thief_skills.txt 15 KB

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  1. //===== eAthena Script =======================================
  2. //= Thief Skills Quests
  3. //===== By: ==================================================
  4. //= kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.1a
  7. //===== Compatible With: =====================================
  8. //= eAthena 7.15 +
  9. //===== Description: =========================================
  10. //= Sand Attack, Back Slide, Find Stone, Stone Fling skill quests.
  11. //===== Additional Comments: =================================
  12. //= v1.0 Fully working
  13. //= v1.1 Changed Sand Attack requirements from 5 Grit to 5 Fine Grit and a
  14. //= Leather Bag of Infinity. These are the official RO requirments
  15. //= Added npc RuRumuni, maker of Leather Bag of Infinity. [kobra_k88]
  16. //= v1.1a Now using functions found in "Global_Functions.txt" for
  17. //= class checks.[kobra_k88]
  18. //============================================================
  19. //======================================================================================================
  20. moc_prydb1.gat,154,128,4 script Alcouskou 118,
  21. {
  22. mes "[Alcouskou]";
  23. if(callfunc("Is_Thief_Class")) goto L_Start;
  24. if(Class==Job_Novice) goto L_Novice;
  25. L_Other:
  26. mes "Your kind isn't welcome here.";
  27. close;
  28. L_Novice:
  29. mes "Although thieves and assasins have basic skills which aid them in their jobs, most don't have the 'special' skills which can make them truly great!";
  30. next;
  31. mes "[Alcouskou]";
  32. mes "I just happen to be the ONLY one who can teach them these skills!";
  33. mes "If you ever decide to become a Thief or an Assassin, come back here and I'll teach you these cool skills.";
  34. next;
  35. mes "[Alcouskou]";
  36. mes "And if you know anyone who already is one, send them to me. I'm willing to teach anyone who's interested.";
  37. close;
  38. L_Start:
  39. mes "During the course of your life you will experience many things.";
  40. mes "You many have trouble understanding the importance of some of these experiences, and may even consider them to be useless to you.";
  41. next;
  42. mes "[Alcouskou]";
  43. mes "But do not be to hastey with your judgement of them, for some of these experience may actually prove to be benificial for you.";
  44. next;
  45. mes "[Alcouskou]";
  46. mes "Let me explain:";
  47. M_Menu:
  48. next;
  49. menu "-Sand Attack",M_Sand, "-Back Slide",M_Back, "-Find Stone",M_Find, "-Stone Fling",M_Fling, "-I will be back later.",M_End;
  50. M_Sand:
  51. mes "[Alcouskou]";
  52. if(SANDATTACK == 1) goto L_Sand;
  53. if(getskilllv(149) > 0) goto L_GotSand;
  54. mes "The most important aspect of being a good Thief/Assassin is stealth. One should never be seen our touched unless he/she wants to be";
  55. next;
  56. mes "[Alcouskou]";
  57. mes "Some may consider this cowardly but I don't see it that way.";
  58. mes "We live in a world where it is the survival of the fittest and you must do whatever it takes to survive.....";
  59. next;
  60. mes "[Alcouskou]";
  61. mes "Even if this means throwing sand in an enemy's face. That is why the skill, ^5555FFSand Attack^000000, was created.";
  62. next;
  63. mes "[Alcouskou]";
  64. mes "This skill allows the user to throw and kick sand in the eyes of an opponent, temporarily blinding them.";
  65. mes "This effectively impares the opponent's ability to defend or attack giving the user a brief but great advantage.";
  66. next;
  67. mes "[Alcouskou]";
  68. mes "In order to learn this skill you will need to gather ^5555FF5 Fine Grit^000000 and a ^FF3355'Leather Bag of Infinity'^000000.";
  69. if(Class == Job_Thief) mes "You will also need a job level of at least ^5555FF25^000000.";
  70. next;
  71. mes "[Alcouskou]";
  72. mes "You can find the Leather Bag of Infinity by talking to a merchant by the name of ^5533FFRuRumuni^000000.";
  73. mes "He can be found in the ^009500West end of Payon^000000.";
  74. next;
  75. mes "[Alcouskou]";
  76. mes "Come back when you are ready.";
  77. set SANDATTACK, 1;
  78. goto M_Menu;
  79. M_Back:
  80. mes "[Alcouskou]";
  81. if (BACKSLIDE == 1)goto L_Back;
  82. if (getskilllv(150)>0) goto L_GotBack;
