gonryun.txt 16 KB

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  1. //===== eAthena Script =======================================
  2. //= Gonryun Town
  3. //===== By: ==================================================
  4. //= x[tsk], KarLaeda
  5. //===== Current Version: =====================================
  6. //= 1.4
  7. //===== Compatible With: =====================================
  8. //= eAthena 1.0
  9. //===== Description: =========================================
  10. //
  11. //===== Additional Comments: =================================
  12. // May be missing npc's and dialogue.
  13. //= 1.1 Fixed Typo’s [Nexon]
  14. //= 1.2 Removed Duplicates [Silent]
  15. //= 1.3 Max NPC Name is 23 [Toms]
  16. //= 1.3a Removed temp NPC plugs due Broken Sword quest [Lupus]
  17. //= 1.4 Added missing NPC [KarLaeda]
  18. //============================================================
  19. alberta,245,69,4 script Public Relations#01 776,{
  20. mes "[Waba]";
  21. mes "Hello there! I have traveled far from the Kingdom of Gonryun, my hometown.";
  22. mes "I invite all to visit and celebrate the diversity of Gonryun! We welcome all sorts of visitors.";
  23. M_Menu:
  24. next;
  25. menu "Gonryun? What is that?",M_1, "Travel to Gonryun.",M_2, "Nevermind.",M_End;
  26. M_1:
  27. mes "[Waba]";
  28. mes "The Kingdom of Gonryun is a sight to behold! It floats high above the sky, beyond the pillar of light!";
  29. next;
  30. mes "[Waba]";
  31. mes "You can certainly appreciate the sights of the floating mainland! If you go, be sure to try.";
  32. mes "The steamed dumplings and peaches, they're a Gonryun specialty not to be missed!";
  33. goto M_Menu;
  34. M_2:
  35. mes "[Waba]";
  36. mes "The traveling expenses are ^0000ff10,000 zeny^000000. The fee is a bit pricy but this is because of the dangerous nature of the trip.";
  37. mes "The return trip is free, however. Are you prepared to go?";
  38. next;
  39. menu "Let's Go!",-, "Actually... I changed my mind, sorry.",M_End;
  40. if (Zeny < 10000){
  41. mes "[Waba]";
  42. mes "I am sorry if it seems like a lot, but the ^0000ff10,000 zeny^000000 we request is necessary in order to make the trip.";
  43. close;
  44. }
  45. set Zeny,Zeny-10000;
  46. warp "gon_fild01",258,82;
  47. end;
  48. M_End:
  49. mes "[Waba]";
  50. mes "Please see me again if you want to visit! I am pleased just to meet an honored guest from the Continent.";
  51. close;
  52. }
  53. //===============================================================================
  54. gon_fild01,255,79,6 script Public Relations#02 776,{
  55. mes "[Waba]";
  56. mes "We are ready to head back as soon as the conditions are favorable.";
  57. next;
  58. menu "ALBERTA.",-,"I'll stay a bit longer.",M_End;
  59. warp "alberta",243,68;
  60. end;
  61. M_End:
  62. mes "[Waba]";
  63. mes "Oh there's no rush! Enjoy yourself and take in all the sights!";
  64. close;
  65. }
  66. //===============================================================================
  67. gon_fild01,187,239,4 script Public Relations#03 776,{
  68. mes "[Choseryu]";
  69. mes "The sacred pillar of light connects this island to Gonryun Kingdom. There's no time to idly chit chat now, be on your way.";
  70. mes "I hope you will have many fond memories of Gonryun before you leave.";
  71. close;
  72. }
  73. //===============================================================================
  74. gonryun,153,64,0 script Public Relations#04 776,{
  75. mes "[Choseryu]";
  76. mes "If you're ready to set sail I can send you back to the harbor.";
  77. next;
  78. menu "Send me to the harbor.",-,"I'd like to stay a bit longer.",M_End;
