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- // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #include "party.hpp"
- #include <stdlib.h>
- #include "../common/cbasetypes.hpp"
- #include "../common/malloc.hpp"
- #include "../common/nullpo.hpp"
- #include "../common/random.hpp"
- #include "../common/showmsg.hpp"
- #include "../common/socket.hpp" // last_tick
- #include "../common/strlib.hpp"
- #include "../common/timer.hpp"
- #include "../common/utils.hpp"
- #include "achievement.hpp"
- #include "atcommand.hpp" //msg_txt()
- #include "battle.hpp"
- #include "chrif.hpp" // charserver_name
- #include "clif.hpp"
- #include "instance.hpp"
- #include "intif.hpp"
- #include "log.hpp"
- #include "mapreg.hpp"
- #include "mob.hpp"
- #include "pc.hpp"
- #include "pc_groups.hpp"
- #include "trade.hpp"
- static DBMap* party_db; // int party_id -> struct party_data* (releases data)
- static DBMap* party_booking_db; // uint32 char_id -> struct party_booking_ad_info* (releases data) // Party Booking [Spiria]
- static unsigned long party_booking_nextid = 1;
- TIMER_FUNC(party_send_xy_timer);
- int party_create_byscript;
- /*==========================================
- * Fills the given party_member structure according to the sd provided.
- * Used when creating/adding people to a party. [Skotlex]
- *------------------------------------------*/
- static void party_fill_member(struct party_member* member, map_session_data* sd, unsigned int leader)
- {
- member->account_id = sd->status.account_id;
- member->char_id = sd->status.char_id;
- safestrncpy(member->name, sd->status.name, NAME_LENGTH);
- member->class_ = sd->status.class_;
- member->map = sd->mapindex;
- member->lv = sd->status.base_level;
- member->online = 1;
- member->leader = leader;
- }
- /// Get the member_id of a party member.
- /// Return -1 if not in party.
- int party_getmemberid(struct party_data* p, map_session_data* sd)
- {
- int member_id;
- nullpo_retr(-1, p);
- if( sd == NULL )
- return -1;// no player
- ARR_FIND(0, MAX_PARTY, member_id,
- p->party.member[member_id].account_id == sd->status.account_id &&
- p->party.member[member_id].char_id == sd->status.char_id);
- if( member_id == MAX_PARTY )
- return -1;// not found
- return member_id;
- }
- /*==========================================
- * Request an available sd of this party
- *------------------------------------------*/
- map_session_data* party_getavailablesd(struct party_data *p)
- {
- int i;
- nullpo_retr(NULL, p);
- ARR_FIND(0, MAX_PARTY, i, p->data[i].sd != NULL);
- return( i < MAX_PARTY ) ? p->data[i].sd : NULL;
- }
- /*==========================================
- * Retrieves and validates the sd pointer for this party member [Skotlex]
- *------------------------------------------*/
- static TBL_PC* party_sd_check(int party_id, uint32 account_id, uint32 char_id)
- {
- TBL_PC* sd = map_id2sd(account_id);
- if (!(sd && sd->status.char_id == char_id))
- return NULL;
- if( sd->status.party_id == 0 )
- sd->status.party_id = party_id;// auto-join if not in a party
- if (sd->status.party_id != party_id)
- { //If player belongs to a different party, kick him out.
- intif_party_leave(party_id,account_id,char_id,sd->status.name,PARTY_MEMBER_WITHDRAW_LEAVE);
- return NULL;
- }
- return sd;
- }
- /*==========================================
- * Destructor
- * Called in map shutdown, cleanup var
- *------------------------------------------*/
- void do_final_party(void)
- {
- party_db->destroy(party_db,NULL);
- party_booking_db->destroy(party_booking_db,NULL); // Party Booking [Spiria]
- }
- // Constructor, init vars
- void do_init_party(void)
- {
- party_db = idb_alloc(DB_OPT_RELEASE_DATA);
- party_booking_db = idb_alloc(DB_OPT_RELEASE_DATA); // Party Booking [Spiria]
- add_timer_func_list(party_send_xy_timer, "party_send_xy_timer");
- add_timer_interval(gettick()+battle_config.party_update_interval, party_send_xy_timer, 0, 0, battle_config.party_update_interval);
- }
- /// Party data lookup using party id.
- struct party_data* party_search(int party_id)
- {
- if(!party_id)
- return NULL;
- return (struct party_data*)idb_get(party_db,party_id);
- }
- /// Party data lookup using party name.
- struct party_data* party_searchname(const char* str)
- {
- struct party_data* p;
- DBIterator *iter = db_iterator(party_db);
- for( p = (struct party_data*)dbi_first(iter); dbi_exists(iter); p = (struct party_data*)dbi_next(iter) ) {
- if( strncmpi(p->party.name,str,NAME_LENGTH) == 0 )
- break;
- }
- dbi_destroy(iter);
- return p;
- }
- int party_create(map_session_data *sd,char *name,int item,int item2)
- {
- struct party_member leader;
- char tname[NAME_LENGTH];
- safestrncpy(tname, name, NAME_LENGTH);
- trim(tname);
- if( !tname[0] ) // empty name
- return 0;
- if( sd->status.party_id > 0 || sd->party_joining || sd->party_creating ) { // already associated with a party
- clif_party_created( *sd, 2 );
- return -2;
- }
- sd->party_creating = true;
- party_fill_member(&leader, sd, 1);
- intif_create_party(&leader,name,item,item2);
- return 1;
- }
- void party_created(uint32 account_id,uint32 char_id,int fail,int party_id,char *name)
- {
- map_session_data *sd;
- sd = map_id2sd(account_id);
- if (!sd || sd->status.char_id != char_id || !sd->party_creating ) { // Character logged off before creation ack?
- if (!fail) // break up party since player could not be added to it.