  83. mes "People tend to focus on attack and damage, but it's necessary to understand that FLEEING is JUST AS IMPORTANT as attacking!";
  84. next;
  85. mes "[Alcouskou]";
  86. mes "We thieves/assassins pride ourselves on our speed and ability to quickly dodge.";
  87. mes "Of course I'm sure you've noticed that there is a down side to that speed and quickness.....";
  88. next;
  89. mes "[Alcouskou]";
  90. mes "If we DO get hit, depending on the monster, that single hit could put us in serious danger!";
  91. next;
  92. mes "[Alcouskou]";
  93. mes "I can understand how funny it is to watch a monster constantly miss while its attacking you, but......";
  94. next;
  95. mes "[Alcouskou]";
  96. mes "If you get attacked by a large group of monsters..... you may not even have room to dodge and that won't be at all funny.";
  97. next;
  98. mes "[Alcouskou]";
  99. mes "That's why most Thiefs/Assassins fear large mobs and will flee at the first sign of them.";
  100. mes "There are those however, that do not fear being overwhelmed by a large mob.";
  101. next;
  102. mes "[Alcouskou]";
  103. mes "These are the people who have learned a unique skill that allows them to deal with mob situatuions.";
  104. mes "The skill enables the user to quickly 'back' out of the way of a mob, putting a great deal of distance between the two.";
  105. next;
  106. mes "[Alcouskou]";
  107. mes "The skill is called ^5555FFBack Slide^000000 and requires a lot of practice to master.";
  108. mes "If you wish to learn this skill you will first need to bring in ^5555FF20 Grasshopper's Legs^000000.";
  109. next;
  110. mes "[Alcouskou]";
  111. mes "Think of it as the first part of your training.";
  112. if(Class == Job_Thief) mes "If you are a Thief, you will also need to have a job level of at least ^5555FF35^000000.";
  113. set BACKSLIDE, 1;
  114. goto M_Menu;
  115. M_Find:
  116. mes "[Alcouskou]";
  117. if (FINDSTONE == 1) goto L_Find;
  118. if (getskilllv(151)>0) goto L_GotFind;
  119. mes "The more experienced and better skilled members of our guild are quite handy.";
  120. mes "They can turn something as common as a rock on the ground into a very effective weapon.";
  121. next;
  122. mes "[Alcouskou]";
  123. mes "They can throw a rock at a far away target with great accuracy and strength.";
  124. mes "They can throw it so powerfully that sometimes an enemy will become stunned by it.";
  125. next;
  126. mes "[Alcouskou]";
  127. mes "Of course not every stone can be used as a weapon. That is why the skill, ^5555FFFind Sone^000000, was developed.";
  128. mes "With practice one can learn to pick out a stone that has a weight and shape that is fit for 'flinging'.";
  129. next;
  130. mes "[Alcouskou]";
  131. mes "Once mastered a Thieve/Assassin will be able to pick up stones from any location.";
  132. mes "Think about it... the ability to use a long range weapon without spending any zeny.... isn't it great?";
  133. next;
  134. mes "[Alcouskou]";
  135. mes "If you wan't to learn this skill you must do a little training first. Start by picking up ^5555FF1 Bear's Footskin^000000.";
  136. mes "Then try to find ^5555FF1 Zargon^000000. Next pick out ^5555FF5 Spawn^000000. Once you've done all this come back and see me.";
  137. next;
  138. mes "[Alcouskou]";
  139. mes "Collecting those items will help you develop the skills neccessary to learn Find Stone.";
  140. set FINDSTONE, 1;
  141. goto M_Menu;
  142. M_Fling:
  143. mes "[Alcouskou]";
  144. if (STONEFLING == 1) goto L_Fling;
  145. if (getskilllv(152)>0) goto L_GotFling;
  146. mes "The more experienced and better skilled members of our guild are quite handy.";
  147. mes "They can turn something as common as a rock on the ground into a very effective weapon.";
  148. next;
  149. mes "[Alcouskou]";
  150. mes "They can throw a stone at a far away target with great accuracy and strength.";
  151. mes "They can throw it so powerfully that sometimes an enemy will become stunned by it.";
  152. next;
  153. mes "[Alcouskou]";
  154. mes "These guild members call this skill ^5555FFStone Fling^000000. It is extrememly useful and doesn't cost any zeny.";
  155. next;
  156. mes "[Alcouskou]";
  157. mes "If you wish to learn Stone Fling you must first bring me ^5555FF2 Garlet and 2 Scell^000000.";
  158. mes "You will also need to have mastered ^5555FFFind Stone^000000 as well.";
