bard_skills.txt 38 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292
  1. //===== eAthena Script =======================================
  2. //= Bard Skill Quest
  3. //===== By: ==================================================
  4. //= Lupus, Reddozen; L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 1.4a
  7. //===== Compatible With: =====================================
  8. //= eAthena SVN
  9. //===== Description: =========================================
  10. //= [Aegis Conversion]
  11. //= Official quest for the Bard skill "Pang Voice"
  12. //= Prerequisite: Geffen Bard Quest
  13. //===== Additional Comments: =================================
  14. //= 1.0 for fully working skills only [Lupus]
  15. //= 1.1 Added more new skill quests for more classes [Lupus]
  16. //= Somehow eA engine doesn't let you keep learn't skill
  17. //= 1.2 Added to correct locations, correct NPC's, fixed [Reddozen]
  18. //= some of the items required and made them into real
  19. //= quests.
  20. //= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
  21. //= 1.3a Tixed an item ID typo. Thanks, 2Spiritual Kid
  22. //= 1.3b Split into different files [DracoRPG]
  23. //= 1.4 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
  24. //= 1.4a Checks the proper variable now. (bard_q -> gef_bard_q) [L0ne_W0lf]
  25. //============================================================
  26. prontera,174,328,3 script Young Man#bard_q1 89,3,3,{
  27. if (BaseJob == Job_Bard) {
  28. Emotion e_omg;
  29. mes "[Timid Young Man]";
  30. mes "Eh? Wwwaaaah--!";
  31. mes "Y-you're--it's-it's--";
  32. if (Upper != 1)
  33. mes "It's a freakin' Bard!";
  34. else
  35. mes "It's a freakin' Minstrel!";
  36. mes "D-don't come any closer!";
  37. mes "I... I don't like you guys!";
  38. next;
  39. if (select("Wha--? Why the heck not?:Hey, take it easy, man.") == 1) {
  40. mes "[Timid Young Man]";
  41. mes "N-no! Don't look at me!";
  42. mes "I know what you're trying";
  43. mes "to do! Please, I haven't";
  44. mes "done anything to you!";
  45. mes "J-just s-stay away!";
  46. next;
  47. mes "[" + strcharinfo(0) + "]";
  48. mes "Um...";
  49. mes "I'm not really trying";
  50. mes "to do anything. Why";
  51. mes "don't you relax, and--";
  52. next;
  53. mes "[Timid Young Man]";
  54. mes "Relax?! Nobody believes me";
  55. mes "when I tell them how dangerous";
  56. mes "you guys are. You think you're";
  57. mes "so smug with your funny jokes";
  58. mes "and lovely songs, but I know";
  59. mes "what kind of powers you have!";
  60. close;
  61. }
  62. else {
  63. mes "[Timid Young Man]";
  64. mes "N-no! Don't look at me!";
  65. mes "I know what you're trying";
  66. mes "to do! Please, I haven't";
  67. mes "done anything to you!";
  68. mes "J-just s-stay away!";
  69. next;
  70. if (select("Offer him a drink.:Reassure him that you're safe.") == 1) {
  71. mes "[" + strcharinfo(0) + "]";
  72. mes "Look, I don't know what";
  73. mes "you've got against me, but";
  74. mes "you really need to relax.";
  75. mes "Here, have a drink on me.";
  76. next;
  77. if (countitem(12112) > 0) {
  78. mes "[Timid Young Man]";
  79. mes "Oh~! Isn't that";
  80. mes "a Tropical Sograt?";
  81. mes "That's my favorite";
  82. mes "drink in all the world!";
  83. if (qskill_bard == 9) {
  84. mes "Thanks so--waitaminute.";
  85. next;
  86. mes "[Timid Young Man]";
  87. mes "This is some sort";
  88. mes "of weird trick, isn't it?";
  89. mes "And to think I almost";
  90. mes "f-f-fell for it! P-please";
  91. mes "j-just leave me alone!";
  92. close;
  93. }
  94. else if (qskill_bard > 0) {
  95. next;
  96. mes "[Timid Young Man]";
  97. mes "Wait, I've seen you before.";
  98. mes "And you brought me a drink";
  99. mes "just like this one. You...";
  100. mes "You d-didn't learn th-that";
  101. mes "w-w-weird skill, d-did you?";
  102. mes "Wait, no. You couldn't have...";
  103. next;
  104. mes "[" + strcharinfo(0) + "]";
  105. mes "Oh, please~";
  106. mes "You know, I think";
  107. mes "that maybe you";
  108. mes "worry too much.";
  109. close;
  110. }
  111. else {
  112. next;
  113. mes "[Timid Young Man]";
  114. mes "^333333*Gulp Gulp*^000000";
  115. mes "Ahhhh~ Oh, you don't";
  116. mes "understand how long I've";
  117. mes "been wanting this drink!";
  118. mes "It tastes so good, and";
  119. mes "now I feel sooo relaxed...";
  120. next;
  121. switch(select("See? I'm not dangerous at all~:So what makes someone like me so scary?")) {
  122. case 1:
  123. mes "[Timid Young Man]";
  124. mes "Hmmm... Maybe.";
  125. mes "Maybe all of you Bards";
  126. mes "and Minstrels aren't that";
  127. mes "bad. But I can never forget";
  128. mes "what that Bard did to me...";
  129. next;
  130. mes "[Timid Young Man]";
  131. mes "It all started when I was";
  132. mes "traveling through Umbala and";
  133. mes "met a strange Bard who was";
  134. mes "studying under the tutelage";
  135. mes "of Puchuchartan, the Utan";
  136. mes "Shaman of the village.";
  137. next;
  138. mes "[Timid Young Man]";
  139. mes "That Bard and I got along fairly well until he took me to Umbala's";
  140. mes "Bungee Jump. He insisted that I jump at least once for the ''full";
  141. mes "Umbala experience.'' I refused, seeing as they don't use bungees.";
  142. next;
  143. mes "[Timid Young Man]";
