *------------------------------------------*/
- ACMD_FUNC(char_block)
- {
- nullpo_retr(-1, sd);
- memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charblock/@block <name>).");
- return -1;
- }
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
- clif_displaymessage(fd, msg_txt(88)); // Character name sent to char-server to ask it.
- return 0;
- }
- /*==========================================
- * charban command (usage: charban <time> <player_name>)
- * This command do a limited ban on a player
- * Time is done as follows:
- * Adjustment value (-1, 1, +1, etc...)
- * Modified element:
- * a or y: year
- * m: month
- * j or d: day
- * h: hour
- * mn: minute
- * s: second
- * <example> @ban +1m-2mn1s-6y test_player
- * this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
- *------------------------------------------*/
- ACMD_FUNC(char_ban)
- {
- char * modif_p;
- int year, month, day, hour, minute, second, value;
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- if (!message || !*message || sscanf(message, "%s %23[^\n]", atcmd_output, atcmd_player_name) < 2) {
- clif_displaymessage(fd, "Please, enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <name>).");
- return -1;
- }
- atcmd_output[sizeof(atcmd_output)-1] = '\0';
- modif_p = atcmd_output;
- year = month = day = hour = minute = second = 0;
- while (modif_p[0] != '\0') {
- value = atoi(modif_p);
- if (value == 0)
- modif_p++;
- else {
- if (modif_p[0] == '-' || modif_p[0] == '+')
- modif_p++;
- while (modif_p[0] >= '0' && modif_p[0] <= '9')
- modif_p++;
- if (modif_p[0] == 's') {
- second = value;
- modif_p++;
- } else if (modif_p[0] == 'n') {
- minute = value;
- modif_p++;
- } else if (modif_p[0] == 'm' && modif_p[1] == 'n') {
- minute = value;
- modif_p = modif_p + 2;
- } else if (modif_p[0] == 'h') {
- hour = value;
- modif_p++;
- } else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
- day = value;
- modif_p++;
- } else if (modif_p[0] == 'm') {
- month = value;
- modif_p++;
- } else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
- year = value;
- modif_p++;
- } else if (modif_p[0] != '\0') {
- modif_p++;
- }
- }
- }
- if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) {
- clif_displaymessage(fd, msg_txt(85)); // Invalid time for ban command.
- return -1;
- }
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban
- clif_displaymessage(fd, msg_txt(88)); // Character name sent to char-server to ask it.
- return 0;
- }
- /*==========================================
- * charunblock command (usage: charunblock <player_name>)
- *------------------------------------------*/
- ACMD_FUNC(char_unblock)
- {
- nullpo_retr(-1, sd);
- memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charunblock <player_name>).");
- return -1;
- }
- // send answer to login server via char-server
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
- clif_displaymessage(fd, msg_txt(88)); // Character name sent to char-server to ask it.
- return 0;
- }
- /*==========================================
- * charunban command (usage: charunban <player_name>)
- *------------------------------------------*/
- ACMD_FUNC(char_unban)
- {
- nullpo_retr(-1, sd);
- memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charunban <player_name>).");
- return -1;
- }
- // send answer to login server via char-server
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban
- clif_displaymessage(fd, msg_txt(88)); // Character name sent to char-server to ask it.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(night)
- {
- nullpo_retr(-1, sd);
- if (night_flag != 1) {
- map_night_timer(night_timer_tid, 0, 0, 1);
- } else {
- clif_displaymessage(fd, msg_txt(89)); // Night mode is already enabled.
- return -1;
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(day)
- {
- nullpo_retr(-1, sd);
- if (night_flag != 0) {
- map_day_timer(day_timer_tid, 0, 0, 1);
- } else {
- clif_displaymessage(fd, msg_txt(90)); // Day mode is already enabled.
- return -1;
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(doom)
- {
- struct map_session_data* pl_sd;
- struct s_mapiterator* iter;
- nullpo_retr(-1, sd);
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- if (pl_sd->fd != fd && pc_isGM(sd) >= pc_isGM(pl_sd))
- {
- status_kill(&pl_sd->bl);
- clif_specialeffect(&pl_sd->bl,450,AREA);
- clif_displaymessage(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement.
- }
- }
- mapit_free(iter);
- clif_displaymessage(fd, msg_txt(62)); // Judgement was made.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(doommap)
- {
- struct map_session_data* pl_sd;
- struct s_mapiterator* iter;
- nullpo_retr(-1, sd);
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc_isGM(sd) >= pc_isGM(pl_sd))
- {
- status_kill(&pl_sd->bl);
- clif_specialeffect(&pl_sd->bl,450,AREA);
- clif_displaymessage(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement.
- }
- }
- mapit_free(iter);
- clif_displaymessage(fd, msg_txt(62)); // Judgement was made.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- static void atcommand_raise_sub(struct map_session_data* sd)
- {
- if (!status_isdead(&sd->bl))
- return;
- if(!status_revive(&sd->bl, 100, 100))
- return;
- clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
- clif_displaymessage(sd->fd, msg_txt(63)); // Mercy has been shown.
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(raise)
- {
- struct map_session_data* pl_sd;
- struct s_mapiterator* iter;
-
- nullpo_retr(-1, sd);
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- atcommand_raise_sub(pl_sd);
- mapit_free(iter);
- clif_displaymessage(fd, msg_txt(64)); // Mercy has been granted.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(raisemap)
- {
- struct map_session_data* pl_sd;
- struct s_mapiterator* iter;
- nullpo_retr(-1, sd);
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- if (sd->bl.m == pl_sd->bl.m)
- atcommand_raise_sub(pl_sd);
- mapit_free(iter);
- clif_displaymessage(fd, msg_txt(64)); // Mercy has been granted.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(kick)
- {
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
- memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @kick <player name/id>).");
- return -1;
- }
- if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL)
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
-
- clif_GM_kick(sd, pl_sd);
-
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(kickall)
- {
- struct map_session_data* pl_sd;
- struct s_mapiterator* iter;
- nullpo_retr(-1, sd);
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kick only lower or same gm level
- if (sd->status.account_id != pl_sd->status.account_id)
- clif_GM_kick(NULL, pl_sd);
- }
- }
- mapit_free(iter);
- clif_displaymessage(fd, msg_txt(195)); // All players have been kicked!
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(allskill)
- {
- nullpo_retr(-1, sd);
- pc_allskillup(sd); // all skills
- sd->status.skill_point = 0; // 0 skill points
- clif_updatestatus(sd, SP_SKILLPOINT); // update
- clif_displaymessage(fd, msg_txt(76)); // All skills have been added to your skill tree.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(questskill)
- {
- int skill_id;
- nullpo_retr(-1, sd);
- if (!message || !*message || (skill_id = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number (usage: @questskill <#:0+>).");
- return -1;
- }
- if (skill_id < 0 && skill_id >= MAX_SKILL_DB) {
- clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist.
- return -1;
- }
- if (!(skill_get_inf2(skill_id) & INF2_QUEST_SKILL)) {
- clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- if (pc_checkskill(sd, skill_id) > 0) {
- clif_displaymessage(fd, msg_txt(196)); // You already have this quest skill.
- return -1;
- }
- pc_skill(sd, skill_id, 1, 0);
- clif_displaymessage(fd, msg_txt(70)); // You have learned the skill.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(lostskill)
- {
- int skill_id;
- nullpo_retr(-1, sd);
- if (!message || !*message || (skill_id = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number (usage: @lostskill <#:0+>).");
- return -1;
- }
- if (skill_id < 0 && skill_id >= MAX_SKILL) {
- clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist.
- return -1;
- }
- if (!(skill_get_inf2(skill_id) & INF2_QUEST_SKILL)) {
- clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- if (pc_checkskill(sd, skill_id) == 0) {
- clif_displaymessage(fd, msg_txt(201)); // You don't have this quest skill.
- return -1;
- }
- sd->status.skill[skill_id].lv = 0;
- sd->status.skill[skill_id].flag = 0;
- clif_deleteskill(sd,skill_id);
- clif_displaymessage(fd, msg_txt(71)); // You have forgotten the skill.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(spiritball)
- {
- int max_spiritballs;
- int number;
- nullpo_retr(-1, sd);
-
- max_spiritballs = min(ARRAYLENGTH(sd->spirit_timer), 0x7FFF);
-
- if( !message || !*message || (number = atoi(message)) < 0 || number > max_spiritballs )
- {
- char msg[CHAT_SIZE_MAX];
- safesnprintf(msg, sizeof(msg), "Usage: @spiritball <number: 0-%d>", max_spiritballs);
- clif_displaymessage(fd, msg);
- return -1;
- }
- if( sd->spiritball > 0 )
- pc_delspiritball(sd, sd->spiritball, 1);
- sd->spiritball = number;
- clif_spiritball(sd);
- // no message, player can look the difference
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(party)
- {
- char party[NAME_LENGTH];
- nullpo_retr(-1, sd);
- memset(party, '\0', sizeof(party));
- if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) {
- clif_displaymessage(fd, "Please, enter a party name (usage: @party <party_name>).");
- return -1;
- }
- party_create(sd, party, 0, 0);
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(guild)
- {
- char guild[NAME_LENGTH];
- int prev;
- nullpo_retr(-1, sd);
- memset(guild, '\0', sizeof(guild));
- if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) {
- clif_displaymessage(fd, "Please, enter a guild name (usage: @guild <guild_name>).");
- return -1;
- }
- prev = battle_config.guild_emperium_check;
- battle_config.guild_emperium_check = 0;
- guild_create(sd, guild);
- battle_config.guild_emperium_check = prev;
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(agitstart)
- {
- nullpo_retr(-1, sd);
- if (agit_flag == 1) {
- clif_displaymessage(fd, msg_txt(73)); // War of Emperium is currently in progress.
- return -1;
- }
- agit_flag = 1;
- guild_agit_start();
- clif_displaymessage(fd, msg_txt(72)); // War of Emperium has been initiated.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(agitstart2)
- {
- nullpo_retr(-1, sd);
- if (agit2_flag == 1) {
- clif_displaymessage(fd, msg_txt(404)); // "War of Emperium SE is currently in progress."
- return -1;
- }
- agit2_flag = 1;
- guild_agit2_start();
- clif_displaymessage(fd, msg_txt(403)); // "War of Emperium SE has been initiated."
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(agitend)
- {
- nullpo_retr(-1, sd);
- if (agit_flag == 0) {
- clif_displaymessage(fd, msg_txt(75)); // War of Emperium is currently not in progress.
- return -1;
- }
- agit_flag = 0;
- guild_agit_end();
- clif_displaymessage(fd, msg_txt(74)); // War of Emperium has been ended.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(agitend2)
- {
- nullpo_retr(-1, sd);
- if (agit2_flag == 0) {
- clif_displaymessage(fd, msg_txt(406)); // "War of Emperium SE is currently not in progress."
- return -1;
- }
- agit2_flag = 0;
- guild_agit2_end();
- clif_displaymessage(fd, msg_txt(405)); // "War of Emperium SE has been ended."
- return 0;
- }
- /*==========================================
- * @mapexit - shuts down the map server
- *------------------------------------------*/
- ACMD_FUNC(mapexit)
- {
- nullpo_retr(-1, sd);
- do_shutdown();
- return 0;
- }
- /*==========================================
- * idsearch <part_of_name>: revrited by [Yor]
- *------------------------------------------*/
- ACMD_FUNC(idsearch)
- {
- char item_name[100];
- unsigned int i, match;
- struct item_data *item_array[MAX_SEARCH];
- nullpo_retr(-1, sd);
- memset(item_name, '\0', sizeof(item_name));
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
- clif_displaymessage(fd, "Please, enter a part of item name (usage: @idsearch <part_of_item_name>).");
- return -1;
- }
- sprintf(atcmd_output, msg_txt(77), item_name); // The reference result of '%s' (name: id):
- clif_displaymessage(fd, atcmd_output);
- match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name);
- if (match > MAX_SEARCH) {
- sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, match);
- clif_displaymessage(fd, atcmd_output);
- match = MAX_SEARCH;
- }
- for(i = 0; i < match; i++) {
- sprintf(atcmd_output, msg_txt(78), item_array[i]->jname, item_array[i]->nameid); // %s: %d
- clif_displaymessage(fd, atcmd_output);
- }
- sprintf(atcmd_output, msg_txt(79), match); // It is %d affair above.
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- /*==========================================
- * Recall All Characters Online To Your Location
- *------------------------------------------*/
- ACMD_FUNC(recallall)
- {
- struct map_session_data* pl_sd;
- struct s_mapiterator* iter;
- int count;
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
- count = 0;
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- if (sd->status.account_id != pl_sd->status.account_id && pc_isGM(sd) >= pc_isGM(pl_sd))
- {
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- count++;
- else {
- if (pc_isdead(pl_sd)) { //Wake them up
- pc_setstand(pl_sd);
- pc_setrestartvalue(pl_sd,1);
- }
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN);
- }
- }
- }
- mapit_free(iter);
- clif_displaymessage(fd, msg_txt(92)); // All characters recalled!
- if (count) {
- sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
- }
- /*==========================================
- * Recall online characters of a guild to your location
- *------------------------------------------*/
- ACMD_FUNC(guildrecall)
- {
- struct map_session_data* pl_sd;
- struct s_mapiterator* iter;
- int count;
- char guild_name[NAME_LENGTH];
- struct guild *g;
- nullpo_retr(-1, sd);
- memset(guild_name, '\0', sizeof(guild_name));
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
- clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildrecall <guild_name/id>).");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
- if ((g = guild_searchname(guild_name)) == NULL && // name first to avoid error when name begin with a number
- (g = guild_search(atoi(message))) == NULL)
- {
- clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
- return -1;
- }
- count = 0;
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id)
- {
- if (pc_isGM(pl_sd) > pc_isGM(sd))
- continue; //Skip GMs greater than you.
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- count++;
- else
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN);
- }
- }
- mapit_free(iter);
- sprintf(atcmd_output, msg_txt(93), g->name); // All online characters of the %s guild have been recalled to your position.
- clif_displaymessage(fd, atcmd_output);
- if (count) {
- sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
- }
- /*==========================================
- * Recall online characters of a party to your location
- *------------------------------------------*/
- ACMD_FUNC(partyrecall)
- {
- struct map_session_data* pl_sd;
- struct s_mapiterator* iter;
- char party_name[NAME_LENGTH];
- struct party_data *p;
- int count;
- nullpo_retr(-1, sd);
- memset(party_name, '\0', sizeof(party_name));
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
- clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyrecall <party_name/id>).");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
- if ((p = party_searchname(party_name)) == NULL && // name first to avoid error when name begin with a number
- (p = party_search(atoi(message))) == NULL)
- {
- clif_displaymessage(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online.
- return -1;
- }
- count = 0;
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id)
- {
- if (pc_isGM(pl_sd) > pc_isGM(sd))
- continue; //Skip GMs greater than you.
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- count++;
- else
- pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN);
- }
- }
- mapit_free(iter);
- sprintf(atcmd_output, msg_txt(95), p->party.name); // All online characters of the %s party have been recalled to your position.
- clif_displaymessage(fd, atcmd_output);
- if (count) {
- sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(reloaditemdb)
- {
- nullpo_retr(-1, sd);
- itemdb_reload();
- clif_displaymessage(fd, msg_txt(97)); // Item database has been reloaded.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(reloadmobdb)
- {
- nullpo_retr(-1, sd);
- mob_reload();
- read_petdb();
- merc_reload();
- read_mercenarydb();
- clif_displaymessage(fd, msg_txt(98)); // Monster database has been reloaded.
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(reloadskilldb)
- {
- nullpo_retr(-1, sd);
- skill_reload();
- merc_skill_reload();
- read_mercenary_skilldb();
- clif_displaymessage(fd, msg_txt(99)); // Skill database has been reloaded.
- return 0;
- }
- /*==========================================
- * @reloadatcommand - reloads atcommand_athena.conf
- *------------------------------------------*/
- void atcommand_doload();
- ACMD_FUNC(reloadatcommand) {
- atcommand_doload();
- clif_displaymessage(fd, msg_txt(254));
- return 0;
- }
- /*==========================================
- * @reloadbattleconf - reloads battle_athena.conf
- *------------------------------------------*/
- ACMD_FUNC(reloadbattleconf)
- {
- struct Battle_Config prev_config;
- memcpy(&prev_config, &battle_config, sizeof(prev_config));
- battle_config_read(BATTLE_CONF_FILENAME);
- if( prev_config.item_rate_mvp != battle_config.item_rate_mvp
- || prev_config.item_rate_common != battle_config.item_rate_common
- || prev_config.item_rate_common_boss != battle_config.item_rate_common_boss
- || prev_config.item_rate_card != battle_config.item_rate_card
- || prev_config.item_rate_card_boss != battle_config.item_rate_card_boss
- || prev_config.item_rate_equip != battle_config.item_rate_equip
- || prev_config.item_rate_equip_boss != battle_config.item_rate_equip_boss
- || prev_config.item_rate_heal != battle_config.item_rate_heal
- || prev_config.item_rate_heal_boss != battle_config.item_rate_heal_boss
- || prev_config.item_rate_use != battle_config.item_rate_use
- || prev_config.item_rate_use_boss != battle_config.item_rate_use_boss
- || prev_config.item_rate_treasure != battle_config.item_rate_treasure
- || prev_config.item_rate_adddrop != battle_config.item_rate_adddrop
- || prev_config.logarithmic_drops != battle_config.logarithmic_drops
- || prev_config.item_drop_common_min != battle_config.item_drop_common_min
- || prev_config.item_drop_common_max != battle_config.item_drop_common_max
- || prev_config.item_drop_card_min != battle_config.item_drop_card_min
- || prev_config.item_drop_card_max != battle_config.item_drop_card_max
- || prev_config.item_drop_equip_min != battle_config.item_drop_equip_min
- || prev_config.item_drop_equip_max != battle_config.item_drop_equip_max
- || prev_config.item_drop_mvp_min != battle_config.item_drop_mvp_min
- || prev_config.item_drop_mvp_max != battle_config.item_drop_mvp_max
- || prev_config.item_drop_heal_min != battle_config.item_drop_heal_min
- || prev_config.item_drop_heal_max != battle_config.item_drop_heal_max
- || prev_config.item_drop_use_min != battle_config.item_drop_use_min
- || prev_config.item_drop_use_max != battle_config.item_drop_use_max
- || prev_config.item_drop_treasure_min != battle_config.item_drop_treasure_min
- || prev_config.item_drop_treasure_max != battle_config.item_drop_treasure_max
- || prev_config.base_exp_rate != battle_config.base_exp_rate
- || prev_config.job_exp_rate != battle_config.job_exp_rate
- )
- { // Exp or Drop rates changed.
- mob_reload(); //Needed as well so rate changes take effect.
- chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
- }
- clif_displaymessage(fd, msg_txt(255));
- return 0;
- }
- /*==========================================
- * @reloadstatusdb - reloads job_db1.txt job_db2.txt job_db2-2.txt refine_db.txt size_fix.txt
- *------------------------------------------*/
- ACMD_FUNC(reloadstatusdb)
- {
- status_readdb();
- clif_displaymessage(fd, msg_txt(256));
- return 0;
- }
- /*==========================================
- * @reloadpcdb - reloads exp.txt skill_tree.txt attr_fix.txt statpoint.txt
- *------------------------------------------*/
- ACMD_FUNC(reloadpcdb)
- {
- pc_readdb();
- clif_displaymessage(fd, msg_txt(257));
- return 0;
- }
- /*==========================================
- * @reloadmotd - reloads motd.txt
- *------------------------------------------*/
- ACMD_FUNC(reloadmotd)
- {
- pc_read_motd();
- clif_displaymessage(fd, msg_txt(268));
- return 0;
- }
- /*==========================================
- * @reloadscript - reloads all scripts (npcs, warps, mob spawns, ...)
- *------------------------------------------*/
- ACMD_FUNC(reloadscript)
- {
- nullpo_retr(-1, sd);
- //atcommand_broadcast( fd, sd, "@broadcast", "eAthena Server is Rehashing..." );
- //atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
- //atcommand_broadcast( fd, sd, "@broadcast", "Reloading NPCs..." );
- flush_fifos();
- script_reload();
- npc_reload();
- clif_displaymessage(fd, msg_txt(100)); // Scripts have been reloaded.
- return 0;
- }
- /*==========================================
- * @mapinfo [0-3] <map name> by MC_Cameri
- * => Shows information about the map [map name]
- * 0 = no additional information
- * 1 = Show users in that map and their location
- * 2 = Shows NPCs in that map
- * 3 = Shows the shops/chats in that map (not implemented)
- *------------------------------------------*/
- ACMD_FUNC(mapinfo)
- {
- struct map_session_data* pl_sd;
- struct s_mapiterator* iter;
- struct npc_data *nd = NULL;
- struct chat_data *cd = NULL;
- char direction[12];
- int i, m_id, chat_num, list = 0;
- unsigned short m_index;
- char mapname[24];
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- memset(mapname, '\0', sizeof(mapname));
- memset(direction, '\0', sizeof(direction));
- sscanf(message, "%d %23[^\n]", &list, mapname);
- if (list < 0 || list > 3) {
- clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
- return -1;
- }
- if (mapname[0] == '\0') {
- safestrncpy(mapname, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH);
- m_id = map_mapindex2mapid(sd->mapindex);
- } else {
- m_id = map_mapname2mapid(mapname);
- }
- if (m_id < 0) {
- clif_displaymessage(fd, msg_txt(1)); // Map not found.
- return -1;
- }
- m_index = mapindex_name2id(mapname); //This one shouldn't fail since the previous seek did not.
