quests_alberta.txt 22 KB

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  1. //===== eAthena Script =======================================
  2. //= Items Quest NPC's located in Alberta
  3. //===== By: ==================================================
  4. //= kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.3
  7. //===== Compatible With: =====================================
  8. //= eAthena 1.0
  9. //===== Description: =========================================
  10. //= Dolls Quest
  11. //= Boy's Cap Quest
  12. //= Antlers Quest
  13. //= Bao Bao, Cresent Hairpin, Fashionbale Glasses, Heart Hairpin Quests
  14. //= Hat of Sun God, Sunday Hat, Mage Hat, Magician Hat Quests
  15. //===== Additional Comments: =================================
  16. //= Fully working
  17. //= 1.1 Fixed Spore Doll exploit [Lupus], 1.2 Gramp's Tiger skin label bug
  18. //= 1.3 Fixed item ID 7031 -> 7013
  19. //============================================================
  20. //=======================================================================================================//
  21. // Doll Quest
  22. //=======================================================================================================//
  23. alberta.gat,117,134,8 script Elin 96,
  24. {
  25. mes "[Elin]";
  26. if(Sex == 0) mes "Hello, miss. Since you're a girl, you must like dolls, don't you?";
  27. if(Sex == 1) mes "Hello, mister. Hmm, since you're a boy, you don't like dolls, do you?";
  28. next;
  29. mes "[Elin]";
  30. mes "I LOVE dolls!!";
  31. emotion 14;
  32. next;
  33. mes "[Elin]";
  34. mes "Ya know..... I REALLY, REALLY, want a new doll. I hope daddy is going to buy me one for my birthday.....";
  35. next;
  36. menu "Aww, you must be happy...",M_1,"How about I give you one now?",M_2;
  37. M_1:
  38. mes "[Elin]";
  39. mes "Yeah, this time I'm hoping for a Yoyo doll. Hehe, they're so cute! They're my FAVORITE!";
  40. emotion 33;
  41. close;
  42. M_2:
  43. mes "[Elin]";
  44. mes "Oh my goodness! Really?? You're such a sweetie.... gimme, gimme!!";
  45. mes "What kinda doll are you going to give me? Are you really gonna give me one?";
  46. emotion 0;
  47. next;
  48. menu "Puppet",sM_1,"Poring doll",sM_2,"Chonchon doll",sM_3,"Rocker doll",sM_4, "Spore doll",sM_5,
  49. "Osiris doll",sM_6,"Baphomet doll",sM_7,"Racoon doll",sM_8,"Yoyo doll",sM_9, "I am as adorable as a doll!",sM_10;
  50. sM_1:
  51. if(countitem(740) < 1) goto L_Liar;
  52. mes "[Elin]";
  53. mes "Wow--! It's a rabbit! It's SOOOO cute!! Thank you SOOO much!";
  54. emotion 14;
  55. next;
  56. mes "[Elin]";
  57. mes "It's SOOO fluffy... Oh yeah! Let me give you a present too!";
  58. next;
  59. mes "(diggs around in her pockets)";
  60. next;
  61. mes "[Elin]";
  62. mes "Ummm ... found it! Here take this!";
  63. next;
  64. delitem 740,1;
  65. getitem 530,1;
  66. mes "[Elin]";
  67. mes "I got this from Santa. It's a candy cane~";
  68. next;
  69. mes "[Elin]";
  70. mes "Thanks again for the rabbit doll! I'm gonna HUG this to sleep EVERY night~";
  71. emotion 15;
  72. close;
  73. sM_2:
  74. if(countitem(741) < 1) goto L_Liar;
  75. mes "[Elin]";
  76. mes "Yay! It's a poring doll! It's SOOOO cute! Since you gave me a doll I'll give you this....";
  77. emotion 14;
  78. next;
  79. delitem 741,1;
  80. getitem 529,1;
  81. mes "[Elin]";
  82. mes "Thank you for the doll!";
  83. emotion 15;
  84. close;
  85. sM_3:
  86. if(countitem(742) < 1) goto L_Liar;
  87. mes "[Elin]";
  88. mes "Ew whats this?.... a Chonchon ... doll? ...";
  89. emotion 16;
  90. next;
  91. mes "[Elin]";
  92. mes "Oh well, since you're giving it to me, I guess it's ok ....";
  93. next;
  94. mes "[Elin]";
  95. mes "Well here's a little something for giving me the doll. Don't eat too much or you'll get cavities.";
  96. delitem 742,1;
  97. getitem 530,1;
  98. next;
  99. mes "[Elin]";
  100. mes ".... chonchon.... (~grumble, grumble~)";
  101. emotion 7;
  102. close;
  103. sM_4:
  104. if(countitem(752) < 1) goto L_Liar;
  105. mes "[Elin]";
  106. mes "Oh! a Rocker doll. I hate hopping things but this doll's kinda cute.";
  107. next;
  108. mes "[Elin]";
  109. mes "Thank you. Let me give you something too.";
  110. next;
  111. mes "[Elin]";
  112. mes "Hmm, didn't I get some stuff from my uncle ...";
  113. next;
  114. mes "[Elin]";
  115. mes "Here it is. We've got tons of it at home so I'll share some with you~";
  116. delitem 752,1;
  117. getitem 532,7;
  118. next;
  119. mes "[Elin]";
  120. mes "Thanks again for the doll!";
  121. emotion 15;
  122. close;
  123. sM_5:
  124. if(countitem(743) < 1) goto L_Liar;
  125. mes "[Elin]";
  126. mes "Blehh .... It's a mushroom... Mom's always scolding me for not eating mushrooms ...";
  127. emotion 4;
  128. next;
  129. mes "[Elin]";
  130. mes "I'll take it anyway, since the doll looks cute. But I still won't eat mushrooms though ...";
  131. next;
  132. mes "[Elin]";
  133. mes "Hmm, I'll need to give you a present too.";
  134. next;
  135. mes "[Elin]";
  136. mes "My mom made this so please take it.";
  137. delitem 743,1;
  138. getitem 538,5;
  139. next;
  140. mes "[Litte Kid]";
  141. mes "Thank you for the doll~";
  142. emotion 15;
  143. close;
  144. sM_6:
  145. if(countitem(751) < 1) goto L_Liar;
  146. mes "[Elin]";
  147. mes "Yay! It's an Osiris doll!";
  148. next;
  149. mes "[Elin]";
  150. mes "Here's something for you too.";
  151. delitem 751,1;
  152. getitem 522,2;
  153. mes "[Elin]";
  154. mes "Thank you for the doll!";
  155. close;
  156. sM_7:
  157. if(countitem(750) < 1) goto L_Liar;
  158. mes "[Elin]";
  159. mes "Yay! It's a Baphomet doll!";
  160. next;
  161. mes "[Elin]";
  162. mes "Here's something for you too.";
  163. delitem 750,1;
  164. getitem 525,5;
  165. mes "[Elin]";
  166. mes "Thank you for the doll!";
  167. emotion 15;
  168. close;
  169. sM_8:
  170. if(countitem(754) < 1) goto L_Liar;
  171. mes "[Elin]";
  172. mes "Ah, it's a Smokie doll. I hate Smokies, but the doll's really cute! Thank you!";
  173. emotion 33;
  174. next;
  175. mes "[Elin]";
  176. mes "Let me give you some of Grandma's home-made cake!";
  177. delitem 754,1;
  178. getitem 539,3;
  179. next;
  180. mes "[Elin]";
  181. mes "They're really good so make sure you eat them ok.";
  182. next;
  183. mes "[Elin]";
  184. mes "Thanks again for this cute doll!";
  185. emotion 15;
  186. close;
  187. sM_9:
  188. if(countitem(753) < 1) goto L_Liar;
  189. mes "[Elin]";
  190. mes "WOW--!!! OH MY GOSH! It's a Yoyo doll! This is what I REALLY wanted!! It's SOOOO cute......";
  191. emotion 14;
  192. next;
  193. mes "[Elin]";
  194. mes "As a thank you, I'll give you this.";
  195. delitem 753,1;
  196. getitem 608,1;
  197. next;
  198. mes "[Elin]";
  199. mes "Dad picked them up during his travels. It's a seed of some kind.";
