123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262226322642265226622672268226922702271227222732274227522762277227822792280228122822283228422852286228722882289229022912292229322942295229622972298229923002301230223032304230523062307230823092310231123122313231423152316231723182319232023212322232323242325232623272328232923302331233223332334233523362337233823392340234123422343234423452346234723482349235023512352235323542355235623572358235923602361236223632364236523662367236823692370237123722373237423752376237723782379238023812382238323842385238623872388238923902391239223932394239523962397239823992400240124022403240424052406240724082409241024112412241324142415241624172418241924202421242224232424242524262427242824292430243124322433243424352436243724382439244024412442244324442445244624472448244924502451245224532454245524562457245824592460246124622463246424652466246724682469247024712472247324742475247624772478247924802481248224832484248524862487248824892490249124922493249424952496249724982499250025012502250325042505250625072508250925102511251225132514251525162517251825192520252125222523252425252526252725282529253025312532253325342535253625372538253925402541254225432544254525462547254825492550255125522553255425552556255725582559256025612562256325642565256625672568256925702571257225732574257525762577257825792580258125822583258425852586258725882589259025912592259325942595259625972598259926002601260226032604260526062607260826092610261126122613261426152616261726182619262026212622262326242625262626272628262926302631263226332634263526362637263826392640264126422643264426452646264726482649265026512652265326542655265626572658265926602661266226632664266526662667266826692670267126722673267426752676267726782679268026812682268326842685268626872688268926902691269226932694269526962697269826992700270127022703270427052706270727082709271027112712271327142715271627172718271927202721272227232724272527262727272827292730273127322733273427352736273727382739274027412742274327442745274627472748274927502751275227532754275527562757275827592760276127622763276427652766276727682769277027712772277327742775277627772778277927802781278227832784278527862787278827892790279127922793279427952796279727982799280028012802280328042805280628072808280928102811281228132814281528162817281828192820282128222823282428252826282728282829283028312832283328342835283628372838283928402841284228432844284528462847284828492850285128522853285428552856285728582859286028612862286328642865286628672868286928702871287228732874287528762877287828792880288128822883288428852886288728882889289028912892289328942895289628972898289929002901290229032904290529062907290829092910291129122913291429152916291729182919292029212922292329242925292629272928292929302931293229332934293529362937293829392940294129422943294429452946294729482949295029512952295329542955295629572958295929602961296229632964296529662967296829692970297129722973297429752976297729782979298029812982298329842985298629872988298929902991299229932994299529962997299829993000300130023003300430053006300730083009301030113012301330143015301630173018301930203021302230233024302530263027302830293030303130323033303430353036303730383039304030413042304330443045304630473048304930503051305230533054305530563057305830593060306130623063306430653066306730683069307030713072307330743075307630773078307930803081308230833084308530863087308830893090309130923093309430953096309730983099310031013102310331043105310631073108310931103111311231133114311531163117311831193120312131223123312431253126312731283129313031313132313331343135313631373138313931403141314231433144314531463147314831493150315131523153315431553156315731583159316031613162316331643165316631673168316931703171317231733174317531763177317831793180318131823183318431853186318731883189319031913192319331943195319631973198319932003201320232033204320532063207320832093210321132123213321432153216321732183219322032213222322332243225322632273228322932303231323232333234323532363237323832393240324132423243324432453246324732483249325032513252325332543255325632573258325932603261326232633264326532663267326832693270327132723273327432753276327732783279328032813282328332843285328632873288328932903291329232933294329532963297329832993300330133023303330433053306330733083309331033113312331333143315331633173318331933203321332233233324332533263327332833293330333133323333333433353336333733383339334033413342334333443345334633473348334933503351335233533354335533563357335833593360336133623363336433653366336733683369337033713372337333743375337633773378337933803381338233833384338533863387338833893390339133923393339433953396339733983399340034013402340334043405340634073408340934103411341234133414341534163417341834193420342134223423342434253426342734283429343034313432343334343435 |
- // $Id: map.c,v 1.6 2004/09/25 17:37:01 MouseJstr Exp $
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <stdarg.h>
- #ifdef _WIN32
- #include <winsock.h>
- #else
- #include <netdb.h>
- #endif
- #include <math.h>
- #include "core.h"
- #include "timer.h"
- #include "db.h"
- #include "grfio.h"
- #include "malloc.h"
- #include "version.h"
- #include "map.h"
- #include "chrif.h"
- #include "clif.h"
- #include "intif.h"
- #include "npc.h"
- #include "pc.h"
- #include "status.h"
- #include "mob.h"
- #include "chat.h"
- #include "itemdb.h"
- #include "storage.h"
- #include "skill.h"
- #include "trade.h"
- #include "party.h"
- #include "battle.h"
- #include "script.h"
- #include "guild.h"
- #include "pet.h"
- #include "atcommand.h"
- #include "charcommand.h"
- #include "nullpo.h"
- #include "socket.h"
- #include "log.h"
- #include "showmsg.h"
- #ifdef MEMWATCH
- #include "memwatch.h"
- #endif
- // maybe put basic macros to somewhere else
- #define swap(a,b) ((a == b) || ((a ^= b), (b ^= a), (a ^= b)))
- #ifndef TXT_ONLY
- #include "mail.h" // mail system [Valaris]
- MYSQL mmysql_handle;
- MYSQL_RES* sql_res ;
- MYSQL_ROW sql_row ;
- char tmp_sql[65535]="";
- MYSQL lmysql_handle;
- MYSQL_RES* lsql_res ;
- MYSQL_ROW lsql_row ;
- char tmp_lsql[65535]="";
- MYSQL mail_handle; // mail system [Valaris]
- MYSQL_RES* mail_res ;
- MYSQL_ROW mail_row ;
- char tmp_msql[65535]="";
- int map_server_port = 3306;
- char map_server_ip[16] = "127.0.0.1";
- char map_server_id[32] = "ragnarok";
- char map_server_pw[32] = "ragnarok";
- char map_server_db[32] = "ragnarok";
- int db_use_sqldbs = 0;
- int login_server_port = 3306;
- char login_server_ip[16] = "127.0.0.1";
- char login_server_id[32] = "ragnarok";
- char login_server_pw[32] = "ragnarok";
- char login_server_db[32] = "ragnarok";
- char item_db_db[32] = "item_db";
- char mob_db_db[32] = "mob_db";
- char login_db[32] = "login";
- char login_db_level[32] = "level";
- char login_db_account_id[32] = "account_id";
- char log_db[32] = "log";
- char log_db_ip[16] = "127.0.0.1";
- char log_db_id[32] = "ragnarok";
- char log_db_pw[32] = "ragnarok";
- int log_db_port = 3306;
- char gm_db[32] = "login";
- char gm_db_level[32] = "level";
- char gm_db_account_id[32] = "account_id";
- int lowest_gm_level = 1;
- int read_gm_interval = 600000;
- char char_db[32] = "char";
- static int online_timer(int,unsigned int,int,int);
- int CHECK_INTERVAL = 3600000; // [Valaris]
- int check_online_timer=0; // [Valaris]
- #endif /* not TXT_ONLY */
- #define USE_AFM
- #define USE_AF2
- // 極力 staticでロ?カルに?める
- static struct dbt * id_db=NULL;
- static struct dbt * map_db=NULL;
- static struct dbt * nick_db=NULL;
- static struct dbt * charid_db=NULL;
- static int users=0;
- static struct block_list *objects[MAX_FLOORITEM];
- static int first_free_object_id=0,last_object_id=0;
- #define block_free_max 1048576
- static void *block_free[block_free_max];
- static int block_free_count = 0, block_free_lock = 0;
- #define BL_LIST_MAX 1048576
- static struct block_list *bl_list[BL_LIST_MAX];
- static int bl_list_count = 0;
- static char afm_dir[1024] = ""; // [Valaris]
- struct map_data map[MAX_MAP_PER_SERVER];
- int map_num = 0;
- int map_port=0;
- int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
- int agit_flag = 0;
- int night_flag = 0; // 0=day, 1=night [Yor]
- //Added for Mugendai's I'm Alive mod
- int imalive_on=0;
- int imalive_time=60;
- //Added by Mugendai for GUI
- int flush_on=1;
- int flush_time=100;
- struct charid2nick {
- char nick[24];
- int req_id;
- };
- // ォ゙ォテォラォュォ罩テォキォ袮ラ鯑ォユォ鬮ー(map_athana.conf?ェホread_map_from_cacheェヌ�・)
- // 0:ララ鯑ェキェハェ、 1:゙ェ?�ワチ� 2:?�ワチ�
- int map_read_flag = READ_FROM_GAT;
- char map_cache_file[256]="db/map.info"; // ォ゙ォテォラォュォ罩テォキォ雖ユォ。ォ、ォ・」
- char motd_txt[256] = "conf/motd.txt";
- char help_txt[256] = "conf/help.txt";
- char wisp_server_name[24] = "Server"; // can be modified in char-server configuration file
- int console = 0;
- /*==========================================
- * 全map鯖?計での接??設定
- * (char鯖から送られてくる)
- *------------------------------------------
- */
- void map_setusers(int n) {
- users = n;
- }
- /*==========================================
- * 全map鯖?計での接??取得 (/wへの?答用)
- *------------------------------------------
- */
- int map_getusers(void) {
- return users;
- }
- //
- // block削除の安全性確保?理
- //
- /*==========================================
- * blockをfreeするときfreeの?わりに呼ぶ
- * ロックされているときはバッファにためる
- *------------------------------------------
- */
- int map_freeblock( void *bl )
- {
- if(block_free_lock==0){
- aFree(bl);
- bl = NULL;
- }
- else{
- if( block_free_count>=block_free_max ) {
- if(battle_config.error_log)
- printf("map_freeblock: *WARNING* too many free block! %d %d\n",
- block_free_count,block_free_lock);
- }
- else
- block_free[block_free_count++]=bl;
- }
- return block_free_lock;
- }
- /*==========================================
- * blockのfreeを一時的に禁止する
- *------------------------------------------
- */
- int map_freeblock_lock(void) {
- return ++block_free_lock;
- }
- /*==========================================
- * blockのfreeのロックを解除する
- * このとき、ロックが完全になくなると
- * バッファにたまっていたblockを全部削除
- *------------------------------------------
- */
- int map_freeblock_unlock(void) {
- if ((--block_free_lock) == 0) {
- int i;
- // if(block_free_count>0) {
- // if(battle_config.error_log)
- // printf("map_freeblock_unlock: free %d object\n",block_free_count);
- // }
- for(i=0;i<block_free_count;i++){
- aFree(block_free[i]);
- block_free[i] = NULL;
- }
- block_free_count=0;
- }else if(block_free_lock<0){
- if(battle_config.error_log)
- printf("map_freeblock_unlock: lock count < 0 !\n");
- block_free_lock = 0; // 次回以降のロックに支障が出てくるのでリセット
- }
- return block_free_lock;
- }
- // map_freeblock_lock() を呼んで map_freeblock_unlock() を呼ばない
- // 関数があったので、定期的にblock_free_lockをリセットするようにする。
- // この関数は、do_timer() のトップレベルから呼ばれるので、
- // block_free_lock を直接いじっても支障無いはず。
- int map_freeblock_timer(int tid,unsigned int tick,int id,int data) {
- if(block_free_lock > 0) {
- printf("map_freeblock_timer: block_free_lock(%d) is invalid.\n",block_free_lock);
- block_free_lock = 1;
- map_freeblock_unlock();
- }
- // else {
- // printf("map_freeblock_timer: check ok\n");
- // }
- return 0;
- }
- //
- // block化?理
- //
- /*==========================================
- * map[]のblock_listから?がっている場合に
- * bl->prevにbl_headのアドレスを入れておく
- *------------------------------------------
- */
- static struct block_list bl_head;
- /*==========================================
- * map[]のblock_listに追加
- * mobは?が多いので別リスト
- *
- * ?にlink?みかの確認が無い。危?かも
- *------------------------------------------
- */
- int map_addblock(struct block_list *bl)
- {
- int m,x,y;
- nullpo_retr(0, bl);
- if(bl->prev != NULL){
- if(battle_config.error_log)
- printf("map_addblock error : bl->prev!=NULL\n");
- return 0;
- }
- m=bl->m;
- x=bl->x;
- y=bl->y;
- if(m<0 || m>=map_num ||
- x<0 || x>=map[m].xs ||
- y<0 || y>=map[m].ys)
- return 1;
- if(bl->type==BL_MOB){
- bl->next = map[m].block_mob[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs];
- bl->prev = &bl_head;
- if(bl->next) bl->next->prev = bl;
- map[m].block_mob[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs] = bl;
- map[m].block_mob_count[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs]++;
- } else {
- bl->next = map[m].block[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs];
- bl->prev = &bl_head;
- if(bl->next) bl->next->prev = bl;
- map[m].block[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs] = bl;
- map[m].block_count[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs]++;
- if(bl->type==BL_PC)
- map[m].users++;
- }
- return 0;
- }
- /*==========================================
- * map[]のblock_listから外す
- * prevがNULLの場合listに?がってない
- *------------------------------------------
- */
- int map_delblock(struct block_list *bl)
- {
- int b;
- nullpo_retr(0, bl);
- // ?にblocklistから?けている
- if(bl->prev==NULL){
- if(bl->next!=NULL){
- // prevがNULLでnextがNULLでないのは有ってはならない
- if(battle_config.error_log)
- printf("map_delblock error : bl->next!=NULL\n");
- }
- return 0;
- }
- b = bl->x/BLOCK_SIZE+(bl->y/BLOCK_SIZE)*map[bl->m].bxs;
- if(bl->type==BL_PC)
- map[bl->m].users--;
- if(bl->next)
- bl->next->prev = bl->prev;
- if(bl->prev==&bl_head){
- // リストの頭なので、map[]のblock_listを更新する
- if(bl->type==BL_MOB){
- map[bl->m].block_mob[b] = bl->next;
- if((map[bl->m].block_mob_count[b]--) < 0)
- map[bl->m].block_mob_count[b] = 0;
- } else {
- map[bl->m].block[b] = bl->next;
- if((map[bl->m].block_count[b]--) < 0)
- map[bl->m].block_count[b] = 0;
- }
- } else {
- bl->prev->next = bl->next;
- }
- bl->next = NULL;
- bl->prev = NULL;
- return 0;
- }
- /*==========================================
- * 周?のPC人?を?える (現在未使用)
- *------------------------------------------
- */
- int map_countnearpc(int m, int x, int y) {
- int bx,by,c=0;
- struct block_list *bl=NULL;
- if(map[m].users==0)
- return 0;
- for(by=y/BLOCK_SIZE-AREA_SIZE/BLOCK_SIZE-1;by<=y/BLOCK_SIZE+AREA_SIZE/BLOCK_SIZE+1;by++){
- if(by<0 || by>=map[m].bys)
- continue;
- for(bx=x/BLOCK_SIZE-AREA_SIZE/BLOCK_SIZE-1;bx<=x/BLOCK_SIZE+AREA_SIZE/BLOCK_SIZE+1;bx++){
- if(bx<0 || bx>=map[m].bxs)
- continue;
- bl = map[m].block[bx+by*map[m].bxs];
- for(;bl;bl=bl->next){
- if(bl->type==BL_PC)
- c++;
- }
- }
- }
- return c;
- }
- /*==========================================
- * セル上のPCとMOBの?を?える (グランドクロス用)
- *------------------------------------------
- */
- int map_count_oncell(int m, int x, int y) {
- int bx,by;
- struct block_list *bl=NULL;
- int i,c;
- int count = 0;
- if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys))
- return 1;
- bx = x/BLOCK_SIZE;
- by = y/BLOCK_SIZE;
- bl = map[m].block[bx+by*map[m].bxs];
- c = map[m].block_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl->x == x && bl->y == y && bl->type == BL_PC) count++;
- }
- bl = map[m].block_mob[bx+by*map[m].bxs];
- c = map[m].block_mob_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl->x == x && bl->y == y) count++;
- }
- if(!count) count = 1;
- return count;
- }
- /*
- * ォサォ・セェホ��ェヒフクェトェアェソォケォュォ・讚ヒォテォネェ��ケ
- */
- struct skill_unit *map_find_skill_unit_oncell(struct block_list *target,int x,int y,int skill_id,struct skill_unit *out_unit)
- {
- int m,bx,by;
- struct block_list *bl;
- int i,c;
- struct skill_unit *unit;
- m = target->m;
- if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys))
- return NULL;
- bx = x/BLOCK_SIZE;
- by = y/BLOCK_SIZE;
- bl = map[m].block[bx+by*map[m].bxs];
- c = map[m].block_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if (bl->x != x || bl->y != y || bl->type != BL_SKILL)
- continue;
- unit = (struct skill_unit *) bl;
- if (unit==out_unit || !unit->alive ||
- !unit->group || unit->group->skill_id!=skill_id)
- continue;
- if (battle_check_target(&unit->bl,target,unit->group->target_flag)>0)
- return unit;
- }
- return NULL;
- }
- /*==========================================
- * map m (x0,y0)-(x1,y1)?の全objに?して
- * funcを呼ぶ
- * type!=0 ならその種類のみ
- *------------------------------------------
- */
- void map_foreachinarea(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int type,...) {
- va_list ap;
- int bx,by;
- struct block_list *bl=NULL;
- int blockcount=bl_list_count,i,c;
- if(m < 0)
- return;
- va_start(ap,type);
- if (x0 < 0) x0 = 0;
- if (y0 < 0) y0 = 0;
- if (x1 >= map[m].xs) x1 = map[m].xs-1;
- if (y1 >= map[m].ys) y1 = map[m].ys-1;
- if (type == 0 || type != BL_MOB)
- for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) {
- for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
- bl = map[m].block[bx+by*map[m].bxs];
- c = map[m].block_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl && type && bl->type!=type)
- continue;
- if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- }
- }
- if(type==0 || type==BL_MOB)
- for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
- for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
- bl = map[m].block_mob[bx+by*map[m].bxs];
- c = map[m].block_mob_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- }
- }
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- printf("map_foreachinarea: *WARNING* block count too many!\n");
- }
- map_freeblock_lock(); // メモリからの解放を禁止する
- for(i=blockcount;i<bl_list_count;i++)
- if(bl_list[i]->prev) // 有?かどうかチェック
- func(bl_list[i],ap);
- map_freeblock_unlock(); // 解放を許可する
- va_end(ap);
- bl_list_count = blockcount;
- }
- /*==========================================
- * 矩形(x0,y0)-(x1,y1)が(dx,dy)移動した時の
- * 領域外になる領域(矩形かL字形)?のobjに
- * ?してfuncを呼ぶ
- *
- * dx,dyは-1,0,1のみとする(どんな値でもいいっぽい?)
