skill_cast_db.txt 63 KB

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  1. // Skill Times Database
  2. //
  3. // Structure of Database:
  4. // SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down,Fixed Casting Time
  5. //
  6. // CastingTime: time to cast this skill, in milliseconds
  7. // AfterCastActDelay: "normal" delay, character cannot use skills, in milliseconds
  8. // AfterCastWalkDelay: amount of time before character can move again, in milliseconds
  9. // Duration1/Duration2: usually the durations used by the skill, at special cases it is used to hold special data
  10. // Cool Down: amount of time until character can re-use this skill, in milliseconds
  11. // Fixed Casting Time: the skills fixed casting time (when 0, uses 20% of cast time and less than 0 means no fixed cast time)
  12. //
  13. // On all fields you can use ':' as a delimiter for level-specific values.
  14. // For example:
  15. // - Original: 6,0,0,0,30000,0,1000
  16. // - Modified: 6,0,0,0,30000,0,1000:2500:3000:...
  17. // Gives Level 1 1000ms cool down, Level 2 2500ms, Level 3 3000ms, and so on.
  18. //===== Swordman ===========================
  19. //-- SM_PROVOKE
  20. 6,0,0,0,30000,0,0,0
  21. //-- SM_MAGNUM
  22. 7,0,2000,0,2000,10000,0,0
  23. //-- SM_ENDURE
  24. 8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000,10000,0
  25. //==========================================
  26. //===== Mage ===============================
  27. //-- MG_SIGHT
  28. 10,0,0,0,10000,0,0,0
  29. //-- MG_NAPALMBEAT
  30. 11,400,1000:1000:1000:900:900:800:800:700:600:500,0,0,0,0,100
  31. //-- MG_SAFETYWALL
  32. 12,3200:2880:2560:2240:1920:1600:1280:960:640:320,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0,800:720:640:560:480:400:320:240:160:80
  33. //-- MG_SOULSTRIKE
  34. 13,400,1200:1200:1600:1600:2000:2000:2400:2400:2800:2500,0,0,0,0,100
  35. //-- MG_COLDBOLT
  36. 14,640:960:1280:1600:1920:2100:1560:2880:3200:3520,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,160:240:320:400:480:700:640:720:800:880
  37. //-- MG_FROSTDIVER
  38. 15,640,1500,0,0,5500:8500:11500:14500:17500:20500:23500:26500:29500:32500:32500,0,160
  39. //-- MG_STONECURSE
  40. 16,800,0,0,5000,20000,0,200
  41. //-- MG_FIREBALL
  42. 17,1280:1280:1280:1280:1280:800:800:800:800:800,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,0,0,0,0,320:320:320:320:320:200:200:200:200:200
  43. //-- MG_FIREWALL
  44. 18,1600:1440:1280:1120:960:880:800:720:640:560,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0,0,400:360:320:280:240:220:200:180:160:140
  45. //-- MG_FIREBOLT
  46. 19,640:960:1280:1600:1920:2100:1560:2880:3200:3520,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,160:240:320:400:480:700:640:720:800:880
  47. //-- MG_LIGHTNINGBOLT
  48. 20,640:960:1280:1600:1920:2100:1560:2880:3200:3520,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,160:240:320:400:480:700:640:720:800:880
  49. //-- MG_THUNDERSTORM
  50. 21,640:1280:1920:2560:3200:3840:4480:5120:5760:6400,2000,0,100,0,0,160:320:480:640:800:960:1120:1280:1440:1600
  51. //==========================================
  52. //===== Acolyte ============================
  53. //-- AL_RUWACH
  54. 24,0,0,0,10000,0,0,0
  55. //-- AL_PNEUMA
  56. 25,0,0,0,10000,0,0,0
  57. //-- AL_TELEPORT
  58. 26,0,0,0,0,0,0,0
  59. //-- AL_WARP
  60. 27,0,1000,0,10000:15000:20000:25000,0,0,1000
  61. //-- AL_HEAL
  62. 28,0,1000,0,0,0,0,0
  63. //-- AL_INCAGI
  64. 29,800,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,200
  65. //-- AL_DECAGI
  66. 30,750,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000:130000,0,0,250
  67. //-- AL_HOLYWATER
  68. 31,800,500,0,0,0,0,200
  69. //-- AL_CRUCIS
  70. 32,350,2000,0,0,0,0,150
  71. //-- AL_ANGELUS
  72. 33,350,3500,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0,150
  73. //-- AL_BLESSING
  74. 34,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,0
  75. //-- AL_CURE
  76. 35,0,1000,0,0,6000,0,0
  77. //==========================================
  78. //===== Archer =============================
  79. //-- AC_CONCENTRATION
  80. 45,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,0
  81. //-- AC_DOUBLE
  82. 46,0,100,0,100,0,0,0
  83. //-- AC_SHOWER
  84. 47,0,500,0,100,0,0,0
  85. //==========================================
  86. //===== Thief ==============================
  87. //-- TF_HIDING
  88. 51,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0,0
  89. //-- TF_POISON
  90. 52,0,0,0,0,20000,0,0
  91. //==========================================
  92. //===== First planned to be shared =========
  93. //-- ALL_RESURRECTION
  94. 54,4800:3200:1600:0,0:1000:2000:3000,0,0,0,0,1200:800:400:-1
  95. //==========================================
  96. //===== Knight =============================
  97. //-- KN_BRANDISHSPEAR
  98. 57,350,0,0,0,0,0,350
  99. //-- KN_SPEARBOOMERANG
  100. 59,0,1000,0,0,0,0,0
  101. //-- KN_TWOHANDQUICKEN
  102. 60,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000:300000,0,0,0
  103. //-- KN_AUTOCOUNTER
  104. 61,0,0,0,400:800:1200:1600:2000,0,0,0
  105. //-- KN_BOWLINGBASH
  106. 62,350,0,0,0,0,0,350
  107. //==========================================
  108. //===== Priest =============================
  109. //-- PR_IMPOSITIO
  110. 66,0,3000,0,60000,0,0,0
  111. //-- PR_SUFFRAGIUM
  112. 67,0,2000,0,30000:20000:10000,0,0,0
  113. //-- PR_ASPERSIO
  114. 68,0,2000,0,60000:90000:120000:150000:180000,0,0,0
  115. //-- PR_BENEDICTIO
  116. 69,0,0,0,40000:80000:120000:160000:200000,0,0,0
  117. //-- PR_SANCTUARY
  118. 70,4000,0,0,3900:6900:9900:12900:15900:18900:21900:24900:27900:30900,0,0,1000
  119. //-- PR_SLOWPOISON
  120. 71,0,0,0,10000:20000:30000:40000,0,0,0
  121. //-- PR_STRECOVERY
  122. 72,0,2000,0,0,20000,0,0
  123. //-- PR_KYRIE
  124. 73,1600,2000,0,120000,0,0,400
  125. //-- PR_MAGNIFICAT
  126. 74,3200,2000,0,30000:45000:60000:75000:90000,0,0,800
  127. //-- PR_GLORIA
  128. 75,0,2000,0,10000:15000:20000:25000:30000,0,0,0
  129. //-- PR_LEXDIVINA
  130. 76,0,3000,0,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0,0
  131. //-- PR_TURNUNDEAD
  132. 77,800,3000,0,0,0,0,200
  133. //-- PR_LEXAETERNA
  134. 78,0,3000,0,600000,0,0,0
  135. //-- PR_MAGNUS
  136. 79,12000,4000,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0,0,3000
  137. //==========================================
  138. //===== Wizard =============================
  139. //-- WZ_FIREPILLAR
  140. 80,1920:1728:1536:1344:1152:960:768:576:384:192,1000,0,30000,600:800:1000:1200:1400:1600:1800:2000:2200:2400,0,480:432:384:336:288:240:192:144:96:48
  141. //-- WZ_SIGHTRASHER
  142. 81,320,2000,0,500,0,0,80
  143. //-- WZ_METEOR
  144. 83,9600,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,5000,0,2400
  145. //-- WZ_JUPITEL
  146. 84,1600:1920:2240:2560:2880:3200:3520:3840:4160:4480,0,0,0,0,0,400:480:560:640:720:800:880:960:1040:1120
  147. //-- WZ_VERMILION
  148. 85,9600:9280:8960:8640:8320:8000:7680:7360:7040:6720,5000,0,4000,20000,0,2400:2320:2240:2160:2080:2000:1920:1840:1760:1680
  149. //-- WZ_WATERBALL
  150. 86,640:1280:1920:2560:3200,0,0,10000,0,0,160:320:480:640:800
  151. //-- WZ_ICEWALL
  152. 87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0,0
  153. //-- WZ_FROSTNOVA
  154. 88,640:640:576:576:512:512:448:448:384:384,200,0,0,4000:5500:7000:8500:10000:11500:13000:14500:16000:17500,0,160:160:144:144:128:128:112:112:96:96
  155. //-- WZ_STORMGUST
  156. 89,3840:4480:5120:5760:6400:7040:7680:8320:8960:9600,5000,0,4600,30000,0,960:1120:1280:1440:1600:1760:1920:2080:2240:2400
  157. //-- WZ_EARTHSPIKE
  158. 90,448:896:1344:1792:2240,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,112:224:336:448:560
  159. //-- WZ_HEAVENDRIVE
  160. 91,640:1280:1920:2560:3200,1000,0,100,0,0,160:320:480:640:800
  161. //-- WZ_QUAGMIRE
  162. 92,0,1000,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000,0,0
  163. //==========================================
  164. //===== Blacksmith =========================
  165. //-- BS_REPAIRWEAPON
  166. 108,2500,0,0,0,0,0,2500
  167. //-- BS_HAMMERFALL
  168. 110,0,0,0,0,5000,0,0
  169. //-- BS_ADRENALINE
  170. 111,0,0,0,30000:60000:90000:120000:150000,0,0,0
  171. //-- BS_WEAPONPERFECT
  172. 112,0,0,0,10000:20000:30000:40000:50000,0,0,0
  173. //-- BS_OVERTHRUST
  174. 113,0,0,0,20000:40000:60000:80000:100000,0,0,0
  175. //-- BS_MAXIMIZE
  176. 114,0,0,0,1000:2000:3000:4000:5000,0,0,0
  177. //==========================================
  178. //===== Hunter =============================
  179. //-- HT_SKIDTRAP
  180. 115,0,0,0,300000:240000:180000:120000:60000,3000,0,0
  181. //-- HT_LANDMINE
  182. 116,0,1000,0,200000:160000:120000:80000:40000,5000,0,1000
  183. //-- HT_ANKLESNARE
  184. 117,0,0,0,250000:200000:150000:100000:50000,4000:8000:12000:16000:20000,0,0
  185. //-- HT_SHOCKWAVE
  186. 118,0,0,0,200000:160000:120000:80000:40000,0,0,0
  187. //-- HT_SANDMAN
  188. 119,0,0,0,150000:120000:90000:60000:30000,20000,0,0
  189. //-- HT_FLASHER
  190. 120,0,0,0,150000:120000:90000:60000:30000,20000,0,0
  191. //-- HT_FREEZINGTRAP
  192. 121,0,0,0,150000:120000:90000:60000:30000,5500:8500:11500:14500:17500,0,0
  193. //-- HT_BLASTMINE
  194. 122,0,1000,0,25000:20000:15000:10000:5000,0,0,1000
  195. //-- HT_CLAYMORETRAP
  196. 123,0,1000,0,20000:40000:60000:80000:100000,0,0,1000
  197. //-- HT_TALKIEBOX
  198. 125,0,0,0,600000,0,0,0
  199. //-- HT_BLITZBEAT
  200. 129,800,1000,0,0,0,0,200
  201. //==========================================
  202. //===== Assassin ===========================
  203. //-- AS_CLOAKING
  204. 135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0,0,0