  200. mes "We tried planting them at home, but it doesn't seem to grow.";
  201. next;
  202. mes "[Elin]";
  203. mes "Anyway, thank you SOOO MUCH for the Yoyo doll!!!!";
  204. emotion 15;
  205. close;
  206. sM_10:
  207. mes "[Elin]";
  208. mes "BLAAAAAAAAHHH!! Don't make fun of me cuz I'm young!";
  209. emotion 32;
  210. next;
  211. mes "[Elin]";
  212. mes "(mumbles) .....'stupid'.....";
  213. close;
  214. L_Liar:
  215. mes "[Elin]";
  216. mes "HEY!! You don't have any dolls... I can't believe you would lie to a little kid!!!";
  217. emotion 0;
  218. next;
  219. mes "[Elin]";
  220. mes "You're a MEANIE!! I HATE YOU!!!..... sniff... sniff.... Waaaaaaaaaaaaaaaaaaaahhhhhh!!";
  221. emotion 28;
  222. close;
  223. }
  224. //=======================================================================================================//
  225. // Boy's Cap' Quest
  226. //=======================================================================================================//
  227. alberta_in.gat,28,145,4 script Grampa 120,{
  228. mes "[Grampa]";
  229. mes "Gasp ..Gasp";
  230. next;
  231. mes "[Grampa]";
  232. mes "When I look back on my younger days... I regret not making better use of my time...";
  233. next;
  234. mes "[Grampa]";
  235. mes "Even so I STILL feel young at heart..... unfortunately my body is very old and is in poor condtion...... Cough !! Cough .. !!";
  236. next;
  237. if(countitem(1030) >= 10) menu "Talk.",M_Talk, "Show him Tiger's Footskin.",M_Show, "Cancel.",M_End;
  238. menu "Talk",M_Talk, "Cancel",M_End;
  239. M_Talk:
  240. mes "[Grampa]";
  241. mes "Listen to me..... You must take care of your body as best you can....";
  242. mes "If you aren't serious about staying healthy now..... you will surely regret it as you get older.";
  243. next;
  244. mes "[Grampa]";
  245. mes "I've tried to restore my body to its youthful, healthy state with all of the best herbs and medicines that money can buy....";
  246. next;
  247. mes "[Grampa]";
  248. mes "Not only have none of them worked, but their emense cost have made me bankurpt!";
  249. next;
  250. mes "[Grampa]";
  251. mes "I have all but given up on trying to restore my youth.... there IS still one last thing I have not yet tried.....";
  252. next;
  253. mes "[Grampa]";
  254. mes "It is the ^3355FFTiger's Footskin^000000, the legendary king of rejuvination!!";
  255. emotion 0;
  256. next;
  257. mes "[Grampa]";
  258. mes "Have you heard of the Tiger's Footskin???.....";
  259. emotion 1;
  260. next;
  261. mes "[Grampa]";
  262. mes "Just by LOOKING at it, your white hair turns Black again! By SMELLING it, your reflexes become 10x faster!";
  263. mes "And just a single TASTE can turn and 80 year old man.... INTO AN 18 BOY!!!!";
  264. next;
  265. mes "[Grampa]";
  266. mes "It truely is amazing! Ah, if I could only get my hands on some Tiger's Footskin.... my wishes would at last come true.....";
  267. next;
  268. mes "[Grampa]";
  269. mes "For whoever brings me ^5555FF10 Tiger's Footskins^000000, I would gladly give that person my precious ^3355FFBoys Cap^000000.";
  270. close;
  271. M_Show:
  272. mes "[Grampa]";
  273. mes "Ohhh !! Th-This is the... this is the legendary.... TIGERS FOOTSKIN!!";
  274. next;
  275. mes "[Grampa]";
  276. mes "Just by LOOKING at it, your white hair turns Black again! By SMELLING it, your reflexes become 10x faster!";
