2007_relay.txt 97 KB

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  1. //===== eAthena Script =======================================
  2. //= Party Relay Quest
  3. //===== By: ==================================================
  4. //= L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 1.0
  7. //===== Compatible With: =====================================
  8. //= eAthena SVN
  9. //===== Description: =========================================
  10. //= [Aegis Conversion]
  11. //= Party Relay Quest.
  12. //===== Additional Comments: =================================
  13. //= 1.0 First version. [L0ne_W0lf]
  14. //============================================================
  15. payon,103,113,3 script Ledrion#payon::RelayLedrion 109,{
  16. getpartymember(getcharid(1));
  17. set .@partymembercount,$@partymembercount;
  18. set .@partyleader,getpartyleader(getcharid(1),2);
  19. if (checkweight(907,300) == 0) {
  20. mes "^3355FFWait a minute! You're";
  21. mes "carrying too many items";
  22. mes "right now: store some of";
  23. mes "your extra things in Kafra";
  24. mes "Storage, and then come back.^000000";
  25. close;
  26. }
  27. if ((countitem(7731) > 0) || (countitem(7732) > 0) || (countitem(7735) > 0) || (countitem(7736) > 0) || (countitem(7739) > 0) || (countitem(7740) > 0)) {
  28. mes "[Ledrion]";
  29. mes "Hm? I'm afraid that you've";
  30. mes "misunderstood me earlier...";
  31. mes "You're not ready to see";
  32. mes "me until you bring enough";
  33. mes "of your group members with you.";
  34. close;
  35. }
  36. if ((countitem(7741) > 0) && (.@partyleader == getcharid(0)) && (getcharid(2) > 0) && (.@partymembercount > 5)) {
  37. mes "[Ledrion]";
  38. mes "Ah, you've brought the";
  39. mes "last ticket from Rospii.";
  40. mes "Now I'm convinced that";
  41. mes "you and your group really";
  42. mes "work well together. Good";
  43. mes "job on passing the trials!";
  44. next;
  45. mes "[Ledrion]";
  46. mes "Your group must truly";
  47. mes "understand the value of";
  48. mes "teamwork. And thanks to";
  49. mes "you, I've won the bet! Er, but";
  50. mes "what's more important is you";
  51. mes "proving my faith in you guys.";
  52. next;
  53. mes "[Ledrion]";
  54. mes "I'm really proud of";
  55. mes "you guys for your great";
  56. mes "accomplishment. Here...";
  57. mes "You deserve a real reward!";
  58. next;
  59. set .@present,rand(1,7);
  60. delitem 7741,1; //Mission_Certificate12
  61. set party_relay,0;
  62. getitem 644,6; //Gift_Box
  63. getitem 603,3; //Old_Blue_Box
  64. if (.@present == 2) {
  65. getitem 1365,1; //Sabbath
  66. }
  67. else if (.@present == 4) {
  68. getitem 1367,1; //Slaughter
  69. }
  70. else if (.@present == 6) {
  71. getitem 1527,1; //Quadrille
  72. }
  73. else {
  74. getitem 617,3; //Old_Violet_Box
  75. }
  76. if (BaseLevel > 94) {
  77. getexp 1047600,0;
  78. }
  79. else if (BaseLevel > 89) {
  80. getexp 859200,0;
  81. }
  82. else if (BaseLevel > 79) {
  83. getexp 385200,0;
  84. }
  85. else if (BaseLevel > 69) {
  86. getexp 195600,0;
  87. }
  88. else if (BaseLevel > 59) {
  89. getexp 672000,0;
  90. }
  91. else if (BaseLevel > 49) {
  92. getexp 288000,0;
  93. }
  94. else {
  95. getexp 10800,0;
  96. }
  97. mes "[Ledrion]";
  98. mes "Well, I hope you like it!";
  99. mes "If you can't use it, then";
  100. mes "why don't you share it with";
  101. mes "someone in your guild? Feel";
  102. mes "free to come back if you want";
  103. mes "to try my trials again, okay?";
  104. next;
  105. mes "[Ledrion]";
  106. mes "Once again, I'd like to";
  107. mes "thank you. I'm not sure";
  108. mes "if we'll ever meet again,";
  109. mes "but I'll be praying for you as";
  110. mes "you go on your adventures.";
  111. close;
  112. }
  113. if (countitem(7741) > 0) {
  114. mes "[Ledrion]";
  115. mes "Hm? Why aren't your";
  116. mes "comrades with you?";
  117. mes "You must bring your";
  118. mes "group members here to";
  119. mes "proceed with these trials.";
  120. close;
  121. }
  122. if (party_relay == 23) {
  123. mes "[Ledrion]";
  124. mes "Aren't you supposed to";
  125. mes "ask one a Swordman or";
  126. mes "Mage Class member of ";
  127. mes "your group to bring a ticket";
  128. mes "over to Gatan right now?";
  129. close;
  130. }
  131. if ((countitem(7737) > 0) && (.@partyleader == getcharid(0)) && (getcharid(2) > 0) && (.@partymembercount > 5)) {
  132. mes "[Ledrion]";
  133. mes "Great, you've brought";
  134. mes "me the eighth ticket from";
  135. mes "Lospii. Your group must";
  136. mes "work pretty well together,";
  137. mes "eh? It usually isn't easy to";
  138. mes "gather people like that...";
  139. next;
  140. mes "[Ledrion]";
  141. mes "Please keep up the good";
  142. mes "work until you finish all";
  143. mes "of the trials, okay? Here's";
  144. mes "a little reward for your";
  145. mes "effort thus far, and the";
  146. mes "nineth ticket for your guild.";
  147. delitem 7737,1; //Mission_Certificate8
  148. set party_relay,23;
  149. getitem 603,3; //Old_Blue_Box
  150. getitem 617,1; //Old_Violet_Box
  151. getitem 7738,1; //Mission_Certificate9
  152. if (BaseLevel > 94) {
  153. getexp 1047600,0;
  154. }
  155. else if (BaseLevel > 89) {
  156. getexp 859200,0;
  157. }
  158. else if (BaseLevel > 79) {
  159. getexp 385200,0;
  160. }
  161. else if (BaseLevel > 69) {
  162. getexp 195600,0;
  163. }
  164. else if (BaseLevel > 59) {
  165. getexp 672000,0;
  166. }
  167. else if (BaseLevel > 49) {
  168. getexp 288000,0;
  169. }
  170. else {
  171. getexp 10800,0;
  172. }
  173. next;
  174. mes "[Ledrion]";
  175. mes "Please give that ticket";
  176. mes "to someone in your guild";
  177. mes "that's a Swordman or Mage";
  178. mes "Class character, and tell";
  179. mes "him to deliver it to Gatan.";
  180. mes "Okay? I'll be seeing you.";
  181. close;
  182. }
  183. if (countitem(7737) > 0) {
  184. mes "[Ledrion]";
  185. mes "Hm? Why aren't your";
  186. mes "comrades with you?";
  187. mes "You must bring your";
  188. mes "group members here to";
  189. mes "proceed with these trials.";
  190. close;
  191. }
  192. if (party_relay == 12) {
  193. mes "[Ledrion]";
  194. mes "Hm? Aren't you supposed to";
  195. mes "ask a Mage Class character";
  196. mes "in your group to deliver";
  197. mes "a ticket to Gatan?";
  198. close;
  199. }
  200. if ((countitem(7733) > 0) && (.@partyleader == getcharid(0)) && (getcharid(2) > 0) && (.@partymembercount > 5)) {
  201. mes "[Ledrion]";
  202. mes "I see that you've brought";
  203. mes "me the fourth ticket from";
  204. mes "Lospii. Good work, good work.";
  205. mes "Please hang in there, and";
  206. mes "finish all the trials we've";
  207. mes "set before you guys, alright?";
  208. next;
  209. mes "[Ledrion]";
  210. mes "Here's a little something";
  211. mes "to reward you for your";
  212. mes "efforts for now. Now, please";
  213. mes "give this ticket to a Mage";
  214. mes "Class character, and tell";
  215. mes "him to bring it to Gatan.";
  216. delitem 7733,1; //Mission_Certificate4
  217. set party_relay,12;
  218. getitem 644,3; //Gift_Box
  219. getitem 603,1; //Old_Blue_Box
  220. getitem 7734,1; //Mission_Certificate5
  221. if (BaseLevel > 94) {
  222. getexp 1047600,0;
  223. }
  224. else if (BaseLevel > 89) {
  225. getexp 859200,0;
  226. }
  227. else if (BaseLevel > 79) {
  228. getexp 385200,0;
  229. }
  230. else if (BaseLevel > 69) {
  231. getexp 195600,0;
  232. }
  233. else if (BaseLevel > 59) {
  234. getexp 672000,0;
  235. }
  236. else if (BaseLevel > 49) {
  237. getexp 288000,0;
  238. }
  239. else {
  240. getexp 10800,0;
  241. }
  242. close;
  243. }
  244. if (countitem(7733) > 0) {
  245. mes "[Ledrion]";
  246. mes "Hm? Why aren't your";
  247. mes "comrades with you?";
  248. mes "You must bring your";
  249. mes "group members here to";
  250. mes "proceed with these trials.";
  251. close;
  252. }
  253. if (party_relay == 2) {
  254. mes "[Ledrion]";
  255. mes "You didn't finish what";
  256. mes "I asked you to do, did you?";
  257. mes "It's not time for you to";
  258. mes "come to me, not yet.";
  259. close;
  260. }
  261. if ((BaseLevel > 39) && (.@partyleader == getcharid(0)) && (getcharid(2) > 0) && (.@partymembercount > 5) && (party_relay == 1)) {
  262. mes "[Ledrion]";
  263. mes "As I mentioned earlier,";
  264. mes "I'm challenging guild";
  265. mes "parties with missions";
  266. mes "that will require ";
  267. mes "cooperation between";
  268. mes "the group members.";
  269. next;
  270. mes "[Ledrion]";
  271. mes "These challenges are";
  272. mes "something of a relay";
  273. mes "race, where we'll ask";
  274. mes "for an item to be passed";
  275. mes "to a member of a specific";
  276. mes "Class to deliver for us.";
  277. next;
  278. mes "[Ledrion]";
  279. mes "Of course, we, the";
  280. mes "administrators of this";
  281. mes "test, might add our own";
  282. mes "little challenges here and";
  283. mes "there to see just how";
  284. mes "capable your group is.";
  285. next;
  286. mes "[Ledrion]";
  287. mes "Why don't you give it";
  288. mes "a shot? You won't lose";
  289. mes "anything by trying our";
  290. mes "test. I guarantee that";
  291. mes "you'll benefit from";
  292. mes "our little exercise.";
  293. next;
  294. mes "[Ledrion]";
  295. mes "Heh! Let's start with you!";
  296. mes "Here, take this ticket, and";
  297. mes "give it to a Swordman Class";
  298. mes "member of your guild, and";
  299. mes "ask him to bring it to Gatan.";
  300. mes "The relay has started~";
  301. next;
  302. set party_relay,2;
  303. getitem 7730,1; //Mission_Certificate1
  304. mes "[Ledrion]";
  305. mes "Now, since you're the";
  306. mes "one that started the relay,";
  307. mes "you'll have to come back";
  308. mes "to me later on. Don't";
  309. mes "worry, we'll let you know";
  310. mes "once the time is right.";
  311. close;
  312. }
  313. if ((.@partyleader == getcharid(0)) && (getcharid(2) > 0) && (.@partymembercount > 5) && (party_relay > 0)) {
  314. mes "[Ledrion]";
  315. mes "As leader of your";
  316. mes "Party, you should";
  317. mes "always think of what";
  318. mes "would be best for all";
  319. mes "of your partners.";
  320. close;
  321. }
  322. if ((.@partyleader != getcharid(0)) && (getcharid(2) > 0)) {
  323. mes "[Ledrion]";
  324. mes "I'm sorry, but there's";
  325. mes "nothing I can really offer";
  326. mes "you... Unless you formed";
  327. mes "a Party and became its";
  328. mes "leader, there's absolutely";
  329. mes "nothing I can do for you...";
  330. close;
  331. }
  332. mes "[Ledrion]";
  333. mes "Ah, pleased to make your";
  334. mes "acquaintance, adventurer.";
  335. mes "I am Ledrion, a man of great";
  336. mes "intelligence, mystery, and";
  337. mes "most importantly, wealth.";
  338. mes "Yes, I'm a philanthropist.";
  339. next;
  340. mes "[Ledrion]";
  341. mes "I'm always working to make";
  342. mes "a meaningful contribution";
  343. mes "to all of Rune Midgard, which";
  344. mes "brings me to why I am here.";
  345. mes "There are many adventurers^FFFFFF ^000000 like you, but we have a problem.";
  346. next;
  347. mes "[Ledrion]";
  348. mes "So many adventurers have";
  349. mes "chosen the ways of greed,";
  350. mes "and have forgotten how to";
  351. mes "work well together with their";
  352. mes "colleagues. Such selfishness";
  353. mes "sickens me to no end! Ugh!";
  354. next;
  355. mes "[Ledrion]";
  356. mes "I may not be an adventurer,";
  357. mes "but I have the money to do";
  358. mes "something. I am hosting";
  359. mes "my own little challenge";
  360. mes "to adventurers to encourage";
  361. mes "camaraderie and teamwork.";
  362. next;
  363. mes "[Ledrion]";
  364. mes "Please, I invite you to";
  365. mes "give it a try! Allow me to";
  366. mes "state some of my conditions.";
  367. mes "Firstly, you must be part of";
  368. mes "a group of 6 or more members,";
  369. mes "such as a Party or a Guild.";
  370. next;
  371. mes "[Ledrion]";
  372. mes "Secondly, only the leader";
  373. mes "of the group can begin the";
  374. mes "first part of my challenge.";
  375. mes "If you are not the leader,";
  376. mes "let him know that he should";
  377. mes "speak to me for the challenge.";
  378. next;
  379. mes "[Ledrion]";
  380. mes "Thirdly, you must have a";
  381. mes "Swordman Class, Mage Class,";
  382. mes "Acolyte Class, Archer Class,";
  383. mes "Thief Class, and Merchant";
  384. mes "Class character to complete";
  385. mes "the challenges you'll receive.";
  386. next;
  387. mes "[Ledrion]";
  388. mes "Transcended characters";
  389. mes "are good too. Fourthly, all";
  390. mes "group members must be";
  391. mes "at least Base Level 40.";
  392. mes "Everything else, well,";
  393. mes "you'll learn along the way.";
  394. next;
  395. mes "[Ledrion]";
  396. mes "Don't fret, I won't have you";
  397. mes "jumping through hoops for";
  398. mes "no reason at all. I'll provide";
  399. mes "plenty of rewards as an";
  400. mes "incentive for your group.";
  401. mes "Would you like to participate?";
  402. next;
  403. switch(select("Sure!:No.")) {
  404. case 1:
  405. if ((BaseLevel > 39) && (.@partyleader == getcharid(0)) && (getcharid(2) > 0) && (.@partymembercount > 5)) {
  406. mes "[Ledrion]";
  407. mes "Great! Let's see...";
  408. mes "Well, you meet all the";
  409. mes "requirements. It looks";
  410. mes "like I'll win the bet! Er, let";
  411. mes "me give you your first";
  412. mes "set of instructions.";
  413. next;
  414. set party_relay,1;
  415. mes "[Ledrion]";
  416. mes "Just--^666666*Cough!*^000000";
  417. mes "Lemme clear my";
  418. mes "throat for a second...";
  419. close;
  420. }
  421. else {
  422. mes "[Ledrion]";
  423. mes "That's great! Still,";
  424. mes "you're not ready to tackle";
  425. mes "my little challenge until";
  426. mes "you fulfill all of my";
  427. mes "conditions. Come back";
  428. mes "once you do that, alright?";
  429. close;
  430. }
  431. case 2:
  432. mes "[Ledrion]";
  433. mes "Really? Trust me, this";
  434. mes "little challenge will be";
  435. mes "worthwhile for you, and it";
  436. mes "would bring a greater sense";
  437. mes "of solidarity and teamwork";
  438. mes "to Rune Midgard. It's win-win!";
  439. close;
  440. }
  441. }
  442. payon,83,327,3 script Gatan#payon::RelayGatan 86,{
  443. getpartymember(getcharid(1));
  444. set .@partymembercount,$@partymembercount;
  445. set .@partyleader,getpartyleader(getcharid(1),2);
  446. if (checkweight(907,300) == 0) {
  447. mes "^3355FFWait a minute! You're";
