clif.hpp 57 KB

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  1. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #ifndef CLIF_HPP
  4. #define CLIF_HPP
  5. #include <cstdarg>
  6. #include <vector>
  7. #include <common/cbasetypes.hpp>
  8. #include <common/db.hpp> //dbmap
  9. #include <common/mmo.hpp>
  10. #include <common/timer.hpp> // t_tick
  11. #include "packets.hpp"
  12. #include "script.hpp"
  13. #include "skill.hpp"
  14. #include "trade.hpp"
  15. struct Channel;
  16. struct clan;
  17. struct item;
  18. struct s_storage;
  19. //#include "map.hpp"
  20. struct block_list;
  21. struct unit_data;
  22. class map_session_data;
  23. struct homun_data;
  24. struct pet_data;
  25. struct mob_data;
  26. struct npc_data;
  27. struct chat_data;
  28. struct flooritem_data;
  29. struct skill_unit;
  30. struct s_vending;
  31. struct party;
  32. struct party_data;
  33. struct mmo_guild;
  34. struct s_battleground_data;
  35. struct quest;
  36. struct party_booking_ad_info;
  37. struct sale_item_data;
  38. struct mail_message;
  39. struct achievement;
  40. struct guild_log_entry;
  41. enum e_guild_storage_log : uint16;
  42. enum e_bg_queue_apply_ack : uint16;
  43. enum e_instance_notify : uint8;
  44. struct s_laphine_synthesis;
  45. struct s_laphine_upgrade;
  46. struct s_captcha_data;
  47. enum e_macro_detect_status : uint8;
  48. enum e_macro_report_status : uint8;
  49. enum e_hom_state2 : uint8;
  50. enum _sp;
  51. enum e_searchstore_failure : uint16;
  52. enum e_PacketDBVersion { // packet DB
  53. MIN_PACKET_DB = 0x064,
  54. MAX_PACKET_DB = 0xCFF,
  55. #if !defined(MAX_PACKET_POS)
  56. MAX_PACKET_POS = 20,
  57. #endif
  58. };
  59. struct s_packet_db {
  60. int16 len;
  61. void (*func)(int32, map_session_data *);
  62. int16 pos[MAX_PACKET_POS];
  63. };
  64. #ifdef PACKET_OBFUSCATION
  65. /// Keys based on packet versions
  66. struct s_packet_keys {
  67. uint32 keys[3]; ///< 3-Keys
  68. };
  69. #endif
  70. enum e_CASHSHOP_ACK : uint8_t{
  71. ERROR_TYPE_NONE = 0, ///< The deal has successfully completed.
  72. ERROR_TYPE_NPC = 1, ///< The Purchase has failed because the NPC does not exist.
  73. ERROR_TYPE_SYSTEM = 2, ///< The Purchase has failed because the Kafra Shop System is not working correctly.
  74. ERROR_TYPE_INVENTORY_WEIGHT = 3, ///< You are over your Weight Limit.
  75. ERROR_TYPE_EXCHANGE = 4, ///< You cannot purchase items while you are in a trade.
  76. ERROR_TYPE_ITEM_ID = 5, ///< The Purchase has failed because the Item Information was incorrect.
  77. ERROR_TYPE_MONEY = 6, ///< You do not have enough Kafra Credit Points.
  78. ERROR_TYPE_AMOUNT = 7, ///< You can purchase up to 10 items.
  79. ERROR_TYPE_PURCHASE_FAIL = 8, ///< Some items could not be purchased.
  80. };
  81. enum e_BANKING_DEPOSIT_ACK : uint8_t {
  82. BDA_SUCCESS = 0x0,
  83. BDA_ERROR = 0x1,
  84. BDA_NO_MONEY = 0x2,
  85. BDA_OVERFLOW = 0x3,
  86. };
  87. enum e_BANKING_WITHDRAW_ACK : uint8_t {
  88. BWA_SUCCESS = 0x0,
  89. BWA_NO_MONEY = 0x1,
  90. BWA_UNKNOWN_ERROR = 0x2,
  91. };
  92. enum RECV_ROULETTE_ITEM_REQ : uint8_t {
  93. RECV_ITEM_SUCCESS = 0x0,
  94. RECV_ITEM_FAILED = 0x1,
  95. RECV_ITEM_OVERCOUNT = 0x2,
  96. RECV_ITEM_OVERWEIGHT = 0x3,
  97. };
  98. enum RECV_ROULETTE_ITEM_ACK : uint8_t {
  99. RECV_ITEM_NORMAL = 0x0,
  100. RECV_ITEM_LOSING = 0x1,
  101. };
  102. enum GENERATE_ROULETTE_ACK : uint8_t {
  103. GENERATE_ROULETTE_SUCCESS = 0x0,
  104. GENERATE_ROULETTE_FAILED = 0x1,
  105. GENERATE_ROULETTE_NO_ENOUGH_POINT = 0x2,
  106. GENERATE_ROULETTE_LOSING = 0x3,
  107. };
  108. enum OPEN_ROULETTE_ACK : uint8_t {
  109. OPEN_ROULETTE_SUCCESS = 0x0,
  110. OPEN_ROULETTE_FAILED = 0x1,
  111. };
  112. enum CLOSE_ROULETTE_ACK : uint8_t {
  113. CLOSE_ROULETTE_SUCCESS = 0x0,
  114. CLOSE_ROULETTE_FAILED = 0x1,
  115. };
  116. enum MERGE_ITEM_ACK : uint8_t {
  117. MERGE_ITEM_SUCCESS = 0x0,
  118. MERGE_ITEM_FAILED_NOT_MERGE = 0x1,
  119. MERGE_ITEM_FAILED_MAX_COUNT = 0x2,
  120. };
  121. enum BROADCASTING_SPECIAL_ITEM_OBTAIN : uint8_t {
  122. ITEMOBTAIN_TYPE_BOXITEM = 0x0,
  123. ITEMOBTAIN_TYPE_MONSTER_ITEM = 0x1,
  124. ITEMOBTAIN_TYPE_NPC = 0x2,
  125. };
  126. enum e_adopt_reply : uint8_t {
  127. ADOPT_REPLY_MORE_CHILDREN = 0,
  128. ADOPT_REPLY_LEVEL_70,
  129. ADOPT_REPLY_MARRIED,
  130. };
  131. enum e_wip_block : uint8_t {
  132. WIP_DISABLE_NONE = 0x0,
  133. WIP_DISABLE_SKILLITEM = 0x1,
  134. WIP_DISABLE_NPC = 0x2,
  135. WIP_DISABLE_ALL = 0x3,
  136. };
  137. enum e_party_invite_reply {
  138. PARTY_REPLY_JOIN_OTHER_PARTY = 0, ///< result=0 : "The Character already joined another party." -> MsgStringTable[80]
  139. PARTY_REPLY_REJECTED, ///< result=1 : "Request for party rejected." -> MsgStringTable[81]
  140. PARTY_REPLY_ACCEPTED, ///< result=2 : "Request for party accepted." -> MsgStringTable[82]
  141. PARTY_REPLY_FULL, ///< result=3 : "Party Capacity exceeded." -> MsgStringTable[83]
  142. PARTY_REPLY_DUAL, ///< result=4 : "Character in the same account already joined." -> MsgStringTable[608]
  143. PARTY_REPLY_JOINMSG_REFUSE, ///< result=5 : "The character blocked the party invitation." -> MsgStringTable[1324] (since 20070904)
  144. PARTY_REPLY_UNKNOWN_ERROR, ///< result=6 : ??
  145. PARTY_REPLY_OFFLINE, ///< result=7 : "The Character is not currently online or does not exist." -> MsgStringTable[71] (since 20070904)
  146. PARTY_REPLY_INVALID_MAPPROPERTY, ///< result=8 : !TODO "Unable to organize a party in this map" -> MsgStringTable[1388] (since 20080527)
  147. PARTY_REPLY_INVALID_MAPPROPERTY_ME, ///< return=9 : !TODO "Cannot join a party in this map" -> MsgStringTable[1871] (since 20110205)
  148. PARTY_REPLY_MEMORIALDUNGEON, ///< return=10: "You cannot invite or withdraw while in memorial dungeon" -> MsgStringTable[3027] (since 20161130)
  149. };
  150. /// Enum for Convex Mirror (SC_BOSSMAPINFO)
  151. enum e_bossmap_info {
  152. BOSS_INFO_NOT = 0,
  153. BOSS_INFO_ALIVE,
  154. BOSS_INFO_ALIVE_WITHMSG,
  155. BOSS_INFO_DEAD,
  156. };
  157. enum class e_purchase_result : uint8{
  158. PURCHASE_SUCCEED = 0x0,
  159. PURCHASE_FAIL_MONEY,
  160. PURCHASE_FAIL_WEIGHT,
  161. PURCHASE_FAIL_COUNT,
  162. PURCHASE_FAIL_STOCK,
  163. PURCHASE_FAIL_ITEM_EXCHANGING,
  164. PURCHASE_FAIL_INVALID_MCSTORE,
  165. PURCHASE_FAIL_OPEN_MCSTORE_ITEMLIST,
  166. PURCHASE_FAIL_GIVE_MONEY,
  167. PURCHASE_FAIL_EACHITEM_COUNT,
  168. // Unknown names
  169. PURCHASE_FAIL_RODEX,
  170. PURCHASE_FAIL_EXCHANGE_FAILED,
  171. PURCHASE_FAIL_EXCHANGE_DONE,
  172. PURCHASE_FAIL_STOCK_EMPTY,
  173. PURCHASE_FAIL_GOODS,
  174. // End unknown names
  175. PURCHASE_FAIL_ADD = 0xff,
  176. };
  177. #define packet_len(cmd) packet_db[cmd].len
  178. extern struct s_packet_db packet_db[MAX_PACKET_DB+1];
  179. // local define
  180. enum send_target : uint8_t {
  181. ALL_CLIENT = 0,
  182. ALL_SAMEMAP,
  183. AREA, // area
  184. AREA_WOS, // area, without self
  185. AREA_WOC, // area, without chatrooms
  186. AREA_WOSC, // area, without own chatroom
  187. AREA_CHAT_WOC, // hearable area, without chatrooms
  188. CHAT, // current chatroom
  189. CHAT_WOS, // current chatroom, without self
  190. PARTY,
  191. PARTY_WOS,
  192. PARTY_SAMEMAP,
  193. PARTY_SAMEMAP_WOS,
  194. PARTY_AREA,
  195. PARTY_AREA_WOS,
  196. GUILD,
  197. GUILD_WOS,
  198. GUILD_SAMEMAP,
  199. GUILD_SAMEMAP_WOS,
  200. GUILD_AREA,
  201. GUILD_AREA_WOS,
  202. GUILD_NOBG,
  203. DUEL,
  204. DUEL_WOS,
  205. SELF,
  206. BG, // BattleGround System
  207. BG_WOS,
  208. BG_SAMEMAP,
  209. BG_SAMEMAP_WOS,
  210. BG_AREA,
  211. BG_AREA_WOS,
  212. CLAN, // Clan System
  213. };
  214. enum broadcast_flags : uint8_t {
  215. BC_ALL = 0,
  216. BC_MAP = 1,
  217. BC_AREA = 2,
  218. BC_SELF = 3,
  219. BC_TARGET_MASK = 0x07,
  220. BC_PC = 0x00,
  221. BC_NPC = 0x08,
  222. BC_SOURCE_MASK = 0x08, // BC_PC|BC_NPC
  223. BC_YELLOW = 0x00,
  224. BC_BLUE = 0x10,
  225. BC_WOE = 0x20,
  226. BC_COLOR_MASK = 0x30, // BC_YELLOW|BC_BLUE|BC_WOE
  227. BC_DEFAULT = BC_ALL|BC_PC|BC_YELLOW
  228. };
