Sader Fawall ac7292c92d Allow creating instance without timer or data (#5112) 3 jaren geleden
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import-tmpl ac7292c92d Allow creating instance without timer or data (#5112) 3 jaren geleden
pre-re ac7292c92d Allow creating instance without timer or data (#5112) 3 jaren geleden
re ac7292c92d Allow creating instance without timer or data (#5112) 3 jaren geleden
GeoIP.dat a75c0475a2 > Hercules merges: 12 jaren geleden
abra_db.yml 2cc5337083 Updates copyright date 4 jaren geleden
achievement_db.yml 5aa9f75343 Cleaned up remaining TODO for Achievements (#4446) 4 jaren geleden
achievement_level_db.yml 5aa9f75343 Cleaned up remaining TODO for Achievements (#4446) 4 jaren geleden
attendance.yml 2cc5337083 Updates copyright date 4 jaren geleden
attr_fix.yml 4d2c5b02d3 Converted Elemental Attribute Damage Adjustment Tables to YAML (#6053) 3 jaren geleden
battleground_db.yml 2cc5337083 Updates copyright date 4 jaren geleden
castle_db.yml 01a3caf9f9 Converted castle_db.txt to YAML (#6077) 3 jaren geleden
const.yml fe7cb5a33f Converted const.txt to YAML (#6187) 3 jaren geleden
create_arrow_db.yml 0599ee1832 Converted create_arrow_db.txt to YAML (#6039) 3 jaren geleden
elemental_db.yml 55a1ad2881 Increases MAX_LEVEL to 250 (#6406) 3 jaren geleden
exp_guild.yml 7ade6d8c86 Converted txt guild experience database to yaml (#5995) 3 jaren geleden
exp_homun.yml e8385d812b Converted exp_homun database to yaml (#6002) 3 jaren geleden
guild_skill_tree.yml 2cc5337083 Updates copyright date 4 jaren geleden
homun_skill_tree.txt 652d77eb02 Job Improvement Project - Genetic (#3284) 5 jaren geleden
instance_db.yml ac7292c92d Allow creating instance without timer or data (#5112) 3 jaren geleden
item_combos.yml c8d1d1ea1e Converted item_combo_db txt to yml (#6162) 3 jaren geleden
item_db.yml 2c48725761 Changes the default value of itemDB's "Override" to 100 (#6577) 3 jaren geleden
item_group_db.yml 3f9b051ebc Corrected an issue with UniqueId (#6146) 3 jaren geleden
item_randomopt_db.yml 2cc5337083 Updates copyright date 4 jaren geleden
item_randomopt_group.yml 2cc5337083 Updates copyright date 4 jaren geleden
job_stats.yml 6bc0dff20d Converts Job databases to YAML (#4759) 3 jaren geleden
level_penalty.yml 2cc5337083 Updates copyright date 4 jaren geleden
magicmushroom_db.yml 2cc5337083 Updates copyright date 4 jaren geleden
map_index.txt d6a1c03b39 Updated map_cache.dat (#6310) 3 jaren geleden
mercenary_db.yml 4a778815a3 Converted mercenary_db to YAML format (#6101) 3 jaren geleden
mob_chat_db.yml 3abc86e02d Wave mode instances - walkthrough conversions (#3884) 3 jaren geleden
mob_db.yml 7556453dfc Merge of Rytech's 4CrAM (#6414) 3 jaren geleden
mob_item_ratio.yml 99eed0c9b1 Converted mob_item_ratio to YAML (#6021) 3 jaren geleden
mob_summon.yml 9322f67002 Converted mob_boss to yaml (#6011) 3 jaren geleden
pet_db.yml 2cc5337083 Updates copyright date 4 jaren geleden
quest_db.yml 42a1f6413b Added an exception for quest locations for memorial. (#6392) 3 jaren geleden
readme.md 5aa9f75343 Cleaned up remaining TODO for Achievements (#4446) 4 jaren geleden
refine.yml 394ac3cbe8 Fixed refine rate documentation 4 jaren geleden
size_fix.yml 2cc5337083 Updates copyright date 4 jaren geleden
skill_changematerial_db.txt 51ecd9b2bc Follow up 402170c 10 jaren geleden
skill_damage_db.txt a942853d55 Cleaned up the mapflag system (#2943) 6 jaren geleden
skill_db.yml 7556453dfc Merge of Rytech's 4CrAM (#6414) 3 jaren geleden
skill_tree.yml 745731b8e8 Fixed some small mistakes with skill tree (#6409) 3 jaren geleden
spellbook_db.yml 2cc5337083 Updates copyright date 4 jaren geleden
statpoint.yml 7556453dfc Merge of Rytech's 4CrAM (#6414) 3 jaren geleden
status_disabled.txt 7556453dfc Merge of Rytech's 4CrAM (#6414) 3 jaren geleden
stylist.yml c22ef3f547 Initial release of stylist UI (#6446) 3 jaren geleden

