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- //===== eAthena Script =======================================
- //= Quest NPCs related to Comodo
- //===== By: ==================================================
- //= kobra_k88; L0ne_W0lf
- //===== Current Version: =====================================
- //= 1.5a
- //===== Compatible With: =====================================
- //= eAthena SVN
- //===== Description: =========================================
- //= Headgear Quests 1 [Aegis Conversion]:
- //= - 'Cross Hat', 'Bulb Hairband'
- //= - 'Striped Hairband', 'Blue Hairband'
- //= Headgear Quests 2:
- //= - 'Mine Helmet', 'Parcel Hat'
- //= - 'Money Loser's Grief', 'Phantom of the Opera Mask'
- //= Doomed Swords Part 1:
- //= - Creation of doomed swords.
- //= - Part 2: Found in Quests_Yuno.txt
- //= - Part 3: Found in Doomed_Swords.txt
- //= - Variable in use: dmdswrd_Q (Max 45)
- //===== Additional Comments: =================================
- //= 1.1 Fixed exploits [Lupus]
- //= 1.2 Added more quest from cities/comodo.txt [Evera]
- //= 1.2a missing label [Lupus]
- //= 1.3 Doomed sword quest rescripted to Aegis 10.3 standards. [L0ne_W0lf]
- //= 1.4 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
- //= 1.5 Rescripted Headgear Quests 1 to Aegis 10.3 Standards. [Samuray22]
- //= 1.5a Fixed a bad countitem. (bugreport:840) [Samuray22]
- //============================================================
- // Headgear Quests 1
- // Cross Hat, Bulb Hairband, Striped Hairband, Blue Hairband
- //============================================================
- comodo,228,159,4 script Hair Ornament Girl 700,{
- mes "[Hair Ornament Girl]";
- if(Sex == 1) {
- mes "Oh! hi. You wanna make one?";
- mes "If you want to give present to girl friend, Hair band is the one.";
- } else {
- mes "Hey! look at me. I think this will suit to you so much~";
- mes "You wanna order one of Hair Band?";
- }
- next;
- mes "[Hair Ornament Girl]";
- mes "If you give me simple items then I make a gorgeous Hair Band~";
- mes "Have a look at these.";
- next;
- switch(select("Cross Band:Light Bulb Band:Stripe band:Blue hair band")) {
- case 1:
- callsub L_select,1,2608,1,7069,500,0,0,5036; //Cross Band (1) = Rosary (1) + Destroyed Armor (500)
- case 2:
- callsub L_select,2,2233,1,746,20,0,0,5034; //Bulb Band (1) = Circlet (1) + Glass Bead (20)
- case 3:
- callsub L_select,3,1099,1499,0,0,0,0,5049; //Stripe Band (1) = Worn Out Prison Uniform (1500)
- case 4:
- callsub L_select,4,2211,1,978,1,7003,299,5052; //Blue hair band (1) = Bandana (1) + Cobaltblue Dyestuffs (1) + Anolian Skin (300)
- }
- L_select:
- mes "[Hair Ornament Girl]";
- if((getarg(0) == 1 && countitem(2608) > 0 && countitem(7069) > 499) ||
- (getarg(0) == 2 && countitem(2233) > 0 && countitem(746) > 19) ||
- (getarg(0) == 3 && countitem(1099) > 1499) ||
- (getarg(0) == 4 && countitem(2211) > 0 && countitem(978) > 0 && countitem(7003) > 299)) {
- mes "Hum~ You've chosen "+getitemname(getarg(7))+"?";
- mes "You brought all required item. I will make you~";
- next;
- if(getarg(0) != 3) {
- mes "[Hair Ornament Girl]";
- mes "But, before I make, can you check that Items are sure?";
- mes "If it is forged item or monster cards is applied, then it is waste of item.";
- next;
- }
- mes "[Hair Ornament Girl]";
- mes "It's better to bring only just requested item";
- mes "Did you check? Then let's make it. ok?";
- next;
- if(select("No.:Yes.") == 1) {
- mes "[Hair Ornament Girl]";
- mes "Yes, Yes, Put other stuffs to storage~";
- mes "See you soon~";
- close;
- }
- mes "[Hair Ornament Girl]";
- mes "^3355FFHm. Piece of cake^000000";
- next;
- delitem getarg(1),getarg(2);
- if(getarg(3) != 0) delitem getarg(3),getarg(4);
- if(getarg(5) != 0) delitem getarg(5),getarg(6);
- mes "[Hair Ornament Girl]";
- mes "Look, this! Well done~";
- mes "Plaese come again~ hoooo!";
- getitem getarg(7),1;
- close;
- }
- mes "Hum~ You've chosen "+getitemname(getarg(7))+"?";
- mes "There is some requiring items to make, Prepare items.";
- next;
- mes "[Hair Ornament Girl]";
- mes "To make "+getitemname(getarg(7))+"...";
- mes "^3355FF"+getitemname(getarg(1))+"^000000 "+getarg(2)+"";
- if(getarg(3) > 0) mes "^3355FF"+getitemname(getarg(3))+"^000000 "+getarg(4)+"";
- if(getarg(5) > 0) mes "^3355FF"+getitemname(getarg(5))+"^000000 "+getarg(6)+"";
- mes "...will need?";
- next;
- mes "[Hair Ornament Girl]";
- mes "If you bring all items then I will make you right away.";
- mes "Hoo~ see you then~";
- close;
- }
- // Headgear Quests 2
- // 'Mine Helmet', 'Parcel Hat', 'Money Loser's Grief', 'Phantom of the Opera Mask'
- //============================================================
- comodo,274,137,5 script Mari Isac 702,{
- mes "[Mari Isac]";
- mes "I travel all over the world and get to hear many interesting stories from the people I meet.";
- mes "Sometimes they even teach me how to make special items";
- next;
- mes "[Mari Isac]";
- mes "Would you be interested in some of the items I've learned to make?";
- M_Menu:
- next;
- menu "Tell me about them.",M_0, "Make me one.",M_1;
- M_0:
- menu "-Mine Helmet",-, "-Parcel Hat",sM_Parcel, "-Money Loser's Grief",sM_Money, "-Phantom of the Opera Mask",sM_Phantom;
- mes "[Mari Isac]";
- mes "I learned how to make the Mine Helmet when I traveled to the old coal mines near Geffen.";
- next;
- mes "[Mari Isac]";
- mes "The 2 most important things a miner needs are light, and head protection.";
- mes "A very inventive miner was able to create something that dealt with both issues.";
- next;
- mes "[Mari Isac]";
- mes "He attached a light to his safety helmet and called it a Mine Helmet.";
- mes "This meant that miners no longer had to worry about carrying around lamps and could work more efficiently.";
- next;
- mes "[Mari Isac]";
- mes "Anyways, if you want me to make you a Mine Helmet you'll need to bring me these items:";
- mes "^5555FF1 Safety Helmet^000000,";
- mes "^5555FF1 Candle^000000,";
- mes "^5555FF1 Crystal Mirror^000000,";
- mes "^5555FF25 Steel^000000.";
- next;
- goto M_0;
- sM_Parcel:
- mes "[Mari Isac]";
- mes "I learned how to make the Parcel Hat when I traveled to Alberta. There they have a unique way of distributing mail and goods.";
- next;
- mes "[Mari Isac]";
- mes "Instead of using a pouch or a sack to carry items for delivery, they use a special kind of hat, called a Parcel Hat.";
- mes "This hat allows the delivery personel to carry numerous items on their heads. Of course they have to have good balance to use it.";
- next;
- mes "[Mari Isac]";
- mes "Anyways, if you want me to make you a Parcel Hat, you'll need to bring me these items.";
- mes "^5555FF150 Fabric^000000,";
- mes "^5555FF100 Resin^000000,";
- mes "^5555FF1 Cobaltblue Dyestuffs^000000.";
- next;
- goto M_0;
- sM_Money:
- mes "[Mari Isac]";
- mes "I learned how to make the Money Loser's Grief when I traveled to Morroc.";
- next;
- mes "[Mari Isac]";
- mes "A long time ago an honest merchant got into a conflict with a crooked guild.";
- mes "Unlike the dirty guild, the merchant did not scam or cheat people.";
- next;
- mes "[Mari Isac]";
- mes "Because of this they attacked the merchants shop and took all of his goods.";
- next;
- mes "[Mari Isac]";
- mes "The merchant was devastated by the loss of his shop.";
- mes "In his sadness he used the bits and pieces that were left from his shop to create a new item.";
- next;
- mes "[Mari Isac]";
- mes "He created the Money Loser's Grief, a symbol of his great sadness. When people see it, they can't help but feel sympathetic to the wearer.";
- next;
- mes "[Mari Isac]";
- mes "Many merchants now wear it to help themselves get more business. Of course it is also a reminder of the honest merchants sad tale.";
- next;
- mes "[Mari Isac]";
- mes "Anyways, if you want me to make you a Money Losers Grief, you'll need to bring me these items.";
- mes "^5555FF1 Circlet with a single slott^000000,";
- mes "^5555FF1 Gold^000000,";
- mes "^5555FF20 Steel^000000,";
- mes "^5555FF80 Feathers^000000,";
- mes "^5555FF800 Sticky Mucus^000000.";
- next;
- goto M_0;
- sM_Phantom:
- mes "[Mari Isac]";
- mes "I learned how to make the Phantom of the Opera Mask when I traveled to Al De Baran.";
- mes "The story behind this item is that of a man's pure love........";
- next;
- mes "[Mari Isac]";
- mes "There once was a man who was in love with a beautiful opera singer.";
- mes "Unfortunately the man had a terribly disfigured face which forced to him to wear a mask.";
- next;
- mes "[Mari Isac]";
- mes "He was ashamed of his appearance and could never bring himself to face the singer.";
- mes "The man instead, watched her from a far, admiring every nuance of her beauty and grace.";
- next;
- mes "[Mari Isac]";
- mes "He lurked in the bowles of the opera house and from time to time he would sing his sad love song.";
- mes "Many people heard it and believed that there was a phantom haunting the opera house.";