  144. mes "The Bard seemed offended";
  145. mes "and claimed it was perfectly";
  146. mes "safe, and that only a few people";
  147. mes "have died by jumping. Then, he";
  148. mes "just... He gave me this intense look.";
  149. next;
  150. mes "[Timid Young Man]";
  151. mes "His eyes seemed so full";
  152. mes "of rage! I remember him";
  153. mes "mumbling something, and";
  154. mes "all of a sudden, I lost control";
  155. mes "of my body! My arms and legs";
  156. mes "were just moving on their own!";
  157. next;
  158. mes "[Timid Young Man]";
  159. mes "Before long, I found myself";
  160. mes "struggling to keep myself from";
  161. mes "leaping off that Bungee Jump.";
  162. mes "But the more I resisted, the";
  163. mes "more violently I'd flail toward";
  164. mes "the edge. It was horrible!";
  165. next;
  166. mes "[Timid Young Man]";
  167. mes "That was the most terrifying";
  168. mes "experience of my life! It was";
  169. mes "bad enough that I risked my";
  170. mes "life, but that feeling of not";
  171. mes "having any control over your";
  172. mes "body is so overwhelming!";
  173. next;
  174. mes "[" + strcharinfo(0) + "]";
  175. mes "Wait, you're saying";
  176. mes "a Bard did this to you?";
  177. mes "I've never heard of a song";
  178. mes "or skill with that sort of effect before. That's really strange...";
  179. next;
  180. mes "[Timid Young Man]";
  181. mes "Well, I've never heard";
  182. mes "of that sort of power up";
  183. mes "until I had to experience";
  184. mes "it for myself. Oh, I can still";
  185. mes "see that evil smile of his";
  186. mes "in my nightmares...";
  187. next;
  188. mes "[Timid Young Man]";
  189. mes "Anyway, thanks for that";
  190. mes "drink, it really helped me";
  191. mes "settle my nerves. But I must";
  192. mes "warn you not to look for that";
  193. mes "strange Bard. I'm sure he's really some sort of demon or something...";
  194. next;
  195. if (JobLevel > 39) {
  196. mes "[Timid Young Man]";
  197. mes "But... If you really";
  198. mes "want to attain that sort";
  199. mes "of power, I can't really";
  200. mes "stop you. Thankfully, nobody";
  201. mes "has any idea of where he is~";
  202. delitem 12112,1; //Tropical_Sograt
  203. set qskill_bard,1;
  204. }
  205. else {
  206. mes "[Timid Young Man]";
  207. mes "Even if you could find that";
  208. mes "Bard to get him to teach you";
  209. mes "how he did that to me, I'm sure";
  210. mes "he mentioned something about";
  211. mes "being at least ^660000Job Level 40^000000 to";
  212. mes "be able to handle that power...";
  213. delitem 12112,1; //Tropical_Sograt
  214. }
  215. close;
  216. case 2:
  217. mes "[Timid Young Man]";
  218. mes "^333333*Sigh*^000000 Well, maybe all Bards";
  219. mes "and Minstrels aren't terrifying. But any Bard will remind me";
  220. mes "of the one that I met during my";
  221. mes "travels. Just thinking about";
  222. mes "that time gives me goosebumps.";
  223. next;
  224. mes "[Timid Young Man]";
  225. mes "It all started when I was";
  226. mes "traveling through Umbala and";
  227. mes "met a strange Bard who was";
  228. mes "studying under the tutelage";
  229. mes "of Puchuchartan, the Utan";
  230. mes "Shaman of the village.";
  231. next;
  232. mes "[Timid Young Man]";
  233. mes "That Bard and I got along fairly well until he took me to Umbala's";
  234. mes "Bungee Jump. He insisted that I jump at least once for the ''full";
  235. mes "Umbala experience.'' I refused, seeing as they don't use bungees.";
  236. next;
  237. mes "[Timid Young Man]";
  238. mes "The Bard seemed offended";
  239. mes "and claimed it was perfectly";
  240. mes "that a few people have died";
  241. mes "by jumping. Then, he just...";
  242. mes "He gave me this intense look.";
  243. next;
  244. mes "[Timid Young Man]";
  245. mes "His eyes seemed so full";
  246. mes "of rage! I remember him";
  247. mes "mumbling something, and";
  248. mes "all of a sudden, I lost control";
  249. mes "of my body! My arms and legs";
  250. mes "were just moving on their own!";
  251. next;
  252. mes "[Timid Young Man]";
  253. mes "Before long, I found myself";
  254. mes "struggling to keep myself from";
  255. mes "leaping off that Bungee Jump.";
  256. mes "But the more I resisted, the";
  257. mes "more violently I'd flail toward";
  258. mes "the edge. It was horrible!";
  259. next;
  260. mes "[Timid Young Man]";
  261. mes "That was the most terrifying";
  262. mes "experience of my life! It was";
  263. mes "bad enough that I risked my";
  264. mes "life, but that feeling of not";
  265. mes "having any control over your";
  266. mes "body is so overwhelming!";
  267. next;
  268. mes "[" + strcharinfo(0) + "]";
  269. mes "Wait, you're saying";
  270. mes "a Bard did this to you?";
  271. mes "I've never heard of a song";
  272. mes "or skill with that sort of effect before. That's really strange...";
  273. next;
  274. mes "[Timid Young Man]";
  275. mes "Well, I've never heard";
  276. mes "of that sort of power up";
  277. mes "until I had to experience";
  278. mes "it for myself. Oh, I can still";
  279. mes "see that evil smile of his";
  280. mes "in my nightmares...";
  281. next;
  282. mes "[Timid Young Man]";
  283. mes "Anyway, thanks for that";
  284. mes "drink, it really helped me";
  285. mes "settle my nerves. But I must";
