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- // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #include "chat.hpp"
- #include <cstring>
- #include "../common/cbasetypes.hpp"
- #include "../common/malloc.hpp"
- #include "../common/mmo.hpp"
- #include "../common/nullpo.hpp"
- #include "../common/showmsg.hpp"
- #include "../common/strlib.hpp"
- #include "achievement.hpp"
- #include "atcommand.hpp" // msg_txt()
- #include "battle.hpp" // struct battle_config
- #include "clif.hpp"
- #include "map.hpp"
- #include "npc.hpp" // npc_event_do()
- #include "pc.hpp"
- #include "pc_groups.hpp"
- int chat_triggerevent(struct chat_data *cd); // forward declaration
- /// Initializes a chatroom object (common functionality for both pc and npc chatrooms).
- /// Returns a chatroom object on success, or NULL on failure.
- static struct chat_data* chat_createchat(struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl)
- {
- struct chat_data* cd;
- nullpo_retr(NULL, bl);
- cd = (struct chat_data *) aMalloc(sizeof(struct chat_data));
- safestrncpy(cd->title, title, sizeof(cd->title));
- safestrncpy(cd->pass, pass, sizeof(cd->pass));
- cd->pub = pub;
- cd->users = 0;
- cd->limit = min(limit, ARRAYLENGTH(cd->usersd));
- cd->trigger = trigger;
- cd->zeny = zeny;
- cd->minLvl = minLvl;
- cd->maxLvl = maxLvl;
- memset(cd->usersd, 0, sizeof(cd->usersd));
- cd->owner = bl;
- safestrncpy(cd->npc_event, ev, sizeof(cd->npc_event));
- cd->bl.id = map_get_new_object_id();
- cd->bl.m = bl->m;
- cd->bl.x = bl->x;
- cd->bl.y = bl->y;
- cd->bl.type = BL_CHAT;
- cd->bl.next = cd->bl.prev = NULL;
- if( cd->bl.id == 0 ) {
- aFree(cd);
- cd = NULL;
- }
- map_addiddb(&cd->bl);
- if( bl->type != BL_NPC )
- cd->kick_list = idb_alloc(DB_OPT_BASE);
- return cd;
- }
- /**
- * Player chat room creation.
- * @param sd : player requesting
- * @param title : title of chat room
- * @param pass : password for chat room
- * @param limit : amount allowed to enter
- * @param pub : public or private
- * @return 0
- */
- int chat_createpcchat(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub)
- {
- struct chat_data* cd;
- nullpo_ret(sd);
- if( sd->chatID )
- return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex]
- if( sd->state.vending || sd->state.buyingstore ) // not chat, when you already have a store open
- return 0;
- if( map_getmapflag(sd->bl.m, MF_NOCHAT) ) {
- clif_displaymessage(sd->fd, msg_txt(sd,281));
- return 0; //Can't create chatrooms on this map.
- }
- if( map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOCHAT) ) {
- clif_displaymessage (sd->fd, msg_txt(sd,665));
- return 0;
- }
- pc_stop_walking(sd,1);
- cd = chat_createchat(&sd->bl, title, pass, limit, pub, 0, "", 0, 1, MAX_LEVEL);
- if( cd ) {
- cd->users = 1;
- cd->usersd[0] = sd;
- pc_setchatid(sd,cd->bl.id);
- pc_stop_attack(sd);
- clif_createchat(sd,0);
- clif_dispchat(cd,0);
- if (status_isdead(&sd->bl))
- achievement_update_objective(sd, AG_CHATTING_DYING, 1, 1);
- else
- achievement_update_objective(sd, AG_CHATTING_CREATE, 1, 1);
- } else
- clif_createchat(sd,1);
- return 0;
- }
- /**
- * Join an existing chat room.
- * @param sd : player requesting
- * @param chatid : ID of the chat room
- * @param pass : password of chat room
- * @return 0
- */
- int chat_joinchat(struct map_session_data* sd, int chatid, const char* pass)
- {
- struct chat_data* cd;
- nullpo_ret(sd);
- cd = (struct chat_data*)map_id2bl(chatid);
- if( cd == NULL || cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->state.vending || sd->state.buyingstore || sd->chatID || ((cd->owner->type == BL_NPC) ? cd->users+1 : cd->users) >= cd->limit ) {
- clif_joinchatfail(sd,0);
- return 0;
- }
- if( !cd->pub && strncmp(pass, cd->pass, sizeof(cd->pass)) != 0 && !pc_has_permission(sd, PC_PERM_JOIN_ALL_CHAT) ) {
- clif_joinchatfail(sd,1);
- return 0;
- }
- if( sd->status.base_level < cd->minLvl || sd->status.base_level > cd->maxLvl ) {
- if(sd->status.base_level < cd->minLvl)
- clif_joinchatfail(sd,5);
- else
- clif_joinchatfail(sd,6);
- return 0;
- }
- if( sd->status.zeny < cd->zeny ) {
- clif_joinchatfail(sd,4);
- return 0;
- }
- if( cd->owner->type != BL_NPC && idb_exists(cd->kick_list,sd->status.char_id) ) {
- clif_joinchatfail(sd,2);//You have been kicked out of the room.
