char.cpp 137 KB

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  1. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #pragma warning(disable:4800)
  4. #include "char.hpp"
  5. #include <cstdarg>
  6. #include <cstdio>
  7. #include <cstdlib>
  8. #include <cstring>
  9. #include <ctime>
  10. #include <memory>
  11. #include <unordered_map>
  12. #include <common/cbasetypes.hpp>
  13. #include <common/cli.hpp>
  14. #include <common/core.hpp>
  15. #include <common/db.hpp>
  16. #include <common/malloc.hpp>
  17. #include <common/mapindex.hpp>
  18. #include <common/mmo.hpp>
  19. #include <common/random.hpp>
  20. #include <common/showmsg.hpp>
  21. #include <common/socket.hpp>
  22. #include <common/strlib.hpp>
  23. #include <common/timer.hpp>
  24. #include <common/utilities.hpp>
  25. #include "char_clif.hpp"
  26. #include "char_cnslif.hpp"
  27. #include "char_logif.hpp"
  28. #include "char_mapif.hpp"
  29. #include "inter.hpp"
  30. #include "int_elemental.hpp"
  31. #include "int_guild.hpp"
  32. #include "int_homun.hpp"
  33. #include "int_mail.hpp"
  34. #include "int_mercenary.hpp"
  35. #include "int_party.hpp"
  36. #include "int_storage.hpp"
  37. #include "packets.hpp"
  38. using namespace rathena;
  39. using namespace rathena::server_character;
  40. //definition of exported var declared in header
  41. int login_fd=-1; //login file descriptor
  42. int char_fd=-1; //char file descriptor
  43. struct Schema_Config schema_config;
  44. struct CharServ_Config charserv_config;
  45. struct mmo_map_server map_server[MAX_MAP_SERVERS];
  46. //Custom limits for the fame lists. [Skotlex]
  47. int fame_list_size_chemist = MAX_FAME_LIST;
  48. int fame_list_size_smith = MAX_FAME_LIST;
  49. int fame_list_size_taekwon = MAX_FAME_LIST;
  50. // Char-server-side stored fame lists [DracoRPG]
  51. struct fame_list smith_fame_list[MAX_FAME_LIST];
  52. struct fame_list chemist_fame_list[MAX_FAME_LIST];
  53. struct fame_list taekwon_fame_list[MAX_FAME_LIST];
  54. #define CHAR_MAX_MSG 300 //max number of msg_conf
  55. static char* msg_table[CHAR_MAX_MSG]; // Login Server messages_conf
  56. // check for exit signal
  57. // 0 is saving complete
  58. // other is char_id
  59. unsigned int save_flag = 0;
  60. // Advanced subnet check [LuzZza]
  61. struct s_subnet {
  62. uint32 mask;
  63. uint32 char_ip;
  64. uint32 map_ip;
  65. } subnet[16];
  66. int subnet_count = 0;
  67. // uint32 account_id -> struct auth_node*
  68. std::unordered_map<uint32, std::shared_ptr<struct auth_node>> auth_db;
  69. // uint32 account_id -> struct online_char_data*
  70. std::unordered_map<uint32, std::shared_ptr<struct online_char_data>> online_char_db;
  71. // uint32 char_id -> struct mmo_charstatus*
  72. std::unordered_map<uint32, std::shared_ptr<struct mmo_charstatus>> char_db;
  73. std::unordered_map<uint32, std::shared_ptr<struct auth_node>>& char_get_authdb() { return auth_db; }
  74. std::unordered_map<uint32, std::shared_ptr<struct online_char_data>>& char_get_onlinedb() { return online_char_db; }
  75. std::unordered_map<uint32, std::shared_ptr<struct mmo_charstatus>>& char_get_chardb() { return char_db; }
  76. online_char_data::online_char_data( uint32 account_id ){
  77. this->account_id = account_id;
  78. this->char_id = -1;
  79. this->server = -1;
  80. this->fd = -1;
  81. this->waiting_disconnect = INVALID_TIMER;
  82. this->pincode_success = false;
  83. }
  84. void char_set_charselect(uint32 account_id) {
  85. std::shared_ptr<struct online_char_data> character = util::umap_find( char_get_onlinedb(), account_id );
  86. if( character == nullptr ){
  87. character = std::make_shared<struct online_char_data>( account_id );
  88. char_get_onlinedb()[account_id] = character;
  89. }
  90. if( character->server > -1 )
  91. if( map_server[character->server].users > 0 ) // Prevent this value from going negative.
  92. map_server[character->server].users--;
  93. character->char_id = -1;
  94. character->server = -1;
  95. if(character->waiting_disconnect != INVALID_TIMER) {
  96. delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect);
  97. character->waiting_disconnect = INVALID_TIMER;
  98. }
  99. chlogif_send_setacconline(account_id);
  100. }
  101. void char_set_char_online(int map_id, uint32 char_id, uint32 account_id) {
  102. //Update DB
  103. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='1', `last_login`=NOW() WHERE `char_id`='%d' LIMIT 1", schema_config.char_db, char_id) )
  104. Sql_ShowDebug(sql_handle);
  105. //Check to see for online conflicts
  106. std::shared_ptr<struct online_char_data> character = util::umap_find( char_get_onlinedb(), account_id );
  107. if( character != nullptr ){
  108. if( character->char_id != -1 && character->server > -1 && character->server != map_id ){
  109. ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
  110. character->account_id, character->char_id, character->server, map_id, account_id, char_id);
  111. mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 2);
  112. }
  113. // Get rid of disconnect timer
  114. if( character->waiting_disconnect != INVALID_TIMER ){
  115. delete_timer( character->waiting_disconnect, char_chardb_waiting_disconnect );
  116. character->waiting_disconnect = INVALID_TIMER;
  117. }
  118. }else{
  119. character = std::make_shared<struct online_char_data>( account_id );
  120. char_get_onlinedb()[account_id] = character;
  121. }
  122. //Update state data
  123. character->char_id = char_id;
  124. character->server = map_id;
  125. if( character->server > -1 )
  126. map_server[character->server].users++;
  127. //Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it.
  128. std::shared_ptr<struct mmo_charstatus> cp = util::umap_find( char_get_chardb(), char_id );
  129. inter_guild_CharOnline(char_id, cp?cp->guild_id:-1);
  130. //Notify login server
  131. chlogif_send_setacconline(account_id);
  132. }
  133. void char_set_char_offline(uint32 char_id, uint32 account_id){
  134. if ( char_id == -1 )
  135. {
  136. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", schema_config.char_db, account_id) )
  137. Sql_ShowDebug(sql_handle);
  138. }
  139. else
  140. {
  141. std::shared_ptr<struct mmo_charstatus> cp = util::umap_find( char_get_chardb(), char_id );
  142. inter_guild_CharOffline(char_id, cp?cp->guild_id:-1);
  143. if (cp)
  144. char_get_chardb().erase( char_id );
  145. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `char_id`='%d' LIMIT 1", schema_config.char_db, char_id) )
  146. Sql_ShowDebug(sql_handle);
  147. }
  148. std::shared_ptr<struct online_char_data> character = util::umap_find( char_get_onlinedb(), account_id );
  149. // We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
  150. if( character != nullptr ){
  151. if( character->server > -1 )
  152. if( map_server[character->server].users > 0 ) // Prevent this value from going negative.
  153. map_server[character->server].users--;
  154. if(character->waiting_disconnect != INVALID_TIMER){
  155. delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect);
  156. character->waiting_disconnect = INVALID_TIMER;
  157. }
  158. if(character->char_id == char_id)
  159. {
  160. character->char_id = -1;
  161. character->server = -1;
  162. // needed if player disconnects completely since Skotlex did not want to free the session
  163. character->pincode_success = false;
  164. }
  165. //FIXME? Why Kevin free'd the online information when the char was effectively in the map-server?
  166. }
  167. //Remove char if 1- Set all offline, or 2- character is no longer connected to char-server.
  168. if (char_id == -1 || character == nullptr || character->fd == -1){
  169. chlogif_send_setaccoffline(login_fd,account_id);
  170. }
  171. }
  172. void char_db_setoffline( std::shared_ptr<struct online_char_data> character, int server ){
  173. if (server == -1) {
  174. character->char_id = -1;
  175. character->server = -1;
  176. if(character->waiting_disconnect != INVALID_TIMER){
  177. delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect);
  178. character->waiting_disconnect = INVALID_TIMER;
  179. }
  180. } else if (character->server == server)
  181. character->server = -2; //In some map server that we aren't connected to.
  182. }
  183. void char_db_kickoffline( std::shared_ptr<struct online_char_data> character, int server_id ){
  184. if (server_id > -1 && character->server != server_id)
  185. return;
  186. //Kick out any connected characters, and set them offline as appropriate.
  187. if (character->server > -1)
  188. mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 1);
  189. else if (character->waiting_disconnect == INVALID_TIMER)
  190. char_set_char_offline(character->char_id, character->account_id);
  191. }
  192. void char_set_all_offline(int id){
  193. if (id < 0)
  194. ShowNotice("Sending all users offline.\n");
  195. else
  196. ShowNotice("Sending users of map-server %d offline.\n",id);
  197. for( const auto& pair : char_get_onlinedb() ){
  198. char_db_kickoffline( pair.second, id );
  199. }
  200. if (id >= 0 || !chlogif_isconnected())
  201. return;
  202. //Tell login-server to also mark all our characters as offline.
  203. chlogif_send_setallaccoffline(login_fd);
  204. }
  205. void char_set_all_offline_sql(void){
  206. //Set all players to 'OFFLINE'
  207. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", schema_config.char_db) )
  208. Sql_ShowDebug(sql_handle);
  209. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `connect_member` = '0'", schema_config.guild_db) )
  210. Sql_ShowDebug(sql_handle);
  211. }
  212. int char_mmo_char_tosql(uint32 char_id, struct mmo_charstatus* p){
  213. int i = 0;
  214. int count = 0;
  215. int diff = 0;
  216. char save_status[128]; //For displaying save information. [Skotlex]
  217. int errors = 0; //If there are any errors while saving, "cp" will not be updated at the end.
  218. StringBuf buf;
  219. if (char_id!=p->char_id) return 0;
  220. std::shared_ptr<struct mmo_charstatus> cp = util::umap_find( char_get_chardb(), char_id );
  221. if( cp == nullptr ){
  222. cp = std::make_shared<struct mmo_charstatus>();
  223. cp->char_id = char_id;
  224. char_get_chardb()[cp->char_id] = cp;
  225. }
  226. StringBuf_Init(&buf);
  227. memset(save_status, 0, sizeof(save_status));
  228. if (
  229. (p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) ||
  230. (p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) ||
  231. (p->zeny != cp->zeny) ||
  232. ( strncmp( p->last_point.map, cp->last_point.map, sizeof( p->last_point.map ) ) != 0 ) ||
  233. (p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) || (p->last_point_instanceid != cp->last_point_instanceid) ||
  234. ( strncmp( p->save_point.map, cp->save_point.map, sizeof( p->save_point.map ) ) != 0 ) ||
  235. ( p->save_point.x != cp->save_point.x ) || ( p->save_point.y != cp->save_point.y ) ||
  236. (p->max_hp != cp->max_hp) || (p->hp != cp->hp) ||
  237. (p->max_sp != cp->max_sp) || (p->sp != cp->sp) ||
  238. (p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) ||
  239. (p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) ||
  240. (p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) ||
  241. (p->option != cp->option) ||
  242. (p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
  243. (p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) ||
  244. (p->ele_id != cp->ele_id) || (p->shield != cp->shield) || (p->head_top != cp->head_top) ||
  245. (p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) ||
  246. (p->rename != cp->rename) || (p->robe != cp->robe) || (p->character_moves != cp->character_moves) ||
  247. (p->unban_time != cp->unban_time) || (p->font != cp->font) || (p->uniqueitem_counter != cp->uniqueitem_counter) ||
  248. (p->hotkey_rowshift != cp->hotkey_rowshift) || (p->clan_id != cp->clan_id ) || (p->title_id != cp->title_id) ||
  249. (p->show_equip != cp->show_equip) || (p->hotkey_rowshift2 != cp->hotkey_rowshift2) ||
  250. (p->max_ap != cp->max_ap) || (p->ap != cp->ap) || (p->trait_point != cp->trait_point) ||
  251. (p->pow != cp->pow) || (p->sta != cp->sta) || (p->wis != cp->wis) ||
  252. (p->spl != cp->spl) || (p->con != cp->con) || (p->crt != cp->crt)
  253. )
  254. { //Save status
  255. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
  256. "`base_exp`='%" PRIu64 "', `job_exp`='%" PRIu64 "', `zeny`='%d',"
  257. "`max_hp`='%u',`hp`='%u',`max_sp`='%u',`sp`='%u',`status_point`='%d',`skill_point`='%d',"
  258. "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
  259. "`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d',"
  260. "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
  261. "`last_map`='%s',`last_x`='%d',`last_y`='%d',`last_instanceid`='%d',"
  262. "`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d',"
  263. "`delete_date`='%lu',`robe`='%d',`moves`='%d',`font`='%u',`uniqueitem_counter`='%u',"
  264. "`hotkey_rowshift`='%d', `clan_id`='%d', `title_id`='%lu', `show_equip`='%d', `hotkey_rowshift2`='%d',"
  265. "`max_ap`='%u',`ap`='%u',`trait_point`='%d',"
  266. "`pow`='%d',`sta`='%d',`wis`='%d',`spl`='%d',`con`='%d',`crt`='%d'"
  267. " WHERE `account_id`='%d' AND `char_id` = '%d'",
  268. schema_config.char_db, p->base_level, p->job_level,
  269. p->base_exp, p->job_exp, p->zeny,
  270. p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
  271. p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
  272. p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, p->ele_id,
  273. p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
  274. p->last_point.map, p->last_point.x, p->last_point.y, p->last_point_instanceid,
  275. p->save_point.map, p->save_point.x, p->save_point.y, p->rename,
  276. (unsigned long)p->delete_date, // FIXME: platform-dependent size
  277. p->robe, p->character_moves, p->font, p->uniqueitem_counter,
  278. p->hotkey_rowshift, p->clan_id, p->title_id, p->show_equip, p->hotkey_rowshift2,
  279. p->max_ap, p->ap, p->trait_point,
  280. p->pow, p->sta, p->wis, p->spl, p->con, p->crt,
  281. p->account_id, p->char_id) )
  282. {
  283. Sql_ShowDebug(sql_handle);
  284. errors++;
  285. } else
  286. strcat(save_status, " status");
  287. }
  288. //Values that will seldom change (to speed up saving)
  289. if (
  290. (p->hair != cp->hair) || (p->hair_color != cp->hair_color) || (p->clothes_color != cp->clothes_color) ||
  291. (p->body != cp->body) || (p->class_ != cp->class_) ||
  292. (p->partner_id != cp->partner_id) || (p->father != cp->father) ||
  293. (p->mother != cp->mother) || (p->child != cp->child) ||
  294. (p->karma != cp->karma) || (p->manner != cp->manner) ||
  295. (p->fame != cp->fame) || (p->inventory_slots != cp->inventory_slots) ||
  296. (p->body_direction != cp->body_direction) || (p->disable_call != cp->disable_call)
  297. )
  298. {
  299. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d',"
  300. "`hair`='%d', `hair_color`='%d', `clothes_color`='%d', `body`='%d',"
  301. "`partner_id`='%u', `father`='%u', `mother`='%u', `child`='%u',"
  302. "`karma`='%d',`manner`='%d', `fame`='%d', `inventory_slots`='%hu',"
  303. "`body_direction`='%d',`disable_call`='%d'"
  304. " WHERE `account_id`='%d' AND `char_id` = '%d'",
  305. schema_config.char_db, p->class_,
  306. p->hair, p->hair_color, p->clothes_color, p->body,
  307. p->partner_id, p->father, p->mother, p->child,
  308. p->karma, p->manner, p->fame, p->inventory_slots,
  309. p->body_direction, p->disable_call,
  310. p->account_id, p->char_id) )
  311. {
  312. Sql_ShowDebug(sql_handle);
  313. errors++;
  314. } else
  315. strcat(save_status, " status2");
  316. }
  317. /* Mercenary Owner */
  318. if( (p->mer_id != cp->mer_id) ||
  319. (p->arch_calls != cp->arch_calls) || (p->arch_faith != cp->arch_faith) ||
  320. (p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) ||
  321. (p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) )
  322. {
  323. if (mercenary_owner_tosql(char_id, p))
  324. strcat(save_status, " mercenary");
  325. else
  326. errors++;
  327. }
  328. //memo points
  329. if( memcmp(p->memo_point, cp->memo_point, sizeof(p->memo_point)) )
  330. {
  331. char esc_mapname[NAME_LENGTH*2+1];
  332. //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
  333. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.memo_db, p->char_id) )
  334. {
  335. Sql_ShowDebug(sql_handle);
  336. errors++;
  337. }
  338. //insert here.
  339. StringBuf_Clear(&buf);
  340. StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", schema_config.memo_db);
  341. for( i = 0, count = 0; i < MAX_MEMOPOINTS; ++i )
  342. {
  343. if( strcmp( "", p->memo_point[i].map ) != 0 ){
  344. if( count )
  345. StringBuf_AppendStr(&buf, ",");
  346. Sql_EscapeString( sql_handle, esc_mapname, p->memo_point[i].map );
  347. StringBuf_Printf(&buf, "('%d', '%s', '%d', '%d')", char_id, esc_mapname, p->memo_point[i].x, p->memo_point[i].y);
  348. ++count;
  349. }
  350. }
  351. if( count )
  352. {
  353. if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  354. {
  355. Sql_ShowDebug(sql_handle);
  356. errors++;
  357. }
  358. }
  359. strcat(save_status, " memo");
  360. }
  361. //skills
  362. if( memcmp(p->skill, cp->skill, sizeof(p->skill)) )
  363. {
  364. //`skill` (`char_id`, `id`, `lv`)
  365. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.skill_db, p->char_id) )
  366. {
  367. Sql_ShowDebug(sql_handle);
  368. errors++;
  369. }
  370. StringBuf_Clear(&buf);
  371. StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`,`flag`) VALUES ", schema_config.skill_db);
  372. //insert here.
