chrif.c 61 KB

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  1. // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #include "../common/cbasetypes.h"
  4. #include "../common/malloc.h"
  5. #include "../common/socket.h"
  6. #include "../common/timer.h"
  7. #include "../common/nullpo.h"
  8. #include "../common/showmsg.h"
  9. #include "../common/strlib.h"
  10. #include "../common/ers.h"
  11. #include "map.h"
  12. #include "battle.h"
  13. #include "clan.h"
  14. #include "clif.h"
  15. #include "intif.h"
  16. #include "npc.h"
  17. #include "pc.h"
  18. #include "pet.h"
  19. #include "homunculus.h"
  20. #include "instance.h"
  21. #include "mercenary.h"
  22. #include "elemental.h"
  23. #include "chrif.h"
  24. #include "script.h" // script_config
  25. #include "storage.h"
  26. #include <stdlib.h>
  27. static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_t data);
  28. static struct eri *auth_db_ers; //For reutilizing player login structures.
  29. static DBMap* auth_db; // int id -> struct auth_node*
  30. static bool char_init_done = false; //server already initialized? Used for InterInitOnce and vending loadings
  31. static const int packet_len_table[0x3d] = { // U - used, F - free
  32. 60, 3,-1,-1,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff
  33. 6,-1,19, 7,-1,39,30, 10, // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, U->2b07
  34. 6,30, 10, -1,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, U->2b0a, U->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f
  35. 11,10,10, 0,11, -1,266,10, // 2b10-2b17: U->2b10, U->2b11, U->2b12, F->2b13, U->2b14, U->2b15, U->2b16, U->2b17
  36. 2,10, 2,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f
  37. -1,10, 8, 2, 2,14,19,19, // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, U->2b24, U->2b25, U->2b26, U->2b27
  38. -1, 0, 6,15, 0, 6,-1,-1, // 2b28-2b2f: U->2b28, F->2b29, U->2b2a, U->2b2b, F->2b2c, U->2b2d, U->2b2e, U->2b2f
  39. };
  40. //Used Packets:
  41. //2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver'
  42. //2af9: Incoming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)'
  43. //2afa: Outgoing, chrif_sendmap -> 'sending our maps'
  44. //2afb: Incoming, chrif_sendmapack -> 'Maps received successfully / or not .. also received server name & default map'
  45. //2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one.
  46. //2afd: Incoming, chrif_authok -> 'client authentication ok'
  47. //2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
  48. //2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
  49. //2b00: Incoming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
  50. //2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)'
  51. //2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
  52. //2b03: Incoming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure)
  53. //2b04: Incoming, chrif_recvmap -> 'getting maps from charserver of other mapserver's'
  54. //2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
  55. //2b06: Incoming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^'
  56. //2b07: Outgoing, chrif_removefriend -> 'Tell charserver to remove friend_id from char_id friend list'
  57. //2b08: Outgoing, chrif_searchcharid -> '...'
  58. //2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db'
  59. //2b0a: Outgoing, chrif_skillcooldown_request -> requesting the list of skillcooldown for char
  60. //2b0b: Incoming, chrif_skillcooldown_load -> received the list of cooldown for char
  61. //2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
  62. //2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY' (or char)
  63. //2b0e: Outgoing, chrif_req_login_operation -> 'Do some operations (change sex, ban / unban etc)'
  64. //2b0f: Incoming, chrif_ack_login_req -> 'answer of the 2b0e'
  65. //2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
  66. //2b11: Outgoing, chrif_divorce -> 'tell the charserver to do divorce'
  67. //2b12: Incoming, chrif_divorceack -> 'divorce chars
  68. //2b13: Outgoing, chrif_update_ip -> 'tell the change of map-server IP'
  69. //2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY'
  70. //2b15: Outgoing, chrif_skillcooldown_save -> request to save skillcooldown
  71. //2b16: Outgoing, chrif_ragsrvinfo -> 'sends base / job / drop rates ....'
  72. //2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
  73. //2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
  74. //2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
  75. //2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them'
  76. //2b1b: Incoming, chrif_recvfamelist -> 'Receive fame ranking lists'
  77. //2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
  78. //2b1d: Incoming, chrif_load_scdata -> 'received sc_data of player for loading.'
  79. //2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance]
  80. //2b1f: Incoming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius]
  81. //2b20: Incoming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius]
  82. //2b21: Incoming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex]
  83. //2b22: Incoming, chrif_updatefamelist_ack. Updated one position in the fame list.
  84. //2b23: Outgoing, chrif_keepalive. charserver ping.
  85. //2b24: Incoming, chrif_keepalive_ack. charserver ping reply.
  86. //2b25: Incoming, chrif_deadopt -> 'Removes baby from Father ID and Mother ID'
  87. //2b26: Outgoing, chrif_authreq -> 'client authentication request'
  88. //2b27: Incoming, chrif_authfail -> 'client authentication failed'
  89. //2b28: Outgoing, chrif_req_charban -> 'ban a specific char '
  90. //2b29: FREE
  91. //2b2a: Outgoing, chrif_req_charunban -> 'unban a specific char '
  92. //2b2b: Incoming, chrif_parse_ack_vipActive -> vip info result
  93. //2b2c: FREE
  94. //2b2d: Outgoing, chrif_bsdata_request -> request bonus_script for pc_authok'ed char.
  95. //2b2e: Outgoing, chrif_bsdata_save -> Send bonus_script of player for saving.
  96. //2b2f: Incoming, chrif_bsdata_received -> received bonus_script of player for loading.
  97. int chrif_connected = 0;
  98. int char_fd = -1;
  99. int srvinfo;
  100. static char char_ip_str[128];
  101. static uint32 char_ip = 0;
  102. static uint16 char_port = 6121;
  103. static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
  104. static int chrif_state = 0;
  105. int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]
  106. //Interval at which map server updates online listing. [Valaris]
  107. #define CHECK_INTERVAL 3600000
  108. //Interval at which map server sends number of connected users. [Skotlex]
  109. #define UPDATE_INTERVAL 10000
  110. //This define should spare writing the check in every function. [Skotlex]
  111. #define chrif_check(a) { if(!chrif_isconnected()) return a; }
  112. /// Resets all the data.
  113. void chrif_reset(void) {
  114. // TODO kick everyone out and reset everything [FlavioJS]
  115. exit(EXIT_FAILURE);
  116. }
  117. /// Checks the conditions for the server to stop.
  118. /// Releases the cookie when all characters are saved.
  119. /// If all the conditions are met, it stops the core loop.
  120. void chrif_check_shutdown(void) {
  121. if( runflag != MAPSERVER_ST_SHUTDOWN )
  122. return;
  123. if( auth_db->size(auth_db) > 0 )
  124. return;
  125. runflag = CORE_ST_STOP;
  126. }
  127. struct auth_node* chrif_search(uint32 account_id) {
  128. return (struct auth_node*)idb_get(auth_db, account_id);
  129. }
  130. struct auth_node* chrif_auth_check(uint32 account_id, uint32 char_id, enum sd_state state) {
  131. struct auth_node *node = chrif_search(account_id);
  132. return ( node && node->char_id == char_id && node->state == state ) ? node : NULL;
  133. }
  134. bool chrif_auth_delete(uint32 account_id, uint32 char_id, enum sd_state state) {
  135. struct auth_node *node;
  136. if ( (node = chrif_auth_check(account_id, char_id, state) ) ) {
  137. int fd = node->sd ? node->sd->fd : node->fd;
  138. if ( session[fd] && session[fd]->session_data == node->sd )
  139. session[fd]->session_data = NULL;
  140. if ( node->char_dat )
  141. aFree(node->char_dat);
  142. if ( node->sd ) {
  143. if (node->sd->regs.vars)
  144. node->sd->regs.vars->destroy(node->sd->regs.vars, script_reg_destroy);
  145. if (node->sd->regs.arrays)
  146. node->sd->regs.arrays->destroy(node->sd->regs.arrays, script_free_array_db);
  147. aFree(node->sd);
  148. }
  149. ers_free(auth_db_ers, node);
  150. idb_remove(auth_db,account_id);
  151. return true;
  152. }
  153. return false;
  154. }
  155. //Moves the sd character to the auth_db structure.
  156. static bool chrif_sd_to_auth(TBL_PC* sd, enum sd_state state) {
  157. struct auth_node *node;
  158. if ( chrif_search(sd->status.account_id) )
  159. return false; //Already exists?
  160. node = ers_alloc(auth_db_ers, struct auth_node);
  161. memset(node, 0, sizeof(struct auth_node));
  162. node->account_id = sd->status.account_id;
  163. node->char_id = sd->status.char_id;
  164. node->login_id1 = sd->login_id1;
  165. node->login_id2 = sd->login_id2;
  166. node->sex = sd->status.sex;
  167. node->fd = sd->fd;
  168. node->sd = sd; //Data from logged on char.
  169. node->node_created = gettick(); //timestamp for node timeouts
  170. node->state = state;
  171. sd->state.active = 0;
  172. idb_put(auth_db, node->account_id, node);
  173. return true;
  174. }
  175. static bool chrif_auth_logout(TBL_PC* sd, enum sd_state state) {
  176. if(sd->fd && state == ST_LOGOUT) { //Disassociate player, and free it after saving ack returns. [Skotlex]
  177. //fd info must not be lost for ST_MAPCHANGE as a final packet needs to be sent to the player.