- next;
- mes "[Mari Isac]";
- mes "The singer also heard his song, and through it she was able to feel his pain and his love for her.";
- mes "The two eventually met, and when they did she was able to look past his appereance and accept him for who he was.";
- next;
- mes "[Mari Isac]";
- mes "Too this day, the tale of the masked 'phantom' is still romantacised.";
- next;
- mes "[Mari Isac]";
- mes "Anyways, if you want me to make you a Phantom of the Opera Mask, you'll need to bring me these items.";
- mes "^5555FF1 Opera Masque^000000,";
- mes "^5555FF50 Horrendous Hairs^000000.";
- goto M_0;
- M_1:
- menu "-Mine Helmet",-, "-Parcel Hat",sM_MakePar, "-Money Loser's Grief",sM_MakeMon, "-Phantom of the Opera Mask",sM_MakePhan;
- if(countitem(5009)<1 || countitem(5028)<1 || countitem(747)<1 || countitem(999)<25) goto ssL_NoItems;
- delitem 5009, 1;
- delitem 5028, 1;
- delitem 747, 1;
- delitem 999, 25;
- mes "[Mari Isac]";
- mes "Here you go. Enjoy your Mine Helmet!";
- getitem 5031,1;
- close;
- sM_MakePar:
- if(countitem(1059)<150 || countitem(907)<100 || countitem(978)<1) goto ssL_NoItems;
- delitem 1059, 150;
- delitem 907, 100;
- delitem 978, 1;
- mes "[Mari Isac]";
- mes "Here you go. Enjoy your Parcel Hat!";
- getitem 5023,1;
- close;
- sM_MakeMon:
- if(countitem(2233)<1 || countitem(969)<1 || countitem(999)<20 || countitem(949)<80 || countitem(938)<800) goto ssL_NoItems;
- delitem 2233, 1;
- delitem 969, 1;
- delitem 999, 20;
- delitem 949, 80;
- delitem 938, 800;
- mes "[Mari Isac]";
- mes "Here you go. Enjoy your Money Loser's Grief!";
- getitem 5021,1;
- close;
- sM_MakePhan:
- if(countitem(2281)<1 || countitem(1048)<50) goto ssL_NoItems;
- delitem 2281,1;
- delitem 1048, 50;
- mes "[Mari Isac]";
- mes "Here you go. Enjoy your Phantom of the Opera Mask!";
- getitem 5043, 1;
- close;
- ssL_NoItems:
- mes "[Mari Isac]";
- mes "You don't seem to have enough items for me to make that hat. Please come back when you do.";
- close;
- }
- // Doomed Swords - Comodo Portion. (Continued in Juno)
- //============================================================
- comodo,206,310,4 script Campground Boy#cmd 704,{
- if (dmdswrd_Q < 4) {
- switch(dmdswrd_Q) {
- case 0:
- mes "[Rochito]";
- mes "Bread, fruits, vegetables...";
- mes "Bleh. All that other food is";
- mes "nothing compared to the ";
- mes "hearty flavor of meat. Yeap,";
- mes "BBQ camping in Comodo is";
- mes "heaven to a meat lover like me~";
- next;
- if (select("BBQ Camping...?:Cancel") == 1) {
- mes "[Rochito]";
- mes "Yeah man... You can eat";
- mes "Komodoru meat all day when";
- mes "you go BBQ camping. Komodoru";
- mes "is an animal native to Comodo";
- mes "and every part of it is delicious. Every. Single. Morsel.";
- next;
- mes "[Rochito]";
- mes "What makes this meat even";
- mes "more delicious is the special";
- mes "Koserahserah seasoning they";
- mes "use. That stuff is almost...";
- mes "addictive. Without it, we";
- mes "can't start our barbeque!";
- next;
- mes "[Rochito]";
- mes "If we settled on anything";
- mes "less than the very best BBQ,";
- mes "then our comrades that died";
- mes "to help ^FF0000banish that witch^000000 would";
- mes "surely be ashamed of us!";
- next;
- mes "[Rochito]";
- mes "Say, would you do us a favor?";
- mes "The Chief of Comodo was going";
- mes "to bring the Koserahserah and";
- mes "join us for our barbeque, but";
- mes "we're guessing he's got to";
- mes "cancel because of his duties.";
- next;
- mes "[Rochito]";
- mes "Let's see, our Chief lives to";
- mes "the west of these campgrounds.";
- mes "Would you visit him and see";
- mes "what's taking him so long";
- mes "to get over here?";
- set dmdswrd_Q,1;
- close;
- }
- mes "[Rochito]";
- mes "You know, people gather";
- mes "on these campgrounds in";
- mes "memory and respect of those";
- mes "that have fallen in battle";
- mes "against the witch of Comodo.";
- next;
- mes "[Rochito]";
- mes "Long before Comodo was";
- mes "built inside this huge cave,";
- mes "this witch used to live in here.^FFFFFF ^000000 A lot of people died trying to";
- mes "get rid of her, but there're^FFFFFF ^000000 rumors that she's still around...";
- close;
- case 1:
- mes "[Rochito]";
- mes "Komodoru meat is especially";
- mes "great when it's seasoned with";
- mes "Koserahserah. That flavoring";
- mes "is one of Comodo's claims to";
- mes "fame! You should try some~";
- next;
- mes "[Rochito]";
- mes "Speaking of which, our Chief";
- mes "still hasn't come and brought";
- mes "the Koserahserah! Would you";
- mes "see what's taking him so long?";
- mes "His house is located west of";
- mes "these campgrounds.";
- close;
- case 2:
- mes "[Rochito]";
- mes "Oh, hey, you're back.";
- mes "Did you speak to our";
- mes "Chief? Don't tell me";
- mes "he had to cancel--we've";
- mes "been planning this outing";
- mes "with him for a quite a while...";
- next;
- mes "^3355FFYou give Rochito the";
- mes "Koserahserah seasoning,";
- mes "and explain why the Chief";
- mes "cannot attend the barbeque.^000000";
- next;
- mes "[Rochito]";
- mes "Awww, nuts. I guess he's";
- mes "got responsbilities, but it's";
- mes "still a little disappointing.";
- mes "He's a buddy, after all. Well,";
- mes "at least he was kind enough";
- mes "to send the Koserahserah.";
- next;
- mes "[Rochito]";
- mes "It's really too bad that";
- mes "he can't join us. Ah, I've got";
- mes "an idea! Would you please bring";
- mes "this bottle to Tausupa, er, our";
- mes "Chief? It's Mureuchieligu, a";
- mes "special vintage wine~";
- next;
- mes "^3355FFYou've received a bottle";
- mes "of Mureuchieligu wine to";
- mes "deliver to the Comodo Chief.^000000";
- set dmdswrd_Q,3;
- close;
- case 3:
- mes "[Rochito]";
- mes "I know that I should be";
- mes "delivering that bottle of";
- mes "wine to the Chief myself,";
- mes "but I've got to tend to this";
- mes "barbeque. I hope you ";
- mes "understand...";
- next;
- mes "[Rochito]";
- mes "Anyway, you'd be doing";
- mes "me a huge favor if you";
- mes "spoke to the Chief, and gave";
- mes "him my thanks, along with";
- mes "that bottle of Mureuchieligu.";
- close;
- }
- }
- else {
- mes "[Rochito]";
- mes "Oh, hey there~";
- mes "Thanks for helping us";
- mes "out earlier. I wish the";
- mes "Chief would join us in our";
- mes "barbeque, but I understand";
- mes "that he has to protect Comodo.";
- next;
- mes "[Rochito]";
- mes "Hey, you know what?";
- mes "I can't exactly repay you";
- mes "with, you know, actual stuff,";
- mes "but I can give you a hot tip.";
- mes "There's some guy at the local";
- mes "Pub with some precious info.";
- next;
- mes "[Rochito]";
- mes "Yeah, supposedly, this";
- mes "guy knows more about the";
- mes "cave that Comodo was built";
- mes "in... Anyway, I really get the";
- mes "feeling that it just might";
- mes "lead to something, you know?";
- close;
- }
- }
- comodo,204,310,4 script Camping Youth#cmd 65,{
- if (dmdswrd_Q < 5) {
- switch(dmdswrd_Q) {
- case 0:
- case 1:
- mes "[Rockha]";
- mes "Oh man...";
- mes "I'm so excited!";
- mes "My buddies and I've";
- mes "been planning to get";
- mes "together for this barbeque";
- mes "for such a long time~";
- next;
- switch(select("Buddies...?:Cancel")) {
- case 1:
- mes "[Rockha]";
- mes "Yeah, some of us know";
- mes "each other when we fought";
- mes "together in the War of the";
- mes "Witch. In fact, one of them";
- mes "is the Chief of this village!";
- mes "Huh, why isn't he here yet?";
- next;
- mes "[Rockha]";
- mes "Anyway, even though";
- mes "our stations in life have";
- mes "changed, thankfully we're";
- mes "still friends. It's kinda weird, though, being on a first name";
- mes "basis with a village chief.";
- next;
- mes "[Rockha]";
- mes "Makes me feel...";
- mes "Important. I'm hobnobbing";
- mes "with a major political figure,";
- mes "after all. Amazing where your";
- mes "friends can end up in life...";
- close;
- }
- mes "[Rockha]";
- mes "I've almost forgotten";
- mes "how much I love hanging";
- mes "out with these guys. We";
- mes "should have barbeques";
- mes "together all the time~";
- close;
- case 2:
- mes "[Rockha]";
- mes "Wha--? Tausupa can't come,";
- mes "but he still sent us all of this Koserahserah? What a guy...";
- mes "I guess... That gives us";
- mes "a reason to hold another";
- mes "barbeque here soon, right?";
- close;
- case 3:
- mes "[Rockha]";
- mes "Hey, when you deliver";
- mes "that wine to Tausupa, the";
- mes "Village Chief, would you let";
- mes "him know that we miss the guy?";
- mes "He may be busy, but he'll always^FFFFFF ^000000 be our irreplaceable buddy.";
- close;
- case 4:
- mes "[Rockha]";
- mes "Oh hey, you spoke";
- mes "to Tausupa? Ah, it's";
- mes "too bad that he's busy,";
- mes "but it's great to hear that";
- mes "he'll enjoy our gift. Okay~";
- mes "I believe it's time to eat!";
- next;
- mes "[Rockha]";
