atcommand.cpp 350 KB

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  1. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #include "atcommand.hpp"
  4. #include <set>
  5. #include <unordered_map>
  6. #include <math.h>
  7. #include <stdlib.h>
  8. #include <common/cbasetypes.hpp>
  9. #include <common/database.hpp>
  10. #include <common/cli.hpp>
  11. #include <common/malloc.hpp>
  12. #include <common/mmo.hpp>
  13. #include <common/nullpo.hpp>
  14. #include <common/random.hpp>
  15. #include <common/showmsg.hpp>
  16. #include <common/socket.hpp>
  17. #include <common/strlib.hpp>
  18. #include <common/timer.hpp>
  19. #include <common/utilities.hpp>
  20. #include <common/utils.hpp>
  21. #include "achievement.hpp"
  22. #include "battle.hpp"
  23. #include "buyingstore.hpp"
  24. #include "channel.hpp"
  25. #include "chat.hpp"
  26. #include "chrif.hpp"
  27. #include "clan.hpp"
  28. #include "clif.hpp"
  29. #include "duel.hpp"
  30. #include "elemental.hpp"
  31. #include "guild.hpp"
  32. #include "homunculus.hpp"
  33. #include "instance.hpp"
  34. #include "intif.hpp"
  35. #include "itemdb.hpp" // MAX_ITEMGROUP
  36. #include "log.hpp"
  37. #include "mail.hpp"
  38. #include "map.hpp"
  39. #include "mapreg.hpp"
  40. #include "mercenary.hpp"
  41. #include "mob.hpp"
  42. #include "npc.hpp"
  43. #include "party.hpp"
  44. #include "pc.hpp"
  45. #include "pc_groups.hpp"
  46. #include "pet.hpp"
  47. #include "quest.hpp"
  48. #include "script.hpp"
  49. #include "storage.hpp"
  50. #include "trade.hpp"
  51. #include "vending.hpp"
  52. using namespace rathena;
  53. #define ATCOMMAND_LENGTH 50
  54. #define ACMD_FUNC(x) static int atcommand_ ## x (const int fd, map_session_data* sd, const char* command, const char* message)
  55. typedef struct AtCommandInfo AtCommandInfo;
  56. int atcmd_binding_count = 0;
  57. /// Atcommand restriction usage
  58. enum e_atcmd_restict {
  59. ATCMD_NOCONSOLE = 0x1, /// Cannot be used via console (is_atcommand type 2)
  60. ATCMD_NOSCRIPT = 0x2, /// Cannot be used via script command 'atcommand' or 'useatcmd' (is_atcommand type 0 and 3)
  61. ATCMD_NOAUTOTRADE = 0x4, /// Like ATCMD_NOSCRIPT, but if the player is autotrader. Example: atcommand "@kick "+strcharinfo(0);
  62. };
  63. struct AtCommandInfo {
  64. char command[ATCOMMAND_LENGTH];
  65. AtCommandFunc func;
  66. char* at_groups; /// Quick @commands "can-use" lookup
  67. char* char_groups; /// Quick @charcommands "can-use" lookup
  68. uint8 restriction; /// Restrictions see enum e_restict
  69. };
  70. struct s_atcommand_alias_info{
  71. AtCommandInfo *command;
  72. std::set<std::string> aliases;
  73. std::string help;
  74. };
  75. char atcommand_symbol = '@'; // first char of the commands
  76. char charcommand_symbol = '#';
  77. static DBMap* atcommand_db = NULL; //name -> AtCommandInfo
  78. static AtCommandInfo* get_atcommandinfo_byname( const char* name );
  79. class AtcommandAliasDatabase : public TypesafeYamlDatabase<std::string, s_atcommand_alias_info>{
  80. private:
  81. std::unordered_map<std::string, std::string> aliases;
  82. public:
  83. AtcommandAliasDatabase() : TypesafeYamlDatabase( "ATCOMMAND_DB", 1 ){
  84. }
  85. void clear() override;
  86. const std::string getDefaultLocation() override;
  87. uint64 parseBodyNode( const ryml::NodeRef& node ) override;
  88. // Additional
  89. const char* checkAlias( const char* alias );
  90. };
  91. void AtcommandAliasDatabase::clear(){
  92. TypesafeYamlDatabase::clear();
  93. this->aliases.clear();
  94. }
  95. const std::string AtcommandAliasDatabase::getDefaultLocation(){
  96. return std::string(conf_path) + "/atcommands.yml";
  97. }
  98. uint64 AtcommandAliasDatabase::parseBodyNode( const ryml::NodeRef& node ){
  99. std::string command;
  100. if( !this->asString( node, "Command", command ) ){
  101. return 0;
  102. }
  103. AtCommandInfo* commandinfo = get_atcommandinfo_byname( command.c_str() );
  104. if( commandinfo == nullptr ){
  105. this->invalidWarning( node["Command"], "Command %s does not exist.\n", command.c_str() );
  106. return 0;
  107. }
  108. std::shared_ptr<s_atcommand_alias_info> info = this->find( command );
  109. bool exists = info != nullptr;
  110. if( !exists ){
  111. info = std::make_shared<s_atcommand_alias_info>();
  112. info->command = commandinfo;
  113. }
  114. if( this->nodeExists( node, "Help" ) ){
  115. std::string help;
  116. if( !this->asString( node, "Help", help ) ){
  117. return 0;
  118. }
  119. info->help = help;
  120. }
  121. if( this->nodeExists( node, "Aliases" ) ){
  122. const auto& aliasesNode = node["Aliases"];
  123. if( !aliasesNode.is_seq() ){
  124. this->invalidWarning( aliasesNode, "Aliases should be a sequence.\n" );
  125. return 0;
  126. }
  127. for( const auto& subNode : aliasesNode ){
  128. std::string alias;
  129. subNode >> alias;
  130. info->aliases.insert( alias );
  131. this->aliases[alias] = command;
  132. }
  133. }
  134. if( !exists ){
  135. this->put( command, info );
  136. }
  137. return 1;
  138. }
  139. const char* AtcommandAliasDatabase::checkAlias( const char* alias ){
  140. std::string alias_str( alias );
  141. std::string* command = util::umap_find( this->aliases, alias_str );
  142. if( command == nullptr ){
  143. return alias;
  144. }else{
  145. return command->c_str();
  146. }
  147. }
  148. AtcommandAliasDatabase atcommand_alias_db;
  149. static char atcmd_output[CHAT_SIZE_MAX];
  150. static char atcmd_player_name[NAME_LENGTH];
  151. const char *parent_cmd;
  152. struct atcmd_binding_data** atcmd_binding;
  153. static AtCommandInfo* get_atcommandinfo_byname(const char *name); // @help
  154. static void atcommand_get_suggestions(map_session_data* sd, const char *name, bool atcommand); // @help
  155. static void warp_get_suggestions(map_session_data* sd, const char *name); // @rura, @warp, @mapmove
  156. // @commands (script-based)
  157. struct atcmd_binding_data* get_atcommandbind_byname(const char* name) {
  158. int i = 0;
  159. if( *name == atcommand_symbol || *name == charcommand_symbol )
  160. name++; // for backwards compatibility
  161. ARR_FIND( 0, atcmd_binding_count, i, strcmpi(atcmd_binding[i]->command, name) == 0 );
  162. return ( i < atcmd_binding_count ) ? atcmd_binding[i] : NULL;
  163. }
  164. /**
  165. * retrieves the help string associated with a given command.
  166. *
  167. * @param name the name of the command to retrieve help information for
  168. * @return the string associated with the command, or NULL
  169. */
  170. static const char* atcommand_help_string( const char* command ){
  171. // remove the prefix symbol for the raw name of the command
  172. if( *command == atcommand_symbol || *command == charcommand_symbol ){
  173. command++;
  174. }
  175. // convert alias to the real command name
  176. command = atcommand_alias_db.checkAlias( command );
  177. // attempt to find the first default help command
  178. std::shared_ptr<s_atcommand_alias_info> info = atcommand_alias_db.find( command );
  179. // failed to find the help property in the configuration file
  180. if( info == nullptr ){
  181. return nullptr;
  182. }
  183. // push the result from the method
  184. return info->help.c_str();
  185. }
  186. /*==========================================
  187. * @send (used for testing packet sends from the client)
  188. *------------------------------------------*/
  189. ACMD_FUNC(send)
  190. {
  191. int len=0,type;
  192. // read message type as hex number (without the 0x)
  193. if(!message || !*message ||
  194. !((sscanf(message, "len %8x", &type)==1 && (len=1))
  195. || sscanf(message, "%8x", &type)==1) )
  196. {
  197. int i;
  198. for (i = 900; i <= 903; ++i)
  199. clif_displaymessage(fd, msg_txt(sd,i));
  200. return -1;
  201. }
  202. #define PARSE_ERROR(error,p) \
  203. {\
  204. clif_displaymessage(fd, (error));\
  205. sprintf(atcmd_output, ">%s", (p));\
  206. clif_displaymessage(fd, atcmd_output);\
  207. }
  208. //define PARSE_ERROR
  209. #define CHECK_EOS(p) \
  210. if(*(p) == 0){\
  211. clif_displaymessage(fd, "Unexpected end of string");\
  212. return -1;\
  213. }
  214. //define CHECK_EOS
  215. #define SKIP_VALUE(p) \
  216. {\
  217. while(*(p) && !ISSPACE(*(p))) ++(p); /* non-space */\
  218. while(*(p) && ISSPACE(*(p))) ++(p); /* space */\
  219. }
  220. //define SKIP_VALUE
  221. #define GET_VALUE(p,num) \
  222. {\
  223. if(sscanf((p), "x%16lx", &(num)) < 1 && sscanf((p), "%20ld ", &(num)) < 1){\
  224. PARSE_ERROR("Invalid number in:",(p));\
  225. return -1;\
  226. }\
  227. }
  228. //define GET_VALUE
  229. if (type > 0 && type < MAX_PACKET_DB) {
  230. int off,end;
  231. long num;
  232. if(len)
  233. {// show packet length
  234. sprintf(atcmd_output, msg_txt(sd,904), type, packet_db[type].len); // Packet 0x%x length: %d
  235. clif_displaymessage(fd, atcmd_output);
  236. return 0;
  237. }
  238. len=packet_db[type].len;
  239. off=2;
  240. if(len == 0)
  241. {// unknown packet - ERROR
  242. sprintf(atcmd_output, msg_txt(sd,905), type); // Unknown packet: 0x%x
  243. clif_displaymessage(fd, atcmd_output);
  244. return -1;
  245. } else if(len == -1)
  246. {// dynamic packet
  247. len=SHRT_MAX-4; // maximum length
  248. off=4;
  249. }
  250. WFIFOHEAD(fd, len);
  251. WFIFOW(fd,0)=TOW(type);
  252. // parse packet contents
  253. SKIP_VALUE(message);
  254. while(*message != 0 && off < len){
  255. if(ISDIGIT(*message) || *message == '-' || *message == '+')
  256. {// default (byte)
  257. GET_VALUE(message,num);
  258. WFIFOB(fd,off)=TOB(num);
  259. ++off;
  260. } else if(TOUPPER(*message) == 'B')
  261. {// byte
  262. ++message;
  263. GET_VALUE(message,num);
  264. WFIFOB(fd,off)=TOB(num);
  265. ++off;
  266. } else if(TOUPPER(*message) == 'W')
  267. {// word (2 bytes)
  268. ++message;
  269. GET_VALUE(message,num);
  270. WFIFOW(fd,off)=TOW(num);
  271. off+=2;
  272. } else if(TOUPPER(*message) == 'L')
  273. {// long word (4 bytes)
  274. ++message;
  275. GET_VALUE(message,num);
  276. WFIFOL(fd,off)=TOL(num);
  277. off+=4;
  278. } else if(TOUPPER(*message) == 'S')
  279. {// string - escapes are valid
  280. // get string length - num <= 0 means not fixed length (default)
  281. ++message;
  282. if(*message == '"'){
  283. num=0;
  284. } else {
  285. GET_VALUE(message,num);
  286. while(*message != '"')
  287. {// find start of string
  288. if(*message == 0 || ISSPACE(*message)){
  289. PARSE_ERROR(msg_txt(sd,906),message); // Not a string:
  290. return -1;
  291. }
  292. ++message;
  293. }
  294. }
  295. // parse string
  296. ++message;
  297. CHECK_EOS(message);
  298. end=(num<=0? 0: min(off+((int)num),len));
  299. for(; *message != '"' && (off < end || end == 0); ++off){
  300. if(*message == '\\'){
  301. ++message;
  302. CHECK_EOS(message);
  303. switch(*message){
  304. case 'a': num=0x07; break; // Bell
  305. case 'b': num=0x08; break; // Backspace
  306. case 't': num=0x09; break; // Horizontal tab
  307. case 'n': num=0x0A; break; // Line feed
  308. case 'v': num=0x0B; break; // Vertical tab
  309. case 'f': num=0x0C; break; // Form feed
  310. case 'r': num=0x0D; break; // Carriage return
  311. case 'e': num=0x1B; break; // Escape
  312. default: num=*message; break;
  313. case 'x': // Hexadecimal
  314. {
  315. ++message;
  316. CHECK_EOS(message);
  317. if(!ISXDIGIT(*message)){
  318. PARSE_ERROR(msg_txt(sd,907),message); // Not a hexadecimal digit:
  319. return -1;
  320. }
  321. num=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
  322. if(ISXDIGIT(*message)){
  323. ++message;
  324. CHECK_EOS(message);
  325. num<<=8;
  326. num+=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
  327. }
  328. WFIFOB(fd,off)=TOB(num);
  329. ++message;
  330. CHECK_EOS(message);
  331. continue;
  332. }
  333. case '0':
  334. case '1':
  335. case '2':
  336. case '3':
  337. case '4':
  338. case '5':
  339. case '6':
  340. case '7': // Octal
  341. {
  342. num=*message-'0'; // 1st octal digit
  343. ++message;
  344. CHECK_EOS(message);
  345. if(ISDIGIT(*message) && *message < '8'){
  346. num<<=3;
  347. num+=*message-'0'; // 2nd octal digit
  348. ++message;
  349. CHECK_EOS(message);
  350. if(ISDIGIT(*message) && *message < '8'){
  351. num<<=3;
  352. num+=*message-'0'; // 3rd octal digit
  353. ++message;
  354. CHECK_EOS(message);
  355. }
  356. }
  357. WFIFOB(fd,off)=TOB(num);
  358. continue;
  359. }
  360. }
  361. } else
  362. num=*message;
  363. WFIFOB(fd,off)=TOB(num);
  364. ++message;
  365. CHECK_EOS(message);
  366. }//for
  367. while(*message != '"')
  368. {// ignore extra characters
  369. ++message;
  370. CHECK_EOS(message);
  371. }
  372. // terminate the string
  373. if(off < end)
  374. {// fill the rest with 0's
  375. memset(WFIFOP(fd,off),0,end-off);
  376. off=end;
  377. }
  378. } else
  379. {// unknown
  380. PARSE_ERROR(msg_txt(sd,908),message); // Unknown type of value in:
  381. return -1;
  382. }
  383. SKIP_VALUE(message);
  384. }
  385. if(packet_db[type].len == -1)
  386. {// send dynamic packet
  387. WFIFOW(fd,2)=TOW(off);
  388. WFIFOSET(fd,off);
  389. } else
  390. {// send static packet
  391. if(off < len)
  392. memset(WFIFOP(fd,off),0,len-off);
  393. WFIFOSET(fd,len);
  394. }
  395. } else {
  396. clif_displaymessage(fd, msg_txt(sd,259)); // Invalid packet
  397. return -1;
  398. }
  399. sprintf (atcmd_output, msg_txt(sd,258), type, type); // Sent packet 0x%x (%d)
  400. clif_displaymessage(fd, atcmd_output);
  401. return 0;
  402. #undef PARSE_ERROR
  403. #undef CHECK_EOS
  404. #undef SKIP_VALUE
  405. #undef GET_VALUE
  406. }
  407. /**
  408. * Retrieves map name suggestions for a given string.
  409. * This will first check if any map names contain the given string, and will
  410. * print out MAX_SUGGESTIONS results if any maps are found.
  411. * Otherwise, suggestions will be calculated through Levenshtein distance,
  412. * and up to 5 of the closest matches will be printed.
  413. *
  414. * @author Euphy
  415. */
  416. static void warp_get_suggestions(map_session_data* sd, const char *name) {
  417. // Minimum length for suggestions is 2 characters
  418. if( strlen( name ) < 2 ){
  419. return;
  420. }
  421. std::vector<const char*> suggestions;
  422. suggestions.reserve( MAX_SUGGESTIONS );
  423. // check for maps that contain string
  424. for (int i = 0; i < map_num; i++) {
  425. struct map_data *mapdata = map_getmapdata(i);
  426. // Prevent suggestion of instance mapnames
  427. if( mapdata->instance_id != 0 ){
  428. continue;
  429. }
  430. if( strstr( mapdata->name, name ) != nullptr ){
  431. suggestions.push_back( mapdata->name );
  432. if( suggestions.size() == MAX_SUGGESTIONS ){
  433. break;
  434. }
  435. }
  436. }
  437. // if no maps found, search by edit distance
  438. if( suggestions.empty() ){
  439. // Levenshtein > 4 is bad
  440. const int LEVENSHTEIN_MAX = 4;
  441. std::unordered_map<int, std::vector<const char*>> maps;
  442. for (int i = 0; i < map_num; i++) {
  443. struct map_data *mapdata = map_getmapdata(i);
  444. // Prevent suggestion of instance mapnames
  445. if(mapdata->instance_id != 0 ){
  446. continue;
  447. }
  448. // Calculate the levenshtein distance of the two strings
  449. int distance = levenshtein(mapdata->name, name);
  450. // Check if it is above the maximum defined distance
  451. if( distance > LEVENSHTEIN_MAX ){
  452. continue;
  453. }
  454. std::vector<const char*>& vector = maps[distance];
  455. // Do not add more entries than required
  456. if( vector.size() == MAX_SUGGESTIONS ){
  457. continue;
  458. }
  459. vector.push_back(mapdata->name);
  460. }
  461. for( int distance = 0; distance <= LEVENSHTEIN_MAX; distance++ ){
  462. std::vector<const char*>& vector = maps[distance];
  463. for( const char* found_map : vector ){
  464. suggestions.push_back( found_map );
  465. if( suggestions.size() == MAX_SUGGESTIONS ){
  466. break;
  467. }
  468. }
  469. if( suggestions.size() == MAX_SUGGESTIONS ){
  470. break;
  471. }
  472. }
  473. }
  474. // If no suggestion could be made, do not output anything at all
  475. if( suggestions.empty() ){
  476. return;
  477. }
  478. char buffer[CHAT_SIZE_MAX];
  479. // build the suggestion string
  480. strcpy(buffer, msg_txt(sd, 205)); // Maybe you meant:
  481. strcat(buffer, "\n");
  482. for( const char* suggestion : suggestions ){
  483. strcat(buffer, suggestion);
  484. strcat(buffer, " ");
  485. }
  486. clif_displaymessage(sd->fd, buffer);
  487. }
  488. /*==========================================
  489. * @rura, @warp, @mapmove
  490. *------------------------------------------*/
  491. ACMD_FUNC(mapmove)
  492. {
  493. char map_name[MAP_NAME_LENGTH_EXT];
  494. unsigned short mapindex;
  495. short x = 0, y = 0;
  496. int16 m = -1;
  497. nullpo_retr(-1, sd);
  498. memset(map_name, '\0', sizeof(map_name));
  499. if (!message || !*message ||
  500. (sscanf(message, "%15s %6hd %6hd", map_name, &x, &y) < 3 &&
  501. sscanf(message, "%15[^,],%6hd,%6hd", map_name, &x, &y) < 1)) {
  502. clif_displaymessage(fd, msg_txt(sd,909)); // Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).
  503. return -1;
  504. }
  505. mapindex = mapindex_name2idx(map_name, nullptr);
  506. if (mapindex)
  507. m = map_mapindex2mapid(mapindex);
  508. if (m < 0) { // m < 0 means on different server! [Kevin]
  509. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  510. if (battle_config.warp_suggestions_enabled)
  511. warp_get_suggestions(sd, map_name);
  512. return -1;
  513. }
  514. if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS))
  515. { //This is to prevent the pc_setpos call from printing an error.
  516. clif_displaymessage(fd, msg_txt(sd,2)); // Invalid coordinates, using random target cell.
  517. if (!map_search_freecell(NULL, m, &x, &y, 10, 10, 1))
  518. x = y = 0; //Invalid cell, use random spot.
  519. }
  520. if ((map_getmapflag(m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) || !pc_job_can_entermap((enum e_job)sd->status.class_, m, pc_get_group_level(sd))) {
  521. clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
  522. return -1;
  523. }
  524. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  525. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  526. return -1;
  527. }
  528. if (pc_setpos(sd, mapindex, x, y, CLR_TELEPORT) != SETPOS_OK) {
  529. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  530. return -1;
  531. }
  532. clif_displaymessage(fd, msg_txt(sd,0)); // Warped.
  533. return 0;
  534. }
  535. /*==========================================
  536. * Displays where a character is. Corrected version by Silent. [Skotlex]
  537. *------------------------------------------*/
  538. ACMD_FUNC(where)
  539. {
  540. map_session_data* pl_sd;
  541. nullpo_retr(-1, sd);
  542. memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
  543. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  544. clif_displaymessage(fd, msg_txt(sd,910)); // Please enter a player name (usage: @where <char name>).
  545. return -1;
  546. }
  547. pl_sd = map_nick2sd(atcmd_player_name,true);
  548. if (pl_sd == NULL ||
  549. strncmp(pl_sd->status.name, atcmd_player_name, NAME_LENGTH) != 0 ||
  550. (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > pc_get_group_level(sd) && !pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID))
  551. ) {
  552. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  553. return -1;
  554. }
  555. snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
  556. clif_displaymessage(fd, atcmd_output);
  557. return 0;
  558. }
  559. /*==========================================
  560. *
  561. *------------------------------------------*/
  562. ACMD_FUNC(jumpto)
  563. {
  564. map_session_data* pl_sd = nullptr;;
  565. nullpo_retr(-1, sd);
  566. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  567. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  568. clif_displaymessage(fd, msg_txt(sd,911)); // Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>).
  569. return -1;
  570. }
  571. if((pl_sd=map_nick2sd(atcmd_player_name,true)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL)
  572. {
  573. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  574. return -1;
  575. }
  576. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  577. {
  578. clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
  579. return -1;
  580. }
  581. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  582. {
  583. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  584. return -1;
  585. }
  586. if( pc_isdead(sd) )
  587. {
  588. clif_displaymessage(fd, msg_txt(sd,664)); // You cannot use this command when dead.
  589. return -1;
  590. }
  591. pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
  592. sprintf(atcmd_output, msg_txt(sd,4), pl_sd->status.name); // Jumped to %s
  593. clif_displaymessage(fd, atcmd_output);
  594. return 0;
  595. }
  596. /*==========================================
  597. *
  598. *------------------------------------------*/
  599. ACMD_FUNC(jump)
  600. {
  601. short x = 0, y = 0;
  602. nullpo_retr(-1, sd);
  603. memset(atcmd_output, '\0', sizeof(atcmd_output));
  604. sscanf(message, "%6hd %6hd", &x, &y);
  605. if (map_getmapflag(sd->bl.m, MF_NOTELEPORT) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  606. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  607. return -1;
  608. }
  609. if( pc_isdead(sd) )
  610. {
  611. clif_displaymessage(fd, msg_txt(sd,664)); // You cannot use this command when dead.
  612. return -1;
  613. }
  614. if ((x || y) && map_getcell(sd->bl.m, x, y, CELL_CHKNOPASS))
  615. { //This is to prevent the pc_setpos call from printing an error.
  616. clif_displaymessage(fd, msg_txt(sd,2)); // Invalid coordinates, using random target cell.
  617. if (!map_search_freecell(NULL, sd->bl.m, &x, &y, 10, 10, 1))
  618. x = y = 0; //Invalid cell, use random spot.
  619. }
  620. pc_setpos(sd, sd->mapindex, x, y, CLR_TELEPORT);
  621. sprintf(atcmd_output, msg_txt(sd,5), sd->bl.x, sd->bl.y); // Jumped to %d %d
  622. clif_displaymessage(fd, atcmd_output);
  623. return 0;
  624. }
  625. /*==========================================
  626. * Display list of online characters with
  627. * various info.
  628. *------------------------------------------*/
  629. ACMD_FUNC(who) {
  630. map_session_data* pl_sd = nullptr;;
  631. struct s_mapiterator *iter = NULL;
  632. char player_name[NAME_LENGTH] = "";
  633. int count = 0;
  634. int level = 0;
  635. StringBuf buf;
  636. /**
  637. * 1 = @who : Player name, [Title], [Party name], [Guild name]
  638. * 2 = @who2 : Player name, [Title], BLvl, JLvl, Job
  639. * 3 = @who3 : [CID/AID] Player name [Title], Map, X, Y
  640. */
  641. int display_type = 1;
  642. int map_id = -1;
  643. nullpo_retr(-1, sd);
  644. if (strstr(command, "map") != NULL) {
  645. char map_name[MAP_NAME_LENGTH_EXT] = "";
  646. if (sscanf(message, "%15s %23s", map_name, player_name) < 1 || (map_id = map_mapname2mapid(map_name)) < 0)
  647. map_id = sd->bl.m;
  648. } else {
  649. sscanf(message, "%23s", player_name);
  650. }
  651. if (strstr(command, "2") != NULL)
  652. display_type = 2;
  653. else if (strstr(command, "3") != NULL)
  654. display_type = 3;
  655. level = pc_get_group_level(sd);
  656. StringBuf_Init(&buf);
  657. iter = mapit_getallusers();
  658. for (pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter)) {
  659. if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || pc_isinvisible(pl_sd)) && pc_get_group_level(pl_sd) > level)) { // you can look only lower or same level
  660. if (stristr(pl_sd->status.name, player_name) == NULL // search with no case sensitive
  661. || (map_id >= 0 && pl_sd->bl.m != map_id))
  662. continue;
  663. switch (display_type) {
  664. case 2: {
  665. StringBuf_Printf(&buf, msg_txt(sd,343), pl_sd->status.name); // "Name: %s "
  666. if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
  667. StringBuf_Printf(&buf, msg_txt(sd,344),pl_sd->group->name.c_str()); // "(%s) "
  668. StringBuf_Printf(&buf, msg_txt(sd,347), pl_sd->status.base_level, pl_sd->status.job_level,
  669. job_name(pl_sd->status.class_)); // "| Lv:%d/%d | Job: %s"
  670. break;
  671. }
  672. case 3: {
  673. if (pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID))
  674. StringBuf_Printf(&buf, msg_txt(sd,912), pl_sd->status.char_id, pl_sd->status.account_id); // "(CID:%d/AID:%d) "
  675. StringBuf_Printf(&buf, msg_txt(sd,343), pl_sd->status.name); // "Name: %s "
  676. if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
  677. StringBuf_Printf(&buf, msg_txt(sd,344), pl_sd->group->name.c_str()); // "(%s) "
  678. StringBuf_Printf(&buf, msg_txt(sd,348), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); // "| Location: %s %d %d"
  679. break;
  680. }
  681. default: {
  682. struct party_data *p = party_search(pl_sd->status.party_id);
  683. auto &g = pl_sd->guild;
  684. StringBuf_Printf(&buf, msg_txt(sd,343), pl_sd->status.name); // "Name: %s "
  685. if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
  686. StringBuf_Printf(&buf, msg_txt(sd,344), pl_sd->group->name.c_str()); // "(%s) "
  687. if (p != NULL)
  688. StringBuf_Printf(&buf, msg_txt(sd,345), p->party.name); // " | Party: '%s'"
  689. if (g != NULL)
  690. StringBuf_Printf(&buf, msg_txt(sd,346), g->guild.name); // " | Guild: '%s'"
  691. break;
  692. }
  693. }
  694. clif_displaymessage(fd, StringBuf_Value(&buf));
  695. StringBuf_Clear(&buf);
  696. count++;
  697. }
  698. }
  699. mapit_free(iter);
  700. if (map_id < 0) {
  701. if (count == 0)
  702. StringBuf_Printf(&buf, msg_txt(sd,28)); // No player found.
  703. else if (count == 1)
  704. StringBuf_Printf(&buf, msg_txt(sd,29)); // 1 player found.
  705. else
  706. StringBuf_Printf(&buf, msg_txt(sd,30), count); // %d players found.
  707. } else {
  708. struct map_data *mapdata = map_getmapdata(map_id);
  709. if (count == 0)
  710. StringBuf_Printf(&buf, msg_txt(sd,54), mapdata->name); // No player found in map '%s'.
  711. else if (count == 1)
  712. StringBuf_Printf(&buf, msg_txt(sd,55), mapdata->name); // 1 player found in map '%s'.
  713. else
  714. StringBuf_Printf(&buf, msg_txt(sd,56), count, mapdata->name); // %d players found in map '%s'.
  715. }
  716. clif_displaymessage(fd, StringBuf_Value(&buf));
  717. StringBuf_Destroy(&buf);
  718. return 0;
  719. }
  720. /*==========================================
  721. *
  722. *------------------------------------------*/
  723. ACMD_FUNC(whogm)
  724. {
  725. map_session_data* pl_sd;
  726. struct s_mapiterator* iter;
  727. int j, count;
  728. int level;
  729. char match_text[CHAT_SIZE_MAX];
  730. char player_name[NAME_LENGTH];
  731. struct party_data *p;
  732. nullpo_retr(-1, sd);
  733. memset(atcmd_output, '\0', sizeof(atcmd_output));
  734. memset(match_text, '\0', sizeof(match_text));
  735. memset(player_name, '\0', sizeof(player_name));
  736. if (sscanf(message, "%255[^\n]", match_text) < 1)
  737. strcpy(match_text, "");
  738. for (j = 0; match_text[j]; j++)
  739. match_text[j] = TOLOWER(match_text[j]);
  740. count = 0;
  741. level = pc_get_group_level(sd);
  742. iter = mapit_getallusers();
  743. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  744. {
  745. int pl_level = pc_get_group_level(pl_sd);
  746. if (!pl_level)
  747. continue;
  748. if (match_text[0])
  749. {
  750. memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
  751. for (j = 0; player_name[j]; j++)
  752. player_name[j] = TOLOWER(player_name[j]);
  753. // search with no case sensitive
  754. if (strstr(player_name, match_text) == NULL)
  755. continue;
  756. }
  757. if (pl_level > level) {
  758. if (pc_isinvisible(pl_sd))
  759. continue;
  760. sprintf(atcmd_output, msg_txt(sd,913), pl_sd->status.name); // Name: %s (GM)
  761. clif_displaymessage(fd, atcmd_output);
  762. count++;
  763. continue;
  764. }
  765. sprintf(atcmd_output, msg_txt(sd,914), // Name: %s (GM:%d) | Location: %s %d %d
  766. pl_sd->status.name, pl_level,
  767. mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
  768. clif_displaymessage(fd, atcmd_output);
  769. sprintf(atcmd_output, msg_txt(sd,915), // BLvl: %d | Job: %s (Lvl: %d)
  770. pl_sd->status.base_level,
  771. job_name(pl_sd->status.class_), pl_sd->status.job_level);
  772. clif_displaymessage(fd, atcmd_output);
  773. p = party_search(pl_sd->status.party_id);
  774. auto &g = pl_sd->guild;
  775. sprintf(atcmd_output,msg_txt(sd,916), // Party: '%s' | Guild: '%s'
  776. p?p->party.name:msg_txt(sd,917), g?g->guild.name:msg_txt(sd,917)); // None.
  777. clif_displaymessage(fd, atcmd_output);
  778. count++;
  779. }
  780. mapit_free(iter);
  781. if (count == 0)
  782. clif_displaymessage(fd, msg_txt(sd,150)); // No GM found.
  783. else if (count == 1)
  784. clif_displaymessage(fd, msg_txt(sd,151)); // 1 GM found.
  785. else {
  786. sprintf(atcmd_output, msg_txt(sd,152), count); // %d GMs found.
  787. clif_displaymessage(fd, atcmd_output);
  788. }
  789. return 0;
  790. }
  791. /*==========================================
  792. *
  793. *------------------------------------------*/
  794. ACMD_FUNC(save)
  795. {
  796. nullpo_retr(-1, sd);
  797. if( map_getmapdata(sd->bl.m)->instance_id ) {
  798. clif_displaymessage(fd, msg_txt(sd,383)); // You cannot create a savepoint in an instance.
  799. return 1;
  800. }
  801. pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y);
  802. if (sd->status.pet_id > 0 && sd->pd)
  803. intif_save_petdata(sd->status.account_id, &sd->pd->pet);
  804. chrif_save(sd, CSAVE_NORMAL);
  805. clif_displaymessage(fd, msg_txt(sd,6)); // Your save point has been changed.
  806. return 0;
  807. }
  808. /*==========================================
  809. *
  810. *------------------------------------------*/
  811. ACMD_FUNC(load){
  812. nullpo_retr(-1, sd);
  813. uint16 mapindex = mapindex_name2id( sd->status.save_point.map );
  814. int16 m = map_mapindex2mapid( mapindex );
  815. if (m >= 0 && map_getmapflag(m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  816. clif_displaymessage(fd, msg_txt(sd,249)); // You are not authorized to warp to your save map.
  817. return -1;
  818. }
  819. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  820. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  821. return -1;
  822. }
  823. pc_setpos( sd, mapindex, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT );
  824. clif_displaymessage(fd, msg_txt(sd,7)); // Warping to save point..
  825. return 0;
  826. }
  827. /*==========================================
  828. *
  829. *------------------------------------------*/
  830. ACMD_FUNC(speed)
  831. {
  832. short speed;
  833. nullpo_retr(-1, sd);
  834. memset(atcmd_output, '\0', sizeof(atcmd_output));
  835. if (!message || !*message || sscanf(message, "%6hd", &speed) < 1) {
  836. sprintf(atcmd_output, msg_txt(sd,918), MIN_WALK_SPEED, MAX_WALK_SPEED); // Please enter a speed value (usage: @speed <%d-%d>).
  837. clif_displaymessage(fd, atcmd_output);
  838. return -1;
  839. }
  840. sd->state.permanent_speed = 0; // Remove lock when set back to default speed.
  841. if (speed < 0)
  842. sd->base_status.speed = DEFAULT_WALK_SPEED;
  843. else
  844. sd->base_status.speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED);
  845. if (sd->base_status.speed != DEFAULT_WALK_SPEED) {
  846. sd->state.permanent_speed = 1; // Set lock when set to non-default speed.
  847. clif_displaymessage(fd, msg_txt(sd,8)); // Speed changed.
  848. } else
  849. clif_displaymessage(fd, msg_txt(sd,389)); // Speed returned to normal.
  850. status_calc_bl(&sd->bl, { SCB_SPEED });
  851. return 0;
  852. }
  853. /*==========================================
  854. *
  855. *------------------------------------------*/
  856. ACMD_FUNC(storage)
  857. {
  858. nullpo_retr(-1, sd);
  859. if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading || sd->state.storage_flag)
  860. return -1;
  861. if (storage_storageopen(sd) == 1)
  862. { //Already open.
  863. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  864. return -1;
  865. }
  866. clif_displaymessage(fd, msg_txt(sd,919)); // Storage opened.
  867. return 0;
  868. }
  869. /*==========================================
  870. *
  871. *------------------------------------------*/
  872. ACMD_FUNC(guildstorage)
  873. {
  874. nullpo_retr(-1, sd);
  875. if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading)
  876. return -1;
  877. switch (storage_guild_storageopen(sd)) {
  878. case GSTORAGE_OPEN:
  879. clif_displaymessage(fd, msg_txt(sd, 920)); // Guild storage opened.
  880. break;
  881. case GSTORAGE_STORAGE_ALREADY_OPEN:
  882. clif_displaymessage(fd, msg_txt(sd, 250)); // You have already opened your storage. Close it first.
  883. return -1;
  884. case GSTORAGE_ALREADY_OPEN:
  885. clif_displaymessage(fd, msg_txt(sd, 251)); // You have already opened your guild storage. Close it first.
  886. return -1;
  887. case GSTORAGE_NO_GUILD:
  888. clif_displaymessage(fd, msg_txt(sd, 252)); // You are not in a guild.
  889. return -1;
  890. case GSTORAGE_NO_STORAGE:
  891. clif_displaymessage(fd, msg_txt(sd, 786)); // The guild does not have a guild storage.
  892. return -1;
  893. case GSTORAGE_NO_PERMISSION:
  894. clif_displaymessage(fd, msg_txt(sd, 787)); // You do not have permission to use the guild storage.
  895. return -1;
  896. }
  897. return 0;
  898. }
  899. /*==========================================
  900. *
  901. *------------------------------------------*/
  902. ACMD_FUNC(option)
  903. {
  904. int param1 = 0, param2 = 0, param3 = 0;
  905. nullpo_retr(-1, sd);
  906. if (!message || !*message || sscanf(message, "%11d %11d %11d", &param1, &param2, &param3) < 1 || param1 < 0 || param2 < 0 || param3 < 0)
  907. {// failed to match the parameters so inform the user of the options
  908. const char* text;
  909. // attempt to find the setting information for this command
  910. text = atcommand_help_string( command );
  911. // notify the user of the requirement to enter an option
  912. clif_displaymessage(fd, msg_txt(sd,921)); // Please enter at least one option.
  913. if( text )
  914. {// send the help text associated with this command
  915. clif_displaymessage( fd, text );
  916. }
  917. return -1;
  918. }
  919. sd->sc.opt1 = param1;
  920. sd->sc.opt2 = param2;
  921. pc_setoption(sd, param3);
  922. clif_displaymessage(fd, msg_txt(sd,9)); // Options changed.
  923. return 0;
  924. }
  925. /*==========================================
  926. *
  927. *------------------------------------------*/
  928. ACMD_FUNC(hide)
  929. {
  930. nullpo_retr(-1, sd);
  931. if (pc_isinvisible(sd)) {
  932. sd->sc.option &= ~OPTION_INVISIBLE;
  933. if (sd->disguise)
  934. status_set_viewdata(&sd->bl, sd->disguise);
  935. else
  936. status_set_viewdata(&sd->bl, sd->status.class_);
  937. clif_displaymessage(fd, msg_txt(sd,10)); // Invisible: Off
  938. // increment the number of pvp players on the map
  939. map_getmapdata(sd->bl.m)->users_pvp++;
  940. if( !battle_config.pk_mode && map_getmapflag(sd->bl.m, MF_PVP) && !map_getmapflag(sd->bl.m, MF_PVP_NOCALCRANK) )
  941. {// register the player for ranking calculations
  942. sd->pvp_timer = add_timer( gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0 );
  943. }
  944. //bugreport:2266
  945. map_foreachinmovearea(clif_insight, &sd->bl, AREA_SIZE, sd->bl.x, sd->bl.y, BL_ALL, &sd->bl);
  946. } else {
  947. sd->sc.option |= OPTION_INVISIBLE;
  948. sd->vd.class_ = JT_INVISIBLE;
  949. clif_displaymessage(fd, msg_txt(sd,11)); // Invisible: On
  950. // decrement the number of pvp players on the map
  951. map_getmapdata(sd->bl.m)->users_pvp--;
  952. if( map_getmapflag(sd->bl.m, MF_PVP) && !map_getmapflag(sd->bl.m, MF_PVP_NOCALCRANK) && sd->pvp_timer != INVALID_TIMER )
  953. {// unregister the player for ranking
  954. delete_timer( sd->pvp_timer, pc_calc_pvprank_timer );
  955. sd->pvp_timer = INVALID_TIMER;
  956. }
  957. }
  958. clif_changeoption(&sd->bl);
  959. return 0;
  960. }
  961. /*==========================================
  962. * Changes a character's class
  963. *------------------------------------------*/
  964. ACMD_FUNC(jobchange)
  965. {
  966. int job = 0, upper = 0;
  967. const char* text;
  968. nullpo_retr(-1, sd);
  969. if (!message || !*message || sscanf(message, "%11d %11d", &job, &upper) < 1) {
  970. int i;
  971. bool found = false;
  972. upper = 0;
  973. // Normal Jobs
  974. for( i = JOB_NOVICE; i < JOB_MAX_BASIC && !found; i++ ) {
  975. if (strncmpi(message, job_name(i), 16) == 0) {
  976. job = i;
  977. found = true;
  978. }
  979. }
  980. // High Jobs, Babys, Third, and Fourth
  981. for( i = JOB_NOVICE_HIGH; i < JOB_MAX && !found; i++ ) {
  982. if (strncmpi(message, job_name(i), 16) == 0) {
  983. job = i;
  984. found = true;
  985. }
  986. }
  987. if (!found) {
  988. text = atcommand_help_string(command);
  989. if (text)
  990. clif_displaymessage(fd, text);
  991. return -1;
  992. }
  993. }
  994. if (job == JOB_KNIGHT2 || job == JOB_CRUSADER2 || job == JOB_WEDDING || job == JOB_XMAS || job == JOB_SUMMER || job == JOB_HANBOK || job == JOB_OKTOBERFEST
  995. || job == JOB_LORD_KNIGHT2 || job == JOB_PALADIN2 || job == JOB_BABY_KNIGHT2 || job == JOB_BABY_CRUSADER2 || job == JOB_STAR_GLADIATOR2
  996. || (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE_KNIGHT2 && job <= JOB_BABY_MECHANIC2) || job == JOB_BABY_STAR_GLADIATOR2
  997. || job == JOB_STAR_EMPEROR2 || job == JOB_BABY_STAR_EMPEROR2 || job == JOB_SUMMER2
  998. || (job >= JOB_WINDHAWK2 && job <= JOB_IMPERIAL_GUARD2) || job == JOB_SKY_EMPEROR2)
  999. { // Deny direct transformation into dummy jobs
  1000. clif_displaymessage(fd, msg_txt(sd,923)); //"You can not change to this job by command."
  1001. return 0;
  1002. }
  1003. if (pcdb_checkid(job))
  1004. {
  1005. if (pc_jobchange(sd, job, upper))
  1006. clif_displaymessage(fd, msg_txt(sd,12)); // Your job has been changed.
  1007. else {
  1008. clif_displaymessage(fd, msg_txt(sd,155)); // You are unable to change your job.
  1009. return -1;
  1010. }
  1011. } else {
  1012. text = atcommand_help_string(command);
  1013. if (text)
  1014. clif_displaymessage(fd, text);
  1015. return -1;
  1016. }
  1017. return 0;
  1018. }
  1019. /*==========================================
  1020. *
  1021. *------------------------------------------*/
  1022. ACMD_FUNC(kill)
  1023. {
  1024. nullpo_retr(-1, sd);
  1025. status_kill(&sd->bl);
  1026. clif_displaymessage(sd->fd, msg_txt(sd,13)); // A pity! You've died.
  1027. if (fd != sd->fd)
  1028. clif_displaymessage(fd, msg_txt(sd,14)); // Character killed.
  1029. return 0;
  1030. }
  1031. /*==========================================
  1032. *
  1033. *------------------------------------------*/
  1034. ACMD_FUNC(alive)
  1035. {
  1036. nullpo_retr(-1, sd);
  1037. if (!status_revive(&sd->bl, 100, 100))
  1038. {
  1039. clif_displaymessage(fd, msg_txt(sd,667)); // You're not dead.
  1040. return -1;
  1041. }
  1042. clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
  1043. clif_displaymessage(fd, msg_txt(sd,16)); // You've been revived! It's a miracle!
  1044. return 0;
  1045. }
  1046. /*==========================================
  1047. * +kamic [LuzZza]
  1048. *------------------------------------------*/
  1049. ACMD_FUNC(kami)
  1050. {
  1051. unsigned long color=0;
  1052. nullpo_retr(-1, sd);
  1053. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1054. if(*(command + 5) != 'c' && *(command + 5) != 'C') {
  1055. if (!message || !*message) {
  1056. clif_displaymessage(fd, msg_txt(sd,980)); // Please enter a message (usage: @kami <message>).
  1057. return -1;
  1058. }
  1059. sscanf(message, "%255[^\n]", atcmd_output);
  1060. if (strstr(command, "l") != NULL)
  1061. clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT, ALL_SAMEMAP);
  1062. else
  1063. intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? BC_BLUE : BC_DEFAULT);
  1064. } else {
  1065. if(!message || !*message || (sscanf(message, "%20lx %199[^\n]", &color, atcmd_output) < 2)) {
  1066. clif_displaymessage(fd, msg_txt(sd,981)); // Please enter color and message (usage: @kamic <color> <message>).
  1067. return -1;
  1068. }
  1069. if(color > 0xFFFFFF) {
  1070. clif_displaymessage(fd, msg_txt(sd,982)); // Invalid color.
  1071. return -1;
  1072. }
  1073. intif_broadcast2(atcmd_output, strlen(atcmd_output) + 1, color, 0x190, 12, 0, 0);
  1074. }
  1075. return 0;
  1076. }
  1077. /*==========================================
  1078. *
  1079. *------------------------------------------*/
  1080. ACMD_FUNC(heal)
  1081. {
  1082. int hp = 0, sp = 0; // [Valaris] thanks to fov
  1083. nullpo_retr(-1, sd);
  1084. sscanf(message, "%11d %11d", &hp, &sp);
  1085. // some overflow checks
  1086. if( hp == INT_MIN ) hp++;
  1087. if( sp == INT_MIN ) sp++;
  1088. if ( hp == 0 && sp == 0 ) {
  1089. if (!status_percent_heal(&sd->bl, 100, 100))
  1090. clif_displaymessage(fd, msg_txt(sd,157)); // HP and SP have already been recovered.
  1091. else
  1092. clif_displaymessage(fd, msg_txt(sd,17)); // HP, SP recovered.
  1093. return 0;
  1094. }
  1095. if ( hp > 0 && sp >= 0 ) {
  1096. if(!status_heal(&sd->bl, hp, sp, 0))
  1097. clif_displaymessage(fd, msg_txt(sd,157)); // HP and SP are already with the good value.
  1098. else
  1099. clif_displaymessage(fd, msg_txt(sd,17)); // HP, SP recovered.
  1100. return 0;
  1101. }
  1102. if ( hp < 0 && sp <= 0 ) {
  1103. status_damage(NULL, &sd->bl, -hp, -sp, 0, 0, 0);
  1104. clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, DMG_ENDURE, 0, false);
  1105. clif_displaymessage(fd, msg_txt(sd,156)); // HP or/and SP modified.
  1106. return 0;
  1107. }
  1108. //Opposing signs.
  1109. if ( hp ) {
  1110. if (hp > 0)
  1111. status_heal(&sd->bl, hp, 0, 0);
  1112. else {
  1113. status_damage(NULL, &sd->bl, -hp, 0, 0, 0, 0);
  1114. clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, DMG_ENDURE, 0, false);
  1115. }
  1116. }
  1117. if ( sp ) {
  1118. if (sp > 0)
  1119. status_heal(&sd->bl, 0, sp, 0);
  1120. else
  1121. status_damage(NULL, &sd->bl, 0, -sp, 0, 0, 0);
  1122. }
  1123. clif_displaymessage(fd, msg_txt(sd,156)); // HP or/and SP modified.
  1124. return 0;
  1125. }
  1126. /*==========================================
  1127. * Recover's AP and allows exact adjustments. [Rytech]
  1128. *------------------------------------------*/
  1129. ACMD_FUNC(healap)
  1130. {
  1131. int ap = 0;
  1132. nullpo_retr(-1, sd);
  1133. sscanf(message, "%11d", &ap);
  1134. // Overflow check.
  1135. if (ap == INT_MIN) ap++;
  1136. if (ap == 0) {
  1137. if (!status_percent_heal(&sd->bl, 0, 0, 100))
  1138. clif_displaymessage(fd, msg_txt(sd, 823));// AP have already been recovered.
  1139. else
  1140. clif_displaymessage(fd, msg_txt(sd, 821));// AP recovered.
  1141. return 0;
  1142. }else if (ap > 0) {
  1143. if (!status_heal(&sd->bl, 0, 0, ap, 0))
  1144. clif_displaymessage(fd, msg_txt(sd, 823));// AP have already been recovered.
  1145. else
  1146. clif_displaymessage(fd, msg_txt(sd, 821));// AP recovered.
  1147. return 0;
  1148. }else{
  1149. status_damage(NULL, &sd->bl, 0, 0, -ap, 0, 0, 0);
  1150. clif_displaymessage(fd, msg_txt(sd, 822));// AP modified.
  1151. return 0;
  1152. }
  1153. }
  1154. /*==========================================
  1155. * @item command (usage: @item <itemdid1:itemid2:itemname:..> <quantity>) (modified by [Yor] for pet_egg)
  1156. * @itembound command (usage: @itembound <name/id_of_item> <quantity> <bound_type>)
  1157. *------------------------------------------*/
  1158. ACMD_FUNC(item)
  1159. {
  1160. char item_name[100];
  1161. int number = 0, bound = BOUND_NONE;
  1162. char flag = 0;
  1163. char *itemlist;
  1164. nullpo_retr(-1, sd);
  1165. memset(item_name, '\0', sizeof(item_name));
  1166. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1167. if (!strcmpi(parent_cmd,"itembound")) {
  1168. if (!message || !*message || (
  1169. sscanf(message, "\"%99[^\"]\" %11d %11d", item_name, &number, &bound) < 3 &&
  1170. sscanf(message, "%99s %11d %11d", item_name, &number, &bound) < 3))
  1171. {
  1172. clif_displaymessage(fd, msg_txt(sd,295)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity> <bound_type>).
  1173. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1174. return -1;
  1175. }
  1176. if( bound <= BOUND_NONE || bound >= BOUND_MAX ) {
  1177. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1178. return -1;
  1179. }
  1180. } else if (!message || !*message || (
  1181. sscanf(message, "\"%99[^\"]\" %11d", item_name, &number) < 1 &&
  1182. sscanf(message, "%99s %11d", item_name, &number) < 1
  1183. )) {
  1184. clif_displaymessage(fd, msg_txt(sd,983)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity>).
  1185. return -1;
  1186. }
  1187. std::vector<std::shared_ptr<item_data>> items;
  1188. itemlist = strtok(item_name, ":");
  1189. while( itemlist != nullptr ){
  1190. std::shared_ptr<item_data> item = item_db.searchname( itemlist );
  1191. if( item == nullptr ){
  1192. item = item_db.find( strtoul( itemlist, nullptr, 10 ) );
  1193. }
  1194. if( item == nullptr ){
  1195. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  1196. return -1;
  1197. }
  1198. items.push_back( item );
  1199. itemlist = strtok(NULL, ":"); //next itemline
  1200. }
  1201. if (number <= 0)
  1202. number = 1;
  1203. int get_count = number;
  1204. // Produce items in list
  1205. for( const auto& item : items ){
  1206. t_itemid item_id = item->nameid;
  1207. //Check if it's stackable.
  1208. if( !itemdb_isstackable2( item.get() ) ){
  1209. get_count = 1;
  1210. }
  1211. for( int i = 0; i < number; i += get_count ){
  1212. // if not pet egg
  1213. if (!pet_create_egg(sd, item_id)) {
  1214. struct item item_tmp = {};
  1215. item_tmp.nameid = item_id;
  1216. item_tmp.identify = 1;
  1217. item_tmp.bound = bound;
  1218. if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
  1219. clif_additem(sd, 0, 0, flag);
  1220. }
  1221. }
  1222. }
  1223. if (flag == 0)
  1224. clif_displaymessage(fd, msg_txt(sd,18)); // Item created.
  1225. return 0;
  1226. }
  1227. /*==========================================
  1228. *
  1229. *------------------------------------------*/
  1230. ACMD_FUNC(item2)
  1231. {
  1232. char item_name[100];
  1233. int number = 0, bound = BOUND_NONE;
  1234. int identify = 0, refine = 0, attr = 0;
  1235. int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
  1236. nullpo_retr(-1, sd);
  1237. memset(item_name, '\0', sizeof(item_name));
  1238. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1239. if (!strcmpi(parent_cmd+1,"itembound2")) {
  1240. if (!message || !*message || (
  1241. sscanf(message, "\"%99[^\"]\" %11d %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 &&
  1242. sscanf(message, "%99s %11d %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 ))
  1243. {
  1244. clif_displaymessage(fd, msg_txt(sd,296)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity>
  1245. clif_displaymessage(fd, msg_txt(sd,297)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>).
  1246. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1247. return -1;
  1248. }
  1249. if( bound <= BOUND_NONE || bound >= BOUND_MAX ) {
  1250. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1251. return -1;
  1252. }
  1253. } else if ( !message || !*message || (
  1254. sscanf(message, "\"%99[^\"]\" %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 &&
  1255. sscanf(message, "%99s %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9
  1256. )) {
  1257. clif_displaymessage(fd, msg_txt(sd,984)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity>
  1258. clif_displaymessage(fd, msg_txt(sd,985)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>).
  1259. return -1;
  1260. }
  1261. if (number <= 0)
  1262. number = 1;
  1263. std::shared_ptr<item_data> item_data = item_db.searchname( item_name );
  1264. if( item_data == nullptr ){
  1265. item_data = item_db.find( strtoul( item_name, nullptr, 10 ) );
  1266. }
  1267. if( item_data != nullptr ){
  1268. int loop, get_count, i;
  1269. char flag = 0;
  1270. //Check if it's stackable.
  1271. if( !itemdb_isstackable2( item_data.get() ) ){
  1272. loop = number;
  1273. get_count = 1;
  1274. }else{
  1275. loop = 1;
  1276. get_count = number;
  1277. }
  1278. if( itemdb_isequip2( item_data.get() ) ){
  1279. refine = cap_value( refine, 0, MAX_REFINE );
  1280. }else{
  1281. // All other items cannot be refined and are always identified
  1282. identify = 1;
  1283. refine = attr = 0;
  1284. }
  1285. for (i = 0; i < loop; i++) {
  1286. // if not pet egg
  1287. if (!pet_create_egg(sd, item_data->nameid)) {
  1288. struct item item_tmp = {};
  1289. item_tmp.nameid = item_data->nameid;
  1290. item_tmp.identify = identify;
  1291. item_tmp.refine = refine;
  1292. item_tmp.attribute = attr;
  1293. item_tmp.card[0] = c1;
  1294. item_tmp.card[1] = c2;
  1295. item_tmp.card[2] = c3;
  1296. item_tmp.card[3] = c4;
  1297. item_tmp.bound = bound;
  1298. if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
  1299. clif_additem(sd, 0, 0, flag);
  1300. }
  1301. }
  1302. if (flag == 0)
  1303. clif_displaymessage(fd, msg_txt(sd,18)); // Item created.
  1304. } else {
  1305. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  1306. return -1;
  1307. }
  1308. return 0;
  1309. }
  1310. /*==========================================
  1311. *
  1312. *------------------------------------------*/
  1313. ACMD_FUNC(itemreset)
  1314. {
  1315. int i;
  1316. nullpo_retr(-1, sd);
  1317. for (i = 0; i < MAX_INVENTORY; i++) {
  1318. if (sd->inventory.u.items_inventory[i].amount && sd->inventory.u.items_inventory[i].equip == 0 && !itemdb_ishatched_egg(&sd->inventory.u.items_inventory[i])) {
  1319. pc_delitem(sd, i, sd->inventory.u.items_inventory[i].amount, 0, 0, LOG_TYPE_COMMAND);
  1320. }
  1321. }
  1322. clif_displaymessage(fd, msg_txt(sd,20)); // All of your items have been removed.
  1323. return 0;
  1324. }
  1325. /*==========================================
  1326. * Atcommand @lvlup
  1327. *------------------------------------------*/
  1328. ACMD_FUNC(baselevelup)
  1329. {
  1330. int level=0, i=0, status_point=0, trait_point=0;
  1331. nullpo_retr(-1, sd);
  1332. level = atoi(message);
  1333. if (!message || !*message || !level) {
  1334. clif_displaymessage(fd, msg_txt(sd,986)); // Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>).
  1335. return -1;
  1336. }
  1337. if (level > 0) {
  1338. if (sd->status.base_level >= pc_maxbaselv(sd)) { // check for max level by Valaris
  1339. clif_displaymessage(fd, msg_txt(sd,47)); // Base level can't go any higher.
  1340. return -1;
  1341. } // End Addition
  1342. if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positive overflow
  1343. level = pc_maxbaselv(sd) - sd->status.base_level;
  1344. for (i = 0; i < level; i++)
  1345. {
  1346. status_point += statpoint_db.pc_gets_status_point(sd->status.base_level + i);
  1347. trait_point += statpoint_db.pc_gets_trait_point(sd->status.base_level + i);
  1348. }
  1349. sd->status.status_point += status_point;
  1350. sd->status.trait_point += trait_point;
  1351. sd->status.base_level += (unsigned int)level;
  1352. status_calc_pc(sd, SCO_FORCE);
  1353. status_percent_heal(&sd->bl, 100, 100);
  1354. clif_misceffect(&sd->bl, 0);
  1355. for (uint32 j = sd->status.base_level - level; j <= sd->status.base_level; j++) {
  1356. achievement_update_objective(sd, AG_GOAL_LEVEL, 1, j);
  1357. achievement_update_objective(sd, AG_GOAL_STATUS, 2, j, sd->status.class_);
  1358. }
  1359. clif_displaymessage(fd, msg_txt(sd,21)); // Base level raised.
  1360. } else {
  1361. if (sd->status.base_level == 1) {
  1362. clif_displaymessage(fd, msg_txt(sd,158)); // Base level can't go any lower.
  1363. return -1;
  1364. }
  1365. level*=-1;
  1366. if ((unsigned int)level >= sd->status.base_level)
  1367. level = sd->status.base_level-1;
  1368. for (i = 0; i > -level; i--)
  1369. {
  1370. status_point += statpoint_db.pc_gets_status_point(sd->status.base_level + i - 1);
  1371. trait_point += statpoint_db.pc_gets_trait_point(sd->status.base_level + i - 1);
  1372. }
  1373. if (sd->status.status_point < status_point || sd->status.trait_point < trait_point)
  1374. pc_resetstate(sd);
  1375. if (sd->status.status_point < status_point)
  1376. sd->status.status_point = 0;
  1377. else
  1378. sd->status.status_point -= status_point;
  1379. if (sd->status.trait_point < trait_point)
  1380. sd->status.trait_point = 0;
  1381. else
  1382. sd->status.trait_point -= trait_point;
  1383. sd->status.base_level -= (unsigned int)level;
  1384. clif_displaymessage(fd, msg_txt(sd,22)); // Base level lowered.
