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- //===== rAthena Script =======================================
- //= Quest NPCs related to episode 14.3
- //===== Description: =========================================
- //= [Walkthrough Conversion]
- //- Others NPCs related to ep14.3
- //===== Changelogs: ==========================================
- //= 1.0 First version. [Capuche]
- //= 1.1 Move the Dimensional Travel Quest npcs in another
- // file. [Capuche]
- //============================================================
- moro_vol,91,105,1 script Eclage Teleporter#143_1 PORTAL,{
- mes "[Dophe]";
- mes "This teleporter is connected to Eclage.";
- mes "It'll be destroyed once our operation is over, but for now it's something we cannot live without.";
- next;
- mes "Use the teleporter to move to Eclage.";
- next;
- if (select( "Move to Eclage.", "Cancel." ) == 2) {
- mes "Do not use the teleporter.";
- close;
- }
- mes "Move to Eclage.";
- close2;
- warp "ecl_in01",38,96;
- end;
- }
- ecl_in01,38,98,1 script Interdimensional Device#ecl PORTAL,{
- if (ep14_3_newerabs < 10) {
- mes "[Eclage Guard]";
- mes "This teleporter is connected to the recently discovered hideout of the Demon God.";
- mes "Only those allowed to enter the hideout can use this teleporter.";
- close;
- }
- mes "This teleporter is connected to the recently discovered hideout of the Demon God.";
- mes "Do you want to use it?";
- next;
- if (select( "Move to the Demon God's hideout.", "Quit." ) == 2) {
- mes "Do not use the teleporter.";
- close;
- }
- mes "Use the teleporter to move to the Demon God's hideout.";
- close2;
- warp "moro_vol",91,102;
- end;
- }
- ecl_in01,40,96,3 script Eclage Guard#143_6 4_M_FAIRYSOLDIER,{
- mes "[Eclage Guard]";
- mes "How may I help you?";
- next;
- switch( select( "What's that teleporter?", "Why is it so crowded in here?", "Demon God's hideout?", "Goodbye." ) ) {
- case 1:
- mes "[Eclage Guard]";
- mes "It's connected to the recently discovered hideout the of Demon God.";
- mes "It's scientifically designed to send its user directly to the Dimensional Crack where his hideout is.";
- next;
- mes "[Eclage Guard]";
- mes "Many a warrior already left to the hideout.";
- mes "So long as Morocc exists, Yggdrasil is not safe. I'm going to join the Expedition.";
- close;
- case 2:
- mes "[Eclage Guard]";
- mes "It turns out Demon God ran from Morocc to hide out in our dimension.";
- mes "He has to be dealt with, either banished back to his realm or destroyed.";
- next;
- mes "[Eclage Guard]";
- mes "If you want to join the Expedition to defeat the Demon God, then use this teleporter.";
- mes "It'll send you directly to the Expedition Camp.";
- close;
- case 3:
- mes "[Eclage Guard]";
- mes "You know the Dimensional Crack, don't you? Recently it's been revealed that the Crack is made up of dimensional passageways.";
- mes "We can now use those passageways to explore inside the Crack.";
- next;
- mes "[Eclage Guard]";
- mes "Originally the Crack was created by the Demon God to aid in his escape,";
- mes "so it'd been thought investigating the Crack could locate him.";
- next;
- mes "[Eclage Guard]";
- mes "And it was; finally his hideout has been discovered.";
- mes "His traces and his demon soldiers are sighted mainly around the giant hill in the center.";
- next;
- mes "[Eclage Guard]";
- mes "If you want more details, then you should visit the actual site.";
- mes "Just use the teleporter over there.";
- close;
- case 4:
- mes "[Eclage Guard]";
- mes "May Yggdrasil bless you.";
- close;
- }
- }
- // Others
- ecl_in01,44,99,1 script Combat Laphine#143_4 4_M_FAIRYSOLDIER2,{
- mes "[Combat Laphine]";
- mes "I'm nervous.";
- close;
- }
- ecl_in01,46,99,1 script Combat Laphine#143_5 4_M_FAIRYSOLDIER2,{
- mes "[Combat Laphine]";
- mes "I hope I can return in one piece.";
- close;
- }
- ecl_in01,48,99,1 script Combat Laphine#143_6 4_M_FAIRYSOLDIER2,{
- mes "[Combat Laphine]";
- mes "Hmm...";
- close;
- }
- ecl_in01,44,97,1 script Combat Laphine#143_7 4_F_FAIRYSOLDIER,{
- mes "[Combat Laphine]";
- mes "Shush.";
- close;
- }
- ecl_in01,46,97,1 script Combat Laphine#143_8 4_F_FAIRYSOLDIER,{
- mes "[Combat Laphine]";
- mes "Mwa hah hah, it's time for me to shine!";