  205. //-- AS_SONICBLOW
  206. 136,0,0,2000,0,5000,0,0
  207. //-- AS_ENCHANTPOISON
  208. 138,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000,0,0
  209. //-- AS_POISONREACT
  210. 139,0,0,0,20000:25000:30000:35000:40000:45000:50000:55000:60000:65000,0,0,0
  211. //-- AS_VENOMDUST
  212. 140,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,20000,0,0
  213. //-- AS_SPLASHER
  214. 141,500,0,0,5000:5500:6000:6500:7000:7500:8000:8500:9000:9500,20000,7500:8000:8500:9000:9500:10000:10500:11000:11500:12000,500
  215. //==========================================
  216. //===== 1st Jobs Quest Skills===============
  217. //-- NV_TRICKDEAD
  218. 143,0,0,0,600000,0,0,0
  219. //-- SM_FATALBLOW
  220. 145,0,0,0,0,5000,0,0
  221. //-- AC_CHARGEARROW
  222. 148,0,0,0,0,0,0,1500
  223. //-- TF_SPRINKLESAND
  224. 149,0,0,0,0,20000,0,0
  225. //-- TF_PICKSTONE
  226. 151,0,0,0,0,0,0,500
  227. //-- TF_THROWSTONE
  228. 152,0,100,0,5000,20000,0,0
  229. //-- MC_LOUD
  230. 155,0,0,0,300000,0,0,0
  231. //-- AL_HOLYLIGHT
  232. 156,1600,0,0,0,0,0,400
  233. //-- MG_ENERGYCOAT
  234. 157,0,0,0,300000,0,0,5000
  235. //==========================================
  236. //===== NPC Skills Part 1 ==================
  237. //-- NPC_ATTRICHANGE
  238. 161,0,0,0,1800000,0,0,0
  239. //-- NPC_CHANGEWATER
  240. 162,0,0,0,1800000,0,0,0
  241. //-- NPC_CHANGEGROUND
  242. 163,0,0,0,1800000,0,0,0
  243. //-- NPC_CHANGEFIRE
  244. 164,0,0,0,1800000,0,0,0
  245. //-- NPC_CHANGEWIND
  246. 165,0,0,0,1800000,0,0,0
  247. //-- NPC_CHANGEPOISON
  248. 166,0,0,0,1800000,0,0,0
  249. //-- NPC_CHANGEHOLY
  250. 167,0,0,0,1800000,0,0,0
  251. //-- NPC_CHANGEDARKNESS
  252. 168,0,0,0,1800000,0,0,0
  253. //-- NPC_CHANGETELEKINESIS
  254. 169,0,0,0,1800000,0,0,0
  255. //-- NPC_SELFDESTRUCTION
  256. 173,0,0,0,3500,0,0,0
  257. //-- NPC_POISON
  258. 176,0,0,0,0,20000,0,0
  259. //-- NPC_BLINDATTACK
  260. 177,0,0,0,0,20000,0,0
  261. //-- NPC_SILENCEATTACK
  262. 178,0,0,0,0,20000,0,0
  263. //-- NPC_STUNATTACK
  264. 179,0,0,0,0,5000,0,0
  265. //-- NPC_PETRIFYATTACK
  266. 180,0,0,0,0,20000,0,0
  267. //-- NPC_CURSEATTACK
  268. 181,0,0,0,0,30000,0,0
  269. //-- NPC_SLEEPATTACK
  270. 182,0,0,0,0,30000,0,0
  271. //-- NPC_MAGICALATTACK
  272. 192,0,0,0,15000,0,0,0
  273. //-- NPC_KEEPING
  274. 201,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0,0
  275. //-- NPC_BARRIER
  276. 204,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0,0
  277. //-- NPC_DEFENDER
  278. 205,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0,0
  279. //-- NPC_LICK
  280. 206,0,0,0,0,5000,0,0
  281. //-- NPC_HALLUCINATION
  282. 207,0,0,0,0,30000,0,0
  283. //==========================================
  284. //===== Rogue ==============================
  285. //-- RG_BACKSTAP
  286. 212,0,500,0,5000,0,0,0
  287. //-- RG_RAID
  288. 214,0,0,0,5000,20000,0,0
  289. //-- RG_STRIPWEAPON
  290. 215,560:720:880:1140:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300
  291. //-- RG_STRIPSHIELD
  292. 216,560:720:880:1140:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300
  293. //-- RG_STRIPARMOR
  294. 217,560:720:880:1140:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300
  295. //-- RG_STRIPHELM
  296. 218,560:720:880:1140:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300
  297. //-- RG_GRAFFITI
  298. 220,0,0,0,180000,0,0,0
  299. //==========================================
  300. //===== Alchemist ==========================
  301. //-- AM_DEMONSTRATION
  302. 229,800,500,0,40000:45000:50000:55000:60000,0,0,200
  303. //-- AM_ACIDTERROR
  304. 230,500,500,0,3:7:10:12:13,120000,0,500
  305. //-- AM_POTIONPITCHER
  306. 231,0,500,0,0,0,0,0
  307. //-- AM_CANNIBALIZE
  308. 232,1600,500,0,300000:240000:180000:120000:60000,0,0,400
  309. //-- AM_SPHEREMINE
  310. 233,1600,500,0,30000,0,0,400
  311. //-- AM_CP_WEAPON
  312. 234,0,500,0,120000:240000:360000:480000:600000,0,0,2000
  313. //-- AM_CP_SHIELD
  314. 235,0,500,0,120000:240000:360000:480000:600000,0,0,2000
  315. //-- AM_CP_ARMOR
  316. 236,0,500,0,120000:240000:360000:480000:600000,0,0,2000
  317. //-- AM_CP_HELM
  318. 237,0,500,0,120000:240000:360000:480000:600000,0,0,2000
  319. //-- AM_RESURRECTHOMUN
  320. 247,2000,0,0,0,0,0,1000
  321. //==========================================
  322. //===== Crusader ===========================
  323. //-- CR_AUTOGUARD
  324. 249,0,0,0,300000,0,0,0
  325. //-- CR_SHIELDCHARGE
  326. 250,0,0,0,0,5000,0,0
  327. //-- CR_SHIELDBOOMERANG
  328. 251,0,700,0,0,0,0,0
  329. //-- CR_REFLECTSHIELD
  330. 252,0,0,0,300000,0,0,0
  331. //-- CR_HOLYCROSS
  332. 253,0,0,0,0,20000,0,0
  333. //-- CR_GRANDCROSS
  334. 254,1500,1500,800,800,20000,0,1500
  335. //-- CR_DEVOTION
  336. 255,1500,0,0,0,30000:45000:60000:75000:90000,0,1500
  337. //-- CR_PROVIDENCE
  338. 256,1500,0,0,180000,0,0,1500
  339. //-- CR_DEFENDER
  340. 257,0,800,0,180000,0,0,0
  341. //-- CR_SPEARQUICKEN
  342. 258,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0,0
  343. //==========================================
  344. //===== Monk ===============================
  345. //-- MO_CALLSPIRITS
  346. 261,500,0,0,600000,0,0,500
  347. //-- MO_ABSORBSPIRITS
  348. 262,1000,0,0,0,0,0,1000
  349. //-- MO_INVESTIGATE
  350. 266,500,500,0,0,0,0,500
  351. //-- MO_FINGEROFFENSIVE
  352. 267,500,500,0:200:400:600:800,0,0,0,500
  353. //-- MO_STEELBODY
  354. 268,2500,0,0,30000:60000:90000:120000:150000,0,0,2500
  355. //-- MO_BLADESTOP
  356. 269,0,500,0,500:700:900:1100:1300,20000:30000:40000:50000:60000,0,0
  357. //-- MO_EXPLOSIONSPIRITS
  358. 270,0,0,0,180000,0,0,0
  359. //-- MO_EXTREMITYFIST
  360. 271,2000:1750:1500:1250:1000,3000:2500:2000:1500:1000,0,10000,300000,0,2000:1750:1500:1250:1000
  361. //==========================================
  362. //===== Sage ===============================
  363. //-- SA_MAGICROD
  364. 276,0,1000,0,400:600:800:1000:1200,0,0,0
  365. //-- SA_SPELLBREAKER
  366. 277,560,0,0,0,0,0,140
  367. //-- SA_AUTOSPELL
  368. 279,0,0,0,120000:150000:180000:210000:240000:270000:300000:330000:360000:390000,0,0,3000
  369. //-- SA_FLAMELAUNCHER
  370. 280,0,0,0,1200000:1200000:1200000:1200000:1800000,0,0,3000
  371. //-- SA_FROSTWEAPON
  372. 281,0,0,0,1200000:1200000:1200000:1200000:1800000,0,0,3000
  373. //-- SA_LIGHTNINGLOADER
  374. 282,0,0,0,1200000:1200000:1200000:1200000:1800000,0,0,3000
  375. //-- SA_SEISMICWEAPON
  376. 283,0,0,0,1200000:1200000:1200000:1200000:1800000,0,0,3000
  377. //-- SA_VOLCANO
  378. 285,4000,0,0,60000:120000:180000:240000:300000,0,0,1000
  379. //-- SA_DELUGE
  380. 286,4000,0,0,60000:120000:180000:240000:300000,0,0,1000
  381. //-- SA_VIOLENTGALE
  382. 287,4000,0,0,60000:120000:180000:240000:300000,0,0,1000
  383. //-- SA_LANDPROTECTOR
  384. 288,4000,0,0,165000:210000:255000:300000:345000,0,0,1000
  385. //-- SA_DISPELL
  386. 289,1600,0,0,0,0,0,400
  387. //-- SA_REVERSEORCISH
  388. 294,0,0,0,1200000,0,0,0
  389. //==========================================
  390. //===== Bard & Dancer (Ensemble Skills) ====
  391. //-- BD_ADAPTATION
  392. 304,0,0,0,0,5000,0,0
  393. //-- BD_LULLABY
  394. 306,0,0,0,60000,15000,0,0
  395. //-- BD_RICHMANKIM
  396. 307,0,0,0,60000,60000,0,0
  397. //-- BD_ETERNALCHAOS
  398. 308,0,0,0,60000,60000,0,0
  399. //-- BD_DRUMBATTLEFIELD
  400. 309,0,0,0,60000,60000,0,0
  401. //-- BD_RINGNIBELUNGEN
  402. 310,0,0,0,60000,60000,0,0
  403. //-- BD_ROKISWEIL
  404. 311,0,0,0,60000,60000,0,0
  405. //-- BD_INTOABYSS
  406. 312,0,0,0,60000,60000,0,0
  407. //-- BD_SIEGFRIED
  408. 313,0,0,0,60000,60000,0,0
  409. //==========================================
  410. //===== Bard ===============================
  411. //-- BA_MUSICALSTRIKE
  412. 316,1200,0,0,0,0,0,300
  413. //-- BA_DISSONANCE
  414. 317,0,0,0,30000,3000,0,0
  415. //-- BA_FROSTJOKER
  416. 318,0,4000,0,0,30000,0,0
  417. //-- BA_WHISTLE
  418. 319,0,0,0,60000,20000,0,0
  419. //-- BA_ASSASSINCROSS
  420. 320,0,0,0,120000,20000,0,0
  421. //-- BA_POEMBRAGI
  422. 321,0,0,0,180000,20000,0,0
  423. //-- BA_APPLEIDUN
  424. 322,0,0,0,180000,20000,0,0
  425. //==========================================
  426. //===== Dancer =============================
  427. //-- DC_THROWARROW
  428. 324,1200,0,0,0,0,0,300
  429. //-- DC_UGLYDANCE
  430. 325,0,0,0,30000,3000,0,0
  431. //-- DC_SCREAM
  432. 326,0,4000,0,0,5000,0,0
  433. //-- DC_HUMMING
  434. 327,0,0,0,60000,20000,0,0
  435. //-- DC_DONTFORGETME
  436. 328,0,0,0,180000,20000,0,0
  437. //-- DC_FORTUNEKISS
  438. 329,0,0,0,120000,20000,0,0
  439. //-- DC_SERVICEFORYOU
  440. 330,0,0,0,180000,20000,0,0
  441. //==========================================
  442. //===== Wedding Skills =====================
  443. //-- WE_MALE
  444. 334,1500,0,0,0,0,0,1500
  445. //-- WE_FEMALE
  446. 335,1500,0,0,0,0,0,1500
  447. //-- WE_CALLPARTNER
  448. 336,0,0,0,20000,0,0,0
  449. //==========================================
  450. //===== NPC Skills Part 2 ==================
  451. //-- NPC_DARKCROSS
  452. 338,0,0,0,0,20000,0,0
  453. //-- NPC_GRANDDARKNESS
  454. 339,0,0,900,900,20000,0,0
  455. //-- NPC_STOP
  456. 342,0,0,0,15000,0,0,0
  457. //-- NPC_CHANGEUNDEAD
  458. 348,0,0,0,30000,0,0,0
  459. //-- NPC_POWERUP
  460. 349,0,0,0,10000:15000:20000:25000:30000,0,0,0
  461. //-- NPC_AGIUP
  462. 350,0,0,0,10000:15000:20000:25000:30000,0,0,0
  463. //-- NPC_INVISIBLE
  464. 353,0,0,0,30000,0,0,0
  465. //-- NPC_RUN
  466. 354,0,0,0,0,0,0,0
  467. //==========================================
  468. //===== Lord Knight ========================
  469. //-- LK_AURABLADE
  470. 355,0,0,0,40000:60000:80000:100000:120000,0,0,0
  471. //-- LK_PARRYING