  448. mes "carrying too many items";
  449. mes "right now: store some of";
  450. mes "your extra things in Kafra";
  451. mes "Storage, and then come back.^000000";
  452. close;
  453. }
  454. if ((countitem(7732) > 0) || (countitem(7733) > 0) || (countitem(7736) > 0) || (countitem(7737) > 0) || (countitem(7740) > 0) || (countitem(7741) > 0)) {
  455. mes "[Gatan]";
  456. mes "Say, aren't you forgetting";
  457. mes "something? Try to remember...";
  458. mes "Earlier, you received some";
  459. mes "instructions, didn't you?";
  460. close;
  461. }
  462. set .@relaytime,gettime(3);
  463. if (party_relay == 28) {
  464. mes "[Gatan]";
  465. mes "Say, I don't think it's";
  466. mes "your turn to meet up with";
  467. mes "me. I think you need to ask a";
  468. mes "Thief or Acolyte Class member";
  469. mes "of your group to bring the";
  470. mes "tenth ticket to Bafhail.";
  471. close;
  472. }
  473. if (party_relay == 27) {
  474. mes "[Gatan]";
  475. mes "Ah, very nice! Please";
  476. mes "give this ticket to a Thief";
  477. mes "or Acolyte Class member";
  478. mes "of your group, and ask him";
  479. mes "to bring it to Bafhail. Ah, and";
  480. mes "here's a little reward for you~";
  481. set party_relay,28;
  482. getitem 7739,1; //Mission_Certificate10
  483. getitem 610,2; //Leaf_Of_Yggdrasil
  484. getitem 607,2; //Yggdrasilberry
  485. if (BaseLevel > 94) {
  486. getexp 1047600,0;
  487. }
  488. else if (BaseLevel > 89) {
  489. getexp 859200,0;
  490. }
  491. else if (BaseLevel > 79) {
  492. getexp 385200,0;
  493. }
  494. else if (BaseLevel > 69) {
  495. getexp 195600,0;
  496. }
  497. else if (BaseLevel > 59) {
  498. getexp 672000,0;
  499. }
  500. else if (BaseLevel > 49) {
  501. getexp 288000,0;
  502. }
  503. else {
  504. getexp 10800,0;
  505. }
  506. next;
  507. mes "[Gatan]";
  508. mes "Alright, get that done.";
  509. mes "I'll see you around.";
  510. close;
  511. }
  512. if ((party_relay == 26) && (BaseLevel > (party_relay_lv + 2)) && (.@relaytime >= 14) && (.@relaytime < 17)) {
  513. mes "[Gatan]";
  514. mes "Great, you gained some";
  515. mes "levels, just like I asked.";
  516. mes "Let me find your next--I swore";
  517. mes "I left it around somewhere--";
  518. mes "and I'll give you your next set";
  519. mes "of instructions. Hang on...";
  520. set party_relay,27;
  521. close;
  522. }
  523. else if ((party_relay == 26) && (BaseLevel > (party_relay_lv + 2)) && (.@relaytime >= 18) && (.@relaytime < 21)) {
  524. mes "[Gatan]";
  525. mes "Great, you gained some";
  526. mes "levels, just like I asked.";
  527. mes "Let me find your next--I swore";
  528. mes "I left it around somewhere--";
  529. mes "and I'll give you your next set";
  530. mes "of instructions. Hang on...";
  531. set party_relay,27;
  532. close;
  533. }
  534. if (party_relay == 26) {
  535. mes "[Gatan]";
  536. mes "Your mission is to";
  537. mes "gain 3 more Base Levels.";
  538. mes "Come see me during my";
  539. mes "working hours once you";
  540. mes "accomplish that, alright?";
  541. next;
  542. mes "[Gatan]";
  543. mes "I can't tell you exactly";
  544. mes "when I work, but my work";
  545. mes "hours are in the afternoon...";
  546. mes "Pacific Standard Time, anyway.";
  547. mes "I might not be here if you";
  548. mes "come here too late, alright?";
  549. close;
  550. }
  551. if ((party_relay == 25) && (BaseLevel > (party_relay_lv + 1)) && (.@relaytime >= 14) && (.@relaytime < 17)) {
  552. mes "[Gatan]";
  553. mes "Great, you gained some";
  554. mes "levels, just like I asked.";
  555. mes "Let me find your next--I swore";
  556. mes "I left it around somewhere--";
  557. mes "and I'll give you your next set";
  558. mes "of instructions. Hang on...";
  559. set party_relay,27;
  560. close;
  561. }
  562. else if ((party_relay == 25) && (BaseLevel > (party_relay_lv + 1)) && (.@relaytime >= 18) && (.@relaytime < 21)) {
  563. mes "[Gatan]";
  564. mes "Great, you gained some";
  565. mes "levels, just like I asked.";
  566. mes "Let me find your next--I swore";
  567. mes "I left it around somewhere--";
  568. mes "and I'll give you your next set";
  569. mes "of instructions. Hang on...";
  570. set party_relay,27;
  571. close;
  572. }
  573. if (party_relay == 25) {
  574. mes "[Gatan]";
  575. mes "Your mission is to";
  576. mes "gain 2 more Base Levels.";
  577. mes "Come see me during my";
  578. mes "working hours once you";
  579. mes "accomplish that, alright?";
  580. next;
  581. mes "[Gatan]";
  582. mes "I can't tell you exactly";
  583. mes "when I work, but my work";
  584. mes "hours are in the afternoon...";
  585. mes "Pacific Standard Time, anyway.";
  586. mes "I might not be here if you";
  587. mes "come here too late, alright?";
  588. close;
  589. }
  590. if ((party_relay == 24) && (BaseLevel > party_relay_lv) && (.@relaytime >= 14) && (.@relaytime < 17)) {
  591. mes "[Gatan]";
  592. mes "Great, you gained a";
  593. mes "level, just like I asked.";
  594. mes "Let me find your next--I swore";
  595. mes "I left it around somewhere--";
  596. mes "and I'll give you your next set";
  597. mes "of instructions. Hang on...";
  598. set party_relay,27;
  599. close;
  600. }
  601. else if ((party_relay == 24) && (BaseLevel > party_relay_lv) && (.@relaytime >= 18) && (.@relaytime < 21)) {
  602. mes "[Gatan]";
  603. mes "Great, you gained a";
  604. mes "level, just like I asked.";
  605. mes "Let me find your next--I swore";
  606. mes "I left it around somewhere--";
  607. mes "and I'll give you your next set";
  608. mes "of instructions. Hang on...";
  609. set party_relay,27;
  610. close;
  611. }
  612. if (party_relay == 24) {
  613. mes "[Gatan]";
  614. mes "Your mission is to";
  615. mes "gain 1 more Base Level.";
  616. mes "Come see me during my";
  617. mes "working hours once you";
  618. mes "accomplish that, alright?";
  619. next;
  620. mes "[Gatan]";
  621. mes "I can't tell you exactly";
  622. mes "when I work, but my work";
  623. mes "hours are in the afternoon...";
  624. mes "Pacific Standard Time, anyway.";
  625. mes "I might not be here if you";
  626. mes "come here too late, alright?";
  627. close;
  628. }
  629. if ((countitem(7738) > 0) && ((BaseClass == Job_Swordman) || (BaseClass == Job_Mage))) {
  630. mes "[Gatan]";
  631. mes "Oh, um... Is that...?";
  632. mes "That's a ticket from";
  633. mes "Ledrion, huh? (^666666Nuts! I've";
  634. mes "got to work now?^000000) It's nice";
  635. mes "to meet you. I'm Gatan.";
  636. next;
  637. mes "[Gatan]";
  638. mes "Well, now I've got a little";
  639. mes "test for you. You ready?";
  640. mes "Your objective is to gain";
  641. mes "more levels! Let's see...";
  642. mes "What would be fair?";
  643. next;
  644. if (BaseLevel > 94) {
  645. mes "[Gatan]";
  646. mes "Actually, you're already";
  647. mes "pretty strong. I don't feel";
  648. mes "like doing much work either,";
  649. mes "so we'll just say that you";
  650. mes "finished my test, alright?";
  651. mes "Just don't tell anyone!";
  652. next;
  653. delitem 7738,1; //Mission_Certificate9
  654. set party_relay,27;
  655. mes "[Gatan]";
  656. mes "Hold on a second...";
  657. mes "I'm supposed to tell";
  658. mes "you something... Give";
  659. mes "me a minute, will you?";
  660. close;
  661. }
  662. else if (BaseLevel > 89) {
  663. mes "[Gatan]";
  664. mes "You're pretty strong,";
  665. mes "but it wouldn't kill";
  666. mes "you to gain 1 more";
  667. mes "Base Level. Go ahead";
  668. mes "and do that, alright?";
  669. next;
  670. delitem 7738,1; //Mission_Certificate9
  671. set party_relay,24;
  672. set party_relay_lv,BaseLevel;
  673. mes "[Gatan]";
  674. mes "I'll go ahead and take";
  675. mes "your ticket now. Come";
  676. mes "back after you finish what";
  677. mes "I've asked, and then we can";
  678. mes "move on to the next part.";
  679. close;
  680. }
  681. else if (BaseLevel > 79) {
  682. mes "[Gatan]";
  683. mes "You're pretty strong,";
  684. mes "but it wouldn't kill";
  685. mes "you to gain 1 more";
  686. mes "Base Level. Go ahead";
  687. mes "and do that, alright?";
  688. next;
  689. delitem 7738,1; //Mission_Certificate9
  690. set party_relay,24;
  691. set party_relay_lv,BaseLevel;
  692. mes "[Gatan]";
  693. mes "I'll go ahead and take";
  694. mes "your ticket now. Come";
  695. mes "back after you finish what";
  696. mes "I've asked, and then we can";
  697. mes "move on to the next part.";
  698. close;
  699. }
  700. else if (BaseLevel > 69) {
  701. mes "[Gatan]";
  702. mes "You're pretty strong,";
  703. mes "but it wouldn't kill";
  704. mes "you to gain 2 more";
  705. mes "Base Levels. Go ahead";
  706. mes "and do that, alright?";
  707. next;
  708. delitem 7738,1; //Mission_Certificate9
  709. set party_relay,25;
  710. set party_relay_lv,BaseLevel;
  711. mes "[Gatan]";
  712. mes "I'll go ahead and take";
  713. mes "your ticket now. Come";
  714. mes "back after you finish what";
  715. mes "I've asked, and then we can";
  716. mes "move on to the next part.";
  717. close;
  718. }
  719. else if (BaseLevel > 59) {
  720. mes "[Gatan]";
  721. mes "You're pretty strong,";
  722. mes "but it wouldn't kill";
  723. mes "you to gain 2 more";
  724. mes "Base Levels. Go ahead";
  725. mes "and do that, alright?";
  726. next;
  727. delitem 7738,1; //Mission_Certificate9
  728. set party_relay,25;
  729. set party_relay_lv,BaseLevel;
  730. mes "[Gatan]";
  731. mes "I'll go ahead and take";
  732. mes "your ticket now. Come";
  733. mes "back after you finish what";
  734. mes "I've asked, and then we can";
  735. mes "move on to the next part.";
  736. close;
  737. }
  738. else if (BaseLevel > 49) {
  739. mes "[Gatan]";
  740. mes "You know, you'd probably";
  741. mes "benefit from being just";
  742. mes "a little bit stronger. Now";
  743. mes "go out and gain 3 Base";
  744. mes "Levels for me, okay?";
  745. next;
  746. delitem 7738,1; //Mission_Certificate9
  747. set party_relay,26;
  748. set party_relay_lv,BaseLevel;
  749. mes "[Gatan]";
  750. mes "I'll go ahead and take";
  751. mes "your ticket now. Come";
  752. mes "back after you finish what";
  753. mes "I've asked, and then we can";
  754. mes "move on to the next part.";
  755. close;
  756. }
  757. else if (BaseLevel > 39) {
  758. mes "[Gatan]";
  759. mes "You know, you'd probably";
  760. mes "benefit from being just";
  761. mes "a little bit stronger. Now";
  762. mes "go out and gain 3 Base";
  763. mes "Levels for me, okay?";
  764. next;
  765. delitem 7738,1; //Mission_Certificate9
  766. set party_relay,26;
  767. set party_relay_lv,BaseLevel;
  768. mes "[Gatan]";
  769. mes "I'll go ahead and take";
  770. mes "your ticket now. Come";
  771. mes "back after you finish what";
  772. mes "I've asked, and then we can";
  773. mes "move on to the next part.";
  774. close;
  775. }
  776. }
  777. else if ((countitem(7738) > 0) && ((BaseClass == Job_Swordman) || (BaseClass == Job_Mage))) {
  778. mes "[Gatan]";
  779. mes "Oh, um... Is that...?";
  780. mes "That's a ticket from";
  781. mes "Ledrion, huh? (^666666Nuts! I've";
  782. mes "got to work now?^000000) It's nice";
  783. mes "to meet you. I'm Gatan.";
  784. next;
  785. mes "[Gatan]";
  786. mes "Well, now I've got a little";
  787. mes "test for you. You ready?";
  788. mes "Your objective is to gain";
  789. mes "more levels! Let's see...";
  790. mes "What would be fair?";
  791. next;
  792. if (BaseLevel > 94) {
  793. mes "[Gatan]";
  794. mes "Actually, you're already";
  795. mes "pretty strong. I don't feel";
  796. mes "like doing much work either,";
  797. mes "so we'll just say that you";
  798. mes "finished my test, alright?";
  799. mes "Just don't tell anyone!";
  800. next;
  801. delitem 7738,1; //Mission_Certificate9
  802. set party_relay,27;
  803. mes "[Gatan]";
  804. mes "Hold on a second...";
  805. mes "I'm supposed to tell";
  806. mes "you something... Give";
  807. mes "me a minute, will you?";
  808. close;
  809. }
  810. else if (BaseLevel > 89) {
  811. mes "[Gatan]";
  812. mes "You're pretty strong,";
  813. mes "but it wouldn't kill";
  814. mes "you to gain 1 more";
  815. mes "Base Level. Go ahead";
  816. mes "and do that, alright?";
  817. next;
  818. delitem 7738,1; //Mission_Certificate9
  819. set party_relay,24;
  820. set party_relay_lv,BaseLevel;
  821. mes "[Gatan]";
  822. mes "I'll go ahead and take";
  823. mes "your ticket now. Come";
  824. mes "back after you finish what";
  825. mes "I've asked, and then we can";
  826. mes "move on to the next part.";
  827. close;
  828. }
  829. else if (BaseLevel > 79) {
  830. mes "[Gatan]";
  831. mes "You're pretty strong,";
  832. mes "but it wouldn't kill";
  833. mes "you to gain 1 more";
  834. mes "Base Level. Go ahead";
  835. mes "and do that, alright?";
  836. next;
  837. delitem 7738,1; //Mission_Certificate9
  838. set party_relay,24;
  839. set party_relay_lv,BaseLevel;
  840. mes "[Gatan]";
  841. mes "I'll go ahead and take";
  842. mes "your ticket now. Come";
  843. mes "back after you finish what";
  844. mes "I've asked, and then we can";
  845. mes "move on to the next part.";
  846. close;
  847. }
  848. else if (BaseLevel > 69) {
  849. mes "[Gatan]";
  850. mes "You're pretty strong,";
  851. mes "but it wouldn't kill";
  852. mes "you to gain 2 more";
  853. mes "Base Levels. Go ahead";
  854. mes "and do that, alright?";
  855. next;
  856. delitem 7738,1; //Mission_Certificate9
  857. set party_relay,25;
  858. set party_relay_lv,BaseLevel;
  859. mes "[Gatan]";
  860. mes "I'll go ahead and take";
  861. mes "your ticket now. Come";
  862. mes "back after you finish what";
  863. mes "I've asked, and then we can";
  864. mes "move on to the next part.";
  865. close;
  866. }
  867. else if (BaseLevel > 59) {
  868. mes "[Gatan]";
  869. mes "You're pretty strong,";
  870. mes "but it wouldn't kill";
  871. mes "you to gain 2 more";
  872. mes "Base Levels. Go ahead";
  873. mes "and do that, alright?";
  874. next;
  875. delitem 7738,1; //Mission_Certificate9
  876. set party_relay,25;
  877. set party_relay_lv,BaseLevel;
  878. mes "[Gatan]";
  879. mes "I'll go ahead and take";
  880. mes "your ticket now. Come";
  881. mes "back after you finish what";
  882. mes "I've asked, and then we can";
  883. mes "move on to the next part.";
  884. close;
  885. }
  886. else if (BaseLevel > 49) {
  887. mes "[Gatan]";
  888. mes "You know, you'd probably";
  889. mes "benefit from being just";
  890. mes "a little bit stronger. Now";
  891. mes "go out and gain 3 Base";
  892. mes "Levels for me, okay?";
  893. next;
  894. delitem 7738,1; //Mission_Certificate9
