mob_skill_db2.sql 13 KB

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  1. #
  2. # Table structure for table `mob_skill_db2`
  3. #
  4. DROP TABLE IF EXISTS `mob_skill_db2`;
  5. CREATE TABLE IF NOT EXISTS `mob_skill_db2` (
  6. `MOB_ID` smallint(6) NOT NULL,
  7. `INFO` text NOT NULL,
  8. `STATE` text NOT NULL,
  9. `SKILL_ID` smallint(6) NOT NULL,
  10. `SKILL_LV` tinyint(4) NOT NULL,
  11. `RATE` smallint(4) NOT NULL,
  12. `CASTTIME` mediumint(9) NOT NULL,
  13. `DELAY` int(9) NOT NULL,
  14. `CANCELABLE` text NOT NULL,
  15. `TARGET` text NOT NULL,
  16. `CONDITION` text NOT NULL,
  17. `CONDITION_VALUE` text,
  18. `VAL1` mediumint(9) DEFAULT NULL,
  19. `VAL2` mediumint(9) DEFAULT NULL,
  20. `VAL3` mediumint(9) DEFAULT NULL,
  21. `VAL4` mediumint(9) DEFAULT NULL,
  22. `VAL5` mediumint(9) DEFAULT NULL,
  23. `EMOTION` text,
  24. `CHAT` text
  25. ) ENGINE=MyISAM;
  26. # Mob Skill Database
  27. #
  28. # Structure of Database:
  29. # INSERT INTO `mob_skill_db2` (`MOB_ID`, `INFO`, `STATE`, `SKILL_ID`, `SKILL_LV`, `RATE`, `CASTTIME`, `DELAY`, `CANCELABLE`, `TARGET`, `CONDITION`, `CONDITION_VALUE`, `VAL1`, `VAL2`, `VAL3`, `VAL4`, `VAL5`, `EMOTION`, `CHAT`);
  30. #
  31. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@AL_TELEPORT", "idle", 26, 1, 10000, 0, 0, "yes", "self", "rudeattacked", NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  32. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@AL_TELEPORT", "walk", 26, 1, 500, 0, 5000, "yes", "self", "rudeattacked", NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  33. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@KN_BRANDISHSPEAR", "attack", 57, 10, 2000, 500, 5000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, 29, NULL);
  34. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@MO_BODYRELOCATION", "chase", 264, 1, 200, 200, 1000, "yes", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  35. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@NPC_ARMORBRAKE", "attack", 344, 10, 2000, 0, 5000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  36. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@NPC_CALLSLAVE", "attack", 352, 1, 10000, 0, 30000, "yes", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  37. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@NPC_CALLSLAVE", "idle", 352, 1, 10000, 0, 30000, "yes", "self", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  38. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@NPC_DARKBREATH", "attack", 202, 5, 2000, 800, 5000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, 29, NULL);
  39. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@NPC_DARKSTRIKE", "chase", 340, 10, 200, 0, 1000, "yes", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  40. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@NPC_GUIDEDATTACK", "attack", 172, 5, 500, 0, 20000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  41. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@NPC_POWERUP", "attack", 349, 5, 10000, 0, 30000, "yes", "self", "myhpltmaxrate", 30, NULL, NULL, NULL, NULL, NULL, 6, NULL);
  42. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@NPC_SUMMONSLAVE", "attack", 196, 6, 10000, 700, 10000, "no", "self", "slavele", 3, 1902, NULL, NULL, NULL, NULL, NULL, NULL);
  43. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@NPC_SUMMONSLAVE", "idle", 196, 6, 10000, 700, 10000, "no", "self", "slavele", 3, 1902, NULL, NULL, NULL, NULL, NULL, NULL);
