Changelog.txt 20 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427
  1. Date Added
  2. 2008/02/14
  3. * Removed atcommand @whozeny [ultramage]
  4. 2008/02/11
  5. * Added 'input_min_value' and 'input_max_value' to script_athena.conf. [FlavioJS]
  6. 2008/01/22
  7. * Removed hom_setting&02 (ignore skill range) as this was fixed by Gravity
  8. some time ago. [Skotlex]
  9. 2008/01/13
  10. * Corrected job_knt Mapflags. (bugreport:803) [Samuray22]
  11. 2008/01/10
  12. * Removed 'skill_steal_type' from skill.conf as said config no longer
  13. exists. [Skotlex]
  14. 2008/01/06
  15. * Added job_knt to nomemo, no return & noteleport mapflags. [Samuray22]
  16. 2007/11/27
  17. * Rev. 11824 Added Battle field and Memorial dungeon maps. [L0ne_W0lf]
  18. 2007/11/18
  19. * 11758 Updated more map flags for Al De Baran's turbo Track. [L0ne_W0lf]
  20. 2007/11/12
  21. * hom_setting&0x2 now disables skill range checks for homunculus. [Skotlex]
  22. 2007/11/08
  23. * Removed the unneccessary @refreshonline command
  24. 2007/10/29
  25. * Removed petid command (not needed because commands understand names)
  26. * Removed *id2 commands (messy, useless and redundant)
  27. * Added missing @misceffect, @feelreset and #dropall/#storeall setting
  28. * AGAIN added conf entries for @whozeny, @kamic, @tonpc, @identify,
  29. @adopt, @trade, @changelook, @send, @displayskill
  30. * Reverted atcommand conf (alphabetically-sorted = failure) [ultramage]
  31. 2007/10/26
  32. * Removed the config setting firewall_hits_on_undead setting. The code
  33. handles this now using the delay defined in skill_unit_db. [Skotlex]
  34. 2007/10/23
  35. * Rev. 11559 Added Arunafeltz State WoE maps. [L0ne_W0lf]
  36. 2007/10/22
  37. * Rev. 11551 Fixed nopenalty entries for Turbo Track maps. [L0ne_W0lf]
  38. * Rev. 11546 Added Turbo Track map flags. [L0ne_W0lf]
  39. * Removed the mail_server_enable setting as it's not required. [Zephyrus]
  40. * Removed the mail_server database settings from interconf.
  41. Now maildb is an integral part of the mainDB. [Zephyrus]
  42. 2007/10/13
  43. * Renamed the config default_skill_delay to default_walk_delay as that is
  44. the only thing it does now.
  45. 2007/10/11
  46. * Renamed import folder to import-tmpl [Playtester]
  47. - new server owners please rename/copy it to import to use it
  48. - this was done so devs can test their changes easier
  49. * Removed nomemo and noteleport mapflags from Veins [Playtester]
  50. 2007/09/24
  51. * Added log_chat's '1 - log everything' (revert from r10850) [ultramage]
  52. - don't forget to adjust your config file ... again.
  53. 2007/09/18
  54. * Rev. 11241 Added new maps to maps_athena.conf, and corresponding mapflags. [L0ne_W0lf]
  55. - Also added several missing maps, and cloned maps.