  1385. status_calc_pc(sd, SCO_FORCE);
  1386. level*=-1;
  1387. }
  1388. sd->status.base_exp = 0;
  1389. clif_updatestatus(sd, SP_STATUSPOINT);
  1390. clif_updatestatus(sd, SP_TRAITPOINT);
  1391. clif_updatestatus(sd, SP_BASELEVEL);
  1392. clif_updatestatus(sd, SP_BASEEXP);
  1393. clif_updatestatus(sd, SP_NEXTBASEEXP);
  1394. pc_baselevelchanged(sd);
  1395. if(sd->status.party_id)
  1396. party_send_levelup(sd);
  1397. if( level > 0 && battle_config.atcommand_levelup_events )
  1398. npc_script_event(sd,NPCE_BASELVUP);
  1399. return 0;
  1400. }
  1401. /*==========================================
  1402. *
  1403. *------------------------------------------*/
  1404. ACMD_FUNC(joblevelup)
  1405. {
  1406. int level=0;
  1407. nullpo_retr(-1, sd);
  1408. level = atoi(message);
  1409. if (!message || !*message || !level) {
  1410. clif_displaymessage(fd, msg_txt(sd,987)); // Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>).
  1411. return -1;
  1412. }
  1413. if (level > 0) {
  1414. if (sd->status.job_level >= pc_maxjoblv(sd)) {
  1415. clif_displaymessage(fd, msg_txt(sd,23)); // Job level can't go any higher.
  1416. return -1;
  1417. }
  1418. if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positive overflow
  1419. level = pc_maxjoblv(sd) - sd->status.job_level;
  1420. sd->status.job_level += (unsigned int)level;
  1421. sd->status.skill_point += level;
  1422. clif_misceffect(&sd->bl, 1);
  1423. for (uint32 i = sd->status.job_level - level; i <= sd->status.job_level; i++)
  1424. achievement_update_objective(sd, AG_GOAL_LEVEL, 1, i);
  1425. clif_displaymessage(fd, msg_txt(sd,24)); // Job level raised.
  1426. } else {
  1427. if (sd->status.job_level == 1) {
  1428. clif_displaymessage(fd, msg_txt(sd,159)); // Job level can't go any lower.
  1429. return -1;
  1430. }
  1431. level *=-1;
  1432. if ((unsigned int)level >= sd->status.job_level) // fix negative overflow
  1433. level = sd->status.job_level-1;
  1434. sd->status.job_level -= (unsigned int)level;
  1435. if (sd->status.skill_point < level)
  1436. pc_resetskill(sd,0); //Reset skills since we need to subtract more points.
  1437. if (sd->status.skill_point < level)
  1438. sd->status.skill_point = 0;
  1439. else
  1440. sd->status.skill_point -= level;
  1441. clif_displaymessage(fd, msg_txt(sd,25)); // Job level lowered.
  1442. level *=-1;
  1443. }
  1444. sd->status.job_exp = 0;
  1445. clif_updatestatus(sd, SP_JOBLEVEL);
  1446. clif_updatestatus(sd, SP_JOBEXP);
  1447. clif_updatestatus(sd, SP_NEXTJOBEXP);
  1448. clif_updatestatus(sd, SP_SKILLPOINT);
  1449. status_calc_pc(sd, SCO_FORCE);
  1450. if( level > 0 && battle_config.atcommand_levelup_events )
  1451. npc_script_event(sd,NPCE_JOBLVUP);
  1452. return 0;
  1453. }
  1454. /*==========================================
  1455. * @help
  1456. *------------------------------------------*/
  1457. ACMD_FUNC(help){
  1458. const char *command_name = nullptr;
  1459. nullpo_retr(-1, sd);
  1460. if (!message || !*message) {
  1461. command_name = "help"; // If no command_name specified, display help for @help.
  1462. } else {
  1463. if (*message == atcommand_symbol || *message == charcommand_symbol)
  1464. ++message;
  1465. command_name = atcommand_alias_db.checkAlias(message);
  1466. }
  1467. if (!pc_can_use_command(sd, command_name, COMMAND_ATCOMMAND)) {
  1468. sprintf(atcmd_output, msg_txt(sd,153), message); // "%s is Unknown Command"
  1469. clif_displaymessage(fd, atcmd_output);
  1470. atcommand_get_suggestions(sd, command_name, true);
  1471. return -1;
  1472. }
  1473. // attempt to find the first default help command
  1474. std::shared_ptr<s_atcommand_alias_info> info = atcommand_alias_db.find( command_name );
  1475. const char* text = info != nullptr ? info->help.c_str() : nullptr;
  1476. if( text == nullptr ){
  1477. sprintf(atcmd_output, msg_txt(sd,988), atcommand_symbol, command_name); // There is no help for %c%s.
  1478. clif_displaymessage(fd, atcmd_output);
  1479. atcommand_get_suggestions(sd, command_name, true);
  1480. return -1;
  1481. }
  1482. sprintf(atcmd_output, msg_txt(sd,989), atcommand_symbol, command_name); // Help for command %c%s:
  1483. clif_displaymessage(fd, atcmd_output);
  1484. { // Display aliases
  1485. StringBuf buf;
  1486. bool has_aliases = false;
  1487. StringBuf_Init(&buf);
  1488. StringBuf_AppendStr(&buf, msg_txt(sd,990)); // Available aliases:
  1489. for( const std::string& alias : info->aliases ){
  1490. StringBuf_Printf( &buf, " %s", alias.c_str() );
  1491. has_aliases = true;
  1492. }
  1493. if (has_aliases)
  1494. clif_displaymessage(fd, StringBuf_Value(&buf));
  1495. StringBuf_Destroy(&buf);
  1496. }
  1497. // Display help contents
  1498. clif_displaymessage(fd, text);
  1499. return 0;
  1500. }
  1501. /*==========================================
  1502. *
  1503. *------------------------------------------*/
  1504. ACMD_FUNC(pvpoff)
  1505. {
  1506. nullpo_retr(-1, sd);
  1507. if (!map_getmapflag(sd->bl.m, MF_PVP)) {
  1508. clif_displaymessage(fd, msg_txt(sd,160)); // PvP is already Off.
  1509. return -1;
  1510. }
  1511. map_setmapflag(sd->bl.m, MF_PVP, false);
  1512. clif_displaymessage(fd, msg_txt(sd,31)); // PvP: Off.
  1513. return 0;
  1514. }
  1515. /*==========================================
  1516. *
  1517. *------------------------------------------*/
  1518. ACMD_FUNC(pvpon)
  1519. {
  1520. nullpo_retr(-1, sd);
  1521. if (map_getmapflag(sd->bl.m, MF_PVP)) {
  1522. clif_displaymessage(fd, msg_txt(sd,161)); // PvP is already On.
  1523. return -1;
  1524. }
  1525. map_setmapflag(sd->bl.m, MF_PVP, true);
  1526. clif_displaymessage(fd, msg_txt(sd,32)); // PvP: On.
  1527. return 0;
  1528. }
  1529. /*==========================================
  1530. *
  1531. *------------------------------------------*/
  1532. ACMD_FUNC(gvgoff)
  1533. {
  1534. nullpo_retr(-1, sd);
  1535. if (!map_getmapflag(sd->bl.m, MF_GVG)) {
  1536. clif_displaymessage(fd, msg_txt(sd,162)); // GvG is already Off.
  1537. return -1;
  1538. }
  1539. map_setmapflag(sd->bl.m, MF_GVG, false);
  1540. clif_displaymessage(fd, msg_txt(sd,33)); // GvG: Off.
  1541. return 0;
  1542. }
  1543. /*==========================================
  1544. *
  1545. *------------------------------------------*/
  1546. ACMD_FUNC(gvgon)
  1547. {
  1548. nullpo_retr(-1, sd);
  1549. if (map_getmapflag(sd->bl.m, MF_GVG)) {
  1550. clif_displaymessage(fd, msg_txt(sd,163)); // GvG is already On.
  1551. return -1;
  1552. }
  1553. map_setmapflag(sd->bl.m, MF_GVG, true);
  1554. clif_displaymessage(fd, msg_txt(sd,34)); // GvG: On.
  1555. return 0;
  1556. }
  1557. /*==========================================
  1558. *
  1559. *------------------------------------------*/
  1560. ACMD_FUNC(model)
  1561. {
  1562. int hair_style = 0, hair_color = 0, cloth_color = 0;
  1563. nullpo_retr(-1, sd);
  1564. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1565. if (!message || !*message || sscanf(message, "%11d %11d %11d", &hair_style, &hair_color, &cloth_color) < 1) {
  1566. sprintf(atcmd_output, msg_txt(sd,991), // Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).
  1567. MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
  1568. clif_displaymessage(fd, atcmd_output);
  1569. return -1;
  1570. }
  1571. if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
  1572. hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
  1573. cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
  1574. pc_changelook(sd, LOOK_HAIR, hair_style);
  1575. pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
  1576. pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
  1577. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1578. } else {
  1579. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1580. return -1;
  1581. }
  1582. return 0;
  1583. }
  1584. /*==========================================
  1585. * @bodystyle [Rytech]
  1586. *------------------------------------------*/
  1587. ACMD_FUNC(bodystyle)
  1588. {
  1589. int body_style = 0;
  1590. nullpo_retr(-1, sd);
  1591. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1592. if ( (sd->class_ & JOBL_FOURTH) || !(sd->class_ & JOBL_THIRD) || (sd->class_ & MAPID_THIRDMASK) == MAPID_SUPER_NOVICE_E || (sd->class_ & MAPID_THIRDMASK) == MAPID_STAR_EMPEROR || (sd->class_ & MAPID_THIRDMASK) == MAPID_SOUL_REAPER) {
  1593. clif_displaymessage(fd, msg_txt(sd,740)); // This job has no alternate body styles.
  1594. return -1;
  1595. }
  1596. if (!message || !*message || sscanf(message, "%d", &body_style) < 1) {
  1597. sprintf(atcmd_output, msg_txt(sd,739), MIN_BODY_STYLE, MAX_BODY_STYLE); // Please enter a body style (usage: @bodystyle <body ID: %d-%d>).
  1598. clif_displaymessage(fd, atcmd_output);
  1599. return -1;
  1600. }
  1601. if (body_style >= MIN_BODY_STYLE && body_style <= MAX_BODY_STYLE) {
  1602. pc_changelook(sd, LOOK_BODY2, body_style);
  1603. clif_displaymessage(fd, msg_txt(sd,36)); // Appearence changed.
  1604. } else {
  1605. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1606. return -1;
  1607. }
  1608. return 0;
  1609. }
  1610. /*==========================================
  1611. * @dye && @ccolor
  1612. *------------------------------------------*/
  1613. ACMD_FUNC(dye)
  1614. {
  1615. int cloth_color = 0;
  1616. nullpo_retr(-1, sd);
  1617. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1618. if (!message || !*message || sscanf(message, "%11d", &cloth_color) < 1) {
  1619. sprintf(atcmd_output, msg_txt(sd,992), MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); // Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).
  1620. clif_displaymessage(fd, atcmd_output);
  1621. return -1;
  1622. }
  1623. if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
  1624. pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
  1625. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1626. } else {
  1627. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1628. return -1;
  1629. }
  1630. return 0;
  1631. }
  1632. /*==========================================
  1633. * @hairstyle && @hstyle
  1634. *------------------------------------------*/
  1635. ACMD_FUNC(hair_style)
  1636. {
  1637. int hair_style = 0;
  1638. nullpo_retr(-1, sd);
  1639. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1640. if (!message || !*message || sscanf(message, "%11d", &hair_style) < 1) {
  1641. sprintf(atcmd_output, msg_txt(sd,993), MIN_HAIR_STYLE, MAX_HAIR_STYLE); // Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).
  1642. clif_displaymessage(fd, atcmd_output);
  1643. return -1;
  1644. }
  1645. if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
  1646. pc_changelook(sd, LOOK_HAIR, hair_style);
  1647. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1648. } else {
  1649. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1650. return -1;
  1651. }
  1652. return 0;
  1653. }
  1654. /*==========================================
  1655. * @haircolor && @hcolor
  1656. *------------------------------------------*/
  1657. ACMD_FUNC(hair_color)
  1658. {
  1659. int hair_color = 0;
  1660. nullpo_retr(-1, sd);
  1661. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1662. if (!message || !*message || sscanf(message, "%11d", &hair_color) < 1) {
  1663. sprintf(atcmd_output, msg_txt(sd,994), MIN_HAIR_COLOR, MAX_HAIR_COLOR); // Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).
  1664. clif_displaymessage(fd, atcmd_output);
  1665. return -1;
  1666. }
  1667. if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
  1668. pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
  1669. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1670. } else {
  1671. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1672. return -1;
  1673. }
  1674. return 0;
  1675. }
  1676. /*==========================================
  1677. * @go [city_number or city_name] - Updated by Harbin
  1678. *------------------------------------------*/
  1679. ACMD_FUNC(go)
  1680. {
  1681. int i;
  1682. int town;
  1683. char map_name[MAP_NAME_LENGTH];
  1684. const struct {
  1685. char map[MAP_NAME_LENGTH];
  1686. int x, y;
  1687. } data[] = {
  1688. { MAP_PRONTERA, 156, 191 }, // 0=Prontera
  1689. { MAP_MORROC, 156, 93 }, // 1=Morroc
  1690. { MAP_GEFFEN, 119, 59 }, // 2=Geffen
  1691. { MAP_PAYON, 162, 233 }, // 3=Payon
  1692. { MAP_ALBERTA, 192, 147 }, // 4=Alberta
  1693. #ifdef RENEWAL
  1694. { MAP_IZLUDE, 128, 146 }, // 5=Izlude (Renewal)
  1695. #else
  1696. { MAP_IZLUDE, 128, 114 }, // 5=Izlude
  1697. #endif
  1698. { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran
  1699. { MAP_LUTIE, 147, 134 }, // 7=Lutie
  1700. { MAP_COMODO, 209, 143 }, // 8=Comodo
  1701. { MAP_YUNO, 157, 51 }, // 9=Yuno
  1702. { MAP_AMATSU, 198, 84 }, // 10=Amatsu
  1703. { MAP_GONRYUN, 160, 120 }, // 11=Gonryun
  1704. { MAP_UMBALA, 89, 157 }, // 12=Umbala
  1705. { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim
  1706. { MAP_LOUYANG, 217, 40 }, // 14=Louyang
  1707. #ifdef RENEWAL
  1708. { MAP_NOVICE, 18, 26 }, // 15=Training Grounds (Renewal)
  1709. #else
  1710. { MAP_NOVICE, 53, 111 }, // 15=Training Grounds
  1711. #endif
  1712. { MAP_JAIL, 23, 61 }, // 16=Prison
  1713. { MAP_JAWAII, 249, 127 }, // 17=Jawaii
  1714. { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya
  1715. { MAP_EINBROCH, 64, 200 }, // 19=Einbroch
  1716. { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen
  1717. { MAP_EINBECH, 70, 95 }, // 21=Einbech
  1718. { MAP_HUGEL, 96, 145 }, // 22=Hugel
  1719. { MAP_RACHEL, 130, 110 }, // 23=Rachel
  1720. { MAP_VEINS, 216, 123 }, // 24=Veins
  1721. { MAP_MOSCOVIA, 223, 184 }, // 25=Moscovia
  1722. { MAP_MIDCAMP, 180, 240 }, // 26=Midgard Camp
  1723. { MAP_MANUK, 282, 138 }, // 27=Manuk
  1724. { MAP_SPLENDIDE, 201, 147 }, // 28=Splendide
  1725. { MAP_BRASILIS, 182, 239 }, // 29=Brasilis
  1726. { MAP_DICASTES, 198, 187 }, // 30=El Dicastes
  1727. { MAP_MORA, 44, 151 }, // 31=Mora
  1728. { MAP_DEWATA, 200, 180 }, // 32=Dewata
  1729. { MAP_MALANGDO, 140, 114 }, // 33=Malangdo Island
  1730. { MAP_MALAYA, 242, 211 }, // 34=Malaya Port
  1731. { MAP_ECLAGE, 110, 39 }, // 35=Eclage
  1732. { MAP_LASAGNA, 193, 182 }, // 36=Lasagna
  1733. };
  1734. nullpo_retr(-1, sd);
  1735. if( map_getmapflag(sd->bl.m, MF_NOGO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) {
  1736. clif_displaymessage(sd->fd,msg_txt(sd,995)); // You cannot use @go on this map.
  1737. return 0;
  1738. }
  1739. memset(map_name, '\0', sizeof(map_name));
  1740. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1741. // get the number
  1742. town = atoi(message);
  1743. if (!message || !*message || sscanf(message, "%11s", map_name) < 1 || town < 0 || town >= ARRAYLENGTH(data))
  1744. {// no value matched so send the list of locations
  1745. const char* text;
  1746. // attempt to find the text help string
  1747. text = atcommand_help_string( command );
  1748. clif_displaymessage(fd, msg_txt(sd,38)); // Invalid location number, or name.
  1749. if( text )
  1750. {// send the text to the client
  1751. clif_displaymessage( fd, text );
  1752. }
  1753. return -1;
  1754. }
  1755. // get possible name of the city
  1756. map_name[MAP_NAME_LENGTH-1] = '\0';
  1757. for (i = 0; map_name[i]; i++)
  1758. map_name[i] = TOLOWER(map_name[i]);
  1759. // try to identify the map name
  1760. if (strncmp(map_name, "prontera", 3) == 0) {
  1761. town = 0;
  1762. } else if (strncmp(map_name, "morocc", 4) == 0 ||
  1763. strncmp(map_name, "morroc", 4) == 0) {
  1764. town = 1;
  1765. } else if (strncmp(map_name, "geffen", 3) == 0) {
  1766. town = 2;
  1767. } else if (strncmp(map_name, "payon", 3) == 0) {
  1768. town = 3;
  1769. } else if (strncmp(map_name, "alberta", 3) == 0) {
  1770. town = 4;
  1771. } else if (strncmp(map_name, "izlude", 3) == 0) {
  1772. town = 5;
  1773. } else if (strncmp(map_name, "aldebaran", 3) == 0) {
  1774. town = 6;
  1775. } else if (strncmp(map_name, "lutie", 3) == 0 ||
  1776. strcmp(map_name, "christmas") == 0 ||
  1777. strncmp(map_name, "xmas", 3) == 0 ||
  1778. strncmp(map_name, "x-mas", 3) == 0) {
  1779. town = 7;
  1780. } else if (strncmp(map_name, "comodo", 3) == 0) {
  1781. town = 8;
  1782. } else if (strncmp(map_name, "juno", 3) == 0 ||
  1783. strncmp(map_name, "yuno", 3) == 0) {
  1784. town = 9;
  1785. } else if (strncmp(map_name, "amatsu", 3) == 0) {
  1786. town = 10;
  1787. } else if (strncmp(map_name, "kunlun", 3) == 0 ||
  1788. strncmp(map_name, "gonryun", 3) == 0) {
  1789. town = 11;
  1790. } else if (strncmp(map_name, "umbala", 3) == 0) {
  1791. town = 12;
  1792. } else if (strncmp(map_name, "niflheim", 3) == 0) {
  1793. town = 13;
  1794. } else if (strncmp(map_name, "louyang", 3) == 0) {
  1795. town = 14;
  1796. } else if (strncmp(map_name, "new_1-1", 3) == 0 ||
  1797. strncmp(map_name, "startpoint", 3) == 0 ||
  1798. strncmp(map_name, "beginning", 3) == 0) {
  1799. town = 15;
  1800. } else if (strncmp(map_name, "sec_pri", 3) == 0 ||
  1801. strncmp(map_name, "prison", 3) == 0 ||
  1802. strncmp(map_name, "jail", 3) == 0) {
  1803. town = 16;
  1804. } else if (strncmp(map_name, "jawaii", 3) == 0) {
  1805. town = 17;
  1806. } else if (strncmp(map_name, "ayothaya", 3) == 0) {
  1807. town = 18;
  1808. } else if (strncmp(map_name, "einbroch", 5) == 0) {
  1809. town = 19;
  1810. } else if (strncmp(map_name, "lighthalzen", 3) == 0) {
  1811. town = 20;
  1812. } else if (strncmp(map_name, "einbech", 5) == 0) {
  1813. town = 21;
  1814. } else if (strncmp(map_name, "hugel", 3) == 0) {
  1815. town = 22;
  1816. } else if (strncmp(map_name, "rachel", 3) == 0) {
  1817. town = 23;
  1818. } else if (strncmp(map_name, "veins", 3) == 0) {
  1819. town = 24;
  1820. } else if (strncmp(map_name, "moscovia", 3) == 0) {
  1821. town = 25;
  1822. } else if (strncmp(map_name, "mid_camp", 3) == 0) {
  1823. town = 26;
  1824. } else if (strncmp(map_name, "manuk", 3) == 0) {
  1825. town = 27;
  1826. } else if (strncmp(map_name, "splendide", 3) == 0) {
  1827. town = 28;
  1828. } else if (strncmp(map_name, "brasilis", 3) == 0) {
  1829. town = 29;
  1830. } else if (strncmp(map_name, "dicastes01", 3) == 0) {
  1831. town = 30;
  1832. } else if (strcmp(map_name, "mora") == 0) {
  1833. town = 31;
  1834. } else if (strncmp(map_name, "dewata", 3) == 0) {
  1835. town = 32;
  1836. } else if (strncmp(map_name, "malangdo", 5) == 0) {
  1837. town = 33;
  1838. } else if (strncmp(map_name, "malaya", 5) == 0) {
  1839. town = 34;
  1840. } else if (strncmp(map_name, "eclage", 3) == 0) {
  1841. town = 35;
  1842. } else if (strncmp(map_name, "lasagna", 2) == 0) {
  1843. town = 36;
  1844. }
  1845. if (town >= 0 && town < ARRAYLENGTH(data))
  1846. {
  1847. int16 m = map_mapname2mapid(data[town].map);
  1848. if (m >= 0 && map_getmapflag(m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  1849. clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
  1850. return -1;
  1851. }
  1852. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  1853. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  1854. return -1;
  1855. }
  1856. if (pc_setpos(sd, mapindex_name2id(data[town].map), data[town].x, data[town].y, CLR_TELEPORT) == SETPOS_OK) {
  1857. clif_displaymessage(fd, msg_txt(sd,0)); // Warped.
  1858. } else {
  1859. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  1860. return -1;
  1861. }
  1862. } else { // if you arrive here, you have an error in town variable when reading of names
  1863. clif_displaymessage(fd, msg_txt(sd,38)); // Invalid location number or name.
  1864. return -1;
  1865. }
  1866. return 0;
  1867. }
  1868. /*==========================================
  1869. *
  1870. *------------------------------------------*/
  1871. ACMD_FUNC(monster)
  1872. {
  1873. char name[NAME_LENGTH];
  1874. char monster[NAME_LENGTH];
  1875. char eventname[EVENT_NAME_LENGTH] = "";
  1876. int mob_id;
  1877. int number = 0;
  1878. int count;
  1879. int i, range;
  1880. short mx, my;
  1881. unsigned int size;
  1882. nullpo_retr(-1, sd);
  1883. memset(name, '\0', sizeof(name));
  1884. memset(monster, '\0', sizeof(monster));
  1885. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1886. if (!message || !*message) {
  1887. clif_displaymessage(fd, msg_txt(sd,80)); // Give the display name or monster name/id please.
  1888. return -1;
  1889. }
  1890. if (sscanf(message, "\"%23[^\"]\" %23s %11d", name, monster, &number) > 1 ||
  1891. sscanf(message, "%23s \"%23[^\"]\" %11d", monster, name, &number) > 1) {
  1892. //All data can be left as it is.
  1893. } else if ((count=sscanf(message, "%23s %11d %23s", monster, &number, name)) > 1) {
  1894. //Here, it is possible name was not given and we are using monster for it.
  1895. if (count < 3) //Blank mob's name.
  1896. name[0] = '\0';
  1897. } else if (sscanf(message, "%23s %23s %11d", name, monster, &number) > 1) {
  1898. //All data can be left as it is.
  1899. } else if (sscanf(message, "%23s", monster) > 0) {
  1900. //As before, name may be already filled.
  1901. name[0] = '\0';
  1902. } else {
  1903. clif_displaymessage(fd, msg_txt(sd,80)); // Give a display name and monster name/id please.
  1904. return -1;
  1905. }
  1906. if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
  1907. mob_id = mobdb_checkid(atoi(monster));
  1908. if (mob_id == 0) {
  1909. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  1910. return -1;
  1911. }
  1912. if (mob_id == MOBID_EMPERIUM) {
  1913. clif_displaymessage(fd, msg_txt(sd,83)); // Monster 'Emperium' cannot be spawned.
  1914. return -1;
  1915. }
  1916. if (number <= 0)
  1917. number = 1;
  1918. if( !name[0] )
  1919. strcpy(name, "--ja--");
  1920. // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
  1921. if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit)
  1922. number = battle_config.atc_spawn_quantity_limit;
  1923. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1924. if (strcmp(parent_cmd, "monstersmall") == 0)
  1925. size = SZ_MEDIUM; // This is just gorgeous [mkbu95]
  1926. else if (strcmp(parent_cmd, "monsterbig") == 0)
  1927. size = SZ_BIG;
  1928. else
  1929. size = SZ_SMALL;
  1930. if (battle_config.etc_log)
  1931. ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y);
  1932. count = 0;
  1933. range = (int)sqrt((float)number) +2; // calculation of an odd number (+ 4 area around)
  1934. for (i = 0; i < number; i++) {
  1935. int k;
  1936. map_search_freecell(&sd->bl, 0, &mx, &my, range, range, 0);
  1937. k = mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, eventname, size, AI_NONE);
  1938. if(k) {
  1939. //mapreg_setreg(reference_uid(add_str("$@mobid"), i),k); //retain created mobid in array uncomment if needed
  1940. count ++;
  1941. }
  1942. }
  1943. if (count != 0)
  1944. if (number == count)
  1945. clif_displaymessage(fd, msg_txt(sd,39)); // All monster summoned!
  1946. else {
  1947. sprintf(atcmd_output, msg_txt(sd,240), count); // %d monster(s) summoned!
  1948. clif_displaymessage(fd, atcmd_output);
  1949. }
  1950. else {
  1951. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  1952. return -1;
  1953. }
  1954. return 0;
  1955. }
  1956. /*==========================================
  1957. *
  1958. *------------------------------------------*/
  1959. static int atkillmonster_sub(struct block_list *bl, va_list ap)
  1960. {
  1961. struct mob_data *md;
  1962. int flag;
  1963. nullpo_ret(md=(struct mob_data *)bl);
  1964. flag = va_arg(ap, int);
  1965. if (md->guardian_data)
  1966. return 0; //Do not touch WoE mobs!
  1967. if (flag)
  1968. status_zap(bl,md->status.hp, 0);
  1969. else
  1970. status_kill(bl);
  1971. return 1;
  1972. }
  1973. ACMD_FUNC(killmonster)
  1974. {
  1975. int map_id, drop_flag;
  1976. char map_name[MAP_NAME_LENGTH_EXT];
  1977. nullpo_retr(-1, sd);
  1978. memset(map_name, '\0', sizeof(map_name));
  1979. if (!message || !*message || sscanf(message, "%15s", map_name) < 1)
  1980. map_id = sd->bl.m;
  1981. else {
  1982. if ((map_id = map_mapname2mapid(map_name)) < 0)
  1983. map_id = sd->bl.m;
  1984. }
  1985. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1986. drop_flag = strcmpi(parent_cmd, "killmonster2");
  1987. map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, -drop_flag);
  1988. clif_displaymessage(fd, msg_txt(sd,165)); // All monsters killed!
  1989. return 0;
  1990. }
  1991. /*==========================================
  1992. *
  1993. *------------------------------------------*/
  1994. ACMD_FUNC(refine)
  1995. {
  1996. int j, position = 0, refine = 0, current_position, final_refine;
  1997. int count;
  1998. nullpo_retr(-1, sd);
  1999. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2000. if (!message || !*message || sscanf(message, "%11d %11d", &position, &refine) < 2) {
  2001. clif_displaymessage(fd, msg_txt(sd,996)); // Please enter a position and an amount (usage: @refine <equip position> <+/- amount>).
  2002. sprintf(atcmd_output, msg_txt(sd,997), EQP_HEAD_LOW); // %d: Lower Headgear
  2003. clif_displaymessage(fd, atcmd_output);
  2004. sprintf(atcmd_output, msg_txt(sd,998), EQP_HAND_R); // %d: Right Hand
  2005. clif_displaymessage(fd, atcmd_output);
  2006. sprintf(atcmd_output, msg_txt(sd,999), EQP_GARMENT); // %d: Garment
  2007. clif_displaymessage(fd, atcmd_output);
  2008. sprintf(atcmd_output, msg_txt(sd,1000), EQP_ACC_L); // %d: Left Accessory
  2009. clif_displaymessage(fd, atcmd_output);
  2010. sprintf(atcmd_output, msg_txt(sd,1001), EQP_ARMOR); // %d: Body Armor
  2011. clif_displaymessage(fd, atcmd_output);
  2012. sprintf(atcmd_output, msg_txt(sd,1002), EQP_HAND_L); // %d: Left Hand
  2013. clif_displaymessage(fd, atcmd_output);
  2014. sprintf(atcmd_output, msg_txt(sd,1003), EQP_SHOES); // %d: Shoes
  2015. clif_displaymessage(fd, atcmd_output);
  2016. sprintf(atcmd_output, msg_txt(sd,1004), EQP_ACC_R); // %d: Right Accessory
  2017. clif_displaymessage(fd, atcmd_output);
  2018. sprintf(atcmd_output, msg_txt(sd,1005), EQP_HEAD_TOP); // %d: Top Headgear
  2019. clif_displaymessage(fd, atcmd_output);
  2020. sprintf(atcmd_output, msg_txt(sd,1006), EQP_HEAD_MID); // %d: Mid Headgear
  2021. clif_displaymessage(fd, atcmd_output);
  2022. sprintf(atcmd_output, msg_txt(sd,1521), EQP_SHADOW_ARMOR); // %d: Shadow Armor
  2023. clif_displaymessage(fd, atcmd_output);
  2024. sprintf(atcmd_output, msg_txt(sd,1522), EQP_SHADOW_WEAPON); // %d: Shadow Weapon
  2025. clif_displaymessage(fd, atcmd_output);
  2026. sprintf(atcmd_output, msg_txt(sd,1523), EQP_SHADOW_SHIELD); // %d: Shadow Shield
  2027. clif_displaymessage(fd, atcmd_output);
  2028. sprintf(atcmd_output, msg_txt(sd,1524), EQP_SHADOW_SHOES); // %d: Shadow Shoes
  2029. clif_displaymessage(fd, atcmd_output);
  2030. sprintf(atcmd_output, msg_txt(sd,1525), EQP_SHADOW_ACC_R); // %d: Shadow Right Accessory
  2031. clif_displaymessage(fd, atcmd_output);
  2032. sprintf(atcmd_output, msg_txt(sd,1526), EQP_SHADOW_ACC_L); // %d: Shadow Left Accessory
  2033. clif_displaymessage(fd, atcmd_output);
  2034. return -1;
  2035. }
  2036. refine = cap_value(refine, -MAX_REFINE, MAX_REFINE);
  2037. count = 0;
  2038. for (j = 0; j < EQI_MAX; j++) {
  2039. int i;
  2040. if ((i = sd->equip_index[j]) < 0)
  2041. continue;
  2042. if(j == EQI_AMMO)
  2043. continue;
  2044. if (pc_is_same_equip_index((enum equip_index)j, sd->equip_index, i))
  2045. continue;
  2046. if(position && !(sd->inventory.u.items_inventory[i].equip & position))
  2047. continue;
  2048. final_refine = cap_value(sd->inventory.u.items_inventory[i].refine + refine, 0, MAX_REFINE);
  2049. if (sd->inventory.u.items_inventory[i].refine != final_refine) {
  2050. sd->inventory.u.items_inventory[i].refine = final_refine;
  2051. current_position = sd->inventory.u.items_inventory[i].equip;
  2052. pc_unequipitem(sd, i, 3);
  2053. clif_refine(fd, 0, i, sd->inventory.u.items_inventory[i].refine);
  2054. clif_delitem(sd, i, 1, 3);
  2055. clif_additem(sd, i, 1, 0);
  2056. pc_equipitem(sd, i, current_position);
  2057. clif_misceffect(&sd->bl, 3);
  2058. if( sd->inventory_data[i]->type == IT_WEAPON ){
  2059. achievement_update_objective(sd, AG_ENCHANT_SUCCESS, 2, sd->inventory_data[i]->weapon_level, sd->inventory.u.items_inventory[i].refine);
  2060. }
  2061. count++;
  2062. }
  2063. }
  2064. if (count == 0)
  2065. clif_displaymessage(fd, msg_txt(sd,166)); // No item has been refined.
  2066. else if (count == 1)
  2067. clif_displaymessage(fd, msg_txt(sd,167)); // 1 item has been refined.
  2068. else {
  2069. sprintf(atcmd_output, msg_txt(sd,168), count); // %d items have been refined.
  2070. clif_displaymessage(fd, atcmd_output);
  2071. }
  2072. return 0;
  2073. }
  2074. /*==========================================
  2075. *
  2076. *------------------------------------------*/
  2077. ACMD_FUNC(grade)
  2078. {
  2079. int j, position = 0, grade = 0, current_position, final_grade;
  2080. int count;
  2081. nullpo_retr(-1, sd);
  2082. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2083. if (!message || !*message || sscanf(message, "%11d %11d", &position, &grade) < 2) {
  2084. clif_displaymessage(fd, msg_txt(sd,1519)); // Please enter a position and an amount (usage: @grade <equip position> <+/- amount>).
  2085. sprintf(atcmd_output, msg_txt(sd,997), EQP_HEAD_LOW); // %d: Lower Headgear
  2086. clif_displaymessage(fd, atcmd_output);
  2087. sprintf(atcmd_output, msg_txt(sd,998), EQP_HAND_R); // %d: Right Hand
  2088. clif_displaymessage(fd, atcmd_output);
  2089. sprintf(atcmd_output, msg_txt(sd,999), EQP_GARMENT); // %d: Garment
  2090. clif_displaymessage(fd, atcmd_output);
  2091. sprintf(atcmd_output, msg_txt(sd,1000), EQP_ACC_L); // %d: Left Accessory
  2092. clif_displaymessage(fd, atcmd_output);
  2093. sprintf(atcmd_output, msg_txt(sd,1001), EQP_ARMOR); // %d: Body Armor
  2094. clif_displaymessage(fd, atcmd_output);
  2095. sprintf(atcmd_output, msg_txt(sd,1002), EQP_HAND_L); // %d: Left Hand
  2096. clif_displaymessage(fd, atcmd_output);
  2097. sprintf(atcmd_output, msg_txt(sd,1003), EQP_SHOES); // %d: Shoes
  2098. clif_displaymessage(fd, atcmd_output);
  2099. sprintf(atcmd_output, msg_txt(sd,1004), EQP_ACC_R); // %d: Right Accessory
  2100. clif_displaymessage(fd, atcmd_output);
  2101. sprintf(atcmd_output, msg_txt(sd,1005), EQP_HEAD_TOP); // %d: Top Headgear
  2102. clif_displaymessage(fd, atcmd_output);
  2103. sprintf(atcmd_output, msg_txt(sd,1006), EQP_HEAD_MID); // %d: Mid Headgear
  2104. clif_displaymessage(fd, atcmd_output);
  2105. return -1;
  2106. }
  2107. grade = cap_value(grade, -MAX_ENCHANTGRADE, MAX_ENCHANTGRADE);
  2108. count = 0;
  2109. for (j = 0; j < EQI_MAX; j++) {
  2110. int i;
  2111. if ((i = sd->equip_index[j]) < 0)
  2112. continue;
  2113. if(j == EQI_AMMO)
  2114. continue;
  2115. if (pc_is_same_equip_index((enum equip_index)j, sd->equip_index, i))
  2116. continue;
  2117. if(position && !(sd->inventory.u.items_inventory[i].equip & position))
  2118. continue;
  2119. final_grade = cap_value(sd->inventory.u.items_inventory[i].enchantgrade + grade, 0, MAX_ENCHANTGRADE);
  2120. if (sd->inventory.u.items_inventory[i].enchantgrade != final_grade) {
  2121. sd->inventory.u.items_inventory[i].enchantgrade = final_grade;
  2122. current_position = sd->inventory.u.items_inventory[i].equip;
  2123. pc_unequipitem(sd, i, 3);
  2124. clif_delitem(sd, i, 1, 3);
  2125. clif_additem(sd, i, 1, 0);
  2126. pc_equipitem(sd, i, current_position);
  2127. clif_misceffect(&sd->bl, 3);
  2128. count++;
  2129. }
  2130. }
  2131. sprintf(atcmd_output, msg_txt(sd,1520), count); // %d items have been graded.
  2132. clif_displaymessage(fd, atcmd_output);
  2133. return 0;
  2134. }
  2135. /*==========================================
  2136. *
  2137. *------------------------------------------*/
  2138. ACMD_FUNC(produce)
  2139. {
  2140. char item_name[100];
  2141. t_itemid item_id;
  2142. int attribute = 0, star = 0;
  2143. nullpo_retr(-1, sd);
  2144. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2145. memset(item_name, '\0', sizeof(item_name));
  2146. if (!message || !*message || (
  2147. sscanf(message, "\"%99[^\"]\" %11d %11d", item_name, &attribute, &star) < 1 &&
  2148. sscanf(message, "%99s %11d %11d", item_name, &attribute, &star) < 1
  2149. )) {
  2150. clif_displaymessage(fd, msg_txt(sd,1007)); // Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>).
  2151. return -1;
  2152. }
  2153. std::shared_ptr<item_data> item_data = item_db.searchname( item_name );
  2154. if( item_data == nullptr ){
  2155. item_data = item_db.find( strtoul( item_name, nullptr, 10 ) );
  2156. }
  2157. if( item_data == nullptr ){
  2158. clif_displaymessage(fd, msg_txt(sd,170)); //This item is not an equipment.
  2159. return -1;
  2160. }
  2161. item_id = item_data->nameid;
  2162. if( itemdb_isequip2( item_data.get() ) ){
  2163. char flag = 0;
  2164. if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
  2165. attribute = ATTRIBUTE_NORMAL;
  2166. if (star < MIN_STAR || star > MAX_STAR)
  2167. star = 0;
  2168. struct item tmp_item = {};
  2169. tmp_item.nameid = item_id;
  2170. tmp_item.amount = 1;
  2171. tmp_item.identify = 1;
  2172. tmp_item.card[0] = CARD0_FORGE;
  2173. tmp_item.card[1] = item_data->type==IT_WEAPON?
  2174. ((star*5) << 8) + attribute:0;
  2175. tmp_item.card[2] = GetWord(sd->status.char_id, 0);
  2176. tmp_item.card[3] = GetWord(sd->status.char_id, 1);
  2177. clif_produceeffect(sd, 0, item_id);
  2178. clif_misceffect(&sd->bl, 3);
  2179. if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND)))
  2180. clif_additem(sd, 0, 0, flag);
  2181. } else {
  2182. sprintf(atcmd_output, msg_txt(sd,169), item_id, item_data->name.c_str()); // The item (%u: '%s') is not equipable.
  2183. clif_displaymessage(fd, atcmd_output);
  2184. return -1;
  2185. }
  2186. return 0;
  2187. }
  2188. /*==========================================
  2189. *
  2190. *------------------------------------------*/
  2191. ACMD_FUNC(memo)
  2192. {
  2193. int position = 0;
  2194. nullpo_retr(-1, sd);
  2195. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2196. if( !message || !*message || sscanf(message, "%11d", &position) < 1 )
  2197. {
  2198. int i;
  2199. clif_displaymessage(sd->fd, msg_txt(sd,668)); // Your actual memo positions are:
  2200. for( i = 0; i < MAX_MEMOPOINTS; i++ )
  2201. {
  2202. if( strcmp( "", sd->status.memo_point[i].map ) != 0 )
  2203. sprintf( atcmd_output, "%d - %s (%d,%d)", i, sd->status.memo_point[i].map, sd->status.memo_point[i].x, sd->status.memo_point[i].y );
  2204. else
  2205. sprintf(atcmd_output, msg_txt(sd,171), i); // %d - void
  2206. clif_displaymessage(sd->fd, atcmd_output);
  2207. }
  2208. return 0;
  2209. }
  2210. if( position < 0 || position >= MAX_MEMOPOINTS )
  2211. {
  2212. sprintf(atcmd_output, msg_txt(sd,1008), 0, MAX_MEMOPOINTS-1); // Please enter a valid position (usage: @memo <memo_position:%d-%d>).
  2213. clif_displaymessage(fd, atcmd_output);
  2214. return -1;
  2215. }
  2216. return !pc_memo( sd, position );
  2217. }
  2218. /*==========================================
  2219. *
  2220. *------------------------------------------*/
  2221. ACMD_FUNC(gat)
  2222. {
  2223. int y;
  2224. nullpo_retr(-1, sd);
  2225. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2226. for (y = 2; y >= -2; y--) {
  2227. sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
  2228. map_getmapdata(sd->bl.m)->name, sd->bl.x - 2, sd->bl.y + y,
  2229. map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
  2230. map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
  2231. map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
  2232. map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
  2233. map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));
  2234. clif_displaymessage(fd, atcmd_output);
  2235. }
  2236. return 0;
  2237. }
  2238. /*==========================================
  2239. *
  2240. *------------------------------------------*/
  2241. ACMD_FUNC(displaystatus)
  2242. {
  2243. int i, type, flag, tick, val1 = 0, val2 = 0, val3 = 0;
  2244. nullpo_retr(-1, sd);
  2245. if (!message || !*message || (i = sscanf(message, "%11d %11d %11d %11d %11d %11d", &type, &flag, &tick, &val1, &val2, &val3)) < 1) {
  2246. clif_displaymessage(fd, msg_txt(sd,1009)); // Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}).
  2247. return -1;
  2248. }
  2249. if (i < 2) flag = 1;
  2250. if (i < 3) tick = 0;
  2251. clif_status_change(&sd->bl, type, flag, tick, val1, val2, val3);
  2252. return 0;
  2253. }
  2254. /*==========================================
  2255. * @stpoint (Rewritten by [Yor])
  2256. *------------------------------------------*/
  2257. ACMD_FUNC(statuspoint)
  2258. {
  2259. int point;
  2260. unsigned int new_status_point;
  2261. if (!message || !*message || (point = atoi(message)) == 0) {
  2262. clif_displaymessage(fd, msg_txt(sd,1010)); // Please enter a number (usage: @stpoint <number of points>).
  2263. return -1;
  2264. }
  2265. if(point < 0)
  2266. {
  2267. if(sd->status.status_point < (unsigned int)(-point))
  2268. {
  2269. new_status_point = 0;
  2270. }
  2271. else
  2272. {
  2273. new_status_point = sd->status.status_point + point;
  2274. }
  2275. }
  2276. else if(UINT_MAX - sd->status.status_point < (unsigned int)point)
  2277. {
  2278. new_status_point = UINT_MAX;
  2279. }
  2280. else
  2281. {
  2282. new_status_point = sd->status.status_point + point;
  2283. }
  2284. if (new_status_point != sd->status.status_point) {
  2285. sd->status.status_point = new_status_point;
  2286. clif_updatestatus(sd, SP_STATUSPOINT);
  2287. clif_displaymessage(fd, msg_txt(sd,174)); // Number of status points changed.
  2288. } else {
  2289. if (point < 0)
  2290. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2291. else
  2292. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2293. return -1;
  2294. }
  2295. return 0;
  2296. }
  2297. /*==========================================
  2298. * @trpoint
  2299. *------------------------------------------*/
  2300. ACMD_FUNC(traitpoint)
  2301. {
  2302. int point;
  2303. unsigned int new_trait_point;
  2304. if (!message || !*message || (point = atoi(message)) == 0) {
  2305. clif_displaymessage(fd, msg_txt(sd, 820)); // Please enter a number (usage: @trpoint <number of points>).
  2306. return -1;
  2307. }
  2308. if (point < 0)
  2309. {
  2310. if (sd->status.trait_point < (unsigned int)(-point))
  2311. {
  2312. new_trait_point = 0;
  2313. }
  2314. else
  2315. {
  2316. new_trait_point = sd->status.trait_point + point;
  2317. }
  2318. }
  2319. else if (UINT_MAX - sd->status.trait_point < (unsigned int)point)
  2320. {
  2321. new_trait_point = UINT_MAX;
  2322. }
  2323. else
  2324. {
  2325. new_trait_point = sd->status.trait_point + point;
  2326. }
  2327. if (new_trait_point != sd->status.trait_point) {
  2328. sd->status.trait_point = new_trait_point;
  2329. clif_updatestatus(sd, SP_TRAITPOINT);
  2330. clif_displaymessage(fd, msg_txt(sd, 174)); // Number of status points changed.
  2331. }
  2332. else {
  2333. if (point < 0)
  2334. clif_displaymessage(fd, msg_txt(sd, 41)); // Unable to decrease the number/value.
  2335. else
  2336. clif_displaymessage(fd, msg_txt(sd, 149)); // Unable to increase the number/value.
  2337. return -1;
  2338. }
  2339. return 0;
  2340. }
  2341. /*==========================================
  2342. * @skpoint (Rewritten by [Yor])
  2343. *------------------------------------------*/
  2344. ACMD_FUNC(skillpoint)
  2345. {
  2346. int point;
  2347. unsigned int new_skill_point;
  2348. nullpo_retr(-1, sd);
  2349. if (!message || !*message || (point = atoi(message)) == 0) {
  2350. clif_displaymessage(fd, msg_txt(sd,1011)); // Please enter a number (usage: @skpoint <number of points>).
  2351. return -1;
  2352. }
  2353. if(point < 0)
  2354. {
  2355. if(sd->status.skill_point < (unsigned int)(-point))
  2356. {
  2357. new_skill_point = 0;
  2358. }
  2359. else
  2360. {
  2361. new_skill_point = sd->status.skill_point + point;
  2362. }
  2363. }
  2364. else if(UINT_MAX - sd->status.skill_point < (unsigned int)point)
  2365. {
  2366. new_skill_point = UINT_MAX;
  2367. }
  2368. else
  2369. {
  2370. new_skill_point = sd->status.skill_point + point;
  2371. }
  2372. if (new_skill_point != sd->status.skill_point) {
  2373. sd->status.skill_point = new_skill_point;
  2374. clif_updatestatus(sd, SP_SKILLPOINT);
  2375. clif_displaymessage(fd, msg_txt(sd,175)); // Number of skill points changed.
  2376. } else {
  2377. if (point < 0)
  2378. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2379. else
  2380. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2381. return -1;
  2382. }
  2383. return 0;
  2384. }
  2385. /*==========================================
  2386. * @zeny
  2387. *------------------------------------------*/
  2388. ACMD_FUNC(zeny)
  2389. {
  2390. int zeny=0, ret=-1;
  2391. nullpo_retr(-1, sd);
  2392. if (!message || !*message || (zeny = atoi(message)) == 0) {
  2393. clif_displaymessage(fd, msg_txt(sd,1012)); // Please enter an amount (usage: @zeny <amount>).
  2394. return -1;
  2395. }
  2396. if(zeny > 0){
  2397. if((ret=pc_getzeny(sd,zeny,LOG_TYPE_COMMAND)) == 1)
  2398. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2399. }
  2400. else {
  2401. if( sd->status.zeny < -zeny ) zeny = -sd->status.zeny;
  2402. if((ret=pc_payzeny(sd,-zeny,LOG_TYPE_COMMAND)) == 1)
  2403. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2404. }
  2405. if(!ret) clif_displaymessage(fd, msg_txt(sd,176)); //ret=0 mean cmd success
  2406. return 0;
  2407. }
  2408. /*==========================================
  2409. *
  2410. *------------------------------------------*/
  2411. ACMD_FUNC(param)
  2412. {
  2413. nullpo_retr(-1, sd);
  2414. uint8 stat;
  2415. int value = 0;
  2416. uint16 new_value, status, max_status;
  2417. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2418. if (!message || !*message || sscanf(message, "%11d", &value) < 1 || value == 0) {
  2419. clif_displaymessage(fd, msg_txt(sd,1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
  2420. return -1;
  2421. }
  2422. ARR_FIND( 0, ARRAYLENGTH(parameter_names), stat, strcmpi(command + 1, parameter_names[stat]) == 0 );
  2423. if( stat == ARRAYLENGTH(parameter_names)) { // normally impossible...
  2424. clif_displaymessage(fd, msg_txt(sd,1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
  2425. return -1;
  2426. }
  2427. if( stat < PARAM_POW ){
  2428. status = pc_getstat( sd, SP_STR + stat - PARAM_STR );
  2429. }else{
  2430. if( !( sd->class_ & JOBL_FOURTH ) ){
  2431. clif_displaymessage(fd, msg_txt(sd, 797)); // This command is unavailable to non - 4th class.
  2432. return -1;
  2433. }
  2434. status = pc_getstat( sd, SP_POW + stat - PARAM_POW );
  2435. }
  2436. if( pc_has_permission( sd, PC_PERM_BYPASS_MAX_STAT ) ){
  2437. max_status = SHRT_MAX;
  2438. }else{
  2439. max_status = pc_maxparameter( sd, static_cast<e_params>( stat ) );
  2440. }
  2441. if( value > 0 && status + value >= max_status ){
  2442. new_value = max_status;
  2443. }else if( value < 0 && abs( value ) >= status ){
  2444. if( stat < PARAM_POW ){
  2445. new_value = 1;
  2446. }else{
  2447. new_value = 0;
  2448. }
  2449. }else{
  2450. new_value = status + value;
  2451. }
  2452. if( new_value != status ){
  2453. if (stat < PARAM_POW) {
  2454. pc_setstat( sd, SP_STR + stat - PARAM_STR, new_value );
  2455. clif_updatestatus(sd, SP_STR + stat);
  2456. clif_updatestatus(sd, SP_USTR + stat);
  2457. } else {
  2458. pc_setstat( sd, SP_POW + stat - PARAM_POW, new_value );
  2459. clif_updatestatus(sd, SP_POW + stat - PARAM_POW);
  2460. clif_updatestatus(sd, SP_UPOW + stat - PARAM_POW);
  2461. }
  2462. status_calc_pc(sd, SCO_FORCE);
  2463. clif_displaymessage(fd, msg_txt(sd,42)); // Stat changed.
  2464. achievement_update_objective(sd, AG_GOAL_STATUS, 0);
  2465. } else {
  2466. if (value < 0)
  2467. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2468. else
  2469. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2470. return -1;
  2471. }
  2472. return 0;
  2473. }
  2474. /*==========================================
  2475. * Stat all by fritz (rewritten by [Yor])
  2476. *------------------------------------------*/
  2477. ACMD_FUNC(stat_all)
  2478. {
  2479. nullpo_retr(-1, sd);
  2480. int value = 0;
  2481. uint8 count, i;
  2482. uint16 status[PARAM_MAX] = {}, max_status[PARAM_MAX] = {};
  2483. for (i = PARAM_STR; i < PARAM_POW; i++)
  2484. status[i] = pc_getstat(sd, SP_STR + i);
  2485. if (!message || !*message || sscanf(message, "%11d", &value) < 1 || value == 0) {
  2486. for (i = PARAM_STR; i < PARAM_POW; i++)
  2487. max_status[i] = pc_maxparameter(sd, static_cast<e_params>(i));
  2488. value = SHRT_MAX;
  2489. } else {
  2490. if (pc_has_permission(sd, PC_PERM_BYPASS_MAX_STAT)) {
  2491. for (i = PARAM_STR; i < PARAM_POW; i++)
  2492. max_status[i] = SHRT_MAX;
  2493. } else {
  2494. for (i = PARAM_STR; i < PARAM_POW; i++)
  2495. max_status[i] = pc_maxparameter(sd, static_cast<e_params>(i));
  2496. }
  2497. }
  2498. count = 0;
  2499. for (i = PARAM_STR; i < PARAM_POW; i++) {
  2500. short new_value;
  2501. if (value > 0 && status[i] + value >= max_status[i])
  2502. new_value = max_status[i];
  2503. else if (value < 0 && abs(value) >= status[i])
  2504. new_value = 1;
  2505. else
  2506. new_value = status[i] + value;
  2507. if (new_value != status[i]) {
  2508. pc_setstat( sd, SP_STR + i, new_value );
  2509. clif_updatestatus(sd, SP_STR + i);
  2510. clif_updatestatus(sd, SP_USTR + i);
  2511. count++;
  2512. }
  2513. }
  2514. if (count > 0) { // if at least 1 stat modified
  2515. status_calc_pc(sd, SCO_FORCE);
  2516. clif_displaymessage(fd, msg_txt(sd,84)); // All stats changed!
  2517. achievement_update_objective(sd, AG_GOAL_STATUS, 0);
  2518. } else {
  2519. if (value < 0)
  2520. clif_displaymessage(fd, msg_txt(sd,177)); // You cannot decrease that stat anymore.
  2521. else
  2522. clif_displaymessage(fd, msg_txt(sd,178)); // You cannot increase that stat anymore.
  2523. return -1;
  2524. }
  2525. return 0;
  2526. }
  2527. /*==========================================
  2528. * Traits
  2529. *------------------------------------------*/
  2530. ACMD_FUNC(trait_all) {
  2531. nullpo_retr(-1, sd);
  2532. #ifndef RENEWAL
  2533. sprintf(atcmd_output, msg_txt(sd, 154), command); // %s failed.
  2534. clif_displaymessage(fd, atcmd_output);
  2535. return -1;
  2536. #endif
  2537. if( !( sd->class_ & JOBL_FOURTH ) ){
  2538. clif_displaymessage(fd, msg_txt(sd, 797)); // This command is unavailable to non - 4th class.
  2539. return -1;
  2540. }
  2541. int value = 0;
  2542. uint8 i;
  2543. uint16 status[PARAM_MAX] = {}, max_status[PARAM_MAX] = {};
  2544. for (i = PARAM_POW; i < PARAM_MAX; i++)
  2545. status[i] = pc_getstat(sd, SP_POW + i - PARAM_POW);
  2546. if (!message || !*message || sscanf(message, "%11d", &value) < 1 || value == 0) {
  2547. for (i = PARAM_POW; i < PARAM_MAX; i++)
  2548. max_status[i] = pc_maxparameter(sd, static_cast<e_params>(i));
  2549. value = SHRT_MAX;
  2550. } else {
  2551. if (pc_has_permission(sd, PC_PERM_BYPASS_MAX_STAT)) {
  2552. for (i = PARAM_POW; i < PARAM_MAX; i++)
  2553. max_status[i] = SHRT_MAX;
  2554. } else {
  2555. for (i = PARAM_POW; i < PARAM_MAX; i++)
  2556. max_status[i] = pc_maxparameter(sd, static_cast<e_params>(i));
  2557. }
  2558. }
  2559. uint8 count = 0;
  2560. for (i = PARAM_POW; i < PARAM_MAX; i++) {
  2561. short new_value;
  2562. if (value > 0 && status[i] + value >= max_status[i])
  2563. new_value = max_status[i];
  2564. else if (value < 0 && abs(value) >= status[i])
  2565. new_value = 0;
  2566. else
  2567. new_value = status[i] + value;
  2568. if (new_value != status[i]) {
  2569. pc_setstat( sd, SP_POW + i - PARAM_POW, new_value );
  2570. clif_updatestatus(sd, SP_POW + i - PARAM_POW);
  2571. clif_updatestatus(sd, SP_UPOW + i - PARAM_POW);
  2572. count++;
  2573. }
  2574. }
  2575. if (count > 0) { // if at least 1 stat modified
  2576. status_calc_pc(sd, SCO_FORCE);
  2577. clif_displaymessage(fd, msg_txt(sd, 84)); // All stats changed!
  2578. achievement_update_objective(sd, AG_GOAL_STATUS, 0);
  2579. } else {
  2580. if (value < 0)
  2581. clif_displaymessage(fd, msg_txt(sd, 177)); // You cannot decrease that stat anymore.
  2582. else
  2583. clif_displaymessage(fd, msg_txt(sd, 178)); // You cannot increase that stat anymore.
  2584. return -1;
  2585. }
  2586. return 0;
  2587. }
  2588. /*==========================================
  2589. *
  2590. *------------------------------------------*/
  2591. ACMD_FUNC(guildlevelup) {
  2592. int level = 0;
  2593. short added_level;
  2594. nullpo_retr(-1, sd);
  2595. if (!message || !*message || sscanf(message, "%11d", &level) < 1 || level == 0) {
  2596. clif_displaymessage(fd, msg_txt(sd,1014)); // Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).
  2597. return -1;
  2598. }
  2599. auto &guild_info = sd->guild;
  2600. if (sd->status.guild_id <= 0 || guild_info == nullptr) {
  2601. clif_displaymessage(fd, msg_txt(sd,43)); // You're not in a guild.
  2602. return -1;
  2603. }
  2604. //if (strcmp(sd->status.name, guild_info->master) != 0) {
  2605. // clif_displaymessage(fd, msg_txt(sd,44)); // You're not the master of your guild.
  2606. // return -1;
  2607. //}
  2608. added_level = (short)level;
  2609. if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild.guild_lv))) // fix positive overflow
  2610. added_level = (short)MAX_GUILDLEVEL - guild_info->guild.guild_lv;
  2611. else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild.guild_lv))) // fix negative overflow
  2612. added_level = 1 - guild_info->guild.guild_lv;
  2613. if (added_level != 0) {
  2614. intif_guild_change_basicinfo(guild_info->guild.guild_id, GBI_GUILDLV, &added_level, sizeof(added_level));
  2615. clif_displaymessage(fd, msg_txt(sd,179)); // Guild level changed.