- intif_party_leave(party_id,account_id,char_id,"",PARTY_MEMBER_WITHDRAW_LEAVE);
- return;
- }
- sd->party_creating = false;
- if( !fail ) {
- sd->status.party_id = party_id;
- clif_party_created( *sd, 0 ); // Success message
- achievement_update_objective(sd, AG_PARTY, 1, 1);
- // We don't do any further work here because the char-server sends a party info packet right after creating the party
- if(party_create_byscript) { // returns party id in $@party_create_id if party is created by script
- mapreg_setreg(add_str("$@party_create_id"),party_id);
- party_create_byscript = 0;
- }
- } else
- clif_party_created( *sd, 1 ); // "party name already exists"
- }
- int party_request_info(int party_id, uint32 char_id)
- {
- return intif_request_partyinfo(party_id, char_id);
- }
- /**
- * Close trade window if party member is kicked when trade a party bound item
- * @param sd
- **/
- static void party_trade_bound_cancel(map_session_data *sd) {
- #ifdef BOUND_ITEMS
- nullpo_retv(sd);
- if (sd->state.isBoundTrading&(1<<BOUND_PARTY))
- trade_tradecancel(sd);
- #else
- ;
- #endif
- }
- /// Invoked (from char-server) when the party info is not found.
- int party_recv_noinfo(int party_id, uint32 char_id)
- {
- party_broken(party_id);
- if( char_id != 0 ) { // requester
- map_session_data* sd;
- sd = map_charid2sd(char_id);
- if( sd && sd->status.party_id == party_id )
- sd->status.party_id = 0;
- }
- return 0;
- }
- static void party_check_state(struct party_data *p)
- {
- int i;
- memset(&p->state, 0, sizeof(p->state));
- for (i = 0; i < MAX_PARTY; i ++) {
- if (!p->party.member[i].online)
- continue; //Those not online shouldn't aport to skill usage and all that.
- switch (p->party.member[i].class_) {
- case JOB_MONK:
- case JOB_BABY_MONK:
- case JOB_CHAMPION:
- case JOB_SURA:
- case JOB_SURA_T:
- case JOB_BABY_SURA:
- case JOB_INQUISITOR:
- p->state.monk = 1;
- break;
- case JOB_STAR_GLADIATOR:
- case JOB_BABY_STAR_GLADIATOR:
- case JOB_STAR_EMPEROR:
- case JOB_BABY_STAR_EMPEROR:
- case JOB_SKY_EMPEROR:
- p->state.sg = 1;
- break;
- case JOB_SUPER_NOVICE:
- case JOB_SUPER_BABY:
- case JOB_SUPER_NOVICE_E:
- case JOB_SUPER_BABY_E:
- case JOB_HYPER_NOVICE:
- p->state.snovice = 1;
- break;
- case JOB_TAEKWON:
- case JOB_BABY_TAEKWON:
- p->state.tk = 1;
- break;
- }
- }
- }
- int party_recv_info(struct party* sp, uint32 char_id)
- {
- struct party_data* p;
- struct party_member* member;
- map_session_data* sd;
- int removed[MAX_PARTY];// member_id in old data
- int removed_count = 0;
- int added[MAX_PARTY];// member_id in new data
- int added_count = 0;
- int member_id;
- bool rename = false;
- nullpo_ret(sp);
- p = (struct party_data*)idb_get(party_db, sp->party_id);
- if( p != NULL ) { // diff members
- int i;
- for( member_id = 0; member_id < MAX_PARTY; ++member_id ) {
- member = &p->party.member[member_id];
- if( member->char_id == 0 )
- continue; // empty
- ARR_FIND(0, MAX_PARTY, i,
- sp->member[i].account_id == member->account_id &&
- sp->member[i].char_id == member->char_id);
- if( i == MAX_PARTY )
- removed[removed_count++] = member_id;
- // If the member already existed, compare the old to the (possible) new name
- else if( !rename && strcmp(member->name,sp->member[i].name) )
- rename = true;
- }
- for( member_id = 0; member_id < MAX_PARTY; ++member_id ) {
- member = &sp->member[member_id];
- if( member->char_id == 0 )
- continue; // empty
- ARR_FIND(0, MAX_PARTY, i,
- p->party.member[i].account_id == member->account_id &&
- p->party.member[i].char_id == member->char_id);
- if( i == MAX_PARTY )
- added[added_count++] = member_id;
- }
- } else {
- for( member_id = 0; member_id < MAX_PARTY; ++member_id )
- if( sp->member[member_id].char_id != 0 )
- added[added_count++] = member_id;
- CREATE(p, struct party_data, 1);
- idb_put(party_db, sp->party_id, p);
- }
- while( removed_count > 0 ) { // no longer in party
- member_id = removed[--removed_count];
- sd = p->data[member_id].sd;
- if( sd == NULL )
- continue; // not online
- party_member_withdraw(sp->party_id, sd->status.account_id, sd->status.char_id, sd->status.name, PARTY_MEMBER_WITHDRAW_LEAVE);
- }
- memcpy(&p->party, sp, sizeof(struct party));
- memset(&p->state, 0, sizeof(p->state));
- memset(&p->data, 0, sizeof(p->data));
- for( member_id = 0; member_id < MAX_PARTY; member_id++ ) {
- member = &p->party.member[member_id];
- if ( member->char_id == 0 )
- continue;// empty
- p->data[member_id].sd = party_sd_check(sp->party_id, member->account_id, member->char_id);
- }
- party_check_state(p);
- while( added_count > 0 ) { // new in party
- member_id = added[--added_count];
- sd = p->data[member_id].sd;
- if( sd == NULL )
- continue;// not online
- clif_name_area(&sd->bl); //Update other people's display. [Skotlex]
- clif_party_member_info( *p, *sd );
- // Only send this on party creation, otherwise it will be sent by party_send_movemap [Lemongrass]
- if( sd->party_creating ){
- clif_party_option(p,sd,0x100);
- }
- clif_party_info( *p );
- if (p->instance_id > 0)
- instance_reqinfo(sd, p->instance_id);
- }
-
- // If a player was renamed, make sure to resend the party information
- if( rename ){
- clif_party_info( *p );
- }
- if( char_id != 0 ) { // requester
- sd = map_charid2sd(char_id);
- if( sd && sd->status.party_id == sp->party_id && party_getmemberid(p,sd) == -1 )
- sd->status.party_id = 0;// was not in the party
- }
- return 0;
- }
- ///! TODO: Party invitation cross map-server through inter-server, so does with the reply.