- mes "But before that, let's";
- mes "make a toast... to Tausupa!";
- mes "Guardian of Comodo, and";
- mes "one of the best friends that";
- mes "a guy can have! Cheers!";
- mes "Hahahaha hahahaha~!";
- set dmdswrd_Q,5;
- next;
- mes "[Rockha]";
- mes "Ahh, you know what would";
- mes "make this meal perfect?";
- mes "Some of that legendary";
- mes "^3355FFComodo Cheese^000000 that I heard";
- mes "about from ^3355FFToruna^000000. Sure, it";
- mes "might not exist, but still...!";
- close;
- }
- }
- else {
- mes "[Rockha]";
- mes "You know, you're a really";
- mes "chill person. Thanks for";
- mes "helping us keep in touch";
- mes "with our old friend, the";
- mes "Village Chief. Man, being";
- mes "responsible must be rough...";
- next;
- mes "[Rockha]";
- mes "There's two things that";
- mes "would make our barbeque";
- mes "absolutely perfect--having";
- mes "the Village Chief here, and";
- mes "some of that legendary Comodo^FFFFFF ^000000 Cheese that ^3355FFToruna^000000 told me about.";
- close;
- }
- }
- comodo,209,305,4 script Camping Maiden#cmd 71,{
- mes "[Emralhandas]";
- mes "Rockha, let me pour";
- mes "you another drink. We";
- mes "always dreamed of this";
- mes "during the War of the Witch...";
- mes "Having a good time, all of us";
- mes "together in a time of peace~";
- next;
- if (select("War of the Witch?:Cancel") == 1) {
- mes "[Emralhandas]";
- mes "Before I tell you about the";
- mes "War of the Witch, I guess";
- mes "I should tell you about the";
- mes "quest to retrieve 4 rare swords";
- mes "of power, said to be the most";
- mes "powerful weapons ever made.";
- next;
- mes "[Emralhandas]";
- mes "Now, all 4 swords were";
- mes "successfully found 10 years";
- mes "after the search began. Then,";
- mes "4 protectors were chosen to";
- mes "ensure that the swords did";
- mes "not fall into the wrong hands.";
- next;
- mes "[Emralhandas]";
- mes "You might not think so just";
- mes "by looking at us, but we were";
- mes "the protectors--me, Rockha,";
- mes "Rochito, and Tausupa, the chief";
- mes "of this village. Now, we guarded these weapons very carefully...";
- next;
- mes "[Emralhandas]";
- mes "However, that didn't deter";
- mes "Mariposum, ancient witch of";
- mes "Comodo, from attacking us and";
- mes "trying to steal the swords. She";
- mes "was incredibly powerful, and";
- mes "we needed an army to fight her.";
- next;
- mes "[Emralhandas]";
- mes "That was the War of the";
- mes "Witch, basically. Mariposum";
- mes "with her own strange weapon";
- mes "of mass destruction against the";
- mes "four of us backed by a large";
- mes "force of courageous soldiers.";
- next;
- mes "[Emralhandas]";
- mes "Many of our comrades died...";
- mes "But finally we succeeded in";
- mes "imprisoning the witch by using";
- mes "the power of the swords. Yeah,";
- mes "if it weren't for Tausupa, we'd";
- mes "never have been able to do it.";
- close;
- }
- mes "[Emralhandas]";
- mes "Rockha, we still have";
- mes "to finish our mission:";
- mes "eat all of the barbeque";
- mes "that that we possibly can!";
- mes "Let's just stuff ourselves...";
- mes "All the way until tommorrow!";
- close;
- }
- comodo,209,314,4 script Campground Lad#cmd 706,{
- if (dmdswrd_Q < 4) {
- switch(dmdswrd_Q) {
- case 0:
- case 1:
- mes "[Rotute]";
- mes "Years ago, there was a huge";
- mes "quest to retrieve 4 rare swords";
- mes "of incredible power, supposedly";
- mes "the strongest swords ever made!";
- mes "But you know, there's a strange";
- mes "rumor about a secret 5th sword.";
- next;
- mes "[Rotute]";
- mes "This 5th sword is supposed";
- mes "to be hidden near Glastheim.";
- mes "If it does exist, it might have";
- mes "the power to change the world!";
- mes "Isn't that freakin' scary?";
- close;
- case 2:
- case 3:
- mes "[Rotute]";
- mes "Hey, isn't that Koserahserah?";
- mes "That's the best seasoning that";
- mes "you can have for meat dishes!";
- mes "Oh, you got that from the Chief";
- mes "to give to Rochito? Wow, they";
- mes "must be really good friends...";
- close;
- }
- }
- else {
- mes "[Rotute]";
- mes "Hello, thanks for helping";
- mes "out Rockha, Rochito and";
- mes "Emralhandas. They've known";
- mes "me since I was born, so it's";
- mes "like they're family to me.";
- next;
- mes "[Rotute]";
- mes "One of the reasons that";
- mes "they brought me here to";
- mes "Comodo was so that I could";
- mes "finally meet Tausupa. But...";
- mes "I guess he's too busy now.";
- mes "Still, I like this place!";
- close;
- }
- }
- comodo,221,310,4 script BBQ Boy#cmd 86,{
- mes "[Rinta]";
- mes "I didn't mean to,";
- mes "but I accidentally";
- mes "eavesdropped on those";
- mes "people over there. Are";
- mes "they really old friends";
- mes "with our Village Chief?";
- next;
- mes "[Rinta]";
- mes "In that case, they must";
- mes "be getting the special";
- mes "treatment usually reserved";
- mes "for visiting dignitaries and";
- mes "the like. Or something like that.";
- close;
- }
- comodo,218,309,4 script BBQ Visitor#cmd 90,{
- mes "[Razy]";
- mes "Those people over there";
- mes "are friends of the Village";
- mes "Chief? I was wondering about";
- mes "them for the longest time...";
- mes "I didn't even know our Chief";
- mes "had friends outside of Comodo.";
- next;
- mes "[Razy]";
- mes "You know, they kind of";
- mes "strike me as old war buddies,";
- mes "sprinkling their conversations";
- mes "with words like ''mission'' all";
- mes "the time. Then, there's those";
- mes "little scars they all have...";
- close;
- }
- comodo,216,310,4 script BBQ Papa#cmd::CmdFamily 50,{
- mes "[BBQ Boy]";
- mes "D-daddy! Is what those";
- mes "people talking about true?";
- mes "Was there really an evil";
- mes "witch here in our village?";
- next;
- mes "[BBQ Mama]";
- mes "Honey...";
- mes "I'm sure those";
- mes "good people were";
- mes "just kidding around~";
- mes "How can that be true?";
- next;
- mes "[BBQ Papa]";
- mes "Now, now, don't tell";
- mes "me my little man is afraid";
- mes "of something like a little";
- mes "witch. It's just an old fairy";
- mes "tale, son: no reason to";
- mes "feel frightened at all.";
- next;
- mes "[BBQ Boy]";
- mes "No, Daddy, I'm not";
- mes "scared! But if the witch";
- mes "really lived here, then her";
- mes "home is somewhere around";
- mes "here in Comodo, right? I'm";
- mes "gonna go find it someday!";
- next;
- mes "[BBQ Mama]";
- mes "Oh, but I'm sure our";
- mes "Chief would already know";
- mes "something about that witch";
- mes "if she truly exists. Anyway,";
- mes "let's hurry and eat before";
- mes "the barbeque burns, okay?";
- next;
- mes "[BBQ Boy]";
- mes "Yay, barbeque!";
- mes "Mmmmm... Someday,";
- mes "if that witch is real,";
- mes "I'm gonna find out";
- mes "all about her!";
- close;
- }
- comodo,215,307,4 duplicate(CmdFamily) BBQ Mama#cmd 74
- comodo,213,310,4 duplicate(CmdFamily) BBQ Boy#cmd2 706
- cmd_in02,32,140,4 script Chief#cmd 49,{
- if (dmdswrd_Q > 4) {
- mes "[Tausupa]";
- mes "Maybe you can't tell because";
- mes "of the way the light reflects,";
- mes "but Comodo is actually built";
- mes "inside a huge cave, giving the";
- mes "illusion of an eternal night.";
- mes "It's quite beautiful, really...";
- next;
- mes "[Tausupa]";
- mes "People come from all over";
- mes "the world to experience the";
- mes "excitement and beauty of";
- mes "our unique little village.";
- mes "We've become quite";
- mes "the tourist attraction~";
- close;
- }
- else if (dmdswrd_Q > 2 && dmdswrd_Q < 5) {
- switch(dmdswrd_Q) {
- case 3:
- mes "[Tausupa]";
- mes "Oh, how are my friends";
- mes "doing? I really wish that";
- mes "I could have delivered that";
- mes "Koserahserah personally,";
- mes "but I can't shirk my duties as";
- mes "Village Chief and protector.";
- next;
- mes "^3355FFYou give Tausupa the";
- mes "Meruchieligu wine that";
- mes "Rochito asked you to deliver.^000000";
- next;
- mes "[Tausupa]";
- mes "Ah... How very kind of";
- mes "them! They really sent me";
- mes "this wine? I'm truly touched...";
- mes "Rockha must have chosen";
- mes "this--I'll be sure to enjoy it.";
- next;
- mes "[Tausupa]";
- mes "Would you please express my";
- mes "thanks to my friends, ^3355FFRochito^000000,";
- mes "and ^3355FFRockha^000000? It's been far too";
- mes "long since I've seen them, but";
- mes "I hope that I get a chance to";
- mes "visit them someday soon.";
- set dmdswrd_Q,4;
- close;
- case 4:
- mes "[Tausupa]";
- mes "Would you please express my";
- mes "thanks to my friends, ^3355FFRochito^000000,";
- mes "and ^3355FFRockha^000000? It's been far too";
- mes "long since I've seen them, but";
- mes "I hope that I get a chance to";
- mes "visit them someday soon.";
- close;
- }
- }
- else {
- mes "[Tausupa]";
- mes "Greetings, adventurer,";
- mes "I am Tausupa, the Chief of";
- mes "Comodo, a city famous for its^FFFFFF ^000000 beauty and nightlife. I hope you";