  178. if ( session[sd->fd] )
  179. session[sd->fd]->session_data = NULL;
  180. sd->fd = 0;
  181. }
  182. return chrif_sd_to_auth(sd, state);
  183. }
  184. bool chrif_auth_finished(struct map_session_data* sd) {
  185. struct auth_node *node= chrif_search(sd->status.account_id);
  186. if ( node && node->sd == sd && node->state == ST_LOGIN ) {
  187. node->sd = NULL;
  188. return chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  189. }
  190. return false;
  191. }
  192. // sets char-server's user id
  193. void chrif_setuserid(char *id) {
  194. memcpy(userid, id, NAME_LENGTH);
  195. }
  196. // sets char-server's password
  197. void chrif_setpasswd(char *pwd) {
  198. memcpy(passwd, pwd, NAME_LENGTH);
  199. }
  200. // security check, prints warning if using default password
  201. void chrif_checkdefaultlogin(void) {
  202. // Skip this check if the server is run with run-once flag
  203. if ( runflag != CORE_ST_STOP && strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
  204. ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
  205. ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
  206. ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n");
  207. }
  208. }
  209. // sets char-server's ip address
  210. int chrif_setip(const char* ip) {
  211. char ip_str[16];
  212. if ( !( char_ip = host2ip(ip) ) ) {
  213. ShowWarning("Failed to Resolve Char Server Address! (%s)\n", ip);
  214. return 0;
  215. }
  216. safestrncpy(char_ip_str, ip, sizeof(char_ip_str));
  217. ShowInfo("Char Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip2str(char_ip, ip_str));
  218. return 1;
  219. }
  220. // sets char-server's port number
  221. void chrif_setport(uint16 port) {
  222. char_port = port;
  223. }
  224. // says whether the char-server is connected or not
  225. int chrif_isconnected(void) {
  226. return (char_fd > 0 && session[char_fd] != NULL && chrif_state == 2);
  227. }
  228. /*==========================================
  229. * Saves character data.
  230. * Flag = 1: Character is quitting
  231. * Flag = 2: Character is changing map-servers
  232. * Flag = 3: Character used @autotrade
  233. *------------------------------------------*/
  234. int chrif_save(struct map_session_data *sd, int flag) {
  235. uint16 mmo_charstatus_len = 0;
  236. nullpo_retr(-1, sd);
  237. pc_makesavestatus(sd);
  238. if (flag && sd->state.active) { //Store player data which is quitting
  239. if (chrif_isconnected()) {
  240. chrif_save_scdata(sd);
  241. chrif_skillcooldown_save(sd);
  242. }
  243. if ( flag != 3 && !chrif_auth_logout(sd,flag == 1 ? ST_LOGOUT : ST_MAPCHANGE) )
  244. ShowError("chrif_save: Failed to set up player %d:%d for proper quitting!\n", sd->status.account_id, sd->status.char_id);
  245. }
  246. chrif_check(-1); //Character is saved on reconnect.
  247. chrif_bsdata_save(sd, (flag && (flag != 3)));
  248. if (&sd->storage && sd->storage.dirty)
  249. intif_storage_save(sd,&sd->storage);
  250. intif_storage_save(sd,&sd->inventory);
  251. intif_storage_save(sd,&sd->cart);
  252. //For data sync
  253. if (sd->state.storage_flag == 2)
  254. storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag);
  255. if (&sd->premiumStorage && sd->premiumStorage.dirty)
  256. intif_storage_save(sd, &sd->premiumStorage);
  257. if (flag)
  258. sd->state.storage_flag = 0; //Force close it.
  259. //Saving of registry values.
  260. if (sd->vars_dirty)
  261. intif_saveregistry(sd);
  262. mmo_charstatus_len = sizeof(sd->status) + 13;
  263. WFIFOHEAD(char_fd, mmo_charstatus_len);
  264. WFIFOW(char_fd,0) = 0x2b01;
  265. WFIFOW(char_fd,2) = mmo_charstatus_len;
  266. WFIFOL(char_fd,4) = sd->status.account_id;
  267. WFIFOL(char_fd,8) = sd->status.char_id;
  268. WFIFOB(char_fd,12) = (flag==1)?1:0; //Flag to tell char-server this character is quitting.
  269. // If the user is on a instance map, we have to fake his current position
  270. if( map[sd->bl.m].instance_id ){
  271. struct mmo_charstatus status;
  272. // Copy the whole status
  273. memcpy( &status, &sd->status, sizeof( struct mmo_charstatus ) );
  274. // Change his current position to his savepoint
  275. memcpy( &status.last_point, &status.save_point, sizeof( struct point ) );
  276. // Copy the copied status into the packet
  277. memcpy( WFIFOP( char_fd, 13 ), &status, sizeof( struct mmo_charstatus ) );
  278. } else {
  279. // Copy the whole status into the packet
  280. memcpy( WFIFOP( char_fd, 13 ), &sd->status, sizeof( struct mmo_charstatus ) );
  281. }
  282. WFIFOSET(char_fd, WFIFOW(char_fd,2));
  283. if( sd->status.pet_id > 0 && sd->pd )
  284. intif_save_petdata(sd->status.account_id,&sd->pd->pet);
  285. if( sd->hd && hom_is_active(sd->hd) )
  286. hom_save(sd->hd);
  287. if( sd->md && mercenary_get_lifetime(sd->md) > 0 )
  288. mercenary_save(sd->md);
  289. if( sd->ed && elemental_get_lifetime(sd->ed) > 0 )
  290. elemental_save(sd->ed);
  291. if( sd->save_quest )
  292. intif_quest_save(sd);
  293. return 0;
  294. }
  295. // connects to char-server (plaintext)
  296. /**
  297. * Map-serv request to login into char-serv
  298. * @param fd : char-serv fd to log into
  299. * @return 0:request sent
  300. */
  301. int chrif_connect(int fd) {
  302. ShowStatus("Logging in to char server...\n", char_fd);
  303. WFIFOHEAD(fd,60);
  304. WFIFOW(fd,0) = 0x2af8;
  305. memcpy(WFIFOP(fd,2), userid, NAME_LENGTH);
  306. memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH);
  307. WFIFOL(fd,50) = 0;
  308. WFIFOL(fd,54) = htonl(clif_getip());
  309. WFIFOW(fd,58) = htons(clif_getport());
  310. WFIFOSET(fd,60);
  311. return 0;
  312. }
  313. // sends maps to char-server
  314. int chrif_sendmap(int fd) {
  315. int i;
  316. ShowStatus("Sending maps to char server...\n");
  317. // Sending normal maps, not instances
  318. WFIFOHEAD(fd, 4 + instance_start * 4);
  319. WFIFOW(fd,0) = 0x2afa;
  320. for(i = 0; i < instance_start; i++)
  321. WFIFOW(fd,4+i*4) = map[i].index;
  322. WFIFOW(fd,2) = 4 + i * 4;
  323. WFIFOSET(fd,WFIFOW(fd,2));
  324. return 0;
  325. }
  326. // receive maps from some other map-server (relayed via char-server)
  327. int chrif_recvmap(int fd) {
  328. int i, j;
  329. uint32 ip = ntohl(RFIFOL(fd,4));
  330. uint16 port = ntohs(RFIFOW(fd,8));
  331. for(i = 10, j = 0; i < RFIFOW(fd,2); i += 4, j++) {
  332. map_setipport(RFIFOW(fd,i), ip, port);
  333. }
  334. if (battle_config.etc_log)
  335. ShowStatus("Received maps from %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
  336. other_mapserver_count++;
  337. return 0;
  338. }
  339. // remove specified maps (used when some other map-server disconnects)
  340. int chrif_removemap(int fd) {
  341. int i, j;
  342. uint32 ip = RFIFOL(fd,4);
  343. uint16 port = RFIFOW(fd,8);
  344. for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++)
  345. map_eraseipport(RFIFOW(fd, i), ip, port);
  346. other_mapserver_count--;
  347. if(battle_config.etc_log)
  348. ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
  349. return 0;
  350. }
  351. // received after a character has been "final saved" on the char-server
  352. static void chrif_save_ack(int fd) {
  353. chrif_auth_delete(RFIFOL(fd,2), RFIFOL(fd,6), ST_LOGOUT);
  354. chrif_check_shutdown();
  355. }
  356. // request to move a character between mapservers
  357. int chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port) {
  358. nullpo_retr(-1, sd);
  359. if (other_mapserver_count < 1) {//No other map servers are online!
  360. clif_authfail_fd(sd->fd, 0);
  361. return -1;
  362. }
  363. chrif_check(-1);
  364. WFIFOHEAD(char_fd,35);
  365. WFIFOW(char_fd, 0) = 0x2b05;
  366. WFIFOL(char_fd, 2) = sd->bl.id;
  367. WFIFOL(char_fd, 6) = sd->login_id1;
  368. WFIFOL(char_fd,10) = sd->login_id2;
  369. WFIFOL(char_fd,14) = sd->status.char_id;
  370. WFIFOW(char_fd,18) = sd->mapindex;
  371. WFIFOW(char_fd,20) = sd->bl.x;
  372. WFIFOW(char_fd,22) = sd->bl.y;
  373. WFIFOL(char_fd,24) = htonl(ip);
  374. WFIFOW(char_fd,28) = htons(port);
  375. WFIFOB(char_fd,30) = sd->status.sex;
  376. WFIFOL(char_fd,31) = htonl(session[sd->fd]->client_addr);
  377. WFIFOL(char_fd,35) = sd->group_id;
  378. WFIFOSET(char_fd,39);
  379. return 0;
  380. }
  381. /// map-server change (mapserv) request acknowledgement (positive or negative)
  382. /// R 2b06 <account_id>.L <login_id1>.L <login_id2>.L <char_id>.L <map_index>.W <x>.W <y>.W <ip>.L <port>.W
  383. int chrif_changemapserverack(uint32 account_id, int login_id1, int login_id2, uint32 char_id, short map_index, short x, short y, uint32 ip, uint16 port) {
  384. struct auth_node *node;
  385. if ( !( node = chrif_auth_check(account_id, char_id, ST_MAPCHANGE) ) )
  386. return -1;
  387. if ( !login_id1 ) {
  388. ShowError("map server change failed.\n");
  389. clif_authfail_fd(node->fd, 0);
  390. } else
  391. clif_changemapserver(node->sd, map_index, x, y, ntohl(ip), ntohs(port));
  392. //Player has been saved already, remove him from memory. [Skotlex]
  393. chrif_auth_delete(account_id, char_id, ST_MAPCHANGE);
  394. return 0;
  395. }
  396. /**
  397. * Does the char_serv have validate our connection to him ?