  895. set party_relay,26;
  896. set party_relay_lv,BaseLevel;
  897. mes "[Gatan]";
  898. mes "I'll go ahead and take";
  899. mes "your ticket now. Come";
  900. mes "back after you finish what";
  901. mes "I've asked, and then we can";
  902. mes "move on to the next part.";
  903. close;
  904. }
  905. else if (BaseLevel > 39) {
  906. mes "[Gatan]";
  907. mes "You know, you'd probably";
  908. mes "benefit from being just";
  909. mes "a little bit stronger. Now";
  910. mes "go out and gain 3 Base";
  911. mes "Levels for me, okay?";
  912. next;
  913. delitem 7738,1; //Mission_Certificate9
  914. set party_relay,26;
  915. set party_relay_lv,BaseLevel;
  916. mes "[Gatan]";
  917. mes "I'll go ahead and take";
  918. mes "your ticket now. Come";
  919. mes "back after you finish what";
  920. mes "I've asked, and then we can";
  921. mes "move on to the next part.";
  922. close;
  923. }
  924. }
  925. if ((countitem(7738) > 0) && ((BaseClass == Job_Swordman) || (BaseClass == Job_Mage))) {
  926. mes "[Gatan]";
  927. mes "Oh, um... Is that...?";
  928. mes "That's a ticket from";
  929. mes "Ledrion, huh? It's nice";
  930. mes "to meet you. I'm Gatan.";
  931. next;
  932. mes "[Gatan]";
  933. mes "I'm not on shift right";
  934. mes "now, though: even I need";
  935. mes "to take some off time to";
  936. mes "avoid getting swamped with";
  937. mes "work. Come back to me during";
  938. mes "my work hours, alright?";
  939. next;
  940. mes "[Gatan]";
  941. mes "I can't tell you exactly";
  942. mes "when I'm working (^666666well,";
  943. mes "I just want to avoid working";
  944. mes "altogether to be honest^000000) but";
  945. mes "come back in the afternoon,";
  946. mes "Pacific Standard Time, that is.";
  947. close;
  948. }
  949. if (party_relay == 17) {
  950. mes "[Gatan]";
  951. mes "Say, it's not time for";
  952. mes "you to meet up with me";
  953. mes "just yet. I think you need";
  954. mes "to ask an Acolyte Class";
  955. mes "member in your group to bring";
  956. mes "your sixth ticket to Bafhail.";
  957. close;
  958. }
  959. if (party_relay == 16) {
  960. mes "[Gatan]";
  961. mes "Ah, very nice! Please";
  962. mes "give this ticket to an";
  963. mes "Acolyte Class member";
  964. mes "of your group, and ask him";
  965. mes "to bring it to Bafhail. Ah, and";
  966. mes "here's a little reward for you~";
  967. set party_relay,17;
  968. getitem 7735,1; //Mission_Certificate6
  969. getitem 610,2; //Leaf_Of_Yggdrasil
  970. if (BaseLevel > 94) {
  971. getexp 1047600,0;
  972. }
  973. else if (BaseLevel > 89) {
  974. getexp 859200,0;
  975. }
  976. else if (BaseLevel > 79) {
  977. getexp 385200,0;
  978. }
  979. else if (BaseLevel > 69) {
  980. getexp 195600,0;
  981. }
  982. else if (BaseLevel > 59) {
  983. getexp 672000,0;
  984. }
  985. else if (BaseLevel > 49) {
  986. getexp 288000,0;
  987. }
  988. else {
  989. getexp 10800,0;
  990. }
  991. next;
  992. mes "[Gatan]";
  993. mes "Alright, get that done.";
  994. mes "I'll see you around.";
  995. close;
  996. }
  997. if ((party_relay == 15) && (BaseLevel > (party_relay_lv + 2)) && (.@relaytime >= 8) && (.@relaytime < 11)) {
  998. mes "[Gatan]";
  999. mes "Great, you gained some";
  1000. mes "levels, just like I asked.";
  1001. mes "Let me find your next--I swore";
  1002. mes "I left it around somewhere--";
  1003. mes "and I'll give you your next set";
  1004. mes "of instructions. Hang on...";
  1005. set party_relay,16;
  1006. close;
  1007. }
  1008. else if ((party_relay == 15) && (BaseLevel > (party_relay_lv + 2)) && (.@relaytime >= 21) && (.@relaytime < 1)) {
  1009. mes "[Gatan]";
  1010. mes "Great, you gained some";
  1011. mes "levels, just like I asked.";
  1012. mes "Let me find your next--I swore";
  1013. mes "I left it around somewhere--";
  1014. mes "and I'll give you your next set";
  1015. mes "of instructions. Hang on...";
  1016. set party_relay,16;
  1017. close;
  1018. }
  1019. if (party_relay == 15) {
  1020. mes "[Gatan]";
  1021. mes "Your mission is to";
  1022. mes "gain 3 more Base Levels.";
  1023. mes "Come see me during my";
  1024. mes "working hours once you";
  1025. mes "accomplish that, alright?";
  1026. next;
  1027. mes "[Gatan]";
  1028. mes "Now I work three hours";
  1029. mes "just before I have lunch,";
  1030. mes "and three hours around";
  1031. mes "midnight. Go ahead and";
  1032. mes "look me up around those";
  1033. mes "times. A bit confusing, I know~";
  1034. close;
  1035. }
  1036. if ((party_relay == 14) && (BaseLevel > (party_relay_lv + 1)) && (.@relaytime >= 8)) {
  1037. mes "[Gatan]";
  1038. mes "Great, you gained some";
  1039. mes "levels, just like I asked.";
  1040. mes "Let me find your next--I swore";
  1041. mes "I left it around somewhere--";
  1042. mes "and I'll give you your next set";
  1043. mes "of instructions. Hang on...";
  1044. set party_relay,16;
  1045. close;
  1046. }
  1047. else if ((party_relay == 14) && (BaseLevel > (party_relay_lv + 1)) && (.@relaytime >= 21)) {
  1048. mes "[Gatan]";
  1049. mes "Great, you gained some";
  1050. mes "levels, just like I asked.";
  1051. mes "Let me find your next--I swore";
  1052. mes "I left it around somewhere--";
  1053. mes "and I'll give you your next set";
  1054. mes "of instructions. Hang on...";
  1055. set party_relay,16;
  1056. close;
  1057. }
  1058. if (party_relay == 14) {
  1059. mes "[Gatan]";
  1060. mes "Your mission is to";
  1061. mes "gain 2 more Base Levels.";
  1062. mes "Come see me during my";
  1063. mes "working hours once you";
  1064. mes "accomplish that, alright?";
  1065. next;
  1066. mes "[Gatan]";
  1067. mes "Now I work three hours";
  1068. mes "just before I have lunch,";
  1069. mes "and three hours around";
  1070. mes "midnight. Go ahead and";
  1071. mes "look me up around those";
  1072. mes "times. A bit confusing, I know~";
  1073. close;
  1074. }
  1075. if ((party_relay == 13) && (BaseLevel > party_relay_lv) && (.@relaytime >= 8) && (.@relaytime < 11)) {
  1076. mes "[Gatan]";
  1077. mes "Great, you gained some";
  1078. mes "levels, just like I asked.";
  1079. mes "Let me find your next--I swore";
  1080. mes "I left it around somewhere--";
  1081. mes "and I'll give you your next set";
  1082. mes "of instructions. Hang on...";
  1083. set party_relay,16;
  1084. close;
  1085. }
  1086. else if ((party_relay == 13) && (BaseLevel > party_relay_lv) && (.@relaytime >= 21)) {
  1087. mes "[Gatan]";
  1088. mes "Great, you gained some";
  1089. mes "levels, just like I asked.";
  1090. mes "Let me find your next--I swore";
  1091. mes "I left it around somewhere--";
  1092. mes "and I'll give you your next set";
  1093. mes "of instructions. Hang on...";
  1094. set party_relay,16;
  1095. close;
  1096. }
  1097. if (party_relay == 13) {
  1098. mes "[Gatan]";
  1099. mes "Your mission is to";
  1100. mes "gain 1 more Base Level.";
  1101. mes "Come see me during my";
  1102. mes "working hours once you";
  1103. mes "accomplish that, alright?";
  1104. next;
  1105. mes "[Gatan]";
  1106. mes "Now I work three hours";
  1107. mes "just before I have lunch,";
  1108. mes "and three hours around";
  1109. mes "midnight. Go ahead and";
  1110. mes "look me up around those";
  1111. mes "times. A bit confusing, I know~";
  1112. close;
  1113. }
  1114. if ((BaseLevel > 39) && (countitem(7734) > 0) && (.@relaytime >= 8) && (.@relaytime < 11) && (BaseClass == Job_Mage)) {
  1115. mes "[Gatan]";
  1116. mes "Oh, um... Is that...?";
  1117. mes "That's a ticket from";
  1118. mes "Ledrion, huh? (^666666Nuts! I've";
  1119. mes "got to work now?^000000) It's nice";
  1120. mes "to meet you. I'm Gatan.";
  1121. next;
  1122. mes "[Gatan]";
  1123. mes "Well, now I've got a little";
  1124. mes "test for you. You ready?";
  1125. mes "Your objective is to gain";
  1126. mes "more levels! Let's see...";
  1127. mes "What would be fair?";
  1128. next;
  1129. if (BaseLevel > 94) {
  1130. mes "[Gatan]";
  1131. mes "Actually, you're already";
  1132. mes "pretty strong. I don't feel";
  1133. mes "like doing much work either,";
  1134. mes "so we'll just say that you";
  1135. mes "finished my test, alright?";
  1136. mes "Just don't tell anyone!";
  1137. next;
  1138. delitem 7734,1; //Mission_Certificate5
  1139. set party_relay,16;
  1140. mes "[Gatan]";
  1141. mes "Hold on a second...";
  1142. mes "I'm supposed to tell";
  1143. mes "you something... Give";
  1144. mes "me a minute, will you?";
  1145. close;
  1146. }
  1147. else if (BaseLevel > 89) {
  1148. mes "[Gatan]";
  1149. mes "You're pretty strong,";
  1150. mes "but it wouldn't kill";
  1151. mes "you to gain 1 more";
  1152. mes "Base Level. Go ahead";
  1153. mes "and do that, alright?";
  1154. next;
  1155. delitem 7734,1; //Mission_Certificate5
  1156. set party_relay,13;
  1157. set party_relay_lv,BaseLevel;
  1158. mes "[Gatan]";
  1159. mes "I'll go ahead and take";
  1160. mes "your ticket now. Come";
  1161. mes "back after you finish what";
  1162. mes "I've asked, and then we can";
  1163. mes "move on to the next part.";
  1164. close;
  1165. }
  1166. else if (BaseLevel > 79) {
  1167. mes "[Gatan]";
  1168. mes "You're pretty strong,";
  1169. mes "but it wouldn't kill";
  1170. mes "you to gain 1 more";
  1171. mes "Base Level. Go ahead";
  1172. mes "and do that, alright?";
  1173. next;
  1174. delitem 7734,1; //Mission_Certificate5
  1175. set party_relay,13;
  1176. set party_relay_lv,BaseLevel;
  1177. mes "[Gatan]";
  1178. mes "I'll go ahead and take";
  1179. mes "your ticket now. Come";
  1180. mes "back after you finish what";
  1181. mes "I've asked, and then we can";
  1182. mes "move on to the next part.";
  1183. close;
  1184. }
  1185. else if (BaseLevel > 69) {
  1186. mes "[Gatan]";
  1187. mes "You're pretty strong,";
  1188. mes "but it wouldn't kill";
  1189. mes "you to gain 2 more";
  1190. mes "Base Levels. Go ahead";
  1191. mes "and do that, alright?";
  1192. next;
  1193. delitem 7734,1; //Mission_Certificate5
  1194. set party_relay,14;
  1195. set party_relay_lv,BaseLevel;
  1196. mes "[Gatan]";
  1197. mes "I'll go ahead and take";
  1198. mes "your ticket now. Come";
  1199. mes "back after you finish what";
  1200. mes "I've asked, and then we can";
  1201. mes "move on to the next part.";
  1202. close;
  1203. }
  1204. else if (BaseLevel > 59) {
  1205. mes "[Gatan]";
  1206. mes "You're pretty strong,";
  1207. mes "but it wouldn't kill";
  1208. mes "you to gain 2 more";
  1209. mes "Base Levels. Go ahead";
  1210. mes "and do that, alright?";
  1211. next;
  1212. delitem 7734,1; //Mission_Certificate5
  1213. set party_relay,14;
  1214. set party_relay_lv,BaseLevel;
  1215. mes "[Gatan]";
  1216. mes "I'll go ahead and take";
  1217. mes "your ticket now. Come";
  1218. mes "back after you finish what";
  1219. mes "I've asked, and then we can";
  1220. mes "move on to the next part.";
  1221. close;
  1222. }
  1223. else if (BaseLevel > 49) {
  1224. mes "[Gatan]";
  1225. mes "You know, you'd probably";
  1226. mes "benefit from being just";
  1227. mes "a little bit stronger. Now";
  1228. mes "go out and gain 3 Base";
  1229. mes "Levels for me, okay?";
  1230. next;
  1231. delitem 7734,1; //Mission_Certificate5
  1232. set party_relay,15;
  1233. set party_relay_lv,BaseLevel;
  1234. mes "[Gatan]";
  1235. mes "I'll go ahead and take";
  1236. mes "your ticket now. Come";
  1237. mes "back after you finish what";
  1238. mes "I've asked, and then we can";
  1239. mes "move on to the next part.";
  1240. close;
  1241. }
  1242. else if (BaseLevel > 39) {
  1243. mes "[Gatan]";
  1244. mes "You know, you'd probably";
  1245. mes "benefit from being just";
  1246. mes "a little bit stronger. Now";
  1247. mes "go out and gain 3 Base";
  1248. mes "Levels for me, okay?";
  1249. next;
  1250. delitem 7734,1; //Mission_Certificate5
  1251. set party_relay,15;
  1252. set party_relay_lv,BaseLevel;
  1253. mes "[Gatan]";
  1254. mes "I'll go ahead and take";
  1255. mes "your ticket now. Come";
  1256. mes "back after you finish what";
  1257. mes "I've asked, and then we can";
  1258. mes "move on to the next part.";
  1259. close;
  1260. }
  1261. }
  1262. else if ((BaseLevel > 39) && (countitem(7734) > 0) && (.@relaytime >= 21) && (BaseClass == Job_Mage)) {
  1263. mes "[Gatan]";
  1264. mes "Oh, um... Is that...?";
  1265. mes "That's a ticket from";
  1266. mes "Ledrion, huh? (^666666Nuts! I've";
  1267. mes "got to work now?^000000) It's nice";
  1268. mes "to meet you. I'm Gatan.";
  1269. next;
  1270. mes "[Gatan]";
  1271. mes "Well, now I've got a little";
  1272. mes "test for you. You ready?";
  1273. mes "Your objective is to gain";
  1274. mes "more levels! Let's see...";
  1275. mes "What would be fair?";
  1276. next;
  1277. if (BaseLevel > 94) {
  1278. mes "[Gatan]";
  1279. mes "Actually, you're already";
  1280. mes "pretty strong. I don't feel";
  1281. mes "like doing much work either,";
  1282. mes "so we'll just say that you";
  1283. mes "finished my test, alright?";
  1284. mes "Just don't tell anyone!";
  1285. next;
  1286. delitem 7734,1; //Mission_Certificate5
  1287. set party_relay,16;
  1288. mes "[Gatan]";
  1289. mes "Hold on a second...";
  1290. mes "I'm supposed to tell";
  1291. mes "you something... Give";
  1292. mes "me a minute, will you?";
  1293. close;
  1294. }
  1295. else if (BaseLevel > 89) {
  1296. mes "[Gatan]";
  1297. mes "You're pretty strong,";
  1298. mes "but it wouldn't kill";
  1299. mes "you to gain 1 more";
  1300. mes "Base Level. Go ahead";
  1301. mes "and do that, alright?";
  1302. next;
  1303. delitem 7734,1; //Mission_Certificate5
  1304. set party_relay,13;
  1305. set party_relay_lv,BaseLevel;
  1306. mes "[Gatan]";
  1307. mes "I'll go ahead and take";
  1308. mes "your ticket now. Come";
  1309. mes "back after you finish what";
  1310. mes "I've asked, and then we can";
  1311. mes "move on to the next part.";
  1312. close;
  1313. }
  1314. else if (BaseLevel > 79) {
  1315. mes "[Gatan]";
  1316. mes "You're pretty strong,";
  1317. mes "but it wouldn't kill";
  1318. mes "you to gain 1 more";
  1319. mes "Base Level. Go ahead";
  1320. mes "and do that, alright?";
  1321. next;
  1322. delitem 7734,1; //Mission_Certificate5
  1323. set party_relay,13;
  1324. set party_relay_lv,BaseLevel;
  1325. mes "[Gatan]";
  1326. mes "I'll go ahead and take";
  1327. mes "your ticket now. Come";
  1328. mes "back after you finish what";
  1329. mes "I've asked, and then we can";
  1330. mes "move on to the next part.";
  1331. close;
  1332. }
  1333. else if (BaseLevel > 69) {
  1334. mes "[Gatan]";
  1335. mes "You're pretty strong,";