- mes "enjoy your stay, whether you are^FFFFFF ^000000 seeking excitement or relaxation~";
- next;
- switch(select("About Casino:About Banished Witch:Cancel")) {
- case 1:
- mes "[Tausupa]";
- mes "Ah yes, Comodo is world";
- mes "famous for its Casino. There";
- mes "are many games that you can";
- mes "enjoy, but you'll need to use";
- mes "the Casino's special Eulwo^FFFFFF ^000000 currency and conversion system...";
- close;
- case 2:
- switch(dmdswrd_Q) {
- case 0:
- mes "[Tausupa]";
- mes "Banished witch...?";
- mes "Ah ha ha, do not worry,";
- mes "my friend, that is merely";
- mes "a very old tale. Not worth";
- mes "your concern at all...";
- close;
- case 1:
- mes "[Tausupa]";
- mes "Ah, judging from the scent";
- mes "of BBQ meat on your clothes,";
- mes "I'm guessing that you ran into";
- mes "Rochito in the campgrounds, ";
- mes "right? He must have told you^FFFFFF ^000000 that old story about the witch...";
- next;
- mes "[Tausupa]";
- mes "I'd like nothing better";
- mes "than to join them, but I must";
- mes "stay here. The witch does exist, and one my jobs is to make sure";
- mes "that she does not revive by using my sword's power to suppress her.";
- next;
- mes "[Tausupa]";
- mes "Although I planned to see";
- mes "them today, my duties must";
- mes "take priority. Would you please";
- mes "take this seasoning to Rochito";
- mes "and let him know that I can't";
- mes "come, and that I'm sorry...?";
- next;
- mes "^3355FFYou have received";
- mes "the Koserahserah";
- mes "seasoning from the Chief.^000000";
- next;
- mes "[Tausupa]";
- mes "Thank you so much...";
- mes "I understand that my";
- mes "friends cannot begin the";
- mes "barbeque without Comodo's";
- mes "world famous seasoning...";
- set dmdswrd_Q,2;
- close;
- case 2:
- mes "[Tausupa]";
- mes "Please take this special";
- mes "Koserserah seasoning to";
- mes "my friend ^3355FFRochito^000000 at the";
- mes "barbeque campground. Thanks";
- mes "again for your help, adventurer. ^FFFFFF ^000000";
- close;
- }
- case 3:
- mes "[Tausupa]";
- mes "Maybe you can't tell because";
- mes "of the way the light reflects,";
- mes "but Comodo is actually built";
- mes "inside a huge cave, giving the";
- mes "illusion of an eternal night.";
- mes "It's quite beautiful, really...";
- next;
- mes "[Tausupa]";
- mes "People come from all over";
- mes "the world to experience the";
- mes "excitement and beauty of";
- mes "our unique little village.";
- mes "We've become quite";
- mes "the tourist attraction~";
- close;
- }
- }
- }
- comodo,88,97,4 script Toruna#cmd 109,{
- mes "[Toruna]";
- mes "When I think about it,";
- mes "there are many fascinating";
- mes "facts about Comodo. Can";
- mes "you believe this entire city";
- mes "is built inside a natural cave?";
- next;
- switch(select("This cave is huge!:This place sure is strange...:Cancel")) {
- case 1:
- mes "[Toruna]";
- mes "Oh, this is a huge cave,";
- mes "but it's not impossible for";
- mes "nature to create something";
- mes "of this size and scale if given";
- mes "thousands, maybe even millions";
- mes "of years. Let me explain...";
- next;
- mes "[Toruna]";
- mes "Now, water is known as";
- mes "a universal solvent: running";
- mes "water will carve its own path";
- mes "in rock, given enough time.";
- mes "Now, keep in mind that this";
- mes "cave was once solid limestone.";
- next;
- mes "[Toruna]";
- mes "Years and years of running";
- mes "water from the rains and the";
- mes "water table have broken down";
- mes "this giant pocket of limestone,";
- mes "clearing out this huge, open";
- mes "area, the Comodo Cave.";
- next;
- mes "[Toruna]";
- mes "That may sound incredulous,";
- mes "but cracks in limestone grow";
- mes "into faults, then spacious gaps";
- mes "over years and years of erosion. Now, isn't natural science just";
- mes "amazing? You've got to agree...";
- close;
- case 2:
- if (dmdswrd_Q == 5 || dmdswrd_Q == 6) {
- switch(dmdswrd_Q) {
- case 5:
- mes "[Toruna]";
- mes "Yes, that is rather";
- mes "peculiar. What's also";
- mes "strange is this rumor I've";
- mes "been hearing about. Now, are^FFFFFF ^000000 you familiar with Comodo Cheese?";
- next;
- mes "[Toruna]";
- mes "It's this urban legend";
- mes "about this magnificent cheese";
- mes "that you can only find in Comodo. Now, not too many people believe";
- mes "it. I mean, you need goats or cows";
- mes "in order to make any cheese.";
- next;
- mes "[Toruna]";
- mes "However, there's this";
- mes "strange man that insists";
- mes "on its existence. The locals";
- mes "here chalk him up to be some";
- mes "sort of common loon, but who";
- mes "knows? Maybe it does exist...";
- set dmdswrd_Q,6;
- next;
- mes "[Toruna]";
- mes "Well, you can decide for";
- mes "yourself whether he's off";
- mes "his rocker. The last time";
- mes "I saw him, he was in the";
- mes "Comodo Bar, so you can";
- mes "probably find him there.";
- close;
- case 6:
- mes "[Toruna]";
- mes "Well, I like to think of";
- mes "Comodo as unique. What's";
- mes "really strange are some of";
- mes "the locals in this area. I've";
- mes "already told you about the";
- mes "man in the Comodo Bar, yes?";
- next;
- mes "[Toruna]";
- mes "He keeps insisting";
- mes "that there is a special";
- mes "kind of cheese in Comodo";
- mes "that you cannot get anywhere";
- mes "else. It sounds crazy, but his";
- mes "claim may be worth verifying...";
- close;
- }
- }
- else {
- mes "[Toruna]";
- mes "Ah, did you know that";
- mes "before it was an exotic";
- mes "village of excitement and";
- mes "leisure, Comodo was once";
- mes "a haven for evil creatures, ruled^FFFFFF ^000000 by a witch named Meropusum?";
- next;
- mes "[Toruna]";
- mes "This witch lay dormant for";
- mes "years until she was awoken";
- mes "somehow years ago. She was";
- mes "a huge threat to the people, but then she was finally defeated";
- mes "in the famous War of the Witch.";
- next;
- mes "[Toruna]";
- mes "One of the heroes of that";
- mes "war became the current Chief";
- mes "of this village, and it was";
- mes "through his leadership that";
- mes "Comodo grew into a thriving";
- mes "tourist attraction.";
- next;
- mes "[Toruna]";
- mes "However, the threat of";
- mes "Meropusum still exists,";
- mes "so I would be careful when";
- mes "exploring the uninhabited";
- mes "areas of the Comodo region.";
- close;
- }
- case 3:
- mes "[Toruna]";
- mes "There's much to do";
- mes "in this city of Comodo,";
- mes "as well as much to learn";
- mes "about it. I can never tire of";
- mes "visiting this exotic city...";
- close;
- }
- }
- comodo,164,291,4 script Rakusa#cmd 73,{
- if (dmdswrd_Q == 6 || dmdswrd_Q == 7) {
- switch(dmdswrd_Q) {
- case 6:
- mes "[Rakusa]";
- mes "See that guy sitting";
- mes "over there? All he does";
- mes "is talk about Comodo Cheese,";
- mes "just mumbling nonsense about";
- mes "its incredible flavors all day";
- mes "long. He's nuts, I tell you.";
- next;
- mes "[Rakusa]";
- mes "First of all, you need";
- mes "freakin' milk to make any";
- mes "cheese. You see any cows";
- mes "around here? Nope, I thought";
- mes "so! Still, I think he really";
- mes "believes that it exists...";
- set dmdswrd_Q,7;
- close;
- case 7:
- mes "[Rakusa]";
- mes "Damn it! I know for a fact";
- mes "that the idea of Comodo even";
- mes "having a cheese is crazy, but";
- mes "that guy's talking has gotten";
- mes "me curious now! Maybe it does";
- mes "exist? How would it even taste?";
- close;
- }
- }
- else {
- mes "[Rakusa]";
- mes "You know, Comodo has";
- mes "a reputation for offering";
- mes "high class recreation, so";
- mes "people forget that we actually";
- mes "have two dangerous dungeons.";
- next;
- mes "[Rakusa]";
- mes "You adventurers need to";
- mes "be extra careful if you explore";
- mes "the caves--the monsters there";
- mes "are unusually strong. Make";
- mes "sure that you're well prepared";
- mes "before you even think of going!";
- close;
- }
- }
- comodo,169,284,4 script Kichiri#cmd 98,{
- if (dmdswrd_Q == 7 || dmdswrd_Q == 8) {
- switch(dmdswrd_Q) {
- case 7:
- mes "[Kichiri]";
- mes "Freakin' ^3355FFMagatu^000000...!";
- mes "Can he talk about anything else";
- mes "aside from Comodo Cheese?";
- mes "I don't see why he's so excited";
- mes "about the stuff! Everyone knows";
- mes "it's just an old wive's tale.";
- next;
- mes "[Kichiri]";
- mes "Would you do";
- mes "me a favor and get";
- mes "Magatu to shut up?";
- mes "I just want to drink";
- mes "my alcohol in peace!";
- set dmdswrd_Q,8;
- close;
- break;
- case 8:
- mes "[Kichiri]";
- mes "Cripes! Now Magatu's";
- mes "got me wondering! I mean,";
- mes "just because I've never seen";
- mes "Comodo Cheese doesn't mean";
- mes "it doesn't exist, right? Curses!^FFFFFF ^000000 Now I'm thinking about it too!";
- close;
- break;
- }
- }
- else {
- mes "[Kichiri]";
- mes "There's more to do than";