  373. for( i = 0, count = 0; i < MAX_SKILL; ++i ) {
  374. if( p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY ) {
  375. if( p->skill[i].lv == 0 && ( p->skill[i].flag == SKILL_FLAG_PERM_GRANTED || p->skill[i].flag == SKILL_FLAG_PERMANENT ) )
  376. continue;
  377. if( p->skill[i].flag != SKILL_FLAG_PERMANENT && p->skill[i].flag != SKILL_FLAG_PERM_GRANTED && (p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0) == 0 )
  378. continue;
  379. if( count )
  380. StringBuf_AppendStr(&buf, ",");
  381. StringBuf_Printf(&buf, "('%d','%d','%d','%d')", char_id, p->skill[i].id,
  382. ( (p->skill[i].flag == SKILL_FLAG_PERMANENT || p->skill[i].flag == SKILL_FLAG_PERM_GRANTED) ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0),
  383. p->skill[i].flag == SKILL_FLAG_PERM_GRANTED ? p->skill[i].flag : 0);/* other flags do not need to be saved */
  384. ++count;
  385. }
  386. }
  387. if( count )
  388. {
  389. if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  390. {
  391. Sql_ShowDebug(sql_handle);
  392. errors++;
  393. }
  394. }
  395. strcat(save_status, " skills");
  396. }
  397. diff = 0;
  398. for(i = 0; i < MAX_FRIENDS; i++){
  399. if(p->friends[i].char_id != cp->friends[i].char_id ||
  400. p->friends[i].account_id != cp->friends[i].account_id){
  401. diff = 1;
  402. break;
  403. }
  404. }
  405. if(diff == 1)
  406. { //Save friends
  407. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.friend_db, char_id) )
  408. {
  409. Sql_ShowDebug(sql_handle);
  410. errors++;
  411. }
  412. StringBuf_Clear(&buf);
  413. StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `friend_id`) VALUES ", schema_config.friend_db);
  414. for( i = 0, count = 0; i < MAX_FRIENDS; ++i )
  415. {
  416. if( p->friends[i].char_id > 0 )
  417. {
  418. if( count )
  419. StringBuf_AppendStr(&buf, ",");
  420. StringBuf_Printf(&buf, "('%d','%d')", char_id, p->friends[i].char_id);
  421. count++;
  422. }
  423. }
  424. if( count )
  425. {
  426. if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  427. {
  428. Sql_ShowDebug(sql_handle);
  429. errors++;
  430. }
  431. }
  432. strcat(save_status, " friends");
  433. }
  434. #ifdef HOTKEY_SAVING
  435. // hotkeys
  436. StringBuf_Clear(&buf);
  437. StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`) VALUES ", schema_config.hotkey_db);
  438. diff = 0;
  439. for(i = 0; i < ARRAYLENGTH(p->hotkeys); i++){
  440. if(memcmp(&p->hotkeys[i], &cp->hotkeys[i], sizeof(struct hotkey)))
  441. {
  442. if( diff )
  443. StringBuf_AppendStr(&buf, ",");// not the first hotkey
  444. StringBuf_Printf(&buf, "('%d','%u','%u','%u','%u')", char_id, (unsigned int)i, (unsigned int)p->hotkeys[i].type, p->hotkeys[i].id , (unsigned int)p->hotkeys[i].lv);
  445. diff = 1;
  446. }
  447. }
  448. if(diff) {
  449. if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  450. {
  451. Sql_ShowDebug(sql_handle);
  452. errors++;
  453. } else
  454. strcat(save_status, " hotkeys");
  455. }
  456. #endif
  457. StringBuf_Destroy(&buf);
  458. if (save_status[0]!='\0' && charserv_config.save_log)
  459. ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status);
  460. if( !errors ){
  461. memcpy( cp.get(), p, sizeof( struct mmo_charstatus ) );
  462. }
  463. return 0;
  464. }
  465. /// Saves an array of 'item' entries into the specified table.
  466. int char_memitemdata_to_sql(const struct item items[], int max, int id, enum storage_type tableswitch, uint8 stor_id) {
  467. StringBuf buf;
  468. SqlStmt* stmt;
  469. int i, j, offset = 0, errors = 0;
  470. const char *tablename, *selectoption, *printname;
  471. struct item item; // temp storage variable
  472. bool* flag; // bit array for inventory matching
  473. bool found;
  474. switch (tableswitch) {
  475. case TABLE_INVENTORY:
  476. printname = "Inventory";
  477. tablename = schema_config.inventory_db;
  478. selectoption = "char_id";
  479. break;
  480. case TABLE_CART:
  481. printname = "Cart";
  482. tablename = schema_config.cart_db;
  483. selectoption = "char_id";
  484. break;
  485. case TABLE_STORAGE:
  486. printname = inter_premiumStorage_getPrintableName(stor_id);
  487. tablename = inter_premiumStorage_getTableName(stor_id);
  488. selectoption = "account_id";
  489. break;
  490. case TABLE_GUILD_STORAGE:
  491. printname = "Guild Storage";
  492. tablename = schema_config.guild_storage_db;
  493. selectoption = "guild_id";
  494. break;
  495. default:
  496. ShowError("Invalid table name!\n");
  497. return 1;
  498. }
  499. // The following code compares inventory with current database values
  500. // and performs modification/deletion/insertion only on relevant rows.
  501. // This approach is more complicated than a trivial delete&insert, but
  502. // it significantly reduces cpu load on the database server.
  503. StringBuf_Init(&buf);
  504. StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`, `enchantgrade`");
  505. if (tableswitch == TABLE_INVENTORY) {
  506. StringBuf_Printf(&buf, ", `favorite`, `equip_switch`");
  507. offset = 2;
  508. }
  509. for( i = 0; i < MAX_SLOTS; ++i )
  510. StringBuf_Printf(&buf, ", `card%d`", i);
  511. for( i = 0; i < MAX_ITEM_RDM_OPT; ++i ) {
  512. StringBuf_Printf(&buf, ", `option_id%d`", i);
  513. StringBuf_Printf(&buf, ", `option_val%d`", i);
  514. StringBuf_Printf(&buf, ", `option_parm%d`", i);
  515. }
  516. StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id);
  517. stmt = SqlStmt_Malloc(sql_handle);
  518. if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
  519. || SQL_ERROR == SqlStmt_Execute(stmt) )
  520. {
  521. SqlStmt_ShowDebug(stmt);
  522. SqlStmt_Free(stmt);
  523. StringBuf_Destroy(&buf);
  524. return 1;
  525. }
  526. SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, nullptr, nullptr);
  527. SqlStmt_BindColumn(stmt, 1, SQLDT_UINT, &item.nameid, 0, nullptr, nullptr);
  528. SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, nullptr, nullptr);
  529. SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, nullptr, nullptr);
  530. SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, nullptr, nullptr);
  531. SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, nullptr, nullptr);
  532. SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, nullptr, nullptr);
  533. SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, nullptr, nullptr);
  534. SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, nullptr, nullptr);
  535. SqlStmt_BindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id, 0, nullptr, nullptr);
  536. SqlStmt_BindColumn(stmt,10, SQLDT_INT8, &item.enchantgrade,0, nullptr, nullptr);
  537. if (tableswitch == TABLE_INVENTORY){
  538. SqlStmt_BindColumn(stmt, 11, SQLDT_CHAR, &item.favorite, 0, nullptr, nullptr);
  539. SqlStmt_BindColumn(stmt, 12, SQLDT_UINT, &item.equipSwitch, 0, nullptr, nullptr);
  540. }
  541. for( i = 0; i < MAX_SLOTS; ++i )
  542. SqlStmt_BindColumn(stmt, 11+offset+i, SQLDT_UINT, &item.card[i], 0, nullptr, nullptr);
  543. for( i = 0; i < MAX_ITEM_RDM_OPT; ++i ) {
  544. SqlStmt_BindColumn(stmt, 11+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].id, 0, nullptr, nullptr);
  545. SqlStmt_BindColumn(stmt, 12+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].value, 0, nullptr, nullptr);
  546. SqlStmt_BindColumn(stmt, 13+offset+MAX_SLOTS+i*3, SQLDT_CHAR, &item.option[i].param, 0, nullptr, nullptr);
  547. }
  548. // bit array indicating which inventory items have already been matched
  549. flag = (bool*) aCalloc(max, sizeof(bool));
  550. while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
  551. {
  552. found = false;
  553. // search for the presence of the item in the char's inventory
  554. for( i = 0; i < max; ++i )
  555. {
  556. // skip empty and already matched entries
  557. if( items[i].nameid == 0 || flag[i] )
  558. continue;
  559. if( items[i].nameid == item.nameid
  560. && items[i].card[0] == item.card[0]
  561. && items[i].card[2] == item.card[2]
  562. && items[i].card[3] == item.card[3]
  563. && items[i].unique_id == item.unique_id
  564. ) { //They are the same item.
  565. int k;
  566. ARR_FIND( 0, MAX_SLOTS, j, items[i].card[j] != item.card[j] );
  567. ARR_FIND( 0, MAX_ITEM_RDM_OPT, k, items[i].option[k].id != item.option[k].id || items[i].option[k].value != item.option[k].value || items[i].option[k].param != item.option[k].param );
  568. if( j == MAX_SLOTS &&
  569. k == MAX_ITEM_RDM_OPT &&
  570. items[i].amount == item.amount &&
  571. items[i].equip == item.equip &&
  572. items[i].identify == item.identify &&
  573. items[i].refine == item.refine &&
  574. items[i].attribute == item.attribute &&
  575. items[i].expire_time == item.expire_time &&
  576. items[i].bound == item.bound &&
  577. items[i].enchantgrade == item.enchantgrade &&
  578. (tableswitch != TABLE_INVENTORY || (items[i].favorite == item.favorite && items[i].equipSwitch == item.equipSwitch)) )
  579. ; //Do nothing.
  580. else
  581. {
  582. // update all fields.
  583. StringBuf_Clear(&buf);
  584. StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%u', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `bound`='%d', `unique_id`='%" PRIu64 "', `enchantgrade`='%d'",
  585. tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id, items[i].enchantgrade);
  586. if (tableswitch == TABLE_INVENTORY)
  587. StringBuf_Printf(&buf, ", `favorite`='%d', `equip_switch`='%u'", items[i].favorite, items[i].equipSwitch);
  588. for( j = 0; j < MAX_SLOTS; ++j )
  589. StringBuf_Printf(&buf, ", `card%d`=%u", j, items[i].card[j]);
  590. for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
  591. StringBuf_Printf(&buf, ", `option_id%d`=%d", j, items[i].option[j].id);
  592. StringBuf_Printf(&buf, ", `option_val%d`=%d", j, items[i].option[j].value);
  593. StringBuf_Printf(&buf, ", `option_parm%d`=%d", j, items[i].option[j].param);
  594. }
  595. StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id);
  596. if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  597. {
  598. Sql_ShowDebug(sql_handle);
  599. errors++;
  600. }
  601. }
  602. found = flag[i] = true; //Item dealt with,
  603. break; //skip to next item in the db.
  604. }
  605. }
  606. if( !found )
  607. {// Item not present in inventory, remove it.
  608. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `id`='%d' LIMIT 1", tablename, item.id) )
  609. {
  610. Sql_ShowDebug(sql_handle);
  611. errors++;
  612. }
  613. }
  614. }
  615. SqlStmt_Free(stmt);
  616. StringBuf_Clear(&buf);
  617. StringBuf_Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`, `enchantgrade`", tablename, selectoption);
  618. if (tableswitch == TABLE_INVENTORY)
  619. StringBuf_Printf(&buf, ", `favorite`, `equip_switch`");
  620. for( j = 0; j < MAX_SLOTS; ++j )
  621. StringBuf_Printf(&buf, ", `card%d`", j);
  622. for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
  623. StringBuf_Printf(&buf, ", `option_id%d`", j);
  624. StringBuf_Printf(&buf, ", `option_val%d`", j);
  625. StringBuf_Printf(&buf, ", `option_parm%d`", j);
  626. }
  627. StringBuf_AppendStr(&buf, ") VALUES ");
  628. found = false;
  629. // insert non-matched items into the db as new items
  630. for( i = 0; i < max; ++i )
  631. {
  632. // skip empty and already matched entries
  633. if( items[i].nameid == 0 || flag[i] )
  634. continue;
  635. if( found )
  636. StringBuf_AppendStr(&buf, ",");
  637. else
  638. found = true;
  639. StringBuf_Printf(&buf, "('%d', '%u', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%" PRIu64 "', '%d'",
  640. id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id, items[i].enchantgrade);
  641. if (tableswitch == TABLE_INVENTORY)
  642. StringBuf_Printf(&buf, ", '%d', '%u'", items[i].favorite, items[i].equipSwitch);
  643. for( j = 0; j < MAX_SLOTS; ++j )
  644. StringBuf_Printf(&buf, ", '%u'", items[i].card[j]);
  645. for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
  646. StringBuf_Printf(&buf, ", '%d'", items[i].option[j].id);
  647. StringBuf_Printf(&buf, ", '%d'", items[i].option[j].value);
  648. StringBuf_Printf(&buf, ", '%d'", items[i].option[j].param);
  649. }
  650. StringBuf_AppendStr(&buf, ")");
  651. }
  652. if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  653. {
  654. Sql_ShowDebug(sql_handle);
  655. errors++;
  656. }
  657. ShowInfo("Saved %s (%d) data to table %s for %s: %d\n", printname, stor_id, tablename, selectoption, id);
  658. StringBuf_Destroy(&buf);
  659. aFree(flag);
  660. return errors;
  661. }
  662. bool char_memitemdata_from_sql(struct s_storage* p, int max, int id, enum storage_type tableswitch, uint8 stor_id) {
  663. StringBuf buf;
  664. SqlStmt* stmt;
  665. int i,j, offset = 0, max2;
  666. struct item item, *storage;
  667. const char *tablename, *selectoption, *printname;
  668. switch (tableswitch) {
  669. case TABLE_INVENTORY:
  670. printname = "Inventory";
  671. tablename = schema_config.inventory_db;
  672. selectoption = "char_id";
  673. storage = p->u.items_inventory;
  674. max2 = MAX_INVENTORY;
  675. break;
  676. case TABLE_CART:
  677. printname = "Cart";
  678. tablename = schema_config.cart_db;
  679. selectoption = "char_id";
  680. storage = p->u.items_cart;
  681. max2 = MAX_CART;
  682. break;
  683. case TABLE_STORAGE:
  684. printname = "Storage";
  685. tablename = inter_premiumStorage_getTableName(stor_id);
  686. selectoption = "account_id";
  687. storage = p->u.items_storage;
  688. max2 = inter_premiumStorage_getMax(p->stor_id);
  689. break;
  690. case TABLE_GUILD_STORAGE:
  691. printname = "Guild Storage";
  692. tablename = schema_config.guild_storage_db;
  693. selectoption = "guild_id";
  694. storage = p->u.items_guild;
  695. max2 = inter_guild_storagemax(id);
  696. break;
  697. default:
  698. ShowError("Invalid table name!\n");
  699. return false;
  700. }
  701. memset(p, 0, sizeof(struct s_storage)); //clean up memory
  702. p->id = id;
  703. p->type = tableswitch;
  704. p->stor_id = stor_id;
  705. p->max_amount = max2;
  706. stmt = SqlStmt_Malloc(sql_handle);
  707. if (stmt == nullptr) {
  708. SqlStmt_ShowDebug(stmt);
  709. return false;
  710. }
  711. StringBuf_Init(&buf);
  712. StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`bound`,`unique_id`,`enchantgrade`");
  713. if (tableswitch == TABLE_INVENTORY) {
  714. StringBuf_Printf(&buf, ", `favorite`, `equip_switch`");
  715. offset = 2;
  716. }
  717. for( j = 0; j < MAX_SLOTS; ++j )
  718. StringBuf_Printf(&buf, ",`card%d`", j);
  719. for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
  720. StringBuf_Printf(&buf, ", `option_id%d`", j);
  721. StringBuf_Printf(&buf, ", `option_val%d`", j);
  722. StringBuf_Printf(&buf, ", `option_parm%d`", j);
  723. }
  724. StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`=? ORDER BY `nameid`", tablename, selectoption );
  725. if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
  726. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &id, 0)
  727. || SQL_ERROR == SqlStmt_Execute(stmt) )
  728. {
  729. SqlStmt_ShowDebug(stmt);
  730. SqlStmt_Free(stmt);
  731. StringBuf_Destroy(&buf);
  732. return false;
  733. }
  734. SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, nullptr, nullptr);
  735. SqlStmt_BindColumn(stmt, 1, SQLDT_UINT, &item.nameid, 0, nullptr, nullptr);
  736. SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, nullptr, nullptr);
  737. SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, nullptr, nullptr);
  738. SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, nullptr, nullptr);
  739. SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, nullptr, nullptr);
  740. SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, nullptr, nullptr);
  741. SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, nullptr, nullptr);
  742. SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &item.bound, 0, nullptr, nullptr);
  743. SqlStmt_BindColumn(stmt, 9, SQLDT_ULONGLONG, &item.unique_id, 0, nullptr, nullptr);
  744. SqlStmt_BindColumn(stmt,10, SQLDT_INT8, &item.enchantgrade, 0, nullptr, nullptr);
  745. if (tableswitch == TABLE_INVENTORY){
  746. SqlStmt_BindColumn(stmt, 11, SQLDT_CHAR, &item.favorite, 0, nullptr, nullptr);
  747. SqlStmt_BindColumn(stmt, 12, SQLDT_UINT, &item.equipSwitch, 0, nullptr, nullptr);
  748. }
  749. for( i = 0; i < MAX_SLOTS; ++i )
  750. SqlStmt_BindColumn(stmt, 11+offset+i, SQLDT_UINT, &item.card[i], 0, nullptr, nullptr);
  751. for( i = 0; i < MAX_ITEM_RDM_OPT; ++i ) {
  752. SqlStmt_BindColumn(stmt, 11+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].id, 0, nullptr, nullptr);
  753. SqlStmt_BindColumn(stmt, 12+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].value, 0, nullptr, nullptr);
  754. SqlStmt_BindColumn(stmt, 13+offset+MAX_SLOTS+i*3, SQLDT_CHAR, &item.option[i].param, 0, nullptr, nullptr);
  755. }
  756. for( i = 0; i < max && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
  757. memcpy(&storage[i], &item, sizeof(item));
  758. p->amount = i;
  759. ShowInfo("Loaded %s data from table %s for %s: %d (total: %d)\n", printname, tablename, selectoption, id, p->amount);
  760. SqlStmt_FreeResult(stmt);
  761. SqlStmt_Free(stmt);
  762. StringBuf_Destroy(&buf);
  763. return true;
  764. }
  765. /**
  766. * Returns the correct gender ID for the given character and enum value.
  767. *
  768. * If the per-character sex is defined but not supported by the current packetver, the account gender is returned.
  769. *
  770. * @param sd Character data, if available.
  771. * @param p Character status.
  772. * @param sex Character sex (database enum)
  773. *
  774. * @retval SEX_MALE if the per-character sex is male
  775. * @retval SEX_FEMALE if the per-character sex is female
  776. */
  777. int char_mmo_gender( const struct char_session_data *sd, const struct mmo_charstatus *p, char sex ){
  778. #if PACKETVER >= 20141016
  779. switch( sex ){
  780. case 'M':
  781. return SEX_MALE;
  782. case 'F':
  783. return SEX_FEMALE;
  784. default:
  785. #else
  786. // No matter what the database says, always return the account gender
  787. // Per character gender is not supported before 2014-10-16
  788. #endif
  789. // There are calls to this function that do not contain the session
  790. if( sd == nullptr ){
  791. int i;
  792. // Find player session
  793. ARR_FIND( 0, fd_max, i, session[i] && ( sd = (struct char_session_data*)session[i]->session_data ) && sd->account_id == p->account_id );
  794. if( i >= fd_max ){
  795. ShowWarning( "Session was not found for character '%s' (CID: %d, AID: %d), defaulting gender to male...\n", p->name, p->char_id, p->account_id );
  796. return SEX_MALE;
  797. }
  798. }
  799. #if PACKETVER >= 20141016
  800. ShowWarning( "Found unknown gender '%c' for character '%s' (CID: %d, AID: %d), returning account gender...\n", sex, p->name, p->char_id, p->account_id );
  801. #endif
  802. return sd->sex;
  803. #if PACKETVER >= 20141016
  804. }
  805. #endif
  806. }
  807. int char_mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p);
  808. //=====================================================================================================
  809. // Loads the basic character rooster for the given account. Returns total buffer used.