  1336. mes "but it wouldn't kill";
  1337. mes "you to gain 2 more";
  1338. mes "Base Levels. Go ahead";
  1339. mes "and do that, alright?";
  1340. next;
  1341. delitem 7734,1; //Mission_Certificate5
  1342. set party_relay,14;
  1343. set party_relay_lv,BaseLevel;
  1344. mes "[Gatan]";
  1345. mes "I'll go ahead and take";
  1346. mes "your ticket now. Come";
  1347. mes "back after you finish what";
  1348. mes "I've asked, and then we can";
  1349. mes "move on to the next part.";
  1350. close;
  1351. }
  1352. else if (BaseLevel > 59) {
  1353. mes "[Gatan]";
  1354. mes "You're pretty strong,";
  1355. mes "but it wouldn't kill";
  1356. mes "you to gain 2 more";
  1357. mes "Base Levels. Go ahead";
  1358. mes "and do that, alright?";
  1359. next;
  1360. delitem 7734,1; //Mission_Certificate5
  1361. set party_relay,14;
  1362. set party_relay_lv,BaseLevel;
  1363. mes "[Gatan]";
  1364. mes "I'll go ahead and take";
  1365. mes "your ticket now. Come";
  1366. mes "back after you finish what";
  1367. mes "I've asked, and then we can";
  1368. mes "move on to the next part.";
  1369. close;
  1370. }
  1371. else if (BaseLevel > 49) {
  1372. mes "[Gatan]";
  1373. mes "You know, you'd probably";
  1374. mes "benefit from being just";
  1375. mes "a little bit stronger. Now";
  1376. mes "go out and gain 3 Base";
  1377. mes "Levels for me, okay?";
  1378. next;
  1379. delitem 7734,1; //Mission_Certificate5
  1380. set party_relay,15;
  1381. set party_relay_lv,BaseLevel;
  1382. mes "[Gatan]";
  1383. mes "I'll go ahead and take";
  1384. mes "your ticket now. Come";
  1385. mes "back after you finish what";
  1386. mes "I've asked, and then we can";
  1387. mes "move on to the next part.";
  1388. close;
  1389. }
  1390. else if (BaseLevel > 39) {
  1391. mes "[Gatan]";
  1392. mes "You know, you'd probably";
  1393. mes "benefit from being just";
  1394. mes "a little bit stronger. Now";
  1395. mes "go out and gain 3 Base";
  1396. mes "Levels for me, okay?";
  1397. next;
  1398. delitem 7734,1; //Mission_Certificate5
  1399. set party_relay,15;
  1400. set party_relay_lv,BaseLevel;
  1401. mes "[Gatan]";
  1402. mes "I'll go ahead and take";
  1403. mes "your ticket now. Come";
  1404. mes "back after you finish what";
  1405. mes "I've asked, and then we can";
  1406. mes "move on to the next part.";
  1407. close;
  1408. }
  1409. }
  1410. if ((BaseLevel > 39) && (countitem(7734) > 0) && (BaseClass == Job_Mage)) {
  1411. mes "[Gatan]";
  1412. mes "Oh, um... Is that...?";
  1413. mes "That's a ticket from";
  1414. mes "Ledrion, huh? It's nice";
  1415. mes "to meet you. I'm Gatan.";
  1416. next;
  1417. mes "[Gatan]";
  1418. mes "I'm not on shift right";
  1419. mes "now, though: even I need";
  1420. mes "to take some off time to";
  1421. mes "avoid getting swamped with";
  1422. mes "work. Come back to me during";
  1423. mes "my work hours, alright?";
  1424. next;
  1425. mes "[Gatan]";
  1426. mes "Now I work three hours";
  1427. mes "just before I have lunch,";
  1428. mes "and three hours around";
  1429. mes "midnight. Go ahead and";
  1430. mes "look me up around those";
  1431. mes "times. A bit confusing, I know~";
  1432. close;
  1433. }
  1434. if (party_relay == 6) {
  1435. mes "[Gatan]";
  1436. mes "Did you give that ticket";
  1437. mes "to the Thief Class member";
  1438. mes "of your group? ^666666*Yawn*^000000 If you";
  1439. mes "wanna finish all of these";
  1440. mes "challenges, then that's";
  1441. mes "what you gotta do~";
  1442. close;
  1443. }
  1444. if (party_relay == 5) {
  1445. mes "[Gatan]";
  1446. mes "Ah, very nice!";
  1447. mes "Now please give this";
  1448. mes "ticket to the Thief Class";
  1449. mes "member of the your group,";
  1450. mes "and ask him to deliver";
  1451. mes "it to Bafhail. Easy, right?";
  1452. next;
  1453. mes "[Gatan]";
  1454. mes "Here you are...";
  1455. mes "Just a little";
  1456. mes "something for";
  1457. mes "your troubles~";
  1458. set party_relay,6;
  1459. getitem 7731,1; //Mission_Certificate2
  1460. getitem 607,2; //Yggdrasilberry
  1461. if (BaseLevel > 94) {
  1462. getexp 1047600,0;
  1463. }
  1464. else if (BaseLevel > 89) {
  1465. getexp 859200,0;
  1466. }
  1467. else if (BaseLevel > 79) {
  1468. getexp 385200,0;
  1469. }
  1470. else if (BaseLevel > 69) {
  1471. getexp 195600,0;
  1472. }
  1473. else if (BaseLevel > 59) {
  1474. getexp 672000,0;
  1475. }
  1476. else if (BaseLevel > 49) {
  1477. getexp 288000,0;
  1478. }
  1479. else {
  1480. getexp 10800,0;
  1481. }
  1482. next;
  1483. mes "[Gatan]";
  1484. mes "Don't forget to make";
  1485. mes "sure that Bafhail gets";
  1486. mes "that ticket from a Thief";
  1487. mes "Class character in your";
  1488. mes "group. I'll see you around.";
  1489. close;
  1490. }
  1491. if ((party_relay == 4) && (BaseLevel > (party_relay_lv + 2)) && ((.@relaytime >= 11) && (.@relaytime < 14))) {
  1492. mes "[Gatan]";
  1493. mes "Nice work. I guess";
  1494. mes "that Ledrion really knows";
  1495. mes "good adventurers when he";
  1496. mes "sees them. Now, you mind";
  1497. mes "waiting a bit? Um, there's";
  1498. mes "something I have to give you...";
  1499. set party_relay,5;
  1500. close;
  1501. }
  1502. else if ((party_relay == 4) && (BaseLevel > (party_relay_lv + 2)) && ((.@relaytime >= 0) && (.@relaytime < 3))) {
  1503. mes "[Gatan]";
  1504. mes "Nice work. I guess";
  1505. mes "that Ledrion really knows";
  1506. mes "good adventurers when he";
  1507. mes "sees them. Now, you mind";
  1508. mes "waiting a bit? Um, there's";
  1509. mes "something I have to give you...";
  1510. set party_relay,5;
  1511. close;
  1512. }
  1513. if (party_relay == 4) {
  1514. mes "[Gatan]";
  1515. mes "You didn't forget that";
  1516. mes "you had to gain 3 more";
  1517. mes "Base Levels, did you?";
  1518. mes "Oh, and come back during";
  1519. mes "my regular working hours.";
  1520. mes "Don't bother me when I'm off~";
  1521. next;
  1522. mes "[Gatan]";
  1523. mes "I'll tell you when I work";
  1524. mes "one more time: come from";
  1525. mes "11 AM to 2 PM, or 12 AM to";
  1526. mes "3 AM, Pacific Standard Time.";
  1527. mes "Good luck to you, alright?";
  1528. close;
  1529. }
  1530. if ((party_relay == 3) && (BaseLevel > (party_relay_lv + 1)) && ((.@relaytime >= 11) && (.@relaytime < 14))) {
  1531. mes "[Gatan]";
  1532. mes "Nice work. I guess";
  1533. mes "that Ledrion really knows";
  1534. mes "good adventurers when he";
  1535. mes "sees them. Now, you mind";
  1536. mes "waiting a bit? Um, there's";
  1537. mes "something I have to give you...";
  1538. set party_relay,5;
  1539. close;
  1540. }
  1541. else if ((party_relay == 3) && (BaseLevel > (party_relay_lv + 1)) && ((.@relaytime >= 0) && (.@relaytime < 3))) {
  1542. mes "[Gatan]";
  1543. mes "Nice work. I guess";
  1544. mes "that Ledrion really knows";
  1545. mes "good adventurers when he";
  1546. mes "sees them. Now, you mind";
  1547. mes "waiting a bit? Um, there's";
  1548. mes "something I have to give you...";
  1549. set party_relay,5;
  1550. close;
  1551. }
  1552. if (party_relay == 3) {
  1553. mes "[Gatan]";
  1554. mes "You didn't forget that";
  1555. mes "you had to gain 2 more";
  1556. mes "Base Levels, did you?";
  1557. mes "Oh, and come back during";
  1558. mes "my regular working hours.";
  1559. mes "Don't bother me when I'm off~";
  1560. next;
  1561. mes "[Gatan]";
  1562. mes "I'll tell you when I work";
  1563. mes "one more time: come from";
  1564. mes "11 AM to 2 PM, or 12 AM to";
  1565. mes "3 AM, Pacific Standard Time.";
  1566. mes "Good luck to you, alright?";
  1567. close;
  1568. }
  1569. if ((party_relay == 99) && (BaseLevel > party_relay_lv) && ((.@relaytime >= 11) && (.@relaytime < 14))) {
  1570. mes "[Gatan]";
  1571. mes "Nice work. I guess";
  1572. mes "that Ledrion really knows";
  1573. mes "good adventurers when he";
  1574. mes "sees them. Now, you mind";
  1575. mes "waiting a bit? Um, there's";
  1576. mes "something I have to give you...";
  1577. set party_relay,5;
  1578. close;
  1579. }
  1580. else if ((party_relay == 99) && (BaseLevel > party_relay_lv) && ((.@relaytime >= 0) && (.@relaytime < 3))) {
  1581. mes "[Gatan]";
  1582. mes "Nice work. I guess";
  1583. mes "that Ledrion really knows";
  1584. mes "good adventurers when he";
  1585. mes "sees them. Now, you mind";
  1586. mes "waiting a bit? Um, there's";
  1587. mes "something I have to give you...";
  1588. set party_relay,5;
  1589. close;
  1590. }
  1591. if (party_relay == 99) {
  1592. mes "[Gatan]";
  1593. mes "You didn't forget that";
  1594. mes "you had to gain 1 more";
  1595. mes "Base Level, did you?";
  1596. mes "Oh, and come back during";
  1597. mes "my regular working hours.";
  1598. mes "Don't bother me when I'm off~";
  1599. next;
  1600. mes "[Gatan]";
  1601. mes "I'll tell you when I work";
  1602. mes "one more time: come from";
  1603. mes "11 AM to 2 PM, or 12 AM to";
  1604. mes "3 AM, Pacific Standard Time.";
  1605. mes "Good luck to you, alright?";
  1606. close;
  1607. }
  1608. if ((BaseLevel > 39) && (countitem(7730) > 0) && (.@relaytime >= 11) && (.@relaytime < 14) && (BaseClass == Job_Swordman)) {
  1609. mes "[Gatan]";
  1610. mes "Oh, um... Is that...?";
  1611. mes "That's a ticket from";
  1612. mes "Ledrion, huh? (^666666Nuts! I've";
  1613. mes "got to work now?^000000) It's nice";
  1614. mes "to meet you. I'm Gatan.";
  1615. next;
  1616. mes "[Gatan]";
  1617. mes "Ledrion wanted me to give";
  1618. mes "a little test if any Swordman";
  1619. mes "Class guys brought me a ticket,";
  1620. mes "and were working with a group.";
  1621. mes "Ready? Increasing your Base";
  1622. mes "Level will be my test for you.";
  1623. next;
  1624. if (BaseLevel > 94) {
  1625. mes "[Gatan]";
  1626. mes "Actually, you're already";
  1627. mes "pretty strong. I don't feel";
  1628. mes "like doing much work either,";
  1629. mes "so we'll just say that you";
  1630. mes "finished my test, alright?";
  1631. mes "Just don't tell anyone!";
  1632. next;
  1633. delitem 7730,1; //Mission_Certificate1
  1634. set party_relay,5;
  1635. mes "[Gatan]";
  1636. mes "Hold on a second...";
  1637. mes "I'm supposed to tell";
  1638. mes "you something... Give";
  1639. mes "me a minute, will you?";
  1640. close;
  1641. }
  1642. else if (BaseLevel > 89) {
  1643. mes "[Gatan]";
  1644. mes "You're pretty strong,";
  1645. mes "but it wouldn't kill";
  1646. mes "you to gain 1 more";
  1647. mes "Base Level. Go ahead";
  1648. mes "and do that, alright?";
  1649. next;
  1650. delitem 7730,1; //Mission_Certificate1
  1651. set party_relay,99;
  1652. set party_relay_lv,BaseLevel;
  1653. mes "[Gatan]";
  1654. mes "I'll go ahead and take";
  1655. mes "your ticket now. Come";
  1656. mes "back after you finish what";
  1657. mes "I've asked, and then we can";
  1658. mes "move on to the next part.";
  1659. close;
  1660. }
  1661. else if (BaseLevel > 79) {
  1662. mes "[Gatan]";
  1663. mes "You're pretty strong,";
  1664. mes "but it wouldn't kill";
  1665. mes "you to gain 1 more";
  1666. mes "Base Level. Go ahead";
  1667. mes "and do that, alright?";
  1668. next;
  1669. delitem 7730,1; //Mission_Certificate1
  1670. set party_relay,99;
  1671. set party_relay_lv,BaseLevel;
  1672. mes "[Gatan]";
  1673. mes "I'll go ahead and take";
  1674. mes "your ticket now. Come";
  1675. mes "back after you finish what";
  1676. mes "I've asked, and then we can";
  1677. mes "move on to the next part.";
  1678. close;
  1679. }
  1680. else if (BaseLevel > 69) {
  1681. mes "[Gatan]";
  1682. mes "You're pretty strong,";
  1683. mes "but it wouldn't kill";
  1684. mes "you to gain 2 more";
  1685. mes "Base Levels. Go ahead";
  1686. mes "and do that, alright?";
  1687. next;
  1688. delitem 7730,1; //Mission_Certificate1
  1689. set party_relay,3;
  1690. set party_relay_lv,BaseLevel;
  1691. mes "[Gatan]";
  1692. mes "I'll go ahead and take";
  1693. mes "your ticket now. Come";
  1694. mes "back after you finish what";
  1695. mes "I've asked, and then we can";
  1696. mes "move on to the next part.";
  1697. close;
  1698. }
  1699. else if (BaseLevel > 59) {
  1700. mes "[Gatan]";
  1701. mes "You're pretty strong,";
  1702. mes "but it wouldn't kill";
  1703. mes "you to gain 2 more";
  1704. mes "Base Levels. Go ahead";
  1705. mes "and do that, alright?";
  1706. next;
  1707. delitem 7730,1; //Mission_Certificate1
  1708. set party_relay,3;
  1709. set party_relay_lv,BaseLevel;
  1710. mes "[Gatan]";
  1711. mes "I'll go ahead and take";
  1712. mes "your ticket now. Come";
  1713. mes "back after you finish what";
  1714. mes "I've asked, and then we can";
  1715. mes "move on to the next part.";
  1716. close;
  1717. }
  1718. else if (BaseLevel > 49) {
  1719. mes "[Gatan]";
  1720. mes "You know, you'd probably";
  1721. mes "benefit from being just";
  1722. mes "a little bit stronger. Now";
  1723. mes "go out and gain 3 Base";
  1724. mes "Levels for me, okay?";
  1725. next;
  1726. delitem 7730,1; //Mission_Certificate1
  1727. set party_relay,4;
  1728. set party_relay_lv,BaseLevel;
  1729. mes "[Gatan]";
  1730. mes "I'll go ahead and take";
  1731. mes "your ticket now. Come";
  1732. mes "back after you finish what";
  1733. mes "I've asked, and then we can";
  1734. mes "move on to the next part.";
  1735. close;
  1736. }
  1737. else if (BaseLevel > 39) {
  1738. mes "[Gatan]";
  1739. mes "You know, you'd probably";
  1740. mes "benefit from being just";
  1741. mes "a little bit stronger. Now";
  1742. mes "go out and gain 3 Base";
  1743. mes "Levels for me, okay?";
  1744. next;
  1745. delitem 7730,1; //Mission_Certificate1
  1746. set party_relay,4;
  1747. set party_relay_lv,BaseLevel;
  1748. mes "[Gatan]";
  1749. mes "I'll go ahead and take";
  1750. mes "your ticket now. Come";
  1751. mes "back after you finish what";
  1752. mes "I've asked, and then we can";
  1753. mes "move on to the next part.";
  1754. close;
  1755. }
  1756. }
  1757. else if ((BaseLevel > 39) && (countitem(7730) > 0) && (.@relaytime >= 0) && (.@relaytime < 3) && (BaseClass == Job_Swordman)) {
  1758. mes "[Gatan]";
  1759. mes "Oh, um... Is that...?";
  1760. mes "That's a ticket from";
  1761. mes "Ledrion, huh? (^666666Nuts! I've";
  1762. mes "got to work now?^000000) It's nice";
  1763. mes "to meet you. I'm Gatan.";
  1764. next;
  1765. mes "[Gatan]";
  1766. mes "Ledrion wanted me to give";
  1767. mes "a little test if any Swordman";
  1768. mes "Class guys brought me a ticket,";
  1769. mes "and were working with a group.";
  1770. mes "Ready? Increasing your Base";