- int party_invite(map_session_data *sd,map_session_data *tsd)
- {
- struct party_data *p;
- int i;
- nullpo_ret(sd);
- if( ( p = party_search(sd->status.party_id) ) == NULL )
- return 0;
- // confirm if this player is a party leader
- ARR_FIND(0, MAX_PARTY, i, p->data[i].sd == sd);
- if( i == MAX_PARTY || !p->party.member[i].leader ) {
- clif_displaymessage(sd->fd, msg_txt(sd,282));
- return 0;
- }
- if (tsd && battle_config.block_account_in_same_party) {
- ARR_FIND(0, MAX_PARTY, i, p->party.member[i].account_id == tsd->status.account_id);
- if (i < MAX_PARTY) {
- clif_party_invite_reply( *sd, tsd->status.name, PARTY_REPLY_DUAL );
- return 0;
- }
- }
- // confirm if there is an open slot in the party
- ARR_FIND(0, MAX_PARTY, i, p->party.member[i].account_id == 0);
- if( i == MAX_PARTY ) {
- clif_party_invite_reply( *sd, ( tsd ? tsd->status.name : "" ), PARTY_REPLY_FULL );
- return 0;
- }
- // confirm whether the account has the ability to invite before checking the player
- if( !pc_has_permission(sd, PC_PERM_PARTY) || (tsd && !pc_has_permission(tsd, PC_PERM_PARTY)) ) {
- clif_displaymessage(sd->fd, msg_txt(sd,81)); // "Your GM level doesn't authorize you to perform this action on the specified player."
- return 0;
- }
- if( tsd == NULL) {
- clif_party_invite_reply( *sd, "", PARTY_REPLY_OFFLINE );
- return 0;
- }
- if(!battle_config.invite_request_check) {
- if (tsd->guild_invite>0 || tsd->trade_partner || tsd->adopt_invite) {
- clif_party_invite_reply( *sd, tsd->status.name, PARTY_REPLY_JOIN_OTHER_PARTY );
- return 0;
- }
- }
- if (!tsd->fd) { //You can't invite someone who has already disconnected.
- clif_party_invite_reply( *sd, tsd->status.name, PARTY_REPLY_REJECTED );
- return 0;
- }
- if( tsd->status.party_id > 0 || tsd->party_invite > 0 )
- {// already associated with a party
- clif_party_invite_reply( *sd, tsd->status.name, PARTY_REPLY_JOIN_OTHER_PARTY );
- return 0;
- }
- tsd->party_invite=sd->status.party_id;
- tsd->party_invite_account=sd->status.account_id;
- clif_party_invite( *sd, *tsd );
- return 1;
- }
- bool party_isleader( map_session_data* sd ){
- if( sd == nullptr ){
- return false;
- }
- if( sd->status.party_id == 0 ){
- return false;
- }
- struct party_data* party = party_search( sd->status.party_id );
- if( party == nullptr ){
- return false;
- }
- for( int i = 0; i < MAX_PARTY; i++ ){
- if( party->party.member[i].char_id == sd->status.char_id ){
- return party->party.member[i].leader != 0;
- }
- }
- return false;
- }
- void party_join( map_session_data* sd, int party_id ){
- nullpo_retv( sd );
- // Player is in a party already now
- if( sd->status.party_id != 0 ){
- return;
- }
- // Player is already associated with a party
- if( sd->party_creating || sd->party_joining ){
- return;
- }
- struct party_data* party = party_search( party_id );
- if( party == nullptr ){
- return;
- }
- int i;
- if( battle_config.block_account_in_same_party ){
- ARR_FIND( 0, MAX_PARTY, i, party->party.member[i].account_id == sd->status.account_id );
- if( i < MAX_PARTY ){
- // Player is in the party with a different character already
- return;
- }
- }
- // Confirm if there is an open slot in the party
- ARR_FIND( 0, MAX_PARTY, i, party->party.member[i].account_id == 0 );
- if( i == MAX_PARTY ){
- // Party is already full
- return;
- }
- struct party_member member = {};
- sd->party_joining = true;
- party_fill_member( &member, sd, 0 );
- intif_party_addmember( party_id, &member );
- }
- bool party_booking_load( uint32 account_id, uint32 char_id, struct s_party_booking_requirement* booking ){
- char world_name[NAME_LENGTH * 2 + 1];
- Sql_EscapeString( mmysql_handle, world_name, charserver_name );
- if( Sql_Query( mmysql_handle, "SELECT `minimum_level`, `maximum_level` FROM `%s` WHERE `world_name` = '%s' AND `account_id` = '%u' AND `char_id` = '%u'", partybookings_table, world_name, account_id, char_id ) != SQL_SUCCESS) {
- Sql_ShowDebug( mmysql_handle );
- return false;
- }
- if( Sql_NextRow( mmysql_handle ) != SQL_SUCCESS ){
- Sql_FreeResult( mmysql_handle );
- return false;
- }
- char* data;
- Sql_GetData( mmysql_handle, 0, &data, nullptr );
- booking->minimum_level = (uint16)strtoul( data, nullptr, 10 );
- Sql_GetData( mmysql_handle, 1, &data, nullptr );
- booking->maximum_level = (uint16)strtoul( data, nullptr, 10 );
- Sql_FreeResult( mmysql_handle );
- return true;
- }
- int party_reply_invite(map_session_data *sd,int party_id,int flag)
- {
- map_session_data* tsd;
- struct party_member member;
- if( sd->party_invite != party_id ) { // forged
- sd->party_invite = 0;
- sd->party_invite_account = 0;
- return 0;
- }
- // The character is already in a party, possibly left a party invite open and created his own party
- if( sd->status.party_id != 0 ){
- // On Aegis no rejection packet is sent to the inviting player
- sd->party_invite = 0;
- sd->party_invite_account = 0;
- return 0;
- }
- tsd = map_id2sd(sd->party_invite_account);
- if( flag == 1 && !sd->party_creating && !sd->party_joining ) { // accepted and allowed
- sd->party_joining = true;
- party_fill_member(&member, sd, 0);
- intif_party_addmember(sd->party_invite, &member);
- return 1;
- } else { // rejected or failure
- sd->party_invite = 0;
- sd->party_invite_account = 0;
- if( tsd != NULL )
- clif_party_invite_reply( *tsd, sd->status.name, PARTY_REPLY_REJECTED );
- }
- return 0;
- }
- //Invoked when a player joins:
- //- Loads up party data if not in server
- //- Sets up the pointer to him
- //- Player must be authed/active and belong to a party before calling this method
- void party_member_joined(map_session_data *sd)
- {
- struct party_data* p = party_search(sd->status.party_id);
- int i;
- if (!p) {
- party_request_info(sd->status.party_id, sd->status.char_id);
- return;
- }
- ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == sd->status.account_id && p->party.member[i].char_id == sd->status.char_id );
- if (i < MAX_PARTY) {
- p->data[i].sd = sd;
- } else
- sd->status.party_id = 0; //He does not belongs to the party really?