  286. mes "warn you not to look for that";
  287. mes "strange Bard. I'm sure he's really some sort of demon or something...";
  288. next;
  289. if (JobLevel > 39) {
  290. mes "[Timid Young Man]";
  291. mes "But... If you really";
  292. mes "want to attain that sort";
  293. mes "of power, I can't really";
  294. mes "stop you. Thankfully, nobody";
  295. mes "has any idea of where he is~";
  296. delitem 12112,1; //Tropical_Sograt
  297. set qskill_bard,1;
  298. }
  299. else {
  300. mes "[Timid Young Man]";
  301. mes "Even if you could find that";
  302. mes "Bard to get him to teach you";
  303. mes "how he did that to me, I'm sure";
  304. mes "he mentioned something about";
  305. mes "being at least ^660000Job Level 40^000000 to";
  306. mes "be able to handle that power...";
  307. delitem 12112,1; //Tropical_Sograt
  308. }
  309. close;
  310. }
  311. }
  312. }
  313. else {
  314. mes "[Timid Young Man]";
  315. mes "Eh...?! Um, th-that's";
  316. mes "nice of y-you to offer,";
  317. mes "but I'm p-pretty picky";
  318. mes "about what I d-drink.";
  319. mes "P-plus, I don't k-know";
  320. mes "if I can t-trust you.";
  321. next;
  322. mes "[Timid Young Man]";
  323. mes "I don't think there's";
  324. mes "much that could get m-me";
  325. mes "to ch-change my m-mind!";
  326. mes "Well... Maybe if you brought";
  327. mes "my favorite drink, Tropical";
  328. mes "Sograt, I would reconsider...";
  329. close;
  330. }
  331. }
  332. mes "[" + strcharinfo(0) + "]";
  333. mes "Don't worry,";
  334. mes "I won't hurt you.";
  335. next;
  336. mes "[Timid Young Man]";
  337. mes "Th-that's what th-they";
  338. mes "all say, right before they";
  339. mes "get into your mind and then";
  340. mes "twist it as hard as they can!";
  341. if (qskill_bard == 9) {
  342. mes "J-just don't t-touch me!";
  343. mes "...Ack! And stay away!";
  344. }
  345. else {
  346. mes "E-even if you d-don't have";
  347. mes "that p-power, l-leave me alone!";
  348. }
  349. close;
  350. }
  351. }
  352. else {
  353. mes "[Timid Young Man]";
  354. mes "Oh... Oh goodness.";
  355. mes "Was that a Bard just";
  356. mes "over there? Oh, I'm so";
  357. mes "afraid of those guys!";
  358. mes "And those Minstrels";
  359. mes "are even worse!";
  360. next;
  361. mes "[Timid Young Man]";
  362. mes "Don't get me wrong, I love";
  363. mes "songs and entertainment,";
  364. mes "but you've got to understand!";
  365. mes "Some of them have powers";
  366. mes "that you wouldn't believe!";
  367. mes "I... I've seen them myself!";
  368. close;
  369. }
  370. OnTouch:
  371. if (BaseJob == Job_Bard) {
  372. Emotion e_omg;
  373. }
  374. end;
  375. }
  376. morocc_in,169,72,7 script Spiteful-Looking Bard#skill_bard02 741,3,3,{
  377. if (BaseJob == Job_Bard) {
  378. if (Class == Job_Clown && qskill_bard == 9) {
  379. if (getskilllv(1010) != 0) {
  380. mes "[Riott]";
  381. mes "Geh heh heh~";
  382. mes "Been making good use of";
  383. mes "what I taught you? Just be";
  384. mes "careful and don't use that skill recklessly. Otherwise, people";
  385. mes "will hate you as they hate me.";
  386. next;
  387. mes "[Riott]";
  388. mes "Your enemies, and the";
  389. mes "occasional drunkard, on";
  390. mes "the other hand, are different";
  391. mes "matters entirely! Bwah hah hah!";
  392. close;
  393. }
  394. else {
  395. mes "[Riott]";
  396. mes "Impossible! You forgot";
  397. mes "everything I've taught you?";
  398. mes "How can that be? Oh well, it's";
  399. mes "no trouble for me to teach that";
  400. mes "to you again if you'd like.";
  401. next;
  402. if (select("No, thanks.:Thanks, I'd appreciate that.") == 1) {
  403. mes "[Riott]";
  404. mes "What...?";
  405. mes "You really don't";
  406. mes "want to learn it?";
  407. mes "I assure you there's";
  408. mes "no strings attached.";
  409. mes "If you change your mind...";
  410. close;
  411. }
  412. mes "[Riott]";
  413. mes "First, you must stare";
  414. mes "fiercely into the eyes of";
  415. mes "your target, and focus on";
  416. mes "thoughts of dominance. This";
  417. mes "is the basis for mesmerization.^FFFFFF ^000000 Now listen to this incantation...";
  418. next;
  419. mes "[Riott]";
  420. mes "Uuuummm Baaalaaaa";
  421. mes "Uuuummmm Baaalaaa~";
  422. mes "Kkkkuuurrirrreeee";
  423. mes "Kkkkuuurrirrreeee";
  424. mes "Oooumm guandlejdl";
  425. mes "Woooo Ei ei ei ei......";
  426. specialeffect 295; //EF_TALK_FROSTJOKE
  427. next;
  428. mes "[Riott]";
  429. mes "Pang's Voice is used to";
  430. mes "confuse people and disrupt";
  431. mes "control of their bodies. It's not^FFFFFF ^000000 a fatal skill, but it is effective";
  432. mes "in mentally upsetting your enemy. Make very wise use of this skill.";
  433. skill 1010,1,0;
  434. close;
  435. }
  436. }
  437. else if (qskill_bard > 8) {
  438. mes "[Riott]";
  439. mes "Geh heh heh~";
  440. mes "Been making good use of";
  441. mes "what I taught you? Just be";
  442. mes "careful and don't use that skill recklessly. Otherwise, people";
  443. mes "will hate you as they hate me.";
  444. next;
  445. mes "[Riott]";
  446. mes "Your enemies, and the";
  447. mes "occasional drunkard, on";
  448. mes "the other hand, are different";
  449. mes "matters entirely! Bwah hah hah!";
  450. close;
  451. }
