doomed_swords.txt 38 KB

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  1. //===== eAthena Script =======================================
  2. //= Doomed Swords Quest
  3. //===== By: ==================================================
  4. //= kobra_k88; L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 1.4
  7. //===== Compatible With: =====================================
  8. //= eAthena SVN
  9. //===== Description: =========================================
  10. //= [Aegis Conversion]
  11. //= Doomed Swords Quest:
  12. //= - Quest for Doomed Swords: Grimtooth, Mysteltain, Executioner.
  13. //= Although this quest is enabled on iRO, the Mysteltainn
  14. //= portion is NOT completable as the item "Young Twig" does
  15. //= not drop.
  16. //= - Variable in use: event_magum (max 6)
  17. //= - Variable in use: dmdswrd_Q2 (bits 1 - 32)
  18. //===== Additional Comments: =================================
  19. //= 1.1 Fixed items count check. For all 3 swords... [Lupus]
  20. //= 1.3 Fixed exploit [Lupus]
  21. //= 1.4 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
  22. //= Moved all non-related NPCs to their repsective files.
  23. //============================================================
  24. prt_in,162,11,2 script Ghatu#magum 86,{
  25. if (event_magum == 0) {
  26. if (dmdswrd_Q2 & 1 || dmdswrd_Q2 & 2 || dmdswrd_Q2 & 4 || dmdswrd_Q2 & 8 || dmdswrd_Q2 & 16 || dmdswrd_Q2 & 32) {
  27. mes "[Ghatu]";
  28. mes "I've heard of a strange";
  29. mes "blacksmith who lives in";
  30. mes "seclusion deep in the";
  31. mes "Payon Forest. The man";
  32. mes "was once famous for his";
  33. mes "legendary smithing skill...";
  34. next;
  35. mes "[Ghatu]";
  36. mes "Rumor has it that he's";
  37. mes "hiding in the mountains";
  38. mes "since too many people want^FFFFFF ^000000 to use his talents for the wrong";
  39. mes "purposes. Apparently, there is^FFFFFF ^000000 a godly quality to his weapons...";
  40. set event_magum,1;
  41. close;
  42. }
  43. mes "[Ghatu]";
  44. mes "Remember that blacksmith";
  45. mes "I told you about last time? It";
  46. mes "seems that his weapons were";
  47. mes "in such great demand because";
  48. mes "he would enchant them with ";
  49. mes "tremendously powerful magic.";
  50. next;
  51. mes "[Ghatu]";
  52. mes "However, the man was forced";
  53. mes "by the power hungry and the";
  54. mes "oppressive to create weapons";
  55. mes "for selfish and immoral ends.";
  56. mes "It's no surprise that he went";
  57. mes "into hiding in the end...";
  58. next;
  59. mes "[Ghatu]";
  60. mes "It's sad, really.";
  61. mes "That smith used to be";
  62. mes "a pretty easy going guy";
  63. mes "until he was forced to work";
  64. mes "against his will. Slowly, he^FFFFFF ^000000 became gloomy and intimidating...";
  65. next;
  66. mes "[Ghatu]";
  67. mes "But I suppose blacksmiths";
  68. mes "can never really give up the";
  69. mes "hammer. If you can manage to";
  70. mes "find him, perhaps you can ask";
  71. mes "him to forge something for you?";
  72. set event_magum,5;
  73. close;
  74. }
  75. else if (event_magum == 1) {
  76. mes "[Ghatu]";
  77. mes "Remember that blacksmith";
  78. mes "I told you about last time? It";
  79. mes "seems that his weapons were";
  80. mes "in such great demand because";
  81. mes "he would enchant them with ";
  82. mes "tremendously powerful magic.";
  83. next;
  84. mes "[Ghatu]";
  85. mes "However, the man was forced";
  86. mes "by the power hungry and the";
  87. mes "oppressive to create weapons";
  88. mes "for selfish and immoral ends.";
  89. mes "It's no surprise that he went";
  90. mes "into hiding in the end...";
  91. next;
  92. mes "[Ghatu]";
  93. mes "It's sad, really.";
  94. mes "That smith used to be";
  95. mes "a pretty easy going guy";
  96. mes "until he was forced to work";
  97. mes "against his will. Slowly, he^FFFFFF ^000000 became gloomy and intimidating...";
  98. next;
  99. mes "[Ghatu]";
  100. mes "But I suppose blacksmiths";
  101. mes "can never really give up the";
  102. mes "hammer. If you can manage to";
  103. mes "find him, perhaps you can ask";
  104. mes "him to forge something for you?";
  105. set event_magum,5;
  106. close;
  107. }
  108. mes "[Ghatu]";
  109. mes "That mysterious blacksmith...";
  110. mes "I wonder how he made those";
  111. mes "enchanted weapons of his.";
  112. mes "I've heard that he might have";
  113. mes "been dabbling in the dark arts,";
  114. mes "but that doesn't seem right...";
  115. close;
  116. }
  117. prontera,197,188,2 script Veeyop#magum 50,{
  118. if (dmdswrd_Q2 & 1) {
  119. mes "[Veeyop]";
  120. mes "You know, talking";
  121. mes "about Mysteltainn and";
  122. mes "the death of Baldur just...";
  123. mes "It didn't occur to me until";
  124. mes "now just how morbid it all";
  125. mes "sounds. Yeah, yeah, I know.";
  126. close;
  127. }
  128. mes "[Veeyop]";
  129. mes "Have you heard the";
  130. mes "legend of Mysteltainn?";
  131. mes "It's a tree, known for being";
  132. mes "the only thing able to harm";
  133. mes "Baldur, god of light. In fact,";
  134. mes "just a twig from it killed him.";
  135. next;
  136. mes "[Veeyop]";
  137. mes "Now, I'm not sure if this";
  138. mes "is true, but I've heard that";