  2616. } else {
  2617. clif_displaymessage(fd, msg_txt(sd,45)); // Guild level change failed.
  2618. return -1;
  2619. }
  2620. return 0;
  2621. }
  2622. /*==========================================
  2623. *
  2624. *------------------------------------------*/
  2625. ACMD_FUNC(makeegg) {
  2626. int id;
  2627. nullpo_retr(-1, sd);
  2628. if (!message || !*message) {
  2629. clif_displaymessage(fd, msg_txt(sd,1015)); // Please enter a monster/egg name/ID (usage: @makeegg <pet>).
  2630. return -1;
  2631. }
  2632. // for monster name
  2633. if ((id = mobdb_searchname(message)) != 0)
  2634. ;
  2635. else
  2636. id = atoi(message);
  2637. std::shared_ptr<s_pet_db> pet = pet_db.find(id);
  2638. if( pet == nullptr ){
  2639. t_itemid nameid;
  2640. // for egg name
  2641. std::shared_ptr<item_data> item_data = item_db.searchname( message );
  2642. if( item_data != nullptr ){
  2643. nameid = item_data->nameid;
  2644. }else{
  2645. nameid = strtoul( message, nullptr, 10 );
  2646. }
  2647. pet = pet_db_search( nameid, PET_EGG );
  2648. }
  2649. int res(-1);
  2650. if (pet != nullptr) {
  2651. std::shared_ptr<s_mob_db> mdb = mob_db.find(pet->class_);
  2652. if(mdb){
  2653. sd->catch_target_class = pet->class_;
  2654. if(intif_create_pet(sd->status.account_id, sd->status.char_id, pet->class_, mdb->lv, pet->EggID, 0, pet->intimate, 100, 0, 1, mdb->jname.c_str())){
  2655. res = 0;
  2656. } else {
  2657. res = -2; //char server down
  2658. }
  2659. }
  2660. }
  2661. switch(res){
  2662. case -1:
  2663. clif_displaymessage(fd, msg_txt(sd,180)); // The monster/egg name/id doesn't exist.
  2664. break;
  2665. case -2:
  2666. clif_displaymessage(fd, msg_txt(sd,407)); //charserver link broken
  2667. break;
  2668. }
  2669. return res;
  2670. }
  2671. /*==========================================
  2672. *
  2673. *------------------------------------------*/
  2674. ACMD_FUNC(hatch) {
  2675. nullpo_retr(-1, sd);
  2676. if (sd->status.pet_id <= 0)
  2677. clif_sendegg(sd);
  2678. else {
  2679. clif_displaymessage(fd, msg_txt(sd,181)); // You already have a pet.
  2680. return -1;
  2681. }
  2682. return 0;
  2683. }
  2684. /*==========================================
  2685. *
  2686. *------------------------------------------*/
  2687. ACMD_FUNC(petfriendly) {
  2688. int friendly;
  2689. struct pet_data *pd;
  2690. nullpo_retr(-1, sd);
  2691. if (!message || !*message || (friendly = atoi(message)) < 0) {
  2692. clif_displaymessage(fd, msg_txt(sd,1016)); // Please enter a valid value (usage: @petfriendly <0-1000>).
  2693. return -1;
  2694. }
  2695. pd = sd->pd;
  2696. if (!pd) {
  2697. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  2698. return -1;
  2699. }
  2700. if (friendly < 0 || friendly > 1000)
  2701. {
  2702. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  2703. return -1;
  2704. }
  2705. if (friendly == pd->pet.intimate) {
  2706. clif_displaymessage(fd, msg_txt(sd,183)); // Pet intimacy is already at maximum.
  2707. return -1;
  2708. }
  2709. pet_set_intimate(pd, friendly);
  2710. clif_send_petstatus(sd);
  2711. clif_displaymessage(fd, msg_txt(sd,182)); // Pet intimacy changed.
  2712. return 0;
  2713. }
  2714. /*==========================================
  2715. *
  2716. *------------------------------------------*/
  2717. ACMD_FUNC(pethungry)
  2718. {
  2719. int hungry;
  2720. struct pet_data *pd;
  2721. nullpo_retr(-1, sd);
  2722. if (!message || !*message || (hungry = atoi(message)) < 0) {
  2723. clif_displaymessage(fd, msg_txt(sd,1017)); // Please enter a valid number (usage: @pethungry <0-100>).
  2724. return -1;
  2725. }
  2726. pd = sd->pd;
  2727. if (!sd->status.pet_id || !pd) {
  2728. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  2729. return -1;
  2730. }
  2731. if (hungry < 0 || hungry > 100) {
  2732. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  2733. return -1;
  2734. }
  2735. if (hungry == pd->pet.hungry) {
  2736. clif_displaymessage(fd, msg_txt(sd,186)); // Pet hunger is already at maximum.
  2737. return -1;
  2738. }
  2739. pd->pet.hungry = hungry;
  2740. clif_send_petstatus(sd);
  2741. clif_displaymessage(fd, msg_txt(sd,185)); // Pet hunger changed.
  2742. return 0;
  2743. }
  2744. /*==========================================
  2745. *
  2746. *------------------------------------------*/
  2747. ACMD_FUNC(petrename)
  2748. {
  2749. struct pet_data *pd;
  2750. nullpo_retr(-1, sd);
  2751. if (!sd->status.pet_id || !sd->pd) {
  2752. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  2753. return -1;
  2754. }
  2755. pd = sd->pd;
  2756. if (!pd->pet.rename_flag) {
  2757. clif_displaymessage(fd, msg_txt(sd,188)); // You can already rename your pet.
  2758. return -1;
  2759. }
  2760. pd->pet.rename_flag = 0;
  2761. intif_save_petdata(sd->status.account_id, &pd->pet);
  2762. clif_send_petstatus(sd);
  2763. clif_displaymessage(fd, msg_txt(sd,187)); // You can now rename your pet.
  2764. return 0;
  2765. }
  2766. /*==========================================
  2767. *
  2768. *------------------------------------------*/
  2769. ACMD_FUNC(recall) {
  2770. map_session_data* pl_sd = nullptr;;
  2771. nullpo_retr(-1, sd);
  2772. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2773. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2774. clif_displaymessage(fd, msg_txt(sd,1018)); // Please enter a player name (usage: @recall <char name/ID>).
  2775. return -1;
  2776. }
  2777. if((pl_sd=map_nick2sd(atcmd_player_name,true)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL)
  2778. {
  2779. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  2780. return -1;
  2781. }
  2782. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  2783. {
  2784. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level doesn't authorize you to perform this action on the specified player.
  2785. return -1;
  2786. }
  2787. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  2788. clif_displaymessage(fd, msg_txt(sd,1019)); // You are not authorized to warp someone to this map.
  2789. return -1;
  2790. }
  2791. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  2792. clif_displaymessage(fd, msg_txt(sd,1020)); // You are not authorized to warp this player from their map.
  2793. return -1;
  2794. }
  2795. if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) {
  2796. return -1;
  2797. }
  2798. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  2799. clif_displaymessage(fd, msg_txt(sd,1025)); // The player is currently autotrading and cannot be recalled.
  2800. return -1;
  2801. }
  2802. sprintf(atcmd_output, msg_txt(sd,46), pl_sd->status.name); // %s recalled!
  2803. clif_displaymessage(fd, atcmd_output);
  2804. return 0;
  2805. }
  2806. /*==========================================
  2807. * charblock command (usage: charblock <player_name>)
  2808. * This command do a definitiv ban on a player
  2809. *------------------------------------------*/
  2810. ACMD_FUNC(char_block)
  2811. {
  2812. nullpo_retr(-1, sd);
  2813. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2814. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2815. sprintf(atcmd_output, msg_txt(sd, 1021), command); // Please enter a player name (usage: %s <char name>).
  2816. clif_displaymessage(fd, atcmd_output);
  2817. return -1;
  2818. }
  2819. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, CHRIF_OP_LOGIN_BLOCK, 0, 0, 0);
  2820. sprintf(atcmd_output, msg_txt(sd,88), "login"); // Sending request to %s server...
  2821. clif_displaymessage(fd, atcmd_output);
  2822. return 0;
  2823. }
  2824. /*==========================================
  2825. * accountban command (usage: ban <%time> <player_name>)
  2826. * charban command (usage: charban <%time> <player_name>)
  2827. * %time see common/timer.cpp::solve_time()
  2828. *------------------------------------------*/
  2829. ACMD_FUNC(char_ban)
  2830. {
  2831. char *modif_p, output[CHAT_SIZE_MAX];
  2832. int32 timediff = 0; //don't set this as uint as we may want to decrease banned time
  2833. enum chrif_req_op bantype;
  2834. nullpo_retr(-1, sd);
  2835. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2836. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2837. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  2838. if (strcmpi(parent_cmd,"charban") == 0)
  2839. bantype = CHRIF_OP_BAN;
  2840. else if (strcmpi(parent_cmd,"ban") == 0)
  2841. bantype = CHRIF_OP_LOGIN_BAN;
  2842. else
  2843. return -1;
  2844. if (!message || !*message || sscanf(message, "%255s %23[^\n]", atcmd_output, atcmd_player_name) < 2) {
  2845. sprintf(output, msg_txt(sd,1022), command); // Please enter ban time and a player name (usage: %s <time> <char name>).
  2846. clif_displaymessage(fd, output);
  2847. return -1;
  2848. }
  2849. atcmd_output[sizeof(atcmd_output)-1] = '\0';
  2850. modif_p = atcmd_output;
  2851. timediff = (int32)solve_time(modif_p); //discard seconds
  2852. if (timediff == 0) { //allow negative ?
  2853. safesnprintf(output, sizeof(output), msg_txt(sd,85), command, timediff); // Invalid time for %s command (time=%d)
  2854. clif_displaymessage(fd, output);
  2855. clif_displaymessage(fd, msg_txt(sd,702)); // Time parameter format is +/-<value> to alter. y/a = Year, m = Month, d/j = Day, h = Hour, n/mn = Minute, s = Second.
  2856. return -1;
  2857. }
  2858. if( timediff < 0 && (
  2859. (bantype == CHRIF_OP_LOGIN_BAN && !pc_can_use_command(sd, "unban", COMMAND_ATCOMMAND))
  2860. || (bantype == CHRIF_OP_BAN && !pc_can_use_command(sd, "charunban", COMMAND_ATCOMMAND))
  2861. ))
  2862. {
  2863. clif_displaymessage(fd,msg_txt(sd,1023)); // You are not allowed to alter the time of a ban.
  2864. return -1;
  2865. }
  2866. if (bantype == CHRIF_OP_BAN)
  2867. chrif_req_charban(sd->status.account_id, atcmd_player_name,timediff);
  2868. else
  2869. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, bantype, timediff, 0, 0);
  2870. safesnprintf(output, sizeof(output), msg_txt(sd,88), bantype == CHRIF_OP_BAN ? "char" : "login"); // Sending request to %s server...
  2871. clif_displaymessage(fd, output);
  2872. return 0;
  2873. }
  2874. /*==========================================
  2875. * charunblock command (usage: charunblock <player_name>)
  2876. *------------------------------------------*/
  2877. ACMD_FUNC(char_unblock)
  2878. {
  2879. nullpo_retr(-1, sd);
  2880. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2881. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2882. sprintf(atcmd_output, msg_txt(sd, 1021), command); // Please enter a player name (usage: %s <char name>).
  2883. clif_displaymessage(fd, atcmd_output);
  2884. return -1;
  2885. }
  2886. // send answer to login server via char-server
  2887. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, CHRIF_OP_LOGIN_UNBLOCK, 0, 0, 0);
  2888. sprintf(atcmd_output, msg_txt(sd,88), "login"); // Sending request to %s server...
  2889. clif_displaymessage(fd, atcmd_output);
  2890. return 0;
  2891. }
  2892. /*==========================================
  2893. * acc unban command (usage: unban <player_name>)
  2894. * char unban command (usage: charunban <player_name>)
  2895. *------------------------------------------*/
  2896. ACMD_FUNC(char_unban){
  2897. enum chrif_req_op unbantype;
  2898. nullpo_retr(-1, sd);
  2899. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2900. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2901. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  2902. if (strcmpi(parent_cmd,"charunban") == 0)
  2903. unbantype = CHRIF_OP_UNBAN;
  2904. else if (strcmpi(parent_cmd,"unban") == 0)
  2905. unbantype = CHRIF_OP_LOGIN_UNBAN;
  2906. else
  2907. return -1;
  2908. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2909. sprintf(atcmd_output, msg_txt(sd,435), command); // Please enter a player name (usage: %s <char name>).
  2910. clif_displaymessage(fd, atcmd_output);
  2911. return -1;
  2912. }
  2913. if (unbantype == CHRIF_OP_UNBAN)
  2914. chrif_req_charunban(sd->status.account_id,atcmd_player_name);
  2915. else
  2916. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, unbantype, 0, 0, 0);
  2917. sprintf(atcmd_output, msg_txt(sd,88), unbantype == CHRIF_OP_UNBAN ? "char":"login"); // Sending request to %s server...
  2918. clif_displaymessage(fd, atcmd_output);
  2919. return 0;
  2920. }
  2921. /*==========================================
  2922. *
  2923. *------------------------------------------*/
  2924. ACMD_FUNC(night)
  2925. {
  2926. nullpo_retr(-1, sd);
  2927. if (night_flag != 1) {
  2928. map_night_timer(night_timer_tid, 0, 0, 1);
  2929. } else {
  2930. clif_displaymessage(fd, msg_txt(sd,89)); // Night mode is already enabled.
  2931. return -1;
  2932. }
  2933. return 0;
  2934. }
  2935. /*==========================================
  2936. *
  2937. *------------------------------------------*/
  2938. ACMD_FUNC(day)
  2939. {
  2940. nullpo_retr(-1, sd);
  2941. if (night_flag != 0) {
  2942. map_day_timer(day_timer_tid, 0, 0, 1);
  2943. } else {
  2944. clif_displaymessage(fd, msg_txt(sd,90)); // Day mode is already enabled.
  2945. return -1;
  2946. }
  2947. return 0;
  2948. }
  2949. /*==========================================
  2950. *
  2951. *------------------------------------------*/
  2952. ACMD_FUNC(doom)
  2953. {
  2954. map_session_data* pl_sd;
  2955. struct s_mapiterator* iter;
  2956. nullpo_retr(-1, sd);
  2957. iter = mapit_getallusers();
  2958. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2959. {
  2960. if (pl_sd->fd != fd && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
  2961. {
  2962. status_kill(&pl_sd->bl);
  2963. clif_specialeffect(&pl_sd->bl,EF_GRANDCROSS2,AREA);
  2964. clif_displaymessage(pl_sd->fd, msg_txt(sd,61)); // The holy messenger has given judgement.
  2965. }
  2966. }
  2967. mapit_free(iter);
  2968. clif_displaymessage(fd, msg_txt(sd,62)); // Judgement was made.
  2969. return 0;
  2970. }
  2971. /*==========================================
  2972. *
  2973. *------------------------------------------*/
  2974. ACMD_FUNC(doommap)
  2975. {
  2976. map_session_data* pl_sd;
  2977. struct s_mapiterator* iter;
  2978. nullpo_retr(-1, sd);
  2979. iter = mapit_getallusers();
  2980. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2981. {
  2982. if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
  2983. {
  2984. status_kill(&pl_sd->bl);
  2985. clif_specialeffect(&pl_sd->bl,EF_GRANDCROSS2,AREA);
  2986. clif_displaymessage(pl_sd->fd, msg_txt(sd,61)); // The holy messenger has given judgement.
  2987. }
  2988. }
  2989. mapit_free(iter);
  2990. clif_displaymessage(fd, msg_txt(sd,62)); // Judgement was made.
  2991. return 0;
  2992. }
  2993. /*==========================================
  2994. *
  2995. *------------------------------------------*/
  2996. static void atcommand_raise_sub(map_session_data* sd) {
  2997. status_revive(&sd->bl, 100, 100);
  2998. clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
  2999. clif_displaymessage(sd->fd, msg_txt(sd,63)); // Mercy has been shown.
  3000. }
  3001. /*==========================================
  3002. *
  3003. *------------------------------------------*/
  3004. ACMD_FUNC(raise)
  3005. {
  3006. map_session_data* pl_sd;
  3007. struct s_mapiterator* iter;
  3008. nullpo_retr(-1, sd);
  3009. iter = mapit_getallusers();
  3010. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3011. if( pc_isdead(pl_sd) )
  3012. atcommand_raise_sub(pl_sd);
  3013. mapit_free(iter);
  3014. clif_displaymessage(fd, msg_txt(sd,64)); // Mercy has been granted.
  3015. return 0;
  3016. }
  3017. /*==========================================
  3018. *
  3019. *------------------------------------------*/
  3020. ACMD_FUNC(raisemap)
  3021. {
  3022. map_session_data* pl_sd;
  3023. struct s_mapiterator* iter;
  3024. nullpo_retr(-1, sd);
  3025. iter = mapit_getallusers();
  3026. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3027. if (sd->bl.m == pl_sd->bl.m && pc_isdead(pl_sd) )
  3028. atcommand_raise_sub(pl_sd);
  3029. mapit_free(iter);
  3030. clif_displaymessage(fd, msg_txt(sd,64)); // Mercy has been granted.
  3031. return 0;
  3032. }
  3033. /*==========================================
  3034. *
  3035. *------------------------------------------*/
  3036. ACMD_FUNC(kick)
  3037. {
  3038. map_session_data *pl_sd;
  3039. nullpo_retr(-1, sd);
  3040. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  3041. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  3042. clif_displaymessage(fd, msg_txt(sd,1026)); // Please enter a player name (usage: @kick <char name/ID>).
  3043. return -1;
  3044. }
  3045. if((pl_sd=map_nick2sd(atcmd_player_name,false)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL)
  3046. {
  3047. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  3048. return -1;
  3049. }
  3050. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  3051. {
  3052. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  3053. return -1;
  3054. }
  3055. clif_GM_kick(sd, pl_sd);
  3056. return 0;
  3057. }
  3058. /*==========================================
  3059. *
  3060. *------------------------------------------*/
  3061. ACMD_FUNC(kickall)
  3062. {
  3063. map_session_data* pl_sd;
  3064. struct s_mapiterator* iter;
  3065. nullpo_retr(-1, sd);
  3066. iter = mapit_getallusers();
  3067. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3068. {
  3069. if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kick only lower or same gm level
  3070. if (sd->status.account_id != pl_sd->status.account_id)
  3071. clif_GM_kick(NULL, pl_sd);
  3072. }
  3073. }
  3074. mapit_free(iter);
  3075. clif_displaymessage(fd, msg_txt(sd,195)); // All players have been kicked!
  3076. return 0;
  3077. }
  3078. /*==========================================
  3079. *
  3080. *------------------------------------------*/
  3081. ACMD_FUNC(allskill)
  3082. {
  3083. nullpo_retr(-1, sd);
  3084. pc_allskillup(sd); // all skills
  3085. sd->status.skill_point = 0; // 0 skill points
  3086. clif_updatestatus(sd, SP_SKILLPOINT); // update
  3087. clif_displaymessage(fd, msg_txt(sd,76)); // All skills have been added to your skill tree.
  3088. return 0;
  3089. }
  3090. /*==========================================
  3091. *
  3092. *------------------------------------------*/
  3093. ACMD_FUNC(questskill)
  3094. {
  3095. uint16 skill_id;
  3096. nullpo_retr(-1, sd);
  3097. if (!message || !*message || (skill_id = atoi(message)) <= 0)
  3098. {// also send a list of skills applicable to this command
  3099. const char* text;
  3100. // attempt to find the text corresponding to this command
  3101. text = atcommand_help_string( command );
  3102. // send the error message as always
  3103. clif_displaymessage(fd, msg_txt(sd,1027)); // Please enter a quest skill number.
  3104. if( text )
  3105. {// send the skill ID list associated with this command
  3106. clif_displaymessage( fd, text );
  3107. }
  3108. return -1;
  3109. }
  3110. if (skill_id >= MAX_SKILL_ID) {
  3111. clif_displaymessage(fd, msg_txt(sd,198)); // This skill number doesn't exist.
  3112. return -1;
  3113. }
  3114. if (!skill_get_inf2(skill_id, INF2_ISQUEST)) {
  3115. clif_displaymessage(fd, msg_txt(sd,197)); // This skill number doesn't exist or isn't a quest skill.
  3116. return -1;
  3117. }
  3118. if (pc_checkskill(sd, skill_id) > 0) {
  3119. clif_displaymessage(fd, msg_txt(sd,196)); // You already have this quest skill.
  3120. return -1;
  3121. }
  3122. pc_skill(sd, skill_id, 1, ADDSKILL_PERMANENT);
  3123. clif_displaymessage(fd, msg_txt(sd,70)); // You have learned the skill.
  3124. return 0;
  3125. }
  3126. /*==========================================
  3127. *
  3128. *------------------------------------------*/
  3129. ACMD_FUNC(lostskill)
  3130. {
  3131. uint16 skill_id = 0, sk_idx = 0;
  3132. nullpo_retr(-1, sd);
  3133. if (!message || !*message || (skill_id = atoi(message)) <= 0)
  3134. {// also send a list of skills applicable to this command
  3135. const char* text;
  3136. // attempt to find the text corresponding to this command
  3137. text = atcommand_help_string( command );
  3138. // send the error message as always
  3139. clif_displaymessage(fd, msg_txt(sd,1027)); // Please enter a quest skill number.
  3140. if( text )
  3141. {// send the skill ID list associated with this command
  3142. clif_displaymessage( fd, text );
  3143. }
  3144. return -1;
  3145. }
  3146. if (!(sk_idx = skill_get_index(skill_id))) {
  3147. clif_displaymessage(fd, msg_txt(sd,198)); // This skill number doesn't exist.
  3148. return -1;
  3149. }
  3150. if (!skill_get_inf2(skill_id, INF2_ISQUEST)) {
  3151. clif_displaymessage(fd, msg_txt(sd,197)); // This skill number doesn't exist or isn't a quest skill.
  3152. return -1;
  3153. }
  3154. if (pc_checkskill(sd, skill_id) == 0) {
  3155. clif_displaymessage(fd, msg_txt(sd,201)); // You don't have this quest skill.
  3156. return -1;
  3157. }
  3158. sd->status.skill[sk_idx].lv = 0;
  3159. sd->status.skill[sk_idx].flag = SKILL_FLAG_PERMANENT;
  3160. clif_deleteskill(sd,skill_id);
  3161. clif_displaymessage(fd, msg_txt(sd,71)); // You have forgotten the skill.
  3162. return 0;
  3163. }
  3164. /*==========================================
  3165. *
  3166. *------------------------------------------*/
  3167. ACMD_FUNC(spiritball)
  3168. {
  3169. uint32 max_spiritballs;
  3170. int number;
  3171. nullpo_retr(-1, sd);
  3172. max_spiritballs = zmin(ARRAYLENGTH(sd->spirit_timer), 0x7FFF);
  3173. if( !message || !*message || (number = atoi(message)) < 0 || number > max_spiritballs )
  3174. {
  3175. char msg[CHAT_SIZE_MAX];
  3176. safesnprintf(msg, sizeof(msg), msg_txt(sd,1028), max_spiritballs); // Please enter a party name (usage: @party <party_name>).
  3177. clif_displaymessage(fd, msg);
  3178. return -1;
  3179. }
  3180. if( sd->spiritball > 0 )
  3181. pc_delspiritball(sd, sd->spiritball, 1);
  3182. sd->spiritball = number;
  3183. clif_spiritball(&sd->bl);
  3184. // no message, player can look the difference
  3185. return 0;
  3186. }
  3187. ACMD_FUNC(soulball)
  3188. {
  3189. int number;
  3190. nullpo_retr(-1, sd);
  3191. if (!message || !*message || (number = atoi(message)) < 0 || number > MAX_SOUL_BALL) {
  3192. char msg[CHAT_SIZE_MAX];
  3193. safesnprintf(msg, sizeof(msg), "Usage: @soulball <number: 0-%d>", MAX_SOUL_BALL);
  3194. clif_displaymessage(fd, msg);
  3195. return -1;
  3196. }
  3197. if (sd->soulball > 0)
  3198. pc_delsoulball(sd, sd->soulball, true);
  3199. sd->soulball = number;
  3200. clif_soulball(sd);
  3201. return 0;
  3202. }
  3203. /*==========================================
  3204. *
  3205. *------------------------------------------*/
  3206. ACMD_FUNC(party)
  3207. {
  3208. char party[NAME_LENGTH];
  3209. nullpo_retr(-1, sd);
  3210. memset(party, '\0', sizeof(party));
  3211. if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) {
  3212. clif_displaymessage(fd, msg_txt(sd,1029)); // Please enter a party name (usage: @party <party_name>).
  3213. return -1;
  3214. }
  3215. party_create(sd, party, 0, 0);
  3216. return 0;
  3217. }
  3218. /*==========================================
  3219. *
  3220. *------------------------------------------*/
  3221. ACMD_FUNC(guild)
  3222. {
  3223. char guild[NAME_LENGTH];
  3224. int prev;
  3225. nullpo_retr(-1, sd);
  3226. memset(guild, '\0', sizeof(guild));
  3227. if (sd->clan) {
  3228. clif_displaymessage(fd, msg_txt(sd, 1498)); // You cannot create a guild because you are in a clan.
  3229. return -1;
  3230. }
  3231. if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) {
  3232. clif_displaymessage(fd, msg_txt(sd,1030)); // Please enter a guild name (usage: @guild <guild_name>).
  3233. return -1;
  3234. }
  3235. prev = battle_config.guild_emperium_check;
  3236. battle_config.guild_emperium_check = 0;
  3237. guild_create(sd, guild);
  3238. battle_config.guild_emperium_check = prev;
  3239. return 0;
  3240. }
  3241. ACMD_FUNC(breakguild)
  3242. {
  3243. nullpo_retr(-1, sd);
  3244. if (sd->status.guild_id) { // Check if the player has a guild
  3245. if (sd->guild) { // Check if guild was found
  3246. if (sd->state.gmaster_flag) { // Check if player is guild master
  3247. int ret = 0;
  3248. ret = guild_break(sd, sd->guild->guild.name); // Break guild
  3249. if (ret) { // Check if anything went wrong
  3250. return 0; // Guild was broken
  3251. } else {
  3252. return -1; // Something went wrong
  3253. }
  3254. } else { // Not guild master
  3255. clif_displaymessage(fd, msg_txt(sd,1181)); // You need to be a Guild Master to use this command.
  3256. return -1;
  3257. }
  3258. } else { // Guild was not found. HOW?
  3259. clif_displaymessage(fd, msg_txt(sd,252)); // You are not in a guild.
  3260. return -1;
  3261. }
  3262. } else { // Player does not have a guild
  3263. clif_displaymessage(fd, msg_txt(sd,252)); // You are not in a guild.
  3264. return -1;
  3265. }
  3266. }
  3267. /**
  3268. * Start WoE:FE
  3269. */
  3270. ACMD_FUNC(agitstart)
  3271. {
  3272. nullpo_retr(-1, sd);
  3273. if( guild_agit_start() ){
  3274. clif_displaymessage(fd, msg_txt(sd,72)); // War of Emperium has been initiated.
  3275. return 0;
  3276. }else{
  3277. clif_displaymessage(fd, msg_txt(sd,73)); // War of Emperium is currently in progress.
  3278. return -1;
  3279. }
  3280. }
  3281. /**
  3282. * Start WoE:SE
  3283. */
  3284. ACMD_FUNC(agitstart2)
  3285. {
  3286. nullpo_retr(-1, sd);
  3287. if( guild_agit2_start() ){
  3288. clif_displaymessage(fd, msg_txt(sd,403)); // "War of Emperium SE has been initiated."
  3289. return 0;
  3290. }else{
  3291. clif_displaymessage(fd, msg_txt(sd,404)); // "War of Emperium SE is currently in progress."
  3292. return -1;
  3293. }
  3294. }
  3295. /**
  3296. * Start WoE:TE
  3297. */
  3298. ACMD_FUNC(agitstart3)
  3299. {
  3300. nullpo_retr(-1, sd);
  3301. if( guild_agit3_start() ){
  3302. clif_displaymessage(fd, msg_txt(sd,749)); // "War of Emperium TE has been initiated."
  3303. return 0;
  3304. }else{
  3305. clif_displaymessage(fd, msg_txt(sd,750)); // "War of Emperium TE is currently in progress."
  3306. return -1;
  3307. }
  3308. }
  3309. /**
  3310. * End WoE:FE
  3311. */
  3312. ACMD_FUNC(agitend)
  3313. {
  3314. nullpo_retr(-1, sd);
  3315. if( guild_agit_end() ){
  3316. clif_displaymessage(fd, msg_txt(sd,74)); // War of Emperium has been ended.
  3317. return 0;
  3318. }else{
  3319. clif_displaymessage(fd, msg_txt(sd,75)); // War of Emperium is currently not in progress.
  3320. return -1;
  3321. }
  3322. }
  3323. /**
  3324. * End WoE:SE
  3325. */
  3326. ACMD_FUNC(agitend2)
  3327. {
  3328. nullpo_retr(-1, sd);
  3329. if( guild_agit2_end() ){
  3330. clif_displaymessage(fd, msg_txt(sd,405)); // "War of Emperium SE has been ended."
  3331. return 0;
  3332. }else{
  3333. clif_displaymessage(fd, msg_txt(sd,406)); // "War of Emperium SE is currently not in progress."
  3334. return -1;
  3335. }
  3336. }
  3337. /**
  3338. * End WoE:TE
  3339. */
  3340. ACMD_FUNC(agitend3)
  3341. {
  3342. nullpo_retr(-1, sd);
  3343. if( guild_agit3_end() ){
  3344. clif_displaymessage(fd, msg_txt(sd,751));// War of Emperium TE has been ended.
  3345. return 0;
  3346. }else{
  3347. clif_displaymessage(fd, msg_txt(sd,752));// War of Emperium TE is currently not in progress.
  3348. return -1;
  3349. }
  3350. }
  3351. /*==========================================
  3352. * @mapexit - shuts down the map server
  3353. *------------------------------------------*/
  3354. ACMD_FUNC(mapexit)
  3355. {
  3356. nullpo_retr(-1, sd);
  3357. global_core->signal_shutdown();
  3358. return 0;
  3359. }
  3360. /*==========================================
  3361. * idsearch <part_of_name>: revrited by [Yor]
  3362. *------------------------------------------*/
  3363. ACMD_FUNC(idsearch)
  3364. {
  3365. nullpo_retr(-1, sd);
  3366. char item_name[100];
  3367. memset(item_name, '\0', sizeof(item_name));
  3368. if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
  3369. clif_displaymessage(fd, msg_txt(sd,1031)); // Please enter part of an item name (usage: @idsearch <part_of_item_name>).
  3370. return -1;
  3371. }
  3372. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3373. sprintf(atcmd_output, msg_txt(sd,77), item_name); // The reference result of '%s' (name: id):
  3374. clif_displaymessage(fd, atcmd_output);
  3375. std::map<t_itemid, std::shared_ptr<item_data>> item_array = {};
  3376. uint16 match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name);
  3377. if (match == MAX_SEARCH) {
  3378. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  3379. clif_displaymessage(fd, atcmd_output);
  3380. }
  3381. for(const auto &result : item_array) {
  3382. std::shared_ptr<item_data> id = result.second;
  3383. sprintf(atcmd_output, msg_txt(sd,78), item_db.create_item_link( id ).c_str(), id->nameid); // %s: %u
  3384. clif_displaymessage(fd, atcmd_output);
  3385. }
  3386. sprintf(atcmd_output, msg_txt(sd,79), match); // It is %d affair above.
  3387. clif_displaymessage(fd, atcmd_output);
  3388. return 0;
  3389. }
  3390. /*==========================================
  3391. * Recall All Characters Online To Your Location
  3392. *------------------------------------------*/
  3393. ACMD_FUNC(recallall)
  3394. {
  3395. map_session_data* pl_sd;
  3396. struct s_mapiterator* iter;
  3397. int count;
  3398. nullpo_retr(-1, sd);
  3399. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3400. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  3401. clif_displaymessage(fd, msg_txt(sd,1032)); // You are not authorized to warp someone to your current map.
  3402. return -1;
  3403. }
  3404. count = 0;
  3405. iter = mapit_getallusers();
  3406. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3407. {
  3408. if (sd->status.account_id != pl_sd->status.account_id && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
  3409. {
  3410. if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)
  3411. continue; // Don't waste time warping the character to the same place.
  3412. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  3413. count++;
  3414. else {
  3415. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  3416. count++;
  3417. }
  3418. }
  3419. }
  3420. }
  3421. mapit_free(iter);
  3422. clif_displaymessage(fd, msg_txt(sd,92)); // All characters recalled!
  3423. if (count) {
  3424. sprintf(atcmd_output, msg_txt(sd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
  3425. clif_displaymessage(fd, atcmd_output);
  3426. }
  3427. return 0;
  3428. }
  3429. /*==========================================
  3430. * Recall online characters of a guild to your location
  3431. *------------------------------------------*/
  3432. ACMD_FUNC(guildrecall)
  3433. {
  3434. map_session_data* pl_sd;
  3435. struct s_mapiterator* iter;
  3436. int count;
  3437. char guild_name[NAME_LENGTH];
  3438. nullpo_retr(-1, sd);
  3439. memset(guild_name, '\0', sizeof(guild_name));
  3440. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3441. if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
  3442. clif_displaymessage(fd, msg_txt(sd,1034)); // Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>).
  3443. return -1;
  3444. }
  3445. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  3446. clif_displaymessage(fd, msg_txt(sd,1032)); // You are not authorized to warp someone to your current map.
  3447. return -1;
  3448. }
  3449. auto g = guild_searchnameid(guild_name);
  3450. if (!g) {
  3451. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  3452. return -1;
  3453. }
  3454. count = 0;
  3455. iter = mapit_getallusers();
  3456. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3457. {
  3458. if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild.guild_id)
  3459. {
  3460. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
  3461. continue; // Skip GMs greater than you... or chars already on the cell
  3462. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  3463. count++;
  3464. else{
  3465. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  3466. count++;
  3467. }
  3468. }
  3469. }
  3470. }
  3471. mapit_free(iter);
  3472. sprintf(atcmd_output, msg_txt(sd,93), g->guild.name); // All online characters of the %s guild have been recalled to your position.
  3473. clif_displaymessage(fd, atcmd_output);
  3474. if (count) {
  3475. sprintf(atcmd_output, msg_txt(sd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
  3476. clif_displaymessage(fd, atcmd_output);
  3477. }
  3478. return 0;
  3479. }
  3480. /*==========================================
  3481. * Recall online characters of a party to your location
  3482. *------------------------------------------*/
  3483. ACMD_FUNC(partyrecall)
  3484. {
  3485. map_session_data* pl_sd;
  3486. struct s_mapiterator* iter;
  3487. char party_name[NAME_LENGTH];
  3488. struct party_data *p;
  3489. int count;
  3490. nullpo_retr(-1, sd);
  3491. memset(party_name, '\0', sizeof(party_name));
  3492. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3493. if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
  3494. clif_displaymessage(fd, msg_txt(sd,1035)); // Please enter a party name/ID (usage: @partyrecall <party_name/ID>).
  3495. return -1;
  3496. }
  3497. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  3498. clif_displaymessage(fd, msg_txt(sd,1032)); // You are not authorized to warp someone to your current map.
  3499. return -1;
  3500. }
  3501. if ((p = party_searchname(party_name)) == NULL && // name first to avoid error when name begin with a number
  3502. (p = party_search(atoi(message))) == NULL)
  3503. {
  3504. clif_displaymessage(fd, msg_txt(sd,96)); // Incorrect name or ID, or no one from the party is online.
  3505. return -1;
  3506. }
  3507. count = 0;
  3508. iter = mapit_getallusers();
  3509. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3510. {
  3511. if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id)
  3512. {
  3513. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
  3514. continue; // Skip GMs greater than you... or chars already on the cell
  3515. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  3516. count++;
  3517. else{
  3518. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  3519. count++;
  3520. }
  3521. }
  3522. }
  3523. }
  3524. mapit_free(iter);
  3525. sprintf(atcmd_output, msg_txt(sd,95), p->party.name); // All online characters of the %s party have been recalled to your position.
  3526. clif_displaymessage(fd, atcmd_output);
  3527. if (count) {
  3528. sprintf(atcmd_output, msg_txt(sd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
  3529. clif_displaymessage(fd, atcmd_output);
  3530. }
  3531. return 0;
  3532. }
  3533. /*==========================================
  3534. *
  3535. *------------------------------------------*/
  3536. void atcommand_doload();
  3537. ACMD_FUNC(reload) {
  3538. nullpo_retr(-1, sd);
  3539. if ((strlen(command) < 8 ) && (!message || !*message)) {
  3540. const char* text;
  3541. text = atcommand_help_string( command );
  3542. if(text)
  3543. clif_displaymessage( fd, text );
  3544. return -1;
  3545. }
  3546. if (strstr(command, "itemdb") || strncmp(message, "itemdb", 4) == 0) {
  3547. itemdb_reload();
  3548. clif_displaymessage(fd, msg_txt(sd,97)); // Item database has been reloaded.
  3549. } else if (strstr(command, "mobdb") || strncmp(message, "mobdb", 3) == 0) {
  3550. mob_reload();
  3551. pet_db.reload();
  3552. hom_reload();
  3553. mercenary_db.reload();
  3554. elemental_db.reload();
  3555. clif_displaymessage(fd, msg_txt(sd,98)); // Monster database has been reloaded.
  3556. } else if (strstr(command, "skilldb") || strncmp(message, "skilldb", 4) == 0) {
  3557. skill_reload();
  3558. homunculus_db.reload();
  3559. clif_displaymessage(fd, msg_txt(sd,99)); // Skill database has been reloaded.
  3560. } else if (strstr(command, "atcommand") || strncmp(message, "atcommand", 4) == 0) {
  3561. atcommand_doload();
  3562. pc_groups_reload();
  3563. clif_displaymessage(fd, msg_txt(sd,254)); // GM command configuration has been reloaded.
  3564. } else if (strstr(command, "battleconf") || strncmp(message, "battleconf", 3) == 0) {
  3565. struct Battle_Config prev_config;
  3566. memcpy(&prev_config, &battle_config, sizeof(prev_config));
  3567. battle_config_read(BATTLE_CONF_FILENAME);
  3568. if( prev_config.item_rate_mvp != battle_config.item_rate_mvp
  3569. || prev_config.item_rate_common != battle_config.item_rate_common
  3570. || prev_config.item_rate_common_boss != battle_config.item_rate_common_boss
  3571. || prev_config.item_rate_common_mvp != battle_config.item_rate_common_mvp
  3572. || prev_config.item_rate_card != battle_config.item_rate_card
  3573. || prev_config.item_rate_card_boss != battle_config.item_rate_card_boss
  3574. || prev_config.item_rate_card_mvp != battle_config.item_rate_card_mvp
  3575. || prev_config.item_rate_equip != battle_config.item_rate_equip
  3576. || prev_config.item_rate_equip_boss != battle_config.item_rate_equip_boss
  3577. || prev_config.item_rate_equip_mvp != battle_config.item_rate_equip_mvp
  3578. || prev_config.item_rate_heal != battle_config.item_rate_heal
  3579. || prev_config.item_rate_heal_boss != battle_config.item_rate_heal_boss
  3580. || prev_config.item_rate_heal_mvp != battle_config.item_rate_heal_mvp
  3581. || prev_config.item_rate_use != battle_config.item_rate_use
  3582. || prev_config.item_rate_use_boss != battle_config.item_rate_use_boss
  3583. || prev_config.item_rate_use_mvp != battle_config.item_rate_use_mvp
  3584. || prev_config.item_rate_treasure != battle_config.item_rate_treasure
  3585. || prev_config.item_rate_adddrop != battle_config.item_rate_adddrop
  3586. || prev_config.logarithmic_drops != battle_config.logarithmic_drops
  3587. || prev_config.item_drop_common_min != battle_config.item_drop_common_min
  3588. || prev_config.item_drop_common_max != battle_config.item_drop_common_max
  3589. || prev_config.item_drop_card_min != battle_config.item_drop_card_min
  3590. || prev_config.item_drop_card_max != battle_config.item_drop_card_max
  3591. || prev_config.item_drop_equip_min != battle_config.item_drop_equip_min
  3592. || prev_config.item_drop_equip_max != battle_config.item_drop_equip_max
  3593. || prev_config.item_drop_mvp_min != battle_config.item_drop_mvp_min
  3594. || prev_config.item_drop_mvp_max != battle_config.item_drop_mvp_max
  3595. || prev_config.item_drop_heal_min != battle_config.item_drop_heal_min
  3596. || prev_config.item_drop_heal_max != battle_config.item_drop_heal_max
  3597. || prev_config.item_drop_use_min != battle_config.item_drop_use_min
  3598. || prev_config.item_drop_use_max != battle_config.item_drop_use_max
  3599. || prev_config.item_drop_treasure_min != battle_config.item_drop_treasure_min
  3600. || prev_config.item_drop_treasure_max != battle_config.item_drop_treasure_max
  3601. || prev_config.base_exp_rate != battle_config.base_exp_rate
  3602. || prev_config.job_exp_rate != battle_config.job_exp_rate
  3603. )
  3604. { // Exp or Drop rates changed.
  3605. mob_reload(); //Needed as well so rate changes take effect.
  3606. }
  3607. clif_displaymessage(fd, msg_txt(sd,255)); // Battle configuration has been reloaded.
  3608. } else if (strstr(command, "statusdb") || strncmp(message, "statusdb", 3) == 0) {
  3609. status_readdb( true );
  3610. clif_displaymessage(fd, msg_txt(sd,256)); // Status database has been reloaded.
  3611. } else if (strstr(command, "pcdb") || strncmp(message, "pcdb", 2) == 0) {
  3612. pc_readdb();
  3613. clif_displaymessage(fd, msg_txt(sd,257)); // Player database has been reloaded.
  3614. } else if (strstr(command, "motd") || strncmp(message, "motd", 4) == 0) {
  3615. pc_read_motd();
  3616. clif_displaymessage(fd, msg_txt(sd,268)); // Reloaded the Message of the Day.
  3617. } else if (strstr(command, "script") || strncmp(message, "script", 3) == 0) {
  3618. struct s_mapiterator* iter;
  3619. map_session_data* pl_sd;
  3620. //atcommand_broadcast( fd, sd, "@broadcast", "Server is reloading scripts..." );
  3621. //atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
  3622. iter = mapit_getallusers();
  3623. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ){
  3624. pc_close_npc(pl_sd,1);
  3625. clif_cutin(pl_sd, "", 255);
  3626. pl_sd->state.block_action &= ~(PCBLOCK_ALL ^ PCBLOCK_IMMUNE);
  3627. bg_queue_leave(pl_sd);
  3628. }
  3629. mapit_free(iter);
  3630. for (auto &bg : bg_queues) {
  3631. for (auto &bg_sd : bg->teama_members)
  3632. bg_team_leave(bg_sd, false, false); // Kick Team A from battlegrounds
  3633. for (auto &bg_sd : bg->teamb_members)
  3634. bg_team_leave(bg_sd, false, false); // Kick Team B from battlegrounds
  3635. bg_queue_clear(bg, true);
  3636. }
  3637. flush_fifos();
  3638. map_reloadnpc(true); // reload config files seeking for npcs
  3639. script_reload();
  3640. npc_reload();
  3641. clif_displaymessage(fd, msg_txt(sd,100)); // Scripts have been reloaded.
  3642. } else if (strstr(command, "msgconf") || strncmp(message, "msgconf", 3) == 0) {
  3643. map_msg_reload();
  3644. clif_displaymessage(fd, msg_txt(sd,463)); // Message configuration has been reloaded.
  3645. } else if (strstr(command, "questdb") || strncmp(message, "questdb", 3) == 0) {
  3646. if (quest_db.reload())
  3647. clif_displaymessage(fd, msg_txt(sd,1377)); // Quest database has been reloaded.
  3648. } else if (strstr(command, "instancedb") || strncmp(message, "instancedb", 4) == 0) {
  3649. if (instance_db.reload())
  3650. clif_displaymessage(fd, msg_txt(sd,516)); // Instance database has been reloaded.
  3651. } else if (strstr(command, "achievementdb") || strncmp(message, "achievementdb", 4) == 0) {
  3652. achievement_db_reload();
  3653. clif_displaymessage(fd, msg_txt(sd,771)); // Achievement database has been reloaded.
  3654. } else if (strstr(command, "attendancedb") || strncmp(message, "attendancedb", 4) == 0) {
  3655. attendance_db.reload();
  3656. clif_displaymessage(fd, msg_txt(sd, 795)); // Attendance database has been reloaded.
  3657. }else if( strstr( command, "barterdb" ) || strncmp( message, "barterdb", 4 ) == 0 ){
  3658. barter_db.reload();
  3659. clif_displaymessage(fd, msg_txt(sd, 830)); // Barter database has been reloaded.
  3660. }
  3661. return 0;
  3662. }
  3663. /*==========================================
  3664. * @partysharelvl <share_range> [Akinari]
  3665. * Updates char server party share level range in runtime
  3666. * Temporary - Permanent update in inter_athena.conf
  3667. *------------------------------------------*/
  3668. ACMD_FUNC(partysharelvl) {
  3669. unsigned int share_lvl;
  3670. nullpo_retr(-1, sd);
  3671. if(!message || !*message) {
  3672. clif_displaymessage(fd, msg_txt(sd,1322)); // Please enter an amount.
  3673. return -1;
  3674. } else {
  3675. share_lvl = min(abs(atoi(message)),MAX_LEVEL);
  3676. }
  3677. if(intif_party_sharelvlupdate(share_lvl)) //Successfully updated
  3678. clif_displaymessage(fd, msg_txt(sd,1478)); // Party share level range has been changed successfully.
  3679. else //Char server offline
  3680. clif_displaymessage(fd, msg_txt(sd,1479)); // Failed to update configuration. Character server is offline.
  3681. return 0;
  3682. }
  3683. /*==========================================
  3684. * @mapinfo [0-3] <map name> by MC_Cameri
  3685. * => Shows information about the map [map name]
  3686. * 0 = no additional information
  3687. * 1 = Show users in that map and their location
  3688. * 2 = Shows NPCs in that map
  3689. * 3 = Shows the chats in that map
  3690. *------------------------------------------*/
  3691. ACMD_FUNC(mapinfo) {
  3692. map_session_data* pl_sd;
  3693. struct s_mapiterator* iter;
  3694. struct chat_data *cd = NULL;
  3695. char direction[12];
  3696. int i, m_id, chat_num = 0, list = 0, vend_num = 0;
  3697. unsigned short m_index;
  3698. char mapname[MAP_NAME_LENGTH];
  3699. nullpo_retr(-1, sd);
  3700. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3701. memset(mapname, '\0', sizeof(mapname));
  3702. memset(direction, '\0', sizeof(direction));
  3703. sscanf(message, "%11d %11[^\n]", &list, mapname);
  3704. if (list < 0 || list > 3) {
  3705. clif_displaymessage(fd, msg_txt(sd,1038)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
  3706. return -1;
  3707. }
  3708. if (mapname[0] == '\0') {
  3709. safestrncpy(mapname, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH);
  3710. m_id = map_mapindex2mapid(sd->mapindex);
  3711. } else {
  3712. m_id = map_mapname2mapid(mapname);
  3713. }
  3714. if (m_id < 0) {
  3715. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  3716. return -1;
  3717. }
  3718. m_index = mapindex_name2id(mapname); //This one shouldn't fail since the previous seek did not.
  3719. clif_displaymessage(fd, msg_txt(sd,1039)); // ------ Map Info ------
  3720. // count chats (for initial message)
  3721. chat_num = 0;
  3722. iter = mapit_getallusers();
  3723. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) {
  3724. if( pl_sd->mapindex == m_index ) {
  3725. if( pl_sd->state.vending )
  3726. vend_num++;
  3727. else if( (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL && cd->usersd[0] == pl_sd )
  3728. chat_num++;
  3729. }
  3730. }
  3731. mapit_free(iter);
  3732. struct map_data *mapdata = map_getmapdata(m_id);
  3733. sprintf(atcmd_output, msg_txt(sd,1040), mapname, mapdata->users, mapdata->npc_num, chat_num, vend_num); // Map: %s | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
  3734. clif_displaymessage(fd, atcmd_output);
  3735. clif_displaymessage(fd, msg_txt(sd,1041)); // ------ Map Flags ------
  3736. if (map_getmapflag(m_id, MF_TOWN))
  3737. clif_displaymessage(fd, msg_txt(sd,1042)); // Town Map
  3738. if (map_getmapflag(m_id, MF_RESTRICTED)){
  3739. sprintf(atcmd_output, " Restricted (zone %d)",mapdata->zone);
  3740. clif_displaymessage(fd, atcmd_output);
  3741. }
  3742. if (battle_config.autotrade_mapflag == map_getmapflag(m_id, MF_AUTOTRADE))
  3743. clif_displaymessage(fd, msg_txt(sd,1043)); // Autotrade Enabled
  3744. else
  3745. clif_displaymessage(fd, msg_txt(sd,1044)); // Autotrade Disabled
  3746. if (map_getmapflag(m_id, MF_BATTLEGROUND)){
  3747. sprintf(atcmd_output, msg_txt(sd,1045),map_getmapflag(m_id, MF_BATTLEGROUND)); // Battlegrounds ON (type %d)
  3748. clif_displaymessage(fd, atcmd_output);
  3749. }
  3750. /* Skill damage adjustment info [Cydh] */
  3751. if (mapdata->getMapFlag(MF_SKILL_DAMAGE)) {
  3752. clif_displaymessage(fd,msg_txt(sd,1052)); // Skill Damage Adjustments:
  3753. sprintf(atcmd_output, msg_txt(sd, 1053), // > [Map] %d%%, %d%%, %d%%, %d%% | Caster:%d
  3754. mapdata->damage_adjust.rate[SKILLDMG_PC],
  3755. mapdata->damage_adjust.rate[SKILLDMG_MOB],
  3756. mapdata->damage_adjust.rate[SKILLDMG_BOSS],
  3757. mapdata->damage_adjust.rate[SKILLDMG_OTHER],
  3758. mapdata->damage_adjust.caster);
  3759. clif_displaymessage(fd, atcmd_output);
  3760. if (!mapdata->skill_damage.empty()) {
  3761. clif_displaymessage(fd, msg_txt(sd, 1054)); // > [Map Skill] Name : Player, Monster, Boss Monster, Other | Caster
  3762. for (auto skilldmg : mapdata->skill_damage) {
  3763. sprintf(atcmd_output," %s : %d%%, %d%%, %d%%, %d%% | %d",
  3764. skill_get_name(skilldmg.first),
  3765. skilldmg.second.rate[SKILLDMG_PC],
  3766. skilldmg.second.rate[SKILLDMG_MOB],
  3767. skilldmg.second.rate[SKILLDMG_BOSS],
  3768. skilldmg.second.rate[SKILLDMG_OTHER],
  3769. skilldmg.second.caster);
  3770. clif_displaymessage(fd,atcmd_output);
  3771. }
  3772. }
  3773. }
  3774. if (map_getmapflag(m_id, MF_SKILL_DURATION)) {
  3775. clif_displaymessage(fd, msg_txt(sd, 1055)); // Skill Duration Adjustments:
  3776. for (const auto &it : mapdata->skill_duration) {
  3777. sprintf(atcmd_output, " > %s : %d%%", skill_get_name(it.first), it.second);
  3778. clif_displaymessage(fd, atcmd_output);
  3779. }
  3780. }
  3781. strcpy(atcmd_output,msg_txt(sd,1046)); // PvP Flags:
  3782. if (map_getmapflag(m_id, MF_PVP))
  3783. strcat(atcmd_output, " Pvp ON |");
  3784. if (map_getmapflag(m_id, MF_PVP_NOGUILD))
  3785. strcat(atcmd_output, " NoGuild |");
  3786. if (map_getmapflag(m_id, MF_PVP_NOPARTY))
  3787. strcat(atcmd_output, " NoParty |");
  3788. if (map_getmapflag(m_id, MF_PVP_NIGHTMAREDROP))
  3789. strcat(atcmd_output, " NightmareDrop |");
  3790. if (map_getmapflag(m_id, MF_PVP_NOCALCRANK))
  3791. strcat(atcmd_output, " NoCalcRank |");
  3792. clif_displaymessage(fd, atcmd_output);
  3793. strcpy(atcmd_output,msg_txt(sd,1047)); // GvG Flags:
  3794. if (map_getmapflag(m_id, MF_GVG))
  3795. strcat(atcmd_output, " GvG ON |");
  3796. if (map_getmapflag(m_id, MF_GVG_DUNGEON))
  3797. strcat(atcmd_output, " GvG Dungeon |");
  3798. if (map_getmapflag(m_id, MF_GVG_CASTLE))
  3799. strcat(atcmd_output, " GvG Castle |");
  3800. if (map_getmapflag(m_id, MF_GVG_TE))
  3801. strcat(atcmd_output, " GvG TE |");
  3802. if (map_getmapflag(m_id, MF_GVG_TE_CASTLE))
  3803. strcat(atcmd_output, " GvG TE Castle |");
  3804. if (map_getmapflag(m_id, MF_GVG_NOPARTY))
  3805. strcat(atcmd_output, " NoParty |");
  3806. clif_displaymessage(fd, atcmd_output);
  3807. strcpy(atcmd_output,msg_txt(sd,1048)); // Teleport Flags:
  3808. if (map_getmapflag(m_id, MF_NOTELEPORT))
  3809. strcat(atcmd_output, " NoTeleport |");
  3810. if (map_getmapflag(m_id, MF_MONSTER_NOTELEPORT))
  3811. strcat(atcmd_output, " Monster NoTeleport |");
  3812. if (map_getmapflag(m_id, MF_NOWARP))
  3813. strcat(atcmd_output, " NoWarp |");
  3814. if (map_getmapflag(m_id, MF_NOWARPTO))
  3815. strcat(atcmd_output, " NoWarpTo |");
  3816. if (map_getmapflag(m_id, MF_NORETURN))
  3817. strcat(atcmd_output, " NoReturn |");
  3818. if (map_getmapflag(m_id, MF_NOGO))
  3819. strcat(atcmd_output, " NoGo |"); //
  3820. if (map_getmapflag(m_id, MF_NOMEMO))
  3821. strcat(atcmd_output, " NoMemo |");
  3822. if (map_getmapflag(m_id, MF_PRIVATEAIRSHIP_SOURCE))
  3823. strcat(atcmd_output, " PrivateAirship_Source |");
  3824. if (map_getmapflag(m_id, MF_PRIVATEAIRSHIP_DESTINATION))
  3825. strcat(atcmd_output, " PrivateAirship_Destination |");
  3826. clif_displaymessage(fd, atcmd_output);
  3827. sprintf(atcmd_output, msg_txt(sd,1065), // No Exp Penalty: %s | No Zeny Penalty: %s
  3828. (map_getmapflag(m_id, MF_NOEXPPENALTY)) ? msg_txt(sd,1066) : msg_txt(sd,1067), (map_getmapflag(m_id, MF_NOZENYPENALTY)) ? msg_txt(sd,1066) : msg_txt(sd,1067)); // On / Off
  3829. clif_displaymessage(fd, atcmd_output);
  3830. if (map_getmapflag(m_id, MF_NOSAVE)) {
  3831. if (!mapdata->save.map)
  3832. clif_displaymessage(fd, msg_txt(sd,1068)); // No Save (Return to last Save Point)
  3833. else if (mapdata->save.x == -1 || mapdata->save.y == -1 ) {
  3834. sprintf(atcmd_output, msg_txt(sd,1069), mapindex_id2name(mapdata->save.map)); // No Save, Save Point: %s,Random
  3835. clif_displaymessage(fd, atcmd_output);
  3836. }
  3837. else {
  3838. sprintf(atcmd_output, msg_txt(sd,1070), // No Save, Save Point: %s,%d,%d
  3839. mapindex_id2name(mapdata->save.map),mapdata->save.x,mapdata->save.y);
  3840. clif_displaymessage(fd, atcmd_output);
  3841. }
  3842. }
  3843. strcpy(atcmd_output,msg_txt(sd,1049)); // Weather Flags:
  3844. if (map_getmapflag(m_id, MF_SNOW))
  3845. strcat(atcmd_output, " Snow |");
  3846. if (map_getmapflag(m_id, MF_FOG))
  3847. strcat(atcmd_output, " Fog |");
  3848. if (map_getmapflag(m_id, MF_SAKURA))
  3849. strcat(atcmd_output, " Sakura |");
  3850. if (map_getmapflag(m_id, MF_CLOUDS))
  3851. strcat(atcmd_output, " Clouds |");
  3852. if (map_getmapflag(m_id, MF_CLOUDS2))
  3853. strcat(atcmd_output, " Clouds2 |");
  3854. if (map_getmapflag(m_id, MF_FIREWORKS))
  3855. strcat(atcmd_output, " Fireworks |");
  3856. if (map_getmapflag(m_id, MF_LEAVES))
  3857. strcat(atcmd_output, " Leaves |");
  3858. if (map_getmapflag(m_id, MF_NIGHTENABLED))
  3859. strcat(atcmd_output, " Displays Night |");
  3860. clif_displaymessage(fd, atcmd_output);
  3861. strcpy(atcmd_output,msg_txt(sd,1050)); // Other Flags:
  3862. if (map_getmapflag(m_id, MF_NOBRANCH))
  3863. strcat(atcmd_output, " NoBranch |");
  3864. if (map_getmapflag(m_id, MF_NOTRADE))
  3865. strcat(atcmd_output, " NoTrade |");
  3866. if (map_getmapflag(m_id, MF_NOVENDING))
  3867. strcat(atcmd_output, " NoVending |");
  3868. if (map_getmapflag(m_id, MF_NOBUYINGSTORE))
  3869. strcat(atcmd_output, " NoBuyingstore |");
  3870. if (map_getmapflag(m_id, MF_NODROP))
  3871. strcat(atcmd_output, " NoDrop |");
  3872. if (map_getmapflag(m_id, MF_NOSKILL))
  3873. strcat(atcmd_output, " NoSkill |");
  3874. if (map_getmapflag(m_id, MF_NOICEWALL))
  3875. strcat(atcmd_output, " NoIcewall |");
  3876. if (map_getmapflag(m_id, MF_ALLOWKS))
  3877. strcat(atcmd_output, " AllowKS |");
  3878. if (map_getmapflag(m_id, MF_RESET))
  3879. strcat(atcmd_output, " Reset |");
  3880. if (map_getmapflag(m_id, MF_HIDEMOBHPBAR))
  3881. strcat(atcmd_output, " HideMobHPBar |");
  3882. if (map_getmapflag(m_id, MF_NOCOMMAND))
  3883. strcat(atcmd_output, " NoCommand |");
  3884. if (map_getmapflag(m_id, MF_NOBASEEXP))
  3885. strcat(atcmd_output, " NoBaseEXP |");
  3886. if (map_getmapflag(m_id, MF_NOJOBEXP))
  3887. strcat(atcmd_output, " NoJobEXP |");
  3888. if (map_getmapflag(m_id, MF_NOMOBLOOT))
  3889. strcat(atcmd_output, " NoMobLoot |");
  3890. if (map_getmapflag(m_id, MF_NOMVPLOOT))
  3891. strcat(atcmd_output, " NoMVPLoot |");
  3892. if (map_getmapflag(m_id, MF_NORENEWALEXPPENALTY))
  3893. strcat(atcmd_output, " NoRenewalExpPenalty |");
  3894. if (map_getmapflag(m_id, MF_NORENEWALDROPPENALTY))
  3895. strcat(atcmd_output, " NoRenewalDropPenalty |");
  3896. if (map_getmapflag(m_id, MF_PARTYLOCK))
  3897. strcat(atcmd_output, " PartyLock |");
  3898. if (map_getmapflag(m_id, MF_GUILDLOCK))
  3899. strcat(atcmd_output, " GuildLock |");
  3900. if (map_getmapflag(m_id, MF_LOADEVENT))
  3901. strcat(atcmd_output, " Loadevent |");
  3902. if (map_getmapflag(m_id, MF_NODYNAMICNPC))
  3903. strcat(atcmd_output, " NoDynamicNPC |");
  3904. if (map_getmapflag(m_id, MF_NOMAPCHANNELAUTOJOIN))
  3905. strcat(atcmd_output, " NoMapChannelAutoJoin |");
  3906. if (map_getmapflag(m_id, MF_NOUSECART))
  3907. strcat(atcmd_output, " NoUsecart |");
  3908. if (map_getmapflag(m_id, MF_NOITEMCONSUMPTION))
  3909. strcat(atcmd_output, " NoItemConsumption |");
  3910. if (map_getmapflag(m_id, MF_NOSUNMOONSTARMIRACLE))
  3911. strcat(atcmd_output, " NoSunMoonStarMiracle |");
  3912. if (map_getmapflag(m_id, MF_FORCEMINEFFECT))
  3913. strcat(atcmd_output, " ForceMinEffect |");
  3914. if (map_getmapflag(m_id, MF_NOLOCKON))
  3915. strcat(atcmd_output, " NoLockOn |");
  3916. if (map_getmapflag(m_id, MF_NOTOMB))
  3917. strcat(atcmd_output, " NoTomb |");
  3918. if (map_getmapflag(m_id, MF_NOCOSTUME))
  3919. strcat(atcmd_output, " NoCostume |");
  3920. if (map_getmapflag(m_id, MF_NOBANK))
  3921. strcat(atcmd_output, " NoBank |");
  3922. if (map_getmapflag(m_id, MF_NOCASHSHOP))
  3923. strcat(atcmd_output, " NoCashShop |");
  3924. if (map_getmapflag(m_id, MF_NORODEX))
  3925. strcat(atcmd_output, " NoRODex |");
  3926. if (map_getmapflag(m_id, MF_NOPETCAPTURE))
  3927. strcat(atcmd_output, " NoPetCapture |");
  3928. clif_displaymessage(fd, atcmd_output);
  3929. switch (list) {
  3930. case 0:
  3931. // Do nothing. It's list 0, no additional display.
