novice_skills.txt 9.8 KB

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  1. //===== eAthena Script =======================================
  2. //= Novice Skills Quests
  3. //===== By: ==================================================
  4. //= kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.0
  7. //===== Compatible With: =====================================
  8. //= eAthena 7.15 +
  9. //===== Description: =========================================
  10. //= Customized novice skills quest
  11. //===== Additional Comments: =================================
  12. //= Fully working
  13. //============================================================
  14. //<---------------------------------------------------------------------------------------------- Nurse Aid: First Aid NPC ---------------------------------------------------------------------------->\\
  15. prt_in.gat,235,133,4 script Nurse Aid 90,{
  16. mes "[Nurse Aid]";
  17. if(FIRSTAID == 1) goto L_GetAid;
  18. if(getskilllv(142)>0) goto L_GotAid;
  19. mes "Oh hello there! You look tired and a little worn out. Have the monsters outside of town been giving you trouble?";
  20. next;
  21. menu "Ha! Me strong like BULL!!",M_Nope, "Well..um..kinda..",M_Yep;
  22. M_Nope:
  23. mes "[Nurse Aid]";
  24. mes "Oh I see. You must be a mighty warrior. Well, come back anytime if you do ever feel overwhelmed by the monsters. I'll be able to help.";
  25. close;
  26. M_Yep:
  27. mes "[Nurse Aid]";
  28. mes "Well don't feel bad. It can be very difficult fighting those nasty monsters in the begining.";
  29. next;
  30. mes "[Nurse Aid]";
  31. mes "I know because I've been treating a lot people lately who have been fighting them.";
  32. mes "There are so many injured now that I don't think I can continue treating anyone.";
  33. next;
  34. mes "[Nurse Aid]";
  35. mes "~Sigh~";
  36. next;
  37. mes "[Nurse Aid]";
  38. mes "That's why I've decided to teach people how to heal themselves! Would you like me to teach you?";
  39. emotion 5;
  40. next;
  41. menu "Would you??",sM_Yes, "(...she's nuts!...run!!!)",sM_No;
  42. sM_Yes:
  43. mes "[Nurse Aid]";
  44. mes "In order for me to teach you First Aid you need to have at least a^0000ff job level of 3^000000.";
  45. mes "You then need to give me:^ff0000 5 red herbs^000000,^00bb00 5 clovers^000000, and an^aaaa00 old bandage^000000.";
  46. next;
  47. mes "[Nurse Aid]";
  48. mes "You can get the bandage from the^0000ff 'Newbie Assistant'^000000 located on the second floor of the Castle.";
  49. next;
  50. mes "[Nurse Aid]";
  51. mes "Once you get job level 3 and have all of the items come back and see me ok.";
  52. set FIRSTAID,1;
  53. close;
  54. sM_No:
  55. mes "[Nurse Aid]";
  56. mes "Hey!...Where are you running too??...";
  57. emotion 4;
  58. close;
  59. L_GetAid:
  60. if((JobLevel < 3) || (CountItem(507) < 5 ) || (CountItem(705) < 5) || (CountItem(930) < 1)) goto sM_Yes;
  61. mes "Oh good. You have everything needed for me to teach you first aid. Here we go...";
  62. next;
  63. mes "....... 1 hour later.......";
  64. next;
  65. delitem 507,5;
  66. delitem 705,5;
  67. delitem 930,1;
  68. skill 142,1,0;
  69. set FIRSTAID,0;
  70. mes "[Nurse Aid]";
  71. mes "YES! You finally got it. Now you can heal yourself and continue fighting those bad monsters. Well, take care.";
  72. emotion 21;
  73. close;
  74. L_GotAid:
  75. mes "Well hello again. I sure hope the First Aid skill has been helpfull to you. Make sure to continue your hard work and don't forget to rest and heal!";
  76. close;
  77. }
  78. //<-------------------------------------------------------------------------------------------------- Bulma: Play Dead -------------------------------------------------------------------------------------------->\\