  277. mes "And just a single TASTE can turn and 80 year old man.... INTO AN 18 BOY!!!!";
  278. next;
  279. mes "[Grampa]";
  280. mes "It is the real Tiger's Footskin !! In my wildest dreams I never thought...... P-P-Please.... I beg you.... let me have it.....";
  281. next;
  282. menu "-Give him the Tiger's Footskin.", sM_Give, "Walk away.", sM_End;
  283. sM_Give:
  284. mes "[Grampa]";
  285. mes "T-Thank YOU!! Thank you SO VERY MUCH!!";
  286. delitem 1030,10;
  287. getitem 5016,1;
  288. emotion 15;
  289. next;
  290. mes "[Grampa]";
  291. mes "Now my body can be reinvigorated!!! I will eat it right away!";
  292. close;
  293. sM_End:
  294. mes "[Grampa]";
  295. mes "H-He-Hey!! Young one!! W-Wa-it! Please.... come back... I beg you.... come... back.... ooohh... foot.... sk... i... n....";
  296. close;
  297. M_End:
  298. mes "[Grampa]";
  299. mes "Cough Cough !! .. Tiger ....Tiger's ..... Foot ..... skin .....Cough Cough !!";
  300. close;
  301. }
  302. //=======================================================================================================//
  303. // Antlers Quest
  304. //=======================================================================================================//
  305. alberta_in.gat,122,53,4 script Cherokee 47,{
  306. mes "[Cherokee]";
  307. mes "Hey there, I am a Horn Collector. Sounds great, huh?";
  308. next;
  309. mes "[Cherokee]";
  310. mes "What do you think about Animal horns? I think they are very valuable and are well worth collecting.";
  311. mes "You can wear them on your head, or even decorate your house with them.";
  312. next;
  313. mes "[Cherokee]";
  314. mes "You know.... there has been a particular horn that I have not been able to find. It is the ^5555FF'Evil Horn '^000000..";
  315. next;
  316. mes "[Cherokee]";
  317. mes "Some say that an Evil Horn is really not an animal's horn, but one that comes from a Devil!";
  318. mes "Even so, I really wish I could get my hands on one.";
  319. next;
  320. mes "[Cherokee]";
  321. mes "Say.... do you have any ^5555FF'Evil Horns'^000000?";
  322. mes "If you offer me ^5533FF20 Evil Horns^000000, I will give you my precious and famed, ^FF3355'Antlers'^000000. Is it a deal?";
  323. next;
  324. menu "You got it!",M_0, "Shut up Dumbo.",M_End;
  325. M_0:
  326. mes "[Cherokee]";
  327. if(countitem(923) < 20) goto L_NotEnuf;
  328. delitem 923,20;
  329. mes "Whoah~! This is the first time I've ever seen a real ^3355FF'Evil Horn'^000000!!";
  330. emotion 5;
  331. next;
  332. mes "[Cherokee]";
  333. mes "Thank you! Here are the Antlers just as I promised you!";
  334. emotion 15;
  335. getitem 2284,1;
  336. next;
  337. mes "[Cherokee]";
  338. mes "With your great help I was finally able to realize my long time dream. I appreciate what you have done! God Bless You ..";
  339. close;
  340. L_NotEnuf:
  341. mes "Hmm.... like I said, I need ^FF5533'20 Evil Horns'^000000.";
  342. close;
  343. M_End:
  344. mes "[Cherokee]";
  345. mes "Well aren't you a rude person.... I will forgive you however, seeing as we will meet again, I'm sure....";
  346. close;
  347. }
  348. //=======================================================================================================//
  349. // Bao Bao, Cresent Hairpin, Fashionbale Glasses, Heart Hairpin
  350. //=======================================================================================================//
  351. alberta.gat,120,53,3 script Zic 51,
