mob_avail.txt 993 B

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  1. // for mobs
  2. // mob_id,sprite_id,equip #
  3. // Use another mob's sprite for a monster. 0 for sprite will disable mob.
  4. // Mob must have an equipment it's pet counterpart can use or it will cause problems. If no equip use 0.
  5. // The following if a player sprite is used
  6. // MobID,SpriteID,Sex,Hair,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color
  7. // Use Item ID for weapons and shields, not View ID.
  8. //1002,1039 //Poring,Baphomet (Make Porings look like Baphomet)
  9. //1970,1002,10013 // new mob that looks like a Poring with a backpack
  10. // Easter Event Monsters
  11. //1920,1047,0
  12. //1921,1093,0
  13. // eAthena Dev Team
  14. // Valaris
  15. //1900,4013,1,1,1,1254,0,67,12,54,16,1
  16. // Valaris Worshiper
  17. //1901,6,1,1,1,1219,2101,67,12,54,0,1
  18. // MC Cameri
  19. //1902,14,1,6,6,1101,2105,0,0,0,32,3
  20. // Poki#3
  21. //1903,4012,1,21,0,1720,0,102,184,57,16,0
  22. // Sentry
  23. //1904,1286,0
  24. // iRO Halloween Event 2008
  25. //3000,1015,0
  26. //3001,1036,0
  27. //3002,1298,0
  28. // iRO Halloween Event 2009
  29. //3014,1179,0
  30. //3015,1272,0