- }
- /// Invoked (from char-server) when a new member is added to the party.
- /// flag: 0-success, 1-failure
- int party_member_added(int party_id,uint32 account_id,uint32 char_id, int flag)
- {
- map_session_data *sd = map_id2sd(account_id),*sd2;
- struct party_data *p = party_search(party_id);
- int i;
- if(sd == NULL || sd->status.char_id != char_id || !sd->party_joining ) {
- if (!flag) //Char logged off before being accepted into party.
- intif_party_leave(party_id,account_id,char_id,"",PARTY_MEMBER_WITHDRAW_LEAVE);
- return 0;
- }
- sd2 = map_id2sd(sd->party_invite_account);
- sd->party_joining = false;
- sd->party_invite = 0;
- sd->party_invite_account = 0;
- if (!p) {
- ShowError("party_member_added: party %d not found.\n",party_id);
- intif_party_leave(party_id,account_id,char_id,"",PARTY_MEMBER_WITHDRAW_LEAVE);
- return 0;
- }
- if( flag ) { // failed
- if( sd2 != NULL )
- clif_party_invite_reply( *sd2, sd->status.name, PARTY_REPLY_FULL );
- return 0;
- }
- sd->status.party_id = party_id;
- clif_party_member_info( *p, *sd );
- clif_party_option(p,sd,0x100);
- clif_party_info( *p, sd );
- if( sd2 != NULL )
- clif_party_invite_reply( *sd2, sd->status.name, PARTY_REPLY_ACCEPTED );
- for( i = 0; i < ARRAYLENGTH(p->data); ++i ) { // hp of the other party members
- sd2 = p->data[i].sd;
- if( sd2 && sd2->status.account_id != account_id && sd2->status.char_id != char_id )
- clif_hpmeter_single( *sd, sd2->bl.id, sd2->battle_status.hp, sd2->battle_status.max_hp );
- }
- clif_party_hp( *sd );
- clif_party_xy( *sd );
- clif_name_area(&sd->bl); //Update char name's display [Skotlex]
- if (p->instance_id > 0)
- instance_reqinfo(sd, p->instance_id);
- return 0;
- }
- /// Party member 'sd' requesting kick of member with <account_id, name>.
- int party_removemember(map_session_data* sd, uint32 account_id, char* name)
- {
- struct party_data *p;
- int i;
- p = party_search(sd->status.party_id);
- if( p == NULL )
- return 0;
- // check the requesting char's party membership
- ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == sd->status.account_id && p->party.member[i].char_id == sd->status.char_id );
- if( i == MAX_PARTY )
- return 0; // request from someone not in party? o.O
- if( !p->party.member[i].leader )
- return 0; // only party leader may remove members
- ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == account_id && strncmp(p->party.member[i].name,name,NAME_LENGTH) == 0 );
- if( i == MAX_PARTY )
- return 0; // no such char in party
- party_trade_bound_cancel(sd);
- intif_party_leave(p->party.party_id,account_id,p->party.member[i].char_id,p->party.member[i].name,PARTY_MEMBER_WITHDRAW_EXPEL);
- return 1;
- }
- int party_removemember2(map_session_data *sd,uint32 char_id,int party_id)
- {
- if( sd ) {
- if( !sd->status.party_id )
- return -3;
- party_trade_bound_cancel(sd);
- intif_party_leave(sd->status.party_id,sd->status.account_id,sd->status.char_id,sd->status.name,PARTY_MEMBER_WITHDRAW_EXPEL);
- return 1;
- } else {
- int i;
- struct party_data *p;
- if( !(p = party_search(party_id)) )
- return -2;
- ARR_FIND(0,MAX_PARTY,i,p->party.member[i].char_id == char_id );
- if( i >= MAX_PARTY )
- return -1;
- intif_party_leave(party_id,p->party.member[i].account_id,char_id,p->party.member[i].name,PARTY_MEMBER_WITHDRAW_EXPEL);
- return 1;
- }
- }
- /// Party member 'sd' requesting exit from party.
- int party_leave(map_session_data *sd)
- {
- struct party_data *p;
- int i;
- p = party_search(sd->status.party_id);
- if( p == NULL )
- return 0;
- ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == sd->status.account_id && p->party.member[i].char_id == sd->status.char_id );
- if( i == MAX_PARTY )
- return 0;
- party_trade_bound_cancel(sd);
- intif_party_leave(p->party.party_id,sd->status.account_id,sd->status.char_id,sd->status.name,PARTY_MEMBER_WITHDRAW_LEAVE);
- return 1;
- }
- /// Invoked (from char-server) when a party member leaves the party.