  398. * If yes then
  399. * - Send all our mapname to charserv
  400. * - Retrieve guild castle
  401. * - Do OnInterIfInit and OnInterIfInitOnce on all npc
  402. * 0x2af9 <errCode>B
  403. */
  404. int chrif_connectack(int fd) {
  405. if (RFIFOB(fd,2)) {
  406. ShowFatalError("Connection to char-server failed %d, please check conf/import/map_conf userid and passwd.\n", RFIFOB(fd,2));
  407. exit(EXIT_FAILURE);
  408. }
  409. ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd);
  410. chrif_state = 1;
  411. chrif_connected = 1;
  412. chrif_sendmap(fd);
  413. npc_event_runall(script_config.inter_init_event_name);
  414. if( !char_init_done ) {
  415. npc_event_runall(script_config.inter_init_once_event_name);
  416. guild_castle_map_init();
  417. intif_clan_requestclans();
  418. }
  419. return 0;
  420. }
  421. /**
  422. * @see DBApply
  423. */
  424. static int chrif_reconnect(DBKey key, DBData *data, va_list ap) {
  425. struct auth_node *node = (struct auth_node *)db_data2ptr(data);
  426. switch (node->state) {
  427. case ST_LOGIN:
  428. if ( node->sd && node->char_dat == NULL ) {//Since there is no way to request the char auth, make it fail.
  429. pc_authfail(node->sd);
  430. chrif_char_offline(node->sd);
  431. chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  432. }
  433. break;
  434. case ST_LOGOUT:
  435. //Re-send final save
  436. chrif_save(node->sd, 1);
  437. break;
  438. case ST_MAPCHANGE: { //Re-send map-change request.
  439. struct map_session_data *sd = node->sd;
  440. uint32 ip;
  441. uint16 port;
  442. if( map_mapname2ipport(sd->mapindex,&ip,&port) == 0 )
  443. chrif_changemapserver(sd, ip, port);
  444. else //too much lag/timeout is the closest explanation for this error.
  445. clif_authfail_fd(sd->fd, 3);
  446. break;
  447. }
  448. }
  449. return 0;
  450. }
  451. /// Called when all the connection steps are completed.
  452. void chrif_on_ready(void) {
  453. ShowStatus("Map Server is now online.\n");
  454. chrif_state = 2;
  455. chrif_check_shutdown();
  456. //If there are players online, send them to the char-server. [Skotlex]
  457. send_users_tochar();
  458. //Auth db reconnect handling
  459. auth_db->foreach(auth_db,chrif_reconnect);
  460. //Re-save any storages that were modified in the disconnection time. [Skotlex]
  461. do_reconnect_storage();
  462. //Re-save any guild castles that were modified in the disconnection time.
  463. guild_castle_reconnect(-1, 0, 0);
  464. // Charserver is ready for loading autotrader
  465. if (!char_init_done)
  466. {
  467. do_init_buyingstore_autotrade();
  468. do_init_vending_autotrade();
  469. char_init_done = true;
  470. }
  471. }
  472. /**
  473. * Maps are sent, then received misc info from char-server
  474. * - Server name
  475. * - Default map
  476. * HZ 0x2afb
  477. **/
  478. int chrif_sendmapack(int fd) {
  479. uint16 offs = 5;
  480. if (RFIFOB(fd,4)) {
  481. ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2));
  482. exit(EXIT_FAILURE);
  483. }
  484. // Server name
  485. memcpy(wisp_server_name, RFIFOP(fd,5), NAME_LENGTH);
  486. ShowStatus("Map-server connected to char-server '"CL_WHITE"%s"CL_RESET"'.\n", wisp_server_name);
  487. // Default map
  488. memcpy(map_default.mapname, RFIFOP(fd, (offs+=NAME_LENGTH)), MAP_NAME_LENGTH);
  489. map_default.x = RFIFOW(fd, (offs+=MAP_NAME_LENGTH));
  490. map_default.y = RFIFOW(fd, (offs+=2));
  491. if (battle_config.etc_log)
  492. ShowInfo("Received default map from char-server '"CL_WHITE"%s %d,%d"CL_RESET"'.\n", map_default.mapname, map_default.x, map_default.y);
  493. chrif_on_ready();
  494. return 0;
  495. }
  496. /*==========================================
  497. * Request sc_data from charserver [Skotlex]
  498. *------------------------------------------*/
  499. int chrif_scdata_request(uint32 account_id, uint32 char_id) {
  500. #ifdef ENABLE_SC_SAVING
  501. chrif_check(-1);
  502. WFIFOHEAD(char_fd,10);
  503. WFIFOW(char_fd,0) = 0x2afc;
  504. WFIFOL(char_fd,2) = account_id;
  505. WFIFOL(char_fd,6) = char_id;
  506. WFIFOSET(char_fd,10);
  507. #endif
  508. return 0;
  509. }
  510. /*==========================================
  511. * Request skillcooldown from charserver
  512. *------------------------------------------*/
  513. int chrif_skillcooldown_request(uint32 account_id, uint32 char_id) {
  514. chrif_check(-1);
  515. WFIFOHEAD(char_fd, 10);
  516. WFIFOW(char_fd, 0) = 0x2b0a;
  517. WFIFOL(char_fd, 2) = account_id;
  518. WFIFOL(char_fd, 6) = char_id;
  519. WFIFOSET(char_fd, 10);
  520. return 0;
  521. }
  522. /*==========================================
  523. * Request auth confirmation
  524. *------------------------------------------*/
  525. void chrif_authreq(struct map_session_data *sd, bool autotrade) {
  526. struct auth_node *node= chrif_search(sd->bl.id);
  527. if( node != NULL || !chrif_isconnected() ) {
  528. set_eof(sd->fd);
  529. return;
  530. }
  531. WFIFOHEAD(char_fd,20);
  532. WFIFOW(char_fd,0) = 0x2b26;
  533. WFIFOL(char_fd,2) = sd->status.account_id;
  534. WFIFOL(char_fd,6) = sd->status.char_id;
  535. WFIFOL(char_fd,10) = sd->login_id1;
  536. WFIFOB(char_fd,14) = sd->status.sex;
  537. WFIFOL(char_fd,15) = htonl(session[sd->fd]->client_addr);
  538. WFIFOB(char_fd,19) = autotrade;
  539. WFIFOSET(char_fd,20);
  540. chrif_sd_to_auth(sd, ST_LOGIN);
  541. }
  542. /*==========================================
  543. * Auth confirmation ack
  544. *------------------------------------------*/
  545. void chrif_authok(int fd) {
  546. uint32 account_id, group_id, char_id;
  547. uint32 login_id1,login_id2;
  548. time_t expiration_time;
  549. struct mmo_charstatus* status;
  550. struct auth_node *node;
  551. bool changing_mapservers;
  552. TBL_PC* sd;
  553. //Check if both servers agree on the struct's size
  554. if( RFIFOW(fd,2) - 25 != sizeof(struct mmo_charstatus) ) {
  555. ShowError("chrif_authok: Data size mismatch! %d != %d\n", RFIFOW(fd,2) - 25, sizeof(struct mmo_charstatus));
  556. return;
  557. }
  558. account_id = RFIFOL(fd,4);
  559. login_id1 = RFIFOL(fd,8);
  560. login_id2 = RFIFOL(fd,12);
  561. expiration_time = (time_t)(int32)RFIFOL(fd,16);
  562. group_id = RFIFOL(fd,20);
  563. changing_mapservers = (RFIFOB(fd,24));
  564. status = (struct mmo_charstatus*)RFIFOP(fd,25);
  565. char_id = status->char_id;
  566. //Check if we don't already have player data in our server
  567. //Causes problems if the currently connected player tries to quit or this data belongs to an already connected player which is trying to re-auth.
  568. if ( ( sd = map_id2sd(account_id) ) != NULL )
  569. return;
  570. if ( ( node = chrif_search(account_id) ) == NULL )
  571. return; // should not happen
  572. if ( node->state != ST_LOGIN )
  573. return; //character in logout phase, do not touch that data.
  574. if ( node->sd == NULL ) {
  575. /*
  576. //When we receive double login info and the client has not connected yet,
  577. //discard the older one and keep the new one.
  578. chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  579. */
  580. return; // should not happen
  581. }
  582. sd = node->sd;
  583. if( runflag == MAPSERVER_ST_RUNNING &&
  584. node->char_dat == NULL &&
  585. node->account_id == account_id &&
  586. node->char_id == char_id &&
  587. node->login_id1 == login_id1 )
  588. { //Auth Ok
  589. if (pc_authok(sd, login_id2, expiration_time, group_id, status, changing_mapservers))
  590. return;
  591. } else { //Auth Failed
  592. pc_authfail(sd);
  593. }
  594. chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already.
  595. chrif_auth_delete(account_id, char_id, ST_LOGIN);
  596. }
  597. // client authentication failed
  598. void chrif_authfail(int fd) {/* HELLO WORLD. ip in RFIFOL 15 is not being used (but is available) */
  599. uint32 account_id, char_id;
  600. uint32 login_id1;
  601. char sex;
  602. struct auth_node* node;
  603. account_id = RFIFOL(fd,2);
  604. char_id = RFIFOL(fd,6);
  605. login_id1 = RFIFOL(fd,10);
  606. sex = RFIFOB(fd,14);
  607. node = chrif_search(account_id);
  608. if( node != NULL &&
  609. node->account_id == account_id &&
  610. node->char_id == char_id &&
  611. node->login_id1 == login_id1 &&
  612. node->sex == sex &&
  613. node->state == ST_LOGIN )
  614. {// found a match
  615. clif_authfail_fd(node->fd, 0);
  616. chrif_auth_delete(account_id, char_id, ST_LOGIN);
  617. }
  618. }
  619. /**
  620. * This can still happen (client times out while waiting for char to confirm auth data)
  621. * @see DBApply
  622. */
  623. int auth_db_cleanup_sub(DBKey key, DBData *data, va_list ap) {
  624. struct auth_node *node = (struct auth_node *)db_data2ptr(data);
  625. if(DIFF_TICK(gettick(),node->node_created)>60000) {
  626. const char* states[] = { "Login", "Logout", "Map change" };
  627. switch (node->state) {
  628. case ST_LOGOUT:
  629. //Re-save attempt (->sd should never be null here).