  229. enum emotion_type {
  230. ET_SURPRISE = 0, // /!
  231. ET_QUESTION, // /?
  232. ET_DELIGHT,
  233. ET_THROB,
  234. ET_SWEAT,
  235. ET_AHA,
  236. ET_FRET,
  237. ET_ANGER,
  238. ET_MONEY, // /$
  239. ET_THINK, // /...
  240. ET_SCISSOR, // /gawi --- 10
  241. ET_ROCK, // /bawi
  242. ET_WRAP, // /bo
  243. ET_FLAG,
  244. ET_BIGTHROB,
  245. ET_THANKS,
  246. ET_KEK,
  247. ET_SORRY,
  248. ET_SMILE,
  249. ET_PROFUSELY_SWEAT,
  250. ET_SCRATCH, // --- 20
  251. ET_BEST,
  252. ET_STARE_ABOUT, // /??
  253. ET_HUK,
  254. ET_O,
  255. ET_X,
  256. ET_HELP,
  257. ET_GO,
  258. ET_CRY,
  259. ET_KIK,
  260. ET_CHUP, // --- 30
  261. ET_CHUPCHUP,
  262. ET_HNG,
  263. ET_OK,
  264. ET_CHAT_PROHIBIT, // red /... used for muted characters
  265. ET_INDONESIA_FLAG,
  266. ET_STARE, // /bzz, /stare
  267. ET_HUNGRY,
  268. ET_COOL, // /awsm, /cool
  269. ET_MERONG,
  270. ET_SHY, // --- 40
  271. ET_GOODBOY, // /pat, /goodboy
  272. ET_SPTIME, // /mp, /sptime
  273. ET_SEXY,
  274. ET_COMEON, // /com, /comeon
  275. ET_SLEEPY, // /yawn, /sleepy
  276. ET_CONGRATULATION, // /grat, /congrats
  277. ET_HPTIME, // /hp, /hptime
  278. ET_PH_FLAG,
  279. ET_MY_FLAG,
  280. ET_SI_FLAG, // --- 50
  281. ET_BR_FLAG,
  282. ET_SPARK, // /fsh
  283. ET_CONFUSE, // /spin
  284. ET_OHNO,
  285. ET_HUM, // /dum
  286. ET_BLABLA, // /crwd
  287. ET_OTL, // /otl, /desp
  288. ET_DICE1,
  289. ET_DICE2,
  290. ET_DICE3, // --- 60
  291. ET_DICE4,
  292. ET_DICE5,
  293. ET_DICE6,
  294. ET_INDIA_FLAG,
  295. ET_LUV, // /love
  296. ET_FLAG8,
  297. ET_FLAG9,
  298. ET_MOBILE,
  299. ET_MAIL,
  300. ET_ANTENNA0, // --- 70
  301. ET_ANTENNA1,
  302. ET_ANTENNA2,
  303. ET_ANTENNA3,
  304. ET_HUM2,
  305. ET_ABS,
  306. ET_OOPS,
  307. ET_SPIT,
  308. ET_ENE,
  309. ET_PANIC,
  310. ET_WHISP, // --- 80
  311. ET_YUT1,
  312. ET_YUT2,
  313. ET_YUT3,
  314. ET_YUT4,
  315. ET_YUT5,
  316. ET_YUT6,
  317. ET_YUT7,
  318. //
  319. ET_MAX
  320. };
  321. enum clr_type : uint8_t
  322. {
  323. CLR_OUTSIGHT = 0,
  324. CLR_DEAD,
  325. CLR_RESPAWN,
  326. CLR_TELEPORT,
  327. CLR_TRICKDEAD,
  328. };
  329. enum map_property : uint8_t
  330. {// clif_map_property
  331. MAPPROPERTY_NOTHING = 0,
  332. MAPPROPERTY_FREEPVPZONE = 1,
  333. MAPPROPERTY_EVENTPVPZONE = 2,
  334. MAPPROPERTY_AGITZONE = 3,
  335. MAPPROPERTY_PKSERVERZONE = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red)
  336. MAPPROPERTY_PVPSERVERZONE = 5,
  337. MAPPROPERTY_DENYSKILLZONE = 6,
  338. };
  339. enum e_map_type : uint8_t
  340. {// clif_map_type
  341. MAPTYPE_VILLAGE = 0,
  342. MAPTYPE_VILLAGE_IN = 1,
  343. MAPTYPE_FIELD = 2,
  344. MAPTYPE_DUNGEON = 3,
  345. MAPTYPE_ARENA = 4,
  346. MAPTYPE_PENALTY_FREEPKZONE = 5,
  347. MAPTYPE_NOPENALTY_FREEPKZONE = 6,
  348. MAPTYPE_EVENT_GUILDWAR = 7,
  349. MAPTYPE_AGIT = 8,
  350. MAPTYPE_DUNGEON2 = 9,
  351. MAPTYPE_DUNGEON3 = 10,
  352. MAPTYPE_PKSERVER = 11,
  353. MAPTYPE_PVPSERVER = 12,
  354. MAPTYPE_DENYSKILL = 13,
  355. MAPTYPE_TURBOTRACK = 14,
  356. MAPTYPE_JAIL = 15,
  357. MAPTYPE_MONSTERTRACK = 16,
  358. MAPTYPE_PORINGBATTLE = 17,
  359. MAPTYPE_AGIT_SIEGEV15 = 18,
  360. MAPTYPE_BATTLEFIELD = 19,
  361. MAPTYPE_PVP_TOURNAMENT = 20,
  362. //Map types 21 - 24 not used.
  363. MAPTYPE_SIEGE_LOWLEVEL = 25,
  364. //Map types 26 - 28 remains opens for future types.
  365. MAPTYPE_UNUSED = 29,
  366. };
  367. enum useskill_fail_cause : uint8_t
  368. {// clif_skill_fail
  369. USESKILL_FAIL_LEVEL = 0,
  370. USESKILL_FAIL_SP_INSUFFICIENT = 1,
  371. USESKILL_FAIL_HP_INSUFFICIENT = 2,
  372. USESKILL_FAIL_STUFF_INSUFFICIENT = 3,
  373. USESKILL_FAIL_SKILLINTERVAL = 4,
  374. USESKILL_FAIL_MONEY = 5,
  375. USESKILL_FAIL_THIS_WEAPON = 6,
  376. USESKILL_FAIL_REDJAMSTONE = 7,
  377. USESKILL_FAIL_BLUEJAMSTONE = 8,
  378. USESKILL_FAIL_WEIGHTOVER = 9,
  379. USESKILL_FAIL = 10,
  380. USESKILL_FAIL_TOTARGET = 11,
  381. USESKILL_FAIL_ANCILLA_NUMOVER = 12,
  382. USESKILL_FAIL_HOLYWATER = 13,
  383. USESKILL_FAIL_ANCILLA = 14,
  384. USESKILL_FAIL_DUPLICATE_RANGEIN = 15,
  385. USESKILL_FAIL_NEED_OTHER_SKILL = 16,
  386. USESKILL_FAIL_NEED_HELPER = 17,
  387. USESKILL_FAIL_INVALID_DIR = 18,
  388. USESKILL_FAIL_SUMMON = 19,
  389. USESKILL_FAIL_SUMMON_NONE = 20,
  390. USESKILL_FAIL_IMITATION_SKILL_NONE = 21,
  391. USESKILL_FAIL_DUPLICATE = 22,
  392. USESKILL_FAIL_CONDITION = 23,
  393. USESKILL_FAIL_PAINTBRUSH = 24,
  394. USESKILL_FAIL_DRAGON = 25,
  395. USESKILL_FAIL_POS = 26,
  396. USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27,
  397. USESKILL_FAIL_NEER_WALL = 28,
  398. USESKILL_FAIL_NEED_EXP_1PERCENT = 29,
  399. USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30,
  400. USESKILL_FAIL_GC_WEAPONBLOCKING = 31,
  401. USESKILL_FAIL_GC_POISONINGWEAPON = 32,
  402. USESKILL_FAIL_MADOGEAR = 33,
  403. USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34,
  404. USESKILL_FAIL_TOTARGET_PLAYER = 35,
  405. USESKILL_FAIL_SIZE = 36,
  406. USESKILL_FAIL_CANONBALL = 37,
  407. //XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38,
  408. //XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39,
  409. USESKILL_FAIL_MADOGEAR_HOVERING = 40,
  410. //XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41,
  411. //XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42,
  412. USESKILL_FAIL_GUILLONTINE_POISON = 43,
  413. //XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44,
  414. //XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45,
  415. //XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46,
  416. //XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47,
  417. //XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48,
  418. //XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49,
  419. USESKILL_FAIL_MADOGEAR_RIDE = 50,
  420. USESKILL_FAIL_SPELLBOOK = 51,
  421. USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52,
  422. USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53,
  423. USESKILL_FAIL_SPELLBOOK_READING = 54,
  424. //XXX_USESKILL_FAIL_II_FACE_PAINTS = 55,
  425. //XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56,
  426. USESKILL_FAIL_CART = 57,
  427. //XXX_USESKILL_FAIL_II_THORNS_SEED = 58,
  428. //XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59,
  429. USESKILL_FAIL_NO_MORE_SPELL = 60,
  430. //XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61,
  431. //XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62,
  432. //XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63,
  433. //XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64,
  434. //XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65,
  435. //XXX_USESKILL_FAIL_II_TEAR_GAS = 66,
  436. //XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67,
  437. //XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68,
  438. //XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69,
  439. USESKILL_FAIL_MANUAL_NOTIFY = 70,
  440. // CAUTION: client uses unidentified display name for displaying the required item. Still broken on 2017-05-31 [Lemongrass]