- *------------------------------------------
- */
- void map_foreachinmovearea(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int dx,int dy,int type,...) {
- int bx,by;
- struct block_list *bl=NULL;
- va_list ap;
- int blockcount=bl_list_count,i,c;
- va_start(ap,type);
- if(dx==0 || dy==0){
- // 矩形領域の場合
- if(dx==0){
- if(dy<0){
- y0=y1+dy+1;
- } else {
- y1=y0+dy-1;
- }
- } else if(dy==0){
- if(dx<0){
- x0=x1+dx+1;
- } else {
- x1=x0+dx-1;
- }
- }
- if(x0<0) x0=0;
- if(y0<0) y0=0;
- if(x1>=map[m].xs) x1=map[m].xs-1;
- if(y1>=map[m].ys) y1=map[m].ys-1;
- for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
- for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
- bl = map[m].block[bx+by*map[m].bxs];
- c = map[m].block_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl && type && bl->type!=type)
- continue;
- if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- bl = map[m].block_mob[bx+by*map[m].bxs];
- c = map[m].block_mob_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl && type && bl->type!=type)
- continue;
- if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- }
- }
- }else{
- // L字領域の場合
- if(x0<0) x0=0;
- if(y0<0) y0=0;
- if(x1>=map[m].xs) x1=map[m].xs-1;
- if(y1>=map[m].ys) y1=map[m].ys-1;
- for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
- for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
- bl = map[m].block[bx+by*map[m].bxs];
- c = map[m].block_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl && type && bl->type!=type)
- continue;
- if((bl) && !(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1))
- continue;
- if((bl) && ((dx>0 && bl->x<x0+dx) || (dx<0 && bl->x>x1+dx) ||
- (dy>0 && bl->y<y0+dy) || (dy<0 && bl->y>y1+dy)) &&
- bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- bl = map[m].block_mob[bx+by*map[m].bxs];
- c = map[m].block_mob_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl && type && bl->type!=type)
- continue;
- if((bl) && !(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1))
- continue;
- if((bl) && ((dx>0 && bl->x<x0+dx) || (dx<0 && bl->x>x1+dx) ||
- (dy>0 && bl->y<y0+dy) || (dy<0 && bl->y>y1+dy)) &&
- bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- }
- }
- }
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- printf("map_foreachinarea: *WARNING* block count too many!\n");
- }
- map_freeblock_lock(); // メモリからの解放を禁止する
- for(i=blockcount;i<bl_list_count;i++)
- if(bl_list[i]->prev) { // 有?かどうかチェック
- if (bl_list[i]->type == BL_PC
- && session[((struct map_session_data *) bl_list[i])->fd] == NULL)
- continue;
- func(bl_list[i],ap);
- }
- map_freeblock_unlock(); // 解放を許可する
- va_end(ap);
- bl_list_count = blockcount;
- }
- // -- moonsoul (added map_foreachincell which is a rework of map_foreachinarea but
- // which only checks the exact single x/y passed to it rather than an
- // area radius - may be more useful in some instances)
- //
- void map_foreachincell(int (*func)(struct block_list*,va_list),int m,int x,int y,int type,...) {
- int bx,by;
- struct block_list *bl=NULL;
- va_list ap;
- int blockcount=bl_list_count,i,c;
- va_start(ap,type);
- by=y/BLOCK_SIZE;
- bx=x/BLOCK_SIZE;
- if(type==0 || type!=BL_MOB)
- {
- bl = map[m].block[bx+by*map[m].bxs];
- c = map[m].block_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next)
- {
- if(type && bl && bl->type!=type)
- continue;
- if(bl && bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- }
- if(type==0 || type==BL_MOB)
- {
- bl = map[m].block_mob[bx+by*map[m].bxs];
- c = map[m].block_mob_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next)
- {
- if(bl && bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- }
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- printf("map_foreachincell: *WARNING* block count too many!\n");
- }
- map_freeblock_lock(); // メモリからの解放を禁止する
- for(i=blockcount;i<bl_list_count;i++)
- if(bl_list[i]->prev) // 有?かどうかチェック
- func(bl_list[i],ap);
- map_freeblock_unlock(); // 解放を許可する
- va_end(ap);
- bl_list_count = blockcount;
- }
- /*============================================================
- * For checking a path between two points (x0, y0) and (x1, y1)
- *------------------------------------------------------------
- */
- void map_foreachinpath(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int range,int type,...)
- {
- /* va_list ap;
- double deltax = 0.0;
- double deltay = 0.0;
- int t, bx, by;
- int *xs, *ys;
- int blockcount = bl_list_count, i, c;
- struct block_list *bl = NULL;
-
- if(m < 0)
- return;
- va_start(ap,type);
- if (x0 < 0) x0 = 0;
- if (y0 < 0) y0 = 0;
- if (x1 >= map[m].xs) x1 = map[m].xs-1;
- if (y1 >= map[m].ys) y1 = map[m].ys-1;
- // I'm not finished thinking on it
- // but first it might better use a parameter equation
- // x=(x1-x0)*t+x0; y=(y1-y0)*t+y0; t=[0,1]
- // would not need special case aproximating for infinity/zero slope
- // so maybe this way:
- // find maximum runindex
- int tmax = abs(y1-y0);
- if(tmax < abs(x1-x0))
- tmax = abs(x1-x0);
- xs = (int *)aCallocA(tmax + 1, sizeof(int));
- ys = (int *)aCallocA(tmax + 1, sizeof(int));
- // pre-calculate delta values for x and y destination
- // should speed up cause you don't need to divide in the loop
- if(tmax>0)
- {
- deltax = ((double)(x1-x0)) / ((double)tmax);
- deltay = ((double)(y1-y0)) / ((double)tmax);
- }
- // go along the index
- for(t=0; t<=tmax; t++)
- {
- int x = (int)floor(deltax * (double)t +0.5)+x0;
- int y = (int)floor(deltay * (double)t +0.5)+y0;
- // the xy pairs of points in line between x0y0 and x1y1
- // including start and end point
- xs[t] = x;
- ys[t] = y;
- }
- if (type == 0 || type != BL_MOB)
- this here is wrong,
- there is no check if x0<x1 and y0<y1
- but this is not valid in 3 of 4 cases,
- so in this case here you check only blocks when shooting to a positive direction
- shooting in other directions just do nothing like the skill has failed
- if you want to keep this that way then check and swap x0,y0 with x1,y1
- for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) {
- for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
- bl = map[m].block[bx+by*map[m].bxs];
- c = map[m].block_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl) {
- if (type && bl->type!=type)
- continue;
- for(t=0; t<=tmax; t++)
- if(bl->x==xs[t] && bl->y==ys[t] && bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- }
- }
- }
- if(type==0 || type==BL_MOB)
- for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
- for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
- bl = map[m].block_mob[bx+by*map[m].bxs];
- c = map[m].block_mob_count[bx+by*map[m].bxs];
- for(i=0;i<c && bl;i++,bl=bl->next){
- if(bl) {
- for(t=0; t<=tmax; t++)
- if(bl->x==xs[t] && bl->y==ys[t] && bl_list_count<BL_LIST_MAX)
- bl_list[bl_list_count++]=bl;
- }
- }
- }
- }
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- printf("map_foreachinarea: *WARNING* block count too many!\n");
- }
- map_freeblock_lock(); // メモリからの解放を禁止する
- for(i=blockcount;i<bl_list_count;i++)
- if(bl_list[i]->prev) // 有?かどうかチェック
- func(bl_list[i],ap);
- map_freeblock_unlock(); // 解放を許可する
- bl_list_count = blockcount;
- aFree (xs);
- aFree (ys);
- va_end(ap);
- */
- /*
- //////////////////////////////////////////////////////////////
- //
- // sharp shooting 1
- //
- //////////////////////////////////////////////////////////////
- // problem:
- // finding targets standing on and within some range of a line
- // (t1,t2 t3 and t4 get hit)
- //
- // target 1
- // x t4
- // t2
- // t3 x
- // x
- // S
- //////////////////////////////////////////////////////////////
- // solution 1 (straight forward, but a bit calculation expensive)
- // calculating perpendiculars from quesionable mobs to the straight line
- // if the mob is hit then depends on the distance to the line
- //
- // solution 2 (complex, need to handle many cases, but maybe faster)
- // make a formula to deside if a given (x,y) is within a shooting area
- // the shape can be ie. rectangular or triangular
- // if the mob is hit then depends on if the mob is inside or outside the area
- // I'm not going to implement this, but if somebody is interested
- // in vector algebra, it might be some fun
- //////////////////////////////////////////////////////////////
- // possible shooting ranges (I prefer the second one)
- //////////////////////////////////////////////////////////////
- //
- // ---------------- ------
- // ---------------- ------------
- // Sxxxxxxxxxxxxxxxxtarget Sxxxxxxxxxxxxxxxxtarget
- // ---------------- ------------
- // ---------------- -----
- //
- // the original code implemented the left structure
- // might be not that realistic, so I changed to the other one
- // I take "range" as max distance from the line
- //////////////////////////////////////////////////////////////
- va_list ap;
- int i, blockcount = bl_list_count;
- struct block_list *bl;
- int c1,c2;
- ///////////
- double deltax,deltay;
- double k,kfact,knorm;
- double v1,v2,distance;
- double xm,ym,rd;
- int bx,by,bx0,bx1,by0,by1;
- //////////////
- // no map
- if(m < 0) return;
- // xy out of range
- if (x0 < 0) x0 = 0;
- if (y0 < 0) y0 = 0;
- if (x1 >= map[m].xs) x1 = map[m].xs-1;
- if (y1 >= map[m].ys) y1 = map[m].ys-1;
- ///////////////////////////////
- // stuff for a linear equation in xy coord to calculate
- // the perpendicular from a block xy to the straight line
- deltax = (x1-x0);
- deltay = (y1-y0);
- kfact = (deltax*deltax+deltay*deltay); // the sqare length of the line
- knorm = -deltax*x0-deltay*y0; // the offset vector param
- //printf("(%i,%i)(%i,%i) range: %i\n",x0,y0,x1,y1,range);
- if(kfact==0) return; // shooting at the standing position should not happen
- kfact = 1/kfact; // divide here and multiply in the loop
- range *= range; // compare with range^2 so we can skip a sqrt and signs
- ///////////////////////////////
- // prepare shooting area check
- xm = (x1+x0)/2.0;
- ym = (y1+y0)/2.0;// middle point on the shooting line
- // the sqared radius of a circle around the shooting range
- // plus the sqared radius of a block
- rd = (x0-xm)*(x0-xm) + (y0-ym)*(y0-ym) + (range*range)
- +BLOCK_SIZE*BLOCK_SIZE/2;
- // so whenever a block midpoint is within this circle
- // some of the block area is possibly within the shooting range
- ///////////////////////////////
- // what blocks we need to test
- // blocks covered by the xy position of begin and end of the line
- bx0 = x0/BLOCK_SIZE;
- bx1 = x1/BLOCK_SIZE;
- by0 = y0/BLOCK_SIZE;
- by1 = y1/BLOCK_SIZE;
- // swap'em for a smallest-to-biggest run
- if(bx0>bx1) swap(bx0,bx1);
- if(by0>by1) swap(by0,by1);
- // enlarge the block area by a range value and 1
- // so we can be sure to process all blocks that might touch the shooting area
- // in this case here with BLOCK_SIZE=8 and range=2 it will be only enlarged by 1
- // but I implement it anyway just in case that ranges will be larger
- // or BLOCK_SIZE smaller in future
- i = (range/BLOCK_SIZE+1);//temp value
- if(bx0>i) bx0 -=i; else bx0=0;
- if(by0>i) by0 -=i; else by0=0;
- if(bx1+i<map[m].bxs) bx1 +=i; else bx1=map[m].bxs-1;
- if(by1+i<map[m].bys) by1 +=i; else by1=map[m].bys-1;
- //printf("run for (%i,%i)(%i,%i)\n",bx0,by0,bx1,by1);
- for(bx=bx0; bx<=bx1; bx++)
- for(by=by0; by<=by1; by++)
- { // block xy
- c1 = map[m].block_count[bx+by*map[m].bxs]; // number of elements in the block
- c2 = map[m].block_mob_count[bx+by*map[m].bxs]; // number of mobs in the mob block
- if( (c1==0) && (c2==0) ) continue; // skip if nothing in the blocks
- //printf("block(%i,%i) %i %i\n",bx,by,c1,c2);fflush(stdout);
- // test if the mid-point of the block is too far away
- // so we could skip the whole block in this case
- v1 = (bx*BLOCK_SIZE+BLOCK_SIZE/2-xm)*(bx*BLOCK_SIZE+BLOCK_SIZE/2-xm)
- +(by*BLOCK_SIZE+BLOCK_SIZE/2-ym)*(by*BLOCK_SIZE+BLOCK_SIZE/2-ym);
- //printf("block(%i,%i) v1=%f rd=%f\n",bx,by,v1,rd);fflush(stdout);
- // check for the worst case scenario
- if(v1 > rd) continue;