  139. mes "someone actually forged";
  140. mes "a sword so powerful, it's";
  141. mes "worthy of the name,";
  142. mes "''Mysteltainn.''";
  143. next;
  144. mes "[Veeyop]";
  145. mes "There's only one person";
  146. mes "in the world who can forge";
  147. mes "that Mysteltainn sword. I...";
  148. mes "I think he used to live in";
  149. mes "Prontera, but then he moved";
  150. mes "away for some weird reason.";
  151. if (event_magum == 1)
  152. set event_magum,5;
  153. set dmdswrd_Q2,dmdswrd_Q2 | 1;
  154. close;
  155. }
  156. morocc,281,178,2 script Cetsu#magum 97,{
  157. if (dmdswrd_Q2 & 2) {
  158. mes "[Cetsu]";
  159. mes "I keep thinking about";
  160. mes "Grimtooth, and it occurred";
  161. mes "to me that the spell used to";
  162. mes "to endow that dagger with its";
  163. mes "strength probably isn't magic";
  164. mes "that we're familiar with.";
  165. next;
  166. mes "[Cetsu]";
  167. mes "There's all sorts of";
  168. mes "creepy stories going";
  169. mes "around. I even hear";
  170. mes "that the Grimtooth";
  171. mes "might have some";
  172. mes "sort of weird curse?";
  173. close;
  174. }
  175. mes "[Cetsu]";
  176. mes "You know, there are";
  177. mes "stories of an incredibly";
  178. mes "powerful dagger that's";
  179. mes "stronger than steel.";
  180. mes "I think it was made";
  181. mes "out of ogre teeth?";
  182. next;
  183. mes "[Cetsu]";
  184. mes "Anyway, it wasn't just";
  185. mes "the ogre teeth that gave";
  186. mes "the dagger its power. I think";
  187. mes "it had to be enchanted with";
  188. mes "a special spell or something.";
  189. next;
  190. mes "[Cetsu]";
  191. mes "This dagger, the Grimtooth,";
  192. mes "can only be made by one person";
  193. mes "in the entire world. This guy used to live in Prontera, but then he";
  194. mes "moved away for some reason.";
  195. next;
  196. mes "[Cetsu]";
  197. mes "I wonder...";
  198. mes "Did he go into";
  199. mes "hiding? His weapons";
  200. mes "did seem to be pretty";
  201. mes "high in demand back then...";
  202. if (event_magum == 1)
  203. set event_magum,5;
  204. set dmdswrd_Q2,dmdswrd_Q2 | 2;
  205. close;
  206. }
  207. izlude_in,173,88,2 script Nain#magum 102,{
  208. if (dmdswrd_Q2 == 4) {
  209. mes "[Nain]";
  210. mes "It doesn't matter how";
  211. mes "powerful the Executioner";
  212. mes "is: if it were to end up in";
  213. mes "my hands, I would get rid";
  214. mes "of it right away. I'd never risk losing my mind to that curse...";
  215. close;
  216. }
  217. mes "[Nain]";
  218. mes "Long ago, one sword";
  219. mes "was used to behead all";
  220. mes "the criminals that had been";
  221. mes "sentenced to death. That";
  222. mes "accursed blade is known";
  223. mes "as the Executioner.";
  224. next;
  225. mes "[Nain]";
  226. mes "As the Executioner slayed";
  227. mes "more criminals, the rage and";
  228. mes "bloodlust of its victims began";
  229. mes "to accumulate upon the blade.";
  230. mes "Although the sword gained great^FFFFFF ^000000 strength, it was tainted by evil.";
  231. next;
  232. mes "[Nain]";
  233. mes "The last person to wield";
  234. mes "the Executioner almost lost";
  235. mes "his mind to the sword. He saved^FFFFFF ^000000 himself by giving it to a talented";
  236. mes "blacksmith who would destroy^FFFFFF ^000000 it for him, thus saving his soul.";
  237. next;
  238. mes "[Nain]";
  239. mes "This mysterious blacksmith";
  240. mes "was never seen again in the";
  241. mes "city of Prontera, but rumor has";
  242. mes "it that if you can find him, he";
  243. mes "can forge that accursed";
  244. mes "Executioner anew...";
  245. if (event_magum == 1)
  246. set event_magum,5;
  247. set dmdswrd_Q2,dmdswrd_Q2 | 4;
  248. close;
  249. }
  250. pay_fild08,218,283,2 script Mysterious Man#magum 89,{
  251. //if (max_max_c == 1) {
  252. // mes "[Mysterious Man]";
  253. // mes "Hold it.";
  254. // mes "You're carrying";
  255. // mes "far too many items";
  256. // mes "with you. Speak to me";
  257. // mes "after you've placed your";
  258. // mes "goods into Kafra Storage.";
  259. // close;
  260. //}
  261. if (event_magum == 0) {
  262. if (dmdswrd_Q2 & 1 || dmdswrd_Q2 & 2 || dmdswrd_Q2 & 4 || dmdswrd_Q2 & 8 || dmdswrd_Q2 & 16 || dmdswrd_Q2 & 32) {
  263. mes "[Mysterious Man]";
  264. mes "Well...?";
  265. mes "What the hell";
  266. mes "are you looking at?";
  267. next;
  268. if (select("Have you heard of the Doomed Swords?:I... I...") == 1) {
  269. mes "[Mysterious Man]";
  270. mes "...!";
  271. mes "How the hell would";
  272. mes "I know about that?";
  273. mes "Leave me alone!";
  274. close;
  275. }
  276. mes "[Mysterious Man]";
  277. mes "...";
  278. next;
  279. mes "[Mysterious Man]";
  280. mes "...";
  281. mes "......";
  282. next;
  283. mes "[Mysterious Man]";
  284. mes "Get lost.";
  285. close;
  286. }
  287. else {
  288. mes "[Mysterious Man]";
  289. mes "Well...?";
  290. mes "What the hell";
  291. mes "are you looking at?";
  292. next;
  293. if (select("Um, er...:Nothing, sir.") == 1) {
  294. mes "[Mysterious Man]";
  295. mes "What...?!";
  296. next;
  297. mes "^3355FFThis guy is";
  298. mes "really intimidating!^000000";
  299. close;
  300. }
  301. mes "[Mysterious Man]";
  302. mes "Nothing, huh?";
  303. mes "Well, right now, I'm";