  352. {
  353. mes "[Zic]";
  354. mes "Yay! A cool breeze! That's why I love the sea!!";
  355. emotion 2;
  356. next;
  357. mes "[Zic]";
  358. mes "Huh?... Do you have any business with me? You came to me because I'm a merchant right?";
  359. emotion 20;
  360. next;
  361. mes "[Zic]";
  362. mes "~Sigh!~ I get tired of my reputation.... I can't get any peace or quite around here.....";
  363. next;
  364. mes "[Zic]";
  365. mes "So what do you wanna get? Tell me, tell me! It's so easy to guess what you want.....";
  366. next;
  367. menu "-Bao Bao",M_0, "-Cresent Hairpin",M_1, "-Fashionable Glasses",M_2, "-Heart Hairpin",M_3;
  368. M_0:
  369. mes "[Zic]";
  370. mes "To make a Bao Bao I will need:"; //5042
  371. mes "- ^5555FF1 Silk Ribbon^000000,"; //10007
  372. mes "- ^5555FF50 Herioc Emblems^000000."; //968
  373. next;
  374. mes "[Zic]";
  375. mes "Would you like me to make you one?";
  376. next;
  377. menu "Sure.",sM_0a, "No thanks.",M_End;
  378. sM_0a:
  379. if (countitem(10007)<1 || countitem(968)<50) goto sL_NotEnuf;
  380. mes "[Zic]";
  381. mes "Please wait while I make your Bao Bao......";
  382. next;
  383. mes "[Zic]";
  384. mes "There you are, one Bao Bao. Enjoy.";
  385. getitem 5042, 1;
  386. delitem 10007, 1;
  387. delitem 968, 50;
  388. close;
  389. M_1:
  390. mes "[Zic]";
  391. mes "To make a Cresent Hairpin I will need:"; //5048
  392. mes "- ^5555FF1 Heart Hair Pin^000000,"; //5041
  393. mes "- ^5555FF10 Steel^000000."; //999
  394. next;
  395. mes "[Zic]";
  396. mes "Would you like me to make you one?";
  397. next;
  398. menu "Sure.",sM_1a, "No thanks.",M_End;
  399. sM_1a:
  400. if (countitem(5041)<1 || countitem(999)<10) goto sL_NotEnuf;
  401. mes "[Zic]";
  402. mes "Please wait while I make your Cresent Hairpin......";
  403. next;
  404. mes "[Zic]";
  405. mes "There you are, one Cresent Hairpin. Enjoy.";
  406. getitem 5048, 1;
  407. delitem 5041, 1;
  408. delitem 999, 10;
  409. close;
  410. M_2:
  411. mes "[Zic]";
  412. mes "To make a pair of Fashionable Glasses I will need:"; //5047
  413. mes "- ^5555FF1 Jack a Dandy^000000,"; //2271
  414. mes "- ^5555FF1 Scarlet Dyestuffs^000000."; //975
  415. next;
  416. mes "[Zic]";
  417. mes "Would you like me to make you one?";
  418. next;
  419. menu "Sure.",sM_2a, "No thanks.",M_End;
  420. sM_2a:
  421. if (countitem(2271)<1 || countitem(975)<1) goto sL_NotEnuf;
  422. mes "[Zic]";
  423. mes "Please wait while I make your Fashionable Glasses......";
  424. next;
  425. mes "[Zic]";
  426. mes "There you are, one Fashionable Glasses. Enjoy.";
  427. getitem 5047, 1;
  428. delitem 2271, 1;
  429. delitem 975, 1;
  430. close;
  431. M_3:
  432. mes "[Zic]";
  433. mes "Are you sure you want a simple item like this? Oh well... To make a Heart Hairpin I will need:"; //5041
  434. mes "- ^5555FF1200 Coral Reefs^000000."; //7013
  435. emotion 20;
  436. next;
  437. mes "[Zic]";
  438. mes "Would you like me to make you one?";
  439. next;
  440. menu "Sure.",sM_3a, "No thanks.",M_End;
  441. sM_3a:
  442. if (countitem(7013)<1200) goto sL_NotEnuf;
  443. mes "[Zic]";
  444. mes "Please wait while I make your Hear Hairpin......";
  445. next;
  446. mes "[Zic]";
  447. mes "There you are, one Heart Hairpin. Enjoy.";
  448. getitem 5041, 1;
  449. delitem 7013, 1200;
  450. close;
  451. sL_NotEnuf:
  452. mes "[Zic]";
  453. mes "Hmm.... you don't have enough items for me to make it. Come back some other time.";