- // it seems that the block is at least partially covered by the shooting range
- // so we go into it
- if(type==0 || type!=BL_MOB) {
- bl = map[m].block[bx+by*map[m].bxs]; // a block with the elements
- for(i=0;i<c1 && bl;i++,bl=bl->next){ // go through all elements
- if( bl && ( !type || bl->type==type ) && bl_list_count<BL_LIST_MAX )
- {
- // calculate the perpendicular from block xy to the straight line
- k = kfact*(deltax*bl->x + deltay*bl->y + knorm);
- // check if the perpendicular is within start and end of our line
- if(k>=0 && k<=1)
- { // calculate the distance
- v1 = deltax*k+x0 - bl->x;
- v2 = deltay*k+y0 - bl->y;
- distance = v1*v1+v2*v2;
- // triangular shooting range
- if( distance <= range*k )
- bl_list[bl_list_count++]=bl;
- }
- }
- }//end for elements
- }
- if(type==0 || type==BL_MOB) {
- bl = map[m].block_mob[bx+by*map[m].bxs]; // and the mob block
- for(i=0;i<c2 && bl;i++,bl=bl->next){
- if(bl && bl_list_count<BL_LIST_MAX) {
- // calculate the perpendicular from block xy to the straight line
- k = kfact*(deltax*bl->x + deltay*bl->y + knorm);
- //printf("mob: (%i,%i) k=%f ",bl->x,bl->y, k);
- // check if the perpendicular is within start and end of our line
- if(k>=0 && k<=1)
- {
- v1 = deltax*k+x0 - bl->x;
- v2 = deltay*k+y0 - bl->y;
- distance = v1*v1+v2*v2;
- //printf("dist: %f",distance);
- // triangular shooting range
- if( distance <= range*k )
- {
- //printf(" hit");
- bl_list[bl_list_count++]=bl;
- }
- }
- //printf("\n");
- }
- }//end for mobs
- }
- }//end for(bx,by)
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- printf("map_foreachinarea: *WARNING* block count too many!\n");
- }
- va_start(ap,type);
- map_freeblock_lock(); // メモリからの解放を禁止する
- for(i=blockcount;i<bl_list_count;i++)
- if(bl_list[i]->prev) // 有?かどうかチェック
- func(bl_list[i],ap);
- map_freeblock_unlock(); // 解放を許可する
- va_end(ap);
-
- bl_list_count = blockcount;
- */
- //////////////////////////////////////////////////////////////
- //
- // sharp shooting 2
- //
- //////////////////////////////////////////////////////////////
- // problem:
- // finding targets standing exactly on a line
- // (only t1 and t2 get hit)
- //
- // target 1
- // x t4
- // t2
- // t3 x
- // x
- // S
- //////////////////////////////////////////////////////////////
- va_list ap;
- int i, blockcount = bl_list_count;
- struct block_list *bl;
- int c1,c2;
- //////////////////////////////////////////////////////////////
- // linear parametric equation
- // x=(x1-x0)*t+x0; y=(y1-y0)*t+y0; t=[0,1]
- //////////////////////////////////////////////////////////////
- // linear equation for finding a single line between (x0,y0)->(x1,y1)
- // independent of the given xy-values
- double dx = 0.0;
- double dy = 0.0;
- int bx=-1; // initialize block coords to some impossible value
- int by=-1;
- int t;
- ///////////////////////////////
- // find maximum runindex
- int tmax = abs(y1-y0);
- if(tmax < abs(x1-x0))
- tmax = abs(x1-x0);
- // pre-calculate delta values for x and y destination
- // should speed up cause you don't need to divide in the loop
- if(tmax>0)
- {
- dx = ((double)(x1-x0)) / ((double)tmax);
- dy = ((double)(y1-y0)) / ((double)tmax);
- }
- // go along the index
- for(t=0; t<=tmax; t++)
- { // xy-values of the line including start and end point
- int x = (int)floor(dx * (double)t +0.5)+x0;
- int y = (int)floor(dy * (double)t +0.5)+y0;
- // check the block index of the calculated xy
- if( (bx!=x/BLOCK_SIZE) || (by!=y/BLOCK_SIZE) )
- { // we have reached a new block
- // so we store the current block coordinates
- bx = x/BLOCK_SIZE;
- by = y/BLOCK_SIZE;
- // and process the data
- c1 = map[m].block_count[bx+by*map[m].bxs]; // number of elements in the block
- c2 = map[m].block_mob_count[bx+by*map[m].bxs]; // number of mobs in the mob block
- if( (c1==0) && (c2==0) ) continue; // skip if nothing in the block
- if(type==0 || type!=BL_MOB) {
- bl = map[m].block[bx+by*map[m].bxs]; // a block with the elements
- for(i=0;i<c1 && bl;i++,bl=bl->next){ // go through all elements
- if( bl && ( !type || bl->type==type ) && bl_list_count<BL_LIST_MAX )
- {
- // check if block xy is on the line
- if( (bl->x-x0)*(y1-y0) == (bl->y-y0)*(x1-x0) )
- // and if it is within start and end point
- if( (((x0<=x1)&&(x0<=bl->x)&&(bl->x<=x1)) || ((x0>=x1)&&(x0>=bl->x)&&(bl->x>=x1))) &&
- (((y0<=y1)&&(y0<=bl->y)&&(bl->y<=y1)) || ((y0>=y1)&&(y0>=bl->y)&&(bl->y>=y1))) )
- bl_list[bl_list_count++]=bl;
- }
- }//end for elements
- }
- if(type==0 || type==BL_MOB) {
- bl = map[m].block_mob[bx+by*map[m].bxs]; // and the mob block
- for(i=0;i<c2 && bl;i++,bl=bl->next){
- if(bl && bl_list_count<BL_LIST_MAX) {
- // check if mob xy is on the line
- if( (bl->x-x0)*(y1-y0) == (bl->y-y0)*(x1-x0) )
- // and if it is within start and end point
- if( (((x0<=x1)&&(x0<=bl->x)&&(bl->x<=x1)) || ((x0>=x1)&&(x0>=bl->x)&&(bl->x>=x1))) &&
- (((y0<=y1)&&(y0<=bl->y)&&(bl->y<=y1)) || ((y0>=y1)&&(y0>=bl->y)&&(bl->y>=y1))) )
- bl_list[bl_list_count++]=bl;
- }
- }//end for mobs
- }
- }
- }//end for index
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- printf("map_foreachinarea: *WARNING* block count too many!\n");
- }
- va_start(ap,type);
- map_freeblock_lock(); // メモリからの解放を禁止する
- for(i=blockcount;i<bl_list_count;i++)
- if(bl_list[i]->prev) // 有?かどうかチェック
- func(bl_list[i],ap);
- map_freeblock_unlock(); // 解放を許可する
- va_end(ap);
-
- bl_list_count = blockcount;
- }
- /*==========================================
- * 床アイテムやエフェクト用の一時obj割り?て
- * object[]への保存とid_db登?まで
- *
- * bl->idもこの中で設定して問題無い?
- *------------------------------------------
- */
- int map_addobject(struct block_list *bl) {
- int i;
- if( bl == NULL ){
- printf("map_addobject nullpo?\n");
- return 0;
- }
- if(first_free_object_id<2 || first_free_object_id>=MAX_FLOORITEM)
- first_free_object_id=2;
- for(i=first_free_object_id;i<MAX_FLOORITEM;i++)
- if(objects[i]==NULL)
- break;
- if(i>=MAX_FLOORITEM){
- if(battle_config.error_log)
- printf("no free object id\n");
- return 0;
- }
- first_free_object_id=i;
- if(last_object_id<i)
- last_object_id=i;
- objects[i]=bl;
- numdb_insert(id_db,i,bl);
- return i;
- }
- /*==========================================
- * 一時objectの解放
- * map_delobjectのfreeしないバ?ジョン
- *------------------------------------------
- */
- int map_delobjectnofree(int id) {
- if(objects[id]==NULL)
- return 0;
- map_delblock(objects[id]);
- numdb_erase(id_db,id);
- // map_freeblock(objects[id]);
- objects[id]=NULL;
- if(first_free_object_id>id)
- first_free_object_id=id;
- while(last_object_id>2 && objects[last_object_id]==NULL)
- last_object_id--;
- return 0;
- }
- /*==========================================
- * 一時objectの解放
- * block_listからの削除、id_dbからの削除
- * object dataのfree、object[]へのNULL代入
- *
- * addとの??性が無いのが?になる
- *------------------------------------------
- */
- int map_delobject(int id) {
- struct block_list *obj = objects[id];
- if(obj==NULL)
- return 0;
- map_delobjectnofree(id);
- map_freeblock(obj);
- return 0;
- }
- /*==========================================
- * 全一時obj相手にfuncを呼ぶ
- *
- *------------------------------------------
- */
- void map_foreachobject(int (*func)(struct block_list*,va_list),int type,...) {
- int i;
- int blockcount=bl_list_count;
- va_list ap;
- va_start(ap,type);
- for(i=2;i<=last_object_id;i++){
- if(objects[i]){
- if(type && objects[i]->type!=type)
- continue;
- if(bl_list_count>=BL_LIST_MAX) {
- if(battle_config.error_log)
- printf("map_foreachobject: too many block !\n");
- }
- else
- bl_list[bl_list_count++]=objects[i];
- }
- }
- map_freeblock_lock();
- for(i=blockcount;i<bl_list_count;i++)
- if( bl_list[i]->prev || bl_list[i]->next )
- func(bl_list[i],ap);
- map_freeblock_unlock();
- va_end(ap);
- bl_list_count = blockcount;
- }
- /*==========================================
- * 床アイテムを消す
- *
- * data==0の時はtimerで消えた時
- * data!=0の時は拾う等で消えた時として動作
- *
- * 後者は、map_clearflooritem(id)へ
- * map.h?で#defineしてある
- *------------------------------------------
- */
- int map_clearflooritem_timer(int tid,unsigned int tick,int id,int data) {
- struct flooritem_data *fitem=NULL;
- fitem = (struct flooritem_data *)objects[id];
- if(fitem==NULL || fitem->bl.type!=BL_ITEM || (!data && fitem->cleartimer != tid)){
- if(battle_config.error_log)
- printf("map_clearflooritem_timer : error\n");
- return 1;
- }
- if(data)
- delete_timer(fitem->cleartimer,map_clearflooritem_timer);
- else if(fitem->item_data.card[0] == (short)0xff00)
- intif_delete_petdata(*((long *)(&fitem->item_data.card[1])));
- clif_clearflooritem(fitem,0);
- map_delobject(fitem->bl.id);
- return 0;
- }
- /*==========================================
- * (m,x,y)の周?rangeマス?の空き(=侵入可能)cellの
- * ?から適?なマス目の座標をx+(y<<16)で返す
- *
- * 現?range=1でアイテムドロップ用途のみ
- *------------------------------------------
- */
- int map_searchrandfreecell(int m,int x,int y,int range) {
- int free_cell,i,j;
- for(free_cell=0,i=-range;i<=range;i++){
- if(i+y<0 || i+y>=map[m].ys)
- continue;
- for(j=-range;j<=range;j++){
- if(j+x<0 || j+x>=map[m].xs)
- continue;
- if(map_getcell(m,j+x,i+y,CELL_CHKNOPASS))
- continue;
- free_cell++;
- }
- }
- if(free_cell==0)
- return -1;
- free_cell=rand()%free_cell;
- for(i=-range;i<=range;i++){
- if(i+y<0 || i+y>=map[m].ys)
- continue;
- for(j=-range;j<=range;j++){
- if(j+x<0 || j+x>=map[m].xs)
- continue;
- if(map_getcell(m,j+x,i+y,CELL_CHKNOPASS))
- continue;
- if(free_cell==0){
- x+=j;
- y+=i;
- i=range+1;
- break;
- }
- free_cell--;
- }
- }
- return x+(y<<16);
- }
- /*==========================================
- * (m,x,y)を中心に3x3以?に床アイテム設置
- *
- * item_dataはamount以外をcopyする
- *------------------------------------------
- */
- int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,struct map_session_data *first_sd,
- struct map_session_data *second_sd,struct map_session_data *third_sd,int type) {
- int xy,r;
- unsigned int tick;
- struct flooritem_data *fitem=NULL;
- nullpo_retr(0, item_data);
- if((xy=map_searchrandfreecell(m,x,y,1))<0)
- return 0;
- r=rand();
- fitem = (struct flooritem_data *)aCalloc(1,sizeof(*fitem));
- fitem->bl.type=BL_ITEM;
- fitem->bl.prev = fitem->bl.next = NULL;
- fitem->bl.m=m;
- fitem->bl.x=xy&0xffff;
- fitem->bl.y=(xy>>16)&0xffff;
- fitem->first_get_id = 0;
- fitem->first_get_tick = 0;
- fitem->second_get_id = 0;
- fitem->second_get_tick = 0;
- fitem->third_get_id = 0;
- fitem->third_get_tick = 0;
- fitem->bl.id = map_addobject(&fitem->bl);
- if(fitem->bl.id==0){
- aFree(fitem);
- return 0;
- }
- tick = gettick();
- if(first_sd) {
- fitem->first_get_id = first_sd->bl.id;
- if(type)
- fitem->first_get_tick = tick + battle_config.mvp_item_first_get_time;
- else
- fitem->first_get_tick = tick + battle_config.item_first_get_time;
- }
- if(second_sd) {
- fitem->second_get_id = second_sd->bl.id;
- if(type)
- fitem->second_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time;
- else
- fitem->second_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time;
- }
- if(third_sd) {
- fitem->third_get_id = third_sd->bl.id;
- if(type)
- fitem->third_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time + battle_config.mvp_item_third_get_time;
- else
- fitem->third_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time + battle_config.item_third_get_time;
- }
- memcpy(&fitem->item_data,item_data,sizeof(*item_data));
- fitem->item_data.amount=amount;
- fitem->subx=(r&3)*3+3;
- fitem->suby=((r>>2)&3)*3+3;
- fitem->cleartimer=add_timer(gettick()+battle_config.flooritem_lifetime,map_clearflooritem_timer,fitem->bl.id,0);
- map_addblock(&fitem->bl);
- clif_dropflooritem(fitem);
- return fitem->bl.id;
- }
- /*==========================================
- * charid_dbへ追加(返信待ちがあれば返信)
- *------------------------------------------
- */
- void map_addchariddb(int charid, char *name) {
- struct charid2nick *p=NULL;
- int req=0;
- p = (struct charid2nick*)numdb_search(charid_db,charid);
- if(p==NULL){ // デ?タベ?スにない
- p = (struct charid2nick *)aCallocA(1,sizeof(struct charid2nick));
- p->req_id=0;
- }else