  304. mes "looking at a bothersome";
  305. mes "adventurer! Get outta here";
  306. mes "and leave me the hell alone!";
  307. close;
  308. }
  309. }
  310. else if (event_magum == 1) {
  311. mes "[Mysterious Man]";
  312. mes "Well...?";
  313. mes "What the hell";
  314. mes "are you looking at?";
  315. next;
  316. if (select("Do you happen to be a blacksmith?:No-Nothing!") == 1) {
  317. mes "[Mysterious Blacksmith]";
  318. mes "Hmpf. So you're not";
  319. mes "a total fool after all. Yes,";
  320. mes "I used to do smithing, but";
  321. mes "I don't do the simple work";
  322. mes "that most Blacksmiths";
  323. mes "can do nowadays...";
  324. close;
  325. }
  326. mes "[Mysterious Blacksmith]";
  327. mes "...";
  328. mes "......";
  329. next;
  330. mes "[Mysterious Blacksmith]";
  331. mes "Get outta my sight.";
  332. close;
  333. }
  334. else if (event_magum == 5) {
  335. mes "[Mysterious Blacksmith]";
  336. mes "Well...?";
  337. mes "What the hell";
  338. mes "are you looking at?";
  339. next;
  340. if (select("I want you to make me a Doomed Sword.:Er, nothing!") == 1) {
  341. mes "[Mysterious Blacksmith]";
  342. mes "Hm. I don't know where";
  343. mes "the hell you may have heard";
  344. mes "of me, but I guess one of you";
  345. mes "adventurers would find me soon";
  346. mes "enough. Now, which doomed";
  347. mes "sword did you wish to possess?";
  348. next;
  349. switch(select("Mysteltainn.:Grimtooth.:Executioner.:I ch-changed my mind!")) {
  350. case 1:
  351. if (dmdswrd_Q2 & 1) {
  352. mes "[Mysterious Blacksmith]";
  353. mes "You want...";
  354. mes "that sword?";
  355. mes "Don't speak its";
  356. mes "name so lightly!";
  357. next;
  358. mes "[Mysterious Blacksmith]";
  359. mes "Do you understand the curse";
  360. mes "on that sword? The Mysteltainn";
  361. mes "derives its dark power from the";
  362. mes "twig that was used to kill Baldur, god of light. Let me relate the";
  363. mes "story as briefly as I can...";
  364. next;
  365. mes "[Mysterious Blacksmith]";
  366. mes "In the era of the gods,";
  367. mes "the beautiful, pure and";
  368. mes "joyful Baldur was loved by";
  369. mes "all living creatures, save for";
  370. mes "one: Loki, the god of trickery.";
  371. next;
  372. mes "[Mysterious Blacksmith]";
  373. mes "When Loki, out of jealousy,";
  374. mes "decided to kill Baldur, the";
  375. mes "goddess Freyja had a dream";
  376. mes "about Baldur's death. Fearing";
  377. mes "the realization of her dream,";
  378. mes "she counseled with the gods.";
  379. next;
  380. mes "[Mysterious Blacksmith]";
  381. mes "To protect Baldur, the gods";
  382. mes "decided to extract an oath";
  383. mes "to never harm Baldur from";
  384. mes "every creature, object and";
  385. mes "natural force. All who were";
  386. mes "asked agreed to make this oath.";
  387. next;
  388. mes "[Mysterious Blacksmith]";
  389. mes "Of all the beings and objects";
  390. mes "in the universe, Freya only";
  391. mes "neglected to ask one tree to";
  392. mes "make this oath: the Mysteltainn. Freyja believed it was far too";
  393. mes "small and insignificant to ask.";
  394. next;
  395. mes "[Mysterious Blacksmith]";
  396. mes "Believing that everything";
  397. mes "in the universe had sworn";
  398. mes "not to harm Baldur, the gods";
  399. mes "made it their new pastime to";
  400. mes "throw daggers and knives at";
  401. mes "the now nigh invincible god.";
  402. next;
  403. mes "[Mysterious Blacksmith]";
  404. mes "However, Loki was determined";
  405. mes "to kill Baldur and, disguising";
  406. mes "himself, politely asked Freyja";
  407. mes "if there was any object in the";
  408. mes "world that did not take the";
  409. mes "oath to not harm Baldur.";
  410. next;
  411. mes "[Mysterious Blacksmith]";
  412. mes "Freyja suspected nothing and";
  413. mes "told Loki about the secret of";
  414. mes "Mysteltainn. The next time the^FFFFFF ^000000 gods played their game of throwing";
  415. mes "objects at Baldur, Loki was there with a small Mysteltainn twig.";
  416. next;
  417. mes "[Mysterious Blacksmith]";
  418. mes "Then, to compound his";
  419. mes "treachery, Loki tricked";
  420. mes "Hod, Baldur's blind twin";
  421. mes "brother, into throwing the";
  422. mes "twig into Baldur's heart. And";
  423. mes "so, the god of light was slain.";
  424. next;
  425. mes "[Mysterious Blacksmith]";
  426. mes "Over the years,";
  427. mes "Mysteltainn has been";
  428. mes "fashioned into the sword";
  429. mes "that you may be familiar";
  430. mes "with today. Its power is";
  431. mes "strictly forbidden by the gods.";
  432. next;
  433. mes "[Mysterious Blacksmith]";
  434. mes "However, if you're willing";
  435. mes "to risk that sword's curse";
  436. mes "for the sake of its power,";
  437. mes "I will forge it for you if you";
  438. mes "can bring me the following";
  439. mes "items. They'll make sense...";
  440. next;
  441. mes "[Mysterious Blacksmith]";
  442. mes "^0099FF1 Young Twig^000000,";
  443. mes "^0099FF1 Emperium^000000,";
  444. mes "^0099FF1 Loki's Whispers^000000,";
  445. mes "^0099FF1 Mother's Nightmare^000000 and";
  446. mes "^0099FF1 Foolishness of the Blind^000000.";
  447. mes "That is what I need.";
  448. next;