  454. close;
  455. M_End:
  456. mes "[Zic]";
  457. mes "See ya around.";
  458. close;
  459. }
  460. //=======================================================================================================//
  461. // Hat of Sun God, Sunday Hat, Mage Hat, Magician Hat
  462. //=======================================================================================================//
  463. alberta.gat,135,79,3 script Tempestra 71,
  464. {
  465. mes "[Tempestra]";
  466. mes "Ah...... Such a cool breeze. It's good to be next to the sea. I think it was the right choice for me to take a break from my business and come here.";
  467. emotion 2;
  468. if(TEMPESTRA == 1) goto sM_Menu;
  469. next;
  470. mes "[Tempestra]";
  471. mes "Oh the sun is so bright today. I'm glad I brought my hat. If my skin is exposed to the sun like this everyday, I'm sure to get a sunburn.";
  472. next;
  473. mes "[Tempestra]";
  474. mes "Boy, the heat is making me thirsty. Nothing would be better right now, than sipping on a perfectly chilled yellow potion.....";
  475. next;
  476. menu "Here you go, my treat.",M_0, "Then go get one, sheesh....",M_1;
  477. M_0:
  478. if(countitem(503) < 1) goto L_NoPot;
  479. set TEMPESTRA, 1;
  480. mes "[Tempestra]";
  481. mes "Oooh! Thank you so much. I'm so glad to meet such a friendly person here....";
  482. emotion 15;
  483. next;
  484. mes "[Tempestra]";
  485. mes "(~gulp~gulp~)";
  486. next;
  487. mes "[Tempestra]";
  488. mes "Hyaaaaaaa!! It's sooo cold!! Thank you.";
  489. sM_Menu:
  490. next;
  491. menu "The weather is really hot, isn't it...",sM_0, "You should wear a hat.",sM_1;
  492. sM_0:
  493. mes "[Tempestra]";
  494. mes "Yes, it's very hot indeed.....";
  495. next;
  496. mes "[Tempestra]";
  497. mes "Luckly I brought a lot of hats along. I have";
  498. mes "a ^5555FF'Sunday Hat'^000000,";
  499. mes "a ^5555FF'Mage Hat'^000000,";
  500. mes "a ^5555FF'Magician Hat'^000000, and more in my room...";
  501. next;
  502. mes "[Tempestra]";
  503. mes "I brought these hats with me so that I could sell them and use the money I made for my vacation expenses....";
  504. mes "but now it looks like I'll have to wear one.....";
  505. ssM_Menu:
  506. next;
  507. menu "Sunday Hat?",ssM_0a, "Mage Hat?",ssM_0b, "Magician Hat?",ssM_0c, "End Conversation.",ssM_End;
  508. ssM_0a:
  509. mes "[Tempestra]";
  510. mes "A Sunday Hat is made up of:";
  511. mes "- ^5555FF250 Fabric^000000,";
  512. mes "- ^5555FF1 Slotted Hat^000000,";
  513. mes "- ^5555FF1 Slotted Cap^000000,";
  514. mes "- ^5555FF600 Soft Feathers^000000.";
  515. mes "If you want, I can make one for you. Just bring me all of those items.";
  516. if (countitem(1059)<250 || countitem(2221)<1 || countitem(2227)<1 || countitem(7063)<600) goto ssM_Menu;
  517. next;
  518. menu "Make one for me.",-, "Cancel",ssM_End;
  519. mes "[Tempestra]";
  520. mes "Please wait just a moment while I make it........";
  521. next;
  522. getitem 5032, 1;
  523. delitem 1059, 250;
  524. delitem 2221, 1;
  525. delitem 2227, 1;
  526. delitem 7063, 600;
  527. mes "[Tempestra]";
  528. mes "All done... one Sunday Hat just for you. Thank you and come back any time.";
  529. emotion 15;
  530. close;
  531. ssM_0b:
  532. mes "[Tempestra]";
  533. mes "A Mage Hat is made up of:";
  534. mes "- ^5555FF1 Wizard Hat^000000,";
  535. mes "- ^5555FF400 Dragon Scales^000000,";
