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- # Elemental Summons Database
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- #
- # Elemental Summons Settings
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- # - Id Elemental ID.
- # AegisName Server name to reference the elemental in scripts and lookups, should use no spaces.
- # Name Name in English.
- # Level Level.
- # Hp Additional HP. Base HP depends on caster HP. (Default: 0)
- # Sp Additional SP. Base SP depends on caster SP. (Default: 1)
- # Attack Additional minimum attack. Base attack depends on caster attack. (Default: 0)
- # Attack2 Additional maximum attack. Base attack depends on caster attack. (Default: 0)
- # Defense Physical defense of the elemental, reduces melee and ranged physical attack/skill damage. Base defense depends on the caster defense. (Default: 0)
- # MagicDefense Magic defense of the elemental, reduces magical skill damage. Base magic defense depends on the caster magic defense. (Default: 0)
- # Str Strength which affects attack. (Default: 0)
- # Agi Agility which affects flee. (Default: 0)
- # Vit Vitality which affects defense. (Default: 0)
- # Int Intelligence which affects magic attack. (Default: 0)
- # Dex Dexterity which affects hit rate. (Default: 0)
- # Luk Luck which affects perfect dodge/lucky flee/perfect flee/lucky dodge rate. (Default: 0)
- # AttackRange Attack range. (Default: 1)
- # SkillRange Skill cast range. (Default: 5)
- # ChaseRange Chase range. (Default: 12)
- # Size Size.
- # Race Race. (Default: Formless)
- # Element Element.
- # ElementLevel Level of element.
- # WalkSpeed Walk speed. (Default: 200)
- # AttackDelay Attack speed. (Default: 504)
- # AttackMotion Attack animation speed. Base AttackMotion depends on the caster AttackMotion. (Default: 1020)
- # DamageMotion Damage animation speed. (Default: 360)
- # Mode: List of elemental skills by mode. (Optional)
- # <mode>: Mode name to define the skill available. Available modes are Passive, Assist, and Aggressive.
- # Skill Skill name.
- # Level Skill level. (Default: 1)
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