  810. int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf, uint8* count ) {
  811. SqlStmt* stmt;
  812. struct mmo_charstatus p;
  813. int j = 0, i;
  814. char sex[2];
  815. stmt = SqlStmt_Malloc(sql_handle);
  816. if( stmt == nullptr ) {
  817. SqlStmt_ShowDebug(stmt);
  818. return 0;
  819. }
  820. memset(&p, 0, sizeof(p));
  821. for( i = 0; i < MAX_CHARS; i++ ) {
  822. sd->found_char[i] = -1;
  823. sd->unban_time[i] = 0;
  824. }
  825. // read char data
  826. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT "
  827. "`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
  828. "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
  829. "`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`,"
  830. "`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`,"
  831. "`robe`,`moves`,`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`,`title_id`,`show_equip`,"
  832. "`hotkey_rowshift2`,"
  833. "`max_ap`,`ap`,`trait_point`,`pow`,`sta`,`wis`,`spl`,`con`,`crt`,"
  834. "`inventory_slots`,`body_direction`,`disable_call`"
  835. " FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", schema_config.char_db, sd->account_id, MAX_CHARS)
  836. || SQL_ERROR == SqlStmt_Execute(stmt)
  837. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p.char_id, 0, nullptr, nullptr)
  838. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &p.slot, 0, nullptr, nullptr)
  839. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &p.name, sizeof(p.name), nullptr, nullptr)
  840. || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_SHORT, &p.class_, 0, nullptr, nullptr)
  841. || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_UINT, &p.base_level, 0, nullptr, nullptr)
  842. || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p.job_level, 0, nullptr, nullptr)
  843. || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT64, &p.base_exp, 0, nullptr, nullptr)
  844. || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT64, &p.job_exp, 0, nullptr, nullptr)
  845. || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &p.zeny, 0, nullptr, nullptr)
  846. || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_SHORT, &p.str, 0, nullptr, nullptr)
  847. || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p.agi, 0, nullptr, nullptr)
  848. || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p.vit, 0, nullptr, nullptr)
  849. || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p.int_, 0, nullptr, nullptr)
  850. || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p.dex, 0, nullptr, nullptr)
  851. || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p.luk, 0, nullptr, nullptr)
  852. || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_UINT, &p.max_hp, 0, nullptr, nullptr)
  853. || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_UINT, &p.hp, 0, nullptr, nullptr)
  854. || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_UINT, &p.max_sp, 0, nullptr, nullptr)
  855. || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_UINT, &p.sp, 0, nullptr, nullptr)
  856. || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p.status_point, 0, nullptr, nullptr)
  857. || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p.skill_point, 0, nullptr, nullptr)
  858. || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p.option, 0, nullptr, nullptr)
  859. || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, 0, nullptr, nullptr)
  860. || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_SHORT, &p.manner, 0, nullptr, nullptr)
  861. || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p.hair, 0, nullptr, nullptr)
  862. || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_SHORT, &p.hair_color, 0, nullptr, nullptr)
  863. || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_SHORT, &p.clothes_color, 0, nullptr, nullptr)
  864. || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_SHORT, &p.body, 0, nullptr, nullptr)
  865. || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_SHORT, &p.weapon, 0, nullptr, nullptr)
  866. || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p.shield, 0, nullptr, nullptr)
  867. || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p.head_top, 0, nullptr, nullptr)
  868. || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p.head_mid, 0, nullptr, nullptr)
  869. || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p.head_bottom, 0, nullptr, nullptr)
  870. || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_STRING, &p.last_point.map, sizeof(p.last_point.map), nullptr, nullptr)
  871. || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p.rename, 0, nullptr, nullptr)
  872. || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_UINT32, &p.delete_date, 0, nullptr, nullptr)
  873. || SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p.robe, 0, nullptr, nullptr)
  874. || SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_UINT, &p.character_moves, 0, nullptr, nullptr)
  875. || SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_LONG, &p.unban_time, 0, nullptr, nullptr)
  876. || SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_UCHAR, &p.font, 0, nullptr, nullptr)
  877. || SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_UINT, &p.uniqueitem_counter, 0, nullptr, nullptr)
  878. || SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_ENUM, &sex, sizeof(sex), nullptr, nullptr)
  879. || SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_UCHAR, &p.hotkey_rowshift, 0, nullptr, nullptr)
  880. || SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_ULONG, &p.title_id, 0, nullptr, nullptr)
  881. || SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_UINT16, &p.show_equip, 0, nullptr, nullptr)
  882. || SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_UCHAR, &p.hotkey_rowshift2, 0, nullptr, nullptr)
  883. || SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_UINT, &p.max_ap, 0, nullptr, nullptr)
  884. || SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_UINT, &p.ap, 0, nullptr, nullptr)
  885. || SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_UINT, &p.trait_point, 0, nullptr, nullptr)
  886. || SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_SHORT, &p.pow, 0, nullptr, nullptr)
  887. || SQL_ERROR == SqlStmt_BindColumn(stmt, 50, SQLDT_SHORT, &p.sta, 0, nullptr, nullptr)
  888. || SQL_ERROR == SqlStmt_BindColumn(stmt, 51, SQLDT_SHORT, &p.wis, 0, nullptr, nullptr)
  889. || SQL_ERROR == SqlStmt_BindColumn(stmt, 52, SQLDT_SHORT, &p.spl, 0, nullptr, nullptr)
  890. || SQL_ERROR == SqlStmt_BindColumn(stmt, 53, SQLDT_SHORT, &p.con, 0, nullptr, nullptr)
  891. || SQL_ERROR == SqlStmt_BindColumn(stmt, 54, SQLDT_SHORT, &p.crt, 0, nullptr, nullptr)
  892. || SQL_ERROR == SqlStmt_BindColumn(stmt, 55, SQLDT_UINT16, &p.inventory_slots, 0, nullptr, nullptr)
  893. || SQL_ERROR == SqlStmt_BindColumn(stmt, 56, SQLDT_UINT8, &p.body_direction, 0, nullptr, nullptr)
  894. || SQL_ERROR == SqlStmt_BindColumn(stmt, 57, SQLDT_UINT16, &p.disable_call, 0, nullptr, nullptr)
  895. )
  896. {
  897. SqlStmt_ShowDebug(stmt);
  898. SqlStmt_Free(stmt);
  899. return 0;
  900. }
  901. for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ )
  902. {
  903. sd->found_char[p.slot] = p.char_id;
  904. sd->unban_time[p.slot] = p.unban_time;
  905. p.sex = char_mmo_gender(sd, &p, sex[0]);
  906. j += char_mmo_char_tobuf(WBUFP(buf, j), &p);
  907. // Addon System
  908. // store the required info into the session
  909. sd->char_moves[p.slot] = p.character_moves;
  910. }
  911. if( count != nullptr ){
  912. *count = i;
  913. }
  914. memset(sd->new_name,0,sizeof(sd->new_name));
  915. SqlStmt_Free(stmt);
  916. return j;
  917. }
  918. //=====================================================================================================
  919. int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_everything) {
  920. int i;
  921. SqlStmt* stmt;
  922. struct s_point_str tmp_point;
  923. struct s_skill tmp_skill;
  924. uint16 skill_count = 0;
  925. struct s_friend tmp_friend;
  926. #ifdef HOTKEY_SAVING
  927. struct hotkey tmp_hotkey;
  928. int hotkey_num;
  929. #endif
  930. StringBuf msg_buf;
  931. char sex[2];
  932. memset(p, 0, sizeof(struct mmo_charstatus));
  933. if (charserv_config.save_log) ShowInfo("Char load request (%d)\n", char_id);
  934. stmt = SqlStmt_Malloc(sql_handle);
  935. if( stmt == nullptr )
  936. {
  937. SqlStmt_ShowDebug(stmt);
  938. return 0;
  939. }
  940. // read char data
  941. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT "
  942. "`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
  943. "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
  944. "`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`,"
  945. "`hair_color`,`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`,"
  946. "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`, `moves`,"
  947. "`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`,`clan_id`,`title_id`,`show_equip`,`hotkey_rowshift2`,"
  948. "`max_ap`,`ap`,`trait_point`,`pow`,`sta`,`wis`,`spl`,`con`,`crt`,"
  949. "`inventory_slots`,`body_direction`,`disable_call`,`last_instanceid`"
  950. " FROM `%s` WHERE `char_id`=? LIMIT 1", schema_config.char_db)
  951. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
  952. || SQL_ERROR == SqlStmt_Execute(stmt)
  953. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p->char_id, 0, nullptr, nullptr)
  954. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &p->account_id, 0, nullptr, nullptr)
  955. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UCHAR, &p->slot, 0, nullptr, nullptr)
  956. || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_STRING, &p->name, sizeof(p->name), nullptr, nullptr)
  957. || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_SHORT, &p->class_, 0, nullptr, nullptr)
  958. || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p->base_level, 0, nullptr, nullptr)
  959. || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p->job_level, 0, nullptr, nullptr)
  960. || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT64, &p->base_exp, 0, nullptr, nullptr)
  961. || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_UINT64, &p->job_exp, 0, nullptr, nullptr)
  962. || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_INT, &p->zeny, 0, nullptr, nullptr)
  963. || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p->str, 0, nullptr, nullptr)
  964. || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p->agi, 0, nullptr, nullptr)
  965. || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p->vit, 0, nullptr, nullptr)
  966. || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p->int_, 0, nullptr, nullptr)
  967. || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p->dex, 0, nullptr, nullptr)
  968. || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_SHORT, &p->luk, 0, nullptr, nullptr)
  969. || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_UINT, &p->max_hp, 0, nullptr, nullptr)
  970. || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_UINT, &p->hp, 0, nullptr, nullptr)
  971. || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_UINT, &p->max_sp, 0, nullptr, nullptr)
  972. || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p->sp, 0, nullptr, nullptr)
  973. || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p->status_point, 0, nullptr, nullptr)
  974. || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p->skill_point, 0, nullptr, nullptr)
  975. || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UINT, &p->option, 0, nullptr, nullptr)
  976. || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, 0, nullptr, nullptr)
  977. || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p->manner, 0, nullptr, nullptr)
  978. || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_INT, &p->party_id, 0, nullptr, nullptr)
  979. || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_INT, &p->guild_id, 0, nullptr, nullptr)
  980. || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_INT, &p->pet_id, 0, nullptr, nullptr)
  981. || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_INT, &p->hom_id, 0, nullptr, nullptr)
  982. || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_INT, &p->ele_id, 0, nullptr, nullptr)
  983. || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p->hair, 0, nullptr, nullptr)
  984. || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p->hair_color, 0, nullptr, nullptr)
  985. || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p->clothes_color, 0, nullptr, nullptr)
  986. || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p->body, 0, nullptr, nullptr)
  987. || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p->weapon, 0, nullptr, nullptr)
  988. || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p->shield, 0, nullptr, nullptr)
  989. || SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p->head_top, 0, nullptr, nullptr)
  990. || SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_SHORT, &p->head_mid, 0, nullptr, nullptr)
  991. || SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_SHORT, &p->head_bottom, 0, nullptr, nullptr)
  992. || SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_STRING, &p->last_point.map, sizeof(p->last_point.map), nullptr, nullptr)
  993. || SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_SHORT, &p->last_point.x, 0, nullptr, nullptr)
  994. || SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_SHORT, &p->last_point.y, 0, nullptr, nullptr)
  995. || SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_STRING, &p->save_point.map, sizeof(p->save_point.map), nullptr, nullptr)
  996. || SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_SHORT, &p->save_point.x, 0, nullptr, nullptr)
  997. || SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_SHORT, &p->save_point.y, 0, nullptr, nullptr)
  998. || SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_UINT32, &p->partner_id, 0, nullptr, nullptr)
  999. || SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_UINT32, &p->father, 0, nullptr, nullptr)
  1000. || SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_UINT32, &p->mother, 0, nullptr, nullptr)
  1001. || SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_UINT32, &p->child, 0, nullptr, nullptr)
  1002. || SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_INT, &p->fame, 0, nullptr, nullptr)
  1003. || SQL_ERROR == SqlStmt_BindColumn(stmt, 50, SQLDT_SHORT, &p->rename, 0, nullptr, nullptr)
  1004. || SQL_ERROR == SqlStmt_BindColumn(stmt, 51, SQLDT_UINT32, &p->delete_date, 0, nullptr, nullptr)
  1005. || SQL_ERROR == SqlStmt_BindColumn(stmt, 52, SQLDT_SHORT, &p->robe, 0, nullptr, nullptr)
  1006. || SQL_ERROR == SqlStmt_BindColumn(stmt, 53, SQLDT_UINT32, &p->character_moves, 0, nullptr, nullptr)
  1007. || SQL_ERROR == SqlStmt_BindColumn(stmt, 54, SQLDT_LONG, &p->unban_time, 0, nullptr, nullptr)
  1008. || SQL_ERROR == SqlStmt_BindColumn(stmt, 55, SQLDT_UCHAR, &p->font, 0, nullptr, nullptr)
  1009. || SQL_ERROR == SqlStmt_BindColumn(stmt, 56, SQLDT_UINT, &p->uniqueitem_counter, 0, nullptr, nullptr)
  1010. || SQL_ERROR == SqlStmt_BindColumn(stmt, 57, SQLDT_ENUM, &sex, sizeof(sex), nullptr, nullptr)
  1011. || SQL_ERROR == SqlStmt_BindColumn(stmt, 58, SQLDT_UCHAR, &p->hotkey_rowshift, 0, nullptr, nullptr)
  1012. || SQL_ERROR == SqlStmt_BindColumn(stmt, 59, SQLDT_INT, &p->clan_id, 0, nullptr, nullptr)
  1013. || SQL_ERROR == SqlStmt_BindColumn(stmt, 60, SQLDT_ULONG, &p->title_id, 0, nullptr, nullptr)
  1014. || SQL_ERROR == SqlStmt_BindColumn(stmt, 61, SQLDT_UINT16, &p->show_equip, 0, nullptr, nullptr)
  1015. || SQL_ERROR == SqlStmt_BindColumn(stmt, 62, SQLDT_UCHAR, &p->hotkey_rowshift2, 0, nullptr, nullptr)
  1016. || SQL_ERROR == SqlStmt_BindColumn(stmt, 63, SQLDT_UINT, &p->max_ap, 0, nullptr, nullptr)
  1017. || SQL_ERROR == SqlStmt_BindColumn(stmt, 64, SQLDT_UINT, &p->ap, 0, nullptr, nullptr)
  1018. || SQL_ERROR == SqlStmt_BindColumn(stmt, 65, SQLDT_UINT, &p->trait_point, 0, nullptr, nullptr)
  1019. || SQL_ERROR == SqlStmt_BindColumn(stmt, 66, SQLDT_SHORT, &p->pow, 0, nullptr, nullptr)
  1020. || SQL_ERROR == SqlStmt_BindColumn(stmt, 67, SQLDT_SHORT, &p->sta, 0, nullptr, nullptr)
  1021. || SQL_ERROR == SqlStmt_BindColumn(stmt, 68, SQLDT_SHORT, &p->wis, 0, nullptr, nullptr)
  1022. || SQL_ERROR == SqlStmt_BindColumn(stmt, 69, SQLDT_SHORT, &p->spl, 0, nullptr, nullptr)
  1023. || SQL_ERROR == SqlStmt_BindColumn(stmt, 70, SQLDT_SHORT, &p->con, 0, nullptr, nullptr)
  1024. || SQL_ERROR == SqlStmt_BindColumn(stmt, 71, SQLDT_SHORT, &p->crt, 0, nullptr, nullptr)
  1025. || SQL_ERROR == SqlStmt_BindColumn(stmt, 72, SQLDT_UINT16, &p->inventory_slots, 0, nullptr, nullptr)
  1026. || SQL_ERROR == SqlStmt_BindColumn(stmt, 73, SQLDT_UINT8, &p->body_direction, 0, nullptr, nullptr)
  1027. || SQL_ERROR == SqlStmt_BindColumn(stmt, 74, SQLDT_UINT8, &p->disable_call, 0, nullptr, nullptr)
  1028. || SQL_ERROR == SqlStmt_BindColumn(stmt, 75, SQLDT_INT, &p->last_point_instanceid, 0, nullptr, nullptr)
  1029. )
  1030. {
  1031. SqlStmt_ShowDebug(stmt);
  1032. SqlStmt_Free(stmt);
  1033. return 0;
  1034. }
  1035. if( SQL_ERROR == SqlStmt_NextRow(stmt) )
  1036. {
  1037. ShowError("Requested non-existant character id: %d!\n", char_id);
  1038. SqlStmt_Free(stmt);
  1039. return 0;
  1040. }
  1041. p->sex = char_mmo_gender(nullptr, p, sex[0]);
  1042. StringBuf_Init(&msg_buf);
  1043. StringBuf_AppendStr(&msg_buf, " status");
  1044. if (!load_everything) // For quick selection of data when displaying the char menu
  1045. {
  1046. SqlStmt_Free(stmt);
  1047. StringBuf_Destroy(&msg_buf);
  1048. return 1;
  1049. }
  1050. //read memo data
  1051. //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
  1052. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`=? ORDER by `memo_id` LIMIT %d", schema_config.memo_db, MAX_MEMOPOINTS)
  1053. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
  1054. || SQL_ERROR == SqlStmt_Execute(stmt)
  1055. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_STRING, &tmp_point.map, sizeof(tmp_point.map), nullptr, nullptr)
  1056. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_point.x, 0, nullptr, nullptr)
  1057. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_point.y, 0, nullptr, nullptr) )
  1058. SqlStmt_ShowDebug(stmt);
  1059. for( i = 0; i < MAX_MEMOPOINTS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
  1060. {
  1061. memcpy(&p->memo_point[i], &tmp_point, sizeof(tmp_point));
  1062. }
  1063. StringBuf_AppendStr(&msg_buf, " memo");
  1064. //read skill
  1065. //`skill` (`char_id`, `id`, `lv`)
  1066. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `id`, `lv`,`flag` FROM `%s` WHERE `char_id`=? LIMIT %d", schema_config.skill_db, MAX_SKILL)
  1067. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
  1068. || SQL_ERROR == SqlStmt_Execute(stmt)
  1069. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_UINT16, &tmp_skill.id , 0, nullptr, nullptr)
  1070. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UINT8 , &tmp_skill.lv , 0, nullptr, nullptr)
  1071. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT8 , &tmp_skill.flag, 0, nullptr, nullptr) )
  1072. SqlStmt_ShowDebug(stmt);
  1073. if( tmp_skill.flag != SKILL_FLAG_PERM_GRANTED )
  1074. tmp_skill.flag = SKILL_FLAG_PERMANENT;
  1075. for( i = 0; skill_count < MAX_SKILL && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ ) {
  1076. if( tmp_skill.id > 0 && tmp_skill.id < MAX_SKILL_ID ) {
  1077. memcpy(&p->skill[i], &tmp_skill, sizeof(tmp_skill));
  1078. skill_count++;
  1079. }
  1080. else
  1081. ShowWarning("mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id);
  1082. }
  1083. StringBuf_Printf(&msg_buf, " %d skills", skill_count);
  1084. //read friends
  1085. //`friends` (`char_id`, `friend_id`)
  1086. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT c.`account_id`, c.`char_id`, c.`name` FROM `%s` c LEFT JOIN `%s` f ON f.`friend_id` = c.`char_id` WHERE f.`char_id`=? LIMIT %d", schema_config.char_db, schema_config.friend_db, MAX_FRIENDS)
  1087. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
  1088. || SQL_ERROR == SqlStmt_Execute(stmt)
  1089. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_friend.account_id, 0, nullptr, nullptr)
  1090. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_friend.char_id, 0, nullptr, nullptr)
  1091. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name, sizeof(tmp_friend.name), nullptr, nullptr) )
  1092. SqlStmt_ShowDebug(stmt);
  1093. for( i = 0; i < MAX_FRIENDS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
  1094. memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend));
  1095. StringBuf_AppendStr(&msg_buf, " friends");
  1096. #ifdef HOTKEY_SAVING
  1097. //read hotkeys
  1098. //`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`
  1099. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `hotkey`, `type`, `itemskill_id`, `skill_lvl` FROM `%s` WHERE `char_id`=?", schema_config.hotkey_db)
  1100. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
  1101. || SQL_ERROR == SqlStmt_Execute(stmt)
  1102. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &hotkey_num, 0, nullptr, nullptr)
  1103. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &tmp_hotkey.type, 0, nullptr, nullptr)
  1104. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_hotkey.id, 0, nullptr, nullptr)
  1105. || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_hotkey.lv, 0, nullptr, nullptr) )
  1106. SqlStmt_ShowDebug(stmt);
  1107. while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
  1108. {
  1109. if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS_DB )
  1110. memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey));
  1111. else
  1112. ShowWarning("mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id);
  1113. }
  1114. StringBuf_AppendStr(&msg_buf, " hotkeys");
  1115. #endif
  1116. /* Mercenary Owner DataBase */
  1117. mercenary_owner_fromsql(char_id, p);
  1118. StringBuf_AppendStr(&msg_buf, " mercenary");
  1119. if (charserv_config.save_log)
  1120. ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, StringBuf_Value(&msg_buf)); //ok. all data load successfully!