  441. USESKILL_FAIL_NEED_ITEM = 71,
  442. USESKILL_FAIL_NEED_EQUIPMENT = 72,
  443. USESKILL_FAIL_COMBOSKILL = 73,
  444. USESKILL_FAIL_SPIRITS = 74,
  445. USESKILL_FAIL_EXPLOSIONSPIRITS = 75,
  446. USESKILL_FAIL_HP_TOOMANY = 76,
  447. USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77,
  448. USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78,
  449. USESKILL_FAIL_EL_SUMMON = 79,
  450. USESKILL_FAIL_RELATIONGRADE = 80,
  451. USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81,
  452. USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82,
  453. USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83,
  454. USESKILL_FAIL_NEED_MORE_BULLET = 84,
  455. USESKILL_FAIL_COINS = 85,
  456. USESKILL_FAIL_SH_TEMPORARY_COMMUNION,
  457. USESKILL_FAIL_MAP,
  458. USESKILL_FAIL_NEED_SUMMON_SP,
  459. USESKILL_FAIL_SAME_VEND,
  460. USESKILL_FAIL_NEED_BULLETS,
  461. USESKILL_FAIL_NEED_ARROWS,
  462. USESKILL_FAIL_NEED_PARTY,
  463. USESKILL_FAIL_NEED_PARTY_LEADER,
  464. USESKILL_FAIL_NEED_PARTNER_SP,
  465. USESKILL_FAIL_NEED_WEAPON,
  466. USESKILL_FAIL_NEED_ENERGY_SPHERE,
  467. USESKILL_FAIL_NEED_WEAPON_BLOCKING,
  468. USESKILL_FAIL_MAX_TRAPS,
  469. USESKILL_FAIL_NEED_MAGIC_SPELLBOOK,
  470. USESKILL_FAIL_AP_INSUFFICIENT,
  471. USESKILL_FAIL_NEED_SERVANT_WEAPON,
  472. USESKILL_FAIL_NEED_TWINKLING_GALAXY,
  473. USESKILL_FAIL_NEED_SOUL_ENGERY,
  474. USESKILL_FAIL_NEED_AMULET,
  475. USESKILL_FAIL_NEED_GATLING_SHOTGUT,
  476. USESKILL_FAIL_NEED_RIFLE_REVOLVER,
  477. USESKILL_FAIL_NEED_GLAUNCHER_RIFLE,
  478. USESKILL_FAIL_NEED_GATLING_REVOLVER,
  479. USESKILL_FAIL_NEED_SHOTGUN_GLAUNCHER,
  480. USESKILL_FAIL_NEED_SHIELD,
  481. USESKILL_FAIL_TARGET_SHADOW_SPACE,
  482. USESKILL_FAIL_MAX
  483. };
  484. enum clif_equipitemack_flag : uint8_t {
  485. #if PACKETVER_MAIN_NUM >= 20121205 || PACKETVER_RE_NUM >= 20121107 || defined(PACKETVER_ZERO)
  486. ITEM_EQUIP_ACK_OK = 0,
  487. ITEM_EQUIP_ACK_FAIL = 2,
  488. ITEM_EQUIP_ACK_FAILLEVEL = 1,
  489. #else
  490. ITEM_EQUIP_ACK_OK = 1,
  491. ITEM_EQUIP_ACK_FAIL = 0,
  492. ITEM_EQUIP_ACK_FAILLEVEL = 0,
  493. #endif
  494. };
  495. //! NOTE: These values below need client version validation
  496. // These values correspond to the msgstringtable line number minus 1
  497. enum e_clif_messages : uint16 {
  498. // You cannot carry more items because you are overweight.
  499. MSI_CANT_GET_ITEM_BECAUSE_WEIGHT = 52,
  500. // You can't have this item because you will exceed the weight limit.
  501. MSI_CANT_GET_ITEM_BECAUSE_COUNT = 220,
  502. // You can't put this item on.
  503. MSI_CAN_NOT_EQUIP_ITEM = 372,
  504. // You cannot use this item while sitting.
  505. MSI_CANT_USE_WHEN_SITDOWN = 663,
  506. // The party member was not summoned because you are not the party leader.
  507. MSI_CANNOT_PARTYCALL = 1221,
  508. // There is no party member to summon in the current map.
  509. MSI_NO_PARTYMEM_ON_THISMAP = 1222,
  510. // The mercenary contract has expired.
  511. MSI_MER_FINISH = 1266,
  512. // The mercenary has died.
  513. MSI_MER_DIE = 1267,
  514. // This skill cannot be used within this area.
  515. MSI_IMPOSSIBLE_SKILL_AREA = 1334,
  516. // This item cannot be used within this area.
  517. MSI_IMPOSSIBLE_USEITEM_AREA = 1335,
  518. // This character's equipment information is not open to the public.
  519. MSI_OPEN_EQUIPEDITEM_REFUSED = 1357,
  520. // Item can only be used when Mado Gear is mounted.
  521. MSI_USESKILL_FAIL_MADOGEAR = 1435,
  522. // Only available when cart is mounted.
  523. MSI_USESKILL_FAIL_CART = 1519,
  524. // Cannot create rune stone more than the maximum amount.
  525. MSI_RUNESTONE_MAKEERROR_OVERCOUNT = 1563,
  526. // Combination of item is not possible in conversion.
  527. MSI_SKILL_RECIPE_NOTEXIST = 1570,
  528. // Please ensure an extra space in your inventory.
  529. MSI_SKILL_INVENTORY_KINDCNT_OVER = 1572,
  530. // Successful.
  531. MSI_SKILL_SUCCESS = 1574,
  532. // Failed.
  533. MSI_SKILL_FAIL = 1575,
  534. // Items cannot be used in materials cannot be emotional.
  535. MSI_SKILL_FAIL_MATERIAL_IDENTITY = 1581,
  536. // [Bow] must be equipped.
  537. MSI_FAIL_NEED_EQUIPPED_BOW = 1691,
  538. #if (PACKETVER >= 20130807 && PACKETVER <= 20130814) && !defined(PACKETVER_ZERO)
  539. // %d seconds left until you can use
  540. MSI_ITEM_REUSE_LIMIT_SECOND = 1863,
  541. // Any work in progress (NPC dialog, manufacturing ...) quit and try again.
  542. MSI_BUSY = 1924,
  543. // While boarding reins is not available for items.
  544. MSI_FAIELD_RIDING_OVERLAPPED = 1932,
  545. // It is only possible to change the party leader while on the same map.
  546. MSI_PARTY_MASTER_CHANGE_SAME_MAP = 2095,
  547. // Merge items available does not exist.
  548. MSI_NOT_EXIST_MERGE_ITEM = 2184,
  549. // This bullet is not suitable for the weapon you are equipping.
  550. MSI_WRONG_BULLET = 2494,
  551. #else
  552. // %d seconds left until you can use
  553. MSI_ITEM_REUSE_LIMIT_SECOND = 1862,
  554. // Any work in progress (NPC dialog, manufacturing ...) quit and try again.
  555. MSI_BUSY = 1923,
  556. // While boarding reins is not available for items.
  557. MSI_FAIELD_RIDING_OVERLAPPED = 1931,
  558. // It is only possible to change the party leader while on the same map.
  559. MSI_PARTY_MASTER_CHANGE_SAME_MAP = 2094,
  560. // Merge items available does not exist.
  561. MSI_NOT_EXIST_MERGE_ITEM = 2183,
  562. // This bullet is not suitable for the weapon you are equipping.
  563. MSI_WRONG_BULLET = 2493,
  564. #endif
  565. // [Gatling Gun] weapon class must be equipped.
  566. MSI_FAIL_NEED_EQUIPPED_GUN_GATLING = 2554,
  567. // [Shotgun] weapon class must be equipped.
  568. MSI_FAIL_NEED_EQUIPPED_GUN_SHOTGUN = 2555,
  569. // [Rifle] weapon class must be equipped.
  570. MSI_FAIL_NEED_EQUIPPED_GUN_RIFLE = 2556,
  571. // [Revolver] weapon class must be equipped.
  572. MSI_FAIL_NEED_EQUIPPED_GUN_HANDGUN = 2557,
  573. // [Silver Bullet] must be equipped.
  574. MSI_FAIL_NEED_EQUIPPED_PROPERTY_SAINT_BULLET = 2558,
  575. // [Holy Water] must be equipped.
  576. MSI_FAIL_NEED_EQUIPPED_GUN_GRANADE = 2561,
  577. // [Grenade Launcher] weapon class must be equipped.
  578. MSI_IMPOSSIBLE_CHANGE_GUILD_MASTER_IN_SIEGE_TIME = 2963,
  579. // You have to wait for one day before delegating a new Guild leader
  580. MSI_IMPOSSIBLE_CHANGE_GUILD_MASTER_NOT_TIME = 2964,
  581. // This item has been set for Swap Equipment.
  582. MSI_SWAP_EQUIPITEM_UNREGISTER_FIRST = 3015,
  583. // Possession limit is over 70%, or you have less than 10 free inventory space.
  584. MSI_PICKUP_FAILED_ITEMCREATE = 3022,
  585. // Currently there is no attendance check event.
  586. MSI_CHECK_ATTENDANCE_NOT_EVENT = 3474,
  587. // The total amount of items to sell exceeds the amount of Zeny you can have. \nPlease modify the quantity and price.
  588. MSI_MERCHANTSHOP_TOTA_LOVER_ZENY_ERR = 3826,
  589. // It weighs more than 70%. Decrease the Weight and try again.