- int party_member_withdraw(int party_id, uint32 account_id, uint32 char_id, char *name, enum e_party_member_withdraw type)
- {
- map_session_data* sd = map_charid2sd(char_id);
- struct party_data* p = party_search(party_id);
- if( p ) {
- map_session_data* party_sd = party_getavailablesd( p );
- if( party_sd != nullptr ){
- clif_party_withdraw( *party_sd, account_id, name, type, PARTY );
- }
- int i;
- ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id );
- if( i < MAX_PARTY ) {
- memset(&p->party.member[i], 0, sizeof(p->party.member[0]));
- memset(&p->data[i], 0, sizeof(p->data[0]));
- p->party.count--;
- party_check_state(p);
- }
- }
- if( sd && sd->status.party_id == party_id ) {
- #ifdef BOUND_ITEMS
- int idxlist[MAX_INVENTORY]; //or malloc to reduce consumtion
- int j,i;
- party_trade_bound_cancel(sd);
- j = pc_bound_chk(sd,BOUND_PARTY,idxlist);
- for(i = 0; i < j; i++)
- pc_delitem(sd,idxlist[i],sd->inventory.u.items_inventory[idxlist[i]].amount,0,1,LOG_TYPE_BOUND_REMOVAL);
- #endif
- sd->status.party_id = 0;
- clif_name_area(&sd->bl); //Update name display [Skotlex]
- //TODO: hp bars should be cleared too
- if( p->instance_id ) {
- struct map_data *mapdata = map_getmapdata(sd->bl.m);
- if( mapdata->instance_id ) { // User was on the instance map
- if( mapdata->save.map )
- pc_setpos(sd, mapdata->save.map, mapdata->save.x, mapdata->save.y, CLR_TELEPORT);
- else
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT);
- }
- }
- }
- return 0;
- }
- /// Invoked (from char-server) when a party is disbanded.
- int party_broken(int party_id)
- {
- struct party_data* p;
- int i;
- p = party_search(party_id);
- if( p == NULL )
- return 0;
- if( p->instance_id )
- instance_destroy( p->instance_id );
- for( i = 0; i < MAX_PARTY; i++ ) {
- if( p->data[i].sd != nullptr ) {
- clif_party_withdraw( *p->data[i].sd, p->party.member[i].account_id, p->party.member[i].name, PARTY_MEMBER_WITHDRAW_EXPEL, SELF );
- p->data[i].sd->status.party_id=0;
- }
- }
- idb_remove(party_db,party_id);
- return 1;
- }
- int party_changeoption(map_session_data *sd,int exp,int item)
- {
- nullpo_ret(sd);
- if( sd->status.party_id == 0 )
- return -3;
- intif_party_changeoption(sd->status.party_id,sd->status.account_id,exp,item);
- return 0;
- }
- //options: 0-exp, 1-item share, 2-pickup distribution
- int party_setoption(struct party_data *party, int option, int flag)
- {
- int i;
- ARR_FIND(0,MAX_PARTY,i,party->party.member[i].leader);
- if(i >= MAX_PARTY)
- return 0;
- switch(option) {
- case 0:
- intif_party_changeoption(party->party.party_id,party->party.member[i].account_id,flag,party->party.item);
- break;
- case 1:
- if(flag) flag = party->party.item|1;
- else flag = party->party.item&~1;
- intif_party_changeoption(party->party.party_id,party->party.member[i].account_id,party->party.exp,flag);
- break;
- case 2:
- if(flag) flag = party->party.item|2;
- else flag = party->party.item&~2;
- intif_party_changeoption(party->party.party_id,party->party.member[i].account_id,party->party.exp,flag);
- break;
- default:
- return 0;
- break;
- }
- return 1;
- }
- int party_optionchanged(int party_id,uint32 account_id,int exp,int item,int flag)
- {
- struct party_data *p;
- map_session_data *sd=map_id2sd(account_id);
- if( (p = party_search(party_id)) == NULL)
- return 0;
- //Flag&1: Exp change denied. Flag&2: Item change denied.
- if(!(flag&0x01) && p->party.exp != exp)
- p->party.exp = exp;
- if(!(flag&0x10) && p->party.item != item) {
- p->party.item = item;
- }
- clif_party_option(p,sd,flag);
- return 0;
- }
- int party_changeleader(map_session_data *sd, map_session_data *tsd, struct party_data *p)
- {
- int mi, tmi;
- if ( !p ) {
- if (!sd || !sd->status.party_id)
- return -1;
- if (!tsd || tsd->status.party_id != sd->status.party_id) {
- clif_displaymessage(sd->fd, msg_txt(sd,283));
- return -3;
- }
- if ( map_getmapflag(sd->bl.m, MF_PARTYLOCK) ) {
- clif_displaymessage(sd->fd, msg_txt(sd,287));
- return 0;
- }
- if ((p = party_search(sd->status.party_id)) == NULL )
- return -1;
- ARR_FIND( 0, MAX_PARTY, mi, p->data[mi].sd == sd );
- if (mi == MAX_PARTY)
- return 0; // Shouldn't happen
- if (!p->party.member[mi].leader) { // Need to be a party leader.
- clif_displaymessage(sd->fd, msg_txt(sd,282));
- return 0;
- }
- ARR_FIND( 0, MAX_PARTY, tmi, p->data[tmi].sd == tsd);
- if (tmi == MAX_PARTY)
- return 0; // Shouldn't happen
- if (battle_config.change_party_leader_samemap && p->party.member[mi].map != p->party.member[tmi].map) {
- clif_msg(sd, PARTY_MASTER_CHANGE_SAME_MAP);
- return 0;
- }
- } else {
- ARR_FIND(0,MAX_PARTY,mi,p->party.member[mi].leader);
- if (mi == MAX_PARTY)
- return 0; // Shouldn't happen
- ARR_FIND(0,MAX_PARTY,tmi,p->data[tmi].sd == tsd);
- if (tmi == MAX_PARTY)
- return 0; // Shouldn't happen
- }
- // Change leadership.
- p->party.member[mi].leader = 0;
- p->party.member[tmi].leader = 1;
- // Update members
- clif_party_leaderchanged(p->data[mi].sd, p->data[mi].sd->status.account_id, p->data[tmi].sd->status.account_id);
- // Update info.
