guides_lighthalzen.txt 5.5 KB

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  1. //===== rAthena Script =======================================
  2. //= Lighthalzen Guides
  3. //===== Description: =========================================
  4. //= Guides for the city of Lighthalzen.
  5. //===== Changelogs: ==========================================
  6. //= 1.0 Initial release for Renewal [L0ne_W0lf]
  7. //= 1.1 Optimized. [Euphy]
  8. //= 1.2 Navigation system update. [Euphy]
  9. //============================================================
  10. lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 852,{
  11. cutin "ein_soldier",2;
  12. mes "[Lighthalzen Guide]";
  13. mes "Welcome to ^8B4513Lighthalzen^000000,";
  14. mes "the Corporation City-State.";
  15. mes "If you need any guidance";
  16. mes "around the city, feel free";
  17. mes "to ask me and I'll do my";
  18. mes "very best to help you.";
  19. next;
  20. mes "[Lighthalzen Guide]";
  21. mes "Please be aware that I'm";
  22. mes "in charge of providing info";
  23. mes "regarding the West District";
  24. mes "of ^8B4513Lighthalzen^000000. Now, please";
  25. mes "select the location that you'd";
  26. mes "like to learn more about.";
  27. F_Navi("[Lighthalzen Guide]");
  28. next;
  29. while (1) {
  30. switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
  31. case 1:
  32. set .@loop,1;
  33. while (.@loop) {
  34. switch(select("[ Hotel ]:[ Bank ]:[ Airport ]:[ Weapon Shop ]:[ Department Store ]:[ Police Station ]:[ Jewelry Store ]:[ Cool Event Corp. ]:[ Somatology Laboratory ]:[ Alchemist Association ]:Previous Menu")) {
  35. case 1:
  36. callsub L_Mark, F_Navi("Hotel","lighthalzen,159,133","^FF0000");
  37. viewpoint 1,160,217,0,0xFF0000;
  38. next;
  39. break;
  40. case 2:
  41. callsub L_Mark, F_Navi("Bank","lighthalzen,203,257","^FF4500");
  42. viewpoint 1,203,257,1,0xFF4500;
  43. next;
  44. break;
  45. case 3:
  46. callsub L_Mark, F_Navi("Airport","lighthalzen,262,75","^DAA520");
  47. viewpoint 1,262,75,2,0xDAA520;
  48. next;
  49. break;
  50. case 4:
  51. callsub L_Mark, F_Navi("Weapon Shop","lighthalzen,194,35","^7B68EE");
  52. viewpoint 1,194,35,3,0x7B68EE;
  53. next;
  54. break;
  55. case 5:
  56. callsub L_Mark, F_Navi("Department Store","lighthalzen,199,164","^B91A4D");
  57. viewpoint 1,202,106,4,0xB91A4D;
  58. next;
  59. break;
  60. case 6:
  61. callsub L_Mark, F_Navi("Police Station","lighthalzen,234,276","^008000");
  62. viewpoint 1,234,276,5,0x008000;
  63. next;
  64. break;
  65. case 7:
  66. callsub L_Mark, F_Navi("Jewelry Store","lighthalzen,96,110","^0000FF");
  67. viewpoint 1,96,110,6,0x0000FF;
  68. next;
  69. break;
  70. case 8:
  71. callsub L_Mark, F_Navi("Cool Event Corp.","lighthalzen,238,217","^000080");
  72. viewpoint 1,238,217,7,0x000080;
  73. next;
  74. break;
  75. case 9:
  76. callsub L_Mark, F_Navi("Somatology Laboratory","lighthalzen,101,243","^800080");
  77. viewpoint 1,101,243,8,0x800080;
  78. next;
  79. break;
  80. case 10:
  81. callsub L_Mark, F_Navi("Alchemist Association","lighthalzen,54,132","^0A9696");