  590. MSI_ENCHANT_FAILED_OVER_WEIGHT = 3837,
  591. // Enchantment successful!
  592. MSI_ENCHANT_SUCCESS = 3857,
  593. // Enchantment failed!
  594. MSI_ENCHANT_FAILED = 3858,
  595. };
  596. enum e_personalinfo : uint8_t {
  597. PINFO_BASIC = 0,
  598. PINFO_PREMIUM,
  599. PINFO_SERVER,
  600. PINFO_CAFE,
  601. PINFO_MAX,
  602. };
  603. enum e_damage_type : uint8_t {
  604. DMG_NORMAL = 0, /// damage [ damage: total damage, div: amount of hits, damage2: assassin dual-wield damage ]
  605. DMG_PICKUP_ITEM, /// pick up item
  606. DMG_SIT_DOWN, /// sit down
  607. DMG_STAND_UP, /// stand up
  608. DMG_ENDURE, /// damage (endure)
  609. DMG_SPLASH, /// (splash?)
  610. DMG_SINGLE, /// (skill?)
  611. DMG_REPEAT, /// (repeat damage?)
  612. DMG_MULTI_HIT, /// multi-hit damage
  613. DMG_MULTI_HIT_ENDURE, /// multi-hit damage (endure)
  614. DMG_CRITICAL, /// critical hit
  615. DMG_LUCY_DODGE, /// lucky dodge
  616. DMG_TOUCH, /// (touch skill?)
  617. DMG_MULTI_HIT_CRITICAL, /// multi-hit with critical
  618. DMG_SPLASH_ENDURE, /// splash against target with endure status
  619. };
  620. enum class e_pet_evolution_result : uint32 {
  621. FAIL_UNKNOWN = 0x0,
  622. FAIL_NOTEXIST_CALLPET = 0x1,
  623. FAIL_NOT_PETEGG = 0x2,
  624. FAIL_RECIPE = 0x3,
  625. FAIL_MATERIAL = 0x4,
  626. FAIL_RG_FAMILIAR = 0x5,
  627. SUCCESS = 0x6
  628. };
  629. enum e_config_type : uint32 {
  630. CONFIG_OPEN_EQUIPMENT_WINDOW = 0,
  631. CONFIG_CALL,
  632. CONFIG_PET_AUTOFEED,
  633. CONFIG_HOMUNCULUS_AUTOFEED
  634. };
  635. enum e_memorial_dungeon_command : uint16 {
  636. COMMAND_MEMORIALDUNGEON_DESTROY_FORCE = 0x3,
  637. };
  638. enum e_exitem_add_result : uint8 {
  639. EXITEM_ADD_SUCCEED,
  640. EXITEM_ADD_FAILED_OVERWEIGHT,
  641. EXITEM_ADD_FAILED_CLOSED,
  642. EXITEM_ADD_FAILED_OVERCOUNT,
  643. EXITEM_ADD_FAILED_EACHITEM_OVERCOUNT,
  644. };
  645. enum e_dynamicnpc_result : int32{
  646. DYNAMICNPC_RESULT_SUCCESS,
  647. DYNAMICNPC_RESULT_UNKNOWN,
  648. DYNAMICNPC_RESULT_UNKNOWNNPC,
  649. DYNAMICNPC_RESULT_DUPLICATE,
  650. DYNAMICNPC_RESULT_OUTOFTIME
  651. };
  652. enum e_siege_teleport_result : uint8 {
  653. SIEGE_TP_SUCCESS = 0,
  654. SIEGE_TP_NOT_ENOUGH_ZENY = 1,
  655. SIEGE_TP_INVALID_MODE = 2
  656. };
  657. enum e_ack_remember_warppoint_result : uint8 {
  658. WARPPOINT_SUCCESS = 0,
  659. WARPPOINT_LOW_LEVEL = 1,
  660. WARPPOINT_NOT_LEARNED = 2
  661. };
  662. enum e_notify_mapinfo_result : uint8 {
  663. NOTIFY_MAPINFO_CANT_TP = 0,
  664. NOTIFY_MAPINFO_CANT_MEMO = 1,
  665. NOTIFY_MAPINFO_CANT_USE_SKILL = 2,
  666. NOTIFY_MAPINFO_CANT_USE_ITEM = 3,
  667. };
  668. enum e_ack_itemrefining : uint8 {
  669. ITEMREFINING_SUCCESS = 0,
  670. ITEMREFINING_FAILURE = 1,
  671. ITEMREFINING_DOWNGRADE = 2,
  672. ITEMREFINING_FAILURE2 = 3
  673. };
  674. enum e_refuse_enter_room : uint8 {
  675. ENTERROOM_FULL = 0,
  676. ENTERROOM_WRONG_PASSWORD = 1,
  677. ENTERROOM_KICKED = 2,
  678. ENTERROOM_SUCCESS = 3,
  679. ENTERROOM_NO_ZENY = 4,
  680. ENTERROOM_TOO_LOW_LEVEL = 5,
  681. ENTERROOM_TOO_HIGH_LEVEL = 6,
  682. ENTERROOM_UNSUITABLE_JOB = 7
  683. };
  684. enum e_create_chatroom : uint8 {
  685. CREATEROOM_SUCCESS = 0,
  686. CREATEROOM_LIMIT_EXCEEDED = 1,
  687. CREATEROOM_ALREADY_EXISTS = 2
  688. };
  689. enum e_status_chatroom : uint8 {
  690. STATUSROOM_PRIVATE = 0,
  691. STATUSROOM_PUBLIC,
  692. STATUSROOM_ARENA,
  693. STATUSROOM_PK_ZONE
  694. };
  695. enum e_action_failure : uint8 {
  696. ARROWFAIL_NO_AMMO = 0,
  697. ARROWFAIL_WEIGHT_LIMIT = 1,
  698. ARROWFAIL_WEIGHT_LIMIT2 = 2,
  699. ARROWFAIL_SUCCESS = 3
  700. };
  701. enum e_notify_effect : uint8 {
  702. NOTIFYEFFECT_BASE_LEVEL_UP = 0,
  703. NOTIFYEFFECT_JOB_LEVEL_UP = 1,
  704. NOTIFYEFFECT_REFINE_FAILURE = 2,
  705. NOTIFYEFFECT_REFINE_SUCCESS = 3,
  706. NOTIFYEFFECT_GAME_OVER = 4,
  707. NOTIFYEFFECT_PHARMACY_SUCCESS = 5,
  708. NOTIFYEFFECT_PHARMACY_FAILURE = 6,
  709. NOTIFYEFFECT_SUPER_NOVICE_BASE_LEVEL_UP = 7,
  710. NOTIFYEFFECT_SUPER_NOVICE_JOB_LEVEL_UP = 8,
  711. NOTIFYEFFECT_TAEKWON_BASE_LEVEL_UP = 9,
  712. };
  713. enum e_pc_purchase_result_frommc : uint8 {
  714. PURCHASEMC_SUCCESS = 0,
  715. PURCHASEMC_NO_ZENY = 1,
  716. PURCHASEMC_OVERWEIGHT = 2,
  717. PURCHASEMC_OUT_OF_STOCK = 4,
  718. PURCHASEMC_TRADING = 5,
  719. PURCHASEMC_STORE_INCORRECT = 6,
  720. PURCHASEMC_NO_SALES_INFO = 7,
  721. };
  722. enum e_ack_openstore2 : uint8 {
  723. // Success
  724. OPENSTORE2_SUCCESS = 0,
  725. // (Pop-up) Failed to open stalls. (MSI_MERCHANTSHOP_MAKING_FAIL / 2639)
  726. OPENSTORE2_FAILED = 1,
  727. // 2 is unused
  728. #if PACKETVER >= 20170419
  729. // Unable to open a shop at the current location. (MSI_MERCHANTSHOP_FAIL_POSITION / 3229)
  730. OPENSTORE2_NOVENDING = 3,
  731. #endif
  732. };
  733. enum e_ack_whisper : uint8 {
  734. ACKWHISPER_SUCCESS = 0,
  735. ACKWHISPER_TARGET_OFFLINE = 1,
  736. ACKWHISPER_IGNORED = 2,
  737. ACKWHISPER_ALL_IGNORED = 3
  738. };
  739. enum e_ack_additem_to_cart : uint8 {
  740. ADDITEM_TO_CART_FAIL_WEIGHT = 0,
  741. ADDITEM_TO_CART_FAIL_COUNT = 1
  742. };
  743. enum e_changestate_pet : uint8 {
  744. CHANGESTATEPET_INIT = 0,
  745. CHANGESTATEPET_INTIMACY = 1,
  746. CHANGESTATEPET_HUNGER = 2,
  747. CHANGESTATEPET_ACCESSORY = 3,
  748. CHANGESTATEPET_PERFORMANCE = 4,
  749. CHANGESTATEPET_HAIRSTYLE = 5,
  750. CHANGESTATEPET_UPDATE_EGG = 6,
  751. };
  752. int32 clif_setip(const char* ip);
  753. void clif_setbindip(const char* ip);
  754. void clif_setport(uint16 port);
  755. uint32 clif_getip(void);
  756. uint32 clif_refresh_ip(void);
  757. uint16 clif_getport(void);
  758. void clif_authok(map_session_data *sd);
  759. void clif_authrefuse(int32 fd, uint8 error_code);
  760. void clif_authfail_fd(int32 fd, int32 type);
  761. void clif_charselectok(int32 id, uint8 ok);
  762. void clif_dropflooritem(struct flooritem_data* fitem, bool canShowEffect);
  763. void clif_clearflooritem( flooritem_data& fitem, map_session_data* tsd = nullptr );
  764. void clif_clearunit_single( uint32 GID, clr_type type, map_session_data& tsd );
  765. void clif_clearunit_area( block_list& bl, clr_type type );
  766. void clif_clearunit_delayed(struct block_list* bl, clr_type type, t_tick tick);
  767. int32 clif_spawn(struct block_list *bl, bool walking = false); //area
  768. void clif_walkok( map_session_data& sd );
  769. void clif_move( struct unit_data& ud ); //area
  770. void clif_changemap( map_session_data& sd, int16 m, uint16 x, uint16 y );
  771. void clif_changemapserver( map_session_data& sd, const char* map, uint16 x, uint16 y, uint32 ip, uint16 port );
  772. void clif_blown(struct block_list *bl); // area
  773. void clif_slide(block_list& bl, int32 x, int32 y); // area
  774. void clif_fixpos( block_list& bl );
  775. void clif_npcbuysell( map_session_data& sd, npc_data& nd );
  776. void clif_buylist( map_session_data& sd, npc_data& nd );
  777. void clif_selllist( map_session_data& sd );
  778. void clif_npc_market_open( map_session_data& sd, npc_data& nd );
  779. void clif_parse_NPCMarketClosed(int32 fd, map_session_data *sd);
  780. void clif_parse_NPCMarketPurchase(int32 fd, map_session_data *sd);
  781. void clif_scriptmes( map_session_data& sd, uint32 npcid, const char *mes );
  782. void clif_scriptnext( map_session_data& sd, uint32 npcid );
  783. void clif_scriptclose( map_session_data& sd, uint32 npcid );
  784. void clif_scriptclear( map_session_data& sd, int32 npcid ); //self
  785. void clif_scriptmenu( map_session_data& sd, uint32 npcid, const char* mes );
  786. void clif_scriptinput( map_session_data& sd, uint32 npcid );
  787. void clif_scriptinputstr( map_session_data& sd, uint32 npcid );
  788. void clif_cutin( map_session_data& sd, const char* image, int32 type );
  789. void clif_viewpoint( map_session_data& sd, uint32 npc_id, int32 type, uint16 x, uint16 y, int32 id, uint32 color );
  790. void clif_additem(map_session_data *sd, int32 n, int32 amount, unsigned char fail); // self
  791. void clif_dropitem( map_session_data& sd, int32 index, int32 amount );
  792. void clif_delitem( map_session_data& sd, int32 index, int32 amount, int16 reason );
  793. void clif_update_hp(map_session_data &sd);
  794. void clif_updatestatus( map_session_data& sd, _sp type );
  795. void clif_changemanner( map_session_data& sd );
  796. int32 clif_damage(block_list& src, block_list& dst, t_tick tick, int32 sdelay, int32 ddelay, int64 sdamage, int32 div, enum e_damage_type type, int64 sdamage2, bool spdamage); // area
  797. void clif_takeitem(block_list& src, block_list& dst);
  798. void clif_sitting(block_list& bl);
  799. void clif_standing(block_list& bl);
  800. void clif_sprite_change(struct block_list *bl, int32 id, int32 type, int32 val, int32 val2, enum send_target target);