  79. prt_in.gat,73,87,2 script Bulma 98,{
  80. mes "[Bulma]";
  81. if(Class == Job_Novice) goto L_Novice;
  82. L_Other:
  83. mes "Yeah... I look great.... Afterall, I'm a Knight of the Prontera Chivalry. Kuhahahaha!";
  84. emotion 18;
  85. next;
  86. mes "[Bulma]";
  87. mes "It hasn't been that long since I became a Knight, but I still look good as one right? What do you think???";
  88. emotion 20;
  89. close;
  90. L_Novice:
  91. if(JobLevel >= 7) goto L_Start;
  92. mes "Hello my young friend. You remind me of myself when I was young.....";
  93. mes "Heh heh, I sure miss those days..... Wow... It's funny to think about those years now......";
  94. next;
  95. mes "[Bulma]";
  96. mes "They were difficult.... thankfully you can use the ^5555FFPlay Dead^000000 skill when you reach a ^5555FFjob level of 7^000000.";
  97. mes "If you're interested in it come back and talk to me when you've leveled up a bit more.";
  98. close;
  99. L_Start:
  100. if(PLAYDEAD == 1) goto L_GetSkill;
  101. if(getskilllv(143)>0) goto L_GotSkill;
  102. mes "Hello my young friend. You remind me of myself when I was young..... Heh heh, I sure miss those days.....";
  103. mes "Look at me acting all sentimental like some old man........";
  104. next;
  105. mes "[Bulma]";
  106. mes "Sorry about that. Anyhow, I just want you to know that if you work hard and are patient, you too will recieve the job you desire.";
  107. mes "It may take some time but stay focused and never loose your determination.";
  108. next;
  109. mes "[Bulma]";
  110. mes "Hmm..... actually I might be able to help you out........";
  111. emotion 20;
  112. next;
  113. mes "[Bulma]";
  114. mes "What's this? Ha ha, don't look so surprised. What I have to offer will be very useful to you.";
  115. next;
  116. mes "[Bulma]";
  117. mes "You see I can teach you the skill ^5555FF'Play Dead'^000000.";
  118. mes "This skill allows you to act like you just died making any monster that is currently attacking you leave you alone.";
  119. next;
  120. mes "[Bulma]";
  121. mes "I myself have used it as a novice and found it to be very usefull.";
  122. mes "It may sound easy enough, but it takes a lot of hard work and practice to make your performance look believable.";
  123. next;
  124. mes "[Bulma]";
  125. mes "You MUST look perfectly DEAD in order for this skill to work. Even the slightest movement will give you away.";
  126. next;
  127. mes "[Bulma]";
  128. mes "I think I've done enough explaining..... The look in your eyes tells me that you are ready to learn this skill.";
  129. next;
  130. mes "[Bulma]";
  131. mes "First take this pill....";
  132. next;
  133. mes "(you take the pill) ~gulp~";
  134. next;
  135. mes "[Bulma]";
  136. mes "Good. Now go to the 2nd floor on the East side of the Prontera Castle.";
  137. mes "Speak with the ^5555FFNewbie Assistant^000000 and he will give you a ^5555FFNewbie Tag^000000.";
  138. next;
  139. mes "[Bulma]";
  140. mes "Once you have the tag come back here. You MUST make it back here WITHIN ^FF555510 minutes^000000!";
  141. mes "If you don't, then the pill you just swallowed will start making it hard for you to breath!.....";
  142. next;
  143. mes "[Bulma]";
  144. mes "Kekekeke..... Just kidding! The pill actually helps you stay calm, nothing more.";
  145. emotion 18;
  146. next;
  147. mes "[Bulma]";
  148. mes "Well get going... GO! GO! GO! RUN!!!";
  149. emotion 27;
  150. set PLAYDEAD, 1;
  151. close;
  152. L_GetSkill:
  153. if(countitem(7039)<1) goto sL_NotRdy;
  154. mes "Good to see you again. Alright, lets start your training....";
  155. next;
  156. mes "[Bulma]";