-
- clif_displaymessage(fd, "------ Map Info ------");
- // count chats (for initial message)
- chat_num = 0;
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- if( (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL && pl_sd->mapindex == m_index && cd->usersd[0] == pl_sd )
- chat_num++;
- mapit_free(iter);
- sprintf(atcmd_output, "Map Name: %s | Players In Map: %d | NPCs In Map: %d | Chats In Map: %d", mapname, map[m_id].users, map[m_id].npc_num, chat_num);
- clif_displaymessage(fd, atcmd_output);
- clif_displaymessage(fd, "------ Map Flags ------");
- if (map[m_id].flag.town)
- clif_displaymessage(fd, "Town Map");
- if (battle_config.autotrade_mapflag == map[m_id].flag.autotrade)
- clif_displaymessage(fd, "Autotrade Enabled");
- else
- clif_displaymessage(fd, "Autotrade Disabled");
-
- if (map[m_id].flag.battleground)
- clif_displaymessage(fd, "Battlegrounds ON");
-
- strcpy(atcmd_output,"PvP Flags: ");
- if (map[m_id].flag.pvp)
- strcat(atcmd_output, "Pvp ON | ");
- if (map[m_id].flag.pvp_noguild)
- strcat(atcmd_output, "NoGuild | ");
- if (map[m_id].flag.pvp_noparty)
- strcat(atcmd_output, "NoParty | ");
- if (map[m_id].flag.pvp_nightmaredrop)
- strcat(atcmd_output, "NightmareDrop | ");
- if (map[m_id].flag.pvp_nocalcrank)
- strcat(atcmd_output, "NoCalcRank | ");
- clif_displaymessage(fd, atcmd_output);
- strcpy(atcmd_output,"GvG Flags: ");
- if (map[m_id].flag.gvg)
- strcat(atcmd_output, "GvG ON | ");
- if (map[m_id].flag.gvg_dungeon)
- strcat(atcmd_output, "GvG Dungeon | ");
- if (map[m_id].flag.gvg_castle)
- strcat(atcmd_output, "GvG Castle | ");
- if (map[m_id].flag.gvg_noparty)
- strcat(atcmd_output, "NoParty | ");
- clif_displaymessage(fd, atcmd_output);
- strcpy(atcmd_output,"Teleport Flags: ");
- if (map[m_id].flag.noteleport)
- strcat(atcmd_output, "NoTeleport | ");
- if (map[m_id].flag.monster_noteleport)
- strcat(atcmd_output, "Monster NoTeleport | ");
- if (map[m_id].flag.nowarp)
- strcat(atcmd_output, "NoWarp | ");
- if (map[m_id].flag.nowarpto)
- strcat(atcmd_output, "NoWarpTo | ");
- if (map[m_id].flag.noreturn)
- strcat(atcmd_output, "NoReturn | ");
- if (map[m_id].flag.nogo)
- strcat(atcmd_output, "NoGo | ");
- if (map[m_id].flag.nomemo)
- strcat(atcmd_output, "NoMemo | ");
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, "No Exp Penalty: %s | No Zeny Penalty: %s", (map[m_id].flag.noexppenalty) ? "On" : "Off", (map[m_id].flag.nozenypenalty) ? "On" : "Off");
- clif_displaymessage(fd, atcmd_output);
- if (map[m_id].flag.nosave) {
- if (!map[m_id].save.map)
- sprintf(atcmd_output, "No Save (Return to last Save Point)");
- else if (map[m_id].save.x == -1 || map[m_id].save.y == -1 )
- sprintf(atcmd_output, "No Save, Save Point: %s,Random",mapindex_id2name(map[m_id].save.map));
- else
- sprintf(atcmd_output, "No Save, Save Point: %s,%d,%d",
- mapindex_id2name(map[m_id].save.map),map[m_id].save.x,map[m_id].save.y);
- clif_displaymessage(fd, atcmd_output);
- }
- strcpy(atcmd_output,"Weather Flags: ");
- if (map[m_id].flag.snow)
- strcat(atcmd_output, "Snow | ");
- if (map[m_id].flag.fog)
- strcat(atcmd_output, "Fog | ");
- if (map[m_id].flag.sakura)
- strcat(atcmd_output, "Sakura | ");
- if (map[m_id].flag.clouds)
- strcat(atcmd_output, "Clouds | ");
- if (map[m_id].flag.clouds2)
- strcat(atcmd_output, "Clouds2 | ");
- if (map[m_id].flag.fireworks)
- strcat(atcmd_output, "Fireworks | ");
- if (map[m_id].flag.leaves)
- strcat(atcmd_output, "Leaves | ");
- /**
- * No longer available, keeping here just in case it's back someday. [Ind]
- **/
- //if (map[m_id].flag.rain)
- // strcat(atcmd_output, "Rain | ");
- if (map[m_id].flag.nightenabled)
- strcat(atcmd_output, "Displays Night | ");
- clif_displaymessage(fd, atcmd_output);
- strcpy(atcmd_output,"Other Flags: ");
- if (map[m_id].flag.nobranch)
- strcat(atcmd_output, "NoBranch | ");
- if (map[m_id].flag.notrade)
- strcat(atcmd_output, "NoTrade | ");
- if (map[m_id].flag.novending)
- strcat(atcmd_output, "NoVending | ");
- if (map[m_id].flag.nodrop)
- strcat(atcmd_output, "NoDrop | ");
- if (map[m_id].flag.noskill)
- strcat(atcmd_output, "NoSkill | ");
- if (map[m_id].flag.noicewall)
- strcat(atcmd_output, "NoIcewall | ");
- if (map[m_id].flag.allowks)
- strcat(atcmd_output, "AllowKS | ");
- if (map[m_id].flag.reset)
- strcat(atcmd_output, "Reset | ");
- clif_displaymessage(fd, atcmd_output);
- strcpy(atcmd_output,"Other Flags: ");
- if (map[m_id].nocommand)
- strcat(atcmd_output, "NoCommand | ");
- if (map[m_id].flag.nobaseexp)
- strcat(atcmd_output, "NoBaseEXP | ");
- if (map[m_id].flag.nojobexp)
- strcat(atcmd_output, "NoJobEXP | ");
- if (map[m_id].flag.nomobloot)
- strcat(atcmd_output, "NoMobLoot | ");
- if (map[m_id].flag.nomvploot)
- strcat(atcmd_output, "NoMVPLoot | ");
- if (map[m_id].flag.partylock)
- strcat(atcmd_output, "PartyLock | ");
- if (map[m_id].flag.guildlock)
- strcat(atcmd_output, "GuildLock | ");
- clif_displaymessage(fd, atcmd_output);
- switch (list) {
- case 0:
- // Do nothing. It's list 0, no additional display.
- break;
- case 1:
- clif_displaymessage(fd, "----- Players in Map -----");
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- if (pl_sd->mapindex == m_index) {
- sprintf(atcmd_output, "Player '%s' (session #%d) | Location: %d,%d",
- pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- }
- }
- mapit_free(iter);
- break;
- case 2:
- clif_displaymessage(fd, "----- NPCs in Map -----");
- for (i = 0; i < map[m_id].npc_num;)
- {
- nd = map[m_id].npc[i];
- switch(nd->ud.dir) {
- case 0: strcpy(direction, "North"); break;
- case 1: strcpy(direction, "North West"); break;
- case 2: strcpy(direction, "West"); break;
- case 3: strcpy(direction, "South West"); break;
- case 4: strcpy(direction, "South"); break;
- case 5: strcpy(direction, "South East"); break;
- case 6: strcpy(direction, "East"); break;
- case 7: strcpy(direction, "North East"); break;
- case 9: strcpy(direction, "North"); break;
- default: strcpy(direction, "Unknown"); break;
- }
- sprintf(atcmd_output, "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d",
- ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- }
- break;
- case 3:
- clif_displaymessage(fd, "----- Chats in Map -----");
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- {
- if ((cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL &&
- pl_sd->mapindex == m_index &&
- cd->usersd[0] == pl_sd)
- {
- sprintf(atcmd_output, "Chat: %s | Player: %s | Location: %d %d",
- cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, " Users: %d/%d | Password: %s | Public: %s",
- cd->users, cd->limit, cd->pass, (cd->pub) ? "Yes" : "No");
- clif_displaymessage(fd, atcmd_output);
- }
- }
- mapit_free(iter);
- break;
- default: // normally impossible to arrive here
- clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
- return -1;
- break;
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(mount_peco)
- {
- nullpo_retr(-1, sd);
- if( pc_checkskill(sd,RK_DRAGONTRAINING) > 0 ) {
- if( !(sd->sc.option&OPTION_DRAGON1) ) {
- clif_displaymessage(sd->fd,"You have mounted your Dragon");
- pc_setoption(sd, sd->sc.option|OPTION_DRAGON1);
- } else {
- clif_displaymessage(sd->fd,"You have released your Dragon");
- pc_setoption(sd, sd->sc.option&~OPTION_DRAGON1);
- }
- return 0;
- }
- if( (sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC ) {
- if( !(sd->sc.option&OPTION_MADOGEAR) ) {
- clif_displaymessage(sd->fd,"You have mounted your Mado Gear");
- pc_setoption(sd, sd->sc.option|OPTION_MADOGEAR);
- } else {
- clif_displaymessage(sd->fd,"You have released your Mado Gear");
- pc_setoption(sd, sd->sc.option&~OPTION_MADOGEAR);
- }
- return 0;
- }
- if (!pc_isriding(sd)) { // if actually no peco
- if (!pc_checkskill(sd, KN_RIDING))
- {
- clif_displaymessage(fd, msg_txt(213)); // You can not mount a Peco Peco with your current job.
- return -1;
- }
- if (sd->disguise)
- {
- clif_displaymessage(fd, msg_txt(212)); // Cannot mount a Peco Peco while in disguise.
- return -1;
- }
- pc_setoption(sd, sd->sc.option | OPTION_RIDING);
- clif_displaymessage(fd, msg_txt(102)); // You have mounted a Peco Peco.
- } else { //Dismount
- pc_setoption(sd, sd->sc.option & ~OPTION_RIDING);
- clif_displaymessage(fd, msg_txt(214)); // You have released your Peco Peco.
- }
- return 0;
- }
- /*==========================================
- *Spy Commands by Syrus22
- *------------------------------------------*/
- ACMD_FUNC(guildspy)
- {
- char guild_name[NAME_LENGTH];
- struct guild *g;
- nullpo_retr(-1, sd);
- memset(guild_name, '\0', sizeof(guild_name));
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (!enable_spy)
- {
- clif_displaymessage(fd, "The mapserver has spy command support disabled.");
- return -1;
- }
- if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
- clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildspy <guild_name/id>).");
- return -1;
- }
- if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
- (g = guild_search(atoi(message))) != NULL) {
- if (sd->guildspy == g->guild_id) {
- sd->guildspy = 0;
- sprintf(atcmd_output, msg_txt(103), g->name); // No longer spying on the %s guild.
- clif_displaymessage(fd, atcmd_output);
- } else {
- sd->guildspy = g->guild_id;
- sprintf(atcmd_output, msg_txt(104), g->name); // Spying on the %s guild.
- clif_displaymessage(fd, atcmd_output);
- }
- } else {
- clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the specified guild is online.
- return -1;
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(partyspy)
- {
- char party_name[NAME_LENGTH];
- struct party_data *p;
- nullpo_retr(-1, sd);
- memset(party_name, '\0', sizeof(party_name));
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (!enable_spy)
- {
- clif_displaymessage(fd, "The mapserver has spy command support disabled.");
- return -1;
- }
- if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
- clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyspy <party_name/id>).");
- return -1;
- }
- if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
- (p = party_search(atoi(message))) != NULL) {
- if (sd->partyspy == p->party.party_id) {
- sd->partyspy = 0;
- sprintf(atcmd_output, msg_txt(105), p->party.name); // No longer spying on the %s party.
- clif_displaymessage(fd, atcmd_output);
- } else {
- sd->partyspy = p->party.party_id;
- sprintf(atcmd_output, msg_txt(106), p->party.name); // Spying on the %s party.
- clif_displaymessage(fd, atcmd_output);
- }
- } else {
- clif_displaymessage(fd, msg_txt(96)); // Incorrect name/ID, or no one from the specified party is online.
- return -1;
- }
- return 0;
- }
- /*==========================================
- * @repairall [Valaris]
- *------------------------------------------*/
- ACMD_FUNC(repairall)
- {
- int count, i;
- nullpo_retr(-1, sd);
- count = 0;
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) {
- sd->status.inventory[i].attribute = 0;
- clif_produceeffect(sd, 0, sd->status.inventory[i].nameid);
- count++;
- }
- }
- if (count > 0) {
- clif_misceffect(&sd->bl, 3);
- clif_equiplist(sd);
- clif_displaymessage(fd, msg_txt(107)); // All items have been repaired.
- } else {
- clif_displaymessage(fd, msg_txt(108)); // No item need to be repaired.
- return -1;
- }
- return 0;
- }
- /*==========================================
- * @nuke [Valaris]
- *------------------------------------------*/
- ACMD_FUNC(nuke)
- {
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
- memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @nuke <char name>).");
- return -1;
- }
- if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same GM level
- skill_castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0);
- clif_displaymessage(fd, msg_txt(109)); // Player has been nuked!
- } else {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- return 0;
- }
- /*==========================================
- * @tonpc
- *------------------------------------------*/
- ACMD_FUNC(tonpc)
- {
- char npcname[NAME_LENGTH+1];
- struct npc_data *nd;
- nullpo_retr(-1, sd);
- memset(npcname, 0, sizeof(npcname));
- if (!message || !*message || sscanf(message, "%23[^\n]", npcname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @tonpc <NPC_name>).");
- return -1;
- }
- if ((nd = npc_name2id(npcname)) != NULL) {
- if (pc_setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == 0)
- clif_displaymessage(fd, msg_txt(0)); // Warped.
- else
- return -1;
- } else {
- clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
- return -1;
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(shownpc)
- {
- char NPCname[NAME_LENGTH+1];
- nullpo_retr(-1, sd);
- memset(NPCname, '\0', sizeof(NPCname));
- if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @enablenpc <NPC_name>).");
- return -1;
- }
- if (npc_name2id(NPCname) != NULL) {
- npc_enable(NPCname, 1);
- clif_displaymessage(fd, msg_txt(110)); // Npc Enabled.
- } else {
- clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
- return -1;
- }
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(hidenpc)
- {
- char NPCname[NAME_LENGTH+1];
- nullpo_retr(-1, sd);
- memset(NPCname, '\0', sizeof(NPCname));
- if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @hidenpc <NPC_name>).");
- return -1;
- }
- if (npc_name2id(NPCname) == NULL) {
- clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
- return -1;
- }
- npc_enable(NPCname, 0);
- clif_displaymessage(fd, msg_txt(112)); // Npc Disabled.
- return 0;
- }
- ACMD_FUNC(loadnpc)
- {
- FILE *fp;
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a script file name (usage: @loadnpc <file name>).");
- return -1;
- }
- // check if script file exists
- if ((fp = fopen(message, "r")) == NULL) {
- clif_displaymessage(fd, msg_txt(261));
- return -1;
- }
- fclose(fp);
- // add to list of script sources and run it
- npc_addsrcfile(message);
- npc_parsesrcfile(message);
- npc_read_event_script();
- clif_displaymessage(fd, msg_txt(262));
- return 0;
- }
- ACMD_FUNC(unloadnpc)
- {
- struct npc_data *nd;
- char NPCname[NAME_LENGTH+1];
- nullpo_retr(-1, sd);
- memset(NPCname, '\0', sizeof(NPCname));
- if (!message || !*message || sscanf(message, "%24[^\n]", NPCname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcoff <NPC_name>).");
- return -1;
- }
- if ((nd = npc_name2id(NPCname)) == NULL) {
- clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
- return -1;
- }
- npc_unload_duplicates(nd);
- npc_unload(nd);
- npc_read_event_script();
- clif_displaymessage(fd, msg_txt(112)); // Npc Disabled.
- return 0;
- }
- /*==========================================
- * time in txt for time command (by [Yor])
- *------------------------------------------*/
- char* txt_time(unsigned int duration)
- {
- int days, hours, minutes, seconds;
- char temp[CHAT_SIZE_MAX];
- static char temp1[CHAT_SIZE_MAX];
- memset(temp, '\0', sizeof(temp));
- memset(temp1, '\0', sizeof(temp1));
- days = duration / (60 * 60 * 24);
- duration = duration - (60 * 60 * 24 * days);
- hours = duration / (60 * 60);
- duration = duration - (60 * 60 * hours);
- minutes = duration / 60;
- seconds = duration - (60 * minutes);
- if (days < 2)
- sprintf(temp, msg_txt(219), days); // %d day
- else
- sprintf(temp, msg_txt(220), days); // %d days
- if (hours < 2)
- sprintf(temp1, msg_txt(221), temp, hours); // %s %d hour
- else
- sprintf(temp1, msg_txt(222), temp, hours); // %s %d hours
- if (minutes < 2)
- sprintf(temp, msg_txt(223), temp1, minutes); // %s %d minute
- else
- sprintf(temp, msg_txt(224), temp1, minutes); // %s %d minutes
- if (seconds < 2)
- sprintf(temp1, msg_txt(225), temp, seconds); // %s and %d second
- else
- sprintf(temp1, msg_txt(226), temp, seconds); // %s and %d seconds
- return temp1;
- }
- /*==========================================
- * @time/@date/@serverdate/@servertime: Display the date/time of the server (by [Yor]
- * Calculation management of GM modification (@day/@night GM commands) is done
- *------------------------------------------*/
- ACMD_FUNC(servertime)
- {
- const struct TimerData * timer_data;
- const struct TimerData * timer_data2;
- time_t time_server; // variable for number of seconds (used with time() function)
- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
- char temp[CHAT_SIZE_MAX];
- nullpo_retr(-1, sd);
- memset(temp, '\0', sizeof(temp));
- time(&time_server); // get time in seconds since 1/1/1970
- datetime = localtime(&time_server); // convert seconds in structure
- // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
- strftime(temp, sizeof(temp)-1, msg_txt(230), datetime); // Server time (normal time): %A, %B %d %Y %X.
- clif_displaymessage(fd, temp);
- if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
- if (night_flag == 0)
- clif_displaymessage(fd, msg_txt(231)); // Game time: The game is in permanent daylight.
- else
- clif_displaymessage(fd, msg_txt(232)); // Game time: The game is in permanent night.
- } else if (battle_config.night_duration == 0)
- if (night_flag == 1) { // we start with night
- timer_data = get_timer(day_timer_tid);
- sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in night for %s.
- clif_displaymessage(fd, temp);
- clif_displaymessage(fd, msg_txt(234)); // Game time: After, the game will be in permanent daylight.
- } else
- clif_displaymessage(fd, msg_txt(231)); // Game time: The game is in permanent daylight.
- else if (battle_config.day_duration == 0)
- if (night_flag == 0) { // we start with day
- timer_data = get_timer(night_timer_tid);
- sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s.
- clif_displaymessage(fd, temp);
- clif_displaymessage(fd, msg_txt(236)); // Game time: After, the game will be in permanent night.
- } else
- clif_displaymessage(fd, msg_txt(232)); // Game time: The game is in permanent night.
- else {
- if (night_flag == 0) {
- timer_data = get_timer(night_timer_tid);
- timer_data2 = get_timer(day_timer_tid);
- sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s.
- clif_displaymessage(fd, temp);
- if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0)
- sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
- else
- sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s.
- clif_displaymessage(fd, temp);
- sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
- clif_displaymessage(fd, temp);
- } else {
- timer_data = get_timer(day_timer_tid);
- timer_data2 = get_timer(night_timer_tid);
- sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is actualy in night for %s.
- clif_displaymessage(fd, temp);
- if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0)
- sprintf(temp, msg_txt(239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
- else
- sprintf(temp, msg_txt(239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
- clif_displaymessage(fd, temp);
- sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
- clif_displaymessage(fd, temp);
- }
- }
- return 0;
- }
- //Added by Coltaro
- //We're using this function here instead of using time_t so that it only counts player's jail time when he/she's online (and since the idea is to reduce the amount of minutes one by one in status_change_timer...).
- //Well, using time_t could still work but for some reason that looks like more coding x_x
- static void get_jail_time(int jailtime, int* year, int* month, int* day, int* hour, int* minute)
- {
- const int factor_year = 518400; //12*30*24*60 = 518400
- const int factor_month = 43200; //30*24*60 = 43200
- const int factor_day = 1440; //24*60 = 1440
- const int factor_hour = 60;
- *year = jailtime/factor_year;
- jailtime -= *year*factor_year;
- *month = jailtime/factor_month;
- jailtime -= *month*factor_month;
- *day = jailtime/factor_day;
- jailtime -= *day*factor_day;
- *hour = jailtime/factor_hour;
- jailtime -= *hour*factor_hour;
- *minute = jailtime;
- *year = *year > 0? *year : 0;
- *month = *month > 0? *month : 0;
- *day = *day > 0? *day : 0;
- *hour = *hour > 0? *hour : 0;
- *minute = *minute > 0? *minute : 0;
- return;
- }
- /*==========================================
- * @jail <char_name> by [Yor]
- * Special warp! No check with nowarp and nowarpto flag
- *------------------------------------------*/
- ACMD_FUNC(jail)
- {
- struct map_session_data *pl_sd;
- int x, y;
- unsigned short m_index;
- nullpo_retr(-1, sd);
- memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @jail <char_name>).");
- return -1;
- }
- if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if (pc_isGM(sd) < pc_isGM(pl_sd))
- { // you can jail only lower or same GM
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- if (pl_sd->sc.data[SC_JAILED])
- {
- clif_displaymessage(fd, msg_txt(118)); // Player warped in jails.
- return -1;
- }
- switch(rnd() % 2) { //Jail Locations
- case 0:
- m_index = mapindex_name2id(MAP_JAIL);
- x = 24;
- y = 75;
- break;
- default:
- m_index = mapindex_name2id(MAP_JAIL);
- x = 49;
- y = 75;
- break;
- }
- //Duration of INT_MAX to specify infinity.
- sc_start4(&pl_sd->bl,SC_JAILED,100,INT_MAX,m_index,x,y,1000);
- clif_displaymessage(pl_sd->fd, msg_txt(117)); // GM has send you in jails.
- clif_displaymessage(fd, msg_txt(118)); // Player warped in jails.
- return 0;
- }
- /*==========================================
- * @unjail/@discharge <char_name> by [Yor]
- * Special warp! No check with nowarp and nowarpto flag
- *------------------------------------------*/
- ACMD_FUNC(unjail)
- {
- struct map_session_data *pl_sd;
- memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
- if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @unjail/@discharge <char_name>).");
- return -1;
- }
- if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if (pc_isGM(sd) < pc_isGM(pl_sd)) { // you can jail only lower or same GM
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- if (!pl_sd->sc.data[SC_JAILED])
- {
- clif_displaymessage(fd, msg_txt(119)); // This player is not in jails.
- return -1;
- }
- //Reset jail time to 1 sec.
- sc_start(&pl_sd->bl,SC_JAILED,100,1,1000);
- clif_displaymessage(pl_sd->fd, msg_txt(120)); // A GM has discharged you from jail.
- clif_displaymessage(fd, msg_txt(121)); // Player unjailed.
