mob_avail.yml 1.4 KB

12345678910111213141516171819202122
  1. ###########################################################################
  2. # Mob Availability and Alias Database
  3. ###########################################################################
  4. #
  5. # Mob Availability and Alias Settings
  6. #
  7. ###########################################################################
  8. # - Mob Mob to adjust.
  9. # Sprite Sprite which will be sent to the client instead of Mob.
  10. # Sex Sex (if Sprite is a player). (Default: Female)
  11. # HairStyle Hair Style ID (if Sprite is a player). (Default: 0)
  12. # HairColor Hair Color ID (if Sprite is a player). (Default: 0)
  13. # ClothColor Cloth Color ID (if Sprite is a player). (Default: 0)
  14. # Weapon Item name of weapon (if Sprite is a player). (Default: 0)
  15. # Shield Item name of shield (if Sprite is a player). (Default: 0)
  16. # HeadTop Item name of headgear (if Sprite is a player). (Default: 0)
  17. # HeadMid Item name of headgear (if Sprite is a player). (Default: 0)
  18. # HeadLow Item name of headgear (if Sprite is a player). (Default: 0)
  19. # PetEquip Item name of pet equipment (if Mob is a valid pet). (Default: 0)
  20. # Options: Set an option for an object. (Optional)
  21. # <Option>: bool
  22. ###########################################################################