  79. mes "[Choseryu]";
  80. mes "Please come back to visit soon!";
  81. next;
  82. warp "gon_fild01",258,82;
  83. close;
  84. M_End:
  85. mes "[Choseryu]";
  86. mes "Be sure to see all that Gonryun has to offer!";
  87. close;
  88. }
  89. //===============================================================================
  90. //Inn
  91. //===============================================================================
  92. gon_in,153,35,4 script Hotel Manager 702,{
  93. mes "[Mayouban]";
  94. mes "Welcome! Your face is new around here. We've had many strangers from the outside coming into the village recently.";
  95. mes "We've been quite short-handed here at the hotel.";
  96. next;
  97. mes "[Mayouban]";
  98. mes "It always seems to be 'get me this' or 'get me that' with the customers! Never a tip or a compliment. I suppose I should really welcome all the extra business.";
  99. next;
  100. menu "I'd like something to drink.",-,"I'll be on my way.",M_End;
  101. mes "[Mayouban]";
  102. mes "Here you go. There have been so many rowdy customers lately sometimes I'd just like to sit down and have a drink myself.";
  103. close;
  104. M_End:
  105. mes "[Mayouban]";
  106. mes "May you have a safe journey! Come back any time.";
  107. close;
  108. }
  109. //===============================================================================
  110. gonryun,139,142,6 script Girl#08 772,{
  111. mes "[Sanfayon]";
  112. mes "................";
  113. mes "It's been great having new visitors come to the village, but........ ever since I was robbed by that Thief.......";
  114. next;
  115. mes "[Sanfayon]";
  116. mes "I have been so afraid of the foreigners.....";
  117. emotion e_wah;
  118. close;
  119. }
  120. //===============================================================================
  121. gon_in,18,27,4 script Elder's Wife 771,{
  122. mes "[Sangufayon]";
  123. mes "Oh my! You look like an important visitor from the outside. Aren't you?";
  124. next;
  125. menu "Yes, I am.",-,"Where is the village Elder?",M_End;
  126. mes "[Sangufayon]";
  127. mes "We do not get many visitors from the outside to see my husband so it's so easy to spot them. Hohohohoho!";
  128. close;
  129. M_End:
  130. mes "[Sangufayon]";
  131. mes "The master of the house, hohohohoho? Why... he is upstairs on the second floor if you need to talk to him, hohohoho.";
  132. close;
  133. }
  134. //===============================================================================
  135. gonryun,119,111,4 script Chen Wan Sok 89,{
  136. mes "[Chen Wan Sok]";
  137. mes "The village Elder here is truly a sociable fellow. Just because he is friendly does not mean he is lax on the rules! He can get riled up sometimes.";
  138. next;
  139. mes "[Chen Wan Sok]";
  140. mes "When the Elder's blessing, you can get away with a lot of things in this town. Sometimes there are those that cause mischief, but they are always dealt with.";
  141. close;
  142. }
  143. //===============================================================================
  144. gonryun,237,225,4 script Hanyon Kyou 776,{
  145. mes "[Hanyon Kyou]";
  146. mes "How could I have done something like this?";
  147. mes "..............";
  148. next;
  149. mes "[Hanyon Kyou]";
  150. mes "I've dropped my lucky knife! Now it's probably gone forever.";
  151. close;
  152. }
  153. //===============================================================================
  154. gonryun,51,101,4 script Gaiysonchoru 778,{
  155. mes "[Gaiysonchoru]";
  156. emotion e_swt;
  157. mes "..............";
  158. next;
