chrif.cpp 60 KB

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  1. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #include "chrif.hpp"
  4. #include <cstdlib>
  5. #include <cstring>
  6. #include "../common/cbasetypes.hpp"
  7. #include "../common/ers.hpp"
  8. #include "../common/malloc.hpp"
  9. #include "../common/nullpo.hpp"
  10. #include "../common/showmsg.hpp"
  11. #include "../common/socket.hpp"
  12. #include "../common/strlib.hpp"
  13. #include "../common/timer.hpp"
  14. #include "battle.hpp"
  15. #include "clan.hpp"
  16. #include "clif.hpp"
  17. #include "elemental.hpp"
  18. #include "guild.hpp"
  19. #include "homunculus.hpp"
  20. #include "instance.hpp"
  21. #include "intif.hpp"
  22. #include "log.hpp"
  23. #include "map.hpp"
  24. #include "mercenary.hpp"
  25. #include "npc.hpp"
  26. #include "pc.hpp"
  27. #include "pc_groups.hpp"
  28. #include "pet.hpp"
  29. #include "script.hpp" // script_config
  30. #include "storage.hpp"
  31. static TIMER_FUNC(check_connect_char_server);
  32. static struct eri *auth_db_ers; //For reutilizing player login structures.
  33. static DBMap* auth_db; // int id -> struct auth_node*
  34. static bool char_init_done = false; //server already initialized? Used for InterInitOnce and vending loadings
  35. static const int packet_len_table[0x3d] = { // U - used, F - free
  36. 60, 3,-1,-1,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff
  37. 6,-1,18, 7,-1,39,30, 10, // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, U->2b07
  38. 6,30, 10, -1,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, U->2b0a, U->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f
  39. 11,10,10, 0,11, -1, 0,10, // 2b10-2b17: U->2b10, U->2b11, U->2b12, F->2b13, U->2b14, U->2b15, F->2b16, U->2b17
  40. 2,10, 2,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f
  41. -1,10, 8, 2, 2,14,19,19, // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, U->2b24, U->2b25, U->2b26, U->2b27
  42. -1, 0, 6,15, 0, 6,-1,-1, // 2b28-2b2f: U->2b28, F->2b29, U->2b2a, U->2b2b, F->2b2c, U->2b2d, U->2b2e, U->2b2f
  43. };
  44. //Used Packets:
  45. //2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver'
  46. //2af9: Incoming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)'
  47. //2afa: Outgoing, chrif_sendmap -> 'sending our maps'
  48. //2afb: Incoming, chrif_sendmapack -> 'Maps received successfully / or not .. also received server name & default map'
  49. //2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one.
  50. //2afd: Incoming, chrif_authok -> 'client authentication ok'
  51. //2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
  52. //2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
  53. //2b00: Incoming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
  54. //2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)'
  55. //2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
  56. //2b03: Incoming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure)
  57. //2b04: Incoming, chrif_recvmap -> 'getting maps from charserver of other mapserver's'
  58. //2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
  59. //2b06: Incoming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^'
  60. //2b07: Outgoing, chrif_removefriend -> 'Tell charserver to remove friend_id from char_id friend list'
  61. //2b08: Outgoing, chrif_searchcharid -> '...'
  62. //2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db'
  63. //2b0a: Outgoing, chrif_skillcooldown_request -> requesting the list of skillcooldown for char
  64. //2b0b: Incoming, chrif_skillcooldown_load -> received the list of cooldown for char
  65. //2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
  66. //2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY' (or char)
  67. //2b0e: Outgoing, chrif_req_login_operation -> 'Do some operations (change sex, ban / unban etc)'
  68. //2b0f: Incoming, chrif_ack_login_req -> 'answer of the 2b0e'
  69. //2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
  70. //2b11: Outgoing, chrif_divorce -> 'tell the charserver to do divorce'
  71. //2b12: Incoming, chrif_divorceack -> 'divorce chars
  72. //2b13: Outgoing, chrif_update_ip -> 'tell the change of map-server IP'
  73. //2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY'
  74. //2b15: Outgoing, chrif_skillcooldown_save -> request to save skillcooldown
  75. //2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
  76. //2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
  77. //2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
  78. //2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them'
  79. //2b1b: Incoming, chrif_recvfamelist -> 'Receive fame ranking lists'
  80. //2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
  81. //2b1d: Incoming, chrif_load_scdata -> 'received sc_data of player for loading.'