  452. else if (qskill_bard == 8) {
  453. if (countitem(7277) > 0) {
  454. mes "[Riott]";
  455. mes "Ah, you've brought me";
  456. mes "a Munak Doll made by";
  457. mes "Yao Jun, just like you said";
  458. mes "you would. Ah yes, this is her";
  459. mes "craftsmanship, impeccable";
  460. mes "as always. You've done well~";
  461. next;
  462. mes "[Riott]";
  463. mes "To fulfill my part of this";
  464. mes "bargain, I shall now teach";
  465. mes "you my special skill. Now,";
  466. mes "I developed this by listening";
  467. mes "to incantations by the Utan";
  468. mes "Shaman in Umbala.";
  469. next;
  470. mes "[Riott]";
  471. mes "First, you must stare";
  472. mes "fiercely into the eyes of";
  473. mes "your target, and focus on";
  474. mes "thoughts of dominance. This";
  475. mes "is the basis for mesmerization.^FFFFFF ^000000 Now listen to this incantation...";
  476. next;
  477. mes "[Riott]";
  478. mes "''Toad's leg, Verit's heart,";
  479. mes "spinning stars, spilling zeny,";
  480. mes "hands and feet tied. Is this";
  481. mes "voices yours, is this voice";
  482. mes "mine. Head spinning, head";
  483. mes "spinning, head spinning...!''";
  484. specialeffect2 295; // EF_TALK_FROSTJOKE
  485. delitem 7277,1; //Munak_Doll
  486. skill 1010,1,0;
  487. set qskill_bard,9;
  488. next;
  489. mes "[Riott]";
  490. mes "Remember, it doesn't matter";
  491. mes "what you say, but how you say";
  492. mes "it. Hypnotically induce your";
  493. mes "target with a forbiddenly";
  494. mes "seductive rhythm and your";
  495. mes "grasp will be inescapable!";
  496. next;
  497. mes "[Riott]";
  498. mes "Ah, and use sleight of";
  499. mes "hand to distract your target";
  500. mes "from your true motive! I find";
  501. mes "that casting Unbarring Octave";
  502. mes "with this skill works best. This skill's name is ''Pang Voice!''";
  503. next;
  504. mes "[Riott]";
  505. mes "''Pang Voice'' will mentally";
  506. mes "shock your target and disrupt";
  507. mes "control of his own body for";
  508. mes "a while. You can't exert control";
  509. mes "over victims with this skill, but they usually assume otherwise...";
  510. next;
  511. mes "[Riott]";
  512. mes "You need to be judicious in";
  513. mes "your use of this skill! Don't";
  514. mes "use it recklessly, or people";
  515. mes "will come to hate you as they";
  516. mes "hate me. But ''Pang Voice'' can^FFFFFF ^000000 be welcome is certain situations.";
  517. next;
  518. mes "[Riott]";
  519. mes "Subject your enemies to";
  520. mes "Pang Voice as much as you";
  521. mes "like, and no one will blame";
  522. mes "you for it. And you can get away with casting Pang Voice on bullies";
  523. mes "and drunkards occasionally...";
  524. close;
  525. }
  526. mes "[Riott]";
  527. mes "Hmpf. Weren't able";
  528. mes "to find me a Munak Doll";
  529. mes "yet? Well, don't worry, I'm";
  530. mes "a patient man. Just try to get";
  531. mes "one for me as soon as you can.";
  532. close;
  533. }
  534. else if (qskill_bard == 7) {
  535. if (countitem(574) > 4) {
  536. mes "[Riott]";
  537. mes "Ah, you've brought me";
  538. mes "some fresh eggs laid by";
  539. mes "Yhelle, just like I asked.";
  540. mes "I'm sure it was dangerous";
  541. mes "going to Nifflheim, but the^FFFFFF ^000000 flavor of these eggs is worth it.";
  542. next;
  543. next;
  544. mes "[Riott]";
  545. mes "To fulfill my part of this";
  546. mes "bargain, I shall now teach";
  547. mes "you my special skill. Now,";
  548. mes "I developed this by listening";
  549. mes "to incantations by the Utan";
  550. mes "Shaman in Umbala.";
  551. next;
  552. mes "[Riott]";
  553. mes "First, you must stare";
  554. mes "fiercely into the eyes of";
  555. mes "your target, and focus on";
  556. mes "thoughts of dominance. This";
  557. mes "is the basis for mesmerization.^FFFFFF ^000000 Now listen to this incantation...";
  558. next;
  559. mes "[Riott]";
  560. mes "''Toad's leg, Verit's heart,";
  561. mes "spinning stars, spilling zeny,";
  562. mes "hands and feet tied. Is this";
  563. mes "voices yours, is this voice";
  564. mes "mine. Head spinning, head";
  565. mes "spinning, head spinning...!''";
  566. specialeffect2 295; // EF_TALK_FROSTJOKE
  567. delitem 574,5; //Egg
  568. skill 1010,1,0;
  569. set qskill_bard,9;
  570. next;
  571. mes "[Riott]";
  572. mes "Remember, it doesn't matter";
  573. mes "what you say, but how you say";
  574. mes "it. Hypnotically induce your";
  575. mes "target with a forbiddenly";
  576. mes "seductive rhythm and your";
  577. mes "grasp will be inescapable!";
  578. next;
  579. mes "[Riott]";
  580. mes "Ah, and use sleight of";
  581. mes "hand to distract your target";
  582. mes "from your true motive! I find";
  583. mes "that casting Unbarring Octave";
  584. mes "with this skill works best. This skill's name is ''Pang Voice!''";
  585. next;
  586. mes "[Riott]";
  587. mes "''Pang Voice'' will mentally";
  588. mes "shock your target and disrupt";
  589. mes "control of his own body for";
  590. mes "a while. You can't exert control";
  591. mes "over victims with this skill, but they usually assume otherwise...";
  592. next;
  593. mes "[Riott]";
  594. mes "You need to be judicious in";
  595. mes "your use of this skill! Don't";
  596. mes "use it recklessly, or people";
  597. mes "will come to hate you as they";