  630. node->node_created = gettick(); //Refresh tick (avoid char-server load if connection is really bad)
  631. chrif_save(node->sd, 1);
  632. break;
  633. default:
  634. //Clear data. any connected players should have timed out by now.
  635. ShowInfo("auth_db: Node (state %s) timed out for %d:%d\n", states[node->state], node->account_id, node->char_id);
  636. chrif_char_offline_nsd(node->account_id, node->char_id);
  637. chrif_auth_delete(node->account_id, node->char_id, node->state);
  638. break;
  639. }
  640. return 1;
  641. }
  642. return 0;
  643. }
  644. int auth_db_cleanup(int tid, unsigned int tick, int id, intptr_t data) {
  645. chrif_check(0);
  646. auth_db->foreach(auth_db, auth_db_cleanup_sub);
  647. return 0;
  648. }
  649. /*==========================================
  650. *
  651. *------------------------------------------*/
  652. int chrif_charselectreq(struct map_session_data* sd, uint32 s_ip) {
  653. nullpo_retr(-1, sd);
  654. if( !sd || !sd->bl.id || !sd->login_id1 )
  655. return -1;
  656. chrif_check(-1);
  657. WFIFOHEAD(char_fd,19);
  658. WFIFOW(char_fd, 0) = 0x2b02;
  659. WFIFOL(char_fd, 2) = sd->bl.id;
  660. WFIFOL(char_fd, 6) = sd->login_id1;
  661. WFIFOL(char_fd,10) = sd->login_id2;
  662. WFIFOL(char_fd,14) = htonl(s_ip);
  663. WFIFOB(char_fd,18) = sd->packet_ver;
  664. WFIFOSET(char_fd,19);
  665. return 0;
  666. }
  667. /*==========================================
  668. * Search Char trough id on char serv
  669. *------------------------------------------*/
  670. int chrif_searchcharid(uint32 char_id) {
  671. if( !char_id )
  672. return -1;
  673. chrif_check(-1);
  674. WFIFOHEAD(char_fd,6);
  675. WFIFOW(char_fd,0) = 0x2b08;
  676. WFIFOL(char_fd,2) = char_id;
  677. WFIFOSET(char_fd,6);
  678. return 0;
  679. }
  680. /*==========================================
  681. * Change Email
  682. *------------------------------------------*/
  683. int chrif_changeemail(int id, const char *actual_email, const char *new_email) {
  684. if (battle_config.etc_log)
  685. ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email);
  686. chrif_check(-1);
  687. WFIFOHEAD(char_fd,86);
  688. WFIFOW(char_fd,0) = 0x2b0c;
  689. WFIFOL(char_fd,2) = id;
  690. memcpy(WFIFOP(char_fd,6), actual_email, 40);
  691. memcpy(WFIFOP(char_fd,46), new_email, 40);
  692. WFIFOSET(char_fd,86);
  693. return 0;
  694. }
  695. /**
  696. * S 2b0e <accid>.l <name>.24B <operation_type>.w <timediff>L <val1>L <val2>L
  697. * Send an account modification request to the login server (via char server).
  698. * @aid : Player requesting operation account id
  699. * @character_name : Target of operation Player name
  700. * @operation_type : see chrif_req_op
  701. * @timediff : tick to add or remove to unixtimestamp
  702. * @val1 : extra data value to transfer for operation
  703. * CHRIF_OP_LOGIN_VIP: 0x1 : Select info and update old_groupid
  704. * 0x2 : VIP duration is changed by atcommand or script
  705. * 0x4 : Show status reply by char-server through 0x2b0f
  706. * 0x8 : First request on player login
  707. * @val2 : extra data value to transfer for operation
  708. */
  709. int chrif_req_login_operation(int aid, const char* character_name, enum chrif_req_op operation_type, int32 timediff, int val1, int val2) {
  710. chrif_check(-1);
  711. WFIFOHEAD(char_fd,44);
  712. WFIFOW(char_fd,0) = 0x2b0e;
  713. WFIFOL(char_fd,2) = aid;
  714. safestrncpy(WFIFOCP(char_fd,6), character_name, NAME_LENGTH);
  715. WFIFOW(char_fd,30) = operation_type;
  716. if ( operation_type == CHRIF_OP_LOGIN_BAN || operation_type == CHRIF_OP_LOGIN_VIP)
  717. WFIFOL(char_fd,32) = timediff;
  718. WFIFOL(char_fd,36) = val1;
  719. WFIFOL(char_fd,40) = val2;
  720. WFIFOSET(char_fd,44);
  721. return 0;
  722. }
  723. /**
  724. * S 2b0e <accid>.l <name>.24B <operation_type>.w <timediff>L <val1>L <val2>L
  725. * Send a sex change (for account or character) request to the login server (via char server).
  726. * @sd : Player requesting operation
  727. */
  728. int chrif_changesex(struct map_session_data *sd, bool change_account) {
  729. chrif_check(-1);
  730. WFIFOHEAD(char_fd,44);
  731. WFIFOW(char_fd,0) = 0x2b0e;
  732. WFIFOL(char_fd,2) = sd->status.account_id;
  733. safestrncpy(WFIFOCP(char_fd,6), sd->status.name, NAME_LENGTH);
  734. WFIFOW(char_fd,30) = (change_account ? CHRIF_OP_LOGIN_CHANGESEX : CHRIF_OP_CHANGECHARSEX);
  735. if (!change_account)
  736. WFIFOB(char_fd,32) = sd->status.sex == SEX_MALE ? SEX_FEMALE : SEX_MALE;
  737. WFIFOSET(char_fd,44);
  738. clif_displaymessage(sd->fd, msg_txt(sd,408)); //"Need disconnection to perform change-sex request..."
  739. if (sd->fd)
  740. clif_authfail_fd(sd->fd, 15);
  741. else
  742. map_quit(sd);
  743. return 0;
  744. }
  745. /**
  746. * R 2b0f <accid>.l <name>.24B <type>.w <answer>.w
  747. * Processing a reply to chrif_req_login_operation() (request to modify an account).
  748. * NB: That ack is received just after the char has sent the request to login and therefore didn't have login reply yet
  749. * @param aid : player account id the request was concerning
  750. * @param player_name : name the request was concerning
  751. * @param type : code of operation done. See enum chrif_req_op
  752. * @param answer : type of answer
  753. * 0: login-server request done
  754. * 1: player not found
  755. * 2: gm level too low
  756. * 3: login-server offline
  757. */
  758. static void chrif_ack_login_req(int aid, const char* player_name, uint16 type, uint16 answer) {
  759. struct map_session_data* sd;
  760. char action[25];
  761. char output[256];
  762. sd = map_id2sd(aid);
  763. if( aid < 0 || sd == NULL ) {
  764. ShowError("chrif_ack_login_req failed - player not online.\n");
  765. return;
  766. }
  767. switch (type) {
  768. case CHRIF_OP_LOGIN_CHANGESEX:
  769. case CHRIF_OP_CHANGECHARSEX:
  770. type = CHRIF_OP_LOGIN_CHANGESEX; // So we don't have to create a new msgstring.
  771. case CHRIF_OP_LOGIN_BLOCK:
  772. case CHRIF_OP_LOGIN_BAN:
  773. case CHRIF_OP_LOGIN_UNBLOCK:
  774. case CHRIF_OP_LOGIN_UNBAN:
  775. snprintf(action,25,"%s",msg_txt(sd,427+type)); //block|ban|unblock|unban|change the sex of
  776. break;
  777. case CHRIF_OP_LOGIN_VIP:
  778. if (!battle_config.disp_servervip_msg)
  779. return;
  780. snprintf(action,25,"%s",msg_txt(sd,436)); //VIP
  781. break;
  782. default:
  783. snprintf(action,25,"???");
  784. break;
  785. }
  786. switch (answer) {
  787. case 0: sprintf(output, msg_txt(sd,424), action, NAME_LENGTH, player_name); break; //Login-serv has been asked to %s '%.*s'.
  788. case 1: sprintf(output, msg_txt(sd,425), NAME_LENGTH, player_name); break;
  789. case 2: sprintf(output, msg_txt(sd,426), action, NAME_LENGTH, player_name); break;
  790. case 3: sprintf(output, msg_txt(sd,427), action, NAME_LENGTH, player_name); break;
  791. case 4: sprintf(output, msg_txt(sd,424), action, NAME_LENGTH, player_name); break;
  792. default: output[0] = '\0'; break;
  793. }
  794. clif_displaymessage(sd->fd, output);
  795. }
  796. /*==========================================
  797. * Request char server to change sex of char (modified by Yor)
  798. *------------------------------------------*/
  799. int chrif_changedsex(int fd) {
  800. int acc, sex;
  801. struct map_session_data *sd;
  802. acc = RFIFOL(fd,2);
  803. sex = RFIFOL(fd,6);
  804. if ( battle_config.etc_log )
  805. ShowNotice("chrif_changedsex %d.\n", acc);
  806. sd = map_id2sd(acc);
  807. if ( sd ) { //Normally there should not be a char logged on right now!
  808. if ( sd->status.sex == sex )
  809. return 0; //Do nothing? Likely safe.
  810. sd->status.sex = !sd->status.sex;
  811. // reset skill of some job
  812. if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
  813. int i;
  814. // remove specifical skills of Bard classes
  815. for(i = BA_MUSICALLESSON; i <= BA_APPLEIDUN; i++) {
  816. uint16 sk_idx = skill_get_index(i);
  817. if (sd->status.skill[sk_idx].id > 0 && sd->status.skill[sk_idx].flag == SKILL_FLAG_PERMANENT) {
  818. sd->status.skill_point += sd->status.skill[sk_idx].lv;
  819. sd->status.skill[sk_idx].id = 0;
  820. sd->status.skill[sk_idx].lv = 0;
  821. }
  822. }
  823. // remove specifical skills of Dancer classes
  824. for(i = DC_DANCINGLESSON; i <= DC_SERVICEFORYOU; i++) {
  825. uint16 sk_idx = skill_get_index(i);
  826. if (sd->status.skill[sk_idx].id > 0 && sd->status.skill[sk_idx].flag == SKILL_FLAG_PERMANENT) {
  827. sd->status.skill_point += sd->status.skill[sk_idx].lv;
  828. sd->status.skill[sk_idx].id = 0;
  829. sd->status.skill[sk_idx].lv = 0;
  830. }
  831. }
  832. clif_updatestatus(sd, SP_SKILLPOINT);
  833. // change job if necessary
  834. if (sd->status.sex) //Changed from Dancer
  835. sd->status.class_ -= 1;
  836. else //Changed from Bard
  837. sd->status.class_ += 1;
  838. //sd->class_ needs not be updated as both Dancer/Bard are the same.