- mes "gambling in Comodo, you";
- mes "know. Sometimes, I love";
- mes "to watch the Dancers on";
- mes "stage in the middle of the";
- mes "village. They're so glamorous~";
- next;
- mes "[Kichiri]";
- mes "I hear that the Dance";
- mes "Academy only accepts female";
- mes "Archers to become prospective";
- mes "Dancers. I guess that makes";
- mes "sense--they're tone and fit,";
- mes "but not musclebound either...";
- close;
- }
- }
- comodo,163,280,4 script Magatu#cmd 55,{
- if (dmdswrd_Q == 8 || dmdswrd_Q == 9) {
- switch(dmdswrd_Q) {
- case 8:
- mes "[Magatu]";
- mes "Comodo Cheese...";
- mes "It really exists...!";
- mes "And I'm so close to";
- mes "having the proof! Oh...";
- mes "That look in your eyes...";
- mes "Y-you really believe me!";
- next;
- mes "[Magatu]";
- mes "At long last, not only";
- mes "someone who believes me,";
- mes "but an adventurer to boot!";
- mes "Great, this is perfect! Now,";
- mes "listen, you want to learn more";
- mes "about Comodo Cheese, right?";
- next;
- mes "[Magatu]";
- mes "Well, I happen to know";
- mes "someone who knows someone";
- mes "that might be able to give you";
- mes "the chance to try it for yourself! His name is ^3355FFManzi^000000 , and you can";
- mes "find him in Comodo's Casino.";
- next;
- mes "[Magatu]";
- mes "Oh, here, before I forget,";
- mes "take my lucky bottle cap!";
- mes "Show this to Manzi, and he'll";
- mes "know that I sent you, and that";
- mes "you want to learn more about";
- mes "the elusive Comodo Cheese.";
- next;
- mes "^3355FFYou have received";
- mes "Magatu's lucky bottle";
- mes "cap to present to Manzi.";
- set dmdswrd_Q,9;
- close;
- case 9:
- mes "[Magatu]";
- mes "Oh, don't forget to";
- mes "show my lucky bottle cap";
- mes "to Manzi, okay? You can find";
- mes "him inside Comodo's Casino~";
- mes "Good luck, and I hope you get";
- mes "to try that Comodo Cheese~";
- close;
- }
- }
- else {
- mes "[Magatu]";
- mes "It's true, it really";
- mes "exists... Comodo Cheese!";
- mes "Its flavor must be incomparably";
- mes "delicious if adventurers have";
- mes "quested to obtain it for so";
- mes "many generations...";
- close;
- }
- }
- cmd_in02,189,99,4 script Manzi#cmd 85,{
- if (dmdswrd_Q == 9 || dmdswrd_Q == 10) {
- switch(dmdswrd_Q) {
- case 9:
- mes "["+strcharinfo(0)+"]";
- mes "Excuse, but I'm";
- mes "looking for someone";
- mes "named Manzi. Do you";
- mes "know where I can find him?";
- next;
- mes "[Manzi]";
- mes "Hey guy, I'm right here.";
- mes "So what exactly do you";
- mes "want? I'm, um, not in";
- mes "trouble or anything, am I?";
- next;
- mes "^3355FFYou give Manzi the";
- mes "lucky bottle cap that you";
- mes "received from Magatsu.^000000";
- next;
- mes "[Manzi]";
- mes "Whoa, Magatsu gave you";
- mes "this? Ah, okay, so you must";
- mes "be looking for that Comodo";
- mes "Cheese he keeps talking about.";
- mes "Alright, I owe him a favor, so";
- mes "I'll tell you who to talk to...";
- next;
- mes "[Manzi]";
- mes "From the Casino, go north";
- mes "towards the center of the";
- mes "village, and then look to";
- mes "the right where you'll see";
- mes "the Dance Stage. You'll see";
- mes "this old woman right there.";
- next;
- mes "[Manzi]";
- mes "Don't be fooled by the";
- mes "way she looks--that old";
- mes "lady is one of Comodo's";
- mes "wisest elders. Ask her";
- mes "about the cheese, and";
- mes "let her know I sent you~";
- next;
- mes "[Manzi]";
- mes "Ah, she won't take you";
- mes "very seriously unless you";
- mes "show her this. Magatsu gave";
- mes "you his lucky bottle cap, so I'm^FFFFFF ^000000 gonna give you my lucky coin!";
- mes "The old crone'll recognize it~";
- next;
- set dmdswrd_Q,10;
- mes "^3355FFYou received Manzi's";
- mes "''lucky coin.'' Strangely";
- mes "enough, both sides";
- mes "are heads.";
- close;
- case 10:
- mes "[Manzi]";
- mes "Look for the old crone";
- mes "near the Dance Stage here";
- mes "in Comodo and ask her about";
- mes "Comodo Cheese, alright? Ah,";
- mes "and try not to insult her, kay?";
- mes "It'll make me look bad~";
- close;
- }
- }
- else {
- if (Class == Job_Novice) {
- mes "[Manzi]";
- mes "What th...?";
- mes "What's a kid like";
- mes "you doing in a Casino?";
- mes "Sure, it's not against the";
- mes "rules, but I think you oughta";
- mes "scram and play somewhere else!";
- close;
- }
- mes "[Manzi]";
- mes "Hey, have a good time in";
- mes "the Casino, but don't go buck";
- mes "wild. You wanna walk out of";
- mes "here with the shirt on your back,^FFFFFF ^000000 you know? Some people don't";
- mes "even leave here with that...";
- close;
- }
- }
- comodo,187,153,4 script Hullaris#cmd 701,{
- if (dmdswrd_Q >= 10 && dmdswrd_Q <= 13) {
- switch(dmdswrd_Q) {
- case 10:
- mes "[Hullaris]";
- mes "Hula~hula~hula~";
- mes "Love togther, love together,";
- mes "we've groovin' on some more~";
- mes "Love togther, love together,";
- mes "we've living on the floor~";
- next;
- if (select("Present Muzi's Coin:Um... Comodo Cheese?") == 1) {
- mes "^3355FFYou present Muzi's lucky";
- mes "coin to the old woman.^000000";
- next;
- mes "[Hullaris]";
- mes "Love! Love!";
- mes "Love together~";
- mes "Love! Love!";
- mes "Love togeth-hm?";
- mes "Oh, that's um, Muzi's";
- mes "cheat coin, isn't it?";
- next;
- mes "[Hullaris]";
- mes "He always said that he";
- mes "might send someone with";
- mes "that coin to me as a sign";
- mes "of his trust in that person.";
- mes "I suppose, then, that I'm";
- mes "at your service. Now...";
- next;
- mes "[Hullaris]";
- mes "What exactly did you need?";
- mes "I'm guessing you've come";
- mes "here to ask me something";
- mes "about Comodo. As one of the";
- mes "oldest elders, I know more";
- mes "about this village than most...";
- next;
- mes "["+strcharinfo(0)+"]";
- mes "Actually, I was hoping";
- mes "you can tell me about";
- mes "Comodo Cheese. If it really";
- mes "exists, I'd like to know";
- mes "where I can get some.";
- next;
- mes "[Hullaris]";
- mes "Oh... That. First of all,";
- mes "Comodo Cheese does exist,";
- mes "and it's as precious as the";
- mes "legends say. However, it's";
- mes "not a true cheese, although^FFFFFF ^000000 you may think so from its taste.";
- next;
- mes "[Hullaris]";
- mes "Yes, it's a very rare, natural";
- mes "substance and isn't made from";
- mes "cow or goat milk or anything";
- mes "like that. However, Comodo";
- mes "Cheese isn't merely food.";
- mes "No, it's much more...";
- next;
- mes "[Hullaris]";
- mes "Those that eat Comodo";
- mes "Cheese find that their";
- mes "true potential is unlocked.";
- mes "Comodo Cheese's true name";
- mes "is the ^3355FFAwakening Stone^000000. Now,";
- mes "doesn't that sound impressive?";
- next;
- mes "[Hullaris]";
- mes "The Awakening Stone is";
- mes "one of the keys to obtaining";
- mes "some kind of forbidden power.";
- mes "That's why only the bravest";
- mes "adventurers can expect the";
- mes "chance of ever eating it.";
- next;
- mes "[Hullaris]";
- mes "Do you really wish to";
- mes "eat the Comodo Cheese and";
- mes "see where its power may lead";
- mes "you? If so, you'll have to endure great challenges to obtain it...";
- next;
- mes "[Hullaris]";
- mes "When you've decided";
- mes "to pursue the Awakening";
- mes "Stone, seek out a man named";
- mes "^3355FFNigirboran^000000. He will judge";
- mes "whether you are worthy";
- mes "of the Comodo Cheese...";
- set dmdswrd_Q,11;
- next;
- mes "[Hullaris]";
- mes "Now, you should be";
- mes "able to find Nigiroban";
- mes "training somewhere in one";
- mes "of Comodo's Dungeon Caves.";
- mes "I'll send him a message to";
- mes "let him know you're coming...";
- close;
- }
- mes "[Hullaris]";
- mes "Love! Love!";
- mes "Love together~";
- mes "Love! Love!";
- mes "Love togeth-hm?";
- if (sex) {
- mes "Boy, you're ruining";
- mes "my groove! Now beat it!";
- }
- else {
- mes "Girl, you're ruining";
- mes "my groove! Get away~";
- }
- close;
- case 11:
- mes "[Hullaris]";
- mes "Do you really wish to";
- mes "eat the Comodo Cheese and";
- mes "see where its power may lead";
- mes "you? If so, you'll have to endure great challenges to obtain it...";
- next;
- mes "[Hullaris]";
- mes "When you've decided";
- mes "to pursue the Awakening";
- mes "Stone, seek out a man named";
- mes "^3355FFNigirboran^000000. He will judge";
- mes "whether you are worthy";
- mes "of the Comodo Cheese...";
- next;
- mes "[Hullaris]";
- mes "Now, you should be";
- mes "able to find Nigiroban";
- mes "training somewhere in one";
- mes "of Comodo's Dungeon Caves.";
- mes "I'll send him a message to";
- mes "let him know you're coming...";
- close;
- case 12:
- mes "[Hullaris]";
- mes "Hmm? So you've failed";
- mes "Nigirboran's test, have";
- mes "you? Well, you better train";
- mes "until you can pass it. Otherwise, eating Comodo Cheese could";
- mes "mean your death, you know.";
- close;
- case 13:
- mes "[Hullaris]";