  56. 2007/09/17
  57. * Added missing force_4-1 and force_5-1 maps to the map list [ultramage]
  58. 2007/09/13
  59. * Trigger rate Miracle of the Sun, Moon and Stars is now 0.02% [Skotlex]
  60. 2007/09/10
  61. * Added 'quest_exp_rate', adjusts exp gained by 'getexp' [ultramage]
  62. 2007/09/05
  63. * Added 'nomemo' mapflags to some Cursed Abbey maps [Playtester]
  64. 2007/08/19
  65. * Added 'noteleport' mapflags to Dandelion's request maps. [SinSloth]
  66. * Fixed small mistake in confs causing some confusion [Paradox924X]
  67. 2007/08/15
  68. * Removed useless 'party_skill_penalty' config option
  69. * Removed 'Note 3' & 'Other information' since it doesn't apply anymore
  70. 2007/07/28
  71. * Removed useless refine_posword setting from script_athena.conf
  72. 2007/07/25
  73. * Adjusted motd.txt to not crash new clients
  74. * Removed backup_txt code since it's not needed anymore
  75. 2007/07/20
  76. * Adjusted client.conf's packetver table (latest now uses new value)
  77. 2007/07/18
  78. * Added delay_dependon_agi, both options are available now [ultramage]
  79. 2007/06/10
  80. * Rev. 10744 Fixed nopvp mapflag entry for mosk_in. [L0ne_W0lf]
  81. 2007/06/08
  82. * Added Moscovia maps into mapflags [Lupus]
  83. 2007/06/06
  84. * Added Moscovia maps in the map index [Lupus]
  85. 2007/06/01
  86. * Rev. 10701 Updated nowarpto map flags for Rachel quest maps. [L0ne_W0lf]
  87. 2007/06/01
  88. * Rev. 10663 Updated map flags for Rachel quest maps. [L0ne_W0lf]
  89. 2007/05/23
  90. * Reverted delay_dependon_agi -> delay_dependon_dex
  91. 2007/05/19
  92. * Enhanced log_athena.conf with global/main chat support [ultramage]
  93. - also changed the filter bit values, please reconfigure this option
  94. 2007/04/27
  95. * Can't teleport in kh_dun01 [Playtester]
  96. * You can now teleport in jupe_core [Playtester]
  97. 2007/04/24
  98. * monster_ai&0x400 disables all mob-casted skills having a range of 9
  99. (monster.conf) [Skotlex]
  100. 2007/04/23
  101. * Debuff on logout&2 is again set to default, instead of removing food
  102. bonuses now it removes Maximize Power, Maximum Overthrust and Steel Body.
  103. 2007/04/16
  104. * Changed the default setting for emergency_call to 11 (usable all the
  105. time, but only in Gvg Maps) as described by Tharis (skill.conf). [Skotlex]
  106. 2007/04/13
  107. * Added some Kiel quest mapflags [Playtester]
  108. * Added debug command @displayskill. Should be used only by people
  109. searching for new skill IDs. [Skotlex]
  110. 2007/04/12
  111. * Updated various mapflags with 11.2 maps [Playtester]
  112. 2007/04/11
  113. * The pc_max_status_def and mob_max_status_def configs are now set on a
  114. 1-100 scale instead of 1-10000 (status.conf)
  115. 2007/04/03
  116. * Added hom_setting&0x40, when set it clears the "can't reuse" skill delay
  117. when you vaporize a homunculus (set by default). [Skotlex]
  118. 2007/04/02
  119. * Set the default vending tax to 2% as it is in kRO Sakray [Playtester]
  120. 2007/03/28
  121. * Added config "vending_tax" to apply a tax to all vending requests, as it
  122. was in kRO Sakray some time ago (items.conf).
  123. 2007/03/22
  124. * Made packet_ver_flag's description use hexadecimal values for the packet
  125. versions, and changed the default to 0xFFFF. [Skotlex]
  126. 2007/03/19
  127. * Removed the 'charsave_method' setting from inter_athena.conf
  128. 2007/03/17
  129. * Cleaned up the login & char config [ultramage]
  130. - removed check_ip_flag
  131. - changed date_format to input the format string directly
  132. - changed many settings to allow yes/no instead of just 1/0
  133. * Removed .gat from configs [Lupus]
  134. 2007/03/14
  135. * Changed the default of debuff_on_logout to 1 since food items shouldn't
  136. dispell on logout. [Skotlex]
  137. 2007/03/08
  138. * Adjustments for the new mapcache [DracoRPG]
  139. - Removed ".gat" from map names in maps_athena.conf
  140. - Removed read_map_from_cache option as there's no more choice to do
  141. - Removed afm_dir option as there's no more need for AFM/AF2 support
  142. 2007/03/06
  143. * Added the two new packet versions to battle/client.conf [Zephiris]
  144. 2007/03/05
  145. * Removed mode_neg and frame_size from packet_athena.conf [ultramage]
  146. 2007/02/16
  147. * Collapsed config settings "sg_miracle_skill_min_duration" and
  148. "sg_miracle_skill_max_duration" into "sg_miracle_skill_duration", which
  149. defaults to an hour (skill.conf).