  3932. break;
  3933. case 1:
  3934. clif_displaymessage(fd, msg_txt(sd,480)); // ----- Players in Map -----
  3935. iter = mapit_getallusers();
  3936. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3937. {
  3938. if (pl_sd->mapindex == m_index) {
  3939. sprintf(atcmd_output, msg_txt(sd,481), // Player '%s' (session #%d) | Location: %d,%d
  3940. pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y);
  3941. clif_displaymessage(fd, atcmd_output);
  3942. }
  3943. }
  3944. mapit_free(iter);
  3945. break;
  3946. case 2:
  3947. clif_displaymessage(fd, msg_txt(sd,482)); // ----- NPCs in Map -----
  3948. for (i = 0; i < mapdata->npc_num;)
  3949. {
  3950. struct npc_data *nd = mapdata->npc[i];
  3951. switch(nd->ud.dir) {
  3952. case DIR_NORTH: strcpy(direction, msg_txt(sd,491)); break; // North
  3953. case DIR_NORTHWEST: strcpy(direction, msg_txt(sd,492)); break; // North West
  3954. case DIR_WEST: strcpy(direction, msg_txt(sd,493)); break; // West
  3955. case DIR_SOUTHWEST: strcpy(direction, msg_txt(sd,494)); break; // South West
  3956. case DIR_SOUTH: strcpy(direction, msg_txt(sd,495)); break; // South
  3957. case DIR_SOUTHEAST: strcpy(direction, msg_txt(sd,496)); break; // South East
  3958. case DIR_EAST: strcpy(direction, msg_txt(sd,497)); break; // East
  3959. case DIR_NORTHEAST: strcpy(direction, msg_txt(sd,498)); break; // North East
  3960. default: strcpy(direction, msg_txt(sd,499)); break; // Unknown
  3961. }
  3962. if(strcmp(nd->name,nd->exname) == 0)
  3963. sprintf(atcmd_output, msg_txt(sd,490), // NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d
  3964. ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y);
  3965. else
  3966. sprintf(atcmd_output, msg_txt(sd,489), // NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d
  3967. ++i, nd->name, nd->exname, direction, nd->class_, nd->bl.x, nd->bl.y);
  3968. clif_displaymessage(fd, atcmd_output);
  3969. }
  3970. break;
  3971. case 3:
  3972. clif_displaymessage(fd, msg_txt(sd,483)); // ----- Chats in Map -----
  3973. iter = mapit_getallusers();
  3974. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3975. {
  3976. if ((cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL &&
  3977. pl_sd->mapindex == m_index &&
  3978. cd->usersd[0] == pl_sd)
  3979. {
  3980. sprintf(atcmd_output, msg_txt(sd,484), // Chat: %s | Player: %s | Location: %d %d
  3981. cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
  3982. clif_displaymessage(fd, atcmd_output);
  3983. sprintf(atcmd_output, msg_txt(sd,485), // Users: %d/%d | Password: %s | Public: %s
  3984. cd->users, cd->limit, cd->pass, (cd->pub) ? msg_txt(sd,486) : msg_txt(sd,487)); // Yes / No
  3985. clif_displaymessage(fd, atcmd_output);
  3986. }
  3987. }
  3988. mapit_free(iter);
  3989. break;
  3990. default: // normally impossible to arrive here
  3991. clif_displaymessage(fd, msg_txt(sd,488)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
  3992. return -1;
  3993. break;
  3994. }
  3995. return 0;
  3996. }
  3997. /*==========================================
  3998. *
  3999. *------------------------------------------*/
  4000. ACMD_FUNC(mount_peco)
  4001. {
  4002. nullpo_retr(-1, sd);
  4003. if (sd->disguise) {
  4004. clif_displaymessage(fd, msg_txt(sd,212)); // Cannot mount while in disguise.
  4005. return -1;
  4006. }
  4007. if( (sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT && pc_checkskill(sd,RK_DRAGONTRAINING) > 0 ) {
  4008. if( !(sd->sc.option&OPTION_DRAGON) ) {
  4009. unsigned int option = OPTION_DRAGON1;
  4010. if( message[0] ) {
  4011. int color = atoi(message);
  4012. option = ( color == 2 ? OPTION_DRAGON2 :
  4013. color == 3 ? OPTION_DRAGON3 :
  4014. color == 4 ? OPTION_DRAGON4 :
  4015. color == 5 ? OPTION_DRAGON5 :
  4016. OPTION_DRAGON1 );
  4017. }
  4018. clif_displaymessage(sd->fd,msg_txt(sd,1119)); // You have mounted your Dragon.
  4019. pc_setoption(sd, sd->sc.option|option);
  4020. } else {
  4021. clif_displaymessage(sd->fd,msg_txt(sd,1120)); // You have released your Dragon.
  4022. pc_setoption(sd, sd->sc.option&~OPTION_DRAGON);
  4023. }
  4024. return 0;
  4025. }
  4026. if( (sd->class_&MAPID_THIRDMASK) == MAPID_RANGER && pc_checkskill(sd,RA_WUGRIDER) > 0 && (!pc_isfalcon(sd) || (pc_checkskill(sd, WH_HAWK_M) || battle_config.warg_can_falcon)) ) {
  4027. if( !pc_isridingwug(sd) ) {
  4028. clif_displaymessage(sd->fd,msg_txt(sd,1121)); // You have mounted your Warg.
  4029. pc_setoption(sd, sd->sc.option|OPTION_WUGRIDER);
  4030. } else {
  4031. clif_displaymessage(sd->fd,msg_txt(sd,1122)); // You have released your Warg.
  4032. pc_setoption(sd, sd->sc.option&~OPTION_WUGRIDER);
  4033. }
  4034. return 0;
  4035. }
  4036. if( (sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC ) {
  4037. if( !pc_ismadogear(sd) ) {
  4038. e_mado_type type = MADO_ROBOT;
  4039. if (message[0]) {
  4040. int tmp = strtol(message, nullptr, 10);
  4041. switch (tmp) {
  4042. case MADO_ROBOT:
  4043. case MADO_SUIT:
  4044. type = static_cast<e_mado_type>(tmp);
  4045. break;
  4046. default:
  4047. type = MADO_ROBOT;
  4048. break;
  4049. }
  4050. }
  4051. clif_displaymessage(sd->fd,msg_txt(sd,1123)); // You have mounted your Mado Gear.
  4052. pc_setmadogear(sd, true, type);
  4053. } else {
  4054. clif_displaymessage(sd->fd,msg_txt(sd,1124)); // You have released your Mado Gear.
  4055. pc_setmadogear(sd, false);
  4056. }
  4057. return 0;
  4058. }
  4059. if (!pc_isriding(sd)) { // if actually no peco
  4060. if (!pc_checkskill(sd, KN_RIDING)) {
  4061. clif_displaymessage(fd, msg_txt(sd,213)); // You can not mount a Peco Peco with your current job.
  4062. return -1;
  4063. }
  4064. pc_setoption(sd, sd->sc.option | OPTION_RIDING);
  4065. clif_displaymessage(fd, msg_txt(sd,102)); // You have mounted a Peco Peco.
  4066. } else {//Dismount
  4067. pc_setoption(sd, sd->sc.option & ~OPTION_RIDING);
  4068. clif_displaymessage(fd, msg_txt(sd,214)); // You have released your Peco Peco.
  4069. }
  4070. return 0;
  4071. }
  4072. /*==========================================
  4073. *Spy Commands by Syrus22
  4074. *------------------------------------------*/
  4075. ACMD_FUNC(guildspy)
  4076. {
  4077. char guild_name[NAME_LENGTH];
  4078. nullpo_retr(-1, sd);
  4079. memset(guild_name, '\0', sizeof(guild_name));
  4080. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4081. if (!enable_spy)
  4082. {
  4083. clif_displaymessage(fd, msg_txt(sd,1125)); // The mapserver has spy command support disabled.
  4084. return -1;
  4085. }
  4086. if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
  4087. clif_displaymessage(fd, msg_txt(sd,1126)); // Please enter a guild name/ID (usage: @guildspy <guild_name/ID>).
  4088. return -1;
  4089. }
  4090. auto g = guild_searchnameid(guild_name);
  4091. if (!g) {
  4092. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the specified guild is online.
  4093. return -1;
  4094. }
  4095. if (sd->guildspy == g->guild.guild_id) {
  4096. sd->guildspy = 0;
  4097. sprintf(atcmd_output, msg_txt(sd,103), g->guild.name); // No longer spying on the %s guild.
  4098. clif_displaymessage(fd, atcmd_output);
  4099. } else {
  4100. sd->guildspy = g->guild.guild_id;
  4101. sprintf(atcmd_output, msg_txt(sd,104), g->guild.name); // Spying on the %s guild.
  4102. clif_displaymessage(fd, atcmd_output);
  4103. }
  4104. return 0;
  4105. }
  4106. /*==========================================
  4107. *
  4108. *------------------------------------------*/
  4109. ACMD_FUNC(partyspy)
  4110. {
  4111. char party_name[NAME_LENGTH];
  4112. struct party_data *p;
  4113. nullpo_retr(-1, sd);
  4114. memset(party_name, '\0', sizeof(party_name));
  4115. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4116. if (!enable_spy)
  4117. {
  4118. clif_displaymessage(fd, msg_txt(sd,1125)); // The mapserver has spy command support disabled.
  4119. return -1;
  4120. }
  4121. if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
  4122. clif_displaymessage(fd, msg_txt(sd,1127)); // Please enter a party name/ID (usage: @partyspy <party_name/ID>).
  4123. return -1;
  4124. }
  4125. if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
  4126. (p = party_search(atoi(message))) != NULL) {
  4127. if (sd->partyspy == p->party.party_id) {
  4128. sd->partyspy = 0;
  4129. sprintf(atcmd_output, msg_txt(sd,105), p->party.name); // No longer spying on the %s party.
  4130. clif_displaymessage(fd, atcmd_output);
  4131. } else {
  4132. sd->partyspy = p->party.party_id;
  4133. sprintf(atcmd_output, msg_txt(sd,106), p->party.name); // Spying on the %s party.
  4134. clif_displaymessage(fd, atcmd_output);
  4135. }
  4136. } else {
  4137. clif_displaymessage(fd, msg_txt(sd,96)); // Incorrect name/ID, or no one from the specified party is online.
  4138. return -1;
  4139. }
  4140. return 0;
  4141. }
  4142. ACMD_FUNC(clanspy){
  4143. char clan_name[NAME_LENGTH];
  4144. struct clan* c;
  4145. nullpo_retr(-1, sd);
  4146. memset(clan_name, '\0', sizeof(clan_name));
  4147. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4148. if( !enable_spy ){
  4149. clif_displaymessage(fd, msg_txt(sd, 1125)); // The mapserver has spy command support disabled.
  4150. return -1;
  4151. }
  4152. if( !message || !*message || sscanf( message, "%23[^\n]", clan_name ) < 1 ){
  4153. clif_displaymessage(fd, msg_txt(sd, 1499)); // Please enter a clan name/ID (usage: @clanspy <clan_name/ID>).
  4154. return -1;
  4155. }
  4156. if ((c = clan_searchname(clan_name)) != NULL || // name first to avoid error when name begin with a number
  4157. (c = clan_search(atoi(message))) != NULL) {
  4158. if (sd->clanspy == c->id) {
  4159. sd->clanspy = 0;
  4160. sprintf(atcmd_output, msg_txt(sd, 1500), c->name); // No longer spying on the %s clan.
  4161. clif_displaymessage(fd, atcmd_output);
  4162. }
  4163. else {
  4164. sd->clanspy = c->id;
  4165. sprintf(atcmd_output, msg_txt(sd, 1501), c->name); // Spying on the %s clan.
  4166. clif_displaymessage(fd, atcmd_output);
  4167. }
  4168. }
  4169. else {
  4170. clif_displaymessage(fd, msg_txt(sd, 1502)); // Incorrect clan name/ID.
  4171. return -1;
  4172. }
  4173. return 0;
  4174. }
  4175. /*==========================================
  4176. * @repairall [Valaris]
  4177. *------------------------------------------*/
  4178. ACMD_FUNC(repairall)
  4179. {
  4180. int count, i;
  4181. nullpo_retr(-1, sd);
  4182. count = 0;
  4183. for (i = 0; i < MAX_INVENTORY; i++) {
  4184. if (sd->inventory.u.items_inventory[i].nameid && sd->inventory.u.items_inventory[i].attribute == 1 && !itemdb_ishatched_egg(&sd->inventory.u.items_inventory[i])) {
  4185. sd->inventory.u.items_inventory[i].attribute = 0;
  4186. clif_produceeffect(sd, 0, sd->inventory.u.items_inventory[i].nameid);
  4187. count++;
  4188. }
  4189. }
  4190. if (count > 0) {
  4191. clif_misceffect(&sd->bl, 3);
  4192. clif_equiplist(sd);
  4193. clif_displaymessage(fd, msg_txt(sd,107)); // All items have been repaired.
  4194. } else {
  4195. clif_displaymessage(fd, msg_txt(sd,108)); // No item need to be repaired.
  4196. return -1;
  4197. }
  4198. return 0;
  4199. }
  4200. /*==========================================
  4201. * @nuke [Valaris]
  4202. *------------------------------------------*/
  4203. ACMD_FUNC(nuke)
  4204. {
  4205. map_session_data *pl_sd;
  4206. nullpo_retr(-1, sd);
  4207. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4208. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4209. clif_displaymessage(fd, msg_txt(sd,1128)); // Please enter a player name (usage: @nuke <char name>).
  4210. return -1;
  4211. }
  4212. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) != NULL) {
  4213. if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kill only lower or same GM level
  4214. skill_castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0);
  4215. clif_displaymessage(fd, msg_txt(sd,109)); // Player has been nuked!
  4216. } else {
  4217. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4218. return -1;
  4219. }
  4220. } else {
  4221. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4222. return -1;
  4223. }
  4224. return 0;
  4225. }
  4226. /*==========================================
  4227. * @tonpc
  4228. *------------------------------------------*/
  4229. ACMD_FUNC(tonpc)
  4230. {
  4231. char npcname[NPC_NAME_LENGTH];
  4232. struct npc_data *nd;
  4233. nullpo_retr(-1, sd);
  4234. memset(npcname, 0, sizeof(npcname));
  4235. if (!message || !*message || sscanf(message, "%49[^\n]", npcname) < 1) {
  4236. clif_displaymessage(fd, msg_txt(sd,1129)); // Please enter a NPC name (usage: @tonpc <NPC_name>).
  4237. return -1;
  4238. }
  4239. if ((nd = npc_name2id(npcname)) != NULL) {
  4240. if (pc_setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == SETPOS_OK)
  4241. clif_displaymessage(fd, msg_txt(sd,0)); // Warped.
  4242. else
  4243. return -1;
  4244. } else {
  4245. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4246. return -1;
  4247. }
  4248. return 0;
  4249. }
  4250. /*==========================================
  4251. *
  4252. *------------------------------------------*/
  4253. ACMD_FUNC(shownpc)
  4254. {
  4255. char NPCname[NPC_NAME_LENGTH];
  4256. nullpo_retr(-1, sd);
  4257. memset(NPCname, '\0', sizeof(NPCname));
  4258. if (!message || !*message || sscanf(message, "%49[^\n]", NPCname) < 1) {
  4259. clif_displaymessage(fd, msg_txt(sd,1130)); // Please enter a NPC name (usage: @enablenpc <NPC_name>).
  4260. return -1;
  4261. }
  4262. npc_data* nd = npc_name2id(NPCname);
  4263. if (nd) {
  4264. npc_enable(*nd, NPCVIEW_ENABLE);
  4265. clif_displaymessage(fd, msg_txt(sd,110)); // Npc Enabled.
  4266. } else {
  4267. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4268. return -1;
  4269. }
  4270. return 0;
  4271. }
  4272. /*==========================================
  4273. *
  4274. *------------------------------------------*/
  4275. ACMD_FUNC(hidenpc)
  4276. {
  4277. char NPCname[NPC_NAME_LENGTH];
  4278. nullpo_retr(-1, sd);
  4279. memset(NPCname, '\0', sizeof(NPCname));
  4280. if (!message || !*message || sscanf(message, "%49[^\n]", NPCname) < 1) {
  4281. clif_displaymessage(fd, msg_txt(sd,1131)); // Please enter a NPC name (usage: @hidenpc <NPC_name>).
  4282. return -1;
  4283. }
  4284. npc_data* nd = npc_name2id(NPCname);
  4285. if (!nd) {
  4286. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4287. return -1;
  4288. }
  4289. npc_enable(*nd, NPCVIEW_DISABLE);
  4290. clif_displaymessage(fd, msg_txt(sd,112)); // Npc Disabled.
  4291. return 0;
  4292. }
  4293. ACMD_FUNC(loadnpc)
  4294. {
  4295. if (!message || !*message) {
  4296. clif_displaymessage(fd, msg_txt(sd,1132)); // Please enter a script file name (usage: @loadnpc <file name>).
  4297. return -1;
  4298. }
  4299. if (!npc_addsrcfile(message, true)) {
  4300. clif_displaymessage(fd, msg_txt(sd,261)); // Script could not be loaded.
  4301. return -1;
  4302. }
  4303. npc_read_event_script();
  4304. ShowStatus( "NPC file '" CL_WHITE "%s" CL_RESET "' was loaded.\n", message );
  4305. npc_event_doall_path( script_config.init_event_name, message );
  4306. clif_displaymessage(fd, msg_txt(sd,262)); // Script loaded.
  4307. return 0;
  4308. }
  4309. ACMD_FUNC(unloadnpc)
  4310. {
  4311. struct npc_data *nd;
  4312. char NPCname[NPC_NAME_LENGTH];
  4313. nullpo_retr(-1, sd);
  4314. memset(NPCname, '\0', sizeof(NPCname));
  4315. if (!message || !*message || sscanf(message, "%49[^\n]", NPCname) < 1) {
  4316. clif_displaymessage(fd, msg_txt(sd,1133)); // Please enter a NPC name (usage: @unloadnpc <NPC_name>).
  4317. return -1;
  4318. }
  4319. if ((nd = npc_name2id(NPCname)) == NULL) {
  4320. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4321. return -1;
  4322. }
  4323. npc_unload_duplicates(nd);
  4324. npc_unload(nd,true);
  4325. npc_read_event_script();
  4326. clif_displaymessage(fd, msg_txt(sd,112)); // Npc Disabled.
  4327. return 0;
  4328. }
  4329. ACMD_FUNC(reloadnpcfile) {
  4330. if (!message || !*message) {
  4331. clif_displaymessage(fd, msg_txt(sd,733)); // Please enter a NPC file name (usage: @reloadnpcfile <file name>).
  4332. return -1;
  4333. }
  4334. if (npc_unloadfile(message))
  4335. clif_displaymessage(fd, msg_txt(sd,1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
  4336. if (!npc_addsrcfile(message, true)) {
  4337. clif_displaymessage(fd, msg_txt(sd,261)); // Script could not be loaded.
  4338. return -1;
  4339. }
  4340. npc_read_event_script();
  4341. ShowStatus( "NPC file '" CL_WHITE "%s" CL_RESET "' was reloaded.\n", message );
  4342. npc_event_doall_path( script_config.init_event_name, message );
  4343. clif_displaymessage(fd, msg_txt(sd,262)); // Script loaded.
  4344. return 0;
  4345. }
  4346. /*==========================================
  4347. * time in txt for time command (by [Yor])
  4348. *------------------------------------------*/
  4349. char* txt_time(t_tick duration_)
  4350. {
  4351. int days, hours, minutes, seconds;
  4352. char temp[CHAT_SIZE_MAX];
  4353. static char temp1[CHAT_SIZE_MAX];
  4354. memset(temp, '\0', sizeof(temp));
  4355. memset(temp1, '\0', sizeof(temp1));
  4356. // Cap it
  4357. int duration = (int)duration_;
  4358. days = duration / (60 * 60 * 24);
  4359. duration = duration - (60 * 60 * 24 * days);
  4360. hours = duration / (60 * 60);
  4361. duration = duration - (60 * 60 * hours);
  4362. minutes = duration / 60;
  4363. seconds = duration - (60 * minutes);
  4364. if (days == 1)
  4365. sprintf(temp, msg_txt(NULL,219), days); // %d day
  4366. else if (days > 1)
  4367. sprintf(temp, msg_txt(NULL,220), days); // %d days
  4368. if (hours == 1)
  4369. sprintf(temp1, msg_txt(NULL,221), temp, hours); // %s %d hour
  4370. else if (hours > 1)
  4371. sprintf(temp1, msg_txt(NULL,222), temp, hours); // %s %d hours
  4372. if (minutes < 2)
  4373. sprintf(temp, msg_txt(NULL,223), temp1, minutes); // %s %d minute
  4374. else
  4375. sprintf(temp, msg_txt(NULL,224), temp1, minutes); // %s %d minutes
  4376. if (seconds == 1)
  4377. sprintf(temp1, msg_txt(NULL,225), temp, seconds); // %s and %d second
  4378. else if (seconds > 1)
  4379. sprintf(temp1, msg_txt(NULL,226), temp, seconds); // %s and %d seconds
  4380. return temp1;
  4381. }
  4382. /*==========================================
  4383. * @time/@date/@serverdate/@servertime: Display the date/time of the server (by [Yor]
  4384. * Calculation management of GM modification (@day/@night GM commands) is done
  4385. *------------------------------------------*/
  4386. ACMD_FUNC(servertime)
  4387. {
  4388. const struct TimerData * timer_data;
  4389. time_t time_server; // variable for number of seconds (used with time() function)
  4390. struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
  4391. char temp[CHAT_SIZE_MAX];
  4392. nullpo_retr(-1, sd);
  4393. memset(temp, '\0', sizeof(temp));
  4394. time(&time_server); // get time in seconds since 1/1/1970
  4395. datetime = localtime(&time_server); // convert seconds in structure
  4396. // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
  4397. strftime(temp, sizeof(temp)-1, msg_txt(sd,230), datetime); // Server time (normal time): %A, %B %d %Y %X.
  4398. clif_displaymessage(fd, temp);
  4399. if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
  4400. if (night_flag == 0)
  4401. clif_displaymessage(fd, msg_txt(sd,231)); // Game time: The game is in permanent daylight.
  4402. else
  4403. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4404. } else if (battle_config.night_duration == 0)
  4405. if (night_flag == 1) { // we start with night
  4406. if ((timer_data = get_timer(day_timer_tid)) != nullptr) {
  4407. sprintf(temp, msg_txt(sd,233), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in night for %s.
  4408. clif_displaymessage(fd, temp);
  4409. clif_displaymessage(fd, msg_txt(sd,234)); // Game time: After, the game will be in permanent daylight.
  4410. } else
  4411. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4412. } else
  4413. clif_displaymessage(fd, msg_txt(sd,231)); // Game time: The game is in permanent daylight.
  4414. else if (battle_config.day_duration == 0)
  4415. if (night_flag == 0) { // we start with day
  4416. if ((timer_data = get_timer(night_timer_tid)) != nullptr) {
  4417. sprintf(temp, msg_txt(sd,235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in daylight for %s.
  4418. clif_displaymessage(fd, temp);
  4419. clif_displaymessage(fd, msg_txt(sd,236)); // Game time: After, the game will be in permanent night.
  4420. } else
  4421. clif_displaymessage(fd, msg_txt(sd,231)); // Game time: The game is in permanent daylight.
  4422. } else
  4423. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4424. else {
  4425. const struct TimerData * timer_data2;
  4426. if (night_flag == 0) {
  4427. if ((timer_data = get_timer(night_timer_tid)) != nullptr && (timer_data2 = get_timer(day_timer_tid)) != nullptr) {
  4428. sprintf(temp, msg_txt(sd,235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in daylight for %s.
  4429. clif_displaymessage(fd, temp);
  4430. if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0)
  4431. sprintf(temp, msg_txt(sd,237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
  4432. else
  4433. sprintf(temp, msg_txt(sd,237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s.
  4434. clif_displaymessage(fd, temp);
  4435. sprintf(temp, msg_txt(sd,238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
  4436. clif_displaymessage(fd, temp);
  4437. } else
  4438. clif_displaymessage(fd, msg_txt(sd, 231)); // Game time: The game is in permanent daylight.
  4439. } else {
  4440. if ((timer_data = get_timer(day_timer_tid)) != nullptr && (timer_data2 = get_timer(night_timer_tid)) != nullptr) {
  4441. sprintf(temp, msg_txt(sd,233), txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is in night for %s.
  4442. clif_displaymessage(fd, temp);
  4443. if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0)
  4444. sprintf(temp, msg_txt(sd,239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
  4445. else
  4446. sprintf(temp, msg_txt(sd,239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
  4447. clif_displaymessage(fd, temp);
  4448. sprintf(temp, msg_txt(sd,238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
  4449. clif_displaymessage(fd, temp);
  4450. } else
  4451. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4452. }
  4453. }
  4454. return 0;
  4455. }
  4456. /*==========================================
  4457. * @jail <char_name> by [Yor]
  4458. * Special warp! No check with nowarp and nowarpto flag
  4459. *------------------------------------------*/
  4460. ACMD_FUNC(jail)
  4461. {
  4462. map_session_data *pl_sd;
  4463. nullpo_retr(-1, sd);
  4464. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4465. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4466. clif_displaymessage(fd, msg_txt(sd,1134)); // Please enter a player name (usage: @jail <char_name>).
  4467. return -1;
  4468. }
  4469. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  4470. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4471. return -1;
  4472. }
  4473. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM
  4474. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4475. return -1;
  4476. }
  4477. if (pl_sd->sc.getSCE(SC_JAILED)) {
  4478. clif_displaymessage(fd, msg_txt(sd,118)); // Player warped in jails.
  4479. return -1;
  4480. }
  4481. pc_jail(*pl_sd);
  4482. clif_displaymessage(pl_sd->fd, msg_txt(sd,117)); // GM has send you in jails.
  4483. clif_displaymessage(fd, msg_txt(sd,118)); // Player warped in jails.
  4484. return 0;
  4485. }
  4486. /*==========================================
  4487. * @unjail/@discharge <char_name> by [Yor]
  4488. * Special warp! No check with nowarp and nowarpto flag
  4489. *------------------------------------------*/
  4490. ACMD_FUNC(unjail)
  4491. {
  4492. map_session_data *pl_sd;
  4493. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4494. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4495. clif_displaymessage(fd, msg_txt(sd,1135)); // Please enter a player name (usage: @unjail/@discharge <char_name>).
  4496. return -1;
  4497. }
  4498. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  4499. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4500. return -1;
  4501. }
  4502. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM
  4503. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4504. return -1;
  4505. }
  4506. if (!pl_sd->sc.getSCE(SC_JAILED)) {
  4507. clif_displaymessage(fd, msg_txt(sd,119)); // This player is not in jails.
  4508. return -1;
  4509. }
  4510. //Reset jail time to 1 sec.
  4511. pc_jail(*pl_sd, 0);
  4512. clif_displaymessage(pl_sd->fd, msg_txt(sd,120)); // A GM has discharged you from jail.
  4513. clif_displaymessage(fd, msg_txt(sd,121)); // Player unjailed.
  4514. return 0;
  4515. }
  4516. ACMD_FUNC(jailfor) {
  4517. map_session_data* pl_sd = nullptr;;
  4518. char * modif_p;
  4519. int jailtime = 0;
  4520. nullpo_retr(-1, sd);
  4521. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4522. if (!message || !*message || sscanf(message, "%255s %23[^\n]",atcmd_output,atcmd_player_name) < 2) {
  4523. clif_displaymessage(fd, msg_txt(sd,400)); //Usage: @jailfor <time> <character name>
  4524. return -1;
  4525. }
  4526. atcmd_output[sizeof(atcmd_output)-1] = '\0';
  4527. modif_p = atcmd_output;
  4528. jailtime = (int)solve_time(modif_p)/60; // Change to minutes
  4529. if (jailtime == 0) {
  4530. clif_displaymessage(fd, msg_txt(sd,1136)); // Invalid time for jail command.
  4531. clif_displaymessage(fd, msg_txt(sd,702)); // Time parameter format is +/-<value> to alter. y/a = Year, m = Month, d/j = Day, h = Hour, n/mn = Minute, s = Second.
  4532. return -1;
  4533. }
  4534. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  4535. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4536. return -1;
  4537. }
  4538. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
  4539. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4540. return -1;
  4541. }
  4542. // Added by Coltaro
  4543. if(pl_sd->sc.getSCE(SC_JAILED) && pl_sd->sc.getSCE(SC_JAILED)->val1 != INT_MAX) { // Update the player's jail time
  4544. jailtime += pl_sd->sc.getSCE(SC_JAILED)->val1;
  4545. if (jailtime <= 0) {
  4546. jailtime = 0;
  4547. clif_displaymessage(pl_sd->fd, msg_txt(sd,120)); // GM has discharge you.
  4548. clif_displaymessage(fd, msg_txt(sd,121)); // Player unjailed
  4549. } else {
  4550. int year = 0, month = 0, day = 0, hour = 0, minute = 0, second = 0;
  4551. char timestr[21];
  4552. time_t now=time(NULL);
  4553. split_time(jailtime*60,&year,&month,&day,&hour,&minute,&second);
  4554. sprintf(atcmd_output,msg_txt(sd,402),msg_txt(sd,1137),year,month,day,hour,minute); // %s in jail for %d years, %d months, %d days, %d hours and %d minutes
  4555. clif_displaymessage(pl_sd->fd, atcmd_output);
  4556. sprintf(atcmd_output,msg_txt(sd,402),msg_txt(sd,1138),year,month,day,hour,minute); // This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes
  4557. clif_displaymessage(fd, atcmd_output);
  4558. timestamp2string(timestr,20,now+jailtime*60,"%Y-%m-%d %H:%M");
  4559. sprintf(atcmd_output,"Release date is: %s",timestr);
  4560. clif_displaymessage(pl_sd->fd, atcmd_output);
  4561. clif_displaymessage(fd, atcmd_output);
  4562. }
  4563. } else if (jailtime < 0) {
  4564. clif_displaymessage(fd, msg_txt(sd,1136)); // Invalid time for jail command.
  4565. return -1;
  4566. }
  4567. pc_jail(*pl_sd, jailtime);
  4568. return 0;
  4569. }
  4570. //By Coltaro
  4571. ACMD_FUNC(jailtime){
  4572. int year, month, day, hour, minute, second;
  4573. char timestr[21];
  4574. time_t now = time(NULL);
  4575. nullpo_retr(-1, sd);
  4576. if (!sd->sc.getSCE(SC_JAILED)) {
  4577. clif_displaymessage(fd, msg_txt(sd,1139)); // You are not in jail.
  4578. return -1;
  4579. }
  4580. if (sd->sc.getSCE(SC_JAILED)->val1 == INT_MAX) {
  4581. clif_displaymessage(fd, msg_txt(sd,1140)); // You have been jailed indefinitely.
  4582. return 0;
  4583. }
  4584. if (sd->sc.getSCE(SC_JAILED)->val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?)
  4585. clif_displaymessage(fd, msg_txt(sd,1141)); // You have been jailed for an unknown amount of time.
  4586. return -1;
  4587. }
  4588. // Get remaining jail time
  4589. split_time(sd->sc.getSCE(SC_JAILED)->val1*60,&year,&month,&day,&hour,&minute,&second);
  4590. sprintf(atcmd_output,msg_txt(sd,402),msg_txt(sd,1142),year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes
  4591. clif_displaymessage(fd, atcmd_output);
  4592. timestamp2string(timestr,20,now+sd->sc.getSCE(SC_JAILED)->val1*60,"%Y-%m-%d %H:%M");
  4593. sprintf(atcmd_output,"Release date is: %s",timestr);
  4594. clif_displaymessage(fd, atcmd_output);
  4595. return 0;
  4596. }
  4597. /*==========================================
  4598. * @disguise <mob_id> by [Valaris] (simplified by [Yor])
  4599. *------------------------------------------*/
  4600. ACMD_FUNC(disguise)
  4601. {
  4602. int id = 0;
  4603. nullpo_retr(-1, sd);
  4604. if (!message || !*message) {
  4605. clif_displaymessage(fd, msg_txt(sd,1143)); // Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>).
  4606. return -1;
  4607. }
  4608. if ((id = atoi(message)) > 0)
  4609. { //Acquired an ID
  4610. if (!mobdb_checkid(id) && !npcdb_checkid(id))
  4611. id = 0; //Invalid id for either mobs or npcs.
  4612. } else { //Acquired a Name
  4613. if ((id = mobdb_searchname(message)) == 0)
  4614. {
  4615. struct npc_data* nd = npc_name2id(message);
  4616. if (nd != NULL)
  4617. id = nd->class_;
  4618. }
  4619. }
  4620. if (id == 0)
  4621. {
  4622. clif_displaymessage(fd, msg_txt(sd,123)); // Invalid Monster/NPC name/ID specified.
  4623. return -1;
  4624. }
  4625. if(pc_isriding(sd))
  4626. {
  4627. clif_displaymessage(fd, msg_txt(sd,1144)); // Character cannot be disguised while mounted.
  4628. return -1;
  4629. }
  4630. if (sd->sc.getSCE(SC_MONSTER_TRANSFORM) || sd->sc.getSCE(SC_ACTIVE_MONSTER_TRANSFORM)) {
  4631. clif_displaymessage(fd, msg_txt(sd,730)); // Character cannot be disguised while in monster transform.
  4632. return -1;
  4633. }
  4634. pc_disguise(sd, id);
  4635. clif_displaymessage(fd, msg_txt(sd,122)); // Disguise applied.
  4636. return 0;
  4637. }
  4638. /*==========================================
  4639. * DisguiseAll
  4640. *------------------------------------------*/
  4641. ACMD_FUNC(disguiseall)
  4642. {
  4643. int mob_id=0;
  4644. map_session_data *pl_sd;
  4645. struct s_mapiterator* iter;
  4646. nullpo_retr(-1, sd);
  4647. if (!message || !*message) {
  4648. clif_displaymessage(fd, msg_txt(sd,1145)); // Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>).
  4649. return -1;
  4650. }
  4651. if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name beginning by a number)
  4652. mob_id = atoi(message);
  4653. if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id)) { //if mob or npc...
  4654. clif_displaymessage(fd, msg_txt(sd,123)); // Monster/NPC name/id not found.
  4655. return -1;
  4656. }
  4657. iter = mapit_getallusers();
  4658. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  4659. pc_disguise(pl_sd, mob_id);
  4660. mapit_free(iter);
  4661. clif_displaymessage(fd, msg_txt(sd,122)); // Disguise applied.
  4662. return 0;
  4663. }
  4664. /*==========================================
  4665. * DisguiseGuild
  4666. *------------------------------------------*/
  4667. ACMD_FUNC(disguiseguild)
  4668. {
  4669. int id = 0, i;
  4670. char monster[NAME_LENGTH], guild[NAME_LENGTH];
  4671. memset(monster, '\0', sizeof(monster));
  4672. memset(guild, '\0', sizeof(guild));
  4673. if( !message || !*message || sscanf(message, "%23[^,], %23[^\r\n]", monster, guild) < 2 ) {
  4674. clif_displaymessage(fd, msg_txt(sd,1146)); // Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>).
  4675. return -1;
  4676. }
  4677. if( (id = atoi(monster)) > 0 ) {
  4678. if( !mobdb_checkid(id) && !npcdb_checkid(id) )
  4679. id = 0;
  4680. } else {
  4681. if( (id = mobdb_searchname(monster)) == 0 ) {
  4682. struct npc_data* nd = npc_name2id(monster);
  4683. if( nd != NULL )
  4684. id = nd->class_;
  4685. }
  4686. }
  4687. if( id == 0 ) {
  4688. clif_displaymessage(fd, msg_txt(sd,123)); // Monster/NPC name/id hasn't been found.
  4689. return -1;
  4690. }
  4691. auto g = guild_searchnameid(guild);
  4692. if (!g) {
  4693. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  4694. return -1;
  4695. }
  4696. for( i = 0; i < g->guild.max_member; i++ ){
  4697. map_session_data *pl_sd;
  4698. if( (pl_sd = g->guild.member[i].sd) && !pc_isriding(pl_sd) )
  4699. pc_disguise(pl_sd, id);
  4700. }
  4701. clif_displaymessage(fd, msg_txt(sd,122)); // Disguise applied.
  4702. return 0;
  4703. }
  4704. /*==========================================
  4705. * @undisguise by [Yor]
  4706. *------------------------------------------*/
  4707. ACMD_FUNC(undisguise)
  4708. {
  4709. nullpo_retr(-1, sd);
  4710. if (sd->disguise) {
  4711. pc_disguise(sd, 0);
  4712. clif_displaymessage(fd, msg_txt(sd,124)); // Undisguise applied.
  4713. } else {
  4714. clif_displaymessage(fd, msg_txt(sd,125)); // You're not disguised.
  4715. return -1;
  4716. }
  4717. return 0;
  4718. }
  4719. /*==========================================
  4720. * UndisguiseAll
  4721. *------------------------------------------*/
  4722. ACMD_FUNC(undisguiseall)
  4723. {
  4724. map_session_data *pl_sd;
  4725. struct s_mapiterator* iter;
  4726. nullpo_retr(-1, sd);
  4727. iter = mapit_getallusers();
  4728. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  4729. if( pl_sd->disguise )
  4730. pc_disguise(pl_sd, 0);
  4731. mapit_free(iter);
  4732. clif_displaymessage(fd, msg_txt(sd,124)); // Undisguise applied.
  4733. return 0;
  4734. }
  4735. /*==========================================
  4736. * UndisguiseGuild
  4737. *------------------------------------------*/
  4738. ACMD_FUNC(undisguiseguild)
  4739. {
  4740. char guild_name[NAME_LENGTH];
  4741. int i;
  4742. nullpo_retr(-1, sd);
  4743. memset(guild_name, '\0', sizeof(guild_name));
  4744. if(!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
  4745. clif_displaymessage(fd, msg_txt(sd,1147)); // Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>).
  4746. return -1;
  4747. }
  4748. auto g = guild_searchnameid(guild_name);
  4749. if (!g) {
  4750. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  4751. return -1;
  4752. }
  4753. for(i = 0; i < g->guild.max_member; i++){
  4754. map_session_data *pl_sd;
  4755. if( (pl_sd = g->guild.member[i].sd) && pl_sd->disguise )
  4756. pc_disguise(pl_sd, 0);
  4757. }
  4758. clif_displaymessage(fd, msg_txt(sd,124)); // Undisguise applied.
  4759. return 0;
  4760. }
  4761. /*==========================================
  4762. * @exp by [Skotlex]
  4763. *------------------------------------------*/
  4764. ACMD_FUNC(exp)
  4765. {
  4766. char output[CHAT_SIZE_MAX];
  4767. double nextb, nextj;
  4768. nullpo_retr(-1, sd);
  4769. memset(output, '\0', sizeof(output));
  4770. nextb = (double)pc_nextbaseexp(sd);
  4771. if (nextb)
  4772. nextb = sd->status.base_exp*100.0/nextb;
  4773. nextj = (double)pc_nextjobexp(sd);
  4774. if (nextj)
  4775. nextj = sd->status.job_exp*100.0/nextj;
  4776. sprintf(output, msg_txt(sd,1148), sd->status.base_level, nextb, sd->status.job_level, nextj); // Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)
  4777. clif_displaymessage(fd, output);
  4778. return 0;
  4779. }
  4780. /*==========================================
  4781. * @broadcast by [Valaris]
  4782. *------------------------------------------*/
  4783. ACMD_FUNC(broadcast)
  4784. {
  4785. nullpo_retr(-1, sd);
  4786. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4787. if (!message || !*message) {
  4788. clif_displaymessage(fd, msg_txt(sd,1149)); // Please enter a message (usage: @broadcast <message>).
  4789. return -1;
  4790. }
  4791. sprintf(atcmd_output, "%s: %s", sd->status.name, message);
  4792. intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT);
  4793. return 0;
  4794. }
  4795. /*==========================================
  4796. * @localbroadcast by [Valaris]
  4797. *------------------------------------------*/
  4798. ACMD_FUNC(localbroadcast)
  4799. {
  4800. nullpo_retr(-1, sd);
  4801. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4802. if (!message || !*message) {
  4803. clif_displaymessage(fd, msg_txt(sd,1150)); // Please enter a message (usage: @localbroadcast <message>).
  4804. return -1;
  4805. }
  4806. sprintf(atcmd_output, "%s: %s", sd->status.name, message);
  4807. clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT, ALL_SAMEMAP);
  4808. return 0;
  4809. }
  4810. /*==========================================
  4811. * @email <actual@email> <new@email> by [Yor]
  4812. *------------------------------------------*/
  4813. ACMD_FUNC(email)
  4814. {
  4815. char actual_email[100];
  4816. char new_email[100];
  4817. nullpo_retr(-1, sd);
  4818. memset(actual_email, '\0', sizeof(actual_email));
  4819. memset(new_email, '\0', sizeof(new_email));
  4820. if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
  4821. clif_displaymessage(fd, msg_txt(sd,1151)); // Please enter 2 emails (usage: @email <actual@email> <new@email>).
  4822. return -1;
  4823. }
  4824. if (e_mail_check(actual_email) == 0) {
  4825. clif_displaymessage(fd, msg_txt(sd,144)); // Invalid actual email. If you have default e-mail, give a@a.com.
  4826. return -1;
  4827. } else if (e_mail_check(new_email) == 0) {
  4828. clif_displaymessage(fd, msg_txt(sd,145)); // Invalid new email. Please enter a real e-mail.
  4829. return -1;
  4830. } else if (strcmpi(new_email, "a@a.com") == 0) {
  4831. clif_displaymessage(fd, msg_txt(sd,146)); // New email must be a real e-mail.
  4832. return -1;
  4833. } else if (strcmpi(actual_email, new_email) == 0) {
  4834. clif_displaymessage(fd, msg_txt(sd,147)); // New email must be different of the actual e-mail.
  4835. return -1;
  4836. }
  4837. chrif_changeemail(sd->status.account_id, actual_email, new_email);
  4838. clif_displaymessage(fd, msg_txt(sd,148)); // Information sent to login-server via char-server.
  4839. return 0;
  4840. }
  4841. /*==========================================
  4842. *@effect
  4843. *------------------------------------------*/
  4844. ACMD_FUNC(effect)
  4845. {
  4846. int type = EF_NONE;
  4847. nullpo_retr(-1, sd);
  4848. if (!message || !*message || sscanf(message, "%11d", &type) < 1) {
  4849. clif_displaymessage(fd, msg_txt(sd,1152)); // Please enter an effect number (usage: @effect <effect number>).
  4850. return -1;
  4851. }
  4852. if( type <= EF_NONE || type >= EF_MAX ){
  4853. sprintf(atcmd_output, msg_txt(sd,1152),EF_NONE+1,EF_MAX-1); // Please enter a valid effect id in the range from %d to %d.
  4854. clif_displaymessage(fd, atcmd_output);
  4855. return -1;
  4856. }
  4857. clif_specialeffect(&sd->bl, type, ALL_CLIENT);
  4858. clif_displaymessage(fd, msg_txt(sd,229)); // Your effect has changed.
  4859. return 0;
  4860. }
  4861. /*==========================================
  4862. * @killer by MouseJstr
  4863. * enable killing players even when not in pvp
  4864. *------------------------------------------*/
  4865. ACMD_FUNC(killer)
  4866. {
  4867. nullpo_retr(-1, sd);
  4868. sd->state.killer = !sd->state.killer;
  4869. if(sd->state.killer)
  4870. clif_displaymessage(fd, msg_txt(sd,241)); // You can now attack and kill players freely.
  4871. else {
  4872. clif_displaymessage(fd, msg_txt(sd,292)); // Killer state reset.
  4873. pc_stop_attack(sd);
  4874. }
  4875. return 0;
  4876. }
  4877. /*==========================================
  4878. * @killable by MouseJstr
  4879. * enable other people killing you
  4880. *------------------------------------------*/
  4881. ACMD_FUNC(killable)
  4882. {
  4883. nullpo_retr(-1, sd);
  4884. sd->state.killable = !sd->state.killable;
  4885. if(sd->state.killable)
  4886. clif_displaymessage(fd, msg_txt(sd,242)); // You can now be attacked and killed by players.
  4887. else {
  4888. clif_displaymessage(fd, msg_txt(sd,288)); // You are no longer killable.
  4889. map_foreachinallrange(unit_stopattack,&sd->bl, AREA_SIZE, BL_CHAR, sd->bl.id);
  4890. }
  4891. return 0;
  4892. }
  4893. /*==========================================
  4894. * @skillon by MouseJstr
  4895. * turn skills on for the map
  4896. *------------------------------------------*/
  4897. ACMD_FUNC(skillon)
  4898. {
  4899. nullpo_retr(-1, sd);
  4900. map_setmapflag(sd->bl.m, MF_NOSKILL, false);
  4901. clif_displaymessage(fd, msg_txt(sd,244)); // Skills have been enabled on this map.
  4902. return 0;
  4903. }
  4904. /*==========================================
  4905. * @skilloff by MouseJstr
  4906. * Turn skills off on the map
  4907. *------------------------------------------*/
  4908. ACMD_FUNC(skilloff)
  4909. {
  4910. nullpo_retr(-1, sd);
  4911. map_setmapflag(sd->bl.m, MF_NOSKILL, true);
  4912. clif_displaymessage(fd, msg_txt(sd,243)); // Skills have been disabled on this map.
  4913. return 0;
  4914. }
  4915. /*==========================================
  4916. * @npcmove by MouseJstr
  4917. * move a npc
  4918. *------------------------------------------*/
  4919. ACMD_FUNC(npcmove)
  4920. {
  4921. short x = 0, y = 0;
  4922. struct npc_data *nd = 0;
  4923. char npc_name[NPC_NAME_LENGTH];
  4924. nullpo_retr(-1, sd);
  4925. memset(npc_name, '\0', sizeof npc_name);
  4926. if (!message || !*message || sscanf(message, "%6hd %6hd %49[^\n]", &x, &y, npc_name) < 3) {
  4927. clif_displaymessage(fd, msg_txt(sd,1153)); // Usage: @npcmove <X> <Y> <npc_name>
  4928. return -1;
  4929. }
  4930. if ((nd = npc_name2id(npc_name)) == NULL)
  4931. {
  4932. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4933. return -1;
  4934. }
  4935. if ( npc_movenpc( nd, x, y ) )
  4936. { //actually failed to move
  4937. clif_displaymessage(fd, msg_txt(sd,1154)); // NPC is not on this map.
  4938. return -1; //Not on a map.
  4939. } else
  4940. clif_displaymessage(fd, msg_txt(sd,1155)); // NPC moved
  4941. return 0;
  4942. }
  4943. /*==========================================
  4944. * @addwarp by MouseJstr
  4945. * Create a new static warp point.
  4946. *------------------------------------------*/
  4947. ACMD_FUNC(addwarp)
  4948. {
  4949. char mapname[MAP_NAME_LENGTH_EXT], warpname[NPC_NAME_LENGTH];
  4950. short x,y;
  4951. unsigned short m;
  4952. struct npc_data* nd;
  4953. nullpo_retr(-1, sd);
  4954. memset(warpname, '\0', sizeof(warpname));
  4955. if (!message || !*message || sscanf(message, "%15s %6hd %6hd %49[^\n]", mapname, &x, &y, warpname) < 4) {
  4956. clif_displaymessage(fd, msg_txt(sd,1156)); // Usage: @addwarp <mapname> <X> <Y> <npc name>
  4957. return -1;
  4958. }
  4959. m = mapindex_name2id(mapname);
  4960. if( m == 0 )
  4961. {
  4962. sprintf(atcmd_output, msg_txt(sd,1157), mapname); // Unknown map '%s'.
  4963. clif_displaymessage(fd, atcmd_output);
  4964. return -1;
  4965. }
  4966. nd = npc_add_warp(warpname, sd->bl.m, sd->bl.x, sd->bl.y, 2, 2, m, x, y);
  4967. if( nd == NULL )
  4968. return -1;
  4969. sprintf(atcmd_output, msg_txt(sd,1158), nd->exname); // New warp NPC '%s' created.
  4970. clif_displaymessage(fd, atcmd_output);
  4971. return 0;
  4972. }
  4973. /*==========================================
  4974. * @follow by [MouseJstr]
  4975. * Follow a player .. staying no more then 5 spaces away
  4976. *------------------------------------------*/
  4977. ACMD_FUNC(follow)
  4978. {
  4979. map_session_data* pl_sd = nullptr;;
  4980. nullpo_retr(-1, sd);
  4981. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4982. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4983. if (sd->followtarget == -1)
  4984. return -1;
  4985. pc_stop_following (sd);
  4986. clif_displaymessage(fd, msg_txt(sd,1159)); // Follow mode OFF.
  4987. return 0;
  4988. }
  4989. if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL )
  4990. {
  4991. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4992. return -1;
  4993. }
  4994. if (sd->followtarget == pl_sd->bl.id) {
  4995. pc_stop_following (sd);
  4996. clif_displaymessage(fd, msg_txt(sd,1159)); // Follow mode OFF.
  4997. } else {
  4998. pc_follow(sd, pl_sd->bl.id);
  4999. clif_displaymessage(fd, msg_txt(sd,1160)); // Follow mode ON.
  5000. }
  5001. return 0;
  5002. }
  5003. /*==========================================
  5004. * @dropall by [MouseJstr] and [Xantara]
  5005. * Drops all your possession on the ground based on item type
  5006. *------------------------------------------*/
  5007. ACMD_FUNC(dropall)
  5008. {
  5009. int8 type = -1;
  5010. uint16 i, count = 0, count2 = 0;
  5011. nullpo_retr(-1, sd);
  5012. if( message[0] ) {
  5013. type = atoi(message);
  5014. if( type != -1 && type != IT_HEALING && type != IT_USABLE && type != IT_ETC && type != IT_WEAPON &&
  5015. type != IT_ARMOR && type != IT_CARD && type != IT_PETEGG && type != IT_PETARMOR && type != IT_AMMO )
  5016. {
  5017. clif_displaymessage(fd, msg_txt(sd,1492)); // Usage: @dropall {<type>}
  5018. clif_displaymessage(fd, msg_txt(sd,1493)); // Type List: (default) all = -1, healing = 0, usable = 2, etc = 3, armor = 4, weapon = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
  5019. return -1;
  5020. }
  5021. }
  5022. for( i = 0; i < MAX_INVENTORY; i++ ) {
  5023. if( sd->inventory.u.items_inventory[i].amount ) {
  5024. std::shared_ptr<item_data> id = item_db.find(sd->inventory.u.items_inventory[i].nameid);
  5025. if( id == nullptr ) {
  5026. ShowDebug("Non-existant item %d on dropall list (account_id: %d, char_id: %d)\n", sd->inventory.u.items_inventory[i].nameid, sd->status.account_id, sd->status.char_id);
  5027. continue;
  5028. }
  5029. if( !pc_candrop(sd,&sd->inventory.u.items_inventory[i]) )
  5030. continue;
  5031. if( type == -1 || type == (uint8)id->type ) {
  5032. if( sd->inventory.u.items_inventory[i].equip != 0 )
  5033. pc_unequipitem(sd, i, 3);
  5034. if( itemdb_ishatched_egg( &sd->inventory.u.items_inventory[i] ) ){
  5035. pet_return_egg( sd, sd->pd );
  5036. }
  5037. pc_equipswitch_remove(sd, i);
  5038. int amount = sd->inventory.u.items_inventory[i].amount;
  5039. if(pc_dropitem(sd, i, amount))
  5040. count += amount;
  5041. else count2 += amount;
  5042. }
  5043. }
  5044. }
  5045. sprintf(atcmd_output, msg_txt(sd,1494), count,count2); // %d items are dropped (%d skipped)!
  5046. clif_displaymessage(fd, atcmd_output);
  5047. return 0;
  5048. }
  5049. /*==========================================
  5050. * @stockall by [Hanashi]
  5051. * transfer items from cart to inventory
  5052. *------------------------------------------*/
  5053. ACMD_FUNC(stockall)
  5054. {
  5055. nullpo_retr(-1, sd);
  5056. if (!pc_iscarton(sd)) {
  5057. clif_displaymessage(fd, msg_txt(sd,1533)); // You do not have a cart.
  5058. return -1;
  5059. }
  5060. int8 type = -1;
  5061. if ( message[0] ) {
  5062. type = atoi(message);
  5063. switch (type) {
  5064. case -1:
  5065. case IT_HEALING:
  5066. case IT_USABLE:
  5067. case IT_ETC:
  5068. case IT_WEAPON:
  5069. case IT_ARMOR:
  5070. case IT_CARD:
  5071. case IT_PETEGG:
  5072. case IT_PETARMOR:
  5073. case IT_AMMO:
  5074. break;
  5075. default:
  5076. clif_displaymessage(fd, msg_txt(sd, 1534)); // Usage: @stockall {<type>}
  5077. clif_displaymessage(fd, msg_txt(sd, 1493)); // Type List: (default) all = -1, healing = 0, usable = 2, etc = 3, armor = 4, weapon = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
  5078. return -1;
  5079. }
  5080. }
  5081. uint16 count = 0, count2 = 0;
  5082. for ( uint16 i = 0; i < MAX_CART; i++ ) {
  5083. if ( sd->cart.u.items_cart[i].amount > 0 ) {
  5084. std::shared_ptr<item_data> id = item_db.find(sd->cart.u.items_cart[i].nameid);
  5085. if ( id == nullptr ) {
  5086. ShowDebug("Non-existent item %u on stockall list (account_id: %d, char_id: %d)\n", sd->cart.u.items_cart[i].nameid, sd->status.account_id, sd->status.char_id);
  5087. continue;
  5088. }
  5089. if ( type == -1 || static_cast<item_types>(type) == id->type ) {
  5090. if (pc_getitemfromcart(sd, i, sd->cart.u.items_cart[i].amount))
  5091. count += sd->cart.u.items_cart[i].amount;
  5092. else
  5093. count2 += sd->cart.u.items_cart[i].amount;
  5094. }
  5095. }
  5096. }
  5097. sprintf(atcmd_output, msg_txt(sd,1535), count,count2); // %d items are transferred (%d skipped)!
