manuk.txt 13 KB

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  1. //===== rAthena Script =======================================
  2. //= Manuk Town
  3. //===== By: ==================================================
  4. //= L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 1.3
  7. //===== Compatible With: =====================================
  8. //= rAthena Project
  9. //===== Description: =========================================
  10. //= [Official Conversion]
  11. //= Town-specific NPCs for Manuk.
  12. //===== Additional Comments: =================================
  13. //= 1.0 First Version.
  14. //= 1.1 Added more town NPCs
  15. //= 1.2 Added more town NPCs
  16. //= 1.3 Enabled an NPC
  17. //============================================================
  18. // cat_enhance
  19. manuk,304,195,5 script Soldier#ep13pa829 454,{
  20. if (isequipped(2782) == 1) {
  21. mes "[Food Provider]";
  22. mes "The Manuk family subsists mostly on refining Gray Hollows that were buried a long time ago deep down under the ground.";
  23. close;
  24. }
  25. else {
  26. mes "[Food Provider]";
  27. mes "Gdiios duuie Dssoas pogggd fdrul fdddoweet";
  28. close;
  29. }
  30. }
  31. manuk,274,239,5 script Soldier#ep13_2 455,{
  32. if (isequipped(2782) == 1) {
  33. mes "[Injured Manuk Soldier]";
  34. mes "I can't absorb Bradium Essence anymore because of my fatal injury.";
  35. mes "Those wicked fairies attacked me and left me like this.";
  36. close;
  37. mes "[Injured Manuk Soldier]";
  38. mes "I wish I could kill all the fairies...";
  39. close;
  40. }
  41. else {
  42. mes "[Injured Manuk Soldier";
  43. mes "Bhiio aaas dgwer fdds rrrrrpppp Ee";
  44. close;
  45. mes "[Injured Manuk Soldier]";
  46. mes "Foi dsddff gggeeeerr pqowe";
  47. close;
  48. }
  49. }
  50. manuk,107,233,5 script Soldier#ep13_3 454,{
  51. if (isequipped(2782) == 1) {
  52. mes "[Anxious Soldier]";
  53. mes "Hurry, I am in big trouble. I lost all the Manuk Coins. I think I dropped them somewhere on the snowfield. Gosh, I saw them right before I fell asleep!";
  54. close;
  55. }
  56. else {
  57. mes "[Anxious Soldier]";
  58. mes "Qosi dhhui rffd poaner ouh.";
  59. close;
  60. }
  61. }
  62. // ep13_2_hiki
  63. manuk,100,100,3 script Piom 454,{
  64. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  65. mes "[Piom]";
  66. mes "You are... tiny. But you don't seem like a Fairy.";
  67. mes "As long as you are not a damned Fairy,";
  68. mes "then you are not our foe!";
  69. mes "In this world, there are only friends or foe!";
  70. close;
  71. }
  72. else {
  73. mes "[Piom]";
  74. mes "As our wi nueo woud bus";
  75. mes "Gw pii rooop pishe";
  76. mes "Fw iusbn podim bn usow ";
  77. mes "Psbh io whe pasn jd";
  78. close;
  79. }
  80. }
  81. manuk,188,216,3 script Benknee#ep13_2_1 449,{
  82. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  83. mes "[Benknee]";
  84. mes "What brings you here?";
  85. mes "Are you a human?";
  86. mes "If you are human, you shouldn't be here.";
  87. next;
  88. mes "[Benknee]";
  89. mes "Jotunheim is a blessed and sacred place.";
  90. mes "We, Saphas will be standing with our own feet.";
  91. mes "And rise against oppression!";
  92. close;
  93. }
  94. else {
  95. mes "[Benknee]";
  96. mes "Bdf sdio hs ioq";
  97. mes "Wfn is ao ps od jd";
  98. mes "No pip dd dow hso le";
  99. next;
  100. mes "[Benknee]";
  101. mes "Wsd oup nc xkh d";
  102. mes "Rww o jsd sp";
  103. mes "Yd aihd oa sd s dd";
  104. close;
  105. }
  106. }
  107. manuk,169,260,3 script Piom#ep13_2_1 455,{
  108. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  109. mes "[Piom]";
  110. mes "We, Saphas are always together!";
  111. mes "Wherever we are. We are always connected to each other.";
  112. mes "I don't know where you are from but, you should learn our spirits.";
  113. close;
  114. }
  115. else {
  116. mes "[Piom]";