  839. }
  840. // save character
  841. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  842. // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
  843. clif_displaymessage(sd->fd, msg_txt(sd,409)); //"Your sex has been changed (need disconnection by the server)..."
  844. set_eof(sd->fd); // forced to disconnect for the change
  845. map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X]
  846. }
  847. return 0;
  848. }
  849. /*==========================================
  850. * Request Char Server to Divorce Players
  851. *------------------------------------------*/
  852. int chrif_divorce(int partner_id1, int partner_id2) {
  853. chrif_check(-1);
  854. WFIFOHEAD(char_fd,10);
  855. WFIFOW(char_fd,0) = 0x2b11;
  856. WFIFOL(char_fd,2) = partner_id1;
  857. WFIFOL(char_fd,6) = partner_id2;
  858. WFIFOSET(char_fd,10);
  859. return 0;
  860. }
  861. /*==========================================
  862. * Divorce players
  863. * only used if 'partner_id' is offline
  864. *------------------------------------------*/
  865. int chrif_divorceack(uint32 char_id, int partner_id) {
  866. struct map_session_data* sd;
  867. int i;
  868. if( !char_id || !partner_id )
  869. return 0;
  870. if( ( sd = map_charid2sd(char_id) ) != NULL && sd->status.partner_id == partner_id ) {
  871. sd->status.partner_id = 0;
  872. for(i = 0; i < MAX_INVENTORY; i++)
  873. if (sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_M || sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_F)
  874. pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
  875. }
  876. if( ( sd = map_charid2sd(partner_id) ) != NULL && sd->status.partner_id == char_id ) {
  877. sd->status.partner_id = 0;
  878. for(i = 0; i < MAX_INVENTORY; i++)
  879. if (sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_M || sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_F)
  880. pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
  881. }
  882. return 0;
  883. }
  884. /*==========================================
  885. * Removes Baby from parents
  886. *------------------------------------------*/
  887. int chrif_deadopt(uint32 father_id, uint32 mother_id, uint32 child_id) {
  888. struct map_session_data* sd;
  889. uint16 idx = skill_get_index(WE_CALLBABY);
  890. if( father_id && ( sd = map_charid2sd(father_id) ) != NULL && sd->status.child == child_id ) {
  891. sd->status.child = 0;
  892. sd->status.skill[idx].id = 0;
  893. sd->status.skill[idx].lv = 0;
  894. sd->status.skill[idx].flag = SKILL_FLAG_PERMANENT;
  895. clif_deleteskill(sd,WE_CALLBABY);
  896. }
  897. if( mother_id && ( sd = map_charid2sd(mother_id) ) != NULL && sd->status.child == child_id ) {
  898. sd->status.child = 0;
  899. sd->status.skill[idx].id = 0;
  900. sd->status.skill[idx].lv = 0;
  901. sd->status.skill[idx].flag = SKILL_FLAG_PERMANENT;
  902. clif_deleteskill(sd,WE_CALLBABY);
  903. }
  904. return 0;
  905. }
  906. /*==========================================
  907. * Disconnection of a player (account has been banned of has a status, from login/char-server) by [Yor]
  908. *------------------------------------------*/
  909. int chrif_ban(int fd) {
  910. int id, res=0;
  911. struct map_session_data *sd;
  912. id = RFIFOL(fd,2);
  913. res = RFIFOB(fd,6); // 0: change of statut, 1: ban, 2 charban
  914. if ( battle_config.etc_log )
  915. ShowNotice("chrif_ban %d.type = %s \n", id, res==1?"account":"char");
  916. if(res==2) sd = map_charid2sd(id);
  917. else sd = map_id2sd(id);
  918. if ( id < 0 || sd == NULL ) {
  919. //nothing to do on map if player not connected
  920. return 0;
  921. }
  922. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  923. if (res == 0) {
  924. int ret_status = RFIFOL(fd,7); // status or final date of a banishment
  925. if(0<ret_status && ret_status<=9)
  926. clif_displaymessage(sd->fd, msg_txt(sd,411+ret_status));
  927. else if(ret_status==100)
  928. clif_displaymessage(sd->fd, msg_txt(sd,421));
  929. else
  930. clif_displaymessage(sd->fd, msg_txt(sd,420)); //"Your account has not more authorised."
  931. } else if (res == 1 || res == 2) {
  932. time_t timestamp;
  933. char tmpstr[256];
  934. char strtime[25];
  935. timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment
  936. strftime(strtime, 24, "%d-%m-%Y %H:%M:%S", localtime(&timestamp));
  937. safesnprintf(tmpstr,sizeof(tmpstr),msg_txt(sd,423),res==2?"char":"account",strtime); //"Your %s has been banished until %s "
  938. clif_displaymessage(sd->fd, tmpstr);
  939. }
  940. set_eof(sd->fd); // forced to disconnect for the change
  941. map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X]
  942. return 0;
  943. }
  944. int chrif_req_charban(int aid, const char* character_name, int32 timediff){
  945. chrif_check(-1);
  946. WFIFOHEAD(char_fd,10+NAME_LENGTH);
  947. WFIFOW(char_fd,0) = 0x2b28;
  948. WFIFOL(char_fd,2) = aid;
  949. WFIFOL(char_fd,6) = timediff;
  950. safestrncpy(WFIFOCP(char_fd,10), character_name, NAME_LENGTH);
  951. WFIFOSET(char_fd,10+NAME_LENGTH); //default 34
  952. return 0;
  953. }
  954. int chrif_req_charunban(int aid, const char* character_name){
  955. chrif_check(-1);
  956. WFIFOHEAD(char_fd,6+NAME_LENGTH);
  957. WFIFOW(char_fd,0) = 0x2b2a;
  958. WFIFOL(char_fd,2) = aid;
  959. safestrncpy(WFIFOCP(char_fd,6), character_name, NAME_LENGTH);
  960. WFIFOSET(char_fd,6+NAME_LENGTH);
  961. return 0;
  962. }
  963. //Disconnect the player out of the game, simple packet
  964. //packet.w AID.L WHY.B 2+4+1 = 7byte
  965. int chrif_disconnectplayer(int fd) {
  966. struct map_session_data* sd;
  967. uint32 account_id = RFIFOL(fd, 2);
  968. sd = map_id2sd(account_id);
  969. if( sd == NULL ) {
  970. struct auth_node* auth = chrif_search(account_id);
  971. if( auth != NULL && chrif_auth_delete(account_id, auth->char_id, ST_LOGIN) )
  972. return 0;
  973. return -1;
  974. }
  975. if (!sd->fd) {
  976. if (sd->state.autotrade)
  977. map_quit(sd);
  978. //Else we don't remove it because the char should have a timer to remove the player because it force-quit before,
  979. //and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex]
  980. return 0;
  981. }
  982. switch(RFIFOB(fd, 6)) {
  983. case 1: clif_authfail_fd(sd->fd, 1); break; //server closed
  984. case 2: clif_authfail_fd(sd->fd, 2); break; //someone else logged in
  985. case 3: clif_authfail_fd(sd->fd, 4); break; //server overpopulated
  986. case 4: clif_authfail_fd(sd->fd, 10); break; //out of available time paid for
  987. case 5: clif_authfail_fd(sd->fd, 15); break; //forced to dc by gm
  988. }
  989. return 0;
  990. }
  991. /*==========================================
  992. * Request/Receive top 10 Fame character list
  993. *------------------------------------------*/
  994. int chrif_updatefamelist(struct map_session_data* sd) {
  995. char type;
  996. chrif_check(-1);
  997. switch(sd->class_ & MAPID_UPPERMASK) {
  998. case MAPID_BLACKSMITH: type = RANK_BLACKSMITH; break;
  999. case MAPID_ALCHEMIST: type = RANK_ALCHEMIST; break;
  1000. case MAPID_TAEKWON: type = RANK_TAEKWON; break;
  1001. default:
  1002. return 0;
  1003. }
  1004. WFIFOHEAD(char_fd, 11);
  1005. WFIFOW(char_fd,0) = 0x2b10;
  1006. WFIFOL(char_fd,2) = sd->status.char_id;
  1007. WFIFOL(char_fd,6) = sd->status.fame;
  1008. WFIFOB(char_fd,10) = type;
  1009. WFIFOSET(char_fd,11);
  1010. return 0;
  1011. }
  1012. int chrif_buildfamelist(void) {
  1013. chrif_check(-1);
  1014. WFIFOHEAD(char_fd,2);
  1015. WFIFOW(char_fd,0) = 0x2b1a;
  1016. WFIFOSET(char_fd,2);
  1017. return 0;
  1018. }
  1019. int chrif_recvfamelist(int fd) {
  1020. int num, size;
  1021. int total = 0, len = 8;
  1022. memset (smith_fame_list, 0, sizeof(smith_fame_list));
  1023. memset (chemist_fame_list, 0, sizeof(chemist_fame_list));
  1024. memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list));
  1025. size = RFIFOW(fd, 6); //Blacksmith block size
  1026. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  1027. memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  1028. len += sizeof(struct fame_list);
  1029. }
  1030. total += num;
  1031. size = RFIFOW(fd, 4); //Alchemist block size
  1032. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  1033. memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  1034. len += sizeof(struct fame_list);
  1035. }
  1036. total += num;
  1037. size = RFIFOW(fd, 2); //Total packet length
  1038. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  1039. memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  1040. len += sizeof(struct fame_list);
  1041. }
  1042. total += num;
  1043. ShowInfo("Received Fame List of '"CL_WHITE"%d"CL_RESET"' characters.\n", total);
  1044. return 0;
  1045. }
  1046. /// fame ranking update confirmation
  1047. /// R 2b22 <table>.B <index>.B <value>.L
  1048. int chrif_updatefamelist_ack(int fd) {
  1049. struct fame_list* list;
  1050. uint8 index;
  1051. switch (RFIFOB(fd,2)) {
  1052. case RANK_BLACKSMITH: list = smith_fame_list; break;
  1053. case RANK_ALCHEMIST: list = chemist_fame_list; break;
  1054. case RANK_TAEKWON: list = taekwon_fame_list; break;
  1055. default: return 0;
  1056. }
  1057. index = RFIFOB(fd, 3);
  1058. if (index >= MAX_FAME_LIST)
  1059. return 0;
  1060. list[index].fame = RFIFOL(fd,4);
  1061. return 1;
  1062. }
  1063. int chrif_save_scdata(struct map_session_data *sd) { //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex]
  1064. #ifdef ENABLE_SC_SAVING
  1065. int i, count=0;
  1066. unsigned int tick;
  1067. struct status_change_data data;
  1068. struct status_change *sc = &sd->sc;
  1069. const struct TimerData *timer;
  1070. chrif_check(-1);
  1071. tick = gettick();
  1072. WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data));
  1073. WFIFOW(char_fd,0) = 0x2b1c;
  1074. WFIFOL(char_fd,4) = sd->status.account_id;
  1075. WFIFOL(char_fd,8) = sd->status.char_id;
  1076. for (i = 0; i < SC_MAX; i++) {
  1077. if (!sc->data[i])
  1078. continue;
  1079. if (sc->data[i]->timer != INVALID_TIMER) {
  1080. timer = get_timer(sc->data[i]->timer);
  1081. if (timer == NULL || timer->func != status_change_timer)
  1082. continue;
  1083. if (DIFF_TICK(timer->tick,tick) > 0)
  1084. data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending.