  82. //2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance]
  83. //2b1f: Incoming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius]
  84. //2b20: Incoming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius]
  85. //2b21: Incoming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex]
  86. //2b22: Incoming, chrif_updatefamelist_ack. Updated one position in the fame list.
  87. //2b23: Outgoing, chrif_keepalive. charserver ping.
  88. //2b24: Incoming, chrif_keepalive_ack. charserver ping reply.
  89. //2b25: Incoming, chrif_deadopt -> 'Removes baby from Father ID and Mother ID'
  90. //2b26: Outgoing, chrif_authreq -> 'client authentication request'
  91. //2b27: Incoming, chrif_authfail -> 'client authentication failed'
  92. //2b28: Outgoing, chrif_req_charban -> 'ban a specific char '
  93. //2b29: FREE
  94. //2b2a: Outgoing, chrif_req_charunban -> 'unban a specific char '
  95. //2b2b: Incoming, chrif_parse_ack_vipActive -> vip info result
  96. //2b2c: FREE
  97. //2b2d: Outgoing, chrif_bsdata_request -> request bonus_script for pc_authok'ed char.
  98. //2b2e: Outgoing, chrif_bsdata_save -> Send bonus_script of player for saving.
  99. //2b2f: Incoming, chrif_bsdata_received -> received bonus_script of player for loading.
  100. int chrif_connected = 0;
  101. int char_fd = -1;
  102. static char char_ip_str[128];
  103. static uint32 char_ip = 0;
  104. static uint16 char_port = 6121;
  105. static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
  106. static int chrif_state = 0;
  107. int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]
  108. char charserver_name[NAME_LENGTH];
  109. //Interval at which map server updates online listing. [Valaris]
  110. #define CHECK_INTERVAL 3600000
  111. //Interval at which map server sends number of connected users. [Skotlex]
  112. #define UPDATE_INTERVAL 10000
  113. //This define should spare writing the check in every function. [Skotlex]
  114. #define chrif_check(a) { if(!chrif_isconnected()) return a; }
  115. struct auth_node* chrif_search(uint32 account_id) {
  116. return (struct auth_node*)idb_get(auth_db, account_id);
  117. }
  118. struct auth_node* chrif_auth_check(uint32 account_id, uint32 char_id, enum sd_state state) {
  119. struct auth_node *node = chrif_search(account_id);
  120. return ( node && node->char_id == char_id && node->state == state ) ? node : NULL;
  121. }
  122. bool chrif_auth_delete(uint32 account_id, uint32 char_id, enum sd_state state) {
  123. struct auth_node *node;
  124. if ( (node = chrif_auth_check(account_id, char_id, state) ) ) {
  125. int fd = node->sd ? node->sd->fd : node->fd;
  126. if ( session[fd] && session[fd]->session_data == node->sd )
  127. session[fd]->session_data = NULL;
  128. if ( node->char_dat )
  129. aFree(node->char_dat);
  130. if ( node->sd ) {
  131. if (node->sd->regs.vars)
  132. node->sd->regs.vars->destroy(node->sd->regs.vars, script_reg_destroy);
  133. if (node->sd->regs.arrays)
  134. node->sd->regs.arrays->destroy(node->sd->regs.arrays, script_free_array_db);
  135. node->sd->~map_session_data();
  136. aFree(node->sd);
  137. }
  138. ers_free(auth_db_ers, node);
  139. idb_remove(auth_db,account_id);
  140. return true;
  141. }
  142. return false;
  143. }
  144. //Moves the sd character to the auth_db structure.