- intif_party_leaderchange(p->party.party_id,p->party.member[tmi].account_id,p->party.member[tmi].char_id);
- clif_party_info( *p );
- return 1;
- }
- /// Invoked (from char-server) when a party member
- /// - changes maps
- /// - logs in or out
- /// - gains a level (disabled)
- int party_recv_movemap(int party_id,uint32 account_id,uint32 char_id, unsigned short map_idx,int online,int lv)
- {
- struct party_member* m;
- struct party_data* p;
- int i;
- p = party_search(party_id);
- if( p == NULL )
- return 0;
- ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id );
- if( i == MAX_PARTY ) {
- ShowError("party_recv_movemap: char %d/%d not found in party %s (id:%d)",account_id,char_id,p->party.name,party_id);
- return 0;
- }
- m = &p->party.member[i];
- m->map = map_idx;
- m->online = online;
- m->lv = lv;
- //Check if they still exist on this map server
- p->data[i].sd = party_sd_check(party_id, account_id, char_id);
- clif_party_info( *p );
- return 0;
- }
- void party_send_movemap(map_session_data *sd)
- {
- struct party_data *p;
- if( !sd->status.party_id )
- return;
- intif_party_changemap(sd,1);
- p=party_search(sd->status.party_id);
- if (!p) return;
- if(sd->state.connect_new) {
- //Note that this works because this function is invoked before connect_new is cleared.
- clif_party_option(p,sd,0x100);
- clif_party_info( *p, sd );
- clif_party_member_info( *p, *sd );
- }
- if (sd->fd) { // synchronize minimap positions with the rest of the party
- int i;
- for(i=0; i < MAX_PARTY; i++) {
- if (p->data[i].sd &&
- p->data[i].sd != sd &&
- p->data[i].sd->bl.m == sd->bl.m)
- {
- clif_party_xy_single( *sd, *p->data[i].sd );
- clif_party_xy_single( *p->data[i].sd, *sd );
- }
- }
- }
- return;
- }
- void party_send_levelup(map_session_data *sd)
- {
- intif_party_changemap(sd,1);
- }
- int party_send_logout(map_session_data *sd)
- {
- struct party_data *p;
- int i;
- if(!sd->status.party_id)
- return 0;
- intif_party_changemap(sd,0);
- p=party_search(sd->status.party_id);
- if(!p) return 0;
- ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd == sd );
- if( i < MAX_PARTY )
- memset(&p->data[i], 0, sizeof(p->data[0]));
- else
- ShowError("party_send_logout: Failed to locate member %d:%d in party %d!\n", sd->status.account_id, sd->status.char_id, p->party.party_id);
- return 1;
- }
- int party_send_message(map_session_data *sd,const char *mes,int len)
- {
- if(sd->status.party_id == 0)
- return 0;
- intif_party_message(sd->status.party_id,sd->status.account_id,mes,len);
- party_recv_message(sd->status.party_id,sd->status.account_id,mes,len);
- // Chat logging type 'P' / Party Chat
- log_chat(LOG_CHAT_PARTY, sd->status.party_id, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes);
- return 0;
- }
- int party_recv_message(int party_id,uint32 account_id,const char *mes,int len)
- {
- struct party_data *p;
- if( (p=party_search(party_id))==NULL)
- return 0;
- clif_party_message( *p, account_id, mes, len );
- return 0;
- }
- int party_skill_check(map_session_data *sd, int party_id, uint16 skill_id, uint16 skill_lv)
- {
- struct party_data *p;
- map_session_data *p_sd;
- int i;
- if(!party_id || (p = party_search(party_id)) == NULL)
- return 0;
- party_check_state(p);
- switch(skill_id) {
- case TK_COUNTER: //Increase Triple Attack rate of Monks.
- if (!p->state.monk) return 0;
- break;
- case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators
- if (!p->state.sg) return 0;
- break;
- case AM_TWILIGHT2: //Twilight Pharmacy, requires Super Novice
- return p->state.snovice;
- case AM_TWILIGHT3: //Twilight Pharmacy, Requires Taekwon
- return p->state.tk;
- default:
- return 0; //Unknown case?
- }
- for(i = 0; i < MAX_PARTY; i++) {
- if ((p_sd = p->data[i].sd) == NULL)
- continue;
- if (sd->bl.m != p_sd->bl.m)
- continue;
- switch(skill_id) {
- case TK_COUNTER: //Increase Triple Attack rate of Monks.