  598. mes "hate me. But ''Pang Voice'' can^FFFFFF ^000000 be welcome is certain situations.";
  599. next;
  600. mes "[Riott]";
  601. mes "Subject your enemies to";
  602. mes "Pang Voice as much as you";
  603. mes "like, and no one will blame";
  604. mes "you for it. And you can get away with casting Pang Voice on bullies";
  605. mes "and drunkards occasionally...";
  606. close;
  607. }
  608. else {
  609. mes "[Riott]";
  610. mes "Hmm... You didn't";
  611. mes "bring enough Eggs...";
  612. mes "This will not do. It'll";
  613. mes "be a while until Yhelle";
  614. mes "will be able to lay more";
  615. mes "eggs. Yes, this isn't enough...";
  616. next;
  617. mes "[Riott]";
  618. mes "Well, to make up for the";
  619. mes "missing eggs, go and get ";
  620. mes "me ^4D4DFF1 Munak Doll^000000. I know that";
  621. mes "Yao Jun's Munak Dolls are";
  622. mes "masterpieces, and I am an";
  623. mes "an avid collector of her work.";
  624. next;
  625. mes "[Riott]";
  626. if (countitem(574) > 0) {
  627. mes "In the meanwhile,";
  628. mes "I'll enjoy the few";
  629. mes "eggs that you do have!";
  630. mes "Bweh heh heh heh heh!";
  631. delitem 574,countitem(574); //Egg
  632. }
  633. set qskill_bard,8;
  634. close;
  635. }
  636. }
  637. else if (qskill_bard > 1 && qskill_bard < 7) {
  638. mes "[Riott]";
  639. mes "So have you been";
  640. mes "having trouble gathering";
  641. mes "eggs from Yhelle? I know";
  642. mes "she can be one fast running";
  643. mes "chicken. But to survive where";
  644. mes "she roosts, she has to be.";
  645. close;
  646. }
  647. else {
  648. mes "[Riott]";
  649. mes "Hmmrmpf!";
  650. mes "Eh heh heh heh!";
  651. Emotion e_gg;
  652. next;
  653. mes "[" + strcharinfo(0) + "]";
  654. mes "Um...";
  655. mes "What's so funny?";
  656. next;
  657. if (gef_bard_q == 30 || gef_bard_q == 31) {
  658. mes "[Riott]";
  659. mes "Hm? Ah! That's one of the";
  660. if (gef_bard_q == 30) {
  661. mes "Black Seals that can only";
  662. mes "be given by Kino Kitty. You";
  663. mes "must be a person of great";
  664. mes "emotional depth if he favors";
  665. mes "you enough to give you that.";
  666. }
  667. else {
  668. mes "Silver Seals that can only";
  669. mes "be given by Errende. You";
  670. mes "must be truly kind at heart";
  671. mes "if he has offered to be your";
  672. mes "friend. How about that?";
  673. }
  674. next;
  675. mes "[Riott]";
  676. mes "Geh heh heh~";
  677. mes "Hey, take a look";
  678. mes "at those two drunks";
  679. mes "all the way over there.";
  680. next;
  681. mes "[" + strcharinfo(0) + "]";
  682. mes "Yeah, I can see them.";
  683. mes "But what's so special";
  684. mes "about those two guys?";
  685. next;
  686. mes "[Riott]";
  687. mes "Just...";
  688. mes "Keep watching.";
  689. next;
  690. mes "^3355FFRiott stared intensely";
  691. mes "at one of the drunken men";
  692. mes "and began to harshly murmur";
  693. mes "some indistinct words in a";
  694. mes "low, hoarse voice. One of the";
  695. mes "men starts slightly convulsing.^000000";
  696. next;
  697. mes "[Little Bit Drunken Guy]";
  698. mes "H-hey...! ^333333*Hiccup!*^000000";
  699. mes "What are you doing?!";
  700. mes "K-keep your hands to";
  701. mes "yourself! Do I look";
  702. mes "like a woman to you?";
  703. next;
  704. mes "[More Drunken Guy]";
  705. mes "What are you talking";
  706. mes "about? Wh-what?! Why";
  707. mes "are my arms all wrapped";
  708. mes "around you? S-sorry, I was";
  709. mes "trying to just go that w--";
  710. mes "I wasn't trying to hug you!";
  711. next;
  712. mes "[Little Bit Drunken Guy]";
  713. mes "Bumping into me,";
  714. mes "I understand. But a full";
  715. mes "blown hug? Come on, now!";
  716. mes "That was totally on purpose!";
  717. mes "Wh-what? My h-hand! It's...";
  718. mes "It's moving my itself?!";
  719. next;
  720. mes "[More Drunken Guy]";
  721. mes "Ack! Wh-what are";
  722. mes "you doing! S-stop";
  723. mes "touching my butt!";
  724. next;
  725. mes "^3355FFThe two men continued";
  726. mes "to gesticulate and move";
  727. mes "wildly without direction.";
  728. next;
  729. mes "[" + strcharinfo(0) + "]";
  730. mes "Those two...";
  731. mes "Those two probably";
  732. mes "had way too much to drink.";
  733. next;
  734. mes "[Riott]";
  735. mes "Nah, they just lost";
  736. mes "control of their bodies";
  737. mes "for a bit. It's the result";
  738. mes "of my skill which sort of";
  739. mes "scrambles their minds.";
  740. next;
  741. if (qskill_bard == 1) {
  742. mes "[" + strcharinfo(0) + "]";
  743. mes "Mind scrambling?";
  744. mes "Wait, are you the same";
  745. mes "Bard who made someone";
  746. mes "jump off Umbala's Bungee";
  747. mes "Jump against his will?";
  748. next;
  749. mes "[Riott]";
  750. mes "Huh? How did you";
  751. mes "learn about that?";
  752. mes "I'm not proud of that,";
  753. mes "(even though it was";
  754. mes "hilarious at the time)";
  755. mes "but yeah, that was me.";
  756. next;
  757. if (select("Please teach me that skill!:Oh, alright. Just checking.") == 1) {
  758. mes "[Riott]";
  759. mes "Hm? You want to learn";
  760. mes "how to scramble minds";
  761. mes "like I did just now? Well,";
  762. mes "I invented this skill, though";
  763. mes "I did have a lot of help from";