  150. 2007/02/12
  151. * Corrected the meaning of "skill_display_fail&2", made 2 the default
  152. setting. [Skotlex]
  153. 2007/02/08
  154. * Since the mysql ping interval is now autoconfigured, removed
  155. the connection_ping_interval config setting in inter_athena.conf
  156. 2007/02/01
  157. * Improved a bit the description of the mvp item get time config settings.
  158. 2007/01/29
  159. * Collapsed config settings produce_item_name_input,
  160. produce_potion_name_input, making_arrow_name_input, holywater_name_input,
  161. cdp_name_input into a single config produce_item_name_input which uses
  162. bitmasks to determine what it affects. See battle/item.conf for details.
  163. * Updated arrow_decrement to have 3 possible values: Disabled, Enabled, and
  164. Enabled + Autoguess (gives arrow consumption as appropiate to
  165. plagiarized/acquired skills). eA previously had a hardcoded '2' setting,
  166. now it's 1 by default as it should be. [Skotlex]
  167. 2007/01/28
  168. * Fixed the description of @summon
  169. * Fixed @nuke's position (I edited the wrong file by accident)
  170. 2007/01/27
  171. * Atcommand fixup [ultramage]
  172. - removed atcommands @w, @server_date/time, @red, @happyhappyjoyjoy, @shuffle
  173. - synced gm level of @jailfor, @charjailtime, @npcmove, @chardropall,
  174. @charstoreall, @send, @mute, @changelook, @exp and @nuke
  175. - added conf entries for @whozeny, @kamic, @tonpc, @petid, @identify, @adopt,
  176. @trade, @changelook, @send
  177. - reorganized the atcommands a bit
  178. 2007/01/26
  179. * Added battle config hom_rename (homunc.txt) to enable renaming the
  180. homunculus multiple times. Defaults to no.
  181. 2007/01/22
  182. * Moved the homunculus setting from pet.conf to homunc.conf [Skotlex]
  183. 2007/01/12
  184. * Updated the information about ip rules and DDoS protection in
  185. packet_athena.conf and commented out the line "allow: all" so
  186. connections are rejected when a DDoS is detected. [FlavioJS]
  187. 2007/01/08
  188. * Added the console plugin to plugin_athena.conf commented out. [FlavioJS]
  189. 2007/01/05
  190. * Updated noicewall mapflags (to allow them in cities), thanks to Au{R}oN
  191. 2007/01/03
  192. * Changed friend_auto_add to 'yes' (closer to official, except for one detail)
  193. * Changed monster_class_change_full_recover to 'yes' (official) [ultramage]
  194. 2006/12/20
  195. * Fixed the meaning of stdout_with_ansisequence and changed the default
  196. value to no. [FlavioJS]
  197. 2006/12/18
  198. * Added hom_setting to specify which homunculus 'quirks' are in effect. The
  199. default activates all of them, if you set them to 0 then homuncs will not
  200. be treated in any special matter, pretty much like standard mobs. if I
  201. missed any 'quirky' homunc behaviour from it, report it so it can be added
  202. to the list (This setting was added to pet.conf).
  203. * flooritem_lifetime now accepts a much higher max value (previously it was
  204. 65k when the default was 60k)
  205. * Removed monster_ai 0x80 since it's now handled by hom_setting.
  206. 2006/12/12
  207. * Added monster_ai&0x400 to use the previous 'smart' criteria that prevents
  208. mobs from fighting each another, since now they are all natural enemies
  209. of each another. [Skotlex]
  210. 2006/11/29
  211. * Added Rachel Santuary to nomemo mapflags [Playtester]
  212. 2006/11/22
  213. * Added import/script_conf.txt to keep OnPCxxxxxEven settings [Lupus]
  214. * Modified slaves_inherit_speed (monster.conf): 0 never. 1 - when the
  215. master can move. 2 - when the master can't move. 3 - always (default)
  216. * Also modified slaves_inherit_mode: 0 don't change mode. 1 slaves are
  217. always aggressive. 2 slaves are always passive. 3 they copy the
  218. agro/passive mode from their master. Defaults to 2.