  159. mes "[Gaiysonchoru]";
  160. mes "Well......... I'm worried.";
  161. next;
  162. mes "[Gaiysonchoru]";
  163. mes "So very worried.";
  164. close;
  165. }
  166. //===============================================================================
  167. gonryun,237,226,3 script YunKyoHam#gn 776,{
  168. mes "[YunKyoHam]";
  169. if (nakha < 2) {
  170. mes "Oh no~ Holy cow!";
  171. mes "Can't believe I dropped";
  172. mes "my valuable knife! ahhhhhh.";
  173. if (baselevel >= 20) {
  174. next;
  175. if (nakha == 0) set nakha,1;
  176. mes "[YunKyoHam]";
  177. mes "I need to go down to get it";
  178. mes "but...the monsters..";
  179. mes "I am so scared.. What should I do!";
  180. }
  181. } else if (nakha == 2) {
  182. mes "ehhhh.. what should I do..";
  183. mes "got any business to";
  184. mes "take care of?";
  185. mes "hmm?";
  186. if (countitem(1201) < 1) close;
  187. next;
  188. mes "[YunKyoHam]";
  189. mes "uk! that...that knife";
  190. mes "is my ancestor's knife that";
  191. mes "I dropped from here.";
  192. mes "Where did you get it?";
  193. next;
  194. mes "[YunKyoHam]";
  195. mes "I dropped that knife from";
  196. mes "here and it belongs to my";
  197. mes "ancestor's property. It sure is";
  198. mes "a cheap knife,";
  199. mes "but really valuable to me";
  200. mes "and my family.";
  201. next;
  202. mes "[YunKyoHam]";
  203. mes "Would you hand that";
  204. mes "knife to me?";
  205. next;
  206. if (select("give.:ignore.") == 2 || countitem(1201) < 1) {
  207. mes "[YunKyoHam]";
  208. mes "Huk! my family heiloom!!";
  209. mes "You Evil! Satan! Animal! Hode";
  210. mes "My curse shall be on his head!!!";
  211. close;
  212. }
  213. mes "[YunKyoHam]";
  214. mes "ohoh! Thank you!";
  215. mes "Take these potions.";
  216. mes "They are not expensive";
  217. mes "but my favorites.";
  218. set nakha,3;
  219. delitem 1201, 1; // Knife
  220. getitem 505,2; // Blue_Potion
  221. next;
  222. mes "[YunKyoHam]";
  223. mes "You kept my family";
  224. mes "treasure safe. Thank you!!";
  225. mes "hahaha";
  226. } else {
  227. mes "next.. I heard my neighbor";
  228. mes "is worrying about something";
  229. mes "these days.. well, I got my";
  230. mes "own business to take care of.";
  231. }
  232. close;
  233. }
  234. gon_fild01,245,257,0 script lost knife#gn 139,1,1,{
  235. if (nakha == 1) {
  236. set nakha, 2;
  237. mes "-something is hidden underneath the sand dunes-";
  238. mes " ";
  239. mes "-You have found an -";
  240. mes "-undefined knife.-";
  241. close2;
  242. getitem 1201, 1; // Knife
  243. end;
  244. }
  245. }
  246. gonryun,200,82,3 script Sungson Gam#gn 774,{
  247. mes "[Sungson Gam]";
  248. mes "Festival is always wonderful.";
  249. mes "That's why I love this town.";
  250. mes "This town make me feel that I am";
  251. mes "in the middle of festival all the time. hehe.";
  252. close;
  253. }
  254. gonryun,268,88,3 script Joonpo Lyang#gn 776,{
  255. mes "[Joonpo Lyang]";
  256. mes "We are proud in name of independent nation";
  257. mes "We've been fighting againt the evil envaders";
  258. mes "who wanted to take this blessed land.";
  259. mes "And we did win the battles and kept our land until now.";
  260. next;
  261. mes "[Joonpo Lyang]";
  262. mes "We believe in Victory of Triumphal song!";
  263. mes "That represents our sunrise!";
  264. close;
  265. }
  266. gonryun,118,111,5 script Wonsuk Chen#gn 89,{
  267. mes "[Wonsuk Chen]";
  268. mes "A chieft of this town is";
  269. mes "an open-hearted man.";
  270. mes "But I heard that there are some";
  271. mes "people who don't like his character. hmm..";