- numdb_erase(charid_db,charid);
- req=p->req_id;
- memcpy(p->nick,name,24);
- p->req_id=0;
- numdb_insert(charid_db,charid,p);
- if(req){ // 返信待ちがあれば返信
- struct map_session_data *sd = map_id2sd(req);
- if(sd!=NULL)
- clif_solved_charname(sd,charid);
- }
- }
- /*==========================================
- * charid_dbへ追加(返信要求のみ)
- *------------------------------------------
- */
- int map_reqchariddb(struct map_session_data * sd,int charid) {
- struct charid2nick *p=NULL;
- nullpo_retr(0, sd);
- p = (struct charid2nick*)numdb_search(charid_db,charid);
- if(p!=NULL) // デ?タベ?スにすでにある
- return 0;
- p = (struct charid2nick *)aCalloc(1,sizeof(struct charid2nick));
- p->req_id=sd->bl.id;
- numdb_insert(charid_db,charid,p);
- return 0;
- }
- /*==========================================
- * id_dbへblを追加
- *------------------------------------------
- */
- void map_addiddb(struct block_list *bl) {
- nullpo_retv(bl);
- numdb_insert(id_db,bl->id,bl);
- }
- /*==========================================
- * id_dbからblを削除
- *------------------------------------------
- */
- void map_deliddb(struct block_list *bl) {
- nullpo_retv(bl);
- numdb_erase(id_db,bl->id);
- }
- /*==========================================
- * nick_dbへsdを追加
- *------------------------------------------
- */
- void map_addnickdb(struct map_session_data *sd) {
- nullpo_retv(sd);
- strdb_insert(nick_db,sd->status.name,sd);
- }
- /*==========================================
- * PCのquit?理 map.c?分
- *
- * quit?理の主?が違うような?もしてきた
- *------------------------------------------
- */
- int map_quit(struct map_session_data *sd) {
- nullpo_retr(0, sd);
- if(!sd->state.waitingdisconnect) {
- if (sd->state.event_disconnect) {
- struct npc_data *npc;
- if ((npc = npc_name2id(script_config.logout_event_name))) {
- run_script(npc->u.scr.script,0,sd->bl.id,npc->bl.id); // PCLogoutNPC
- sprintf (tmp_output, "Event '"CL_WHITE"%s"CL_RESET"' executed.\n", script_config.logout_event_name);
- ShowStatus(tmp_output);
- }
- }
- if(sd->chatID) // チャットから出る
- chat_leavechat(sd);
- if(sd->trade_partner) // 取引を中?する
- trade_tradecancel(sd);
- if(sd->party_invite>0) // パ?ティ?誘を拒否する
- party_reply_invite(sd,sd->party_invite_account,0);
- if(sd->guild_invite>0) // ギルド?誘を拒否する
- guild_reply_invite(sd,sd->guild_invite,0);
- if(sd->guild_alliance>0) // ギルド同盟?誘を拒否する
- guild_reply_reqalliance(sd,sd->guild_alliance_account,0);
- party_send_logout(sd); // パ?ティのログアウトメッセ?ジ送信
- guild_send_memberinfoshort(sd,0); // ギルドのログアウトメッセ?ジ送信
- pc_cleareventtimer(sd); // イベントタイマを破棄する
- if(sd->state.storage_flag)
- storage_guild_storage_quit(sd,0);
- else
- storage_storage_quit(sd); // 倉庫を開いてるなら保存する
- // check if we've been authenticated [celest]
- if (sd->state.auth)
- skill_castcancel(&sd->bl,0); // 詠唱を中?する
- skill_stop_dancing(&sd->bl,1);// ダンス/演奏中?
- if(sd->sc_data && sd->sc_data[SC_BERSERK].timer!=-1) //バ?サ?ク中の終了はHPを100に
- sd->status.hp = 100;
- status_change_clear(&sd->bl,1); // ステ?タス異常を解除する
- skill_clear_unitgroup(&sd->bl); // スキルユニットグル?プの削除
- skill_cleartimerskill(&sd->bl);
- // check if we've been authenticated [celest]
- if (sd->state.auth) {
- pc_stop_walking(sd,0);
- pc_stopattack(sd);
- pc_delinvincibletimer(sd);
- }
- pc_delspiritball(sd,sd->spiritball,1);
- skill_gangsterparadise(sd,0);
- skill_unit_move(&sd->bl,gettick(),0);
- if (sd->state.auth)
- status_calc_pc(sd,4);
- // skill_clear_unitgroup(&sd->bl); // [Sara-chan]
- clif_clearchar_area(&sd->bl,2);
- if(sd->status.pet_id && sd->pd) {
- pet_lootitem_drop(sd->pd,sd);
- pet_remove_map(sd);
- if(sd->pet.intimate <= 0) {
- intif_delete_petdata(sd->status.pet_id);
- sd->status.pet_id = 0;
- sd->pd = NULL;
- sd->petDB = NULL;
- }
- else
- intif_save_petdata(sd->status.account_id,&sd->pet);
- }
- if(pc_isdead(sd))
- pc_setrestartvalue(sd,2);
- pc_makesavestatus(sd);
- chrif_save(sd);
- storage_storage_dirty(sd);
- storage_storage_save(sd);
- map_delblock(&sd->bl);
- }
- if( sd->npc_stackbuf && sd->npc_stackbuf != NULL) {
- aFree( sd->npc_stackbuf );
- sd->npc_stackbuf = NULL;
- }
- #ifndef TXT_ONLY
- chrif_char_offline(sd);
- #endif
- {
- void *p = numdb_search(charid_db,sd->status.char_id);
- if(p) {
- numdb_erase(charid_db,sd->status.char_id);
- aFree(p);
- }
- }
- strdb_erase(nick_db,sd->status.name);
- numdb_erase(charid_db,sd->status.char_id);
- numdb_erase(id_db,sd->bl.id);
- aFree(sd->reg);
- aFree(sd->regstr);
- return 0;
- }
- /*==========================================
- * id番?のPCを探す。居なければNULL
- *------------------------------------------
- */
- struct map_session_data * map_id2sd(int id) {
- // remove search from db, because:
- // 1 - all players, npc, items and mob are in this db (to search, it's not speed, and search in session is more sure)
- // 2 - DB seems not always correct. Sometimes, when a player disconnects, its id (account value) is not removed and structure
- // point to a memory area that is not more a session_data and value are incorrect (or out of available memory) -> crash
- // replaced by searching in all session.
- // by searching in session, we are sure that fd, session, and account exist.
- /*
- struct block_list *bl;
- bl=numdb_search(id_db,id);
- if(bl && bl->type==BL_PC)
- return (struct map_session_data*)bl;
- return NULL;
- */
- int i;
- struct map_session_data *sd;
- if (id <= 0) return 0;
- for(i = 0; i < fd_max; i++)
- if (session[i] && (sd = (struct map_session_data*)session[i]->session_data) && sd->bl.id == id)
- return sd;
- return NULL;
- }
- /*==========================================
- * char_id番?の名前を探す
- *------------------------------------------
- */
- char * map_charid2nick(int id) {
- struct charid2nick *p = (struct charid2nick*)numdb_search(charid_db,id);
- if(p==NULL)
- return NULL;
- if(p->req_id!=0)
- return NULL;
- return p->nick;
- }
- /*==========================================
- * Search session data from a nick name
- * (without sensitive case if necessary)
- * return map_session_data pointer or NULL
- *------------------------------------------
- */
- struct map_session_data * map_nick2sd(char *nick) {
- int i, quantity=0, nicklen;
- struct map_session_data *sd = NULL;
- struct map_session_data *pl_sd = NULL;
- if (nick == NULL)
- return NULL;
- nicklen = strlen(nick);
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = (struct map_session_data*)session[i]->session_data) && pl_sd->state.auth)
- // Without case sensitive check (increase the number of similar character names found)
- if (strnicmp(pl_sd->status.name, nick, nicklen) == 0) {
- // Strict comparison (if found, we finish the function immediatly with correct value)
- if (strcmp(pl_sd->status.name, nick) == 0)
- return pl_sd;
- quantity++;
- sd = pl_sd;
- }
- }
- // Here, the exact character name is not found
- // We return the found index of a similar account ONLY if there is 1 similar character
- if (quantity == 1)
- return sd;
- // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
- return NULL;
- }
- /*==========================================
- * id番?の物を探す
- * 一時objectの場合は配列を引くのみ
- *------------------------------------------
- */
- struct block_list * map_id2bl(int id)
- {
- struct block_list *bl=NULL;
- if(id >= 0 && id < sizeof(objects)/sizeof(objects[0]))
- bl = objects[id];
- else
- bl = (struct block_list*)numdb_search(id_db,id);
- return bl;
- }
- /*==========================================
- * id_db?の全てにfuncを?行
- *------------------------------------------
- */
- int map_foreachiddb(int (*func)(void*,void*,va_list),...) {
- va_list ap;
- va_start(ap,func);
- numdb_foreach(id_db,func,ap);
- va_end(ap);
- return 0;
- }
- /*==========================================
- * map.npcへ追加 (warp等の領域持ちのみ)
- *------------------------------------------
- */
- int map_addnpc(int m,struct npc_data *nd) {
- int i;
- if(m<0 || m>=map_num)
- return -1;
- for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++)
- if(map[m].npc[i]==NULL)
- break;
- if(i==MAX_NPC_PER_MAP){
- if(battle_config.error_log)
- printf("too many NPCs in one map %s\n",map[m].name);
- return -1;
- }
- if(i==map[m].npc_num){
- map[m].npc_num++;
- }
- nullpo_retr(0, nd);
- map[m].npc[i]=nd;
- nd->n = i;
- numdb_insert(id_db,nd->bl.id,nd);
- return i;
- }
- void map_removenpc(void) {
- int i,m,n=0;
- for(m=0;m<map_num;m++) {
- for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++) {
- if(map[m].npc[i]!=NULL) {
- clif_clearchar_area(&map[m].npc[i]->bl,2);
- map_delblock(&map[m].npc[i]->bl);
- numdb_erase(id_db,map[m].npc[i]->bl.id);
- if(map[m].npc[i]->bl.subtype==SCRIPT) {
- // aFree(map[m].npc[i]->u.scr.script);
- // aFree(map[m].npc[i]->u.scr.label_list);
- }
- aFree(map[m].npc[i]);
- map[m].npc[i] = NULL;
- n++;
- }
- }
- }
- sprintf(tmp_output,"Successfully removed and freed from memory '"CL_WHITE"%d"CL_RESET"' NPCs.\n",n);
- ShowStatus(tmp_output);
- }
- /*==========================================
- * map名からmap番?へ?換
- *------------------------------------------
- */
- int map_mapname2mapid(char *name) {
- struct map_data *md=NULL;
- md = (struct map_data*)strdb_search(map_db,name);
- #ifdef USE_AFM
- // If we can't find the .gat map try .afm instead [celest]
- if(md==NULL && strstr(name,".gat")) {
- char *afm_name = strdup(name);
- strcpy(&afm_name[strlen(name) - 3], "afm");
- md = (struct map_data*)strdb_search(map_db,afm_name);
- }
- #endif
- if(md==NULL || md->gat==NULL)
- return -1;
- return md->m;
- }
- /*==========================================
- * 他鯖map名からip,port?換
- *------------------------------------------
- */
- int map_mapname2ipport(char *name,int *ip,int *port) {
- struct map_data_other_server *mdos=NULL;
- mdos = (struct map_data_other_server*)strdb_search(map_db,name);
- if(mdos==NULL || mdos->gat)
- return -1;
- *ip=mdos->ip;
- *port=mdos->port;
- return 0;
- }
- /*==========================================
- *
- *------------------------------------------
- */
- int map_check_dir(int s_dir,int t_dir) {
- if(s_dir == t_dir)
- return 0;
- switch(s_dir) {
- case 0:
- if(t_dir == 7 || t_dir == 1 || t_dir == 0)
- return 0;
- break;
- case 1:
- if(t_dir == 0 || t_dir == 2 || t_dir == 1)
- return 0;
- break;
- case 2:
- if(t_dir == 1 || t_dir == 3 || t_dir == 2)
- return 0;
- break;
- case 3:
- if(t_dir == 2 || t_dir == 4 || t_dir == 3)
- return 0;
- break;
- case 4:
- if(t_dir == 3 || t_dir == 5 || t_dir == 4)
- return 0;
- break;
- case 5:
- if(t_dir == 4 || t_dir == 6 || t_dir == 5)
- return 0;
- break;
- case 6:
- if(t_dir == 5 || t_dir == 7 || t_dir == 6)
- return 0;
- break;
- case 7:
- if(t_dir == 6 || t_dir == 0 || t_dir == 7)
- return 0;
- break;
- }
- return 1;
- }
- /*==========================================
- * 彼我の方向を計算
- *------------------------------------------
- */
- int map_calc_dir( struct block_list *src,int x,int y) {
- int dir=0;
- int dx,dy;
- nullpo_retr(0, src);
- dx=x-src->x;
- dy=y-src->y;
- if( dx==0 && dy==0 ){ // 彼我の場所一致
- dir=0; // 上
- }else if( dx>=0 && dy>=0 ){ // 方向的に右上
- dir=7; // 右上
- if( dx*3-1<dy ) dir=0; // 上
- if( dx>dy*3 ) dir=6; // 右
- }else if( dx>=0 && dy<=0 ){ // 方向的に右下
- dir=5; // 右下
- if( dx*3-1<-dy ) dir=4; // 下
- if( dx>-dy*3 ) dir=6; // 右
- }else if( dx<=0 && dy<=0 ){ // 方向的に左下
- dir=3; // 左下
- if( dx*3+1>dy ) dir=4; // 下
- if( dx<dy*3 ) dir=2; // 左
- }else{ // 方向的に左上
- dir=1; // 左上
- if( -dx*3-1<dy ) dir=0; // 上
- if( -dx>dy*3 ) dir=2; // 左
- }
- return dir;
- }
- // gat系
- /*==========================================
- * (m,x,y)の状態を調べる
- *------------------------------------------
- */
- int map_getcell(int m,int x,int y,cell_t cellchk)
- {
- return (m < 0 || m > MAX_MAP_PER_SERVER) ? 0 : map_getcellp(&map[m],x,y,cellchk);
- }
- int map_getcellp(struct map_data* m,int x,int y,cell_t cellchk)
- {
- int type;
- nullpo_ret(m);
- if(x<0 || x>=m->xs-1 || y<0 || y>=m->ys-1)
- {
- if(cellchk==CELL_CHKNOPASS) return 1;
- return 0;
- }
- type = m->gat[x+y*m->xs];
- if (cellchk<0x10)
- type &= CELL_MASK;
- switch(cellchk)
- {
- case CELL_CHKPASS:
- return (type!=1 && type!=5);