  219. 2006/11/20
  220. * Added monster_ai&0x200 (monster.conf). When set, mob skill delays are
  221. shared. That is, if the mob has several lines with the same skill, when the
  222. skill is used, the delay will be set to all of them, not just the one entry
  223. used. [Skotlex]
  224. 2006/11/07
  225. * Added nosave mapflag for Guild Dungeons [KarLaeda]
  226. * New Setting "stdout_with_ansisequence"
  227. (login_athena/char_athena/map_athena) allows you to specify whether color
  228. control chars should be printed or not. Is useful to disable for a
  229. "cleaner" output when you are logging the console output. All credit goes
  230. to FlavioJS for coding the whole thing. [Skotlex]
  231. 2006/11/05
  232. * Added maplags for PowerNPC quest. [KarLaeda]
  233. 2006/10/31
  234. * Modified the player_cloak_check_type and monster_cloak_check_type
  235. settings. 1 makes it check for walls, 2 makes cloaking NOT end on normal
  236. attacks, and 4 makes cloaking NOT end when using skills. The default
  237. setting for players is still 1, but for mobs the default has been changed
  238. to 4 (skill.conf). [Skotlex]
  239. 2006/10/25
  240. * Added exp-bonus settings exp_bonus_attacker and exp_bonus_max_attacker
  241. (exp.conf, default to 25 and 12) [Skotlex]
  242. * Changed the way the party_even_share_bonus setting works. It now uses a
  243. simple linear bonus increase (party.conf) [Skotlex]
  244. 2006/10/24
  245. * Changed the way the skill_steal_max_tries work. Now it actually MEANS the
  246. max number of steal tries, use 0 to disable (unlimited tries). [Skotlex]
  247. * Changed the default of skill_steal_max_tries to 0 as there's no proof
  248. anywhere that there should be such a limit. [Skotlex]
  249. 2006/10/20
  250. * Added config setting "summon_flora_setting" (skill.conf), with it you can
  251. decide now two things: a. Whether or not players can harm your floras
  252. outside versus grounds, and b. Whether or not you can summon out and mix
  253. different types of plants at the same time. [Skotlex]
  254. 2006/10/19
  255. * Commented out the monster_noteleport mapflag from the guild castles as
  256. this is the Aegis behaviour [Skotlex]
  257. 2006/10/18
  258. * Added monster_noteleport mapflag to the guild castle maps to prevent
  259. "avoiding MVPs" by forcing them to teleport from rude-attacks. [Skotlex]
  260. 2006/10/16
  261. * Added &16 to the default of the emergency_call setting (skill.conf)
  262. [Skotlex]
  263. 2006/10/12
  264. * Added Homunculus atcommands [Playtester]
  265. 2006/10/11
  266. * Removed useless inter_athena settings (they were doing absolutely
  267. nothing): read_gm_interval, gm_db, gm_db_level, gm_db_account_id,
  268. use_new_sql_db [Skotlex]
  269. 2006/10/06
  270. * status_cast_cancel is now a type 4 (object bitmasks) setting
  271. (status.conf). [Skotlex]
  272. 2006/10/06
  273. * Removed gm_all_skill_add_abra which was doing nothing anyway. [Skotlex]
  274. 2006/10/03
  275. * Renamed setting delay_dependon_dex to delay_dependon_agi, the delay of
  276. skills is reduced now (when enabled) by AGI instead of DEX, which makes a
  277. lot more sense than DEX. [Skotlex]
  278. 2006/09/25
  279. * Removed config setting allow_atcommand_when_mute as it's no longer used
  280. (see manner_system in misc.conf for it's replacement) [Skotlex]
  281. 2006/09/19
  282. * Removed setting ban_spoof_namer (as now invalid chat packets just cause
  283. the sending character to be disconnected). [Skotlex]
  284. 2006/09/18
  285. * The new socket update code includes support for two new config settings
  286. (packet_athena.txt): frame_size, which can be used to alter the logic
  287. packet-size allowed by the code, and mode_neg, which when set to yes, sets
  288. TCP_NODELAY on all connections (defaults to yes). [Skotlex]
  289. * Due to a recent update of how cards/equipment status change defense
  290. works, the max sc resistance settings (battle/status.conf) no longer apply
