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- // <Skill id>,<Cast>,<Delay (optional)>
- //
- // Cast: 0 - everything affects the skill's cast time
- // 1 - skill's cast time is not affected by dex
- // 2 - skill's cast time is not affected by statuses (Suffragium, etc)
- // 4 - skill's cast time is not affected by item bonuses (equip, cards)
- //
- // Delay: 0 - everything affects the skill's delay
- // 1 - skill's delay is not affected by dex
- // 2 - skill's delay is not affected by Magic Strings / Bragi
- // 4 - skill's delay is not affected by item bonuses (equip, cards)
- //
- // Note: Values are bit fields, add them up to combine their effects.
- // Note: Delay setting '1' only makes sense when delay_dependon_dex is enabled.
- // Example: 46,1,1 = Double Strafe's cast time and delay is not affected by dex.
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