  145. static bool chrif_sd_to_auth(TBL_PC* sd, enum sd_state state) {
  146. struct auth_node *node;
  147. if ( chrif_search(sd->status.account_id) )
  148. return false; //Already exists?
  149. node = ers_alloc(auth_db_ers, struct auth_node);
  150. memset(node, 0, sizeof(struct auth_node));
  151. node->account_id = sd->status.account_id;
  152. node->char_id = sd->status.char_id;
  153. node->login_id1 = sd->login_id1;
  154. node->login_id2 = sd->login_id2;
  155. node->sex = sd->status.sex;
  156. node->fd = sd->fd;
  157. node->sd = sd; //Data from logged on char.
  158. node->node_created = gettick(); //timestamp for node timeouts
  159. node->state = state;
  160. sd->state.active = 0;
  161. idb_put(auth_db, node->account_id, node);
  162. return true;
  163. }
  164. static bool chrif_auth_logout(TBL_PC* sd, enum sd_state state) {
  165. if(sd->fd && state == ST_LOGOUT) { //Disassociate player, and free it after saving ack returns. [Skotlex]
  166. //fd info must not be lost for ST_MAPCHANGE as a final packet needs to be sent to the player.
  167. if ( session[sd->fd] )
  168. session[sd->fd]->session_data = NULL;
  169. sd->fd = 0;
  170. }
  171. return chrif_sd_to_auth(sd, state);
  172. }
  173. bool chrif_auth_finished(map_session_data* sd) {
  174. struct auth_node *node= chrif_search(sd->status.account_id);
  175. if ( node && node->sd == sd && node->state == ST_LOGIN ) {
  176. node->sd = NULL;
  177. return chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  178. }
  179. return false;
  180. }
  181. // sets char-server's user id
  182. void chrif_setuserid(char *id) {
  183. safestrncpy(userid, id, NAME_LENGTH);
  184. }
  185. // sets char-server's password
  186. void chrif_setpasswd(char *pwd) {
  187. safestrncpy(passwd, pwd, NAME_LENGTH);
  188. }
  189. // security check, prints warning if using default password
  190. void chrif_checkdefaultlogin(void) {
  191. #if !defined(BUILDBOT)
  192. if( strcmp( userid, "s1" ) == 0 && strcmp( passwd, "p1" ) == 0 ){
  193. ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
  194. ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
  195. ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n");
  196. }
  197. #endif
  198. }
  199. // sets char-server's ip address
  200. int chrif_setip(const char* ip) {
  201. char ip_str[16];
  202. if ( !( char_ip = host2ip(ip) ) ) {
  203. ShowWarning("Failed to Resolve Char Server Address! (%s)\n", ip);
  204. return 0;
  205. }
  206. safestrncpy(char_ip_str, ip, sizeof(char_ip_str));
  207. ShowInfo("Char Server IP Address : '" CL_WHITE "%s" CL_RESET "' -> '" CL_WHITE "%s" CL_RESET "'.\n", ip, ip2str(char_ip, ip_str));
  208. return 1;
  209. }
  210. // sets char-server's port number
  211. void chrif_setport(uint16 port) {
  212. char_port = port;
  213. }
  214. // says whether the char-server is connected or not
  215. int chrif_isconnected(void) {
  216. return (session_isValid(char_fd) && chrif_state == 2);
  217. }
  218. /**
  219. * Saves character data.