  449. mes "[Mysterious Blacksmith]";
  450. mes "I'm not asking for much.";
  451. mes "You are only bringing the raw";
  452. mes "materials to forge the sword,";
  453. mes "and an Emperium to prove your";
  454. mes "worthiness to me. I will wait";
  455. mes "for your return, adventurer.";
  456. set dmdswrd_Q2,dmdswrd_Q2 | 8;
  457. set event_magum,6;
  458. close;
  459. }
  460. mes "[Mysterious Blacksmith]";
  461. mes "Just by looking at you,";
  462. mes "I can tell that you don't know";
  463. mes "enough about the Mysteltainn";
  464. mes "to fully understand all of the";
  465. mes "risks that come with wielding^FFFFFF ^000000 that sword. Yes, you're too green.";
  466. next;
  467. mes "[Mysterious Blacksmith]";
  468. mes "I can't take the risk";
  469. mes "of creating that accursed";
  470. mes "sword for you if you haven't";
  471. mes "learned enough about it to";
  472. mes "be fully prepared for any of";
  473. mes "the consequences...";
  474. close;
  475. case 2:
  476. if (dmdswrd_Q2 & 2) {
  477. mes "[Mysterious Blacksmith]";
  478. mes "Ah, yes. You must be";
  479. mes "wondering how such a small";
  480. mes "dagger can contain such power.";
  481. mes "It's simple. I cast forbidden";
  482. mes "curse magic to inbue the dagger^FFFFFF ^000000 with its awesome destructiveness.";
  483. next;
  484. mes "[Mysterious Blacksmith]";
  485. mes "The curse I cast is so";
  486. mes "powerful that if I use it on";
  487. mes "a metal dagger, it would";
  488. mes "immediately melt down. Ogre";
  489. mes "tooth is the only material that";
  490. mes "can withstand the curse magic.";
  491. next;
  492. mes "[Mysterious Blacksmith]";
  493. mes "Of course, it's only";
  494. mes "fair to warn you that";
  495. mes "the power of the curse";
  496. mes "is such that the more you";
  497. mes "use the Grimtooth, the more^FFFFFF ^000000 it burns away at your very soul...";
  498. next;
  499. mes "[Mysterious Blacksmith]";
  500. mes "I am willing to forge";
  501. mes "the Grimtooth if you can";
  502. mes "prove worthy to wield its";
  503. mes "power and provide all of the";
  504. mes "materials I need to create it.";
  505. next;
  506. mes "[Mysterious Blacksmith]";
  507. mes "I will need...";
  508. mes "^0099FF1 Emperium^000000,";
  509. mes "^0099FF100 Ogre Teeth^000000,";
  510. mes "^0099FF10 Blades of Darkness^000000,";
  511. mes "^0099FF5 Cursed Rubies^000000 and";
  512. mes "^0099FF1 Broken Sword Handle^000000.";
  513. next;
  514. mes "[Mysterious Blacksmith]";
  515. mes "I don't need the";
  516. mes "Emperium to create";
  517. mes "the accursed sword, but I do";
  518. mes "require you to prove that you";
  519. mes "are worthy of the Grimtooth's";
  520. mes "power. Can you truly handle it?";
  521. set dmdswrd_Q2,dmdswrd_Q2 | 16;
  522. set event_magum,6;
  523. close;
  524. }
  525. mes "[Mysterious Blacksmith]";
  526. mes "Hmpf. You don't really";
  527. mes "know what you're asking";
  528. mes "for, do you? I won't create";
  529. mes "that kind of weapon for any";
  530. mes "ignorant fool. Learn more about";
  531. mes "Grimtooth before you ask again!";
  532. close;
  533. case 3:
  534. if (dmdswrd_Q2 & 4) {
  535. mes "[Mysterious Blacksmith]";
  536. mes "So you're telling me that";
  537. mes "you want a sword that's been";
  538. mes "cursed by all the souls that've";
  539. mes "died from the thousands of death sentences it has carried out?";
  540. mes "Ha ha ha! Very interesting!";
  541. next;
  542. mes "[Mysterious Blacksmith]";
  543. mes "Yes... Each time this";
  544. mes "sword cut down a guilty";
  545. mes "criminal, the blade was";
  546. mes "cursed by the rage and";
  547. mes "regret of the slain.";
  548. next;
  549. mes "[Mysterious Blacksmith]";
  550. mes "Over time, the Executioner";
  551. mes "accumulated a truly dreadful";
  552. mes "power from the hatred of those";
  553. mes "it had killed. However, he who";
  554. mes "uses this sword risks becoming consumed by insanity and hatred.";
  555. next;
  556. mes "[Mysterious Blacksmith]";
  557. mes "The last person for whom";
  558. mes "I created this sword asked";
  559. mes "me to destroy it, fearing that";
  560. mes "it would corrupt his mind with";
  561. mes "its bloodlust. But if you think^FFFFFF ^000000 you can endure, I may forge it...";
  562. next;
  563. mes "[Mysterious Blacksmith]";
  564. mes "Just bring me...";
  565. mes "^0099FF50 Amulets^000000,";
  566. mes "^0099FF1 Emperium^000000,";
  567. mes "^0099FF2 Executioner's Gloves^000000,";
  568. mes "^0099FF10 Bloody Edges^000000 and";
  569. mes "^0099FF3 Necklaces of Oblivion^000000.";
  570. next;
  571. mes "[Mysterious Blacksmith]";
  572. mes "Those are the items I need";
  573. mes "to create a sword imbued with";
  574. mes "evil power. As for the Emperium, consider it my test to see if you";
  575. mes "are truly capable of wielding";
  576. mes "the accursed Executioner...";
  577. set dmdswrd_Q2,dmdswrd_Q2 | 32;
  578. set event_magum,6;
  579. close;
  580. }
  581. mes "[Mysterious Blacksmith]";
  582. mes "Do you even know what";
  583. mes "you are asking of me...?";
  584. mes "Fool! Go and learn more";
  585. mes "about the Executioner! Then,";
  586. mes "maybe you'll understand how";
  587. mes "dangerous that sword truly is!";
  588. close;