- return 0;
- }
- ACMD_FUNC(jailfor)
- {
- struct map_session_data *pl_sd = NULL;
- int year, month, day, hour, minute, value;
- char * modif_p;
- int jailtime = 0,x,y;
- short m_index = 0;
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%s %23[^\n]",atcmd_output,atcmd_player_name) < 2) {
- clif_displaymessage(fd, msg_txt(400)); //Usage: @jailfor <time> <character name>
- return -1;
- }
- atcmd_output[sizeof(atcmd_output)-1] = '\0';
- modif_p = atcmd_output;
- year = month = day = hour = minute = 0;
- while (modif_p[0] != '\0') {
- value = atoi(modif_p);
- if (value == 0)
- modif_p++;
- else {
- if (modif_p[0] == '-' || modif_p[0] == '+')
- modif_p++;
- while (modif_p[0] >= '0' && modif_p[0] <= '9')
- modif_p++;
- if (modif_p[0] == 'n') {
- minute = value;
- modif_p++;
- } else if (modif_p[0] == 'm' && modif_p[1] == 'n') {
- minute = value;
- modif_p = modif_p + 2;
- } else if (modif_p[0] == 'h') {
- hour = value;
- modif_p++;
- } else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
- day = value;
- modif_p++;
- } else if (modif_p[0] == 'm') {
- month = value;
- modif_p++;
- } else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
- year = value;
- modif_p++;
- } else if (modif_p[0] != '\0') {
- modif_p++;
- }
- }
- }
- if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0) {
- clif_displaymessage(fd, "Invalid time for jail command.");
- return -1;
- }
- if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if (pc_isGM(pl_sd) > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- jailtime = year*12*30*24*60 + month*30*24*60 + day*24*60 + hour*60 + minute; //In minutes
- if(jailtime==0) {
- clif_displaymessage(fd, "Invalid time for jail command.");
- return -1;
- }
- //Added by Coltaro
- if(pl_sd->sc.data[SC_JAILED] &&
- pl_sd->sc.data[SC_JAILED]->val1 != INT_MAX)
- { //Update the player's jail time
- jailtime += pl_sd->sc.data[SC_JAILED]->val1;
- if (jailtime <= 0) {
- jailtime = 0;
- clif_displaymessage(pl_sd->fd, msg_txt(120)); // GM has discharge you.
- clif_displaymessage(fd, msg_txt(121)); // Player unjailed
- } else {
- get_jail_time(jailtime,&year,&month,&day,&hour,&minute);
- sprintf(atcmd_output,msg_txt(402),"You are now",year,month,day,hour,minute); //%s in jail for %d years, %d months, %d days, %d hours and %d minutes
- clif_displaymessage(pl_sd->fd, atcmd_output);
- sprintf(atcmd_output,msg_txt(402),"This player is now",year,month,day,hour,minute); //This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes
- clif_displaymessage(fd, atcmd_output);
- }
- } else if (jailtime < 0) {
- clif_displaymessage(fd, "Invalid time for jail command.");
- return -1;
- }
- //Jail locations, add more as you wish.
- switch(rnd()%2)
- {
- case 1: //Jail #1
- m_index = mapindex_name2id(MAP_JAIL);
- x = 49; y = 75;
- break;
- default: //Default Jail
- m_index = mapindex_name2id(MAP_JAIL);
- x = 24; y = 75;
- break;
- }
- sc_start4(&pl_sd->bl,SC_JAILED,100,jailtime,m_index,x,y,jailtime?60000:1000); //jailtime = 0: Time was reset to 0. Wait 1 second to warp player out (since it's done in status_change_timer).
- return 0;
- }
- //By Coltaro
- ACMD_FUNC(jailtime)
- {
- int year, month, day, hour, minute;
- nullpo_retr(-1, sd);
-
- if (!sd->sc.data[SC_JAILED]) {
- clif_displaymessage(fd, "You are not in jail."); // You are not in jail.
- return -1;
- }
- if (sd->sc.data[SC_JAILED]->val1 == INT_MAX) {
- clif_displaymessage(fd, "You have been jailed indefinitely.");
- return 0;
- }
- if (sd->sc.data[SC_JAILED]->val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?)
- clif_displaymessage(fd, "You have been jailed for an unknown amount of time.");
- return -1;
- }
- //Get remaining jail time
- get_jail_time(sd->sc.data[SC_JAILED]->val1,&year,&month,&day,&hour,&minute);
- sprintf(atcmd_output,msg_txt(402),"You will remain",year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- /*==========================================
- * @disguise <mob_id> by [Valaris] (simplified by [Yor])
- *------------------------------------------*/
- ACMD_FUNC(disguise)
- {
- int id = 0;
- nullpo_retr(-1, sd);
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguise <monster_name_or_monster_ID>).");
- return -1;
- }
- if ((id = atoi(message)) > 0)
- { //Acquired an ID
- if (!mobdb_checkid(id) && !npcdb_checkid(id))
- id = 0; //Invalid id for either mobs or npcs.
- } else { //Acquired a Name
- if ((id = mobdb_searchname(message)) == 0)
- {
- struct npc_data* nd = npc_name2id(message);
- if (nd != NULL)
- id = nd->class_;
- }
- }
- if (id == 0)
- {
- clif_displaymessage(fd, msg_txt(123)); // Invalid Monster/NPC name/ID specified.
- return -1;
- }
- if(pc_isriding(sd))
- {
- //FIXME: wrong message [ultramage]
- //clif_displaymessage(fd, msg_txt(227)); // Character cannot wear disguise while riding a PecoPeco.
- return -1;
- }
- pc_disguise(sd, id);
- clif_displaymessage(fd, msg_txt(122)); // Disguise applied.
- return 0;
- }
- /*==========================================
- * DisguiseAll
- *------------------------------------------*/
- ACMD_FUNC(disguiseall)
- {
- int mob_id=0;
- struct map_session_data *pl_sd;
- struct s_mapiterator* iter;
- nullpo_retr(-1, sd);
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguiseall <monster name or monster ID>).");
- return -1;
- }
- if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = atoi(message);
- if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id)) { //if mob or npc...
- clif_displaymessage(fd, msg_txt(123)); // Monster/NPC name/id not found.
- return -1;
- }
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- pc_disguise(pl_sd, mob_id);
- mapit_free(iter);
- clif_displaymessage(fd, msg_txt(122)); // Disguise applied.
- return 0;
- }
- /*==========================================
- * @undisguise by [Yor]
- *------------------------------------------*/
- ACMD_FUNC(undisguise)
- {
- nullpo_retr(-1, sd);
- if (sd->disguise) {
- pc_disguise(sd, 0);
- clif_displaymessage(fd, msg_txt(124)); // Undisguise applied.
- } else {
- clif_displaymessage(fd, msg_txt(125)); // You're not disguised.
- return -1;
- }
- return 0;
- }
- /*==========================================
- * UndisguiseAll
- *------------------------------------------*/
- ACMD_FUNC(undisguiseall)
- {
- struct map_session_data *pl_sd;
- struct s_mapiterator* iter;
- nullpo_retr(-1, sd);
- iter = mapit_getallusers();
- for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
- if( pl_sd->disguise )
- pc_disguise(pl_sd, 0);
- mapit_free(iter);
- clif_displaymessage(fd, msg_txt(124)); // Undisguise applied.
- return 0;
- }
- /*==========================================
- * @exp by [Skotlex]
- *------------------------------------------*/
- ACMD_FUNC(exp)
- {
- char output[CHAT_SIZE_MAX];
- double nextb, nextj;
- nullpo_retr(-1, sd);
- memset(output, '\0', sizeof(output));
-
- nextb = pc_nextbaseexp(sd);
- if (nextb)
- nextb = sd->status.base_exp*100.0/nextb;
-
- nextj = pc_nextjobexp(sd);
- if (nextj)
- nextj = sd->status.job_exp*100.0/nextj;
-
- sprintf(output, "Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)", sd->status.base_level, nextb, sd->status.job_level, nextj);
- clif_displaymessage(fd, output);
- return 0;
- }
- /*==========================================
- * @broadcast by [Valaris]
- *------------------------------------------*/
- ACMD_FUNC(broadcast)
- {
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @broadcast <message>).");
- return -1;
- }
- sprintf(atcmd_output, "%s: %s", sd->status.name, message);
- intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, 0);
- return 0;
- }
- /*==========================================
- * @localbroadcast by [Valaris]
- *------------------------------------------*/
- ACMD_FUNC(localbroadcast)
- {
- nullpo_retr(-1, sd);
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @localbroadcast <message>).");
- return -1;
- }
- sprintf(atcmd_output, "%s: %s", sd->status.name, message);
- clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 0, ALL_SAMEMAP);
- return 0;
- }
- /*==========================================
- * @email <actual@email> <new@email> by [Yor]
- *------------------------------------------*/
- ACMD_FUNC(email)
- {
- char actual_email[100];
- char new_email[100];
- nullpo_retr(-1, sd);
- memset(actual_email, '\0', sizeof(actual_email));
- memset(new_email, '\0', sizeof(new_email));
- if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
- clif_displaymessage(fd, "Please enter 2 emails (usage: @email <actual@email> <new@email>).");
- return -1;
- }
- if (e_mail_check(actual_email) == 0) {
- clif_displaymessage(fd, msg_txt(144)); // Invalid actual email. If you have default e-mail, give a@a.com.
- return -1;
- } else if (e_mail_check(new_email) == 0) {
- clif_displaymessage(fd, msg_txt(145)); // Invalid new email. Please enter a real e-mail.
- return -1;
- } else if (strcmpi(new_email, "a@a.com") == 0) {
- clif_displaymessage(fd, msg_txt(146)); // New email must be a real e-mail.
- return -1;
- } else if (strcmpi(actual_email, new_email) == 0) {
- clif_displaymessage(fd, msg_txt(147)); // New email must be different of the actual e-mail.
- return -1;
- }
- chrif_changeemail(sd->status.account_id, actual_email, new_email);
- clif_displaymessage(fd, msg_txt(148)); // Information sended to login-server via char-server.
- return 0;
- }
- /*==========================================
- *@effect
- *------------------------------------------*/
- ACMD_FUNC(effect)
- {
- int type = 0, flag = 0;
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%d", &type) < 1) {
- clif_displaymessage(fd, "Please, enter an effect number (usage: @effect <effect number>).");
- return -1;
- }
- clif_specialeffect(&sd->bl, type, (send_target)flag);
- clif_displaymessage(fd, msg_txt(229)); // Your effect has changed.
- return 0;
- }
- /*==========================================
- * @killer by MouseJstr
- * enable killing players even when not in pvp
- *------------------------------------------*/
- ACMD_FUNC(killer)
- {
- nullpo_retr(-1, sd);
- sd->state.killer = !sd->state.killer;
- if(sd->state.killer)
- clif_displaymessage(fd, msg_txt(241));
- else {
- clif_displaymessage(fd, msg_txt(287));
- pc_stop_attack(sd);
- }
- return 0;
- }
- /*==========================================
- * @killable by MouseJstr
- * enable other people killing you
- *------------------------------------------*/
- ACMD_FUNC(killable)
- {
- nullpo_retr(-1, sd);
- sd->state.killable = !sd->state.killable;
- if(sd->state.killable)
- clif_displaymessage(fd, msg_txt(242));
- else {
- clif_displaymessage(fd, msg_txt(288));
- map_foreachinrange(atcommand_stopattack,&sd->bl, AREA_SIZE, BL_CHAR, sd->bl.id);
- }
- return 0;
- }
- /*==========================================
- * @skillon by MouseJstr
- * turn skills on for the map
- *------------------------------------------*/
- ACMD_FUNC(skillon)
- {
- nullpo_retr(-1, sd);
- map[sd->bl.m].flag.noskill = 0;
- clif_displaymessage(fd, msg_txt(244));
- return 0;
- }
- /*==========================================
- * @skilloff by MouseJstr
- * Turn skills off on the map
- *------------------------------------------*/
- ACMD_FUNC(skilloff)
- {
- nullpo_retr(-1, sd);
- map[sd->bl.m].flag.noskill = 1;
- clif_displaymessage(fd, msg_txt(243));
- return 0;
- }
- /*==========================================
- * @npcmove by MouseJstr
- * move a npc
- *------------------------------------------*/
- ACMD_FUNC(npcmove)
- {
- int x = 0, y = 0, m;
- struct npc_data *nd = 0;
- nullpo_retr(-1, sd);
- memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
- if (!message || !*message || sscanf(message, "%d %d %23[^\n]", &x, &y, atcmd_player_name) < 3) {
- clif_displaymessage(fd, "Usage: @npcmove <X> <Y> <npc_name>");
- return -1;
- }
- if ((nd = npc_name2id(atcmd_player_name)) == NULL)
- {
- clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
- return -1;
- }
- if ((m=nd->bl.m) < 0 || nd->bl.prev == NULL)
- {
- clif_displaymessage(fd, "NPC is not on this map.");
- return -1; //Not on a map.
- }
-
- x = cap_value(x, 0, map[m].xs-1);
- y = cap_value(y, 0, map[m].ys-1);
- map_foreachinrange(clif_outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
- map_moveblock(&nd->bl, x, y, gettick());
- map_foreachinrange(clif_insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
- clif_displaymessage(fd, "NPC moved.");
- return 0;
- }
- /*==========================================
- * @addwarp by MouseJstr
- * Create a new static warp point.
- *------------------------------------------*/
- ACMD_FUNC(addwarp)
- {
- char mapname[32];
- int x,y;
- unsigned short m;
- struct npc_data* nd;
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%31s %d %d", mapname, &x, &y) < 3) {
- clif_displaymessage(fd, "usage: @addwarp <mapname> <X> <Y>.");
- return -1;
- }
- m = mapindex_name2id(mapname);
- if( m == 0 )
- {
- sprintf(atcmd_output, "Unknown map '%s'.", mapname);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- nd = npc_add_warp(sd->bl.m, sd->bl.x, sd->bl.y, 2, 2, m, x, y);
- if( nd == NULL )
- return -1;
- sprintf(atcmd_output, "New warp NPC '%s' created.", nd->exname);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- /*==========================================
- * @follow by [MouseJstr]
- * Follow a player .. staying no more then 5 spaces away
- *------------------------------------------*/
- ACMD_FUNC(follow)
- {
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
- if (!message || !*message) {
- if (sd->followtarget == -1)
- return -1;
- pc_stop_following (sd);
- clif_displaymessage(fd, "Follow mode OFF.");
- return 0;
- }
-
- if ( (pl_sd = map_nick2sd((char *)message)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if (sd->followtarget == pl_sd->bl.id) {
- pc_stop_following (sd);
- clif_displaymessage(fd, "Follow mode OFF.");
- } else {
- pc_follow(sd, pl_sd->bl.id);
- clif_displaymessage(fd, "Follow mode ON.");
- }
-
- return 0;
- }
- /*==========================================
- * @dropall by [MouseJstr]
- * Drop all your possession on the ground
- *------------------------------------------*/
- ACMD_FUNC(dropall)
- {
- int i;
- nullpo_retr(-1, sd);
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount) {
- if(sd->status.inventory[i].equip != 0)
- pc_unequipitem(sd, i, 3);
- pc_dropitem(sd, i, sd->status.inventory[i].amount);
- }
- }
- return 0;
- }
- /*==========================================
- * @storeall by [MouseJstr]
- * Put everything into storage
- *------------------------------------------*/
- ACMD_FUNC(storeall)
- {
- int i;
- nullpo_retr(-1, sd);
- if (sd->state.storage_flag != 1)
- { //Open storage.
- if( storage_storageopen(sd) == 1 ) {
- clif_displaymessage(fd, "You can't open the storage currently.");
- return -1;
- }
- }
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount) {
- if(sd->status.inventory[i].equip != 0)
- pc_unequipitem(sd, i, 3);
- storage_storageadd(sd, i, sd->status.inventory[i].amount);
- }
- }
- storage_storageclose(sd);
- clif_displaymessage(fd, "It is done");
- return 0;
- }
- /*==========================================
- * @skillid by [MouseJstr]
- * lookup a skill by name
- *------------------------------------------*/
- ACMD_FUNC(skillid)
- {
- int skillen, idx;
- nullpo_retr(-1, sd);
- if (!message || !*message)
- {
- clif_displaymessage(fd, "Please enter a skill name to look up (usage: @skillid <skill name>).");
- return -1;
- }
- skillen = strlen(message);
- for (idx = 0; idx < MAX_SKILL_DB; idx++) {
- if (strnicmp(skill_db[idx].name, message, skillen) == 0 || strnicmp(skill_db[idx].desc, message, skillen) == 0)
- {
- sprintf(atcmd_output, "skill %d: %s", idx, skill_db[idx].desc);
- clif_displaymessage(fd, atcmd_output);
- }
- }
- return 0;
- }
- /*==========================================
- * @useskill by [MouseJstr]
- * A way of using skills without having to find them in the skills menu
- *------------------------------------------*/
- ACMD_FUNC(useskill)
- {
- struct map_session_data *pl_sd = NULL;
- struct block_list *bl;
- int skillnum;
- int skilllv;
- char target[100];
- nullpo_retr(-1, sd);
- if(!message || !*message || sscanf(message, "%d %d %23[^\n]", &skillnum, &skilllv, target) != 3) {
- clif_displaymessage(fd, "Usage: @useskill <skillnum> <skillv> <target>");
- return -1;
- }
- if ( (pl_sd = map_nick2sd(target)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- if (skillnum >= HM_SKILLBASE && skillnum < HM_SKILLBASE+MAX_HOMUNSKILL
- && sd->hd && merc_is_hom_active(sd->hd)) // (If used with @useskill, put the homunc as dest)
- bl = &sd->hd->bl;
- else
- bl = &sd->bl;
-
- if (skill_get_inf(skillnum)&INF_GROUND_SKILL)
- unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv);
- else
- unit_skilluse_id(bl, pl_sd->bl.id, skillnum, skilllv);
- return 0;
- }
- /*==========================================
- * @displayskill by [Skotlex]
- * Debug command to locate new skill IDs. It sends the
- * three possible skill-effect packets to the area.
- *------------------------------------------*/
- ACMD_FUNC(displayskill)
- {
- struct status_data * status;
- unsigned int tick;
- int skillnum;
- int skilllv = 1;
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%d %d", &skillnum, &skilllv) < 1)
- {
- clif_displaymessage(fd, "Usage: @displayskill <skillnum> {<skillv>}>");
- return -1;
- }
- status = status_get_status_data(&sd->bl);
- tick = gettick();
- clif_skill_damage(&sd->bl,&sd->bl, tick, status->amotion, status->dmotion, 1, 1, skillnum, skilllv, 5);
- clif_skill_nodamage(&sd->bl, &sd->bl, skillnum, skilllv, 1);
- clif_skill_poseffect(&sd->bl, skillnum, skilllv, sd->bl.x, sd->bl.y, tick);
- return 0;
- }
- /*==========================================
- * @skilltree by [MouseJstr]
- * prints the skill tree for a player required to get to a skill
- *------------------------------------------*/
- ACMD_FUNC(skilltree)
- {
- struct map_session_data *pl_sd = NULL;
- int skillnum;
- int meets, j, c=0;
- char target[NAME_LENGTH];
- struct skill_tree_entry *ent;
- nullpo_retr(-1, sd);
- if(!message || !*message || sscanf(message, "%d %23[^\r\n]", &skillnum, target) != 2) {
- clif_displaymessage(fd, "Usage: @skilltree <skillnum> <target>");
- return -1;
- }
- if ( (pl_sd = map_nick2sd(target)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- c = pc_calc_skilltree_normalize_job(pl_sd);
- c = pc_mapid2jobid(c, pl_sd->status.sex);
- sprintf(atcmd_output, "Player is using %s skill tree (%d basic points)", job_name(c), pc_checkskill(pl_sd, 1));
- clif_displaymessage(fd, atcmd_output);
- ARR_FIND( 0, MAX_SKILL_TREE, j, skill_tree[c][j].id == 0 || skill_tree[c][j].id == skillnum );
- if( j == MAX_SKILL_TREE || skill_tree[c][j].id == 0 )
- {
- sprintf(atcmd_output, "I do not believe the player can use that skill");
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- ent = &skill_tree[c][j];
- meets = 1;
- for(j=0;j<MAX_PC_SKILL_REQUIRE;j++)
- {
- if( ent->need[j].id && pc_checkskill(sd,ent->need[j].id) < ent->need[j].lv)
- {
- sprintf(atcmd_output, "player requires level %d of skill %s", ent->need[j].lv, skill_db[ent->need[j].id].desc);
- clif_displaymessage(fd, atcmd_output);
- meets = 0;
- }
- }
- if (meets == 1) {
- sprintf(atcmd_output, "I believe the player meets all the requirements for that skill");
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
- }
- // Hand a ring with partners name on it to this char
- void getring (struct map_session_data* sd)
- {
- int flag, item_id;
- struct item item_tmp;
- item_id = (sd->status.sex) ? WEDDING_RING_M : WEDDING_RING_F;
- memset(&item_tmp, 0, sizeof(item_tmp));
- item_tmp.nameid = item_id;
- item_tmp.identify = 1;
- item_tmp.card[0] = 255;
- item_tmp.card[2] = sd->status.partner_id;
- item_tmp.card[3] = sd->status.partner_id >> 16;
- if((flag = pc_additem(sd,&item_tmp,1,LOG_TYPE_COMMAND))) {
- clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
- }
- }
- /*==========================================
- * @marry by [MouseJstr], fixed by Lupus
- * Marry two players
- *------------------------------------------*/
- ACMD_FUNC(marry)
- {
- struct map_session_data *pl_sd1 = NULL;
- struct map_session_data *pl_sd2 = NULL;
- char player1[128], player2[128]; //Length used for return error msgs
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%23[^,], %23[^\r\n]", player1, player2) != 2) {
- clif_displaymessage(fd, "Usage: @marry <player1>,<player2>");
- return -1;
- }
- if((pl_sd1=map_nick2sd((char *) player1)) == NULL) {
- sprintf(player2, "Cannot find player '%s' online", player1);
- clif_displaymessage(fd, player2);
- return -1;
- }
- if((pl_sd2=map_nick2sd((char *) player2)) == NULL) {
- sprintf(player1, "Cannot find player '%s' online", player2);
- clif_displaymessage(fd, player1);
- return -1;
- }
- if (pc_marriage(pl_sd1, pl_sd2) == 0) {
- clif_displaymessage(fd, "They are married.. wish them well");
- clif_wedding_effect(&sd->bl); //wedding effect and music [Lupus]
- // Auto-give named rings (Aru)
- getring (pl_sd1);
- getring (pl_sd2);
- return 0;
- }
- clif_displaymessage(fd, "The two cannot wed because one of them is either a baby or is already married.");
- return -1;
- }
- /*==========================================
- * @divorce by [MouseJstr], fixed by [Lupus]
- * divorce two players
- *------------------------------------------*/
- ACMD_FUNC(divorce)
- {
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%23[^\r\n]", atcmd_player_name) != 1) {
- clif_displaymessage(fd, "Usage: @divorce <player>.");
- return -1;
- }
- if ( (pl_sd = map_nick2sd(atcmd_player_name)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if (pc_divorce(pl_sd) != 0) {
- sprintf(atcmd_output, "The divorce has failed.. Cannot find player '%s' or his(her) partner online.", atcmd_player_name);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
-
- sprintf(atcmd_output, "'%s' and his(her) partner are now divorced.", atcmd_player_name);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- /*==========================================
- * @changelook by [Celest]
- *------------------------------------------*/
- ACMD_FUNC(changelook)
- {
- int i, j = 0, k = 0;
- int pos[6] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES };
- if((i = sscanf(message, "%d %d", &j, &k)) < 1) {
- clif_displaymessage(fd, "Usage: @changelook [<position>] <view id> -- [] = optional");
- clif_displaymessage(fd, "Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield");
- return -1;
- } else if (i == 2) {
- if (j < 1) j = 1;
- else if (j > 6) j = 6; // 6 = Shoes - for beta clients only perhaps
- j = pos[j - 1];
- } else if (i == 1) { // position not defined, use HEAD_TOP as default
- k = j; // swap
- j = LOOK_HEAD_TOP;
- }
- clif_changelook(&sd->bl,j,k);
- return 0;
- }
- /*==========================================
- * @autotrade by durf [Lupus] [Paradox924X]
- * Turns on/off Autotrade for a specific player
- *------------------------------------------*/
- ACMD_FUNC(autotrade)
- {
- nullpo_retr(-1, sd);
-
- if( map[sd->bl.m].flag.autotrade != battle_config.autotrade_mapflag ) {
- clif_displaymessage(fd, "Autotrade is not allowed on this map.");
- return -1;
- }
- if( pc_isdead(sd) ) {
- clif_displaymessage(fd, "Cannot Autotrade if you are dead.");
- return -1;
- }
-
- if( !sd->state.vending && !sd->state.buyingstore ) { //check if player is vending or buying
- clif_displaymessage(fd, msg_txt(549)); // "You should have a shop open to use @autotrade."