  220. * @param sd: Player data
  221. * @param flag: Save flag types:
  222. * CSAVE_NORMAL: Normal save
  223. * CSAVE_QUIT: Character is quitting
  224. * CSAVE_CHANGE_MAPSERV: Character is changing map-servers
  225. * CSAVE_AUTOTRADE: Character used @autotrade
  226. * CSAVE_INVENTORY: Character changed inventory data
  227. * CSAVE_CART: Character changed cart data
  228. */
  229. int chrif_save(map_session_data *sd, int flag) {
  230. uint16 mmo_charstatus_len = 0;
  231. nullpo_retr(-1, sd);
  232. pc_makesavestatus(sd);
  233. if ( (flag&CSAVE_QUITTING) && sd->state.active) { //Store player data which is quitting
  234. if (chrif_isconnected()) {
  235. chrif_save_scdata(sd);
  236. chrif_skillcooldown_save(sd);
  237. }
  238. if ( !(flag&CSAVE_AUTOTRADE) && !chrif_auth_logout(sd, (flag&CSAVE_QUIT) ? ST_LOGOUT : ST_MAPCHANGE) )
  239. ShowError("chrif_save: Failed to set up player %d:%d for proper quitting!\n", sd->status.account_id, sd->status.char_id);
  240. }
  241. chrif_check(-1); //Character is saved on reconnect.
  242. chrif_bsdata_save(sd, ((flag&CSAVE_QUITTING) && !(flag&CSAVE_AUTOTRADE)));
  243. if (sd->storage.dirty)
  244. storage_storagesave(sd);
  245. if (flag&CSAVE_INVENTORY)
  246. intif_storage_save(sd,&sd->inventory);
  247. if (flag&CSAVE_CART)
  248. intif_storage_save(sd,&sd->cart);
  249. //For data sync
  250. if (sd->state.storage_flag == 2)
  251. storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag);
  252. if (sd->premiumStorage.dirty)
  253. storage_premiumStorage_save(sd);
  254. if (flag&CSAVE_QUITTING)
  255. sd->state.storage_flag = 0; //Force close it.
  256. //Saving of registry values.
  257. if (sd->vars_dirty)
  258. intif_saveregistry(sd);
  259. mmo_charstatus_len = sizeof(sd->status) + 13;
  260. WFIFOHEAD(char_fd, mmo_charstatus_len);
  261. WFIFOW(char_fd,0) = 0x2b01;
  262. WFIFOW(char_fd,2) = mmo_charstatus_len;
  263. WFIFOL(char_fd,4) = sd->status.account_id;
  264. WFIFOL(char_fd,8) = sd->status.char_id;
  265. WFIFOB(char_fd,12) = (flag&CSAVE_QUIT) ? 1 : 0; //Flag to tell char-server this character is quitting.
  266. // If the user is on a instance map, we have to fake his current position
  267. if( map_getmapdata(sd->bl.m)->instance_id ){
  268. struct mmo_charstatus status;
  269. // Copy the whole status
  270. memcpy( &status, &sd->status, sizeof( struct mmo_charstatus ) );
  271. // Change his current position to his savepoint
  272. memcpy( &status.last_point, &status.save_point, sizeof( struct point ) );
  273. // Copy the copied status into the packet
  274. memcpy( WFIFOP( char_fd, 13 ), &status, sizeof( struct mmo_charstatus ) );
  275. } else {
  276. // Copy the whole status into the packet
  277. memcpy( WFIFOP( char_fd, 13 ), &sd->status, sizeof( struct mmo_charstatus ) );
  278. }
  279. WFIFOSET(char_fd, WFIFOW(char_fd,2));
  280. if( sd->status.pet_id > 0 && sd->pd )