  764. mes "the Utan Shaman. Let's see...";
  765. next;
  766. mes "[Riott]";
  767. mes "Alright. If you want me";
  768. mes "to teach you, then bring me";
  769. mes "5 Eggs from a chicken named";
  770. mes "Yhelle. Yhelle lays the highest";
  771. mes "quality eggs: they're delicious";
  772. mes "and great for a Bard's voice~";
  773. next;
  774. mes "[Riott]";
  775. mes "However, this chicken roosts";
  776. mes "in a strange, dangerous place.";
  777. mes "You'll need to explore this huge, mysterious tree in Umbala in order";
  778. mes "to get there. Last time I went,";
  779. mes "I pretty much almost died.";
  780. next;
  781. mes "[Riott]";
  782. mes "Alright...";
  783. mes "So don't forget";
  784. mes "to come back here";
  785. mes "and bring me back";
  786. mes "^4D4DFF5 Yhelle's Eggs^000000, alright?";
  787. set qskill_bard,2;
  788. close;
  789. }
  790. mes "[Riott]";
  791. mes "Boy, you're a curious one.";
  792. mes "But if you know about that";
  793. mes "and you bumped into me, you";
  794. mes "must certainly travel around";
  795. mes "a lot. I can respect a good,";
  796. mes "seasoned adventurer like you.";
  797. close;
  798. }
  799. mes "[" + strcharinfo(0) + "]";
  800. mes "Wha...?";
  801. mes "I can't believe you.";
  802. mes "Mind scrambling? That";
  803. mes "doesn't make any sense!";
  804. mes "They're just really drunk...";
  805. next;
  806. mes "[Riott]";
  807. mes "How dare you question my";
  808. mes "power? Oh well, I suppose";
  809. mes "I really can't be too angry.";
  810. mes "Most people who do believe";
  811. mes "me usually claim that I'm";
  812. mes "an axis of evil about now...";
  813. close;
  814. }
  815. mes "[Riott]";
  816. mes "Eh, nothing much. Say,";
  817. mes "you don't have any Bard";
  818. mes "Seals? That's a sure sign";
  819. mes "that you haven't been really";
  820. mes "connecting with the Bard";
  821. mes "community. That's a shame...";
  822. next;
  823. mes "[Riott]";
  824. mes "*Sigh* Alright, I know";
  825. mes "how you can meet more Bards.";
  826. mes "Why don't you try making friends with Errende? Look for a Bard";
  827. mes "dressed in green in Geffen and";
  828. mes "you should be able to find him.";
  829. close;
  830. }
  831. }
  832. else {
  833. mes "[Riott]";
  834. mes "Hmmrmpf!";
  835. mes "Eh heh heh heh!";
  836. Emotion e_gg;
  837. next;
  838. mes "[" + strcharinfo(0) + "]";
  839. mes "Um...";
  840. mes "What's so funny?";
  841. next;
  842. if (gef_bard_q == 30 || gef_bard_q == 31) {
  843. mes "[Riott]";
  844. mes "Hm? Ah! That's one of the";
  845. if (gef_bard_q == 30) {
  846. mes "Black Seals that can only";
  847. mes "be given by Kino Kitty. You";
  848. mes "must be a person of great";
  849. mes "emotional depth if he favors";
  850. mes "you enough to give you that.";
  851. }
  852. else {
  853. mes "Silver Seals that can only";
  854. mes "be given by Errende. You";
  855. mes "must be truly kind at heart";
  856. mes "if he has offered to be your";
  857. mes "friend. How about that?";
  858. }
  859. next;
  860. mes "[Riott]";
  861. mes "Geh heh heh~";
  862. mes "Hey, take a look";
  863. mes "at those two drunks";
  864. mes "all the way over there.";
  865. next;
  866. mes "[" + strcharinfo(0) + "]";
  867. mes "Yeah, I can see";
  868. mes "together. But what";
  869. mes "about them?";
  870. next;
  871. mes "[Riott]";
  872. mes "Just...";
  873. mes "Keep watching.";
  874. close;
  875. }
  876. mes "[Riott]";
  877. mes "Eh, nothing much. Say,";
  878. mes "I notice you don't have";
  879. mes "any Bard seals. That tells";
  880. mes "me that you don't really";
  881. mes "meet that many Bards. You";
  882. mes "should really change that.";
  883. next;
  884. mes "[Riott]";
  885. mes "Bards and Minstrels can";
  886. mes "make some pretty handy";
  887. mes "friends if you give them";
  888. mes "a chance. Here, why don't";
  889. mes "you find Errende in Geffen?";
  890. mes "He's a pretty popular guy...";
  891. close;
  892. }
  893. OnTouch:
  894. Emotion e_gg;
  895. end;
  896. }
  897. // Yhelle the Chicken
  898. //============================================================
  899. niflheim,239,70,1 script Yhelle#bard_chick1 800,3,3,{
  900. Emotion e_omg,1;
  901. Emotion e_omg;
  902. mes "[Hen Yhelle]";
  903. mes "Cluck-Cluuuck?";
  904. mes "Cluck cluck cluck!";
  905. next;
  906. disablenpc "Yhelle#bard_chick1";
  907. donpcevent "Yhelle#bard_chick2::OnEnable";
  908. mes "^3355FFUpon sensing your";
  909. mes "presense, the hen";
  910. mes "quickly ran away.^000000";
  911. close;
  912. OnInit:
  913. disablenpc "Yhelle#bard_chick5";
  914. disablenpc "Yhelle#bard_chick4";
  915. disablenpc "Yhelle#bard_chick3";
  916. disablenpc "Yhelle#bard_chick2";
  917. end;
  918. OnEnable:
  919. enablenpc "Yhelle#bard_chick1";
  920. end;
  921. OnDisable:
  922. disablenpc "Yhelle#bard_chick1";
  923. end;
  924. OnTouch:
  925. callfunc "F_BardSkillYhelle",1,2; close;
  926. }
  927. niflheim,185,205,3 script Yhelle#bard_chick2 800,3,3,{
  928. Emotion e_omg,1;
  929. Emotion e_omg;
  930. mes "[Hen Yhelle]";
  931. mes "Cluck-Cluuuck?";
  932. mes "Cluck cluck cluck!";
  933. next;
  934. disablenpc "Yhelle#bard_chick2";
  935. donpcevent "Yhelle#bard_chick3::OnEnable";
  936. mes "^3355FFUpon sensing your";