  5098. clif_displaymessage(fd, atcmd_output);
  5099. return 0;
  5100. }
  5101. /*==========================================
  5102. * @storeall by [MouseJstr]
  5103. * Put everything into storage
  5104. *------------------------------------------*/
  5105. ACMD_FUNC(storeall)
  5106. {
  5107. int i;
  5108. nullpo_retr(-1, sd);
  5109. if (sd->state.storage_flag != 1)
  5110. { //Open storage.
  5111. if( storage_storageopen(sd) == 1 ) {
  5112. clif_displaymessage(fd, msg_txt(sd,1161)); // You currently cannot open your storage.
  5113. return -1;
  5114. }
  5115. }
  5116. for (i = 0; i < MAX_INVENTORY; i++) {
  5117. if (sd->inventory.u.items_inventory[i].amount) {
  5118. if(sd->inventory.u.items_inventory[i].equip != 0)
  5119. pc_unequipitem(sd, i, 3);
  5120. if( itemdb_ishatched_egg( &sd->inventory.u.items_inventory[i] ) ){
  5121. pet_return_egg( sd, sd->pd );
  5122. }
  5123. pc_equipswitch_remove(sd, i);
  5124. storage_storageadd(sd, &sd->storage, i, sd->inventory.u.items_inventory[i].amount);
  5125. }
  5126. }
  5127. storage_storageclose(sd);
  5128. clif_displaymessage(fd, msg_txt(sd,1162)); // All items stored.
  5129. return 0;
  5130. }
  5131. ACMD_FUNC(clearstorage)
  5132. {
  5133. int i, j;
  5134. nullpo_retr(-1, sd);
  5135. if (sd->state.storage_flag == 1) {
  5136. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  5137. return -1;
  5138. }
  5139. if (sd->state.storage_flag == 3) {
  5140. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  5141. return -1;
  5142. }
  5143. j = sd->storage.amount;
  5144. for (i = 0; i < j; ++i) {
  5145. storage_delitem(sd, &sd->storage, i, sd->storage.u.items_storage[i].amount);
  5146. }
  5147. sd->state.storage_flag = 1;
  5148. storage_storageclose(sd);
  5149. clif_displaymessage(fd, msg_txt(sd,1394)); // Your storage was cleaned.
  5150. return 0;
  5151. }
  5152. ACMD_FUNC(cleargstorage)
  5153. {
  5154. int i, j;
  5155. struct s_storage *gstorage;
  5156. nullpo_retr(-1, sd);
  5157. if (!sd->guild) {
  5158. clif_displaymessage(fd, msg_txt(sd,43)); // You're not in a guild.
  5159. return -1;
  5160. }
  5161. if (sd->state.storage_flag == 1) {
  5162. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  5163. return -1;
  5164. }
  5165. if (sd->state.storage_flag == 2) {
  5166. clif_displaymessage(fd, msg_txt(sd,251)); // You have already opened your guild storage. Close it first.
  5167. return -1;
  5168. }
  5169. if (sd->state.storage_flag == 3) {
  5170. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  5171. return -1;
  5172. }
  5173. gstorage = guild2storage2(sd->status.guild_id);
  5174. if (gstorage == NULL) { // Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there.
  5175. return -1;
  5176. }
  5177. j = gstorage->amount;
  5178. gstorage->lock = true; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member
  5179. for (i = 0; i < j; ++i) {
  5180. storage_guild_delitem(sd, gstorage, i, gstorage->u.items_guild[i].amount);
  5181. }
  5182. storage_guild_storageclose(sd);
  5183. gstorage->lock = false; // Cleaning done, release lock
  5184. clif_displaymessage(fd, msg_txt(sd,1395)); // Your guild storage was cleaned.
  5185. return 0;
  5186. }
  5187. ACMD_FUNC(clearcart)
  5188. {
  5189. int i;
  5190. nullpo_retr(-1, sd);
  5191. if (pc_iscarton(sd) == 0) {
  5192. clif_displaymessage(fd, msg_txt(sd,1396)); // You do not have a cart to be cleaned.
  5193. return -1;
  5194. }
  5195. if (sd->state.vending == 1) { //Somehow...
  5196. return -1;
  5197. }
  5198. for (i = 0; i < MAX_CART; i++) {
  5199. if (sd->cart.u.items_cart[i].nameid > 0)
  5200. pc_cart_delitem(sd, i, sd->cart.u.items_cart[i].amount, 1, LOG_TYPE_OTHER);
  5201. }
  5202. clif_clearcart(fd);
  5203. clif_updatestatus(sd,SP_CARTINFO);
  5204. clif_displaymessage(fd, msg_txt(sd,1397)); // Your cart was cleaned.
  5205. return 0;
  5206. }
  5207. /*==========================================
  5208. * @skillid by [MouseJstr]
  5209. * lookup a skill by name
  5210. *------------------------------------------*/
  5211. #define MAX_SKILLID_PARTIAL_RESULTS 5
  5212. #define MAX_SKILLID_PARTIAL_RESULTS_LEN 74 // "skill " (6) + "%d:" (up to 5) + "%s" (up to 30) + " (%s)" (up to 33)
  5213. ACMD_FUNC(skillid) {
  5214. int skillen, i, found = 0;
  5215. char partials[MAX_SKILLID_PARTIAL_RESULTS][MAX_SKILLID_PARTIAL_RESULTS_LEN];
  5216. nullpo_retr(-1, sd);
  5217. if (!message || !*message) {
  5218. clif_displaymessage(fd, msg_txt(sd,1163)); // Please enter a skill name to look up (usage: @skillid <skill name>).
  5219. return -1;
  5220. }
  5221. skillen = strlen(message);
  5222. for(const auto & skill : skill_db) {
  5223. uint16 skill_id = skill.second->nameid;
  5224. uint16 idx = skill_get_index(skill_id);
  5225. const char *name = skill.second->name;
  5226. const char *desc = skill.second->desc;
  5227. if (strnicmp(name, message, skillen) == 0 || strnicmp(desc, message, skillen) == 0) {
  5228. sprintf(atcmd_output, msg_txt(sd,1164), skill_id, desc, name); // skill %d: %s (%s)
  5229. clif_displaymessage(fd, atcmd_output);
  5230. } else if ( found < MAX_SKILLID_PARTIAL_RESULTS && ( stristr(name,message) || stristr(desc,message) ) ) {
  5231. snprintf(partials[found++], MAX_SKILLID_PARTIAL_RESULTS_LEN, msg_txt(sd,1164), skill_id, desc, name); // // skill %d: %s (%s)
  5232. }
  5233. }
  5234. if( found ) {
  5235. sprintf(atcmd_output, msg_txt(sd,1398), found); // -- Displaying first %d partial matches
  5236. clif_displaymessage(fd, atcmd_output);
  5237. }
  5238. for(i = 0; i < found; i++) { /* partials */
  5239. clif_displaymessage(fd, partials[i]);
  5240. }
  5241. return 0;
  5242. }
  5243. /*==========================================
  5244. * @useskill by [MouseJstr]
  5245. * A way of using skills without having to find them in the skills menu
  5246. *------------------------------------------*/
  5247. ACMD_FUNC(useskill)
  5248. {
  5249. map_session_data* pl_sd = nullptr;;
  5250. struct block_list *bl;
  5251. uint16 skill_id;
  5252. uint16 skill_lv;
  5253. nullpo_retr(-1, sd);
  5254. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5255. if(!message || !*message || sscanf(message, "%6hu %6hu %23[^\n]", &skill_id, &skill_lv, atcmd_player_name) != 3) {
  5256. clif_displaymessage(fd, msg_txt(sd,1165)); // Usage: @useskill <skill ID> <skill level> <char name>
  5257. return -1;
  5258. }
  5259. if (!skill_id || !skill_db.find(skill_id)) {
  5260. clif_displaymessage(fd, msg_txt(sd, 198)); // This skill number doesn't exist.
  5261. return -1;
  5262. }
  5263. if (!skill_lv)
  5264. skill_lv = 1;
  5265. if(!strcmp(atcmd_player_name,"self"))
  5266. pl_sd = sd; //quick keyword
  5267. else if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL ){
  5268. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5269. return -1;
  5270. }
  5271. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  5272. {
  5273. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  5274. return -1;
  5275. }
  5276. if (SKILL_CHK_HOMUN(skill_id) && hom_is_active(sd->hd)) // (If used with @useskill, put the homunc as dest)
  5277. bl = &sd->hd->bl;
  5278. else
  5279. bl = &sd->bl;
  5280. if (skill_get_inf(skill_id)&INF_GROUND_SKILL)
  5281. unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skill_id, skill_lv);
  5282. else
  5283. unit_skilluse_id(bl, pl_sd->bl.id, skill_id, skill_lv);
  5284. return 0;
  5285. }
  5286. /*==========================================
  5287. * @displayskill by [Skotlex]
  5288. * Debug command to locate new skill IDs. It sends the
  5289. * three possible skill-effect packets to the area.
  5290. *------------------------------------------*/
  5291. ACMD_FUNC(displayskill)
  5292. {
  5293. struct status_data * status;
  5294. t_tick tick;
  5295. uint16 skill_id;
  5296. uint16 skill_lv = 1;
  5297. uint16 type = 0;
  5298. nullpo_retr(-1, sd);
  5299. if (!message || !*message || sscanf(message, "%6hu %6hu %6hu", &skill_id, &skill_lv, &type) < 1)
  5300. {
  5301. clif_displaymessage(fd, msg_txt(sd,1166));// Usage: @displayskill <skill ID> {<skill level> <type>}
  5302. clif_displaymessage(fd, msg_txt(sd,825));// Effect Types: 0: All, 1: Damage, 2: Splash Dmg, 3: No Damage, 4: Ground
  5303. return -1;
  5304. }
  5305. status = status_get_status_data(&sd->bl);
  5306. tick = gettick();
  5307. if (type == 0 || type == 1)
  5308. clif_skill_damage(&sd->bl, &sd->bl, tick, status->amotion, status->dmotion, 1, 1, skill_id, skill_lv, DMG_SINGLE);
  5309. if (type == 0 || type == 2)
  5310. clif_skill_damage(&sd->bl, &sd->bl, tick, status->amotion, status->dmotion, 1, 1, skill_id, skill_lv, DMG_SPLASH);
  5311. if (type == 0 || type == 3)
  5312. clif_skill_nodamage(&sd->bl, &sd->bl, skill_id, skill_lv, 1);
  5313. if (type == 0 || type == 4)
  5314. clif_skill_poseffect(&sd->bl, skill_id, skill_lv, sd->bl.x, sd->bl.y, tick);
  5315. return 0;
  5316. }
  5317. /*==========================================
  5318. * @displayskillcast by [Rytech]
  5319. * Debug command to view casting animations for skills.
  5320. * Can target self or the ground. Ground target can be
  5321. * useful for seeing casting circle size.
  5322. *------------------------------------------*/
  5323. ACMD_FUNC(displayskillcast)
  5324. {
  5325. uint16 skill_id;
  5326. uint16 skill_lv = 1;
  5327. uint16 cast_time = 5000;
  5328. uint16 target_type = 0;
  5329. nullpo_retr(-1, sd);
  5330. if (!message || !*message || sscanf(message, "%6hu %6hu %6hu %6hu", &skill_id, &skill_lv, &target_type, &cast_time) < 1)
  5331. {
  5332. clif_displaymessage(fd, msg_txt(sd, 824));// Usage: @displayskillcast <skill ID> {<skill level> <ground target flag> <cast time>}
  5333. return -1;
  5334. }
  5335. if ( target_type == 1)
  5336. clif_skillcasting(&sd->bl, sd->bl.id, 0, sd->bl.x, sd->bl.y, skill_id, skill_lv, 0, cast_time);
  5337. else
  5338. clif_skillcasting(&sd->bl, sd->bl.id, sd->bl.id, 0, 0, skill_id, skill_lv, 0, cast_time);
  5339. return 0;
  5340. }
  5341. /*==========================================
  5342. * @displayskillunit by [Rytech]
  5343. * Debug command to view unit animations for skills.
  5344. *------------------------------------------*/
  5345. ACMD_FUNC(displayskillunit)
  5346. {
  5347. uint16 unit_id;
  5348. uint16 range = 0;
  5349. uint16 skill_lv = 1;
  5350. nullpo_retr(-1, sd);
  5351. if (!message || !*message || sscanf(message, "%6hu %6hu %6hu", &unit_id, &skill_lv, &range) < 1)
  5352. {
  5353. clif_displaymessage(fd, msg_txt(sd, 826));// Usage: @displayskillunit <unit ID> {<skill level> <range>}
  5354. return -1;
  5355. }
  5356. clif_skill_unit_test(&sd->bl, sd->bl.x, sd->bl.y, unit_id, range, skill_lv);
  5357. return 0;
  5358. }
  5359. /*==========================================
  5360. * @skilltree by [MouseJstr]
  5361. * prints the skill tree for a player required to get to a skill
  5362. *------------------------------------------*/
  5363. ACMD_FUNC(skilltree)
  5364. {
  5365. map_session_data* pl_sd = nullptr;;
  5366. uint16 skill_id;
  5367. nullpo_retr(-1, sd);
  5368. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5369. if(!message || !*message || sscanf(message, "%6hu %23[^\n]", &skill_id, atcmd_player_name) != 2) {
  5370. clif_displaymessage(fd, msg_txt(sd,1167)); // Usage: @skilltree <skill ID> <char name>
  5371. return -1;
  5372. }
  5373. if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL )
  5374. {
  5375. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5376. return -1;
  5377. }
  5378. int c = pc_mapid2jobid( pc_calc_skilltree_normalize_job( pl_sd ), pl_sd->status.sex );
  5379. sprintf(atcmd_output, msg_txt(sd,1168), job_name(c), pc_checkskill(pl_sd, NV_BASIC)); // Player is using %s skill tree (%d basic points).
  5380. clif_displaymessage(fd, atcmd_output);
  5381. auto entry = skill_tree_db.get_skill_data(c, skill_id);
  5382. if (entry == nullptr) {
  5383. clif_displaymessage(fd, msg_txt(sd,1169)); // The player cannot use that skill.
  5384. return 0;
  5385. }
  5386. bool meets = true;
  5387. for (const auto &it : entry->need) {
  5388. if (pc_checkskill(sd, it.first) < it.second) {
  5389. sprintf(atcmd_output, msg_txt(sd,1170), it.second, skill_get_desc(it.first)); // Player requires level %d of skill %s.
  5390. clif_displaymessage(fd, atcmd_output);
  5391. meets = false;
  5392. }
  5393. }
  5394. if (meets) {
  5395. clif_displaymessage(fd, msg_txt(sd,1171)); // The player meets all the requirements for that skill.
  5396. }
  5397. return 0;
  5398. }
  5399. // Hand a ring with partners name on it to this char
  5400. void getring (map_session_data* sd)
  5401. {
  5402. char flag = 0;
  5403. t_itemid item_id;
  5404. struct item item_tmp;
  5405. item_id = (sd->status.sex) ? WEDDING_RING_M : WEDDING_RING_F;
  5406. memset(&item_tmp, 0, sizeof(item_tmp));
  5407. item_tmp.nameid = item_id;
  5408. item_tmp.identify = 1;
  5409. item_tmp.card[0] = CARD0_FORGE;
  5410. item_tmp.card[2] = GetWord(sd->status.partner_id,0);
  5411. item_tmp.card[3] = GetWord(sd->status.partner_id,1);
  5412. if((flag = pc_additem(sd,&item_tmp,1,LOG_TYPE_COMMAND))) {
  5413. clif_additem(sd,0,0,flag);
  5414. map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,4,0);
  5415. }
  5416. }
  5417. /*==========================================
  5418. * @marry by [MouseJstr], fixed by Lupus
  5419. * Marry two players
  5420. *------------------------------------------*/
  5421. ACMD_FUNC(marry)
  5422. {
  5423. map_session_data* pl_sd = nullptr;;
  5424. nullpo_retr(-1, sd);
  5425. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5426. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5427. clif_displaymessage(fd, msg_txt(sd,1172)); // Usage: @marry <char name>
  5428. return -1;
  5429. }
  5430. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  5431. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5432. return -1;
  5433. }
  5434. if (pc_marriage(sd, pl_sd)) {
  5435. clif_displaymessage(fd, msg_txt(sd,1173)); // They are married... wish them well.
  5436. clif_wedding_effect(&pl_sd->bl); //wedding effect and music [Lupus]
  5437. if( pl_sd->bl.m != sd->bl.m )
  5438. clif_wedding_effect(&sd->bl);
  5439. getring(sd); // Auto-give named rings (Aru)
  5440. getring(pl_sd);
  5441. return 0;
  5442. }
  5443. clif_displaymessage(fd, msg_txt(sd,1174)); // The two cannot wed because one is either a baby or already married.
  5444. return -1;
  5445. }
  5446. /*==========================================
  5447. * @divorce by [MouseJstr], fixed by [Lupus]
  5448. * divorce two players
  5449. *------------------------------------------*/
  5450. ACMD_FUNC(divorce)
  5451. {
  5452. nullpo_retr(-1, sd);
  5453. if (!pc_divorce(sd)) {
  5454. sprintf(atcmd_output, msg_txt(sd,1175), sd->status.name); // '%s' is not married.
  5455. clif_displaymessage(fd, atcmd_output);
  5456. return -1;
  5457. }
  5458. sprintf(atcmd_output, msg_txt(sd,1176), sd->status.name); // '%s' and his/her partner are now divorced.
  5459. clif_displaymessage(fd, atcmd_output);
  5460. return 0;
  5461. }
  5462. /*==========================================
  5463. * @changelook by [Celest]
  5464. *------------------------------------------*/
  5465. ACMD_FUNC(changelook)
  5466. {
  5467. int i, j = 0, k = 0;
  5468. int pos[8] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES,LOOK_ROBE, LOOK_BODY2 };
  5469. if((i = sscanf(message, "%11d %11d", &j, &k)) < 1) {
  5470. clif_displaymessage(fd, msg_txt(sd,1177)); // Usage: @changelook {<position>} <view id>
  5471. clif_displaymessage(fd, msg_txt(sd,1178)); // Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield 6-Shoes 7-Robe 8-Body
  5472. return -1;
  5473. } else if ( i == 2 ) {
  5474. if (j < 1 || j > 8)
  5475. j = 1;
  5476. j = pos[j - 1];
  5477. } else if( i == 1 ) { // position not defined, use HEAD_TOP as default
  5478. k = j; // swap
  5479. j = LOOK_HEAD_TOP;
  5480. }
  5481. clif_changelook(&sd->bl,j,k);
  5482. return 0;
  5483. }
  5484. /*==========================================
  5485. * @autotrade by durf [Lupus] [Paradox924X]
  5486. * Turns on/off Autotrade for a specific player
  5487. *------------------------------------------*/
  5488. ACMD_FUNC(autotrade) {
  5489. nullpo_retr(-1, sd);
  5490. if( map_getmapflag(sd->bl.m, MF_AUTOTRADE) != battle_config.autotrade_mapflag ) {
  5491. clif_displaymessage(fd, msg_txt(sd,1179)); // Autotrade is not allowed on this map.
  5492. return -1;
  5493. }
  5494. if( pc_isdead(sd) ) {
  5495. clif_displaymessage(fd, msg_txt(sd,1180)); // You cannot autotrade when dead.
  5496. return -1;
  5497. }
  5498. if( !sd->state.vending && !sd->state.buyingstore ) { //check if player is vending or buying
  5499. clif_displaymessage(fd, msg_txt(sd,549)); // "You should have a shop open to use @autotrade."
  5500. return -1;
  5501. }
  5502. sd->state.autotrade = 1;
  5503. if (battle_config.autotrade_monsterignore)
  5504. sd->state.block_action |= PCBLOCK_IMMUNE;
  5505. if( sd->state.vending ){
  5506. vending_update(*sd);
  5507. }else if( sd->state.buyingstore ){
  5508. buyingstore_update(*sd);
  5509. }
  5510. if( battle_config.at_timeout ) {
  5511. int timeout = atoi(message);
  5512. status_change_start(NULL,&sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout) * 60000, SCSTART_NONE);
  5513. }
  5514. if (battle_config.at_logout_event)
  5515. npc_script_event(sd, NPCE_LOGOUT); //Logout Event
  5516. channel_pcquit(sd,0xF); //leave all chan
  5517. clif_authfail_fd(sd->fd, 15);
  5518. chrif_save(sd, CSAVE_AUTOTRADE);
  5519. return 0;
  5520. }
  5521. /*==========================================
  5522. * @changegm by durf (changed by Lupus)
  5523. * Changes Master of your Guild to a specified guild member
  5524. *------------------------------------------*/
  5525. ACMD_FUNC(changegm)
  5526. {
  5527. map_session_data *pl_sd;
  5528. nullpo_retr(-1, sd);
  5529. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5530. if (sd->status.guild_id == 0 || sd->guild == NULL || strcmp(sd->guild->guild.master,sd->status.name)) {
  5531. clif_displaymessage(fd, msg_txt(sd,1181)); // You need to be a Guild Master to use this command.
  5532. return -1;
  5533. }
  5534. if( map_getmapflag(sd->bl.m, MF_GUILDLOCK) || map_getmapflag(sd->bl.m, MF_GVG_CASTLE) ) {
  5535. clif_displaymessage(fd, msg_txt(sd,1182)); // You cannot change guild leaders on this map.
  5536. return -1;
  5537. }
  5538. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5539. clif_displaymessage(fd, msg_txt(sd,1183)); // Usage: @changegm <guild_member_name>
  5540. return -1;
  5541. }
  5542. if((pl_sd=map_nick2sd(atcmd_player_name,false)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) {
  5543. clif_displaymessage(fd, msg_txt(sd,1184)); // Target character must be online and be a guild member.
  5544. return -1;
  5545. }
  5546. if( !battle_config.guild_leaderchange_woe && is_agit_start() ){
  5547. #if PACKETVER >= 20151001
  5548. clif_msg(sd, GUILD_MASTER_WOE);
  5549. #else
  5550. clif_displaymessage(fd, msg_txt(sd,1513)); // Currently in WoE hours, unable to delegate Guild leader
  5551. #endif
  5552. return -1;
  5553. }
  5554. if( battle_config.guild_leaderchange_delay && DIFF_TICK(time(NULL),sd->guild->guild.last_leader_change) < battle_config.guild_leaderchange_delay ){
  5555. #if PACKETVER >= 20151001
  5556. clif_msg(sd, GUILD_MASTER_DELAY);
  5557. #else
  5558. clif_displaymessage(fd, msg_txt(sd,1514)); // You have to wait for a while before delegating a new Guild leader
  5559. #endif
  5560. return -1;
  5561. }
  5562. guild_gm_change(sd->status.guild_id, pl_sd->status.char_id);
  5563. return 0;
  5564. }
  5565. /*==========================================
  5566. * @changeleader by Skotlex
  5567. * Changes the leader of a party.
  5568. *------------------------------------------*/
  5569. ACMD_FUNC(changeleader)
  5570. {
  5571. nullpo_retr(-1, sd);
  5572. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5573. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5574. clif_displaymessage(fd, msg_txt(sd,1185)); // Usage: @changeleader <party_member_name>
  5575. return -1;
  5576. }
  5577. party_changeleader(sd, map_nick2sd(atcmd_player_name,false),NULL);
  5578. return 0;
  5579. }
  5580. /*==========================================
  5581. * @partyoption by Skotlex
  5582. * Used to change the item share setting of a party.
  5583. *------------------------------------------*/
  5584. ACMD_FUNC(partyoption)
  5585. {
  5586. struct party_data *p;
  5587. int mi, option;
  5588. char w1[16], w2[16];
  5589. nullpo_retr(-1, sd);
  5590. if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
  5591. {
  5592. clif_displaymessage(fd, msg_txt(sd,282)); // You need to be a party leader to use this command.
  5593. return -1;
  5594. }
  5595. ARR_FIND( 0, MAX_PARTY, mi, p->data[mi].sd == sd );
  5596. if (mi == MAX_PARTY)
  5597. return -1; //Shouldn't happen
  5598. if (!p->party.member[mi].leader)
  5599. {
  5600. clif_displaymessage(fd, msg_txt(sd,282)); // You need to be a party leader to use this command.
  5601. return -1;
  5602. }
  5603. if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2)
  5604. {
  5605. clif_displaymessage(fd, msg_txt(sd,1186)); // Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>
  5606. return -1;
  5607. }
  5608. option = (config_switch(w1)?1:0)|(config_switch(w2)?2:0);
  5609. //Change item share type.
  5610. if (option != p->party.item)
  5611. party_changeoption(sd, p->party.exp, option);
  5612. else
  5613. clif_displaymessage(fd, msg_txt(sd,286)); // There's been no change in the setting.
  5614. return 0;
  5615. }
  5616. /*==========================================
  5617. * @autoloot by Upa-Kun
  5618. * Turns on/off AutoLoot for a specific player
  5619. *------------------------------------------*/
  5620. ACMD_FUNC(autoloot)
  5621. {
  5622. int rate;
  5623. nullpo_retr(-1, sd);
  5624. // autoloot command without value
  5625. if(!message || !*message)
  5626. {
  5627. if (sd->state.autoloot)
  5628. rate = 0;
  5629. else
  5630. rate = 10000;
  5631. } else {
  5632. double drate;
  5633. drate = atof(message);
  5634. rate = (int)(drate*100);
  5635. }
  5636. if (rate < 0) rate = 0;
  5637. if (rate > 10000) rate = 10000;
  5638. sd->state.autoloot = rate;
  5639. if (sd->state.autoloot) {
  5640. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1187),((double)sd->state.autoloot)/100.); // Autolooting items with drop rates of %0.02f%% and below.
  5641. clif_displaymessage(fd, atcmd_output);
  5642. }else
  5643. clif_displaymessage(fd, msg_txt(sd,1188)); // Autoloot is now off.
  5644. return 0;
  5645. }
  5646. /*==========================================
  5647. * @alootid
  5648. *------------------------------------------*/
  5649. ACMD_FUNC(autolootitem)
  5650. {
  5651. std::shared_ptr<item_data> item_data;
  5652. int i;
  5653. int action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
  5654. nullpo_retr(-1, sd);
  5655. if (message && *message) {
  5656. if (message[0] == '+') {
  5657. message++;
  5658. action = 1;
  5659. }
  5660. else if (message[0] == '-') {
  5661. message++;
  5662. action = 2;
  5663. }
  5664. else if (!strcmp(message,"reset"))
  5665. action = 4;
  5666. }
  5667. if (action < 3) // add or remove
  5668. {
  5669. item_data = item_db.find( strtoul( message, nullptr, 10 ) );
  5670. if( item_data == nullptr ){
  5671. item_data = item_db.searchname( message );
  5672. }
  5673. if( item_data == nullptr ){
  5674. // No items founds in the DB with Id or Name
  5675. clif_displaymessage(fd, msg_txt(sd,1189)); // Item not found.
  5676. return -1;
  5677. }
  5678. }
  5679. switch(action) {
  5680. case 1:
  5681. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
  5682. if (i != AUTOLOOTITEM_SIZE) {
  5683. clif_displaymessage(fd, msg_txt(sd,1190)); // You're already autolooting this item.
  5684. return -1;
  5685. }
  5686. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == 0);
  5687. if (i == AUTOLOOTITEM_SIZE) {
  5688. clif_displaymessage(fd, msg_txt(sd,1191)); // Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>.
  5689. return -1;
  5690. }
  5691. sd->state.autolootid[i] = item_data->nameid; // Autoloot Activated
  5692. sprintf(atcmd_output, msg_txt(sd,1192), item_data->name.c_str(), item_db.create_item_link( item_data ).c_str(), item_data->nameid); // Autolooting item: '%s'/'%s' {%u}
  5693. clif_displaymessage(fd, atcmd_output);
  5694. sd->state.autolooting = 1;
  5695. break;
  5696. case 2:
  5697. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
  5698. if (i == AUTOLOOTITEM_SIZE) {
  5699. clif_displaymessage(fd, msg_txt(sd,1193)); // You're currently not autolooting this item.
  5700. return -1;
  5701. }
  5702. sd->state.autolootid[i] = 0;
  5703. sprintf(atcmd_output, msg_txt(sd,1194), item_data->name.c_str(), item_db.create_item_link( item_data ).c_str(), item_data->nameid); // Removed item: '%s'/'%s' {%u} from your autolootitem list.
  5704. clif_displaymessage(fd, atcmd_output);
  5705. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0);
  5706. if (i == AUTOLOOTITEM_SIZE) {
  5707. sd->state.autolooting = 0;
  5708. }
  5709. break;
  5710. case 3:
  5711. sprintf(atcmd_output, msg_txt(sd,1195), AUTOLOOTITEM_SIZE); // You can have %d items on your autolootitem list.
  5712. clif_displaymessage(fd, atcmd_output);
  5713. clif_displaymessage(fd, msg_txt(sd,1196)); // To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>".
  5714. clif_displaymessage(fd, msg_txt(sd,1197)); // "@alootid reset" will clear your autolootitem list.
  5715. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0);
  5716. if (i == AUTOLOOTITEM_SIZE) {
  5717. clif_displaymessage(fd, msg_txt(sd,1198)); // Your autolootitem list is empty.
  5718. } else {
  5719. clif_displaymessage(fd, msg_txt(sd,1199)); // Items on your autolootitem list:
  5720. for(i = 0; i < AUTOLOOTITEM_SIZE; i++)
  5721. {
  5722. if (sd->state.autolootid[i] == 0)
  5723. continue;
  5724. item_data = item_db.find( sd->state.autolootid[i] );
  5725. if( item_data == nullptr ){
  5726. ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id);
  5727. continue;
  5728. }
  5729. sprintf(atcmd_output, "'%s'/'%s' {%u}", item_data->name.c_str(), item_db.create_item_link( item_data ).c_str(), item_data->nameid);
  5730. clif_displaymessage(fd, atcmd_output);
  5731. }
  5732. }
  5733. break;
  5734. case 4:
  5735. memset(sd->state.autolootid, 0, sizeof(sd->state.autolootid));
  5736. clif_displaymessage(fd, msg_txt(sd,1200)); // Your autolootitem list has been reset.
  5737. sd->state.autolooting = 0;
  5738. break;
  5739. }
  5740. return 0;
  5741. }
  5742. /*==========================================
  5743. * @autoloottype
  5744. * Flags:
  5745. * 1: IT_HEALING, 2: IT_UNKNOWN, 4: IT_USABLE, 8: IT_ETC,
  5746. * 16: IT_ARMOR, 32: IT_WEAPON, 64: IT_CARD, 128: IT_PETEGG,
  5747. * 256: IT_PETARMOR, 512: IT_UNKNOWN2, 1024: IT_AMMO, 2048: IT_DELAYCONSUME
  5748. * 262144: IT_CASH
  5749. *------------------------------------------
  5750. * Credits:
  5751. * chriser
  5752. * Aleos
  5753. *------------------------------------------*/
  5754. ACMD_FUNC(autoloottype)
  5755. {
  5756. uint8 action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
  5757. enum item_types type= IT_UNKNOWN;
  5758. int ITEM_MAX = 1533;
  5759. nullpo_retr(-1, sd);
  5760. if (message && *message) {
  5761. if (message[0] == '+') {
  5762. message++;
  5763. action = 1;
  5764. }
  5765. else if (message[0] == '-') {
  5766. message++;
  5767. action = 2;
  5768. }
  5769. else if (!strcmp(message,"reset"))
  5770. action = 4;
  5771. }
  5772. if (action < 3) { // add or remove
  5773. if ((strncmp(message, "healing", 3) == 0) || (atoi(message) == 0))
  5774. type = IT_HEALING;
  5775. else if ((strncmp(message, "usable", 3) == 0) || (atoi(message) == 2))
  5776. type = IT_USABLE;
  5777. else if ((strncmp(message, "etc", 3) == 0) || (atoi(message) == 3))
  5778. type = IT_ETC;
  5779. else if ((strncmp(message, "armor", 3) == 0) || (atoi(message) == 4))
  5780. type = IT_ARMOR;
  5781. else if ((strncmp(message, "weapon", 3) == 0) || (atoi(message) == 5))
  5782. type = IT_WEAPON;
  5783. else if ((strncmp(message, "card", 3) == 0) || (atoi(message) == 6))
  5784. type = IT_CARD;
  5785. else if ((strncmp(message, "petegg", 4) == 0) || (atoi(message) == 7))
  5786. type = IT_PETEGG;
  5787. else if ((strncmp(message, "petarmor", 4) == 0) || (atoi(message) == 8))
  5788. type = IT_PETARMOR;
  5789. else if ((strncmp(message, "ammo", 3) == 0) || (atoi(message) == 10))
  5790. type = IT_AMMO;
  5791. else {
  5792. clif_displaymessage(fd, msg_txt(sd,1480)); // Item type not found.
  5793. return -1;
  5794. }
  5795. }
  5796. switch (action) {
  5797. case 1:
  5798. if (sd->state.autoloottype&(1<<type)) {
  5799. clif_displaymessage(fd, msg_txt(sd,1481)); // You're already autolooting this item type.
  5800. return -1;
  5801. }
  5802. if (sd->state.autoloottype == ITEM_MAX) {
  5803. clif_displaymessage(fd, msg_txt(sd,1482)); // Your autoloottype list has all item types. You can remove some items with @autoloottype -<type name or ID>.
  5804. return -1;
  5805. }
  5806. sd->state.autoloottype |= (1<<type); // Stores the type
  5807. sprintf(atcmd_output, msg_txt(sd,1483), itemdb_typename(type), type); // Autolooting item type: '%s' {%u}
  5808. clif_displaymessage(fd, atcmd_output);
  5809. break;
  5810. case 2:
  5811. if (!(sd->state.autoloottype&(1<<type))) {
  5812. clif_displaymessage(fd, msg_txt(sd,1484)); // You're currently not autolooting this item type.
  5813. return -1;
  5814. }
  5815. sd->state.autoloottype &= ~(1<<type);
  5816. sprintf(atcmd_output, msg_txt(sd,1485), itemdb_typename(type), type); // Removed item type: '%s' {%u} from your autoloottype list.
  5817. clif_displaymessage(fd, atcmd_output);
  5818. break;
  5819. case 3:
  5820. clif_displaymessage(fd, msg_txt(sd,1486)); // To add an item type to the list, use "@aloottype +<type name or ID>". To remove an item type, use "@aloottype -<type name or ID>".
  5821. clif_displaymessage(fd, msg_txt(sd,1487)); // Type List: healing = 0, usable = 2, etc = 3, armor = 4, weapon = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
  5822. clif_displaymessage(fd, msg_txt(sd,1488)); // "@aloottype reset" will clear your autoloottype list.
  5823. if (sd->state.autoloottype == 0)
  5824. clif_displaymessage(fd, msg_txt(sd,1489)); // Your autoloottype list is empty.
  5825. else {
  5826. uint8 i = 0;
  5827. clif_displaymessage(fd, msg_txt(sd,1490)); // Item types on your autoloottype list:
  5828. while (i < IT_MAX) {
  5829. if (sd->state.autoloottype&(1<<i)) {
  5830. sprintf(atcmd_output, " '%s' {%d}", itemdb_typename(static_cast<item_types>(i)), i);
  5831. clif_displaymessage(fd, atcmd_output);
  5832. }
  5833. i++;
  5834. }
  5835. }
  5836. break;
  5837. case 4:
  5838. sd->state.autoloottype = 0;
  5839. clif_displaymessage(fd, msg_txt(sd,1491)); // Your autoloottype list has been reset.
  5840. break;
  5841. }
  5842. return 0;
  5843. }
  5844. /*==========================================
  5845. * It is made to rain.
  5846. * No longer available, keeping here just in case it's back someday. [Ind]
  5847. *------------------------------------------*/
  5848. //ACMD_FUNC(rain)
  5849. //{
  5850. // nullpo_retr(-1, sd);
  5851. // if (map_getmapflag(sd->bl.m, MF_RAIN)) {
  5852. // map_setmapflag(sd->bl.m, MF_RAIN, false);
  5853. // clif_weather(sd->bl.m);
  5854. // clif_displaymessage(fd, msg_txt(sd,1201)); // The rain has stopped.
  5855. // } else {
  5856. // map_setmapflag(sd->bl.m, MF_RAIN, true);
  5857. // clif_weather(sd->bl.m);
  5858. // clif_displaymessage(fd, msg_txt(sd,1202)); // It has started to rain.
  5859. // }
  5860. // return 0;
  5861. //}
  5862. /*==========================================
  5863. * It is made to snow.
  5864. *------------------------------------------*/
  5865. ACMD_FUNC(snow)
  5866. {
  5867. nullpo_retr(-1, sd);
  5868. if (map_getmapflag(sd->bl.m, MF_SNOW)) {
  5869. map_setmapflag(sd->bl.m, MF_SNOW, false);
  5870. clif_weather(sd->bl.m);
  5871. clif_displaymessage(fd, msg_txt(sd,1203)); // Snow has stopped falling.
  5872. } else {
  5873. map_setmapflag(sd->bl.m, MF_SNOW, true);
  5874. clif_weather(sd->bl.m);
  5875. clif_displaymessage(fd, msg_txt(sd,1204)); // It has started to snow.
  5876. }
  5877. return 0;
  5878. }
  5879. /*==========================================
  5880. * Cherry tree snowstorm is made to fall. (Sakura)
  5881. *------------------------------------------*/
  5882. ACMD_FUNC(sakura)
  5883. {
  5884. nullpo_retr(-1, sd);
  5885. if (map_getmapflag(sd->bl.m, MF_SAKURA)) {
  5886. map_setmapflag(sd->bl.m, MF_SAKURA, false);
  5887. clif_weather(sd->bl.m);
  5888. clif_displaymessage(fd, msg_txt(sd,1205)); // Cherry tree leaves no longer fall.
  5889. } else {
  5890. map_setmapflag(sd->bl.m, MF_SAKURA, true);
  5891. clif_weather(sd->bl.m);
  5892. clif_displaymessage(fd, msg_txt(sd,1206)); // Cherry tree leaves have begun to fall.
  5893. }
  5894. return 0;
  5895. }
  5896. /*==========================================
  5897. * Clouds appear.
  5898. *------------------------------------------*/
  5899. ACMD_FUNC(clouds)
  5900. {
  5901. nullpo_retr(-1, sd);
  5902. if (map_getmapflag(sd->bl.m, MF_CLOUDS)) {
  5903. map_setmapflag(sd->bl.m, MF_CLOUDS, false);
  5904. clif_weather(sd->bl.m);
  5905. clif_displaymessage(fd, msg_txt(sd,1207)); // The clouds has disappear.
  5906. } else {
  5907. map_setmapflag(sd->bl.m, MF_CLOUDS, true);
  5908. clif_weather(sd->bl.m);
  5909. clif_displaymessage(fd, msg_txt(sd,1208)); // Clouds appear.
  5910. }
  5911. return 0;
  5912. }
  5913. /*==========================================
  5914. * Different type of clouds using effect 516
  5915. *------------------------------------------*/
  5916. ACMD_FUNC(clouds2)
  5917. {
  5918. nullpo_retr(-1, sd);
  5919. if (map_getmapflag(sd->bl.m, MF_CLOUDS2)) {
  5920. map_setmapflag(sd->bl.m, MF_CLOUDS2, false);
  5921. clif_weather(sd->bl.m);
  5922. clif_displaymessage(fd, msg_txt(sd,1209)); // The alternative clouds disappear.
  5923. } else {
  5924. map_setmapflag(sd->bl.m, MF_CLOUDS2, true);
  5925. clif_weather(sd->bl.m);
  5926. clif_displaymessage(fd, msg_txt(sd,1210)); // Alternative clouds appear.
  5927. }
  5928. return 0;
  5929. }
  5930. /*==========================================
  5931. * Fog hangs over.
  5932. *------------------------------------------*/
  5933. ACMD_FUNC(fog)
  5934. {
  5935. nullpo_retr(-1, sd);
  5936. if (map_getmapflag(sd->bl.m, MF_FOG)) {
  5937. map_setmapflag(sd->bl.m, MF_FOG, false);
  5938. clif_weather(sd->bl.m);
  5939. clif_displaymessage(fd, msg_txt(sd,1211)); // The fog has gone.
  5940. } else {
  5941. map_setmapflag(sd->bl.m, MF_FOG, true);
  5942. clif_weather(sd->bl.m);
  5943. clif_displaymessage(fd, msg_txt(sd,1212)); // Fog hangs over.
  5944. }
  5945. return 0;
  5946. }
  5947. /*==========================================
  5948. * Fallen leaves fall.
  5949. *------------------------------------------*/
  5950. ACMD_FUNC(leaves)
  5951. {
  5952. nullpo_retr(-1, sd);
  5953. if (map_getmapflag(sd->bl.m, MF_LEAVES)) {
  5954. map_setmapflag(sd->bl.m, MF_LEAVES, false);
  5955. clif_weather(sd->bl.m);
  5956. clif_displaymessage(fd, msg_txt(sd,1213)); // Leaves no longer fall.
  5957. } else {
  5958. map_setmapflag(sd->bl.m, MF_LEAVES, true);
  5959. clif_weather(sd->bl.m);
  5960. clif_displaymessage(fd, msg_txt(sd,1214)); // Fallen leaves fall.
  5961. }
  5962. return 0;
  5963. }
  5964. /*==========================================
  5965. * Fireworks appear.
  5966. *------------------------------------------*/
  5967. ACMD_FUNC(fireworks)
  5968. {
  5969. nullpo_retr(-1, sd);
  5970. if (map_getmapflag(sd->bl.m, MF_FIREWORKS)) {
  5971. map_setmapflag(sd->bl.m, MF_FIREWORKS, false);
  5972. clif_weather(sd->bl.m);
  5973. clif_displaymessage(fd, msg_txt(sd,1215)); // Fireworks have ended.
  5974. } else {
  5975. map_setmapflag(sd->bl.m, MF_FIREWORKS, true);
  5976. clif_weather(sd->bl.m);
  5977. clif_displaymessage(fd, msg_txt(sd,1216)); // Fireworks have launched.
  5978. }
  5979. return 0;
  5980. }
  5981. /*==========================================
  5982. * Clearing Weather Effects by Dexity
  5983. *------------------------------------------*/
  5984. ACMD_FUNC(clearweather)
  5985. {
  5986. nullpo_retr(-1, sd);
  5987. //map_setmapflag(sd->bl.m, MF_RAIN, false); // No longer available, keeping here just in case it's back someday. [Ind]
  5988. map_setmapflag(sd->bl.m, MF_SNOW, false);
  5989. map_setmapflag(sd->bl.m, MF_SAKURA, false);
  5990. map_setmapflag(sd->bl.m, MF_CLOUDS, false);
  5991. map_setmapflag(sd->bl.m, MF_CLOUDS2, false);
  5992. map_setmapflag(sd->bl.m, MF_FOG, false);
  5993. map_setmapflag(sd->bl.m, MF_FIREWORKS, false);
  5994. map_setmapflag(sd->bl.m, MF_LEAVES, false);
  5995. clif_weather(sd->bl.m);
  5996. clif_displaymessage(fd, msg_txt(sd,291)); // Weather effects will dispell on warp/refresh
  5997. return 0;
  5998. }
  5999. /*===============================================================
  6000. * Sound Command - plays a sound for everyone around! [Codemaster]
  6001. *---------------------------------------------------------------*/
  6002. ACMD_FUNC(sound)
  6003. {
  6004. char sound_file[100];
  6005. memset(sound_file, '\0', sizeof(sound_file));
  6006. if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) {
  6007. clif_displaymessage(fd, msg_txt(sd,1217)); // Please enter a sound filename (usage: @sound <filename>).
  6008. return -1;
  6009. }
  6010. if(strstr(sound_file, ".wav") == NULL)
  6011. strcat(sound_file, ".wav");
  6012. clif_soundeffect( sd->bl, sound_file, 0, AREA );
  6013. return 0;
  6014. }
  6015. /*==========================================
  6016. * MOB Search
  6017. *------------------------------------------*/
  6018. ACMD_FUNC(mobsearch)
  6019. {
  6020. nullpo_retr(-1, sd);
  6021. char mob_name[100]={0};
  6022. if (!message || !*message || sscanf(message, "%99[^\n]", mob_name) < 1) {
  6023. clif_displaymessage(fd, msg_txt(sd,1218)); // Please enter a monster name (usage: @mobsearch <monster name>).
  6024. return -1;
  6025. }
  6026. int mob_id = strtol(mob_name, nullptr, 10);
  6027. if (mob_id == 0)
  6028. mob_id = mobdb_searchname(mob_name);
  6029. std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id);
  6030. if (mob == nullptr || mobdb_checkid(mob_id) == 0) {
  6031. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1219),mob_name); // Invalid mob ID %s!
  6032. clif_displaymessage(fd, atcmd_output);
  6033. return -1;
  6034. }
  6035. strcpy(mob_name, mob->jname.c_str()); // --ja--
  6036. // strcpy(mob_name, mob->name.c_str()); // --en--
  6037. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1220), mob_name, mapindex_id2name(sd->mapindex)); // Mob Search... %s %s
  6038. clif_displaymessage(fd, atcmd_output);
  6039. s_mapiterator* it = mapit_geteachmob();
  6040. int number = 0;
  6041. for(;;)
  6042. {
  6043. TBL_MOB* md = (TBL_MOB*)mapit_next(it);
  6044. if( md == NULL )
  6045. break;// no more mobs
  6046. if( md->bl.m != sd->bl.m )
  6047. continue;
  6048. if( md->mob_id != mob_id )
  6049. continue;
  6050. ++number;
  6051. if( md->spawn_timer == INVALID_TIMER )
  6052. snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%3d:%3d] %s", number, md->bl.x, md->bl.y, md->name);
  6053. else
  6054. snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%s] %s", number, "dead", md->name);
  6055. clif_displaymessage(fd, atcmd_output);
  6056. }
  6057. mapit_free(it);
  6058. return 0;
  6059. }
  6060. /*==========================================
  6061. * @cleanmap - cleans items on the ground
  6062. * @cleanarea - cleans items on the ground within an specified area
  6063. *------------------------------------------*/
  6064. static int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap)
  6065. {
  6066. nullpo_ret(bl);
  6067. map_clearflooritem(bl);
  6068. return 0;
  6069. }
  6070. ACMD_FUNC(cleanmap)
  6071. {
  6072. map_foreachinmap(atcommand_cleanfloor_sub, sd->bl.m, BL_ITEM);
  6073. clif_displaymessage(fd, msg_txt(sd,1221)); // All dropped items have been cleaned up.
  6074. return 0;
  6075. }
  6076. ACMD_FUNC(cleanarea)
  6077. {
  6078. short x0 = 0, y0 = 0, x1 = 0, y1 = 0;
  6079. if (!message || !*message || sscanf(message, "%6hd %6hd %6hd %6hd", &x0, &y0, &x1, &y1) < 1) {
  6080. map_foreachinallarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - (AREA_SIZE * 2), sd->bl.y - (AREA_SIZE * 2), sd->bl.x + (AREA_SIZE * 2), sd->bl.y + (AREA_SIZE * 2), BL_ITEM);
  6081. }
  6082. else if (sscanf(message, "%6hd %6hd %6hd %6hd", &x0, &y0, &x1, &y1) == 1) {
  6083. map_foreachinallarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - x0, sd->bl.y - x0, sd->bl.x + x0, sd->bl.y + x0, BL_ITEM);
  6084. }
  6085. else if (sscanf(message, "%6hd %6hd %6hd %6hd", &x0, &y0, &x1, &y1) == 4) {
  6086. map_foreachinallarea(atcommand_cleanfloor_sub, sd->bl.m, x0, y0, x1, y1, BL_ITEM);
  6087. }
  6088. clif_displaymessage(fd, msg_txt(sd,1221)); // All dropped items have been cleaned up.
  6089. return 0;
  6090. }
  6091. /*==========================================
  6092. * make a NPC/PET talk
  6093. * @npctalkc [SnakeDrak]
  6094. *------------------------------------------*/
  6095. ACMD_FUNC(npctalk)
  6096. {
  6097. char name[NPC_NAME_LENGTH],mes[100],temp[CHAT_SIZE_MAX];
  6098. struct npc_data *nd;
  6099. bool ifcolor=(*(command + 8) != 'c' && *(command + 8) != 'C')?0:1;
  6100. unsigned long color=0;
  6101. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  6102. return -1; //no "chatting" while muted.
  6103. if(!ifcolor) {
  6104. if (!message || !*message || sscanf(message, "%49[^,], %99[^\n]", name, mes) < 2) {
  6105. clif_displaymessage(fd, msg_txt(sd,1222)); // Please enter the correct parameters (usage: @npctalk <npc name>, <message>).
  6106. return -1;
  6107. }
  6108. }
  6109. else {
  6110. if (!message || !*message || sscanf(message, "%16lx %23[^,], %99[^\n]", &color, name, mes) < 3) {
  6111. clif_displaymessage(fd, msg_txt(sd,1223)); // Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>).
  6112. return -1;
  6113. }
  6114. }
  6115. if (!(nd = npc_name2id(name))) {
  6116. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist
  6117. return -1;
  6118. }
  6119. strtok(name, "#"); // discard extra name identifier if present
  6120. snprintf(temp, sizeof(temp), "%s : %s", name, mes);
  6121. if(ifcolor) clif_messagecolor(&nd->bl,color,temp,true,AREA_CHAT_WOC);
  6122. else clif_disp_overhead(&nd->bl, temp);
  6123. return 0;
  6124. }
  6125. ACMD_FUNC(pettalk)
  6126. {
  6127. char mes[100],temp[CHAT_SIZE_MAX];
  6128. struct pet_data *pd;
  6129. nullpo_retr(-1, sd);
  6130. if ( battle_config.min_chat_delay ) {
  6131. if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 )
  6132. return 0;
  6133. sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
  6134. }
  6135. if(!sd->status.pet_id || !(pd=sd->pd))
  6136. {
  6137. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  6138. return -1;
  6139. }
  6140. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  6141. return -1; //no "chatting" while muted.
  6142. if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
  6143. clif_displaymessage(fd, msg_txt(sd,1224)); // Please enter a message (usage: @pettalk <message>).
  6144. return -1;
  6145. }
  6146. if (message[0] == '/')
  6147. {// pet emotion processing
  6148. const char* emo[] = {
  6149. "/!", "/?", "/ho", "/lv", "/swt", "/ic", "/an", "/ag", "/$", "/...",
  6150. "/scissors", "/rock", "/paper", "/korea", "/lv2", "/thx", "/wah", "/sry", "/heh", "/swt2",
  6151. "/hmm", "/no1", "/??", "/omg", "/O", "/X", "/hlp", "/go", "/sob", "/gg",
  6152. "/kis", "/kis2", "/pif", "/ok", "-?-", "/indonesia", "/bzz", "/rice", "/awsm", "/meh",
  6153. "/shy", "/pat", "/mp", "/slur", "/com", "/yawn", "/grat", "/hp", "/philippines", "/malaysia",
  6154. "/singapore", "/brazil", "/fsh", "/spin", "/sigh", "/dum", "/crwd", "/desp", "/dice", "-dice2",
  6155. "-dice3", "-dice4", "-dice5", "-dice6", "/india", "/love", "/russia", "-?-", "/mobile", "/mail",
  6156. "/chinese", "/antenna1", "/antenna2", "/antenna3", "/hum", "/abs", "/oops", "/spit", "/ene", "/panic",
  6157. "/whisp"
  6158. };
  6159. int i;
  6160. ARR_FIND( 0, ARRAYLENGTH(emo), i, stricmp(message, emo[i]) == 0 );
  6161. if( i == ET_DICE1 ) i = rnd()%6 + ET_DICE1; // randomize /dice
  6162. if( i < ARRAYLENGTH(emo) )
  6163. {
  6164. if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second
  6165. sd->emotionlasttime = time(NULL);
  6166. return 0;
  6167. }
  6168. sd->emotionlasttime = time(NULL);
  6169. clif_emotion(&pd->bl, i);
  6170. return 0;
  6171. }
  6172. }
  6173. snprintf(temp, sizeof temp ,"%s : %s", pd->pet.name, mes);
  6174. clif_disp_overhead(&pd->bl, temp);
  6175. return 0;
  6176. }
  6177. /// @users - displays the number of players present on each map (and percentage)
  6178. /// #users displays on the target user instead of self
  6179. ACMD_FUNC(users)
  6180. {
  6181. char buf[CHAT_SIZE_MAX];
  6182. int i;
  6183. int users[MAX_MAPINDEX];
  6184. int users_all;
  6185. struct s_mapiterator* iter;
  6186. memset(users, 0, sizeof(users));
  6187. users_all = 0;
  6188. // count users on each map
  6189. iter = mapit_getallusers();
  6190. for(;;)
  6191. {
  6192. map_session_data* sd2 = (map_session_data*)mapit_next(iter);
  6193. if( sd2 == NULL )
  6194. break;// no more users
  6195. if( sd2->mapindex >= MAX_MAPINDEX )
  6196. continue;// invalid mapindex
  6197. if( users[sd2->mapindex] < INT_MAX ) ++users[sd2->mapindex];
  6198. if( users_all < INT_MAX ) ++users_all;
  6199. }
  6200. mapit_free(iter);
  6201. // display results for each map
  6202. for( i = 0; i < MAX_MAPINDEX; ++i )
  6203. {
  6204. if( users[i] == 0 )
  6205. continue;// empty
  6206. safesnprintf(buf, sizeof(buf), "%s: %d (%.2f%%)", mapindex_id2name(i), users[i], (float)(100.0f*users[i]/users_all));
  6207. clif_displaymessage(sd->fd, buf);
  6208. }
  6209. // display overall count
  6210. safesnprintf(buf, sizeof(buf), "all: %d", users_all);
  6211. clif_displaymessage(sd->fd, buf);
  6212. return 0;
  6213. }
  6214. /*==========================================
  6215. *
  6216. *------------------------------------------*/
  6217. ACMD_FUNC(reset)
  6218. {
  6219. pc_resetstate(sd);
  6220. pc_resetskill(sd,1);
  6221. sprintf(atcmd_output, msg_txt(sd,208), sd->status.name); // '%s' skill and stats points reseted!
  6222. clif_displaymessage(fd, atcmd_output);
  6223. return 0;
  6224. }
  6225. /*==========================================
  6226. *
  6227. *------------------------------------------*/
  6228. ACMD_FUNC(summon)
  6229. {
  6230. char name[NAME_LENGTH];
  6231. int mob_id = 0;
  6232. int duration = 0;
  6233. struct mob_data *md;
  6234. t_tick tick=gettick();
  6235. nullpo_retr(-1, sd);
  6236. if (!message || !*message || sscanf(message, "%23s %11d", name, &duration) < 1)
  6237. {
  6238. clif_displaymessage(fd, msg_txt(sd,1225)); // Please enter a monster name (usage: @summon <monster name> {duration}).
  6239. return -1;
  6240. }
  6241. if (duration < 1)
  6242. duration =1;
  6243. else if (duration > 60)
  6244. duration =60;
  6245. if ((mob_id = atoi(name)) == 0)
  6246. mob_id = mobdb_searchname(name);
  6247. if(mob_id == 0 || mobdb_checkid(mob_id) == 0)
  6248. {
  6249. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  6250. return -1;
  6251. }
  6252. md = mob_once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "", SZ_SMALL, AI_NONE);
  6253. if(!md)
  6254. return -1;
  6255. md->master_id=sd->bl.id;
  6256. md->special_state.ai=AI_ATTACK;
  6257. md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,md->bl.id,0);
  6258. clif_specialeffect(&md->bl,EF_ENTRY2,AREA);
  6259. mob_spawn(md);
  6260. sc_start4(NULL,&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000);
  6261. clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick);
  6262. clif_displaymessage(fd, msg_txt(sd,39)); // All monster summoned!
  6263. return 0;
  6264. }
  6265. /*==========================================
  6266. * @adjgroup
  6267. * Temporarily move player to another group
  6268. * Useful during beta testing to allow players to use GM commands for short periods of time
  6269. *------------------------------------------*/
  6270. ACMD_FUNC(adjgroup)
  6271. {
  6272. int new_group = 0;
  6273. nullpo_retr(-1, sd);
  6274. if (!message || !*message || sscanf(message, "%11d", &new_group) != 1) {
  6275. clif_displaymessage(fd, msg_txt(sd,1226)); // Usage: @adjgroup <group_id>
  6276. return -1;
  6277. }
  6278. if (!player_group_db.exists(new_group)) {
  6279. clif_displaymessage(fd, msg_txt(sd,1227)); // Specified group does not exist.
  6280. return -1;
  6281. }
  6282. sd->group_id = new_group;
  6283. pc_group_pc_load(sd);/* update cache */
  6284. clif_displaymessage(fd, msg_txt(sd,1228)); // Group changed successfully.
  6285. clif_displaymessage(sd->fd, msg_txt(sd,1229)); // Your group has changed.
  6286. return 0;
  6287. }
  6288. /*==========================================
  6289. * @trade by [MouseJstr]
  6290. * Open a trade window with a remote player
  6291. *------------------------------------------*/
  6292. ACMD_FUNC(trade)
  6293. {
  6294. map_session_data* pl_sd = nullptr;;
  6295. nullpo_retr(-1, sd);
  6296. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  6297. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  6298. clif_displaymessage(fd, msg_txt(sd,1230)); // Please enter a player name (usage: @trade <char name>).
  6299. return -1;
  6300. }
  6301. if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL )
  6302. {
  6303. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  6304. return -1;
  6305. }
  6306. trade_traderequest(sd, pl_sd);
  6307. return 0;
  6308. }
  6309. /*==========================================
  6310. * @setbattleflag by [MouseJstr]
  6311. * set a battle_config flag without having to reboot
  6312. *------------------------------------------*/
  6313. ACMD_FUNC(setbattleflag)
  6314. {
  6315. char flag[128], value[128];
  6316. int reload = 0;
  6317. nullpo_retr(-1, sd);
  6318. if (!message || !*message || sscanf(message, "%127s %127s %11d", flag, value, &reload) < 2) {
  6319. clif_displaymessage(fd, msg_txt(sd,1231)); // Usage: @setbattleflag <flag> <value> {<reload>}
  6320. return -1;
  6321. }
  6322. if (battle_set_value(flag, value) == 0)
  6323. {
  6324. clif_displaymessage(fd, msg_txt(sd,1232)); // Unknown battle_config flag.