  281. intif_save_petdata(sd->status.account_id,&sd->pd->pet);
  282. if( hom_is_active(sd->hd) )
  283. hom_save(sd->hd);
  284. if( sd->md && mercenary_get_lifetime(sd->md) > 0 )
  285. mercenary_save(sd->md);
  286. if( sd->ed && elemental_get_lifetime(sd->ed) > 0 )
  287. elemental_save(sd->ed);
  288. if( sd->save_quest )
  289. intif_quest_save(sd);
  290. if (sd->achievement_data.save)
  291. intif_achievement_save(sd);
  292. return 0;
  293. }
  294. // connects to char-server (plaintext)
  295. /**
  296. * Map-serv request to login into char-serv
  297. * @param fd : char-serv fd to log into
  298. * @return 0:request sent
  299. */
  300. int chrif_connect(int fd) {
  301. ShowStatus("Logging in to char server...\n", char_fd);
  302. WFIFOHEAD(fd,60);
  303. WFIFOW(fd,0) = 0x2af8;
  304. memcpy(WFIFOP(fd,2), userid, NAME_LENGTH);
  305. memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH);
  306. WFIFOL(fd,50) = 0;
  307. WFIFOL(fd,54) = htonl(clif_getip());
  308. WFIFOW(fd,58) = htons(clif_getport());
  309. WFIFOSET(fd,60);
  310. return 0;
  311. }
  312. // sends maps to char-server
  313. int chrif_sendmap(int fd) {
  314. ShowStatus("Sending maps to char server...\n");
  315. // Sending normal maps, not instances
  316. WFIFOHEAD(fd, 4 + instance_start * 4);
  317. WFIFOW(fd,0) = 0x2afa;
  318. for (int i = 0; i < instance_start; i++)
  319. WFIFOW(fd, 4 + i * 4) = map[i].index;
  320. WFIFOW(fd, 2) = 4 + instance_start * 4;
  321. WFIFOSET(fd, WFIFOW(fd, 2));
  322. return 0;
  323. }
  324. // receive maps from some other map-server (relayed via char-server)
  325. int chrif_recvmap(int fd) {
  326. int i, j;
  327. uint32 ip = ntohl(RFIFOL(fd,4));
  328. uint16 port = ntohs(RFIFOW(fd,8));
  329. for(i = 10, j = 0; i < RFIFOW(fd,2); i += 4, j++) {
  330. map_setipport(RFIFOW(fd,i), ip, port);
  331. }
  332. if (battle_config.etc_log)
  333. ShowStatus("Received maps from %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
  334. other_mapserver_count++;
  335. return 0;
  336. }
  337. // remove specified maps (used when some other map-server disconnects)
  338. int chrif_removemap(int fd) {
  339. int i, j;
  340. uint32 ip = RFIFOL(fd,4);
  341. uint16 port = RFIFOW(fd,8);
  342. for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++)
  343. map_eraseipport(RFIFOW(fd, i), ip, port);
  344. other_mapserver_count--;
  345. if(battle_config.etc_log)
  346. ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
  347. return 0;
  348. }
  349. // received after a character has been "final saved" on the char-server
  350. static void chrif_save_ack(int fd) {
  351. chrif_auth_delete(RFIFOL(fd,2), RFIFOL(fd,6), ST_LOGOUT);
  352. }
  353. // request to move a character between mapservers
  354. int chrif_changemapserver(map_session_data* sd, uint32 ip, uint16 port) {
  355. nullpo_retr(-1, sd);
  356. if (other_mapserver_count < 1) {//No other map servers are online!