  1085. else
  1086. data.tick = 0; //Negative tick does not necessarily mean that sc has expired
  1087. } else
  1088. data.tick = -1; //Infinite duration
  1089. data.type = i;
  1090. data.val1 = sc->data[i]->val1;
  1091. data.val2 = sc->data[i]->val2;
  1092. data.val3 = sc->data[i]->val3;
  1093. data.val4 = sc->data[i]->val4;
  1094. memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)),
  1095. &data, sizeof(struct status_change_data));
  1096. count++;
  1097. }
  1098. WFIFOW(char_fd,12) = count;
  1099. WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size
  1100. WFIFOSET(char_fd,WFIFOW(char_fd,2));
  1101. #endif
  1102. return 0;
  1103. }
  1104. int chrif_skillcooldown_save(struct map_session_data *sd) {
  1105. int i, count = 0;
  1106. struct skill_cooldown_data data;
  1107. unsigned int tick;
  1108. const struct TimerData *timer;
  1109. chrif_check(-1);
  1110. tick = gettick();
  1111. WFIFOHEAD(char_fd, 14 + MAX_SKILLCOOLDOWN * sizeof (struct skill_cooldown_data));
  1112. WFIFOW(char_fd, 0) = 0x2b15;
  1113. WFIFOL(char_fd, 4) = sd->status.account_id;
  1114. WFIFOL(char_fd, 8) = sd->status.char_id;
  1115. for (i = 0; i < MAX_SKILLCOOLDOWN; i++) {
  1116. if (!sd->scd[i])
  1117. continue;
  1118. if (!battle_config.guild_skill_relog_delay && (sd->scd[i]->skill_id >= GD_BATTLEORDER && sd->scd[i]->skill_id <= GD_EMERGENCYCALL))
  1119. continue;
  1120. timer = get_timer(sd->scd[i]->timer);
  1121. if (timer == NULL || timer->func != skill_blockpc_end || DIFF_TICK(timer->tick, tick) < 0)
  1122. continue;
  1123. data.tick = DIFF_TICK(timer->tick, tick);
  1124. data.skill_id = sd->scd[i]->skill_id;
  1125. memcpy(WFIFOP(char_fd, 14 + count * sizeof (struct skill_cooldown_data)), &data, sizeof (struct skill_cooldown_data));
  1126. count++;
  1127. }
  1128. if (count == 0)
  1129. return 0;
  1130. WFIFOW(char_fd, 12) = count;
  1131. WFIFOW(char_fd, 2) = 14 + count * sizeof (struct skill_cooldown_data);
  1132. WFIFOSET(char_fd, WFIFOW(char_fd, 2));
  1133. return 0;
  1134. }
  1135. //Retrieve and load sc_data for a player. [Skotlex]
  1136. int chrif_load_scdata(int fd) {
  1137. #ifdef ENABLE_SC_SAVING
  1138. struct map_session_data *sd;
  1139. int aid, cid, i, count;
  1140. aid = RFIFOL(fd,4); //Player Account ID
  1141. cid = RFIFOL(fd,8); //Player Char ID
  1142. sd = map_id2sd(aid);
  1143. if ( !sd ) {
  1144. ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid);
  1145. return -1;
  1146. }
  1147. if ( sd->status.char_id != cid ) {
  1148. ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
  1149. return -1;
  1150. }
  1151. count = RFIFOW(fd,12); //sc_count
  1152. for (i = 0; i < count; i++) {
  1153. struct status_change_data *data = (struct status_change_data*)RFIFOP(fd,14 + i*sizeof(struct status_change_data));
  1154. status_change_start(NULL,&sd->bl, (sc_type)data->type, 10000, data->val1, data->val2, data->val3, data->val4, data->tick, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_LOADED|SCSTART_NORATEDEF);
  1155. }
  1156. pc_scdata_received(sd);
  1157. #endif
  1158. return 0;
  1159. }
  1160. //Retrieve and load skillcooldown for a player
  1161. int chrif_skillcooldown_load(int fd) {
  1162. struct map_session_data *sd;
  1163. int aid, cid, i, count;
  1164. aid = RFIFOL(fd, 4);
  1165. cid = RFIFOL(fd, 8);
  1166. sd = map_id2sd(aid);
  1167. if (!sd) {
  1168. ShowError("chrif_skillcooldown_load: Player of AID %d not found!\n", aid);
  1169. return -1;
  1170. }
  1171. if (sd->status.char_id != cid) {
  1172. ShowError("chrif_skillcooldown_load: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
  1173. return -1;
  1174. }
  1175. count = RFIFOW(fd, 12); //sc_count
  1176. for (i = 0; i < count; i++) {
  1177. struct skill_cooldown_data *data = (struct skill_cooldown_data*) RFIFOP(fd, 14 + i * sizeof (struct skill_cooldown_data));
  1178. skill_blockpc_start(sd, data->skill_id, data->tick);
  1179. }
  1180. return 0;
  1181. }
  1182. /*==========================================
  1183. * Send rates and motd to char server [Wizputer]
  1184. * S 2b16 <base rate>.L <job rate>.L <drop rate>.L
  1185. *------------------------------------------*/
  1186. int chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate) {
  1187. chrif_check(-1);
  1188. WFIFOHEAD(char_fd,14);
  1189. WFIFOW(char_fd,0) = 0x2b16;
  1190. WFIFOL(char_fd,2) = base_rate;
  1191. WFIFOL(char_fd,6) = job_rate;
  1192. WFIFOL(char_fd,10) = drop_rate;
  1193. WFIFOSET(char_fd,14);
  1194. return 0;
  1195. }
  1196. /*=========================================
  1197. * Tell char-server charcter disconnected [Wizputer]
  1198. *-----------------------------------------*/
  1199. int chrif_char_offline(struct map_session_data *sd) {
  1200. chrif_check(-1);
  1201. WFIFOHEAD(char_fd,10);
  1202. WFIFOW(char_fd,0) = 0x2b17;
  1203. WFIFOL(char_fd,2) = sd->status.char_id;
  1204. WFIFOL(char_fd,6) = sd->status.account_id;
  1205. WFIFOSET(char_fd,10);
  1206. return 0;
  1207. }
  1208. int chrif_char_offline_nsd(uint32 account_id, uint32 char_id) {
  1209. chrif_check(-1);
  1210. WFIFOHEAD(char_fd,10);
  1211. WFIFOW(char_fd,0) = 0x2b17;
  1212. WFIFOL(char_fd,2) = char_id;
  1213. WFIFOL(char_fd,6) = account_id;
  1214. WFIFOSET(char_fd,10);
  1215. return 0;
  1216. }
  1217. /*=========================================
  1218. * Tell char-server to reset all chars offline [Wizputer]
  1219. *-----------------------------------------*/
  1220. int chrif_flush_fifo(void) {
  1221. chrif_check(-1);
  1222. set_nonblocking(char_fd, 0);
  1223. flush_fifos();
  1224. set_nonblocking(char_fd, 1);
  1225. return 0;
  1226. }
  1227. /*=========================================
  1228. * Tell char-server to reset all chars offline [Wizputer]
  1229. *-----------------------------------------*/
  1230. int chrif_char_reset_offline(void) {
  1231. chrif_check(-1);
  1232. WFIFOHEAD(char_fd,2);
  1233. WFIFOW(char_fd,0) = 0x2b18;
  1234. WFIFOSET(char_fd,2);
  1235. return 0;
  1236. }
  1237. /*=========================================
  1238. * Tell char-server charcter is online [Wizputer]
  1239. *-----------------------------------------*/
  1240. int chrif_char_online(struct map_session_data *sd) {
  1241. chrif_check(-1);
  1242. WFIFOHEAD(char_fd,10);
  1243. WFIFOW(char_fd,0) = 0x2b19;
  1244. WFIFOL(char_fd,2) = sd->status.char_id;
  1245. WFIFOL(char_fd,6) = sd->status.account_id;
  1246. WFIFOSET(char_fd,10);
  1247. return 0;
  1248. }
  1249. /// Called when the connection to Char Server is disconnected.
  1250. void chrif_on_disconnect(void) {
  1251. if( chrif_connected != 1 )
  1252. ShowWarning("Connection to Char Server lost.\n\n");
  1253. chrif_connected = 0;
  1254. other_mapserver_count = 0; //Reset counter. We receive ALL maps from all map-servers on reconnect.