  6325. return -1;
  6326. }
  6327. clif_displaymessage(fd, msg_txt(sd,1233)); // Set battle_config as requested.
  6328. if (reload)
  6329. mob_reload();
  6330. return 0;
  6331. }
  6332. /*==========================================
  6333. * @unmute [Valaris]
  6334. *------------------------------------------*/
  6335. ACMD_FUNC(unmute)
  6336. {
  6337. map_session_data* pl_sd = nullptr;;
  6338. nullpo_retr(-1, sd);
  6339. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  6340. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  6341. clif_displaymessage(fd, msg_txt(sd,1234)); // Please enter a player name (usage: @unmute <char name>).
  6342. return -1;
  6343. }
  6344. if ( (pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL )
  6345. {
  6346. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  6347. return -1;
  6348. }
  6349. if(!pl_sd->sc.getSCE(SC_NOCHAT)) {
  6350. clif_displaymessage(sd->fd,msg_txt(sd,1235)); // Player is not muted.
  6351. return -1;
  6352. }
  6353. pl_sd->status.manner = 0;
  6354. status_change_end(&pl_sd->bl, SC_NOCHAT);
  6355. clif_displaymessage(sd->fd,msg_txt(sd,1236)); // Player unmuted.
  6356. return 0;
  6357. }
  6358. /*==========================================
  6359. * @uptime by MC Cameri
  6360. *------------------------------------------*/
  6361. ACMD_FUNC(uptime)
  6362. {
  6363. unsigned long seconds = 0, day = 24*60*60, hour = 60*60,
  6364. minute = 60, days = 0, hours = 0, minutes = 0;
  6365. nullpo_retr(-1, sd);
  6366. seconds = get_uptime();
  6367. days = seconds/day;
  6368. seconds -= (seconds/day>0)?(seconds/day)*day:0;
  6369. hours = seconds/hour;
  6370. seconds -= (seconds/hour>0)?(seconds/hour)*hour:0;
  6371. minutes = seconds/minute;
  6372. seconds -= (seconds/minute>0)?(seconds/minute)*minute:0;
  6373. snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(sd,245), days, hours, minutes, seconds); // Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds.
  6374. clif_displaymessage(fd, atcmd_output);
  6375. return 0;
  6376. }
  6377. /*==========================================
  6378. * @changesex
  6379. * => Changes one's account sex. Switch from male to female or visversa
  6380. *------------------------------------------*/
  6381. ACMD_FUNC(changesex)
  6382. {
  6383. int i;
  6384. nullpo_retr(-1, sd);
  6385. pc_resetskill(sd,4);
  6386. // to avoid any problem with equipment and invalid sex, equipment is unequiped.
  6387. for (i = 0; i < EQI_MAX; i++) {
  6388. if (sd->equip_index[i] >= 0)
  6389. pc_unequipitem(sd, sd->equip_index[i], 3);
  6390. }
  6391. chrif_changesex(sd, true);
  6392. return 0;
  6393. }
  6394. /*==========================================
  6395. * @changecharsex
  6396. * => Changes one's character sex. Switch from male to female or visversa.
  6397. *------------------------------------------*/
  6398. ACMD_FUNC(changecharsex)
  6399. {
  6400. int i;
  6401. nullpo_retr(-1, sd);
  6402. pc_resetskill(sd,4);
  6403. // to avoid any problem with equipment and invalid sex, equipment is unequiped.
  6404. for (i = 0; i < EQI_MAX; i++) {
  6405. if (sd->equip_index[i] >= 0)
  6406. pc_unequipitem(sd, sd->equip_index[i], 3);
  6407. }
  6408. chrif_changesex(sd, false);
  6409. return 0;
  6410. }
  6411. /*================================================
  6412. * @mute - Mutes a player for a set amount of time
  6413. *------------------------------------------------*/
  6414. ACMD_FUNC(mute)
  6415. {
  6416. map_session_data* pl_sd = nullptr;;
  6417. int manner;
  6418. nullpo_retr(-1, sd);
  6419. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  6420. if (!message || !*message || sscanf(message, "%11d %23[^\n]", &manner, atcmd_player_name) < 1) {
  6421. clif_displaymessage(fd, msg_txt(sd,1237)); // Usage: @mute <time> <char name>
  6422. return -1;
  6423. }
  6424. if ( (pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL )
  6425. {
  6426. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  6427. return -1;
  6428. }
  6429. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  6430. {
  6431. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  6432. return -1;
  6433. }
  6434. clif_manner_message(sd, 0);
  6435. clif_manner_message(pl_sd, 5);
  6436. if( pl_sd->status.manner < manner ) {
  6437. pl_sd->status.manner -= manner;
  6438. sc_start(NULL,&pl_sd->bl,SC_NOCHAT,100,0,0);
  6439. } else {
  6440. pl_sd->status.manner = 0;
  6441. status_change_end(&pl_sd->bl, SC_NOCHAT);
  6442. }
  6443. clif_GM_silence(sd, pl_sd, (manner > 0 ? 1 : 0));
  6444. return 0;
  6445. }
  6446. /*==========================================
  6447. * @refresh (like @jumpto <<yourself>>)
  6448. *------------------------------------------*/
  6449. ACMD_FUNC(refresh)
  6450. {
  6451. nullpo_retr(-1, sd);
  6452. clif_refresh(sd);
  6453. return 0;
  6454. }
  6455. ACMD_FUNC(refreshall)
  6456. {
  6457. map_session_data* iter_sd;
  6458. struct s_mapiterator* iter;
  6459. nullpo_retr(-1, sd);
  6460. iter = mapit_getallusers();
  6461. for (iter_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); iter_sd = (TBL_PC*)mapit_next(iter))
  6462. clif_refresh(iter_sd);
  6463. mapit_free(iter);
  6464. return 0;
  6465. }
  6466. /*==========================================
  6467. * @identify
  6468. * => GM's magnifier.
  6469. *------------------------------------------*/
  6470. ACMD_FUNC(identify)
  6471. {
  6472. int i,num;
  6473. nullpo_retr(-1, sd);
  6474. for(i=num=0;i<MAX_INVENTORY;i++){
  6475. if(sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory.u.items_inventory[i].identify != 1) {
  6476. num++;
  6477. }
  6478. }
  6479. if (num > 0) {
  6480. clif_item_identify_list(sd);
  6481. } else {
  6482. clif_displaymessage(fd,msg_txt(sd,1238)); // There are no items to appraise.
  6483. }
  6484. return 0;
  6485. }
  6486. /*===============================================
  6487. * @identifyall
  6488. * => Indentify all items in inventory - Akinari
  6489. *-----------------------------------------------*/
  6490. ACMD_FUNC(identifyall)
  6491. {
  6492. nullpo_retr(-1, sd);
  6493. pc_identifyall(sd, true);
  6494. return 0;
  6495. }
  6496. /*==========================================
  6497. * @gmotd (Global MOTD)
  6498. * by davidsiaw :P
  6499. *------------------------------------------*/
  6500. ACMD_FUNC(gmotd)
  6501. {
  6502. FILE* fp;
  6503. if( ( fp = fopen(motd_txt, "r") ) != NULL )
  6504. {
  6505. char buf[CHAT_SIZE_MAX];
  6506. size_t len;
  6507. while( fgets(buf, sizeof(buf), fp) )
  6508. {
  6509. if( buf[0] == '/' && buf[1] == '/' )
  6510. {
  6511. continue;
  6512. }
  6513. len = strlen(buf);
  6514. while( len && ( buf[len-1] == '\r' || buf[len-1] == '\n' ) )
  6515. {// strip trailing EOL characters
  6516. len--;
  6517. }
  6518. if( len )
  6519. {
  6520. buf[len] = 0;
  6521. intif_broadcast(buf, len+1, 0);
  6522. }
  6523. }
  6524. fclose(fp);
  6525. }
  6526. return 0;
  6527. }
  6528. ACMD_FUNC(misceffect)
  6529. {
  6530. int effect = 0;
  6531. nullpo_retr(-1, sd);
  6532. if (!message || !*message)
  6533. return -1;
  6534. if (sscanf(message, "%11d", &effect) < 1)
  6535. return -1;
  6536. clif_misceffect(&sd->bl,effect);
  6537. return 0;
  6538. }
  6539. /*==========================================
  6540. * MAIL SYSTEM
  6541. *------------------------------------------*/
  6542. ACMD_FUNC(mail)
  6543. {
  6544. nullpo_ret(sd);
  6545. mail_openmail(sd);
  6546. return 0;
  6547. }
  6548. /*==========================================
  6549. * Show Monster DB Info v 1.0
  6550. * originally by [Lupus]
  6551. *------------------------------------------*/
  6552. ACMD_FUNC(mobinfo)
  6553. {
  6554. unsigned char msize[SZ_ALL][7] = { "Small", "Medium", "Large" };
  6555. unsigned char mrace[RC_ALL][11] = { "Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Player" };
  6556. unsigned char melement[ELE_ALL][8] = { "Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead" };
  6557. char atcmd_output2[CHAT_SIZE_MAX];
  6558. uint16 mob_ids[MAX_SEARCH], count;
  6559. uint16 i;
  6560. memset(atcmd_output, '\0', sizeof(atcmd_output));
  6561. memset(atcmd_output2, '\0', sizeof(atcmd_output2));
  6562. if (!message || !*message) {
  6563. clif_displaymessage(fd, msg_txt(sd,1239)); // Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>).
  6564. return -1;
  6565. }
  6566. // If monster identifier/name argument is a name
  6567. if ((i = mobdb_checkid(strtoul(message, nullptr, 10))))
  6568. {
  6569. mob_ids[0] = i;
  6570. count = 1;
  6571. } else
  6572. count = mobdb_searchname_array(message, mob_ids, MAX_SEARCH);
  6573. if (!count) {
  6574. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  6575. return -1;
  6576. }
  6577. if (count >= MAX_SEARCH) {
  6578. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  6579. clif_displaymessage(fd, atcmd_output);
  6580. count = MAX_SEARCH;
  6581. }
  6582. for (uint16 k = 0; k < count; k++) {
  6583. std::shared_ptr<s_mob_db> mob = mob_db.find(mob_ids[k]);
  6584. if (mob == nullptr)
  6585. continue;
  6586. t_exp base_exp = mob->base_exp;
  6587. t_exp job_exp = mob->job_exp;
  6588. if (pc_isvip(sd)) { // Display EXP rate increase for VIP
  6589. base_exp += (base_exp * battle_config.vip_base_exp_increase) / 100;
  6590. job_exp += (job_exp * battle_config.vip_job_exp_increase) / 100;
  6591. }
  6592. #ifdef RENEWAL_EXP
  6593. if( battle_config.atcommand_mobinfo_type ) {
  6594. int penalty = pc_level_penalty_mod( sd, PENALTY_EXP, mob );
  6595. base_exp = base_exp * penalty / 100;
  6596. job_exp = job_exp * penalty / 100;
  6597. }
  6598. #endif
  6599. // stats
  6600. if( mob->get_bosstype() == BOSSTYPE_MVP )
  6601. sprintf(atcmd_output, msg_txt(sd,1240), mob->name.c_str(), mob->jname.c_str(), mob->sprite.c_str(), mob->id); // MVP Monster: '%s'/'%s'/'%s' (%d)
  6602. else
  6603. sprintf(atcmd_output, msg_txt(sd,1241), mob->name.c_str(), mob->jname.c_str(), mob->sprite.c_str(), mob->id); // Monster: '%s'/'%s'/'%s' (%d)
  6604. clif_displaymessage(fd, atcmd_output);
  6605. sprintf(atcmd_output, msg_txt(sd,1242), mob->lv, mob->status.max_hp, base_exp, job_exp, MOB_HIT(mob), MOB_FLEE(mob)); // Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d
  6606. clif_displaymessage(fd, atcmd_output);
  6607. sprintf(atcmd_output, msg_txt(sd,1243), // DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
  6608. mob->status.def, mob->status.mdef,mob->status.str, mob->status.agi,
  6609. mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk);
  6610. clif_displaymessage(fd, atcmd_output);
  6611. sprintf(atcmd_output, msg_txt(sd,1244), // ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
  6612. mob->status.batk + mob->status.rhw.atk, mob->status.batk + mob->status.rhw.atk2, mob->status.rhw.range,
  6613. mob->range2 , mob->range3, msize[mob->status.size],
  6614. mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv);
  6615. clif_displaymessage(fd, atcmd_output);
  6616. #ifdef RENEWAL
  6617. sprintf(atcmd_output, msg_txt(sd, 827), mob->status.res, mob->status.mres);// MDEF:%d RES:%d MRES:%d
  6618. clif_displaymessage(fd, atcmd_output);
  6619. #endif
  6620. // drops
  6621. clif_displaymessage(fd, msg_txt(sd,1245)); // Drops:
  6622. strcpy(atcmd_output, " ");
  6623. unsigned int j = 0;
  6624. int drop_modifier = 100;
  6625. #ifdef RENEWAL_DROP
  6626. if( battle_config.atcommand_mobinfo_type ){
  6627. drop_modifier = pc_level_penalty_mod( sd, PENALTY_DROP, mob );
  6628. }
  6629. #endif
  6630. for (i = 0; i < MAX_MOB_DROP_TOTAL; i++) {
  6631. if (mob->dropitem[i].nameid == 0 || mob->dropitem[i].rate < 1)
  6632. continue;
  6633. std::shared_ptr<item_data> id = item_db.find(mob->dropitem[i].nameid);
  6634. if (id == nullptr)
  6635. continue;
  6636. int droprate = mob_getdroprate( &sd->bl, mob, mob->dropitem[i].rate, drop_modifier );
  6637. sprintf(atcmd_output2, " - %s %02.02f%%", item_db.create_item_link( id ).c_str(), (float)droprate / 100);
  6638. strcat(atcmd_output, atcmd_output2);
  6639. if (++j % 3 == 0) {
  6640. clif_displaymessage(fd, atcmd_output);
  6641. strcpy(atcmd_output, " ");
  6642. }
  6643. }
  6644. if (j == 0)
  6645. clif_displaymessage(fd, msg_txt(sd,1246)); // This monster has no drops.
  6646. else if (j % 3 != 0)
  6647. clif_displaymessage(fd, atcmd_output);
  6648. // mvp
  6649. if( mob->get_bosstype() == BOSSTYPE_MVP ){
  6650. float mvppercent, mvpremain;
  6651. sprintf(atcmd_output, msg_txt(sd,1247), mob->mexp); // MVP Bonus EXP:%llu
  6652. clif_displaymessage(fd, atcmd_output);
  6653. strcpy(atcmd_output, msg_txt(sd,1248)); // MVP Items:
  6654. mvpremain = 100.0; //Remaining drop chance for official mvp drop mode
  6655. j = 0;
  6656. for (i = 0; i < MAX_MVP_DROP_TOTAL; i++) {
  6657. if (mob->mvpitem[i].nameid == 0)
  6658. continue;
  6659. std::shared_ptr<item_data> id = item_db.find(mob->mvpitem[i].nameid);
  6660. if (id == nullptr)
  6661. continue;
  6662. //Because if there are 3 MVP drops at 50%, the first has a chance of 50%, the second 25% and the third 12.5%
  6663. mvppercent = (float)mob->mvpitem[i].rate * mvpremain / 10000.0f;
  6664. if(battle_config.item_drop_mvp_mode == 0) {
  6665. mvpremain -= mvppercent;
  6666. }
  6667. if (mvppercent > 0) {
  6668. j++;
  6669. if (j == 1) {
  6670. sprintf(atcmd_output2, " %s %02.02f%%", item_db.create_item_link( id ).c_str(), mvppercent);
  6671. } else {
  6672. sprintf(atcmd_output2, " - %s %02.02f%%", item_db.create_item_link( id ).c_str(), mvppercent);
  6673. }
  6674. strcat(atcmd_output, atcmd_output2);
  6675. }
  6676. }
  6677. if (j == 0)
  6678. clif_displaymessage(fd, msg_txt(sd,1249)); // This monster has no MVP prizes.
  6679. else
  6680. clif_displaymessage(fd, atcmd_output);
  6681. }
  6682. }
  6683. return 0;
  6684. }
  6685. /*=========================================
  6686. * @showmobs by KarLaeda
  6687. * => For 15 sec displays the mobs on minimap
  6688. *------------------------------------------*/
  6689. ACMD_FUNC(showmobs)
  6690. {
  6691. char mob_name[100];
  6692. int mob_id;
  6693. int number = 0;
  6694. struct s_mapiterator* it;
  6695. nullpo_retr(-1, sd);
  6696. if(sscanf(message, "%99[^\n]", mob_name) < 0)
  6697. return -1;
  6698. if((mob_id = strtol(mob_name, nullptr, 10)) == 0)
  6699. mob_id = mobdb_searchname(mob_name);
  6700. std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id);
  6701. if (mob == nullptr || mobdb_checkid(mob_id) == 0) {
  6702. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1250),mob_name); // Invalid mob id %s!
  6703. clif_displaymessage(fd, atcmd_output);
  6704. return 0;
  6705. }
  6706. if(status_has_mode(&mob->status,MD_STATUSIMMUNE) && !pc_has_permission(sd, PC_PERM_SHOW_BOSS)){ // If player group does not have access to boss mobs.
  6707. clif_displaymessage(fd, msg_txt(sd,1251)); // Can't show boss mobs!
  6708. return 0;
  6709. }
  6710. if(mob_id == strtol(mob_name, nullptr, 10) && !mob->jname.empty())
  6711. strcpy(mob_name, mob->jname.c_str()); // --ja--
  6712. //strcpy(mob_name, mob->name.c_str()); // --en--
  6713. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1252), // Mob Search... %s %s
  6714. mob_name, mapindex_id2name(sd->mapindex));
  6715. clif_displaymessage(fd, atcmd_output);
  6716. it = mapit_geteachmob();
  6717. for(;;)
  6718. {
  6719. TBL_MOB* md = (TBL_MOB*)mapit_next(it);
  6720. if( md == NULL )
  6721. break;// no more mobs
  6722. if( md->bl.m != sd->bl.m )
  6723. continue;
  6724. if( mob_id != -1 && md->mob_id != mob_id )
  6725. continue;
  6726. if( md->special_state.ai || md->master_id )
  6727. continue; // hide slaves and player summoned mobs
  6728. if( md->spawn_timer != INVALID_TIMER )
  6729. continue; // hide mobs waiting for respawn
  6730. ++number;
  6731. clif_viewpoint(sd, 1, 0, md->bl.x, md->bl.y, number, 0xFFFFFF);
  6732. }
  6733. mapit_free(it);
  6734. return 0;
  6735. }
  6736. /*==========================================
  6737. * homunculus level up [orn]
  6738. *------------------------------------------*/
  6739. ACMD_FUNC(homlevel)
  6740. {
  6741. TBL_HOM * hd;
  6742. int level = 0, i = 0;
  6743. nullpo_retr(-1, sd);
  6744. if ( !message || !*message || ( level = atoi(message) ) < 1 ) {
  6745. clif_displaymessage(fd, msg_txt(sd,1253)); // Please enter a level adjustment (usage: @homlevel <number of levels>).
  6746. return -1;
  6747. }
  6748. if ( !hom_is_active(sd->hd) ) {
  6749. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6750. return -1;
  6751. }
  6752. hd = sd->hd;
  6753. for (i = 1; i <= level && hd->exp_next; i++){
  6754. hd->homunculus.exp += hd->exp_next;
  6755. if( !hom_levelup(hd) )
  6756. break;
  6757. }
  6758. status_calc_homunculus(hd, SCO_NONE);
  6759. status_percent_heal(&hd->bl, 100, 100);
  6760. clif_specialeffect(&hd->bl,EF_HO_UP,AREA);
  6761. return 0;
  6762. }
  6763. /*==========================================
  6764. * homunculus evolution H [orn]
  6765. *------------------------------------------*/
  6766. ACMD_FUNC(homevolution)
  6767. {
  6768. nullpo_retr(-1, sd);
  6769. if ( !hom_is_active(sd->hd) ) {
  6770. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6771. return -1;
  6772. }
  6773. if ( !hom_evolution(sd->hd) ) {
  6774. clif_displaymessage(fd, msg_txt(sd,1255)); // Your homunculus doesn't evolve.
  6775. return -1;
  6776. }
  6777. clif_homskillinfoblock(sd);
  6778. return 0;
  6779. }
  6780. ACMD_FUNC(hommutate)
  6781. {
  6782. int homun_id, m_class = 0, m_id;
  6783. nullpo_retr(-1, sd);
  6784. if (!hom_is_active(sd->hd)) {
  6785. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6786. return -1;
  6787. }
  6788. if (!message || !*message) {
  6789. homun_id = 6048 + (rnd() % 4);
  6790. } else {
  6791. homun_id = atoi(message);
  6792. }
  6793. m_class = hom_class2mapid(sd->hd->homunculus.class_);
  6794. m_id = hom_class2mapid(homun_id);
  6795. if (m_class != -1 && m_id != -1 && m_class&HOM_EVO && m_id&HOM_S && sd->hd->homunculus.level >= 99) {
  6796. hom_mutate(sd->hd, homun_id);
  6797. } else {
  6798. clif_emotion(&sd->hd->bl, ET_SWEAT);
  6799. }
  6800. return 0;
  6801. }
  6802. /*==========================================
  6803. * call choosen homunculus [orn]
  6804. *------------------------------------------*/
  6805. ACMD_FUNC(makehomun)
  6806. {
  6807. int homunid;
  6808. nullpo_retr(-1, sd);
  6809. if ( sd->status.hom_id ) {
  6810. clif_displaymessage(fd, msg_txt(sd,450)); // You already have a homunculus
  6811. return -1;
  6812. }
  6813. if (!message || !*message) {
  6814. clif_displaymessage(fd, msg_txt(sd,1256)); // Please enter a homunculus ID (usage: @makehomun <homunculus id>).
  6815. return -1;
  6816. }
  6817. homunid = atoi(message);
  6818. if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 )
  6819. {
  6820. clif_displaymessage(fd, msg_txt(sd,1257)); // Invalid Homunculus ID.
  6821. return -1;
  6822. }
  6823. hom_create_request(sd,homunid);
  6824. return 0;
  6825. }
  6826. /*==========================================
  6827. * modify homunculus intimacy [orn]
  6828. *------------------------------------------*/
  6829. ACMD_FUNC(homfriendly)
  6830. {
  6831. int friendly = 0;
  6832. nullpo_retr(-1, sd);
  6833. if ( !hom_is_active(sd->hd) ) {
  6834. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6835. return -1;
  6836. }
  6837. if (!message || !*message) {
  6838. clif_displaymessage(fd, msg_txt(sd,1258)); // Please enter a friendly value (usage: @homfriendly <friendly value [0-1000]>).
  6839. return -1;
  6840. }
  6841. friendly = atoi(message);
  6842. friendly = cap_value(friendly, 0, 1000);
  6843. sd->hd->homunculus.intimacy = friendly * 100 ;
  6844. clif_send_homdata(sd,SP_INTIMATE,friendly);
  6845. return 0;
  6846. }
  6847. /*==========================================
  6848. * modify homunculus hunger [orn]
  6849. *------------------------------------------*/
  6850. ACMD_FUNC(homhungry)
  6851. {
  6852. int hungry = 0;
  6853. nullpo_retr(-1, sd);
  6854. if ( !hom_is_active(sd->hd) ) {
  6855. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6856. return -1;
  6857. }
  6858. if (!message || !*message) {
  6859. clif_displaymessage(fd, msg_txt(sd,1259)); // Please enter a hunger value (usage: @homhungry <hunger value [0-100]>).
  6860. return -1;
  6861. }
  6862. hungry = atoi(message);
  6863. hungry = cap_value(hungry, 0, 100);
  6864. sd->hd->homunculus.hunger = hungry;
  6865. clif_send_homdata(sd,SP_HUNGRY,hungry);
  6866. return 0;
  6867. }
  6868. /*==========================================
  6869. * make the homunculus speak [orn]
  6870. *------------------------------------------*/
  6871. ACMD_FUNC(homtalk)
  6872. {
  6873. char mes[100],temp[CHAT_SIZE_MAX];
  6874. nullpo_retr(-1, sd);
  6875. if ( battle_config.min_chat_delay ) {
  6876. if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 )
  6877. return 0;
  6878. sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
  6879. }
  6880. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  6881. return -1; //no "chatting" while muted.
  6882. if ( !hom_is_active(sd->hd) ) {
  6883. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6884. return -1;
  6885. }
  6886. if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
  6887. clif_displaymessage(fd, msg_txt(sd,1260)); // Please enter a message (usage: @homtalk <message>).
  6888. return -1;
  6889. }
  6890. snprintf(temp, sizeof temp ,"%s : %s", sd->hd->homunculus.name, mes);
  6891. clif_disp_overhead(&sd->hd->bl, temp);
  6892. return 0;
  6893. }
  6894. /*==========================================
  6895. * Show homunculus stats
  6896. *------------------------------------------*/
  6897. ACMD_FUNC(hominfo)
  6898. {
  6899. struct homun_data *hd;
  6900. struct status_data *status;
  6901. nullpo_retr(-1, sd);
  6902. if ( !hom_is_active(sd->hd) ) {
  6903. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6904. return -1;
  6905. }
  6906. hd = sd->hd;
  6907. status = status_get_status_data(&hd->bl);
  6908. clif_displaymessage(fd, msg_txt(sd,1261)); // Homunculus stats:
  6909. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1262), // HP: %d/%d - SP: %d/%d
  6910. status->hp, status->max_hp, status->sp, status->max_sp);
  6911. clif_displaymessage(fd, atcmd_output);
  6912. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1263), // ATK: %d - MATK: %d~%d
  6913. status->rhw.atk2 +status->batk, status->matk_min, status->matk_max);
  6914. clif_displaymessage(fd, atcmd_output);
  6915. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1264), // Hungry: %d - Intimacy: %u
  6916. hd->homunculus.hunger, hd->homunculus.intimacy/100);
  6917. clif_displaymessage(fd, atcmd_output);
  6918. snprintf(atcmd_output, sizeof(atcmd_output) ,
  6919. msg_txt(sd,1265), // Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d
  6920. status->str, status->agi, status->vit,
  6921. status->int_, status->dex, status->luk);
  6922. clif_displaymessage(fd, atcmd_output);
  6923. return 0;
  6924. }
  6925. ACMD_FUNC(homstats)
  6926. {
  6927. struct homun_data *hd;
  6928. std::shared_ptr<s_homunculus_db> db;
  6929. struct s_homunculus *hom;
  6930. int lv, min, max, evo;
  6931. nullpo_retr(-1, sd);
  6932. if ( !hom_is_active(sd->hd) ) {
  6933. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6934. return -1;
  6935. }
  6936. hd = sd->hd;
  6937. hom = &hd->homunculus;
  6938. db = hd->homunculusDB;
  6939. lv = hom->level;
  6940. snprintf(atcmd_output, sizeof(atcmd_output) ,
  6941. msg_txt(sd,1266), lv, db->name); // Homunculus growth stats (Lv %d %s):
  6942. clif_displaymessage(fd, atcmd_output);
  6943. lv--; //Since the first increase is at level 2.
  6944. evo = (hom->class_ == db->evo_class);
  6945. min = db->base.HP +lv*db->gmin.HP +(evo?db->emin.HP:0);
  6946. max = db->base.HP +lv*db->gmax.HP +(evo?db->emax.HP:0);;
  6947. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1267), hom->max_hp, min, max); // Max HP: %d (%d~%d)
  6948. clif_displaymessage(fd, atcmd_output);
  6949. min = db->base.SP +lv*db->gmin.SP +(evo?db->emin.SP:0);
  6950. max = db->base.SP +lv*db->gmax.SP +(evo?db->emax.SP:0);;
  6951. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1268), hom->max_sp, min, max); // Max SP: %d (%d~%d)
  6952. clif_displaymessage(fd, atcmd_output);
  6953. min = db->base.str +lv*(db->gmin.str/10) +(evo?db->emin.str:0);
  6954. max = db->base.str +lv*(db->gmax.str/10) +(evo?db->emax.str:0);;
  6955. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1269), hom->str/10, min, max); // Str: %d (%d~%d)
  6956. clif_displaymessage(fd, atcmd_output);
  6957. min = db->base.agi +lv*(db->gmin.agi/10) +(evo?db->emin.agi:0);
  6958. max = db->base.agi +lv*(db->gmax.agi/10) +(evo?db->emax.agi:0);;
  6959. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1270), hom->agi/10, min, max); // Agi: %d (%d~%d)
  6960. clif_displaymessage(fd, atcmd_output);
  6961. min = db->base.vit +lv*(db->gmin.vit/10) +(evo?db->emin.vit:0);
  6962. max = db->base.vit +lv*(db->gmax.vit/10) +(evo?db->emax.vit:0);;
  6963. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1271), hom->vit/10, min, max); // Vit: %d (%d~%d)
  6964. clif_displaymessage(fd, atcmd_output);
  6965. min = db->base.int_ +lv*(db->gmin.int_/10) +(evo?db->emin.int_:0);
  6966. max = db->base.int_ +lv*(db->gmax.int_/10) +(evo?db->emax.int_:0);;
  6967. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1272), hom->int_/10, min, max); // Int: %d (%d~%d)
  6968. clif_displaymessage(fd, atcmd_output);
  6969. min = db->base.dex +lv*(db->gmin.dex/10) +(evo?db->emin.dex:0);
  6970. max = db->base.dex +lv*(db->gmax.dex/10) +(evo?db->emax.dex:0);;
  6971. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1273), hom->dex/10, min, max); // Dex: %d (%d~%d)
  6972. clif_displaymessage(fd, atcmd_output);
  6973. min = db->base.luk +lv*(db->gmin.luk/10) +(evo?db->emin.luk:0);
  6974. max = db->base.luk +lv*(db->gmax.luk/10) +(evo?db->emax.luk:0);;
  6975. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1274), hom->luk/10, min, max); // Luk: %d (%d~%d)
  6976. clif_displaymessage(fd, atcmd_output);
  6977. return 0;
  6978. }
  6979. ACMD_FUNC(homshuffle)
  6980. {
  6981. nullpo_retr(-1, sd);
  6982. if(!sd->hd)
  6983. return -1; // nothing to do
  6984. if(!hom_shuffle(sd->hd))
  6985. return -1;
  6986. clif_displaymessage(sd->fd, msg_txt(sd,1275)); // Homunculus stats altered.
  6987. atcommand_homstats(fd, sd, command, message); //Print out the new stats
  6988. return 0;
  6989. }
  6990. /*==========================================
  6991. * Show Items DB Info v 1.0
  6992. * originally by [Lupus]
  6993. *------------------------------------------*/
  6994. ACMD_FUNC(iteminfo)
  6995. {
  6996. if (!message || !*message) {
  6997. clif_displaymessage(fd, msg_txt(sd,1276)); // Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
  6998. return -1;
  6999. }
  7000. std::map<t_itemid, std::shared_ptr<item_data>> item_array = {};
  7001. uint16 count = 1;
  7002. t_itemid itemid = strtoul(message, nullptr, 10);
  7003. if (itemid == 0) // Entered a string
  7004. count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
  7005. else {
  7006. if ((item_array[0] = item_db.find(itemid)) == nullptr)
  7007. count = 0;
  7008. }
  7009. if (!count) {
  7010. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  7011. return -1;
  7012. }
  7013. if (count == MAX_SEARCH) {
  7014. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  7015. clif_displaymessage(fd, atcmd_output);
  7016. }
  7017. for (const auto &result : item_array) {
  7018. std::shared_ptr<item_data> item_data = result.second;
  7019. sprintf(atcmd_output, msg_txt(sd,1277), // Item: '%s'/'%s' (%u) Type: %s | Extra Effect: %s
  7020. item_data->name.c_str(), item_db.create_item_link( item_data ).c_str(),item_data->nameid,
  7021. (item_data->type != IT_AMMO) ? itemdb_typename((enum item_types)item_data->type) : itemdb_typename_ammo((e_ammo_type)item_data->subtype),
  7022. (item_data->script==NULL)? msg_txt(sd,1278) : msg_txt(sd,1279) // None / With script
  7023. );
  7024. clif_displaymessage(fd, atcmd_output);
  7025. sprintf(atcmd_output, msg_txt(sd,1280), item_data->value_buy, item_data->value_sell, item_data->weight/10. ); // NPC Buy:%dz, Sell:%dz | Weight: %.1f
  7026. clif_displaymessage(fd, atcmd_output);
  7027. if (item_data->maxchance == -1) {
  7028. strcpy(atcmd_output, msg_txt(sd,1281)); // - Available in the shops only.
  7029. clif_displaymessage(fd, atcmd_output);
  7030. }
  7031. else if (!battle_config.atcommand_mobinfo_type) {
  7032. if (item_data->maxchance)
  7033. sprintf(atcmd_output, msg_txt(sd,1282), (float)item_data->maxchance / 100 ); // - Maximal monsters drop chance: %02.02f%%
  7034. else
  7035. strcpy(atcmd_output, msg_txt(sd,1283)); // - Monsters don't drop this item.
  7036. clif_displaymessage(fd, atcmd_output);
  7037. }
  7038. }
  7039. return 0;
  7040. }
  7041. /*==========================================
  7042. * Show who drops the item.
  7043. *------------------------------------------*/
  7044. ACMD_FUNC(whodrops)
  7045. {
  7046. if (!message || !*message) {
  7047. clif_displaymessage(fd, msg_txt(sd,1284)); // Please enter item name/ID (usage: @whodrops <item name/ID>).
  7048. return -1;
  7049. }
  7050. std::map<t_itemid, std::shared_ptr<item_data>> item_array = {};
  7051. uint16 count = 1;
  7052. t_itemid itemid = strtoul(message, nullptr, 10);
  7053. if (itemid == 0) // Entered a string
  7054. count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
  7055. else {
  7056. if ((item_array[0] = item_db.find(itemid)) == nullptr)
  7057. count = 0;
  7058. }
  7059. if (!count) {
  7060. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  7061. return -1;
  7062. }
  7063. if (count == MAX_SEARCH) {
  7064. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  7065. clif_displaymessage(fd, atcmd_output);
  7066. }
  7067. for (const auto &result : item_array) {
  7068. std::shared_ptr<item_data> id = result.second;
  7069. sprintf(atcmd_output, msg_txt(sd,1285), item_db.create_item_link( id ).c_str(), id->nameid); // Item: '%s' (ID:%u)
  7070. clif_displaymessage(fd, atcmd_output);
  7071. if (id->mob[0].chance == 0) {
  7072. strcpy(atcmd_output, msg_txt(sd,1286)); // - Item is not dropped by mobs.
  7073. clif_displaymessage(fd, atcmd_output);
  7074. } else {
  7075. sprintf(atcmd_output, msg_txt(sd,1287), MAX_SEARCH); // - Common mobs with highest drop chance (only max %d are listed):
  7076. clif_displaymessage(fd, atcmd_output);
  7077. for (uint16 j=0; j < MAX_SEARCH && id->mob[j].chance > 0; j++)
  7078. {
  7079. int dropchance = id->mob[j].chance;
  7080. std::shared_ptr<s_mob_db> mob = mob_db.find(id->mob[j].id);
  7081. if(!mob) continue;
  7082. #ifdef RENEWAL_DROP
  7083. if( battle_config.atcommand_mobinfo_type ) {
  7084. dropchance = dropchance * pc_level_penalty_mod( sd, PENALTY_DROP, mob ) / 100;
  7085. if (dropchance <= 0 && !battle_config.drop_rate0item)
  7086. dropchance = 1;
  7087. }
  7088. #endif
  7089. if (pc_isvip(sd)) // Display item rate increase for VIP
  7090. dropchance += (dropchance * battle_config.vip_drop_increase) / 100;
  7091. sprintf(atcmd_output, "- %s (%d): %02.02f%%", mob->jname.c_str(), id->mob[j].id, dropchance/100.);
  7092. clif_displaymessage(fd, atcmd_output);
  7093. }
  7094. }
  7095. }
  7096. return 0;
  7097. }
  7098. ACMD_FUNC(whereis)
  7099. {
  7100. uint16 mob_ids[MAX_SEARCH] = {0}, count;
  7101. if (!message || !*message) {
  7102. clif_displaymessage(fd, msg_txt(sd,1288)); // Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>).
  7103. return -1;
  7104. }
  7105. int i_message = atoi(message);
  7106. if (mobdb_checkid(i_message)) {
  7107. // ID given
  7108. mob_ids[0] = i_message;
  7109. count = 1;
  7110. } else {
  7111. // Name given, get all monster associated whith this name
  7112. count = mobdb_searchname_array(message, mob_ids, MAX_SEARCH);
  7113. }
  7114. if (count <= 0) {
  7115. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  7116. return -1;
  7117. }
  7118. if (count >= MAX_SEARCH) {
  7119. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  7120. clif_displaymessage(fd, atcmd_output);
  7121. count = MAX_SEARCH;
  7122. }
  7123. for (int i = 0; i < count; i++) {
  7124. uint16 mob_id = mob_ids[i];
  7125. std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id);
  7126. if(!mob) continue;
  7127. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1289), mob->jname.c_str()); // %s spawns in:
  7128. clif_displaymessage(fd, atcmd_output);
  7129. const std::vector<spawn_info> spawns = mob_get_spawns(mob_id);
  7130. if (spawns.size() <= 0) {
  7131. // This monster does not spawn normally.
  7132. clif_displaymessage(fd, msg_txt(sd,1290));
  7133. } else {
  7134. for(auto& spawn : spawns)
  7135. {
  7136. int16 mapid = map_mapindex2mapid(spawn.mapindex);
  7137. if (mapid < 0)
  7138. continue;
  7139. snprintf(atcmd_output, sizeof atcmd_output, "%s (%d)", map_getmapdata(mapid)->name, spawn.qty);
  7140. clif_displaymessage(fd, atcmd_output);
  7141. }
  7142. }
  7143. }
  7144. return 0;
  7145. }
  7146. ACMD_FUNC(version)
  7147. {
  7148. pc_show_version(sd);
  7149. return 0;
  7150. }
  7151. /*==========================================
  7152. * @mutearea by MouseJstr
  7153. *------------------------------------------*/
  7154. static int atcommand_mutearea_sub(struct block_list *bl,va_list ap)
  7155. {
  7156. int time, id;
  7157. map_session_data *pl_sd = (map_session_data *)bl;
  7158. if (pl_sd == NULL)
  7159. return 0;
  7160. id = va_arg(ap, int);
  7161. time = va_arg(ap, int);
  7162. if (id != bl->id && !pc_get_group_level(pl_sd)) {
  7163. pl_sd->status.manner -= time;
  7164. if (pl_sd->status.manner < 0)
  7165. sc_start(NULL,&pl_sd->bl,SC_NOCHAT,100,0,0);
  7166. else
  7167. status_change_end(&pl_sd->bl, SC_NOCHAT);
  7168. }
  7169. return 0;
  7170. }
  7171. ACMD_FUNC(mutearea)
  7172. {
  7173. int time;
  7174. nullpo_ret(sd);
  7175. if (!message || !*message) {
  7176. clif_displaymessage(fd, msg_txt(sd,1297)); // Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>).
  7177. return -1;
  7178. }
  7179. time = atoi(message);
  7180. map_foreachinallarea(atcommand_mutearea_sub,sd->bl.m,
  7181. sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE,
  7182. sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time);
  7183. return 0;
  7184. }
  7185. ACMD_FUNC(rates)
  7186. {
  7187. char buf[CHAT_SIZE_MAX];
  7188. nullpo_ret(sd);
  7189. memset(buf, '\0', sizeof(buf));
  7190. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1298), // Experience rates: Base %.2fx / Job %.2fx
  7191. (battle_config.base_exp_rate + (pc_isvip(sd) ? (battle_config.vip_base_exp_increase * battle_config.base_exp_rate) / 100 : 0)) / 100.,
  7192. (battle_config.job_exp_rate + (pc_isvip(sd) ? (battle_config.vip_job_exp_increase * battle_config.job_exp_rate) / 100 : 0)) / 100.);
  7193. clif_displaymessage(fd, buf);
  7194. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1299), // Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
  7195. (battle_config.item_rate_common + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_common) / 100 : 0)) / 100.,
  7196. (battle_config.item_rate_heal + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_heal) / 100 : 0)) / 100.,
  7197. (battle_config.item_rate_use + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_use) / 100 : 0)) / 100.,
  7198. (battle_config.item_rate_equip + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_equip) / 100 : 0)) / 100.,
  7199. (battle_config.item_rate_card + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_card) / 100 : 0)) / 100.);
  7200. clif_displaymessage(fd, buf);
  7201. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1300), // Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
  7202. (battle_config.item_rate_common_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_common_boss) / 100 : 0)) / 100.,
  7203. (battle_config.item_rate_heal_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_heal_boss) / 100 : 0)) / 100.,
  7204. (battle_config.item_rate_use_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_use_boss) / 100 : 0)) / 100.,
  7205. (battle_config.item_rate_equip_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_equip_boss) / 100 : 0)) / 100.,
  7206. (battle_config.item_rate_card_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_card_boss) / 100 : 0)) / 100.);
  7207. clif_displaymessage(fd, buf);
  7208. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1024), // MVP Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
  7209. (battle_config.item_rate_common_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_common_mvp) / 100 : 0)) / 100.,
  7210. (battle_config.item_rate_heal_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_heal_mvp) / 100 : 0)) / 100.,
  7211. (battle_config.item_rate_use_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_use_mvp) / 100 : 0)) / 100.,
  7212. (battle_config.item_rate_equip_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_equip_mvp) / 100 : 0)) / 100.,
  7213. (battle_config.item_rate_card_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_card_mvp) / 100 : 0)) / 100.);
  7214. clif_displaymessage(fd, buf);
  7215. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1301), // Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx
  7216. (battle_config.item_rate_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_mvp) / 100 : 0)) / 100.,
  7217. (battle_config.item_rate_adddrop + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_adddrop) / 100 : 0)) / 100.,
  7218. (battle_config.item_rate_treasure + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_treasure) / 100 : 0)) / 100.);
  7219. clif_displaymessage(fd, buf);
  7220. return 0;
  7221. }
  7222. /*==========================================
  7223. * @me by lordalfa
  7224. * => Displays the OUTPUT string on top of the Visible players Heads.
  7225. *------------------------------------------*/
  7226. ACMD_FUNC(me)
  7227. {
  7228. char tempmes[CHAT_SIZE_MAX];
  7229. nullpo_retr(-1, sd);
  7230. memset(tempmes, '\0', sizeof(tempmes));
  7231. memset(atcmd_output, '\0', sizeof(atcmd_output));
  7232. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  7233. return -1; //no "chatting" while muted.
  7234. if (!message || !*message || sscanf(message, "%255[^\n]", tempmes) < 0) {
  7235. clif_displaymessage(fd, msg_txt(sd,1302)); // Please enter a message (usage: @me <message>).
  7236. return -1;
  7237. }
  7238. sprintf(atcmd_output, msg_txt(sd,270), sd->status.name, tempmes); // *%s %s*
  7239. clif_disp_overhead(&sd->bl, atcmd_output);
  7240. return 0;
  7241. }
  7242. /*==========================================
  7243. * @size
  7244. * => Resize your character sprite. [Valaris]
  7245. *------------------------------------------*/
  7246. ACMD_FUNC(size)
  7247. {
  7248. int size = SZ_SMALL;
  7249. nullpo_retr(-1, sd);
  7250. size = cap_value(atoi(message),SZ_SMALL,SZ_BIG);
  7251. if(sd->state.size) {
  7252. sd->state.size = SZ_SMALL;
  7253. pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_TELEPORT);
  7254. }
  7255. sd->state.size = size;
  7256. if( size == SZ_MEDIUM )
  7257. clif_specialeffect(&sd->bl,EF_BABYBODY,AREA);
  7258. else if( size == SZ_BIG )
  7259. clif_specialeffect(&sd->bl,EF_GIANTBODY,AREA);
  7260. clif_displaymessage(fd, msg_txt(sd,1303)); // Size change applied.
  7261. return 0;
  7262. }
  7263. ACMD_FUNC(sizeall)
  7264. {
  7265. int size;
  7266. map_session_data *pl_sd;
  7267. struct s_mapiterator* iter;
  7268. size = atoi(message);
  7269. size = cap_value(size,SZ_SMALL,SZ_BIG);
  7270. iter = mapit_getallusers();
  7271. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) {
  7272. if( pl_sd->state.size != size ) {
  7273. if( pl_sd->state.size ) {
  7274. pl_sd->state.size = SZ_SMALL;
  7275. pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
  7276. }
  7277. pl_sd->state.size = size;
  7278. if( size == SZ_MEDIUM )
  7279. clif_specialeffect(&pl_sd->bl,EF_BABYBODY,AREA);
  7280. else if( size == SZ_BIG )
  7281. clif_specialeffect(&pl_sd->bl,EF_GIANTBODY,AREA);
  7282. }
  7283. }
  7284. mapit_free(iter);
  7285. clif_displaymessage(fd, msg_txt(sd,1303)); // Size change applied.
  7286. return 0;
  7287. }
  7288. ACMD_FUNC(sizeguild)
  7289. {
  7290. int size = SZ_SMALL, i;
  7291. char guild[NAME_LENGTH];
  7292. map_session_data *pl_sd;
  7293. nullpo_retr(-1, sd);
  7294. memset(guild, '\0', sizeof(guild));
  7295. if( !message || !*message || sscanf(message, "%11d %23[^\n]", &size, guild) < 2 ) {
  7296. clif_displaymessage(fd, msg_txt(sd,1304)); // Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>).
  7297. return -1;
  7298. }
  7299. auto g = guild_searchnameid(guild);
  7300. if (!g) {
  7301. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  7302. return -1;
  7303. }
  7304. size = cap_value(size,SZ_SMALL,SZ_BIG);
  7305. for( i = 0; i < g->guild.max_member; i++ ) {
  7306. if( (pl_sd = g->guild.member[i].sd) && pl_sd->state.size != size ) {
  7307. if( pl_sd->state.size ) {
  7308. pl_sd->state.size = SZ_SMALL;
  7309. pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
  7310. }
  7311. pl_sd->state.size = size;
  7312. if( size == SZ_MEDIUM )
  7313. clif_specialeffect(&pl_sd->bl,EF_BABYBODY,AREA);
  7314. else if( size == SZ_BIG )
  7315. clif_specialeffect(&pl_sd->bl,EF_GIANTBODY,AREA);
  7316. }
  7317. }
  7318. clif_displaymessage(fd, msg_txt(sd,1303)); // Size change applied.
  7319. return 0;
  7320. }
  7321. /*==========================================
  7322. * @monsterignore
  7323. * => Makes monsters ignore you. [Valaris]
  7324. *------------------------------------------*/
  7325. ACMD_FUNC(monsterignore)
  7326. {
  7327. nullpo_retr(-1, sd);
  7328. if (sd->state.block_action & PCBLOCK_IMMUNE) {
  7329. sd->state.block_action &= ~PCBLOCK_IMMUNE;
  7330. clif_displaymessage(sd->fd, msg_txt(sd,1306)); // Returned to normal state.
  7331. } else {
  7332. sd->state.block_action |= PCBLOCK_IMMUNE;
  7333. clif_displaymessage(sd->fd, msg_txt(sd,1305)); // You are now immune to attacks.
  7334. }
  7335. return 0;
  7336. }
  7337. /*==========================================
  7338. * @fakename
  7339. * => Gives your character a fake name. [Valaris]
  7340. *------------------------------------------*/
  7341. ACMD_FUNC(fakename)
  7342. {
  7343. nullpo_retr(-1, sd);
  7344. if( !message || !*message )
  7345. {
  7346. if( sd->fakename[0] )
  7347. {
  7348. sd->fakename[0] = '\0';
  7349. clif_name_area(&sd->bl);
  7350. if (sd->disguise)
  7351. clif_name_self(&sd->bl);
  7352. clif_displaymessage(sd->fd, msg_txt(sd,1307)); // Returned to real name.
  7353. return 0;
  7354. }
  7355. clif_displaymessage(sd->fd, msg_txt(sd,1308)); // You must enter a name.
  7356. return -1;
  7357. }
  7358. if( strlen(message) < 2 )
  7359. {
  7360. clif_displaymessage(sd->fd, msg_txt(sd,1309)); // Fake name must be at least two characters.
  7361. return -1;
  7362. }
  7363. safestrncpy(sd->fakename, message, sizeof(sd->fakename));
  7364. clif_name_area(&sd->bl);
  7365. if (sd->disguise) // Another packet should be sent so the client updates the name for sd
  7366. clif_name_self(&sd->bl);
  7367. clif_displaymessage(sd->fd, msg_txt(sd,1310)); // Fake name enabled.
  7368. return 0;
  7369. }
  7370. /*==========================================
  7371. * Ragnarok Resources
  7372. *------------------------------------------*/
  7373. ACMD_FUNC(mapflag) {
  7374. char flag_name[50];
  7375. short flag = 0, i, j;
  7376. std::string buf;
  7377. nullpo_retr(-1, sd);
  7378. memset(flag_name, '\0', sizeof(flag_name));
  7379. if (!message || !*message || (sscanf(message, "%49s %6hd", flag_name, &flag) < 1)) {
  7380. clif_displaymessage(sd->fd,msg_txt(sd,1311)); // Enabled Mapflags in this map:
  7381. clif_displaymessage(sd->fd,"----------------------------------");
  7382. for( i = MF_MIN; i < MF_MAX; i++ ){
  7383. union u_mapflag_args args = {};
  7384. if( map_getmapflag_name(static_cast<e_mapflag>(i), flag_name) && map_getmapflag_sub( sd->bl.m, static_cast<e_mapflag>(i), &args ) ){
  7385. clif_displaymessage(sd->fd, flag_name);
  7386. }
  7387. }
  7388. clif_displaymessage(sd->fd," ");
  7389. clif_displaymessage(sd->fd,msg_txt(sd,1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
  7390. clif_displaymessage(sd->fd,msg_txt(sd,1313)); // Type "@mapflag available" to list the available mapflags.
  7391. return 1;
  7392. }
  7393. // Check if the list of mapflags was requested
  7394. if( strcasecmp(flag_name,"available") ){
  7395. for (i = 0; flag_name[i]; i++) flag_name[i] = (char)tolower(flag_name[i]); //lowercase
  7396. enum e_mapflag mapflag = map_getmapflag_by_name(flag_name);
  7397. if( mapflag != MF_INVALID ){
  7398. std::vector<e_mapflag> disabled_mf = { MF_NOSAVE,
  7399. MF_PVP_NIGHTMAREDROP,
  7400. MF_RESTRICTED,
  7401. MF_NOCOMMAND,
  7402. MF_BEXP,
  7403. MF_JEXP,
  7404. MF_BATTLEGROUND,
  7405. MF_SKILL_DAMAGE,
  7406. MF_SKILL_DURATION };
  7407. if (flag > 0 && util::vector_exists(disabled_mf, mapflag)) {
  7408. sprintf(atcmd_output,"[ @mapflag ] %s flag cannot be enabled as it requires unique values.", flag_name);
  7409. clif_displaymessage(sd->fd,atcmd_output);
  7410. } else {
  7411. map_setmapflag(sd->bl.m, mapflag, flag != 0);
  7412. sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",flag_name,flag?"On":"Off",flag);
  7413. clif_displaymessage(sd->fd,atcmd_output);
  7414. }
  7415. return 0;
  7416. }else{
  7417. clif_displaymessage(sd->fd, msg_txt(sd, 1314)); // Invalid flag name or flag.
  7418. clif_displaymessage(sd->fd, msg_txt(sd, 1313)); // Type "@mapflag available" to list the available mapflags.
  7419. return 1;
  7420. }
  7421. }
  7422. clif_displaymessage(sd->fd,msg_txt(sd,1315)); // Available Flags:
  7423. clif_displaymessage(sd->fd,"----------------------------------");
  7424. for( i = MF_MIN, j = 0; i < MF_MAX; i++ ){
  7425. if( map_getmapflag_name( static_cast<e_mapflag>(i), flag_name ) ){
  7426. buf.append(flag_name);
  7427. if( (i + 1) < MF_MAX )
  7428. buf.append(", ");
  7429. j++;
  7430. }
  7431. if( i > MF_MIN && ( j == 6 || ( i + 1 ) == MF_MAX ) ){
  7432. clif_displaymessage(sd->fd, buf.c_str() );
  7433. buf.clear();
  7434. j = 0;
  7435. }
  7436. }
  7437. clif_displaymessage(sd->fd, msg_txt(sd, 1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
  7438. return 0;
  7439. }
  7440. /*===================================
  7441. * Remove some messages
  7442. *-----------------------------------*/
  7443. ACMD_FUNC(showexp)
  7444. {
  7445. if (sd->state.showexp) {
  7446. sd->state.showexp = 0;
  7447. clif_displaymessage(fd, msg_txt(sd,1316)); // Gained exp will not be shown.
  7448. return 0;
  7449. }
  7450. sd->state.showexp = 1;
  7451. clif_displaymessage(fd, msg_txt(sd,1317)); // Gained exp is now shown.
  7452. return 0;
  7453. }
  7454. ACMD_FUNC(showzeny)
  7455. {
  7456. if (sd->state.showzeny) {
  7457. sd->state.showzeny = 0;
  7458. clif_displaymessage(fd, msg_txt(sd,1318)); // Gained zeny will not be shown.
  7459. return 0;
  7460. }
  7461. sd->state.showzeny = 1;
  7462. clif_displaymessage(fd, msg_txt(sd,1319)); // Gained zeny is now shown.
  7463. return 0;
  7464. }
  7465. ACMD_FUNC(showdelay)
  7466. {
  7467. if (sd->state.showdelay) {
  7468. sd->state.showdelay = 0;
  7469. clif_displaymessage(fd, msg_txt(sd,1320)); // Skill delay failures will not be shown.
  7470. return 0;
  7471. }
  7472. sd->state.showdelay = 1;
  7473. clif_displaymessage(fd, msg_txt(sd,1321)); // Skill delay failures are now shown.
  7474. return 0;
  7475. }
  7476. /*==========================================
  7477. * Duel organizing functions [LuzZza]
  7478. *
  7479. * @duel [limit|nick] - create a duel
  7480. * @invite <nick> - invite player
  7481. * @accept - accept invitation
  7482. * @reject - reject invitation
  7483. * @leave - leave duel
  7484. *------------------------------------------*/
  7485. ACMD_FUNC(invite)
  7486. {
  7487. unsigned int did = sd->duel_group;
  7488. map_session_data *target_sd = NULL;
  7489. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  7490. memset(atcmd_output, '\0', sizeof(atcmd_output));
  7491. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  7492. sprintf(atcmd_output, msg_txt(sd, 435), command); // Please enter a player name (usage: %s <char name>).
  7493. clif_displaymessage(fd, atcmd_output);
  7494. return -1;
  7495. }
  7496. if(did == 0 || !duel_exist(did) ) {
  7497. clif_displaymessage(fd, msg_txt(sd,350)); // "Duel: @invite without @duel."
  7498. return 0;
  7499. }
  7500. if( !duel_check_player_limit( duel_get_duelid(did) ) ){
  7501. clif_displaymessage(fd, msg_txt(sd,351)); // "Duel: Limit of players is reached."
  7502. return 0;
  7503. }
  7504. if((target_sd = map_nick2sd(atcmd_player_name, true)) == NULL) {
  7505. clif_displaymessage(fd, msg_txt(sd,352)); // "Duel: Player not found."
  7506. return 0;
  7507. }
  7508. if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
  7509. clif_displaymessage(fd, msg_txt(sd,353)); // "Duel: Player already in duel."
  7510. return 0;
  7511. }
  7512. if(battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m)
  7513. {
  7514. sprintf(atcmd_output, msg_txt(sd,364), atcmd_player_name); // Duel: You can't invite %s because he/she isn't on the same map.
  7515. clif_displaymessage(fd, atcmd_output);
  7516. return 0;
  7517. }
  7518. duel_invite(did, sd, target_sd);
  7519. clif_displaymessage(fd, msg_txt(sd,354)); // "Duel: Invitation has been sent."
  7520. return 0;
  7521. }
  7522. ACMD_FUNC(duel)
  7523. {
  7524. unsigned int maxpl = 0;
  7525. if(sd->duel_group > 0) {
  7526. duel_showinfo(sd->duel_group, sd);
  7527. return 0;
  7528. }
  7529. if(sd->duel_invite > 0) {
  7530. clif_displaymessage(fd, msg_txt(sd,355)); // "Duel: @duel without @reject."
  7531. return 0;
  7532. }
  7533. if(!duel_checktime(sd)) {
  7534. char output[CHAT_SIZE_MAX];
  7535. sprintf(output, msg_txt(sd,356), battle_config.duel_time_interval); // "Duel: You can take part in duel only one time per %d minutes."
  7536. clif_displaymessage(fd, output);
  7537. return 0;
  7538. }
  7539. if( message[0] ) {
  7540. if(sscanf(message, "%11u", &maxpl) >= 1) {
  7541. if(maxpl < 2 || maxpl > 65535) {
  7542. clif_displaymessage(fd, msg_txt(sd,357)); // "Duel: Invalid value."
  7543. return 0;
  7544. }
  7545. duel_create(sd, maxpl);
  7546. } else {
  7547. map_session_data *target_sd = NULL;
  7548. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  7549. memset(atcmd_output, '\0', sizeof(atcmd_output));
  7550. if (sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  7551. sprintf(atcmd_output, msg_txt(sd, 435), command); // Please enter a player name (usage: %s <char name>).
  7552. clif_displaymessage(fd, atcmd_output);
  7553. return -1;
  7554. }
  7555. target_sd = map_nick2sd(atcmd_player_name,true);
  7556. if(target_sd != NULL) {
  7557. unsigned int newduel;
  7558. if((newduel = duel_create(sd, 2)) != -1) {
  7559. if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
  7560. clif_displaymessage(fd, msg_txt(sd,353)); // "Duel: Player already in duel."