  801. void clif_changelook(struct block_list *bl,int32 type,int32 val); // area
  802. void clif_changetraplook(struct block_list *bl,int32 val); // area
  803. void clif_arrowequip( map_session_data& sd );
  804. void clif_arrow_fail( map_session_data& sd, e_action_failure type );
  805. void clif_arrow_create_list( map_session_data& sd );
  806. void clif_statusupack( map_session_data& sd, int32 type, bool success, int32 val = 0 );
  807. void clif_equipitemack( map_session_data& sd, uint8 flag, int32 index, int32 pos = 0 ); // self
  808. void clif_unequipitemack( map_session_data& sd, uint16 server_index, int32 pos, bool success );
  809. void clif_misceffect( block_list& bl, e_notify_effect type );
  810. void clif_changeoption_target(struct block_list* bl, struct block_list* target);
  811. #define clif_changeoption(bl) clif_changeoption_target(bl, nullptr) // area
  812. void clif_changeoption2( block_list& bl );
  813. void clif_useitemack(map_session_data *sd,int32 index,int32 amount,bool ok); // self
  814. void clif_GlobalMessage( block_list& bl, const char* message, enum send_target target );
  815. void clif_createchat( map_session_data& sd, e_create_chatroom flag );
  816. void clif_dispchat( const chat_data& cd );
  817. void clif_joinchatfail( map_session_data& sd, e_refuse_enter_room result );
  818. void clif_joinchatok(map_session_data& sd,chat_data& cd);
  819. void clif_addchat( chat_data& cd, map_session_data& sd );
  820. void clif_chat_role( chat_data& cd, map_session_data& sd );
  821. void clif_clearchat(chat_data &cd);
  822. void clif_chat_leave( chat_data& cd, map_session_data& sd, bool kicked );
  823. void clif_changechatstatus(chat_data& cd);
  824. void clif_refresh_storagewindow(map_session_data *sd);
  825. void clif_refresh(map_session_data *sd); // self
  826. void clif_emotion( block_list& bl, emotion_type type );
  827. void clif_talkiebox(struct block_list* bl, const char* talkie);
  828. void clif_wedding_effect( block_list& bl );
  829. void clif_divorced( map_session_data& sd, const char* name );
  830. void clif_callpartner(map_session_data& sd);
  831. void clif_playBGM( map_session_data& sd, const char* name );
  832. void clif_soundeffect( struct block_list& bl, const char* name, int32 type, enum send_target target );
  833. void clif_parse_ActionRequest_sub( map_session_data& sd, uint8 action_type, int32 target_id, t_tick tick );
  834. void clif_parse_LoadEndAck(int32 fd,map_session_data *sd);
  835. void clif_hotkeys_send(map_session_data *sd, int32 tab);
  836. // trade
  837. void clif_traderequest(map_session_data& sd, const char* name);
  838. void clif_traderesponse( map_session_data& sd, e_ack_trade_response result );
  839. void clif_tradeadditem(map_session_data* sd, map_session_data* tsd, int32 index, int32 amount);
  840. void clif_tradeitemok(map_session_data& sd, int32 index, e_exitem_add_result result);
  841. void clif_tradedeal_lock( map_session_data& sd, bool who );
  842. void clif_tradecancelled( map_session_data& sd );
  843. void clif_tradecompleted( map_session_data& sd );
  844. void clif_tradeundo( map_session_data& sd );
  845. // storage
  846. void clif_storagelist(map_session_data* sd, struct item* items, int32 items_length, const char *storename);
  847. void clif_updatestorageamount( map_session_data& sd, uint16 amount, uint16 max_amount );
  848. void clif_storageitemadded(map_session_data* sd, struct item* i, int32 index, int32 amount);
  849. void clif_storageitemremoved( map_session_data& sd, uint16 index, uint32 amount );
  850. void clif_storageclose( map_session_data& sd );
  851. int32 clif_insight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
  852. int32 clif_outsight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
  853. void clif_class_change( block_list& bl, int32 class_, enum send_target target = AREA, map_session_data* sd = nullptr );
  854. void clif_skillinfoblock(map_session_data *sd);
  855. void clif_skillup( map_session_data& sd, uint16 skill_id, uint16 lv, uint16 range, bool upgradable );
  856. void clif_skillinfo( map_session_data& sd, uint16 skill_id, int32 inf = INF_PASSIVE_SKILL );
  857. void clif_addskill(map_session_data& sd, uint16 skill_id);
  858. void clif_deleteskill(map_session_data& sd, uint16 skill_id, bool skip_infoblock = false);
  859. void clif_skillcasting(struct block_list* bl, int32 src_id, int32 dst_id, int32 dst_x, int32 dst_y, uint16 skill_id, uint16 skill_lv, int32 property, int32 casttime);
  860. void clif_skillcastcancel( block_list& bl );
  861. void clif_skill_fail( map_session_data& sd, uint16 skill_id, enum useskill_fail_cause cause = USESKILL_FAIL_LEVEL, int32 btype = 0, t_itemid itemId = 0 );
  862. void clif_skill_cooldown( map_session_data &sd, uint16 skill_id, t_tick tick );
  863. int32 clif_skill_damage( block_list& src, block_list& dst, t_tick tick, int32 sdelay, int32 ddelay, int64 sdamage, int32 div, uint16 skill_id, uint16 skill_lv, e_damage_type type );
  864. //int32 clif_skill_damage2(struct block_list *src,struct block_list *dst,t_tick tick,int32 sdelay,int32 ddelay,int32 damage,int32 div,uint16 skill_id,uint16 skill_lv,enum e_damage_type type);
  865. bool clif_skill_nodamage( block_list* src, block_list& dst, uint16 skill_id, int32 heal, bool success = true );
  866. void clif_skill_poseffect( block_list& bl, uint16 skill_id, uint16 skill_lv, uint16 x, uint16 y, t_tick tick );
  867. void clif_skill_estimation( map_session_data& sd, mob_data& md );
  868. void clif_skill_warppoint( map_session_data& sd, uint16 skill_id, uint16 skill_lv, std::vector<std::string>& maps );
  869. void clif_skill_memomessage( map_session_data& sd, e_ack_remember_warppoint_result result );
  870. void clif_skill_teleportmessage( map_session_data& sd, e_notify_mapinfo_result result );
  871. void clif_skill_produce_mix_list( map_session_data& sd, int32 skill_id, int32 trigger );
  872. void clif_cooking_list( map_session_data& sd, int32 trigger, uint16 skill_id, int32 qty, int32 list_type );
  873. void clif_produceeffect(map_session_data* sd,int32 flag, t_itemid nameid);
  874. void clif_getareachar_skillunit(struct block_list *bl, struct skill_unit *unit, enum send_target target, bool visible);
  875. void clif_skill_delunit( skill_unit& unit );
  876. void clif_skillunit_update( block_list& bl);
  877. void clif_skill_unit_test(struct block_list *bl, int16 x, int16 y, int32 unit_id, int16 range, int16 skill_lv);
  878. void clif_autospell( map_session_data& sd, uint16 skill_lv );
  879. void clif_devotion(struct block_list *src, map_session_data *tsd);
  880. void clif_spiritball( struct block_list *bl, struct block_list* target = nullptr, enum send_target send_target = AREA );
  881. void clif_soulball( map_session_data *sd, struct block_list* target = nullptr, enum send_target send_target = AREA );
  882. void clif_servantball( map_session_data& sd, struct block_list* target = nullptr, enum send_target send_target = AREA );
  883. void clif_abyssball( map_session_data& sd, struct block_list* target = nullptr, enum send_target send_target = AREA );
  884. void clif_combo_delay( block_list& bl, t_tick wait );
  885. void clif_bladestop( block_list& src, uint32 target_id, bool active );
  886. void clif_changemapcell( int16 m, int16 x, int16 y, int16 type, send_target target = ALL_SAMEMAP, block_list* tbl = nullptr );
  887. #define clif_status_load(bl, type, flag) clif_status_change((bl), (type), (flag), 0, 0, 0, 0)
  888. void clif_status_change(struct block_list *bl, int32 type, int32 flag, t_tick tick, int32 val1, int32 val2, int32 val3);
  889. void clif_efst_status_change_sub(struct block_list *tbl, struct block_list *bl, enum send_target target);
  890. void clif_wis_message(map_session_data* sd, const char* nick, const char* mes, size_t mes_len, int32 gmlvl);
  891. void clif_wis_end( map_session_data& sd, e_ack_whisper result );
  892. void clif_solved_charname( map_session_data& sd, uint32 charid, const char* name );
  893. void clif_name( struct block_list* src, struct block_list *bl, send_target target );
  894. #define clif_name_self(bl) clif_name( (bl), (bl), SELF )
  895. #define clif_name_area(bl) clif_name( (bl), (bl), AREA )
  896. void clif_use_card(map_session_data *sd,int32 idx);
  897. void clif_insert_card( map_session_data& sd, int32 idx_equip, int32 idx_card, bool failure );
  898. void clif_inventorylist(map_session_data *sd);
  899. void clif_equiplist(map_session_data *sd);
  900. void clif_cart_additem(map_session_data *sd,int32 n,int32 amount);
  901. void clif_cart_additem_ack( map_session_data& sd, e_ack_additem_to_cart flag );
  902. void clif_cart_delitem( map_session_data& sd, int32 index, int32 amount );
  903. void clif_cartlist(map_session_data *sd);
  904. void clif_clearcart(int32 fd);