  589. case 4:
  590. mes "[Mysterious Blacksmith]";
  591. mes "Hmm...?";
  592. mes "That a fact?";
  593. close;
  594. }
  595. }
  596. close;
  597. }
  598. else if (event_magum == 6) {
  599. mes "[Mysterious Blacksmith]";
  600. mes "Hmmm...";
  601. mes "Have you brought";
  602. mes "the required items?";
  603. mes "Or did you forget what";
  604. mes "you needed to bring to me?";
  605. next;
  606. switch(select("Er, what were the items again?:Yes, I brought all the required items.:Oh! Um, never mind!")) {
  607. case 1:
  608. mes "[Mysterious Blacksmith]";
  609. mes "Hmpf. I thought so.";
  610. mes "Now, which sword did";
  611. mes "you want me to forge?";
  612. next;
  613. switch(select("Mysteltainn.:Grimtooth.:Executioner.:Wait! I just remembered!")) {
  614. case 1:
  615. if (dmdswrd_Q2 & 1 || dmdswrd_Q2 & 8) {
  616. mes "[Mysterious Blacksmith]";
  617. mes "^0099FF1 Young Twig^000000,";
  618. mes "^0099FF1 Emperium^000000,";
  619. mes "^0099FF1 Loki's Whispers^000000,";
  620. mes "^0099FF1 Mother's Nightmare^000000 and";
  621. mes "^0099FF1 Foolishness of the Blind^000000.";
  622. mes "That is what I need.";
  623. close;
  624. }
  625. mes "[Mysterious Blacksmith]";
  626. mes "Hmm. You don't understand";
  627. mes "enough about Mysteltainn for";
  628. mes "me to risk forging that sword";
  629. mes "for you. Think again: which";
  630. mes "sword did you ask me to create?";
  631. close;
  632. case 2:
  633. if (dmdswrd_Q2 & 2 || dmdswrd_Q2 & 16) {
  634. mes "[Mysterious Blacksmith]";
  635. mes "I will need...";
  636. mes "^0099FF1 Emperium^000000,";
  637. mes "^0099FF100 Ogre Teeth^000000,";
  638. mes "^0099FF10 Blades of Darkness^000000,";
  639. mes "^0099FF5 Cursed Rubies^000000 and";
  640. mes "^0099FF1 Broken Sword Handle^000000.";
  641. close;
  642. }
  643. mes "[Mysterious Blacksmith]";
  644. mes "Hmm. You don't know enough";
  645. mes "about the Grimtooth for me to";
  646. mes "risk forging it for you. Learn";
  647. mes "more about that dagger if you";
  648. mes "really want to possess it...";
  649. close;
  650. case 3:
  651. if (dmdswrd_Q2 & 4 || dmdswrd_Q2 & 32) {
  652. mes "[Mysterious Blacksmith]";
  653. mes "Just bring me...";
  654. mes "^0099FF50 Amulets^000000,";
  655. mes "^0099FF1 Emperium^000000,";
  656. mes "^0099FF2 Executioner's Gloves^000000,";
  657. mes "^0099FF10 Bloody Edges^000000 and";
  658. mes "^0099FF3 Necklaces of Oblivion^000000.";
  659. close;
  660. }
  661. mes "[Mysterious Blacksmith]";
  662. mes "You don't know anything";
  663. mes "about the Executioner. Learn";
  664. mes "more about that sword before";
  665. mes "you consider asking me to";
  666. mes "forge that monstrocity.";
  667. close;
  668. case 4:
  669. mes "[Mysterious Blacksmith]";
  670. mes "Fine.";
  671. mes "Then bring all";
  672. mes "the items I require";
  673. mes "when you are ready.";
  674. close;
  675. }
  676. case 2:
  677. mes "[Mysterious Blacksmith]";
  678. mes "So you think you're";
  679. mes "ready. Now, which sword";
  680. mes "did you want me to craft?";
  681. next;
  682. switch(select("Mysteltainn:Grimtooth:Executioner:I ch-changed my mind!")) {
  683. case 1:
  684. if (dmdswrd_Q2 & 8) {
  685. mes "[Mysterious Blacksmith]";
  686. mes "Mysteltainn. Hm.";
  687. mes "Let me make sure";
  688. mes "that you brought";
  689. mes "everything I need to";
  690. mes "create this sword...";
  691. next;
  692. if (countitem(7018) < 1) {
  693. mes "[Mysterious Blacksmith]";
  694. mes "Well, well.";
  695. mes "You've forgotten";
  696. mes "to bring ^0099FF1 Young Twig^000000,";
  697. mes "the embodiment of the";
  698. mes "Mysteltainn twig used to^FFFFFF ^000000 kill Baldur. Hurry and bring it...";
  699. close;
  700. }
  701. if (countitem(7019) < 1) {
  702. mes "[Mysterious Blacksmith]";
  703. mes "Hm. You forgot to bring";
  704. mes "^0099FF1 Loki's Whispers^000000. We need";
  705. mes "that to imbue the sword with";
  706. mes "immense, evil power. Go and";
  707. mes "find that as quickly as you can! ^FFFFFF ^000000";
  708. close;
  709. }
  710. if (countitem(7020) < 1) {
  711. mes "[Mysterious Blacksmith]";
  712. mes "Hm, you still need to";
  713. mes "bring ^0099FF1 Mother's Nightmare^000000";
  714. mes "to instill the power of misery";
  715. mes "and grave portent to this blade... ^FFFFFF ^000000";
  716. close;
  717. }
  718. if (countitem(7021) < 1) {
  719. mes "[Mysterious Blacksmith]";
  720. mes "Hm, you still need to";
  721. mes "bring ^0099FF1 Foolishness";
  722. mes "of the Blind^000000 to instill the";
  723. mes "energy of tragic regret into";
  724. mes "the curse imbued into the blade... ^FFFFFF ^000000";
  725. close;
  726. }
  727. if (countitem(714) < 1) {
  728. mes "[Mysterious Blacksmith]";
  729. mes "You have everything";
  730. mes "I require to forge the";
  731. mes "Mysteltainn, but you must";
  732. mes "still prove yourself capable";
  733. mes "of wielding it. Bring ^0099FF1 Emperium^000000 and I will recognize your worth.";
  734. close;
  735. }
  736. if (countitem(7018) > 0 && countitem(7019) > 0 && countitem(7020) > 0 && countitem(7021) > 0 && countitem(714) > 0) {
  737. mes "[Mysterious Blacksmith]";
  738. mes "Well done, adventurer.";
  739. mes "All seems to be in readiness.";