  357. clif_authfail_fd(sd->fd, 0);
  358. return -1;
  359. }
  360. chrif_check(-1);
  361. WFIFOHEAD(char_fd,39);
  362. WFIFOW(char_fd, 0) = 0x2b05;
  363. WFIFOL(char_fd, 2) = sd->bl.id;
  364. WFIFOL(char_fd, 6) = sd->login_id1;
  365. WFIFOL(char_fd,10) = sd->login_id2;
  366. WFIFOL(char_fd,14) = sd->status.char_id;
  367. WFIFOW(char_fd,18) = sd->mapindex;
  368. WFIFOW(char_fd,20) = sd->bl.x;
  369. WFIFOW(char_fd,22) = sd->bl.y;
  370. WFIFOL(char_fd,24) = htonl(ip);
  371. WFIFOW(char_fd,28) = htons(port);
  372. WFIFOB(char_fd,30) = sd->status.sex;
  373. WFIFOL(char_fd,31) = htonl(session[sd->fd]->client_addr);
  374. WFIFOL(char_fd,35) = sd->group_id;
  375. WFIFOSET(char_fd,39);
  376. return 0;
  377. }
  378. /// map-server change (mapserv) request acknowledgement (positive or negative)
  379. /// R 2b06 <account_id>.L <login_id1>.L <login_id2>.L <char_id>.L <map_index>.W <x>.W <y>.W <ip>.L <port>.W
  380. int chrif_changemapserverack(uint32 account_id, int login_id1, int login_id2, uint32 char_id, short map_index, short x, short y, uint32 ip, uint16 port) {
  381. struct auth_node *node;
  382. if ( !( node = chrif_auth_check(account_id, char_id, ST_MAPCHANGE) ) )
  383. return -1;
  384. if ( !login_id1 ) {
  385. ShowError("map server change failed.\n");
  386. clif_authfail_fd(node->fd, 0);
  387. chrif_char_offline(node->sd);
  388. } else
  389. clif_changemapserver(node->sd, map_index, x, y, ntohl(ip), ntohs(port));
  390. //Player has been saved already, remove him from memory. [Skotlex]
  391. chrif_auth_delete(account_id, char_id, ST_MAPCHANGE);
  392. return 0;
  393. }
  394. /**
  395. * Does the char_serv have validate our connection to him ?
  396. * If yes then
  397. * - Send all our mapname to charserv
  398. * - Retrieve guild castle
  399. * - Do OnInterIfInit and OnInterIfInitOnce on all npc
  400. * 0x2af9 <errCode>B
  401. */
  402. int chrif_connectack(int fd) {
  403. if (RFIFOB(fd,2)) {
  404. ShowFatalError("Connection to char-server failed %d, please check conf/import/map_conf userid and passwd.\n", RFIFOB(fd,2));
  405. exit(EXIT_FAILURE);
  406. }
  407. ShowStatus("Successfully logged on to Char Server (Connection: '" CL_WHITE "%d" CL_RESET "').\n",fd);
  408. chrif_state = 1;
  409. chrif_connected = 1;
  410. chrif_sendmap(fd);
  411. npc_event_runall(script_config.inter_init_event_name);
  412. if( !char_init_done ) {
  413. npc_event_runall(script_config.inter_init_once_event_name);
  414. guild_castle_map_init();
  415. intif_clan_requestclans();
  416. }
  417. return 0;
  418. }
  419. /**
  420. * @see DBApply
  421. */
  422. static int chrif_reconnect(DBKey key, DBData *data, va_list ap) {
  423. struct auth_node *node = (struct auth_node *)db_data2ptr(data);
  424. switch (node->state) {
  425. case ST_LOGIN:
  426. if ( node->sd && node->char_dat == NULL ) {//Since there is no way to request the char auth, make it fail.
  427. pc_authfail(node->sd);
  428. chrif_char_offline(node->sd);
  429. chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  430. }
  431. break;
  432. case ST_LOGOUT:
  433. //Re-send final save
  434. chrif_save(node->sd, CSAVE_QUIT|CSAVE_INVENTORY|CSAVE_CART);
  435. break;
  436. case ST_MAPCHANGE: { //Re-send map-change request.
  437. map_session_data *sd = node->sd;
  438. uint32 ip;
  439. uint16 port;
  440. if( map_mapname2ipport(sd->mapindex,&ip,&port) == 0 )
  441. chrif_changemapserver(sd, ip, port);
  442. else //too much lag/timeout is the closest explanation for this error.
  443. clif_authfail_fd(sd->fd, 3);
  444. break;
  445. }
  446. }
  447. return 0;
  448. }
  449. /// Called when all the connection steps are completed.