- return 0;
- }
- pc_stop_walking(sd,1);
- cd->usersd[cd->users] = sd;
- cd->users++;
- pc_setchatid(sd,cd->bl.id);
- clif_joinchatok(sd, cd); //To the person who newly joined the list of all
- clif_addchat(cd, sd); //Reports To the person who already in the chat
- clif_dispchat(cd, 0); //Reported number of changes to the people around
- if (cd->owner->type == BL_PC)
- achievement_update_objective(map_id2sd(cd->owner->id), AG_CHATTING_COUNT, 1, cd->users);
- chat_triggerevent(cd); //Event
- return 0;
- }
- /**
- * Make player (sd) leave a chat room.
- * @param sd : player requesting
- * @param kicked : for clif notification, kicked=1 or regular leave
- * @return 0:success, 1:failed
- */
- int chat_leavechat(struct map_session_data* sd, bool kicked)
- {
- struct chat_data* cd;
- int i;
- int leavechar;
- nullpo_retr(1, sd);
- cd = (struct chat_data*)map_id2bl(sd->chatID);
- if( cd == NULL ) {
- pc_setchatid(sd, 0);
- return 1;
- }
- ARR_FIND( 0, cd->users, i, cd->usersd[i] == sd );
- if ( i == cd->users ) { // Not found in the chatroom?
- pc_setchatid(sd, 0);
- return -1;
- }
- clif_leavechat(cd, sd, kicked);
- pc_setchatid(sd, 0);
- cd->users--;
- leavechar = i;
- for( i = leavechar; i < cd->users; i++ )
- cd->usersd[i] = cd->usersd[i+1];
- if( cd->users == 0 && cd->owner->type == BL_PC ) { // Delete empty chatroom
- clif_clearchat(cd, 0);
- db_destroy(cd->kick_list);
- map_deliddb(&cd->bl);
- map_delblock(&cd->bl);
- map_freeblock(&cd->bl);
- skill_unit *unit = map_find_skill_unit_oncell(&sd->bl, sd->bl.x, sd->bl.y, AL_WARP, nullptr, 0);
- if (unit != nullptr && unit->group != nullptr)
- ext_skill_unit_onplace(unit, &sd->bl, unit->group->tick);
- return 1;
- }
- if( leavechar == 0 && cd->owner->type == BL_PC ) { // Set and announce new owner
- cd->owner = (struct block_list*) cd->usersd[0];
- clif_changechatowner(cd, cd->usersd[0]);
- clif_clearchat(cd, 0);
- //Adjust Chat location after owner has been changed.
- map_delblock( &cd->bl );
- cd->bl.x = cd->usersd[0]->bl.x;
- cd->bl.y = cd->usersd[0]->bl.y;
- if(map_addblock( &cd->bl ))
- return 1;
- clif_dispchat(cd,0);
- } else
- clif_dispchat(cd,0); // refresh chatroom
- return 0;
- }
- /**
- * Change a chat room's owner.
- * @param sd : player requesting
- * @param nextownername : string of new owner (name should be in chatroom)
- * @return 0:success, 1:failure
- */
- int chat_changechatowner(struct map_session_data* sd, const char* nextownername)
- {
- struct chat_data* cd;
- struct map_session_data* tmpsd;
- int i;
- nullpo_retr(1, sd);
- cd = (struct chat_data*)map_id2bl(sd->chatID);
- if( cd == NULL || (struct block_list*) sd != cd->owner )
- return 1;
- ARR_FIND( 1, cd->users, i, strncmp(cd->usersd[i]->status.name, nextownername, NAME_LENGTH) == 0 );
- if( i == cd->users )
- return -1; // name not found
- // erase temporarily
- clif_clearchat(cd,0);
- // set new owner
- cd->owner = (struct block_list*) cd->usersd[i];
- clif_changechatowner(cd,cd->usersd[i]);
- // swap the old and new owners' positions
- tmpsd = cd->usersd[i];
- cd->usersd[i] = cd->usersd[0];
- cd->usersd[0] = tmpsd;
- // set the new chatroom position
- map_delblock( &cd->bl );
- cd->bl.x = cd->owner->x;
- cd->bl.y = cd->owner->y;
- if(map_addblock( &cd->bl ))
- return 1;
- // and display again
- clif_dispchat(cd,0);
- return 0;
- }
- /**
- * Change a chat room's status (title, etc).
