thief_skills.txt 15 KB

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  1. //===== eAthena Script =======================================
  2. //= Thief Skills Quests
  3. //===== By: ==================================================
  4. //= kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.1a
  7. //===== Compatible With: =====================================
  8. //= eAthena 7.15 +
  9. //===== Description: =========================================
  10. //= Sand Attack, Back Slide, Find Stone, Stone Fling skill quests.
  11. //===== Additional Comments: =================================
  12. //= v1.0 Fully working
  13. //= v1.1 Changed Sand Attack requirements from 5 Grit to 5 Fine Grit and a
  14. //= Leather Bag of Infinity. These are the official RO requirments
  15. //= Added npc RuRumuni, maker of Leather Bag of Infinity. [kobra_k88]
  16. //= v1.1a Now using functions found in "Global_Functions.txt" for
  17. //= class checks.[kobra_k88]
  18. //============================================================
  19. //======================================================================================================
  20. moc_prydb1.gat,154,128,4 script Alcouskou 118,{
  21. mes "[Alcouskou]";
  22. if(callfunc("Is_Thief_Class")) goto L_Start;
  23. if(Class==Job_Novice) goto L_Novice;
  24. L_Other:
  25. mes "Your kind isn't welcome here.";
  26. close;
  27. L_Novice:
  28. mes "Although thieves and assasins have basic skills which aid them in their jobs, most don't have the 'special' skills which can make them truly great!";
  29. next;
  30. mes "[Alcouskou]";
  31. mes "I just happen to be the ONLY one who can teach them these skills!";
  32. mes "If you ever decide to become a Thief or an Assassin, come back here and I'll teach you these cool skills.";
  33. next;
  34. mes "[Alcouskou]";
  35. mes "And if you know anyone who already is one, send them to me. I'm willing to teach anyone who's interested.";
  36. close;
  37. L_Start:
  38. mes "During the course of your life you will experience many things.";
  39. mes "You many have trouble understanding the importance of some of these experiences, and may even consider them to be useless to you.";
  40. next;
  41. mes "[Alcouskou]";
  42. mes "But do not be to hastey with your judgement of them, for some of these experience may actually prove to be benificial for you.";
  43. next;
  44. mes "[Alcouskou]";
  45. mes "Let me explain:";
  46. M_Menu:
  47. next;
  48. menu "-Sand Attack",M_Sand, "-Back Slide",M_Back, "-Find Stone",M_Find, "-Stone Fling",M_Fling, "-I will be back later.",M_End;
  49. M_Sand:
  50. mes "[Alcouskou]";
  51. if(SANDATTACK == 1) goto L_Sand;
  52. if(getskilllv(149) > 0) goto L_GotSand;
  53. mes "The most important aspect of being a good Thief/Assassin is stealth. One should never be seen our touched unless he/she wants to be";
  54. next;
  55. mes "[Alcouskou]";
  56. mes "Some may consider this cowardly but I don't see it that way.";
  57. mes "We live in a world where it is the survival of the fittest and you must do whatever it takes to survive.....";
  58. next;
  59. mes "[Alcouskou]";
  60. mes "Even if this means throwing sand in an enemy's face. That is why the skill, ^5555FFSand Attack^000000, was created.";
  61. next;
  62. mes "[Alcouskou]";
  63. mes "This skill allows the user to throw and kick sand in the eyes of an opponent, temporarily blinding them.";
  64. mes "This effectively impares the opponent's ability to defend or attack giving the user a brief but great advantage.";
  65. next;
  66. mes "[Alcouskou]";
  67. mes "In order to learn this skill you will need to gather ^5555FF5 Fine Grit^000000 and a ^FF3355'Leather Bag of Infinity'^000000.";
  68. if(Class == Job_Thief) mes "You will also need a job level of at least ^5555FF25^000000.";
  69. next;
  70. mes "[Alcouskou]";
  71. mes "You can find the Leather Bag of Infinity by talking to a merchant by the name of ^5533FFRuRumuni^000000.";
  72. mes "He can be found in the ^009500West end of Payon^000000.";
  73. next;
  74. mes "[Alcouskou]";
  75. mes "Come back when you are ready.";
  76. set SANDATTACK, 1;
  77. goto M_Menu;
  78. M_Back:
  79. mes "[Alcouskou]";
  80. if (BACKSLIDE == 1)goto L_Back;
  81. if (getskilllv(150)>0) goto L_GotBack;