  7561. return 0;
  7562. }
  7563. duel_invite(newduel, sd, target_sd);
  7564. clif_displaymessage(fd, msg_txt(sd,354)); // "Duel: Invitation has been sent."
  7565. }
  7566. } else {
  7567. clif_displaymessage(fd, msg_txt(sd,352)); // "Duel: Player not found."
  7568. return 0;
  7569. }
  7570. }
  7571. } else
  7572. duel_create(sd, 0);
  7573. return 0;
  7574. }
  7575. ACMD_FUNC(leave)
  7576. {
  7577. if(sd->duel_group <= 0) {
  7578. clif_displaymessage(fd, msg_txt(sd,358)); // "Duel: @leave without @duel."
  7579. return 0;
  7580. }
  7581. duel_leave(sd->duel_group, sd);
  7582. clif_displaymessage(fd, msg_txt(sd,359)); // "Duel: You left the duel."
  7583. return 0;
  7584. }
  7585. ACMD_FUNC(accept)
  7586. {
  7587. if(!duel_checktime(sd)) {
  7588. char output[CHAT_SIZE_MAX];
  7589. sprintf(output, msg_txt(sd,356), battle_config.duel_time_interval); // "Duel: You can take part in duel only one time per %d minutes."
  7590. clif_displaymessage(fd, output);
  7591. return 0;
  7592. }
  7593. if(sd->duel_invite <= 0 || !duel_exist(sd->duel_invite) ) {
  7594. clif_displaymessage(fd, msg_txt(sd,360)); // "Duel: @accept without invititation."
  7595. return 0;
  7596. }
  7597. if( !duel_check_player_limit( duel_get_duelid( sd->duel_invite ) ) )
  7598. {
  7599. clif_displaymessage(fd, msg_txt(sd,351)); // "Duel: Limit of players is reached."
  7600. return 0;
  7601. }
  7602. duel_accept(sd->duel_invite, sd);
  7603. clif_displaymessage(fd, msg_txt(sd,361)); // "Duel: Invitation has been accepted."
  7604. return 0;
  7605. }
  7606. ACMD_FUNC(reject)
  7607. {
  7608. if(sd->duel_invite <= 0) {
  7609. clif_displaymessage(fd, msg_txt(sd,362)); // "Duel: @reject without invititation."
  7610. return 0;
  7611. }
  7612. duel_reject(sd->duel_invite, sd);
  7613. clif_displaymessage(fd, msg_txt(sd,363)); // "Duel: Invitation has been rejected."
  7614. return 0;
  7615. }
  7616. /*===================================
  7617. * Cash Points
  7618. *-----------------------------------*/
  7619. ACMD_FUNC(cash)
  7620. {
  7621. char output[128];
  7622. int value;
  7623. int ret=0;
  7624. nullpo_retr(-1, sd);
  7625. // Since there is no cashpoint update packet we need to force updating like this
  7626. if( sd->state.cashshop_open ){
  7627. clif_displaymessage(fd, msg_txt(sd, 1376)); // Please close the cashshop before using this command.
  7628. return -1;
  7629. }
  7630. if( !message || !*message || (value = atoi(message)) == 0 ) {
  7631. clif_displaymessage(fd, msg_txt(sd,1322)); // Please enter an amount.
  7632. return -1;
  7633. }
  7634. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7635. if( !strcmpi(parent_cmd,"cash") )
  7636. {
  7637. if( value > 0 ) {
  7638. if( (ret=pc_getcash(sd, value, 0, LOG_TYPE_COMMAND)) >= 0){
  7639. // If this option is set, the message is already sent by pc function
  7640. if( !battle_config.cashshop_show_points ){
  7641. sprintf(output, msg_txt(sd,505), ret, sd->cashPoints); // Gained %d cash points. Total %d points.
  7642. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7643. }
  7644. }
  7645. else clif_displaymessage(fd, msg_txt(sd,149)); // Impossible to increase the number/value.
  7646. } else {
  7647. if (-value > sd->cashPoints) //By command, if cash < value, force it to remove all
  7648. value = -sd->cashPoints;
  7649. if( (ret=pc_paycash(sd, -value, 0, LOG_TYPE_COMMAND)) >= 0){
  7650. // If this option is set, the message is already sent by pc function
  7651. if( !battle_config.cashshop_show_points ){
  7652. sprintf(output, msg_txt(sd,410), ret, sd->cashPoints); // Removed %d cash points. Total %d points.
  7653. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7654. }
  7655. }
  7656. else clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  7657. }
  7658. }
  7659. else
  7660. { // @points
  7661. if( value > 0 ) {
  7662. if( (ret=pc_getcash(sd, 0, value, LOG_TYPE_COMMAND)) >= 0){
  7663. sprintf(output, msg_txt(sd,506), ret, sd->kafraPoints); // Gained %d kafra points. Total %d points.
  7664. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7665. }
  7666. else clif_displaymessage(fd, msg_txt(sd,149)); // Impossible to increase the number/value.
  7667. } else {
  7668. if (-value > sd->kafraPoints) //By command, if cash < value, force it to remove all
  7669. value = -sd->kafraPoints;
  7670. if( (ret=pc_paycash(sd, 0, -value, LOG_TYPE_COMMAND)) >= 0){
  7671. sprintf(output, msg_txt(sd,411), ret, sd->kafraPoints); // Removed %d kafra points. Total %d points.
  7672. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7673. }
  7674. else clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  7675. }
  7676. }
  7677. return 0;
  7678. }
  7679. // @clone/@slaveclone/@evilclone <playername> [Valaris]
  7680. ACMD_FUNC(clone)
  7681. {
  7682. int x=0,y=0,flag=0,master=0,i=0;
  7683. map_session_data *pl_sd=NULL;
  7684. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  7685. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  7686. clif_displaymessage(sd->fd,msg_txt(sd,1323)); // You must enter a player name or ID.
  7687. return 0;
  7688. }
  7689. if((pl_sd=map_nick2sd(atcmd_player_name,true)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL) {
  7690. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  7691. return 0;
  7692. }
  7693. if(pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
  7694. clif_displaymessage(fd, msg_txt(sd,126)); // Cannot clone a player of higher GM level than yourself.
  7695. return 0;
  7696. }
  7697. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7698. if (strcmpi(parent_cmd, "clone") == 0)
  7699. flag = 1;
  7700. else if (strcmpi(parent_cmd, "slaveclone") == 0) {
  7701. flag = 2;
  7702. if(pc_isdead(sd)){
  7703. clif_displaymessage(fd, msg_txt(sd,129+flag*2));
  7704. return 0;
  7705. }
  7706. master = sd->bl.id;
  7707. if (battle_config.atc_slave_clone_limit
  7708. && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) {
  7709. clif_displaymessage(fd, msg_txt(sd,127)); // You've reached your slave clones limit.
  7710. return 0;
  7711. }
  7712. }
  7713. do {
  7714. x = sd->bl.x + (rnd() % 10 - 5);
  7715. y = sd->bl.y + (rnd() % 10 - 5);
  7716. } while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10);
  7717. if (i >= 10) {
  7718. x = sd->bl.x;
  7719. y = sd->bl.y;
  7720. }
  7721. if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, MD_NONE, flag?1:0, 0)) > 0) {
  7722. clif_displaymessage(fd, msg_txt(sd,128+flag*2)); // Evil Clone spawned. Clone spawned. Slave clone spawned.
  7723. return 0;
  7724. }
  7725. clif_displaymessage(fd, msg_txt(sd,129+flag*2)); // Unable to spawn evil clone. Unable to spawn clone. Unable to spawn slave clone.
  7726. return 0;
  7727. }
  7728. /*=====================================
  7729. * Autorejecting Invites/Deals [LuzZza]
  7730. * Usage: @noask
  7731. *-------------------------------------*/
  7732. ACMD_FUNC(noask)
  7733. {
  7734. if(sd->state.noask) {
  7735. clif_displaymessage(fd, msg_txt(sd,391)); // Autorejecting is deactivated.
  7736. sd->state.noask = 0;
  7737. } else {
  7738. clif_displaymessage(fd, msg_txt(sd,390)); // Autorejecting is activated.
  7739. sd->state.noask = 1;
  7740. }
  7741. return 0;
  7742. }
  7743. /*=====================================
  7744. * Send a @request message to all GMs of lowest_gm_level.
  7745. * Usage: @request <petition>
  7746. *-------------------------------------*/
  7747. ACMD_FUNC(request)
  7748. {
  7749. if (!message || !*message) {
  7750. clif_displaymessage(sd->fd,msg_txt(sd,277)); // Usage: @request <petition/message to online GMs>.
  7751. return -1;
  7752. }
  7753. sprintf(atcmd_output, msg_txt(sd,278), message); // (@request): %s
  7754. intif_wis_message_to_gm(sd->status.name, PC_PERM_RECEIVE_REQUESTS, atcmd_output);
  7755. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], atcmd_output, false, SELF);
  7756. clif_displaymessage(sd->fd,msg_txt(sd,279)); // @request sent.
  7757. return 0;
  7758. }
  7759. /*==========================================
  7760. * Feel (SG designated maps) Reset [HiddenDragon]
  7761. *------------------------------------------*/
  7762. ACMD_FUNC(feelreset)
  7763. {
  7764. if ((sd->class_&MAPID_UPPERMASK) != MAPID_STAR_GLADIATOR) {
  7765. clif_displaymessage(sd->fd,msg_txt(sd,35)); // You can't use this command with this class.
  7766. return -1;
  7767. }
  7768. pc_resetfeel(sd);
  7769. clif_displaymessage(fd, msg_txt(sd,1324)); // Reset 'Feeling' maps.
  7770. return 0;
  7771. }
  7772. /*==========================================
  7773. * Hate (SG designated monsters) Reset
  7774. *------------------------------------------*/
  7775. ACMD_FUNC(hatereset)
  7776. {
  7777. if ((sd->class_&MAPID_UPPERMASK) != MAPID_STAR_GLADIATOR) {
  7778. clif_displaymessage(sd->fd,msg_txt(sd,35)); // You can't use this command with this class.
  7779. return -1;
  7780. }
  7781. pc_resethate(sd);
  7782. clif_displaymessage(fd, msg_txt(sd,1515)); // Reset 'Hatred' monsters.
  7783. return 0;
  7784. }
  7785. /*==========================================
  7786. * AUCTION SYSTEM
  7787. *------------------------------------------*/
  7788. ACMD_FUNC(auction)
  7789. {
  7790. nullpo_ret(sd);
  7791. if (!battle_config.feature_auction) {
  7792. clif_messagecolor(&sd->bl, color_table[COLOR_RED], msg_txt(sd, 517), false, SELF);
  7793. return 0;
  7794. }
  7795. clif_Auction_openwindow(sd);
  7796. return 0;
  7797. }
  7798. /*==========================================
  7799. * Kill Steal Protection
  7800. *------------------------------------------*/
  7801. ACMD_FUNC(ksprotection)
  7802. {
  7803. nullpo_retr(-1,sd);
  7804. if( sd->state.noks ) {
  7805. sd->state.noks = 0;
  7806. clif_displaymessage(fd, msg_txt(sd,1325)); // [ K.S Protection Inactive ]
  7807. }
  7808. else
  7809. {
  7810. if( !message || !*message || !strcmpi(message, "party") )
  7811. { // Default is Party
  7812. sd->state.noks = 2;
  7813. clif_displaymessage(fd, msg_txt(sd,1326)); // [ K.S Protection Active - Option: Party ]
  7814. }
  7815. else if( !strcmpi(message, "self") )
  7816. {
  7817. sd->state.noks = 1;
  7818. clif_displaymessage(fd, msg_txt(sd,1327)); // [ K.S Protection Active - Option: Self ]
  7819. }
  7820. else if( !strcmpi(message, "guild") )
  7821. {
  7822. sd->state.noks = 3;
  7823. clif_displaymessage(fd, msg_txt(sd,1328)); // [ K.S Protection Active - Option: Guild ]
  7824. }
  7825. else
  7826. clif_displaymessage(fd, msg_txt(sd,1329)); // Usage: @noks <self|party|guild>
  7827. }
  7828. return 0;
  7829. }
  7830. /*==========================================
  7831. * Map Kill Steal Protection Setting
  7832. *------------------------------------------*/
  7833. ACMD_FUNC(allowks)
  7834. {
  7835. nullpo_retr(-1,sd);
  7836. if( map_getmapflag(sd->bl.m, MF_ALLOWKS) ) {
  7837. map_setmapflag(sd->bl.m, MF_ALLOWKS, false);
  7838. clif_displaymessage(fd, msg_txt(sd,1330)); // [ Map K.S Protection Active ]
  7839. } else {
  7840. map_setmapflag(sd->bl.m, MF_ALLOWKS, true);
  7841. clif_displaymessage(fd, msg_txt(sd,1331)); // [ Map K.S Protection Inactive ]
  7842. }
  7843. return 0;
  7844. }
  7845. ACMD_FUNC(resetstat)
  7846. {
  7847. nullpo_retr(-1, sd);
  7848. pc_resetstate(sd);
  7849. sprintf(atcmd_output, msg_txt(sd,207), sd->status.name); // '%s' stats points reset.
  7850. clif_displaymessage(fd, atcmd_output);
  7851. return 0;
  7852. }
  7853. ACMD_FUNC(resetskill)
  7854. {
  7855. nullpo_retr(-1,sd);
  7856. pc_resetskill(sd,1);
  7857. sprintf(atcmd_output, msg_txt(sd,206), sd->status.name); // '%s' skill points reset.
  7858. clif_displaymessage(fd, atcmd_output);
  7859. return 0;
  7860. }
  7861. /*==========================================
  7862. * #storagelist: Displays the items list of a player's storage.
  7863. * #cartlist: Displays contents of target's cart.
  7864. * #itemlist: Displays contents of target's inventory.
  7865. *------------------------------------------*/
  7866. ACMD_FUNC(itemlist)
  7867. {
  7868. int i, j, count, counter;
  7869. const char* location;
  7870. struct item* items;
  7871. int size;
  7872. StringBuf buf;
  7873. nullpo_retr(-1, sd);
  7874. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7875. if( strcmp(parent_cmd, "storagelist") == 0 ) {
  7876. location = "storage";
  7877. items = sd->storage.u.items_storage;
  7878. size = sd->storage.max_amount;
  7879. } else if( strcmp(parent_cmd, "cartlist") == 0 ) {
  7880. location = "cart";
  7881. items = sd->cart.u.items_cart;
  7882. size = MAX_CART;
  7883. } else if( strcmp(parent_cmd, "itemlist") == 0 ) {
  7884. location = "inventory";
  7885. items = sd->inventory.u.items_inventory;
  7886. size = MAX_INVENTORY;
  7887. } else
  7888. return 1;
  7889. StringBuf_Init(&buf);
  7890. count = 0; // total slots occupied
  7891. counter = 0; // total items found
  7892. for( i = 0; i < size; ++i ) {
  7893. struct item* it = &items[i];
  7894. if( it->nameid == 0 )
  7895. continue;
  7896. std::shared_ptr<item_data> itd = item_db.find(it->nameid);
  7897. if (itd == nullptr)
  7898. continue;
  7899. counter += it->amount;
  7900. count++;
  7901. if( count == 1 ) {
  7902. StringBuf_Printf(&buf, msg_txt(sd,1332), location, sd->status.name); // ------ %s items list of '%s' ------
  7903. clif_displaymessage(fd, StringBuf_Value(&buf));
  7904. StringBuf_Clear(&buf);
  7905. }
  7906. StringBuf_Printf(&buf, "%d %s (%s, id: %u)", it->amount, item_db.create_item_link( *it ).c_str(), itd->name.c_str(), it->nameid);
  7907. if( it->equip ) {
  7908. char equipstr[CHAT_SIZE_MAX];
  7909. strcpy(equipstr, msg_txt(sd,1333)); // | Equipped:
  7910. if( it->equip&EQP_GARMENT )
  7911. strcat(equipstr, msg_txt(sd,1334)); // Robe,
  7912. if( it->equip&EQP_ACC_L )
  7913. strcat(equipstr, msg_txt(sd,1335)); // Left Accessory,
  7914. if( it->equip&EQP_ARMOR )
  7915. strcat(equipstr, msg_txt(sd,1336)); // Body/Armor,
  7916. if( (it->equip&EQP_ARMS) == EQP_HAND_R )
  7917. strcat(equipstr, msg_txt(sd,1337)); // Right Hand,
  7918. if( (it->equip&EQP_ARMS) == EQP_HAND_L )
  7919. strcat(equipstr, msg_txt(sd,1338)); // Left Hand,
  7920. if( (it->equip&EQP_ARMS) == EQP_ARMS )
  7921. strcat(equipstr, msg_txt(sd,1339)); // Both Hands,
  7922. if( it->equip&EQP_SHOES )
  7923. strcat(equipstr, msg_txt(sd,1340)); // Shoes,
  7924. if( it->equip&EQP_ACC_R )
  7925. strcat(equipstr, msg_txt(sd,1341)); // Right Accessory,
  7926. if( (it->equip&EQP_HELM) == EQP_HEAD_LOW )
  7927. strcat(equipstr, msg_txt(sd,1342)); // Lower Head,
  7928. if( (it->equip&EQP_HELM) == EQP_HEAD_TOP )
  7929. strcat(equipstr, msg_txt(sd,1343)); // Top Head,
  7930. if( (it->equip&EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP) )
  7931. strcat(equipstr, msg_txt(sd,1344)); // Top/Lower Head,
  7932. if( (it->equip&EQP_HELM) == EQP_HEAD_MID )
  7933. strcat(equipstr, msg_txt(sd,1345)); // Mid Head,
  7934. if( (it->equip&EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID) )
  7935. strcat(equipstr, msg_txt(sd,1346)); // Mid/Lower Head,
  7936. if( (it->equip&EQP_HELM) == EQP_HELM )
  7937. strcat(equipstr, msg_txt(sd,1347)); // Top/Mid/Lower Head,
  7938. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HEAD_LOW )
  7939. strcat(equipstr, msg_txt(sd,518)); // Lower Costume Head,
  7940. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HEAD_TOP )
  7941. strcat(equipstr, msg_txt(sd,519)); // Top Costume Head,
  7942. if( (it->equip&EQP_COSTUME_HELM) == (EQP_COSTUME_HEAD_LOW|EQP_COSTUME_HEAD_TOP) )
  7943. strcat(equipstr, msg_txt(sd,520)); // Top/Lower Costume Head,
  7944. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HEAD_MID )
  7945. strcat(equipstr, msg_txt(sd,521)); // Mid Costume Head,
  7946. if( (it->equip&EQP_COSTUME_HELM) == (EQP_COSTUME_HEAD_LOW|EQP_COSTUME_HEAD_MID) )
  7947. strcat(equipstr, msg_txt(sd,522)); // Mid/Lower Costume Head,
  7948. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HELM )
  7949. strcat(equipstr, msg_txt(sd,523)); // Top/Mid/Lower Costume Head,
  7950. if( it->equip&EQP_COSTUME_GARMENT )
  7951. strcat(equipstr, msg_txt(sd,524)); // Costume Robe,
  7952. //if( it->equip&EQP_COSTUME_FLOOR )
  7953. //strcat(equipstr, msg_txt(sd,525)); // Costume Floor,
  7954. if( it->equip&EQP_AMMO )
  7955. strcat(equipstr, msg_txt(sd,526)); // Ammo,
  7956. if( it->equip&EQP_SHADOW_ARMOR )
  7957. strcat(equipstr, msg_txt(sd,527)); // Shadow Body,
  7958. if( (it->equip&EQP_SHADOW_ARMS) == EQP_SHADOW_WEAPON )
  7959. strcat(equipstr, msg_txt(sd,528)); // Shadow Right Hand,
  7960. if( (it->equip&EQP_SHADOW_ARMS) == EQP_SHADOW_SHIELD )
  7961. strcat(equipstr, msg_txt(sd,529)); // Shadow Left Hand,
  7962. if( (it->equip&EQP_SHADOW_ARMS) == EQP_SHADOW_ARMS )
  7963. strcat(equipstr, msg_txt(sd,530)); // Shadow Both Hands,
  7964. if( it->equip&EQP_SHADOW_SHOES )
  7965. strcat(equipstr, msg_txt(sd,531)); // Shadow Shoes,
  7966. if( it->equip&EQP_SHADOW_ACC_R )
  7967. strcat(equipstr, msg_txt(sd,532)); // Shadow Right Accessory,
  7968. if( it->equip&EQP_SHADOW_ACC_L )
  7969. strcat(equipstr, msg_txt(sd,533)); // Shadow Left Accessory,
  7970. // remove final ', '
  7971. equipstr[strlen(equipstr) - 2] = '\0';
  7972. StringBuf_AppendStr(&buf, equipstr);
  7973. }
  7974. clif_displaymessage(fd, StringBuf_Value(&buf));
  7975. StringBuf_Clear(&buf);
  7976. if( it->card[0] == CARD0_PET ) { // pet egg
  7977. if (it->card[3]&1)
  7978. StringBuf_Printf(&buf, msg_txt(sd,1348), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, named)
  7979. else
  7980. StringBuf_Printf(&buf, msg_txt(sd,1349), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, unnamed)
  7981. } else if(it->card[0] == CARD0_FORGE) { // forged item
  7982. StringBuf_Printf(&buf, msg_txt(sd,1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d)
  7983. } else if(it->card[0] == CARD0_CREATE) { // created item
  7984. StringBuf_Printf(&buf, msg_txt(sd,1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u)
  7985. } else { // normal item
  7986. int counter2 = 0;
  7987. for( j = 0; j < itd->slots; ++j ) {
  7988. if( it->card[j] == 0 )
  7989. continue;
  7990. std::shared_ptr<item_data> card = item_db.find(it->card[j]);
  7991. if (card == nullptr)
  7992. continue;
  7993. counter2++;
  7994. if( counter2 == 1 )
  7995. StringBuf_AppendStr(&buf, msg_txt(sd,1352)); // -> (card(s):
  7996. if( counter2 != 1 )
  7997. StringBuf_AppendStr(&buf, ", ");
  7998. StringBuf_Printf(&buf, "#%d %s (id: %u)", counter2, item_db.create_item_link( card ).c_str(), card->nameid);
  7999. }
  8000. if( counter2 > 0 )
  8001. StringBuf_AppendStr(&buf, ")");
  8002. }
  8003. if( StringBuf_Length(&buf) > 0 )
  8004. clif_displaymessage(fd, StringBuf_Value(&buf));
  8005. StringBuf_Clear(&buf);
  8006. }
  8007. if( count == 0 )
  8008. StringBuf_Printf(&buf, msg_txt(sd,1353), location); // No item found in this player's %s.
  8009. else
  8010. StringBuf_Printf(&buf, msg_txt(sd,1354), counter, count, location); // %d item(s) found in %d %s slots.
  8011. clif_displaymessage(fd, StringBuf_Value(&buf));
  8012. StringBuf_Destroy(&buf);
  8013. return 0;
  8014. }
  8015. ACMD_FUNC(stats)
  8016. {
  8017. char job_jobname[100];
  8018. char output[CHAT_SIZE_MAX];
  8019. int i;
  8020. struct {
  8021. const char* format;
  8022. int value;
  8023. } output_table[] = {
  8024. { "Base Level - %d", 0 },
  8025. { NULL, 0 },
  8026. { "Hp - %d", 0 },
  8027. { "MaxHp - %d", 0 },
  8028. { "Sp - %d", 0 },
  8029. { "MaxSp - %d", 0 },
  8030. { "Ap - %d", 0 },
  8031. { "MaxAp - %d", 0 },
  8032. { "Str - %3d", 0 },
  8033. { "Agi - %3d", 0 },
  8034. { "Vit - %3d", 0 },
  8035. { "Int - %3d", 0 },
  8036. { "Dex - %3d", 0 },
  8037. { "Luk - %3d", 0 },
  8038. { "Pow - %3d", 0 },
  8039. { "Sta - %3d", 0 },
  8040. { "Wis - %3d", 0 },
  8041. { "Spl - %3d", 0 },
  8042. { "Con - %3d", 0 },
  8043. { "Crt - %3d", 0 },
  8044. { "Zeny - %d", 0 },
  8045. { "Free Status Points - %d", 0 },
  8046. { "Free Trait Points - %d", 0 },
  8047. { "Free Skill Points - %d", 0 },
  8048. { "JobChangeLvl (2nd) - %d", 0 },
  8049. { "JobChangeLvl (3rd) - %d", 0 },
  8050. { "JobChangeLvl (4th) - %d", 0 },
  8051. { NULL, 0 }
  8052. };
  8053. memset(job_jobname, '\0', sizeof(job_jobname));
  8054. memset(output, '\0', sizeof(output));
  8055. //direct array initialization with variables is not standard C compliant.
  8056. output_table[0].value = sd->status.base_level;
  8057. output_table[1].format = job_jobname;
  8058. output_table[1].value = sd->status.job_level;
  8059. output_table[2].value = sd->status.hp;
  8060. output_table[3].value = sd->status.max_hp;
  8061. output_table[4].value = sd->status.sp;
  8062. output_table[5].value = sd->status.max_sp;
  8063. output_table[6].value = sd->status.ap;
  8064. output_table[7].value = sd->status.max_ap;
  8065. output_table[8].value = sd->status.str;
  8066. output_table[9].value = sd->status.agi;
  8067. output_table[10].value = sd->status.vit;
  8068. output_table[11].value = sd->status.int_;
  8069. output_table[12].value = sd->status.dex;
  8070. output_table[13].value = sd->status.luk;
  8071. output_table[14].value = sd->status.pow;
  8072. output_table[15].value = sd->status.sta;
  8073. output_table[16].value = sd->status.wis;
  8074. output_table[17].value = sd->status.spl;
  8075. output_table[18].value = sd->status.con;
  8076. output_table[19].value = sd->status.crt;
  8077. output_table[20].value = sd->status.zeny;
  8078. output_table[21].value = sd->status.status_point;
  8079. output_table[22].value = sd->status.trait_point;
  8080. output_table[23].value = sd->status.skill_point;
  8081. output_table[24].value = sd->change_level_2nd;
  8082. output_table[25].value = sd->change_level_3rd;
  8083. output_table[26].value = sd->change_level_4th;
  8084. sprintf(job_jobname, "Job - %s %s", job_name(sd->status.class_), "(level %d)");
  8085. sprintf(output, msg_txt(sd,53), sd->status.name); // '%s' stats:
  8086. clif_displaymessage(fd, output);
  8087. for (i = 0; output_table[i].format != NULL; i++) {
  8088. sprintf(output, output_table[i].format, output_table[i].value);
  8089. clif_displaymessage(fd, output);
  8090. }
  8091. return 0;
  8092. }
  8093. ACMD_FUNC(delitem)
  8094. {
  8095. char item_name[100];
  8096. int amount = 0, idx;
  8097. nullpo_retr(-1, sd);
  8098. if( !message || !*message || ( sscanf(message, "\"%99[^\"]\" %11d", item_name, &amount) < 2 && sscanf(message, "%99s %11d", item_name, &amount) < 2 ) || amount < 1 )
  8099. {
  8100. clif_displaymessage(fd, msg_txt(sd,1355)); // Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>).
  8101. return -1;
  8102. }
  8103. std::shared_ptr<item_data> id = item_db.searchname( item_name );
  8104. if( id == nullptr ){
  8105. id = item_db.find( strtoul( item_name, nullptr, 10 ) );
  8106. }
  8107. if( id == nullptr ){
  8108. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  8109. return -1;
  8110. }
  8111. t_itemid nameid = id->nameid;
  8112. int total = amount;
  8113. // delete items
  8114. while( amount && ( idx = pc_search_inventory(sd, nameid) ) != -1 )
  8115. {
  8116. int delamount = ( amount < sd->inventory.u.items_inventory[idx].amount ) ? amount : sd->inventory.u.items_inventory[idx].amount;
  8117. if( sd->inventory_data[idx]->type == IT_PETEGG && sd->inventory.u.items_inventory[idx].card[0] == CARD0_PET )
  8118. {// delete pet
  8119. intif_delete_petdata(MakeDWord(sd->inventory.u.items_inventory[idx].card[1], sd->inventory.u.items_inventory[idx].card[2]));
  8120. }
  8121. pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_COMMAND);
  8122. amount-= delamount;
  8123. }
  8124. // notify target
  8125. sprintf(atcmd_output, msg_txt(sd,113), total-amount); // %d item(s) removed by a GM.
  8126. clif_displaymessage(sd->fd, atcmd_output);
  8127. // notify source
  8128. if( amount == total )
  8129. {
  8130. clif_displaymessage(fd, msg_txt(sd,116)); // Character does not have the item.
  8131. }
  8132. else if( amount )
  8133. {
  8134. sprintf(atcmd_output, msg_txt(sd,115), total-amount, total-amount, total); // %d item(s) removed. Player had only %d on %d items.
  8135. clif_displaymessage(fd, atcmd_output);
  8136. }
  8137. else
  8138. {
  8139. sprintf(atcmd_output, msg_txt(sd,114), total); // %d item(s) removed from the player.
  8140. clif_displaymessage(fd, atcmd_output);
  8141. }
  8142. return 0;
  8143. }
  8144. /*==========================================
  8145. * Custom Fonts
  8146. *------------------------------------------*/
  8147. ACMD_FUNC(font)
  8148. {
  8149. int font_id;
  8150. nullpo_retr(-1,sd);
  8151. font_id = atoi(message);
  8152. if( font_id == 0 ) {
  8153. if( sd->status.font ) {
  8154. sd->status.font = 0;
  8155. clif_displaymessage(fd, msg_txt(sd,1356)); // Returning to normal font.
  8156. clif_font(sd);
  8157. } else {
  8158. clif_displaymessage(fd, msg_txt(sd,1357)); // Use @font <1-9> to change your message font.
  8159. clif_displaymessage(fd, msg_txt(sd,1358)); // Use 0 or no parameter to return to normal font.
  8160. }
  8161. } else if( font_id < 0 || font_id > 9 )
  8162. clif_displaymessage(fd, msg_txt(sd,1359)); // Invalid font. Use a value from 0 to 9.
  8163. else if( font_id != sd->status.font ) {
  8164. sd->status.font = font_id;
  8165. clif_font(sd);
  8166. clif_displaymessage(fd, msg_txt(sd,1360)); // Font changed.
  8167. } else
  8168. clif_displaymessage(fd, msg_txt(sd,1361)); // Already using this font.
  8169. return 0;
  8170. }
  8171. /*==========================================
  8172. * type: 1 = commands (@), 2 = charcommands (#)
  8173. *------------------------------------------*/
  8174. static void atcommand_commands_sub(map_session_data* sd, const int fd, AtCommandType type)
  8175. {
  8176. char line_buff[CHATBOX_SIZE];
  8177. char* cur = line_buff;
  8178. AtCommandInfo* cmd;
  8179. DBIterator *iter = db_iterator(atcommand_db);
  8180. int count = 0;
  8181. memset(line_buff,' ',CHATBOX_SIZE);
  8182. line_buff[CHATBOX_SIZE-1] = 0;
  8183. clif_displaymessage(fd, msg_txt(sd,273)); // "Commands available:"
  8184. for (cmd = (AtCommandInfo*)dbi_first(iter); dbi_exists(iter); cmd = (AtCommandInfo*)dbi_next(iter)) {
  8185. unsigned int slen = 0;
  8186. switch( type ) {
  8187. case COMMAND_CHARCOMMAND:
  8188. if( cmd->char_groups[sd->group->index] == 0 )
  8189. continue;
  8190. break;
  8191. case COMMAND_ATCOMMAND:
  8192. if( cmd->at_groups[sd->group->index] == 0 )
  8193. continue;
  8194. break;
  8195. default:
  8196. continue;
  8197. }
  8198. slen = strlen(cmd->command);
  8199. // flush the text buffer if this command won't fit into it
  8200. if (slen + cur - line_buff >= CHATBOX_SIZE) {
  8201. clif_displaymessage(fd,line_buff);
  8202. cur = line_buff;
  8203. memset(line_buff,' ',CHATBOX_SIZE);
  8204. line_buff[CHATBOX_SIZE-1] = 0;
  8205. }
  8206. memcpy(cur,cmd->command,slen);
  8207. cur += slen+(10-slen%10);
  8208. count++;
  8209. }
  8210. dbi_destroy(iter);
  8211. clif_displaymessage(fd,line_buff);
  8212. if ( atcmd_binding_count ) {
  8213. int i, count_bind, gm_lvl = pc_get_group_level(sd);
  8214. for( i = count_bind = 0; i < atcmd_binding_count; i++ ) {
  8215. if ( gm_lvl >= ( (type - 1) ? atcmd_binding[i]->level2 : atcmd_binding[i]->level ) ) {
  8216. unsigned int slen = strlen(atcmd_binding[i]->command);
  8217. if ( count_bind == 0 ) {
  8218. cur = line_buff;
  8219. memset(line_buff,' ',CHATBOX_SIZE);
  8220. line_buff[CHATBOX_SIZE-1] = 0;
  8221. clif_displaymessage(fd, "-----------------");
  8222. clif_displaymessage(fd, msg_txt(sd,509)); // Script-bound commands:
  8223. }
  8224. if (slen + cur - line_buff >= CHATBOX_SIZE) {
  8225. clif_displaymessage(fd,line_buff);
  8226. cur = line_buff;
  8227. memset(line_buff,' ',CHATBOX_SIZE);
  8228. line_buff[CHATBOX_SIZE-1] = 0;
  8229. }
  8230. memcpy(cur,atcmd_binding[i]->command,slen);
  8231. cur += slen+(10-slen%10);
  8232. count_bind++;
  8233. }
  8234. }
  8235. if ( count_bind )
  8236. clif_displaymessage(fd,line_buff);// last one
  8237. count += count_bind;
  8238. }
  8239. sprintf(atcmd_output, msg_txt(sd,274), count); // "%d commands found."
  8240. clif_displaymessage(fd, atcmd_output);
  8241. return;
  8242. }
  8243. /*==========================================
  8244. * @commands Lists available @ commands to you
  8245. *------------------------------------------*/
  8246. ACMD_FUNC(commands)
  8247. {
  8248. atcommand_commands_sub(sd, fd, COMMAND_ATCOMMAND);
  8249. return 0;
  8250. }
  8251. /*==========================================
  8252. * @charcommands Lists available # commands to you
  8253. *------------------------------------------*/
  8254. ACMD_FUNC(charcommands) {
  8255. atcommand_commands_sub(sd, fd, COMMAND_CHARCOMMAND);
  8256. return 0;
  8257. }
  8258. /* for new mounts */
  8259. ACMD_FUNC(mount2) {
  8260. clif_displaymessage(sd->fd,msg_txt(sd,1362)); // NOTICE: If you crash with mount your LUA is outdated.
  8261. if (!sd->sc.getSCE(SC_ALL_RIDING)) {
  8262. clif_displaymessage(sd->fd,msg_txt(sd,1363)); // You have mounted.
  8263. sc_start(NULL, &sd->bl, SC_ALL_RIDING, 10000, 1, INFINITE_TICK);
  8264. } else {
  8265. clif_displaymessage(sd->fd,msg_txt(sd,1364)); // You have released your mount.
  8266. status_change_end(&sd->bl, SC_ALL_RIDING);
  8267. }
  8268. return 0;
  8269. }
  8270. ACMD_FUNC(accinfo) {
  8271. char query[NAME_LENGTH];
  8272. char type = 0; // type = 1, get only account name
  8273. if (!message || !*message || strlen(message) > NAME_LENGTH
  8274. || ( sscanf(message, "%23s %c", query, &type) < 1))
  8275. {
  8276. clif_displaymessage(fd, msg_txt(sd,1365)); // Usage: @accinfo/@accountinfo <account_id/char name>
  8277. clif_displaymessage(fd, msg_txt(sd,1366)); // You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario".
  8278. return -1;
  8279. } else if (type != 0) {
  8280. type = type-'0'; //make it int
  8281. if (type != 1) {
  8282. clif_displaymessage(fd, "accinfo : Unknow type specified\n");
  8283. return -1;
  8284. }
  8285. }
  8286. intif_request_accinfo( sd->fd, sd->bl.id, pc_get_group_level(sd), query, type);
  8287. return 0;
  8288. }
  8289. /**
  8290. * @set <variable name{[index]}>{ <value>}
  8291. *
  8292. * Gets or sets a value of a non server variable.
  8293. * If a value is specified it is used to set the variable's value,
  8294. * if not the variable's value is read.
  8295. * In any case it reads and displays the variable's value.
  8296. *
  8297. * Original implementation by Ind
  8298. */
  8299. ACMD_FUNC(set) {
  8300. char reg[46], val[128], name[32];
  8301. int toset = 0, len;
  8302. uint32 index;
  8303. bool is_str = false;
  8304. int64 uid;
  8305. if( !message || !*message || (toset = sscanf(message, "%45s %127[^\n]s", reg, val)) < 1 ) {
  8306. clif_displaymessage(fd, msg_txt(sd,1367)); // Usage: @set <variable name> <value>
  8307. clif_displaymessage(fd, msg_txt(sd,1368)); // Usage: ex. "@set PoringCharVar 50"
  8308. clif_displaymessage(fd, msg_txt(sd,1369)); // Usage: ex. "@set PoringCharVarSTR$ Super Duper String"
  8309. clif_displaymessage(fd, msg_txt(sd,1370)); // Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
  8310. return -1;
  8311. }
  8312. /* disabled variable types (they require a proper script state to function, so allowing them would crash the server) */
  8313. if( reg[0] == '.' ) {
  8314. clif_displaymessage(fd, msg_txt(sd,1371)); // NPC variables may not be used with @set.
  8315. return -1;
  8316. } else if( reg[0] == '\'' ) {
  8317. clif_displaymessage(fd, msg_txt(sd,1372)); // Instance variables may not be used with @set.
  8318. return -1;
  8319. }
  8320. // Check if the user wanted to set an array
  8321. if( sscanf( reg, "%31[^[][%" PRIu32 "]", name, &index ) < 2 ){
  8322. // The user did not specify array brackets, so we set the index to zero
  8323. index = 0;
  8324. }
  8325. is_str = is_string_variable(name);
  8326. if( ( len = strlen(val) ) > 1 ) {
  8327. if( val[0] == '"' && val[len-1] == '"') {
  8328. val[len-1] = '\0'; //Strip quotes.
  8329. memmove(val, val+1, len-1);
  8330. }
  8331. }
  8332. // Only set the variable if there is a value for it
  8333. if( toset >= 2 ){
  8334. if( is_str ){
  8335. setd_sub_str( NULL, sd, name, index, val, NULL );
  8336. }else{
  8337. setd_sub_num( NULL, sd, name, index, strtoll( val, NULL, 10 ), NULL );
  8338. }
  8339. }
  8340. uid = reference_uid( add_str( name ), index );
  8341. if( is_str ) {// string variable
  8342. char* value;
  8343. switch( reg[0] ) {
  8344. case '@':
  8345. value = pc_readregstr(sd, uid);
  8346. break;
  8347. case '$':
  8348. value = mapreg_readregstr(uid);
  8349. break;
  8350. case '#':
  8351. if( reg[1] == '#' )
  8352. value = pc_readaccountreg2str(sd, uid);// global
  8353. else
  8354. value = pc_readaccountregstr(sd, uid);// local
  8355. break;
  8356. default:
  8357. value = pc_readglobalreg_str(sd, uid);
  8358. break;
  8359. }
  8360. if( value == NULL || *value == '\0' ){// empty string
  8361. sprintf(atcmd_output,msg_txt(sd,1375),reg); // %s is empty
  8362. }else{
  8363. sprintf(atcmd_output,msg_txt(sd,1374),reg,value); // %s value is now: %s
  8364. }
  8365. } else {// integer variable
  8366. int64 value;
  8367. switch( reg[0] ) {
  8368. case '@':
  8369. value = pc_readreg(sd, uid);
  8370. break;
  8371. case '$':
  8372. value = mapreg_readreg(uid);
  8373. break;
  8374. case '#':
  8375. if( reg[1] == '#' )
  8376. value = pc_readaccountreg2(sd, uid);// global
  8377. else
  8378. value = pc_readaccountreg(sd, uid);// local
  8379. break;
  8380. default:
  8381. value = pc_readglobalreg(sd, uid);
  8382. break;
  8383. }
  8384. sprintf(atcmd_output,msg_txt(sd,1373),reg,value); // %s value is now: %lld
  8385. }
  8386. clif_displaymessage(fd, atcmd_output);
  8387. return 0;
  8388. }
  8389. ACMD_FUNC(addperm) {
  8390. int perm_size = ARRAYLENGTH(pc_g_permission_name);
  8391. bool add;
  8392. int i;
  8393. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  8394. add = (strcmpi(parent_cmd, "addperm") == 0);
  8395. if( !message || !*message ) {
  8396. sprintf(atcmd_output, msg_txt(sd,1378),command); // Usage: %s <permission_name>
  8397. clif_displaymessage(fd, atcmd_output);
  8398. clif_displaymessage(fd, msg_txt(sd,1379)); // -- Permission List
  8399. for( i = 0; i < perm_size; i++ ) {
  8400. sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
  8401. clif_displaymessage(fd, atcmd_output);
  8402. }
  8403. return -1;
  8404. }
  8405. ARR_FIND(0, perm_size, i, strcmpi(pc_g_permission_name[i].name, message) == 0);
  8406. if( i == perm_size ) {
  8407. sprintf(atcmd_output,msg_txt(sd,1380),message); // '%s' is not a known permission.
  8408. clif_displaymessage(fd, atcmd_output);
  8409. clif_displaymessage(fd, msg_txt(sd,1379)); // -- Permission List
  8410. for( i = 0; i < perm_size; i++ ) {
  8411. sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
  8412. clif_displaymessage(fd, atcmd_output);
  8413. }
  8414. return -1;
  8415. }
  8416. if( add && pc_has_permission( sd, pc_g_permission_name[i].permission) ){
  8417. sprintf(atcmd_output, msg_txt(sd,1381),sd->status.name,pc_g_permission_name[i].name); // User '%s' already possesses the '%s' permission.
  8418. clif_displaymessage(fd, atcmd_output);
  8419. return -1;
  8420. }else if( !add && !pc_has_permission( sd, pc_g_permission_name[i].permission ) ){
  8421. sprintf(atcmd_output, msg_txt(sd,1382),sd->status.name,pc_g_permission_name[i].name); // User '%s' doesn't possess the '%s' permission.
  8422. clif_displaymessage(fd, atcmd_output);
  8423. sprintf(atcmd_output,msg_txt(sd,1383),sd->status.name); // -- User '%s' Permissions
  8424. clif_displaymessage(fd, atcmd_output);
  8425. for( i = 0; i < perm_size; i++ ) {
  8426. if( pc_has_permission( sd, pc_g_permission_name[i].permission ) ){
  8427. sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
  8428. clif_displaymessage(fd, atcmd_output);
  8429. }
  8430. }
  8431. return -1;
  8432. }
  8433. if( add ){
  8434. sd->permissions.set( pc_g_permission_name[i].permission );
  8435. }else{
  8436. sd->permissions.reset( pc_g_permission_name[i].permission );
  8437. }
  8438. sprintf(atcmd_output, msg_txt(sd,1384),sd->status.name); // User '%s' permissions updated successfully. The changes are temporary.
  8439. clif_displaymessage(fd, atcmd_output);
  8440. return 0;
  8441. }
  8442. ACMD_FUNC(unloadnpcfile) {
  8443. if( !message || !*message ) {
  8444. clif_displaymessage(fd, msg_txt(sd,1385)); // Usage: @unloadnpcfile <file name>
  8445. return -1;
  8446. }
  8447. if( npc_unloadfile(message) )
  8448. clif_displaymessage(fd, msg_txt(sd,1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
  8449. else {
  8450. clif_displaymessage(fd, msg_txt(sd,1387)); // File not found.
  8451. return -1;
  8452. }
  8453. return 0;
  8454. }
  8455. ACMD_FUNC(cart) {
  8456. #define MC_CART_MDFY(idx, x) \
  8457. sd->status.skill[(idx)].id = (x)?MC_PUSHCART:0; \
  8458. sd->status.skill[(idx)].lv = (x)?1:0; \
  8459. sd->status.skill[(idx)].flag = (x)?SKILL_FLAG_TEMPORARY:SKILL_FLAG_PERMANENT;
  8460. int val = atoi(message);
  8461. bool need_skill = (pc_checkskill(sd, MC_PUSHCART) == 0);
  8462. uint16 sk_idx = 0;
  8463. if( !message || !*message || val < 0 || val > MAX_CARTS ) {
  8464. sprintf(atcmd_output, msg_txt(sd,1390),command,MAX_CARTS); // Unknown Cart (usage: %s <0-%d>).
  8465. clif_displaymessage(fd, atcmd_output);
  8466. return -1;
  8467. }
  8468. if( val == 0 && !pc_iscarton(sd) ) {
  8469. clif_displaymessage(fd, msg_txt(sd,1391)); // You do not possess a cart to be removed
  8470. return -1;
  8471. }
  8472. if (!(sk_idx = skill_get_index(MC_PUSHCART)))
  8473. return -1;
  8474. if( need_skill ) {
  8475. MC_CART_MDFY(sk_idx,1);
  8476. }
  8477. if( !pc_setcart(sd, val) ) {
  8478. if( need_skill ) {
  8479. MC_CART_MDFY(sk_idx,0);
  8480. }
  8481. return -1;/* @cart failed */
  8482. }
  8483. if( need_skill ) {
  8484. MC_CART_MDFY(sk_idx,0);
  8485. }
  8486. clif_displaymessage(fd, msg_txt(sd,1392)); // Cart Added
  8487. return 0;
  8488. #undef MC_CART_MDFY
  8489. }
  8490. /* Channel System [Ind] */
  8491. ACMD_FUNC(join){
  8492. char chname[CHAN_NAME_LENGTH], pass[CHAN_NAME_LENGTH];
  8493. if( !message || !*message || sscanf(message, "%19s %19s", chname, pass) < 1 ) {
  8494. sprintf(atcmd_output, msg_txt(sd,1399),command); // Unknown channel (usage: %s <#channel_name>).
  8495. clif_displaymessage(fd, atcmd_output);
  8496. return -1;
  8497. }
  8498. return channel_pcjoin(sd, chname, pass);
  8499. }
  8500. /*
  8501. * Display available option for @channel command
  8502. * @command : the name of used command (for alias case)
  8503. */
  8504. static inline void atcmd_channel_help(map_session_data *sd, const char *command)
  8505. {
  8506. int fd = sd->fd;
  8507. bool can_delete = pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN);
  8508. bool can_create = (can_delete || channel_config.private_channel.allow);
  8509. clif_displaymessage(fd, msg_txt(sd,1414));// ---- Available options:
  8510. //option create
  8511. if( can_create ) {
  8512. sprintf(atcmd_output, msg_txt(sd,1415),command);// * %s create <#channel_name> <channel_password>
  8513. clif_displaymessage(fd, atcmd_output);
  8514. clif_displaymessage(fd, msg_txt(sd,1416));// -- Creates a new channel.
  8515. }
  8516. //option delete
  8517. if(can_delete){
  8518. sprintf(atcmd_output, msg_txt(sd,1469),command);// * %s delete <#channel_name>
  8519. clif_displaymessage(fd, atcmd_output);
  8520. clif_displaymessage(fd, msg_txt(sd,1470)); // -- Destroys the specified channel.
  8521. }
  8522. //option list
  8523. sprintf(atcmd_output, msg_txt(sd,1417),command);// * %s list
  8524. clif_displaymessage(fd, atcmd_output);
  8525. clif_displaymessage(fd, msg_txt(sd,1418));// -- Lists all public channels.
  8526. sprintf(atcmd_output, msg_txt(sd,1471),command);// * %s list mine
  8527. clif_displaymessage(fd, atcmd_output);
  8528. clif_displaymessage(fd, msg_txt(sd,1472));// -- Lists all channels you have joined.
  8529. if( can_create ) {
  8530. sprintf(atcmd_output, msg_txt(sd,1419),command);// * %s list colors
  8531. clif_displaymessage(fd, atcmd_output);
  8532. clif_displaymessage(fd, msg_txt(sd,1420));// -- Lists all available colors for custom channels.
  8533. }
  8534. //option setcolor
  8535. if(can_create){
  8536. sprintf(atcmd_output, msg_txt(sd,1421),command);// * %s setcolor <#channel_name> <color_name>
  8537. clif_displaymessage(fd, atcmd_output);
  8538. clif_displaymessage(fd, msg_txt(sd,1422));// -- Changes channel text to the specified color (channel owners only).
  8539. }
  8540. //option join
  8541. sprintf(atcmd_output, msg_txt(sd,1473),command);// * %s join <#channel_name> <channel_password>
  8542. clif_displaymessage(fd, atcmd_output);
  8543. clif_displaymessage(fd, msg_txt(sd,1474));// -- Joins the specified channel.
  8544. //option leave
  8545. sprintf(atcmd_output, msg_txt(sd,1423),command);// * %s leave <#channel_name>
  8546. clif_displaymessage(fd, atcmd_output);
  8547. clif_displaymessage(fd, msg_txt(sd,1424));// -- Leaves the specified channel.
  8548. //option bindto
  8549. sprintf(atcmd_output, msg_txt(sd,1427),command);// * %s bindto <#channel_name>
  8550. clif_displaymessage(fd, atcmd_output);
  8551. clif_displaymessage(fd, msg_txt(sd,1428));// -- Binds your global chat to the specified channel, sending all global messages to that channel.
  8552. //option unbind
  8553. sprintf(atcmd_output, msg_txt(sd,1429),command);// * %s unbind
  8554. clif_displaymessage(fd, atcmd_output);
  8555. clif_displaymessage(fd, msg_txt(sd,1430));// -- Unbinds your global chat from the attached channel, if any.
  8556. //option ban/unban/banlist
  8557. if( can_create ) {
  8558. sprintf(atcmd_output, msg_txt(sd,1456),command);// * %s ban <#channel_name> <player>
  8559. clif_displaymessage(fd, atcmd_output);
  8560. clif_displaymessage(fd, msg_txt(sd,1457));// -- Bans the specified player from the channel.
  8561. sprintf(atcmd_output, msg_txt(sd,1458),command);// * %s banlist <#channel_name>
  8562. clif_displaymessage(fd, atcmd_output);
  8563. clif_displaymessage(fd, msg_txt(sd,1459));// -- Lists all players banned from the specified channel.
  8564. sprintf(atcmd_output, msg_txt(sd,1460),command);// * %s unban <#channel_name> <player>
  8565. clif_displaymessage(fd, atcmd_output);
  8566. clif_displaymessage(fd, msg_txt(sd,1461));// -- Unbans the specified player from the channel.
  8567. sprintf(atcmd_output, msg_txt(sd,1467),command);// * %s unbanall <#channel_name>
  8568. clif_displaymessage(fd, atcmd_output);
  8569. clif_displaymessage(fd, msg_txt(sd,1468));// -- Clears all bans from the specified channel.
  8570. }
  8571. //option setopt
  8572. if(can_create){
  8573. sprintf(atcmd_output, msg_txt(sd,1462),command);// * %s setopt <#channel_name> <option> <value>
  8574. clif_displaymessage(fd, atcmd_output);
  8575. clif_displaymessage(fd, msg_txt(sd,1463));// -- Sets an option and value for the specified channel.
  8576. }
  8577. sprintf(atcmd_output, msg_txt(sd,1404),command); // %s failed.
  8578. clif_displaymessage(fd, atcmd_output);
  8579. }
  8580. ACMD_FUNC(channel) {
  8581. char key[NAME_LENGTH], sub1[CHAN_NAME_LENGTH], sub2[64];
  8582. sub1[0] = sub2[0] = '\0';
  8583. if( !message || !*message || sscanf(message, "%23s %19s %63[^\n]", key, sub1, sub2) < 1 ) {
  8584. atcmd_channel_help(sd,command);
  8585. return 0;
  8586. }
  8587. if( strcmpi(key,"delete") == 0 && pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ) {
  8588. return channel_pcdelete(sd,sub1);
  8589. } else if ( strcmpi(key,"list") == 0 ) {
  8590. return channel_display_list(sd,sub1);
  8591. } else if ( strcmpi(key,"setcolor") == 0 ) {
  8592. return channel_pccolor(sd, sub1, sub2);
  8593. } else if ( strcmpi(key,"join") == 0 ) {
  8594. return channel_pcjoin(sd, sub1, sub2);
  8595. }else if ( strcmpi(key,"leave") == 0 ) {
  8596. return channel_pcleave(sd, sub1);
  8597. } else if ( strcmpi(key,"bindto") == 0 ) {
  8598. return channel_pcbind(sd, sub1);
  8599. } else if ( strcmpi(key,"unbind") == 0 ) {
  8600. return channel_pcunbind(sd);
  8601. } else if ( strcmpi(key,"ban") == 0 ) {
  8602. return channel_pcban(sd,sub1,sub2,0);
  8603. } else if ( strcmpi(key,"kick") == 0 ) {
  8604. return channel_pckick(sd,sub1,sub2);
  8605. } else if ( strcmpi(key,"banlist") == 0 ) {
  8606. return channel_pcban(sd,sub1,NULL,3);
  8607. } else if ( strcmpi(key,"unban") == 0 ) {
  8608. return channel_pcban(sd,sub1,sub2,1);
  8609. } else if ( strcmpi(key,"unbanall") == 0 ) {
  8610. return channel_pcban(sd,sub1,NULL,2);
  8611. } else {
  8612. char sub3[CHAN_NAME_LENGTH], sub4[CHAN_NAME_LENGTH];
  8613. sub3[0] = sub4[0] = '\0';
  8614. sscanf(sub2, "%19s %19s", sub3, sub4);
  8615. if( strcmpi(key,"create") == 0 && ( channel_config.private_channel.allow || pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ) ) {
  8616. if (sub4[0] != '\0') {
  8617. clif_displaymessage(fd, msg_txt(sd, 1408)); // Channel password may not contain spaces.
  8618. return -1;
  8619. }
  8620. return channel_pccreate(sd,sub1,sub3);
  8621. } else if ( strcmpi(key,"setopt") == 0 ) {
  8622. return channel_pcsetopt(sd,sub1,sub3,sub4);
  8623. }
  8624. atcmd_channel_help(sd,command);
  8625. }
  8626. return 0;
  8627. }
  8628. ACMD_FUNC(fontcolor)
  8629. {
  8630. if( !message || !*message ) {
  8631. channel_display_list(sd,"colors");
  8632. return -1;
  8633. }
  8634. if( strcmpi(message,"Normal") == 0 ) {
  8635. sd->fontcolor = 0;
  8636. } else {
  8637. unsigned char k;
  8638. ARR_FIND(0,channel_config.colors_count,k,( strcmpi(message,channel_config.colors_name[k]) == 0 ));
  8639. if( k == channel_config.colors_count ) {
  8640. sprintf(atcmd_output, msg_txt(sd,1411), message);// Unknown color '%s'.
  8641. clif_displaymessage(fd, atcmd_output);
  8642. return -1;
  8643. }
  8644. sd->fontcolor = k;
  8645. }
  8646. sprintf(atcmd_output, msg_txt(sd,1454), message);// Color set to '%s'.
  8647. clif_displaymessage(fd, atcmd_output);
  8648. return 0;
  8649. }
  8650. ACMD_FUNC(langtype)
  8651. {
  8652. char langstr[8];
  8653. int i=0, fail=0;
  8654. memset(langstr, '\0', sizeof(langstr));
  8655. if(sscanf(message, "%3s", langstr) >= 1){
  8656. int lang=0;
  8657. lang = msg_langstr2langtype(langstr); //Switch langstr to associated langtype
  8658. if( msg_checklangtype(lang,false) == 1 ){ //Verify it's enabled and set it
  8659. char output[100];
  8660. pc_setaccountreg(sd, add_str(LANGTYPE_VAR), lang); //For login/char
  8661. sd->langtype = lang;
  8662. sprintf(output,msg_txt(sd,461),msg_langtype2langstr(lang)); // Language is now set to %s.
  8663. clif_displaymessage(fd,output);
  8664. return 0;
  8665. } else if (lang != -1) { //defined langage but failed check
  8666. clif_displaymessage(fd,msg_txt(sd,462)); // This langage is currently disabled.
  8667. return -1;
  8668. }
  8669. }
  8670. //wrong or no entry
  8671. clif_displaymessage(fd,msg_txt(sd,460)); // Please enter a valid language (usage: @langtype <language>).
  8672. clif_displaymessage(fd,msg_txt(sd,464)); // ---- Available languages:
  8673. while(fail != -1){ //out of range
  8674. fail = msg_checklangtype(i,false);
  8675. if(fail == 1)
  8676. clif_displaymessage(fd,msg_langtype2langstr(i));
  8677. i++;
  8678. }
  8679. return -1;
  8680. }
  8681. #ifdef VIP_ENABLE
  8682. ACMD_FUNC(vip) {
  8683. map_session_data* pl_sd = nullptr;;
  8684. char * modif_p;
  8685. int32 vipdifftime = 0;
  8686. time_t now=time(NULL);
  8687. nullpo_retr(-1, sd);
  8688. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8689. if (!message || !*message || sscanf(message, "%255s %23[^\n]",atcmd_output,atcmd_player_name) < 2) {
  8690. clif_displaymessage(fd, msg_txt(sd,700)); //Usage: @vip <timef> <character name>
  8691. return -1;
  8692. }
  8693. atcmd_output[sizeof(atcmd_output)-1] = '\0';
  8694. modif_p = atcmd_output;
  8695. vipdifftime = (int32)solve_time(modif_p);
  8696. if (vipdifftime == 0) {
  8697. clif_displaymessage(fd, msg_txt(sd,701)); // Invalid time for vip command.
  8698. clif_displaymessage(fd, msg_txt(sd,702)); // Time parameter format is +/-<value> to alter. y/a = Year, m = Month, d/j = Day, h = Hour, n/mn = Minute, s = Second.