  117. mes "Ng go oois yus dd";
  118. mes "You ii iaao nfb ud";
  119. mes "Wqq ifn isp did";
  120. mes "Uy ydf sd fs wee";
  121. mes "Mgg gf fs d ff";
  122. close;
  123. }
  124. }
  125. manuk,218,163,3 script Galtun#ep13_2_1 450,{
  126. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  127. mes "[Galtun]";
  128. mes "Recently, tiny things have been flying around.";
  129. mes "I am not sure if they are flies or not.";
  130. mes "But it is very annoying.";
  131. next;
  132. mes "[Galtun]";
  133. mes "They can only use their small magic from a long distance.";
  134. mes "But I can kick them off quickly.";
  135. mes "They are so bothersome. But I better not waste my time with them.";
  136. close;
  137. }
  138. else {
  139. mes "[Galtun]";
  140. mes "Ya sda sdou sh dbi";
  141. mes "Av bu dgs ldo gp gf ";
  142. mes "Jg gfs dsd fw eerr ";
  143. next;
  144. mes "[Galtun]";
  145. mes "Mb ih ids oj fd";
  146. mes "Pg sdf dd sd fff";
  147. mes "Bq wer jfsd fsd ut yy";
  148. mes "Nx cxd fsd fs df ";
  149. close;
  150. }
  151. }
  152. manuk,266,199,5 script Galtun#ep13_2_2 450,{
  153. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  154. mes "[Galtun]";
  155. mes "I can relax now that we have those piles of Bradium.";
  156. mes "But I am also worried that we can spend them in a short time.";
  157. close;
  158. }
  159. else {
  160. mes "[Galtun]";
  161. mes "Bu iu bus sfi a sd";
  162. mes "Zsd dwo uf sh osad ";
  163. mes "Qdf aih fas io d hoas";
  164. mes "Nas d iy as di";
  165. close;
  166. }
  167. }
  168. manuk,225,129,5 script Benknee#ep13_2_2 449,{
  169. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  170. mes "[Benknee]";
  171. mes "Huh? Who?? Who are you??";
  172. mes "Oh, you are not a fairy.";
  173. mes "I thought you were a fairy thing.";
  174. mes "Anyway, who are you? Can you speak?";
  175. close;
  176. }
  177. else {
  178. mes "[Benknee]";
  179. mes "Bao j pj a sd";
  180. mes "Gi oh as d";
  181. mes "Ya sd Yrt sd ad";
  182. mes "Bq we ojj jd";
  183. close;
  184. }
  185. }
  186. manuk,286,147,3 script Piom#ep13_2_2 454,{
  187. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  188. mes "[Piom]";
  189. mes "I'll never forget the deep-rooted rancor against those traitors.";
  190. mes "I remember how our ancestors died.";
  191. mes "I swear that I would avenge them.";
  192. next;
  193. mes "[Piom]";
  194. mes "First, I'll kick those bastards.";
  195. mes "Those flying little things bother me so much.";
  196. close;
  197. }
  198. else {
  199. mes "[Piom]";
  200. mes "Vio hs pf I aps";
  201. mes "Vs ou oas de ee";
  202. mes "Bzi sh da opd";
  203. mes "Mc oju asop dj a ps";
  204. next;
  205. mes "[Piom]";
  206. mes "Be juas da sd";
  207. mes "Eoj ssr owq w e ";
  208. mes "Wps dj i ao sj daasd asd";
  209. close;
  210. }
  211. }
  212. manuk,183,185,5 script Piom#ep13_2_3 454,{
  213. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  214. mes "[Piom]";
  215. mes "Our lives exist for Saphas.";
  216. mes "On the other hand,";
  217. mes "Saphas lives exist for me.";
  218. mes "Hum hahaha!";
  219. next;
  220. mes "[Piom]";
  221. mes "We, Saphas are always together!";
  222. mes "Wherever we are!";
  223. mes "Cheer for Saphas!";
  224. close;
  225. }
  226. else {
  227. mes "[Piom]";
  228. mes "Esd fas hdi as sp ad osd";
  229. mes "Ns id pie sj idf";
  230. mes "Rto osd ps ad ";
  231. mes "Mi sho oo pesd";
  232. next;
  233. mes "[Piom]";
  234. mes "N sd sou as d ";
  235. mes "Ma asd psh ds ii ";
  236. mes "Qso uf lj dhis id";
  237. close;
  238. }
  239. }
  240. manuk,256,143,3 script Galtun#ep13_2_3 450,{
  241. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  242. mes "[Galtun]";
  243. mes "I will devote myself to";
  244. mes "protect my family and Saphas.";
  245. mes "That is all I want...";
  246. close;
  247. }
  248. else {
  249. mes "[Galtun]";