  1121. SqlStmt_Free(stmt);
  1122. std::shared_ptr<struct mmo_charstatus> cp = util::umap_find( char_get_chardb(), char_id );
  1123. if( cp == nullptr ){
  1124. cp = std::make_shared<struct mmo_charstatus>();
  1125. cp->char_id = char_id;
  1126. char_get_chardb()[cp->char_id] = cp;
  1127. }
  1128. memcpy( cp.get(), p, sizeof( struct mmo_charstatus ) );
  1129. StringBuf_Destroy(&msg_buf);
  1130. return 1;
  1131. }
  1132. //==========================================================================================================
  1133. int char_mmo_sql_init(void) {
  1134. ShowStatus("Characters per Account: '%d'.\n", charserv_config.char_config.char_per_account);
  1135. //the 'set offline' part is now in check_login_conn ...
  1136. //if the server connects to loginserver
  1137. //it will dc all off players
  1138. //and send the loginserver the new state....
  1139. // Force all users offline in sql when starting char-server
  1140. // (useful when servers crashs and don't clean the database)
  1141. char_set_all_offline_sql();
  1142. return 0;
  1143. }
  1144. //-----------------------------------
  1145. // Function to change chararcter's names
  1146. //-----------------------------------
  1147. int char_rename_char_sql(struct char_session_data *sd, uint32 char_id)
  1148. {
  1149. struct mmo_charstatus char_dat;
  1150. char esc_name[NAME_LENGTH*2+1];
  1151. if( sd->new_name[0] == 0 ) // Not ready for rename
  1152. return 2;
  1153. if( !char_mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed.
  1154. return 2;
  1155. // If the new name is exactly the same as the old one
  1156. if( !strcmp( sd->new_name, char_dat.name ) )
  1157. return 0;
  1158. if( char_dat.rename == 0 )
  1159. return 1;
  1160. if( !charserv_config.char_config.char_rename_party && char_dat.party_id ){
  1161. return 6;
  1162. }
  1163. if( !charserv_config.char_config.char_rename_guild && char_dat.guild_id ){
  1164. return 5;
  1165. }
  1166. Sql_EscapeStringLen(sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH));
  1167. switch( char_check_char_name( sd->new_name, esc_name ) ){
  1168. case 0:
  1169. break;
  1170. case -1:
  1171. // character already exists
  1172. return 4;
  1173. default:
  1174. return 8;
  1175. }
  1176. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name` = '%s', `rename` = '%d' WHERE `char_id` = '%d'", schema_config.char_db, esc_name, --char_dat.rename, char_id) )
  1177. {
  1178. Sql_ShowDebug(sql_handle);
  1179. return 3;
  1180. }
  1181. // Update party and party members with the new player name
  1182. if( char_dat.party_id )
  1183. inter_party_charname_changed(char_dat.party_id, char_id, sd->new_name);
  1184. // Change character's name into guild_db.
  1185. if( char_dat.guild_id )
  1186. inter_guild_charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name);
  1187. safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH);
  1188. memset(sd->new_name,0,sizeof(sd->new_name));
  1189. // log change
  1190. if( charserv_config.log_char )
  1191. {
  1192. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
  1193. "VALUES (NOW(), '%s', '%d', '%d', '%s', '0', '0', '0', '0', '0', '0', '0', '0')",
  1194. schema_config.charlog_db, "change char name", sd->account_id, char_dat.slot, esc_name) )
  1195. Sql_ShowDebug(sql_handle);
  1196. }
  1197. return 0;
  1198. }
  1199. int char_check_char_name(char * name, char * esc_name)
  1200. {
  1201. int i;
  1202. // check length of character name
  1203. if( name[0] == '\0' )
  1204. return -2; // empty character name
  1205. /**
  1206. * The client does not allow you to create names with less than 4 characters, however,
  1207. * the use of WPE can bypass this, and this fixes the exploit.
  1208. **/
  1209. if( strlen( name ) < 4 )
  1210. return -2;
  1211. // check content of character name
  1212. if( remove_control_chars(name) )
  1213. return -2; // control chars in name
  1214. // check for reserved names
  1215. if( strcmpi(name, charserv_config.wisp_server_name) == 0 )
  1216. return -1; // nick reserved for internal server messages
  1217. // check for the channel symbol
  1218. if( name[0] == '#' )
  1219. return -2;
  1220. // Check Authorised letters/symbols in the name of the character
  1221. if( charserv_config.char_config.char_name_option == 1 )
  1222. { // only letters/symbols in char_name_letters are authorised
  1223. for( i = 0; i < NAME_LENGTH && name[i]; i++ )
  1224. if( strchr(charserv_config.char_config.char_name_letters, name[i]) == nullptr )
  1225. return -2;
  1226. }
  1227. else if( charserv_config.char_config.char_name_option == 2 )
  1228. { // letters/symbols in char_name_letters are forbidden
  1229. for( i = 0; i < NAME_LENGTH && name[i]; i++ )
  1230. if( strchr(charserv_config.char_config.char_name_letters, name[i]) != nullptr )
  1231. return -2;
  1232. }
  1233. if( charserv_config.char_config.name_ignoring_case ) {
  1234. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE BINARY `name` = '%s' LIMIT 1", schema_config.char_db, esc_name) ) {
  1235. Sql_ShowDebug(sql_handle);
  1236. return -2;
  1237. }
  1238. } else {
  1239. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s' LIMIT 1", schema_config.char_db, esc_name) ) {
  1240. Sql_ShowDebug(sql_handle);
  1241. return -2;
  1242. }
  1243. }
  1244. if( Sql_NumRows(sql_handle) > 0 )
  1245. return -1; // name already exists
  1246. return 0;
  1247. }
  1248. //-----------------------------------
  1249. // Function to create a new character
  1250. //-----------------------------------
  1251. int char_make_new_char( struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, short start_job, int sex ){
  1252. char name[NAME_LENGTH];
  1253. char esc_name[NAME_LENGTH*2+1];
  1254. struct s_point_str tmp_start_point[MAX_STARTPOINT];
  1255. struct startitem tmp_start_items[MAX_STARTITEM];
  1256. uint32 char_id;
  1257. int flag, k, start_point_idx = rnd() % charserv_config.start_point_count;
  1258. int status_points;
  1259. safestrncpy(name, name_, NAME_LENGTH);
  1260. normalize_name(name,TRIM_CHARS);
  1261. Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
  1262. memset( tmp_start_point, 0, sizeof( tmp_start_point ) );
  1263. memset(tmp_start_items, 0, MAX_STARTITEM * sizeof(struct startitem));
  1264. memcpy( tmp_start_point, charserv_config.start_point, sizeof( tmp_start_point ) );
  1265. memcpy(tmp_start_items, charserv_config.start_items, MAX_STARTITEM * sizeof(struct startitem));
  1266. flag = char_check_char_name(name,esc_name);
  1267. if( flag < 0 )
  1268. return flag;
  1269. // Check inputs from the client - never trust it!
  1270. // Check the slot
  1271. if( slot < 0 || slot >= sd->char_slots ){
  1272. return -4; // invalid slot
  1273. }
  1274. // Check gender
  1275. switch( sex ){
  1276. case SEX_FEMALE:
  1277. sex = 'F';
  1278. break;
  1279. case SEX_MALE:
  1280. sex = 'M';
  1281. break;
  1282. default:
  1283. ShowWarning( "Received unsupported gender '%d'...\n", sex );
  1284. return -2; // invalid input
  1285. }
  1286. // Check status values
  1287. #if PACKETVER < 20120307
  1288. // All stats together always have to add up to a total of 30 points
  1289. if( ( str + agi + vit + int_ + dex + luk ) != 30 ){
  1290. return -2; // invalid input
  1291. }
  1292. // No status can be below 1
  1293. if( str < 1 || agi < 1 || vit < 1 || int_ < 1 || dex < 1 || luk < 1 ){
  1294. return -2; // invalid input
  1295. }
  1296. // No status can be higher than 9
  1297. if( str > 9 || agi > 9 || vit > 9 || int_ > 9 || dex > 9 || luk > 9 ){
  1298. return -2; // invalid input
  1299. }
  1300. // The status pairs always have to add up to a total of 10 points
  1301. if( ( str + int_ ) != 10 || ( agi + luk ) != 10 || ( vit + dex ) != 10 ){
  1302. return -2; // invalid input
  1303. }
  1304. status_points = 0;
  1305. #else
  1306. status_points = charserv_config.start_status_points;
  1307. #endif
  1308. // check the number of already existing chars in this account
  1309. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", schema_config.char_db, sd->account_id) )
  1310. Sql_ShowDebug(sql_handle);
  1311. #ifdef VIP_ENABLE
  1312. if( Sql_NumRows(sql_handle) >= MAX_CHARS )
  1313. return -2; // character account limit exceeded
  1314. #else
  1315. if( Sql_NumRows(sql_handle) >= sd->char_slots )
  1316. return -2; // character account limit exceeded
  1317. #endif
  1318. // check char slot
  1319. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' LIMIT 1", schema_config.char_db, sd->account_id, slot) )
  1320. Sql_ShowDebug(sql_handle);
  1321. if( Sql_NumRows(sql_handle) > 0 )
  1322. return -2; // slot already in use
  1323. // validation success, log result
  1324. if (charserv_config.log_char) {
  1325. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
  1326. "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
  1327. schema_config.charlog_db, "make new char", sd->account_id, slot, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color) )
  1328. Sql_ShowDebug(sql_handle);
  1329. }
  1330. #if PACKETVER >= 20151001
  1331. if(!(start_job == JOB_NOVICE && (charserv_config.allowed_job_flag&1)) &&
  1332. !(start_job == JOB_SUMMONER && (charserv_config.allowed_job_flag&2)))
  1333. return -2; // Invalid job
  1334. // Check for Doram based information.
  1335. if (start_job == JOB_SUMMONER) { // Check for just this job for now.
  1336. memset( tmp_start_point, 0, sizeof( tmp_start_point ) );
  1337. memset(tmp_start_items, 0, MAX_STARTITEM * sizeof(struct startitem));
  1338. memcpy( tmp_start_point, charserv_config.start_point_doram, sizeof( tmp_start_point ) );
  1339. memcpy(tmp_start_items, charserv_config.start_items_doram, MAX_STARTITEM * sizeof(struct startitem));
  1340. start_point_idx = rnd() % charserv_config.start_point_count_doram;
  1341. }
  1342. #endif
  1343. //Insert the new char entry to the database
  1344. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `class`, `zeny`, `status_point`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
  1345. "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`, `sex`, `last_instanceid`) VALUES ("
  1346. "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%u', '%u', '%u', '%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d', '%c', '0')",
  1347. schema_config.char_db, sd->account_id , slot, esc_name, start_job, charserv_config.start_zeny, status_points, str, agi, vit, int_, dex, luk,
  1348. (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color,
  1349. tmp_start_point[start_point_idx].map, tmp_start_point[start_point_idx].x, tmp_start_point[start_point_idx].y, tmp_start_point[start_point_idx].map, tmp_start_point[start_point_idx].x, tmp_start_point[start_point_idx].y, sex ) )
  1350. {
  1351. Sql_ShowDebug(sql_handle);
  1352. return -2; //No, stop the procedure!
  1353. }
  1354. //Retrieve the newly auto-generated char id
  1355. char_id = (int)Sql_LastInsertId(sql_handle);
  1356. //Give the char the default items
  1357. for (k = 0; k <= MAX_STARTITEM && tmp_start_items[k].nameid != 0; k++) {
  1358. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%u', '%hu', '%u', '%d')", schema_config.inventory_db, char_id, tmp_start_items[k].nameid, tmp_start_items[k].amount, tmp_start_items[k].pos, 1) )
  1359. Sql_ShowDebug(sql_handle);
  1360. }
  1361. ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, slot, name);
  1362. return char_id;
  1363. }
  1364. /*----------------------------------------------------------------------------------------------------------*/
  1365. /* Divorce Players */
  1366. /*----------------------------------------------------------------------------------------------------------*/
  1367. int char_divorce_char_sql(int partner_id1, int partner_id2){
  1368. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d' OR `char_id`='%d' LIMIT 2", schema_config.char_db, partner_id1, partner_id2) )
  1369. Sql_ShowDebug(sql_handle);
  1370. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%u' OR `nameid`='%u') AND (`char_id`='%d' OR `char_id`='%d') LIMIT 2", schema_config.inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) )
  1371. Sql_ShowDebug(sql_handle);
  1372. chmapif_send_ackdivorce(partner_id1, partner_id2);
  1373. return 0;
  1374. }
  1375. /*----------------------------------------------------------------------------------------------------------*/
  1376. /* Delete char - davidsiaw */
  1377. /*----------------------------------------------------------------------------------------------------------*/
  1378. /* Returns 0 if successful
  1379. * Returns < 0 for error
  1380. */
  1381. enum e_char_del_response char_delete(struct char_session_data* sd, uint32 char_id){
  1382. char name[NAME_LENGTH];
  1383. char esc_name[NAME_LENGTH*2+1]; //Name needs be escaped.
  1384. uint32 account_id;
  1385. int party_id, guild_id, hom_id, base_level, partner_id, father_id, mother_id, elemental_id;
  1386. time_t delete_date;
  1387. char *data;
  1388. size_t len;
  1389. int i;
  1390. ARR_FIND(0, MAX_CHARS, i, sd->found_char[i] == char_id);
  1391. // Such a character does not exist in the account
  1392. if (i == MAX_CHARS) {
  1393. ShowInfo("Char deletion aborted: %s, Account ID: %u, Character ID: %u\n", name, sd->account_id, char_id);
  1394. return CHAR_DELETE_NOTFOUND;
  1395. }
  1396. if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level`,`homun_id`,`partner_id`,`father`,`mother`,`elemental_id`,`delete_date` FROM `%s` WHERE `account_id`='%u' AND `char_id`='%u'", schema_config.char_db, sd->account_id, char_id)){
  1397. Sql_ShowDebug(sql_handle);
  1398. return CHAR_DELETE_DATABASE;
  1399. }
  1400. if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
  1401. {
  1402. ShowInfo("Char deletion aborted: %s, Account ID: %u, Character ID: %u\n", name, sd->account_id, char_id);
  1403. Sql_FreeResult(sql_handle);
  1404. return CHAR_DELETE_NOTFOUND;
  1405. }
  1406. Sql_GetData(sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH);
  1407. Sql_GetData(sql_handle, 1, &data, nullptr); account_id = atoi(data);
  1408. Sql_GetData(sql_handle, 2, &data, nullptr); party_id = atoi(data);
  1409. Sql_GetData(sql_handle, 3, &data, nullptr); guild_id = atoi(data);
  1410. Sql_GetData(sql_handle, 4, &data, nullptr); base_level = atoi(data);
  1411. Sql_GetData(sql_handle, 5, &data, nullptr); hom_id = atoi(data);
  1412. Sql_GetData(sql_handle, 6, &data, nullptr); partner_id = atoi(data);
  1413. Sql_GetData(sql_handle, 7, &data, nullptr); father_id = atoi(data);
  1414. Sql_GetData(sql_handle, 8, &data, nullptr); mother_id = atoi(data);
  1415. Sql_GetData(sql_handle, 9, &data, nullptr); elemental_id = atoi(data);
  1416. Sql_GetData(sql_handle,10, &data, nullptr); delete_date = strtoul(data, nullptr, 10);
  1417. Sql_EscapeStringLen(sql_handle, esc_name, name, zmin(len, NAME_LENGTH));
  1418. Sql_FreeResult(sql_handle);
  1419. //check for config char del condition [Lupus]
  1420. if( ( charserv_config.char_config.char_del_level > 0 && base_level >= charserv_config.char_config.char_del_level )
  1421. || ( charserv_config.char_config.char_del_level < 0 && base_level <= -charserv_config.char_config.char_del_level )
  1422. ) {
  1423. ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n", name, base_level);
  1424. return CHAR_DELETE_BASELEVEL;
  1425. }
  1426. if (charserv_config.char_config.char_del_restriction&CHAR_DEL_RESTRICT_GUILD && guild_id) // character is in guild
  1427. {
  1428. ShowInfo("Char deletion aborted: %s, Guild ID: %i\n", name, guild_id);
  1429. return CHAR_DELETE_GUILD;
  1430. }
  1431. if (charserv_config.char_config.char_del_restriction&CHAR_DEL_RESTRICT_PARTY && party_id) // character is in party
  1432. {
  1433. ShowInfo("Char deletion aborted: %s, Party ID: %i\n", name, party_id);
  1434. return CHAR_DELETE_PARTY;
  1435. }
  1436. if( charserv_config.char_config.char_del_delay > 0 && ( !delete_date || delete_date > time(nullptr) ) ){ // not queued or delay not yet passed
  1437. ShowInfo("Char deletion aborted: %s, Time was not set or has not been reached ye\n", name );
  1438. return CHAR_DELETE_TIME;
  1439. }
  1440. /* Divorce [Wizputer] */
  1441. if( partner_id )
  1442. char_divorce_char_sql(char_id, partner_id);
  1443. /* De-addopt [Zephyrus] */
  1444. if( father_id || mother_id )
  1445. { // Char is Baby
  1446. unsigned char buf[64];
  1447. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `child`='0' WHERE `char_id`='%d' OR `char_id`='%d'", schema_config.char_db, father_id, mother_id) )
  1448. Sql_ShowDebug(sql_handle);
  1449. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '410' AND (`char_id`='%d' OR `char_id`='%d')", schema_config.skill_db, father_id, mother_id) )
  1450. Sql_ShowDebug(sql_handle);
  1451. WBUFW(buf,0) = 0x2b25;
  1452. WBUFL(buf,2) = father_id;
  1453. WBUFL(buf,6) = mother_id;
  1454. WBUFL(buf,10) = char_id; // Baby
  1455. chmapif_sendall(buf,14);
  1456. }
  1457. //Make the character leave the party [Skotlex]
  1458. if (party_id)
  1459. inter_party_leave(party_id, account_id, char_id, name);
  1460. /* delete char's pet */
  1461. //Delete the hatched pet if you have one...