- return -1;
- }
-
- sd->state.autotrade = 1;
- if( battle_config.at_timeout )
- {
- int timeout = atoi(message);
- status_change_start(&sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout) * 60000, 0);
- }
- clif_authfail_fd(fd, 15);
-
- return 0;
- }
- /*==========================================
- * @changegm by durf (changed by Lupus)
- * Changes Master of your Guild to a specified guild member
- *------------------------------------------*/
- ACMD_FUNC(changegm)
- {
- struct guild *g;
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
- if (sd->status.guild_id == 0 || (g = guild_search(sd->status.guild_id)) == NULL || strcmp(g->master,sd->status.name))
- {
- clif_displaymessage(fd, "You need to be a Guild Master to use this command.");
- return -1;
- }
- if( map[sd->bl.m].flag.guildlock )
- {
- clif_displaymessage(fd, "You cannot change guild leaders on this map.");
- return -1;
- }
- if( !message[0] )
- {
- clif_displaymessage(fd, "Command usage: @changegm <guildmember name>");
- return -1;
- }
-
- if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) {
- clif_displaymessage(fd, "Target character must be online and be a guildmate.");
- return -1;
- }
- guild_gm_change(sd->status.guild_id, pl_sd);
- return 0;
- }
- /*==========================================
- * @changeleader by Skotlex
- * Changes the leader of a party.
- *------------------------------------------*/
- ACMD_FUNC(changeleader)
- {
- nullpo_retr(-1, sd);
-
- if( !message[0] )
- {
- clif_displaymessage(fd, "Command usage: @changeleader <party member name>");
- return -1;
- }
- if (party_changeleader(sd, map_nick2sd((char *) message)))
- return 0;
- return -1;
- }
- /*==========================================
- * @partyoption by Skotlex
- * Used to change the item share setting of a party.
- *------------------------------------------*/
- ACMD_FUNC(partyoption)
- {
- struct party_data *p;
- int mi, option;
- char w1[16], w2[16];
- nullpo_retr(-1, sd);
- if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
- {
- clif_displaymessage(fd, msg_txt(282));
- return -1;
- }
- ARR_FIND( 0, MAX_PARTY, mi, p->data[mi].sd == sd );
- if (mi == MAX_PARTY)
- return -1; //Shouldn't happen
- if (!p->party.member[mi].leader)
- {
- clif_displaymessage(fd, msg_txt(282));
- return -1;
- }
- if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2)
- {
- clif_displaymessage(fd, "Command usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>");
- return -1;
- }
-
- option = (config_switch(w1)?1:0)|(config_switch(w2)?2:0);
- //Change item share type.
- if (option != p->party.item)
- party_changeoption(sd, p->party.exp, option);
- else
- clif_displaymessage(fd, msg_txt(286));
- return 0;
- }
- /*==========================================
- * @autoloot by Upa-Kun
- * Turns on/off AutoLoot for a specific player
- *------------------------------------------*/
- ACMD_FUNC(autoloot)
- {
- int rate;
- double drate;
- nullpo_retr(-1, sd);
- // autoloot command without value
- if(!message || !*message)
- {
- if (sd->state.autoloot)
- rate = 0;
- else
- rate = 10000;
- } else {
- drate = atof(message);
- rate = (int)(drate*100);
- }
- if (rate < 0) rate = 0;
- if (rate > 10000) rate = 10000;
- sd->state.autoloot = rate;
- if (sd->state.autoloot) {
- snprintf(atcmd_output, sizeof atcmd_output, "Autolooting items with drop rates of %0.02f%% and below.",((double)sd->state.autoloot)/100.);
- clif_displaymessage(fd, atcmd_output);
- }else
- clif_displaymessage(fd, "Autoloot is now off.");
- return 0;
- }
- /*==========================================
- * @alootid
- *------------------------------------------*/
- ACMD_FUNC(autolootitem)
- {
- struct item_data *item_data = NULL;
- int i;
- int action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
- if (message && *message) {
- if (message[0] == '+') {
- message++;
- action = 1;
- }
- else if (message[0] == '-') {
- message++;
- action = 2;
- }
- else if (!strcmp(message,"reset"))
- action = 4;
- }
- if (action < 3) // add or remove
- {
- if ((item_data = itemdb_exists(atoi(message))) == NULL)
- item_data = itemdb_searchname(message);
- if (!item_data) {
- // No items founds in the DB with Id or Name
- clif_displaymessage(fd, "Item not found.");
- return -1;
- }
- }
- switch(action) {
- case 1:
- ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
- if (i != AUTOLOOTITEM_SIZE) {
- clif_displaymessage(fd, "You're already autolooting this item.");
- return -1;
- }
- ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == 0);
- if (i == AUTOLOOTITEM_SIZE) {
- clif_displaymessage(fd, "Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>.");
- return -1;
- }
- sd->state.autolootid[i] = item_data->nameid; // Autoloot Activated
- sprintf(atcmd_output, "Autolooting item: '%s'/'%s' {%d}", item_data->name, item_data->jname, item_data->nameid);
- clif_displaymessage(fd, atcmd_output);
- break;
- case 2:
- ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
- if (i == AUTOLOOTITEM_SIZE) {
- clif_displaymessage(fd, "You're currently not autolooting this item.");
- return -1;
- }
- sd->state.autolootid[i] = 0;
- sprintf(atcmd_output, "Removed item: '%s'/'%s' {%d} from your autolootitem list.", item_data->name, item_data->jname, item_data->nameid);
- clif_displaymessage(fd, atcmd_output);
- break;
- case 3:
- sprintf(atcmd_output, "You can have %d items on your autolootitem list.", AUTOLOOTITEM_SIZE);
- clif_displaymessage(fd, atcmd_output);
- clif_displaymessage(fd, "To add item to the list, use \"@alootid +<item name or ID>\". To remove item use \"@alootid -<item name or ID>\".");
- clif_displaymessage(fd, "\"@alootid reset\" will clear your autolootitem list.");
- ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0);
- if (i == AUTOLOOTITEM_SIZE) {
- clif_displaymessage(fd, "Your autolootitem list is empty.");
- } else {
- clif_displaymessage(fd, "Items on your autolootitem list:");
- for(i = 0; i < AUTOLOOTITEM_SIZE; i++)
- {
- if (sd->state.autolootid[i] == 0)
- continue;
- if (!(item_data = itemdb_exists(sd->state.autolootid[i]))) {
- ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id);
- continue;
- }
- sprintf(atcmd_output, "'%s'/'%s' {%d}", item_data->name, item_data->jname, item_data->nameid);
- clif_displaymessage(fd, atcmd_output);
- }
- }
- break;
- case 4:
- memset(sd->state.autolootid, 0, sizeof(sd->state.autolootid));
- clif_displaymessage(fd, "Your autolootitem list has been reset.");
- break;
- }
- return 0;
- }
- /**
- * No longer available, keeping here just in case it's back someday. [Ind]
- **/
- /*==========================================
- * It is made to rain.
- *------------------------------------------*/
- //ACMD_FUNC(rain)
- //{
- // nullpo_retr(-1, sd);
- // if (map[sd->bl.m].flag.rain) {
- // map[sd->bl.m].flag.rain=0;
- // clif_weather(sd->bl.m);
- // clif_displaymessage(fd, "The rain has stopped.");
- // } else {
- // map[sd->bl.m].flag.rain=1;
- // clif_weather(sd->bl.m);
- // clif_displaymessage(fd, "It is made to rain.");
- // }
- // return 0;
- //}
- /*==========================================
- * It is made to snow.
- *------------------------------------------*/
- ACMD_FUNC(snow)
- {
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.snow) {
- map[sd->bl.m].flag.snow=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Snow has stopped falling.");
- } else {
- map[sd->bl.m].flag.snow=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "It is made to snow.");
- }
- return 0;
- }
- /*==========================================
- * Cherry tree snowstorm is made to fall. (Sakura)
- *------------------------------------------*/
- ACMD_FUNC(sakura)
- {
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.sakura) {
- map[sd->bl.m].flag.sakura=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Cherry tree leaves no longer fall.");
- } else {
- map[sd->bl.m].flag.sakura=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Cherry tree leaves is made to fall.");
- }
- return 0;
- }
- /*==========================================
- * Clouds appear.
- *------------------------------------------*/
- ACMD_FUNC(clouds)
- {
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.clouds) {
- map[sd->bl.m].flag.clouds=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "The clouds has disappear.");
- } else {
- map[sd->bl.m].flag.clouds=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Clouds appear.");
- }
- return 0;
- }
- /*==========================================
- * Different type of clouds using effect 516
- *------------------------------------------*/
- ACMD_FUNC(clouds2)
- {
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.clouds2) {
- map[sd->bl.m].flag.clouds2=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "The alternative clouds disappear.");
- } else {
- map[sd->bl.m].flag.clouds2=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Alternative clouds appear.");
- }
- return 0;
- }
- /*==========================================
- * Fog hangs over.
- *------------------------------------------*/
- ACMD_FUNC(fog)
- {
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.fog) {
- map[sd->bl.m].flag.fog=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "The fog has gone.");
- } else {
- map[sd->bl.m].flag.fog=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Fog hangs over.");
- }
- return 0;
- }
- /*==========================================
- * Fallen leaves fall.
- *------------------------------------------*/
- ACMD_FUNC(leaves)
- {
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.leaves) {
- map[sd->bl.m].flag.leaves=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Leaves no longer fall.");
- } else {
- map[sd->bl.m].flag.leaves=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Fallen leaves fall.");
- }
- return 0;
- }
- /*==========================================
- * Fireworks appear.
- *------------------------------------------*/
- ACMD_FUNC(fireworks)
- {
- nullpo_retr(-1, sd);
- if (map[sd->bl.m].flag.fireworks) {
- map[sd->bl.m].flag.fireworks=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Fireworks are ended.");
- } else {
- map[sd->bl.m].flag.fireworks=1;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, "Fireworks are launched.");
- }
- return 0;
- }
- /*==========================================
- * Clearing Weather Effects by Dexity
- *------------------------------------------*/
- ACMD_FUNC(clearweather)
- {
- nullpo_retr(-1, sd);
- /**
- * No longer available, keeping here just in case it's back someday. [Ind]
- **/
- //map[sd->bl.m].flag.rain=0;
- map[sd->bl.m].flag.snow=0;
- map[sd->bl.m].flag.sakura=0;
- map[sd->bl.m].flag.clouds=0;
- map[sd->bl.m].flag.clouds2=0;
- map[sd->bl.m].flag.fog=0;
- map[sd->bl.m].flag.fireworks=0;
- map[sd->bl.m].flag.leaves=0;
- clif_weather(sd->bl.m);
- clif_displaymessage(fd, msg_txt(291));
-
- return 0;
- }
- /*===============================================================
- * Sound Command - plays a sound for everyone around! [Codemaster]
- *---------------------------------------------------------------*/
- ACMD_FUNC(sound)
- {
- char sound_file[100];
- memset(sound_file, '\0', sizeof(sound_file));
- if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) {
- clif_displaymessage(fd, "Please, enter a sound filename. (usage: @sound <filename>)");
- return -1;
- }
- if(strstr(sound_file, ".wav") == NULL)
- strcat(sound_file, ".wav");
- clif_soundeffectall(&sd->bl, sound_file, 0, AREA);
- return 0;
- }
- /*==========================================
- * MOB Search
- *------------------------------------------*/
- ACMD_FUNC(mobsearch)
- {
- char mob_name[100];
- int mob_id;
- int number = 0;
- struct s_mapiterator* it;
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%99[^\n]", mob_name) < 1) {
- clif_displaymessage(fd, "Please, enter a monster name (usage: @mobsearch <monster name>).");
- return -1;
- }
- if ((mob_id = atoi(mob_name)) == 0)
- mob_id = mobdb_searchname(mob_name);
- if(mob_id > 0 && mobdb_checkid(mob_id) == 0){
- snprintf(atcmd_output, sizeof atcmd_output, "Invalid mob id %s!",mob_name);
- clif_displaymessage(fd, atcmd_output);
- return -1;
- }
- if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname)
- strcpy(mob_name,mob_db(mob_id)->jname); // --ja--
- // strcpy(mob_name,mob_db(mob_id)->name); // --en--
- snprintf(atcmd_output, sizeof atcmd_output, "Mob Search... %s %s", mob_name, mapindex_id2name(sd->mapindex));
- clif_displaymessage(fd, atcmd_output);
- it = mapit_geteachmob();
- for(;;)
- {
- TBL_MOB* md = (TBL_MOB*)mapit_next(it);
- if( md == NULL )
- break;// no more mobs
- if( md->bl.m != sd->bl.m )
- continue;
- if( mob_id != -1 && md->class_ != mob_id )
- continue;
- ++number;
- if( md->spawn_timer == INVALID_TIMER )
- snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%3d:%3d] %s", number, md->bl.x, md->bl.y, md->name);
- else
- snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%s] %s", number, "dead", md->name);
- clif_displaymessage(fd, atcmd_output);
- }
- mapit_free(it);
- return 0;
- }
- /*==========================================
- * @cleanmap - cleans items on the ground
- *------------------------------------------*/
- static int atcommand_cleanmap_sub(struct block_list *bl, va_list ap)
- {
- nullpo_ret(bl);
- map_clearflooritem(bl->id);
- return 0;
- }
- ACMD_FUNC(cleanmap)
- {
- map_foreachinarea(atcommand_cleanmap_sub, sd->bl.m,
- sd->bl.x-AREA_SIZE*2, sd->bl.y-AREA_SIZE*2,
- sd->bl.x+AREA_SIZE*2, sd->bl.y+AREA_SIZE*2,
- BL_ITEM);
- clif_displaymessage(fd, "All dropped items have been cleaned up.");
- return 0;
- }
- /*==========================================
- * make a NPC/PET talk
- * @npctalkc [SnakeDrak]
- *------------------------------------------*/
- ACMD_FUNC(npctalk)
- {
- char name[NAME_LENGTH],mes[100],temp[100];
- struct npc_data *nd;
- bool ifcolor=(*(command + 8) != 'c' && *(command + 8) != 'C')?0:1;
- unsigned long color=0;
- if (sd->sc.count && //no "chatting" while muted.
- (sd->sc.data[SC_BERSERK] ||
- (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
- return -1;
- if(!ifcolor) {
- if (!message || !*message || sscanf(message, "%23[^,], %99[^\n]", name, mes) < 2) {
- clif_displaymessage(fd, "Please, enter the correct info (usage: @npctalk <npc name>, <message>).");
- return -1;
- }
- }
- else {
- if (!message || !*message || sscanf(message, "%lx %23[^,], %99[^\n]", &color, name, mes) < 3) {
- clif_displaymessage(fd, "Please, enter the correct info (usage: @npctalkc <color> <npc name>, <message>).");
- return -1;
- }
- }
- if (!(nd = npc_name2id(name))) {
- clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist
- return -1;
- }
-
- strtok(name, "#"); // discard extra name identifier if present
- snprintf(temp, sizeof(temp), "%s : %s", name, mes);
-
- if(ifcolor) clif_messagecolor(&nd->bl,color,temp);
- else clif_message(&nd->bl, temp);
- return 0;
- }
- ACMD_FUNC(pettalk)
- {
- char mes[100],temp[100];
- struct pet_data *pd;
- nullpo_retr(-1, sd);
- if(!sd->status.pet_id || !(pd=sd->pd))
- {
- clif_displaymessage(fd, msg_txt(184));
- return -1;
- }
- if (sd->sc.count && //no "chatting" while muted.
- (sd->sc.data[SC_BERSERK] ||
- (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
- return -1;
- if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
- clif_displaymessage(fd, "Please, enter a message (usage: @pettalk <message>");
- return -1;
- }
- if (message[0] == '/')
- {// pet emotion processing
- const char* emo[] = {
- "/!", "/?", "/ho", "/lv", "/swt", "/ic", "/an", "/ag", "/$", "/...",
- "/scissors", "/rock", "/paper", "/korea", "/lv2", "/thx", "/wah", "/sry", "/heh", "/swt2",
- "/hmm", "/no1", "/??", "/omg", "/O", "/X", "/hlp", "/go", "/sob", "/gg",
- "/kis", "/kis2", "/pif", "/ok", "-?-", "-?-", "/bzz", "/rice", "/awsm", "/meh",
- "/shy", "/pat", "/mp", "/slur", "/com", "/yawn", "/grat", "/hp", "/philippines", "/usa",
- "/indonesia", "/brazil", "/fsh", "/spin", "/sigh", "/dum", "/crwd", "/desp", "/dice"
- };
- int i;
- ARR_FIND( 0, ARRAYLENGTH(emo), i, stricmp(message, emo[i]) == 0 );
- if( i < ARRAYLENGTH(emo) )
- {
- clif_emotion(&pd->bl, i);
- return 0;
- }
- }
- snprintf(temp, sizeof temp ,"%s : %s", pd->pet.name, mes);
- clif_message(&pd->bl, temp);
- return 0;
- }
- /// @users - displays the number of players present on each map (and percentage)
- /// #users displays on the target user instead of self
- ACMD_FUNC(users)
- {
- char buf[CHAT_SIZE_MAX];
- int i;
- int users[MAX_MAPINDEX];
- int users_all;
- struct s_mapiterator* iter;
- memset(users, 0, sizeof(users));
- users_all = 0;
- // count users on each map
- iter = mapit_getallusers();
- for(;;)
- {
- struct map_session_data* sd2 = (struct map_session_data*)mapit_next(iter);
- if( sd2 == NULL )
- break;// no more users
- if( sd2->mapindex >= MAX_MAPINDEX )
- continue;// invalid mapindex
- if( users[sd2->mapindex] < INT_MAX ) ++users[sd2->mapindex];
- if( users_all < INT_MAX ) ++users_all;
- }
- mapit_free(iter);
- // display results for each map
- for( i = 0; i < MAX_MAPINDEX; ++i )
- {
- if( users[i] == 0 )
- continue;// empty
- safesnprintf(buf, sizeof(buf), "%s: %d (%.2f%%)", mapindex_id2name(i), users[i], (float)(100.0f*users[i]/users_all));
- clif_displaymessage(sd->fd, buf);
- }
- // display overall count
- safesnprintf(buf, sizeof(buf), "all: %d", users_all);
- clif_displaymessage(sd->fd, buf);
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(reset)
- {
- pc_resetstate(sd);
- pc_resetskill(sd,1);
- sprintf(atcmd_output, msg_txt(208), sd->status.name); // '%s' skill and stats points reseted!
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------*/
- ACMD_FUNC(summon)
- {
- char name[NAME_LENGTH];
- int mob_id = 0;
- int duration = 0;
- struct mob_data *md;
- unsigned int tick=gettick();
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%23s %d", name, &duration) < 1)
- {
- clif_displaymessage(fd, "Please, enter a monster name (usage: @summon <monster name> [duration]");
- return -1;
- }
- if (duration < 1)
- duration =1;
- else if (duration > 60)
- duration =60;
-
- if ((mob_id = atoi(name)) == 0)
- mob_id = mobdb_searchname(name);
- if(mob_id == 0 || mobdb_checkid(mob_id) == 0)
- {
- clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
- return -1;
- }
- md = mob_once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "");
- if(!md)
- return -1;
-
- md->master_id=sd->bl.id;
- md->special_state.ai=1;
- md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,md->bl.id,0);
- clif_specialeffect(&md->bl,344,AREA);
- mob_spawn(md);
- sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000);
- clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick);
- clif_displaymessage(fd, msg_txt(39)); // All monster summoned!