  44. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@WZ_VERMILION", "attack", 85, 10, 2000, 500, 2000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, 29, NULL);
  45. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@WZ_VERMILION", "chase", 85, 10, 200, 500, 2000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, 29, NULL);
  46. # REPLACE INTO mob_skill_db2 VALUES(1900, "Valaris@WZ_VERMILION", "chase", 85, 10, 500, 500, 2000, "no", "target", "skillused", 18, NULL, NULL, NULL, NULL, NULL, 29, NULL);
  47. # REPLACE INTO mob_skill_db2 VALUES(1901, "Valaris's Worshipper@AL_TELEPORT", "idle", 26, 1, 10000, 0, 0, "yes", "self", "rudeattacked", NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  48. # REPLACE INTO mob_skill_db2 VALUES(1901, "Valaris's Worshipper@NPC_CURSEATTACK", "attack", 181, 3, 500, 800, 5000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, 29, NULL);
  49. # REPLACE INTO mob_skill_db2 VALUES(1901, "Valaris's Worshipper@NPC_DARKNESSATTACK", "attack", 190, 2, 500, 500, 5000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, 6, NULL);
  50. # REPLACE INTO mob_skill_db2 VALUES(1901, "Valaris's Worshipper@NPC_EMOTION", "chase", 197, 1, 20, 0, 5000, "yes", "self", "always", 0, 19, 129, NULL, NULL, NULL, NULL, NULL);
  51. # REPLACE INTO mob_skill_db2 VALUES(1901, "Valaris's Worshipper@NPC_EMOTION", "idle", 197, 1, 200, 0, 5000, "yes", "self", "always", 0, 6, 1173, NULL, NULL, NULL, NULL, NULL);
  52. # REPLACE INTO mob_skill_db2 VALUES(1901, "Valaris's Worshipper@NPC_EMOTION", "walk", 197, 1, 200, 0, 5000, "yes", "self", "always", 0, 2, NULL, NULL, NULL, NULL, NULL, NULL);
  53. # REPLACE INTO mob_skill_db2 VALUES(1901, "Valaris's Worshipper@NPC_HALLUCINATION", "attack", 207, 1, 500, 500, 5000, "yes", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, 29, NULL);
  54. # REPLACE INTO mob_skill_db2 VALUES(1901, "Valaris's Worshipper@NPC_HALLUCINATION", "chase", 207, 1, 50, 500, 5000, "yes", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, 29, NULL);
  55. # REPLACE INTO mob_skill_db2 VALUES(1901, "Valaris's Worshipper@SA_DISPELL", "attack", 289, 1, 0, 0, 30000, "yes", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, 29, NULL);
  56. # REPLACE INTO mob_skill_db2 VALUES(1902, "MC Cameri@AL_TELEPORT", "idle", 26, 1, 10000, 0, 0, "yes", "self", "rudeattacked", NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  57. # REPLACE INTO mob_skill_db2 VALUES(1902, "MC Cameri@AL_TELEPORT", "walk", 26, 1, 500, 0, 5000, "yes", "self", "rudeattacked", NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  58. # REPLACE INTO mob_skill_db2 VALUES(1902, "MC Cameri@KN_BRANDISHSPEAR", "attack", 57, 10, 2000, 500, 5000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, 29, NULL);
  59. # REPLACE INTO mob_skill_db2 VALUES(1902, "MC Cameri@MO_BODYRELOCATION", "chase", 264, 1, 200, 200, 1000, "yes", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  60. # REPLACE INTO mob_skill_db2 VALUES(1902, "MC Cameri@NPC_ARMORBRAKE", "attack", 344, 10, 2000, 0, 5000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  61. # REPLACE INTO mob_skill_db2 VALUES(1902, "MC Cameri@NPC_DARKBREATH", "attack", 202, 5, 2000, 800, 5000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, 29, NULL);
  62. # REPLACE INTO mob_skill_db2 VALUES(1902, "MC Cameri@NPC_DARKSTRIKE", "chase", 340, 10, 200, 0, 1000, "yes", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  63. # REPLACE INTO mob_skill_db2 VALUES(1902, "MC Cameri@NPC_GUIDEDATTACK", "attack", 172, 5, 500, 0, 20000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  64. # REPLACE INTO mob_skill_db2 VALUES(1902, "MC Cameri@NPC_POWERUP", "attack", 349, 5, 10000, 0, 30000, "yes", "self", "myhpltmaxrate", 30, NULL, NULL, NULL, NULL, NULL, 6, NULL);