  250. mes "Mr ishh qw e ee";
  251. mes "Baa eou sh ua sd";
  252. mes "Up idhs ish dk I jsd";
  253. close;
  254. }
  255. }
  256. manuk,245,124,3 script Piom#ep13_2_4 455,{
  257. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  258. mes "[Piom]";
  259. mes "Human, you think our battle is stupid, don't you?";
  260. mes "And a waste of time?";
  261. mes "But it is really depends on this war whether we can survive or not.";
  262. close;
  263. }
  264. else {
  265. mes "[Piom]";
  266. mes "Nsa dhi pao sdi a jp das";
  267. mes "Uaa as iijds kn sdg f";
  268. mes "Bzi hd sia pasd ";
  269. mes "Es do ja pda sj d";
  270. mes "Bs oju lujdi ni sdgf g ";
  271. next;
  272. mes "[Piom]";
  273. mes "Us id jd nai dh";
  274. close;
  275. }
  276. }
  277. // ep13_2_npc
  278. man_in01,346,135,0 script Worker#ep13bsg1 454,{
  279. if (isequipped(2782) == 1) {
  280. mes "[Worker]";
  281. mes "It is dangerous if the valve is not checked properly every day.";
  282. mes "In fact, there was an incident.";
  283. mes "It gives me the creeps just thinking about it.";
  284. close;
  285. }
  286. else {
  287. mes "[Worker]";
  288. mes "Gs df o aj ud pa";
  289. mes "N sd asw ewt jj ";
  290. mes "Ud aso pda s ";
  291. close;
  292. }
  293. }
  294. man_in01,393,134,3 script Worker#ep13bsg2 454,{
  295. if (isequipped(2782) == 1) {
  296. mes "[Worker]";
  297. mes "What!! Wh.. Oh... I... I didn't fall asleep!!";
  298. mes "Let's get back to work... that's right work...";
  299. close;
  300. }
  301. else {
  302. mes "[Worker]";
  303. mes "Ns ad jai osd";
  304. mes "Rt odj as jo dp as";
  305. close;
  306. }
  307. }
  308. man_in01,377,143,5 script Worker#ep13bsg3 454,{
  309. if (isequipped(2782) == 1) {
  310. mes "[Worker]";
  311. mes "Hmm... It's working just fine... No problems at all...";
  312. close;
  313. }
  314. else {
  315. mes "[Worker]";
  316. mes "Mou ii ros oa d d ";
  317. close;
  318. }
  319. }
  320. man_in01,333,128,5 script Worker#ep13bsg4 454,{
  321. if (isequipped(2782) == 1) {
  322. mes "[Worker]";
  323. mes "My eyesight is getting weaker these days.";
  324. close;
  325. }
  326. else {
  327. mes "[Worker]";
  328. mes "Yw I eus ia d ap s";
  329. close;
  330. }
  331. }
  332. man_in01,336,128,5 script Worker#ep13bsg5 454,{
  333. if (isequipped(2782) == 1) {
  334. mes "[Worker]";
  335. mes "Isn't this fabulous?";
  336. close;
  337. }
  338. else {
  339. mes "[Worker]";
  340. mes "R tt osj dj d";
  341. close;
  342. }
  343. }
  344. man_in01,283,288,3 script Worker#ep13bsg6 454,{
  345. if (isequipped(2782) == 1) {
  346. mes "[Worker]";
  347. mes "It is fortunate to have lots of fine quality Bradium today.";
  348. next;
  349. mes "[Worker]";
  350. mes "This is all that is left for us.";
  351. close;
  352. }
  353. else {
  354. mes "[Worker]";
  355. mes "Qw eI hs pado as d p ";
  356. next;
  357. mes "[Worker]";
  358. mes "Too fn ish d fd";
  359. close;
  360. }
  361. }
  362. // ep13_2_tre
  363. manuk,103,354,5 script Manuk Galtun#door1 450,{
  364. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  365. mes "[Manuk Galtun]";
  366. mes "Here is Manuk where the Sapha who is descendant of Hwergelmir lives.";
  367. close;
  368. }
  369. else {
  370. mes "[Manuk Galtun]";
  371. mes "Zd sng pps fsr";
  372. close;
  373. }
  374. }
  375. manuk,122,354,3 script Manuk Galtun#door2 450,{
  376. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  377. mes "[Manuk Galtun]";
  378. mes "Here is Manuk where the Sapha who is descendant of Hwergelmir lives.";
  379. close;
  380. }
  381. else {
  382. mes "[Manuk Galtun]";
  383. mes "To osn dia fg gh gh";
  384. close;
  385. }
  386. }
  387. manuk,99,334,5 script Manuk Piom#tre1 460,{
  388. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  389. mes "[Manuk Piom]";
  390. mes "Galtuns are brave Sapha warriors.";