-
- return 0;
- }
- /*==========================================
- * @adjcmdlvl by [MouseJstr]
- *
- * Temp adjust the GM level required to use a GM command
- * Useful during beta testing to allow players to use GM commands for short periods of time
- *------------------------------------------*/
- ACMD_FUNC(adjcmdlvl)
- {
- int newlev, newremotelev;
- char name[100];
- AtCommandInfo* cmd;
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%d %d %99s", &newlev, &newremotelev, name) != 3)
- {
- clif_displaymessage(fd, "Usage: @adjcmdlvl <lvl> <remote lvl> <command>.");
- return -1;
- }
- cmd = get_atcommandinfo_byname(name);
- if (cmd == NULL)
- {
- clif_displaymessage(fd, "@command not found.");
- return -1;
- }
- else if (newlev > pc_isGM(sd) || newremotelev > pc_isGM(sd) )
- {
- clif_displaymessage(fd, "You can't make a command require higher GM level than your own.");
- return -1;
- }
- else if (cmd->level > pc_isGM(sd) || cmd->level2 > pc_isGM(sd) )
- {
- clif_displaymessage(fd, "You can't adjust the level of a command which's level is above your own.");
- return -1;
- }
- else
- {
- cmd->level = newlev;
- cmd->level2 = newremotelev;
- clif_displaymessage(fd, "@command level changed.");
- return 0;
- }
- }
- /*==========================================
- * @adjgmlvl by [MouseJstr]
- * Create a temp GM
- * Useful during beta testing to allow players to use GM commands for short periods of time
- *------------------------------------------*/
- ACMD_FUNC(adjgmlvl)
- {
- int newlev;
- char user[NAME_LENGTH];
- struct map_session_data *pl_sd;
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%d %23[^\r\n]", &newlev, user) != 2) {
- clif_displaymessage(fd, "Usage: @adjgmlvl <lvl> <user>.");
- return -1;
- }
- if ( (pl_sd = map_nick2sd(user)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- pl_sd->gmlevel = newlev;
- return 0;
- }
- /*==========================================
- * @trade by [MouseJstr]
- * Open a trade window with a remote player
- *------------------------------------------*/
- ACMD_FUNC(trade)
- {
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @trade <player>).");
- return -1;
- }
- if ( (pl_sd = map_nick2sd((char *)message)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- trade_traderequest(sd, pl_sd);
- return 0;
- }
- /*==========================================
- * @setbattleflag by [MouseJstr]
- * set a battle_config flag without having to reboot
- *------------------------------------------*/
- ACMD_FUNC(setbattleflag)
- {
- char flag[128], value[128];
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%127s %127s", flag, value) != 2) {
- clif_displaymessage(fd, "Usage: @setbattleflag <flag> <value>.");
- return -1;
- }
- if (battle_set_value(flag, value) == 0)
- {
- clif_displaymessage(fd, "unknown battle_config flag");
- return -1;
- }
- clif_displaymessage(fd, "battle_config set as requested");
- return 0;
- }
- /*==========================================
- * @unmute [Valaris]
- *------------------------------------------*/
- ACMD_FUNC(unmute)
- {
- struct map_session_data *pl_sd = NULL;
- nullpo_retr(-1, sd);
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @unmute <player>).");
- return -1;
- }
- if ( (pl_sd = map_nick2sd((char *)message)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if(!pl_sd->sc.data[SC_NOCHAT]) {
- clif_displaymessage(sd->fd,"Player is not muted");
- return -1;
- }
- pl_sd->status.manner = 0;
- status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER);
- clif_displaymessage(sd->fd,"Player unmuted");
-
- return 0;
- }
- /*==========================================
- * @uptime by MC Cameri
- *------------------------------------------*/
- ACMD_FUNC(uptime)
- {
- unsigned long seconds = 0, day = 24*60*60, hour = 60*60,
- minute = 60, days = 0, hours = 0, minutes = 0;
- nullpo_retr(-1, sd);
- seconds = get_uptime();
- days = seconds/day;
- seconds -= (seconds/day>0)?(seconds/day)*day:0;
- hours = seconds/hour;
- seconds -= (seconds/hour>0)?(seconds/hour)*hour:0;
- minutes = seconds/minute;
- seconds -= (seconds/minute>0)?(seconds/minute)*minute:0;
- snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(245), days, hours, minutes, seconds);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- /*==========================================
- * @changesex <sex>
- * => Changes one's sex. Argument sex can be 0 or 1, m or f, male or female.
- *------------------------------------------*/
- ACMD_FUNC(changesex)
- {
- nullpo_retr(-1, sd);
- chrif_changesex(sd);
- return 0;
- }
- /*================================================
- * @mute - Mutes a player for a set amount of time
- *------------------------------------------------*/
- ACMD_FUNC(mute)
- {
- struct map_session_data *pl_sd = NULL;
- int manner;
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%d %23[^\n]", &manner, atcmd_player_name) < 1) {
- clif_displaymessage(fd, "Usage: @mute <time> <character name>.");
- return -1;
- }
- if ( (pl_sd = map_nick2sd(atcmd_player_name)) == NULL )
- {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- if ( pc_isGM(sd) < pc_isGM(pl_sd) )
- {
- clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- clif_manner_message(sd, 0);
- clif_manner_message(pl_sd, 5);
- if( pl_sd->status.manner < manner ) {
- pl_sd->status.manner -= manner;
- sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
- } else {
- pl_sd->status.manner = 0;
- status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER);
- }
- clif_GM_silence(sd, pl_sd, (manner > 0 ? 1 : 0));
- return 0;
- }
- /*==========================================
- * @refresh (like @jumpto <<yourself>>)
- *------------------------------------------*/
- ACMD_FUNC(refresh)
- {
- nullpo_retr(-1, sd);
- clif_refresh(sd);
- return 0;
- }
- /*==========================================
- * @identify
- * => GM's magnifier.
- *------------------------------------------*/
- ACMD_FUNC(identify)
- {
- int i,num;
- nullpo_retr(-1, sd);
- for(i=num=0;i<MAX_INVENTORY;i++){
- if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){
- num++;
- }
- }
- if (num > 0) {
- clif_item_identify_list(sd);
- } else {
- clif_displaymessage(fd,"There are no items to appraise.");
- }
- return 0;
- }
- /*==========================================
- * @gmotd (Global MOTD)
- * by davidsiaw :P
- *------------------------------------------*/
- ACMD_FUNC(gmotd)
- {
- char buf[CHAT_SIZE_MAX];
- size_t len;
- FILE* fp;
- if( ( fp = fopen(motd_txt, "r") ) != NULL )
- {
- while( fgets(buf, sizeof(buf), fp) )
- {
- if( buf[0] == '/' && buf[1] == '/' )
- {
- continue;
- }
- len = strlen(buf);
- while( len && ( buf[len-1] == '\r' || buf[len-1] == '\n' ) )
- {// strip trailing EOL characters
- len--;
- }
- if( len )
- {
- buf[len] = 0;
- intif_broadcast(buf, len+1, 0);
- }
- }
- fclose(fp);
- }
- return 0;
- }
- ACMD_FUNC(misceffect)
- {
- int effect = 0;
- nullpo_retr(-1, sd);
- if (!message || !*message)
- return -1;
- if (sscanf(message, "%d", &effect) < 1)
- return -1;
- clif_misceffect(&sd->bl,effect);
- return 0;
- }
- /*==========================================
- * MAIL SYSTEM
- *------------------------------------------*/
- ACMD_FUNC(mail)
- {
- nullpo_ret(sd);
- mail_openmail(sd);
- return 0;
- }
- /*==========================================
- * Show Monster DB Info v 1.0
- * originally by [Lupus] eAthena
- *------------------------------------------*/
- ACMD_FUNC(mobinfo)
- {
- unsigned char msize[3][7] = {"Small", "Medium", "Large"};
- unsigned char mrace[12][11] = {"Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Boss", "Non-Boss"};
- unsigned char melement[10][8] = {"Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead"};
- char atcmd_output2[CHAT_SIZE_MAX];
- struct item_data *item_data;
- struct mob_db *mob, *mob_array[MAX_SEARCH];
- int count;
- int i, j, k;
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- memset(atcmd_output2, '\0', sizeof(atcmd_output2));
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a Monster/ID (usage: @mobinfo <monster_name_or_monster_ID>).");
- return -1;
- }
- // If monster identifier/name argument is a name
- if ((i = mobdb_checkid(atoi(message))))
- {
- mob_array[0] = mob_db(i);
- count = 1;
- } else
- count = mobdb_searchname_array(mob_array, MAX_SEARCH, message);
- if (!count) {
- clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
- return -1;
- }
- if (count > MAX_SEARCH) {
- sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count);
- clif_displaymessage(fd, atcmd_output);
- count = MAX_SEARCH;
- }
- for (k = 0; k < count; k++) {
- mob = mob_array[k];
- // stats
- if (mob->mexp)
- sprintf(atcmd_output, "MVP Monster: '%s'/'%s'/'%s' (%d)", mob->name, mob->jname, mob->sprite, mob->vd.class_);
- else
- sprintf(atcmd_output, "Monster: '%s'/'%s'/'%s' (%d)", mob->name, mob->jname, mob->sprite, mob->vd.class_);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, " Level:%d HP:%d SP:%d Base EXP:%u Job EXP:%u", mob->lv, mob->status.max_hp, mob->status.max_sp, mob->base_exp, mob->job_exp);
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, " DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d",
- mob->status.def, mob->status.mdef, mob->status.str, mob->status.agi,
- mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk);
- clif_displaymessage(fd, atcmd_output);
-
- sprintf(atcmd_output, " ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)",
- mob->status.rhw.atk, mob->status.rhw.atk2, mob->status.rhw.range,
- mob->range2 , mob->range3, msize[mob->status.size],
- mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv);
- clif_displaymessage(fd, atcmd_output);
- // drops
- clif_displaymessage(fd, " Drops:");
- strcpy(atcmd_output, " ");
- j = 0;
- for (i = 0; i < MAX_MOB_DROP; i++) {
- if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb_exists(mob->dropitem[i].nameid)) == NULL)
- continue;
- if (item_data->slot)
- sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, (float)mob->dropitem[i].p / 100);
- else
- sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)mob->dropitem[i].p / 100);
- strcat(atcmd_output, atcmd_output2);
- if (++j % 3 == 0) {
- clif_displaymessage(fd, atcmd_output);
- strcpy(atcmd_output, " ");
- }
- }
- if (j == 0)
- clif_displaymessage(fd, "This monster has no drops.");
- else if (j % 3 != 0)
- clif_displaymessage(fd, atcmd_output);
- // mvp
- if (mob->mexp) {
- sprintf(atcmd_output, " MVP Bonus EXP:%u %02.02f%%", mob->mexp, (float)mob->mexpper / 100);
- clif_displaymessage(fd, atcmd_output);
- strcpy(atcmd_output, " MVP Items:");
- j = 0;
- for (i = 0; i < 3; i++) {
- if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_exists(mob->mvpitem[i].nameid)) == NULL)
- continue;
- if (mob->mvpitem[i].p > 0) {
- j++;
- if (j == 1)
- sprintf(atcmd_output2, " %s %02.02f%%", item_data->jname, (float)mob->mvpitem[i].p / 100);
- else
- sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)mob->mvpitem[i].p / 100);
- strcat(atcmd_output, atcmd_output2);
- }
- }
- if (j == 0)
- clif_displaymessage(fd, "This monster has no MVP prizes.");
- else
- clif_displaymessage(fd, atcmd_output);
- }
- }
- return 0;
- }
- /*=========================================
- * @showmobs by KarLaeda
- * => For 15 sec displays the mobs on minimap
- *------------------------------------------*/
- ACMD_FUNC(showmobs)
- {
- char mob_name[100];
- int mob_id;
- int number = 0;
- struct s_mapiterator* it;
- nullpo_retr(-1, sd);
- if(sscanf(message, "%99[^\n]", mob_name) < 0)
- return -1;
- if((mob_id = atoi(mob_name)) == 0)
- mob_id = mobdb_searchname(mob_name);
- if(mob_id > 0 && mobdb_checkid(mob_id) == 0){
- snprintf(atcmd_output, sizeof atcmd_output, "Invalid mob id %s!",mob_name);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- // Uncomment the following line to show mini-bosses & MVP.
- //#define SHOW_MVP
- #ifndef SHOW_MVP
- if(mob_db(mob_id)->status.mode&MD_BOSS){
- snprintf(atcmd_output, sizeof atcmd_output, "Can't show Boss mobs!");
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- #endif
- if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname)
- strcpy(mob_name,mob_db(mob_id)->jname); // --ja--
- //strcpy(mob_name,mob_db(mob_id)->name); // --en--
- snprintf(atcmd_output, sizeof atcmd_output, "Mob Search... %s %s",
- mob_name, mapindex_id2name(sd->mapindex));
- clif_displaymessage(fd, atcmd_output);
- it = mapit_geteachmob();
- for(;;)
- {
- TBL_MOB* md = (TBL_MOB*)mapit_next(it);
- if( md == NULL )
- break;// no more mobs
- if( md->bl.m != sd->bl.m )
- continue;
- if( mob_id != -1 && md->class_ != mob_id )
- continue;
- if( md->special_state.ai || md->master_id )
- continue; // hide slaves and player summoned mobs
- if( md->spawn_timer != INVALID_TIMER )
- continue; // hide mobs waiting for respawn
- ++number;
- clif_viewpoint(sd, 1, 0, md->bl.x, md->bl.y, number, 0xFFFFFF);
- }
- mapit_free(it);
- return 0;
- }
- /*==========================================
- * homunculus level up [orn]
- *------------------------------------------*/
- ACMD_FUNC(homlevel)
- {
- TBL_HOM * hd;
- int level = 0, i = 0;
- nullpo_retr(-1, sd);
- if ( !message || !*message || ( level = atoi(message) ) < 1 ) {
- clif_displaymessage(fd, "Please, enter a level adjustment: (usage: @homlevel <# of levels to level up>.");
- return -1;
- }
- if ( !merc_is_hom_active(sd->hd) ) {
- clif_displaymessage(fd, "You do not have a homunculus.");
- return -1;
- }
- hd = sd->hd;
- for (i = 1; i <= level && hd->exp_next; i++){
- hd->homunculus.exp += hd->exp_next;
- merc_hom_levelup(hd);
- }
- status_calc_homunculus(hd,0);
- status_percent_heal(&hd->bl, 100, 100);
- clif_specialeffect(&hd->bl,568,AREA);
- return 0;
- }
- /*==========================================
- * homunculus evolution H [orn]
- *------------------------------------------*/
- ACMD_FUNC(homevolution)
- {
- nullpo_retr(-1, sd);
- if ( !merc_is_hom_active(sd->hd) ) {
- clif_displaymessage(fd, "You do not have a homunculus.");
- return -1;
- }
- if ( !merc_hom_evolution(sd->hd) ) {
- clif_displaymessage(fd, "Your homunculus doesn't evolve.");
- return -1;
- }
- clif_homskillinfoblock(sd);
- return 0;
- }
- /*==========================================
- * call choosen homunculus [orn]
- *------------------------------------------*/
- ACMD_FUNC(makehomun)
- {
- int homunid;
- nullpo_retr(-1, sd);
- if ( sd->status.hom_id ) {
- clif_displaymessage(fd, msg_txt(450));
- return -1;
- }
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a homunculus id: (usage: @makehomun <homunculus id>.");
- return -1;
- }
- homunid = atoi(message);
- if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 )
- {
- clif_displaymessage(fd, "Invalid Homunculus id.");
- return -1;
- }
- merc_create_homunculus_request(sd,homunid);
- return 0;
- }
- /*==========================================
- * modify homunculus intimacy [orn]
- *------------------------------------------*/
- ACMD_FUNC(homfriendly)
- {
- int friendly = 0;
- nullpo_retr(-1, sd);
- if ( !merc_is_hom_active(sd->hd) ) {
- clif_displaymessage(fd, "You do not have a homunculus.");
- return -1;
- }
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a friendly value: (usage: @homfriendly <friendly value[0-1000]>.");
- return -1;
- }
- friendly = atoi(message);
- friendly = cap_value(friendly, 0, 1000);
- sd->hd->homunculus.intimacy = friendly * 100 ;
- clif_send_homdata(sd,SP_INTIMATE,friendly);
- return 0;
- }
- /*==========================================
- * modify homunculus hunger [orn]
- *------------------------------------------*/
- ACMD_FUNC(homhungry)
- {
- int hungry = 0;
- nullpo_retr(-1, sd);
- if ( !merc_is_hom_active(sd->hd) ) {
- clif_displaymessage(fd, "You do not have a homunculus.");
- return -1;
- }
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a hunger value: (usage: @homhungry <hunger value[0-100]>.");
- return -1;
- }
- hungry = atoi(message);
- hungry = cap_value(hungry, 0, 100);
- sd->hd->homunculus.hunger = hungry;
- clif_send_homdata(sd,SP_HUNGRY,hungry);
- return 0;
- }
- /*==========================================
- * make the homunculus speak [orn]
- *------------------------------------------*/
- ACMD_FUNC(homtalk)
- {
- char mes[100],temp[100];
- nullpo_retr(-1, sd);
- if (sd->sc.count && //no "chatting" while muted.
- (sd->sc.data[SC_BERSERK] ||
- (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
- return -1;
- if ( !merc_is_hom_active(sd->hd) ) {
- clif_displaymessage(fd, "You do not have a homunculus.");
- return -1;
- }
- if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
- clif_displaymessage(fd, "Please, enter a message (usage: @homtalk <message>");
- return -1;
- }
- snprintf(temp, sizeof temp ,"%s : %s", sd->hd->homunculus.name, mes);
- clif_message(&sd->hd->bl, temp);
- return 0;
- }
- /*==========================================
- * Show homunculus stats
- *------------------------------------------*/
- ACMD_FUNC(hominfo)
- {
- struct homun_data *hd;
- struct status_data *status;
- nullpo_retr(-1, sd);
- if ( !merc_is_hom_active(sd->hd) ) {
- clif_displaymessage(fd, "You do not have a homunculus.");
- return -1;
- }
- hd = sd->hd;
- status = status_get_status_data(&hd->bl);
- clif_displaymessage(fd, "Homunculus stats :");
- snprintf(atcmd_output, sizeof(atcmd_output) ,"HP : %d/%d - SP : %d/%d",
- status->hp, status->max_hp, status->sp, status->max_sp);
- clif_displaymessage(fd, atcmd_output);
- snprintf(atcmd_output, sizeof(atcmd_output) ,"ATK : %d - MATK : %d~%d",
- status->rhw.atk2 +status->batk, status->matk_min, status->matk_max);
- clif_displaymessage(fd, atcmd_output);
- snprintf(atcmd_output, sizeof(atcmd_output) ,"Hungry : %d - Intimacy : %u",
- hd->homunculus.hunger, hd->homunculus.intimacy/100);
- clif_displaymessage(fd, atcmd_output);
- snprintf(atcmd_output, sizeof(atcmd_output) ,
- "Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d",
- status->str, status->agi, status->vit,
- status->int_, status->dex, status->luk);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- ACMD_FUNC(homstats)
- {
- struct homun_data *hd;
- struct s_homunculus_db *db;
- struct s_homunculus *hom;
- int lv, min, max, evo;
- nullpo_retr(-1, sd);
- if ( !merc_is_hom_active(sd->hd) ) {
- clif_displaymessage(fd, "You do not have a homunculus.");
- return -1;
- }
- hd = sd->hd;
-
- hom = &hd->homunculus;
- db = hd->homunculusDB;
- lv = hom->level;
- snprintf(atcmd_output, sizeof(atcmd_output) ,
- "Homunculus growth stats (Lv %d %s):", lv, db->name);
- clif_displaymessage(fd, atcmd_output);
- lv--; //Since the first increase is at level 2.
-
- evo = (hom->class_ == db->evo_class);
- min = db->base.HP +lv*db->gmin.HP +(evo?db->emin.HP:0);
- max = db->base.HP +lv*db->gmax.HP +(evo?db->emax.HP:0);;
- snprintf(atcmd_output, sizeof(atcmd_output) ,"Max HP: %d (%d~%d)", hom->max_hp, min, max);
- clif_displaymessage(fd, atcmd_output);
- min = db->base.SP +lv*db->gmin.SP +(evo?db->emin.SP:0);
- max = db->base.SP +lv*db->gmax.SP +(evo?db->emax.SP:0);;
- snprintf(atcmd_output, sizeof(atcmd_output) ,"Max SP: %d (%d~%d)", hom->max_sp, min, max);
- clif_displaymessage(fd, atcmd_output);
- min = db->base.str +lv*(db->gmin.str/10) +(evo?db->emin.str:0);
- max = db->base.str +lv*(db->gmax.str/10) +(evo?db->emax.str:0);;
- snprintf(atcmd_output, sizeof(atcmd_output) ,"Str: %d (%d~%d)", hom->str/10, min, max);
- clif_displaymessage(fd, atcmd_output);
- min = db->base.agi +lv*(db->gmin.agi/10) +(evo?db->emin.agi:0);
- max = db->base.agi +lv*(db->gmax.agi/10) +(evo?db->emax.agi:0);;
- snprintf(atcmd_output, sizeof(atcmd_output) ,"Agi: %d (%d~%d)", hom->agi/10, min, max);
- clif_displaymessage(fd, atcmd_output);
- min = db->base.vit +lv*(db->gmin.vit/10) +(evo?db->emin.vit:0);
- max = db->base.vit +lv*(db->gmax.vit/10) +(evo?db->emax.vit:0);;
- snprintf(atcmd_output, sizeof(atcmd_output) ,"Vit: %d (%d~%d)", hom->vit/10, min, max);
- clif_displaymessage(fd, atcmd_output);
- min = db->base.int_ +lv*(db->gmin.int_/10) +(evo?db->emin.int_:0);
- max = db->base.int_ +lv*(db->gmax.int_/10) +(evo?db->emax.int_:0);;
- snprintf(atcmd_output, sizeof(atcmd_output) ,"Int: %d (%d~%d)", hom->int_/10, min, max);
- clif_displaymessage(fd, atcmd_output);
- min = db->base.dex +lv*(db->gmin.dex/10) +(evo?db->emin.dex:0);
- max = db->base.dex +lv*(db->gmax.dex/10) +(evo?db->emax.dex:0);;
- snprintf(atcmd_output, sizeof(atcmd_output) ,"Dex: %d (%d~%d)", hom->dex/10, min, max);
- clif_displaymessage(fd, atcmd_output);
- min = db->base.luk +lv*(db->gmin.luk/10) +(evo?db->emin.luk:0);
- max = db->base.luk +lv*(db->gmax.luk/10) +(evo?db->emax.luk:0);;
- snprintf(atcmd_output, sizeof(atcmd_output) ,"Luk: %d (%d~%d)", hom->luk/10, min, max);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- ACMD_FUNC(homshuffle)
- {
- nullpo_retr(-1, sd);
- if(!sd->hd)
- return -1; // nothing to do
- if(!merc_hom_shuffle(sd->hd))
- return -1;
- clif_displaymessage(sd->fd, "[Homunculus Stats Altered]");
- atcommand_homstats(fd, sd, command, message); //Print out the new stats
- return 0;
- }
- /*==========================================
- * Show Items DB Info v 1.0
- * originally by [Lupus] eAthena
- *------------------------------------------*/
- ACMD_FUNC(iteminfo)
- {
- struct item_data *item_data, *item_array[MAX_SEARCH];
- int i, count = 1;
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter Item name or its ID (usage: @ii/@iteminfo <item name or ID>).");
- return -1;
- }
- if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
- count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
- if (!count) {
- clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
- return -1;
- }
- if (count > MAX_SEARCH) {
- sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); // Displaying first %d out of %d matches
- clif_displaymessage(fd, atcmd_output);
- count = MAX_SEARCH;
- }
- for (i = 0; i < count; i++) {
- item_data = item_array[i];
- sprintf(atcmd_output, "Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s",
- item_data->name,item_data->jname,item_data->slot,item_data->nameid,
- itemdb_typename(item_data->type),
- (item_data->script==NULL)? "None" : "With script"
- );
- clif_displaymessage(fd, atcmd_output);
- sprintf(atcmd_output, "NPC Buy:%dz, Sell:%dz | Weight: %.1f ", item_data->value_buy, item_data->value_sell, item_data->weight/10. );
- clif_displaymessage(fd, atcmd_output);
- if (item_data->maxchance == -1)
- strcpy(atcmd_output, " - Available in the shops only.");
- else if (item_data->maxchance)
- sprintf(atcmd_output, " - Maximal monsters drop chance: %02.02f%%", (float)item_data->maxchance / 100 );
- else
- strcpy(atcmd_output, " - Monsters don't drop this item.");
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
- }
- /*==========================================
- * Show who drops the item.