  157. mes "Let me first introduce to you the concept of 'Method Acting'. Method Acting stresses the need to undrestand every aspect of the role you are playing.";
  158. next;
  159. mes "[Bulma]";
  160. mes "You must learn to think, feel, and even live like your character so that you can understand his/her motivation in any given momement.";
  161. next;
  162. mes "[Bulma]";
  163. mes "Now let us use this technique to develop your ability to Play Dead!";
  164. mes "I want you to think like a dead person, feel like a dead person, eat, breath, sleep, kiss, etc. like a person who is dead!!!";
  165. next;
  166. mes "[Bulma]";
  167. mes "Don't just stand there! Lay down on the ground and live life through the eyes of a dead person.... errr or don't live.... anyways just do it!!";
  168. next;
  169. mes "~ several hours later ~";
  170. next;
  171. mes "[Bulma]";
  172. mes "Ok, lights, camera, ACTION! Yes... yes... YES!! That's it!! As I watch you laying there I TRULLY believe that you are dead.";
  173. mes "What a wonderful performance! BRAVO! BRAVO!";
  174. emotion 0;
  175. next;
  176. mes "[Bulma]";
  177. mes "With the right motivation and focus you will be able to play dead anywhere at any given moment. Congratulations on mastering this skill.";
  178. emotion 21;
  179. skill 143,1,0;
  180. delitem 7039, 1;
  181. set PLAYDEAD, 0;
  182. close;
  183. sL_NotRdy:
  184. mes "HEY! What are you doing here? It's irresponsible of you to still be here while your time is running out.........";
  185. emotion 0;
  186. next;
  187. mes "[Bulma]";
  188. mes "Now GO! Run! Run! RUN!!";
  189. emotion 27;
  190. close;
  191. L_GotSkill:
  192. mes "Yeah.... I remember back then..... especially those embarrasing novice years... heh. Luckily there was Play Dead.";
  193. mes "That saved me many times in the past. I'm sure it has been saving you too.";
  194. next;
  195. mes "[Bulma]";
  196. mes "Hopefully it is something you have been using well. If you have any friends who are novices, tell them about me. I will help them out as best I can.";
  197. close;
  198. }
  199. //Newbie Assistant------------------------------------------------------------------------------
  200. prt_castle.gat,174,147,2 script Newbie Assistant 84,{
  201. mes "[Newbie Assistant]";
  202. if(Class == Job_Novice) goto L_Start;
  203. L_NonNov:
  204. mes "What am I doing here? I'm just trying to help out young newbies. You remember how it was to be a newbie... confused.... lost.... heh heh.";
  205. emotion 1;
  206. close;
  207. L_Start:
  208. if(FIRSTAID==1 && countitem(930)==0 && got_bandage!=1) goto L_Aid;
  209. if(PLAYDEAD==1 && countitem(7039)==0) goto L_Play;
  210. mes "Hello. I'm here to provide help to newbies like you. If there is anything in particular that you need assistance with just let me know.";
  211. close;
  212. L_Aid:
  213. mes "So Nurse Aid sent you huh. She's a great nurse, you should feel very fortunate that she is helping you out. Here take this.";
  214. next;
  215. getitem 930,1;
  216. set got_bandage,1;
  217. mes "[Newbie Assistant]";
  218. mes "You'll need it in order for her to teach you her exellent healing technique.";
  219. next;
  220. mes "[Newbie Assistant]";
  221. mes "When I watch her work it is like watching an angel that has descended down from the heavens.....";
  222. next;
  223. mes "[Newbie Assistant]";
  224. mes "Her beauty, her grace, sometimes I wish........ (blushes).......... um.... well...err... tell her I said hello.";
  225. emotion 3;
  226. close;
  227. L_Play:
  228. mes "So Bulma sent you uh.... okay here you go.";
  229. getitem 7039,1;
  230. next;
  231. mes "Good luck on your adventure.";
  232. close;
  233. }