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- //===== rAthena Script =======================================
- //= Acolyte Warpers
- //===== By: ==================================================
- //= Euphy
- //===== Current Version: =====================================
- //= 1.1
- //===== Compatible With: =====================================
- //= rAthena Project
- //===== Description: =========================================
- //= [Official Conversion]
- //= Warpers to various towns.
- //===== Additional Comments: =================================
- //= 1.0 First version. [Euphy]
- //= Unsure if this is on kRO, so disabled for now.
- //= 1.1 Added iRO VIP features. [Euphy]
- //= The function is located in re/quests/eden/eden_vip.txt.
- //============================================================
- // Warpers :: acolyte_warp
- //============================================================
- prontera,98,121,4 script Acolyte#Prtclear 90,{
- mes "[Keiki]";
- mes "Hello there, adventurer.";
- mes "I've been studying magic from all over Rune-Midgarts to upgrade what I believe to be one of the greatest skills available to the acolyte class.";
- next;
- if (is_function("VIP_iRO_Acolyte"))
- callfunc "VIP_iRO_Acolyte","[Keiki]","Juno";
- mes "[Keiki]";
- mes "I am the one and only Acolyte that has attained the Level 10 Warp Portal skill!";
- emotion ET_THINK, playerattached();
- next;
- mes "[Keiki]";
- mes "That's right! And...";
- mes "I promise you that I don't forget locations that I have already memorized.";
- mes "One day I will level up my skills to warp to wherever I please~";
- next;
- mes "[Keiki]";
- mes "I am willing to warp you to the many locations that I have memorized for a small fee.";
- mes "Would you like to use this service?";
- next;
- switch(select("Yes:No")) {
- case 1:
- mes "[Keiki]";
- mes "Where would you like to go to?";
- mes "I wish you goodluck on your journey.";
- next;
- setarray .@towns$[0], "Izlude", "Geffen", "Payon", "Morocc", "Alberta", "Al De Baran", "Comodo", "Umbala", "Juno";
- setarray .@cost[0], 600, 1200, 1200, 1200, 1800, 2200, 2200, 2200, 1800;
- set .@size, getarraysize(.@towns$);
- for(set .@i,0; .@i<.@size; set .@i,.@i+1)
- set .@menu$, .@menu$+.@towns$[.@i]+" -> "+.@cost[.@i]+"z:";
- set .@i, select(.@menu$+"Cancel")-1;
- if (.@i == .@size)
- close;
- if (Zeny < .@cost[.@i]) {
- mes "[Keiki]";
- mes "I'm sorry, but you don't have";
- mes "enough zeny for the Teleport";
- mes "Service. The fee to teleport";
- mes "to "+.@towns$[.@i]+" is "+.@cost[.@i]+" zeny.";
- close;
- }
- specialeffect2 EF_READYPORTAL;
- specialeffect2 EF_TELEPORTATION;
- specialeffect2 EF_PORTAL;
- next;
- set Zeny, Zeny - .@cost[.@i];
- switch(.@i) {
- case 0: if (checkre(0)) warp "izlude",128,98; else warp "izlude",91,105; break;
- case 1: warp "geffen",120,39; break;
- case 2: warp "payon",161,58; break;
- case 3: warp "morocc",156,46; break;
- case 4: warp "alberta",117,56; break;
- case 5: warp "aldebaran",168,112; break;
- case 6: warp "comodo",209,143; break;
- case 7: warp "umbala",100,154; break;
- case 8: warp "yuno",158,125; break;
- }
- close;
- case 2:
- close;
- }
- }
- yuno,142,184,6 script Acolyte#Junoclear 90,{
- mes "[Isalei]";
- mes "Hello, adventurer.";
- mes "My companion Keiki and I have discovered a way to increase our warp portal abilities.";
- next;
- if (is_function("VIP_iRO_Acolyte"))
- callfunc "VIP_iRO_Acolyte","[Isalei]","Prontera";
- mes "[Isalei]";
- mes "Though I have not mastered up to the level that she has, I have been able to attain Level 5.";
- emotion ET_THINK, playerattached();
- next;
- mes "[Isalei]";
- mes "Maybe one day I can level up my skills enough so that I can use Warp portal to more saved locations.";
- next;
- mes "[Isalei]";
- mes "I am willing to warp you to the many locations that I have memorized for a small fee.";
- mes "Would you like to use this service?";
- next;
- switch(select("Yes:No")) {
- case 1:
- mes "[Isalei]";
- mes "Where would you like to go to?";
- mes "I wish you goodluck on your journey.";
- next;
- setarray .@towns$[0], "Einbroch", "Lighthalzen", "Hugel", "Rachel", "Prontera";
- setarray .@cost[0], 2200, 2200, 2200, 2200, 1800;
- set .@size, getarraysize(.@towns$);
- for(set .@i,0; .@i<.@size; set .@i,.@i+1)
- set .@menu$, .@menu$+.@towns$[.@i]+" -> "+.@cost[.@i]+"z:";
- set .@i, select(.@menu$+"Cancel")-1;
- if (.@i == .@size)
- close;
- if (Zeny < .@cost[.@i]) {
- mes "[Isalei]";
- mes "I'm sorry, but you don't have";
- mes "enough zeny for the Teleport";
- mes "Service. The fee to teleport";
- mes "to "+.@towns$[.@i]+" is "+.@cost[.@i]+" zeny.";
- close;
- }
- specialeffect2 EF_READYPORTAL;
- specialeffect2 EF_TELEPORTATION;
- specialeffect2 EF_PORTAL;
- next;
- set Zeny, Zeny - .@cost[.@i];
- switch(.@i) {
- case 0: warp "einbroch",67,195; break;
- case 1: warp "lighthalzen",159,90; break;
- case 2: warp "hugel",98,150; break;
- case 3: warp "rachel",119,135; break;
- case 4: warp "prontera",116,72; break;
- }
- close;
- case 2:
- close;
- }
- }
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