- *------------------------------------------*/
- ACMD_FUNC(whodrops)
- {
- struct item_data *item_data, *item_array[MAX_SEARCH];
- int i,j, count = 1;
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter Item name or its ID (usage: @whodrops <item name or ID>).");
- return -1;
- }
- if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
- count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
- if (!count) {
- clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
- return -1;
- }
- if (count > MAX_SEARCH) {
- sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); // Displaying first %d out of %d matches
- clif_displaymessage(fd, atcmd_output);
- count = MAX_SEARCH;
- }
- for (i = 0; i < count; i++) {
- item_data = item_array[i];
- sprintf(atcmd_output, "Item: '%s'[%d]", item_data->jname,item_data->slot);
- clif_displaymessage(fd, atcmd_output);
- if (item_data->mob[0].chance == 0) {
- strcpy(atcmd_output, " - Item is not dropped by mobs.");
- clif_displaymessage(fd, atcmd_output);
- } else {
- sprintf(atcmd_output, "- Common mobs with highest drop chance (only max %d are listed):", MAX_SEARCH);
- clif_displaymessage(fd, atcmd_output);
-
- for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++)
- {
- sprintf(atcmd_output, "- %s (%02.02f%%)", mob_db(item_data->mob[j].id)->jname, item_data->mob[j].chance/100.);
- clif_displaymessage(fd, atcmd_output);
- }
- }
- }
- return 0;
- }
- ACMD_FUNC(whereis)
- {
- struct mob_db *mob, *mob_array[MAX_SEARCH];
- int count;
- int i, j, k;
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a Monster/ID (usage: @whereis<monster_name_or_monster_ID>).");
- return -1;
- }
- // If monster identifier/name argument is a name
- if ((i = mobdb_checkid(atoi(message))))
- {
- mob_array[0] = mob_db(i);
- count = 1;
- } else
- count = mobdb_searchname_array(mob_array, MAX_SEARCH, message);
- if (!count) {
- clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
- return -1;
- }
- if (count > MAX_SEARCH) {
- sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count);
- clif_displaymessage(fd, atcmd_output);
- count = MAX_SEARCH;
- }
- for (k = 0; k < count; k++) {
- mob = mob_array[k];
- snprintf(atcmd_output, sizeof atcmd_output, "%s spawns in:", mob->jname);
- clif_displaymessage(fd, atcmd_output);
- for (i = 0; i < ARRAYLENGTH(mob->spawn) && mob->spawn[i].qty; i++)
- {
- j = map_mapindex2mapid(mob->spawn[i].mapindex);
- if (j < 0) continue;
- snprintf(atcmd_output, sizeof atcmd_output, "%s (%d)", map[j].name, mob->spawn[i].qty);
- clif_displaymessage(fd, atcmd_output);
- }
- if (i == 0)
- clif_displaymessage(fd, "This monster does not spawn normally.");
- }
- return 0;
- }
- /*==========================================
- * @adopt by [Veider]
- * adopt a novice
- *------------------------------------------*/
- ACMD_FUNC(adopt)
- {
- struct map_session_data *pl_sd1, *pl_sd2, *pl_sd3;
- char player1[NAME_LENGTH], player2[NAME_LENGTH], player3[NAME_LENGTH];
- char output[CHAT_SIZE_MAX];
- nullpo_retr(-1, sd);
- if (!message || !*message || sscanf(message, "%23[^,],%23[^,],%23[^\r\n]", player1, player2, player3) < 3) {
- clif_displaymessage(fd, "usage: @adopt <father>,<mother>,<child>.");
- return -1;
- }
- if (battle_config.etc_log)
- ShowInfo("Adopting: --%s--%s--%s--\n",player1,player2,player3);
- if((pl_sd1=map_nick2sd((char *) player1)) == NULL) {
- sprintf(output, "Cannot find player %s online", player1);
- clif_displaymessage(fd, output);
- return -1;
- }
- if((pl_sd2=map_nick2sd((char *) player2)) == NULL) {
- sprintf(output, "Cannot find player %s online", player2);
- clif_displaymessage(fd, output);
- return -1;
- }
-
- if((pl_sd3=map_nick2sd((char *) player3)) == NULL) {
- sprintf(output, "Cannot find player %s online", player3);
- clif_displaymessage(fd, output);
- return -1;
- }
- if( !pc_adoption(pl_sd1, pl_sd2, pl_sd3) ) {
- return -1;
- }
-
- clif_displaymessage(fd, "They are family... wish them luck");
- return 0;
- }
- ACMD_FUNC(version)
- {
- const char * revision;
- if ((revision = get_svn_revision()) != 0) {
- sprintf(atcmd_output,"eAthena Version SVN r%s",revision);
- clif_displaymessage(fd,atcmd_output);
- } else
- clif_displaymessage(fd,"Cannot determine SVN revision");
- return 0;
- }
- /*==========================================
- * @mutearea by MouseJstr
- *------------------------------------------*/
- static int atcommand_mutearea_sub(struct block_list *bl,va_list ap)
- {
-
- int time, id;
- struct map_session_data *pl_sd = (struct map_session_data *)bl;
- if (pl_sd == NULL)
- return 0;
- id = va_arg(ap, int);
- time = va_arg(ap, int);
- if (id != bl->id && !pc_isGM(pl_sd)) {
- pl_sd->status.manner -= time;
- if (pl_sd->status.manner < 0)
- sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
- else
- status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER);
- }
- return 0;
- }
- ACMD_FUNC(mutearea)
- {
- int time;
- nullpo_ret(sd);
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a time in minutes (usage: @mutearea/@stfu <time in minutes>.");
- return -1;
- }
-
- time = atoi(message);
- map_foreachinarea(atcommand_mutearea_sub,sd->bl.m,
- sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE,
- sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time);
- return 0;
- }
- ACMD_FUNC(rates)
- {
- char buf[CHAT_SIZE_MAX];
-
- nullpo_ret(sd);
- memset(buf, '\0', sizeof(buf));
-
- snprintf(buf, CHAT_SIZE_MAX, "Experience rates: Base %.2fx / Job %.2fx",
- battle_config.base_exp_rate/100., battle_config.job_exp_rate/100.);
- clif_displaymessage(fd, buf);
- snprintf(buf, CHAT_SIZE_MAX, "Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx",
- battle_config.item_rate_common/100., battle_config.item_rate_heal/100., battle_config.item_rate_use/100., battle_config.item_rate_equip/100., battle_config.item_rate_card/100.);
- clif_displaymessage(fd, buf);
- snprintf(buf, CHAT_SIZE_MAX, "Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx",
- battle_config.item_rate_common_boss/100., battle_config.item_rate_heal_boss/100., battle_config.item_rate_use_boss/100., battle_config.item_rate_equip_boss/100., battle_config.item_rate_card_boss/100.);
- clif_displaymessage(fd, buf);
- snprintf(buf, CHAT_SIZE_MAX, "Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx",
- battle_config.item_rate_mvp/100., battle_config.item_rate_adddrop/100., battle_config.item_rate_treasure/100.);
- clif_displaymessage(fd, buf);
-
- return 0;
- }
- /*==========================================
- * @me by lordalfa
- * => Displays the OUTPUT string on top of the Visible players Heads.
- *------------------------------------------*/
- ACMD_FUNC(me)
- {
- char tempmes[CHAT_SIZE_MAX];
- nullpo_retr(-1, sd);
- memset(tempmes, '\0', sizeof(tempmes));
- memset(atcmd_output, '\0', sizeof(atcmd_output));
- if (sd->sc.count && //no "chatting" while muted.
- (sd->sc.data[SC_BERSERK] ||
- (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
- return -1;
- if (!message || !*message || sscanf(message, "%199[^\n]", tempmes) < 0) {
- clif_displaymessage(fd, "Please, enter a message (usage: @me <message>).");
- return -1;
- }
-
- sprintf(atcmd_output, msg_txt(270), sd->status.name, tempmes); // *%s %s*
- clif_disp_overhead(sd, atcmd_output);
-
- return 0;
-
- }
- /*==========================================
- * @size
- * => Resize your character sprite. [Valaris]
- *------------------------------------------*/
- ACMD_FUNC(size)
- {
- int size=0;
- nullpo_retr(-1, sd);
- size = atoi(message);
- if(sd->state.size) {
- sd->state.size=0;
- pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_TELEPORT);
- }
- if(size==1) {
- sd->state.size=1;
- clif_specialeffect(&sd->bl,420,AREA);
- } else if(size==2) {
- sd->state.size=2;
- clif_specialeffect(&sd->bl,422,AREA);
- }
- return 0;
- }
- /*==========================================
- * @monsterignore
- * => Makes monsters ignore you. [Valaris]
- *------------------------------------------*/
- ACMD_FUNC(monsterignore)
- {
- nullpo_retr(-1, sd);
- if (!sd->state.monster_ignore) {
- sd->state.monster_ignore = 1;
- clif_displaymessage(sd->fd, "You are now immune to attacks.");
- } else {
- sd->state.monster_ignore = 0;
- clif_displaymessage(sd->fd, "Returned to normal state.");
- }
- return 0;
- }
- /*==========================================
- * @fakename
- * => Gives your character a fake name. [Valaris]
- *------------------------------------------*/
- ACMD_FUNC(fakename)
- {
- nullpo_retr(-1, sd);
- if( !message || !*message )
- {
- if( sd->fakename[0] )
- {
- sd->fakename[0] = '\0';
- clif_charnameack(0, &sd->bl);
- clif_displaymessage(sd->fd, "Returned to real name.");
- return 0;
- }
- clif_displaymessage(sd->fd, "You must enter a name.");
- return -1;
- }
- if( strlen(message) < 2 )
- {
- clif_displaymessage(sd->fd, "Fake name must be at least two characters.");
- return -1;
- }
-
- safestrncpy(sd->fakename, message, sizeof(sd->fakename));
- clif_charnameack(0, &sd->bl);
- clif_displaymessage(sd->fd, "Fake name enabled.");
- return 0;
- }
- /*==========================================
- * Ragnarok Resources
- *------------------------------------------*/
- ACMD_FUNC(mapflag) {
- #define checkflag( cmd ) if ( map[ sd->bl.m ].flag.cmd ) clif_displaymessage(sd->fd,#cmd)
- #define setflag( cmd ) \
- if ( strcmp( flag_name , #cmd ) == 0 && ( flag == 0 || flag == 1 ) ){\
- map[ sd->bl.m ].flag.cmd = flag;\
- sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s",#cmd,flag?"On":"Off");\
- clif_displaymessage(sd->fd,atcmd_output);\
- return 0;\
- }
- unsigned char flag_name[100];
- int flag=9,i;
- nullpo_retr(-1, sd);
- memset(flag_name, '\0', sizeof(flag_name));
-
- if (!message || !*message || (sscanf(message, "%99s %d", flag_name, &flag) < 1)) {
- clif_displaymessage(sd->fd,"Enabled Mapflags in this map:");
- clif_displaymessage(sd->fd,"----------------------------------");
- checkflag(autotrade); checkflag(allowks); checkflag(nomemo); checkflag(noteleport);
- checkflag(noreturn); checkflag(monster_noteleport); checkflag(nosave); checkflag(nobranch);
- checkflag(noexppenalty); checkflag(pvp); checkflag(pvp_noparty); checkflag(pvp_noguild);
- checkflag(pvp_nightmaredrop); checkflag(pvp_nocalcrank); checkflag(gvg_castle); checkflag(gvg);
- checkflag(gvg_dungeon); checkflag(gvg_noparty); checkflag(battleground);checkflag(nozenypenalty);
- checkflag(notrade); checkflag(noskill); checkflag(nowarp); checkflag(nowarpto);
- checkflag(noicewall); checkflag(snow); checkflag(clouds); checkflag(clouds2);
- checkflag(fog); checkflag(fireworks); checkflag(sakura); checkflag(leaves);
- checkflag(nogo); checkflag(nobaseexp);
- checkflag(nojobexp); checkflag(nomobloot); checkflag(nomvploot); checkflag(nightenabled);
- checkflag(restricted); checkflag(nodrop); checkflag(novending); checkflag(loadevent);
- checkflag(nochat); checkflag(partylock); checkflag(guildlock); checkflag(src4instance);
- clif_displaymessage(sd->fd," ");
- clif_displaymessage(sd->fd,"Usage: \"@mapflag monster_teleport 1\" (0=Off 1=On)");
- clif_displaymessage(sd->fd,"Use: \"@mapflag available\" to list the available mapflags");
- return 1;
- }
- for (i = 0; flag_name[i]; i++) flag_name[i] = tolower(flag_name[i]); //lowercase
-
- setflag(autotrade); setflag(allowks); setflag(nomemo); setflag(noteleport);
- setflag(noreturn); setflag(monster_noteleport);setflag(nosave); setflag(nobranch);
- setflag(noexppenalty); setflag(pvp); setflag(pvp_noparty); setflag(pvp_noguild);
- setflag(pvp_nightmaredrop); setflag(pvp_nocalcrank); setflag(gvg_castle); setflag(gvg);
- setflag(gvg_dungeon); setflag(gvg_noparty); setflag(battleground); setflag(nozenypenalty);
- setflag(notrade); setflag(noskill); setflag(nowarp); setflag(nowarpto);
- setflag(noicewall); setflag(snow); setflag(clouds); setflag(clouds2);
- setflag(fog); setflag(fireworks); setflag(sakura); setflag(leaves);
- setflag(nogo); setflag(nobaseexp);
- setflag(nojobexp); setflag(nomobloot); setflag(nomvploot); setflag(nightenabled);
- setflag(restricted); setflag(nodrop); setflag(novending); setflag(loadevent);
- setflag(nochat); setflag(partylock); setflag(guildlock); setflag(src4instance);
- clif_displaymessage(sd->fd,"Invalid flag name or flag");
- clif_displaymessage(sd->fd,"Usage: \"@mapflag monster_teleport 1\" (0=Off | 1=On)");
- clif_displaymessage(sd->fd,"Available Flags:");
- clif_displaymessage(sd->fd,"----------------------------------");
- clif_displaymessage(sd->fd,"town, autotrade, allowks, nomemo, noteleport, noreturn, monster_noteleport, nosave,");
- clif_displaymessage(sd->fd,"nobranch, noexppenalty, pvp, pvp_noparty, pvp_noguild, pvp_nightmaredrop,");
- clif_displaymessage(sd->fd,"pvp_nocalcrank, gvg_castle, gvg, gvg_dungeon, gvg_noparty, battleground,");
- clif_displaymessage(sd->fd,"nozenypenalty, notrade, noskill, nowarp, nowarpto, noicewall, snow, clouds, clouds2,");
- clif_displaymessage(sd->fd,"fog, fireworks, sakura, leaves, nogo, nobaseexp, nojobexp, nomobloot,");
- clif_displaymessage(sd->fd,"nomvploot, nightenabled, restricted, nodrop, novending, loadevent, nochat, partylock,");
- clif_displaymessage(sd->fd,"guildlock, src4instance");
- #undef checkflag
- #undef setflag
- return 0;
- }
- /*===================================
- * Remove some messages
- *-----------------------------------*/
- ACMD_FUNC(showexp)
- {
- if (sd->state.showexp) {
- sd->state.showexp = 0;
- clif_displaymessage(fd, "Gained exp will not be shown.");
- return 0;
- }
- sd->state.showexp = 1;
- clif_displaymessage(fd, "Gained exp is now shown");
- return 0;
- }
- ACMD_FUNC(showzeny)
- {
- if (sd->state.showzeny) {
- sd->state.showzeny = 0;
- clif_displaymessage(fd, "Gained zeny will not be shown.");
- return 0;
- }
- sd->state.showzeny = 1;
- clif_displaymessage(fd, "Gained zeny is now shown");
- return 0;
- }
- ACMD_FUNC(showdelay)
- {
- if (sd->state.showdelay) {
- sd->state.showdelay = 0;
- clif_displaymessage(fd, "Skill delay failures won't be shown.");
- return 0;
- }
-
- sd->state.showdelay = 1;
- clif_displaymessage(fd, "Skill delay failures are shown now.");
- return 0;
- }
- /*==========================================
- * Duel organizing functions [LuzZza]
- *
- * @duel [limit|nick] - create a duel
- * @invite <nick> - invite player
- * @accept - accept invitation
- * @reject - reject invitation
- * @leave - leave duel
- *------------------------------------------*/
- ACMD_FUNC(invite)
- {
- unsigned int did = sd->duel_group;
- struct map_session_data *target_sd = map_nick2sd((char *)message);
- if(did <= 0) {
- // "Duel: @invite without @duel."
- clif_displaymessage(fd, msg_txt(350));
- return 0;
- }
-
- if(duel_list[did].max_players_limit > 0 &&
- duel_list[did].members_count >= duel_list[did].max_players_limit) {
-
- // "Duel: Limit of players is reached."
- clif_displaymessage(fd, msg_txt(351));
- return 0;
- }
-
- if(target_sd == NULL) {
- // "Duel: Player not found."
- clif_displaymessage(fd, msg_txt(352));
- return 0;
- }
-
- if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
- // "Duel: Player already in duel."
- clif_displaymessage(fd, msg_txt(353));
- return 0;
- }
- if(battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m)
- {
- sprintf(atcmd_output, msg_txt(364), message);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
-
- duel_invite(did, sd, target_sd);
- // "Duel: Invitation has been sent."
- clif_displaymessage(fd, msg_txt(354));
- return 0;
- }
- ACMD_FUNC(duel)
- {
- char output[CHAT_SIZE_MAX];
- unsigned int maxpl=0, newduel;
- struct map_session_data *target_sd;
- if(sd->duel_group > 0) {
- duel_showinfo(sd->duel_group, sd);
- return 0;
- }
- if(sd->duel_invite > 0) {
- // "Duel: @duel without @reject."
- clif_displaymessage(fd, msg_txt(355));
- return 0;
- }
- if(!duel_checktime(sd)) {
- // "Duel: You can take part in duel only one time per %d minutes."
- sprintf(output, msg_txt(356), battle_config.duel_time_interval);
- clif_displaymessage(fd, output);
- return 0;
- }
- if( message[0] ) {
- if(sscanf(message, "%d", &maxpl) >= 1) {
- if(maxpl < 2 || maxpl > 65535) {
- clif_displaymessage(fd, msg_txt(357)); // "Duel: Invalid value."
- return 0;
- }
- duel_create(sd, maxpl);
- } else {
- target_sd = map_nick2sd((char *)message);
- if(target_sd != NULL) {
- if((newduel = duel_create(sd, 2)) != -1) {
- if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
- clif_displaymessage(fd, msg_txt(353)); // "Duel: Player already in duel."
- return 0;
- }
- duel_invite(newduel, sd, target_sd);
- clif_displaymessage(fd, msg_txt(354)); // "Duel: Invitation has been sent."
- }
- } else {
- // "Duel: Player not found."
- clif_displaymessage(fd, msg_txt(352));
- return 0;
- }
- }
- } else
- duel_create(sd, 0);
- return 0;
- }
- ACMD_FUNC(leave)
- {
- if(sd->duel_group <= 0) {
- // "Duel: @leave without @duel."
- clif_displaymessage(fd, msg_txt(358));
- return 0;
- }
- duel_leave(sd->duel_group, sd);
- clif_displaymessage(fd, msg_txt(359)); // "Duel: You left the duel."
- return 0;
- }
- ACMD_FUNC(accept)
- {
- char output[CHAT_SIZE_MAX];
- if(!duel_checktime(sd)) {
- // "Duel: You can take part in duel only one time per %d minutes."
- sprintf(output, msg_txt(356), battle_config.duel_time_interval);
- clif_displaymessage(fd, output);
- return 0;
- }
- if(sd->duel_invite <= 0) {
- // "Duel: @accept without invititation."
- clif_displaymessage(fd, msg_txt(360));
- return 0;
- }
- if( duel_list[sd->duel_invite].max_players_limit > 0 && duel_list[sd->duel_invite].members_count >= duel_list[sd->duel_invite].max_players_limit )
- {
- // "Duel: Limit of players is reached."
- clif_displaymessage(fd, msg_txt(351));
- return 0;
- }
- duel_accept(sd->duel_invite, sd);
- // "Duel: Invitation has been accepted."
- clif_displaymessage(fd, msg_txt(361));
- return 0;
- }
- ACMD_FUNC(reject)
- {
- if(sd->duel_invite <= 0) {
- // "Duel: @reject without invititation."
- clif_displaymessage(fd, msg_txt(362));
- return 0;
- }
- duel_reject(sd->duel_invite, sd);
- // "Duel: Invitation has been rejected."