- case CELL_CHKNOPASS:
- return (type==1 || type==5);
- case CELL_CHKWALL:
- return (type==1);
- case CELL_CHKWATER:
- return (type==3);
- case CELL_CHKGROUND:
- return (type==5);
- case CELL_GETTYPE:
- return type;
- case CELL_CHKNPC:
- return (type&CELL_NPC);
- case CELL_CHKBASILICA:
- return (type&CELL_BASILICA);
- default:
- return 0;
- }
- }
- /*==========================================
- * (m,x,y)の状態を設定する
- *------------------------------------------
- */
- void map_setcell(int m,int x,int y,int cell)
- {
- int j;
- if(x<0 || x>=map[m].xs || y<0 || y>=map[m].ys)
- return;
- j=x+y*map[m].xs;
- switch (cell) {
- case CELL_SETNPC:
- map[m].gat[j] |= CELL_NPC;
- break;
- case CELL_SETBASILICA:
- map[m].gat[j] |= CELL_BASILICA;
- break;
- case CELL_CLRBASILICA:
- map[m].gat[j] &= ~CELL_BASILICA;
- break;
- default:
- map[m].gat[j] = (map[m].gat[j]&~CELL_MASK) + cell;
- break;
- }
- }
- /*==========================================
- * 他鯖管理のマップをdbに追加
- *------------------------------------------
- */
- int map_setipport(char *name,unsigned long ip,int port) {
- struct map_data *md=NULL;
- struct map_data_other_server *mdos=NULL;
- md = (struct map_data*)strdb_search(map_db,name);
- if(md==NULL){ // not exist -> add new data
- mdos=(struct map_data_other_server *)aCalloc(1,sizeof(struct map_data_other_server));
- memcpy(mdos->name,name,24);
- mdos->gat = NULL;
- mdos->ip = ip;
- mdos->port = port;
- mdos->map = NULL;
- strdb_insert(map_db,mdos->name,mdos);
- } else if(md->gat){
- if(ip!=clif_getip() || port!=clif_getport()){
- // 読み込んでいたけど、担当外になったマップ
- mdos=(struct map_data_other_server *)aCalloc(1,sizeof(struct map_data_other_server));
- memcpy(mdos->name,name,24);
- mdos->gat = NULL;
- mdos->ip = ip;
- mdos->port = port;
- mdos->map = md;
- strdb_insert(map_db,mdos->name,mdos);
- // printf("from char server : %s -> %08lx:%d\n",name,ip,port);
- } else {
- // 読み込んでいて、担当になったマップ(何もしない)
- ;
- }
- } else {
- mdos=(struct map_data_other_server *)md;
- if(ip == clif_getip() && port == clif_getport()) {
- // 自分の担当になったマップ
- if(mdos->map == NULL) {
- // 読み込んでいないので終了する
- printf("map_setipport : %s is not loaded.\n",name);
- exit(1);
- } else {
- // 読み込んでいるので置き換える
- md = mdos->map;
- aFree(mdos);
- strdb_insert(map_db,md->name,md);
- }
- } else {
- // 他の鯖の担当マップなので置き換えるだけ
- mdos->ip = ip;
- mdos->port = port;
- }
- }
- return 0;
- }
- /*==========================================
- * 他鯖管理のマップを全て削除
- *------------------------------------------
- */
- int map_eraseallipport_sub(void *key,void *data,va_list va) {
- struct map_data_other_server *mdos = (struct map_data_other_server*)data;
- if(mdos->gat == NULL && mdos->map == NULL) {
- strdb_erase(map_db,key);
- aFree(mdos);
- }
- return 0;
- }
- int map_eraseallipport(void) {
- strdb_foreach(map_db,map_eraseallipport_sub);
- return 1;
- }
- /*==========================================
- * 他鯖管理のマップをdbから削除
- *------------------------------------------
- */
- int map_eraseipport(char *name,unsigned long ip,int port)
- {
- struct map_data *md;
- struct map_data_other_server *mdos;
- // unsigned char *p=(unsigned char *)&ip;
- md=strdb_search(map_db,name);
- if(md){
- if(md->gat) // local -> check data
- return 0;
- else {
- mdos=(struct map_data_other_server *)md;
- if(mdos->ip==ip && mdos->port == port) {
- if(mdos->map) {
- // このマップ鯖でも読み込んでいるので移動できる
- return 1; // 呼び出し元で chrif_sendmap() をする
- } else {
- strdb_erase(map_db,name);
- aFree(mdos);
- }
- // if(battle_config.etc_log)
- // printf("erase map %s %d.%d.%d.%d:%d\n",name,p[0],p[1],p[2],p[3],port);
- }
- }
- }
- return 0;
- }
- // 初期化周り
- /*==========================================
- * 水場高さ設定
- *------------------------------------------
- */
- static struct waterlist_ {
- char mapname[24];
- int waterheight;
- } *waterlist=NULL;
- #define NO_WATER 1000000
- static int map_waterheight(char *mapname) {
- if(waterlist){
- int i;
- for(i=0;waterlist[i].mapname[0] && i < MAX_MAP_PER_SERVER;i++)
- if(strcmp(waterlist[i].mapname,mapname)==0)
- return waterlist[i].waterheight;
- }
- return NO_WATER;
- }
- static void map_readwater(char *watertxt) {
- char line[1024],w1[1024];
- FILE *fp=NULL;
- int n=0;
- fp=fopen(watertxt,"r");
- if(fp==NULL){
- printf("file not found: %s\n",watertxt);
- return;
- }
- if(waterlist==NULL)
- waterlist = (struct waterlist_*)aCallocA(MAX_MAP_PER_SERVER,sizeof(*waterlist));
- while(fgets(line,1020,fp) && n < MAX_MAP_PER_SERVER){
- int wh,count;
- if(line[0] == '/' && line[1] == '/')
- continue;
- if((count=sscanf(line,"%s%d",w1,&wh)) < 1){
- continue;
- }
- strcpy(waterlist[n].mapname,w1);
- if(count >= 2)
- waterlist[n].waterheight = wh;
- else
- waterlist[n].waterheight = 3;
- n++;
- }
- fclose(fp);
- }
- /*==========================================
- * マップキャッシュに追加する
- *===========================================*/
- // マップキャッシュの最大値
- #define MAX_MAP_CACHE 768
- //各マップごとの最小限情報を入れるもの、READ_FROM_BITMAP用
- struct map_cache_info {
- char fn[32];//ファイル名
- int xs,ys; //幅と高さ
- int water_height;
- int pos; // データが入れてある場所
- int compressed; // zilb通せるようにする為の予約
- int compressed_len; // zilb通せるようにする為の予約
- }; // 56 byte
- struct map_cache_head {
- int sizeof_header;
- int sizeof_map;
- // 上の2つ改変不可
- int nmaps; // マップの個数
- int filesize;
- };
- struct {
- struct map_cache_head head;
- struct map_cache_info *map;
- FILE *fp;
- int dirty;
- } map_cache;
- static int map_cache_open(char *fn);
- static void map_cache_close(void);
- static int map_cache_read(struct map_data *m);
- static int map_cache_write(struct map_data *m);
- static int map_cache_open(char *fn)
- {
- atexit(map_cache_close);
- if(map_cache.fp) {
- map_cache_close();
- }
- map_cache.fp = fopen(fn,"r+b");
- if(map_cache.fp) {
- fread(&map_cache.head,1,sizeof(struct map_cache_head),map_cache.fp);
- fseek(map_cache.fp,0,SEEK_END);
- if(
- map_cache.head.sizeof_header == sizeof(struct map_cache_head) &&
- map_cache.head.sizeof_map == sizeof(struct map_cache_info) &&
- map_cache.head.nmaps == MAX_MAP_CACHE &&
- map_cache.head.filesize == ftell(map_cache.fp)
- ) {
- // キャッシュ読み込み成功
- map_cache.map = (struct map_cache_info *) aMalloc(sizeof(struct map_cache_info) * map_cache.head.nmaps);
- fseek(map_cache.fp,sizeof(struct map_cache_head),SEEK_SET);
- fread(map_cache.map,sizeof(struct map_cache_info),map_cache.head.nmaps,map_cache.fp);
- return 1;
- }
- fclose(map_cache.fp);
- }
- // 読み込みに失敗したので新規に作成する
- map_cache.fp = fopen(fn,"wb");
- if(map_cache.fp) {
- memset(&map_cache.head,0,sizeof(struct map_cache_head));
- map_cache.map = (struct map_cache_info *) aCalloc(sizeof(struct map_cache_info),MAX_MAP_CACHE);
- map_cache.head.nmaps = MAX_MAP_CACHE;
- map_cache.head.sizeof_header = sizeof(struct map_cache_head);
- map_cache.head.sizeof_map = sizeof(struct map_cache_info);
- map_cache.head.filesize = sizeof(struct map_cache_head);
- map_cache.head.filesize += sizeof(struct map_cache_info) * map_cache.head.nmaps;
- map_cache.dirty = 1;
- return 1;
- }
- return 0;
- }
- static void map_cache_close(void)
- {
- if(!map_cache.fp) { return; }
- if(map_cache.dirty) {
- fseek(map_cache.fp,0,SEEK_SET);
- fwrite(&map_cache.head,1,sizeof(struct map_cache_head),map_cache.fp);
- fwrite(map_cache.map,map_cache.head.nmaps,sizeof(struct map_cache_info),map_cache.fp);
- }
- fclose(map_cache.fp);
- aFree(map_cache.map);
- map_cache.fp = NULL;
- return;
- }
- int map_cache_read(struct map_data *m)
- {
- int i;
- if(!map_cache.fp) { return 0; }
- for(i = 0;i < map_cache.head.nmaps ; i++) {
- if(!strcmp(m->name,map_cache.map[i].fn)) {
- if(map_cache.map[i].water_height != map_waterheight(m->name)) {
- // 水場の高さが違うので読み直し
- return 0;
- } else if(map_cache.map[i].compressed == 0) {
- // 非圧縮ファイル
- int size = map_cache.map[i].xs * map_cache.map[i].ys;
- m->xs = map_cache.map[i].xs;
- m->ys = map_cache.map[i].ys;
- m->gat = (unsigned char *)aCalloc(m->xs * m->ys,sizeof(unsigned char));
- fseek(map_cache.fp,map_cache.map[i].pos,SEEK_SET);
- if(fread(m->gat,1,size,map_cache.fp) == size) {
- // 成功
- return 1;
- } else {
- // なぜかファイル後半が欠けてるので読み直し
- m->xs = 0; m->ys = 0; m->gat = NULL; aFree(m->gat);
- return 0;
- }
- } else if(map_cache.map[i].compressed == 1) {
- // 圧縮フラグ=1 : zlib
- unsigned char *buf;
- unsigned long dest_len;
- int size_compress = map_cache.map[i].compressed_len;
- m->xs = map_cache.map[i].xs;
- m->ys = map_cache.map[i].ys;
- m->gat = (unsigned char *)aMalloc(m->xs * m->ys * sizeof(unsigned char));
- buf = (unsigned char*)aMalloc(size_compress);
- fseek(map_cache.fp,map_cache.map[i].pos,SEEK_SET);
- if(fread(buf,1,size_compress,map_cache.fp) != size_compress) {
- // なぜかファイル後半が欠けてるので読み直し
- printf("fread error\n");
- aFree(m->gat); m->xs = 0; m->ys = 0; m->gat = NULL;
- aFree(buf);
- return 0;
- }
- dest_len = m->xs * m->ys;
- decode_zip(m->gat,&dest_len,buf,size_compress);
- if(dest_len != map_cache.map[i].xs * map_cache.map[i].ys) {
- // 正常に解凍が出来てない
- aFree(m->gat); m->xs = 0; m->ys = 0; m->gat = NULL;
- aFree(buf);
- return 0;
- }
- aFree(buf);
- return 1;
- }
- }
- }
- return 0;
- }
- static int map_cache_write(struct map_data *m)
- {
- int i;
- unsigned long len_new , len_old;
- char *write_buf;
- if(!map_cache.fp) { return 0; }
- for(i = 0;i < map_cache.head.nmaps ; i++) {
- if(!strcmp(m->name,map_cache.map[i].fn)) {
- // 同じエントリーがあれば上書き
- if(map_cache.map[i].compressed == 0) {
- len_old = map_cache.map[i].xs * map_cache.map[i].ys;
- } else if(map_cache.map[i].compressed == 1) {
- len_old = map_cache.map[i].compressed_len;
- } else {
- // サポートされてない形式なので長さ0
- len_old = 0;
- }
- if(map_read_flag == 2) {
- // 圧縮保存
- // さすがに2倍に膨れる事はないという事で
- write_buf = (char *) aMalloc(m->xs * m->ys * 2);
- len_new = m->xs * m->ys * 2;
- encode_zip((unsigned char *) write_buf,&len_new,m->gat,m->xs * m->ys);
- map_cache.map[i].compressed = 1;
- map_cache.map[i].compressed_len = len_new;
- } else {
- len_new = m->xs * m->ys;
- write_buf = (char *) m->gat;
- map_cache.map[i].compressed = 0;
- map_cache.map[i].compressed_len = 0;
- }
- if(len_new <= len_old) {
- // サイズが同じか小さくなったので場所は変わらない
- fseek(map_cache.fp,map_cache.map[i].pos,SEEK_SET);
- fwrite(write_buf,1,len_new,map_cache.fp);
- } else {
- // 新しい場所に登録
- fseek(map_cache.fp,map_cache.head.filesize,SEEK_SET);
- fwrite(write_buf,1,len_new,map_cache.fp);
- map_cache.map[i].pos = map_cache.head.filesize;
- map_cache.head.filesize += len_new;
- }
- map_cache.map[i].xs = m->xs;
- map_cache.map[i].ys = m->ys;
- map_cache.map[i].water_height = map_waterheight(m->name);
- map_cache.dirty = 1;
- if(map_read_flag == 2) {
- aFree(write_buf);
- }
- return 0;
- }
- }
- // 同じエントリが無ければ書き込める場所を探す
- for(i = 0;i < map_cache.head.nmaps ; i++) {
- if(map_cache.map[i].fn[0] == 0) {
- // 新しい場所に登録
- if(map_read_flag == 2) {
- write_buf = (char *) aMalloc(m->xs * m->ys * 2);
- len_new = m->xs * m->ys * 2;
- encode_zip((unsigned char *) write_buf,&len_new,m->gat,m->xs * m->ys);
- map_cache.map[i].compressed = 1;
- map_cache.map[i].compressed_len = len_new;
- } else {
- len_new = m->xs * m->ys;
- write_buf = (char *) m->gat;
- map_cache.map[i].compressed = 0;
- map_cache.map[i].compressed_len = 0;
- }
- strncpy(map_cache.map[i].fn,m->name,sizeof(map_cache.map[0].fn));
- fseek(map_cache.fp,map_cache.head.filesize,SEEK_SET);
- fwrite(write_buf,1,len_new,map_cache.fp);
- map_cache.map[i].pos = map_cache.head.filesize;
- map_cache.map[i].xs = m->xs;
- map_cache.map[i].ys = m->ys;
- map_cache.map[i].water_height = map_waterheight(m->name);
- map_cache.head.filesize += len_new;
- map_cache.dirty = 1;
- if(map_read_flag == 2) {
- aFree(write_buf);
- }
- return 0;
- }
- }
- // 書き込めなかった
- return 1;
- }
- #ifdef USE_AFM
- static int map_readafm(int m,char *fn) {
- /*
- Advanced Fusion Maps Support
- (c) 2003-2004, The Fusion Project
- - AlexKreuz
- The following code has been provided by me for eAthena
- under the GNU GPL. It provides Advanced Fusion
- Map, the map format desgined by me for Fusion, support
- for the eAthena emulator.