readme.md

Import Directories

What is the import directory for?

The import/ directory provides a way for you to change your config settings without the need to even touch the main /conf/ and /db/ files.

By placing your custom entries into the import/ directory within these two locations, your core files will not need to have any conflicts resolved when you update your server. You store your changes, and the rest is updated with rAthena.

How does this work?

Think of "import" as in "override". Place only the settings you have changed in the import files, or settings you are "overriding".

For example, when setting up a server there are always a few config settings that users would like to change in order for rAthena to suit their needs. The following example will show you how to use the /db/import/ directory correctly. (for /conf/import/ examples, see /conf/readme.md)

Achievements


We want to add our own custom achievement that can be given to a player via an NPC Script and another that we can give to our GMs.

/db/import/achievement_db.yml

- Id: 280000
  Group: None
  Name: Emperio
  Reward:
    TitleId: 1035
  Score: 50
- Id: 280001
  Group: None
  Name: Staff
  Reward:
    TitleId: 1036
  Score: 50

Instances


We want to add our own customized Housing Instance.

/db/import/instance_db.yml

- Id: 35
    Name: Home
    IdleTimeOut: 900
    Enter:
      Map: 1@home
      X: 24
      Y: 6
    AdditionalMaps:
      - Map: 2@home
      - Map: 3@home

Mob Alias


We want to give a custom mob a Novice player sprite.

/db/import/mob_avail.txt

// Structure of Database:
// MobID,SpriteID{,Equipment}
3850,0

Custom Maps


We want to add our own custom maps. For this we need to add our map names to import/map_index.txt and then to the import/map_cache.dat file for the Map Server to load.

/db/import/map_index.txt

1@home  1250
2@home
3@home
ev_has
shops
prt_pvp

Item Trade Restrictions


We want to ensure that specific items cannot be traded, sold, dropped, placed in storage, etc.

/db/import/item_trade.txt

// Legend for 'TradeMask' field (bitmask):
// 1   - item can't be dropped
// 2   - item can't be traded (nor vended)
// 4   - wedded partner can override restriction 2
// 8   - item can't be sold to npcs
// 16  - item can't be placed in the cart
// 32  - item can't be placed in the storage
// 64  - item can't be placed in the guild storage
// 128 - item can't be attached to mail
// 256 - item can't be auctioned
// Full outright value = 511
34000,511,100   // Old Green Box
34001,511,100   // House Keys
34002,511,100   // Reputation Journal

Custom Quests


We want to add our own custom quests to the quest_db.

/db/import/quest_db.txt

// Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,MobID1,NameID1,Rate1,MobID2,NameID2,Rate2,MobID3,NameID3,Rate3,Quest Title
89001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reputation Quest"
89002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reputation Quest"

We cannot stress enough how helpful this system is for everyone. The majority of git conflicts will simply go away if users make use of the import/ system.