- * @param sd : player requesting
- * @param title : new title
- * @param pass : new password
- * @param limit : new limit
- * @param pub : public or private
- * @return 1:success, 0:failure
- */
- int chat_changechatstatus(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub)
- {
- struct chat_data* cd;
- nullpo_retr(1, sd);
- cd = (struct chat_data*)map_id2bl(sd->chatID);
- if( cd == NULL || (struct block_list *)sd != cd->owner )
- return 1;
- safestrncpy(cd->title, title, CHATROOM_TITLE_SIZE);
- safestrncpy(cd->pass, pass, CHATROOM_PASS_SIZE);
- cd->limit = min(limit, ARRAYLENGTH(cd->usersd));
- cd->pub = pub;
- clif_changechatstatus(cd);
- clif_dispchat(cd,0);
- return 0;
- }
- /**
- * Kicks a user from the chat room.
- * @param cd : chat to be kicked from
- * @param kickusername : player name to be kicked
- * @retur 1:success, 0:failure
- */
- int chat_npckickchat(struct chat_data* cd, const char* kickusername)
- {
- int i;
- nullpo_ret(cd);
- ARR_FIND( 0, cd->users, i, strncmp(cd->usersd[i]->status.name, kickusername, NAME_LENGTH) == 0 );
- if( i == cd->users )
- return -1;
- chat_leavechat(cd->usersd[i],1);
- return 0;
- }
- /**
- * Kick a member from a chat room.
- * @param sd : player requesting
- * @param kickusername : player name to be kicked
- * @retur 1:success, 0:failure
- */
- int chat_kickchat(struct map_session_data* sd, const char* kickusername)
- {
- struct chat_data* cd;
- int i;
- nullpo_retr(1, sd);
- cd = (struct chat_data *)map_id2bl(sd->chatID);
- if( cd == NULL || (struct block_list *)sd != cd->owner )
- return -1;
- ARR_FIND( 0, cd->users, i, strncmp(cd->usersd[i]->status.name, kickusername, NAME_LENGTH) == 0 );
- if( i == cd->users )
- return -1;
- if (pc_has_permission(cd->usersd[i], PC_PERM_NO_CHAT_KICK))
- return 0; //gm kick protection [Valaris]
- idb_put(cd->kick_list,cd->usersd[i]->status.char_id,(void*)1);
- chat_leavechat(cd->usersd[i],1);
- return 0;
- }
- /**
- * Creates a chat room for a NPC.
- * @param nd : NPC requesting
- * @param title : title of chat room
- * @param limit : limit of users in chat room
- * @param pub : public or private
- * @param trigger : event trigger
- * @param ev : event name
- * @param zeny : zeny cost
- * @param minLvl : minimum level to enter
- * @param maxLvl : maximum level to enter
- * @return 0
- */
- int chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl)
- {
- struct chat_data* cd;
- nullpo_ret(nd);
- if( nd->chat_id ) {
- ShowError("chat_createnpcchat: npc '%s' already has a chatroom, cannot create new one!\n", nd->exname);
- return 0;
- }
- if( zeny > MAX_ZENY || maxLvl > MAX_LEVEL ) {
- ShowError("chat_createnpcchat: npc '%s' has a required lvl or amount of zeny over the max limit!\n", nd->exname);
- return 0;
- }
- cd = chat_createchat(&nd->bl, title, "", limit, pub, trigger, ev, zeny, minLvl, maxLvl);
- if( cd ) {
- nd->chat_id = cd->bl.id;
- clif_dispchat(cd,0);
- }
- return 0;
- }
- /**
- * Removes a chat room for a NPC.
- * @param nd : NPC requesting
- */
- int chat_deletenpcchat(struct npc_data* nd)
- {
- struct chat_data *cd;
- nullpo_ret(nd);
- cd = (struct chat_data*)map_id2bl(nd->chat_id);
- if( cd == NULL )
- return 0;
- chat_npckickall(cd);
- clif_clearchat(cd, 0);
- map_deliddb(&cd->bl);
- map_delblock(&cd->bl);
- map_freeblock(&cd->bl);
- nd->chat_id = 0;
- return 0;
- }
- /**
- * Trigger NPC event when entering the chat room.
- * @param cd : chat room to trigger event
- * @return 0
- */
- int chat_triggerevent(struct chat_data *cd)
- {
- nullpo_ret(cd);
- if( cd->users >= cd->trigger && cd->npc_event[0] )
- npc_event_do(cd->npc_event);
- return 0;
- }
- /**
- * Enables the event of the chat room.
- * At most, 127 users are needed to trigger the event.
- * @param cd : chat room to trigger event
- */
- int chat_enableevent(struct chat_data* cd)
- {
- nullpo_ret(cd);
- cd->trigger &= 0x7f;
- chat_triggerevent(cd);
- return 0;
- }
- /**
- * Disables the event of the chat room.
- * @param cd : chat room to trigger event
- */
- int chat_disableevent(struct chat_data* cd)
- {
- nullpo_ret(cd);
- cd->trigger |= 0x80;
- return 0;
- }
- /**
- * Kicks all the users from the chat room.
- * @param cd : chat room to trigger event
- */
- int chat_npckickall(struct chat_data* cd)
- {
- nullpo_ret(cd);
- while( cd->users > 0 )
- chat_leavechat(cd->usersd[cd->users-1],0);
- return 0;
- }
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