  272. next;
  273. mes "[Wonsuk Chen]";
  274. mes "Well, I like my town. Chief's efforts";
  275. mes "make our town way better. I just hope";
  276. mes "I don't get to see some dummies";
  277. mes "around the town anymore.";
  278. close;
  279. }
  280. gonryun,181,161,3 script Moonjin Chung#gn 773,{
  281. mes "[Moonjin Chung]";
  282. mes "The men in our town, Gonryun are";
  283. mes "all brave and energetic.";
  284. mes "But, they are unable to get married";
  285. mes "these days..";
  286. next;
  287. mes "[Moonjin Chung]";
  288. mes "It's all because there are";
  289. mes "way more men than women.";
  290. mes "I am not even sure whether";
  291. mes "my son could get married";
  292. mes "or not. hmm..";
  293. close;
  294. }
  295. gonryun,113,135,6 script Gatekeeper#gn1 780,{
  296. mes "[Gatekeeper]";
  297. mes "Welcome. This is a resident";
  298. mes "of SaYumMoon, a chief";
  299. mes "of this town.";
  300. next;
  301. mes "[Gatekeeper]";
  302. mes "It won't likely to happen";
  303. mes "but, if we see anything suspicious,";
  304. mes "we'll arrest you right away.";
  305. next;
  306. mes "[Gatekeeper]";
  307. mes "But do not worry that much.";
  308. mes "Nothing will happen I believe.";
  309. mes "Enjoy your visit.";
  310. close;
  311. }
  312. gonryun,113,127,6 script Gatekeeper#gn2 780,{
  313. mes "[Gatekeeper]";
  314. mes "Welcome. This is a resident";
  315. mes "of SaYumMoon, a chief";
  316. mes "of this town.";
  317. next;
  318. mes "[Gatekeeper]";
  319. mes "It won't likely to happen";
  320. mes "but, if we see anything suspicious,";
  321. mes "we'll arrest you right away.";
  322. next;
  323. mes "[Gatekeeper]";
  324. mes "But do not worry that much.";
  325. mes "Nothing will happen I believe.";
  326. mes "Enjoy your visit.";
  327. close;
  328. }
  329. gon_in,73,82,5 script SungChul Ki#gn 778,{
  330. mes "[SungChul Ki]";
  331. if (nakha != 3) {
  332. mes "............";
  333. next;
  334. mes "[SungChul Ki]";
  335. mes "puuuuu....This sure is";
  336. mes "something to worry about.";
  337. close;
  338. }
  339. set cha, 1;
  340. mes "SungChul Ki is my name.";
  341. mes "I am a great tea maker.";
  342. mes "I give all my efforts";
  343. mes "in making tasty tea";
  344. mes "night and day.";
  345. next;
  346. mes "[SungChul Ki]";
  347. mes "hu...but I haven't make any";
  348. mes "great tea lately.";
  349. mes "I need some special";
  350. mes "ingredients...";
  351. next;
  352. mes "[SungChul Ki]";
  353. mes "There's a rumor says with snake,";
  354. mes "it's possible to make great tea.";
  355. mes "But where can I find and how can";
  356. mes "I catch one? that's not possible.";
  357. mes "hmm...";
  358. close;
  359. // no idea what should happen after you started the quest...
  360. // if ((v[cha] == 1) & (v[°Ç°-ȯ] > 0))
  361. // mes "[SungChul Ki]"
  362. // mes "...À_? ¹ìÀ> Àâ_Æ_- _ª¿Â"
  363. // mes "¹°°ÇÀ̶ó°í? ÈåÀ_..."
  364. // mes "¿ØÁö ¸ð¸_°Ô ÁÁ_ƺ¸ÀÌ_°É."
  365. // mes "À̸R Áຸ°Ô. Çѹø Â÷¸¦"
  366. // mes "¸¸÷é_°Ú_×!"
  367. // next;
  368. // mes "................................"
  369. // next;
  370. // mes "................................"
  371. // next;
  372. // mes "................................"
  373. // next;
  374. // endif
  375. //
  376. //
  377. //
  378. }
  379. //==============ÃàÁ¦ °ü¸RÀÎ================
  380. //npc "gon_in" "È_ÀÌ _º" 4_M_TWMIDMAN 101 21 3 5 5
  381. //OnClick:
  382. // mes "[È_ÀÌ _º]"
  383. // mes "ÈÞ¿ì... °ÆÁ¤ÀÌ+º."
  384. // mes "____ À̹ø¿¡÷÷ ÃàÁ¦¸¦ ¹úÀÏ"
  385. // mes "ŸÀ̹ÖÀÌ ¿Ô_Â÷_ _îÂî÷È"
  386. // mes "ÀÏÀÎÁö ÀüÇô ÃàÁ¦Áغñ°¡"
  387. // mes "÷ÇÁö_Ê_Ò_î..."