  740. mes "Give me a minute to summon";
  741. mes "the dark power to forge the";
  742. mes "forbidden sword, Mysteltainn.";
  743. next;
  744. mes "[Mysterious Blacksmith]";
  745. mes "I... I never thought";
  746. mes "I would ever see this";
  747. mes "sword again. Take it,";
  748. mes "quickly! I d-don't want";
  749. mes "to touch it if I can avoid it.";
  750. delitem 7018,1; //Young_Twig
  751. delitem 7019,1; //Loki's_Whispers
  752. delitem 7020,1; //Mother's_Nightmare
  753. delitem 7021,1; //Foolishness_Of_Blind
  754. delitem 714,1; //Emperium
  755. getitem 1138,1; //Mysteltainn_
  756. next;
  757. mes "[Mysterious Blacksmith]";
  758. mes "Be very careful.";
  759. mes "Don't let yourself";
  760. mes "be consumed by the";
  761. mes "power of that sword!";
  762. mes "By all means, resist";
  763. mes "Mysteltainn's tragic curse!";
  764. close;
  765. }
  766. }
  767. else if (dmdswrd_Q2 & 1) {
  768. mes "[Mysterious Blacksmith]";
  769. mes "You want...";
  770. mes "that sword?";
  771. mes "Don't speak its";
  772. mes "name so lightly!";
  773. next;
  774. mes "[Mysterious Blacksmith]";
  775. mes "Do you understand the curse";
  776. mes "on that sword? The Mysteltainn";
  777. mes "derives its dark power from the";
  778. mes "twig that was used to kill Baldur, god of light. Let me relate the";
  779. mes "story as briefly as I can...";
  780. next;
  781. mes "[Mysterious Blacksmith]";
  782. mes "In the era of the gods,";
  783. mes "the beautiful, pure and";
  784. mes "joyful Baldur was loved by";
  785. mes "all living creatures, save for";
  786. mes "one: Loki, the god of trickery.";
  787. next;
  788. mes "[Mysterious Blacksmith]";
  789. mes "When Loki, out of jealousy,";
  790. mes "decided to kill Baldur, the";
  791. mes "goddess Freyja had a dream";
  792. mes "about Baldur's death. Fearing";
  793. mes "the realization of her dream,";
  794. mes "she counseled with the gods.";
  795. next;
  796. mes "[Mysterious Blacksmith]";
  797. mes "To protect Baldur, the gods";
  798. mes "decided to extract an oath";
  799. mes "to never harm Baldur from";
  800. mes "every creature, object and";
  801. mes "natural force. All who were";
  802. mes "asked agreed to make this oath.";
  803. next;
  804. mes "[Mysterious Blacksmith]";
  805. mes "Of all the beings and objects";
  806. mes "in the universe, Freya only";
  807. mes "neglected to ask one tree to";
  808. mes "make this oath: the Mysteltainn. Freyja believed it was far too";
  809. mes "small and insignificant to ask.";
  810. next;
  811. mes "[Mysterious Blacksmith]";
  812. mes "Believing that everything";
  813. mes "in the universe had sworn";
  814. mes "not to harm Baldur, the gods";
  815. mes "made it their new pastime to";
  816. mes "throw daggers and knives at";
  817. mes "the now nigh invincible god.";
  818. next;
  819. mes "[Mysterious Blacksmith]";
  820. mes "However, Loki was determined";
  821. mes "to kill Baldur and, disguising";
  822. mes "himself, politely asked Freyja";
  823. mes "if there was any object in the";
  824. mes "world that did not take the";
  825. mes "oath to not harm Baldur.";
  826. next;
  827. mes "[Mysterious Blacksmith]";
  828. mes "Freyja suspected nothing and";
  829. mes "told Loki about the secret of";
  830. mes "Mysteltainn. The next time the^FFFFFF ^000000 gods played their game of throwing";
  831. mes "objects at Baldur, Loki was there with a small Mysteltainn twig.";
  832. next;
  833. mes "[Mysterious Blacksmith]";
  834. mes "Then, to compound his";
  835. mes "treachery, Loki tricked";
  836. mes "Hod, Baldur's blind twin";
  837. mes "brother, into throwing the";
  838. mes "twig into Baldur's heart. And";
  839. mes "so, the god of light was slain.";
  840. next;
  841. mes "[Mysterious Blacksmith]";
  842. mes "Over the years,";
  843. mes "Mysteltainn has been";
  844. mes "fashioned into the sword";
  845. mes "that you may be familiar";
  846. mes "with today. Its power is";
  847. mes "strictly forbidden by the gods.";
  848. next;
  849. mes "[Mysterious Blacksmith]";
  850. mes "However, if you're willing";
  851. mes "to risk that sword's curse";
  852. mes "for the sake of its power,";
  853. mes "I will forge it for you if you";
  854. mes "can bring me the following";
  855. mes "items. They'll make sense...";
  856. next;
  857. mes "[Mysterious Blacksmith]";
  858. mes "^0099FF1 Young Twig^000000,";
  859. mes "^0099FF1 Emperium^000000,";
  860. mes "^0099FF1 Loki's Whispers^000000,";
  861. mes "^0099FF1 Mother's Nightmare^000000 and";
  862. mes "^0099FF1 Foolishness of the Blind^000000.";
  863. mes "That is what I need.";
  864. next;
  865. mes "[Mysterious Blacksmith]";
  866. mes "I'm not asking for much.";
  867. mes "You are only bringing the raw";
  868. mes "materials to forge the sword,";
  869. mes "and an Emperium to prove your";
  870. mes "worthiness to me. I will wait";
  871. mes "for your return, adventurer.";
  872. set dmdswrd_Q2,dmdswrd_Q2 | 8;
  873. close;
  874. }
  875. mes "[Mysterious Blacksmith]";
  876. mes "Hm. If you truly want";
  877. mes "Mysteltainn, I advise you";
  878. mes "to learn more about it. You";
  879. mes "must know the risks involved";
  880. mes "in wielding that sort of power... ^FFFFFF ^000000";
  881. close;
  882. case 2:
  883. if (dmdswrd_Q2 & 16) {
  884. mes "[Mysterious Blacksmith]";
  885. mes "You want to me";
  886. mes "to forge Grimtooth.";
  887. mes "First, let me check";
  888. mes "if you brought all";
  889. mes "the items I require.";
  890. next;
  891. if (countitem(7002) < 100) {
  892. mes "[Mysterious Blacksmith]";
  893. mes "Hm. I still need";
  894. mes "^0099FF100 Ogre Teeth^000000 to";
  895. mes "create a blade that can";
  896. mes "withstand the might of the";
  897. mes "Grimtooth's curse magic.";
  898. mes "Go and bring them soon.";
  899. close;
  900. }
  901. if (countitem(724) < 5) {
  902. mes "[Mysterious Blacksmith]";
  903. mes "In order to place";
  904. mes "the curse that grants";
  905. mes "the Grimtooth its immense";
  906. mes "power, I need you to bring";
  907. mes "^0099FF5 Cursed Rubies^000000. Hurry";
  908. mes "and bring them to me soon.";
  909. close;
  910. }
  911. if (countitem(7023) < 10) {
  912. mes "[Mysterious Blacksmith]";
  913. mes "Hm. I still need";
  914. mes "^0099FF10 Blades of Darkness^000000";
  915. mes "in order to for me to forge";
  916. mes "the Grimtooth. Bring those";
  917. mes "here as soon as you can.";
  918. close;
  919. }
  920. if (countitem(7022) < 1) {
  921. mes "[Mysterious Blacksmith]";
  922. mes "Hm. You almost have";
  923. mes "everything ready, but";
  924. mes "I'll need ^0099FF1 Broken Sword";
  925. mes "Handle^000000 in order to forge";
  926. mes "the Grimtooth. Hurry and";
  927. mes "bring me one of those...";
  928. close;
  929. }
  930. if (countitem(714) < 1) {
  931. mes "[Mysterious Blacksmith]";
  932. mes "You have everything I need";
  933. mes "to create the sword, but I won't forge it until you prove that you";
  934. mes "are capable of controlling its";
  935. mes "power. Bring me 1 Emperium";
  936. mes "as proof of your worthiness.";
  937. close;
  938. }
  939. if (countitem(7002) > 99 && countitem(724) > 4 && countitem(7023) > 9 && countitem(7022) > 0 && countitem(714) > 0) {
  940. mes "[Mysterious Blacksmith]";
  941. mes "I see that you have";
  942. mes "come fully prepared.";
  943. mes "Perhaps you have grave";
  944. mes "need of Grimtooth's power.";
  945. mes "Give me a moment as I forge";
  946. mes "this accursed sword for you...";
  947. next;
  948. mes "[Mysterious Blacksmith]";
  949. mes "There, it's finished!";
  950. mes "Now hurry and take it!";
  951. mes "I, I don't want to handle";
  952. mes "the Grimtooth longer than";
  953. mes "I have to! You'll understand";
  954. mes "soon enough once you use it...";
  955. delitem 7002,100; //Ogre_Tooth
  956. delitem 724,5; //Cardinal_Jewel_
  957. delitem 7023,10; //Blade_Lost_In_Darkness
  958. delitem 7022,1; //Old_Hilt
  959. delitem 714,1; //Emperium
  960. getitem 1237,1; //Grimtooth_
  961. next;
  962. mes "[Mysterious Blacksmith]";
  963. mes "I know that you might";
  964. mes "have good intentions for";
  965. mes "Grimtooth's power, but do";
  966. mes "not overestimate yourself!";
  967. mes "Always be wary of Grimtooth,";
  968. mes "and don't let it eat your soul!";
  969. close;
  970. }
  971. }
  972. else if (dmdswrd_Q2 & 2) {
  973. mes "[Mysterious Blacksmith]";
  974. mes "Ah, yes. You must be";
  975. mes "wondering how such a small";
  976. mes "dagger can contain such power.";
  977. mes "It's simple. I cast forbidden";
  978. mes "curse magic to inbue the dagger^FFFFFF ^000000 with its awesome destructiveness.";
  979. next;
  980. mes "[Mysterious Blacksmith]";
  981. mes "The curse I cast is so";
  982. mes "powerful that if I use it on";
  983. mes "a metal dagger, it would";
  984. mes "immediately melt down. Ogre";
  985. mes "tooth is the only material that";
  986. mes "can withstand the curse magic.";
  987. next;
  988. mes "[Mysterious Blacksmith]";
  989. mes "Of course, it's only";
  990. mes "fair to warn you that";
  991. mes "the power of the curse";
  992. mes "is such that the more you";
  993. mes "use the Grimtooth, the more^FFFFFF ^000000 it burns away at your very soul...";
  994. next;
  995. mes "[Mysterious Blacksmith]";
  996. mes "I am willing to forge";
  997. mes "the Grimtooth if you can";
  998. mes "prove worthy to wield its";
  999. mes "power and provide all of the";
  1000. mes "materials I need to create it.";
  1001. next;
  1002. mes "[Mysterious Blacksmith]";
  1003. mes "I will need...";
  1004. mes "^0099FF1 Emperium^000000,";
  1005. mes "^0099FF100 Ogre Teeth^000000,";
  1006. mes "^0099FF10 Blades of Darkness^000000,";
  1007. mes "^0099FF5 Cursed Rubies^000000 and";
  1008. mes "^0099FF1 Broken Sword Handle^000000.";
  1009. next;
  1010. mes "[Mysterious Blacksmith]";
  1011. mes "I don't need the";
  1012. mes "Emperium to create";
  1013. mes "the accursed sword, but I do";
  1014. mes "require you to prove that you";
  1015. mes "are worthy of the Grimtooth's";
  1016. mes "power. Can you truly handle it?";
  1017. set dmdswrd_Q2,dmdswrd_Q2 | 16;
  1018. close;
  1019. }
  1020. mes "[Mysterious Blacksmith]";
  1021. mes "Hm. I can't even consider";
  1022. mes "forging Grimtooth for you";
  1023. mes "when you know so very little";
  1024. mes "about it. You better learn more";
  1025. mes "about that sword before you";
  1026. mes "ask me about it again.";
  1027. close;
  1028. case 3:
  1029. if (dmdswrd_Q2 & 32) {