  8699. return -1;
  8700. }
  8701. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  8702. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  8703. return -1;
  8704. }
  8705. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
  8706. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  8707. return -1;
  8708. }
  8709. if(pl_sd->vip.time==0) pl_sd->vip.time=now;
  8710. pl_sd->vip.time += vipdifftime; //increase or reduce VIP duration
  8711. if (pl_sd->vip.time <= now) {
  8712. clif_displaymessage(pl_sd->fd, msg_txt(pl_sd,703)); // GM has removed your VIP time.
  8713. clif_displaymessage(fd, msg_txt(sd,704)); // Player is no longer VIP.
  8714. } else {
  8715. int year,month,day,hour,minute,second;
  8716. char timestr[21];
  8717. split_time((int)(pl_sd->vip.time-now),&year,&month,&day,&hour,&minute,&second);
  8718. sprintf(atcmd_output,msg_txt(pl_sd,705),year,month,day,hour,minute); // Your VIP status is valid for %d years, %d months, %d days, %d hours and %d minutes.
  8719. clif_displaymessage(pl_sd->fd,atcmd_output);
  8720. timestamp2string(timestr,20,pl_sd->vip.time,"%Y-%m-%d %H:%M");
  8721. sprintf(atcmd_output,msg_txt(pl_sd,707),timestr); // You are VIP until : %s
  8722. clif_displaymessage(pl_sd->fd,atcmd_output);
  8723. if (pl_sd != sd) {
  8724. sprintf(atcmd_output,msg_txt(sd,706),pl_sd->status.name,year,month,day,hour,minute); // Player '%s' is now VIP for %d years, %d months, %d days, %d hours and %d minutes.
  8725. clif_displaymessage(fd,atcmd_output);
  8726. sprintf(atcmd_output,msg_txt(sd,708),timestr); // The player is now VIP until : %s
  8727. clif_displaymessage(fd,atcmd_output);
  8728. }
  8729. }
  8730. chrif_req_login_operation(pl_sd->status.account_id, pl_sd->status.name, CHRIF_OP_LOGIN_VIP, vipdifftime, 7, 0);
  8731. return 0;
  8732. }
  8733. /** Enable/disable rate info */
  8734. ACMD_FUNC(showrate) {
  8735. nullpo_retr(-1,sd);
  8736. if (!sd->vip.disableshowrate) {
  8737. safestrncpy(atcmd_output,msg_txt(sd,718),CHAT_SIZE_MAX); //Personal rate information is not displayed now.
  8738. sd->vip.disableshowrate = 1;
  8739. } else {
  8740. safestrncpy(atcmd_output,msg_txt(sd,719),CHAT_SIZE_MAX); //Personal rate information will be shown.
  8741. sd->vip.disableshowrate = 0;
  8742. }
  8743. clif_displaymessage(fd,atcmd_output);
  8744. return 0;
  8745. }
  8746. #endif
  8747. ACMD_FUNC(fullstrip) {
  8748. int i;
  8749. TBL_PC *tsd;
  8750. nullpo_retr(-1,sd);
  8751. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8752. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8753. clif_displaymessage(fd, msg_txt(sd,349)); // Please enter a player name (usage: @fullstrip/@warpto/@goto <char name/ID>).
  8754. return -1;
  8755. }
  8756. if((tsd=map_nick2sd(atcmd_player_name,false)) == NULL && (tsd=map_id2sd(atoi(atcmd_player_name))) == NULL){
  8757. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  8758. return -1;
  8759. }
  8760. for( i = 0; i < EQI_MAX; i++ ) {
  8761. if( tsd->equip_index[ i ] >= 0 )
  8762. pc_unequipitem( tsd , tsd->equip_index[ i ] , 2 );
  8763. }
  8764. return 0;
  8765. }
  8766. ACMD_FUNC(changedress){
  8767. sc_type name2id[] = {
  8768. SC_WEDDING,
  8769. SC_XMAS,
  8770. SC_SUMMER,
  8771. SC_DRESSUP,
  8772. SC_HANBOK,
  8773. SC_OKTOBERFEST
  8774. };
  8775. for( sc_type type : name2id ) {
  8776. if( sd->sc.getSCE(type) ) {
  8777. status_change_end( &sd->bl, type );
  8778. // You should only be able to have one - so we cancel here
  8779. break;
  8780. }
  8781. }
  8782. return 0;
  8783. }
  8784. ACMD_FUNC(costume) {
  8785. const char* names[] = {
  8786. "Wedding",
  8787. "Xmas",
  8788. "Summer",
  8789. "Summer2",
  8790. "Hanbok",
  8791. "Oktoberfest"
  8792. };
  8793. const int name2id[] = {
  8794. SC_WEDDING,
  8795. SC_XMAS,
  8796. SC_SUMMER,
  8797. SC_DRESSUP,
  8798. SC_HANBOK,
  8799. SC_OKTOBERFEST
  8800. };
  8801. unsigned short k = 0, len = ARRAYLENGTH(names);
  8802. if( !message || !*message ) {
  8803. for( k = 0; k < len; k++ ) {
  8804. if( sd->sc.getSCE(name2id[k]) ) {
  8805. sprintf(atcmd_output, msg_txt(sd, 727), names[k]); // '%s' Costume removed.
  8806. clif_displaymessage(sd->fd, atcmd_output);
  8807. status_change_end(&sd->bl, (sc_type)name2id[k]);
  8808. return 0;
  8809. }
  8810. }
  8811. clif_displaymessage(sd->fd, msg_txt(sd, 726)); // Available Costumes
  8812. for( k = 0; k < len; k++ ) {
  8813. sprintf(atcmd_output, msg_txt(sd, 725), names[k]); // -- %s
  8814. clif_displaymessage(sd->fd, atcmd_output);
  8815. }
  8816. return -1;
  8817. }
  8818. for( k = 0; k < len; k++ ) {
  8819. if( sd->sc.getSCE(name2id[k]) ) {
  8820. sprintf(atcmd_output, msg_txt(sd, 724), names[k]); // You're already wearing a(n) '%s' costume, type '@costume' to remove it.
  8821. clif_displaymessage(sd->fd, atcmd_output);
  8822. return -1;
  8823. }
  8824. }
  8825. for( k = 0; k < len; k++ )
  8826. if( strcmpi(message, names[k]) == 0 )
  8827. break;
  8828. if( k == len ) {
  8829. sprintf(atcmd_output, msg_txt(sd, 723), message); // '%s' is an unknown costume
  8830. clif_displaymessage(sd->fd, atcmd_output);
  8831. return -1;
  8832. }
  8833. sc_start(&sd->bl, &sd->bl, (sc_type)name2id[k], 100, name2id[k] == SC_DRESSUP ? 1 : 0, INFINITE_TICK);
  8834. return 0;
  8835. }
  8836. /**
  8837. * Clone other player's equipments
  8838. * Usage: @cloneequip <char name/ID>
  8839. * http://rathena.org/board/topic/95076-new-atcommands-suggestion/
  8840. * @author [Cydh], [Antares]
  8841. */
  8842. ACMD_FUNC(cloneequip) {
  8843. map_session_data *pl_sd;
  8844. nullpo_retr(-1, sd);
  8845. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8846. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8847. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8848. sprintf(atcmd_output, msg_txt(sd, 735), command); // Usage: %s <char name/ID>
  8849. clif_displaymessage(fd, atcmd_output);
  8850. return -1;
  8851. }
  8852. if (!(pl_sd = map_nick2sd(atcmd_player_name, true)) && !(pl_sd = map_charid2sd(atoi(atcmd_player_name)))) {
  8853. clif_displaymessage(fd, msg_txt(sd, 3));
  8854. return -1;
  8855. }
  8856. if (sd == pl_sd) {
  8857. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8858. sprintf(atcmd_output, msg_txt(sd, 734), "equip"); // Cannot clone your own %.
  8859. clif_displaymessage(fd, atcmd_output);
  8860. return -1;
  8861. }
  8862. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) {
  8863. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8864. sprintf(atcmd_output, msg_txt(sd, 736), "equip"); // Cannot clone %s from this player.
  8865. clif_displaymessage(fd, atcmd_output);
  8866. return -1;
  8867. }
  8868. else {
  8869. int8 i;
  8870. for (i = 0; i < EQI_MAX; i++) {
  8871. short idx;
  8872. char flag = 0;
  8873. struct item tmp_item;
  8874. if ((idx = pl_sd->equip_index[i]) < 0)
  8875. continue;
  8876. if (i == EQI_AMMO)
  8877. continue;
  8878. if (pc_is_same_equip_index((enum equip_index) i, pl_sd->equip_index, idx))
  8879. continue;
  8880. tmp_item = pl_sd->inventory.u.items_inventory[idx];
  8881. if (itemdb_isspecial(tmp_item.card[0]))
  8882. memset(tmp_item.card, 0, sizeof(tmp_item.card));
  8883. tmp_item.bound = 0;
  8884. tmp_item.expire_time = 0;
  8885. tmp_item.unique_id = 0;
  8886. tmp_item.favorite = 0;
  8887. tmp_item.amount = 1;
  8888. if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND)))
  8889. clif_additem(sd, 0, 0, flag);
  8890. else
  8891. pc_equipitem(sd, sd->last_addeditem_index, itemdb_equip(tmp_item.nameid));
  8892. }
  8893. }
  8894. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8895. sprintf(atcmd_output, msg_txt(sd, 738), "equip"); // Clone '%s' is done.
  8896. clif_displaymessage(fd, atcmd_output);
  8897. return 0;
  8898. }
  8899. /**
  8900. * Clone other player's statuses/parameters using method same like ACMD_FUNC(param), doesn't use stat point
  8901. * Usage: @clonestat <char name/ID>
  8902. * http://rathena.org/board/topic/95076-new-atcommands-suggestion/
  8903. * @author [Cydh], [Antares]
  8904. */
  8905. ACMD_FUNC(clonestat) {
  8906. map_session_data *pl_sd;
  8907. nullpo_retr(-1, sd);
  8908. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8909. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8910. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8911. sprintf(atcmd_output, msg_txt(sd, 735), command); // Usage: %s <char name/ID>
  8912. clif_displaymessage(fd, atcmd_output);
  8913. return -1;
  8914. }
  8915. if (!(pl_sd = map_nick2sd(atcmd_player_name, true)) && !(pl_sd = map_charid2sd(atoi(atcmd_player_name)))) {
  8916. clif_displaymessage(fd, msg_txt(sd, 3)); // Character not found.
  8917. return -1;
  8918. }
  8919. if (sd == pl_sd) {
  8920. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8921. sprintf(atcmd_output, msg_txt(sd, 734), "status"); // Cannot clone your own %.
  8922. clif_displaymessage(fd, atcmd_output);
  8923. return -1;
  8924. }
  8925. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) {
  8926. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8927. sprintf(atcmd_output, msg_txt(sd, 736), "status"); // Cannot clone %s from this player.
  8928. clif_displaymessage(fd, atcmd_output);
  8929. return -1;
  8930. }
  8931. else {
  8932. uint8 i;
  8933. short max_status[PARAM_MAX] = {};
  8934. pc_resetstate(sd);
  8935. if (pc_has_permission(sd, PC_PERM_BYPASS_STAT_ONCLONE)) {
  8936. for (i = PARAM_STR; i < PARAM_MAX; i++) {
  8937. if (i >= PARAM_POW && !(sd->class_ & JOBL_FOURTH))
  8938. continue;
  8939. max_status[i] = SHRT_MAX;
  8940. }
  8941. } else {
  8942. for (i = PARAM_STR; i < PARAM_MAX; i++) {
  8943. if (i >= PARAM_POW && sd->class_ & JOBL_FOURTH)
  8944. continue;
  8945. max_status[i] = pc_maxparameter(sd, static_cast<e_params>(i));
  8946. }
  8947. }
  8948. #define clonestat_check(cmd,stat)\
  8949. {\
  8950. memset(atcmd_output, '\0', sizeof(atcmd_output));\
  8951. if (pl_sd->status.cmd > max_status[(stat)]) {\
  8952. sprintf(atcmd_output, msg_txt(sd, 737), #cmd, pl_sd->status.cmd, max_status[(stat)]);\
  8953. clif_displaymessage(fd, atcmd_output);\
  8954. sd->status.cmd = max_status[(stat)];\
  8955. }\
  8956. else\
  8957. sd->status.cmd = pl_sd->status.cmd;\
  8958. }
  8959. clonestat_check(str, PARAM_STR);
  8960. clonestat_check(agi, PARAM_AGI);
  8961. clonestat_check(vit, PARAM_VIT);
  8962. clonestat_check(int_, PARAM_INT);
  8963. clonestat_check(dex, PARAM_DEX);
  8964. clonestat_check(luk, PARAM_LUK);
  8965. for (i = PARAM_STR; i < PARAM_POW; i++) {
  8966. clif_updatestatus(sd, SP_STR + i);
  8967. clif_updatestatus(sd, SP_USTR + i);
  8968. }
  8969. if (sd->class_ & JOBL_FOURTH) {
  8970. clonestat_check(pow, PARAM_POW);
  8971. clonestat_check(sta, PARAM_STA);
  8972. clonestat_check(wis, PARAM_WIS);
  8973. clonestat_check(spl, PARAM_SPL);
  8974. clonestat_check(con, PARAM_CON);
  8975. clonestat_check(crt, PARAM_CRT);
  8976. for (i = PARAM_POW; i < PARAM_MAX; i++) {
  8977. clif_updatestatus(sd, SP_POW + i - PARAM_POW);
  8978. clif_updatestatus(sd, SP_UPOW + i - PARAM_POW);
  8979. }
  8980. }
  8981. status_calc_pc(sd, SCO_FORCE);
  8982. }
  8983. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8984. sprintf(atcmd_output, msg_txt(sd, 738), "status"); // Clone '%s' is done.
  8985. clif_displaymessage(fd, atcmd_output);
  8986. #undef clonestat_check
  8987. return 0;
  8988. }
  8989. /**
  8990. * Adopt a character.
  8991. * Usage: @adopt <char name>
  8992. * https://rathena.org/board/topic/104014-suggestion-add-adopt-or-etc/
  8993. */
  8994. ACMD_FUNC(adopt)
  8995. {
  8996. TBL_PC *b_sd;
  8997. enum adopt_responses response;
  8998. nullpo_retr(-1, sd);
  8999. memset(atcmd_output, '\0', sizeof(atcmd_output));
  9000. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  9001. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  9002. sprintf(atcmd_output, msg_txt(sd, 435), command); // Please enter a player name (usage: %s <char name>).
  9003. clif_displaymessage(fd, atcmd_output);
  9004. return -1;
  9005. }
  9006. if ((b_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  9007. clif_displaymessage(fd, msg_txt(sd, 3)); // Character not found.
  9008. return -1;
  9009. }
  9010. response = pc_try_adopt(sd, map_charid2sd(sd->status.partner_id), b_sd);
  9011. if (response == ADOPT_ALLOWED) {
  9012. TBL_PC *p_sd = map_charid2sd(sd->status.partner_id);
  9013. b_sd->adopt_invite = sd->status.account_id;
  9014. clif_Adopt_request(b_sd, sd, p_sd->status.account_id);
  9015. return 0;
  9016. }
  9017. if (response < ADOPT_MORE_CHILDREN) // No displaymessage for client-type responses
  9018. clif_displaymessage(fd, msg_txt(sd, 744 + response - 1));
  9019. return -1;
  9020. }
  9021. /**
  9022. * Opens the limited sale window.
  9023. * Usage: @limitedsale or client command /limitedsale on supported clients
  9024. */
  9025. ACMD_FUNC(limitedsale){
  9026. nullpo_retr(-1, sd);
  9027. clif_sale_open(sd);
  9028. return 0;
  9029. }
  9030. /**
  9031. * Displays camera information from the client.
  9032. * Usage: @camerainfo or client command /viewpointvalue or /setcamera on supported clients
  9033. */
  9034. ACMD_FUNC(camerainfo){
  9035. nullpo_retr(-1, sd);
  9036. if( message == nullptr || message[0] == '\0' ){
  9037. clif_camerainfo( sd, true );
  9038. return 0;
  9039. }
  9040. float range = 0;
  9041. float rotation = 0;
  9042. float latitude = 0;
  9043. if( sscanf( message, "%f %f %f", &range, &rotation, &latitude ) < 3 ){
  9044. clif_displaymessage( fd, msg_txt( sd, 793 ) ); // Usage @camerainfo range rotation latitude
  9045. return -1;
  9046. }
  9047. clif_camerainfo( sd, false, range, rotation, latitude );
  9048. return 0;
  9049. }
  9050. ACMD_FUNC(resurrect) {
  9051. nullpo_retr(-1, sd);
  9052. if (!pc_revive_item(sd))
  9053. return -1;
  9054. return 0;
  9055. }
  9056. ACMD_FUNC(quest) {
  9057. uint8 i;
  9058. int quest_id = 0;
  9059. nullpo_retr(-1, sd);
  9060. memset(atcmd_output, '\0', sizeof(atcmd_output));
  9061. if (!message || !*message || sscanf(message, "%11d", &quest_id) < 1 || quest_id == 0) {
  9062. sprintf(atcmd_output, msg_txt(sd,1505), command); // Usage: %s <quest ID>
  9063. clif_displaymessage(fd, atcmd_output);
  9064. return -1;
  9065. }
  9066. if (!quest_search(quest_id)) {
  9067. sprintf(atcmd_output, msg_txt(sd,1506), quest_id); // Quest %d not found in DB.
  9068. clif_displaymessage(fd, atcmd_output);
  9069. return -1;
  9070. }
  9071. const char* type[] = { "setquest", "erasequest", "completequest", "checkquest" };
  9072. ARR_FIND( 0, ARRAYLENGTH(type), i, strcmpi(command+1, type[i]) == 0 );
  9073. switch(i) {
  9074. case 0:
  9075. if (quest_check(sd, quest_id, HAVEQUEST) >= 0) {
  9076. sprintf(atcmd_output, msg_txt(sd,1507), quest_id); // Character already has quest %d.
  9077. clif_displaymessage(fd, atcmd_output);
  9078. return -1;
  9079. }
  9080. quest_add(sd, quest_id);
  9081. pc_show_questinfo(sd);
  9082. break;
  9083. case 1:
  9084. if (quest_check(sd, quest_id, HAVEQUEST) < 0) {
  9085. sprintf(atcmd_output, msg_txt(sd,1508), quest_id); // Character doesn't have quest %d.
  9086. clif_displaymessage(fd, atcmd_output);
  9087. return -1;
  9088. }
  9089. quest_delete(sd, quest_id);
  9090. pc_show_questinfo(sd);
  9091. break;
  9092. case 2:
  9093. if (quest_check(sd, quest_id, HAVEQUEST) < 0)
  9094. quest_add(sd, quest_id);
  9095. if (quest_check(sd, quest_id, HAVEQUEST) < 2)
  9096. quest_update_status(sd, quest_id, Q_COMPLETE);
  9097. pc_show_questinfo(sd);
  9098. break;
  9099. case 3:
  9100. sprintf(atcmd_output, msg_txt(sd,1509), quest_id); // Checkquest value for quest %d
  9101. clif_displaymessage(fd, atcmd_output);
  9102. sprintf(atcmd_output, msg_txt(sd,1510), quest_check(sd, quest_id, HAVEQUEST)); // HAVEQUEST : %d
  9103. clif_displaymessage(fd, atcmd_output);
  9104. sprintf(atcmd_output, msg_txt(sd,1511), quest_check(sd, quest_id, HUNTING)); // HUNTING : %d
  9105. clif_displaymessage(fd, atcmd_output);
  9106. sprintf(atcmd_output, msg_txt(sd,1512), quest_check(sd, quest_id, PLAYTIME)); // PLAYTIME : %d
  9107. clif_displaymessage(fd, atcmd_output);
  9108. break;
  9109. }
  9110. return 0;
  9111. }
  9112. /**
  9113. * Opens the refineUI
  9114. * Usage: @refineui
  9115. */
  9116. ACMD_FUNC(refineui)
  9117. {
  9118. nullpo_retr(-1, sd);
  9119. #if PACKETVER < 20161012
  9120. clif_displaymessage(fd, msg_txt(sd, 773)); // This command requires packet version 2016-10-12 or newer.
  9121. return -1;
  9122. #else
  9123. if( !battle_config.feature_refineui ){
  9124. clif_displaymessage(fd, msg_txt(sd, 774)); // This command is disabled via configuration.
  9125. return -1;
  9126. }
  9127. if( sd->state.refineui_open ){
  9128. clif_displaymessage(fd, msg_txt(sd, 775)); // You have already opened the refine UI.
  9129. return -1;
  9130. }
  9131. clif_refineui_open(sd);
  9132. return 0;
  9133. #endif
  9134. }
  9135. ACMD_FUNC( stylist ){
  9136. nullpo_retr(-1, sd);
  9137. #if PACKETVER < 20151104
  9138. clif_displaymessage( fd, msg_txt( sd, 798 ) ); // This command requires packet version 2015-11-04 or newer.
  9139. return -1;
  9140. #else
  9141. if( !battle_config.feature_stylist ){
  9142. clif_displaymessage( fd, msg_txt( sd, 774 ) ); // This command is disabled via configuration.
  9143. return -1;
  9144. }
  9145. if( sd->state.stylist_open ){
  9146. clif_displaymessage( fd, msg_txt( sd, 799 ) ); // You have already opened the stylist UI.
  9147. return -1;
  9148. }
  9149. clif_ui_open( *sd, OUT_UI_STYLIST, 0 );
  9150. return 0;
  9151. #endif
  9152. }
  9153. /**
  9154. * Add fame point(s) to a player
  9155. * Usage: @addfame <amount>
  9156. */
  9157. ACMD_FUNC(addfame)
  9158. {
  9159. nullpo_retr(-1, sd);
  9160. int famepoint = 0;
  9161. memset(atcmd_output, '\0', sizeof(atcmd_output));
  9162. if (!message || !*message || sscanf(message, "%11d", &famepoint) < 1 || famepoint == 0) {
  9163. sprintf(atcmd_output, msg_txt(sd, 1516), command); // Usage: %s <fame points>.
  9164. clif_displaymessage(fd, atcmd_output);
  9165. return -1;
  9166. }
  9167. if (!pc_addfame(*sd, famepoint)) {
  9168. sprintf(atcmd_output, msg_txt(sd, 1517), job_name(sd->status.class_)); // Cannot add fame to class '%s'.
  9169. clif_displaymessage(fd, atcmd_output);
  9170. return -1;
  9171. }
  9172. sprintf(atcmd_output, msg_txt(sd, 1518), famepoint, sd->status.name); // %d points were added to '%s'.
  9173. clif_displaymessage(fd, atcmd_output);
  9174. return 0;
  9175. }
  9176. /**
  9177. * Opens the enchantgrade UI
  9178. * Usage: @enchantgradeui
  9179. */
  9180. ACMD_FUNC( enchantgradeui ){
  9181. nullpo_retr( -1, sd );
  9182. #if !( PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 )
  9183. sprintf( atcmd_output, msg_txt( sd, 798 ), "2020-07-24" ); // This command requires packet version %s or newer.
  9184. clif_displaymessage( fd, atcmd_output );
  9185. return -1;
  9186. #else
  9187. clif_ui_open( *sd, OUT_UI_ENCHANTGRADE, 0 );
  9188. return 0;
  9189. #endif
  9190. }
  9191. ACMD_FUNC( roulette ){
  9192. nullpo_retr( -1, sd );
  9193. #if PACKETVER < 20141022
  9194. sprintf( atcmd_output, msg_txt( sd, 798 ), "2014-10-22" ); // This command requires packet version %s or newer.
  9195. clif_displaymessage( fd, atcmd_output );
  9196. return -1;
  9197. #else
  9198. if( !battle_config.feature_roulette ){
  9199. clif_displaymessage( fd, msg_txt( sd, 1497 ) ); // Roulette is disabled
  9200. return -1;
  9201. }
  9202. clif_roulette_open( sd );
  9203. return 0;
  9204. #endif
  9205. }
  9206. /**
  9207. * Replaces a card ID in an equip
  9208. * Usage: @setcard <equip position> <slot> <card_id>
  9209. */
  9210. ACMD_FUNC(setcard)
  9211. {
  9212. nullpo_retr(-1, sd);
  9213. int position = 0, slot, card_id;
  9214. if (!message || !*message || sscanf(message, "%11d %11d %11d", &position, &slot, &card_id) < 3) {
  9215. memset(atcmd_output, '\0', sizeof(atcmd_output));
  9216. clif_displaymessage(fd, msg_txt(sd,1527)); // Please enter the position, the slot number and the card ID (usage: @setcard <equip position> <slot> <card_id>).
  9217. sprintf(atcmd_output, msg_txt(sd,997), EQP_HEAD_LOW); // %d: Lower Headgear
  9218. clif_displaymessage(fd, atcmd_output);
  9219. sprintf(atcmd_output, msg_txt(sd,998), EQP_HAND_R); // %d: Right Hand
  9220. clif_displaymessage(fd, atcmd_output);
  9221. sprintf(atcmd_output, msg_txt(sd,999), EQP_GARMENT); // %d: Garment
  9222. clif_displaymessage(fd, atcmd_output);
  9223. sprintf(atcmd_output, msg_txt(sd,1000), EQP_ACC_L); // %d: Left Accessory
  9224. clif_displaymessage(fd, atcmd_output);
  9225. sprintf(atcmd_output, msg_txt(sd,1001), EQP_ARMOR); // %d: Body Armor
  9226. clif_displaymessage(fd, atcmd_output);
  9227. sprintf(atcmd_output, msg_txt(sd,1002), EQP_HAND_L); // %d: Left Hand
  9228. clif_displaymessage(fd, atcmd_output);
  9229. sprintf(atcmd_output, msg_txt(sd,1003), EQP_SHOES); // %d: Shoes
  9230. clif_displaymessage(fd, atcmd_output);
  9231. sprintf(atcmd_output, msg_txt(sd,1004), EQP_ACC_R); // %d: Right Accessory
  9232. clif_displaymessage(fd, atcmd_output);
  9233. sprintf(atcmd_output, msg_txt(sd,1005), EQP_HEAD_TOP); // %d: Top Headgear
  9234. clif_displaymessage(fd, atcmd_output);
  9235. sprintf(atcmd_output, msg_txt(sd,1006), EQP_HEAD_MID); // %d: Mid Headgear
  9236. return -1;
  9237. }
  9238. if (position < EQP_HEAD_LOW || position > EQP_HEAD_MID) {
  9239. clif_displaymessage(fd, msg_txt(sd,1531)); // Invalid position.
  9240. return -1;
  9241. }
  9242. if (slot < 0 || slot >= MAX_SLOTS) {
  9243. clif_displaymessage(fd, msg_txt(sd,1532)); // Invalid slot number.
  9244. return -1;
  9245. }
  9246. if (card_id != 0) {
  9247. std::shared_ptr<item_data> item_data = item_db.find( card_id );
  9248. if (item_data == nullptr) {
  9249. clif_displaymessage(fd, msg_txt(sd,1530)); // Invalid card ID.
  9250. return -1;
  9251. }
  9252. if (item_data->type != IT_CARD) {
  9253. clif_displaymessage(fd, msg_txt(sd,1529)); // The item type must be a card or enchant.
  9254. return -1;
  9255. }
  9256. }
  9257. int16 i = pc_checkequip(sd, position);
  9258. if (i < 0) {
  9259. clif_displaymessage(fd, msg_txt(sd,1528)); // You are not wearing any equipment in this position.
  9260. return -1;
  9261. }
  9262. int current_position = sd->inventory.u.items_inventory[i].equip;
  9263. pc_unequipitem(sd, i, 3);
  9264. log_pick_pc( sd, LOG_TYPE_COMMAND, -1, &sd->inventory.u.items_inventory[i] );
  9265. sd->inventory.u.items_inventory[i].card[slot] = card_id;
  9266. log_pick_pc( sd, LOG_TYPE_COMMAND, 1, &sd->inventory.u.items_inventory[i] );
  9267. clif_delitem(sd, i, 1, 0);
  9268. clif_additem(sd, i, 1, 0);
  9269. pc_equipitem(sd, i, current_position);
  9270. return 0;
  9271. }
  9272. #include <custom/atcommand.inc>
  9273. /**
  9274. * Fills the reference of available commands in atcommand DBMap
  9275. **/
  9276. #define ACMD_DEF(x) { #x, atcommand_ ## x, NULL, NULL, 0 }
  9277. #define ACMD_DEF2(x2, x) { x2, atcommand_ ## x, NULL, NULL, 0 }
  9278. // Define with restriction
  9279. #define ACMD_DEFR(x, r) { #x, atcommand_ ## x, NULL, NULL, r }
  9280. #define ACMD_DEF2R(x2, x, r) { x2, atcommand_ ## x, NULL, NULL, r }
  9281. void atcommand_basecommands(void) {
  9282. /**
  9283. * Command reference list, place the base of your commands here
  9284. * TODO: List all commands that causing crash
  9285. **/
  9286. AtCommandInfo atcommand_base[] = {
  9287. #include <custom/atcommand_def.inc>
  9288. ACMD_DEF2R("warp", mapmove, ATCMD_NOCONSOLE),
  9289. ACMD_DEF(where),
  9290. ACMD_DEF(jumpto),
  9291. ACMD_DEF(jump),
  9292. ACMD_DEF(who),
  9293. ACMD_DEF2("who2", who),
  9294. ACMD_DEF2("who3", who),
  9295. ACMD_DEF2("whomap", who),
  9296. ACMD_DEF2("whomap2", who),
  9297. ACMD_DEF2("whomap3", who),
  9298. ACMD_DEF(whogm),
  9299. ACMD_DEF(save),
  9300. ACMD_DEF(load),
  9301. ACMD_DEF(speed),
  9302. ACMD_DEF(storage),
  9303. ACMD_DEF(guildstorage),
  9304. ACMD_DEF(option),
  9305. ACMD_DEF(hide), // + /hide
  9306. ACMD_DEFR(jobchange, ATCMD_NOCONSOLE),
  9307. ACMD_DEF(kill),
  9308. ACMD_DEF(alive),
  9309. ACMD_DEF(kami),
  9310. ACMD_DEF2("kamib", kami),
  9311. ACMD_DEF2("kamic", kami),
  9312. ACMD_DEF2("lkami", kami),
  9313. ACMD_DEF(heal),
  9314. ACMD_DEF(healap),
  9315. ACMD_DEF(item),
  9316. ACMD_DEF(item2),
  9317. ACMD_DEF2("itembound",item),
  9318. ACMD_DEF2("itembound2",item2),
  9319. ACMD_DEF(itemreset),
  9320. ACMD_DEF(clearstorage),
  9321. ACMD_DEF(cleargstorage),
  9322. ACMD_DEF(clearcart),
  9323. ACMD_DEF2R("blvl", baselevelup, ATCMD_NOCONSOLE),
  9324. ACMD_DEF2("jlvl", joblevelup),
  9325. ACMD_DEF(help),
  9326. ACMD_DEF(pvpoff),
  9327. ACMD_DEF(pvpon),
  9328. ACMD_DEF(gvgoff),
  9329. ACMD_DEF(gvgon),
  9330. ACMD_DEF(model),
  9331. ACMD_DEFR(go, ATCMD_NOCONSOLE),
  9332. ACMD_DEF(monster),
  9333. ACMD_DEF2("monstersmall", monster),
  9334. ACMD_DEF2("monsterbig", monster),
  9335. ACMD_DEF(killmonster),
  9336. ACMD_DEF2("killmonster2", killmonster),
  9337. ACMD_DEF(refine),
  9338. ACMD_DEF(grade),
  9339. ACMD_DEF(produce),
  9340. ACMD_DEF(memo),
  9341. ACMD_DEF(gat),
  9342. ACMD_DEF(displaystatus),
  9343. ACMD_DEF2("stpoint", statuspoint),
  9344. ACMD_DEF2("trpoint", traitpoint),
  9345. ACMD_DEF2("skpoint", skillpoint),
  9346. ACMD_DEF(zeny),
  9347. ACMD_DEF2("str", param),
  9348. ACMD_DEF2("agi", param),
  9349. ACMD_DEF2("vit", param),
  9350. ACMD_DEF2("int", param),
  9351. ACMD_DEF2("dex", param),
  9352. ACMD_DEF2("luk", param),
  9353. ACMD_DEF2("pow", param),
  9354. ACMD_DEF2("sta", param),
  9355. ACMD_DEF2("wis", param),
  9356. ACMD_DEF2("spl", param),
  9357. ACMD_DEF2("con", param),
  9358. ACMD_DEF2("crt", param),
  9359. ACMD_DEF2("glvl", guildlevelup),
  9360. ACMD_DEF(makeegg),
  9361. ACMD_DEF(hatch),
  9362. ACMD_DEF(petfriendly),
  9363. ACMD_DEF(pethungry),
  9364. ACMD_DEF(petrename),
  9365. ACMD_DEF(recall), // + /recall
  9366. ACMD_DEF(night),
  9367. ACMD_DEF(day),
  9368. ACMD_DEF(doom),
  9369. ACMD_DEF(doommap),
  9370. ACMD_DEF(raise),
  9371. ACMD_DEF(raisemap),
  9372. ACMD_DEFR(kick,ATCMD_NOAUTOTRADE), // + right click menu for GM "(name) force to quit"
  9373. ACMD_DEF(kickall),
  9374. ACMD_DEF(allskill),
  9375. ACMD_DEF(questskill),
  9376. ACMD_DEF(lostskill),
  9377. ACMD_DEF(spiritball),
  9378. ACMD_DEF(soulball),
  9379. ACMD_DEF(party),
  9380. ACMD_DEF(guild),
  9381. ACMD_DEF(breakguild),
  9382. ACMD_DEF(agitstart),
  9383. ACMD_DEF(agitend),
  9384. ACMD_DEF(mapexit),
  9385. ACMD_DEF(idsearch),
  9386. ACMD_DEF(broadcast), // + /b and /nb
  9387. ACMD_DEF(localbroadcast), // + /lb and /nlb
  9388. ACMD_DEF(recallall),
  9389. ACMD_DEFR(reload,ATCMD_NOSCRIPT),
  9390. ACMD_DEF2("reloaditemdb", reload),
  9391. ACMD_DEF2("reloadmobdb", reload),
  9392. ACMD_DEF2("reloadskilldb", reload),
  9393. ACMD_DEF2R("reloadscript", reload, ATCMD_NOSCRIPT),
  9394. ACMD_DEF2("reloadatcommand", reload),
  9395. ACMD_DEF2("reloadbattleconf", reload),
  9396. ACMD_DEF2("reloadstatusdb", reload),
  9397. ACMD_DEF2("reloadpcdb", reload),
  9398. ACMD_DEF2("reloadmotd", reload),
  9399. ACMD_DEF2("reloadquestdb", reload),
  9400. ACMD_DEF2("reloadmsgconf", reload),
  9401. ACMD_DEF2("reloadinstancedb", reload),
  9402. ACMD_DEF2("reloadachievementdb",reload),
  9403. ACMD_DEF2("reloadattendancedb",reload),
  9404. ACMD_DEF2("reloadbarterdb",reload),
  9405. ACMD_DEF(partysharelvl),
  9406. ACMD_DEF(mapinfo),
  9407. ACMD_DEF(dye),
  9408. ACMD_DEF2("hairstyle", hair_style),
  9409. ACMD_DEF2("haircolor", hair_color),
  9410. ACMD_DEF2("allstats", stat_all),
  9411. ACMD_DEF2("alltraits", trait_all),
  9412. ACMD_DEF2("block", char_block),
  9413. ACMD_DEF2("ban", char_ban),
  9414. ACMD_DEF2("unblock", char_unblock),
  9415. ACMD_DEF2("unban", char_unban),
  9416. ACMD_DEF2("charban", char_ban),
  9417. ACMD_DEF2("charunban", char_unban),
  9418. ACMD_DEF2("mount", mount_peco),
  9419. ACMD_DEF(guildspy),
  9420. ACMD_DEF(partyspy),
  9421. ACMD_DEF(clanspy),
  9422. ACMD_DEF(repairall),
  9423. ACMD_DEF(guildrecall),
  9424. ACMD_DEF(partyrecall),
  9425. ACMD_DEF(nuke),
  9426. ACMD_DEF(shownpc),
  9427. ACMD_DEF(hidenpc),
  9428. ACMD_DEF(loadnpc),
  9429. ACMD_DEF(unloadnpc),
  9430. ACMD_DEF(reloadnpcfile),
  9431. ACMD_DEF2("time", servertime),
  9432. ACMD_DEF(jail),
  9433. ACMD_DEF(unjail),
  9434. ACMD_DEF(jailfor),
  9435. ACMD_DEF(jailtime),
  9436. ACMD_DEF(disguise),
  9437. ACMD_DEF(undisguise),
  9438. ACMD_DEF(email),
  9439. ACMD_DEF(effect),
  9440. ACMD_DEF(follow),
  9441. ACMD_DEF(addwarp),
  9442. ACMD_DEF(skillon),
  9443. ACMD_DEF(skilloff),
  9444. ACMD_DEF(killer),
  9445. ACMD_DEF(npcmove),
  9446. ACMD_DEF(killable),
  9447. ACMD_DEF(dropall),
  9448. ACMD_DEF(stockall),
  9449. ACMD_DEF(storeall),
  9450. ACMD_DEF(skillid),
  9451. ACMD_DEF(useskill),
  9452. ACMD_DEF(displayskill),
  9453. ACMD_DEF(displayskillcast),
  9454. ACMD_DEF(displayskillunit),
  9455. ACMD_DEF(snow),
  9456. ACMD_DEF(sakura),
  9457. ACMD_DEF(clouds),
  9458. ACMD_DEF(clouds2),
  9459. ACMD_DEF(fog),
  9460. ACMD_DEF(fireworks),
  9461. ACMD_DEF(leaves),
  9462. ACMD_DEF(summon),
  9463. ACMD_DEF(adjgroup),
  9464. ACMD_DEF(trade),
  9465. ACMD_DEF(send),
  9466. ACMD_DEF(setbattleflag),
  9467. ACMD_DEF(unmute),
  9468. ACMD_DEF(clearweather),
  9469. ACMD_DEF(uptime),
  9470. ACMD_DEF(changesex),
  9471. ACMD_DEF(changecharsex),
  9472. ACMD_DEF(mute),
  9473. ACMD_DEF(refresh),
  9474. ACMD_DEF(refreshall),
  9475. ACMD_DEF(identify),
  9476. ACMD_DEF(identifyall),
  9477. ACMD_DEF(gmotd),
  9478. ACMD_DEF(misceffect),
  9479. ACMD_DEF(mobsearch),
  9480. ACMD_DEF(cleanmap),
  9481. ACMD_DEF(cleanarea),
  9482. ACMD_DEF(npctalk),
  9483. ACMD_DEF(pettalk),
  9484. ACMD_DEF(users),
  9485. ACMD_DEF(reset),
  9486. ACMD_DEF(skilltree),
  9487. ACMD_DEF(marry),
  9488. ACMD_DEF(divorce),
  9489. ACMD_DEF(sound),
  9490. ACMD_DEF(undisguiseall),
  9491. ACMD_DEF(disguiseall),
  9492. ACMD_DEF(changelook),
  9493. ACMD_DEF(autoloot),
  9494. ACMD_DEF2("alootid", autolootitem),
  9495. ACMD_DEF(autoloottype),
  9496. ACMD_DEF(mobinfo),
  9497. ACMD_DEF(exp),
  9498. ACMD_DEF(version),
  9499. ACMD_DEF(mutearea),
  9500. ACMD_DEF(rates),
  9501. ACMD_DEF(iteminfo),
  9502. ACMD_DEF(whodrops),
  9503. ACMD_DEF(whereis),
  9504. ACMD_DEF(mapflag),
  9505. ACMD_DEF(me),
  9506. ACMD_DEF(monsterignore),
  9507. ACMD_DEF(fakename),
  9508. ACMD_DEF(size),
  9509. ACMD_DEF(showexp),
  9510. ACMD_DEF(showzeny),
  9511. ACMD_DEF(showdelay),
  9512. ACMD_DEF(autotrade),
  9513. ACMD_DEF(changegm),
  9514. ACMD_DEF(changeleader),
  9515. ACMD_DEF(partyoption),
  9516. ACMD_DEF(invite),
  9517. ACMD_DEF(duel),
  9518. ACMD_DEF(leave),
  9519. ACMD_DEF(accept),
  9520. ACMD_DEF(reject),
  9521. ACMD_DEF(clone),
  9522. ACMD_DEF2("slaveclone", clone),
  9523. ACMD_DEF2("evilclone", clone),
  9524. ACMD_DEF(tonpc),
  9525. ACMD_DEF(commands),
  9526. ACMD_DEF(noask),
  9527. ACMD_DEF(request),
  9528. ACMD_DEF(homlevel),
  9529. ACMD_DEF(homevolution),
  9530. ACMD_DEF(hommutate),
  9531. ACMD_DEF(makehomun),
  9532. ACMD_DEF(homfriendly),
  9533. ACMD_DEF(homhungry),
  9534. ACMD_DEF(homtalk),
  9535. ACMD_DEF(hominfo),
  9536. ACMD_DEF(homstats),
  9537. ACMD_DEF(homshuffle),
  9538. ACMD_DEF(showmobs),
  9539. ACMD_DEF(feelreset),
  9540. ACMD_DEF(hatereset),
  9541. ACMD_DEF(auction),
  9542. ACMD_DEF(mail),
  9543. ACMD_DEF2("noks", ksprotection),
  9544. ACMD_DEF(allowks),
  9545. ACMD_DEF(cash),
  9546. ACMD_DEF2("points", cash),
  9547. ACMD_DEF(agitstart2),
  9548. ACMD_DEF(agitend2),
  9549. ACMD_DEF(resetskill),
  9550. ACMD_DEF(resetstat),
  9551. ACMD_DEF2("storagelist", itemlist),
  9552. ACMD_DEF2("cartlist", itemlist),
  9553. ACMD_DEF2("itemlist", itemlist),
  9554. ACMD_DEF(stats),
  9555. ACMD_DEF(delitem),
  9556. ACMD_DEF(charcommands),
  9557. ACMD_DEF(font),
  9558. ACMD_DEF(accinfo),
  9559. ACMD_DEF(set),
  9560. ACMD_DEF(undisguiseguild),
  9561. ACMD_DEF(disguiseguild),
  9562. ACMD_DEF(sizeall),
  9563. ACMD_DEF(sizeguild),
  9564. ACMD_DEF(addperm),
  9565. ACMD_DEF2("rmvperm", addperm),
  9566. ACMD_DEF(unloadnpcfile),
  9567. ACMD_DEF(cart),
  9568. ACMD_DEF(mount2),
  9569. ACMD_DEF(join),
  9570. ACMD_DEFR(channel,ATCMD_NOSCRIPT),
  9571. ACMD_DEF(fontcolor),
  9572. ACMD_DEF(langtype),
  9573. #ifdef VIP_ENABLE
  9574. ACMD_DEF(vip),
  9575. ACMD_DEF(showrate),
  9576. #endif
  9577. ACMD_DEF(fullstrip),
  9578. ACMD_DEF(costume),
  9579. ACMD_DEF(cloneequip),
  9580. ACMD_DEF(clonestat),
  9581. ACMD_DEF(bodystyle),
  9582. ACMD_DEF(adopt),
  9583. ACMD_DEF(agitstart3),
  9584. ACMD_DEF(agitend3),
  9585. ACMD_DEFR(limitedsale, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9586. ACMD_DEFR(changedress, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9587. ACMD_DEFR(camerainfo, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9588. ACMD_DEFR(resurrect, ATCMD_NOCONSOLE),
  9589. ACMD_DEF2("setquest", quest),
  9590. ACMD_DEF2("erasequest", quest),
  9591. ACMD_DEF2("completequest", quest),
  9592. ACMD_DEF2("checkquest", quest),
  9593. ACMD_DEF(refineui),
  9594. ACMD_DEFR(stylist, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9595. ACMD_DEF(addfame),
  9596. ACMD_DEFR(enchantgradeui, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9597. ACMD_DEFR(roulette, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9598. ACMD_DEF(setcard),
  9599. };
  9600. AtCommandInfo* atcommand;
  9601. int i;
  9602. for( i = 0; i < ARRAYLENGTH(atcommand_base); i++ ) {
  9603. if(atcommand_exists(atcommand_base[i].command)) { // Should not happen if atcommand_base[] array is OK
  9604. ShowDebug("atcommand_basecommands: duplicate ACMD_DEF for '%s'.\n", atcommand_base[i].command);
  9605. continue;
  9606. }
  9607. CREATE(atcommand, AtCommandInfo, 1);
  9608. safestrncpy(atcommand->command, atcommand_base[i].command, sizeof(atcommand->command));
  9609. atcommand->func = atcommand_base[i].func;
  9610. atcommand->restriction = atcommand_base[i].restriction;
  9611. strdb_put(atcommand_db, atcommand->command, atcommand);
  9612. }
  9613. return;
  9614. }
  9615. /*==========================================
  9616. * Command lookup functions
  9617. *------------------------------------------*/
  9618. bool atcommand_exists(const char* name)
  9619. {
  9620. return strdb_exists(atcommand_db, name);
  9621. }
  9622. static AtCommandInfo* get_atcommandinfo_byname(const char *name)
  9623. {
  9624. if (strdb_exists(atcommand_db, name))
  9625. return (AtCommandInfo*)strdb_get(atcommand_db, name);
  9626. return NULL;
  9627. }
  9628. /// AtCommand suggestion
  9629. static void atcommand_get_suggestions(map_session_data* sd, const char *name, bool atcommand) {
  9630. DBIterator* atcommand_iter;
  9631. AtCommandInfo* command_info = NULL;
  9632. AtCommandType type = atcommand ? COMMAND_ATCOMMAND : COMMAND_CHARCOMMAND;
  9633. char* full_match[MAX_SUGGESTIONS];
  9634. char* suggestions[MAX_SUGGESTIONS];
  9635. char* match;
  9636. int prefix_count = 0, full_count = 0;
  9637. bool can_use;
  9638. if (!battle_config.atcommand_suggestions_enabled)
  9639. return;
  9640. atcommand_iter = db_iterator(atcommand_db);
  9641. // Build the matches
  9642. for (command_info = (AtCommandInfo*)dbi_first(atcommand_iter); dbi_exists(atcommand_iter); command_info = (AtCommandInfo*)dbi_next(atcommand_iter)) {
  9643. match = strstr(command_info->command, name);
  9644. can_use = pc_can_use_command(sd, command_info->command, type);
  9645. if ( prefix_count < MAX_SUGGESTIONS && match == command_info->command && can_use ) {
  9646. suggestions[prefix_count] = command_info->command;
  9647. ++prefix_count;
  9648. }
  9649. if ( full_count < MAX_SUGGESTIONS && match != NULL && match != command_info->command && can_use ) {
  9650. full_match[full_count] = command_info->command;
  9651. ++full_count;
  9652. }
  9653. }
  9654. for( auto& pair : atcommand_alias_db ){
  9655. std::shared_ptr<s_atcommand_alias_info> info = pair.second;
  9656. if( pc_can_use_command( sd, info->command->command, type ) ){
  9657. for( const std::string& alias_str : info->aliases ){
  9658. char* alias = const_cast<char *>(alias_str.c_str());
  9659. match = strstr( alias, name );
  9660. if( prefix_count < MAX_SUGGESTIONS && match == alias ){
  9661. suggestions[prefix_count] = alias;
  9662. ++prefix_count;
  9663. }
  9664. if( full_count < MAX_SUGGESTIONS && match != NULL && match != alias ){
  9665. full_match[full_count] = alias;
  9666. ++full_count;
  9667. }
  9668. }
  9669. }
  9670. }
  9671. if ((full_count+prefix_count) > 0) {
  9672. char buffer[512];
  9673. int i;
  9674. // Merge full match and prefix match results
  9675. if (prefix_count < MAX_SUGGESTIONS) {
  9676. memmove(&suggestions[prefix_count], full_match, sizeof(char*) * (MAX_SUGGESTIONS-prefix_count));
  9677. prefix_count = min(prefix_count+full_count, MAX_SUGGESTIONS);
  9678. }
  9679. // Build the suggestion string
  9680. strcpy(buffer, msg_txt(sd,205)); // Maybe you meant:
  9681. strcat(buffer,"\n");
  9682. for(i=0; i < prefix_count; ++i) {
  9683. strcat(buffer,suggestions[i]);
  9684. strcat(buffer," ");
  9685. }
  9686. clif_displaymessage(sd->fd, buffer);
  9687. }
  9688. dbi_destroy(atcommand_iter);
  9689. }
  9690. /**
  9691. * Executes an at-command
  9692. * @param fd
  9693. * @param sd
  9694. * @param message
  9695. * @param type
  9696. * 0 : script call (atcommand)
  9697. * 1 : normal player @atcommand
  9698. * 2 : console (admin:@atcommand)
  9699. * 3 : script call (useatcmd)
  9700. */
  9701. bool is_atcommand(const int fd, map_session_data* sd, const char* message, int type)
  9702. {
  9703. char command[CHAT_SIZE_MAX], params[CHAT_SIZE_MAX];
  9704. char output[CHAT_SIZE_MAX];
  9705. //Reconstructed message
  9706. char atcmd_msg[CHAT_SIZE_MAX * 2];
  9707. TBL_PC * ssd = NULL; //sd for target
  9708. AtCommandInfo * info;
  9709. bool is_atcommand = true; // false if it's a charcommand
  9710. nullpo_retr(false, sd);
  9711. //Shouldn't happen
  9712. if ( !message || !*message )
  9713. return false;
  9714. //If cannot use atcomamnd while talking with NPC [Kichi]
  9715. if (type == 1 && sd->npc_id && sd->state.disable_atcommand_on_npc)
  9716. return false;
  9717. //Block NOCHAT but do not display it as a normal message
  9718. if ( sd->sc.getSCE(SC_NOCHAT) && sd->sc.getSCE(SC_NOCHAT)->val1&MANNER_NOCOMMAND )
  9719. return true;
  9720. // skip 10/11-langtype's codepage indicator, if detected
  9721. if ( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand_symbol || message[3] == charcommand_symbol) )
  9722. message += 3;
  9723. //Should display as a normal message
  9724. if ( *message != atcommand_symbol && *message != charcommand_symbol )
  9725. return false;
  9726. // type value 0|2 = script|console invoked: bypass restrictions
  9727. if ( type == 1 || type == 3) {
  9728. //Commands are disabled on maps flagged as 'nocommand'
  9729. if ( pc_get_group_level(sd) < map_getmapflag(sd->bl.m, MF_NOCOMMAND) ) {
  9730. clif_displaymessage(fd, msg_txt(sd,143)); // Commands are disabled on this map.
  9731. return false;
  9732. }
  9733. }
  9734. if (*message == charcommand_symbol)
  9735. is_atcommand = false;
  9736. if (is_atcommand) { // @command
  9737. sprintf(atcmd_msg, "%s", message);
  9738. ssd = sd;
  9739. } else { // #command
  9740. char charname[NAME_LENGTH];
  9741. int n;
  9742. //Checks to see if #command has a name or a name + parameters.
  9743. if ((n = sscanf(message, "%255s \"%23[^\"]\" %255[^\n]", command, charname, params)) < 2
  9744. && (n = sscanf(message, "%255s %23s %255[^\n]", command, charname, params)) < 2
  9745. ) {
  9746. if (pc_get_group_level(sd) == 0) {
  9747. if (n < 1)
  9748. return false; // No command found. Display as normal message.
  9749. info = get_atcommandinfo_byname(atcommand_alias_db.checkAlias(command + 1));
  9750. if (!info || info->char_groups[sd->group->index] == 0) // If we can't use or doesn't exist: don't even display the command failed message
  9751. return false;
  9752. }
  9753. sprintf(output, msg_txt(sd,1388), charcommand_symbol); // Charcommand failed (usage: %c<command> <char name> <parameters>).
  9754. clif_displaymessage(fd, output);
  9755. return true;
  9756. }
  9757. ssd = map_nick2sd(charname,true);
  9758. if (ssd == NULL) {
  9759. sprintf(output, msg_txt(sd,1389), command); // %s failed. Player not found.
  9760. clif_displaymessage(fd, output);
  9761. return true;
  9762. }
  9763. if (n > 2)
  9764. sprintf(atcmd_msg, "%s %s", command, params);
  9765. else
  9766. sprintf(atcmd_msg, "%s", command);
  9767. }
  9768. if (battle_config.idletime_option&IDLE_ATCOMMAND)
  9769. sd->idletime = last_tick;
  9770. if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_ATCOMMAND)
  9771. sd->idletime_hom = last_tick;
  9772. if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_ATCOMMAND)
  9773. sd->idletime_mer = last_tick;
  9774. //Clearing these to be used once more.
  9775. memset(command, '\0', sizeof(command));
  9776. memset(params, '\0', sizeof(params));
  9777. //check to see if any params exist within this command
  9778. if( sscanf(atcmd_msg, "%255s %255[^\n]", command, params) < 2 )
  9779. params[0] = '\0';
  9780. if (type == 1 && (sd->state.block_action & PCBLOCK_COMMANDS)) {
  9781. sprintf(output,msg_txt(sd,154), command); // %s failed.
  9782. clif_displaymessage(fd, output);
  9783. return true;
  9784. }
  9785. // @commands (script based)
  9786. if((type == 1 || type == 3) && atcmd_binding_count > 0) {
  9787. struct atcmd_binding_data *binding = get_atcommandbind_byname(command);
  9788. // Check if the binding isn't NULL and there is a NPC event, level of usage met, et cetera
  9789. if( binding != NULL && binding->npc_event[0] &&
  9790. ((is_atcommand && pc_get_group_level(sd) >= binding->level) ||
  9791. (!is_atcommand && pc_get_group_level(sd) >= binding->level2)))
  9792. {
  9793. // Check if self or character invoking; if self == character invoked, then self invoke.
  9794. npc_do_atcmd_event(ssd, command, params, binding->npc_event);
  9795. return true;
  9796. }
  9797. }
  9798. //Grab the command information and check for the proper GM level required to use it or if the command exists
  9799. info = get_atcommandinfo_byname(atcommand_alias_db.checkAlias(command + 1));
  9800. if (info == NULL) {
  9801. if (pc_get_group_level(sd) == 0) // TODO: remove or replace with proper permission
  9802. return false;
  9803. sprintf(output, msg_txt(sd,153), command); // "%s is Unknown Command."
  9804. clif_displaymessage(fd, output);
  9805. atcommand_get_suggestions(sd, command + 1, is_atcommand);
  9806. return true;
  9807. }
  9808. //check restriction
  9809. if (info->restriction) {
  9810. if (info->restriction&ATCMD_NOCONSOLE && type == 2) //console prevent
  9811. return true;
  9812. if (info->restriction&ATCMD_NOSCRIPT && (type == 0 || type == 3)) //scripts prevent
  9813. return true;
  9814. if (info->restriction&ATCMD_NOAUTOTRADE && (type == 0 || type == 3)
  9815. && ((is_atcommand && sd && sd->state.autotrade) || (ssd && ssd->state.autotrade)))
  9816. return true;
  9817. }
  9818. // type == 1 : player invoked
  9819. if (type == 1) {
  9820. if ((is_atcommand && info->at_groups[sd->group->index] == 0) ||
  9821. (!is_atcommand && info->char_groups[sd->group->index] == 0) )
  9822. return false;
  9823. if( pc_isdead(sd) && pc_has_permission(sd,PC_PERM_DISABLE_CMD_DEAD) ) {
  9824. clif_displaymessage(fd, msg_txt(sd,1393)); // You can't use commands while dead
  9825. return true;
  9826. }
  9827. }
  9828. //Attempt to use the command
  9829. if ( (info->func(fd, ssd, command, params) != 0) )
  9830. {
  9831. sprintf(output,msg_txt(sd,154), command); // %s failed.
  9832. clif_displaymessage(fd, output);
  9833. return true;
  9834. }
  9835. //Log only if successful.
  9836. log_atcommand(sd, is_atcommand ? atcmd_msg : message);
  9837. return true;
  9838. }
  9839. void atcommand_db_load_groups(){
  9840. DBIterator *iter = db_iterator(atcommand_db);
  9841. AtCommandInfo* cmd;
  9842. int pc_group_max = player_group_db.size();
  9843. for (cmd = (AtCommandInfo*)dbi_first(iter); dbi_exists(iter); cmd = (AtCommandInfo*)dbi_next(iter)) {
  9844. cmd->at_groups = (char*)aMalloc( pc_group_max * sizeof(char) );
  9845. cmd->char_groups = (char*)aMalloc( pc_group_max * sizeof(char) );
  9846. for( auto& it : player_group_db ){
  9847. cmd->at_groups[it.second->index] = it.second->can_use_command( cmd->command, COMMAND_ATCOMMAND );
  9848. cmd->char_groups[it.second->index] = it.second->can_use_command( cmd->command, COMMAND_CHARCOMMAND );
  9849. }
  9850. }
  9851. dbi_destroy(iter);
  9852. }
  9853. void atcommand_db_clear(void) {
  9854. if (atcommand_db != NULL) {
  9855. DBIterator *iter = db_iterator(atcommand_db);
  9856. AtCommandInfo* cmd;
  9857. for (cmd = (AtCommandInfo*)dbi_first(iter); dbi_exists(iter); cmd = (AtCommandInfo*)dbi_next(iter)) {
  9858. aFree(cmd->at_groups);
  9859. aFree(cmd->char_groups);
  9860. }
  9861. dbi_destroy(iter);
  9862. db_destroy(atcommand_db);
  9863. }
  9864. atcommand_alias_db.clear();
  9865. }
  9866. void atcommand_doload(void) {
  9867. atcommand_db_clear();
  9868. atcommand_db = stridb_alloc((DBOptions)(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA), ATCOMMAND_LENGTH);
  9869. atcommand_basecommands(); //fills initial atcommand_db with known commands
  9870. atcommand_alias_db.load();
  9871. }
  9872. void do_init_atcommand(void) {
  9873. atcommand_doload();
  9874. }
  9875. void do_final_atcommand(void) {
  9876. atcommand_db_clear();
  9877. }