  536. mes "- ^5555FF50 Mould Powder^000000,";
  537. mes "- ^5555FF1 Elder Wilow Card^000000.";
  538. mes "If you want, I can make one for you. Just bring me all of those items.";
  539. if (countitem(2252)<1 || countitem(1036)<400 || countitem(7001)<50 || countitem(4052)<1) goto ssM_Menu;
  540. next;
  541. menu "Make one for me.",-, "Cancel",ssM_End;
  542. mes "[Tempestra]";
  543. mes "Please wait just a moment while I make it........";
  544. next;
  545. getitem 5027, 1;
  546. delitem 2252, 1;
  547. delitem 1036, 400;
  548. delitem 7001, 50;
  549. delitem 4052, 1;
  550. mes "[Tempestra]";
  551. mes "All done... one Mage Hat just for you. Thank you and come back any time.";
  552. emotion 15;
  553. close;
  554. ssM_0c:
  555. mes "[Tempestra]";
  556. mes "A Magician Hat is made up of:";
  557. mes "- ^5555FF1 Wizard Hat^000000,";
  558. mes "- ^5555FF450 Ancient Lips^000000,";
  559. mes "- ^5555FF1200 Solid Shells^000000,";
  560. mes "If you want, I can make one for you. Just bring me all of those items.";
  561. if (countitem(2252)<1 || countitem(1054)<450 || countitem(943)<1200) goto ssM_Menu;
  562. next;
  563. menu "Make one for me.",-, "Cancel",ssM_End;
  564. mes "[Tempestra]";
  565. mes "Please wait just a moment while I make it........";
  566. next;
  567. getitem 5045, 1;
  568. delitem 2252, 1;
  569. delitem 1054, 450;
  570. delitem 943, 1200;
  571. mes "[Tempestra]";
  572. mes "All done... one Magician just for you. Thank you and come back any time.";
  573. emotion 15;
  574. close;
  575. ssM_End:
  576. close;
  577. sM_1:
  578. mes "[Tempestra]";
  579. mes "Oh but the hats I have are for sale.... if I use them for myself I won't be able to sell them to my customers.";
  580. next;
  581. mes "[Tempestra]";
  582. mes "Because you gave me the potion, I would like to make something for you. Unfortuately I don't have any materials right now.";
  583. next;
  584. mes "[Tempestra]";
  585. mes "Hmm... If you have:";
  586. mes "^5555FF1 Amblem of the Sun God";
  587. mes "10 Gold";
  588. mes "40 Steel";
  589. mes "50 Coal";
  590. mes "and 2 Oridecon^000000..........";
  591. next;
  592. mes "[Tempestra]";
  593. mes "I can make you a ^5555FF'Hat of the Sun God'^000000!! It's a fantastic piece of work! How's that sound?";
  594. next;
  595. menu "Alright.",ssM_1a, "Not right now thanks.",ssM_1b;
  596. ssM_1a:
  597. if(countitem(7086)<1 || countitem(969)<10 || countitem(999)<40 || countitem(1003)<50 || countitem(984)<2) goto ssL_NotEnuf;
  598. mes "[Tempestra]";
  599. mes "Please wait just a moment while I make it........";
  600. next;
  601. getitem 5022, 1;
  602. delitem 7086, 1;
  603. delitem 969, 10;
  604. delitem 999, 40;
  605. delitem 1003, 50;
  606. delitem 984, 2;
  607. mes "[Tempestra]";
  608. mes "All done... one Hat of the Sun God just for you. Thank you again for the potion, and please come back any time.";
  609. emotion 15;
  610. close;
  611. ssL_NotEnuf:
  612. mes "[Tempestra]";
  613. mes "Um.... where are those items exactly???";
  614. emotion 20;
  615. close;
  616. ssM_1b:
  617. mes "[Tempestra]";
  618. mes "Come back anytime when you've changed your mind.";
  619. close;
  620. L_NoPot:
  621. mes "[Tempestra]";
  622. mes "Umm... excuse me but.... where is the potion??";
  623. emotion 20;
  624. close;
  625. M_1:
  626. mes "[Tempestra]";
  627. mes "..... How RUDE!!";
  628. emotion 0;
  629. close;
  630. }