  391. mes "I am a Piom class which is general labor.";
  392. next;
  393. mes "[Manuk Piom]";
  394. mes "By virtue of the braveness of the Galtun, we can stand for a long time from the diversions of the Laphine.";
  395. mes "We always appreciate their efforts.";
  396. close;
  397. }
  398. else {
  399. mes "[Manuk Piom]";
  400. mes "H dn i sid p sd ";
  401. mes "Nd isjd sapd j s id";
  402. mes "Bsi o ps dkm jgf";
  403. mes "Eo oo ptr n sid";
  404. close;
  405. }
  406. }
  407. manuk,103,311,3 script Manuk Piom#tre2 455,{
  408. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  409. mes "[Manuk Piom]";
  410. mes "My leg...";
  411. mes "It's time to already.";
  412. close;
  413. }
  414. else {
  415. mes "[Manuk Piom]";
  416. mes "Fn is d id ";
  417. mes "Yon sdi dh so dps";
  418. close;
  419. }
  420. }
  421. manuk,194,189,3 script Manuk Galtun#tre3 450,{
  422. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  423. mes "[Manuk Galtun]";
  424. mes "Welcome to Manuk.";
  425. mes "How can I help you?";
  426. close;
  427. }
  428. end;
  429. }
  430. manuk,293,203,3 script Manuk Piom#tre4 454,{
  431. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  432. mes "[Manuk Piom]";
  433. mes "Hey, Be careful!";
  434. mes "This mineral is Bradium which is the life of our tribe.";
  435. mes "If you don't handle the stone carefully, you'll be in trouble!";
  436. close;
  437. }
  438. else {
  439. mes "[Manuk Piom]";
  440. mes "Bmm ish di sd";
  441. mes "Fii sd ani s a d s k ds ";
  442. mes "Ti h is so so pd";
  443. close;
  444. }
  445. }
  446. manuk,253,173,3 script Manuk Benknee#tre5 449,{
  447. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  448. mes "[Manuk Benknee]";
  449. mes "Can you see that statue?";
  450. mes "He's the Hwergelmir, who is like a legend for us Sapha.";
  451. mes "He was a real majestic and brave man.";
  452. close;
  453. }
  454. else {
  455. mes "[Manuk Piom]";
  456. mes "Ys oadj oa s d";
  457. mes "Bni ii osd jo as das";
  458. mes "Qa oj df isd oo o";
  459. close;
  460. }
  461. }
  462. // ep12_2_dailybs
  463. manuk,251,180,5 script Young Villager#ep13bs 454,{
  464. if (isequipped(2782) == 1) {
  465. mes "[Young Villager]";
  466. mes "It's past the time of our date, why isn't she here yet!!?";
  467. close;
  468. }
  469. else {
  470. mes "[Asd]";
  471. mes "Ywo di pi butfs oui Afbsu ";
  472. close;
  473. }
  474. }
  475. man_in01,360,137,5 script Mechanic#ep13bs 454,{
  476. if (isequipped(2782) == 1) {
  477. mes "[Mechanic]";
  478. mes "Alien races are not allowed to enter.";
  479. mes "It's very dangerous here, please don't come any closer.";
  480. close;
  481. }
  482. else {
  483. mes "[Asoui]";
  484. mes "Fs iua sdjosow ww ";
  485. mes "Adds wwpq iusnd ";
  486. close;
  487. }
  488. }
  489. man_in01,68,187,0 script Worker#ep13bs1 454,{
  490. if (isequipped(2782) == 1) {
  491. mes "[Worker]";
  492. mes "Hmm, it smells delicious.";
  493. mes "It should be time to turn it around now.";
  494. next;
  495. mes "[Worker]";
  496. mes "Hardrock Mammoth steak should be eaten slightly raw!";
  497. close;
  498. }
  499. else {
  500. mes "[Tee]";
  501. mes "As woue dpi sha we";
  502. mes "Two psie bu le";
  503. next;
  504. mes "[Tee]";
  505. mes "Tr sdou powee wwee ";
  506. close;
  507. }
  508. }
  509. man_in01,74,181,3 script Worker#ep13bs2 454,{
  510. if (isequipped(2782) == 1) {
  511. mes "[Worker]";
  512. mes "Chef Cook, how many plates should I put down?";
  513. close;
  514. }
  515. else {
  516. mes "[Tee]";
  517. mes "We pishd bugs ouwwe iro ";
  518. close;
  519. }
  520. }
  521. man_in01,227,280,5 script Scientist#ep13bs 449,{
  522. if (isequipped(2782) == 1) {
  523. mes "[Scientist]";
  524. mes "Is there only one way we can survive..?";
  525. close;
  526. }
  527. else {
  528. mes "[Apti]";
  529. mes "Dso piey pioit ioep ";
  530. close;
  531. }
  532. }