- mes "Ah, you've returned.";
- mes "So were you able to pass";
- mes "Nigirboran's little test? An";
- mes "adventurer like you should";
- mes "be able to have no problem";
- mes "with it. I've got faith in you~";
- next;
- mes "^3355FFYou present the token that";
- mes "signifies that you passed";
- mes "Nigirboran's test to Hullaris.^000000";
- next;
- mes "[Hullaris]";
- mes "Ah, I was right after all.";
- mes "I'm glad to see that you've";
- mes "proven worthy of eating this";
- mes "Comodo Cheese, or more";
- mes "accurately, the Awakening";
- mes "Stone. Here, let me get it...";
- next;
- mes "[Hullaris]";
- mes "There you are...";
- mes "Only brave and worthy";
- mes "adventurers are allowed to";
- mes "eat this. Understand that";
- mes "eating Comodo Cheese is";
- mes "a rare and coveted honor!";
- next;
- mes "^3355FFHullaris carefully";
- mes "hands you a plate of";
- mes "Comodo Cheese. You enjoy";
- mes "the rich, smooth flavor of";
- mes "each and every morsel...";
- mes "It's sublimely delicious!^000000";
- next;
- mes "^3355FFAfter you finish eating the";
- mes "Comodo Cheese, you feel";
- mes "a subtle, yet definite energy";
- mes "gently pulsing through your";
- mes "body. You feel a powerful, yet";
- mes "quiet confidence of being able";
- mes "to accomplish anything.^000000";
- set dmdswrd_Q,14;
- next;
- mes "[Hullaris]";
- mes "Hahahah! So what";
- mes "do you think? It's great,";
- mes "isn't it? It's unreal, how";
- mes "delicious it is. All other";
- mes "foods can never match the";
- mes "quality of Comodo Cheese~";
- next;
- mes "[Hullaris]";
- mes "Now, I know that you probably";
- mes "have things to do, but might";
- mes "I suggest that you visit the";
- mes "town of Al De Baran? There's";
- mes "a man there that can tell you";
- mes "about the Slate of Muriniel.";
- next;
- mes "[Hullaris]";
- mes "You've already eaten the";
- mes "Awakening Stone, so you may";
- mes "as well obtain the other things";
- mes "that you need to earn one of";
- mes "the three forbidden swords.";
- mes "It's just a thought...";
- close;
- }
- }
- else {
- mes "[Hullaris]";
- mes "Ah... Dance.";
- mes "It's more than just a form";
- mes "of entertainment. It's art,";
- mes "it's seduction, it's battle,";
- mes "and it's love. Only a true";
- mes "Dancer can understand this...";
- next;
- mes "[Hullaris]";
- mes "You know, Comodo is famous";
- mes "for its Dance Academy and the";
- mes "Dancers that have been trained";
- mes "there. If you know any female";
- mes "Archers, why don't you suggest";
- mes "visiting the school to them?";
- close;
- }
- }
- beach_dun3,30,220,4 script Nigirboran#cmd 704,{
- if (dmdswrd_Q >= 11 && dmdswrd_Q <= 14) {
- switch(dmdswrd_Q) {
- case 11:
- mes "[Nigirboran]";
- mes "You're the one that";
- mes "Hullaris sent? So you're";
- mes "here to earn the right to";
- mes "eat the Awakening Stone...";
- mes "Or Comodo Cheese, as it's";
- mes "more commonly known.";
- next;
- mes "[Nigirboran]";
- mes "Yes, it has many names...";
- mes "But it's more than a mere";
- mes "tasty treat--the Awakening";
- mes "Stone can help you access";
- mes "your true potential. But if you're not prepared... then you'll die.";
- next;
- mes "[Nigirboran]";
- mes "If your mind and body";
- mes "aren't sufficiently trained,";
- mes "your body will reject the";
- mes "Comodo Cheese and you";
- mes "would die a slow, painful,";
- mes "yet incredibly flavorful death.";
- next;
- mes "[Nigirboran]";
- mes "But I'm sure that won't";
- mes "happen to you! If Hullaris";
- mes "sent you to me, you must";
- mes "have a fighting chance, right?";
- mes "So come back when you're";
- mes "ready for the testing~";
- set dmdswrd_Q,12;
- close;
- case 12:
- mes "[Nigirboran]";
- mes "Good, you have returned--";
- mes "I'd expect nothing less of";
- mes "a brave and daring adventurer.";
- mes "Now hold still as I gauge your";
- mes "body's internal energies and see^FFFFFF ^000000 if it can handle Comodo Cheese...";
- next;
- mes "[Nigirboran]";
- mes "Alright.";
- mes "Are you ready?";
- mes "Now... Brace yourself!";
- mes "Heeeeeyah! Hoooo-HAH!";
- next;
- if (JobLevel > 20 && BaseLevel > 25) {
- switch(rand(1,3)) {
- case 1:
- mes "^3355FFA powerful current of";
- mes "warmth immediately coarses";
- mes "through your body from head";
- mes "to toe, and you struggle to";
- mes "keep yourself from writhing.^000000";
- next;
- mes "[Nigirboran]";
- mes "Hmm... Your body seems";
- mes "well trained, but your mind";
- mes "is still reeling from the test.";
- mes "If you ate the Comodo Cheese";
- mes "now, you'd be reduced to an";
- mes "incoherent invalid...";
- next;
- mes "[Nigirboran]";
- mes "Go and train yourself";
- mes "a little more, and try";
- mes "to improve your mind's";
- mes "sense of clarity. When";
- mes "you feel ready, come";
- mes "back to me once more.";
- close;
- case 2:
- mes "^3355FFA powerful current of";
- mes "warmth immediately coarses";
- mes "through your body from head";
- mes "to toe, and you struggle to";
- mes "keep yourself from writhing.^000000";
- next;
- mes "[Nigirboran]";
- mes "Huh. Your body is";
- mes "strong, but your spirit";
- mes "is weak. You need more";
- mes "training. If you were to eat";
- mes "the Comodo Cheese now...";
- mes "You would evaporate.";
- next;
- mes "[Nigirboran]";
- mes "But don't lose heart,";
- mes "it's too early for you";
- mes "to give up. Go out and";
- mes "train some more, and then";
- mes "come back to me when you";
- mes "feel like you're ready.";
- close;
- case 3:
- mes "^3355FFA powerful current of";
- mes "warmth immediately coarses";
- mes "through your body from head";
- mes "to toe, and you struggle to";
- mes "keep yourself from writhing.^000000";
- next;
- mes "[Nigirboran]";
- mes "Yes... Yes...";
- mes "Your mind, soul, and body";
- mes "seem well trained. I think you";
- mes "can eat the Comodo Cheese";
- mes "without any ill effect. Good,";
- mes "good, I think you're ready.";
- next;
- mes "[Nigirboran]";
- mes "Here, take this little";
- mes "token to Hullaris. That";
- mes "will prove to her that";
- mes "you've passed my little";
- mes "test. Congratulations~";
- next;
- mes "^3355FFYou've received";
- mes "a token button to";
- mes "present to Hullaris";
- mes "from Nigirboran.^000000";
- set dmdswrd_Q,13;
- next;
- mes "[Nigirboran]";
- mes "Ah, I almost forgot";
- mes "to ask you. Why do you";
- mes "seek the Comodo Cheese,";
- mes "or the Awakening Stone?";
- mes "Are you seeking one of";
- mes "the 3 forbidden swords?";
- next;
- mes "[Nigirboran]";
- mes "I don't know all the details,";
- mes "but I do know that you'll need";
- mes "the ^3355FFAwakening Stone^000000, the ^3355FFBook^000000";
- mes "^3355FFof the Lamb^000000 and the ^3355FFSlate of^000000";
- mes "^3355FFMurniel^000000 to even have a chance^FFFFFF ^000000 of obtaining one of those swords.";
- next;
- mes "[Nigirboran]";
- mes "Let's see... After you";
- mes "speak to Hullaris, you";
- mes "should go to Al De Baran";
- mes "and find someone named";
- mes "^3355FFMeteurengut^000000 to learn about";
- mes "the Slate of Muriniel.";
- next;
- mes "[Nigirboran]";
- mes "Anyway, I wish you";
- mes "the best of luck in";
- mes "accomplishing your";
- mes "goals. Godspeed...";
- close;
- }
- }
- else {
- mes "^3355FFA torrent of warmth";
- mes "coarses through your";
- mes "entire body, and you";
- mes "immediately faint from";
- mes "the rush of energy.^000000";
- next;
- mes "[Nigirboran]";
- mes "Goodness...!";
- mes "Your mind and body";
- mes "are far too weak to";
- mes "handle the Comodo Cheese";
- mes "now. You must seriously";
- mes "train yourself much more...";
- next;
- mes "[Nigirboran]";
- mes "After you've developed";
- mes "some more strength, come";
- mes "back to me. You can retake";
- mes "this little test anytime~";
- close;
- }
- case 13:
- mes "[Nigirboran]";
- mes "I don't know all the details,";
- mes "but I do know that you'll need";
- mes "the ^3355FFAwakening Stone^000000, the ^3355FFBook^000000";
- mes "^3355FFof the Lamb^000000 and the ^3355FFSlate of^000000";
- mes "^3355FFMurniel^000000 to even have a chance";
- mes "of obtaining a forbidden sword.";
- next;
- mes "[Nigirboran]";
- mes "Let's see... After you";
- mes "speak to Hullaris, you";
- mes "should go to Al De Baran";
- mes "and find someone named";
- mes "^3355FFMeteurengut^000000 to learn about";
- mes "the Slate of Muriniel.";
- next;
- mes "[Nigirboran]";
- mes "Anyway, I wish you";
- mes "the best of luck in";
- mes "accomplishing your";
- mes "goals. Godspeed...";
- close;
- case 14:
- mes "[Nigirboran]";
- mes "Somewhere in ^3355FFAl De Baran^000000,";
- mes "you'll find a man named";
- mes "^3355FFMeteurengut^000000. He should be";
- mes "able to help you learn more";
- mes "about the Slate of Muriniel.";
- close;
- }
- }
- else {
- mes "[Nigirboran]";
- mes "Oh... Hello there.";