  159. set STONEFLING, 1;
  160. goto M_Menu;
  161. M_End:
  162. mes "[Alcouskou]";
  163. mes "It seems that you are not experienced enough yet....";
  164. close;
  165. L_Sand:
  166. if (countitem(7041)<5 || countitem(7042)<1) goto L_NotRdy1;
  167. if (Class==Job_Thief && JobLevel<25) goto L_LowLvl1;
  168. mes "Alright, you've got all the items. Now its time to learn.... the... ultimate.... attack.... Sand Attack!!!";
  169. next;
  170. mes "[Alcouskou]";
  171. mes "Look down at your feet. See that? The very thing your stepping on is the secrect behind this skill......... SAND!!";
  172. next;
  173. mes "[Alcouskou]";
  174. mes "Okay, grab a handfull....... yep, that much will do....... now.........";
  175. next;
  176. mes "[Alcouskou]";
  177. mes "THROW IT AT ME!!!";
  178. emotion 27;
  179. next;
  180. mes "[Alcouskou]";
  181. mes "(AHHH!! My EYES!!! Son of a)......... ya see how effective that was........ (JEEZE that STINGS!!).......";
  182. emotion 23;
  183. next;
  184. mes "[Alcouskou]";
  185. mes "Anyways that's all there is too it....... (CRAP that's a lot of sand!!).... So yeah, Sand Attack, use it as a last resort...... (AWW MAN!!)";
  186. next;
  187. mes "[Alcouskou]";
  188. mes "Oh and it does Earth Property damage....... (I gota finda better way to teach this).........";
  189. emotion 4;
  190. delitem 7041, 5;
  191. delitem 7042, 1;
  192. skill 149,1,0;
  193. set SANDATTACK, 0;
  194. set BAGNFNTY, 0;
  195. close;
  196. L_NotRdy1:
  197. mes "You need ^5555FF5 Fine Grit^000000 and a ^FF3355'Leather Bag of Infinity'^000000.";
  198. next;
  199. mes "[Alcouskou]";
  200. mes "You can find the Leather Bag of Infinity by talking to a merchant by the name of ^5533FFRuRumuni^000000.";
  201. mes "He can be found in the ^009500West end of Payon^000000.";
  202. close;
  203. L_LowLvl1:
  204. mes "You need to have a ^5555FFJob level of 25^000000 to learn Sand Attack.";
  205. close;
  206. L_GotSand:
  207. mes "Oh your back... hopefully not to throw anymore sand in my eyes, heh heh.... heh........ heh..............";
  208. emotion 4;
  209. close;
  210. L_Back:
  211. if (countitem(940)<20) goto L_NotRdy2;
  212. if (Class==Thief && JobLevel<35) goto L_LowLvl2;
  213. mes "Great, you have the grasshopper legs. While you were collecting them I'm sure you picked up on many of the characteristics of grasshoppers.";
  214. next;
  215. mes "[Alcouskou]";
  216. mes "You will need that knowledge because this skill is based on the movement of the grasshopper. Like it you will become quick, agile, and have a keen eyesight.";
  217. next;
  218. mes "[Alcouskou]";
  219. mes "Okay, lets begin........";
  220. next;
  221. mes "~fwoosh~";
  222. next;
  223. mes "~fwooooosh~";
  224. next;
  225. mes "~fwoooooooooooooooosh~";
  226. next;
  227. mes "[Alcouskou]";
  228. mes "Ah! You've got it. Just like a pro. With this skill being overwhelmed by mobs is a thing of the past.";
  229. delitem 940,20;
  230. skill 150,1,0;
  231. set BACKSLIDE, 0;
  232. close;
  233. L_NotRdy2:
  234. mes "You need ^5555FF20 Grasshopper's Legs^000000.";
  235. close;
  236. L_LowLvl2:
  237. mes "You need a ^5555FFJob level of 35^000000 to learn Back Slide.";
  238. close;
  239. L_GotBack:
  240. mes "Seeing as you already have Back Slide..... why don't you 'Back' on outa here.....";
  241. close;
  242. L_Find:
  243. if (countitem(912)<1 || countitem(948)<1 || countitem(908)<5) goto L_NotRdy3;
  244. mes "Ah! I see that you're fully prepared to learn this skill. Let us begin....";
  245. next;
  246. mes "[Alcouskou]";
  247. mes "There are many stones on the floor here. Pick them all up one by one and examine each one carefully.";
  248. mes "Get a feel for how much each one weighs and become aware of how each one has a different texture.";
  249. next;
  250. mes "[Alcouskou]";
  251. mes "You must become one with the stone... it is the only way you will be able to use it effectively...";
  252. next;
  253. mes "~ an hour later... ~";
  254. next;
  255. mes "[Alcouskou]";
  256. mes "Very good. You have chosen some fine stones. This tells me that you have now perfected the Find Stone skill.";
  257. emotion 21;
  258. delitem 912,1;
  259. delitem 948,1;
  260. delitem 908,5;
  261. skill 151,1,0;
  262. set FINDSTONE, 0;
  263. next;