  1771. mes "Level will be my test for you.";
  1772. next;
  1773. if (BaseLevel > 94) {
  1774. mes "[Gatan]";
  1775. mes "Actually, you're already";
  1776. mes "pretty strong. I don't feel";
  1777. mes "like doing much work either,";
  1778. mes "so we'll just say that you";
  1779. mes "finished my test, alright?";
  1780. mes "Just don't tell anyone!";
  1781. next;
  1782. delitem 7730,1; //Mission_Certificate1
  1783. set party_relay,5;
  1784. mes "[Gatan]";
  1785. mes "Hold on a second...";
  1786. mes "I'm supposed to tell";
  1787. mes "you something... Give";
  1788. mes "me a minute, will you?";
  1789. close;
  1790. }
  1791. else if (BaseLevel > 89) {
  1792. mes "[Gatan]";
  1793. mes "You're pretty strong,";
  1794. mes "but it wouldn't kill";
  1795. mes "you to gain 1 more";
  1796. mes "Base Level. Go ahead";
  1797. mes "and do that, alright?";
  1798. next;
  1799. delitem 7730,1; //Mission_Certificate1
  1800. set party_relay,99;
  1801. set party_relay_lv,BaseLevel;
  1802. mes "[Gatan]";
  1803. mes "I'll go ahead and take";
  1804. mes "your ticket now. Come";
  1805. mes "back after you finish what";
  1806. mes "I've asked, and then we can";
  1807. mes "move on to the next part.";
  1808. close;
  1809. }
  1810. else if (BaseLevel > 79) {
  1811. mes "[Gatan]";
  1812. mes "You're pretty strong,";
  1813. mes "but it wouldn't kill";
  1814. mes "you to gain 1 more";
  1815. mes "Base Level. Go ahead";
  1816. mes "and do that, alright?";
  1817. next;
  1818. delitem 7730,1; //Mission_Certificate1
  1819. set party_relay,99;
  1820. set party_relay_lv,BaseLevel;
  1821. mes "[Gatan]";
  1822. mes "I'll go ahead and take";
  1823. mes "your ticket now. Come";
  1824. mes "back after you finish what";
  1825. mes "I've asked, and then we can";
  1826. mes "move on to the next part.";
  1827. close;
  1828. }
  1829. else if (BaseLevel > 69) {
  1830. mes "[Gatan]";
  1831. mes "You're pretty strong,";
  1832. mes "but it wouldn't kill";
  1833. mes "you to gain 2 more";
  1834. mes "Base Levels. Go ahead";
  1835. mes "and do that, alright?";
  1836. next;
  1837. delitem 7730,1; //Mission_Certificate1
  1838. set party_relay,3;
  1839. set party_relay_lv,BaseLevel;
  1840. mes "[Gatan]";
  1841. mes "I'll go ahead and take";
  1842. mes "your ticket now. Come";
  1843. mes "back after you finish what";
  1844. mes "I've asked, and then we can";
  1845. mes "move on to the next part.";
  1846. close;
  1847. }
  1848. else if (BaseLevel > 59) {
  1849. mes "[Gatan]";
  1850. mes "You're pretty strong,";
  1851. mes "but it wouldn't kill";
  1852. mes "you to gain 2 more";
  1853. mes "Base Levels. Go ahead";
  1854. mes "and do that, alright?";
  1855. next;
  1856. delitem 7730,1; //Mission_Certificate1
  1857. set party_relay,3;
  1858. set party_relay_lv,BaseLevel;
  1859. mes "[Gatan]";
  1860. mes "I'll go ahead and take";
  1861. mes "your ticket now. Come";
  1862. mes "back after you finish what";
  1863. mes "I've asked, and then we can";
  1864. mes "move on to the next part.";
  1865. close;
  1866. }
  1867. else if (BaseLevel > 49) {
  1868. mes "[Gatan]";
  1869. mes "You know, you'd probably";
  1870. mes "benefit from being just";
  1871. mes "a little bit stronger. Now";
  1872. mes "go out and gain 3 Base";
  1873. mes "Levels for me, okay?";
  1874. next;
  1875. delitem 7730,1; //Mission_Certificate1
  1876. set party_relay,4;
  1877. set party_relay_lv,BaseLevel;
  1878. mes "[Gatan]";
  1879. mes "I'll go ahead and take";
  1880. mes "your ticket now. Come";
  1881. mes "back after you finish what";
  1882. mes "I've asked, and then we can";
  1883. mes "move on to the next part.";
  1884. close;
  1885. }
  1886. else if (BaseLevel > 39) {
  1887. mes "[Gatan]";
  1888. mes "You know, you'd probably";
  1889. mes "benefit from being just";
  1890. mes "a little bit stronger. Now";
  1891. mes "go out and gain 3 Base";
  1892. mes "Levels for me, okay?";
  1893. next;
  1894. delitem 7730,1; //Mission_Certificate1
  1895. set party_relay,4;
  1896. set party_relay_lv,BaseLevel;
  1897. mes "[Gatan]";
  1898. mes "I'll keep your ticket.";
  1899. mes "When you're finished, please come back.";
  1900. close;
  1901. }
  1902. }
  1903. else if ((BaseLevel > 39) && (countitem(7730) > 0) && (BaseClass == Job_Swordman)) {
  1904. mes "[Gatan]";
  1905. mes "Oh, um... Is that...?";
  1906. mes "That's a ticket from";
  1907. mes "Ledrion, huh? (^666666Nuts! I've";
  1908. mes "got to work now?^000000) It's nice";
  1909. mes "to meet you. I'm Gatan.";
  1910. next;
  1911. mes "[Gatan]";
  1912. mes "Hate to tell you, but";
  1913. mes "I'm not on duty right now.";
  1914. mes "You should really come back";
  1915. mes "and talk to me during my";
  1916. mes "work hours, okay? I need";
  1917. mes "my rest from work, you know?";
  1918. next;
  1919. mes "[Gatan]";
  1920. mes "I'll tell you when I work,";
  1921. mes "just don't forget: come from";
  1922. mes "11 AM to 2 PM, or 12 AM to";
  1923. mes "3 AM, Pacific Standard Time.";
  1924. mes "Good luck to you, alright?";
  1925. close;
  1926. }
  1927. mes "[Gatan]";
  1928. mes "Hey, nice meeting you.";
  1929. mes "I'm Gatan. I'm not up to";
  1930. mes "much, just helping out";
  1931. mes "a friend. He's loaded, but";
  1932. mes "he's also a really good guy.";
  1933. mes "Working me to the bone, though.";
  1934. close;
  1935. }
  1936. payon,204,221,3 script Bafhail#payon::RelayBafhail 731,{
  1937. getpartymember(getcharid(1));
  1938. set .@partymembercount,$@partymembercount;
  1939. set .@partyleader,getpartyleader(getcharid(1),2);
  1940. if (checkweight(907,300) == 0) {
  1941. mes "^3355FFWait a minute! You're";
  1942. mes "carrying too many items";
  1943. mes "right now: store some of";
  1944. mes "your extra things in Kafra";
  1945. mes "Storage, and then come back.^000000";
  1946. close;
  1947. }
  1948. if (countitem(7730) > 0) || (countitem(7733) > 0) || (countitem(7734) > 0) || (countitem(7737) > 0) || (countitem(7738) > 0) || (countitem(7741) > 0) {
  1949. mes "[Bafhail]";
  1950. mes "You must be confused...";
  1951. mes "It's not time for you";
  1952. mes "to see me just yet.";
  1953. mes "Have you tried meeting";
  1954. mes "with any of the other guys?";
  1955. close;
  1956. }
  1957. set .@relaytime,gettime(3);
  1958. if (party_relay == 30) {
  1959. mes "[Bafhail]";
  1960. mes "Did you give that ticket";
  1961. mes "to an Archer or Merchant";
  1962. mes "Class member of your group?";
  1963. mes "Just a reminder in case";
  1964. mes "you've already forgotten.";
  1965. close;
  1966. }
  1967. if ((party_relay == 29) && (.@relaytime >= 0) && (.@relaytime < 3) && (countitem(1012) > 19) && (countitem(1048) > 19) && (countitem(7003) > 19)) {
  1968. mes "[Bafhail]";
  1969. mes "Well, it looks like you came";
  1970. mes "at the right time and brought";
  1971. mes "everything I asked. Good work.";
  1972. mes "Please take your next ticket";
  1973. mes "and this small reward for you.";
  1974. next;
  1975. delitem 1012,20; //Lizard_Scruff
  1976. delitem 1048,20; //Slender_Snake
  1977. delitem 7003,20; //Anolian_Skin
  1978. set party_relay,30;
  1979. getitem 7740,1; //Mission_Certificate11
  1980. getitem 610,2; //Leaf_Of_Yggdrasil
  1981. getitem 607,2; //Yggdrasilberry
  1982. if (BaseLevel > 94) {
  1983. getexp 1047600,0;
  1984. }
  1985. else if (BaseLevel > 89) {
  1986. getexp 859200,0;
  1987. }
  1988. else if (BaseLevel > 79) {
  1989. getexp 385200,0;
  1990. }
  1991. else if (BaseLevel > 69) {
  1992. getexp 195600,0;
  1993. }
  1994. else if (BaseLevel > 59) {
  1995. getexp 672000,0;
  1996. }
  1997. else if (BaseLevel > 49) {
  1998. getexp 288000,0;
  1999. }
  2000. else {
  2001. getexp 10800,0;
  2002. }
  2003. mes "[Bafhail]";
  2004. mes "Make sure that you give";
  2005. mes "that ticket to an Archer";
  2006. mes "or Merchant Class member";
  2007. mes "of your group, and have him";
  2008. mes "bring it to a boy named Lospii.";
  2009. mes "Goodbye now, and good luck~";
  2010. close;
  2011. }
  2012. else if ((party_relay == 29) && (.@relaytime >= 11) && (.@relaytime < 14) && (countitem(1012) > 19) && (countitem(1048) > 19) && (countitem(7003) > 19)) {
  2013. mes "[Bafhail]";
  2014. mes "Well, it looks like you came";
  2015. mes "at the right time and brought";
  2016. mes "everything I asked. Good work.";
  2017. mes "Please take your next ticket";
  2018. mes "and this small reward for you.";
  2019. next;
  2020. delitem 1012,20; //Lizard_Scruff
  2021. delitem 1048,20; //Slender_Snake
  2022. delitem 7003,20; //Anolian_Skin
  2023. set party_relay,30;
  2024. getitem 7740,1; //Mission_Certificate11
  2025. getitem 610,2; //Leaf_Of_Yggdrasil
  2026. getitem 607,2; //Yggdrasilberry
  2027. if (BaseLevel > 94) {
  2028. getexp 1047600,0;
  2029. }
  2030. else if (BaseLevel > 89) {
  2031. getexp 859200,0;
  2032. }
  2033. else if (BaseLevel > 79) {
  2034. getexp 385200,0;
  2035. }
  2036. else if (BaseLevel > 69) {
  2037. getexp 195600,0;
  2038. }
  2039. else if (BaseLevel > 59) {
  2040. getexp 672000,0;
  2041. }
  2042. else if (BaseLevel > 49) {
  2043. getexp 288000,0;
  2044. }
  2045. else {
  2046. getexp 10800,0;
  2047. }
  2048. mes "[Bafhail]";
  2049. mes "Make sure that you give";
  2050. mes "that ticket to an Archer";
  2051. mes "or Merchant Class member";
  2052. mes "of your group, and have him";
  2053. mes "bring it to a boy named Lospii.";
  2054. mes "Goodbye now, and good luck~";
  2055. close;
  2056. }
  2057. if (party_relay == 29) {
  2058. mes "[Bafhail]";
  2059. mes "My mission for you is";
  2060. mes "to bring me some items";
  2061. mes "at the right time. I'll only";
  2062. mes "accept your items for 3 hours";
  2063. mes "once the day starts, and for 3";
  2064. mes "hours in the middle of the day.";
  2065. next;
  2066. mes "[Bafhail]";
  2067. mes "I need";
  2068. mes "^4D4DFF20 Frills^000000,";
  2069. mes "^4D4DFF20 Anolian Skins^000000, and";
  2070. mes "^4D4DFF20 Horrendous Hairs^000000.";
  2071. mes "Don't forget now, alright?";
  2072. close;
  2073. }
  2074. if ((countitem(7739) > 0) && (.@relaytime >= 11) && (.@relaytime < 14) && ((Baseclass == Job_Thief) || (BaseClass == Jog_Acolyte))) {
  2075. mes "[Bafhail]";
  2076. mes "Oh, isn't that ticket...?";
  2077. mes "Ah, good, good. Judging";
  2078. mes "from your Job, Gatan must";
  2079. mes "have sent you, right? Nice";
  2080. mes "to meet you, I'm Bafhail~";
  2081. mes "Now, let's get to business.";
  2082. next;
  2083. mes "[Bafhail]";
  2084. mes "My mission is";
  2085. mes "for you to collect";
  2086. mes "^4D4DFF20 Frills^000000,";
  2087. mes "^4D4DFF20 Anolian Skins^000000, and";
  2088. mes "^4D4DFF20 Horrendous Hairs^000000.";
  2089. next;
  2090. delitem 7739,1; //Mission_Certificate10
  2091. set party_relay,29;
  2092. mes "[Bafhail]";
  2093. mes "Understood?";
  2094. mes "Alright then, if you'll";
  2095. mes "just hand me your ticket,";
  2096. mes "you can start gathering";
  2097. mes "those items I listed.";
  2098. mes "I'll see you later~";
  2099. close;
  2100. }
  2101. else if ((countitem(7739) > 0) && (.@relaytime >= 0) && (.@relaytime < 3) && ((Baseclass == Job_Thief) || (BaseClass == Jog_Acolyte))) {
  2102. mes "[Bafhail]";
  2103. mes "Oh, isn't that ticket...?";
  2104. mes "Ah, good, good. Judging";
  2105. mes "from your Job, Gatan must";
  2106. mes "have sent you, right? Nice";
  2107. mes "to meet you, I'm Bafhail~";
  2108. mes "Now, let's get to business.";
  2109. next;
  2110. mes "[Bafhail]";
  2111. mes "My mission is";
  2112. mes "for you to collect";
  2113. mes "^4D4DFF20 Frills^000000,";
  2114. mes "^4D4DFF20 Anolian Skins^000000, and";
  2115. mes "^4D4DFF20 Horrendous Hairs^000000.";
  2116. next;
  2117. delitem 7739,1; //Mission_Certificate10
  2118. set party_relay,29;
  2119. mes "[Bafhail]";
  2120. mes "Understood?";
  2121. mes "Understood?";
  2122. mes "Alright then, if you'll";
  2123. mes "just hand me your ticket,";
  2124. mes "you can start gathering";
  2125. mes "those items I listed.";
  2126. mes "I'll see you later~";
  2127. close;
  2128. }
  2129. if ((countitem(7739) > 0) && ((Baseclass == Job_Thief) || (BaseClass == Jog_Acolyte))) {
  2130. mes "[Bafhail]";
  2131. mes "Oh, isn't that ticket...?";
  2132. mes "Ah, good, good. Judging";
  2133. mes "from your Job, Gatan must";
  2134. mes "have sent you, right? Nice";
  2135. mes "to meet you, I'm Bafhail~";
  2136. next;
  2137. mes "[Bafhail]";
  2138. mes "Would you mind coming ";
  2139. mes "back to me later? Now";
  2140. mes "isn't the right time to talk";
  2141. mes "to me. I'm available for 3";
  2142. mes "hours at the start of the day,";
  2143. mes "and 3 hours in midday.";
  2144. close;
  2145. }
  2146. if (party_relay == 20) {
  2147. mes "[Bafhail]";
  2148. mes "Did you give that ticket";
  2149. mes "to an Archer or Merchant";
  2150. mes "Class member of your group?";
  2151. mes "Just a reminder in case";
  2152. mes "you've already forgotten.";
  2153. close;
  2154. }
  2155. if ((party_relay == 19) && (.@relaytime >= 14) && (.@relaytime < 17) && (countitem(1015) > 9) && (countitem(7172) > 9) && (countitem(7155) > 9)) {
  2156. mes "[Bafhail]";
  2157. mes "Well, it looks like you came";
  2158. mes "at the right time and brought";
  2159. mes "everything I asked. Good work.";
  2160. mes "Please take your next ticket";
  2161. mes "and this small reward for you.";
  2162. next;
  2163. delitem 1015,10; //Thin_N'_Long_Tongue
  2164. delitem 7172,10; //Leopard_Talon
  2165. delitem 7155,10; //Poison_Toad's_Skin
  2166. set party_relay,20;
  2167. getitem 7736,1; //Mission_Certificate7
  2168. getitem 610,2; //Leaf_Of_Yggdrasil
  2169. if (BaseLevel > 94) {
  2170. getexp 1047600,0;
  2171. }
  2172. else if (BaseLevel > 89) {
  2173. getexp 859200,0;
  2174. }
  2175. else if (BaseLevel > 79) {
  2176. getexp 385200,0;
  2177. }
  2178. else if (BaseLevel > 69) {
  2179. getexp 195600,0;
  2180. }
  2181. else if (BaseLevel > 59) {
  2182. getexp 672000,0;
  2183. }
  2184. else if (BaseLevel > 49) {
  2185. getexp 288000,0;
  2186. }
  2187. else {
  2188. getexp 10800,0;
  2189. }
  2190. mes "[Bafhail]";
  2191. mes "Do me a favor and make";
  2192. mes "sure that the Merchant";
  2193. mes "Class character in your";
  2194. mes "group delivers that ticket";
  2195. mes "to Lospii. Alright, I guess";
  2196. mes "I'll see you later, then.";
  2197. close;
  2198. }
  2199. else if ((party_relay == 19) && (.@relaytime >= 18) && (.@relaytime < 21) && (countitem(1015) > 9) && (countitem(7172) > 9) && (countitem(7155) > 9)) {
  2200. mes "[Bafhail]";