- if((p_sd->class_&MAPID_UPPERMASK) == MAPID_MONK
- && pc_checkskill(p_sd,MO_TRIPLEATTACK)) {
- sc_start4(&p_sd->bl,&p_sd->bl,SC_SKILLRATE_UP,100,MO_TRIPLEATTACK,
- 50+50*skill_lv, //+100/150/200% rate
- 0,0,skill_get_time(SG_FRIEND, 1));
- }
- break;
- case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators
- if((p_sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR
- && p_sd->sc.getSCE(SC_READYCOUNTER)
- && pc_checkskill(p_sd,SG_FRIEND)) {
- sc_start4(&p_sd->bl,&p_sd->bl,SC_SKILLRATE_UP,100,TK_COUNTER,
- 50+50*pc_checkskill(p_sd,SG_FRIEND), //+100/150/200% rate
- 0,0,skill_get_time(SG_FRIEND, 1));
- }
- break;
- }
- }
- return 0;
- }
- TIMER_FUNC(party_send_xy_timer){
- struct party_data* p;
- DBIterator *iter = db_iterator(party_db);
- // for each existing party
- for( p = (struct party_data*)dbi_first(iter); dbi_exists(iter); p = (struct party_data*)dbi_next(iter) ) {
- int i;
- if( !p->party.count ) // no online party members so do not iterate
- continue;
- // for each member of this party
- for( i = 0; i < MAX_PARTY; i++ ) {
- map_session_data* sd = p->data[i].sd;
- if( !sd )
- continue;
- if( p->data[i].x != sd->bl.x || p->data[i].y != sd->bl.y ) { // perform position update
- clif_party_xy( *sd );
- p->data[i].x = sd->bl.x;
- p->data[i].y = sd->bl.y;
- }
- if (battle_config.party_hp_mode && p->data[i].hp != sd->battle_status.hp) { // perform hp update
- clif_party_hp( *sd );
- p->data[i].hp = sd->battle_status.hp;
- }
- }
- }
- dbi_destroy(iter);
- return 0;
- }
- int party_send_xy_clear(struct party_data *p)
- {
- int i;
- nullpo_ret(p);
- for(i = 0; i < MAX_PARTY; i++) {
- if(!p->data[i].sd)
- continue;
- p->data[i].hp = 0;
- p->data[i].x = 0;
- p->data[i].y = 0;
- }
- return 0;
- }
- /** Party EXP and Zeny sharing
- * @param p Party data
- * @param src EXP source (for renewal level penalty)
- * @param base_exp Base EXP gained from killed mob
- * @param job_exp Job EXP gained from killed mob
- * @param zeny Zeny gained from killed mob
- * @author Valaris
- **/
- void party_exp_share(struct party_data* p, struct block_list* src, t_exp base_exp, t_exp job_exp, int zeny)
- {
- map_session_data* sd[MAX_PARTY];
- unsigned int i, c;
- #ifdef RENEWAL_EXP
- TBL_MOB *md = BL_CAST(BL_MOB, src);
- if (!md)
- return;
- #endif
- nullpo_retv(p);
- // count the number of players eligible for exp sharing
- for (i = c = 0; i < MAX_PARTY; i++) {
- if( (sd[c] = p->data[i].sd) == NULL || sd[c]->bl.m != src->m || pc_isdead(sd[c]) || (battle_config.idle_no_share && pc_isidle_party(sd[c])) )
- continue;
- c++;
- }
- if (c < 1)
- return;
- base_exp/=c;
- job_exp/=c;
- zeny/=c;
- if (battle_config.party_even_share_bonus && c > 1) {
- double bonus = 100 + battle_config.party_even_share_bonus*(c-1);
- if (base_exp)
- base_exp = (t_exp) cap_value(base_exp * bonus/100, 0, MAX_EXP);
- if (job_exp)
- job_exp = (t_exp) cap_value(job_exp * bonus/100, 0, MAX_EXP);
- if (zeny)
- zeny = (unsigned int) cap_value(zeny * bonus/100, INT_MIN, INT_MAX);
- }
- for (i = 0; i < c; i++) {
- #ifdef RENEWAL_EXP
- t_exp base_gained = base_exp, job_gained = job_exp;
- if (base_exp || job_exp) {
- int rate = pc_level_penalty_mod( sd[i], PENALTY_EXP, nullptr, md );
- if (rate != 100) {
- if (base_exp)
- base_gained = (t_exp)cap_value(apply_rate(base_exp, rate), 1, MAX_EXP);
- if (job_exp)
- job_gained = (t_exp)cap_value(apply_rate(job_exp, rate), 1, MAX_EXP);
- }
- }
- pc_gainexp(sd[i], src, base_gained, job_gained, 0);
- #else
- pc_gainexp(sd[i], src, base_exp, job_exp, 0);
- #endif
- if (zeny) // zeny from mobs [Valaris]
- pc_getzeny(sd[i],zeny,LOG_TYPE_PICKDROP_MONSTER,NULL);
- }
- }
- //Does party loot. first_charid holds the charid of the player who has time priority to take the item.
- int party_share_loot(struct party_data* p, map_session_data* sd, struct item* item, int first_charid)
- {
- TBL_PC* target = NULL;
- int i;
- if (p && p->party.item&2 && (first_charid || !(battle_config.party_share_type&1))) {
- //item distribution to party members.
- if (battle_config.party_share_type&2) { // Round Robin
- TBL_PC* psd;
- i = p->itemc;
- do {
- i++;
- if (i >= MAX_PARTY)
- i = 0; // reset counter to 1st person in party so it'll stop when it reaches "itemc"
- if( (psd = p->data[i].sd) == NULL || sd->bl.m != psd->bl.m || pc_isdead(psd) || (battle_config.idle_no_share && pc_isidle_party(psd)) )
- continue;
- if (pc_additem(psd,item,item->amount,LOG_TYPE_PICKDROP_PLAYER))
- continue; //Chosen char can't pick up loot.
- //Successful pick.
- p->itemc = i;
- target = psd;
- break;
- } while (i != p->itemc);
- } else { // Random pick
- TBL_PC* psd[MAX_PARTY];
- int count = 0;
- //Collect pick candidates
- for (i = 0; i < MAX_PARTY; i++) {
- if( (psd[count] = p->data[i].sd) == NULL || psd[count]->bl.m != sd->bl.m || pc_isdead(psd[count]) || (battle_config.idle_no_share && pc_isidle_party(psd[count])) )
- continue;
- count++;
- }
- while (count > 0) { //Pick a random member.
- i = rnd()%count;
- if (pc_additem(psd[i],item,item->amount,LOG_TYPE_PICKDROP_PLAYER)) { // Discard this receiver.
- psd[i] = psd[count-1];
- count--;
- } else { // Successful pick.
- target = psd[i];
- break;
- }
- }
- }
- }
- if (!target) {
- target = sd; //Give it to the char that picked it up
- if ((i = pc_additem(sd,item,item->amount,LOG_TYPE_PICKDROP_PLAYER)))
- return i;
- }
- if( p && battle_config.party_show_share_picker && battle_config.show_picker_item_type&(1<<itemdb_type(item->nameid)) )
- clif_party_show_picker(target, item);
- return 0;
- }
- int party_send_dot_remove(map_session_data *sd)
- {
- if (sd->status.party_id)
- clif_party_xy_remove(sd);
- return 0;
- }
- /**
- * Check whether a party member is in autotrade or idle for count functions
- * @param bl: Object invoking the counter
- * @param ap: List of parameters
- * @return 1 when neither autotrading and not idle or 0 otherwise
- */
- int party_sub_count(struct block_list *bl, va_list ap)
- {
- map_session_data *sd = (TBL_PC *)bl;
- if (sd->state.autotrade)
- return 0;
- if (battle_config.idle_no_share && pc_isidle_party(sd))
- return 0;
- return 1;
- }
- /**
- * To use for counting classes in a party.