  1462. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `incubate` = '0'", schema_config.pet_db, char_id) )
  1463. Sql_ShowDebug(sql_handle);
  1464. //Delete all pets that are stored in eggs (inventory + cart)
  1465. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = 256", schema_config.pet_db, schema_config.pet_db, schema_config.inventory_db, schema_config.inventory_db, char_id) )
  1466. Sql_ShowDebug(sql_handle);
  1467. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = 256", schema_config.pet_db, schema_config.pet_db, schema_config.cart_db, schema_config.cart_db, char_id) )
  1468. Sql_ShowDebug(sql_handle);
  1469. /* remove homunculus */
  1470. if( hom_id )
  1471. mapif_homunculus_delete(hom_id);
  1472. /* remove elemental */
  1473. if (elemental_id)
  1474. mapif_elemental_delete(elemental_id);
  1475. /* remove mercenary data */
  1476. mercenary_owner_delete(char_id);
  1477. /* delete char's friends list */
  1478. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.friend_db, char_id) )
  1479. Sql_ShowDebug(sql_handle);
  1480. /* delete char from other's friend list */
  1481. //NOTE: Won't this cause problems for people who are already online? [Skotlex]
  1482. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `friend_id` = '%d'", schema_config.friend_db, char_id) )
  1483. Sql_ShowDebug(sql_handle);
  1484. #ifdef HOTKEY_SAVING
  1485. /* delete hotkeys */
  1486. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.hotkey_db, char_id) )
  1487. Sql_ShowDebug(sql_handle);
  1488. #endif
  1489. /* delete inventory */
  1490. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.inventory_db, char_id) )
  1491. Sql_ShowDebug(sql_handle);
  1492. /* delete cart inventory */
  1493. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.cart_db, char_id) )
  1494. Sql_ShowDebug(sql_handle);
  1495. /* delete memo areas */
  1496. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.memo_db, char_id) )
  1497. Sql_ShowDebug(sql_handle);
  1498. /* delete character registry */
  1499. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_reg_str_table, char_id) )
  1500. Sql_ShowDebug(sql_handle);
  1501. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_reg_num_table, char_id) )
  1502. Sql_ShowDebug(sql_handle);
  1503. /* delete skills */
  1504. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.skill_db, char_id) )
  1505. Sql_ShowDebug(sql_handle);
  1506. /* delete mail attachments (only received) */
  1507. if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` IN ( SELECT `id` FROM `%s` WHERE `dest_id`='%d' )", schema_config.mail_attachment_db, schema_config.mail_db, char_id))
  1508. Sql_ShowDebug(sql_handle);
  1509. /* delete mails (only received) */
  1510. if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `dest_id`='%d'", schema_config.mail_db, char_id))
  1511. Sql_ShowDebug(sql_handle);
  1512. /* mark mails as sent from server, if a character gets deleted */
  1513. if (SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `send_id`='0' WHERE `send_id`='%d'", schema_config.mail_db, char_id))
  1514. Sql_ShowDebug(sql_handle);
  1515. #ifdef ENABLE_SC_SAVING
  1516. /* status changes */
  1517. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", schema_config.scdata_db, account_id, char_id) )
  1518. Sql_ShowDebug(sql_handle);
  1519. #endif
  1520. /* bonus_scripts */
  1521. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.bonus_script_db, char_id) )
  1522. Sql_ShowDebug(sql_handle);
  1523. /* Quest Data */
  1524. if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.quest_db, char_id))
  1525. Sql_ShowDebug(sql_handle);
  1526. /* Achievement Data */
  1527. if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.achievement_table, char_id))
  1528. Sql_ShowDebug(sql_handle);
  1529. if (charserv_config.log_char) {
  1530. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`char_msg`,`name`) VALUES (NOW(), '%d', '%d', 'Deleted char (CID %d)', '%s')",
  1531. schema_config.charlog_db, account_id, 0, char_id, esc_name) )
  1532. Sql_ShowDebug(sql_handle);
  1533. }
  1534. /* delete character */
  1535. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_db, char_id) )
  1536. Sql_ShowDebug(sql_handle);
  1537. /* No need as we used inter_guild_leave [Skotlex]
  1538. // Also delete info from guildtables.
  1539. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", guild_member_db, char_id) )
  1540. Sql_ShowDebug(sql_handle);
  1541. */
  1542. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", schema_config.guild_db, char_id) )
  1543. Sql_ShowDebug(sql_handle);
  1544. else if( Sql_NumRows(sql_handle) > 0 )
  1545. mapif_parse_BreakGuild(0,guild_id);
  1546. else if( guild_id )
  1547. inter_guild_leave(guild_id, account_id, char_id);// Leave your guild.
  1548. // refresh character list cache
  1549. sd->found_char[i] = -1;
  1550. return CHAR_DELETE_OK;
  1551. }
  1552. /**
  1553. * This function parse all map-serv attached to this char-serv and increase user count
  1554. * @return numbers of total users
  1555. */
  1556. int char_count_users(void)
  1557. {
  1558. int i, users;
  1559. users = 0;
  1560. for(i = 0; i < ARRAYLENGTH(map_server); i++) {
  1561. if (session_isValid(map_server[i].fd)) {
  1562. users += map_server[i].users;
  1563. }
  1564. }
  1565. return users;
  1566. }
  1567. // Writes char data to the buffer in the format used by the client.
  1568. // Used in packets 0x6b (chars info) and 0x6d (new char info)
  1569. // Returns the size
  1570. int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p){
  1571. if( buffer == nullptr || p == nullptr )
  1572. return 0;
  1573. struct CHARACTER_INFO* info = (struct CHARACTER_INFO*)buffer;
  1574. info->GID = p->char_id;
  1575. #if PACKETVER >= 20170830
  1576. info->exp = u64min( p->base_exp, MAX_EXP );
  1577. #else
  1578. info->exp = (int32)u64min( p->base_exp, MAX_EXP );
  1579. #endif
  1580. info->money = p->zeny;
  1581. #if PACKETVER >= 20170830
  1582. info->jobexp = u64min( p->job_exp, MAX_EXP );
  1583. #else
  1584. info->jobexp = (int32)u64min( p->job_exp, MAX_EXP );
  1585. #endif
  1586. info->joblevel = p->job_level;
  1587. info->bodystate = 0; // probably opt1
  1588. info->healthstate = 0; // probably opt2
  1589. info->effectstate = p->option;
  1590. info->virtue = p->karma;
  1591. info->honor = p->manner;
  1592. info->jobpoint = umin( p->status_point, INT16_MAX );
  1593. info->hp = p->hp;
  1594. info->maxhp = p->max_hp;
  1595. info->sp = min( p->sp, INT16_MAX );
  1596. info->maxsp = min( p->max_sp, INT16_MAX );
  1597. info->speed = DEFAULT_WALK_SPEED; // p->speed;
  1598. info->job = p->class_;
  1599. info->head = p->hair;
  1600. #if PACKETVER >= 20141022
  1601. info->body = p->body;
  1602. #endif
  1603. //When the weapon is sent and your option is riding, the client crashes on login!?
  1604. info->weapon = p->option&(0x20|0x80000|0x100000|0x200000|0x400000|0x800000|0x1000000|0x2000000|0x4000000|0x8000000) ? 0 : p->weapon;
  1605. info->level = p->base_level;
  1606. info->sppoint = umin( p->skill_point, INT16_MAX );
  1607. info->accessory = p->head_bottom;
  1608. info->shield = p->shield;
  1609. info->accessory2 = p->head_top;
  1610. info->accessory3 = p->head_mid;
  1611. info->headpalette = p->hair_color;
  1612. info->bodypalette = p->clothes_color;
  1613. safestrncpy( info->name, p->name, NAME_LENGTH );
  1614. info->Str = (uint8)u16min( p->str, UINT8_MAX );
  1615. info->Agi = (uint8)u16min( p->agi, UINT8_MAX );
  1616. info->Vit = (uint8)u16min( p->vit, UINT8_MAX );
  1617. info->Int = (uint8)u16min( p->int_, UINT8_MAX );
  1618. info->Dex = (uint8)u16min( p->dex, UINT8_MAX );
  1619. info->Luk = (uint8)u16min( p->luk, UINT8_MAX );
  1620. info->CharNum = p->slot;
  1621. info->hairColor = (uint8)u16min( p->hair_color, UINT8_MAX );
  1622. info->bIsChangedCharName = ( p->rename > 0 ) ? 0 : 1;
  1623. #if (PACKETVER >= 20100720 && PACKETVER <= 20100727) || PACKETVER >= 20100803
  1624. mapindex_getmapname_ext( p->last_point.map, info->mapName );
  1625. #endif
  1626. #if PACKETVER >= 20100803
  1627. #if PACKETVER_CHAR_DELETEDATE
  1628. info->DelRevDate = ( p->delete_date ? TOL( p->delete_date - time( nullptr ) ) : 0 );
  1629. #else
  1630. info->DelRevDate = TOL( p->delete_date );
  1631. #endif
  1632. #endif
  1633. #if PACKETVER >= 20110111
  1634. info->robePalette = p->robe;
  1635. #endif
  1636. #if PACKETVER >= 20110928
  1637. // change slot feature (0 = disabled, otherwise enabled)
  1638. if( charserv_config.charmove_config.char_move_enabled == 0 )
  1639. info->chr_slot_changeCnt = 0;
  1640. else if( charserv_config.charmove_config.char_moves_unlimited )
  1641. info->chr_slot_changeCnt = 1;
  1642. else
  1643. info->chr_slot_changeCnt = max( 0, (int)p->character_moves );
  1644. #endif
  1645. #if PACKETVER >= 20111025
  1646. info->chr_name_changeCnt = ( p->rename > 0 ) ? 1 : 0; // (0 = disabled, otherwise displays "Add-Ons" sidebar)
  1647. #endif
  1648. #if PACKETVER >= 20141016
  1649. info->sex = p->sex; // sex - (0 = female, 1 = male, 99 = logindefined)
  1650. #endif
  1651. return sizeof( struct CHARACTER_INFO );
  1652. }
  1653. int char_married(int pl1, int pl2)
  1654. {
  1655. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", schema_config.char_db, pl1) )
  1656. Sql_ShowDebug(sql_handle);
  1657. else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
  1658. {
  1659. char* data;
  1660. Sql_GetData(sql_handle, 0, &data, nullptr);
  1661. if( pl2 == atoi(data) )
  1662. {
  1663. Sql_FreeResult(sql_handle);
  1664. return 1;
  1665. }
  1666. }
  1667. Sql_FreeResult(sql_handle);
  1668. return 0;
  1669. }
  1670. int char_child(int parent_id, int child_id)
  1671. {
  1672. if( parent_id == 0 || child_id == 0) //Failsafe, avoild querys and fix EXP bug dividing with lower level chars
  1673. return 0;
  1674. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", schema_config.char_db, parent_id) )
  1675. Sql_ShowDebug(sql_handle);
  1676. else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
  1677. {
  1678. char* data;
  1679. Sql_GetData(sql_handle, 0, &data, nullptr);
  1680. if( child_id == atoi(data) )
  1681. {
  1682. Sql_FreeResult(sql_handle);
  1683. return 1;
  1684. }
  1685. }
  1686. Sql_FreeResult(sql_handle);
  1687. return 0;
  1688. }
  1689. int char_family(int cid1, int cid2, int cid3)
  1690. {
  1691. if ( cid1 == 0 || cid2 == 0 || cid3 == 0 ) //Failsafe, and avoid querys where there is no sense to keep executing if any of the inputs are 0
  1692. return 0;
  1693. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", schema_config.char_db, cid1, cid2, cid3) )
  1694. Sql_ShowDebug(sql_handle);
  1695. else while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
  1696. {
  1697. int charid;
  1698. int partnerid;
  1699. int childid;
  1700. char* data;
  1701. Sql_GetData(sql_handle, 0, &data, nullptr); charid = atoi(data);
  1702. Sql_GetData(sql_handle, 1, &data, nullptr); partnerid = atoi(data);
  1703. Sql_GetData(sql_handle, 2, &data, nullptr); childid = atoi(data);
  1704. if( (cid1 == charid && ((cid2 == partnerid && cid3 == childid ) || (cid2 == childid && cid3 == partnerid))) ||
  1705. (cid1 == partnerid && ((cid2 == charid && cid3 == childid ) || (cid2 == childid && cid3 == charid ))) ||
  1706. (cid1 == childid && ((cid2 == charid && cid3 == partnerid) || (cid2 == partnerid && cid3 == charid ))) )
  1707. {
  1708. Sql_FreeResult(sql_handle);
  1709. return childid;
  1710. }
  1711. }
  1712. Sql_FreeResult(sql_handle);
  1713. return 0;
  1714. }
  1715. //----------------------------------------------------------------------
  1716. // Force disconnection of an online player (with account value) by [Yor]
  1717. //----------------------------------------------------------------------
  1718. void char_disconnect_player(uint32 account_id)
  1719. {
  1720. int i;
  1721. struct char_session_data* sd;
  1722. // disconnect player if online on char-server
  1723. ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == account_id );
  1724. if( i < fd_max )
  1725. set_eof(i);
  1726. }
  1727. /**
  1728. * Set 'flag' value of char_session_data
  1729. * @param account_id
  1730. * @param value
  1731. * @param set True: set the value by using '|= val', False: unset the value by using '&= ~val'
  1732. **/
  1733. void char_set_session_flag_(int account_id, int val, bool set) {
  1734. int i;
  1735. struct char_session_data* sd;
  1736. ARR_FIND(0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == account_id);
  1737. if (i < fd_max) {
  1738. if (set)
  1739. sd->flag |= val;
  1740. else
  1741. sd->flag &= ~val;
  1742. }
  1743. }
  1744. void char_auth_ok(int fd, struct char_session_data *sd) {
  1745. std::shared_ptr<struct online_char_data> character = util::umap_find( char_get_onlinedb(), sd->account_id );
  1746. // Check if character is not online already. [Skotlex]
  1747. if( character != nullptr ){
  1748. if (character->server > -1)
  1749. { //Character already online. KICK KICK KICK
  1750. mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 2);
  1751. if (character->waiting_disconnect == INVALID_TIMER)
  1752. character->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, char_chardb_waiting_disconnect, character->account_id, 0);
  1753. chclif_send_auth_result(fd,8);
  1754. return;
  1755. }
  1756. if (session_isValid(character->fd) && character->fd != fd)
  1757. { //There's already a connection from this account that hasn't picked a char yet.
  1758. chclif_send_auth_result(fd,8);
  1759. return;
  1760. }
  1761. character->fd = fd;
  1762. }
  1763. chlogif_send_reqaccdata(login_fd,sd); // request account data
  1764. // mark session as 'authed'
  1765. sd->auth = true;
  1766. // set char online on charserver
  1767. char_set_charselect(sd->account_id);
  1768. // continues when account data is received...
  1769. }
  1770. void char_read_fame_list(void)
  1771. {
  1772. int i;
  1773. char* data;
  1774. size_t len;
  1775. // Empty ranking lists
  1776. memset(smith_fame_list, 0, sizeof(smith_fame_list));
  1777. memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
  1778. memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
  1779. // Build Blacksmith ranking list
  1780. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, JOB_MECHANIC, JOB_MECHANIC_T, JOB_BABY_MECHANIC, JOB_MEISTER, fame_list_size_smith) )
  1781. Sql_ShowDebug(sql_handle);
  1782. for( i = 0; i < fame_list_size_smith && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
  1783. {
  1784. // char_id
  1785. Sql_GetData(sql_handle, 0, &data, nullptr);
  1786. smith_fame_list[i].id = atoi(data);
  1787. // fame
  1788. Sql_GetData(sql_handle, 1, &data, &len);
  1789. smith_fame_list[i].fame = atoi(data);
  1790. // name
  1791. Sql_GetData(sql_handle, 2, &data, &len);
  1792. memcpy(smith_fame_list[i].name, data, zmin(len, NAME_LENGTH));
  1793. }
  1794. // Build Alchemist ranking list
  1795. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, JOB_GENETIC, JOB_GENETIC_T, JOB_BABY_GENETIC, JOB_BIOLO, fame_list_size_chemist) )
  1796. Sql_ShowDebug(sql_handle);
  1797. for( i = 0; i < fame_list_size_chemist && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
  1798. {
  1799. // char_id
  1800. Sql_GetData(sql_handle, 0, &data, nullptr);
  1801. chemist_fame_list[i].id = atoi(data);
  1802. // fame
  1803. Sql_GetData(sql_handle, 1, &data, &len);
  1804. chemist_fame_list[i].fame = atoi(data);
  1805. // name
  1806. Sql_GetData(sql_handle, 2, &data, &len);
  1807. memcpy(chemist_fame_list[i].name, data, zmin(len, NAME_LENGTH));
  1808. }
  1809. // Build Taekwon ranking list
  1810. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_TAEKWON, JOB_BABY_TAEKWON, fame_list_size_taekwon) )
  1811. Sql_ShowDebug(sql_handle);
  1812. for( i = 0; i < fame_list_size_taekwon && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
  1813. {
  1814. // char_id
  1815. Sql_GetData(sql_handle, 0, &data, nullptr);
  1816. taekwon_fame_list[i].id = atoi(data);
  1817. // fame
  1818. Sql_GetData(sql_handle, 1, &data, &len);
  1819. taekwon_fame_list[i].fame = atoi(data);
  1820. // name
  1821. Sql_GetData(sql_handle, 2, &data, &len);
  1822. memcpy(taekwon_fame_list[i].name, data, zmin(len, NAME_LENGTH));
  1823. }
  1824. Sql_FreeResult(sql_handle);
  1825. }
  1826. //Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size)
  1827. //Returns 1 on found, 0 on not found (buffer is filled with Unknown char name)
  1828. int char_loadName(uint32 char_id, char* name){
  1829. char* data;
  1830. size_t len;
  1831. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", schema_config.char_db, char_id) )
  1832. Sql_ShowDebug(sql_handle);
  1833. else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
  1834. {
  1835. Sql_GetData(sql_handle, 0, &data, &len);
  1836. safestrncpy(name, data, NAME_LENGTH);
  1837. return 1;
  1838. }
  1839. #if PACKETVER < 20180221
  1840. else
  1841. {
  1842. safestrncpy(name, charserv_config.char_config.unknown_char_name, NAME_LENGTH);
  1843. }
  1844. #else
  1845. name[0] = '\0';
  1846. #endif
  1847. return 0;
  1848. }
  1849. // Searches for the mapserver that has a given map (and optionally ip/port, if not -1).
  1850. // If found, returns the server's index in the 'server' array (otherwise returns -1).
  1851. int char_search_mapserver( const std::string& map, uint32 ip, uint16 port ){
  1852. for(int i = 0; i < ARRAYLENGTH(map_server); i++)
  1853. {
  1854. if (session_isValid(map_server[i].fd)
  1855. && (ip == (uint32)-1 || map_server[i].ip == ip)
  1856. && (port == (uint16)-1 || map_server[i].port == port))
  1857. {
  1858. for( std::string& m : map_server[i].maps ){
  1859. if( m == map ){
  1860. return i;
  1861. }
  1862. }
  1863. }
  1864. }
  1865. return -1;
  1866. }
  1867. /**
  1868. * Test to know if an IP come from LAN or WAN.
  1869. * @param ip: ip to check if in auth network
  1870. * @return 0 if from wan, or subnet_map_ip if lan
  1871. **/
  1872. int char_lan_subnetcheck(uint32 ip){
  1873. int i;
  1874. ARR_FIND( 0, subnet_count, i, (subnet[i].char_ip & subnet[i].mask) == (ip & subnet[i].mask) );
  1875. if( i < subnet_count ) {
  1876. ShowInfo("Subnet check [%u.%u.%u.%u]: Matches " CL_CYAN "%u.%u.%u.%u/%u.%u.%u.%u" CL_RESET"\n", CONVIP(ip), CONVIP(subnet[i].char_ip & subnet[i].mask), CONVIP(subnet[i].mask));
  1877. return subnet[i].map_ip;
  1878. } else {
  1879. ShowInfo("Subnet check [%u.%u.%u.%u]: " CL_CYAN "WAN" CL_RESET "\n", CONVIP(ip));
  1880. return 0;
  1881. }
  1882. }
  1883. // Console Command Parser [Wizputer]
  1884. //FIXME to be remove (moved to cnslif / will be done once map/char/login, all have their cnslif interface ready)
  1885. int parse_console(const char* buf){
  1886. return cnslif_parse(buf);
  1887. }
  1888. #if PACKETVER_SUPPORTS_PINCODE
  1889. //------------------------------------------------
  1890. //Pincode system
  1891. //------------------------------------------------
  1892. int char_pincode_compare( int fd, struct char_session_data* sd, char* pin ){
  1893. if( strcmp( sd->pincode, pin ) == 0 ){
  1894. sd->pincode_try = 0;
  1895. return 1;
  1896. }else{
  1897. chclif_pincode_sendstate( fd, sd, PINCODE_WRONG );
  1898. if( charserv_config.pincode_config.pincode_maxtry && ++sd->pincode_try >= charserv_config.pincode_config.pincode_maxtry ){
  1899. chlogif_pincode_notifyLoginPinError( sd->account_id );
  1900. }
  1901. return 0;
  1902. }
  1903. }
  1904. void char_pincode_decrypt( uint32 userSeed, char* pin ){
  1905. int i;
  1906. char tab[10] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
  1907. char *buf;
  1908. for( i = 1; i < 10; i++ ){
  1909. int pos;
  1910. uint32 multiplier = 0x3498, baseSeed = 0x881234;
  1911. userSeed = baseSeed + userSeed * multiplier;
  1912. pos = userSeed % ( i + 1 );
  1913. if( i != pos ){
  1914. tab[i] ^= tab[pos];
  1915. tab[pos] ^= tab[i];
  1916. tab[i] ^= tab[pos];
  1917. }
  1918. }
  1919. buf = (char *)aMalloc( sizeof(char) * ( PINCODE_LENGTH + 1 ) );
  1920. memset( buf, 0, PINCODE_LENGTH + 1 );
  1921. for( i = 0; i < PINCODE_LENGTH; i++ ){
  1922. sprintf( buf + i, "%d", tab[pin[i] - '0'] );
  1923. }
  1924. strcpy( pin, buf );
  1925. aFree( buf );
  1926. }
  1927. #endif
  1928. //------------------------------------------------
  1929. //Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
  1930. //replies/disconnect the player we tried to kick. [Skotlex]
  1931. //------------------------------------------------
  1932. TIMER_FUNC(char_chardb_waiting_disconnect){
  1933. std::shared_ptr<struct online_char_data> character = util::umap_find( char_get_onlinedb(), static_cast<uint32>( id ) );
  1934. // Mark it offline due to timeout.