- clif_displaymessage(fd, msg_txt(363));
- return 0;
- }
- /*===================================
- * Cash Points
- *-----------------------------------*/
- ACMD_FUNC(cash)
- {
- char output[128];
- int value;
- nullpo_retr(-1, sd);
- if( !message || !*message || (value = atoi(message)) == 0 ) {
- clif_displaymessage(fd, "Please, enter an amount.");
- return -1;
- }
- if( !strcmpi(command+1,"cash") )
- {
- if( value > 0 ) {
- pc_getcash(sd, value, 0);
- sprintf(output, msg_txt(505), value, sd->cashPoints);
- clif_disp_onlyself(sd, output, strlen(output));
- } else {
- pc_paycash(sd, -value, 0);
- sprintf(output, msg_txt(410), value, sd->cashPoints);
- clif_disp_onlyself(sd, output, strlen(output));
- }
- }
- else
- { // @points
- if( value > 0 ) {
- pc_getcash(sd, 0, value);
- sprintf(output, msg_txt(506), value, sd->kafraPoints);
- clif_disp_onlyself(sd, output, strlen(output));
- } else {
- pc_paycash(sd, -value, -value);
- sprintf(output, msg_txt(411), -value, sd->kafraPoints);
- clif_disp_onlyself(sd, output, strlen(output));
- }
- }
- return 0;
- }
- // @clone/@slaveclone/@evilclone <playername> [Valaris]
- ACMD_FUNC(clone)
- {
- int x=0,y=0,flag=0,master=0,i=0;
- struct map_session_data *pl_sd=NULL;
- if (!message || !*message) {
- clif_displaymessage(sd->fd,"You must enter a name or character ID.");
- return 0;
- }
- if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return 0;
- }
- if(pc_isGM(pl_sd) > pc_isGM(sd)) {
- clif_displaymessage(fd, msg_txt(126)); // Cannot clone a player of higher GM level than yourself.
- return 0;
- }
- if (strcmpi(command+1, "clone") == 0)
- flag = 1;
- else if (strcmpi(command+1, "slaveclone") == 0) {
- flag = 2;
- master = sd->bl.id;
- if (battle_config.atc_slave_clone_limit
- && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) {
- clif_displaymessage(fd, msg_txt(127)); // You've reached your slave clones limit.
- return 0;
- }
- }
- do {
- x = sd->bl.x + (rnd() % 10 - 5);
- y = sd->bl.y + (rnd() % 10 - 5);
- } while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10);
- if (i >= 10) {
- x = sd->bl.x;
- y = sd->bl.y;
- }
- if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, 0, flag?1:0, 0)) > 0) {
- clif_displaymessage(fd, msg_txt(128+flag*2)); // Evil Clone spawned. Clone spawned. Slave clone spawned.
- return 0;
- }
- clif_displaymessage(fd, msg_txt(129+flag*2)); // Unable to spawn evil clone. Unable to spawn clone. Unable to spawn slave clone.
- return 0;
- }
- /*===================================
- * Main chat [LuzZza]
- * Usage: @main <on|off|message>
- *-----------------------------------*/
- ACMD_FUNC(main)
- {
- if( message[0] ) {
- if(strcmpi(message, "on") == 0) {
- if(!sd->state.mainchat) {
- sd->state.mainchat = 1;
- clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated.
- } else {
- clif_displaymessage(fd, msg_txt(381)); // Main chat already activated.
- }
- } else if(strcmpi(message, "off") == 0) {
- if(sd->state.mainchat) {
- sd->state.mainchat = 0;
- clif_displaymessage(fd, msg_txt(382)); // Main chat has been disabled.
- } else {
- clif_displaymessage(fd, msg_txt(383)); // Main chat already disabled.
- }
- } else {
- if(!sd->state.mainchat) {
- sd->state.mainchat = 1;
- clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated.
- }
- if (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) {
- clif_displaymessage(fd, msg_txt(387));
- return -1;
- }
- sprintf(atcmd_output, msg_txt(386), sd->status.name, message);
- // I use 0xFE000000 color for signalizing that this message is
- // main chat message. 0xFE000000 is invalid color, same using
- // 0xFF000000 for simple (not colored) GM messages. [LuzZza]
- intif_broadcast2(atcmd_output, strlen(atcmd_output) + 1, 0xFE000000, 0, 0, 0, 0);
- // Chat logging type 'M' / Main Chat
- log_chat(LOG_CHAT_MAINCHAT, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message);
- }
-
- } else {
-
- if(sd->state.mainchat)
- clif_displaymessage(fd, msg_txt(384)); // Main chat currently enabled. Usage: @main <on|off>, @main <message>.
- else
- clif_displaymessage(fd, msg_txt(385)); // Main chat currently disabled. Usage: @main <on|off>, @main <message>.
- }
- return 0;
- }
- /*=====================================
- * Autorejecting Invites/Deals [LuzZza]
- * Usage: @noask
- *-------------------------------------*/
- ACMD_FUNC(noask)
- {
- if(sd->state.noask) {
- clif_displaymessage(fd, msg_txt(391)); // Autorejecting is deactivated.
- sd->state.noask = 0;
- } else {
- clif_displaymessage(fd, msg_txt(390)); // Autorejecting is activated.
- sd->state.noask = 1;
- }
-
- return 0;
- }
- /*=====================================
- * Send a @request message to all GMs of lowest_gm_level.
- * Usage: @request <petition>
- *-------------------------------------*/
- ACMD_FUNC(request)
- {
- if (!message || !*message) {
- clif_displaymessage(sd->fd,msg_txt(277)); // Usage: @request <petition/message to online GMs>.
- return -1;
- }
- sprintf(atcmd_output, msg_txt(278), message); // (@request): %s
- intif_wis_message_to_gm(sd->status.name, battle_config.lowest_gm_level, atcmd_output);
- clif_disp_onlyself(sd, atcmd_output, strlen(atcmd_output));
- clif_displaymessage(sd->fd,msg_txt(279)); // @request sent.
- return 0;
- }
- /*==========================================
- * Feel (SG save map) Reset [HiddenDragon]
- *------------------------------------------*/
- ACMD_FUNC(feelreset)
- {
- pc_resetfeel(sd);
- clif_displaymessage(fd, "Reset 'Feeling' maps.");
- return 0;
- }
- /*==========================================
- * AUCTION SYSTEM
- *------------------------------------------*/
- ACMD_FUNC(auction)
- {
- nullpo_ret(sd);
- clif_Auction_openwindow(sd);
- return 0;
- }
- /*==========================================
- * Kill Steal Protection
- *------------------------------------------*/
- ACMD_FUNC(ksprotection)
- {
- nullpo_retr(-1,sd);
- if( sd->state.noks ) {
- sd->state.noks = 0;
- sprintf(atcmd_output, "[ K.S Protection Inactive ]");
- }
- else
- {
- if( !message || !*message || !strcmpi(message, "party") )
- { // Default is Party
- sd->state.noks = 2;
- sprintf(atcmd_output, "[ K.S Protection Active - Option: Party ]");
- }
- else if( !strcmpi(message, "self") )
- {
- sd->state.noks = 1;
- sprintf(atcmd_output, "[ K.S Protection Active - Option: Self ]");
- }
- else if( !strcmpi(message, "guild") )
- {
- sd->state.noks = 3;
- sprintf(atcmd_output, "[ K.S Protection Active - Option: Guild ]");
- }
- else
- sprintf(atcmd_output, "Usage: @noks <self|party|guild>");
- }
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- /*==========================================
- * Map Kill Steal Protection Setting
- *------------------------------------------*/
- ACMD_FUNC(allowks)
- {
- nullpo_retr(-1,sd);
- if( map[sd->bl.m].flag.allowks ) {
- map[sd->bl.m].flag.allowks = 0;
- sprintf(atcmd_output, "[ Map K.S Protection Active ]");
- } else {
- map[sd->bl.m].flag.allowks = 1;
- sprintf(atcmd_output, "[ Map K.S Protection Inactive ]");
- }
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- ACMD_FUNC(resetstat)
- {
- nullpo_retr(-1, sd);
-
- pc_resetstate(sd);
- sprintf(atcmd_output, msg_txt(207), sd->status.name);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- ACMD_FUNC(resetskill)
- {
- nullpo_retr(-1,sd);
-
- pc_resetskill(sd,1);
- sprintf(atcmd_output, msg_txt(206), sd->status.name);
- clif_displaymessage(fd, atcmd_output);
- return 0;
- }
- /*==========================================
- * #storagelist: Displays the items list of a player's storage.
- * #cartlist: Displays contents of target's cart.
- * #itemlist: Displays contents of target's inventory.
- *------------------------------------------*/
- ACMD_FUNC(itemlist)
- {
- int i, j, count, counter;
- const char* location;
- const struct item* items;
- int size;
- StringBuf buf;
- nullpo_retr(-1, sd);
- if( strcmp(command+1, "storagelist") == 0 )
- {
- location = "storage";
- items = sd->status.storage.items;
- size = MAX_STORAGE;
- }
- else
- if( strcmp(command+1, "cartlist") == 0 )
- {
- location = "cart";
- items = sd->status.cart;
- size = MAX_CART;
- }
- else
- if( strcmp(command+1, "itemlist") == 0 )
- {
- location = "inventory";
- items = sd->status.inventory;
- size = MAX_INVENTORY;
- }
- else
- return 1;
- StringBuf_Init(&buf);
- count = 0; // total slots occupied
- counter = 0; // total items found
- for( i = 0; i < size; ++i )
- {
- const struct item* it = &items[i];
- struct item_data* itd;
- if( it->nameid == 0 || (itd = itemdb_exists(it->nameid)) == NULL )
- continue;
- counter += it->amount;
- count++;
- if( count == 1 )
- {
- StringBuf_Printf(&buf, "------ %s items list of '%s' ------", location, sd->status.name);
- clif_displaymessage(fd, StringBuf_Value(&buf));
- StringBuf_Clear(&buf);
- }
- if( it->refine )
- StringBuf_Printf(&buf, "%d %s %+d (%s, id: %d)", it->amount, itd->jname, it->refine, itd->name, it->nameid);
- else
- StringBuf_Printf(&buf, "%d %s (%s, id: %d)", it->amount, itd->jname, itd->name, it->nameid);
- if( it->equip )
- {
- char equipstr[CHAT_SIZE_MAX];
- strcpy(equipstr, " | equipped: ");
- if( it->equip & EQP_GARMENT )
- strcat(equipstr, "garment, ");
- if( it->equip & EQP_ACC_L )
- strcat(equipstr, "left accessory, ");
- if( it->equip & EQP_ARMOR )
- strcat(equipstr, "body/armor, ");
- if( (it->equip & EQP_ARMS) == EQP_HAND_R )
- strcat(equipstr, "right hand, ");
- if( (it->equip & EQP_ARMS) == EQP_HAND_L )
- strcat(equipstr, "left hand, ");
- if( (it->equip & EQP_ARMS) == EQP_ARMS )
- strcat(equipstr, "both hands, ");
- if( it->equip & EQP_SHOES )
- strcat(equipstr, "feet, ");
- if( it->equip & EQP_ACC_R )
- strcat(equipstr, "right accessory, ");
- if( (it->equip & EQP_HELM) == EQP_HEAD_LOW )
- strcat(equipstr, "lower head, ");
- if( (it->equip & EQP_HELM) == EQP_HEAD_TOP )
- strcat(equipstr, "top head, ");
- if( (it->equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP) )
- strcat(equipstr, "lower/top head, ");
- if( (it->equip & EQP_HELM) == EQP_HEAD_MID )
- strcat(equipstr, "mid head, ");
- if( (it->equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID) )
- strcat(equipstr, "lower/mid head, ");
- if( (it->equip & EQP_HELM) == EQP_HELM )
- strcat(equipstr, "lower/mid/top head, ");
- // remove final ', '
- equipstr[strlen(equipstr) - 2] = '\0';
- StringBuf_AppendStr(&buf, equipstr);
- }
- clif_displaymessage(fd, StringBuf_Value(&buf));
- StringBuf_Clear(&buf);
- if( it->card[0] == CARD0_PET )
- {// pet egg
- if (it->card[3])
- StringBuf_Printf(&buf, " -> (pet egg, pet id: %u, named)", (unsigned int)MakeDWord(it->card[1], it->card[2]));
- else
- StringBuf_Printf(&buf, " -> (pet egg, pet id: %u, unnamed)", (unsigned int)MakeDWord(it->card[1], it->card[2]));
- }
- else
- if(it->card[0] == CARD0_FORGE)
- {// forged item
- StringBuf_Printf(&buf, " -> (crafted item, creator id: %u, star crumbs %d, element %d)", (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f);
- }
- else
- if(it->card[0] == CARD0_CREATE)
- {// created item
- StringBuf_Printf(&buf, " -> (produced item, creator id: %u)", (unsigned int)MakeDWord(it->card[2], it->card[3]));
- }
- else
- {// normal item
- int counter2 = 0;
- for( j = 0; j < itd->slot; ++j )
- {
- struct item_data* card;
- if( it->card[j] == 0 || (card = itemdb_exists(it->card[j])) == NULL )
- continue;
- counter2++;
- if( counter2 == 1 )
- StringBuf_AppendStr(&buf, " -> (card(s): ");
- if( counter2 != 1 )
- StringBuf_AppendStr(&buf, ", ");
- StringBuf_Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid);
- }
- if( counter2 > 0 )
- StringBuf_AppendStr(&buf, ")");
- }
- if( StringBuf_Length(&buf) > 0 )
- clif_displaymessage(fd, StringBuf_Value(&buf));
- StringBuf_Clear(&buf);
- }
- if( count == 0 )
- StringBuf_Printf(&buf, "No item found in this player's %s.", location);
- else
- StringBuf_Printf(&buf, "%d item(s) found in %d %s slots.", counter, count, location);
- clif_displaymessage(fd, StringBuf_Value(&buf));
- StringBuf_Destroy(&buf);
- return 0;
- }
- ACMD_FUNC(stats)
- {
- char job_jobname[100];
- char output[CHAT_SIZE_MAX];
- int i;
- struct {
- const char* format;
- int value;
- } output_table[] = {
- { "Base Level - %d", 0 },
- { NULL, 0 },
- { "Hp - %d", 0 },
- { "MaxHp - %d", 0 },
- { "Sp - %d", 0 },
- { "MaxSp - %d", 0 },
- { "Str - %3d", 0 },
- { "Agi - %3d", 0 },
- { "Vit - %3d", 0 },
- { "Int - %3d", 0 },
- { "Dex - %3d", 0 },
- { "Luk - %3d", 0 },
- { "Zeny - %d", 0 },
- { "Free SK Points - %d", 0 },
- { "JobChangeLvl - %d", 0 },
- { NULL, 0 }
- };
- memset(job_jobname, '\0', sizeof(job_jobname));
- memset(output, '\0', sizeof(output));
- //direct array initialization with variables is not standard C compliant.
- output_table[0].value = sd->status.base_level;
- output_table[1].format = job_jobname;
- output_table[1].value = sd->status.job_level;
- output_table[2].value = sd->status.hp;
- output_table[3].value = sd->status.max_hp;
- output_table[4].value = sd->status.sp;
- output_table[5].value = sd->status.max_sp;
- output_table[6].value = sd->status.str;
- output_table[7].value = sd->status.agi;
- output_table[8].value = sd->status.vit;
- output_table[9].value = sd->status.int_;
- output_table[10].value = sd->status.dex;
- output_table[11].value = sd->status.luk;
- output_table[12].value = sd->status.zeny;
- output_table[13].value = sd->status.skill_point;
- output_table[14].value = sd->change_level;
- sprintf(job_jobname, "Job - %s %s", job_name(sd->status.class_), "(level %d)");
- sprintf(output, msg_txt(53), sd->status.name); // '%s' stats:
- clif_displaymessage(fd, output);
-
- for (i = 0; output_table[i].format != NULL; i++) {
- sprintf(output, output_table[i].format, output_table[i].value);
- clif_displaymessage(fd, output);
- }
- return 0;
- }
- ACMD_FUNC(delitem)
- {
- char item_name[100];
- int nameid, amount = 0, total, idx;
- struct item_data* id;
- nullpo_retr(-1, sd);
- if( !message || !*message || ( sscanf(message, "\"%99[^\"]\" %d", item_name, &amount) < 2 && sscanf(message, "%99s %d", item_name, &amount) < 2 ) || amount < 1 )
- {
- clif_displaymessage(fd, "Please, enter an item name/id, a quantity and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>).");
- return -1;
- }
- if( ( id = itemdb_searchname(item_name) ) != NULL || ( id = itemdb_exists(atoi(item_name)) ) != NULL )
- {
- nameid = id->nameid;
- }
- else
- {
- clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
- return -1;
- }
- total = amount;
- // delete items
- while( amount && ( idx = pc_search_inventory(sd, nameid) ) != -1 )
- {
- int delamount = ( amount < sd->status.inventory[idx].amount ) ? amount : sd->status.inventory[idx].amount;
- if( sd->inventory_data[idx]->type == IT_PETEGG && sd->status.inventory[idx].card[0] == CARD0_PET )
- {// delete pet
- intif_delete_petdata(MakeDWord(sd->status.inventory[idx].card[1], sd->status.inventory[idx].card[2]));
- }
- pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_COMMAND);
- amount-= delamount;
- }
- // notify target
- sprintf(atcmd_output, msg_txt(113), total-amount); // %d item(s) removed by a GM.
- clif_displaymessage(sd->fd, atcmd_output);
- // notify source
- if( amount == total )
- {
- clif_displaymessage(fd, msg_txt(116)); // Character does not have the item.
- }
- else if( amount )
- {
- sprintf(atcmd_output, msg_txt(115), total-amount, total-amount, total); // %d item(s) removed. Player had only %d on %d items.
- clif_displaymessage(fd, atcmd_output);
- }
- else
- {
- sprintf(atcmd_output, msg_txt(114), total); // %d item(s) removed from the player.