  82. mes "People tend to focus on attack and damage, but it's necessary to understand that FLEEING is JUST AS IMPORTANT as attacking!";
  83. next;
  84. mes "[Alcouskou]";
  85. mes "We thieves/assassins pride ourselves on our speed and ability to quickly dodge.";
  86. mes "Of course I'm sure you've noticed that there is a down side to that speed and quickness.....";
  87. next;
  88. mes "[Alcouskou]";
  89. mes "If we DO get hit, depending on the monster, that single hit could put us in serious danger!";
  90. next;
  91. mes "[Alcouskou]";
  92. mes "I can understand how funny it is to watch a monster constantly miss while its attacking you, but......";
  93. next;
  94. mes "[Alcouskou]";
  95. mes "If you get attacked by a large group of monsters..... you may not even have room to dodge and that won't be at all funny.";
  96. next;
  97. mes "[Alcouskou]";
  98. mes "That's why most Thiefs/Assassins fear large mobs and will flee at the first sign of them.";
  99. mes "There are those however, that do not fear being overwhelmed by a large mob.";
  100. next;
  101. mes "[Alcouskou]";
  102. mes "These are the people who have learned a unique skill that allows them to deal with mob situatuions.";
  103. mes "The skill enables the user to quickly 'back' out of the way of a mob, putting a great deal of distance between the two.";
  104. next;
  105. mes "[Alcouskou]";
  106. mes "The skill is called ^5555FFBack Slide^000000 and requires a lot of practice to master.";
  107. mes "If you wish to learn this skill you will first need to bring in ^5555FF20 Grasshopper's Legs^000000.";
  108. next;
  109. mes "[Alcouskou]";
  110. mes "Think of it as the first part of your training.";
  111. if(Class == Job_Thief) mes "If you are a Thief, you will also need to have a job level of at least ^5555FF35^000000.";
  112. set BACKSLIDE, 1;
  113. goto M_Menu;
  114. M_Find:
  115. mes "[Alcouskou]";
  116. if (FINDSTONE == 1) goto L_Find;
  117. if (getskilllv(151)>0) goto L_GotFind;
  118. mes "The more experienced and better skilled members of our guild are quite handy.";
  119. mes "They can turn something as common as a rock on the ground into a very effective weapon.";
  120. next;
  121. mes "[Alcouskou]";
  122. mes "They can throw a rock at a far away target with great accuracy and strength.";
  123. mes "They can throw it so powerfully that sometimes an enemy will become stunned by it.";
  124. next;
  125. mes "[Alcouskou]";
  126. mes "Of course not every stone can be used as a weapon. That is why the skill, ^5555FFFind Sone^000000, was developed.";
  127. mes "With practice one can learn to pick out a stone that has a weight and shape that is fit for 'flinging'.";
  128. next;
  129. mes "[Alcouskou]";
  130. mes "Once mastered a Thieve/Assassin will be able to pick up stones from any location.";
  131. mes "Think about it... the ability to use a long range weapon without spending any zeny.... isn't it great?";
  132. next;
  133. mes "[Alcouskou]";
  134. mes "If you wan't to learn this skill you must do a little training first. Start by picking up ^5555FF1 Bear's Footskin^000000.";
  135. mes "Then try to find ^5555FF1 Zargon^000000. Next pick out ^5555FF5 Spawn^000000. Once you've done all this come back and see me.";
  136. next;
  137. mes "[Alcouskou]";
  138. mes "Collecting those items will help you develop the skills neccessary to learn Find Stone.";
  139. set FINDSTONE, 1;
  140. goto M_Menu;
  141. M_Fling:
  142. mes "[Alcouskou]";
  143. if (STONEFLING == 1) goto L_Fling;
  144. if (getskilllv(152)>0) goto L_GotFling;
  145. mes "The more experienced and better skilled members of our guild are quite handy.";
  146. mes "They can turn something as common as a rock on the ground into a very effective weapon.";
  147. next;
  148. mes "[Alcouskou]";
  149. mes "They can throw a stone at a far away target with great accuracy and strength.";
  150. mes "They can throw it so powerfully that sometimes an enemy will become stunned by it.";
  151. next;
  152. mes "[Alcouskou]";
  153. mes "These guild members call this skill ^5555FFStone Fling^000000. It is extrememly useful and doesn't cost any zeny.";
  154. next;
  155. mes "[Alcouskou]";
  156. mes "If you wish to learn Stone Fling you must first bring me ^5555FF2 Garlet and 2 Scell^000000.";
  157. mes "You will also need to have mastered ^5555FFFind Stone^000000 as well.";