  1255. map_eraseallipport();
  1256. //Attempt to reconnect in a second. [Skotlex]
  1257. add_timer(gettick() + 1000, check_connect_char_server, 0, 0);
  1258. }
  1259. /**
  1260. * !CHECKME: This is intended?
  1261. * On sync request received, map-server only send its own IP
  1262. * without change the char IP (if any)?
  1263. * Since no IP info sent by 0x2b1e (chlogif_parse_updip)
  1264. **/
  1265. void chrif_update_ip(int fd) {
  1266. uint32 new_ip;
  1267. WFIFOHEAD(fd,6);
  1268. new_ip = host2ip(char_ip_str);
  1269. if (new_ip && new_ip != char_ip)
  1270. char_ip = new_ip; //Update char_ip
  1271. new_ip = clif_refresh_ip();
  1272. if (!new_ip)
  1273. return; //No change
  1274. WFIFOW(fd,0) = 0x2b13;
  1275. WFIFOL(fd,2) = htonl(new_ip);
  1276. WFIFOSET(fd,6);
  1277. }
  1278. // pings the charserver
  1279. void chrif_keepalive(int fd) {
  1280. WFIFOHEAD(fd,2);
  1281. WFIFOW(fd,0) = 0x2b23;
  1282. WFIFOSET(fd,2);
  1283. }
  1284. void chrif_keepalive_ack(int fd) {
  1285. session[fd]->flag.ping = 0;/* reset ping state, we received a packet */
  1286. }
  1287. /**
  1288. * Received vip-data from char-serv, fill map-serv data
  1289. * @param fd : char-serv file descriptor (link to char-serv)
  1290. */
  1291. void chrif_parse_ack_vipActive(int fd) {
  1292. #ifdef VIP_ENABLE
  1293. int aid = RFIFOL(fd,2);
  1294. uint32 vip_time = RFIFOL(fd,6);
  1295. uint32 groupid = RFIFOL(fd,10);
  1296. uint8 flag = RFIFOB(fd,14);
  1297. TBL_PC *sd = map_id2sd(aid);
  1298. bool changed = false;
  1299. if(sd == NULL) return;
  1300. sd->group_id = groupid;
  1301. pc_group_pc_load(sd);
  1302. if ((flag&0x2)) //isgm
  1303. clif_displaymessage(sd->fd,msg_txt(sd,437));
  1304. else {
  1305. changed = (sd->vip.enabled != (flag&0x1));
  1306. if((flag&0x1)) { //isvip
  1307. sd->vip.enabled = 1;
  1308. sd->vip.time = vip_time;
  1309. // Increase storage size for VIP.
  1310. sd->storage.max_amount = battle_config.vip_storage_increase + MIN_STORAGE;
  1311. if (sd->storage.max_amount > MAX_STORAGE) {
  1312. ShowError("intif_parse_ack_vipActive: Storage size for player %s (%d:%d) is larger than MAX_STORAGE. Storage size has been set to MAX_STORAGE.\n", sd->status.name, sd->status.account_id, sd->status.char_id);
  1313. sd->storage.max_amount = MAX_STORAGE;
  1314. }
  1315. // Magic Stone requirement avoidance for VIP.
  1316. if (battle_config.vip_gemstone)
  1317. sd->special_state.no_gemstone = 2; // need to be done after status_calc_bl(bl,first);
  1318. } else if (sd->vip.enabled) {
  1319. sd->vip.enabled = 0;
  1320. sd->vip.time = 0;
  1321. sd->storage.max_amount = MIN_STORAGE;
  1322. sd->special_state.no_gemstone = 0;
  1323. clif_displaymessage(sd->fd,msg_txt(sd,438));
  1324. }
  1325. }
  1326. // Show info if status changed
  1327. if (((flag&0x4) || changed) && !sd->vip.disableshowrate) {
  1328. clif_display_pinfo(sd,ZC_PERSONAL_INFOMATION);
  1329. //clif_vip_display_info(sd,ZC_PERSONAL_INFOMATION_CHN);
  1330. }
  1331. #endif
  1332. }
  1333. /**
  1334. * ZA 0x2b2d
  1335. * <cmd>.W <char_id>.L
  1336. * Requets bonus_script datas
  1337. * @param char_id
  1338. * @author [Cydh]
  1339. **/
  1340. int chrif_bsdata_request(uint32 char_id) {
  1341. chrif_check(-1);
  1342. WFIFOHEAD(char_fd,6);
  1343. WFIFOW(char_fd,0) = 0x2b2d;
  1344. WFIFOL(char_fd,2) = char_id;
  1345. WFIFOSET(char_fd,6);
  1346. return 0;
  1347. }
  1348. /**
  1349. * ZA 0x2b2e
  1350. * <cmd>.W <len>.W <char_id>.L <count>.B { <bonus_script>.?B }
  1351. * Stores bonus_script data(s) to the table
  1352. * @param sd
  1353. * @author [Cydh]
  1354. **/
  1355. int chrif_bsdata_save(struct map_session_data *sd, bool quit) {
  1356. uint8 i = 0;
  1357. chrif_check(-1);
  1358. if (!sd)
  1359. return 0;
  1360. // Removing...
  1361. if (quit && sd->bonus_script.head) {
  1362. uint16 flag = BSF_REM_ON_LOGOUT; //Remove bonus when logout
  1363. if (battle_config.debuff_on_logout&1) //Remove negative buffs
  1364. flag |= BSF_REM_DEBUFF;
  1365. if (battle_config.debuff_on_logout&2) //Remove positive buffs
  1366. flag |= BSF_REM_BUFF;
  1367. pc_bonus_script_clear(sd, flag);
  1368. }
  1369. //ShowInfo("Saving %d bonus script for CID=%d\n", sd->bonus_script.count, sd->status.char_id);
  1370. WFIFOHEAD(char_fd, 9 + sd->bonus_script.count * sizeof(struct bonus_script_data));
  1371. WFIFOW(char_fd, 0) = 0x2b2e;
  1372. WFIFOL(char_fd, 4) = sd->status.char_id;
  1373. if (sd->bonus_script.count) {
  1374. unsigned int tick = gettick();
  1375. struct linkdb_node *node = NULL;
  1376. for (node = sd->bonus_script.head; node && i < MAX_PC_BONUS_SCRIPT; node = node->next) {
  1377. const struct TimerData *timer = NULL;
  1378. struct bonus_script_data bs;
  1379. struct s_bonus_script_entry *entry = (struct s_bonus_script_entry *)node->data;
  1380. if (!entry || !(timer = get_timer(entry->tid)) || DIFF_TICK(timer->tick,tick) < 0)
  1381. continue;
  1382. memset(&bs, 0, sizeof(bs));
  1383. safestrncpy(bs.script_str, StringBuf_Value(entry->script_buf), StringBuf_Length(entry->script_buf)+1);
  1384. bs.tick = DIFF_TICK(timer->tick, tick);
  1385. bs.flag = entry->flag;
  1386. bs.type = entry->type;
  1387. bs.icon = entry->icon;
  1388. memcpy(WFIFOP(char_fd, 9 + i * sizeof(struct bonus_script_data)), &bs, sizeof(struct bonus_script_data));
  1389. i++;
  1390. }
  1391. if (i != sd->bonus_script.count && sd->bonus_script.count > MAX_PC_BONUS_SCRIPT)
  1392. ShowWarning("Only allowed to save %d (mmo.h::MAX_PC_BONUS_SCRIPT) bonus script each player.\n", MAX_PC_BONUS_SCRIPT);
  1393. }
  1394. WFIFOB(char_fd, 8) = i;
  1395. WFIFOW(char_fd, 2) = 9 + sd->bonus_script.count * sizeof(struct bonus_script_data);
  1396. WFIFOSET(char_fd, WFIFOW(char_fd, 2));
  1397. return 0;
  1398. }
  1399. /**
  1400. * AZ 0x2b2f
  1401. * <cmd>.W <len>.W <cid>.L <count>.B { <bonus_script_data>.?B }
  1402. * Bonus script received, set to player
  1403. * @param fd
  1404. * @author [Cydh]
  1405. **/
  1406. int chrif_bsdata_received(int fd) {
  1407. struct map_session_data *sd;
  1408. uint32 cid = RFIFOL(fd,4);
  1409. uint8 count = 0;
  1410. sd = map_charid2sd(cid);
  1411. if (!sd) {
  1412. ShowError("chrif_bsdata_received: Player with CID %d not found!\n",cid);
  1413. return -1;
  1414. }
  1415. if ((count = RFIFOB(fd,8))) {
  1416. uint8 i = 0;
  1417. //ShowInfo("Loaded %d bonus script for CID=%d\n", count, sd->status.char_id);
  1418. for (i = 0; i < count; i++) {
  1419. struct bonus_script_data *bs = (struct bonus_script_data*)RFIFOP(fd,9 + i*sizeof(struct bonus_script_data));
  1420. struct s_bonus_script_entry *entry = NULL;
  1421. if (bs->script_str[0] == '\0' || !bs->tick)
  1422. continue;
  1423. if (!(entry = pc_bonus_script_add(sd, bs->script_str, bs->tick, (enum si_type)bs->icon, bs->flag, bs->type)))
  1424. continue;
  1425. linkdb_insert(&sd->bonus_script.head, (void *)((intptr_t)entry), entry);
  1426. }
  1427. if (sd->bonus_script.head)
  1428. status_calc_pc(sd,SCO_NONE);
  1429. }
  1430. return 0;
  1431. }
  1432. /*==========================================
  1433. *
  1434. *------------------------------------------*/
  1435. int chrif_parse(int fd) {
  1436. int packet_len;
  1437. // only process data from the char-server
  1438. if ( fd != char_fd ) {
  1439. ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd);
  1440. do_close(fd);
  1441. return 0;
  1442. }
  1443. if ( session[fd]->flag.eof ) {
  1444. do_close(fd);
  1445. char_fd = -1;
  1446. chrif_on_disconnect();
  1447. return 0;
  1448. } else if ( session[fd]->flag.ping ) {/* we've reached stall time */
  1449. if( DIFF_TICK(last_tick, session[fd]->rdata_tick) > (stall_time * 2) ) {/* we can't wait any longer */
  1450. set_eof(fd);
  1451. return 0;
  1452. } else if( session[fd]->flag.ping != 2 ) { /* we haven't sent ping out yet */
  1453. chrif_keepalive(fd);
  1454. session[fd]->flag.ping = 2;
  1455. }
  1456. }
  1457. while ( RFIFOREST(fd) >= 2 ) {
  1458. int cmd = RFIFOW(fd,0);
  1459. if (cmd < 0x2af8 || cmd >= 0x2af8 + ARRAYLENGTH(packet_len_table) || packet_len_table[cmd-0x2af8] == 0) {