  472. 356,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0,0
  473. //-- LK_CONCENTRATION
  474. 357,0,0,0,25000:30000:35000:40000:45000,0,0,0
  475. //-- LK_TENSIONRELAX
  476. 358,0,0,0,180000,0,0,0
  477. //-- LK_BERSERK
  478. 359,0,0,0,300000,15000,0,0
  479. //-- LK_FURY
  480. 360,0,0,0,300000,0,0,0
  481. //==========================================
  482. //===== High Priest ========================
  483. //-- HP_ASSUMPTIO
  484. 361,800:1200:1600:2000:2400,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:100000,0,0,200:300:400:500:600
  485. //-- HP_BASILICA
  486. 362,0,2000:3000:4000:5000:6000,0,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000,0,5000:6000:7000:8000:9000
  487. //==========================================
  488. //===== High Wzard =========================
  489. //-- HW_MAGICCRASHER
  490. 365,240,300,0,0,0,0,60
  491. //-- HW_MAGICPOWER
  492. 366,0,0,0,30000,0,0,700
  493. //==========================================
  494. //===== Paladin ============================
  495. //-- PA_PRESSURE
  496. 367,1600,2000:2500:3000:3500:4000,0,0,2000:3000:4000:5000:6000,0,400
  497. //-- PA_GOSPEL
  498. 369,0,0,0,60000,60000,0,0
  499. //==========================================
  500. //===== Champion ===========================
  501. //-- CH_PALMSTRIKE
  502. 370,0,300,0,0,0,0,0
  503. //-- CH_TIGERFIST
  504. 371,0,0,0,4000:8000:12000:16000:24000,0,0,0
  505. //==========================================
  506. //===== Professor ==========================
  507. //-- PF_HPCONVERSION
  508. 373,0,1000:1200:1400:1600:1800,0,0,0,0,0
  509. //-- PF_SOULCHANGE
  510. 374,0,0,0,0,0,0,3000
  511. //-- PF_SOULBURN
  512. 375,0,0,0,0,0,10000:10000:10000:10000:15000,0
  513. //==========================================
  514. //===== Assassin Cross =====================
  515. //-- ASC_EDP
  516. 378,0,2000,0,40000:45000:50000:55000:60000,20000:30000:40000:50000:60000,0,0
  517. //-- ASC_BREAKER
  518. 379,250,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,250
  519. //==========================================
  520. //===== Sniper =============================
  521. //-- SN_SIGHT
  522. 380,0,0,0,30000,0,0,0
  523. //-- SN_FALCONASSAULT
  524. 381,500,3000,0,0,0,0,500
  525. //-- SN_SHARPSHOOTING
  526. 382,1000,1500,0,0,0,0,1000
  527. //-- SN_WINDWALK
  528. 383,1500:1800:2100:2400:2700:3000:3300:3600:3900:4200,2000,0,130000:160000:190000:220000:250000:280000:310000:340000:370000:400000,0,0,500:600:700:800:900:1000:1100:1200:1300:1400
  529. //==========================================
  530. //===== Whitesmith =========================
  531. //-- WS_MELTDOWN
  532. 384,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,5000,0,5:5:6:6:7:7:8:8:9:10
  533. //-- WS_CARTBOOST
  534. 387,0,0,0,60000,0,0,0
  535. //==========================================
  536. //===== Stalker ============================
  537. //-- ST_CHASEWALK
  538. 389,500,0,0,10000,30000,0,500
  539. //-- ST_REJECTSWORD
  540. 390,0,0,0,300000,0,0,0
  541. //==========================================
  542. //===== Clown / Gypsy ======================
  543. //-- CG_ARROWVULCAN
  544. 394,1600:1760:1920:2080:2240:2400:2560:2720:2880:3040,2000,2000,0,0,0,400:440:480:520:560:600:640:680:720:760
  545. //-- CG_MOONLIT
  546. 395,0,0,0,20000:25000:30000:35000:40000,0,0,0
  547. //-- CG_MARIONETTE
  548. 396,0,0,0,1000,0,0,0
  549. //==========================================
  550. //===== Mixed Advanced Skills ==============
  551. //-- LK_SPIRALPIERCE
  552. 397,150:250:350:450:500,1200:1400:1600:1800:2000,0,0,1000,0,150:250:350:450:500
  553. //-- LK_HEADCRUSH
  554. 398,0,500,0,0,120000,0,0
  555. //-- LK_JOINTBEAT
  556. 399,0,800:800:800:800:1000,0,0,30000,0,0
  557. //-- HW_NAPALMVULCAN
  558. 400,800,1000,0,0,20000,0,200
  559. //-- CH_SOULCOLLECT
  560. 401,0,0,0,600000,0,0,2000
  561. //-- PF_MINDBREAKER
  562. 402,0,800:900:1000:1100:1200,0,30000,0,0,0
  563. //-- PF_MEMORIZE
  564. 403,0,0,0,0,0,0,5000
  565. //-- PF_FOGWALL
  566. 404,0,0,0,20000,10000,0,0
  567. //-- PF_SPIDERWEB
  568. 405,0,0,0,16000,8000,0,0
  569. //-- ASC_METEORASSAULT (Upkeep2 times are duration of: blind(lv1), stun(lv2) or bleeding (lv3))
  570. 406,250,500,0,0,20000:5000:120000,0,250
  571. //-- ASC_CDP
  572. 407,0,5000,0,0,0,0,0
  573. //==========================================
  574. //===== Adoption Skills ====================
  575. //-- WE_BABY
  576. 408,0,0,0,300000,0,0,2000
  577. //-- WE_CALLPARENT
  578. 409,0,0,0,20000,0,0,0
  579. //-- WE_CALLBABY
  580. 410,0,0,0,20000,0,0,0
  581. //==========================================
  582. //===== Taekwon ============================
  583. //-- TK_RUN
  584. 411,3000:2500:2000:1500:1000:500:0:0:0:0,300,0,1000,150000,0,3000:2500:2000:1500:1000:500:-1-1-1-1
  585. //-- TK_DOWNKICK
  586. 415,0,0,0,0,3000,0,0
  587. //-- TK_TURNKICK
  588. 417,0,0,0,0,2000,0,0
  589. //-- TK_SPTIME
  590. 423,0,0,0,1800000,0,0,0
  591. //-- TK_SEVENWIND
  592. 425,0,0,0,300000,0,0,0
  593. //-- TK_HIGHJUMP
  594. 426,2500:2000:1500:1000:500,0,0,0,0,0,2500:2000:1500:1000:500
  595. //==========================================
  596. //===== Star Gladiator =====================
  597. //-- SG_FEEL
  598. 427,0,0,0,0,0,0,3000
  599. //-- SG_SUN_WARM
  600. 428,0,0,0,10000:20000:60000,0,0,0
  601. //-- SG_MOON_WARM
  602. 429,0,0,0,10000:20000:60000,0,0,0
  603. //-- SG_STAR_WARM
  604. 430,0,0,0,10000:20000:60000,0,0,0
  605. //-- SG_SUN_COMFORT
  606. 431,0,0,0,80000:160000:240000:320000,0,0,0
  607. //-- SG_MOON_COMFORT
  608. 432,0,0,0,80000:160000:240000:320000,0,0,0
  609. //-- SG_STAR_COMFORT
  610. 433,0,0,0,80000:160000:240000:320000,0,0,0
  611. //-- SG_HATE
  612. 434,0,0,0,0,0,0,3000
  613. //-- SG_FRIEND
  614. 442,0,0,0,10000,0,0,0
  615. //-- SG_KNOWLEDGE
  616. 443,0,0,0,600000,0,0,0
  617. //-- SG_FUSION
  618. 444,0,0,0,600000,0,0,0
  619. //==========================================
  620. //===== Soul Linker ========================
  621. //-- SL_ALCHEMIST
  622. 445,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  623. //-- AM_BERSERKPITCHER
  624. 446,0,0,0,0,0,0,1000
  625. //-- SL_MONK
  626. 447,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  627. //-- SL_STAR
  628. 448,800,0,0,150000:200000:250000:300000:350000,0,0,200
  629. //-- SL_SAGE
  630. 449,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  631. //-- SL_CRUSADER
  632. 450,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  633. //-- SL_SUPERNOVICE
  634. 451,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  635. //-- SL_KNIGHT
  636. 452,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  637. //-- SL_WIZARD
  638. 453,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  639. //-- SL_PRIEST
  640. 454,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  641. //-- SL_BARDDANCER
  642. 455,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  643. //-- SL_ROGUE
  644. 456,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  645. //-- SL_ASSASIN
  646. 457,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  647. //-- SL_BLACKSMITH
  648. 458,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  649. //-- BS_ADRENALINE2
  650. 459,0,0,0,150000,0,0,0
  651. //-- SL_HUNTER
  652. 460,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  653. //-- SL_SOULLINKER
  654. 461,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  655. //-- SL_KAIZEL
  656. 462,3600:3200:2800:2400:2000,0,0,1800000,2000,0,900:800:700:600:500
  657. //-- SL_KAAHI
  658. 463,0,0,0,350000,0,0,0
  659. //-- SL_KAUPE
  660. 464,400,0,0,600000,0,0,100
  661. //-- SL_KAITE
  662. 465,4800:4400:4000:3600:3200:2800:2400,0,0,60000:120000:180000:240000:300000:360000:600000,0,0,1200:1100:1000:900:800:700:600
  663. //-- SL_STIN
  664. 467,80,500,0,0,0,0,20
  665. //-- SL_STUN
  666. 468,80,500,0,2000,0,0,20
  667. //-- SL_SMA
  668. 469,1600,500,0,3000,0,0,400
  669. //-- SL_SWOO
  670. 470,800,500,0,1000:2000:3000:4000:5000:6000:7000,0,0,200
  671. //-- SL_SKE
  672. 471,2400:1600:800,500,0,10000:20000:30000,3000,0,600:400:200
  673. //-- SL_SKA
  674. 472,2400:1600:800,500,0,10000:20000:30000,0,0,600:400:200
  675. //==========================================
  676. //-- SM_SELFPROVOKE
  677. 473,0,0,0,30000,0,0,0
  678. //===== Mixed Advanced Skills ==============
  679. //-- ST_PRESERVE
  680. 475,0,0,0,600000,0,0,1000
  681. //-- ST_FULLSTRIP
  682. 476,0,1000,0,75000:90000:105000:120000:135000,0,0,0
  683. //-- CR_SLIMPITCHER
  684. 478,1000,1000,0,0,0,0,1000
  685. //-- CR_FULLPROTECTION
  686. 479,0,500,0,120000:240000:360000:480000:600000,0,0,1000
  687. //-- PA_SHIELDCHAIN
  688. 480,800,1000,0,0,0,0,200
  689. //-- PF_DOUBLECASTING
  690. 482,1600,0,0,90000,0,0,400
  691. //-- HW_GANBANTEIN
  692. 483,0,5000,0,0,0,0,3000
  693. //-- HW_GRAVITATION
  694. 484,0,2000,0,5000:6000:7000:8000:9000,0,0,5000
  695. //-- WS_CARTTERMINATION
  696. 485,0,0,0,0,5000,0,0
  697. //-- WS_OVERTHRUSTMAX
  698. 486,0,0,0,180000,0,0,0
  699. //-- CG_LONGINGFREEDOM
  700. 487,0,0,0,180000,0,0,0
  701. //-- CG_HERMODE
  702. 488,0,0,0,10000:15000:20000:25000:30000,10000:15000:20000:25000:30000,0,0
  703. //-- CG_TAROTCARD
  704. 489,500,3000,0,0,30000,0,500
  705. //-- CR_ACIDDEMONSTRATION
  706. 490,0,1000,0,0,0,0,1000
  707. //-- CR_CULTIVATION
  708. 491,0,0,0,300000,0,0,0
  709. //==========================================
  710. //-- ITEM_ENCHANTARMS
  711. 492,0,0,0,180000,0,0,0
  712. //===== Mixed Taekwon Skills ===============
  713. //-- TK_MISSION
  714. 493,0,0,0,0,0,0,1000
  715. //-- SL_HIGH
  716. 494,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  717. //-- KN_ONEHAND
