quest_coco.txt 6.3 KB

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  1. //===== rAthena Script =======================================
  2. //= iRO Repeatable EXP Quests.
  3. //===== By: ==================================================
  4. //= L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 1.0
  7. //===== Compatible With: =====================================
  8. //= rAthena Project
  9. //===== Description: =========================================
  10. //= [Official Conversion]
  11. //= Added Monster Killing quests.
  12. //= Repeatable EXP Quest (Acorns)
  13. //===== Additional Comments: =================================
  14. //= 1.0 First version.
  15. //============================================================
  16. mjolnir_01,293,20,3 script Nutters#Coco_Hunt 779,{
  17. if (checkquest(60113) != -1) {
  18. if (checkquest(60113,HUNTING) != 2 ) {
  19. mes "[Nutters]";
  20. mes "Have you finished hunting the 50 Cocos?";
  21. next;
  22. switch(select("Yes:No:I want to quit")) {
  23. case 1:
  24. mes "[Nutters]";
  25. mes "Hmm, I don't think you've hunted 50 yet...";
  26. close;
  27. case 2:
  28. mes "[Nutters]";
  29. mes "Remember, I need help hunting Cocos so go and hunt 50 of them.";
  30. close;
  31. case 3:
  32. mes "[Nutters]";
  33. mes "Are you sure that you want to stop hunting?";
  34. mes "Any progress that you've made will be erased";
  35. next;
  36. switch(select("Yes:No")) {
  37. case 1:
  38. mes "[Nutters]";
  39. mes "Ok then, well come back here if you change your mind.";
  40. erasequest 60113;
  41. close;
  42. case 2:
  43. mes "[Nutters]";
  44. mes "Please kill 50 Cocos.";
  45. close;
  46. }
  47. }
  48. }
  49. else {
  50. mes "[Nutters]";
  51. mes "Amazing, you did that with speed.";
  52. getexp 3600,3905;
  53. erasequest 60113;
  54. close;
  55. }
  56. }
  57. if (checkquest(60114) != -1) {
  58. if (checkquest(60114,HUNTING) != 2 ) {
  59. mes "[Nutters]";
  60. mes "Have you finished hunting the 50 Cocos?";
  61. next;
  62. switch(select("Yes:No:I want to quit")) {
  63. case 1:
  64. mes "[Nutters]";
  65. mes "Hmm, I don't think you've hunted 100 yet...";
  66. close;
  67. case 2:
  68. mes "[Nutters]";
  69. mes "Remember, I need help hunting Cocos so go and hunt 100 of them.";
  70. close;
  71. case 3:
  72. mes "[Nutters]";
  73. mes "Are you sure that you want to stop hunting?";
  74. mes "Any progress that you've made will be erased";
  75. next;
  76. switch(select("Yes:No")) {
  77. case 1:
  78. mes "[Nutters]";
  79. mes "Ok then, well come back here if you change your mind.";
  80. erasequest 60114;
  81. close;
  82. case 2:
  83. mes "[Nutters]";
  84. mes "Please kill 100 Cocos.";
  85. close;
  86. }
  87. }
  88. }
  89. else {
  90. mes "[Nutters]";
  91. mes "Amazing, you did that with speed.";
  92. getexp 3600,3905;
  93. getexp 3600,3905;
  94. erasequest 60114;
  95. close;
  96. }
  97. }
  98. if (checkquest(60115) != -1) {
  99. if (checkquest(60115,HUNTING) != 2 ) {
  100. mes "[Nutters]";
  101. mes "Have you finished hunting the 150 Cocos?";
  102. next;
  103. switch(select("Yes:No:I want to quit")) {
  104. case 1:
  105. mes "[Nutters]";
  106. mes "Hmm, I don't think you've hunted 150 yet...";
  107. close;
  108. case 2:
  109. mes "[Nutters]";
  110. mes "Remember, I need help hunting Cocos so go and hunt 150 of them.";
  111. close;
  112. case 3:
  113. mes "[Nutters]";
  114. mes "Are you sure that you want to stop hunting?";
  115. mes "Any progress that you've made will be erased";
  116. next;