- mes "I guess you could say";
- mes "that I'm something of";
- mes "a trainer here in Comodo.";
- mes "My name is Nigirboran.";
- mes "I know it's hard to say...";
- next;
- mes "[Nigirboran]";
- mes "If Hullaris hasn't sent";
- mes "you, then I don't think";
- mes "I can be of any real help";
- mes "for you. That seems to be";
- mes "the case, so I'd appreciate";
- mes "it if you'd let me train...";
- close;
- }
- }
- aldebaran,44,53,4 script Meteurengut#cmd 64,{
- if (dmdswrd_Q >= 14 && dmdswrd_Q <= 17) {
- switch(dmdswrd_Q) {
- case 14:
- mes "[Meteurengut]";
- mes "Ah. Your body is surrounded";
- mes "by the glow of one that has";
- mes "eaten of the Awakening Stone.";
- mes "That alone may prove your value";
- mes "as an adventurer, but are you";
- mes "free from your selfish desires?";
- next;
- mes "[Meteurengut]";
- mes "Even just the smallest";
- mes "taint of greed or jealousy";
- mes "can prove to be a corruptive";
- mes "influence when power is not";
- mes "tempered by wisdom and a";
- mes "sense of true compassion.";
- next;
- mes "[Meteurengut]";
- mes "Others like you have come";
- mes "before me in hopes of learning";
- mes "about the Slate of Muriniel and";
- mes "eventually obtaining one of the";
- mes "three accursed blades. You are probably no different from them...";
- next;
- mes "[Meteurengut]";
- mes "The Slate of Muriniel is an";
- mes "alchemic artifact that can";
- mes "help one access unimaginable";
- mes "power, originally developed";
- mes "by a master of alchemy that was";
- mes "known as Rikaseh Sumarecon.";
- next;
- mes "[Meteurengut]";
- mes "Sumarecon had two apprentices,";
- mes "and after he had passed down the secrets of the Slate of Muriniel";
- mes "to only one of his proteges, his other protege killed him and the";
- mes "other student out of jealousy.";
- next;
- mes "[Meteurengut]";
- mes "Sumarecon's secrets were";
- mes "thought to be lost forever...";
- mes "Fortunately, years later, an";
- mes "Alchemist named Kuprite found";
- mes "Sumarecon's secret documents";
- mes "containing his knowledge.";
- next;
- mes "[Meteurengut]";
- mes "Kuprite then taught these";
- mes "secrets to a select group of";
- mes "Alchemy students, one of which";
- mes "was my ancestor, Burukesaemu.";
- mes "And so, because of my lineage,";
- mes "I have learned those secrets.";
- next;
- mes "[Meteurengut]";
- mes "If you wish for me to";
- mes "reproduce the Slate of";
- mes "Muriniel for you, then";
- mes "please bring me the items";
- mes "I require to complete the";
- mes "secret alchemic procedure.";
- next;
- mes "[Meteurengut]";
- mes "I shall need";
- mes "^3355FF1 Sapphire^000000,";
- mes "^3355FF1 Shining Stone^000000,";
- mes "^3355FF1 Rough Elunium^000000,";
- mes "^3355FF1 Emerald^000000, and";
- mes "^3355FF1 Blue Gemstone^000000.";
- set dmdswrd_Q,15;
- close;
- case 15:
- if (countitem(717) > 0 && countitem(726) > 0 && countitem(721) > 0 && countitem(640) > 0 && countitem(757) > 0) {
- mes "[Meteurengut]";
- mes "You've already found";
- mes "all of the items I require to";
- mes "create the Slate of Muriniel?";
- mes "Fantastic. Now I can begin work";
- mes "on this. However, there is one";
- mes "more thing I must ask of you.";
- delitem 717,1; //Blue_Gemstone
- delitem 726,1; //Blue_Jewel
- delitem 721,1; //Azure_Jewel
- delitem 640,1; //Shining_Stone
- delitem 757,1; //Elunium_Stone
- set dmdswrd_Q,16;
- next;
- mes "[Meteurengut]";
- mes "Would you please bring me";
- mes "^3355FF1 Cobweb^000000? You can obtain";
- mes "them by slaying spiders in";
- mes "Muriniel Pass which is on the";
- mes "way to Al De Baran from here.";
- next;
- mes "[Meteurengut]";
- mes "I'd have asked for it";
- mes "sooner, but I need to prepare";
- mes "all of these stones, and I need";
- mes "the freshest Cobwebs I can get.";
- mes "I'll make sure that these stones^FFFFFF ^000000 are ready when you return.";
- close;
- }
- mes "[Meteurengut]";
- mes "If you wish for me to";
- mes "reproduce the Slate of";
- mes "Muriniel for you, then";
- mes "please bring me the items";
- mes "I require to complete the";
- mes "secret alchemic procedure.";
- next;
- mes "[Meteurengut]";
- mes "I shall need";
- mes "^3355FF1 Sapphire^000000,";
- mes "^3355FF1 Shining Stone^000000,";
- mes "^3355FF1 Rough Elunium^000000,";
- mes "^3355FF1 Emerald^000000, and";
- mes "^3355FF1 Blue Gemstone^000000.";
- close;
- case 16:
- if (countitem(1025) > 0) {
- mes "[Meteurengut]";
- mes "I see that you've brought";
- mes "me a Cobweb. It's hard to";
- mes "believe, but it's integreal to";
- mes "creating the Slate of Muriniel.";
- mes "Now, if you'll wait a moment,";
- mes "I shall complete the slate...";
- next;
- delitem 1025,1; //Spiderweb
- mes "*^3355FFClang Clang Clang!*";
- mes "*Zaaaaaaaaaaaaaap*";
- mes "*Ching tink t-t-t-tap*^000000";
- set dmdswrd_Q,17;
- next;
- mes "[Meteurengut]";
- mes "*Whew* It's finished.";
- mes "Please take care of this";
- mes "slate, and know that I am";
- mes "entrusting you with an artifact";
- mes "that can help you access power";
- mes "beyond your imagination...";
- next;
- mes "^3355FFYou have received";
- mes "the Slate of Muriniel.^000000";
- next;
- mes "[Meteurengut]";
- mes "There. You have eaten of";
- mes "the Awakening Stone and you";
- mes "possess the Slate of Muriniel.";
- mes "Now, you must try to obtain the";
- mes "^3355FFBook of the Lamb^000000 if you are";
- mes "questing for a doomed sword...";
- next;
- mes "[Meteurengut]";
- mes "I know very little about";
- mes "that artifact, and its secrets";
- mes "are as well guarded as that of";
- mes "the Slate of Muriniel. However,";
- mes "I do know that a man in Morroc^FFFFFF ^000000 can create the Book of the Lamb...";
- next;
- mes "[Meteurengut]";
- mes "If that man is still in";
- mes "Morroc, then he will probably";
- mes "recognize the subtle emanation";
- mes "of the Awakening Stone and the";
- mes "Slate of Muriniel from you. Best^FFFFFF ^000000 of luck to you, adventurer...";
- close;
- }
- mes "[Meteurengut]";
- mes "Ah, have you brought a";
- mes "Cobweb? I know it sounds";
- mes "strange, but I really need the";
- mes "unique energy found only in";
- mes "fresh Cobwebs to finish the";
- mes "Slate of Muriniel for you...";
- close;
- case 17:
- mes "[Meteurengut]";
- mes "You've eaten of the";
- mes "Awakening Stone and";
- mes "now possess the Slate of";
- mes "Muriniel. Now, all you must";
- mes "do is obtain the Book of the";
- mes "Lamb. I know little about it...";
- next;
- mes "[Meteurengut]";
- mes "All I can tell you is that";
- mes "there should be a man in";
- mes "Morroc that can create it";
- mes "for you. A man like that can";
- mes "sense the Slate of Muriniel,";
- mes "so he may call out to you...";
- close;
- }
- }
- else {
- mes "[Meteurengut]";
- mes "The ^3355FFSlate of Muriniel^000000";
- mes "is an ancient artifact";
- mes "that can only be created";
- mes "by the power of Alchemy.";
- mes "It is one of the best kept";
- mes "secrets of my family...";
- next;
- mes "[Meteurengut]";
- mes "I'm responsible for guarding";
- mes "the secrets of its creation, but^FFFFFF ^000000 I must also share the power";
- mes "of the slate with those that";
- mes "prove themselves worthy of it.";
- next;
- mes "[Meteurengut]";
- mes "After all, power is useless";
- mes "if it is never used. However,";
- mes "if power is never balanced with";
- mes "wisdom and compassion, then";
- mes "it will inevitably do more harm";
- mes "than good in the very end...";
- close;
- }
- }
- morocc,201,30,4 script Zaka#cmd 99,{
- if (dmdswrd_Q >= 17 && dmdswrd_Q <= 22) {
- switch(dmdswrd_Q) {
- case 17:
- mes "[Zaka]";
- mes "...You there! Hold it!";
- mes "Yes, I can feel it from";
- mes "you... The power of the";
- mes "Awakening Stone... And...";
- mes "The Slate of Muriniel?";
- mes "Finally, you've come.";
- next;
- mes "[Zaka]";
- mes "I'm fully aware that only";
- mes "those that seek to own one";
- mes "of the doomed swords would";
- mes "trouble themselve to obtain";
- mes "those items. All that is left for^FFFFFF ^000000 you is the Book of the Lamb...";
- next;
- mes "[Zaka]";
- mes "I've been waiting for so";
- mes "long for the opportunity to";
- mes "create the Book of the Lamb.";
- mes "If you really want the book,";
- mes "I will help you so long as";
- mes "you will help me.";
- next;
- mes "[Zaka]";
- mes "However, creating the book";
- mes "is a complicated process and";
- mes "requires multiple stages of";
- mes "preparation. Therefore, I shall";
- mes "ask you to bring me the items";
- mes "I require in separate batches.";
- next;
- mes "[Zaka]";
- mes "Alright...";
- mes "What was it now?";
- mes "Ah, yes. The first thing";
- mes "I need is ^3355FF2 Snake Scales^000000,";
- mes "so please bring those soon.";
- set dmdswrd_Q,18;
- close;
- case 18:
- if (countitem(926) > 1) {
- delitem 926,2; //Scale_Of_Snakes
