script_athena.conf 2.0 KB

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  1. // ______ __ __
  2. // /\ _ \/\ \__/\ \
  3. // __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
  4. // /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
  5. ///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
  6. //\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
  7. // \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
  8. // _ _ _ _ _ _ _ _ _ _ _ _ _
  9. // / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
  10. //( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
  11. // \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
  12. //
  13. //--------------------------------------------------------
  14. // eAthena Script Configuration File
  15. //--------------------------------------------------------
  16. // When choosing those which it refines setting the letter which is indicated. (Those for word use other than Japanese?)
  17. refine_posword: Head,Body,Left hand,Right hand,Robe,Shoes,Accessory 1,Accessory 2,Head 2,Head 3,Not Equipped
  18. warn_func_no_comma: yes
  19. warn_cmd_no_comma: yes
  20. warn_func_mismatch_paramnum: yes
  21. warn_cmd_mismatch_paramnum: yes
  22. check_cmdcount: 655360
  23. check_gotocount: 2048
  24. //---- Custom script functions ----
  25. // 0 - Event script is defined as an NPC by itself
  26. // 1 - Event script can be called by script label
  27. event_script_type: 0
  28. // For events to be activated do we require
  29. // a 'set [EventName],1;' to be called first?
  30. event_requires_trigger: no
  31. // Name of event when a player has died
  32. die_event_name: PCDieEvent
  33. // Name of event when a player kills something
  34. kill_event_name: PCKillEvent
  35. // Name of event when a player logs out
  36. logout_event_name: PCLogoutEvent
  37. // Name of event when a player logs in
  38. login_event_name: PCLoginEvent
  39. // Name of event when a player changes map
  40. loadmap_event_name: PCLoadMapEvent
  41. // Name of event when a player levels up (base lv)
  42. baselvup_event_name: PCBaseLvUpEvent
  43. // Name of event when a player levels up (job lv)
  44. joblvup_event_name: PCJobLvUpEvent