  291. to them. [Skotlex]
  292. 2006/09/16
  293. * Added monster_ai&256. When set, a monster will pick a random starting
  294. position to begin checking versus it's skills, otherwise, it will always
  295. begin checking from the beginning. [Skotlex]
  296. 2006/09/15
  297. * Added atcommand.conf entries for @adjgmlvl and @adjcmdlvl [Skotlex]
  298. 2006/09/14
  299. * Adjusted gvg long damage rate to 80%, magic damage rate to 60%
  300. (battle/guild.conf) [Skotlex]
  301. 2006/09/12
  302. * Changed back the default of case-sensitive to ON since it shouldn't be
  303. such a bad performance hog now. [Skotlex]
  304. * case_sensitive is now off by default due to performance issues
  305. (login_athena.conf). [Skotlex]
  306. 2006/09/11
  307. * Corrected name of config settings pc_luk_status_def, mob_luk_status_def
  308. (status.conf) [Skotlex]
  309. * Changed the default of enable_baseatk to 9 (player + homun) [Skotlex]
  310. * Changed the default of enable_perfect_flee to 1 (players only) [Skotlex]
  311. 2006/09/09
  312. * Removed noteleport flags from Geffenia maps [Playtester]
  313. 2006/09/08
  314. * Removed sg_miracle_skill_duration, replaced it with
  315. sg_miracle_skill_min_duration and sg_miracle_skill_max_duration, to specify
  316. a range for the duration of the skill. [Skotlex]
  317. * Skill duration for sg miracle is now 1h ~ 2.5h [Skotlex]
  318. 2006/09/07
  319. * Changed the default of sg_angel_skill_ratio to 10 based on recent
  320. information from Tharis. [Skotlex]
  321. * Added sg_angel_skill_ratio to specify rate at which the Angel skill
  322. triggers. [Skotlex]
  323. * Increased duration of Miracle of the Sun/Moon/Stars to one hour.
  324. [Skotlex]
  325. * Changed gvg_short_attack_damage_rate to 80, as leaked X.2 [Vicious]
  326. 2006/09/06
  327. * Reverted back the default view/chase range of mobs to 100% since eA now
  328. uses square view areas, like Aegis. [Skotlex]
  329. 2006/09/05
  330. * Removed setting mob_show_hp, it's been replaced now by mob_show_info,
  331. which can be used to specify what kind of info should be displayed from a
  332. mob. Current options are two different formats for Hp display, and current
  333. level (monster.conf). [Skotlex]
  334. 2006/08/31
  335. * Added setting attack_walk_delay which specifies whether a character
  336. should (or not) be able to move inmediately after starting a normal attack
  337. (battle.conf). Defaults to 0 since that's what Aegis uses. [Skotlex]
  338. * Corrected battle config name max_walk_rate, it should be named
  339. max_walk_speed. [Skotlex]
  340. 2006/08/29
  341. * monster_ai&1 now only signals whether mobs should update their target
  342. cell while chasing more frequently (rather than being state-driven like
  343. Aegis) [Skotlex]
  344. * Changed the defaults of view_range_rate and chase_range_rate to 120 to
  345. aproximate better Aegis's view ranges (which are square areas and not
  346. circles), so eA's default of 100 leads to a circular area contained
  347. within a 21x21 square zone (what Aegis uses), by using 20%, the circular
  348. area increases range to 12, which better approximates Aegis's 21x21 area.
  349. [Skotlex]
  350. 2006/08/24
  351. * Changed the default of clear_skills_on_death to 0 [Skotlex]
  352. * Added setting clear_skills_on_warp to specify when a character's
  353. land-based skills are deleted when the caster changes maps. Defaults to all
  354. types (skill.conf). [Skotlex]
  355. * The previous setting now obsoletes traps_setting &2, which now can only
  356. be 0/1. [Skotlex]
  357. 2006/08/21
  358. * Removed config setting "muting_players", and expanded the manner_system
  359. config to specify how having negative manner (mute) affects a player (see
  360. battle/misc.conf). [Skotlex]
  361. * Expanded the pk_mode setting from no/yes to 0/1/2. 1 is normal pk_mode,
  362. if 2 is used, it makes killing players give you a loss of 5 manner points.