- set dmdswrd_Q,19;
- mes "[Zaka]";
- mes "Ah, you've brought";
- mes "the Snake Scales? Good,";
- mes "let me take them now and";
- mes "begin work on the Book of";
- mes "the Lamb. Now, I need you";
- mes "to bring me ^3355FF1 Scale Shell^000000.";
- next;
- mes "[Zaka]";
- mes "I know it would be more";
- mes "convenient for you if I told";
- mes "you everything I needed at";
- mes "once, but actually, this way";
- mes "is much more convenient for";
- mes "me. I'll be waiting right here!";
- close;
- }
- mes "[Zaka]";
- mes "The first thing I'll";
- mes "need to begin creating";
- mes "the Book of the Lamb is";
- mes "^3355FF2 Snake Scales^000000. Come back";
- mes "to me once you get them,";
- mes "alright? I'll be right here.";
- close;
- case 19:
- if (countitem(936) > 0) {
- mes "[Zaka]";
- mes "Oh, nice! You've brought";
- mes "this Scale Shell for me,";
- mes "right? Great, great, this will";
- mes "help enhance the book's";
- mes "physical durability, but it";
- mes "still needs magic durability...";
- next;
- mes "[Zaka]";
- mes "Next, you need to bring";
- mes "me ^3355FF1 Shining Shell^000000. Hurry";
- mes "and bring you to me before";
- mes "I finish this part of the process, okay? Wait, actually, I think";
- mes "you can take your time...";
- delitem 936,1; //Scales_Shell
- set dmdswrd_Q,20;
- close;
- }
- mes "[Zaka]";
- mes "I'll be waiting right";
- mes "here while you go and";
- mes "look for a ^3355FFScale Shell^000000";
- mes "that you can bring to me.";
- mes "I'll need that in order to";
- mes "finish this Book of the Lamb.";
- close;
- case 20:
- if (countitem(954) > 0) {
- mes "[Zaka]";
- mes "Ah, you're just in time!";
- mes "Have you got the Shining";
- mes "Scale? Perfect. Now, there";
- mes "is just one more item that";
- mes "I want to ask you to bring me:";
- mes "^3355FF1 Stinky Scale^000000. Easy, right?";
- delitem 954,1; //Shining_Scales
- set dmdswrd_Q,21;
- next;
- mes "[Zaka]";
- mes "The energy of a Stinky";
- mes "Scale can be used to";
- mes "regulate the power of";
- mes "incredibly potent artifacts.";
- mes "Without that item, the Book";
- mes "of the Lamb isn't much use...";
- close;
- }
- mes "[Zaka]";
- mes "If you want me to";
- mes "finish this Book of";
- mes "the Lamb, you need";
- mes "to come back here with";
- mes "^3355FF1 Shining Scale^000000. There's";
- mes "no way to work around it...";
- close;
- case 21:
- if (countitem(959) > 0) {
- mes "[Zaka]";
- mes "What's that sme--?";
- mes "Oh, right. I asked you to";
- mes "bring me a Stinky Scale.";
- mes "Now I can finally complete";
- mes "this Book of the Lamb! I've";
- mes "been looking forward to this...";
- next;
- mes "^3355FFZaka completes";
- mes "the creation of the";
- mes "Book of the Lamb.^000000";
- delitem 959,1; //Rotten_Scale
- set dmdswrd_Q,22;
- next;
- mes "[Zaka]";
- mes "What...?!";
- mes "That's it? Well, um,";
- mes "it's done. That felt";
- mes "rather anticlimatic, but";
- mes "I can finally see this";
- mes "thing with my own eyes!";
- next;
- mes "[Zaka]";
- mes "Alright, you've eaten of the";
- mes "Awakening Stone, obtained the";
- mes "Slate of Muriniel, and now have";
- mes "the Book of the Lamb. You're";
- mes "getting very close to owning";
- mes "one of the doomed swords.";
- next;
- mes "[Zaka]";
- mes "There is man that you";
- mes "must find in Comodo named";
- mes "^3355FFWon^000000. He will judge you, and";
- mes "then give you the proof that";
- mes "shows you are qualified to";
- mes "be a doomed sword bearer.";
- next;
- mes "[Zaka]";
- mes "He looks like a simple";
- mes "man, but he is a true living";
- mes "legend renown for his wisdom.";
- mes "If you really want a doomed";
- mes "sword, you need to speak to";
- mes "Won and ask him to guide you.";
- close;
- }
- mes "[Zaka]";
- mes "The last thing that I need";
- mes "to complete the Book of the";
- mes "Lamb is ^3355FF1 Stinky Scale^000000. Please";
- mes "bring that to me as soon as";
- mes "you can. Thank you for being";
- mes "patient, young adventurer.";
- close;
- case 22:
- mes "[Zaka]";
- mes "Now, you need to visit a";
- mes "man named ^3355FFWon^000000 in Comodo";
- mes "in order to get the proof that";
- mes "shows that you're qualified to";
- mes "possess a doomed sword.";
- mes "Hopefully, you'll get it...";
- close;
- }
- }
- else {
- mes "[Zaka]";
- mes "Have you heard that swords";
- mes "with the power to change the";
- mes "world actually exist? It's true";
- mes "that three swords contain this";
- mes "immense power, but they are";
- mes "also bound to powerful curses.";
- next;
- mes "[Zaka]";
- mes "Therefore, the Mysteltainn,";
- mes "Ogretooth, and Executioner";
- mes "have all been sealed away.";
- mes "Only a truly great adventurer";
- mes "can release these doomed^FFFFFF ^000000 swords and actually wield them...";
- close;
- }
- }
- comodo,232,87,4 script Won#cmd 106,{
- if (dmdswrd_Q >= 22 && dmdswrd_Q <= 24) {
- switch(dmdswrd_Q) {
- case 22:
- mes "[Won]";
- mes "Hmm...? It's been a while";
- mes "since someone came here to";
- mes "get the qualification to own a";
- mes "doomed sword. Yeah, I know";
- mes "that's why you're here...";
- next;
- mes "[Won]";
- mes "To a man like me, the";
- mes "presenses of the Book of the";
- mes "Lamb, the Slate of Muriniel,";
- mes "and one that has eaten of the";
- mes "Awakening Stone are unmistakable. ^FFFFFF ^000000";
- next;
- mes "[Won]";
- mes "Now, listen. I personally";
- mes "don't care why you want a";
- mes "doomed sword. If you abuse";
- mes "its power, you'll pay the price";
- mes "eventually. I'm only here to";
- mes "make sure you're up to snuff.";
- next;
- mes "[Won]";
- mes "Of course, I also want to";
- mes "make sure that you don't bring";
- mes "great suffering to the world";
- mes "using a doomed sword. So I'm";
- mes "going to check if you're, you";
- mes "know, balanced and all that.";
- next;
- mes "[Won]";
- mes "Alright, let me take";
- mes "a look into your eyes...";
- mes "Yeah, alright. You seem to";
- mes "understand the value of the";
- mes "Awakening Stone, Book of the^FFFFFF ^000000 Lamb, and the Slate of Muriniel.";
- next;
- mes "[Won]";
- mes "Yeah, I can't sense any";
- mes "ill intent from you at all.";
- mes "That's very good. Huh, you";
- mes "seem pretty experienced in battle, so I'm sure you have the stamina";
- mes "to handle to a doomed sword...";
- next;
- mes "[Won]";
- mes "Ah, but most importantly,";
- mes "you don't strike me as crazy";
- mes "at all. Alright, we're done here. Take this Stamp of Muriniel:";
- mes "it's the official qualification";
- mes "token to own a doomed sword.";
- next;
- mes "^3355FFYou receive the";
- mes "Stamp of Muriniel.^000000";
- set dmdswrd_Q,23;
- next;
- mes "[Won]";
- mes "Mysteltainn, Executioner,";
- mes "and Ogretooth... These are";
- mes "the forbidden blades, the";
- mes "doomed swords. Remember";
- mes "that you cannot choose";
- mes "which weapon you'll wield...";
- next;
- mes "[Won]";
- mes "These swords have a will";
- mes "of their own. The doomed";
- mes "sword that finds you most";
- mes "worthy of it will choose you.";
- mes "You can understand that, right?";
- next;
- mes "[Won]";
- mes "Now that you have this";
- mes "qualification, I'm supposed";
- mes "to direct you to the Sages";
- mes "that can help lead you to";
- mes "the doomed swords.";
- next;
- mes "[Won]";
- mes "The first Sage that you";
- mes "must visit is ^3355FFSage Yklah^000000";
- mes "in the city of ^3355FFJuno^000000 in the";
- mes "Schwaltzvalt Republic.";
- mes "Your quest to obtain a";
- mes "doomed sword isn't over yet...";
- close;
- case 23:
- mes "[Won]";
- mes "Now that you have this";
- mes "qualification, I'm supposed";
- mes "to direct you to the Sages";
- mes "that can help lead you to";
- mes "the doomed swords.";
- next;
- mes "[Won]";
- mes "The first Sage that you";
- mes "must visit is ^3355FFSage Yklah^000000";
- mes "in the city of ^3355FFJuno^000000 in the";
- mes "Schwaltzvalt Republic.";
- mes "Your quest to obtain a";
- mes "doomed sword isn't over yet...";
- close;
- case 24:
- mes "1 2 3 4 5 6 7 8 9 10 1 2 3 4 5";
- close;
- }
- }
- else {
- mes "[Won]";
- mes "The visitors and even the";
- mes "people that live here always";
- mes "seem to be having such a good";
- mes "time, just lounging in leisure.";
- mes "It's hard to believe the War";
- mes "of the Witch even happened...";
- next;
- mes "[Won]";
- mes "But not everyone here in";
- mes "Comodo can afford to relax";
- mes "so easily. I, for one, have";
- mes "the responsibility of seeking";
- mes "out those that are worthy of,^FFFFFF ^000000 well, I don't know if I can say...";
- next;
- mes "[Won]";
- mes "You just have to";
- mes "trust that I've got an";
- mes "incredibly important";
- mes "job to do. I mean, sure,";
- mes "it doesn't look like I'm doing";
- mes "anything right now, but...";
- close;
- }
- }
|