  937. mes "presense, the hen";
  938. mes "quickly ran away.^000000";
  939. close;
  940. OnEnable:
  941. enablenpc "Yhelle#bard_chick2";
  942. end;
  943. OnDisable:
  944. disablenpc "Yhelle#bard_chick2";
  945. end;
  946. OnTouch:
  947. callfunc "F_BardSkillYhelle",2,3; close;
  948. }
  949. niflheim,85,203,5 script Yhelle#bard_chick3 800,3,3,{
  950. Emotion e_omg,1;
  951. Emotion e_omg;
  952. mes "[Hen Yhelle]";
  953. mes "Cluck-Cluuuck?";
  954. mes "Cluck cluck cluck!";
  955. next;
  956. disablenpc "Yhelle#bard_chick3";
  957. donpcevent "Yhelle#bard_chick4::OnEnable";
  958. mes "^3355FFUpon sensing your";
  959. mes "presense, the hen";
  960. mes "quickly ran away.^000000";
  961. close;
  962. OnEnable:
  963. enablenpc "Yhelle#bard_chick3";
  964. end;
  965. OnDisable:
  966. disablenpc "Yhelle#bard_chick3";
  967. end;
  968. OnTouch:
  969. callfunc "F_BardSkillYhelle",3,4; close;
  970. }
  971. niflheim,149,81,7 script Yhelle#bard_chick4 800,3,3,{
  972. Emotion e_omg,1;
  973. Emotion e_omg;
  974. mes "[Hen Yhelle]";
  975. mes "Cluck-Cluuuck?";
  976. mes "Cluck cluck cluck!";
  977. next;
  978. disablenpc "Yhelle#bard_chick4";
  979. donpcevent "Yhelle#bard_chick5::OnEnable";
  980. mes "^3355FFUpon sensing your";
  981. mes "presense, the hen";
  982. mes "quickly ran away.^000000";
  983. close;
  984. OnEnable:
  985. enablenpc "Yhelle#bard_chick4";
  986. end;
  987. OnDisable:
  988. disablenpc "Yhelle#bard_chick4";
  989. end;
  990. OnTouch:
  991. callfunc "F_BardSkillYhelle",4,5; close;
  992. }
  993. niflheim,209,144,3 script Yhelle#bard_chick5 800,3,3,{
  994. Emotion e_omg,1;
  995. Emotion e_omg;
  996. mes "[Hen Yhelle]";
  997. mes "Cluck-Cluuuck?";
  998. mes "Cluck cluck cluck!";
  999. next;
  1000. disablenpc "Yhelle#bard_chick5";
  1001. donpcevent "Yhelle#bard_chick1::OnEnable";
  1002. mes "^3355FFUpon sensing your";
  1003. mes "presense, the hen";
  1004. mes "quickly ran away.^000000";
  1005. close;
  1006. OnEnable:
  1007. enablenpc "Yhelle#bard_chick5";
  1008. end;
  1009. OnDisable:
  1010. disablenpc "Yhelle#bard_chick5";
  1011. end;
  1012. OnTouch:
  1013. callfunc "F_BardSkillYhelle",5,1; close;
  1014. }
  1015. // Drunken Men
  1016. //============================================================
  1017. morocc_in,178,73,3 script Customer#bard_skill01 54,{
  1018. mes "[Little Bit Drunken Guy]";
  1019. mes "What do you think";
  1020. mes "is the best drink in";
  1021. mes "all the world? I think";
  1022. mes "the Tri-- Tristan? What";
  1023. mes "was it called again?";
  1024. next;
  1025. mes "[More Drunken Guy]";
  1026. mes "Oh! 13 Year Old Tristan?";
  1027. mes "That's a great drink, sure,";
  1028. mes "but it's way too expensive for";
  1029. mes "anything less than a special";
  1030. mes "occasion. ^333333*Hiccup*^000000 Personally,";
  1031. mes "I really like Ver... Uh, Ver...";
  1032. next;
  1033. mes "[Little Bit Drunken Guy]";
  1034. mes "Vermilion on the Beach?";
  1035. mes "Yeah, that's really good,";
  1036. mes "you'll pass out after just";
  1037. mes "having one shot! Yeah...";
  1038. mes "Tro... Tropical! People say";
  1039. mes "that's good too. Wait, what?";
  1040. next;
  1041. mes "[Little Bit Drunken Guy]";
  1042. mes "H-hey...! ^333333*Hiccup!*^000000";
  1043. mes "What are you doing?!";
  1044. mes "K-keep your hands to";
  1045. mes "yourself! Do I look";
  1046. mes "like a woman to you?";
  1047. next;
  1048. mes "[More Drunken Guy]";
  1049. mes "What are you talking";
  1050. mes "about? Wh-what?! Why";
  1051. mes "are my arms all wrapped";
  1052. mes "around you? S-sorry, I was";
  1053. mes "trying to just go that w--";
  1054. mes "I wasn't trying to hug you!";
  1055. next;
  1056. mes "[Little Bit Drunken Guy]";
  1057. mes "Bumping into me,";
  1058. mes "I understand. But a full";
  1059. mes "blown hug? Come on, now!";
  1060. mes "That was totally on purpose!";
  1061. mes "Wh-what? My h-hand! It's...";
  1062. mes "It's moving my itself?!";
  1063. next;
  1064. mes "[More Drunken Guy]";
  1065. mes "Ack! Wh-what are";
  1066. mes "you doing! S-stop";
  1067. mes "touching my butt!";
  1068. next;
  1069. mes "^3355FFA Bard in the room";
  1070. mes "watches the two drunk";
  1071. mes "men intently and giggles";
  1072. mes "at their stupor. Remember:";
  1073. mes "drinking too much isn't good!^000000";
  1074. close;
  1075. }
  1076. morocc_in,175,70,7 script Customer#bard_skill02 50,{
  1077. mes "[Little Bit Drunken Guy]";
  1078. mes "What do you think";
  1079. mes "is the best drink in";
  1080. mes "all the world? I think";
  1081. mes "the Tri-- Tristan? What";
  1082. mes "was it called again?";
  1083. next;
  1084. mes "[More Drunken Guy]";
  1085. mes "Oh! 13 Year Old Tristan?";
  1086. mes "That's a great drink, sure,";
  1087. mes "but it's way too expensive for";
  1088. mes "anything less than a special";
  1089. mes "occasion. ^333333*Hiccup*^000000 Personally,";
  1090. mes "I really like Ver... Uh, Ver...";
  1091. next;
  1092. mes "[Little Bit Drunken Guy]";
  1093. mes "Vermilion on the Beach?";
  1094. mes "Yeah, that's really good,";
  1095. mes "you'll pass out after just";
  1096. mes "having one shot! Yeah...";
  1097. mes "Tro... Tropical! People say";
  1098. mes "that's good too. Wait, what?";
  1099. next;
  1100. mes "[Little Bit Drunken Guy]";