  2201. mes "Well, it looks like you came";
  2202. mes "at the right time and brought";
  2203. mes "everything I asked. Good work.";
  2204. mes "Please take your next ticket";
  2205. mes "and this small reward for you.";
  2206. next;
  2207. delitem 1015,10; //Thin_N'_Long_Tongue
  2208. delitem 7172,10; //Leopard_Talon
  2209. delitem 7155,10; //Poison_Toad's_Skin
  2210. set party_relay,20;
  2211. getitem 7736,1; //Mission_Certificate7
  2212. getitem 610,2; //Leaf_Of_Yggdrasil
  2213. if (BaseLevel > 94) {
  2214. getexp 1047600,0;
  2215. }
  2216. else if (BaseLevel > 89) {
  2217. getexp 859200,0;
  2218. }
  2219. else if (BaseLevel > 79) {
  2220. getexp 385200,0;
  2221. }
  2222. else if (BaseLevel > 69) {
  2223. getexp 195600,0;
  2224. }
  2225. else if (BaseLevel > 59) {
  2226. getexp 672000,0;
  2227. }
  2228. else if (BaseLevel > 49) {
  2229. getexp 288000,0;
  2230. }
  2231. else {
  2232. getexp 10800,0;
  2233. }
  2234. mes "[Bafhail]";
  2235. mes "Do me a favor and make";
  2236. mes "sure that the Merchant";
  2237. mes "Class character in your";
  2238. mes "group delivers that ticket";
  2239. mes "to Lospii. Alright, I guess";
  2240. mes "I'll see you later, then.";
  2241. close;
  2242. }
  2243. if (party_relay == 19) {
  2244. mes "[Bafhail]";
  2245. mes "Remember to bring me";
  2246. mes "the items I requested";
  2247. mes "at the right time, during";
  2248. mes "the 3 hours after noon or";
  2249. mes "3 hours in the early evening.";
  2250. mes "Now, I want you to bring...";
  2251. next;
  2252. mes "[Bafhail]";
  2253. mes "^4D4DFF10 Tongues^000000,";
  2254. mes "^4D4DFF10 Leopard Claws^000000, and";
  2255. mes "^4D4DFF10 Poisonous Toad Skins^000000.";
  2256. mes "I'll be waiting for you here";
  2257. mes "and will accept those items";
  2258. mes "when the time is right.";
  2259. close;
  2260. }
  2261. if ((party_relay == 18) && (.@relaytime >= 14) && (.@relaytime < 17) && (countitem(7157) > 9) && (countitem(1021) > 9) && (countitem(7101) >9)) {
  2262. mes "[Bafhail]";
  2263. mes "Well, it looks like you came";
  2264. mes "at the right time and brought";
  2265. mes "everything I asked. Good work.";
  2266. mes "Please take your next ticket";
  2267. mes "and this small reward for you.";
  2268. next;
  2269. delitem 7157,10; //Black_Mask
  2270. delitem 1021,10; //Dokkaebi_Horn
  2271. delitem 7101,10; //Peco_Wing_Feather
  2272. set party_relay,20;
  2273. getitem 7736,1; //Mission_Certificate7
  2274. getitem 610,2; //Leaf_Of_Yggdrasil
  2275. if (BaseLevel > 94) {
  2276. getexp 1047600,0;
  2277. }
  2278. else if (BaseLevel > 89) {
  2279. getexp 859200,0;
  2280. }
  2281. else if (BaseLevel > 79) {
  2282. getexp 385200,0;
  2283. }
  2284. else if (BaseLevel > 69) {
  2285. getexp 195600,0;
  2286. }
  2287. else if (BaseLevel > 59) {
  2288. getexp 672000,0;
  2289. }
  2290. else if (BaseLevel > 49) {
  2291. getexp 288000,0;
  2292. }
  2293. else {
  2294. getexp 10800,0;
  2295. }
  2296. mes "[Bafhail]";
  2297. mes "Do me a favor and make";
  2298. mes "sure that the Merchant";
  2299. mes "Class character in your";
  2300. mes "group delivers that ticket";
  2301. mes "to Lospii. Alright, I guess";
  2302. mes "I'll see you later, then.";
  2303. close;
  2304. }
  2305. else if ((party_relay == 18) && (.@relaytime >= 18) && (.@relaytime < 21) && (countitem(7157) > 9) && (countitem(1021) > 9) && (countitem(7101) >9)) {
  2306. mes "[Bafhail]";
  2307. mes "Well, it looks like you came";
  2308. mes "at the right time and brought";
  2309. mes "everything I asked. Good work.";
  2310. mes "Please take your next ticket";
  2311. mes "and this small reward for you.";
  2312. next;
  2313. delitem 7157,10; //Black_Mask
  2314. delitem 1021,10; //Dokkaebi_Horn
  2315. delitem 7101,10; //Peco_Wing_Feather
  2316. set party_relay,20;
  2317. getitem 7736,1; //Mission_Certificate7
  2318. getitem 610,2; //Leaf_Of_Yggdrasil
  2319. if (BaseLevel > 94) {
  2320. getexp 1047600,0;
  2321. }
  2322. else if (BaseLevel > 89) {
  2323. getexp 859200,0;
  2324. }
  2325. else if (BaseLevel > 79) {
  2326. getexp 385200,0;
  2327. }
  2328. else if (BaseLevel > 69) {
  2329. getexp 195600,0;
  2330. }
  2331. else if (BaseLevel > 59) {
  2332. getexp 672000,0;
  2333. }
  2334. else if (BaseLevel > 49) {
  2335. getexp 288000,0;
  2336. }
  2337. else {
  2338. getexp 10800,0;
  2339. }
  2340. mes "[Bafhail]";
  2341. mes "Do me a favor and make";
  2342. mes "sure that the Merchant";
  2343. mes "Class character in your";
  2344. mes "group delivers that ticket";
  2345. mes "to Lospii. Alright, I guess";
  2346. mes "I'll see you later, then.";
  2347. close;
  2348. }
  2349. if (party_relay == 18) {
  2350. mes "[Bafhail]";
  2351. mes "Remember that your";
  2352. mes "mission from me is";
  2353. mes "to collect some items,";
  2354. mes "and to bring them to";
  2355. mes "me at the right time.";
  2356. next;
  2357. mes "[Bafhail]";
  2358. mes "I'll only accept your";
  2359. mes "items for 3 hours after";
  2360. mes "the day starts, and for";
  2361. mes "3 hours during midday.";
  2362. mes "These are the items";
  2363. mes "that I want you to bring...";
  2364. next;
  2365. mes "[Bafhail]";
  2366. mes "^4D4DFF10 Dark Masks^000000,";
  2367. mes "^4D4DFF10 Dokebi Horns^000000, and";
  2368. mes "^4D4DFF10 PecoPeco Feathers^000000.";
  2369. mes "I'll be here waiting for";
  2370. mes "you during the hours";
  2371. mes "I just described, okay?";
  2372. close;
  2373. }
  2374. if ((countitem(7735) > 0) && (.@relaytime >= 14) && (.@relaytime < 17) && (BaseClass == Jog_Acolyte)) {
  2375. mes "[Bafhail]";
  2376. mes "Oh, isn't that ticket...?";
  2377. mes "Ah, good, good. Judging";
  2378. mes "from your Job, Gatan must";
  2379. mes "have sent you, right? Nice";
  2380. mes "to meet you, I'm Bafhail~";
  2381. next;
  2382. mes "[Bafhail]";
  2383. mes "Alright, let's get down";
  2384. mes "to what you came for.";
  2385. mes "My mission is for you to";
  2386. mes "collect some items, and";
  2387. mes "for you to bring them at";
  2388. mes "the right time. Bring me...";
  2389. next;
  2390. mes "[Bafhail]";
  2391. mes "^4D4DFF10 Dark Masks^000000,";
  2392. mes "^4D4DFF10 Dokebi Horns^000000, and";
  2393. mes "^4D4DFF10 PecoPeco Feathers^000000.";
  2394. next;
  2395. delitem 7735,1; //Mission_Certificate6
  2396. set party_relay,18;
  2397. mes "[Bafhail]";
  2398. mes "Understood?";
  2399. mes "Alright then, if you'll";
  2400. mes "just hand me your ticket,";
  2401. mes "you can start gathering";
  2402. mes "those items I listed.";
  2403. mes "I'll see you later~";
  2404. close;
  2405. }
  2406. else if ((countitem(7735) > 0) && (.@relaytime >= 18) && (.@relaytime < 21) && (BaseClass == Jog_Acolyte)) {
  2407. mes "[Bafhail]";
  2408. mes "Oh, isn't that ticket...?";
  2409. mes "Ah, good, good. Judging";
  2410. mes "from your Job, Gatan must";
  2411. mes "have sent you, right? Nice";
  2412. mes "to meet you, I'm Bafhail~";
  2413. next;
  2414. mes "[Bafhail]";
  2415. mes "Alright, let's get down";
  2416. mes "to what you came for.";
  2417. mes "My mission is for you to";
  2418. mes "collect some items, and";
  2419. mes "for you to bring them at";
  2420. mes "the right time. Bring me...";
  2421. next;
  2422. mes "[Bafhail]";
  2423. mes "^4D4DFF10 Tongues^000000,";
  2424. mes "^4D4DFF10 Leopard Claws^000000, and";
  2425. mes "^4D4DFF10 Poisonous Toad Skins^000000.";
  2426. next;
  2427. delitem 7735,1; //Mission_Certificate6
  2428. set party_relay,19;
  2429. mes "[Bafhail]";
  2430. mes "Understood?";
  2431. mes "Alright then, if you'll";
  2432. mes "just hand me your ticket,";
  2433. mes "you can start gathering";
  2434. mes "those items I listed.";
  2435. mes "I'll see you later~";
  2436. close;
  2437. }
  2438. if ((countitem(7735) > 0) && (BaseClass == Jog_Acolyte)) {
  2439. mes "[Bafhail]";
  2440. mes "Oh, isn't that ticket...?";
  2441. mes "Ah, good, good. Judging";
  2442. mes "from your Job, Gatan must";
  2443. mes "have sent you, right? Nice";
  2444. mes "to meet you, I'm Bafhail~";
  2445. next;
  2446. mes "[Bafhail]";
  2447. mes "Would you mind coming ";
  2448. mes "back to me later? Now";
  2449. mes "isn't the right time to talk";
  2450. mes "to me. I'm available for 3";
  2451. mes "hours at the start of the day,";
  2452. mes "and 3 hours in midday.";
  2453. close;
  2454. }
  2455. if (party_relay == 9) {
  2456. mes "[Bafhail]";
  2457. mes "Oh, did you already";
  2458. mes "deliver the ticket that";
  2459. mes "I gave you? If that's the";
  2460. mes "case, we won't have any";
  2461. mes "business with each other";
  2462. mes "for a while, I suppose.";
  2463. close;
  2464. }
  2465. if ((party_relay == 8) && ((.@relaytime >= 8) && (.@relaytime < 11)) && (countitem(7196) > 9) && (countitem(7184) > 9) && (countitem(920) > 9)) {
  2466. mes "[Bafhail]";
  2467. mes "Well, it looks like you came";
  2468. mes "at the right time and brought";
  2469. mes "everything I asked. Good work.";
  2470. mes "Please take your next ticket";
  2471. mes "and this small reward for you.";
  2472. next;
  2473. delitem 7196,10; //Shoulder_Protection
  2474. delitem 7189,10; //Heart_Of_Tree
  2475. delitem 920,10; //Claw_Of_Wolves
  2476. set party_relay,9;
  2477. getitem 7732,1; //Mission_Certificate3
  2478. getitem 607,2; //Yggdrasilberry
  2479. if (BaseLevel > 94) {
  2480. getexp 1047600,0;
  2481. }
  2482. else if (BaseLevel > 89) {
  2483. getexp 859200,0;
  2484. }
  2485. else if (BaseLevel > 79) {
  2486. getexp 385200,0;
  2487. }
  2488. else if (BaseLevel > 69) {
  2489. getexp 195600,0;
  2490. }
  2491. else if (BaseLevel > 59) {
  2492. getexp 672000,0;
  2493. }
  2494. else if (BaseLevel > 49) {
  2495. getexp 288000,0;
  2496. }
  2497. else {
  2498. getexp 10800,0;
  2499. }
  2500. mes "[Bafhail]";
  2501. mes "Please give that";
  2502. mes "ticket to the Archer";
  2503. mes "Class member of your";
  2504. mes "group, and have him";
  2505. mes "deliver it to Lospii, okay?";
  2506. mes "Good luck on your travels~";
  2507. close;
  2508. }
  2509. else if ((party_relay == 8) && ((.@relaytime >= 21) && (countitem(7196) > 9) && (countitem(7184) > 9) && (countitem(920) > 9))) {
  2510. mes "[Bafhail]";
  2511. mes "Well, it looks like you came";
  2512. mes "at the right time and brought";
  2513. mes "everything I asked. Good work.";
  2514. mes "Please take your next ticket";
  2515. mes "and this small reward for you.";
  2516. delitem 7196,10; //Shoulder_Protection
  2517. delitem 7189,10; //Heart_Of_Tree
  2518. delitem 920,10; //Claw_Of_Wolves
  2519. set party_relay,9;
  2520. getitem 7732,1; //Mission_Certificate3
  2521. getitem 607,2; //Yggdrasilberry
  2522. if (BaseLevel > 94) {
  2523. getexp 1047600,0;
  2524. }
  2525. else if (BaseLevel > 89) {
  2526. getexp 859200,0;
  2527. }
  2528. else if (BaseLevel > 79) {
  2529. getexp 385200,0;
  2530. }
  2531. else if (BaseLevel > 69) {
  2532. getexp 195600,0;
  2533. }
  2534. else if (BaseLevel > 59) {
  2535. getexp 672000,0;
  2536. }
  2537. else if (BaseLevel > 49) {
  2538. getexp 288000,0;
  2539. }
  2540. else {
  2541. getexp 10800,0;
  2542. }
  2543. next;
  2544. mes "[Bafhail]";
  2545. mes "Please give that";
  2546. mes "ticket to the Archer";
  2547. mes "Class member of your";
  2548. mes "group, and have him";
  2549. mes "deliver it to Lospii, okay?";
  2550. mes "Good luck on your travels~";
  2551. close;
  2552. }
  2553. if (party_relay == 8) {
  2554. mes "[Bafhail]";
  2555. mes "Your mission";
  2556. mes "is to bring me";
  2557. mes "^4D4DFF10 Wooden Hearts^000000,";
  2558. mes "^4D4DFF10 Wolf Claws^000000, and";
  2559. mes "^4D4DFF10 Shoulder Protectors^000000";
  2560. mes "during hours I accept items.";
  2561. next;
  2562. mes "[Bafhail]";
  2563. mes "Remember that I only";
  2564. mes "accept items from 8 AM";
  2565. mes "to 11 AM, and from 9 PM";
  2566. mes "to 12 AM. That's Pacific";
  2567. mes "Standard Time. Don't forget!";
  2568. close;
  2569. }
  2570. if ((party_relay == 7) && ((.@relaytime >= 8) && (.@relaytime < 11)) && (countitem(1027) > 9) && (countitem(1040) > 9) && (countitem(1023) > 9)) {
  2571. mes "[Bafhail]";
  2572. mes "Well, it looks like you came";
  2573. mes "at the right time and brought";
  2574. mes "everything I asked. Good work.";
  2575. mes "Please take your next ticket";
  2576. mes "and this small reward for you.";
  2577. next;
  2578. delitem 1027,10; //Porcupine_Spike
  2579. delitem 1040,10; //Elder_Pixie's_Beard
  2580. delitem 1023,10; //Fish_Tail
  2581. set party_relay,9;
  2582. getitem 7732,1; //Mission_Certificate3
  2583. mes "[Bafhail]";
  2584. mes "Please give that";
  2585. mes "ticket to the Archer";
  2586. mes "Class member of your";
  2587. mes "group, and have him";
  2588. mes "deliver it to Lospii, okay?";
  2589. mes "Good luck on your travels~";
  2590. close;
  2591. }
  2592. else if ((party_relay == 7) && ((.@relaytime >= 21) && (countitem(1027) > 9) && (countitem(1040) > 9) && (countitem(1023) > 9))) {
  2593. mes "[Bafhail]";
  2594. mes "Well, it looks like you came";
  2595. mes "at the right time and brought";
  2596. mes "everything I asked. Good work.";
  2597. mes "Please take your next ticket";
  2598. mes "and this small reward for you.";
  2599. next;
  2600. delitem 1027,10; //Porcupine_Spike
  2601. delitem 1040,10; //Elder_Pixie's_Beard
  2602. delitem 1023,10; //Fish_Tail
  2603. set party_relay,9;
  2604. getitem 7732,1; //Mission_Certificate3
  2605. mes "[Bafhail]";
  2606. mes "Please give that";
  2607. mes "ticket to the Archer";
  2608. mes "Class member of your";
  2609. mes "group, and have him";
  2610. mes "deliver it to Lospii, okay?";
  2611. mes "Good luck on your travels~";
  2612. close;
  2613. }
  2614. if (party_relay == 7) {
  2615. mes "[Bafhail]";
  2616. mes "Your mission";
  2617. mes "is to bring me";
  2618. mes "^4D4DFF10 Fish Tails^000000,";
  2619. mes "^4D4DFF10 Porcupine Quills^000000, and";
  2620. mes "^4D4DFF10 Elder Pixie's Moustaches^000000";
  2621. mes "during hours I accept items.";
  2622. next;
  2623. mes "[Bafhail]";
  2624. mes "Remember that I only";
  2625. mes "accept items from 8 AM";
  2626. mes "to 11 AM, and from 9 PM";
  2627. mes "to 12 AM. That's Pacific";
  2628. mes "Standard Time. Don't forget!";
  2629. close;
  2630. }
  2631. if ((countitem(7731) > 0) && (BaseLevel > 39) && ((.@relaytime >= 8) && (.@relaytime < 11)) && (Baseclass == Job_Thief)) {
  2632. mes "[Bafhail]";
  2633. mes "Oh, isn't that ticket...?";
  2634. mes "Ah, good, good. Judging";
  2635. mes "from your Job, Gatan must";
  2636. mes "have sent you, right? Nice";