  718. 495,0,0,0,300000,0,0,0
  719. //-- AM_TWILIGHT1
  720. 496,0,0,0,0,0,0,3000
  721. //-- AM_TWILIGHT2
  722. 497,0,0,0,0,0,0,3000
  723. //-- AM_TWILIGHT3
  724. 498,0,0,0,0,0,0,3000
  725. //-- HT_POWER
  726. 499,0,100,0,100,0,0,0
  727. //==========================================
  728. //===== Gunslinger =========================
  729. //-- GS_GLITTERING
  730. 500,0,0,0,600000,0,0,0
  731. //-- GS_FLING
  732. 501,0,0,0,30000,0,0,0
  733. //-- GS_TRIPLEACTION
  734. 502,0,1000,0,0,0,0,0
  735. //-- GS_BULLSEYE
  736. 503,800,1000,0,0,0,0,200
  737. //-- GS_MADNESSCANCEL
  738. 504,1600,3000,0,15000,0,0,400
  739. //-- GS_ADJUSTMENT
  740. 505,800,2000,0,30000,0,0,200
  741. //-- GS_INCREASING
  742. 506,0,1000,0,60000,0,0,0
  743. //-- GS_MAGICALBULLET
  744. 507,0,500,0,30000,0,0,0
  745. //-- GS_CRACKER
  746. 508,0,1000,0,0,5000,0,0
  747. //-- GS_TRACKING
  748. 512,0,1500,0,0,0,0,600:700:800:900:1000:1100:1200:1300:1400:1500
  749. //-- GS_DISARM
  750. 513,1600,1000,0,30000,0,0,400
  751. //-- GS_PIERCINGSHOT
  752. 514,1200,500,0,0,120000,0,300
  753. //-- GS_RAPIDSHOWER
  754. 515,0,1500,0,0,0,0,0
  755. //-- GS_DESPERADO
  756. 516,0,1000,1000,1000,0,0,0
  757. //-- GS_GATLINGFEVER
  758. 517,800,1000,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0,0,200
  759. //-- GS_DUST
  760. 518,0,1000,0,0,0,0,-1
  761. //-- GS_FULLBUSTER
  762. 519,800,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000,0,200
  763. //-- GS_SPREADATTACK
  764. 520,0,1000,0,0,0,0,-1
  765. //-- GS_GROUNDDRIFT (Upkeep2 times are duration of: Stun(lv1), Blind(lv2), Poison(lv3) and Freeze(lv4))
  766. 521,800,1000,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,5000:20000:20000:30000,0,200
  767. //==========================================
  768. //===== Ninja ==============================
  769. //-- NJ_KUNAI
  770. 524,0,1000,0,0,0,0,0
  771. //-- NJ_HUUMA
  772. 525,2400,2000,0,100,0,0,600
  773. //-- NJ_ZENYNAGE
  774. 526,0,5000,0,0,0,0,0
  775. //-- NJ_TATAMIGAESHI
  776. 527,0,3000,0,3000,3000,0,0
  777. //-- NJ_KASUMIKIRI
  778. 528,0,1000,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0,0
  779. //-- NJ_SHADOWJUMP
  780. 529,0,1000,0,0,0,0,0
  781. //-- NJ_UTSUSEMI
  782. 531,0,1000,0,20000:30000:40000:50000:60000,0,0,0
  783. //-- NJ_BUNSINJYUTSU
  784. 532,3200:2800:2400:2000:1600:1200:800:800:800:800,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,800:700:600:500:400:300:200:200:200:200
  785. //-- NJ_KOUENKA
  786. 534,560:1120:1680:2240:2800:3360:3840:4480:5040:5600,0,0,0,0,0,140:280:420:560:700:840:960:1120:1260:1400
  787. //-- NJ_KAENSIN
  788. 535,4800:4400:4000:3600:3200:2800:2400:2000:1600:1200,1000,0,20000,0,0,1200:1100:1000:900:800:700:600:500:400:300
  789. //-- NJ_BAKUENRYU
  790. 536,2400,2000,0,100,0,0,600
  791. //-- NJ_HYOUSENSOU
  792. 537,560:1120:1680:2240:2800:3360:3840:4480:5040:5600,0,0,0,0,0,140:280:420:560:700:840:960:1120:1260:1400
  793. //-- NJ_SUITON
  794. 538,2400,2000,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,600
  795. //-- NJ_HYOUSYOURAKU
  796. 539,1600:2000:2400:2800:3200,2000,0,100,7500:12500:17500:22500:27500,0,400:500:600:700:800
  797. //-- NJ_HUUJIN
  798. 540,800:1200:1600:2000:2400:2800:3200:3600:4000:4400,1000,0,0,0,0,200:300:400:500:600:700:800:900:1000:1100
  799. //-- NJ_RAIGEKISAI
  800. 541,3200,0,0,100,0,0,800
  801. //-- NJ_KAMAITACHI
  802. 542,3200,0,0,0,0,0,800
  803. //-- NJ_NEN
  804. 543,4000:3200:2400:1600:800,0,0,30000:45000:60000:75000:90000,0,0,1000:800:600:400:200
  805. //==========================================
  806. //===== Gangsi Branch and Other Skills =====
  807. //-- MB_PETPITCHER
  808. //551,1000:1000:1000:1000:1000:500:500:500:500:500,0,0,0,0,0,0
  809. //-- MB_B_GAIN
  810. //556,2200:2000:1800:1600:1400:1200:1000,0,0,0,0,0,0
  811. //-- MB_MUNAKBALL
  812. //560,1500:1500:1500:1500:1000:1000:1000:1000:500:500,0,0,0,0,0,0
  813. //-- MB_B_GATHERING
  814. //562,10000,0,0,0,0,0,0
  815. //-- MB_B_EXCLUDE
  816. //564,30000:25000:20000:15000:10000,0,0,0,0,0,0
  817. //-- MB_B_WALLSHIFT
  818. //568,1000:800:600:400:200,0,0,0,0,0,0
  819. //-- SL_DEATHKNIGHT
  820. 572,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  821. //-- SL_COLLECTOR
  822. 573,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  823. //-- SL_NINJA
  824. 574,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  825. //-- SL_GUNNER
  826. 575,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  827. //-- AM_TWILIGHT4
  828. //576,0,10000,0,0,0,0,3000
  829. //-- DE_WINDATTACK
  830. //617,1000:1000:1000:1000:1000:0:0:0:0:0,0,0,0,0,0,0
  831. //-- DA_EXPLOSION
  832. //625,7000:6000:5000:4000:3000,0,0,0,0,0,0
  833. //-- DA_MAGICCART
  834. //640,5000:4000:3000:2000:1000,0,0,0,0,0,0
  835. //-- DA_COPY
  836. //641,20000,0,0,0,0,0,0
  837. //-- DA_EDARKNESS
  838. //647,13000:11000:9000:7000:5000,0,0,0,0,0,0
  839. //-- DA_TIMEOUT
  840. //649,5000:3000:1000,0,0,0,0,0,0
  841. //-- ALL_TIMEIN
  842. //650,0,0,0,0,0,0,1000
  843. //==========================================
  844. //===== New Monster Skills =================
  845. //-- NPC_ICEBREATH
  846. 655,0,0,0,0,30000,0,-1
  847. //-- NPC_ACIDBREATH
  848. 657,0,0,0,0,20000,0,-1
  849. //-- NPC_DRAGONFEAR (Upkeep2 times are duration of: Stun(lv1), Silence(lv2), Confusion(lv3) and Bleeding(lv4))
  850. 659,0,0,0,0,5000:30000:30000:120000,0,-1
  851. //-- NPC_BLEEDING
  852. 660,0,0,0,0,120000,0,-1
  853. //-- NPC_HELLJUDGEMENT
  854. 662,0,0,0,0,20000,0,-1
  855. //-- NPC_WIDESILENCE
  856. 663,0,0,0,0,20000,0,-1
  857. //-- NPC_WIDEFREEZE
  858. 664,0,0,0,0,30000,0,-1
  859. //-- NPC_WIDEBLEEDING
  860. 665,0,0,0,0,120000,0,-1
  861. //-- NPC_WIDESTONE
  862. 666,0,0,0,0,20000,0,-1
  863. //-- NPC_WIDECONFUSE
  864. 667,0,0,0,0,30000,0,-1
  865. //-- NPC_WIDESLEEP
  866. 668,0,0,0,0,30000,0,-1
  867. //-- NPC_WIDESIGHT
  868. 669,0,0,0,10000,0,0,-1
  869. //-- NPC_EVILLAND
  870. 670,0,0,0,3900:4900:5900:6900:7900:8900:9900:10900:11900:12900,20000,0,-1
  871. //-- NPC_MAGICMIRROR
  872. 671,0,0,0,30000:30000:30000:30000:30000:2000:2000:2000:2000:2000,0,0,-1
  873. //-- NPC_SLOWCAST
  874. 672,0,0,0,0,30000,0,-1
  875. //-- NPC_CRITICALWOUND
  876. 673,0,0,0,0,30000,0,-1
  877. //-- NPC_STONESKIN
  878. 675,0,0,0,30000:30000:30000:30000:30000:2000:2000:2000:2000:2000,0,0,-1
  879. //-- NPC_ANTIMAGIC
  880. 676,0,0,0,30000:30000:30000:30000:30000:2000:2000:2000:2000:2000,0,0,-1
  881. //-- NPC_WIDECURSE
  882. 677,0,0,0,0,20000,0,-1
  883. //-- NPC_WIDESTUN
  884. 678,0,0,0,0,5000,0,-1
  885. //==========================================
  886. //===== New Monster Skills (14.2) ==========
  887. //-- NPC_HELLPOWER
  888. 683,0,0,0,0,180000,0,-1
  889. //-- NPC_WIDEHELLDIGNITY
  890. 684,0,0,0,0,180000,0,-1
  891. //-- NPC_INVINCIBLE
  892. 685,0,0,0,-1,0,0,-1
  893. //-- NPC_INVINCIBLEOFF
  894. 686,0,0,0,60000,0,0,-1
  895. //===== Item Use-Only Skills ===============
  896. //-- CASH_BLESSING
  897. 689,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,-1
  898. //-- CASH_INCAGI
  899. 690,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,-1
  900. //-- CASH_ASSUMPTIO
  901. 691,0,0,0,20000:40000:60000:80000:100000,0,0,-1
  902. //-- ALL_CATCRY
  903. 692,0,5000,0,0,0,0,-1
  904. //-- ALL_PARTYFLEE
  905. 693,0,0,0,0,0,300000,-1
  906. //-- ALL_ANGEL_PROTECTION
  907. 694,0,0,0,30000,0,0,-1
  908. //-- ALL_DREAM_SUMMERNIGHT
  909. 695,0,12000,0,0,0,0,-1
  910. //-- ALL_REVERSEORCISH
  911. 697,0,0,0,1200000,0,0,-1
  912. //-- ALL_WEWISH
  913. 698,0,20000,0,0,0,0,-1
  914. //==========================================
  915. //===== New Monster Skills (12.1) ==========
  916. //-- NPC_VENOMFOG
  917. 706,0,0,0,3000,0,0,-1
  918. //-- NPC_ICEMINE
  919. 709,0,0,0,10000,0,0,-1
  920. //-- NPC_FLAMECROSS
  921. 711,0,0,0,3000,0,0,-1
  922. //-- NPC_DARKPIERCING
  923. 715,0,2000,0,0,0,0,-1
  924. //-- NPC_MAXPAIN
  925. 716,0,0,0,10000,0,0,0
  926. //-- NPC_JACKFROST
  927. 720,0,0,0,12500:17500:22500:27500:32500,0,0,-1
  928. //===== 2nd Jobs Quest Skills ==============
  929. //-- KN_CHARGEATK
  930. 1001,250,0,0,0,0,0,250
  931. //-- CR_SHRINK
  932. 1002,0,0,0,300000,0,0,-1
  933. //-- AS_VENOMKNIFE
  934. 1004,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,-1
  935. //-- RG_CLOSECONFINE
  936. 1005,0,0,0,10000,0,0,-1
  937. //-- WZ_SIGHTBLASTER
  938. 1006,1280,0,0,120000,0,0,320
  939. //-- SA_ELEMENTWATER
  940. 1008,0,1000,0,1800000,0,0,2000
  941. //-- BA_PANGVOICE
  942. 1010,800,2000,0,17000,0,0,200
  943. //-- DC_WINKCHARM (time1: Charm, time2: Confusion)
  944. 1011,800,2000,0,10000,17000,0,200
  945. //-- PR_REDEMPTIO
  946. 1014,3200,0,0,0,0,0,800
  947. //-- MO_KITRANSLATION
  948. 1015,1000,1000,0,600000,0,0,1000
  949. //-- MO_BALKYOUNG
  950. 1016,0,2000,0,0,5000,0,-1
  951. //-- SA_ELEMENTGROUND
  952. 1017,0,1000,0,1800000,0,0,2000
  953. //-- SA_ELEMENTFIRE
  954. 1018,0,1000,0,1800000,0,0,2000
  955. //-- SA_ELEMENTWIND
  956. 1019,0,1000,0,1800000,0,0,2000
  957. //==========================================
  958. //===== Rune Knight ========================
  959. //-- RK_ENCHANTBLADE
  960. 2001,1000,0,0,300000,0,0,-1
  961. //-- RK_SONICWAVE
  962. 2002,0,1000,0,0,0,2000,-1
  963. //-- RK_DEATHBOUND
  964. 2003,0,2000,0,3000,2000,3000,-1
  965. //-- RK_HUNDREDSPEAR
  966. 2004,1000:900:800:700:600:500:400:300:200:100,500,0,0,0,3000,-1
  967. //-- RK_WINDCUTTER
  968. 2005,0,0,0,15000,0,2000,-1
  969. //-- RK_IGNITIONBREAK
  970. 2006,1000,0,0,0,0,2000,-1
  971. //-- RK_DRAGONBREATH
  972. 2008,0:0:0:1000:1000:1000:1500:1500:2000:2000,2000,0,10000,0,0,500
  973. //-- RK_DRAGONHOWLING