  117. switch(select("Yes:No")) {
  118. case 1:
  119. mes "[Nutters]";
  120. mes "Ok then, well come back here if you change your mind.";
  121. erasequest 60115;
  122. close;
  123. case 2:
  124. mes "[Nutters]";
  125. mes "Please kill 150 Cocos.";
  126. close;
  127. }
  128. }
  129. }
  130. else {
  131. mes "[Nutters]";
  132. mes "Amazing, you did that with speed.";
  133. getexp 3600,3905;
  134. getexp 3600,3905;
  135. getexp 3600,3905;
  136. erasequest 60115;
  137. close;
  138. }
  139. }
  140. //for minimum level
  141. if (BaseLevel > 17) {
  142. //for maximum level
  143. if (BaseLevel < 60) {
  144. mes "[Nutters]";
  145. mes "I..I just can't seem to find any.";
  146. mes "Pesky Coco's have hidden all the Acorns.";
  147. mes "Do you think you could help me?";
  148. next;
  149. switch(select("Sure:No")) {
  150. case 1:
  151. mes "[Nutters]";
  152. mes "Oh, that's great! I knew I could count on you, just from looking at you!";
  153. next;
  154. switch(select("Gather Items:Hunt Cocos:Cancel")) {
  155. case 1:
  156. // Item turn in
  157. mes "[Nutters]";
  158. mes "Can you help me find ^00CE0025 Acorns^000000.";
  159. mes "I will reward you with much if you can.";
  160. next;
  161. switch(select("I have 25 Acorns:Please come again?")) {
  162. case 1:
  163. /*
  164. if (checkweight(502,5) == 0) {
  165. mes "[Nutters]";
  166. mes "Hey, it looks like that the weight on";
  167. mes "your back will crush you. Come back";
  168. mes "after you have lost some weight.";
  169. close;
  170. }
  171. */
  172. if (countitem(1026) > 24) {
  173. mes "[Nutters]";
  174. mes "Oh great you found out where they were hiding them.";
  175. mes "Gimme Gimme!!!";
  176. next;
  177. mes "[Nutters]";
  178. mes "Oh that's right, sorry I just love roasting Acorns. Mmm.";
  179. mes "Here is what I promised you.";
  180. delitem 1026,25; //Acorn
  181. getexp 3600,3905;
  182. //getitem 502,5; //Orange_Potion
  183. close;
  184. }
  185. else {
  186. mes "[Nutters]";
  187. mes "Where are my ^00CE00Acorns^000000?";
  188. mes "Hey, I'm not playing, you better not hold out on me.";
  189. close;
  190. }
  191. case 2:
  192. mes "[Nutters]";
  193. mes "I need ^00CE0025 Acorns^000000.";
  194. close;
  195. }
  196. case 2:
  197. // Kill Count Quest
  198. mes "[Nutters]";
  199. mes "Ah, ok I think you can help me out by hunting some Cocos.";
  200. mes "How many would you like to hunt?";
  201. next;
  202. switch(select("50 Cocos:100 Cocos:150 Cocos")) {
  203. case 1:
  204. mes "[Nutters]";
  205. mes "Come back when you've finished your task and I will give you a small reward.";
  206. setquest 60113;
  207. close;
  208. case 2:
  209. mes "[Nutters]";
  210. mes "Come back when you've finished your task and I will give you a small reward.";
  211. setquest 60114;
  212. close;
  213. case 3:
  214. mes "[Nutters]";
  215. mes "Come back when you've finished your task and I will give you a small reward.";
  216. setquest 60115;
  217. close;
  218. }
  219. case 3:
  220. mes "[Nutters]";
  221. mes "If you change your mind, please come back.";
  222. close;
  223. }
  224. case 2:
  225. mes "[Nutters]";
  226. mes "If you change your mind, please come back.";
  227. close;
  228. }
  229. }
  230. else {
  231. mes "[Nutters]";
  232. mes "You are much to strong to be fighting these things!";
  233. close;
  234. }
  235. }
  236. else {
  237. mes "[Nutters]";
  238. mes "You are just too small to fight these things for me.";
  239. mes "Can you get a little taller then return?";
  240. close;
  241. }
  242. }