  2637. mes "to meet you, I'm Bafhail~";
  2638. next;
  2639. mes "[Bafhail]";
  2640. mes "Alright, let's get down";
  2641. mes "to what you came for.";
  2642. mes "My mission is for you to";
  2643. mes "collect some items, and";
  2644. mes "for you to bring them at";
  2645. mes "the right time. Bring me...";
  2646. next;
  2647. mes "[Bafhail]";
  2648. mes "^4D4DFF10 Wooden Hearts^000000,";
  2649. mes "^4D4DFF10 Wolf Claws^000000, and";
  2650. mes "^4D4DFF10 Shoulder Protectors^000000";
  2651. next;
  2652. delitem 7731,1; //Mission_Certificate2
  2653. set party_relay,8;
  2654. mes "[Bafhail]";
  2655. mes "Remember that I won't";
  2656. mes "accept your items, even";
  2657. mes "if you have everything,";
  2658. mes "if you don't come during";
  2659. mes "the hours when I accept";
  2660. mes "items for missions, okay?";
  2661. close;
  2662. }
  2663. else if ((countitem(7731) > 0) && (BaseLevel > 39) && ((.@relaytime >= 21) && (Baseclass == Job_Thief))) {
  2664. mes "[Bafhail]";
  2665. mes "Oh, isn't that ticket...?";
  2666. mes "Ah, good, good. Judging";
  2667. mes "from your Job, Gatan must";
  2668. mes "have sent you, right? Nice";
  2669. mes "to meet you, I'm Bafhail~";
  2670. next;
  2671. mes "[Bafhail]";
  2672. mes "Alright, let's get down";
  2673. mes "to what you came for.";
  2674. mes "My mission is for you to";
  2675. mes "collect some items, and";
  2676. mes "for you to bring them at";
  2677. mes "the right time. Bring me...";
  2678. next;
  2679. mes "[Bafhail]";
  2680. mes "^4D4DFF10 Fish Tails^000000,";
  2681. mes "^4D4DFF10 Porcupine Quills^000000, and";
  2682. mes "^4D4DFF10 Elder Pixie's Moustaches^000000";
  2683. next;
  2684. delitem 7731,1; //Mission_Certificate2
  2685. set party_relay,7;
  2686. mes "[Bafhail]";
  2687. mes "Remember that I won't";
  2688. mes "accept your items, even";
  2689. mes "if you have everything,";
  2690. mes "if you don't come during";
  2691. mes "the hours when I accept";
  2692. mes "items for missions, okay?";
  2693. close;
  2694. }
  2695. if ((countitem(7731) > 0) && (BaseLevel > 39) && (Baseclass == Job_Thief)) {
  2696. mes "[Bafhail]";
  2697. mes "Oh, isn't that ticket...?";
  2698. mes "Ah, good, good. Judging";
  2699. mes "from your Job, Gatan must";
  2700. mes "have sent you, right? Nice";
  2701. mes "to meet you, I'm Bafhail~";
  2702. next;
  2703. mes "[Bafhail]";
  2704. mes "Would you mind coming";
  2705. mes "back to me later? Now";
  2706. mes "isn't the right time to";
  2707. mes "talk to me. I'm available";
  2708. mes "from 8 AM to 11 AM, and";
  2709. mes "from 9 PM to 12 AM.";
  2710. close;
  2711. }
  2712. mes "[Bafhail]";
  2713. mes "...Hm? I don't think";
  2714. mes "we have any business";
  2715. mes "with each other. You mind";
  2716. mes "leaving me alone? I'm pretty";
  2717. mes "busy administering a bunch";
  2718. mes "of these missions for a friend.";
  2719. next;
  2720. mes "[Bafhail]";
  2721. mes "If we're lucky, maybe";
  2722. mes "you'll be one of those";
  2723. mes "adventurers that'll carry";
  2724. mes "out these fun little missions";
  2725. mes "for my friend Ledrion.";
  2726. close;
  2727. }
  2728. payon,168,314,3 script Lospii#payon::RelayLospii 706,{
  2729. getpartymember(getcharid(1));
  2730. set .@partymembercount,$@partymembercount;
  2731. set .@partyleader,getpartyleader(getcharid(1),2);
  2732. if (checkweight(907,300) == 0) {
  2733. mes "^3355FFWait a minute! You're";
  2734. mes "carrying too many items";
  2735. mes "right now: store some of";
  2736. mes "your extra things in Kafra";
  2737. mes "Storage, and then come back.^000000";
  2738. close;
  2739. }
  2740. if (countitem(7730) > 0) || (countitem(7731) > 0) || (countitem(7734) > 0) || (countitem(7735) > 0) || (countitem(7738) > 0) || (countitem(7739) > 0) {
  2741. mes "[Lospii]";
  2742. mes "Hey, didn't you figure";
  2743. mes "out what you need to do?";
  2744. mes "You're not supposed to";
  2745. mes "talk to me now! Mmm...";
  2746. mes "I don't know who you";
  2747. mes "have to meet either, but...";
  2748. close;
  2749. }
  2750. set .@relaytime,gettime(3);
  2751. //set .@juwi,getusersinrange(7);
  2752. if (party_relay == 32) {
  2753. mes "[Lospii]";
  2754. mes "Hey! Did you give";
  2755. mes "that ticket to the";
  2756. mes "leader of your group";
  2757. mes "yet? The guy that started";
  2758. mes "this whole relay thing!";
  2759. close;
  2760. }
  2761. if ((party_relay == 31) && ((.@relaytime >= 8) && (.@relaytime < 11)) && (.@juwi > 13)) {
  2762. mes "[Lospii]";
  2763. mes "Oh! You brought so many";
  2764. mes "friends! One... T-two...";
  2765. mes "You brought " + .@juwi + "?! Hmpf.";
  2766. mes "Maybe I gave you something";
  2767. mes "too easy to do. I didn't know";
  2768. mes "you knew this many people!";
  2769. next;
  2770. mes "[Lospii]";
  2771. mes "Oh well, thanks for";
  2772. mes "bringing everyone here.";
  2773. mes "For that, you get this";
  2774. mes "gift from me. Cool, huh?";
  2775. next;
  2776. set party_relay,32;
  2777. getitem 7741,1; //Mission_Certificate12
  2778. getitem 610,2; //Leaf_Of_Yggdrasil
  2779. getitem 607,2; //Yggdrasilberry
  2780. if (BaseLevel > 94) {
  2781. getexp 1047600,0;
  2782. }
  2783. else if (BaseLevel > 89) {
  2784. getexp 859200,0;
  2785. }
  2786. else if (BaseLevel > 79) {
  2787. getexp 385200,0;
  2788. }
  2789. else if (BaseLevel > 69) {
  2790. getexp 195600,0;
  2791. }
  2792. else if (BaseLevel > 59) {
  2793. getexp 672000,0;
  2794. }
  2795. else if (BaseLevel > 49) {
  2796. getexp 288000,0;
  2797. }
  2798. else {
  2799. getexp 10800,0;
  2800. }
  2801. mes "[Lospii]";
  2802. mes "Okay, now take this";
  2803. mes "ticket, and give it to";
  2804. mes "your leader, the guy that";
  2805. mes "started this whole relay";
  2806. mes "thing. He needs to give";
  2807. mes "the ticket to Ledrion, okay?";
  2808. next;
  2809. mes "[Lospii]";
  2810. mes "You're almost done!";
  2811. mes "...I think. Um, I'm not";
  2812. mes "really sure what will";
  2813. mes "happen next. I can only";
  2814. mes "remember the parts I have";
  2815. mes "to do. C'mon! I'm just a kid!";
  2816. close;
  2817. }
  2818. else if ((party_relay == 31) && ((.@relaytime >= 21) && (.@juwi > 13))) {
  2819. mes "[Lospii]";
  2820. mes "Oh! You brought so many";
  2821. mes "friends! One... T-two...";
  2822. mes "You brought " + .@juwi + "?! Hmpf.";
  2823. mes "Maybe I gave you something";
  2824. mes "too easy to do. I didn't know";
  2825. mes "you knew this many people!";
  2826. next;
  2827. mes "[Lospii]";
  2828. mes "Oh well, thanks for";
  2829. mes "bringing everyone here.";
  2830. mes "For that, you get this";
  2831. mes "gift from me. Cool, huh?";
  2832. next;
  2833. set party_relay,32;
  2834. getitem 7741,1; //Mission_Certificate12
  2835. getitem 610,2; //Leaf_Of_Yggdrasil
  2836. getitem 607,2; //Yggdrasilberry
  2837. if (BaseLevel > 94) {
  2838. getexp 1047600,0;
  2839. }
  2840. else if (BaseLevel > 89) {
  2841. getexp 859200,0;
  2842. }
  2843. else if (BaseLevel > 79) {
  2844. getexp 385200,0;
  2845. }
  2846. else if (BaseLevel > 69) {
  2847. getexp 195600,0;
  2848. }
  2849. else if (BaseLevel > 59) {
  2850. getexp 672000,0;
  2851. }
  2852. else if (BaseLevel > 49) {
  2853. getexp 288000,0;
  2854. }
  2855. else {
  2856. getexp 10800,0;
  2857. }
  2858. mes "[Lospii]";
  2859. mes "Okay, now take this";
  2860. mes "ticket, and give it to";
  2861. mes "your leader, the guy that";
  2862. mes "started this whole relay";
  2863. mes "thing. He needs to give";
  2864. mes "the ticket to Ledrion, okay?";
  2865. next;
  2866. mes "[Lospii]";
  2867. mes "You're almost done!";
  2868. mes "...I think. Um, I'm not";
  2869. mes "really sure what will";
  2870. mes "happen next. I can only";
  2871. mes "remember the parts I have";
  2872. mes "to do. C'mon! I'm just a kid!";
  2873. close;
  2874. }
  2875. if (party_relay == 31) {
  2876. mes "[Lospii]";
  2877. mes "Okay, you have to bring";
  2878. mes "me 10 of your friends when";
  2879. mes "I'm working, okay? That's, uh,";
  2880. mes "3 hours before noon, and then";
  2881. mes "another 3 hours after midnight.";
  2882. mes "Just only those times, okay?";
  2883. close;
  2884. }
  2885. if ((countitem(7740) > 0) && (.@relaytime >= 8) && (.@relaytime < 11) && ((BaseJob == Job_Archer) || (BaseJob == Job_Merchant))) {
  2886. mes "[Lospii]";
  2887. mes "Hi, I'm Lospii! Maybe";
  2888. mes "I'm younger than you, but";
  2889. mes "I'm in charge of this mission!";
  2890. mes "So you have to listen, okay?";
  2891. mes "Heh heh! Don't be scared~";
  2892. next;
  2893. mes "[Lospii]";
  2894. mes "I'm working now for this";
  2895. mes "mission thing so you came";
  2896. mes "at a good time! Let's see...";
  2897. mes "I need to give you... Some";
  2898. mes "mission for you to doooo...";
  2899. mes "Oh! I know! I got it!";
  2900. next;
  2901. mes "[Lospii]";
  2902. mes "We're seeing if you";
  2903. mes "know about teamwork, right?";
  2904. mes "Why don't you show me a lot";
  2905. mes "of your friends? Bring me...";
  2906. mes "14 of them! Yes, that's good!";
  2907. next;
  2908. mes "[Lospii]";
  2909. mes "I need to be able to";
  2910. mes "see them, you know, so";
  2911. mes "I know you're not lying";
  2912. mes "to me. Bring them reeeally";
  2913. mes "close so I know they're your";
  2914. mes "friends, not some other guys.";
  2915. next;
  2916. delitem 7740,1; //Mission_Certificate11
  2917. set party_relay,31;
  2918. mes "[Lospii]";
  2919. mes "Okay, I'll be right";
  2920. mes "here! Oh! And you have";
  2921. mes "to come with your friends";
  2922. mes "while I'm at work! That's";
  2923. mes "important to know!";
  2924. close;
  2925. }
  2926. else if ((countitem(7740) > 0) && (.@relaytime >= 21) && ((BaseClass == Job_Archer) || (BaseClass == Job_Merchant))) {
  2927. mes "[Lospii]";
  2928. mes "Hi, I'm Lospii! Maybe";
  2929. mes "I'm younger than you, but";
  2930. mes "I'm in charge of this mission!";
  2931. mes "So you have to listen, okay?";
  2932. mes "Heh heh! Don't be scared~";
  2933. next;
  2934. mes "[Lospii]";
  2935. mes "I'm working now for this";
  2936. mes "mission thing so you came";
  2937. mes "at a good time! Let's see...";
  2938. mes "I need to give you... Some";
  2939. mes "mission for you to doooo...";
  2940. mes "Oh! I know! I got it!";
  2941. next;
  2942. mes "[Lospii]";
  2943. mes "We're seeing if you";
  2944. mes "know about teamwork, right?";
  2945. mes "Why don't you show me a lot";
  2946. mes "of your friends? Bring me...";
  2947. mes "14 of them! Yes, that's good!";
  2948. next;
  2949. mes "[Lospii]";
  2950. mes "I need to be able to";
  2951. mes "see them, you know, so";
  2952. mes "I know you're not lying";
  2953. mes "to me. Bring them reeeally";
  2954. mes "close so I know they're your";
  2955. mes "friends, not some other guys.";
  2956. next;
  2957. delitem 7740,1; //Mission_Certificate11
  2958. set party_relay,31;
  2959. mes "[Lospii]";
  2960. mes "Okay, I'll be right";
  2961. mes "here! Oh! And you have";
  2962. mes "to come with your friends";
  2963. mes "while I'm at work! That's";
  2964. mes "important to know!";
  2965. close;
  2966. }
  2967. if ((countitem(7740) > 0) && ((Baseclass == Job_Archer) || (BaseClass == Job_Merchant))) {
  2968. mes "[Lospii]";
  2969. mes "Hi, I'm Lospii! Maybe";
  2970. mes "I'm younger than you, but";
  2971. mes "I'm in charge of this mission!";
  2972. mes "So you have to listen, okay?";
  2973. mes "Heh heh! Don't be scared~";
  2974. next;
  2975. mes "[Lospii]";
  2976. mes "Uh oh... I forgot";
  2977. mes "that I'm not supposed";
  2978. mes "to be working now. Come";
  2979. mes "back when I'm working, okay?";
  2980. next;
  2981. mes "[Lospii]";
  2982. mes "I... I work before";
  2983. mes "noon for 3 hours, and";
  2984. mes "then... 3 hours after";
  2985. mes "midnight? Yes, those";
  2986. mes "are the times when";
  2987. mes "I'm working!";
  2988. close;
  2989. }
  2990. if (party_relay == 22) {
  2991. mes "[Lospii]";
  2992. mes "Huh? No, no, you're";
  2993. mes "not supposed to be here!";
  2994. mes "Give the eighth ticket to";
  2995. mes "your leader so he can give";
  2996. mes "it to Ledrion! Your leader...";
  2997. mes "You know him, right?";
  2998. close;
  2999. }
  3000. if ((party_relay == 21) && ((.@relaytime >= 11) && (.@relaytime < 14)) && (.@juwi > 11)) {
  3001. mes "[Lospii]";
  3002. mes "Oh! You brought so many";
  3003. mes "friends! One... T-two...";
  3004. mes "You brought " + .@juwi + "?! Hmpf.";
  3005. mes "Maybe I gave you something";
  3006. mes "too easy to do. I didn't know";
  3007. mes "you knew this many people!";
  3008. next;
  3009. mes "[Lospii]";
  3010. mes "Oh well, thanks for";
  3011. mes "bringing everyone here.";
  3012. mes "For that, you get this";
  3013. mes "gift from me. Cool, huh?";
  3014. next;
  3015. set party_relay,22;
  3016. getitem 7737,1; //Mission_Certificate8
  3017. getitem 610,2; //Leaf_Of_Yggdrasil
  3018. if (BaseLevel > 94) {
  3019. getexp 1047600,0;
  3020. }
  3021. else if (BaseLevel > 89) {
  3022. getexp 859200,0;
  3023. }
  3024. else if (BaseLevel > 79) {
  3025. getexp 385200,0;
  3026. }
  3027. else if (BaseLevel > 69) {
  3028. getexp 195600,0;
  3029. }
  3030. else if (BaseLevel > 59) {
  3031. getexp 672000,0;
  3032. }
  3033. else if (BaseLevel > 49) {
  3034. getexp 288000,0;
  3035. }
  3036. else {
  3037. getexp 10800,0;
  3038. }
  3039. mes "[Lospii]";
  3040. mes "Okay, now take this";
  3041. mes "ticket, and give it to";
  3042. mes "your leader, the guy that";
  3043. mes "started this whole relay";
  3044. mes "thing. He needs to give";
  3045. mes "the ticket to Ledrion, okay?";
  3046. next;
  3047. mes "[Lospii]";
  3048. mes "You're almost done!";
  3049. mes "...I think. Um, I'm not";
  3050. mes "really sure what will";
  3051. mes "happen next. I can only";
  3052. mes "remember the parts I have";
  3053. mes "to do. C'mon! I'm just a kid!";
  3054. close;
  3055. }
  3056. else if ((party_relay == 21) && ((.@relaytime >= 0) && (.@relaytime < 3)) && (.@juwi > 11)) {
  3057. mes "[Lospii]";
  3058. mes "Oh! You brought so many";
  3059. mes "friends! One... T-two...";
  3060. mes "You brought " + .@juwi + "?! Hmpf.";
  3061. mes "Maybe I gave you something";
  3062. mes "too easy to do. I didn't know";
  3063. mes "you knew this many people!";
  3064. next;
  3065. mes "[Lospii]";
  3066. mes "Oh well, thanks for";
  3067. mes "bringing everyone here.";
  3068. mes "For that, you get this";
  3069. mes "gift from me. Cool, huh?";
  3070. next;
  3071. set party_relay,22;