  905. void clif_item_identify_list(map_session_data *sd);
  906. void clif_item_identified( map_session_data& sd, int32 idx, bool failure );
  907. void clif_item_repair_list( map_session_data& sd, map_session_data& dstsd, uint16 lv );
  908. void clif_item_repaireffect( map_session_data& sd, int32 idx, bool failure );
  909. void clif_item_damaged( map_session_data& sd, uint16 position );
  910. void clif_item_refine_list( map_session_data& sd );
  911. void clif_hat_effects( map_session_data& sd, block_list& bl, enum send_target target );
  912. void clif_hat_effect_single( map_session_data& sd, uint16 effectId, bool enable );
  913. void clif_item_skill(map_session_data *sd,uint16 skill_id,uint16 skill_lv);
  914. void clif_mvp_effect( map_session_data& sd );
  915. void clif_mvp_item(map_session_data *sd, t_itemid nameid);
  916. void clif_mvp_exp( map_session_data& sd, t_exp exp );
  917. void clif_mvp_noitem( map_session_data& sd );
  918. void clif_changed_dir(block_list& bl, enum send_target target);
  919. // vending
  920. void clif_openvendingreq( map_session_data& sd, uint16 num );
  921. void clif_showvendingboard( map_session_data& sd, enum send_target target = AREA_WOS, struct block_list* tbl = nullptr );
  922. void clif_closevendingboard( block_list& bl, send_target target, block_list* tbl );
  923. void clif_vendinglist( map_session_data& sd, map_session_data& vsd );
  924. void clif_buyvending( map_session_data& sd, uint16 index, uint16 amount, e_pc_purchase_result_frommc result );
  925. void clif_openvending( map_session_data& sd );
  926. void clif_openvending_ack(map_session_data& sd, e_ack_openstore2 result);
  927. void clif_vendingreport( map_session_data& sd, uint16 index, uint16 amount, uint32 char_id, int32 zeny );
  928. void clif_movetoattack( map_session_data& sd, block_list& bl );
  929. // party
  930. void clif_party_created( map_session_data& sd, int32 result );
  931. void clif_party_member_info( struct party_data& party, map_session_data& sd );
  932. void clif_party_info( struct party_data& party, map_session_data *sd = nullptr );
  933. void clif_party_invite( map_session_data& sd, map_session_data& tsd );
  934. void clif_party_invite_reply( map_session_data& sd, const char* nick, enum e_party_invite_reply reply );
  935. void clif_party_option(struct party_data *p,map_session_data *sd,int32 flag);
  936. void clif_party_withdraw( map_session_data& sd, uint32 account_id, const char* name, enum e_party_member_withdraw result, enum send_target target );
  937. void clif_party_message( struct party_data& party, uint32 account_id, const char* mes, size_t len );
  938. void clif_party_xy( map_session_data& sd );
  939. void clif_party_xy_single( map_session_data& sd, map_session_data& tsd );
  940. void clif_party_hp( map_session_data& sd );
  941. void clif_hpmeter_single( map_session_data& sd, uint32 id, uint32 hp, uint32 maxhp );
  942. void clif_party_job_and_level( map_session_data& sd );
  943. void clif_party_dead( map_session_data& sd );
  944. // guild
  945. void clif_guild_created( map_session_data& sd, int32 flag );
  946. void clif_guild_belonginfo( map_session_data& sd );
  947. void clif_guild_masterormember(map_session_data& sd);
  948. void clif_guild_basicinfo( map_session_data& sd );
  949. void clif_guild_allianceinfo(map_session_data& sd);
  950. void clif_guild_memberlist( map_session_data& sd );
  951. void clif_guild_skillinfo( map_session_data& sd );
  952. void clif_guild_send_onlineinfo(map_session_data *sd); //[LuzZza]
  953. void clif_guild_memberlogin_notice(const struct mmo_guild &g,int32 idx,int32 flag);
  954. void clif_guild_invite( map_session_data& sd, const struct mmo_guild& g );
  955. void clif_guild_inviteack( map_session_data& sd, int32 flag );
  956. void clif_guild_leave( map_session_data& sd, const char* name, uint32 char_id, const char* mes );
  957. void clif_guild_expulsion( map_session_data& sd, const char* name, uint32 char_id, const char* mes );
  958. void clif_guild_positionchanged(const struct mmo_guild &g,int32 idx);
  959. void clif_guild_memberpositionchanged(const struct mmo_guild &g,int32 idx);
  960. void clif_guild_emblem(const map_session_data &sd, const struct mmo_guild &g);
  961. void clif_guild_emblem_area(struct block_list* bl);
  962. void clif_guild_notice( map_session_data& sd );
  963. void clif_guild_message( const struct mmo_guild& g, const char* mes, size_t len );
  964. void clif_guild_reqalliance(map_session_data& sd,uint32 account_id,const char *name);
  965. void clif_guild_allianceack(map_session_data& sd, uint8 flag);
  966. void clif_guild_delalliance(map_session_data& sd,uint32 guild_id,uint32 flag);
  967. void clif_guild_oppositionack(map_session_data& sd,uint8 flag);
  968. void clif_guild_broken( map_session_data& sd, int32 flag );
  969. void clif_guild_xy( map_session_data& sd );
  970. void clif_guild_xy_single( map_session_data& sd, map_session_data& tsd );
  971. void clif_guild_xy_remove( map_session_data& sd );
  972. void clif_guild_castle_list(map_session_data& sd);
  973. void clif_guild_castle_teleport_res(map_session_data& sd, enum e_siege_teleport_result result);
  974. void clif_guild_position_selected(map_session_data& sd);
  975. // Battleground
  976. void clif_bg_hp(map_session_data *sd);
  977. void clif_bg_xy(map_session_data *sd);
  978. void clif_bg_xy_remove(map_session_data *sd);
  979. void clif_bg_message(struct s_battleground_data *bg, int32 src_id, const char *name, const char *mes, size_t len);
  980. void clif_bg_updatescore(int16 m);
  981. void clif_bg_updatescore_single(map_session_data *sd);
  982. void clif_sendbgemblem_area(map_session_data *sd);
  983. void clif_sendbgemblem_single(int32 fd, map_session_data *sd);
  984. // Battleground Queue
  985. void clif_bg_queue_apply_result(e_bg_queue_apply_ack result, const char *name, map_session_data *sd);
  986. void clif_bg_queue_apply_notify(const char *name, map_session_data *sd);
  987. void clif_bg_queue_entry_init(map_session_data *sd);
  988. void clif_bg_queue_lobby_notify(const char *name, map_session_data *sd);
  989. void clif_bg_queue_ack_lobby(bool result, const char *name, const char *lobbyname, map_session_data *sd);
  990. // Instancing
  991. void clif_instance_create( int32 instance_id, size_t num );
  992. void clif_instance_changewait(int32 instance_id, int32 num);
  993. void clif_instance_status(int32 instance_id, uint32 limit1, uint32 limit2);
  994. void clif_instance_changestatus(int32 instance_id, e_instance_notify type, uint32 limit);
  995. void clif_parse_MemorialDungeonCommand(int32 fd, map_session_data *sd);
  996. void clif_instance_info( map_session_data& sd );
  997. // Custom Fonts
  998. void clif_font(map_session_data *sd);
  999. // atcommand
  1000. void clif_displaymessage(const int32 fd, const char* mes);
  1001. void clif_disp_message(struct block_list* src, const char* mes, size_t len, enum send_target target);
  1002. void clif_broadcast(struct block_list* bl, const char* mes, size_t len, int32 type, enum send_target target);
  1003. void clif_broadcast2(struct block_list* bl, const char* mes, size_t len, unsigned long fontColor, int16 fontType, int16 fontSize, int16 fontAlign, int16 fontY, enum send_target target);
  1004. void clif_heal( map_session_data& sd, int32 type, uint32 val );
  1005. void clif_resurrection( block_list& bl );
  1006. void clif_map_property(struct block_list *bl, enum map_property property, enum send_target t);
  1007. void clif_pvpset(map_session_data *sd, int32 pvprank, int32 pvpnum,int32 type);
  1008. void clif_map_property_mapall(int32 map, enum map_property property);
  1009. void clif_refine( map_session_data& sd, uint16 index, e_ack_itemrefining result );
  1010. void clif_upgrademessage( map_session_data* sd, int32 result, t_itemid item_id );
  1011. //petsystem
  1012. void clif_catch_process( map_session_data& sd );
  1013. void clif_pet_roulette( map_session_data& sd, bool success );
  1014. void clif_sendegg(map_session_data *sd);
  1015. void clif_send_petstatus( map_session_data& sd, pet_data& pd );
  1016. void clif_send_petdata( map_session_data* sd, pet_data& pd, e_changestate_pet data_type );
  1017. void clif_pet_emotion( pet_data& pd, int32 param );
  1018. void clif_pet_food( map_session_data& sd, int32 foodid, bool success );
  1019. void clif_pet_autofeed_status(map_session_data* sd, bool force);
  1020. //friends list
  1021. void clif_friendslist_toggle( map_session_data& sd, const s_friend& f, bool online );
  1022. int32 clif_friendslist_toggle_sub( map_session_data* tsd, va_list ap );
  1023. void clif_friendslist_send( map_session_data& sd );
  1024. void clif_friendslist_reqack(map_session_data *sd, map_session_data *f_sd, int32 type);