  65. # REPLACE INTO mob_skill_db2 VALUES(1902, "MC Cameri@WZ_VERMILION", "attack", 85, 10, 2000, 500, 2000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, 29, NULL);
  66. # REPLACE INTO mob_skill_db2 VALUES(1902, "MC Cameri@WZ_VERMILION", "chase", 85, 10, 200, 500, 2000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, 29, NULL);
  67. # REPLACE INTO mob_skill_db2 VALUES(1902, "MC Cameri@WZ_VERMILION", "chase", 85, 10, 500, 500, 2000, "no", "target", "skillused", 18, NULL, NULL, NULL, NULL, NULL, 29, NULL);
  68. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@AC_DOUBLE", "attack", 46, 10, 500, 1000, 5000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  69. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@AC_SHOWER", "attack", 47, 8, 2000, 1000, 5000, "no", "target", "attackpcgt", 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  70. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@BS_MAXIMIZE", "chase", 114, 5, 500, 1000, 5000, "no", "self", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  71. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@BS_MAXIMIZE", "attack", 114, 5, 500, 1000, 5000, "no", "self", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  72. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@NPC_AGIUP", "chase", 350, 5, 2500, 0, 5000, "no", "self", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  73. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@NPC_POWERUP", "attack", 349, 5, 500, 0, 30000, "yes", "self", "myhpltmaxrate", 30, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  74. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@SN_SHARPSHOOTING", "attack", 382, 5, 500, 1000, 5000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  75. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@HT_SKIDTRAP", "idle", 115, 5, 50, 0, 5000, "yes", "self", "always", 0, NULL, NULL, NULL, NULL, NULL, 29, NULL);
  76. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@HT_FREEZINGTRAP", "idle", 120, 5, 50, 0, 300000, "yes", "self", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  77. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@HT_FREEZINGTRAP", "idle", 121, 5, 50, 0, 300000, "yes", "self", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  78. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@AC_CHARGEARROW", "attack", 148, 1, 500, 0, 5000, "yes", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  79. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@HT_FLASHER", "idle", 120, 5, 50, 0, 300000, "yes", "self", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  80. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@NPC_SUMMONSLAVE", "idle", 196, 5, 10000, 2000, 120000, "no", "self", "slavele", 1, 1659, 1660, 1661, 1662, 1663, 0, NULL);
  81. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@NPC_CALLSLAVE", "attack", 352, 1, 2000, 0, 10000, "yes", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  82. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@NPC_CALLSLAVE", "idle", 352, 1, 2000, 0, 10000, "yes", "self", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  83. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@NPC_CHANGEWATER", "attack", 162, 1, 10000, 2000, 600000, "no", "self", "myhpltmaxrate", 30, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  84. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@NPC_CHANGETELEKINESIS", "attack", 169, 1, 500, 2000, 5000, "no", "self", "myhpltmaxrate", 10, NULL, NULL, NULL, NULL, NULL, 7, NULL);
