123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123 |
- airplane,236,63,4 script Hallen 55,{
- if (fragmentauest>3) {
- mes "[Hallen]";
- mes "Nice weather, isn't it?";
- close;
- }
- if (fragmentauest==2) {
- if (girls==1) {
- mes "[Hallen]";
- mes "Have you finished that trip??";
- close;
- }
- mes "[Hallen]";
- mes "Oh, thx hero!Do you like my girls? She's reallybeatiful. Maybe you";
- mes "shall become her boyfriend?";
- next;
- mes "[Hallen]";
- mes " Its a joke ^_- Never mind.";
- mes "And you know, there is one thing im really ineterested in....";
- next;
- if (airshipquest != 5) {
- mes "[Hallen]";
- mes "You should better ask captain about the airship";
- mes "You can't understand me if you don't do that...";
- close;
- };
- mes "You see its about the airship works. Heart of Ymir...";
- mes "Very interesting thing i think...";
- getitem 501,1;
- set girls,1;
- next;
- mes "[Hallen]";
- mes "I really want to know something about it.. if somebody could help me...";
- mes "pity I can't go to einbroch Laboratory...";
- mes "never mind it just my feelings. Thanks for help..";
- next;
- if (select("I can do it for you:Sup, guy..") == 1) {
- mes "[Hallen]";
- mes "Really??? Thx. I will wait for you";
- } else {
- mes "Hallen";
- mes "Well, Thanks afterall.";
- }
- close;
- }
- if (fragmentauest==3) {
- mes "[Hallen]";
- mes "Thanks to you now i got it.. What is that Heart of Ymir..";
- close2;
- getexp 700,400;
- set fragmentauest,4;
- end;
- }
- mes "[Hallen]";
- mes "Hello, "+strcharinfo(0)+". Nice to see you on ship.";
- mes "Hows your trips? I suppose you have lots of to tell";
- mes "your children about";
- disablenpc "Ferlok";
- next;
- menu "Ye.. I have lots of tales..",-,"Nothing really interesting",l_inter,"Have any work for me?",l_work;
- mes "[Hallen]";
- mes "Ye.. I would like to listen to them too...";
- mes "But not now. I have some work to do";
- close;
- l_inter:
- mes "[Hallen]";
- mes "You are really shy to tell us. ^_- It doesn't matter";
- mes "we all know about your doings.";
- mes "Glad to see such a hero i can say";
- close;
- l_work:
- mes "[Hallen]";
- mes "Hm.. let me see... Ye. Its not so important, but if you have some";
- mes "free time, can you deliver the letter to my cousin Kaci?";
- next;
- if (select("yes, of course:no, sory") == 1) {
- mes "[Hallen]";
- mes "She can be found near gaming tables under deck. Thank you";
- getitem 7148,1;
- set fragmentauest,1;
- } else {
- mes "[Hallen]";
- mes "Its a pity. Good luck in training";
- }
- close;
- }
- //=====================================================================
- ein_in01,261,37,4 script #reader 111,4,4,{
- OnTouch:
- mes "[Code reader]";
- mes "Enter a valid 3 dig code to get information";
- mes "You can do it 3 times only. Be careful";
- next;
- set @number, rand(100,999);
- set @count, 0;
- l_input:
- input @input;
- if (@input != @number) {
- mes "[Code reader]";
- mes "you enter not valid digital";
- set @count,@count+1;
- next;
- if (@count < 3) goto l_input;
- mes "[Code reader]";
- mes "You have not enter code correct";
- close;
- }
- mes "[Card reader]";
- mes "It seems to you that you find the information. You try to learn it";
- next;
- enablenpc "Ferlok";
- mes "[Hallen]";
- mes "Please leave this plce. I will meet you on airplane";
- set fragmentauset,3;
- close;
- }
- }
- //===========================================================================
- ein_in01,255,33,4 script Ferlok 55,{
- mes "[Hallen]";
- mes "I have already told you to go to plane. Hurry!";
- close;
- }
|