  1935. if( character != nullptr && character->waiting_disconnect == tid ){
  1936. character->waiting_disconnect = INVALID_TIMER;
  1937. char_set_char_offline(character->char_id, character->account_id);
  1938. }
  1939. return 0;
  1940. }
  1941. TIMER_FUNC(char_online_data_cleanup){
  1942. for( auto it = char_get_onlinedb().begin(); it != char_get_onlinedb().end(); ){
  1943. std::shared_ptr<struct online_char_data> character = it->second;
  1944. // Character still connected
  1945. if( character->fd != -1 ){
  1946. return 0;
  1947. }
  1948. // Unknown server - set them offline
  1949. if( character->server == -2 ){
  1950. char_set_char_offline( character->char_id, character->account_id );
  1951. }
  1952. // Free data from players that have not been online for a while.
  1953. if( character->server < 0 ){
  1954. it = char_get_onlinedb().erase( it );
  1955. }else{
  1956. it++;
  1957. }
  1958. }
  1959. return 0;
  1960. }
  1961. TIMER_FUNC(char_clan_member_cleanup){
  1962. // Auto removal is disabled
  1963. if( charserv_config.clan_remove_inactive_days <= 0 ){
  1964. return 0;
  1965. }
  1966. if( SQL_ERROR == Sql_Query( sql_handle, "UPDATE `%s` SET `clan_id`='0' WHERE `online`='0' AND `clan_id`<>'0' AND `last_login` IS NOT NULL AND `last_login` <= NOW() - INTERVAL %d DAY", schema_config.char_db, charserv_config.clan_remove_inactive_days ) ){
  1967. Sql_ShowDebug(sql_handle);
  1968. }
  1969. return 0;
  1970. }
  1971. //----------------------------------
  1972. // Reading Lan Support configuration
  1973. // Rewrote: Anvanced subnet check [LuzZza]
  1974. //----------------------------------
  1975. int char_lan_config_read(const char *lancfgName) {
  1976. FILE *fp;
  1977. int line_num = 0, s_subnet=ARRAYLENGTH(subnet);
  1978. char line[1024], w1[64], w2[64], w3[64], w4[64];
  1979. if((fp = fopen(lancfgName, "r")) == nullptr) {
  1980. ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
  1981. return 1;
  1982. }
  1983. while(fgets(line, sizeof(line), fp)) {
  1984. line_num++;
  1985. if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
  1986. continue;
  1987. if(sscanf(line,"%63[^:]: %63[^:]:%63[^:]:%63[^\r\n]", w1, w2, w3, w4) != 4) {
  1988. ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
  1989. continue;
  1990. }
  1991. remove_control_chars(w1);
  1992. remove_control_chars(w2);
  1993. remove_control_chars(w3);
  1994. remove_control_chars(w4);
  1995. if( strcmpi(w1, "subnet") == 0 ){
  1996. if(subnet_count>=s_subnet) { //We skip instead of break in case we want to add other conf in that file.
  1997. ShowError("%s: Too many subnets defined, skipping line %d...\n", lancfgName, line_num);
  1998. continue;
  1999. }
  2000. subnet[subnet_count].mask = str2ip(w2);
  2001. subnet[subnet_count].char_ip = str2ip(w3);
  2002. subnet[subnet_count].map_ip = str2ip(w4);
  2003. if( (subnet[subnet_count].char_ip & subnet[subnet_count].mask) != (subnet[subnet_count].map_ip & subnet[subnet_count].mask) )
  2004. {
  2005. ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4);
  2006. continue;
  2007. }
  2008. subnet_count++;
  2009. }
  2010. }
  2011. if( subnet_count > 1 ) /* only useful if there is more than 1 */
  2012. ShowStatus("Read information about %d subnetworks.\n", subnet_count);
  2013. fclose(fp);
  2014. return 0;
  2015. }
  2016. /**
  2017. * Check if our table are all ok in sqlserver
  2018. * Char tables to check
  2019. * @return 0:fail, 1:success
  2020. */
  2021. bool char_checkdb(void){
  2022. int i;
  2023. const char* sqltable[] = {
  2024. schema_config.char_db, schema_config.hotkey_db, schema_config.scdata_db, schema_config.cart_db,
  2025. schema_config.inventory_db, schema_config.charlog_db,
  2026. schema_config.char_reg_str_table, schema_config.char_reg_num_table, schema_config.acc_reg_str_table,
  2027. schema_config.acc_reg_num_table, schema_config.skill_db, schema_config.interlog_db, schema_config.memo_db,
  2028. schema_config.guild_db, schema_config.guild_alliance_db, schema_config.guild_castle_db,
  2029. schema_config.guild_expulsion_db, schema_config.guild_member_db,
  2030. schema_config.guild_skill_db, schema_config.guild_position_db, schema_config.guild_storage_db,
  2031. schema_config.party_db, schema_config.pet_db, schema_config.friend_db, schema_config.mail_db,
  2032. schema_config.auction_db, schema_config.quest_db, schema_config.homunculus_db, schema_config.skill_homunculus_db,
  2033. schema_config.mercenary_db, schema_config.mercenary_owner_db,
  2034. schema_config.elemental_db, schema_config.skillcooldown_db, schema_config.bonus_script_db,
  2035. schema_config.clan_table, schema_config.clan_alliance_table, schema_config.mail_attachment_db, schema_config.achievement_table
  2036. };
  2037. ShowInfo("Start checking DB integrity\n");
  2038. for (i=0; i<ARRAYLENGTH(sqltable); i++){ //check if they all exist and we can acces them in sql-server
  2039. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` LIMIT 1;", sqltable[i]) ){
  2040. Sql_ShowDebug(sql_handle);
  2041. return false;
  2042. }
  2043. }
  2044. //checking char_db
  2045. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`account_id`,`char_num`,`name`,`class`,"
  2046. "`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,"
  2047. "`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,"
  2048. "`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`,`hair_color`,`clothes_color`,`weapon`,"
  2049. "`shield`,`head_top`,`head_mid`,`head_bottom`,`robe`,`last_map`,`last_x`,`last_y`,`save_map`,"
  2050. "`save_x`,`save_y`,`partner_id`,`online`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,"
  2051. "`moves`,`unban_time`,`font`,`sex`,`hotkey_rowshift`,`clan_id`,`last_login`,`title_id`,`show_equip`,"
  2052. "`hotkey_rowshift2`,"
  2053. "`max_ap`,`ap`,`trait_point`,`pow`,`sta`,`wis`,`spl`,`con`,`crt`,"
  2054. "`inventory_slots`,`body_direction`,`disable_call`,`last_instanceid`"
  2055. " FROM `%s` LIMIT 1;", schema_config.char_db) ){
  2056. Sql_ShowDebug(sql_handle);
  2057. return false;
  2058. }
  2059. //checking charlog_db
  2060. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `time`,`char_msg`,`account_id`,`char_num`,`name`,"
  2061. "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`"
  2062. " FROM `%s` LIMIT 1;", schema_config.charlog_db) ){
  2063. Sql_ShowDebug(sql_handle);
  2064. return false;
  2065. }
  2066. //checking char_reg_str_table
  2067. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.char_reg_str_table) ) {
  2068. Sql_ShowDebug(sql_handle);
  2069. return false;
  2070. }
  2071. //checking char_reg_num_table
  2072. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.char_reg_num_table) ) {
  2073. Sql_ShowDebug(sql_handle);
  2074. return false;
  2075. }
  2076. //checking acc_reg_str_table
  2077. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.acc_reg_str_table) ) {
  2078. Sql_ShowDebug(sql_handle);
  2079. return false;
  2080. }
  2081. //checking acc_reg_num_table
  2082. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.acc_reg_num_table) ) {
  2083. Sql_ShowDebug(sql_handle);
  2084. return false;
  2085. }
  2086. //checking hotkey_db
  2087. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`hotkey`,`type`,`itemskill_id`,`skill_lvl`"
  2088. " FROM `%s` LIMIT 1;", schema_config.hotkey_db) ){
  2089. Sql_ShowDebug(sql_handle);
  2090. return false;
  2091. }
  2092. //checking scdata_db
  2093. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`type`,`tick`,`val1`,`val2`,`val3`,`val4`"
  2094. " FROM `%s` LIMIT 1;", schema_config.scdata_db) ){
  2095. Sql_ShowDebug(sql_handle);
  2096. return false;
  2097. }
  2098. //checking skill_db
  2099. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`id`,`lv`,`flag` FROM `%s` LIMIT 1;", schema_config.skill_db) ){
  2100. Sql_ShowDebug(sql_handle);
  2101. return false;
  2102. }
  2103. //checking interlog_db
  2104. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `time`,`log` FROM `%s` LIMIT 1;", schema_config.interlog_db) ){
  2105. Sql_ShowDebug(sql_handle);
  2106. return false;
  2107. }
  2108. //checking memo_db
  2109. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `memo_id`,`char_id`,`map`,`x`,`y` FROM `%s` LIMIT 1;", schema_config.memo_db) ){
  2110. Sql_ShowDebug(sql_handle);
  2111. return false;
  2112. }
  2113. //checking guild_db
  2114. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`name`,`char_id`,`master`,`guild_lv`,"
  2115. "`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`mes1`,`mes2`,"
  2116. "`emblem_len`,`emblem_id`,`emblem_data`,`last_master_change`"
  2117. " FROM `%s` LIMIT 1;", schema_config.guild_db) ){
  2118. Sql_ShowDebug(sql_handle);
  2119. return false;
  2120. }
  2121. //checking guild_alliance_db
  2122. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` LIMIT 1;", schema_config.guild_alliance_db) ){
  2123. Sql_ShowDebug(sql_handle);
  2124. return false;
  2125. }
  2126. //checking guild_castle_db
  2127. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `castle_id`,`guild_id`,`economy`,`defense`,`triggerE`,"
  2128. "`triggerD`,`nextTime`,`payTime`,`createTime`,`visibleC`,`visibleG0`,`visibleG1`,`visibleG2`,"
  2129. "`visibleG3`,`visibleG4`,`visibleG5`,`visibleG6`,`visibleG7` "
  2130. " FROM `%s` LIMIT 1;", schema_config.guild_castle_db) ){
  2131. Sql_ShowDebug(sql_handle);
  2132. return false;
  2133. }
  2134. //checking guild_expulsion_db
  2135. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`account_id`,`name`,`mes` FROM `%s` LIMIT 1;", schema_config.guild_expulsion_db) ){
  2136. Sql_ShowDebug(sql_handle);
  2137. return false;
  2138. }
  2139. //checking guild_member_db
  2140. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`char_id`,`exp`,`position` FROM `%s` LIMIT 1;", schema_config.guild_member_db) ){
  2141. Sql_ShowDebug(sql_handle);
  2142. return false;
  2143. }
  2144. //checking guild_skill_db
  2145. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`id`,`lv` FROM `%s` LIMIT 1;", schema_config.guild_skill_db) ){
  2146. Sql_ShowDebug(sql_handle);
  2147. return false;
  2148. }
  2149. //checking guild_position_db
  2150. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`position`,`name`,`mode`,`exp_mode` FROM `%s` LIMIT 1;", schema_config.guild_position_db) ){
  2151. Sql_ShowDebug(sql_handle);
  2152. return false;
  2153. }
  2154. //checking party_db
  2155. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id`,`name`,`exp`,`item`,`leader_id`,`leader_char` FROM `%s` LIMIT 1;", schema_config.party_db) ){
  2156. Sql_ShowDebug(sql_handle);
  2157. return false;
  2158. }
  2159. //checking pet_db
  2160. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `pet_id`,`class`,`name`,`account_id`,`char_id`,`level`,"
  2161. "`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incubate`"
  2162. " FROM `%s` LIMIT 1;", schema_config.pet_db) ){
  2163. Sql_ShowDebug(sql_handle);
  2164. return false;
  2165. }
  2166. //checking friend_db
  2167. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`friend_id` FROM `%s` LIMIT 1;", schema_config.friend_db) ){
  2168. Sql_ShowDebug(sql_handle);
  2169. return false;
  2170. }
  2171. //checking mail_db
  2172. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,"
  2173. "`title`,`message`,`time`,`status`,`zeny`,`type`"
  2174. " FROM `%s` LIMIT 1;", schema_config.mail_db) ){
  2175. Sql_ShowDebug(sql_handle);
  2176. return false;
  2177. }
  2178. //checking mail_attachment_db
  2179. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`index`,`nameid`,`amount`,`refine`,`attribute`,`identify`,"
  2180. "`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`unique_id`, `bound`, `enchantgrade`"
  2181. " FROM `%s` LIMIT 1;", schema_config.mail_attachment_db) ){
  2182. Sql_ShowDebug(sql_handle);
  2183. return false;
  2184. }
  2185. //checking auction_db
  2186. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `auction_id`,`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,"
  2187. "`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`,`card0`,`card1`,"
  2188. "`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`unique_id`, `enchantgrade` "
  2189. "FROM `%s` LIMIT 1;", schema_config.auction_db) ){
  2190. Sql_ShowDebug(sql_handle);
  2191. return false;
  2192. }
  2193. //checking quest_db
  2194. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`quest_id`,`state`,`time`,`count1`,`count2`,`count3` from `%s`;", schema_config.quest_db) ){
  2195. Sql_ShowDebug(sql_handle);
  2196. return false;
  2197. }
  2198. //checking homunculus_db
  2199. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `homun_id`,`char_id`,`class`,`prev_class`,`name`,`level`,`exp`,`intimacy`,`hunger`,"
  2200. "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hp`,`max_hp`,`sp`,`max_sp`,`skill_point`,`alive`,`rename_flag`,`vaporize`,`autofeed` "
  2201. " FROM `%s` LIMIT 1;", schema_config.homunculus_db) ){
  2202. Sql_ShowDebug(sql_handle);
  2203. return false;
  2204. }
  2205. //checking skill_homunculus_db
  2206. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `homun_id`,`id`,`lv` FROM `%s` LIMIT 1;", schema_config.skill_homunculus_db) ){
  2207. Sql_ShowDebug(sql_handle);
  2208. return false;
  2209. }
  2210. //checking mercenary_db
  2211. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `mer_id`,`char_id`,`class`,`hp`,`sp`,`kill_counter`,`life_time` FROM `%s` LIMIT 1;", schema_config.mercenary_db) ){
  2212. Sql_ShowDebug(sql_handle);
  2213. return false;
  2214. }
  2215. //checking mercenary_owner_db
  2216. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`merc_id`,`arch_calls`,`arch_faith`,"
  2217. "`spear_calls`,`spear_faith`,`sword_calls`,`sword_faith`"
  2218. " FROM `%s` LIMIT 1;", schema_config.mercenary_owner_db) ){
  2219. Sql_ShowDebug(sql_handle);
  2220. return false;
  2221. }
  2222. //checking elemental_db
  2223. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `ele_id`,`char_id`,`class`,`mode`,`hp`,`sp`,`max_hp`,`max_sp`,"
  2224. "`atk1`,`atk2`,`matk`,`aspd`,`def`,`mdef`,`flee`,`hit`,`life_time` "
  2225. " FROM `%s` LIMIT 1;", schema_config.elemental_db) ){
  2226. Sql_ShowDebug(sql_handle);
  2227. return false;
  2228. }
  2229. //checking skillcooldown_db
  2230. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`skill`,`tick` FROM `%s` LIMIT 1;", schema_config.skillcooldown_db) ){
  2231. Sql_ShowDebug(sql_handle);
  2232. return false;
  2233. }
  2234. //checking bonus_script_db
  2235. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`script`,`tick`,`flag`,`type`,`icon` FROM `%s` LIMIT 1;", schema_config.bonus_script_db) ){
  2236. Sql_ShowDebug(sql_handle);
  2237. return false;
  2238. }
  2239. //checking cart_db
  2240. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`char_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
  2241. "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`expire_time`,`bound`,`unique_id`,`enchantgrade`"
  2242. " FROM `%s` LIMIT 1;", schema_config.cart_db) ){
  2243. Sql_ShowDebug(sql_handle);
  2244. return false;
  2245. }
  2246. //checking inventory_db
  2247. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`char_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
  2248. "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`expire_time`,`bound`,`unique_id`,`enchantgrade`"
  2249. ",`favorite`,`equip_switch`"
  2250. " FROM `%s` LIMIT 1;", schema_config.inventory_db) ){
  2251. Sql_ShowDebug(sql_handle);
  2252. return false;
  2253. }
  2254. //checking guild_storage_db
  2255. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`guild_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
  2256. "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`expire_time`,`bound`,`unique_id`,`enchantgrade`"
  2257. " FROM `%s` LIMIT 1;", schema_config.guild_storage_db) ){
  2258. Sql_ShowDebug(sql_handle);
  2259. return false;
  2260. }
  2261. //checking clan table
  2262. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `clan_id`,`name`,`master`,`mapname`,`max_member`"
  2263. " FROM `%s` LIMIT 1;", schema_config.clan_table) ){
  2264. Sql_ShowDebug(sql_handle);
  2265. return false;
  2266. }
  2267. //checking clan alliance table
  2268. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `clan_id`,`opposition`,`alliance_id`,`name`"
  2269. " FROM `%s` LIMIT 1;", schema_config.clan_alliance_table) ){
  2270. Sql_ShowDebug(sql_handle);
  2271. return false;
  2272. }
  2273. //checking achievement_table
  2274. if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`id`,`count1`,`count2`,`count3`,`count4`,`count5`,`count6`,`count7`,`count8`,`count9`,`count10`,`completed`,`rewarded`"
  2275. " FROM `%s` LIMIT 1;", schema_config.achievement_table)) {
  2276. Sql_ShowDebug(sql_handle);
  2277. return false;
  2278. }
  2279. Sql_FreeResult(sql_handle);