  974. 2009,0,0,0,15000,0,10000,-1
  975. //-- RK_MILLENNIUMSHIELD
  976. 2011,0,1000,0,180000,60000,0,-1
  977. //-- RK_CRUSHSTRIKE
  978. 2012,0,0,0,30000,30000,0,1000
  979. //-- RK_REFRESH
  980. 2013,0,0,0,60000,120000,0,1000
  981. //-- RK_GIANTGROWTH
  982. 2014,0,0,0,180000,0,0,1000
  983. //-- RK_STONEHARDSKIN
  984. 2015,0,0,0,180000,10000,0,2000
  985. //-- RK_VITALITYACTIVATION
  986. 2016,0,0,0,180000,0,0,-1
  987. //-- RK_STORMBLAST
  988. 2017,2000,0,0,0,0,0,-1
  989. //-- RK_FIGHTINGSPIRIT
  990. 2018,0,0,0,180000,0,0,-1
  991. //-- RK_ABUNDANCE
  992. 2019,0,0,0,180000,0,0,-1
  993. //-- RK_DRAGONBREATH_WATER
  994. 5004,0:0:0:1000:1000:1000:1500:1500:2000:2000,2000,0,40000,0,0,500
  995. //-- RK_LUXANIMA
  996. 5005,0,0,0,60000,0,0,-1
  997. //==========================================
  998. //===== Guillotine Cross ===================
  999. //-- GC_VENOMIMPRESS
  1000. 2021,0,3000:2500:2000:1500:1000,0,10000:20000:30000:40000:50000,0,0,-1
  1001. //-- GC_CROSSIMPACT
  1002. 2022,0,2500:2000:1500:1000:500,0,0,0,0,-1
  1003. //-- GC_DARKILLUSION
  1004. 2023,0,1500,0,0,0,0,-1
  1005. //-- GC_CREATENEWPOISON
  1006. 2025,0,500,0,0,0,0,-1
  1007. //-- GC_POISONINGWEAPON
  1008. 2027,0,1000,0,60000:120000:180000:240000:300000,300000,0,-1
  1009. //-- GC_WEAPONBLOCKING
  1010. 2028,0,2000,0,180000,2000,0,-1
  1011. //-- GC_COUNTERSLASH
  1012. 2029,0,2000,0,0,0,0,-1
  1013. //-- GC_WEAPONCRUSH
  1014. 2030,0,1000,0,60000,0,0,-1
  1015. //-- GC_VENOMPRESSURE
  1016. 2031,0,1000,0,0,0,0,-1
  1017. //-- GC_POISONSMOKE
  1018. 2032,0,2000,0,10000:12000:14000:16000:18000,0,0,2000
  1019. //-- GC_CLOAKINGEXCEED
  1020. 2033,0,2000,0,0,0,0,-1
  1021. //-- GC_PHANTOMMENACE
  1022. 2034,0,1000,0,0,0,0,-1
  1023. //-- GC_HALLUCINATIONWALK
  1024. 2035,0,0,0,30000:35000:40000:45000:50000,25000,300000,-1
  1025. //-- GC_ROLLINGCUTTER
  1026. 2036,0,200,0,3000,0,0,-1
  1027. //-- GC_CROSSRIPPERSLASHER
  1028. 2037,0,1000,0,0,0,0,-1
  1029. //-- GC_DARKCROW
  1030. 5001,0,0,0,5000,0,60000,-1
  1031. //==========================================
  1032. //===== Arch Bishop ========================
  1033. //-- AB_JUDEX
  1034. 2038,2000,500,0,0,0,0,500
  1035. //-- AB_ANCILLA
  1036. 2039,1000,1000,0,0,0,0,-1
  1037. //-- AB_ADORAMUS
  1038. 2040,2000,500,0,8000:9000:10000:11000:12000:13000:14000:15000:16000:17000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,2000,-1
  1039. //-- AB_CLEMENTIA
  1040. 2041,3000,0,0,120000:180000:240000,0,0,1000
  1041. //-- AB_CANTO
  1042. 2042,3000,0,0,120000:180000:240000,0,0,1000
  1043. //-- AB_CHEAL
  1044. 2043,3000,0,0,0,0,2000,1000:500:-1
  1045. //-- AB_EPICLESIS
  1046. 2044,2000:2500:3000:3500:4000,2000,0,18000:21000:24000:27000:30000,0,60000,2000
  1047. //-- AB_PRAEFATIO
  1048. 2045,2000,0,0,120000,0,13000:16000:19000:22000:25000:28000:31000:34000:37000:40000,1000
  1049. //-- AB_ORATIO
  1050. 2046,4000,0,0,30000,0,2000,1000
  1051. //-- AB_LAUDAAGNUS
  1052. 2047,1000,0,0,60000,0,3000,-1
  1053. //-- AB_LAUDARAMUS
  1054. 2048,1000,0,0,60000,0,3000,-1
  1055. //-- AB_RENOVATIO
  1056. 2050,3000,0,0,90000,0,0,2000
  1057. //-- AB_HIGHNESSHEAL
  1058. 2051,1000,1000,0,0,0,3000,-1
  1059. //-- AB_CLEARANCE
  1060. 2052,4000,0,0,0,0,10000,-1
  1061. //-- AB_EXPIATIO
  1062. 2053,1000,0,0,150000:180000:210000:240000:270000,0,0,1000
  1063. //-- AB_DUPLELIGHT
  1064. 2054,2000,1000,0,90000:120000:150000:180000:210000:240000:270000:300000:330000:360000,0,0,2000
  1065. //-- AB_SILENTIUM
  1066. 2057,4000,0,0,20000:30000:40000:50000:60000,0,15000,-1
  1067. //-- AB_OFFERTORIUM
  1068. 5011,5000:4000:3000:2000:1000,500,0,90000,0,0,-1
  1069. //-- AB_VITUPERATUM
  1070. 5072,1000,1000,0,600000,0,5000,3000:2500:2000:1500:1000
  1071. //-- AB_CONVENIO
  1072. 5073,2000,1000,0,0,0,5000,2000
  1073. //==========================================
  1074. //===== Warlock ============================
  1075. //-- WL_WHITEIMPRISON
  1076. 2201,0,0,0,6000:8000:10000:12000:14000,15000,4000,-1
  1077. //-- WL_SOULEXPANSION
  1078. 2202,2000,500,0,0,0,0,-1
  1079. //-- WL_FROSTMISTY
  1080. 2203,2000:2500:3000:3500:4000,1000,0,40000,0,4000,500
  1081. //-- WL_JACKFROST
  1082. 2204,2000:2500:3000:3500:4000,1000,0,12500:17500:22500:27500:32500,0,0,1000
  1083. //-- WL_MARSHOFABYSS
  1084. 2205,2500,1000,0,30000,0,0,500
  1085. //-- WL_RECOGNIZEDSPELL
  1086. 2206,1000,1000,0,60000:90000:120000:150000:180000,0,50000:80000:110000:140000:170000,1000
  1087. //-- WL_SIENNAEXECRATE
  1088. 2207,2000,2000,0,10000:12000:14000:16000:18000,0,0,-1
  1089. //-- WL_STASIS
  1090. 2209,3000,2000,0,20000:30000:40000:50000:60000,0,180000:190000:200000:210000:220000,1000
  1091. //-- WL_DRAINLIFE
  1092. 2210,4000,0,0,0,0,2000,1000
  1093. //-- WL_CRIMSONROCK
  1094. 2211,5000,2000,0,5000,0,5000,1000
  1095. //-- WL_HELLINFERNO
  1096. 2212,3000,1000,0,15000,0,0,1000
  1097. //-- WL_COMET
  1098. 2213,10000:11000:12000:13000:14000,2000,0,100,42000,60000,1000:1500:2000:2500:3000
  1099. //-- WL_CHAINLIGHTNING
  1100. 2214,3500:4000:4500:5000:5500,3000,0,100,0,0,1000
  1101. //-- WL_EARTHSTRAIN
  1102. 2216,2000:3000:4000:5000:6000,1000,0,100,75000:90000:105000:120000:135000,10000,2000
  1103. //-- WL_TETRAVORTEX
  1104. 2217,5000:6000:7000:8000:9000,2000,0,0,0,15000,2000
  1105. //-- WL_SUMMONFB
  1106. 2222,2000,0,0,120000:160000:200000:240000:280000,0,0,-1
  1107. //-- WL_SUMMONBL
  1108. 2223,2000,0,0,120000:160000:200000:240000:280000,0,0,-1
  1109. //-- WL_SUMMONWB
  1110. 2224,2000,0,0,120000:160000:200000:240000:280000,0,0,-1
  1111. //-- WL_SUMMONSTONE
  1112. 2229,2000,0,0,120000:160000:200000:240000:280000,0,0,-1
  1113. //-- WL_READING_SB
  1114. 2231,5000,500,0,30000,0,0,1000
  1115. //-- WL_TELEKINESIS_INTENSE
  1116. 5012,0,500,0,60000,0,300000,-1
  1117. //==========================================
  1118. //===== Ranger =============================
  1119. //-- RA_ARROWSTORM
  1120. 2233,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,0,0,0,0,5000:4800:4600:4400:4200:4000:3800:3600:3400:3200,-1
  1121. //-- RA_FEARBREEZE
  1122. 2234,0,0,0,60000:90000:120000:150000:180000,0,0,2000
  1123. //-- RA_AIMEDBOLT
  1124. 2236,4000,1000,0,0,0,0,500
  1125. //-- RA_DETONATOR
  1126. 2237,0,0,0,1000,0,0,-1
  1127. //-- RA_ELECTRICSHOCKER
  1128. 2238,0,0,0,15000,20000:22000:24000:26000:28000,0,-1
  1129. //-- RA_CLUSTERBOMB
  1130. 2239,0,0,0,15000,0,0,-1
  1131. //-- RA_WUGMASTERY
  1132. 2240,0,1000,0,0,0,0,-1
  1133. //-- RA_WUGRIDER
  1134. 2241,0,500,0,0,0,0,-1
  1135. //-- RA_WUGBITE
  1136. 2244,0,2000,0,1000:2000:3000:4000:5000,0,4000:6000:8000:10000:12000,-1
  1137. //-- RA_SENSITIVEKEEN
  1138. 2246,0,3000,0,0,0,0,-1
  1139. //-- RA_CAMOUFLAGE
  1140. 2247,0,0,0,10000,0,0,-1
  1141. //-- RA_MAGENTATRAP
  1142. 2249,0,2000,0,15000,0,0,-1
  1143. //-- RA_COBALTTRAP
  1144. 2250,0,2000,0,15000,0,0,-1
  1145. //-- RA_MAIZETRAP
  1146. 2251,0,2000,0,15000,0,0,-1
  1147. //-- RA_VERDURETRAP
  1148. 2252,0,2000,0,15000,0,0,-1
  1149. //-- RA_FIRINGTRAP
  1150. 2253,0,0,0,15000,15000,0,-1
  1151. //-- RA_ICEBOUNDTRAP
  1152. 2254,0,0,0,15000,20000,0,-1
  1153. //-- RA_UNLIMIT
  1154. 5002,0,500,0,60000,0,300000,1000
  1155. //==========================================
  1156. //===== Mechanic ===========================
  1157. //-- NC_BOOSTKNUCKLE
  1158. 2256,200:400:600:800:1000,0,0,0,0,0,-1
  1159. //-- NC_PILEBUNKER
  1160. 2257,0,2000,0,0,0,5000,-1
  1161. //-- NC_VULCANARM
  1162. 2258,0,300:200:100,0,0,0,0,-1
  1163. //-- NC_FLAMELAUNCHER
  1164. 2259,500:1000:1500,1500:1000:500,0,7000:14000:21000,0,0,500
  1165. //-- NC_COLDSLOWER
  1166. 2260,1000,1000:2000:3000,0,7000:14000:21000,40000,0,-1
  1167. // -- NC_ARMSCANNON
  1168. 2261,1400:1600:1800,500:1000:2000,0,0,0,0,600:400:200
  1169. //-- NC_ACCELERATION
  1170. 2262,0,0,0,60000:90000:120000,0,0,-1
  1171. //-- NC_HOVERING
  1172. 2263,0,0,0,90000,0,0,-1
  1173. //-- NC_F_SIDESLIDE
  1174. 2264,0,500,0,0,0,0,-1
  1175. //-- NC_B_SIDESLIDE
  1176. 2265,0,500,0,0,0,0,-1
  1177. //-- NC_SELFDESTRUCTION
  1178. 2267,2000:1500:1000,0,0,0,0,300000,500
  1179. //-- NC_SHAPESHIFT
  1180. 2268,0,2000,0,300000,0,0,2000
  1181. //-- NC_EMERGENCYCOOL
  1182. 2269,0,500,0,0,0,5000,-1
  1183. //-- NC_INFRAREDSCAN
  1184. 2270,0,500,0,3000,0,3000,-1
  1185. //-- NC_ANALYZE
  1186. 2271,0,1000,0,20000,0,0,1000
  1187. //-- NC_MAGNETICFIELD
  1188. 2272,0,0,0,4000:6000:8000,0,20000:15000:10000,-1
  1189. //-- NC_NEUTRALBARRIER
  1190. 2273,0,0,0,30000:45000:60000,0,20000:15000:10000,-1
  1191. //-- NC_STEALTHFIELD
  1192. 2274,0,0,0,15000:20000:25000,0,20000:15000:10000,-1
  1193. //-- NC_REPAIR
  1194. 2275,200:300:400:500:600,1000,0,0,0,0,-1
  1195. //-- NC_AXEBOOMERANG
  1196. 2278,0,0,0,0,0,5000:4500:4000:3500:3000,-1
  1197. //-- NC_POWERSWING
  1198. 2279,0,1000,0,2000,0,0,-1
  1199. //-- NC_AXETORNADO
  1200. 2280,0,500,0,0,0,4000:3500:3000:2500:2000,-1
  1201. //-- NC_SILVERSNIPER
  1202. 2281,0,0,0,20000:30000:40000:50000:60000,0,0,1800:1600:1400:1200:1000
  1203. //-- NC_MAGICDECOY
  1204. 2282,0,0,0,20000:30000:40000:50000:60000,0,0,1800:1600:1400:1200:1000
  1205. //-- NC_DISJOINT
  1206. 2283,2000,0,0,0,0,0,-1
  1207. //-- NC_MAGMA_ERUPTION
  1208. 5006,1000,500,0,5000,42000,10000:9000:8000:7000:6000,-1
  1209. //==========================================
  1210. //===== Shadow Chaser ======================
  1211. //-- SC_FATALMENACE
  1212. 2284,0,500,0,0,0,0,-1
  1213. //-- SC_REPRODUCE
  1214. 2285,0,1000,0,300000,0,0,-1
  1215. //-- SC_AUTOSHADOWSPELL
  1216. 2286,4000:3600:3200:2800:2400:2000:1600:1200:800:400,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:300000,0,0,2000