  450. void chrif_on_ready(void) {
  451. ShowStatus("Map Server is now online.\n");
  452. chrif_state = 2;
  453. //If there are players online, send them to the char-server. [Skotlex]
  454. send_users_tochar();
  455. //Auth db reconnect handling
  456. auth_db->foreach(auth_db,chrif_reconnect);
  457. //Re-save any storages that were modified in the disconnection time. [Skotlex]
  458. do_reconnect_storage();
  459. //Re-save any guild castles that were modified in the disconnection time.
  460. guild_castle_reconnect(-1, CD_NONE, 0);
  461. // Charserver is ready for loading autotrader
  462. if (!char_init_done)
  463. {
  464. do_init_buyingstore_autotrade();
  465. do_init_vending_autotrade();
  466. char_init_done = true;
  467. }
  468. }
  469. /**
  470. * Maps are sent, then received misc info from char-server
  471. * - Server name
  472. * - Default map
  473. * HZ 0x2afb
  474. **/
  475. int chrif_sendmapack(int fd) {
  476. uint16 offs = 5;
  477. if (RFIFOB(fd,4)) {
  478. ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2));
  479. exit(EXIT_FAILURE);
  480. }
  481. // Whisper name
  482. safestrncpy( wisp_server_name, RFIFOCP( fd, offs ), NAME_LENGTH );
  483. // Default map
  484. safestrncpy( map_default.mapname, RFIFOCP( fd, ( offs += NAME_LENGTH ) ), MAP_NAME_LENGTH );
  485. map_default.x = RFIFOW(fd, (offs+=MAP_NAME_LENGTH));
  486. map_default.y = RFIFOW(fd, (offs+=2));
  487. // Server name
  488. safestrncpy( charserver_name, RFIFOCP( fd, ( offs += 2 ) ), NAME_LENGTH );
  489. ShowStatus( "Map-server connected to char-server '" CL_WHITE "%s" CL_RESET "' (whispername: %s).\n", charserver_name, wisp_server_name );
  490. if (battle_config.etc_log)
  491. ShowInfo("Received default map from char-server '" CL_WHITE "%s %d,%d" CL_RESET "'.\n", map_default.mapname, map_default.x, map_default.y);
  492. chrif_on_ready();
  493. return 0;
  494. }
  495. /*==========================================
  496. * Request sc_data from charserver [Skotlex]
  497. *------------------------------------------*/
  498. int chrif_scdata_request(uint32 account_id, uint32 char_id) {
  499. #ifdef ENABLE_SC_SAVING
  500. chrif_check(-1);
  501. WFIFOHEAD(char_fd,10);
  502. WFIFOW(char_fd,0) = 0x2afc;
  503. WFIFOL(char_fd,2) = account_id;
  504. WFIFOL(char_fd,6) = char_id;
  505. WFIFOSET(char_fd,10);
  506. #endif
  507. return 0;
  508. }
  509. /*==========================================
  510. * Request skillcooldown from charserver
  511. *------------------------------------------*/
  512. int chrif_skillcooldown_request(uint32 account_id, uint32 char_id) {
  513. chrif_check(-1);
  514. WFIFOHEAD(char_fd, 10);
  515. WFIFOW(char_fd, 0) = 0x2b0a;
  516. WFIFOL(char_fd, 2) = account_id;
  517. WFIFOL(char_fd, 6) = char_id;
  518. WFIFOSET(char_fd, 10);
  519. return 0;
  520. }
  521. /*==========================================
  522. * Request auth confirmation
  523. *------------------------------------------*/
  524. void chrif_authreq(map_session_data *sd, bool autotrade) {
  525. struct auth_node *node= chrif_search(sd->bl.id);
  526. if( node != NULL || !chrif_isconnected() ) {
  527. set_eof(sd->fd);
  528. return;
  529. }
  530. WFIFOHEAD(char_fd,20);
  531. WFIFOW(char_fd,0) = 0x2b26;
  532. WFIFOL(char_fd,2) = sd->status.account_id;
  533. WFIFOL(char_fd,6) = sd->status.char_id;