  388. // next;
  389. // mes "[È_ÀÌ _º]"
  390. gon_in,173,27,3 script Kuha Woo#gn 774,{
  391. mes "[Kuha Woo]";
  392. mes "Like I expected, with my age,";
  393. mes "they don't sell alcohol to me.";
  394. mes "Adults seems enjoying drinks.";
  395. mes "I wonder how it taste.";
  396. next;
  397. mes "[Kuha Woo]";
  398. mes "However, they're making";
  399. mes "some tasty tea that even kid";
  400. mes "like me can enjoy.";
  401. mes "It's such a heart beating";
  402. mes "just even thinking about this new tea.";
  403. close;
  404. }
  405. gonryun,163,60,4 script Gonryun Guide 780,{
  406. mes "[Wonchi Ha]";
  407. mes "Come to Gonryun where passion";
  408. mes "and energy overflows. You can feel liveliness";
  409. mes "just by walking around!";
  410. next;
  411. mes "[Wonchi Ha]";
  412. mes "I am responsible to help you";
  413. mes "with any questions you may have.";
  414. mes "so please feel free to ask any";
  415. next;
  416. switch(select("resident of Chief:Tool Dealer:Weapon Dealer:Armor Dealer:wine shop")){
  417. case 1:
  418. viewpoint 1,109,131,1,0xFF3355;
  419. mes "[Wonchi Ha]";
  420. mes "In your minimap";
  421. mes "Head to ^FF3355+^000000";
  422. mes "You'll get to a resident of chief.";
  423. mes "Enjoy your trip in";
  424. mes "lovely Gonryun!";
  425. break;
  426. case 2:
  427. viewpoint 1,147,82,2,0xCE6300;
  428. mes "[Wonchi Ha]";
  429. mes "In your minimap";
  430. mes "Head to ^CE6300+^000000";
  431. mes "You'll get to a Tool Dealer.";
  432. mes "Enjoy your trip in";
  433. mes "lovely Gonryun!";
  434. break;
  435. case 3:
  436. viewpoint 1,174,104,3,0x55FF33;
  437. mes "[Wonchi Ha]";
  438. mes "In your minimap";
  439. mes "Head to ^55FF33+^000000";
  440. mes "You'll get to a Weapon Dealer.";
  441. mes "Enjoy your trip in";
  442. mes "lovely Gonryun!";
  443. break;
  444. case 4:
  445. viewpoint 1,173,84,4,0x3355FF;
  446. mes "[Wonchi Ha]";
  447. mes "In your minimap";
  448. mes "Head to ^3355FF+^000000";
  449. mes "You'll get to an Armor Dealer.";
  450. mes "Enjoy your trip in";
  451. mes "lovely Gonryun!";
  452. break;
  453. case 5:
  454. viewpoint 1,215,114,5,0xFFFFFF;
  455. mes "[Wonchi Ha]";
  456. mes "In your minimap";
  457. mes "Head to ^FFFFFF+^000000";
  458. mes "You'll get to a wine shop.";
  459. mes "Enjoy your trip in";
  460. mes "lovely Gonryun!";
  461. break;
  462. }
  463. close;
  464. }
  465. gonryun,166,196,3 script Soldier#gn 780,{
  466. mes "[Waguo]";
  467. if (b_sword < 7) {
  468. mes "You know what?";
  469. mes "This place used to be a shrine.";
  470. mes "From the certain period time,";
  471. mes "the Taoist hermits who failed to";
  472. mes "get to the kingdom in the sky began";
  473. mes "to gather, it became a den of monsters.";
  474. } else if (b_sword > 6 && b_sword < 10){
  475. mes "It was pretty noisy last night huh?";
  476. mes "Because of that theif, it was a mess.";
  477. mes "Noisier than the festivals.";
  478. mes "I couldn't sleep at all...";
  479. next;
  480. mes "[Waguo]";
  481. mes "Ahh~~~~!";
  482. mes "I was night working last night";
  483. mes "and all of a sudden, I saw";
  484. mes "something running straight";
  485. mes "into a shrine.";
  486. next;
  487. mes "[Waguo]";
  488. mes "It was moving so fast that";
  489. mes "I couldn't even decide to chase it";
  490. mes "at all. It was a ponderous creature";
  491. mes "looked like human. I wonder";
  492. mes "what it was...";
  493. } else {
  494. mes "You know what??";
  495. mes "This place used to be a shrine.";
  496. mes "From the certain period time,";
  497. mes "the Taoist hermits who failed to";
  498. mes "get to the kingdom in the sky began";
  499. mes "to gather, it became a den of monsters.";
  500. next;
  501. mes "[Waguo]";
  502. mes "Town is getting ready for the";
  503. mes "Festival, But it's taking long time.";
  504. mes "It never happended in the past.";
  505. }
  506. close;
  507. }
  508. gonryun,169,71,3 script Guide#gn 770,{
  509. mes "[Leeheemin]";
  510. mes "Welcome~";
  511. mes "Did you enjoy sightseeing";
  512. mes "on the way?";
  513. mes "Small buildings you saw are a structures";
  514. mes "we made with hard working efforts.";
  515. next;
  516. mes "[Leeheemin]";
  517. mes "They are a miniatures of";
  518. mes "Rune-Midgarts Kingdom.";
  519. mes "You can have a view of";
  520. mes "cities at a glance.";
  521. mes "It was not easy to work on it.";
  522. mes "Don't you think they're masterpiece?";
  523. next;
  524. mes "[Leeheemin]";
  525. mes "If you look around carefully,";
  526. mes "You'll find a lots of beautiful";
  527. mes "sights all over the town.";
  528. close;
  529. }