  1217. //-- SC_SHADOWFORM
  1218. 2287,0,1000,0,30000:40000:50000:60000:70000,0,0,-1
  1219. //-- SC_TRIANGLESHOT
  1220. 2288,1000,500,0,0,0,0,-1
  1221. //-- SC_BODYPAINT
  1222. 2289,0,1000,0,5000:7000:9000:11000:13000,10000,2000,-1
  1223. //-- SC_INVISIBILITY
  1224. 2290,1000,1000,0,0,0,20000:30000:40000:50000:60000,-1
  1225. //-- SC_DEADLYINFECT
  1226. 2291,0,1000,0,10000:15000:20000:25000:30000,0,2000,-1
  1227. //-- SC_ENERVATION
  1228. 2292,2000,1000,0,10000:15000:20000,0,2000,-1
  1229. //-- SC_GROOMY
  1230. 2293,2000,1000,0,10000:15000:20000,0,2000,-1
  1231. //-- SC_IGNORANCE
  1232. 2294,2000,1000,0,10000:15000:20000,0,2000,-1
  1233. //-- SC_LAZINESS
  1234. 2295,2000,1000,0,10000:15000:20000,0,2000,-1
  1235. //-- SC_UNLUCKY
  1236. 2296,2000,1000,0,10000:15000:20000,0,2000,-1
  1237. //-- SC_WEAKNESS
  1238. 2297,2000,1000,0,10000:15000:20000,0,2000,-1
  1239. //-- SC_STRIPACCESSARY
  1240. 2298,1000,1000,0,60000:70000:80000:90000:100000,0,0,-1
  1241. //-- SC_MANHOLE
  1242. 2299,1000,2000,0,5000:10000:15000,5000:10000:15000,0,-1
  1243. //-- SC_DIMENSIONDOOR
  1244. 2300,1000,2000,0,4000:8000:12000,0,0,-1
  1245. //-- SC_CHAOSPANIC
  1246. 2301,2000,2000,0,5000:10000:15000,4000:8000:12000,0,-1
  1247. //-- SC_MAELSTROM
  1248. 2302,2000,2000,0,7000:14000:21000,0,0,-1
  1249. //-- SC_BLOODYLUST
  1250. 2303,2000,2000,0,10000:20000:30000,0,180000,-1
  1251. //-- SC_FEINTBOMB
  1252. 2304,1000,0,0,1500,0,5000,-1
  1253. //-- SC_ESCAPE
  1254. 5010,0,500,0,50000,20000,10000:8000:6000:4000:2000,-1
  1255. //==========================================
  1256. //==== Royal Guard skills ==================
  1257. //-- LG_CANNONSPEAR
  1258. 2307,0,0,0,0,0,2000,-1
  1259. //-- LG_TRAMPLE
  1260. 2309,0,1000,0,0,0,0,-1
  1261. //-- LG_SHIELDPRESS
  1262. 2310,0,0,0,5500:6000:6500:7000:7500,0,2000,-1
  1263. //-- LG_REFLECTDAMAGE
  1264. 2311,0,0,0,300000,0,0,-1
  1265. //-- LG_PINPOINTATTACK
  1266. 2312,0,1000,0,12000,0,5000,-1
  1267. //-- LG_FORCEOFVANGUARD
  1268. 2313,0,1000,0,300000,0,0,1000
  1269. //-- LG_RAGEBURST
  1270. 2314,0,3000,0,0,0,0,-1
  1271. //-- LG_SHIELDSPELL
  1272. 2315,1000,1000,0,3000:30000:30000,0,2000,-1
  1273. //-- LG_EXEEDBREAK
  1274. 2316,5000:5500:6000:6500:7000,1000,0,300000,0,0,-1
  1275. //-- LG_OVERBRAND
  1276. 2317,500,2000,0,0,0,0,-1
  1277. //-- LG_PRESTIGE
  1278. 2318,1000,0,0,30000:45000:60000:75000:90000,0,60000,2000
  1279. //-- LG_BANDING
  1280. 2319,0,0,0,-1,2000:4000:6000:8000:10000,0,-1
  1281. //-- LG_MOONSLASHER
  1282. 2320,1000,1000,0,1000,0,6000:5000:4000:3000:2000,-1
  1283. //-- LG_RAYOFGENESIS
  1284. 2321,2000:2500:3000:3500:4000,2000,0,10000,0,5000,500
  1285. //-- LG_PIETY
  1286. 2322,3000:2500:2000:1500:1000,0,0,60000:80000:100000:120000:140000,0,0,-1
  1287. //-- LG_EARTHDRIVE
  1288. 2323,1000,1000,0,3000:6000:9000:12000:15000,0,7000:6000:5000:4000:3000,-1
  1289. //-- LG_HESPERUSLIT
  1290. 2324,1000,3000,0,0,0,20000,-1
  1291. //-- LG_INSPIRATION
  1292. 2325,2000,2000,0,30000:45000:60000:75000:90000,0,540000:480000:420000:360000:300000,1000
  1293. //-- LG_KINGS_GRACE
  1294. 5013,0,500,0,5000,0,100000:90000:80000:70000:60000,-1
  1295. //==========================================
  1296. //===== Sura Skills ========================
  1297. //-- SR_DRAGONCOMBO
  1298. 2326,0,0,0,5000,0,0,-1
  1299. //-- SR_SKYNETBLOW
  1300. 2327,0,500,0,0,0,0,-1
  1301. //-- SR_EARTHSHAKER
  1302. 2328,0,0,0,1000:2000:2000:3000:3000,0,3000,-1
  1303. //-- SR_FALLENEMPIRE
  1304. 2329,0,0,0,500:1000:1500:2000:2500,0,0,-1
  1305. //-- SR_TIGERCANNON
  1306. 2330,1100:1200:1300:1400:1500:1600:1700:1800:1900:2000,1000,0,0,0,5000,-1
  1307. //-- SR_RAMPAGEBLASTER
  1308. 2332,0,1000,0,0,0,10000,-1
  1309. //-- SR_CRESCENTELBOW
  1310. 2333,0,1000,0,3000:4000:5000:6000:7000,0,5000,-1
  1311. //-- SR_CURSEDCIRCLE
  1312. 2334,0,1000,0,3000:4000:5000:6000:7000,0,10000,-1
  1313. //-- SR_LIGHTNINGWALK
  1314. 2335,0,1000,0,5000:6000:7000:8000:9000,0,5000,-1
  1315. //-- SR_KNUCKLEARROW
  1316. 2336,0,1000,0,0,0,0,-1
  1317. //-- SR_WINDMILL
  1318. 2337,1000,500,0,0,0,3000,-1
  1319. //-- SR_RAISINGDRAGON
  1320. 2338,0,1000,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0,30000,-1
  1321. //-- SR_ASSIMILATEPOWER
  1322. 2340,0,1000,0,0,0,5000,-1
  1323. //-- SR_POWERVELOCITY
  1324. 2341,1500,0,0,0,0,0,500
  1325. //-- SR_GATEOFHELL
  1326. 2343,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,100:200:300:400:500:600:700:800:900:1000,0,0,0,0,-1
  1327. //-- SR_GENTLETOUCH_QUIET
  1328. 2344,0,0,0,5000:7000:9000:11000:13000,0,1000:1500:2000:2500:3000,-1
  1329. //-- SR_GENTLETOUCH_CURE
  1330. 2345,0,1000,0,0,0,1000:1500:2000:2500:3000,-1
  1331. //-- SR_GENTLETOUCH_ENERGYGAIN
  1332. 2346,1000,1000,0,240000,600000,0,1000:1500:2000:2500:3000
  1333. //-- SR_GENTLETOUCH_CHANGE
  1334. 2347,1000,1000,0,240000,0,200000:180000:160000:140000:120000,1000
  1335. //-- SR_GENTLETOUCH_REVITALIZE
  1336. 2348,1000,1000,0,240000,0,200000:180000:160000:140000:120000,1000
  1337. //-- SR_FLASHCOMBO
  1338. 5009,0,1000,0,3000,0,12000:10000:8000:6000:4000,-1
  1339. //==========================================
  1340. //==== Wanderer skills =====================
  1341. //-- WA_SWING_DANCE
  1342. 2350,1000,2000,0,60000,0,0,-1
  1343. //-- WA_SYMPHONY_OF_LOVER
  1344. 2351,1000,2000,0,60000,0,0,-1
  1345. //-- WA_MOONLIT_SERENADE
  1346. 2352,1000,2000,0,60000,0,0,-1
  1347. //==========================================
  1348. //==== Minstresl skills ====================
  1349. //-- MI_RUSH_WINDMILL
  1350. 2381,1000,2000,0,60000,0,0,-1
  1351. //-- MI_ECHOSONG
  1352. 2382,1000,2000,0,60000,0,0,-1
  1353. //-- MI_HARMONIZE
  1354. 2383,1000,1000,0,60000,0,5000,-1
  1355. //==========================================
  1356. //==== Minstrel/Wanderer skills ============
  1357. //-- WM_METALICSOUND
  1358. 2413,1000:1500:2000:2500:3000,1000,0,0,0,2000:2500:3000:3500:4000,-1
  1359. //-- WM_REVERBERATION
  1360. 2414,1100:1200:1300:1400:1500,1000,0,9000:10000:11000:12000:13000,0,0,-1
  1361. //-- WM_DOMINION_IMPULSE
  1362. 2417,0,1000,0,0,0,0,-1
  1363. //-- WM_SEVERE_RAINSTORM
  1364. 2418,1500:2000:2500:3000:3500,1000,0,3400,0,5000:5500:6000:6500:7000,500
  1365. //-- WM_POEMOFNETHERWORLD
  1366. 2419,3000,0,0,9000:11000:13000:15000:17000,8000:10000:12000:14000:16000,0,-1
  1367. //-- WM_VOICEOFSIREN
  1368. 2420,2000:2200:2400:2600:2800,1000,0,15000:18000:21000:24000:27000,0,5000,-1
  1369. //-- WM_DEADHILLHERE
  1370. 2421,3000:2500:2000:1500:1000,1000,0,0,0,0,1000
  1371. //-- WM_LULLABY_DEEPSLEEP
  1372. 2422,2000,1000,0,12000:14000:16000:18000:20000,0,10000,1000
  1373. //-- WM_SIRCLEOFNATURE
  1374. 2423,2000,1000,0,60000,0,15000,-1
  1375. //-- WM_RANDOMIZESPELL
  1376. 2424,0,1000,0,0,0,3000,-1
  1377. //-- WM_GLOOMYDAY
  1378. 2425,1000,1000,0,30000:45000:60000:75000:90000,0,10000,500
  1379. //-- WM_GREAT_ECHO
  1380. 2426,2000:2200:2400:2600:2800,1000,0,0,0,10000,500
  1381. //-- WM_SONG_OF_MANA
  1382. 2427,1000,1000,0,30000:60000:90000:120000:150000,0,90000,500
  1383. //-- WM_DANCE_WITH_WUG
  1384. 2428,1500:2000:2500:3000:3500,1000,0,30000:60000:90000:120000:150000,0,90000,500
  1385. //-- WM_SOUND_OF_DESTRUCTION
  1386. 2429,0:500:1000:1500:2000,1000,0,5000,0,6000:7000:8000:9000:10000,500
  1387. //-- WM_SATURDAY_NIGHT_FEVER
  1388. 2430,1000:2000:3000:4000:5000,1000,0,10000:15000:20000:25000:30000,10000:8000:6000:4000:2000,180000,1000
  1389. //-- WM_LERADS_DEW
  1390. 2431,1000,1000,0,20000:30000:40000:50000:60000,0,180000,500
  1391. //-- WM_MELODYOFSINK
  1392. 2432,1000,1000,0,20000:30000:40000:50000:60000,0,180000,500
  1393. //-- WM_BEYOND_OF_WARCRY
  1394. 2433,1000,1000,0,20000:30000:40000:50000:60000,0,180000,500
  1395. //-- WM_UNLIMITED_HUMMING_VOICE
  1396. 2434,1000,1000,0,60000:90000:120000:150000:180000,0,110000:120000:130000:140000:150000,500
  1397. //-- WM_FRIGG_SONG
  1398. 5007,1000,2000,0,60000,0,0,-1
  1399. //==========================================
  1400. //==== Sorcerer skills =====================
  1401. //-- SO_FIREWALK
  1402. 2443,1000,1000,0,30000,12000,0,-1
  1403. //-- SO_ELECTRICWALK
  1404. 2444,1000,1000,0,30000,12000,0,-1
  1405. //-- SO_SPELLFIST
  1406. 2445,0,1000,0,20000:25000:30000:35000:40000,0,0,0
  1407. //-- SO_EARTHGRAVE
  1408. 2446,2200:2400:2600:2800:3000,1000,0,500,8000:11000:14000:17000:20000,5000,1800:1600:1400:1200:1000
  1409. //-- SO_DIAMONDDUST
  1410. 2447,5000:5500:6000:6500:7000,1000,0,500,12000:14000:16000:18000:20000,5000,800:600:400:200:-1
  1411. //-- SO_POISON_BUSTER
  1412. 2448,2200:3400:4600:5800:6000,1000,0,0,0,2000,800:600:400:200:-1
  1413. //-- SO_PSYCHIC_WAVE
  1414. 2449,8000:9000:10000:11000:12000,1000,0,1200:1700:2200:2700:3200,0,5000,1000:900:800:700:600
  1415. //-- SO_CLOUD_KILL
  1416. 2450,2300:2500:2700:2900:3100,1000,0,8000:10000:12000:14000:16000,4000:8000:12000:16000:20000,5000,700:500:300:100:-1
  1417. //-- SO_STRIKING
  1418. 2451,1000,1000,0,60000,0,2000,-1
  1419. //-- SO_WARMER
  1420. 2452,2200:2400:2600:2800:3000,1000,0,40000:45000:50000:55000:60000,0,35000:40000:45000:50000:55000,1800:1600:1400:1200:1000
  1421. //-- SO_VACUUM_EXTREME
  1422. 2453,1000:1500:2000:2500:3000,1000,0,4000:6000:8000:10000:12000,2000,5000,-1
  1423. //-- SO_VARETYR_SPEAR
  1424. 2454,2200:2400:2600:2800:3000,1000,0,2200:2400:2600:2800:3000,0,2000,1800:1600:1400:1200:1000
  1425. //-- SO_ARRULLO
  1426. 2455,2200:2400:2600:2800:3000,1000,0,8000:10000:12000:14000:16000,0,5000:6000:7000:8000:9000,800:600:400:200:-1
  1427. //-- SO_EL_CONTROL
  1428. 2456,2000,0,0,0,0,5000,0
  1429. //-- SO_SUMMON_AGNI
  1430. 2457,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000