  1460. int r = intif_parse(fd); // Passed on to the intif
  1461. if (r == 1) continue; // Treated in intif
  1462. if (r == 2) return 0; // Didn't have enough data (len==-1)
  1463. ShowWarning("chrif_parse: session #%d, intif_parse failed (unrecognized command 0x%.4x).\n", fd, cmd);
  1464. set_eof(fd);
  1465. return 0;
  1466. }
  1467. if ( ( packet_len = packet_len_table[cmd-0x2af8] ) == -1) { // dynamic-length packet, second WORD holds the length
  1468. if (RFIFOREST(fd) < 4)
  1469. return 0;
  1470. packet_len = RFIFOW(fd,2);
  1471. }
  1472. if ((int)RFIFOREST(fd) < packet_len)
  1473. return 0;
  1474. //ShowDebug("Received packet 0x%4x (%d bytes) from char-server (connection %d)\n", RFIFOW(fd,0), packet_len, fd);
  1475. switch(cmd) {
  1476. case 0x2af9: chrif_connectack(fd); break;
  1477. case 0x2afb: chrif_sendmapack(fd); break;
  1478. case 0x2afd: chrif_authok(fd); break;
  1479. case 0x2b00: map_setusers(RFIFOL(fd,2)); chrif_keepalive(fd); break;
  1480. case 0x2b03: clif_charselectok(RFIFOL(fd,2), RFIFOB(fd,6)); break;
  1481. case 0x2b04: chrif_recvmap(fd); break;
  1482. case 0x2b06: chrif_changemapserverack(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOW(fd,18), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28)); break;
  1483. case 0x2b09: map_addnickdb(RFIFOL(fd,2), RFIFOCP(fd,6)); break;
  1484. case 0x2b0b: chrif_skillcooldown_load(fd); break;
  1485. case 0x2b0d: chrif_changedsex(fd); break;
  1486. case 0x2b0f: chrif_ack_login_req(RFIFOL(fd,2), RFIFOCP(fd,6), RFIFOW(fd,30), RFIFOW(fd,32)); break;
  1487. case 0x2b12: chrif_divorceack(RFIFOL(fd,2), RFIFOL(fd,6)); break;
  1488. case 0x2b14: chrif_ban(fd); break;
  1489. case 0x2b1b: chrif_recvfamelist(fd); break;
  1490. case 0x2b1d: chrif_load_scdata(fd); break;
  1491. case 0x2b1e: chrif_update_ip(fd); break;
  1492. case 0x2b1f: chrif_disconnectplayer(fd); break;
  1493. case 0x2b20: chrif_removemap(fd); break;
  1494. case 0x2b21: chrif_save_ack(fd); break;
  1495. case 0x2b22: chrif_updatefamelist_ack(fd); break;
  1496. case 0x2b24: chrif_keepalive_ack(fd); break;
  1497. case 0x2b25: chrif_deadopt(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
  1498. case 0x2b27: chrif_authfail(fd); break;
  1499. case 0x2b2b: chrif_parse_ack_vipActive(fd); break;
  1500. case 0x2b2f: chrif_bsdata_received(fd); break;
  1501. default:
  1502. ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
  1503. set_eof(fd);
  1504. return 0;
  1505. }
  1506. if ( fd == char_fd ) //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex]
  1507. RFIFOSKIP(fd, packet_len);
  1508. }
  1509. return 0;
  1510. }
  1511. // unused
  1512. int send_usercount_tochar(int tid, unsigned int tick, int id, intptr_t data) {
  1513. chrif_check(-1);
  1514. WFIFOHEAD(char_fd,4);
  1515. WFIFOW(char_fd,0) = 0x2afe;
  1516. WFIFOW(char_fd,2) = map_usercount();
  1517. WFIFOSET(char_fd,4);
  1518. return 0;
  1519. }
  1520. /*==========================================
  1521. * timerFunction
  1522. * Send to char the number of client connected to map
  1523. *------------------------------------------*/
  1524. int send_users_tochar(void) {
  1525. int users = 0, i = 0;
  1526. struct map_session_data* sd;
  1527. struct s_mapiterator* iter;
  1528. chrif_check(-1);
  1529. users = map_usercount();
  1530. WFIFOHEAD(char_fd, 6+8*users);
  1531. WFIFOW(char_fd,0) = 0x2aff;
  1532. iter = mapit_getallusers();
  1533. for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) {
  1534. WFIFOL(char_fd,6+8*i) = sd->status.account_id;
  1535. WFIFOL(char_fd,6+8*i+4) = sd->status.char_id;
  1536. i++;
  1537. }
  1538. mapit_free(iter);
  1539. WFIFOW(char_fd,2) = 6 + 8*users;
  1540. WFIFOW(char_fd,4) = users;
  1541. WFIFOSET(char_fd, 6+8*users);
  1542. return 0;
  1543. }
  1544. /*==========================================
  1545. * timerFunction
  1546. * Chk the connection to char server, (if it down)
  1547. *------------------------------------------*/
  1548. static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_t data) {
  1549. static int displayed = 0;
  1550. if ( char_fd <= 0 || session[char_fd] == NULL ) {
  1551. if ( !displayed ) {
  1552. ShowStatus("Attempting to connect to Char Server. Please wait.\n");
  1553. displayed = 1;
  1554. }
  1555. chrif_state = 0;
  1556. char_fd = make_connection(char_ip, char_port,false,10);
  1557. if (char_fd == -1)//Attempt to connect later. [Skotlex]
  1558. return 0;
  1559. session[char_fd]->func_parse = chrif_parse;
  1560. session[char_fd]->flag.server = 1;
  1561. realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
  1562. chrif_connect(char_fd);
  1563. chrif_connected = (chrif_state == 2);
  1564. srvinfo = 0;
  1565. } else {
  1566. if (srvinfo == 0) {
  1567. chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
  1568. srvinfo = 1;
  1569. }
  1570. }
  1571. if ( chrif_isconnected() )
  1572. displayed = 0;
  1573. return 0;
  1574. }
  1575. /*==========================================
  1576. * Asks char server to remove friend_id from the friend list of char_id
  1577. *------------------------------------------*/
  1578. int chrif_removefriend(uint32 char_id, int friend_id) {
  1579. chrif_check(-1);
  1580. WFIFOHEAD(char_fd,10);
  1581. WFIFOW(char_fd,0) = 0x2b07;
  1582. WFIFOL(char_fd,2) = char_id;
  1583. WFIFOL(char_fd,6) = friend_id;
  1584. WFIFOSET(char_fd,10);
  1585. return 0;
  1586. }
  1587. /**
  1588. * @see DBApply
  1589. */
  1590. int auth_db_final(DBKey key, DBData *data, va_list ap) {
  1591. struct auth_node *node = (struct auth_node *)db_data2ptr(data);
  1592. if (node->char_dat)
  1593. aFree(node->char_dat);
  1594. if (node->sd) {
  1595. if (node->sd->regs.vars)
  1596. node->sd->regs.vars->destroy(node->sd->regs.vars, script_reg_destroy);
  1597. if (node->sd->regs.arrays)
  1598. node->sd->regs.arrays->destroy(node->sd->regs.arrays, script_free_array_db);
  1599. aFree(node->sd);
  1600. }
  1601. ers_free(auth_db_ers, node);
  1602. return 0;
  1603. }
  1604. /*==========================================
  1605. * Destructor
  1606. *------------------------------------------*/
  1607. void do_final_chrif(void) {
  1608. if( char_fd != -1 ) {
  1609. do_close(char_fd);
  1610. char_fd = -1;
  1611. }
  1612. auth_db->destroy(auth_db, auth_db_final);
  1613. ers_destroy(auth_db_ers);
  1614. }
  1615. /*==========================================
  1616. *
  1617. *------------------------------------------*/
  1618. void do_init_chrif(void) {
  1619. if(sizeof(struct mmo_charstatus) > 0xFFFF){
  1620. ShowError("mmo_charstatus size = %d is too big to be transmitted. (must be below 0xFFFF)\n",
  1621. sizeof(struct mmo_charstatus));
  1622. exit(EXIT_FAILURE);
  1623. }
  1624. if (sizeof(struct s_storage) > 0xFFFF) {
  1625. ShowError("s_storage size = %d is too big to be transmitted. (must be below 0xFFFF)\n", sizeof(struct s_storage));
  1626. exit(EXIT_FAILURE);
  1627. }
  1628. if((sizeof(struct bonus_script_data) * MAX_PC_BONUS_SCRIPT) > 0xFFFF){
  1629. ShowError("bonus_script_data size = %d is too big, please reduce MAX_PC_BONUS_SCRIPT (%d) size. (must be below 0xFFFF).\n",
  1630. (sizeof(struct bonus_script_data) * MAX_PC_BONUS_SCRIPT), MAX_PC_BONUS_SCRIPT);
  1631. exit(EXIT_FAILURE);
  1632. }
  1633. auth_db = idb_alloc(DB_OPT_BASE);
  1634. auth_db_ers = ers_new(sizeof(struct auth_node),"chrif.c::auth_db_ers",ERS_OPT_NONE);
  1635. add_timer_func_list(check_connect_char_server, "check_connect_char_server");
  1636. add_timer_func_list(auth_db_cleanup, "auth_db_cleanup");
  1637. // establish map-char connection if not present
  1638. add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000);
  1639. // wipe stale data for timed-out client connection requests
  1640. add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000);
  1641. // send the user count every 10 seconds, to hide the charserver's online counting problem
  1642. add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL);
  1643. }