- close;
- }
- ecl_in01,48,97,1 script Combat Laphine#143_9 4_F_FAIRYSOLDIER,{
- mes "[Combat Laphine]";
- mes "I must have been out of my mind when I decided to join the army. Sigh, why does the Door to Verities have to be so high up there?";
- close;
- }
- ecl_in01,46,102,3 script Commander Laphine#143_1 4_M_FAIRYSOLDIER,5,5,{
- mes "[Commander Laphine]";
- mes "Evil must be nipped in the butt.";
- mes "You're unexpected visitors from the Midgard Continent.";
- next;
- mes "[Commander Laphine]";
- mes "If you are the cause doom to ourselves OR Yggdrasil, then we won't hesitate to fight you.";
- close;
- OnTouch_:
- if (.talk == 0) {
- .talk = 1;
- npctalk "Commander: Soldiers, finally it's time to put your training to use!";
- sleep 2000;
- npctalk "Argh!", "Combat Laphine#143_4";
- npctalk "Argh!", "Combat Laphine#143_5";
- npctalk "Argh!", "Combat Laphine#143_6";
- npctalk "Ah!", "Combat Laphine#143_7";
- npctalk "Argh!", "Combat Laphine#143_8";
- npctalk "Argh!", "Combat Laphine#143_9";
- sleep 2000;
- npctalk "Commander: Did someone just whimper?";
- sleep 3000;
- npctalk "Commander: Don't disappoint your comrades at the Splendide advance base!";
- sleep 3000;
- npctalk "Commander: Stay focused! We're going to finish off the Demon God!";
- sleep 2000;
- npctalk "Yeah, yeah.", "Combat Laphine#143_7";
- sleep 2000;
- npctalk "...", "Combat Laphine#143_4";
- npctalk "Ah...", "Combat Laphine#143_5";
- npctalk "...", "Combat Laphine#143_6";
- npctalk "...", "Combat Laphine#143_8";
- sleep 3000;
- npctalk "Commander: Ah, suddenly I can't see...";
- .talk = 0;
- }
- end;
- }
- ecl_in01,37,90,3 script Magic Scholar Lemony#14 4_F_FAIRY2,{
- mes "[Lemony]";
- mes "Did you read the latest issue of the Door to Verities magazine?";
- mes "Was Avant's new teleporter really featured in it?";
- next;
- mes "[Armandi]";
- mes "Yes, just the basic principles and the information relevant to the Humans.";
- mes "I didn't quite understand it all.";
- next;
- mes "[Lemony]";
- mes "I wonder if this means Avant has finally decided to pursue his interest in research activities.";
- next;
- mes "[Lemony]";
- mes "Hey, Human.";
- mes "Were you eavesdropping on us? Well, though it wasn't like we're discussing secrets.";
- next;
- mes "[Lemony]";
- mes "Oh, right. Are you too going there?";
- mes "You know, the hideout of the Demon God who created some of the Space Time Dimensional Cracks has recently been discovered.";
- next;
- mes "[Lemony]";
- mes "If you're curious, then use that teleporter to the hideout over there.";
- mes "There will be quite a spectacle to watch.";
- mes "Oh, just so you know, you might be throwing away your life. *Giggle*";
- next;
- mes "[Armandi]";
- mes "Lemony, you really need to work on improving your personality.";
- mes "Tsk, tsk.";
- close;
- }
- ecl_in01,35,89,6 script Magic Scholar Armandi#1 4_M_FAIRYKID6,{
- mes "[Armandi]";
- mes "I hope the Interdimensional Device won't take a heavy toll on the world.";
- mes "By the way, Avant never fails to amaze me.";
- next;
- mes "[Lemony]";
- mes "Ack, I hate that guy.";
- next;
- mes "[Armandi]";
- mes "Avant may be repulsive,";
- mes "but he's the best at what he does.";
- next;
- mes "[Lemony]";
- mes "That, I agree.";
- mes "Only he could pull off this kind of teleporter.";
- mes "Why is he helping the Mayor, anyway?";
- next;
- mes "[Armandi]";
- mes "When I asked him, he mumbled something about repentance.";
- mes "I can only guess it has something to do with the Mayor's birth.";
- next;
- mes "[Armandi]";
- mes "I wanted to ask more, but he looked down his nose at me.";
- mes "Sigh, it's unfair such a jerk is considered the best in magical science.";
- next;
- mes "[Lemony]";
- mes "You can always study hard to beat him.";
- close;
- }
- // Placeholder (unknown scripts)
- // ecl_in01,47,92,0 script #ecl_buff_N HIDDEN_WARP_NPC
- // ecl_in01,48,44,0 script #ecl_buff_S HIDDEN_WARP_NPC
- // ecl_in01,23,68,0 script #ecl_buff_W HIDDEN_WARP_NPC
- // ecl_in01,48,67,0 script #ecl_orb_buff HIDDEN_WARP_NPC
- // ecl_in01,71,67,0 script #ecl_buff_E HIDDEN_WARP_NPC
- // ecl_in01,47,27,0 script #mgate03 HIDDEN_WARP_NPC
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