  1431. //-- SO_SUMMON_AQUA
  1432. 2458,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000
  1433. //-- SO_SUMMON_VENTUS
  1434. 2459,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000
  1435. //-- SO_SUMMON_TERA
  1436. 2460,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000
  1437. //-- SO_EL_ACTION
  1438. 2461,0,0,0,0,0,5000,0
  1439. //-- SO_EL_ANALYSIS
  1440. 2462,0,0,0,0,0,0,2000
  1441. //-- SO_EL_CURE
  1442. 2464,2000,1000,0,0,0,0,-1
  1443. //-- SO_FIRE_INSIGNIA
  1444. 2465,1000,0,0,60000,0,60000,1000
  1445. //-- SO_WATER_INSIGNIA
  1446. 2466,1000,0,0,60000,0,60000,1000
  1447. //-- SO_WIND_INSIGNIA
  1448. 2467,1000,0,0,60000,0,60000,1000
  1449. //-- SO_EARTH_INSIGNIA
  1450. 2468,1000,0,0,60000,0,60000,1000
  1451. //==========================================
  1452. //==== Genetic skills ======================
  1453. //-- GN_CART_TORNADO
  1454. 2476,0,500,0,5000,0,0:500:1000:1500:2000,-1
  1455. //-- GN_CARTCANNON
  1456. 2477,1000:1500:2000:2500:3000,500,0,0,0,0,-1
  1457. //-- GN_CARTBOOST
  1458. 2478,1500,500,0,90000,0,0,-1
  1459. //-- GN_THORNS_TRAP
  1460. 2479,1500,500,0,10000:12000:14000:16000:18000,20000,0,-1
  1461. //-- GN_BLOOD_SUCKER
  1462. 2480,1500,500,0,20000:22000:24000:26000:28000,0,0,-1
  1463. //-- GN_SPORE_EXPLOSION
  1464. 2481,1500,500,0,2000:2000:3000:3000:4000,0,5000,-1
  1465. //-- GN_WALLOFTHORN
  1466. 2482,1500,500,0,10000:11000:12000:13000:14000,0,5000,-1
  1467. //-- GN_CRAZYWEED
  1468. 2483,3000:3500:4000:4500:5000:5500:6000:6500:7000:7500,500,0,0,0,5000,-1
  1469. //-- GN_CRAZYWEED_ATK
  1470. 2484,0,0,0,100,0,0,-1
  1471. //-- GN_DEMONIC_FIRE
  1472. 2485,3000:3500:4000:4500:5000,500,0,10000:12000:14000:16000:18000,8000:16000:24000:32000:40000,5000,-1
  1473. //-- GN_FIRE_EXPANSION
  1474. 2486,2000,500,0,0,0,0,-1
  1475. //-- GN_FIRE_EXPANSION_SMOKE_POWDER
  1476. 2487,0,0,0,4000,0,0,-1
  1477. //-- GN_FIRE_EXPANSION_TEAR_GAS
  1478. 2488,0,0,0,5000,0,0,-1
  1479. //-- GN_HELLS_PLANT
  1480. 2490,3000:3500:4000:4500:5000,500,0,14000:21000:28000:35000:42000,0,0,-1
  1481. //-- GN_HELLS_PLANT_ATK
  1482. 2491,0,0,0,20000,0,0,-1
  1483. //-- GN_MANDRAGORA
  1484. 2492,1000,500,0,10000:15000:20000:25000:30000,0,15000,-1
  1485. //-- GN_SLINGITEM
  1486. 2493,0,0,0,0,0,1000,-1
  1487. //-- GN_ILLUSIONDOPING
  1488. 5003,0,500,0,10000,0,5000:4000:3000:2000:1000,1000:1000:1000:1000:-1
  1489. //==========================================
  1490. //===== Extra 3rd Class Skills =============
  1491. //-- AB_SECRAMENT
  1492. 2515,1000,500,0,60000:90000:120000:150000:180000,0,0,1000
  1493. //-- SR_HOWLINGOFLION
  1494. 2517,1000,0,0,12000:14000:16000:18000:20000,0,10000,500
  1495. //-- SR_RIDEINLIGHTNING
  1496. 2518,1000:2000:3000:4000:5000,0,0,0,0,1000,-1
  1497. //==========================================
  1498. //===== Misc. Skills =======================
  1499. //-- ALL_ODINS_RECALL
  1500. 2533,0,0,0,0,0,0,10000
  1501. //-- RETURN_TO_ELDICASTES
  1502. 2534,0,0,0,0,0,300000,2000
  1503. //-- ALL_GUARDIAN_RECALL
  1504. 2536,0,0,0,0,0,300000,3000
  1505. //-- ALL_ODINS_POWER
  1506. 2537,0,0,0,60000,0,0,0
  1507. //==========================================
  1508. //===== Rebellion Skills ===================
  1509. //-- RL_GLITTERING_GREED
  1510. //2551,0,0,0,0,0,0,-1
  1511. //-- RL_RICHS_COIN
  1512. 2552,0,1000,0,600000,0,3000,-1
  1513. //-- RL_MASS_SPIRAL
  1514. 2553,2000,1000,0,0,30000,2000,1000
  1515. //-- RL_BANISHING_BUSTER
  1516. 2554,3000:2500:2000:1500:1000,2000,0,0,0,10000,-1
  1517. //-- RL_B_TRAP
  1518. 2555,0,2500:2000:1500:1000:500,0,10000,9000:14000:19000:24000:29000,10000,-1
  1519. //-- RL_FLICKER
  1520. 2556,0,0,0,0,0,10000,-1
  1521. //-- RL_S_STORM
  1522. 2557,3000:2500:2000:1500:1000,2000,0,0,0,2000,1000
  1523. //-- RL_E_CHAIN
  1524. 2558,1000,1000,0,45000:60000:75000:90000:105000:120000:135000:150000:165000:180000,0,0,-1
  1525. //-- RL_QD_SHOT
  1526. 2559,0,0,0,1500,0,0,-1
  1527. //-- RL_C_MARKER
  1528. 2560,0,0,0,30000,0,1000,-1
  1529. //-- RL_FIREDANCE
  1530. 2561,0,500,0,0,0,5000,-1
  1531. //-- RL_H_MINE
  1532. 2562,1000,1000,0,50000,15000,5000:4500:4000:3500:3000,-1
  1533. //-- RL_P_ALTER
  1534. 2563,0,0,0,30000:45000:60000:75000:90000,0,0,-1
  1535. //-- RL_FALLEN_ANGEL
  1536. 2564,0,0,0,2000,0,0,-1
  1537. //-- RL_R_TRIP
  1538. 2565,0,1000,0,0,0,3000:2500:2000:1500:1000,-1
  1539. //-- RL_D_TAIL
  1540. 2566,1200:1400:1600:1800:2000,2000,0,0,0,5000,-1
  1541. //-- RL_FIRE_RAIN
  1542. 2567,0,1000,0,100,0,5000,-1
  1543. //-- RL_HEAT_BARREL
  1544. 2568,2000,1000,0,60000,0,100000:95000:90000:85000:80000,-1
  1545. //-- RL_AM_BLAST
  1546. 2569,2000,1000,0,0,6000:7000:8000:9000:10000,5000,1000
  1547. //-- RL_SLUGSHOT
  1548. 2570,5000:6000:7000:8000:9000,1000,0,0,2000,5000,1000
  1549. //-- RL_HAMMER_OF_GOD
  1550. 2571,0,2000,0,0,3000:3000:4000:4000:5000,30000,-1
  1551. //-- RL_R_TRIP_PLUSATK
  1552. //2572,0,0,0,0,0,0,-1
  1553. //-- RL_B_FLICKER_ATK
  1554. //2573,0,0,0,0,0,0,-1
  1555. //-- RL_GLITTERING_GREED_ATK
  1556. //2574,0,0,0,0,0,0,-1
  1557. //==========================================
  1558. //==== Kagerou & Oboro Skills ==============
  1559. //-- KO_YAMIKUMO
  1560. 3001,0,0,0,200000,0,0,-1
  1561. //-- KO_JYUMONJIKIRI
  1562. 3004,0,500,0,3000,0,5000,-1
  1563. //-- KO_SETSUDAN
  1564. 3005,0,0,0,0,0,3000,-1
  1565. //-- KO_BAKURETSU
  1566. 3006,1000:1400:1800:2200:2600,1000,0,100,0,3000,-1
  1567. //-- KO_HAPPOKUNAI
  1568. 3007,0,500,0,0,0,0,-1
  1569. //-- KO_MUCHANAGE
  1570. 3008,1000,0,0,0,0,10000,-1
  1571. //-- KO_HUUMARANKA
  1572. 3009,1000:1200:1400:1600:1800,1000,0,100,0,3000,-1
  1573. //-- KO_MAKIBISHI
  1574. 3010,0,0,0,12000:14000:16000:18000:20000,2500:3000:3500:4000:4500,10000,-1
  1575. //-- KO_MEIKYOUSISUI
  1576. 3011,3000,0,0,10000,0,10000,-1
  1577. //-- KO_ZANZOU
  1578. 3012,0,1000,0,27000:24000:21000:18000:15000,0,30000:27000:24000:21000:18000,-1
  1579. //-- KO_KYOUGAKU
  1580. 3013,3000:2500:2000:1500:1000,1000,0,12000:14000:16000:18000:20000,0,10000,-1
  1581. //-- KO_JYUSATSU
  1582. 3014,3000:2500:2000:1500:1000,1000,0,8000:10000:12000:14000:16000,0,10000,-1
  1583. //-- KO_KAHU_ENTEN
  1584. 3015,2000,0,0,300000,0,0,-1
  1585. //-- KO_HYOUHU_HUBUKI
  1586. 3016,2000,0,0,300000,0,0,-1
  1587. //-- KO_KAZEHU_SEIRAN
  1588. 3017,2000,0,0,300000,0,0,-1
  1589. //-- KO_DOHU_KOUKAI
  1590. 3018,2000,0,0,300000,0,0,-1
  1591. //-- KO_ZENKAI
  1592. 3020,0,1000,0,10000,0,0,-1
  1593. //-- KO_GENWAKU
  1594. 3021,3000:2500:2000:1500:1000,1000,0,30000,0,10000,-1
  1595. //-- KO_IZAYOI
  1596. 3022,0,0,0,30000:45000:60000:75000:90000,0,60000,-1
  1597. //-- KG_KAGEHUMI
  1598. 3023,0,0,0,5000:6000:7000:8000:9000,0,0,-1
  1599. //-- KG_KYOMU
  1600. 3024,0,1000,0,10000:15000:20000:25000:30000,0,20000,-1
  1601. //-- KG_KAGEMUSYA
  1602. 3025,0,1000,0,60000:90000:120000:150000:180000,0,20000,-1
  1603. //-- OB_ZANGETSU
  1604. 3026,1000:1500:2000:2500:3000,1000,0,60000:75000:90000:105000:120000,0,30000,2000
  1605. //-- OB_OBOROGENSOU
  1606. 3027,1000,1000,0,10000:15000:20000:25000:30000,0,15000,-1
  1607. //-- OB_AKAITSUKI
  1608. 3029,1000:1500:2000:2500:3000,1000,0,10000:15000:20000:25000:30000,0,30000,2000
  1609. //==========================================
  1610. //===== Eclage Skills ======================
  1611. //-- ECL_SNOWFLIP
  1612. 3031,0,0,0,0,0,5000,0
  1613. //-- ECL_PEONYMAMY
  1614. 3032,0,0,0,0,0,5000,0
  1615. //-- ECL_SADAGUI
  1616. 3033,0,0,0,0,0,5000,0
  1617. //-- ECL_SEQUOIADUST
  1618. 3034,0,0,0,0,0,5000,0
  1619. //-- ECLAGE_RECALL
  1620. 3035,3000,0,0,0,0,300000,0
  1621. //==========================================
  1622. //-- ALL_FULL_THROTTLE
  1623. 5014,0,500,0,10000:15000:20000:25000:30000,10000,1800000,-1
  1624. //===== Summoner ===========================
  1625. //-- SU_BITE
  1626. 5019,1000,1000,0,0,0,0,-1
  1627. //-- SU_HIDE
  1628. 5020,0,1000,0,-1,0,15000,0
  1629. //-- SU_SCRATCH
  1630. 5021,0,1000,0,0,120000,3000:2000:1000,0
  1631. //-- SU_STOOP
  1632. 5022,0,1000,0,6000,0,15000,0
  1633. //-- SU_LOPE
  1634. 5023,500,1000,0,0,0,2000:4000:6000,-1
  1635. //-- SU_SV_STEMSPEAR
  1636. 5026,2000,1000,0,0,120000,0,-1
  1637. //-- SU_CN_POWDERING
  1638. 5027,2000,1000,0,3000:4000:5000:6000:7000,0,10000,-1
  1639. //-- SU_CN_METEOR
  1640. 5028,3000,1000,0,1500:2000:2500:3000:3500,20000,5000,3000
  1641. //-- SU_SV_ROOTTWIST
  1642. 5029,0,1000,0,7000:9000:11000:13000:15000,0,3000:2500:2000:1500:1000,0
  1643. //-- SU_SCAROFTAROU
  1644. 5032,500,1000,0,9000,1000,10000,-1
  1645. //-- SU_PICKYPECK
  1646. 5033,1000,1000,0,0,0,0,-1
  1647. //-- SU_PICKYPECK_DOUBLE_ATK
  1648. 5034,0,1000,0,0,0,0,0
  1649. //-- SU_ARCLOUSEDASH
  1650. 5035,1000,1000,0,60000:70000:80000:90000:100000,0,10000,0
  1651. //-- SU_LUNATICCARROTBEAT
  1652. 5036,1000,1000,0,0,5000,6000,-1
  1653. //-- SU_TUNABELLY
  1654. 5038,1000,1000,0,5000,0,2000:5000:8000:11000:14000,-1
  1655. //-- SU_TUNAPARTY
  1656. 5039,0,1000,0,30000,0,20000,0
  1657. //-- SU_BUNCHOFSHRIMP
  1658. 5040,0,1000,0,60000:90000:120000:150000:180000,120000,10000,0
  1659. //-- SU_FRESHSHRIMP
  1660. 5041,0,1000,0,120000,0,6000:5000:4000:3000:2000,0
  1661. //-- SU_CN_METEOR2
  1662. 5042,0,0,0,1500:2000:2500:3000:3500,20000,0,-1
  1663. //-- SU_LUNATICCARROTBEAT2
  1664. 5043,0,0,0,0,5000,0,-1
  1665. //-- SU_POWEROFFLOCK
  1666. 5045,5000:4000:3000:2000:1000,1000,0,15000,10000,100000,-1
  1667. //-- SU_SVG_SPIRIT
  1668. 5046,3000:3000:2500:2000:0,1000,0,0,0,22000,-1
  1669. //-- SU_HISS
  1670. 5047,1000,1000,0,3000,3000:3000:4000:4000:5000,60000,-1
  1671. //-- SU_NYANGGRASS