  3072. getitem 7737,1; //Mission_Certificate8
  3073. getitem 610,2; //Leaf_Of_Yggdrasil
  3074. if (BaseLevel > 94) {
  3075. getexp 1047600,0;
  3076. }
  3077. else if (BaseLevel > 89) {
  3078. getexp 859200,0;
  3079. }
  3080. else if (BaseLevel > 79) {
  3081. getexp 385200,0;
  3082. }
  3083. else if (BaseLevel > 69) {
  3084. getexp 195600,0;
  3085. }
  3086. else if (BaseLevel > 59) {
  3087. getexp 672000,0;
  3088. }
  3089. else if (BaseLevel > 49) {
  3090. getexp 288000,0;
  3091. }
  3092. else {
  3093. getexp 10800,0;
  3094. }
  3095. mes "[Lospii]";
  3096. mes "Okay, now take this";
  3097. mes "ticket, and give it to";
  3098. mes "your leader, the guy that";
  3099. mes "started this whole relay";
  3100. mes "thing. He needs to give";
  3101. mes "the ticket to Ledrion, okay?";
  3102. next;
  3103. mes "[Lospii]";
  3104. mes "You're almost done!";
  3105. mes "...I think. Um, I'm not";
  3106. mes "really sure what will";
  3107. mes "happen next. I can only";
  3108. mes "remember the parts I have";
  3109. mes "to do. C'mon! I'm just a kid!";
  3110. close;
  3111. }
  3112. if (party_relay == 21) {
  3113. mes "[Lospii]";
  3114. mes "Okay, you have to bring";
  3115. mes "me 12 of your friends when";
  3116. mes "I'm working, okay? That's, uh,";
  3117. mes "3 hours before noon, and then";
  3118. mes "another 3 hours after midnight.";
  3119. mes "Just only those times, okay?";
  3120. close;
  3121. }
  3122. if ((countitem(7736) > 0) && (.@relaytime >= 11) && (.@relaytime < 14) && (BaseClass == Job_Merchant)) {
  3123. mes "[Lospii]";
  3124. mes "Hi, I'm Lospii! Maybe";
  3125. mes "I'm younger than you, but";
  3126. mes "I'm in charge of this mission!";
  3127. mes "So you have to listen, okay?";
  3128. mes "Heh heh! Don't be scared~";
  3129. next;
  3130. mes "[Lospii]";
  3131. mes "I'm working now for this";
  3132. mes "mission thing so you came";
  3133. mes "at a good time! Let's see...";
  3134. mes "I need to give you... Some";
  3135. mes "mission for you to doooo...";
  3136. mes "Oh! I know! I got it!";
  3137. next;
  3138. mes "[Lospii]";
  3139. mes "We're seeing if you";
  3140. mes "know about teamwork, right?";
  3141. mes "Why don't you show me a lot";
  3142. mes "of your friends? Bring me...";
  3143. mes "12 of them! Yes, that's good!";
  3144. next;
  3145. mes "[Lospii]";
  3146. mes "I need to be able to";
  3147. mes "see them, you know, so";
  3148. mes "I know you're not lying";
  3149. mes "to me. Bring them reeeally";
  3150. mes "close so I know they're your";
  3151. mes "friends, not some other guys.";
  3152. next;
  3153. delitem 7736,1; //Mission_Certificate7
  3154. set party_relay,21;
  3155. mes "[Lospii]";
  3156. mes "Okay, I'll be right";
  3157. mes "here! Oh! And you have";
  3158. mes "to come with your friends";
  3159. mes "while I'm at work! That's";
  3160. mes "important to know!";
  3161. close;
  3162. }
  3163. else if ((countitem(7736) > 0) && (.@relaytime >= 0) && (.@relaytime < 3) && (BaseClass == Job_Merchant)) {
  3164. mes "[Lospii]";
  3165. mes "Hi, I'm Lospii! Maybe";
  3166. mes "I'm younger than you, but";
  3167. mes "I'm in charge of this mission!";
  3168. mes "So you have to listen, okay?";
  3169. mes "Heh heh! Don't be scared~";
  3170. next;
  3171. mes "[Lospii]";
  3172. mes "I'm working now for this";
  3173. mes "mission thing so you came";
  3174. mes "at a good time! Let's see...";
  3175. mes "I need to give you... Some";
  3176. mes "mission for you to doooo...";
  3177. mes "Oh! I know! I got it!";
  3178. next;
  3179. mes "[Lospii]";
  3180. mes "We're seeing if you";
  3181. mes "know about teamwork, right?";
  3182. mes "Why don't you show me a lot";
  3183. mes "of your friends? Bring me...";
  3184. mes "12 of them! Yes, that's good!";
  3185. next;
  3186. mes "[Lospii]";
  3187. mes "I need to be able to";
  3188. mes "see them, you know, so";
  3189. mes "I know you're not lying";
  3190. mes "to me. Bring them reeeally";
  3191. mes "close so I know they're your";
  3192. mes "friends, not some other guys.";
  3193. next;
  3194. delitem 7736,1; //Mission_Certificate7
  3195. set party_relay,21;
  3196. mes "[Lospii]";
  3197. mes "Okay, I'll be right";
  3198. mes "here! Oh! And you have";
  3199. mes "to come with your friends";
  3200. mes "while I'm at work! That's";
  3201. mes "important to know!";
  3202. close;
  3203. }
  3204. if ((countitem(7736) > 0) && (BaseClass == Job_Merchant)) {
  3205. mes "[Lospii]";
  3206. mes "Hi, I'm Lospii! Maybe";
  3207. mes "I'm younger than you, but";
  3208. mes "I'm in charge of this mission!";
  3209. mes "So you have to listen, okay?";
  3210. mes "Heh heh! Don't be scared~";
  3211. next;
  3212. mes "[Lospii]";
  3213. mes "Uh oh... I forgot";
  3214. mes "that I'm not supposed";
  3215. mes "to be working now. Come";
  3216. mes "back when I'm working, okay?";
  3217. next;
  3218. mes "[Lospii]";
  3219. mes "I... I work before";
  3220. mes "noon for 3 hours, and";
  3221. mes "then... 3 hours after";
  3222. mes "midnight? Yes, those";
  3223. mes "are the times when";
  3224. mes "I'm working!";
  3225. close;
  3226. }
  3227. if (party_relay == 11) {
  3228. mes "[Lospii]";
  3229. mes "Umm... Did you bring";
  3230. mes "the fourth ticket to your";
  3231. mes "leader yet? You know,";
  3232. mes "the leader of the group.";
  3233. mes "The one that started this";
  3234. mes "whole relay test thingee.";
  3235. close;
  3236. }
  3237. if ((party_relay == 10) && ((.@relaytime >= 14) && (.@relaytime < 17)) && (.@juwi > 9)) {
  3238. mes "[Lospii]";
  3239. mes "Oh! You brought so many";
  3240. mes "friends! One... T-two...";
  3241. mes "You brought " + .@juwi + "?! Hmpf.";
  3242. mes "Maybe I gave you something";
  3243. mes "too easy to do. I didn't know";
  3244. mes "you knew this many people!";
  3245. next;
  3246. mes "[Lospii]";
  3247. mes "Oh well, thanks for";
  3248. mes "bringing everyone here.";
  3249. mes "For that, you get this";
  3250. mes "gift from me. Cool, huh?";
  3251. next;
  3252. set party_relay,11;
  3253. getitem 7733,1; //Mission_Certificate4
  3254. getitem 607,2; //Yggdrasilberry
  3255. if (BaseLevel > 94) {
  3256. getexp 1047600,0;
  3257. }
  3258. else if (BaseLevel > 89) {
  3259. getexp 859200,0;
  3260. }
  3261. else if (BaseLevel > 79) {
  3262. getexp 385200,0;
  3263. }
  3264. else if (BaseLevel > 69) {
  3265. getexp 195600,0;
  3266. }
  3267. else if (BaseLevel > 59) {
  3268. getexp 672000,0;
  3269. }
  3270. else if (BaseLevel > 49) {
  3271. getexp 288000,0;
  3272. }
  3273. else {
  3274. getexp 10800,0;
  3275. }
  3276. mes "[Lospii]";
  3277. mes "Okay, now take this";
  3278. mes "ticket, and give it to";
  3279. mes "your leader, the guy that";
  3280. mes "started this whole relay";
  3281. mes "thing. He needs to give";
  3282. mes "the ticket to Ledrion, okay?";
  3283. next;
  3284. mes "[Lospii]";
  3285. mes "You're almost done!";
  3286. mes "...I think. Um, I'm not";
  3287. mes "really sure what will";
  3288. mes "happen next. I can only";
  3289. mes "remember the parts I have";
  3290. mes "to do. C'mon! I'm just a kid!";
  3291. close;
  3292. }
  3293. else if ((party_relay == 10) && ((.@relaytime >= 18) && (.@relaytime < 21)) && (.@juwi > 9)) {
  3294. mes "[Lospii]";
  3295. mes "Oh! You brought so many";
  3296. mes "friends! One... T-two...";
  3297. mes "You brought " + .@juwi + "?! Hmpf.";
  3298. mes "Maybe I gave you something";
  3299. mes "too easy to do. I didn't know";
  3300. mes "you knew this many people!";
  3301. next;
  3302. mes "[Lospii]";
  3303. mes "Oh well, thanks for";
  3304. mes "bringing everyone here.";
  3305. mes "For that, you get this";
  3306. mes "gift from me. Cool, huh?";
  3307. next;
  3308. set party_relay,11;
  3309. getitem 7733,1; //Mission_Certificate4
  3310. getitem 607,2; //Yggdrasilberry
  3311. if (BaseLevel > 94) {
  3312. getexp 1047600,0;
  3313. }
  3314. else if (BaseLevel > 89) {
  3315. getexp 859200,0;
  3316. }
  3317. else if (BaseLevel > 79) {
  3318. getexp 385200,0;
  3319. }
  3320. else if (BaseLevel > 69) {
  3321. getexp 195600,0;
  3322. }
  3323. else if (BaseLevel > 59) {
  3324. getexp 672000,0;
  3325. }
  3326. else if (BaseLevel > 49) {
  3327. getexp 288000,0;
  3328. }
  3329. else {
  3330. getexp 10800,0;
  3331. }
  3332. mes "[Lospii]";
  3333. mes "Okay, now take this";
  3334. mes "ticket, and give it to";
  3335. mes "your leader, the guy that";
  3336. mes "started this whole relay";
  3337. mes "thing. He needs to give";
  3338. mes "the ticket to Ledrion, okay?";
  3339. next;
  3340. mes "[Lospii]";
  3341. mes "You're almost done!";
  3342. mes "...I think. Um, I'm not";
  3343. mes "really sure what will";
  3344. mes "happen next. I can only";
  3345. mes "remember the parts I have";
  3346. mes "to do. C'mon! I'm just a kid!";
  3347. close;
  3348. }
  3349. if (party_relay == 10) {
  3350. mes "[Lospii]";
  3351. mes "Bring 10 of your friends";
  3352. mes "here to me while I'm working,";
  3353. mes "okay? Umm... I work frooom...";
  3354. mes "2 PM to 5 PM, and 6 PM to 9 PM.";
  3355. mes "I think those are the times.";
  3356. mes "I... I can't read watches...";
  3357. close;
  3358. }
  3359. if ((countitem(7732) > 0) && (BaseLevel > 39) && ((.@relaytime >= 14) && (.@relaytime < 17)) && (Baseclass == Job_Archer)) {
  3360. mes "[Lospii]";
  3361. mes "Hi, I'm Lospii! Maybe";
  3362. mes "I'm younger than you, but";
  3363. mes "I'm in charge of this mission!";
  3364. mes "So you have to listen, okay?";
  3365. mes "Heh heh! Don't be scared~";
  3366. next;
  3367. mes "[Lospii]";
  3368. mes "I'm working now for this";
  3369. mes "mission thing so you came";
  3370. mes "at a good time! Let's see...";
  3371. mes "I need to give you... Some";
  3372. mes "mission for you to doooo...";
  3373. mes "Oh! I know! I got it!";
  3374. next;
  3375. mes "[Lospii]";
  3376. mes "We're seeing if you";
  3377. mes "know about teamwork, right?";
  3378. mes "Why don't you show me a lot";
  3379. mes "of your friends? Bring me...";
  3380. mes "10 of them! Yes, that's good!";
  3381. next;
  3382. mes "[Lospii]";
  3383. mes "I need to be able to";
  3384. mes "see them, you know, so";
  3385. mes "I know you're not lying";
  3386. mes "to me. Bring them reeeally";
  3387. mes "close so I know they're your";
  3388. mes "friends, not some other guys.";
  3389. next;
  3390. delitem 7732,1; //Mission_Certificate3
  3391. set party_relay,10;
  3392. mes "[Lospii]";
  3393. mes "Okay, I'll be right";
  3394. mes "here! Oh! And you have";
  3395. mes "to come with your friends";
  3396. mes "while I'm at work! That's";
  3397. mes "important to know!";
  3398. close;
  3399. }
  3400. else if ((countitem(7732) > 0) && (BaseLevel > 39) && ((.@relaytime >= 18) && (.@relaytime < 21)) && (Baseclass == Job_Archer)) {
  3401. mes "[Lospii]";
  3402. mes "Hi, I'm Lospii! Maybe";
  3403. mes "I'm younger than you, but";
  3404. mes "I'm in charge of this mission!";
  3405. mes "So you have to listen, okay?";
  3406. mes "Heh heh! Don't be scared~";
  3407. next;
  3408. mes "[Lospii]";
  3409. mes "I'm working now for this";
  3410. mes "mission thing so you came";
  3411. mes "at a good time! Let's see...";
  3412. mes "I need to give you... Some";
  3413. mes "mission for you to doooo...";
  3414. mes "Oh! I know! I got it!";
  3415. next;
  3416. mes "[Lospii]";
  3417. mes "We're seeing if you";
  3418. mes "know about teamwork, right?";
  3419. mes "Why don't you show me a lot";
  3420. mes "of your friends? Bring me...";
  3421. mes "10 of them! Yes, that's good!";
  3422. next;
  3423. mes "[Lospii]";
  3424. mes "I need to be able to";
  3425. mes "see them, you know, so";
  3426. mes "I know you're not lying";
  3427. mes "to me. Bring them reeeally";
  3428. mes "close so I know they're your";
  3429. mes "friends, not some other guys.";
  3430. next;
  3431. delitem 7732,1; //Mission_Certificate3
  3432. set party_relay,10;
  3433. mes "[Lospii]";
  3434. mes "Okay, I'll be right";
  3435. mes "here! Oh! And you have";
  3436. mes "to come with your friends";
  3437. mes "while I'm at work! That's";
  3438. mes "important to know!";
  3439. close;
  3440. }
  3441. if ((countitem(7732) > 0) && (BaseLevel > 39) && (Baseclass == Job_Archer)) {
  3442. mes "[Lospii]";
  3443. mes "Hi, I'm Lospii! Maybe";
  3444. mes "I'm younger than you, but";
  3445. mes "I'm in charge of this mission!";
  3446. mes "So you have to listen, okay?";
  3447. mes "Heh heh! Don't be scared~";
  3448. next;
  3449. mes "[Lospii]";
  3450. mes "Uh oh... I forgot";
  3451. mes "that I'm not supposed";
  3452. mes "to be working now. Come";
  3453. mes "back when I'm working, okay?";
  3454. next;
  3455. mes "[Lospii]";
  3456. mes "I work frooom... Uh...";
  3457. mes "2 PM to 5 PM? Oh!";
  3458. mes "And also 6 PM to 9 PM.";
  3459. mes "I think those are the";
  3460. mes "times... I mean, clocks";
  3461. mes "are hard to read, man!";
  3462. close;
  3463. }
  3464. mes "[Lospii]";
  3465. mes "Hi! I'm Lospii!";
  3466. mes "Hey, does it look like";
  3467. mes "I'm at work? Ha ha!";
  3468. mes "I got a job! I'm helping";
  3469. mes "my friends a lot!";
  3470. close;
  3471. }
  3472. // Comodo Relay
  3473. comodo,71,137,3 duplicate(RelayLedrion) Ledrion#comodo 109
  3474. comodo,236,197,3 duplicate(RelayGatan) Gatan#comodo 86
  3475. comodo,152,184,3 duplicate(RelayBafhail) Bafhail#comodo 731
  3476. comodo,64,219,3 duplicate(RelayLospii) Lospii#comodo 706
  3477. // Einbroch Relay
  3478. einbroch,107,93,3 duplicate(RelayLedrion) Ledrion#einbroch 109
  3479. einbroch,260,128,3 duplicate(RelayGatan) Gatan#einbroch 86
  3480. einbroch,251,178,3 duplicate(RelayBafhail) Bafhail#einbroch 731
  3481. einbroch,173,72,3 duplicate(RelayLospii) Lospii#einbroch 706
  3482. // Relay Hugel
  3483. hugel,102,130,3 duplicate(RelayLedrion) Ledrion#hugel 109
  3484. hugel,169,139,3 duplicate(RelayGatan) Gatan#hugel 86
  3485. hugel,55,200,3 duplicate(RelayBafhail) Bafhail#hugel 731
  3486. hugel,144,201,3 duplicate(RelayLospii) Lospii#hugel 706
  3487. // Relay Rachel
  3488. rachel,215,71,3 duplicate(RelayLedrion) Ledrion#rachel 109
  3489. rachel,45,163,3 duplicate(RelayGatan) Gatan#rachel 86
  3490. rachel,245,132,3 duplicate(RelayBafhail) Bafhail#rachel 731
  3491. rachel,158,215,3 duplicate(RelayLospii) Lospii#rachel 706
  3492. // Relay Veins
  3493. veins,274,188,5 duplicate(RelayLedrion) Ledrion#veins 109
  3494. veins,138,207,3 duplicate(RelayGatan) Gatan#veins 86
  3495. veins,202,235,3 duplicate(RelayBafhail) Bafhail#veins 731
  3496. veins,97,245,5 duplicate(RelayLospii) Lospii#veins 706