  363. [Skotlex]
  364. 2006/08/18
  365. * Added monster_ai&128 to make aggressive mobs ignore that behaviour of
  366. always picking Homun targets above player targets regardless of who is
  367. closer. [Skotlex]
  368. * Added guild_aura (skill.conf) setting so you can specify when it works
  369. and if it works on the guild-master itself. Defaults to working all the
  370. time on everyone except GM. [Skotlex]
  371. 2006/08/14
  372. * Removed support for negative autosave intervals, instead added a
  373. minsave_interval setting which specifies which is the minimum time between
  374. character saves. Default to 100ms (map_athena.conf). [Skotlex]
  375. * Modified emergency_call setting to allow for more specific configuration
  376. (woe/non-woe, gvg-grounds/non-gvg-grounds, disable from nowarpto maps), see
  377. skill.conf for details. [Skotlex]
  378. 2006/08/10
  379. * Removed setting mob_ghostring_fix [Skotlex]
  380. * Changed setting attack_attr_none to affect all neutral-element attacks.
  381. Basicly, this setting is now used to determine who can hit for full damage
  382. always when using neutral-attacks (defaults to non-players) [Skotlex]
  383. 2006/08/09
  384. * Change the default of attack_attr_none to all classes except players.
  385. This means that pet/mobs/homun will always do normal attacks with
  386. no-element modifiers (but elemental reduction cards still apply) [Skotlex]
  387. 2006/08/08
  388. * Removed config settings display_delay_skill_fail and
  389. display_snatcher_skill_fail, replaced them with display_skill_fail, which
  390. can be used to determine whether you hide ALL skill-failed messages, those
  391. from delay, those from Snatcher or those from Envenom (battle/skill.conf)
  392. [Skotlex]
  393. 2006/08/07
  394. * Added config force_random_spawn which overrides the spawn-files defined
  395. coordinates to make all mobs always spawn randomly on the map. [Skotlex]
  396. * SC_SPEEDUP0 is no longer dispellable by SA_DISPEL [Skotlex]
  397. 2006/08/04
  398. * Removed settings enemy_critical_rate, homun_critical_rate. Added settings
  399. enable_critical (defaults to specify only players), mob_critical_rate and
  400. critical_rate. The last applies to all non-mobs and non-players
  401. (battle/battle.conf) [Skotlex]
  402. * Removed settings mob_npc_warp, mob_warpportal. Replaced with setting
  403. mob_warp which specifies which types of warp can a mob step into
  404. (battle/monster.conf) [Skotlex]
  405. * Changed name of the setting log_pick to log_filter since that's what it
  406. does now. [Skotlex]
  407. * Modified enable_logs so that instead of a 0/1 setting, you can specify
  408. which kind of events to log (so you can use a combination), see log_athena
  409. for the bitmask configuration. [Skotlex]
  410. * Cleaned a bit the contents of log_athena.conf
  411. 2006/08/02
  412. * Updated status_cast_cancel to also include silence (so the cast bar is
  413. cancelled if you are silenced during it) [Skotlex]
  414. 2006/08/01
  415. * merged in atcommands jailfor, jailtime, charjailtime. Thanks to Meruru
  416. and Coltaro for the code. [Skotlex]
  417. * Expanded setting debuff_on_logout so that &1 removes negative buffs and
  418. &2 removes positive buffs. [Skotlex]
  419. * Added battle config file status.conf, moved some settings from skill.conf
  420. and battle.conf to it since they are entirely Status-Change related.
  421. [Skotlex]
  422. 2006/07/27
  423. * Added config setting party_update_interval so you can specify how often
  424. the party-mate minidots should be updated (defaults to 1 sec). [Skotlex]
  425. * Removed a bunch of broken comments in skill.c [Skotlex]