  1672. 5048,3000:2500:2000:1500:1000,1000,0,6000:7000:8000:9000:10000,0,60000,-1
  1673. //-- SU_GROOMING
  1674. 5049,1000,1000,0,3000:4000:5000:6000:7000,0,60000:50000:40000:30000:20000,0
  1675. //-- SU_PURRING
  1676. 5050,1000,1000,0,3000:4000:5000:6000:7000,0,65000:60000:55000:50000:45000,-1
  1677. //-- SU_SHRIMPARTY
  1678. 5051,3500:3000:2500:2000:1500,1000,0,12000:14000:16000:18000:20000,0,65000:60000:55000:50000:45000,-1
  1679. //-- SU_MEOWMEOW
  1680. 5053,0,1000,0,8000:8000:10000:10000:12000,0,180000:160000:140000:120000:100000,0
  1681. //-- SU_SPIRITOFLAND
  1682. 5054,0,0,0,3000,0,0,0
  1683. //-- SU_CHATTERING
  1684. 5055,0,1000,0,5000,10000,140000:120000:100000:80000:60000,0
  1685. //==========================================
  1686. //===== Wedding Skills 3 ===================
  1687. //-- WE_CALLALLFAMILY
  1688. 5063,1500,0,0,0,0,0,1500
  1689. //-- WE_ONEFOREVER
  1690. 5064,1500,0,0,0,0,0,1500
  1691. //-- WE_CHEERUP
  1692. 5065,1500,0,0,60000,0,0,1500
  1693. //-- ALL_EQSWITCH
  1694. 5067,0,0,0,0,0,10000,60
  1695. //==========================================
  1696. //===== Homunculus Skills ==================
  1697. //-- HLIF_HEAL
  1698. 8001,0,2000,0,0,0,0,-1
  1699. //-- HLIF_AVOID
  1700. 8002,0,35000,0,40000:35000:30000:25000:20000,0,0,-1
  1701. //-- HLIF_CHANGE
  1702. 8004,0,0,0,60000:180000:300000,600000:900000:1200000,0,-1
  1703. //-- HAMI_CASTLE
  1704. 8005,0,0,0,0,1000,0,-1
  1705. //-- HAMI_DEFENCE
  1706. 8006,0,30000,0,40000:35000:30000:25000:20000,0,0,-1
  1707. //-- HAMI_BLOODLUST
  1708. 8008,0,0,0,60000:180000:300000,300000:600000:900000,0,-1
  1709. //-- HFLI_MOON
  1710. 8009,0,0,2000,0,0,0,-1
  1711. //-- HFLI_FLEET
  1712. 8010,0,0,0,60000:55000:50000:45000:40000,60000:75000:90000:105000:120000,0,-1
  1713. //-- HFLI_SPEED
  1714. 8011,0,0,0,60000:55000:50000:45000:40000,60000:75000:90000:105000:120000,0,-1
  1715. //-- HFLI_SBR44
  1716. 8012,0,1000,0,0,0,0,-1
  1717. //-- HVAN_CAPRICE
  1718. 8013,0,2000:2200:2400:2600:2800,0,0,0,0,-1
  1719. //-- HVAN_CHAOTIC
  1720. 8014,0,3000,3000,0,0,0,-1
  1721. //-- HVAN_EXPLOSION
  1722. 8016,0,0,1000,0,0,0,-1
  1723. //==========================================
  1724. //-- MH_SUMMON_LEGION
  1725. 8018,1600:1400:1200:1000:800,0,0,20000:30000:40000:50000:60000,0,0,400:600:800:1000:1200
  1726. //-- MH_NEEDLE_OF_PARALYZE
  1727. 8019,1000:1100:1200:1300:1400,2000,0,12000:14000:16000:18000:20000,0,0,500:400:300:200:100
  1728. //-- MH_POISON_MIST
  1729. 8020,500:700:900:1100:1300,0,0,12000:14000:16000:18000:20000,4000:6000:8000:10000:12000,0,500
  1730. //-- MH_PAIN_KILLER
  1731. 8021,1000:1200:1400:1600:1800,0,0,20000:30000:40000:50000:60000,0,0,1000:800:600:400:200
  1732. //-- MH_LIGHT_OF_REGENE
  1733. 8022,0,0,0,360000:420000:480000:540000:600000,0,0,1600:1400:1200:1000:800
  1734. //-- MH_OVERED_BOOST
  1735. 8023,800:700:600:500:400,0,0,30000:45000:60000:75000:90000,0,0,200:300:400:500:600
  1736. //-- MH_ERASER_CUTTER
  1737. 8024,1000:1500:2000:2500:3000,2000,0,0,0,0,-1
  1738. //-- MH_XENO_SLASHER
  1739. 8025,1500:2500:3500:4500:5500,5000,0,500,120000,0,500
  1740. //-- MH_SILENT_BREEZE
  1741. 8026,1000:1200:1400:1600:1800,0,0,9000:12000:15000:18000:21000,0,0,1000:800:600:400:200
  1742. //-- MH_STYLE_CHANGE
  1743. 8027,0,1000,0,0,0,0,500
  1744. //-- MH_SONIC_CRAW
  1745. 8028,0,1000,0,0,0,0,-1
  1746. //-- MH_SILVERVEIN_RUSH
  1747. 8029,0,0,0,5000,0,2000,-1
  1748. //-- MH_MIDNIGHT_FRENZY
  1749. 8030,0,0,0,10000,0,2000,-1
  1750. //-- MH_STAHL_HORN
  1751. 8031,800:600:400:200:0,3000,0,5000,0,0,200:400:600:800:1000
  1752. //-- MH_GOLDENE_FERSE
  1753. 8032,1000:1200:1400:1600:1800,0,0,30000:45000:60000:75000:90000,0,0,-1
  1754. //-- MH_STEINWAND
  1755. 8033,1000,0,0,30000:45000:60000:75000:90000,0,0,-1
  1756. //-- MH_HEILIGE_STANGE
  1757. 8034,200:400:600:800:1000,5000,0,0,0,0,1800:1600:1400:1200:1000
  1758. //-- MH_ANGRIFFS_MODUS
  1759. 8035,200:400:600:800:1000,0,0,30000:45000:60000:75000:90000,0,0,-1
  1760. //-- MH_TINDER_BREAKER
  1761. 8036,1000,0,0,0,0,0,-1
  1762. //-- MH_CBC
  1763. //8037,0,0,0,0,0,0,0
  1764. //-- MH_EQC
  1765. 8038,0,1000,0,0,0,0,-1
  1766. //-- MH_MAGMA_FLOW
  1767. 8039,2000:2500:3000:3500:4000,1000,0,30000:45000:60000:75000:90000,0,0,2000:1500:1000:500:-1
  1768. //-- MH_GRANITIC_ARMOR
  1769. 8040,5000:4500:4000:3500:3000,1000,0,60000,0,0,1000
  1770. //-- MH_LAVA_SLIDE
  1771. 8041,5000:4500:4000:3500:3000,1000,0,12000:14000:16000:18000:20000,20000,0,1000
  1772. //-- MH_PYROCLASTIC
  1773. 8042,1000:1500:2000:2500:3000,1000,0,60000:90000:120000:150000:180000,0,0,200
  1774. //-- MH_VOLCANIC_ASH
  1775. 8043,4000:3500:3000:2500:2000,1000,0,12000:14000:16000:18000:20000,0,0,1000
  1776. //==========================================
  1777. //===== Mercenary Skills ===================
  1778. //-- MS_MAGNUM
  1779. 8202,0,1500,2000,2000,10000,0,0
  1780. //-- MS_BOWLINGBASH
  1781. 8203,400,2500,0,0,0,0,100
  1782. //-- MS_PARRYING
  1783. 8204,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0,0
  1784. //-- MS_REFLECTSHIELD
  1785. 8205,0,0,0,300000,0,0,0
  1786. //-- MS_BERSERK
  1787. 8206,0,0,0,300000,15000,0,0
  1788. //-- MA_DOUBLE
  1789. 8207,0,1000,0,100,0,0,0
  1790. //-- MA_SHOWER
  1791. 8208,0,1200,0,100,0,0,0
  1792. //-- MA_SKIDTRAP
  1793. 8209,0,0,0,300000:240000:180000:120000:60000,0,0,0
  1794. //-- MA_LANDMINE
  1795. 8210,0,0,0,200000:160000:120000:80000:40000,5000,0,0
  1796. //-- MA_SANDMAN
  1797. 8211,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000,0,0
  1798. //-- MA_FREEZINGTRAP
  1799. 8212,0,0,0,150000:120000:90000:60000:30000,5500:8500:11500:14500:17500,0,0
  1800. //-- MA_CHARGEARROW
  1801. 8214,750,1000,0,0,0,0,750
  1802. //-- MA_SHARPSHOOTING
  1803. 8215,1000,2500,0,0,0,0,1000
  1804. //-- ML_BRANDISHSPEAR
  1805. 8217,350,1200,0,0,0,0,350
  1806. //-- ML_SPIRALPIERCE
  1807. 8218,150:250:350:450:500,2500,0,0,1000,0,150:250:350:450:500
  1808. //-- ML_DEFENDER
  1809. 8219,0,800,0,180000,0,0,0
  1810. //-- ML_AUTOGUARD
  1811. 8220,0,0,0,300000,0,0,0
  1812. //-- ML_DEVOTION
  1813. 8221,1500,0,0,0,30000:45000:60000:75000:90000,0,1500
  1814. //-- MER_MAGNIFICAT
  1815. 8222,3200,2000,0,30000:45000:60000:75000:90000,0,0,800
  1816. //-- MER_QUICKEN
  1817. 8223,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0,0
  1818. //-- MER_SIGHT
  1819. 8224,0,0,0,10000,0,0,0
  1820. //-- MER_CRASH
  1821. 8225,1000,2000,0,0,5000,0,0
  1822. //-- MER_PROVOKE
  1823. 8232,0,0,0,30000,0,0,0
  1824. //-- MER_DECAGI
  1825. 8234,800,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0,0,200
  1826. //-- MER_SCAPEGOAT
  1827. 8235,3000,0,0,0,0,0,0
  1828. //-- MER_LEXDIVINA
  1829. 8236,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0,0,0
  1830. //-- MER_KYRIE
  1831. 8238,2000,2000,0,120000,0,0,0
  1832. //-- MER_BLESSING
  1833. 8239,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,0
  1834. //-- MER_INCAGI
  1835. 8240,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,0
  1836. //-- MER_INVINCIBLEOFF2
  1837. 8241,0,0,0,10000,0,30000,0
  1838. //==========================================
  1839. //===== Elemental Skills =======================
  1840. //-- EL_CIRCLE_OF_FIRE
  1841. 8401,0,0,0,-1,0,0,-1
  1842. //-- EL_FIRE_CLOAK
  1843. 8402,0,0,0,-1,0,0,-1
  1844. //-- EL_FIRE_MANTLE
  1845. 8403,0,0,0,15000,0,0,-1
  1846. //-- EL_WATER_SCREEN
  1847. 8404,0,0,0,-1,0,0,-1
  1848. //-- EL_WATER_DROP
  1849. 8405,0,0,0,-1,0,0,-1
  1850. //-- EL_WATER_BARRIER
  1851. 8406,0,0,0,15000,0,0,-1
  1852. //-- EL_WIND_STEP
  1853. 8407,0,0,0,-1,0,0,-1
  1854. //-- EL_WIND_CURTAIN
  1855. 8408,0,0,0,-1,0,0,-1
  1856. //-- EL_ZEPHYR
  1857. 8409,0,0,0,15000,0,0,-1
  1858. //-- EL_SOLID_SKIN
  1859. 8410,0,0,0,-1,0,0,-1
  1860. //-- EL_STONE_SHIELD
  1861. 8411,0,0,0,-1,0,0,-1
  1862. //-- EL_POWER_OF_GAIA
  1863. 8412,0,0,0,15000,0,0,-1
  1864. //-- EL_PYROTECHNIC
  1865. 8413,0,0,0,-1,0,0,-1
  1866. //-- EL_HEATER
  1867. 8414,0,0,0,-1,0,0,-1
  1868. //-- EL_TROPIC
  1869. 8415,0,0,0,-1,0,0,-1
  1870. //-- EL_AQUAPLAY
  1871. 8416,0,0,0,-1,0,0,-1
  1872. //-- EL_COOLER
  1873. 8417,0,0,0,-1,0,0,-1
  1874. //-- EL_CHILLY_AIR
  1875. 8418,0,0,0,-1,0,0,-1
  1876. //-- EL_GUST
  1877. 8419,0,0,0,-1,0,0,-1
  1878. //-- EL_BLAST
  1879. 8420,0,0,0,-1,0,0,-1
  1880. //-- EL_WILD_STORM
  1881. 8421,0,0,0,-1,0,0,-1
  1882. //-- EL_PETROLOGY
  1883. 8422,0,0,0,-1,0,0,-1
  1884. //-- EL_CURSED_SOIL
  1885. 8423,0,0,0,-1,0,0,-1
  1886. //-- EL_UPHEAVAL
  1887. 8424,0,0,0,-1,0,0,-1
  1888. //-- EL_TIDAL_WEAPON
  1889. 8433,0,0,0,-1,0,0,-1
  1890. //-- EL_WIND_SLASH
  1891. 8434,1000,0,0,0,0,0,-1
  1892. //-- EL_HURRICANE
  1893. 8435,1000,0,0,0,0,0,-1
  1894. //-- EL_TYPOON_MIS
  1895. 8437,1000,0,0,15000,0,0,-1
  1896. //-- EL_STONE_HAMMER
  1897. 8439,0,0,0,5000,0,0,-1
  1898. //-- EL_ROCK_CRUSHER
  1899. 8440,0,0,0,15000,0,0,-1
  1900. //-- EL_ROCK_CRUSHER_ATK
  1901. 8441,0,0,0,15000,0,0,-1
  1902. //==========================================
  1903. //===== Guild Skills =======================
  1904. //-- GD_LEADERSHIP
  1905. 10006,0,0,0,300000,0,0,-1
  1906. //-- GD_GLORYWOUNDS
  1907. 10007,0,0,0,300000,0,0,-1
  1908. //-- GD_SOULCOLD
  1909. 10008,0,0,0,300000,0,0,-1
  1910. //-- GD_HAWKEYES
  1911. 10009,0,0,0,300000,0,0,-1
  1912. //-- GD_BATTLEORDER
  1913. 10010,0,0,0,180000,300000,0,-1
  1914. //-- GD_REGENERATION
  1915. 10011,0,0,0,60000,300000,0,-1
  1916. //-- GD_RESTORE
  1917. 10012,0,0,0,0,300000,0,10000
  1918. //-- GD_EMERGENCYCALL
  1919. 10013,0,0,0,0,300000,0,5000
  1920. //-- GD_ITEMEMERGENCYCALL
  1921. 10015,0,0,0,0,300000,0,5000
  1922. //==========================================