- I understand that because it is under the GPL
- that other emulators may very well use this code in their
- GNU project as well.
- The AFM map format was not originally a part of the GNU
- GPL. It originated from scratch by my own hand. I understand
- that distributing this code to read the AFM maps with eAthena
- causes the GPL to apply to this code. But the actual AFM
- maps are STILL copyrighted to the Fusion Project. By choosing
- In exchange for that 'act of faith' I ask for the following.
- A) Give credit where it is due. If you use this code, do not
- place your name on the changelog. Credit should be given
- to AlexKreuz.
- B) As an act of courtesy, ask me and let me know that you are putting
- AFM support in your project. You will have my blessings if you do.
- C) Use the code in its entirety INCLUDING the copyright message.
- Although the code provided may now be GPL, the AFM maps are not
- and so I ask you to display the copyright message on the STARTUP
- SCREEN as I have done here. (refer to core.c)
- "Advanced Fusion Maps (c) 2003-2004 The Fusion Project"
- Without this copyright, you are NOT entitled to bundle or distribute
- the AFM maps at all. On top of that, your "support" for AFM maps
- becomes just as shady as your "support" for Gravity GRF files.
- The bottom line is this. I know that there are those of you who
- would like to use this code but aren't going to want to provide the
- proper credit. I know this because I speak frome experience. If
- you are one of those people who is going to try to get around my
- requests, then save your breath because I don't want to hear it.
- I have zero faith in GPL and I know and accept that if you choose to
- not display the copyright for the AFMs then there is absolutely nothing
- I can do about it. I am not about to start a legal battle over something
- this silly.
- Provide the proper credit because you believe in the GPL. If you choose
- not to and would rather argue about it, consider the GPL failed.
- October 18th, 2004
- - AlexKreuz
- - The Fusion Project
- */
- int s;
- int x,y,xs,ys;
- size_t size;
- char afm_line[65535];
- int afm_size[1];
- FILE *afm_file;
- char *str;
- afm_file = fopen(fn, "r");
- if (afm_file != NULL) {
- // printf("\rLoading Maps [%d/%d]: %-50s ",m,map_num,fn);
- // fflush(stdout);
- str=fgets(afm_line, sizeof(afm_line)-1, afm_file);
- str=fgets(afm_line, sizeof(afm_line)-1, afm_file);
- str=fgets(afm_line, sizeof(afm_line)-1, afm_file);
- sscanf(str , "%d%d", &afm_size[0], &afm_size[1]);
- map[m].m = m;
- xs = map[m].xs = afm_size[0];
- ys = map[m].ys = afm_size[1];
- // check this, unsigned where it might not need to be
- map[m].gat = (unsigned char*)aCallocA(s = map[m].xs * map[m].ys, 1);
- if(map[m].gat==NULL){
- printf("out of memory : map_readmap gat\n");
- exit(1);
- }
- map[m].npc_num=0;
- map[m].users=0;
- memset(&map[m].flag,0,sizeof(map[m].flag));
- if(battle_config.pk_mode) map[m].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris]
- for (y = 0; y < ys; y++) {
- str=fgets(afm_line, sizeof(afm_line)-1, afm_file);
- for (x = 0; x < xs; x++) {
- map[m].gat[x+y*xs] = str[x]-48;
- }
- }
- map[m].bxs=(xs+BLOCK_SIZE-1)/BLOCK_SIZE;
- map[m].bys=(ys+BLOCK_SIZE-1)/BLOCK_SIZE;
- size = map[m].bxs * map[m].bys * sizeof(struct block_list*);
- map[m].block = (struct block_list**)aCalloc(size, 1);
- if(map[m].block == NULL){
- printf("out of memory : map_readmap block\n");
- exit(1);
- }
- map[m].block_mob = (struct block_list**)aCalloc(size, 1);
- if (map[m].block_mob == NULL) {
- printf("out of memory : map_readmap block_mob\n");
- exit(1);
- }
- size = map[m].bxs*map[m].bys*sizeof(int);
- map[m].block_count = (int*)aCallocA(size, 1);
- if(map[m].block_count==NULL){
- printf("out of memory : map_readmap block\n");
- exit(1);
- }
- memset(map[m].block_count,0,size);
- map[m].block_mob_count = (int*)aCallocA(size, 1);
- if(map[m].block_mob_count==NULL){
- printf("out of memory : map_readmap block_mob\n");
- exit(1);
- }
- memset(map[m].block_mob_count,0,size);
- strdb_insert(map_db,map[m].name,&map[m]);
- fclose(afm_file);
- }
- return 0;
- }
- #endif
- /*==========================================
- * マップ1枚読み込み
- * ===================================================*/
- static int map_readmap(int m,char *fn, char *alias, int *map_cache, int maxmap) {
- char *gat="";
- size_t size;
- int i = 0;
- int e = 0;
- char progress[21] = " ";
- //printf("\rLoading Maps [%d/%d]: %-50s ",m,map_num,fn);
- if (maxmap) { //avoid map-server crashing if there are 0 maps
- char c = '-';
- static int lasti = -1;
- static int last_time = -1;
- i=m*20/maxmap;
- if ((i != lasti) || (last_time != time(0))) {
- lasti = i;
- printf("\r");
- ShowStatus("Progress: ");
- printf("[");
- for (e=0;e<i;e++) progress[e] = '#';
- printf(progress);
- printf("] Working: [");
- last_time = time(0);
- switch(last_time % 4) {
- case 0: c='\\'; break;
- case 1: c='|'; break;
- case 2: c='/'; break;
- case 3: c='-'; break;
- }
- printf("%c]",c);
- fflush(stdout);
- }
- }
- if(map_cache_read(&map[m])) {
- // キャッシュから読み込めた
- (*map_cache)++;
- } else {
- int s;
- int wh;
- int x,y,xs,ys;
- struct gat_1cell {float high[4]; int type;} *p=NULL;
- // read & convert fn
- // again, might not need to be unsigned char
- gat = (char*)grfio_read(fn);
- if(gat==NULL) {
- return -1;
- // さすがにマップが読めないのはまずいので終了する
- //printf("Can't load map %s\n",fn);
- //exit(1);
- }
- xs=map[m].xs=*(int*)(gat+6);
- ys=map[m].ys=*(int*)(gat+10);
- map[m].gat = (unsigned char *)aCallocA(s = map[m].xs * map[m].ys,sizeof(unsigned char));
- wh=map_waterheight(map[m].name);
- for(y=0;y<ys;y++){
- p=(struct gat_1cell*)(gat+y*xs*20+14);
- for(x=0;x<xs;x++){
- if(wh!=NO_WATER && p->type==0){
- // 水場判定
- map[m].gat[x+y*xs]=(p->high[0]>wh || p->high[1]>wh || p->high[2]>wh || p->high[3]>wh) ? 3 : 0;
- } else {
- map[m].gat[x+y*xs]=p->type;
- }
- p++;
- }
- }
- map_cache_write(&map[m]);
- aFree(gat);
- }
- map[m].m=m;
- map[m].npc_num=0;
- map[m].users=0;
- memset(&map[m].flag,0,sizeof(map[m].flag));
- if(battle_config.pk_mode)
- map[m].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris]
- map[m].bxs=(map[m].xs+BLOCK_SIZE-1)/BLOCK_SIZE;
- map[m].bys=(map[m].ys+BLOCK_SIZE-1)/BLOCK_SIZE;
- size = map[m].bxs * map[m].bys * sizeof(struct block_list*);
- map[m].block = (struct block_list **)aCalloc(1,size);
- map[m].block_mob = (struct block_list **)aCalloc(1,size);
- size = map[m].bxs*map[m].bys*sizeof(int);
- map[m].block_count = (int *)aCallocA(1,size);
- map[m].block_mob_count=(int *)aCallocA(1,size);
- if (alias)
- strdb_insert(map_db,alias,&map[m]);
- else
- strdb_insert(map_db,map[m].name,&map[m]);
- // printf("%s read done\n",fn);
- return 0;
- }
- /*==========================================
- * 全てのmapデ?タを?み?む
- *------------------------------------------
- */
- int map_readallmap(void) {
- int i,maps_removed=0;
- char fn[256];
- #ifdef USE_AFM
- FILE *afm_file;
- #endif
- int map_cache = 0;
- // マップキャッシュを開く
- if(map_read_flag >= READ_FROM_BITMAP) {
- map_cache_open(map_cache_file);
- }
- sprintf(tmp_output, "Loading Maps%s...\n",
- (map_read_flag == CREATE_BITMAP_COMPRESSED ? " (Generating Map Cache w/ Compression)" :
- map_read_flag == CREATE_BITMAP ? " (Generating Map Cache)" :
- map_read_flag >= READ_FROM_BITMAP ? " (w/ Map Cache)" :
- map_read_flag == READ_FROM_AFM ? " (w/ AFM)" : ""));
- ShowStatus(tmp_output);
- // 先に全部のャbプの存在を確認
- for(i=0;i<map_num;i++){
- #ifdef USE_AFM
- char afm_name[256] = "";
- char *p;
- if(!strstr(map[i].name,".afm")) {
- // check if it's necessary to replace the extension - speeds up loading abit
- strncpy(afm_name, map[i].name, strlen(map[i].name) - 4);
- strcat(afm_name, ".afm");
- }
- map[i].alias = NULL;
- sprintf(fn,"%s\\%s",afm_dir,afm_name);
- for(p=&fn[0];*p!=0;p++) if (*p=='\\') *p = '/'; // * At the time of Unix
- afm_file = fopen(fn, "r");
- if (afm_file != NULL) {
- map_readafm(i,fn);
- fclose(afm_file);
- }
- else if(strstr(map[i].name,".gat")!=NULL) {
- #else
- if(strstr(map[i].name,".gat")!=NULL) {
- #endif
- char *p = strstr(map[i].name, "<"); // [MouseJstr]
- if (p != NULL) {
- char buf[64];
- *p++ = '\0';
- sprintf(buf,"data\\%s", p);
- map[i].alias = aStrdup(buf);
- } else
- map[i].alias = NULL;
- sprintf(fn,"data\\%s",map[i].name);
- if(map_readmap(i,fn, p, &map_cache, map_num) == -1) {
- map_delmap(map[i].name);
- maps_removed++;
- i--;
- }
- }
- }
- aFree(waterlist);
- printf("\r");
- snprintf(tmp_output,sizeof(tmp_output),"Successfully loaded '"CL_WHITE"%d"CL_RESET"' maps.%30s\n",map_num,"");
- ShowInfo(tmp_output);
- map_cache_close();
- if(map_read_flag == CREATE_BITMAP || map_read_flag == CREATE_BITMAP_COMPRESSED) {
- --map_read_flag;
- }
- if (maps_removed) {
- snprintf(tmp_output,sizeof(tmp_output),"Maps Removed: '"CL_WHITE"%d"CL_RESET"'\n",maps_removed);
- ShowNotice(tmp_output);
- }
- return 0;
- }
- /*==========================================
- * ?み?むmapを追加する
- *------------------------------------------
- */
- int map_addmap(char *mapname) {
- if (strcmpi(mapname,"clear")==0) {
- map_num=0;
- return 0;
- }
- if (map_num >= MAX_MAP_PER_SERVER - 1) {
- snprintf(tmp_output,sizeof(tmp_output),"Could not add map '"
- CL_WHITE"%s"CL_RESET"', the limit of maps has been reached.\n",mapname);
- ShowError(tmp_output);
- return 1;
- }
- memcpy(map[map_num].name, mapname, 24);
- map_num++;
- return 0;
- }
- /*==========================================
- * ?み?むmapを削除する
- *------------------------------------------
- */
- int map_delmap(char *mapname) {
- int i;
- if (strcmpi(mapname, "all") == 0) {
- map_num = 0;
- return 0;
- }
- for(i = 0; i < map_num; i++) {
- if (strcmp(map[i].name, mapname) == 0) {
- printf("Removing map [ %s ] from maplist\n",map[i].name);
- memmove(map+i, map+i+1, sizeof(map[0])*(map_num-i-1));
- map_num--;
- }
- }
- return 0;
- }
- static int map_ip_set_ = 0;
- static int char_ip_set_ = 0;
- //static int bind_ip_set_ = 0;
- /*==========================================
- * Console Command Parser [Wizputer]
- *------------------------------------------
- */
- int parse_console(char *buf) {
- char *type,*command,*map, *buf2;
- int x = 0, y = 0;
- int m, n;
- struct map_session_data *sd;
- sd = (struct map_session_data*)aCalloc(sizeof(*sd), 1);
- sd->fd = 0;
- strcpy( sd->status.name , "console");
- type = (char *)aMallocA(64);
- command = (char *)aMallocA(64);
- map = (char *)aMallocA(64);
- buf2 = (char *)aMallocA(72);
- memset(type,0,64);
- memset(command,0,64);
- memset(map,0,64);
- memset(buf2,0,72);
- if ( ( n = sscanf(buf, "%[^:]:%[^:]:%99s %d %d[^\n]", type , command , map , &x , &y )) < 5 )
- if ( ( n = sscanf(buf, "%[^:]:%[^\n]", type , command )) < 2 )
- n = sscanf(buf,"%[^\n]",type);
- if ( n == 5 ) {
- if (x <= 0) {
- x = rand() % 399 + 1;
- sd->bl.x = x;
- } else {
- sd->bl.x = x;
- }
- if (y <= 0) {
- y = rand() % 399 + 1;
- sd->bl.y = y;
- } else {
- sd->bl.y = y;
- }
- m = map_mapname2mapid(map);
- if ( m >= 0 )
- sd->bl.m = m;
- else {
- printf("Console: Unknown map\n");
- goto end;
- }
- }
- printf("Type of command: %s || Command: %s || Map: %s Coords: %d %d\n",type,command,map,x,y);
- if ( strcmpi("admin",type) == 0 && n == 5 ) {
- sprintf(buf2,"console: %s",command);
- if( is_atcommand(sd->fd,sd,buf2,99) == AtCommand_None )
- printf("Console: not atcommand\n");
- } else if ( strcmpi("server",type) == 0 && n == 2 ) {
- if ( strcmpi("shutdown", command) == 0 || strcmpi("exit",command) == 0 || strcmpi("quit",command) == 0 ) {
- exit(0);
- }
- } else if ( strcmpi("help",type) == 0 ) {
- printf("To use GM commands:\n");
- printf("admin:<gm command>:<map of \"gm\"> <x> <y>\n");
- printf("You can use any GM command that doesn't require the GM.\n");
- printf("No using @item or @warp however you can use @charwarp\n");
- printf("The <map of \"gm\"> <x> <y> is for commands that need coords of the GM\n");
- printf("IE: @spawn\n");
- printf("To shutdown the server:\n");
- printf("server:shutdown\n");
- }
- end:
- aFree(buf);
- aFree(type);
- aFree(command);
- aFree(map);
- aFree(buf2);
- aFree(sd);
- return 0;
- }
- /*==========================================
- * 設定ファイルを?み?む