  2280. ShowInfo("DB integrity check finished with success\n");
  2281. return true;
  2282. }
  2283. void char_sql_config_read(const char* cfgName) {
  2284. char line[1024], w1[1024], w2[1024];
  2285. FILE* fp;
  2286. if ((fp = fopen(cfgName, "r")) == nullptr) {
  2287. ShowError("File not found: %s\n", cfgName);
  2288. return;
  2289. }
  2290. while(fgets(line, sizeof(line), fp)) {
  2291. if(line[0] == '/' && line[1] == '/')
  2292. continue;
  2293. if (sscanf(line, "%1023[^:]: %1023[^\r\n]", w1, w2) != 2)
  2294. continue;
  2295. if(!strcmpi(w1,"char_db"))
  2296. safestrncpy(schema_config.char_db, w2, sizeof(schema_config.char_db));
  2297. else if(!strcmpi(w1,"scdata_db"))
  2298. safestrncpy(schema_config.scdata_db, w2, sizeof(schema_config.scdata_db));
  2299. else if(!strcmpi(w1,"cart_db"))
  2300. safestrncpy(schema_config.cart_db, w2, sizeof(schema_config.cart_db));
  2301. else if(!strcmpi(w1,"inventory_db"))
  2302. safestrncpy(schema_config.inventory_db, w2, sizeof(schema_config.inventory_db));
  2303. else if(!strcmpi(w1,"charlog_db"))
  2304. safestrncpy(schema_config.charlog_db, w2, sizeof(schema_config.charlog_db));
  2305. else if(!strcmpi(w1,"skill_db"))
  2306. safestrncpy(schema_config.skill_db, w2, sizeof(schema_config.skill_db));
  2307. else if(!strcmpi(w1,"interlog_db"))
  2308. safestrncpy(schema_config.interlog_db, w2, sizeof(schema_config.interlog_db));
  2309. else if(!strcmpi(w1,"memo_db"))
  2310. safestrncpy(schema_config.memo_db, w2, sizeof(schema_config.memo_db));
  2311. else if(!strcmpi(w1,"guild_db"))
  2312. safestrncpy(schema_config.guild_db, w2, sizeof(schema_config.guild_db));
  2313. else if(!strcmpi(w1,"guild_alliance_db"))
  2314. safestrncpy(schema_config.guild_alliance_db, w2, sizeof(schema_config.guild_alliance_db));
  2315. else if(!strcmpi(w1,"guild_castle_db"))
  2316. safestrncpy(schema_config.guild_castle_db, w2, sizeof(schema_config.guild_castle_db));
  2317. else if(!strcmpi(w1,"guild_expulsion_db"))
  2318. safestrncpy(schema_config.guild_expulsion_db, w2, sizeof(schema_config.guild_expulsion_db));
  2319. else if(!strcmpi(w1,"guild_member_db"))
  2320. safestrncpy(schema_config.guild_member_db, w2, sizeof(schema_config.guild_member_db));
  2321. else if(!strcmpi(w1,"guild_skill_db"))
  2322. safestrncpy(schema_config.guild_skill_db, w2, sizeof(schema_config.guild_skill_db));
  2323. else if(!strcmpi(w1,"guild_position_db"))
  2324. safestrncpy(schema_config.guild_position_db, w2, sizeof(schema_config.guild_position_db));
  2325. else if(!strcmpi(w1,"guild_storage_db"))
  2326. safestrncpy(schema_config.guild_storage_db, w2, sizeof(schema_config.guild_storage_db));
  2327. else if(!strcmpi(w1,"party_db"))
  2328. safestrncpy(schema_config.party_db, w2, sizeof(schema_config.party_db));
  2329. else if(!strcmpi(w1,"pet_db"))
  2330. safestrncpy(schema_config.pet_db, w2, sizeof(schema_config.pet_db));
  2331. else if(!strcmpi(w1,"mail_db"))
  2332. safestrncpy(schema_config.mail_db, w2, sizeof(schema_config.mail_db));
  2333. else if (!strcmpi(w1, "mail_attachment_db"))
  2334. safestrncpy(schema_config.mail_attachment_db, w2, sizeof(schema_config.mail_attachment_db));
  2335. else if(!strcmpi(w1,"auction_db"))
  2336. safestrncpy(schema_config.auction_db, w2, sizeof(schema_config.auction_db));
  2337. else if(!strcmpi(w1,"friend_db"))
  2338. safestrncpy(schema_config.friend_db, w2, sizeof(schema_config.friend_db));
  2339. else if(!strcmpi(w1,"hotkey_db"))
  2340. safestrncpy(schema_config.hotkey_db, w2, sizeof(schema_config.hotkey_db));
  2341. else if(!strcmpi(w1,"quest_db"))
  2342. safestrncpy(schema_config.quest_db,w2,sizeof(schema_config.quest_db));
  2343. else if(!strcmpi(w1,"homunculus_db"))
  2344. safestrncpy(schema_config.homunculus_db,w2,sizeof(schema_config.homunculus_db));
  2345. else if(!strcmpi(w1,"skill_homunculus_db"))
  2346. safestrncpy(schema_config.skill_homunculus_db,w2,sizeof(schema_config.skill_homunculus_db));
  2347. else if(!strcmpi(w1,"mercenary_db"))
  2348. safestrncpy(schema_config.mercenary_db,w2,sizeof(schema_config.mercenary_db));
  2349. else if(!strcmpi(w1,"mercenary_owner_db"))
  2350. safestrncpy(schema_config.mercenary_owner_db,w2,sizeof(schema_config.mercenary_owner_db));
  2351. else if(!strcmpi(w1,"elemental_db"))
  2352. safestrncpy(schema_config.elemental_db,w2,sizeof(schema_config.elemental_db));
  2353. else if(!strcmpi(w1,"skillcooldown_db"))
  2354. safestrncpy(schema_config.skillcooldown_db, w2, sizeof(schema_config.skillcooldown_db));
  2355. else if(!strcmpi(w1,"bonus_script_db"))
  2356. safestrncpy(schema_config.bonus_script_db, w2, sizeof(schema_config.bonus_script_db));
  2357. else if(!strcmpi(w1,"char_reg_num_table"))
  2358. safestrncpy(schema_config.char_reg_num_table, w2, sizeof(schema_config.char_reg_num_table));
  2359. else if(!strcmpi(w1,"char_reg_str_table"))
  2360. safestrncpy(schema_config.char_reg_str_table, w2, sizeof(schema_config.char_reg_str_table));
  2361. else if(!strcmpi(w1,"acc_reg_str_table"))
  2362. safestrncpy(schema_config.acc_reg_str_table, w2, sizeof(schema_config.acc_reg_str_table));
  2363. else if(!strcmpi(w1,"acc_reg_num_table"))
  2364. safestrncpy(schema_config.acc_reg_num_table, w2, sizeof(schema_config.acc_reg_num_table));
  2365. else if(!strcmpi(w1,"clan_table"))
  2366. safestrncpy(schema_config.clan_table, w2, sizeof(schema_config.clan_table));
  2367. else if(!strcmpi(w1,"clan_alliance_table"))
  2368. safestrncpy(schema_config.clan_alliance_table, w2, sizeof(schema_config.clan_alliance_table));
  2369. else if(!strcmpi(w1,"achievement_table"))
  2370. safestrncpy(schema_config.achievement_table, w2, sizeof(schema_config.achievement_table));
  2371. else if(!strcmpi(w1, "start_status_points"))
  2372. charserv_config.start_status_points = atoi(w2);
  2373. //support the import command, just like any other config
  2374. else if(!strcmpi(w1,"import"))
  2375. char_sql_config_read(w2);
  2376. }
  2377. fclose(fp);
  2378. ShowInfo("Done reading %s.\n", cfgName);
  2379. }
  2380. void char_set_default_sql(){
  2381. // schema_config.db_use_sqldbs;
  2382. safestrncpy(schema_config.db_path,"db",sizeof(schema_config.db_path));
  2383. safestrncpy(schema_config.char_db,"char",sizeof(schema_config.char_db));
  2384. safestrncpy(schema_config.scdata_db,"sc_data",sizeof(schema_config.scdata_db));
  2385. safestrncpy(schema_config.cart_db,"cart_inventory",sizeof(schema_config.cart_db));
  2386. safestrncpy(schema_config.inventory_db,"inventory",sizeof(schema_config.inventory_db));
  2387. safestrncpy(schema_config.charlog_db,"charlog",sizeof(schema_config.charlog_db));
  2388. safestrncpy(schema_config.storage_db,"storage",sizeof(schema_config.storage_db));
  2389. safestrncpy(schema_config.interlog_db,"interlog",sizeof(schema_config.interlog_db));
  2390. safestrncpy(schema_config.skill_db,"skill",sizeof(schema_config.skill_db));
  2391. safestrncpy(schema_config.memo_db,"memo",sizeof(schema_config.memo_db));
  2392. safestrncpy(schema_config.guild_db,"guild",sizeof(schema_config.guild_db));
  2393. safestrncpy(schema_config.guild_alliance_db,"guild_alliance",sizeof(schema_config.guild_alliance_db));
  2394. safestrncpy(schema_config.guild_castle_db,"guild_castle",sizeof(schema_config.guild_castle_db));
  2395. safestrncpy(schema_config.guild_expulsion_db,"guild_expulsion",sizeof(schema_config.guild_expulsion_db));
  2396. safestrncpy(schema_config.guild_member_db,"guild_member",sizeof(schema_config.guild_member_db));
  2397. safestrncpy(schema_config.guild_position_db,"guild_position",sizeof(schema_config.guild_position_db));
  2398. safestrncpy(schema_config.guild_skill_db,"guild_skill",sizeof(schema_config.guild_skill_db));
  2399. safestrncpy(schema_config.guild_storage_db,"guild_storage",sizeof(schema_config.guild_storage_db));
  2400. safestrncpy(schema_config.party_db,"party",sizeof(schema_config.party_db));
  2401. safestrncpy(schema_config.pet_db,"pet",sizeof(schema_config.pet_db));
  2402. safestrncpy(schema_config.mail_db,"mail",sizeof(schema_config.mail_db)); // MAIL SYSTEM
  2403. safestrncpy(schema_config.auction_db,"auction",sizeof(schema_config.auction_db)); // Auctions System
  2404. safestrncpy(schema_config.friend_db,"friends",sizeof(schema_config.friend_db));
  2405. safestrncpy(schema_config.hotkey_db,"hotkey",sizeof(schema_config.hotkey_db));
  2406. safestrncpy(schema_config.quest_db,"quest",sizeof(schema_config.quest_db));
  2407. safestrncpy(schema_config.homunculus_db,"homunculus",sizeof(schema_config.homunculus_db));
  2408. safestrncpy(schema_config.skill_homunculus_db,"skill_homunculus",sizeof(schema_config.skill_homunculus_db));
  2409. safestrncpy(schema_config.mercenary_db,"mercenary",sizeof(schema_config.mercenary_db));
  2410. safestrncpy(schema_config.mercenary_owner_db,"mercenary_owner",sizeof(schema_config.mercenary_owner_db));
  2411. safestrncpy(schema_config.skillcooldown_db,"skillcooldown",sizeof(schema_config.skillcooldown_db));
  2412. safestrncpy(schema_config.bonus_script_db,"bonus_script",sizeof(schema_config.bonus_script_db));
  2413. safestrncpy(schema_config.char_reg_num_table,"char_reg_num",sizeof(schema_config.char_reg_num_table));
  2414. safestrncpy(schema_config.char_reg_str_table,"char_reg_str",sizeof(schema_config.char_reg_str_table));
  2415. safestrncpy(schema_config.acc_reg_str_table,"acc_reg_str",sizeof(schema_config.acc_reg_str_table));
  2416. safestrncpy(schema_config.acc_reg_num_table,"acc_reg_num",sizeof(schema_config.acc_reg_num_table));
  2417. safestrncpy(schema_config.clan_table,"clan",sizeof(schema_config.clan_table));
  2418. safestrncpy(schema_config.clan_table,"clan_alliance",sizeof(schema_config.clan_alliance_table));
  2419. safestrncpy(schema_config.achievement_table,"achievement",sizeof(schema_config.achievement_table));
  2420. }
  2421. //set default config
  2422. void char_set_defaults(){
  2423. #if PACKETVER_SUPPORTS_PINCODE
  2424. charserv_config.pincode_config.pincode_enabled = true;
  2425. charserv_config.pincode_config.pincode_changetime = 0;
  2426. charserv_config.pincode_config.pincode_maxtry = 3;
  2427. charserv_config.pincode_config.pincode_force = true;
  2428. charserv_config.pincode_config.pincode_allow_repeated = false;
  2429. charserv_config.pincode_config.pincode_allow_sequential = false;
  2430. #endif
  2431. charserv_config.charmove_config.char_move_enabled = true;
  2432. charserv_config.charmove_config.char_movetoused = true;
  2433. charserv_config.charmove_config.char_moves_unlimited = false;
  2434. charserv_config.char_config.char_per_account = 0; //Maximum chars per account (default unlimited) [Sirius]
  2435. charserv_config.char_config.char_del_level = 0; //From which level u can delete character [Lupus]
  2436. charserv_config.char_config.char_del_delay = 86400;
  2437. #if PACKETVER >= 20100803
  2438. charserv_config.char_config.char_del_option = CHAR_DEL_BIRTHDATE;
  2439. #else
  2440. charserv_config.char_config.char_del_option = CHAR_DEL_EMAIL;
  2441. #endif
  2442. charserv_config.char_config.char_del_restriction = CHAR_DEL_RESTRICT_ALL;
  2443. // charserv_config.userid[24];
  2444. // charserv_config.passwd[24];
  2445. // charserv_config.server_name[20];
  2446. safestrncpy(charserv_config.wisp_server_name,"Server",sizeof(charserv_config.wisp_server_name));
  2447. // charserv_config.login_ip_str[128];
  2448. charserv_config.login_ip = 0;
  2449. charserv_config.login_port = 6900;
  2450. // charserv_config.char_ip_str[128];
  2451. charserv_config.char_ip = 0;
  2452. // charserv_config.bind_ip_str[128];
  2453. charserv_config.bind_ip = INADDR_ANY;
  2454. charserv_config.char_port = 6121;
  2455. charserv_config.char_maintenance = 0;
  2456. charserv_config.char_new = true;
  2457. charserv_config.char_new_display = 0;
  2458. charserv_config.char_config.name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor]
  2459. charserv_config.char_config.char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
  2460. safestrncpy(charserv_config.char_config.unknown_char_name,"Unknown",sizeof(charserv_config.char_config.unknown_char_name)); // Name to use when the requested name cannot be determined
  2461. safestrncpy(charserv_config.char_config.char_name_letters,"",sizeof(charserv_config.char_config.char_name_letters)); // list of letters/symbols allowed (or not) in a character name. by [Yor]
  2462. charserv_config.save_log = 1; // show loading/saving messages
  2463. charserv_config.log_char = 1; // loggin char or not [devil]
  2464. charserv_config.log_inter = 1; // loggin inter or not [devil]
  2465. charserv_config.char_check_db =1;
  2466. // See const.hpp to change the default values
  2467. safestrncpy( charserv_config.start_point[0].map, MAP_DEFAULT_NAME, sizeof( charserv_config.start_point[0].map ) );
  2468. charserv_config.start_point[0].x = MAP_DEFAULT_X;
  2469. charserv_config.start_point[0].y = MAP_DEFAULT_Y;
  2470. charserv_config.start_point_count = 1;
  2471. #if PACKETVER >= 20151001
  2472. safestrncpy( charserv_config.start_point_doram[0].map, MAP_DEFAULT_NAME, sizeof( charserv_config.start_point_doram[0].map ) );
  2473. charserv_config.start_point_doram[0].x = MAP_DEFAULT_X;
  2474. charserv_config.start_point_doram[0].y = MAP_DEFAULT_Y;
  2475. charserv_config.start_point_count_doram = 1;
  2476. #endif
  2477. charserv_config.start_items[0].nameid = 1201;
  2478. charserv_config.start_items[0].amount = 1;
  2479. charserv_config.start_items[0].pos = EQP_HAND_R;
  2480. charserv_config.start_items[1].nameid = 2301;
  2481. charserv_config.start_items[1].amount = 1;
  2482. charserv_config.start_items[1].pos = EQP_ARMOR;
  2483. #if PACKETVER >= 20150101
  2484. charserv_config.start_items_doram[0].nameid = 1681;
  2485. charserv_config.start_items_doram[0].amount = 1;
  2486. charserv_config.start_items_doram[0].pos = EQP_HAND_R;
  2487. charserv_config.start_items_doram[1].nameid = 2301;
  2488. charserv_config.start_items_doram[1].amount = 1;
  2489. charserv_config.start_items_doram[1].pos = EQP_ARMOR;
  2490. #endif
  2491. charserv_config.start_status_points = 48;
  2492. charserv_config.console = 0;
  2493. charserv_config.max_connect_user = -1;
  2494. charserv_config.gm_allow_group = -1;
  2495. charserv_config.autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
  2496. charserv_config.start_zeny = 0;
  2497. charserv_config.guild_exp_rate = 100;
  2498. charserv_config.clan_remove_inactive_days = 14;
  2499. charserv_config.mail_return_days = 14;
  2500. charserv_config.mail_delete_days = 14;
  2501. charserv_config.mail_retrieve = 1;
  2502. #if defined(RENEWAL) && PACKETVER >= 20151001
  2503. charserv_config.allowed_job_flag = 3;
  2504. #else
  2505. charserv_config.allowed_job_flag = 1;
  2506. #endif
  2507. charserv_config.clear_parties = 0;
  2508. }
  2509. /**
  2510. * Split start_point configuration values.
  2511. * @param w1_value: Value from w1
  2512. * @param w2_value: Value from w2
  2513. * @param start: Start point reference
  2514. * @param count: Start point count reference
  2515. */
  2516. void char_config_split_startpoint( char* w1_value, char* w2_value, struct s_point_str start_point[MAX_STARTPOINT], short* count ){
  2517. char *lineitem, **fields;
  2518. int i = 0;
  2519. size_t fields_length = 3 + 1;
  2520. (*count) = 0; // Reset to begin reading
  2521. fields = (char **)aMalloc(fields_length * sizeof(char *));
  2522. if (fields == nullptr)
  2523. return; // Failed to allocate memory.
  2524. lineitem = strtok(w2_value, ":");
  2525. while (lineitem != nullptr && (*count) < MAX_STARTPOINT) {
  2526. bool error;
  2527. size_t n = sv_split( lineitem, strlen( lineitem ), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE, error );
  2528. if( error || ( n + 1 ) < fields_length ){
  2529. ShowDebug("%s: not enough arguments for %s! Skipping...\n", w1_value, lineitem);
  2530. lineitem = strtok(nullptr, ":"); //next lineitem
  2531. continue;
  2532. }
  2533. safestrncpy( start_point[i].map, fields[1], sizeof( start_point[i].map ) );
  2534. start_point[i].x = max( 0, atoi( fields[2] ) );
  2535. start_point[i].y = max( 0, atoi( fields[3] ) );
  2536. (*count)++;
  2537. lineitem = strtok(nullptr, ":"); //next lineitem
  2538. i++;
  2539. }
  2540. aFree(fields);
  2541. }
  2542. /**
  2543. * Split start_items configuration values.
  2544. * @param w1_value: Value from w1
  2545. * @param w2_value: Value from w2
  2546. * @param start: Start item reference
  2547. */
  2548. void char_config_split_startitem(char *w1_value, char *w2_value, struct startitem start_items[MAX_STARTITEM])
  2549. {
  2550. char *lineitem, **fields;
  2551. int i = 0;
  2552. size_t fields_length = 3 + 1;
  2553. fields = (char **)aMalloc(fields_length * sizeof(char *));
  2554. if (fields == nullptr)
  2555. return; // Failed to allocate memory.