  158. set STONEFLING, 1;
  159. goto M_Menu;
  160. M_End:
  161. mes "[Alcouskou]";
  162. mes "It seems that you are not experienced enough yet....";
  163. close;
  164. L_Sand:
  165. if (countitem(7041)<5 || countitem(7042)<1) goto L_NotRdy1;
  166. if (Class==Job_Thief && JobLevel<25) goto L_LowLvl1;
  167. mes "Alright, you've got all the items. Now its time to learn.... the... ultimate.... attack.... Sand Attack!!!";
  168. next;
  169. mes "[Alcouskou]";
  170. mes "Look down at your feet. See that? The very thing your stepping on is the secrect behind this skill......... SAND!!";
  171. next;
  172. mes "[Alcouskou]";
  173. mes "Okay, grab a handfull....... yep, that much will do....... now.........";
  174. next;
  175. mes "[Alcouskou]";
  176. mes "THROW IT AT ME!!!";
  177. emotion 27;
  178. next;
  179. mes "[Alcouskou]";
  180. mes "(AHHH!! My EYES!!! Son of a)......... ya see how effective that was........ (JEEZE that STINGS!!).......";
  181. emotion 23;
  182. next;
  183. mes "[Alcouskou]";
  184. mes "Anyways that's all there is too it....... (CRAP that's a lot of sand!!).... So yeah, Sand Attack, use it as a last resort...... (AWW MAN!!)";
  185. next;
  186. mes "[Alcouskou]";
  187. mes "Oh and it does Earth Property damage....... (I gota finda better way to teach this).........";
  188. emotion 4;
  189. delitem 7041, 5;
  190. delitem 7042, 1;
  191. skill 149,1,0;
  192. set SANDATTACK, 0;
  193. set BAGNFNTY, 0;
  194. close;
  195. L_NotRdy1:
  196. mes "You need ^5555FF5 Fine Grit^000000 and a ^FF3355'Leather Bag of Infinity'^000000.";
  197. next;
  198. mes "[Alcouskou]";
  199. mes "You can find the Leather Bag of Infinity by talking to a merchant by the name of ^5533FFRuRumuni^000000.";
  200. mes "He can be found in the ^009500West end of Payon^000000.";
  201. close;
  202. L_LowLvl1:
  203. mes "You need to have a ^5555FFJob level of 25^000000 to learn Sand Attack.";
  204. close;
  205. L_GotSand:
  206. mes "Oh your back... hopefully not to throw anymore sand in my eyes, heh heh.... heh........ heh..............";
  207. emotion 4;
  208. close;
  209. L_Back:
  210. if (countitem(940)<20) goto L_NotRdy2;
  211. if (Class==Thief && JobLevel<35) goto L_LowLvl2;
  212. mes "Great, you have the grasshopper legs. While you were collecting them I'm sure you picked up on many of the characteristics of grasshoppers.";
  213. next;
  214. mes "[Alcouskou]";
  215. mes "You will need that knowledge because this skill is based on the movement of the grasshopper. Like it you will become quick, agile, and have a keen eyesight.";
  216. next;
  217. mes "[Alcouskou]";
  218. mes "Okay, lets begin........";
  219. next;
  220. mes "~fwoosh~";
  221. next;
  222. mes "~fwooooosh~";
  223. next;
  224. mes "~fwoooooooooooooooosh~";
  225. next;
  226. mes "[Alcouskou]";
  227. mes "Ah! You've got it. Just like a pro. With this skill being overwhelmed by mobs is a thing of the past.";
  228. delitem 940,20;
  229. skill 150,1,0;
  230. set BACKSLIDE, 0;
  231. close;
  232. L_NotRdy2:
  233. mes "You need ^5555FF20 Grasshopper's Legs^000000.";
  234. close;
  235. L_LowLvl2:
  236. mes "You need a ^5555FFJob level of 35^000000 to learn Back Slide.";
  237. close;
  238. L_GotBack:
  239. mes "Seeing as you already have Back Slide..... why don't you 'Back' on outa here.....";
  240. close;
  241. L_Find:
  242. if (countitem(912)<1 || countitem(948)<1 || countitem(908)<5) goto L_NotRdy3;
  243. mes "Ah! I see that you're fully prepared to learn this skill. Let us begin....";
  244. next;
  245. mes "[Alcouskou]";
  246. mes "There are many stones on the floor here. Pick them all up one by one and examine each one carefully.";
  247. mes "Get a feel for how much each one weighs and become aware of how each one has a different texture.";
  248. next;
  249. mes "[Alcouskou]";
  250. mes "You must become one with the stone... it is the only way you will be able to use it effectively...";
  251. next;
  252. mes "~ an hour later... ~";
  253. next;
  254. mes "[Alcouskou]";
  255. mes "Very good. You have chosen some fine stones. This tells me that you have now perfected the Find Stone skill.";
  256. emotion 21;
  257. delitem 912,1;
  258. delitem 948,1;
  259. delitem 908,5;
  260. skill 151,1,0;
  261. set FINDSTONE, 0;
  262. next;