  1025. void clif_weather(int16 m); // [Valaris]
  1026. void clif_specialeffect(struct block_list* bl, int32 type, enum send_target target); // special effects [Valaris]
  1027. void clif_specialeffect_single(struct block_list* bl, int32 type, int32 fd);
  1028. void clif_specialeffect_remove(struct block_list* bl_src, int32 effect, enum send_target e_target, struct block_list* bl_target);
  1029. void clif_messagecolor_target(struct block_list *bl, unsigned long color, const char *msg, bool rgb2bgr, enum send_target type, map_session_data *sd);
  1030. #define clif_messagecolor(bl, color, msg, rgb2bgr, type) clif_messagecolor_target(bl, color, msg, rgb2bgr, type, nullptr) // Mob/Npc color talk [SnakeDrak]
  1031. void clif_specialeffect_value(struct block_list* bl, int32 effect_id, int32 num, send_target target);
  1032. void clif_GM_kickack(map_session_data *sd, int32 id);
  1033. void clif_GM_kick(map_session_data *sd,map_session_data *tsd);
  1034. void clif_manner_message(map_session_data* sd, uint32 type);
  1035. void clif_GM_silence( map_session_data& sd, map_session_data& tsd, bool muted );
  1036. void clif_disp_overhead_(struct block_list *bl, const char* mes, enum send_target flag);
  1037. #define clif_disp_overhead(bl, mes) clif_disp_overhead_(bl, mes, AREA)
  1038. void clif_get_weapon_view(map_session_data* sd, t_itemid *rhand, t_itemid *lhand);
  1039. void clif_party_xy_remove(map_session_data *sd); //Fix for minimap [Kevin]
  1040. void clif_gospel_info( map_session_data& sd, int32 type );
  1041. void clif_feel_req(int32 fd, map_session_data *sd, uint16 skill_lv);
  1042. void clif_starskill(map_session_data* sd, const char* mapname, int32 monster_id, unsigned char star, unsigned char result);
  1043. void clif_feel_info(map_session_data* sd, unsigned char feel_level, unsigned char type);
  1044. void clif_hate_info(map_session_data *sd, unsigned char hate_level,int32 class_, unsigned char type);
  1045. void clif_mission_info(map_session_data *sd, int32 mob_id, unsigned char progress);
  1046. void clif_feel_hate_reset(map_session_data *sd);
  1047. // [blackhole89]
  1048. void clif_hominfo(map_session_data *sd, struct homun_data *hd, int32 flag);
  1049. void clif_homskillinfoblock( homun_data& hd );
  1050. void clif_homskillup( homun_data& hd, uint16 skill_id );
  1051. void clif_hom_food( map_session_data& sd, int32 foodid, bool success );
  1052. void clif_send_homdata( homun_data& hd, e_hom_state2 state );
  1053. void clif_homunculus_updatestatus(map_session_data& sd, _sp type);
  1054. void clif_configuration( map_session_data* sd, enum e_config_type type, bool enabled );
  1055. void clif_viewequip_ack( map_session_data& sd, map_session_data& tsd );
  1056. void clif_equipcheckbox( map_session_data& sd );
  1057. void clif_msg( map_session_data& sd, e_clif_messages msg_id );
  1058. void clif_msg_value( map_session_data& sd, e_clif_messages msg_id, int32 value );
  1059. void clif_msg_skill( map_session_data& sd, uint16 skill_id, e_clif_messages msg_id );
  1060. void clif_msg_color( map_session_data& sd, e_clif_messages msg_id, uint32 color );
  1061. //quest system [Kevin] [Inkfish]
  1062. void clif_quest_send_list(map_session_data * sd);
  1063. void clif_quest_send_mission(map_session_data * sd);
  1064. void clif_quest_add(map_session_data * sd, struct quest * qd);
  1065. void clif_quest_delete(map_session_data * sd, int32 quest_id);
  1066. void clif_quest_update_status(map_session_data * sd, int32 quest_id, bool active);
  1067. void clif_quest_update_objective(map_session_data * sd, struct quest * qd);
  1068. void clif_quest_show_event(map_session_data *sd, struct block_list *bl, e_questinfo_types effect, e_questinfo_markcolor color);
  1069. void clif_displayexp(map_session_data *sd, t_exp exp, char type, bool quest, bool lost);
  1070. int32 clif_send(const void* buf, int32 len, struct block_list* bl, enum send_target type);
  1071. void do_init_clif(void);
  1072. void do_final_clif(void);
  1073. // MAIL SYSTEM
  1074. enum mail_send_result : uint8_t {
  1075. WRITE_MAIL_SUCCESS = 0x0,
  1076. WRITE_MAIL_FAILED = 0x1,
  1077. WRITE_MAIL_FAILED_CNT = 0x2,
  1078. WRITE_MAIL_FAILED_ITEM = 0x3,
  1079. WRITE_MAIL_FAILED_CHECK_CHARACTER_NAME = 0x4,
  1080. WRITE_MAIL_FAILED_WHISPEREXREGISTER = 0x5,
  1081. };
  1082. void clif_Mail_window(int32 fd, int32 flag);
  1083. void clif_Mail_read(map_session_data *sd, int32 mail_id);
  1084. void clif_mail_delete(map_session_data* sd, struct mail_message *msg, bool success);
  1085. void clif_Mail_return(int32 fd, int32 mail_id, int16 fail);
  1086. void clif_Mail_send(map_session_data* sd, enum mail_send_result result);
  1087. void clif_Mail_new(map_session_data* sd, int32 mail_id, const char *sender, const char *title);
  1088. void clif_Mail_refreshinbox(map_session_data *sd,enum mail_inbox_type type,int64 mailID);
  1089. void clif_mail_getattachment(map_session_data* sd, struct mail_message *msg, uint8 result, enum mail_attachment_type type);
  1090. void clif_Mail_Receiver_Ack(map_session_data* sd, uint32 char_id, int16 class_, uint32 level, const char* name);
  1091. void clif_mail_removeitem(map_session_data* sd, bool success, int32 index, int32 amount);
  1092. // AUCTION SYSTEM
  1093. void clif_Auction_openwindow(map_session_data *sd);
  1094. void clif_Auction_results(map_session_data *sd, int16 count, int16 pages, uint8 *buf);
  1095. void clif_Auction_message(int32 fd, unsigned char flag);
  1096. void clif_Auction_close(int32 fd, unsigned char flag);
  1097. void clif_parse_Auction_cancelreg(int32 fd, map_session_data *sd);
  1098. void clif_bossmapinfo( map_session_data& sd, mob_data* md, e_bossmap_info flag );
  1099. void clif_cashshop_show( map_session_data& sd, npc_data& nd );
  1100. // ADOPTION
  1101. void clif_Adopt_reply(map_session_data *sd, int32 type);
  1102. void clif_Adopt_request(map_session_data *sd, map_session_data *src, int32 p_id);
  1103. // MERCENARIES
  1104. void clif_mercenary_info(map_session_data *sd);
  1105. void clif_mercenary_skillblock(map_session_data *sd);
  1106. void clif_mercenary_updatestatus(map_session_data *sd, int32 type);
  1107. // RENTAL SYSTEM
  1108. void clif_rental_time( map_session_data* sd, t_itemid nameid, int32 seconds );
  1109. void clif_rental_expired( map_session_data* sd, int32 index, t_itemid nameid );
  1110. // BOOK READING
  1111. void clif_readbook(int32 fd, int32 book_id, int32 page);
  1112. // Show Picker
  1113. void clif_party_show_picker(map_session_data * sd, struct item * item_data);
  1114. // Progress Bar [Inkfish]
  1115. void clif_progressbar(map_session_data * sd, unsigned long color, uint32 second);
  1116. void clif_progressbar_abort(map_session_data * sd);
  1117. void clif_progressbar_npc(struct npc_data *nd, map_session_data* sd);
  1118. #define clif_progressbar_npc_area(nd) clif_progressbar_npc((nd),nullptr)
  1119. void clif_PartyBookingRegisterAck(map_session_data *sd, int32 flag);
  1120. void clif_PartyBookingDeleteAck(map_session_data* sd, int32 flag);
  1121. void clif_PartyBookingSearchAck(int32 fd, struct party_booking_ad_info** results, int32 count, bool more_result);
  1122. void clif_PartyBookingUpdateNotify(map_session_data* sd, struct party_booking_ad_info* pb_ad);
  1123. void clif_PartyBookingDeleteNotify(map_session_data* sd, int32 index);
  1124. void clif_PartyBookingInsertNotify(map_session_data* sd, struct party_booking_ad_info* pb_ad);
  1125. /* Bank System [Yommy/Hercules] */
  1126. void clif_parse_BankDeposit (int32 fd, map_session_data *sd);
  1127. void clif_parse_BankWithdraw (int32 fd, map_session_data *sd);
  1128. void clif_parse_BankCheck (int32 fd, map_session_data *sd);
  1129. void clif_parse_BankOpen (int32 fd, map_session_data *sd);
  1130. void clif_parse_BankClose (int32 fd, map_session_data *sd);
  1131. void clif_showdigit(map_session_data* sd, unsigned char type, int32 value);
  1132. /// Buying Store System
  1133. void clif_buyingstore_open(map_session_data* sd);
  1134. void clif_buyingstore_open_failed(map_session_data* sd, uint16 result, uint32 weight);
  1135. void clif_buyingstore_myitemlist( map_session_data& sd );
  1136. void clif_buyingstore_entry( map_session_data& sd, struct block_list* tbl = nullptr );
  1137. void clif_buyingstore_disappear_entry( map_session_data& sd, struct block_list* tbl = nullptr );
  1138. void clif_buyingstore_itemlist( map_session_data& sd, map_session_data& pl_sd );
  1139. void clif_buyingstore_trade_failed_buyer(map_session_data* sd, int16 result);
  1140. void clif_buyingstore_update_item(map_session_data* sd, t_itemid nameid, uint16 amount, uint32 char_id, int32 zeny);
  1141. void clif_buyingstore_delete_item(map_session_data* sd, int16 index, uint16 amount, int32 price);