  2556. lineitem = strtok(w2_value, ":");
  2557. while (lineitem != nullptr && i < MAX_STARTITEM) {
  2558. bool error;
  2559. size_t n = sv_split( lineitem, strlen( lineitem ), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE, error );
  2560. if( error || ( n + 1 ) < fields_length ){
  2561. ShowDebug("%s: not enough arguments for %s! Skipping...\n", w1_value, lineitem);
  2562. lineitem = strtok(nullptr, ":"); //next lineitem
  2563. continue;
  2564. }
  2565. // TODO: Item ID verification
  2566. start_items[i].nameid = strtoul( fields[1], nullptr, 10 );
  2567. // TODO: Stack verification
  2568. start_items[i].amount = min( (uint16)strtoul( fields[2], nullptr, 10 ), MAX_AMOUNT );
  2569. start_items[i].pos = strtoul( fields[3], nullptr, 10 );
  2570. lineitem = strtok(nullptr, ":"); //next lineitem
  2571. i++;
  2572. }
  2573. aFree(fields);
  2574. }
  2575. bool char_config_read(const char* cfgName, bool normal){
  2576. char line[1024], w1[1024], w2[1024];
  2577. FILE* fp = fopen(cfgName, "r");
  2578. if (fp == nullptr) {
  2579. ShowError("Configuration file not found: %s.\n", cfgName);
  2580. return false;
  2581. }
  2582. while(fgets(line, sizeof(line), fp)) {
  2583. if (line[0] == '/' && line[1] == '/')
  2584. continue;
  2585. if (sscanf(line, "%1023[^:]: %1023[^\r\n]", w1, w2) != 2)
  2586. continue;
  2587. remove_control_chars(w1);
  2588. remove_control_chars(w2);
  2589. // Config that loaded only when server started, not by reloading config file
  2590. if (normal) {
  2591. if (strcmpi(w1, "userid") == 0) {
  2592. safestrncpy(charserv_config.userid, w2, sizeof(charserv_config.userid));
  2593. } else if (strcmpi(w1, "passwd") == 0) {
  2594. safestrncpy(charserv_config.passwd, w2, sizeof(charserv_config.passwd));
  2595. } else if (strcmpi(w1, "server_name") == 0) {
  2596. safestrncpy(charserv_config.server_name, w2, sizeof(charserv_config.server_name));
  2597. } else if (strcmpi(w1, "wisp_server_name") == 0) {
  2598. if (strlen(w2) >= 4) {
  2599. safestrncpy(charserv_config.wisp_server_name, w2, sizeof(charserv_config.wisp_server_name));
  2600. }
  2601. } else if (strcmpi(w1, "login_ip") == 0) {
  2602. charserv_config.login_ip = host2ip(w2);
  2603. if (charserv_config.login_ip) {
  2604. char ip_str[16];
  2605. safestrncpy(charserv_config.login_ip_str, w2, sizeof(charserv_config.login_ip_str));
  2606. ShowStatus("Login server IP address : %s -> %s\n", w2, ip2str(charserv_config.login_ip, ip_str));
  2607. }
  2608. } else if (strcmpi(w1, "login_port") == 0) {
  2609. charserv_config.login_port = atoi(w2);
  2610. } else if (strcmpi(w1, "char_ip") == 0) {
  2611. charserv_config.char_ip = host2ip(w2);
  2612. if (charserv_config.char_ip) {
  2613. char ip_str[16];
  2614. safestrncpy(charserv_config.char_ip_str, w2, sizeof(charserv_config.char_ip_str));
  2615. ShowStatus("Character server IP address : %s -> %s\n", w2, ip2str(charserv_config.char_ip, ip_str));
  2616. }
  2617. } else if (strcmpi(w1, "bind_ip") == 0) {
  2618. charserv_config.bind_ip = host2ip(w2);
  2619. if (charserv_config.bind_ip) {
  2620. char ip_str[16];
  2621. safestrncpy(charserv_config.bind_ip_str, w2, sizeof(charserv_config.bind_ip_str));
  2622. ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip2str(charserv_config.bind_ip, ip_str));
  2623. }
  2624. } else if (strcmpi(w1, "char_port") == 0) {
  2625. charserv_config.char_port = atoi(w2);
  2626. } else if (strcmpi(w1, "console") == 0) {
  2627. charserv_config.console = config_switch(w2);
  2628. }
  2629. }
  2630. if(strcmpi(w1,"timestamp_format") == 0) {
  2631. safestrncpy(timestamp_format, w2, sizeof(timestamp_format));
  2632. } else if(strcmpi(w1,"console_silent")==0){
  2633. msg_silent = atoi(w2);
  2634. if( msg_silent ) /* only bother if its actually enabled */
  2635. ShowInfo("Console Silent Setting: %d\n", atoi(w2));
  2636. } else if (strcmpi(w1, "console_msg_log") == 0) {
  2637. console_msg_log = atoi(w2);
  2638. } else if (strcmpi(w1, "console_log_filepath") == 0) {
  2639. safestrncpy(console_log_filepath, w2, sizeof(console_log_filepath));
  2640. } else if(strcmpi(w1,"stdout_with_ansisequence")==0){
  2641. stdout_with_ansisequence = config_switch(w2);
  2642. } else if (strcmpi(w1, "char_maintenance") == 0) {
  2643. charserv_config.char_maintenance = atoi(w2);
  2644. } else if (strcmpi(w1, "char_new") == 0) {
  2645. charserv_config.char_new = (bool)config_switch(w2);
  2646. } else if (strcmpi(w1, "char_new_display") == 0) {
  2647. charserv_config.char_new_display = atoi(w2);
  2648. } else if (strcmpi(w1, "max_connect_user") == 0) {
  2649. charserv_config.max_connect_user = atoi(w2);
  2650. if (charserv_config.max_connect_user < -1)
  2651. charserv_config.max_connect_user = -1;
  2652. } else if(strcmpi(w1, "gm_allow_group") == 0) {
  2653. charserv_config.gm_allow_group = atoi(w2);
  2654. } else if (strcmpi(w1, "autosave_time") == 0) {
  2655. charserv_config.autosave_interval = atoi(w2)*1000;
  2656. if (charserv_config.autosave_interval <= 0)
  2657. charserv_config.autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
  2658. } else if (strcmpi(w1, "save_log") == 0) {
  2659. charserv_config.save_log = config_switch(w2);
  2660. #ifdef RENEWAL
  2661. } else if (strcmpi(w1, "start_point") == 0) {
  2662. #else
  2663. } else if (strcmpi(w1, "start_point_pre") == 0) {
  2664. #endif
  2665. char_config_split_startpoint(w1, w2, charserv_config.start_point, &charserv_config.start_point_count);
  2666. #if PACKETVER >= 20151001
  2667. } else if (strcmpi(w1, "start_point_doram") == 0) {
  2668. char_config_split_startpoint(w1, w2, charserv_config.start_point_doram, &charserv_config.start_point_count_doram);
  2669. #endif
  2670. } else if (strcmpi(w1, "start_zeny") == 0) {
  2671. charserv_config.start_zeny = atoi(w2);
  2672. if (charserv_config.start_zeny < 0)
  2673. charserv_config.start_zeny = 0;
  2674. #ifdef RENEWAL
  2675. } else if (strcmpi(w1, "start_items") == 0) {
  2676. #else
  2677. } else if (strcmpi(w1, "start_items_pre") == 0) {
  2678. #endif
  2679. char_config_split_startitem(w1, w2, charserv_config.start_items);
  2680. #if PACKETVER >= 20151001
  2681. } else if (strcmpi(w1, "start_items_doram") == 0) {
  2682. char_config_split_startitem(w1, w2, charserv_config.start_items_doram);
  2683. #endif
  2684. } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
  2685. charserv_config.log_char = config_switch(w2);
  2686. } else if (strcmpi(w1, "unknown_char_name") == 0) {
  2687. safestrncpy(charserv_config.char_config.unknown_char_name, w2, sizeof(charserv_config.char_config.unknown_char_name));
  2688. charserv_config.char_config.unknown_char_name[NAME_LENGTH-1] = '\0';
  2689. } else if (strcmpi(w1, "name_ignoring_case") == 0) {
  2690. charserv_config.char_config.name_ignoring_case = (bool)config_switch(w2);
  2691. } else if (strcmpi(w1, "char_name_option") == 0) {
  2692. charserv_config.char_config.char_name_option = atoi(w2);
  2693. } else if (strcmpi(w1, "char_name_letters") == 0) {
  2694. safestrncpy(charserv_config.char_config.char_name_letters, w2, sizeof(charserv_config.char_config.char_name_letters));
  2695. } else if (strcmpi(w1, "char_del_level") == 0) { //disable/enable char deletion by its level condition [Lupus]
  2696. charserv_config.char_config.char_del_level = atoi(w2);
  2697. } else if (strcmpi(w1, "char_del_delay") == 0) {
  2698. charserv_config.char_config.char_del_delay = atoi(w2);
  2699. } else if (strcmpi(w1, "char_del_option") == 0) {
  2700. charserv_config.char_config.char_del_option = atoi(w2);
  2701. } else if (strcmpi(w1, "char_del_restriction") == 0) {
  2702. charserv_config.char_config.char_del_restriction = atoi(w2);
  2703. } else if (strcmpi(w1, "char_rename_party") == 0) {
  2704. charserv_config.char_config.char_rename_party = (bool)config_switch(w2);
  2705. } else if (strcmpi(w1, "char_rename_guild") == 0) {
  2706. charserv_config.char_config.char_rename_guild = (bool)config_switch(w2);
  2707. } else if(strcmpi(w1,"db_path")==0) {
  2708. safestrncpy(schema_config.db_path, w2, sizeof(schema_config.db_path));
  2709. } else if (strcmpi(w1, "fame_list_alchemist") == 0) {
  2710. fame_list_size_chemist = atoi(w2);
  2711. if (fame_list_size_chemist > MAX_FAME_LIST) {
  2712. ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
  2713. fame_list_size_chemist = MAX_FAME_LIST;
  2714. }
  2715. } else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
  2716. fame_list_size_smith = atoi(w2);
  2717. if (fame_list_size_smith > MAX_FAME_LIST) {
  2718. ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
  2719. fame_list_size_smith = MAX_FAME_LIST;
  2720. }
  2721. } else if (strcmpi(w1, "fame_list_taekwon") == 0) {
  2722. fame_list_size_taekwon = atoi(w2);
  2723. if (fame_list_size_taekwon > MAX_FAME_LIST) {
  2724. ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
  2725. fame_list_size_taekwon = MAX_FAME_LIST;
  2726. }
  2727. } else if (strcmpi(w1, "guild_exp_rate") == 0) {
  2728. charserv_config.guild_exp_rate = atoi(w2);
  2729. } else if (strcmpi(w1, "pincode_enabled") == 0) {
  2730. #if PACKETVER_SUPPORTS_PINCODE
  2731. charserv_config.pincode_config.pincode_enabled = config_switch(w2);
  2732. } else if (strcmpi(w1, "pincode_changetime") == 0) {
  2733. charserv_config.pincode_config.pincode_changetime = atoi(w2)*60*60*24;
  2734. } else if (strcmpi(w1, "pincode_maxtry") == 0) {
  2735. charserv_config.pincode_config.pincode_maxtry = atoi(w2);
  2736. } else if (strcmpi(w1, "pincode_force") == 0) {
  2737. charserv_config.pincode_config.pincode_force = config_switch(w2);
  2738. } else if (strcmpi(w1, "pincode_allow_repeated") == 0) {
  2739. charserv_config.pincode_config.pincode_allow_repeated = config_switch(w2);
  2740. } else if (strcmpi(w1, "pincode_allow_sequential") == 0) {
  2741. charserv_config.pincode_config.pincode_allow_sequential = config_switch(w2);
  2742. #else
  2743. if( config_switch(w2) ) {
  2744. ShowWarning("pincode_enabled requires PACKETVER 20110309 or higher.\n");
  2745. }
  2746. #endif
  2747. } else if (strcmpi(w1, "char_move_enabled") == 0) {
  2748. charserv_config.charmove_config.char_move_enabled = config_switch(w2);
  2749. } else if (strcmpi(w1, "char_movetoused") == 0) {
  2750. charserv_config.charmove_config.char_movetoused = config_switch(w2);
  2751. } else if (strcmpi(w1, "char_moves_unlimited") == 0) {
  2752. charserv_config.charmove_config.char_moves_unlimited = config_switch(w2);
  2753. } else if (strcmpi(w1, "char_checkdb") == 0) {
  2754. charserv_config.char_check_db = config_switch(w2);
  2755. } else if (strcmpi(w1, "clan_remove_inactive_days") == 0) {
  2756. charserv_config.clan_remove_inactive_days = atoi(w2);
  2757. } else if (strcmpi(w1, "mail_return_days") == 0) {
  2758. charserv_config.mail_return_days = atoi(w2);
  2759. } else if (strcmpi(w1, "mail_delete_days") == 0) {
  2760. charserv_config.mail_delete_days = atoi(w2);
  2761. } else if (strcmpi(w1, "mail_return_empty") == 0) {
  2762. charserv_config.mail_return_empty = config_switch(w2);
  2763. } else if (strcmpi(w1, "allowed_job_flag") == 0) {
  2764. charserv_config.allowed_job_flag = atoi(w2);
  2765. } else if (strcmpi(w1, "clear_parties") == 0) {
  2766. charserv_config.clear_parties = config_switch(w2);
  2767. } else if (strcmpi(w1, "import") == 0) {
  2768. char_config_read(w2, normal);
  2769. }
  2770. }
  2771. fclose(fp);
  2772. ShowInfo("Done reading %s.\n", cfgName);
  2773. return true;
  2774. }
  2775. /**
  2776. * Checks for values out of range.
  2777. */
  2778. void char_config_adjust() {
  2779. #if PACKETVER < 20100803
  2780. if (charserv_config.char_config.char_del_option&CHAR_DEL_BIRTHDATE) {
  2781. ShowWarning("conf/char_athena.conf:char_del_option birthdate is enabled but it requires PACKETVER 2010-08-03 or newer, defaulting to email...\n");
  2782. charserv_config.char_config.char_del_option &= ~CHAR_DEL_BIRTHDATE;
  2783. }
  2784. #endif
  2785. }
  2786. /*
  2787. * Message conf function
  2788. */
  2789. int char_msg_config_read(const char *cfgName){
  2790. return _msg_config_read(cfgName,CHAR_MAX_MSG,msg_table);
  2791. }
  2792. const char* char_msg_txt(int msg_number){
  2793. return _msg_txt(msg_number,CHAR_MAX_MSG,msg_table);
  2794. }
  2795. void char_do_final_msg(void){
  2796. _do_final_msg(CHAR_MAX_MSG,msg_table);
  2797. }
  2798. void CharacterServer::finalize(){
  2799. ShowStatus("Terminating...\n");
  2800. char_set_all_offline(-1);
  2801. char_set_all_offline_sql();
  2802. inter_final();
  2803. flush_fifos();
  2804. do_final_msg();
  2805. do_final_chmapif();
  2806. do_final_chlogif();
  2807. char_get_chardb().clear();
  2808. char_get_onlinedb().clear();
  2809. char_get_authdb().clear();
  2810. if( char_fd != -1 )
  2811. {
  2812. do_close(char_fd);
  2813. char_fd = -1;
  2814. }
  2815. Sql_Free(sql_handle);
  2816. ShowStatus("Finished.\n");
  2817. }
  2818. /// Called when a terminate signal is received.
  2819. void CharacterServer::handle_shutdown(){
  2820. ShowStatus("Shutting down...\n");
  2821. // TODO proper shutdown procedure; wait for acks?, kick all characters, ... [FlavoJS]
  2822. for( int id = 0; id < ARRAYLENGTH(map_server); ++id )
  2823. chmapif_server_reset(id);
  2824. flush_fifos();
  2825. }
  2826. bool CharacterServer::initialize( int argc, char *argv[] ){
  2827. // Init default value
  2828. CHAR_CONF_NAME = "conf/char_athena.conf";
  2829. LAN_CONF_NAME = "conf/subnet_athena.conf";
  2830. SQL_CONF_NAME = "conf/inter_athena.conf";
  2831. MSG_CONF_NAME_EN = "conf/msg_conf/char_msg.conf";
  2832. safestrncpy(console_log_filepath, "./log/char-msg_log.log", sizeof(console_log_filepath));
  2833. cli_get_options(argc,argv);
  2834. char_set_defaults();
  2835. char_config_read(CHAR_CONF_NAME, true);
  2836. char_config_adjust();
  2837. char_lan_config_read(LAN_CONF_NAME);
  2838. char_set_default_sql();
  2839. char_sql_config_read(SQL_CONF_NAME);
  2840. msg_config_read(MSG_CONF_NAME_EN);
  2841. #if !defined(BUILDBOT)
  2842. if (strcmp(charserv_config.userid, "s1")==0 && strcmp(charserv_config.passwd, "p1")==0) {
  2843. ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
  2844. ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
  2845. ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
  2846. }
  2847. #endif
  2848. inter_init_sql((argc > 2) ? argv[2] : SQL_CONF_NAME); // inter server configuration
  2849. char_mmo_sql_init();
  2850. char_read_fame_list(); //Read fame lists.
  2851. if ((naddr_ != 0) && (!(charserv_config.login_ip) || !(charserv_config.char_ip) ))
  2852. {
  2853. char ip_str[16];
  2854. ip2str(addr_[0], ip_str);
  2855. if (naddr_ > 1)
  2856. ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", ip_str);
  2857. else
  2858. ShowStatus("Defaulting to %s as our IP address\n", ip_str);
  2859. if (!(charserv_config.login_ip) ) {
  2860. safestrncpy(charserv_config.login_ip_str, ip_str, sizeof(charserv_config.login_ip_str));
  2861. charserv_config.login_ip = str2ip(charserv_config.login_ip_str);
  2862. }
  2863. if (!(charserv_config.char_ip)) {
  2864. safestrncpy(charserv_config.char_ip_str, ip_str, sizeof(charserv_config.char_ip_str));
  2865. charserv_config.char_ip = str2ip(charserv_config.char_ip_str);
  2866. }
  2867. }
  2868. do_init_chlogif();
  2869. do_init_chmapif();
  2870. // periodically update the overall user count on all mapservers + login server
  2871. add_timer_func_list(chlogif_broadcast_user_count, "broadcast_user_count");
  2872. add_timer_interval(gettick() + 1000, chlogif_broadcast_user_count, 0, 0, 5 * 1000);
  2873. // Timer to clear (online_char_db)
  2874. add_timer_func_list(char_chardb_waiting_disconnect, "chardb_waiting_disconnect");
  2875. // Online Data timers (checking if char still connected)
  2876. add_timer_func_list(char_online_data_cleanup, "online_data_cleanup");
  2877. add_timer_interval(gettick() + 1000, char_online_data_cleanup, 0, 0, 600 * 1000);
  2878. // periodically remove players that have not logged in for a long time from clans
  2879. add_timer_func_list(char_clan_member_cleanup, "clan_member_cleanup");
  2880. add_timer_interval(gettick() + 1000, char_clan_member_cleanup, 0, 0, 60 * 60 * 1000); // every 60 minutes
  2881. // periodically check if mails need to be returned to their sender
  2882. add_timer_func_list(mail_return_timer, "mail_return_timer");
  2883. add_timer_interval(gettick() + 1000, mail_return_timer, 0, 0, 1 * 60 * 1000); // every minute
  2884. // periodically check if mails need to be deleted completely
  2885. add_timer_func_list(mail_delete_timer, "mail_delete_timer");
  2886. add_timer_interval(gettick() + 1000, mail_delete_timer, 0, 0, 1 * 60 * 1000); // every minute
  2887. //check db tables
  2888. if(charserv_config.char_check_db && char_checkdb() == 0){
  2889. ShowFatalError("char : A tables is missing in sql-server, please fix it, see (sql-files main.sql for structure) \n");
  2890. return false;
  2891. }
  2892. //Cleaning the tables for nullptr entrys @ startup [Sirius]
  2893. //Chardb clean
  2894. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '0'", schema_config.char_db) )
  2895. Sql_ShowDebug(sql_handle);
  2896. //guilddb clean
  2897. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", schema_config.guild_db) )
  2898. Sql_ShowDebug(sql_handle);
  2899. //guildmemberdb clean
  2900. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '0' AND `char_id` = '0'", schema_config.guild_member_db) )
  2901. Sql_ShowDebug(sql_handle);
  2902. set_defaultparse(chclif_parse);
  2903. if( (char_fd = make_listen_bind(charserv_config.bind_ip,charserv_config.char_port)) == -1 ) {
  2904. ShowFatalError("Failed to bind to port '" CL_WHITE "%d" CL_RESET "'\n",charserv_config.char_port);
  2905. return false;
  2906. }
  2907. do_init_chcnslif();
  2908. ShowStatus("The char-server is " CL_GREEN "ready" CL_RESET " (Server is listening on the port %d).\n\n", charserv_config.char_port);
  2909. return true;
  2910. }
  2911. int main( int argc, char *argv[] ){
  2912. return main_core<CharacterServer>( argc, argv );
  2913. }