  82. viewpoint 1,54,132,9,0x0A9696;
  83. next;
  84. break;
  85. case 11:
  86. set .@loop,0;
  87. break;
  88. }
  89. }
  90. break;
  91. case 2:
  92. set .@loop,1;
  93. while (.@loop) {
  94. switch(select("[ Armsmith ]:[ Seiayablem ]:[ Pet Groomer ]:[ Kafra Employees ]:[ Cool Event Corp. Staff ]:Previous Menu")) {
  95. case 1:
  96. mes "[Lighthalzen Guide]";
  97. mes "You may go to Fulerr,";
  98. mes "the ^0A9696Armsmith^000000";
  99. mes "on the 1st floor of the Weapon Shop.";
  100. viewpoint 1,194,35,10,0x0A9696;
  101. next;
  102. callsub L_Mark, "^0A9696Armsmith^000000";
  103. next;
  104. break;
  105. case 2:
  106. mes "[Lighthalzen Guide]";
  107. mes "^4B0082Seiyablem^000000 adds";
  108. mes "sockets on your items";
  109. mes "on the 1st floor";
  110. mes "of the Weapon Shop.";
  111. viewpoint 1,194,35,11,0x4B0082;
  112. next;
  113. callsub L_Mark, "^4B0082Seiyablem^000000",1;
  114. next;
  115. break;
  116. case 3:
  117. callsub L_Mark, F_Navi("Pet Groomer","lighthalzen,222,191","^FF4500");
  118. viewpoint 1,222,191,12,0xFF4500;
  119. next;
  120. break;
  121. case 4:
  122. callsub L_Mark, "^008080Kafra Employees^000000";
  123. viewpoint 1,164,99,13,0x008080;
  124. viewpoint 1,164,99,14,0x008080;
  125. next;
  126. break;
  127. case 5:
  128. callsub L_Mark, F_Navi("Cool Event Corp. Staff","lighthalzen,94,247","^FF1493");
  129. viewpoint 1,94,247,15,0xFF1493;
  130. next;
  131. break;
  132. case 6:
  133. set .@loop,0;
  134. break;
  135. }
  136. }
  137. break;
  138. case 3:
  139. mes "[Lighthalzen Guide]";
  140. mes "Sure, I'll remove all marks from your mini-map.";
  141. mes "Is there anything else I can do for you?";
  142. viewpoint 2,160,217,0,0xFFFFFF;
  143. viewpoint 2,203,257,1,0xFFFFFF;
  144. viewpoint 2,262,75,2,0xFFFFFF;
  145. viewpoint 2,194,35,3,0xFFFFFF;
  146. viewpoint 2,202,106,4,0xFFFFFF;
  147. viewpoint 2,234,276,5,0xFFFFFF;
  148. viewpoint 2,96,110,6,0xFFFFFF;
  149. viewpoint 2,238,217,7,0xFFFFFF;
  150. viewpoint 2,101,243,8,0xFFFFFF;
  151. viewpoint 2,54,132,9,0xFFFFFF;
  152. viewpoint 2,194,35,10,0xFFFFFF;
  153. viewpoint 2,194,35,11,0xFFFFFF;
  154. viewpoint 2,222,191,12,0xFFFFFF;
  155. viewpoint 2,164,99,13,0xFFFFFF;
  156. viewpoint 2,164,99,14,0xFFFFFF;
  157. viewpoint 2,94,247,15,0xFFFFFF;
  158. next;
  159. break;
  160. case 4:
  161. mes "[Lighthalzen Guide]";
  162. mes "Enjoy your adventures!";
  163. close2;
  164. cutin "ein_soldier",255;
  165. end;
  166. }
  167. }
  168. end;
  169. L_Mark:
  170. mes "[Lighthalzen Guide]";
  171. mes "I will mark the location";
  172. mes "of "+((getarg(1,0))?"":"the ")+getarg(0);
  173. mes "on your mini-map.";
  174. mes "Would you like to check any other locations?";
  175. return;
  176. }
  177. lighthalzen,220,310,3 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz02 852
  178. lighthalzen,154,100,5 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz03 852
  179. lighthalzen,307,224,3 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz04 852
  180. lighthalzen,247,82,3 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz05 852