  1142. void clif_buyingstore_trade_failed_seller(map_session_data* sd, int16 result, t_itemid nameid);
  1143. /// Search Store System
  1144. void clif_search_store_info_ack( map_session_data& sd );
  1145. void clif_search_store_info_failed(map_session_data& sd, e_searchstore_failure reason);
  1146. void clif_open_search_store_info(map_session_data& sd);
  1147. void clif_search_store_info_click_ack(map_session_data& sd, int16 x, int16 y);
  1148. /// Cash Shop
  1149. void clif_cashshop_result( map_session_data* sd, t_itemid item_id, uint16 result );
  1150. void clif_cashshop_open( map_session_data* sd, int32 tab );
  1151. void clif_display_pinfo( map_session_data& sd );
  1152. /// Roulette
  1153. void clif_roulette_open(map_session_data* sd);
  1154. void clif_parse_roulette_open(int32 fd, map_session_data *sd);
  1155. void clif_parse_roulette_info(int32 fd, map_session_data *sd);
  1156. void clif_parse_roulette_close(int32 fd, map_session_data *sd);
  1157. void clif_parse_roulette_generate(int32 fd, map_session_data *sd);
  1158. void clif_parse_roulette_item(int32 fd, map_session_data *sd);
  1159. void clif_elementalconverter_list( map_session_data& sd );
  1160. void clif_millenniumshield( block_list& bl, int16 shields );
  1161. void clif_magicdecoy_list( map_session_data& sd, uint16 skill_lv, int16 x, int16 y );
  1162. void clif_poison_list( map_session_data& sd, uint16 skill_lv );
  1163. void clif_autoshadowspell_list( map_session_data& sd );
  1164. int32 clif_skill_itemlistwindow( map_session_data *sd, uint16 skill_id, uint16 skill_lv );
  1165. void clif_elemental_info(map_session_data *sd);
  1166. void clif_elemental_updatestatus(map_session_data& sd, _sp type);
  1167. void clif_spiritcharm( map_session_data& sd );
  1168. void clif_snap( struct block_list *bl, int16 x, int16 y );
  1169. void clif_monster_hp_bar( struct mob_data* md, int32 fd );
  1170. // Clan System
  1171. void clif_clan_basicinfo( map_session_data& sd );
  1172. void clif_clan_message( struct clan &clan, const char *mes, size_t len );
  1173. void clif_clan_onlinecount( struct clan& clan );
  1174. void clif_clan_leave( map_session_data& sd );
  1175. // Bargain Tool
  1176. void clif_sale_start(struct sale_item_data* sale_item, struct block_list* bl, enum send_target target);
  1177. void clif_sale_end(struct sale_item_data* sale_item, struct block_list* bl, enum send_target target);
  1178. void clif_sale_amount(struct sale_item_data* sale_item, struct block_list* bl, enum send_target target);
  1179. void clif_sale_open(map_session_data* sd);
  1180. // Refine UI
  1181. void clif_refineui_open( map_session_data* sd );
  1182. /**
  1183. * Color Table
  1184. **/
  1185. enum clif_colors {
  1186. COLOR_DEFAULT,
  1187. COLOR_RED,
  1188. COLOR_WHITE,
  1189. COLOR_YELLOW,
  1190. COLOR_CYAN,
  1191. COLOR_LIGHT_GREEN,
  1192. COLOR_LIGHT_YELLOW,
  1193. COLOR_MAX
  1194. };
  1195. extern unsigned long color_table[COLOR_MAX];
  1196. void clif_channel_msg(struct Channel *channel, const char *msg, unsigned long color);
  1197. #define clif_menuskill_clear(sd) (sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0;
  1198. void clif_update_rankingpoint( map_session_data& sd, e_rank rankingtype, uint32 point );
  1199. void clif_crimson_marker( map_session_data& sd, struct block_list& bl, bool remove );
  1200. void clif_showscript(struct block_list* bl, const char* message, enum send_target flag);
  1201. void clif_party_leaderchanged(map_session_data *sd, int32 prev_leader_aid, int32 new_leader_aid);
  1202. void clif_account_name(int32 fd, uint32 account_id, const char* accname);
  1203. void clif_notify_bindOnEquip( map_session_data& sd, int16 index );
  1204. void clif_merge_item_open( map_session_data& sd );
  1205. void clif_broadcast_obtain_special_item(const char *char_name, t_itemid nameid, t_itemid container, enum BROADCASTING_SPECIAL_ITEM_OBTAIN type);
  1206. void clif_dressing_room( map_session_data& sd );
  1207. void clif_navigateTo(map_session_data *sd, const char* mapname, uint16 x, uint16 y, uint8 flag, bool hideWindow, uint16 mob_id );
  1208. void clif_SelectCart(map_session_data *sd);
  1209. /// Achievement System
  1210. void clif_achievement_list_all(map_session_data *sd);
  1211. void clif_achievement_update(map_session_data *sd, struct achievement *ach, int32 count);
  1212. void clif_achievement_reward_ack(int32 fd, unsigned char result, int32 ach_id);
  1213. /// Attendance System
  1214. enum in_ui_type : int8 {
  1215. IN_UI_MACRO_REGISTER = 2,
  1216. IN_UI_MACRO_DETECTOR,
  1217. IN_UI_ATTENDANCE = 5
  1218. };
  1219. enum out_ui_type : int8 {
  1220. OUT_UI_BANK = 0,
  1221. OUT_UI_STYLIST,
  1222. OUT_UI_CAPTCHA,
  1223. OUT_UI_MACRO,
  1224. OUT_UI_TIP = 5,
  1225. OUT_UI_QUEST,
  1226. OUT_UI_ATTENDANCE,
  1227. OUT_UI_ENCHANTGRADE,
  1228. OUT_UI_ENCHANT = 10,
  1229. };
  1230. void clif_ui_open( map_session_data& sd, enum out_ui_type ui_type, int32 data );
  1231. void clif_attendence_response( map_session_data *sd, int32 data );
  1232. void clif_weight_limit( map_session_data* sd );
  1233. void clif_guild_storage_log( map_session_data& sd, std::vector<struct guild_log_entry>& log, enum e_guild_storage_log result );
  1234. void clif_camerainfo( map_session_data* sd, bool show, float range = 0.0f, float rotation = 0.0f, float latitude = 0.0f );
  1235. /// Equip Switch System
  1236. void clif_equipswitch_list( map_session_data* sd );
  1237. void clif_equipswitch_add( map_session_data* sd,uint16 index, uint32 pos, uint8 flag );
  1238. void clif_equipswitch_remove( map_session_data* sd, uint16 index, uint32 pos, bool failed );
  1239. void clif_equipswitch_reply( map_session_data* sd, bool failed );
  1240. /// Pet evolution
  1241. void clif_pet_evolution_result( map_session_data* sd, e_pet_evolution_result result );
  1242. void clif_parse_skill_toid( map_session_data* sd, uint16 skill_id, uint16 skill_lv, int32 target_id );
  1243. void clif_inventory_expansion_info( map_session_data* sd );
  1244. // Barter System
  1245. void clif_barter_open( map_session_data& sd, struct npc_data& nd );
  1246. void clif_barter_extended_open( map_session_data& sd, struct npc_data& nd );
  1247. void clif_summon_init(struct mob_data& md);
  1248. void clif_summon_hp_bar(struct mob_data& md);
  1249. // Laphine System
  1250. void clif_laphine_synthesis_open( map_session_data *sd, std::shared_ptr<s_laphine_synthesis> synthesis );
  1251. void clif_laphine_upgrade_open( map_session_data* sd, std::shared_ptr<s_laphine_upgrade> upgrade );
  1252. // Reputation System
  1253. void clif_reputation_type( map_session_data& sd, int64 type, int64 points );
  1254. void clif_reputation_list( map_session_data& sd );
  1255. // Item Reform UI
  1256. void clif_item_reform_open( map_session_data& sd, t_itemid item );
  1257. // Item Enchant UI
  1258. void clif_enchantwindow_open( map_session_data& sd, uint64 clientLuaIndex );
  1259. // Enchanting Shadow / Shadow Scar Spirit
  1260. void clif_enchantingshadow_spirit(unit_data &ud);
  1261. void clif_broadcast_refine_result(map_session_data& sd, t_itemid itemId, int8 level, bool success);
  1262. // Captcha Register
  1263. void clif_captcha_upload_request(map_session_data &sd);
  1264. void clif_captcha_upload_end(map_session_data &sd);
  1265. // Captcha Preview
  1266. void clif_captcha_preview_response(map_session_data &sd, std::shared_ptr<s_captcha_data> cd);
  1267. // Macro Detector
  1268. void clif_macro_detector_request(map_session_data &sd);
  1269. void clif_macro_detector_request_show(map_session_data &sd);
  1270. void clif_macro_detector_status(map_session_data &sd, e_macro_detect_status stype);
  1271. // Macro Reporter
  1272. void clif_macro_reporter_select(map_session_data &sd, const std::vector<uint32> &aid_list);
  1273. void clif_macro_reporter_status(map_session_data &sd, e_macro_report_status stype);
  1274. enum e_macro_checker_result : int16{
  1275. MACROCHECKER_NOGM = 0,
  1276. MACROCHECKER_MAPFLAG,
  1277. MACROCHECKER_COOLDOWN,
  1278. MACROCHECKER_UNKNOWN_MAP,
  1279. MACROCHECKER_SUCCESS
  1280. };
  1281. void clif_macro_checker( map_session_data& sd, e_macro_checker_result result );
  1282. void clif_dynamicnpc_result( map_session_data& sd, e_dynamicnpc_result result );
  1283. void clif_set_dialog_align(map_session_data& sd, int32 npcid, e_say_dialog_align align);
  1284. void clif_set_npc_window_size(map_session_data& sd, int32 width, int32 height);
  1285. void clif_set_npc_window_pos(map_session_data& sd, int32 x, int32 y);
  1286. void clif_set_npc_window_pos_percent(map_session_data& sd, int32 x, int32 y);
  1287. void clif_noask_sub( map_session_data& sd, map_session_data& tsd, int32 type );
  1288. void clif_specialpopup(map_session_data& sd, int32 id);
  1289. #endif /* CLIF_HPP */