- * @param bl: Object invoking the counter
- * @param ap: List of parameters: Class_Mask, Class_ID
- * @return 1 when class exists in party or 0 otherwise
- */
- int party_sub_count_class(struct block_list *bl, va_list ap)
- {
- map_session_data *sd = (TBL_PC *)bl;
- unsigned int mask = va_arg(ap, unsigned int);
- unsigned int mapid_class = va_arg(ap, unsigned int);
- if( !party_sub_count(bl, ap) )
- return 0;
- if( (sd->class_&mask) != mapid_class )
- return 0;
- return 1;
- }
- /// Executes 'func' for each party member on the same map and in range (0:whole map)
- int party_foreachsamemap(int (*func)(struct block_list*,va_list),map_session_data *sd,int range,...)
- {
- struct party_data *p;
- int i;
- int x0,y0,x1,y1;
- struct block_list *list[MAX_PARTY];
- int blockcount=0;
- int total = 0; //Return value.
- nullpo_ret(sd);
- if((p = party_search(sd->status.party_id)) == NULL)
- return 0;
- x0 = sd->bl.x-range;
- y0 = sd->bl.y-range;
- x1 = sd->bl.x+range;
- y1 = sd->bl.y+range;
- for(i = 0; i < MAX_PARTY; i++) {
- map_session_data *psd = p->data[i].sd;
- if(!psd)
- continue;
- if(psd->bl.m!=sd->bl.m || !psd->bl.prev)
- continue;
- if(range &&
- (psd->bl.x<x0 || psd->bl.y<y0 ||
- psd->bl.x>x1 || psd->bl.y>y1 ) )
- continue;
- list[blockcount++]=&psd->bl;
- }
- map_freeblock_lock();
- for(i = 0; i < blockcount; i++) {
- va_list ap;
- va_start(ap, range);
- total += func(list[i], ap);
- va_end(ap);
- }
- map_freeblock_unlock();
- return total;
- }
- /*==========================================
- * Party Booking in KRO [Spiria]
- *------------------------------------------*/
- static struct party_booking_ad_info* create_party_booking_data(void)
- {
- struct party_booking_ad_info *pb_ad;
- CREATE(pb_ad, struct party_booking_ad_info, 1);
- pb_ad->index = party_booking_nextid++;
- return pb_ad;
- }
- void party_booking_register(map_session_data *sd, short level, short mapid, short* job)
- {
- struct party_booking_ad_info *pb_ad;
- int i;
- pb_ad = (struct party_booking_ad_info*)idb_get(party_booking_db, sd->status.char_id);
- if( pb_ad == NULL ) {
- pb_ad = create_party_booking_data();
- idb_put(party_booking_db, sd->status.char_id, pb_ad);
- } else { // already registered
- clif_PartyBookingRegisterAck(sd, 2);
- return;
- }
- memcpy(pb_ad->charname,sd->status.name,NAME_LENGTH);
- pb_ad->starttime = (int)time(NULL);
- pb_ad->p_detail.level = level;
- pb_ad->p_detail.mapid = mapid;
- for(i = 0; i < MAX_PARTY_BOOKING_JOBS; i++)
- if(job[i] != 0xFF)
- pb_ad->p_detail.job[i] = job[i];
- else pb_ad->p_detail.job[i] = -1;
- clif_PartyBookingRegisterAck(sd, 0);
- clif_PartyBookingInsertNotify(sd, pb_ad); // Notice
- }
- void party_booking_update(map_session_data *sd, short* job)
- {
- int i;
- struct party_booking_ad_info *pb_ad;
- pb_ad = (struct party_booking_ad_info*)idb_get(party_booking_db, sd->status.char_id);
- if( pb_ad == NULL )
- return;
- pb_ad->starttime = (int)time(NULL);// Update time.
- for(i = 0; i < MAX_PARTY_BOOKING_JOBS; i++)
- if(job[i] != 0xFF)
- pb_ad->p_detail.job[i] = job[i];
- else
- pb_ad->p_detail.job[i] = -1;
- clif_PartyBookingUpdateNotify(sd, pb_ad);
- }
- void party_booking_search(map_session_data *sd, short level, short mapid, short job, unsigned long lastindex, short resultcount)
- {
- struct party_booking_ad_info *pb_ad;
- int i, count=0;
- struct party_booking_ad_info* result_list[MAX_PARTY_BOOKING_RESULTS];
- bool more_result = false;
- DBIterator* iter = db_iterator(party_booking_db);
- memset(result_list, 0, sizeof(result_list));
- for( pb_ad = (struct party_booking_ad_info*)dbi_first(iter); dbi_exists(iter); pb_ad = (struct party_booking_ad_info*)dbi_next(iter) ) {
- if (pb_ad->index < lastindex || (level && (pb_ad->p_detail.level < level-15 || pb_ad->p_detail.level > level)))
- continue;
- if (count >= MAX_PARTY_BOOKING_RESULTS) {
- more_result = true;
- break;
- }
- if (mapid == 0 && job == -1)
- result_list[count] = pb_ad;
- else if (mapid == 0) {
- for(i=0; i<MAX_PARTY_BOOKING_JOBS; i++)
- if (pb_ad->p_detail.job[i] == job && job != -1)
- result_list[count] = pb_ad;
- } else if (job == -1) {
- if (pb_ad->p_detail.mapid == mapid)
- result_list[count] = pb_ad;
- }
- if( result_list[count] )
- count++;
- }
- dbi_destroy(iter);
- clif_PartyBookingSearchAck(sd->fd, result_list, count, more_result);
- }
- bool party_booking_delete(map_session_data *sd)
- {
- struct party_booking_ad_info* pb_ad;
- if((pb_ad = (struct party_booking_ad_info*)idb_get(party_booking_db, sd->status.char_id)) != NULL) {
- clif_PartyBookingDeleteNotify(sd, pb_ad->index);
- idb_remove(party_booking_db,sd->status.char_id);
- }
- return true;
- }
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