gefg_guardians.txt 7.0 KB

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  1. //===== eAthena Script =======================================
  2. //= War of Emperium - gefg_cas guardians script
  3. //===== By: ==================================================
  4. //= holyAngelX (1.0)
  5. //===== Current Version: =====================================
  6. //= 1.2a
  7. //===== Compatible With: =====================================
  8. //= eAthena 0.1+; RO Episode 4+
  9. //===== Description: =========================================
  10. //= Re-spawns guardians on server start if they have been
  11. //= purchased. Also announces when a guardian dies.
  12. //===== Additional Comments: =================================
  13. //= 1.1 by joedukk
  14. //= 1.2 by Akaru and Valaris
  15. //= 1.2a Guardians for all gefg castles are now in this file.
  16. //= Minor optimizations.[kobra_k88]
  17. //============================================================
  18. gefg_cas01,198,182,0 script Guardian_G01 -1,{
  19. OnAgitInit:
  20. if (GetCastleData("gefg_cas01",10) == 1) guardian "gefg_cas01",30,178,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0;
  21. if (GetCastleData("gefg_cas01",11) == 1) guardian "gefg_cas01",64,180,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1;
  22. if (GetCastleData("gefg_cas01",12) == 1) guardian "gefg_cas01",61,25,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2;
  23. if (GetCastleData("gefg_cas01",13) == 1) guardian "gefg_cas01",61,44,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3;
  24. if (GetCastleData("gefg_cas01",14) == 1) guardian "gefg_cas01",189,43,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4;
  25. if (GetCastleData("gefg_cas01",15) == 1) guardian "gefg_cas01",51,192,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5;
  26. if (GetCastleData("gefg_cas01",16) == 1) guardian "gefg_cas01",49,67,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6;
  27. if (GetCastleData("gefg_cas01",17) == 1) guardian "gefg_cas01",181,14,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7;
  28. end;
  29. OnGuardianDied:
  30. // Event when Guardian dies
  31. MapAnnounce "gefg_cas01","A Guardian Has Fallen",17;
  32. end;
  33. }
  34. //------------------------------------------------------------------------------
  35. gefg_cas02,176,178,0 script Guardian_G02 -1,{
  36. OnAgitInit:
  37. if (GetCastleData("gefg_cas02",10) == 1) guardian "gefg_cas02",22,135,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",0;
  38. if (GetCastleData("gefg_cas02",11) == 1) guardian "gefg_cas02",33,40,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",1;
  39. if (GetCastleData("gefg_cas02",12) == 1) guardian "gefg_cas02",158,11,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",2;
  40. if (GetCastleData("gefg_cas02",13) == 1) guardian "gefg_cas02",64,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",3;
  41. if (GetCastleData("gefg_cas02",14) == 1) guardian "gefg_cas02",36,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",4;
  42. if (GetCastleData("gefg_cas02",15) == 1) guardian "gefg_cas02",166,45,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",5;
  43. if (GetCastleData("gefg_cas02",16) == 1) guardian "gefg_cas02",10,39,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",6;
  44. if (GetCastleData("gefg_cas02",17) == 1) guardian "gefg_cas02",166,35,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",7;
  45. end;
  46. OnGuardianDied:
  47. // Event when Guardian dies
  48. MapAnnounce "gefg_cas02","A Guardian Has Fallen",17;
  49. end;
  50. }
  51. //------------------------------------------------------------------------------
  52. gefg_cas03,245,167,0 script Guardian_G03 -1,{
  53. OnAgitInit:
  54. if (GetCastleData("gefg_cas03",10) == 1) guardian "gefg_cas03",101,53,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",0;
  55. if (GetCastleData("gefg_cas03",11) == 1) guardian "gefg_cas03",158,40,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",1;
  56. if (GetCastleData("gefg_cas03",12) == 1) guardian "gefg_cas03",158,67,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",2;
  57. if (GetCastleData("gefg_cas03",13) == 1) guardian "gefg_cas03",229,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",3;
  58. if (GetCastleData("gefg_cas03",14) == 1) guardian "gefg_cas03",248,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",4;
  59. if (GetCastleData("gefg_cas03",15) == 1) guardian "gefg_cas03",122,53,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",5;
  60. if (GetCastleData("gefg_cas03",16) == 1) guardian "gefg_cas03",243,35,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",6;
  61. if (GetCastleData("gefg_cas03",17) == 1) guardian "gefg_cas03",234,33,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",7;
  62. end;
  63. OnGuardianDied:
  64. // Event when Guardian dies
  65. MapAnnounce "gefg_cas03","A Guardian Has Fallen",17;
  66. end;
  67. }
  68. //------------------------------------------------------------------------------
  69. gefg_cas04,174,178,0 script Guardian_G04 -1,{
  70. OnAgitInit:
  71. if (GetCastleData("gefg_cas04",10) == 1) guardian "gefg_cas04",49,203,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",0;
  72. if (GetCastleData("gefg_cas04",11) == 1) guardian "gefg_cas04",148,50,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",1;
  73. if (GetCastleData("gefg_cas04",12) == 1) guardian "gefg_cas04",57,20,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",2;
  74. if (GetCastleData("gefg_cas04",13) == 1) guardian "gefg_cas04",34,218,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",3;
  75. if (GetCastleData("gefg_cas04",14) == 1) guardian "gefg_cas04",167,42,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",4;
  76. if (GetCastleData("gefg_cas04",15) == 1) guardian "gefg_cas04",18,52,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",5;
  77. if (GetCastleData("gefg_cas04",16) == 1) guardian "gefg_cas04",50,48,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",6;
  78. if (GetCastleData("gefg_cas04",17) == 1) guardian "gefg_cas04",160,66,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",7;
  79. end;
  80. OnGuardianDied:
  81. // Event when Guardian dies
  82. MapAnnounce "gefg_cas04","A Guardian Has Fallen",17;
  83. end;
  84. }
  85. //------------------------------------------------------------------------------
  86. gefg_cas05,194,184,0 script Guardian_G05 -1,{
  87. OnAgitInit:
  88. if (GetCastleData("gefg_cas05",10) == 1) guardian "gefg_cas05",54,149,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",0;
  89. if (GetCastleData("gefg_cas05",11) == 1) guardian "gefg_cas05",80,31,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",1;
  90. if (GetCastleData("gefg_cas05",12) == 1) guardian "gefg_cas05",52,32,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",2;
  91. if (GetCastleData("gefg_cas05",13) == 1) guardian "gefg_cas05",77,149,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",3;
  92. if (GetCastleData("gefg_cas05",14) == 1) guardian "gefg_cas05",65,18,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",4;
  93. if (GetCastleData("gefg_cas05",15) == 1) guardian "gefg_cas05",66,54,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",5;
  94. if (GetCastleData("gefg_cas05",16) == 1) guardian "gefg_cas05",187,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",6;
  95. if (GetCastleData("gefg_cas05",17) == 1) guardian "gefg_cas05",167,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",7;
  96. end;
  97. OnGuardianDied:
  98. // Event when Guardian dies
  99. MapAnnounce "gefg_cas05","A Guardian Has Fallen",17;
  100. end;
  101. }