  264. mes "[Alcouskou]";
  265. mes "Have fun using it.";
  266. close;
  267. L_NotRdy3:
  268. mes "You need ^5555FF1 Bear's Footskin, 1 Zargon, and 5 Spawns^000000 to learn Find Stone.";
  269. close;
  270. L_GotFind:
  271. mes "Picking up stones can be fun but...... don't spend all day doing it ok?.....";
  272. close;
  273. L_Fling:
  274. if (getskilllv(151) == 0) goto L_NotRdy4;
  275. if ((countitem(910)<2) || (countitem(911)<2)) goto L_NotRdy4;
  276. mes "Good! You look like your ready for me to teach you the Stone Fling skill. Let us begin....";
  277. next;
  278. mes "[Alcouskou]";
  279. mes "First, loosen up your arm. Next, find a good quality stone using Find Stone. Now close your eyes and visualize the target in your mind.";
  280. next;
  281. mes "[Alcouskou]";
  282. mes "Now imagine yourself going straight through the target! Continue to visualize this!";
  283. next;
  284. mes "~ 1/2 hour later... ~";
  285. next;
  286. mes "[Alcouskou]";
  287. mes "Think of the stone as an extension of your body. Keep the target clear in your mind! You are one with the stone, the stone is one with you.....";
  288. next;
  289. mes "[Alcouskou]";
  290. mes "Open your eyes! SEE THE TARGET!! Throw the stone at the target as if you were hurrling yourself towards it! DO IT NOW!!";
  291. emotion 27;
  292. next;
  293. mes "!!Whooooossshh!!................. !!Thwack!!";
  294. next;
  295. mes "[Alcouskou]";
  296. mes "Haha! Excellent! It's a bullseye. You have now masterd Stone Fling, congratulations.";
  297. emotion 21;
  298. delitem 910,2;
  299. delitem 911,2;
  300. skill 152,1,0;
  301. set STONEFLING, 0;
  302. next;
  303. mes "[Alcouskou]";
  304. mes "As you can see this is a skill that relies heavily on concentration.";
  305. mes "As long as you keep your mind focused you will have on problems using this skill.";
  306. close;
  307. L_NotRdy4:
  308. mes "You need ^5555FF2 Scell and 2 Zargon^000000, and the ability to use ^5555FFFind Stone^000000 to learn Stone Fling.";
  309. close;
  310. L_GotFling:
  311. mes "So Stone Fling is comming in handy huh? Just make sure you don't hit the wrong moster.";
  312. close;
  313. }
  314. //====================================================================================
  315. payon.gat,149,120,4 script RuRumuni 99,
  316. {
  317. mes "[RuRumuni]";
  318. if(SANDATTACK == 1 && BAGNFNTY != 2) goto L_Start;
  319. mes "I am a humble merchant here in Payon. I buy leather hides, brought in by the hunters, to make leather pouches to sell.";
  320. mes "I grew up around leather and am quite good at working with it.";
  321. next;
  322. mes "[RuRumuni]";
  323. mes "There is a Thief guild in the Morroc area.";
  324. mes "I know someone there that sends me Thieves in need of the items I make, such as the ^5533FF'Leather Bag of Infinity'^000000.";
  325. close;
  326. L_Start:
  327. if(BAGNFNTY == 1) goto L_Check;
  328. mes "Hello. So you were sent by Alcouskou to obtain a ^5533FF'Leather Bag of Inifinity'^000000........";
  329. mes "I will be more than happy to make one for you............";
  330. next;
  331. mes "[RuRumuni]";
  332. mes "But this bag is very special, and I will need some special items in order to make it.";
  333. next;
  334. set BAGNFNTY, 1;
  335. L_List:
  336. mes "[RuRumuni]";
  337. mes "Here are the items that I will need:";
  338. mes "- 5 ^5533FFScorpion Tails^000000";
  339. mes "- 1 ^5533FFCobweb^000000";
  340. mes "- 1 ^5533FFCactus Needle^000000";
  341. mes "- 1 ^5533FFEarthworm Peeling^000000.";
  342. next;
  343. mes "[RuRumuni]";
  344. mes "Once you have all of these items I will be able to make the Bag of Infinity for you.";
  345. close;
  346. L_Check:
  347. mes "Nice to see you again. Do you have all of the items? Lets see........";
  348. next;
  349. if(countitem(904)<5 || countitem(1025)<1 || countitem(952)<1 || countitem(1055)<1) goto L_List;
  350. mes "[RuRumuni]";
  351. mes "Great you have everything I asked for. Let me start making the bag right away.......";
  352. next;
  353. mes "~( 30 minutes later)~";
  354. next;
  355. mes "[RuRumuni]";
  356. mes "Here you go, one Leather Bag of Infinity. Enjoy!";
  357. getitem 7042, 1;
  358. delitem 904, 5;
  359. delitem 1025, 1;
  360. delitem 952, 1;
  361. delitem 1055, 1;
  362. set BAGNFNTY, 2;
  363. close;
  364. }