  1101. mes "H-hey...! ^333333*Hiccup!*^000000";
  1102. mes "What are you doing?!";
  1103. mes "K-keep your hands to";
  1104. mes "yourself! Do I look";
  1105. mes "like a woman to you?";
  1106. next;
  1107. mes "[More Drunken Guy]";
  1108. mes "What are you talking";
  1109. mes "about? Wh-what?! Why";
  1110. mes "are my arms all wrapped";
  1111. mes "around you? S-sorry, I was";
  1112. mes "trying to just go that w--";
  1113. mes "I wasn't trying to hug you!";
  1114. next;
  1115. mes "[Little Bit Drunken Guy]";
  1116. mes "Bumping into me,";
  1117. mes "I understand. But a full";
  1118. mes "blown hug? Come on, now!";
  1119. mes "That was totally on purpose!";
  1120. mes "Wh-what? My h-hand! It's...";
  1121. mes "It's moving my itself?!";
  1122. next;
  1123. mes "[More Drunken Guy]";
  1124. mes "Ack! Wh-what are";
  1125. mes "you doing! S-stop";
  1126. mes "touching my butt!";
  1127. next;
  1128. mes "^3355FFA Bard in the room";
  1129. mes "watches the two drunk";
  1130. mes "men intently and giggles";
  1131. mes "at their stupor. Remember:";
  1132. mes "drinking too much isn't good!^000000";
  1133. close;
  1134. }
  1135. // Bartender
  1136. //============================================================
  1137. morocc_in,166,76,7 script Bartender#bard_qskill 46,{
  1138. //set max_max_c,1201;
  1139. //if (max_max_c == 1) {
  1140. // mes "^3355FFHold it right there!";
  1141. // mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge.";
  1142. // close;
  1143. //}
  1144. mes "[Bartender]";
  1145. mes "So what would";
  1146. mes "you like to order?";
  1147. next;
  1148. switch(select("Tropical Sograt:Vermilion on the Beach:Nothing, thanks.")) {
  1149. case 1:
  1150. set .@now_weight,maxWeight-Weight;
  1151. if (.@now_weight < 2000) {
  1152. mes "[Bartender]";
  1153. mes "You sure you can carry";
  1154. mes "any more stuff with you?";
  1155. mes "Damn, it doesn't look that";
  1156. mes "way to me. Take a load off,";
  1157. mes "and put some stuff with in";
  1158. mes "your Kafra Storage, alright?";
  1159. close;
  1160. }
  1161. if (Zeny < 1000) {
  1162. mes "[Bartender]";
  1163. mes " You sure you can afford";
  1164. mes "this now? This drink's";
  1165. mes "1,000 zeny, so you better";
  1166. mes "check the cash you have";
  1167. mes "onhand. Eh, just come back";
  1168. mes "later when you have the money.";
  1169. close;
  1170. }
  1171. mes "[Bartender]";
  1172. mes "Here you are,";
  1173. mes "1 Tropical Sograt.";
  1174. mes "It tastes sweet and";
  1175. mes "mild, but if you're not";
  1176. mes "careful, you'll pass out";
  1177. mes "in no time flat. Take it easy.";
  1178. set zeny,zeny-1000;
  1179. getitem 12112,1; //Tropical_Sograt
  1180. close;
  1181. case 2:
  1182. set .@now_weight,maxWeight-Weight;
  1183. if (.@now_weight < 2000) {
  1184. mes "[Bartender]";
  1185. mes "You sure you can carry";
  1186. mes "any more stuff with you?";
  1187. mes "Damn, it doesn't look that";
  1188. mes "way to me. Take a load off,";
  1189. mes "and put some stuff with in";
  1190. mes "your Kafra Storage, alright?";
  1191. close;
  1192. }
  1193. if (Zeny < 1000) {
  1194. mes "[Bartender]";
  1195. mes "You sure you can afford";
  1196. mes "this now? This drink's";
  1197. mes "1,000 zeny, so you better";
  1198. mes "check the cash you have";
  1199. mes "onhand. Eh, just come back";
  1200. mes "later when you have the money.";
  1201. close;
  1202. }
  1203. mes "[Bartender]";
  1204. mes "Here you go.";
  1205. mes "Be sure that you";
  1206. mes "enjoy your drinking";
  1207. mes "without going crazy.";
  1208. set zeny,zeny-1000;
  1209. getitem 12113,1; //Vermilion_The_Beach
  1210. close;
  1211. case 3:
  1212. mes "[Bartender]";
  1213. mes "Alright, then.";
  1214. mes "I'll see you around.";
  1215. close;
  1216. }
  1217. }
  1218. // Function
  1219. //============================================================
  1220. function script F_BardSkillYhelle {
  1221. //set max_max_c,1201;
  1222. //if (max_max_c == 1) {
  1223. // mes "^3355FFHold it right there!";
  1224. // mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge.";
  1225. // close;
  1226. //}
  1227. set .@now_weight,MaxWeight-Weight;
  1228. if (.@now_weight < 2000) {
  1229. mes "^3355FFHold it right there!";
  1230. mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge.";
  1231. close;
  1232. }
  1233. Emotion e_omg,1;
  1234. Emotion e_omg;
  1235. mes "[Hen Yhelle]";
  1236. mes "Cluck-Cluuuck?";
  1237. mes "Cluck cluck cluck!";
  1238. next;
  1239. if (rand(1,3) == 2) {
  1240. disablenpc "Yhelle#bard_chick"+getarg(0);
  1241. donpcevent "Yhelle#bard_chick"+getarg(1)+"::OnEnable";
  1242. mes "^3355FFUpon sensing your";
  1243. mes "presense, the hen";
  1244. mes "quickly ran away.^000000";
  1245. if (qskill_bard > 1 && qskill_bard < 7) {
  1246. mes "^3355FFYou found ^3333331 Egg^3355FF in the";
  1247. mes "place where Yhelle the";
  1248. mes "Hen was roosting.^000000";
  1249. set qskill_bard,qskill_bard+1;
  1250. getitem 574,1; //Egg
  1251. }
  1252. }
  1253. else {
  1254. disablenpc "Yhelle#bard_chick"+getarg(0);
  1255. donpcevent "Yhelle#bard_chick"+getarg(1)+"::OnEnable";
  1256. mes "^3355FFUpon sensing your";
  1257. mes "presense, the hen";
  1258. mes "quickly ran away.^000000";
  1259. }
  1260. return;
  1261. }