- clif_displaymessage(fd, atcmd_output);
- }
- return 0;
- }
- /*==========================================
- * Custom Fonts
- *------------------------------------------*/
- ACMD_FUNC(font)
- {
- int font_id;
- nullpo_retr(-1,sd);
- font_id = atoi(message);
- if( font_id == 0 )
- {
- if( sd->user_font )
- {
- sd->user_font = 0;
- clif_displaymessage(fd, "Returning to normal font.");
- clif_font(sd);
- }
- else
- {
- clif_displaymessage(fd, "Use @font <1..9> to change your messages font.");
- clif_displaymessage(fd, "Use 0 or no parameter to back to normal font.");
- }
- }
- else if( font_id < 0 || font_id > 9 )
- clif_displaymessage(fd, "Invalid font. Use a Value from 0 to 9.");
- else if( font_id != sd->user_font )
- {
- sd->user_font = font_id;
- clif_font(sd);
- clif_displaymessage(fd, "Font changed.");
- }
- else
- clif_displaymessage(fd, "Already using this font.");
- return 0;
- }
- ACMD_FUNC(new_mount) {
- clif_displaymessage(sd->fd,"NOTICE: If you crash with mount your LUA is outdated");
- if( !(sd->sc.option&OPTION_MOUNTING) ) {
- clif_displaymessage(sd->fd,"You have mounted.");
- pc_setoption(sd, sd->sc.option|OPTION_MOUNTING);
- } else {
- clif_displaymessage(sd->fd,"You have released your mount");
- pc_setoption(sd, sd->sc.option&~OPTION_MOUNTING);
- }
- return 0;
- }
- /**
- * Fills the reference of available commands in atcommand DBMap
- **/
- void atcommand_basecommands(void) {
- /**
- * Command reference list, place the base of your commands here
- * Dev note: I'd love to get rid of this, if you have a better idea on this please share with the poor mortals
- **/
- AtCommandInfo atcommand_base[] = {
- { "warp", 40,40, atcommand_mapmove }, // + /mm
- { "where", 1,1, atcommand_where },
- { "goto", 20,20, atcommand_jumpto }, // + /shift
- { "jump", 40,40, atcommand_jump },
- { "who", 20,20, atcommand_who },
- { "who2", 20,20, atcommand_who2 },
- { "who3", 20,20, atcommand_who3 },
- { "whomap", 20,20, atcommand_whomap },
- { "whomap2", 20,20, atcommand_whomap2 },
- { "whomap3", 20,20, atcommand_whomap3 },
- { "whogm", 20,20, atcommand_whogm },
- { "save", 40,40, atcommand_save },
- { "load", 40,40, atcommand_load },
- { "speed", 40,40, atcommand_speed },
- { "storage", 1,1, atcommand_storage },
- { "gstorage", 50,50, atcommand_guildstorage },
- { "option", 40,40, atcommand_option },
- { "hide", 40,40, atcommand_hide }, // + /hide
- { "job", 40,40, atcommand_jobchange },
- { "die", 1,1, atcommand_die },
- { "kill", 60,60, atcommand_kill },
- { "alive", 60,60, atcommand_alive },
- { "kami", 40,40, atcommand_kami },
- { "kamib", 40,40, atcommand_kami },
- { "kamic", 40,40, atcommand_kami },
- { "heal", 40,60, atcommand_heal },
- { "item", 60,60, atcommand_item },
- { "item2", 60,60, atcommand_item2 },
- { "itemreset", 40,40, atcommand_itemreset },
- { "blvl", 60,60, atcommand_baselevelup },
- { "jlvl", 60,60, atcommand_joblevelup },
- { "help", 20,20, atcommand_help },
- { "help2", 20,20, atcommand_help2 },
- { "pvpoff", 40,40, atcommand_pvpoff },
- { "pvpon", 40,40, atcommand_pvpon },
- { "gvgoff", 40,40, atcommand_gvgoff },
- { "gvgon", 40,40, atcommand_gvgon },
- { "model", 20,20, atcommand_model },
- { "go", 10,10, atcommand_go },
- { "monster", 50,50, atcommand_monster },
- { "monstersmall", 50,50, atcommand_monstersmall },
- { "monsterbig", 50,50, atcommand_monsterbig },
- { "killmonster", 60,60, atcommand_killmonster },
- { "killmonster2", 40,40, atcommand_killmonster2 },
- { "refine", 60,60, atcommand_refine },
- { "produce", 60,60, atcommand_produce },
- { "memo", 40,40, atcommand_memo },
- { "gat", 99,99, atcommand_gat },
- { "displaystatus", 99,99, atcommand_displaystatus },
- { "stpoint", 60,60, atcommand_statuspoint },
- { "skpoint", 60,60, atcommand_skillpoint },
- { "zeny", 60,60, atcommand_zeny },
- { "str", 60,60, atcommand_param },
- { "agi", 60,60, atcommand_param },
- { "vit", 60,60, atcommand_param },
- { "int", 60,60, atcommand_param },
- { "dex", 60,60, atcommand_param },
- { "luk", 60,60, atcommand_param },
- { "glvl", 60,60, atcommand_guildlevelup },
- { "makeegg", 60,60, atcommand_makeegg },
- { "hatch", 60,60, atcommand_hatch },
- { "petfriendly", 40,40, atcommand_petfriendly },
- { "pethungry", 40,40, atcommand_pethungry },
- { "petrename", 1,1, atcommand_petrename },
- { "recall", 60,60, atcommand_recall }, // + /recall
- { "night", 80,80, atcommand_night },
- { "day", 80,80, atcommand_day },
- { "doom", 80,80, atcommand_doom },
- { "doommap", 80,80, atcommand_doommap },
- { "raise", 80,80, atcommand_raise },
- { "raisemap", 80,80, atcommand_raisemap },
- { "kick", 20,20, atcommand_kick }, // + right click menu for GM "(name) force to quit"
- { "kickall", 99,99, atcommand_kickall },
- { "allskill", 60,60, atcommand_allskill },
- { "questskill", 40,40, atcommand_questskill },
- { "lostskill", 40,40, atcommand_lostskill },
- { "spiritball", 40,40, atcommand_spiritball },
- { "party", 1,1, atcommand_party },
- { "guild", 50,50, atcommand_guild },
- { "agitstart", 60,60, atcommand_agitstart },
- { "agitend", 60,60, atcommand_agitend },
- { "mapexit", 99,99, atcommand_mapexit },
- { "idsearch", 60,60, atcommand_idsearch },
- { "broadcast", 40,40, atcommand_broadcast }, // + /b and /nb
- { "localbroadcast", 40,40, atcommand_localbroadcast }, // + /lb and /nlb
- { "recallall", 80,80, atcommand_recallall },
- { "reloaditemdb", 99,99, atcommand_reloaditemdb },
- { "reloadmobdb", 99,99, atcommand_reloadmobdb },
- { "reloadskilldb", 99,99, atcommand_reloadskilldb },
- { "reloadscript", 99,99, atcommand_reloadscript },
- { "reloadatcommand", 99,99, atcommand_reloadatcommand },
- { "reloadbattleconf", 99,99, atcommand_reloadbattleconf },
- { "reloadstatusdb", 99,99, atcommand_reloadstatusdb },
- { "reloadpcdb", 99,99, atcommand_reloadpcdb },
- { "reloadmotd", 99,99, atcommand_reloadmotd },
- { "mapinfo", 99,99, atcommand_mapinfo },
- { "dye", 40,40, atcommand_dye },
- { "hairstyle", 40,40, atcommand_hair_style },
- { "haircolor", 40,40, atcommand_hair_color },
- { "allstats", 60,60, atcommand_stat_all },
- { "block", 60,60, atcommand_char_block },
- { "ban", 60,60, atcommand_char_ban },
- { "unblock", 60,60, atcommand_char_unblock },
- { "unban", 60,60, atcommand_char_unban },
- { "mount", 20,20, atcommand_mount_peco },
- { "guildspy", 60,60, atcommand_guildspy },
- { "partyspy", 60,60, atcommand_partyspy },
- { "repairall", 60,60, atcommand_repairall },
- { "guildrecall", 60,60, atcommand_guildrecall },
- { "partyrecall", 60,60, atcommand_partyrecall },
- { "nuke", 60,60, atcommand_nuke },
- { "shownpc", 80,80, atcommand_shownpc },
- { "hidenpc", 80,80, atcommand_hidenpc },
- { "loadnpc", 80,80, atcommand_loadnpc },
- { "unloadnpc", 80,80, atcommand_unloadnpc },
- { "time", 1,1, atcommand_servertime },
- { "jail", 60,60, atcommand_jail },
- { "unjail", 60,60, atcommand_unjail },
- { "jailfor", 60,60, atcommand_jailfor },
- { "jailtime", 1,1, atcommand_jailtime },
- { "disguise", 20,20, atcommand_disguise },
- { "undisguise", 20,20, atcommand_undisguise },
- { "email", 1,1, atcommand_email },
- { "effect", 40,40, atcommand_effect },
- { "follow", 20,20, atcommand_follow },
- { "addwarp", 60,60, atcommand_addwarp },
- { "skillon", 80,80, atcommand_skillon },
- { "skilloff", 80,80, atcommand_skilloff },
- { "killer", 60,60, atcommand_killer },
- { "npcmove", 80,80, atcommand_npcmove },
- { "killable", 40,40, atcommand_killable },
- { "dropall", 40,40, atcommand_dropall },
- { "storeall", 40,40, atcommand_storeall },
- { "skillid", 40,40, atcommand_skillid },
- { "useskill", 40,40, atcommand_useskill },
- { "displayskill", 99,99, atcommand_displayskill },
- { "snow", 99,99, atcommand_snow },
- { "sakura", 99,99, atcommand_sakura },
- { "clouds", 99,99, atcommand_clouds },
- { "clouds2", 99,99, atcommand_clouds2 },
- { "fog", 99,99, atcommand_fog },
- { "fireworks", 99,99, atcommand_fireworks },
- { "leaves", 99,99, atcommand_leaves },
- { "summon", 60,60, atcommand_summon },
- { "adjgmlvl", 99,99, atcommand_adjgmlvl },
- { "adjcmdlvl", 99,99, atcommand_adjcmdlvl },
- { "trade", 60,60, atcommand_trade },
- { "send", 99,99, atcommand_send },
- { "setbattleflag", 99,99, atcommand_setbattleflag },
- { "unmute", 80,80, atcommand_unmute },
- { "clearweather", 99,99, atcommand_clearweather },
- { "uptime", 1,1, atcommand_uptime },
- { "changesex", 60,60, atcommand_changesex },
- { "mute", 80,80, atcommand_mute },
- { "refresh", 1,1, atcommand_refresh },
- { "identify", 40,40, atcommand_identify },
- { "gmotd", 20,20, atcommand_gmotd },
- { "misceffect", 50,50, atcommand_misceffect },
- { "mobsearch", 10,10, atcommand_mobsearch },
- { "cleanmap", 40,40, atcommand_cleanmap },
- { "npctalk", 20,20, atcommand_npctalk },
- { "pettalk", 10,10, atcommand_pettalk },
- { "users", 40,40, atcommand_users },
- { "reset", 40,40, atcommand_reset },
- { "skilltree", 40,40, atcommand_skilltree },
- { "marry", 40,40, atcommand_marry },
- { "divorce", 40,40, atcommand_divorce },
- { "sound", 40,40, atcommand_sound },
- { "undisguiseall", 99,99, atcommand_undisguiseall },
- { "disguiseall", 99,99, atcommand_disguiseall },
- { "changelook", 60,60, atcommand_changelook },
- { "autoloot", 10,10, atcommand_autoloot },
- { "alootid", 10,10, atcommand_autolootitem },
- { "monsterinfo", 1,1, atcommand_mobinfo },
- { "exp", 1,1, atcommand_exp },
- { "adopt", 40,40, atcommand_adopt },
- { "version", 1,1, atcommand_version },
- { "mutearea", 99,99, atcommand_mutearea },
- { "rates", 1,1, atcommand_rates },
- { "iteminfo", 1,1, atcommand_iteminfo },
- { "whodrops", 1,1, atcommand_whodrops },
- { "whereis", 10,10, atcommand_whereis },
- { "mapflag", 99,99, atcommand_mapflag },
- { "me", 20,20, atcommand_me },
- { "battleignore", 99,99, atcommand_monsterignore },
- { "fakename", 20,20, atcommand_fakename },
- { "size", 20,20, atcommand_size },
- { "showexp", 10,10, atcommand_showexp},
- { "showzeny", 10,10, atcommand_showzeny},
- { "showdelay", 1,1, atcommand_showdelay},
- { "autotrade", 10,10, atcommand_autotrade },
- { "changegm", 10,10, atcommand_changegm },
- { "changeleader", 10,10, atcommand_changeleader },
- { "partyoption", 10,10, atcommand_partyoption},
- { "invite", 1,1, atcommand_invite },
- { "duel", 1,1, atcommand_duel },
- { "leave", 1,1, atcommand_leave },
- { "accept", 1,1, atcommand_accept },
- { "reject", 1,1, atcommand_reject },
- { "main", 1,1, atcommand_main },
- { "clone", 50,50, atcommand_clone },
- { "slaveclone", 50,50, atcommand_clone },
- { "evilclone", 50,50, atcommand_clone },
- { "tonpc", 40,40, atcommand_tonpc },
- { "commands", 1,1, atcommand_commands },
- { "noask", 1,1, atcommand_noask },
- { "request", 20,20, atcommand_request },
- { "hlvl", 60,60, atcommand_homlevel },
- { "homevolve", 60,60, atcommand_homevolution },
- { "makehomun", 60,60, atcommand_makehomun },
- { "homfriendly", 60,60, atcommand_homfriendly },
- { "homhungry", 60,60, atcommand_homhungry },
- { "homtalk", 10,10, atcommand_homtalk },
- { "hominfo", 1,1, atcommand_hominfo },
- { "homstats", 1,1, atcommand_homstats },
- { "homshuffle", 60,60, atcommand_homshuffle },
- { "showmobs", 10,10, atcommand_showmobs },
- { "feelreset", 10,10, atcommand_feelreset },
- { "auction", 1,1, atcommand_auction },
- { "mail", 1,1, atcommand_mail },
- { "noks", 1,1, atcommand_ksprotection },
- { "allowks", 40,40, atcommand_allowks },
- { "cash", 60,60, atcommand_cash },
- { "points", 60,60, atcommand_cash },
- { "agitstart2", 60,60, atcommand_agitstart2 },
- { "agitend2", 60,60, atcommand_agitend2 },
- { "skreset", 60,60, atcommand_resetskill },
- { "streset", 60,60, atcommand_resetstat },
- { "storagelist", 40,40, atcommand_itemlist },
- { "cartlist", 40,40, atcommand_itemlist },
- { "itemlist", 40,40, atcommand_itemlist },
- { "stats", 40,40, atcommand_stats },
- { "delitem", 60,60, atcommand_delitem },
- { "charcommands", 1,1, atcommand_charcommands },
- { "font", 1,1, atcommand_font },
- /**
- * For Testing Purposes, not going to be here after we're done.
- **/
- { "newmount", 0,99, atcommand_new_mount },
- };
- AtCommandInfo* atcommand;
- int i;
- for( i = 0; i < ARRAYLENGTH(atcommand_base); i++ ) {
- CREATE(atcommand, AtCommandInfo, 1);
- safestrncpy(atcommand->command,atcommand_base[i].command,sizeof(atcommand->command));
- atcommand->level = atcommand_base[i].level;
- atcommand->level2 = atcommand_base[i].level2;
- atcommand->func = atcommand_base[i].func;
- strdb_put(atcommand_db, atcommand->command, atcommand);
- }
- return;
- }
- /*==========================================
- * Command lookup functions
- *------------------------------------------*/
- static AtCommandInfo* get_atcommandinfo_byname(const char* name) {
- if( *name == atcommand_symbol || *name == charcommand_symbol ) name++; // for backwards compatibility
- if( strdb_exists(atcommand_db,name) )
- return (AtCommandInfo*)strdb_get(atcommand_db, name);
- return NULL;
- }
- /*==========================================
- * Retrieve the command's required gm level
- *------------------------------------------*/
- int get_atcommand_level(const char* name) {
- AtCommandInfo* info = (AtCommandInfo*)strdb_get(atcommand_db, name);
- return ( info != NULL ) ? info->level : 100; // 100: command can not be used
- }
- /// Executes an at-command.
- bool is_atcommand(const int fd, struct map_session_data* sd, const char* message, int type)
- {
- char charname[NAME_LENGTH], params[100];
- char charname2[NAME_LENGTH], params2[100];
- char command[100];
- char output[CHAT_SIZE_MAX];
- int x, y, z;
- int lv = 0;
-
- //Reconstructed message
- char atcmd_msg[CHAT_SIZE_MAX];
-
- TBL_PC * ssd = NULL; //sd for target
- AtCommandInfo * info;
- nullpo_retr(false, sd);
-
- //Shouldn't happen
- if( !message || !*message )
- return false;
-
- //Block NOCHAT but do not display it as a normal message
- if( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCOMMAND )
- return true;
-
- // skip 10/11-langtype's codepage indicator, if detected
- if( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand_symbol || message[3] == charcommand_symbol) )
- message += 3;
-
- //Should display as a normal message
- if ( *message != atcommand_symbol && *message != charcommand_symbol )
- return false;
-
- // type value 0 = server invoked: bypass restrictions
- // 1 = player invoked
- if( type )
- {
- //Commands are disabled on maps flagged as 'nocommand'
- if( map[sd->bl.m].nocommand && pc_isGM(sd) < map[sd->bl.m].nocommand )
- {
- clif_displaymessage(fd, msg_txt(143));
- return false;
- }
-
- //Displays as a normal message for Non-GMs
- if( battle_config.atc_gmonly != 0 && pc_isGM(sd) == 0 )
- return false;
- }
- while (*message == charcommand_symbol)
- {
- //Checks to see if #command has a name or a name + parameters.
- x = sscanf(message, "%99s \"%23[^\"]\" %99[^\n]", command, charname, params);
- y = sscanf(message, "%99s %23s %99[^\n]", command, charname2, params2);
-
- //z always has the value of the scan that was successful
- z = ( x > 1 ) ? x : y;
-
- if ( (ssd = map_nick2sd(charname)) == NULL && ( (ssd = map_nick2sd(charname2)) == NULL ) ) {
- if( pc_isGM(sd) ) {
- sprintf(output, "%s failed. Player not found.", command);
- clif_displaymessage(fd, output);
- } else {
- sprintf(output, "Charcommand failed. Usage: #<command> <char name> <params>.");
- clif_displaymessage(fd, output);
- }
- return true;
- }
-
- //#command + name means the sufficient target was used and anything else after
- //can be looked at by the actual command function since most scan to see if the
- //right parameters are used.
- if ( x > 2 ) {
- sprintf(atcmd_msg, "%s %s", command, params);
- break;
- }
- else if ( y > 2 ) {
- sprintf(atcmd_msg, "%s %s", command, params2);
- break;
- }
- //Regardless of what style the #command is used, if it's correct, it will always have
- //this value if there is no parameter. Send it as just the #command
- else if ( z == 2 ) {
- sprintf(atcmd_msg, "%s", command);
- break;
- }
-
- sprintf(output, "Charcommand failed. Usage: #<command> <char name> <params>.");
- clif_displaymessage(fd, output);
- return true;
- }
-
- if (*message == atcommand_symbol) {
- //atcmd_msg is constructed above differently for charcommands
- //it's copied from message if not a charcommand so it can
- //pass through the rest of the code compatible with both symbols
- sprintf(atcmd_msg, "%s", message);
- }
-
- //Clearing these to be used once more.
- memset(command, '\0', sizeof(command));
- memset(params, '\0', sizeof(params));
-
- //check to see if any params exist within this command
- if( sscanf(atcmd_msg, "%99s %99[^\n]", command, params) < 2 )
- params[0] = '\0';
-
- //Grab the command information and check for the proper GM level required to use it or if the command exists
- if( (info = (AtCommandInfo*)strdb_get(atcommand_db, command+1)) == NULL || info->func == NULL || ( type && ((*atcmd_msg == atcommand_symbol && pc_isGM(sd) < info->level) || (*atcmd_msg == charcommand_symbol && pc_isGM(sd) < info->level2)) ) )
- {
- if( pc_isGM(sd) ) {
- sprintf(output, msg_txt(153), command); // "%s is Unknown Command."
- clif_displaymessage(fd, output);
- return true;
- } else
- return false;
- }
-
- //Log atcommands
- if( *atcmd_msg == atcommand_symbol )
- log_atcommand(sd, info->level, atcmd_msg);
- //Log Charcommands
- else if( *atcmd_msg == charcommand_symbol && ssd != NULL )
- log_atcommand(sd, info->level2, message);
-
- //Attempt to use the command
- if( strcmpi("adjgmlvl",command+1) && ssd ) { lv = ssd->gmlevel; ssd->gmlevel = sd->gmlevel; }
- if ( (info->func(fd, (*atcmd_msg == atcommand_symbol) ? sd : ssd, command, params) != 0) )
- {
- sprintf(output,msg_txt(154), command); // %s failed.
- clif_displaymessage(fd, output);
- }
- if( strcmpi("adjgmlvl",command+1) && ssd ) ssd->gmlevel = lv;
-
- return true;
- }
- /**
- * Splits and parses command aliases field
- * Note: I'm not good (at all) with string manipulation, if you think you can improve, please do. I beg you.
- **/
- void atcommand_parse_aliases(char aliases[1024],AtCommandInfo* base) {
- char *str[99], *p;
- int i, max = 0;
- p = aliases;
- while( ISSPACE(*p) )//trim
- ++p;
- //I assume nobody is getting over 98 alises in the same command lol
- for( i = 0; i < 99; i++ ) {
- str[i] = p;
- p = strchr(p,',');
- if( p == NULL ) {
- max = i+1;
- break;// comma not found
- }
- *p = '\0';
- ++p;
- }
- if( !str[0] )//no aliases at all
- return;
- for(i = 0; i < max;i++) {
- AtCommandInfo* atcommand = NULL;
- normalize_name(str[i]," ");//trim over
- if( (atcommand = strdb_get(atcommand_db, str[i])) ) {
- atcommand->level = base->level;
- atcommand->level2 = base->level2;
- continue;
- }
- CREATE(atcommand, AtCommandInfo, 1);
- safestrncpy(atcommand->command,str[i],sizeof(atcommand->command));
- atcommand->level = base->level;
- atcommand->level2 = base->level2;
- atcommand->func = base->func;
- strdb_put(atcommand_db, atcommand->command, atcommand);
- }
- return;
- }
- /*==========================================
- *
- *------------------------------------------*/
- int atcommand_config_read(const char* cfgName)
- {
- char line[1024], w1[1024], w2[1024], w3[1024], w4[1024];
- AtCommandInfo* p;
- FILE* fp;
- int i;
- if( (fp = fopen(cfgName, "r")) == NULL ) {
- ShowError("AtCommand configuration file not found: %s\n", cfgName);
- return 1;
- }
-
- while( fgets(line, sizeof(line), fp) ) {
- if( line[0] == '/' && line[1] == '/' )
- continue;
- if( ( i = sscanf(line,"%1023[^:]:%1023[^,],%1023[^[][%1023[^]]",w1,w2,w3,w4) ) >= 3 ) {
- if( ( p = (AtCommandInfo*)strdb_get(atcommand_db, w1) ) != NULL ) {
-
- p->level = atoi(w2);//update @level
- p->level2 = atoi(w3);//update #level
-
- /**
- * Parse the alises
- **/
- if( i == 4 )
- atcommand_parse_aliases(w4,p);
- continue;//we're done move on
- }
- } else if( strcmpi(w1, "import") != 0 && strcmpi(w1, "command_symbol") != 0 && strcmpi(w1, "char_symbol") != 0 ) {
- if( i > 1 )
- ShowWarning("Unknown setting '%s' in file %s\n", w1, cfgName);
- continue;
- }
- normalize_name(w2," ");//trim
- if( strcmpi(w1, "import") == 0 )
- atcommand_config_read(w2);
- else if( strcmpi(w1, "command_symbol") == 0 &&
- w2[0] > 31 && // control characters
- w2[0] != '/' && // symbol of standard ragnarok GM commands
- w2[0] != '%' && // symbol of party chat speaking
- w2[0] != '$' && // symbol of guild chat speaking
- w2[0] != '#' ) // remote symbol
- atcommand_symbol = w2[0];
- else if( strcmpi(w1, "char_symbol") == 0 &&
- w2[0] > 31 &&
- w2[0] != '/' &&
- w2[0] != '%' &&
- w2[0] != '$' &&
- w2[0] != '@' )
- charcommand_symbol = w2[0];
- }
- fclose(fp);
- return 0;
- }
- static int atcommand_db_free(DBKey key,void *data,va_list va) {
- aFree((AtCommandInfo*)data);
-
- return 1;
- }
- void atcommand_db_clear() {
- atcommand_db->foreach(atcommand_db,atcommand_db_free);
- db_destroy(atcommand_db);
- return;
- }
- void atcommand_doload() {
- if( atcommand_db != NULL )
- atcommand_db_clear();
- atcommand_db = stridb_alloc(DB_OPT_DUP_KEY, 0);
- atcommand_basecommands();//fills initial atcommand_db with known commands
- atcommand_config_read(ATCOMMAND_CONF_FILENAME);
-
- return;
- }
- void do_init_atcommand() {
-
- atcommand_doload();
- }
- void do_final_atcommand() {
- atcommand_db_clear();
- return;
- }
- // commands that need to go _after_ the commands table
- /*==========================================
- * type: 1 = commands (@), 2 = charcommands (#)
- *------------------------------------------*/
- static void atcommand_commands_sub(struct map_session_data* sd, const int fd, int type) {
- char line_buff[CHATBOX_SIZE];
- int gm_lvl = pc_isGM(sd), count = 0;
- char* cur = line_buff;
- AtCommandInfo* cmd;
- DBIterator* iter = atcommand_db->iterator(atcommand_db);
- memset(line_buff,' ',CHATBOX_SIZE);
- line_buff[CHATBOX_SIZE-1] = 0;
- clif_displaymessage(fd, msg_txt(273)); // "Commands available:"
- for( cmd = (AtCommandInfo*)iter->first(iter,NULL); iter->exists(iter); cmd = (AtCommandInfo*)iter->next(iter,NULL) ) {
- unsigned int slen;
- if( type == 1 && gm_lvl < cmd->level )
- continue;
- if( type == 2 && gm_lvl < cmd->level2 )
- continue;
- slen = strlen(cmd->command);
- // flush the text buffer if this command won't fit into it
- if( slen + cur - line_buff >= CHATBOX_SIZE )
- {
- clif_displaymessage(fd,line_buff);
- cur = line_buff;
- memset(line_buff,' ',CHATBOX_SIZE);
- line_buff[CHATBOX_SIZE-1] = 0;
- }
- memcpy(cur,cmd->command,slen);
- cur += slen+(10-slen%10);
- count++;
- }
- iter->destroy(iter);
- clif_displaymessage(fd,line_buff);
- sprintf(atcmd_output, msg_txt(274), count); // "%d commands found."
- clif_displaymessage(fd, atcmd_output);
- return;
- }
- /*==========================================
- * @commands Lists available @ commands to you
- *------------------------------------------*/
- ACMD_FUNC(commands)
- {
- atcommand_commands_sub(sd, fd, 1);
- return 0;
- }
- /*==========================================
- * @charcommands Lists available # commands to you
- *------------------------------------------*/
- ACMD_FUNC(charcommands)
- {
- atcommand_commands_sub(sd, fd, 2);
- return 0;
- }
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