  1030. mes "[Mysterious Blacksmith]";
  1031. mes "The Executioner sword.";
  1032. mes "Let me see if you've come";
  1033. mes "prepared to wield that blade";
  1034. mes "with your own two hands...";
  1035. next;
  1036. if (countitem(7017) < 2) {
  1037. mes "[Mysterious Blacksmith]";
  1038. mes "Hm. In order for me";
  1039. mes "to forge the Executioner,";
  1040. mes "I need you to bring me";
  1041. mes "^0099FF2 Executioner's Gloves^000000.";
  1042. close;
  1043. }
  1044. if (countitem(7024) < 10) {
  1045. mes "[Mysterious Blacksmith]";
  1046. mes "In order to craft the";
  1047. mes "blade, I need at least";
  1048. mes "^0099FF10 Bloody Edges^000000. Find";
  1049. mes "those as quickly as you";
  1050. mes "can and bring them to me.";
  1051. close;
  1052. }
  1053. if (countitem(1008) < 3) {
  1054. mes "[Mysterious Blacksmith]";
  1055. mes "In order to enchant";
  1056. mes "the Executioner with";
  1057. mes "its dark power, I will";
  1058. mes "need you to bring me";
  1059. mes "^0099FF3 Necklaces of Oblivion^000000.";
  1060. mes "Go, hurry and get them!";
  1061. close;
  1062. }
  1063. if (countitem(609) < 50) {
  1064. mes "[Mysterious Blacksmith]";
  1065. mes "Hm. You've forgotten to";
  1066. mes "bring me ^0099FF50 Amulets^000000. I need";
  1067. mes "those in order to imbue the";
  1068. mes "incredible energies that";
  1069. mes "give the Executioner its";
  1070. mes "monstrous strength...";
  1071. close;
  1072. }
  1073. if (countitem(714) < 1) {
  1074. mes "[Mysterious Blacksmith]";
  1075. mes "You have everything I need";
  1076. mes "to forge the Executioner, but";
  1077. mes "I'm still unsure of whether you";
  1078. mes "are capable of handling its";
  1079. mes "power. My fears will be allayed";
  1080. mes "if you bring ^0099FF1 Emperium^000000.";
  1081. close;
  1082. }
  1083. if (countitem(7017) > 1 && countitem(7024) > 9 && countitem(1008) > 2 && countitem(609) > 49 && countitem(714) > 0) {
  1084. mes "[Mysterious Blacksmith]";
  1085. mes "Great, I see that you've";
  1086. mes "prepared everything that";
  1087. mes "I asked. Give me a moment";
  1088. mes "while I summon the dark";
  1089. mes "forces required to forge";
  1090. mes "the Executioner...";
  1091. next;
  1092. mes "[Mysterious Blacksmith]";
  1093. mes "It's been a long time";
  1094. mes "since I've seen this";
  1095. mes "terrifying sword. Now";
  1096. mes "take it! Be wary, and don't";
  1097. mes "let its bloodlust consume you!";
  1098. delitem 7017,2; //Executioner's_Mitten
  1099. delitem 7024,10; //Bloody_Edge
  1100. delitem 1008,3; //Frozen_Heart
  1101. delitem 609,50; //Amulet
  1102. getitem 1169,1; //Executioner_
  1103. close;
  1104. }
  1105. }
  1106. else if (dmdswrd_Q2 & 4) {
  1107. mes "[Mysterious Blacksmith]";
  1108. mes "So you're telling me that";
  1109. mes "you want a sword that's been";
  1110. mes "cursed by all the souls that've";
  1111. mes "died from the thousands of death sentences it has carried out?";
  1112. mes "Ha ha ha! Very interesting!";
  1113. next;
  1114. mes "[Mysterious Blacksmith]";
  1115. mes "Yes... Each time this";
  1116. mes "sword cut down a guilty";
  1117. mes "criminal, the blade was";
  1118. mes "cursed by the rage and";
  1119. mes "regret of the slain.";
  1120. next;
  1121. mes "[Mysterious Blacksmith]";
  1122. mes "Over time, the Executioner";
  1123. mes "accumulated a truly dreadful";
  1124. mes "power from the hatred of those";
  1125. mes "it had killed. However, he who";
  1126. mes "uses this sword risks becoming consumed by insanity and hatred.";
  1127. next;
  1128. mes "[Mysterious Blacksmith]";
  1129. mes "The last person for whom";
  1130. mes "I created this sword asked";
  1131. mes "me to destroy it, fearing that";
  1132. mes "it would corrupt his mind with";
  1133. mes "its bloodlust. But if you think^FFFFFF ^000000 you can endure, I may forge it...";
  1134. next;
  1135. mes "[Mysterious Blacksmith]";
  1136. mes "Just bring me...";
  1137. mes "^0099FF50 Amulets^000000,";
  1138. mes "^0099FF1 Emperium^000000,";
  1139. mes "^0099FF2 Executioner's Gloves^000000,";
  1140. mes "^0099FF10 Bloody Edges^000000 and";
  1141. mes "^0099FF3 Necklaces of Oblivion^000000.";
  1142. next;
  1143. mes "[Mysterious Blacksmith]";
  1144. mes "Those are the items I need";
  1145. mes "to create a sword imbued with";
  1146. mes "evil power. As for the Emperium, consider it my test to see if you";
  1147. mes "are truly capable of wielding";
  1148. mes "the accursed Executioner...";
  1149. set dmdswrd_Q2,dmdswrd_Q2 | 4;
  1150. close;
  1151. }
  1152. mes "[Mysterious Blacksmith]";
  1153. mes "Hmpf. I don't think";
  1154. mes "you understand enough";
  1155. mes "about the Executioner to";
  1156. mes "ask me to forge it. You better";
  1157. mes "learn more about that accursed";
  1158. mes "sword if you really want it...";
  1159. close;
  1160. case 4:
  1161. mes "[Mysterious Blacksmith]";
  1162. mes "Hmm...?";
  1163. mes "That a fact?";
  1164. close;
  1165. }
  1166. case 3:
  1167. mes "[Mysterious Blacksmith]";
  1168. mes "Hmpf...";
  1169. mes "Well then, come";
  1170. mes "back when you know";
  1171. mes "exactly what you want";
  1172. mes "from me, adventurer.";
  1173. close;
  1174. }
  1175. }
  1176. }