- *------------------------------------------
- */
- int map_config_read(char *cfgName) {
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
- struct hostent *h = NULL;
- fp = fopen(cfgName,"r");
- if (fp == NULL) {
- printf("Map configuration file not found at: %s\n", cfgName);
- exit(1);
- }
- while(fgets(line, sizeof(line) -1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
- if (strcmpi(w1, "userid")==0){
- chrif_setuserid(w2);
- } else if (strcmpi(w1, "passwd") == 0) {
- chrif_setpasswd(w2);
- } else if (strcmpi(w1, "char_ip") == 0) {
- char_ip_set_ = 1;
- h = gethostbyname (w2);
- if(h != NULL) {
- snprintf(tmp_output,sizeof(tmp_output),"Char Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%d.%d.%d.%d"CL_RESET"'.\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- ShowInfo(tmp_output);
- sprintf(w2,"%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- }
- chrif_setip(w2);
- } else if (strcmpi(w1, "char_port") == 0) {
- chrif_setport(atoi(w2));
- } else if (strcmpi(w1, "map_ip") == 0) {
- map_ip_set_ = 1;
- h = gethostbyname (w2);
- if (h != NULL) {
- snprintf(tmp_output,sizeof(tmp_output),"Map Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%d.%d.%d.%d"CL_RESET"'.\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- ShowInfo(tmp_output);
- sprintf(w2, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- }
- clif_setip(w2);
- } else if (strcmpi(w1, "bind_ip") == 0) {
- //bind_ip_set_ = 1;
- h = gethostbyname (w2);
- if (h != NULL) {
- snprintf(tmp_output,sizeof(tmp_output),"Map Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%d.%d.%d.%d"CL_RESET"'.\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- ShowInfo(tmp_output);
- sprintf(w2, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- }
- clif_setbindip(w2);
- } else if (strcmpi(w1, "map_port") == 0) {
- clif_setport(atoi(w2));
- map_port = (atoi(w2));
- } else if (strcmpi(w1, "water_height") == 0) {
- map_readwater(w2);
- } else if (strcmpi(w1, "map") == 0) {
- map_addmap(w2);
- } else if (strcmpi(w1, "delmap") == 0) {
- map_delmap(w2);
- } else if (strcmpi(w1, "npc") == 0) {
- npc_addsrcfile(w2);
- } else if (strcmpi(w1, "delnpc") == 0) {
- npc_delsrcfile(w2);
- } else if (strcmpi(w1, "data_grf") == 0) {
- grfio_setdatafile(w2);
- } else if (strcmpi(w1, "sdata_grf") == 0) {
- grfio_setsdatafile(w2);
- } else if (strcmpi(w1, "adata_grf") == 0) {
- grfio_setadatafile(w2);
- } else if (strcmpi(w1, "autosave_time") == 0) {
- autosave_interval = atoi(w2) * 1000;
- if (autosave_interval <= 0)
- autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
- } else if (strcmpi(w1, "motd_txt") == 0) {
- strcpy(motd_txt, w2);
- } else if (strcmpi(w1, "help_txt") == 0) {
- strcpy(help_txt, w2);
- } else if (strcmpi(w1, "mapreg_txt") == 0) {
- strcpy(mapreg_txt, w2);
- }else if(strcmpi(w1,"read_map_from_cache")==0){
- if (atoi(w2) == 2)
- map_read_flag = READ_FROM_BITMAP_COMPRESSED;
- else if (atoi(w2) == 1)
- map_read_flag = READ_FROM_BITMAP;
- else
- map_read_flag = READ_FROM_GAT;
- }else if(strcmpi(w1,"map_cache_file")==0){
- strncpy(map_cache_file,w2,255);
- } else if (strcmpi(w1, "import") == 0) {
- map_config_read(w2);
- } else if (strcmpi(w1, "console") == 0) {
- if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 ) {
- console = 1;
- ShowNotice("Console Commands is enabled.\n");
- }
- } else if(strcmpi(w1,"imalive_on")==0){ //Added by Mugendai for I'm Alive mod
- imalive_on = atoi(w2); //Added by Mugendai for I'm Alive mod
- } else if(strcmpi(w1,"imalive_time")==0){ //Added by Mugendai for I'm Alive mod
- imalive_time = atoi(w2); //Added by Mugendai for I'm Alive mod
- } else if(strcmpi(w1,"flush_on")==0){ //Added by Mugendai for GUI
- flush_on = atoi(w2); //Added by Mugendai for GUI
- } else if(strcmpi(w1,"flush_time")==0){ //Added by Mugendai for GUI
- flush_time = atoi(w2); //Added by Mugendai for GUI
- }
- }
- }
- fclose(fp);
- return 0;
- }
- int inter_config_read(char *cfgName)
- {
- int i;
- char line[1024],w1[1024],w2[1024];
- FILE *fp;
- fp=fopen(cfgName,"r");
- if(fp==NULL){
- snprintf(tmp_output,sizeof(tmp_output),"File not found: '%s'.\n",cfgName);
- ShowError(tmp_output);
- return 1;
- }
- while(fgets(line,1020,fp)){
- if(line[0] == '/' && line[1] == '/')
- continue;
- i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2);
- if(i!=2)
- continue;
- //support the import command, just like any other config
- if(strcmpi(w1,"import")==0){
- inter_config_read(w2);
- #ifndef TXT_ONLY
- } else if(strcmpi(w1,"item_db_db")==0){
- strcpy(item_db_db,w2);
- } else if(strcmpi(w1,"mob_db_db")==0){
- strcpy(mob_db_db,w2);
- } else if(strcmpi(w1,"login_db_level")==0){
- strcpy(login_db_level,w2);
- } else if(strcmpi(w1,"login_db_account_id")==0){
- strcpy(login_db_account_id,w2);
- } else if(strcmpi(w1,"login_db")==0){
- strcpy(login_db,w2);
- } else if (strcmpi(w1, "char_db") == 0) {
- strcpy(char_db, w2);
- } else if(strcmpi(w1,"gm_db_level")==0){
- strcpy(gm_db_level,w2);
- } else if(strcmpi(w1,"gm_db_account_id")==0){
- strcpy(gm_db_account_id,w2);
- } else if(strcmpi(w1,"gm_db")==0){
- strcpy(gm_db,w2);
- //Map Server SQL DB
- } else if(strcmpi(w1,"map_server_ip")==0){
- strcpy(map_server_ip, w2);
- } else if(strcmpi(w1,"map_server_port")==0){
- map_server_port=atoi(w2);
- } else if(strcmpi(w1,"map_server_id")==0){
- strcpy(map_server_id, w2);
- } else if(strcmpi(w1,"map_server_pw")==0){
- strcpy(map_server_pw, w2);
- } else if(strcmpi(w1,"map_server_db")==0){
- strcpy(map_server_db, w2);
- } else if(strcmpi(w1,"use_sql_db")==0){
- db_use_sqldbs = battle_config_switch(w2);
- printf ("Using SQL dbs: %s\n",w2);
- //Login Server SQL DB
- } else if(strcmpi(w1,"login_server_ip")==0){
- strcpy(login_server_ip, w2);
- } else if(strcmpi(w1,"login_server_port")==0){
- login_server_port = atoi(w2);
- } else if(strcmpi(w1,"login_server_id")==0){
- strcpy(login_server_id, w2);
- } else if(strcmpi(w1,"login_server_pw")==0){
- strcpy(login_server_pw, w2);
- } else if(strcmpi(w1,"login_server_db")==0){
- strcpy(login_server_db, w2);
- } else if(strcmpi(w1,"lowest_gm_level")==0){
- lowest_gm_level = atoi(w2);
- } else if(strcmpi(w1,"read_gm_interval")==0){
- read_gm_interval = ( atoi(w2) * 60 * 1000 ); // Minutes multiplied by 60 secs per min by 1000 milliseconds per second
- } else if(strcmpi(w1,"log_db")==0) {
- strcpy(log_db, w2);
- } else if(strcmpi(w1,"log_db_ip")==0) {
- strcpy(log_db_ip, w2);
- } else if(strcmpi(w1,"log_db")==0) {
- strcpy(log_db, w2);
- } else if(strcmpi(w1,"log_db_id")==0) {
- strcpy(log_db_id, w2);
- } else if(strcmpi(w1,"log_db_pw")==0) {
- strcpy(log_db_pw, w2);
- } else if(strcmpi(w1,"log_db_port")==0) {
- log_db_port = atoi(w2);
- #endif
- }
- }
- fclose(fp);
- return 0;
- }
- #ifndef TXT_ONLY
- /*=======================================
- * MySQL Init
- *---------------------------------------
- */
- int map_sql_init(void){
- mysql_init(&mmysql_handle);
- //DB connection start
- printf("Connect Map DB Server....\n");
- if(!mysql_real_connect(&mmysql_handle, map_server_ip, map_server_id, map_server_pw,
- map_server_db ,map_server_port, (char *)NULL, 0)) {
- //pointer check
- printf("%s\n",mysql_error(&mmysql_handle));
- exit(1);
- }
- else {
- printf ("connect success! (Map Server Connection)\n");
- }
- mysql_init(&lmysql_handle);
- //DB connection start
- printf("Connect Login DB Server....\n");
- if(!mysql_real_connect(&lmysql_handle, login_server_ip, login_server_id, login_server_pw,
- login_server_db ,login_server_port, (char *)NULL, 0)) {
- //pointer check
- printf("%s\n",mysql_error(&lmysql_handle));
- exit(1);
- }
- else {
- printf ("connect success! (Login Server Connection)\n");
- }
- if(battle_config.mail_system) { // mail system [Valaris]
- mysql_init(&mail_handle);
- if(!mysql_real_connect(&mail_handle, map_server_ip, map_server_id, map_server_pw,
- map_server_db ,map_server_port, (char *)NULL, 0)) {
- printf("%s\n",mysql_error(&mail_handle));
- exit(1);
- }
- }
- return 0;
- }
- int map_sql_close(void){
- mysql_close(&mmysql_handle);
- printf("Close Map DB Connection....\n");
- mysql_close(&lmysql_handle);
- printf("Close Login DB Connection....\n");
- return 0;
- }
- int log_sql_init(void){
- mysql_init(&mmysql_handle);
- //DB connection start
- printf(""CL_WHITE"[SQL]"CL_RESET": Connecting to Log Database "CL_WHITE"%s"CL_RESET" At "CL_WHITE"%s"CL_RESET"...\n",log_db,log_db_ip);
- if(!mysql_real_connect(&mmysql_handle, log_db_ip, log_db_id, log_db_pw,
- log_db ,log_db_port, (char *)NULL, 0)) {
- //pointer check
- printf(""CL_WHITE"[SQL Error]"CL_RESET": %s\n",mysql_error(&mmysql_handle));
- exit(1);
- } else {
- printf(""CL_WHITE"[SQL]"CL_RESET": Successfully '"CL_GREEN"connected"CL_RESET"' to Database '"CL_WHITE"%s"CL_RESET"'.\n", log_db);
- }
- return 0;
- }
- int online_timer(int tid,unsigned int tick,int id,int data)
- {
- if(check_online_timer != tid)
- return 0;
- char_online_check();
- check_online_timer=add_timer(gettick()+CHECK_INTERVAL,online_timer,0,0);
- return 0;
- }
- void char_online_check(void)
- {
- int i;
- struct map_session_data *sd=NULL;
- chrif_char_reset_offline();
- for(i=0;i<fd_max;i++){
- if (session[i] && (sd = (struct map_session_data*)session[i]->session_data) && sd && sd->state.auth &&
- !(battle_config.hide_GM_session && pc_isGM(sd)))
- if(sd->status.char_id) {
- chrif_char_online(sd);
- }
- }
- if(check_online_timer && check_online_timer != -1) {
- delete_timer(check_online_timer,online_timer);
- add_timer(gettick()+CHECK_INTERVAL,online_timer,0,0);
- }
- }
- #endif /* not TXT_ONLY */
- //-----------------------------------------------------
- //I'm Alive Alert
- //Used to output 'I'm Alive' every few seconds
- //Intended to let frontends know if the app froze
- //-----------------------------------------------------
- int imalive_timer(int tid, unsigned int tick, int id, int data){
- printf("I'm Alive\n");
- return 0;
- }
- //-----------------------------------------------------
- //Flush stdout
- //stdout buffer needs flushed to be seen in GUI
- //-----------------------------------------------------
- int flush_timer(int tid, unsigned int tick, int id, int data){
- fflush(stdout);
- return 0;
- }
- int id_db_final(void *k,void *d,va_list ap)
- {
- struct mob_data *id;
- nullpo_retr(0, id = (struct mob_data*)d);
- if(id->lootitem)
- aFree(id->lootitem);
- if(id)
- aFree(id);
- return 0;
- }
- int map_db_final(void *k,void *d,va_list ap)
- {
- struct map_data *id;
- nullpo_retr(0, id = (struct map_data*)d);
- if(id->gat)
- aFree(id->gat);
- if(id)
- aFree(id);
- return 0;
- }
- int nick_db_final(void *k,void *d,va_list ap){ return 0; }
- int charid_db_final(void *k,void *d,va_list ap){ return 0; }
- int cleanup_sub(struct block_list *bl, va_list ap) {
- nullpo_retr(0, bl);
- switch(bl->type) {
- case BL_PC:
- map_quit((struct map_session_data *) bl);
- break;
- case BL_NPC:
- npc_delete((struct npc_data *)bl);
- break;
- case BL_MOB:
- mob_delete((struct mob_data *)bl);
- break;
- case BL_PET:
- pet_remove_map((struct map_session_data *)bl);
- break;
- case BL_ITEM:
- map_clearflooritem(bl->id);
- break;
- case BL_SKILL:
- skill_delunit((struct skill_unit *) bl);
- break;
- }
- return 0;
- }
- /*==========================================
- * map鯖終了時?理
- *------------------------------------------
- */
- void do_final(void) {
- int map_id, i;
- ShowStatus("Terminating...\n");
- for (map_id = 0; map_id < map_num;map_id++)
- if(map[map_id].m)
- map_foreachinarea(cleanup_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, 0, 0);
- #ifndef TXT_ONLY
- chrif_char_reset_offline();
- #endif
- chrif_flush_fifo();
- for (i = 0; i < fd_max; i++)
- delete_session(i);
- #if 0
- map_removenpc();
- // do_final_timer(); (we used timer_final() instead)
- timer_final();
- // numdb_final(id_db, id_db_final);
- strdb_final(map_db, map_db_final);
- strdb_final(nick_db, nick_db_final);
- numdb_final(charid_db, charid_db_final);
- do_final_chrif(); // この内部でキャラを全て切断する
- do_final_script();
- do_final_itemdb();
- do_final_storage();
- do_final_guild();
- do_final_pet();
- /*
- for(i=0;i<map_num;i++){
- if(map[i].gat) {
- aFree(map[i].gat);
- map[i].gat=NULL; //isn't it NULL already o_O?