  263. mes "[Alcouskou]";
  264. mes "Have fun using it.";
  265. close;
  266. L_NotRdy3:
  267. mes "You need ^5555FF1 Bear's Footskin, 1 Zargon, and 5 Spawns^000000 to learn Find Stone.";
  268. close;
  269. L_GotFind:
  270. mes "Picking up stones can be fun but...... don't spend all day doing it ok?.....";
  271. close;
  272. L_Fling:
  273. if (getskilllv(151) == 0) goto L_NotRdy4;
  274. if ((countitem(910)<2) || (countitem(911)<2)) goto L_NotRdy4;
  275. mes "Good! You look like your ready for me to teach you the Stone Fling skill. Let us begin....";
  276. next;
  277. mes "[Alcouskou]";
  278. mes "First, loosen up your arm. Next, find a good quality stone using Find Stone. Now close your eyes and visualize the target in your mind.";
  279. next;
  280. mes "[Alcouskou]";
  281. mes "Now imagine yourself going straight through the target! Continue to visualize this!";
  282. next;
  283. mes "~ 1/2 hour later... ~";
  284. next;
  285. mes "[Alcouskou]";
  286. mes "Think of the stone as an extension of your body. Keep the target clear in your mind! You are one with the stone, the stone is one with you.....";
  287. next;
  288. mes "[Alcouskou]";
  289. mes "Open your eyes! SEE THE TARGET!! Throw the stone at the target as if you were hurrling yourself towards it! DO IT NOW!!";
  290. emotion 27;
  291. next;
  292. mes "!!Whooooossshh!!................. !!Thwack!!";
  293. next;
  294. mes "[Alcouskou]";
  295. mes "Haha! Excellent! It's a bullseye. You have now masterd Stone Fling, congratulations.";
  296. emotion 21;
  297. delitem 910,2;
  298. delitem 911,2;
  299. skill 152,1,0;
  300. set STONEFLING, 0;
  301. next;
  302. mes "[Alcouskou]";
  303. mes "As you can see this is a skill that relies heavily on concentration.";
  304. mes "As long as you keep your mind focused you will have on problems using this skill.";
  305. close;
  306. L_NotRdy4:
  307. mes "You need ^5555FF2 Scell and 2 Zargon^000000, and the ability to use ^5555FFFind Stone^000000 to learn Stone Fling.";
  308. close;
  309. L_GotFling:
  310. mes "So Stone Fling is comming in handy huh? Just make sure you don't hit the wrong moster.";
  311. close;
  312. }
  313. //====================================================================================
  314. payon.gat,91,77,4 script RuRumuni 99,{
  315. mes "[RuRumuni]";
  316. if(SANDATTACK == 1 && BAGNFNTY != 2) goto L_Start;
  317. mes "I am a humble merchant here in Payon. I buy leather hides, brought in by the hunters, to make leather pouches to sell.";
  318. mes "I grew up around leather and am quite good at working with it.";
  319. next;
  320. mes "[RuRumuni]";
  321. mes "There is a Thief guild in the Morroc area.";
  322. mes "I know someone there that sends me Thieves in need of the items I make, such as the ^5533FF'Leather Bag of Infinity'^000000.";
  323. close;
  324. L_Start:
  325. if(BAGNFNTY == 1) goto L_Check;
  326. mes "Hello. So you were sent by Alcouskou to obtain a ^5533FF'Leather Bag of Inifinity'^000000........";
  327. mes "I will be more than happy to make one for you............";
  328. next;
  329. mes "[RuRumuni]";
  330. mes "But this bag is very special, and I will need some special items in order to make it.";
  331. next;
  332. set BAGNFNTY, 1;
  333. L_List:
  334. mes "[RuRumuni]";
  335. mes "Here are the items that I will need:";
  336. mes "- 5 ^5533FFScorpion Tails^000000";
  337. mes "- 1 ^5533FFCobweb^000000";
  338. mes "- 1 ^5533FFCactus Needle^000000";
  339. mes "- 1 ^5533FFEarthworm Peeling^000000.";
  340. next;
  341. mes "[RuRumuni]";
  342. mes "Once you have all of these items I will be able to make the Bag of Infinity for you.";
  343. close;
  344. L_Check:
  345. mes "Nice to see you again. Do you have all of the items? Lets see........";
  346. next;
  347. if(countitem(904)<5 || countitem(1025)<1 || countitem(952)<1 || countitem(1055)<1) goto L_List;
  348. mes "[RuRumuni]";
  349. mes "Great you have everything I asked for. Let me start making the bag right away.......";
  350. next;
  351. mes "~( 30 minutes later)~";
  352. next;
  353. mes "[RuRumuni]";
  354. mes "Here you go, one Leather Bag of Infinity. Enjoy!";
  355. getitem 7042, 1;
  356. delitem 904, 5;
  357. delitem 1025, 1;
  358. delitem 952, 1;
  359. delitem 1055, 1;
  360. set BAGNFNTY, 2;
  361. close;
  362. }