  85. # REPLACE INTO mob_skill_db2 VALUES(1903, "Poki#3@AL_TELEPORT", "idle", 26, 1, 10000, 0, 0, "yes", "self", "rudeattacked", NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  86. # REPLACE INTO mob_skill_db2 VALUES(1921, "Easter Bunny@NPC_SUMMONSLAVE", "attack", 196, 5, 10000, 3000, 10000, "no", "self", "slavele", 2, 1063, NULL, NULL, NULL, NULL, NULL, NULL);
  87. # REPLACE INTO mob_skill_db2 VALUES(1921, "Easter Bunny@NPC_SUMMONSLAVE", "idle", 196, 5, 5000, 2000, 40000, "no", "self", "always", 2, 1920, NULL, NULL, NULL, NULL, NULL, NULL);
  88. # REPLACE INTO mob_skill_db2 VALUES(1239, "Fire Poring@AL_HEAL", "idle", 28, 10, 10000, 0, 2000, "yes", "self", "always", 0, NULL, NULL, NULL, NULL, NULL, 4, NULL);
  89. # REPLACE INTO mob_skill_db2 VALUES(1239, "Fire Poring@AL_HEAL", "walk", 28, 10, 10000, 0, 2000, "yes", "self", "always", 0, NULL, NULL, NULL, NULL, NULL, 4, NULL);
  90. # REPLACE INTO mob_skill_db2 VALUES(1239, "Fire Poring@AL_TELEPORT", "attack", 26, 1, 1000, 5000, 60000, "no", "self", "myhpltmaxrate", 30, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  91. # REPLACE INTO mob_skill_db2 VALUES(1239, "Fire Poring@AL_TELEPORT", "idle", 26, 1, 10000, 0, 0, "yes", "self", "rudeattacked", NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  92. # REPLACE INTO mob_skill_db2 VALUES(1239, "Fire Poring@NPC_DARKBLESSING", "attack", 203, 1, 1000, 2000, 5000, "no", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, 18, NULL);
  93. # REPLACE INTO mob_skill_db2 VALUES(1239, "Fire Poring@NPC_SUMMONSLAVE", "attack", 196, 16, 10000, 2000, 10000, "no", "self", "slavele", 3, 1491, 1431, 1433, NULL, NULL, 18, NULL);
  94. # REPLACE INTO mob_skill_db2 VALUES(1239, "Fire Poring@NPC_SUMMONSLAVE", "idle", 196, 16, 10000, 2000, 10000, "no", "self", "slavele", 3, 1491, 1431, 1433, NULL, NULL, 18, NULL);
  95. # REPLACE INTO mob_skill_db2 VALUES(1239, "Fire Poring@RG_INTIMIDATE", "attack", 219, 5, 1000, 0, 3000, "yes", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  96. # REPLACE INTO mob_skill_db2 VALUES(1239, "Fire Poring@RG_STRIPARMOR", "attack", 217, 5, 2000, 0, 3000, "yes", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  97. # REPLACE INTO mob_skill_db2 VALUES(1239, "Fire Poring@RG_STRIPHELM", "attack", 218, 5, 2000, 0, 3000, "yes", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  98. # REPLACE INTO mob_skill_db2 VALUES(1239, "Fire Poring@RG_STRIPSHIELD", "attack", 216, 5, 2000, 0, 3000, "yes", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  99. # REPLACE INTO mob_skill_db2 VALUES(1239, "Fire Poring@RG_STRIPWEAPON", "attack", 215, 5, 2000, 0, 3000, "yes", "target", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  100. # REPLACE INTO mob_skill_db2 VALUES(3014, "Halloween Whisper@AS_CLOAKING", "idle", 135, 1, 2000, 200, 5000, "yes", "self", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  101. # REPLACE INTO mob_skill_db2 VALUES(3014, "Halloween Whisper@AS_CLOAKING", "chase", 135, 1, 2000, 200, 5000, "yes", "self", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  102. # REPLACE INTO mob_skill_db2 VALUES(3014, "Halloween Whisper@NPC_EMOTION", "idle", 197, 1, 2000, 0, 5000, "yes", "self", "always", 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
  103. # REPLACE INTO mob_skill_db2 VALUES(3014, "Halloween Whisper@NPC_EMOTION", "chase", 197, 1, 200, 0, 5000, "yes", "self", "always", 0, 19, 0x81, NULL, NULL, NULL, NULL, NULL);