- }
- if(map[i].block) aFree(map[i].block);
- if(map[i].block_mob) aFree(map[i].block_mob);
- if(map[i].block_count) aFree(map[i].block_count);
- if(map[i].block_mob_count) aFree(map[i].block_mob_count);
- }
- */
- #endif
- #ifndef TXT_ONLY
- map_sql_close();
- #endif /* not TXT_ONLY */
- ShowStatus("Successfully terminated.\n");
- }
- /*======================================================
- * Map-Server Version Screen [MC Cameri]
- *------------------------------------------------------
- */
- void map_helpscreen(int flag) { // by MC Cameri
- puts("Usage: map-server [options]");
- puts("Options:");
- puts(CL_WHITE" Commands\t\t\tDescription"CL_RESET);
- puts("-----------------------------------------------------------------------------");
- puts(" --help, --h, --?, /? Displays this help screen");
- puts(" --map-config <file> Load map-server configuration from <file>");
- puts(" --battle-config <file> Load battle configuration from <file>");
- puts(" --atcommand-config <file> Load atcommand configuration from <file>");
- puts(" --charcommand-config <file> Load charcommand configuration from <file>");
- puts(" --script-config <file> Load script configuration from <file>");
- puts(" --msg-config <file> Load message configuration from <file>");
- puts(" --grf-path-file <file> Load grf path file configuration from <file>");
- puts(" --sql-config <file> Load inter-server configuration from <file>");
- puts(" (SQL Only)");
- puts(" --log-config <file> Load logging configuration from <file>");
- puts(" (SQL Only)");
- puts(" --version, --v, -v, /v Displays the server's version");
- puts("\n");
- if (flag) exit(1);
- }
- /*======================================================
- * Map-Server Version Screen [MC Cameri]
- *------------------------------------------------------
- */
- void map_versionscreen(int flag) {
- printf("CL_WHITE" "eAthena version %d.%02d.%02d, Athena Mod version %d" CL_RESET"\n",
- ATHENA_MAJOR_VERSION, ATHENA_MINOR_VERSION, ATHENA_REVISION,
- ATHENA_MOD_VERSION);
- puts(CL_GREEN "Website/Forum:" CL_RESET "\thttp://eathena.deltaanime.net/");
- puts(CL_GREEN "Download URL:" CL_RESET "\thttp://eathena.systeminplace.net/");
- puts(CL_GREEN "IRC Channel:" CL_RESET "\tirc://irc.deltaanime.net/#athena");
- puts("\nOpen " CL_WHITE "readme.html" CL_RESET " for more information.");
- if (ATHENA_RELEASE_FLAG) ShowNotice("This version is not for release.\n");
- if (flag) exit(1);
- }
- /*======================================================
- * Map-Server Init and Command-line Arguments [Valaris]
- *------------------------------------------------------
- */
- int do_init(int argc, char *argv[]) {
- int i;
- FILE *data_conf;
- char line[1024], w1[1024], w2[1024];
- #ifdef GCOLLECT
- GC_enable_incremental();
- #endif
- char *INTER_CONF_NAME="conf/inter_athena.conf";
- char *LOG_CONF_NAME="conf/log_athena.conf";
- char *MAP_CONF_NAME = "conf/map_athena.conf";
- char *BATTLE_CONF_FILENAME = "conf/battle_athena.conf";
- char *ATCOMMAND_CONF_FILENAME = "conf/atcommand_athena.conf";
- char *CHARCOMMAND_CONF_FILENAME = "conf/charcommand_athena.conf";
- char *SCRIPT_CONF_NAME = "conf/script_athena.conf";
- char *MSG_CONF_NAME = "conf/msg_athena.conf";
- char *GRF_PATH_FILENAME = "conf/grf-files.txt";
- chrif_connected = 0;
- srand(gettick());
- for (i = 1; i < argc ; i++) {
- if (strcmp(argv[i], "--help") == 0 || strcmp(argv[i], "--h") == 0 || strcmp(argv[i], "--?") == 0 || strcmp(argv[i], "/?") == 0)
- map_helpscreen(1);
- if (strcmp(argv[i], "--version") == 0 || strcmp(argv[i], "--v") == 0 || strcmp(argv[i], "-v") == 0 || strcmp(argv[i], "/v") == 0)
- map_versionscreen(1);
- else if (strcmp(argv[i], "--map_config") == 0 || strcmp(argv[i], "--map-config") == 0)
- MAP_CONF_NAME=argv[i+1];
- else if (strcmp(argv[i],"--battle_config") == 0 || strcmp(argv[i],"--battle-config") == 0)
- BATTLE_CONF_FILENAME = argv[i+1];
- else if (strcmp(argv[i],"--atcommand_config") == 0 || strcmp(argv[i],"--atcommand-config") == 0)
- ATCOMMAND_CONF_FILENAME = argv[i+1];
- else if (strcmp(argv[i],"--charcommand_config") == 0 || strcmp(argv[i],"--charcommand-config") == 0)
- CHARCOMMAND_CONF_FILENAME = argv[i+1];
- else if (strcmp(argv[i],"--script_config") == 0 || strcmp(argv[i],"--script-config") == 0)
- SCRIPT_CONF_NAME = argv[i+1];
- else if (strcmp(argv[i],"--msg_config") == 0 || strcmp(argv[i],"--msg-config") == 0)
- MSG_CONF_NAME = argv[i+1];
- else if (strcmp(argv[i],"--grf_path_file") == 0 || strcmp(argv[i],"--grf-path-file") == 0)
- GRF_PATH_FILENAME = argv[i+1];
- #ifndef TXT_ONLY
- else if (strcmp(argv[i],"--inter_config") == 0 || strcmp(argv[i],"--inter-config") == 0)
- INTER_CONF_NAME = argv[i+1];
- #endif /* not TXT_ONLY */
- else if (strcmp(argv[i],"--log_config") == 0 || strcmp(argv[i],"--log-config") == 0)
- LOG_CONF_NAME = argv[i+1];
- else if (strcmp(argv[i],"--run_once") == 0) // close the map-server as soon as its done.. for testing [Celest]
- runflag = 0;
- }
- map_config_read(MAP_CONF_NAME);
- if ((naddr_ == 0) && (map_ip_set_ == 0 || char_ip_set_ == 0)) {
- printf("\nUnable to determine your IP address... please edit\n");
- printf("the map_athena.conf file and set it.\n");
- printf("(127.0.0.1 is valid if you have no network interface)\n");
- }
- if (map_ip_set_ == 0 || char_ip_set_ == 0) {
- // The map server should know what IP address it is running on
- // - MouseJstr
- int localaddr = ntohl(addr_[0]);
- unsigned char *ptr = (unsigned char *) &localaddr;
- char buf[16];
- sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);;
- if (naddr_ != 1)
- printf("Multiple interfaces detected.. using %s as our IP address\n", buf);
- else
- printf("Defaulting to %s as our IP address\n", buf);
- if (map_ip_set_ == 0)
- clif_setip(buf);
- if (char_ip_set_ == 0)
- chrif_setip(buf);
- if (ptr[0] == 192 && ptr[1] == 168)
- printf("\nFirewall detected.. \n edit lan_support.conf and map_athena.conf\n\n");
- }
- if (SHOW_DEBUG_MSG) ShowNotice("Server running in '"CL_WHITE"Debug Mode"CL_RESET"'.\n");
- battle_config_read(BATTLE_CONF_FILENAME);
- msg_config_read(MSG_CONF_NAME);
- atcommand_config_read(ATCOMMAND_CONF_FILENAME);
- charcommand_config_read(CHARCOMMAND_CONF_FILENAME);
- script_config_read(SCRIPT_CONF_NAME);
- inter_config_read(INTER_CONF_NAME);
- log_config_read(LOG_CONF_NAME);
- atexit(do_final);
- id_db = numdb_init();
- map_db = strdb_init(16);
- nick_db = strdb_init(24);
- charid_db = numdb_init();
- #ifndef TXT_ONLY
- map_sql_init();
- #endif /* not TXT_ONLY */
- grfio_init(GRF_PATH_FILENAME);
- data_conf = fopen(GRF_PATH_FILENAME, "r");
- // It will read, if there is grf-files.txt.
- if (data_conf) {
- while(fgets(line, 1020, data_conf)) {
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
- if(strcmp(w1,"afm_dir") == 0)
- strcpy(afm_dir, w2);
- }
- }
- fclose(data_conf);
- } // end of reading grf-files.txt for AFMs
- map_readallmap();
- add_timer_func_list(map_freeblock_timer,"map_freeblock_timer");
- add_timer_func_list(map_clearflooritem_timer, "map_clearflooritem_timer");
- add_timer_interval(gettick()+1000,map_freeblock_timer,0,0,60*1000);
- //Added by Mugendai for GUI support
- if (flush_on)
- add_timer_interval(gettick()+10, flush_timer,0,0,flush_time);
- //Added for Mugendais I'm Alive mod
- if (imalive_on)
- add_timer_interval(gettick()+10, imalive_timer,0,0,imalive_time*1000);
- #ifndef TXT_ONLY // online status timer, checks every hour [Valaris]
- add_timer_func_list(online_timer, "online_timer");
- check_online_timer=add_timer(gettick()+CHECK_INTERVAL,online_timer,0,0);
- #endif /* not TXT_ONLY */
- do_init_chrif();
- do_init_clif();
- do_init_itemdb();
- do_init_mob(); // npcの初期化時?でmob_spawnして、mob_dbを?照するのでinit_npcより先
- do_init_script();
- do_init_pc();
- do_init_status();
- do_init_party();
- do_init_guild();
- do_init_storage();
- do_init_skill();
- do_init_pet();
- do_init_npc();
- #ifndef TXT_ONLY /* mail system [Valaris] */
- if(battle_config.mail_system)
- do_init_mail();
- if (log_config.sql_logs && (log_config.branch || log_config.drop || log_config.mvpdrop ||
- log_config.present || log_config.produce || log_config.refine || log_config.trade))
- {
- log_sql_init();
- }
- #endif /* not TXT_ONLY */
- npc_event_do_oninit(); // npcのOnInitイベント?行
- if ( console ) {
- set_defaultconsoleparse(parse_console);
- start_console();
- }
- if (battle_config.pk_mode == 1)
- ShowNotice("Server is running on '"CL_WHITE"PK Mode"CL_RESET"'.\n");
- sprintf(tmp_output,"Server is '"CL_GREEN"ready"CL_RESET"' and listening on port '"CL_WHITE"%d"CL_RESET"'.\n\n", map_port);
- ShowStatus(tmp_output);
- return 0;
- }
- int compare_item(struct item *a, struct item *b) {
- return (
- (a->nameid == b->nameid) &&
- (a->identify == b->identify) &&
- (a->refine == b->refine) &&
- (a->attribute == b->attribute) &&
- (a->card[0] == b->card[0]) &&
- (a->card[1] == b->card[1]) &&
- (a->card[2] == b->card[2]) &&
- (a->card[3] == b->card[3]));
- }
|