  534. WFIFOL(char_fd,10) = sd->login_id1;
  535. WFIFOB(char_fd,14) = sd->status.sex;
  536. WFIFOL(char_fd,15) = htonl(session[sd->fd]->client_addr);
  537. WFIFOB(char_fd,19) = autotrade;
  538. WFIFOSET(char_fd,20);
  539. chrif_sd_to_auth(sd, ST_LOGIN);
  540. }
  541. /*==========================================
  542. * Auth confirmation ack
  543. *------------------------------------------*/
  544. void chrif_authok(int fd) {
  545. uint32 account_id, group_id, char_id;
  546. uint32 login_id1,login_id2;
  547. time_t expiration_time;
  548. struct mmo_charstatus* status;
  549. struct auth_node *node;
  550. bool changing_mapservers;
  551. TBL_PC* sd;
  552. //Check if both servers agree on the struct's size
  553. if( RFIFOW(fd,2) - 25 != sizeof(struct mmo_charstatus) ) {
  554. ShowError("chrif_authok: Data size mismatch! %d != %" PRIuPTR "\n", RFIFOW(fd,2) - 25, sizeof(struct mmo_charstatus));
  555. return;
  556. }
  557. account_id = RFIFOL(fd,4);
  558. login_id1 = RFIFOL(fd,8);
  559. login_id2 = RFIFOL(fd,12);
  560. expiration_time = (time_t)(int32)RFIFOL(fd,16);
  561. group_id = RFIFOL(fd,20);
  562. changing_mapservers = (RFIFOB(fd,24)) > 0;
  563. status = (struct mmo_charstatus*)RFIFOP(fd,25);
  564. char_id = status->char_id;
  565. //Check if we don't already have player data in our server
  566. //Causes problems if the currently connected player tries to quit or this data belongs to an already connected player which is trying to re-auth.
  567. if ( ( sd = map_id2sd(account_id) ) != NULL )
  568. return;
  569. if ( ( node = chrif_search(account_id) ) == NULL )
  570. return; // should not happen
  571. if ( node->state != ST_LOGIN )
  572. return; //character in logout phase, do not touch that data.
  573. if ( node->sd == NULL ) {
  574. /*
  575. //When we receive double login info and the client has not connected yet,
  576. //discard the older one and keep the new one.
  577. chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  578. */
  579. return; // should not happen
  580. }
  581. sd = node->sd;
  582. if( global_core->is_running() &&
  583. node->char_dat == NULL &&
  584. node->account_id == account_id &&
  585. node->char_id == char_id &&
  586. node->login_id1 == login_id1 )
  587. { //Auth Ok
  588. if (pc_authok(sd, login_id2, expiration_time, group_id, status, changing_mapservers))
  589. return;
  590. } else { //Auth Failed
  591. pc_authfail(sd);
  592. }
  593. chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already.
  594. chrif_auth_delete(account_id, char_id, ST_LOGIN);
  595. }
  596. // client authentication failed
  597. void chrif_authfail(int fd) {/* HELLO WORLD. ip in RFIFOL 15 is not being used (but is available) */
  598. uint32 account_id, char_id;
  599. uint32 login_id1;
  600. char sex;
  601. struct auth_node* node;
  602. account_id = RFIFOL(fd,2);
  603. char_id = RFIFOL(fd,6);
  604. login_id1 = RFIFOL(fd,10);
  605. sex = RFIFOB(fd,14);
  606. node = chrif_search(account_id);
  607. if( node != NULL &&
  608. node->account_id == account_id &&
  609. node->char_id == char_id &&
  610. node->login_id1 == login_id1 &&
  611. node->sex == sex &&
  612. node->state == ST_LOGIN )
  613. {// found a match
  614. clif_authfail_fd(node->fd, 0);
  615. chrif_auth_delete(account_id, char_id, ST_LOGIN);
  616. }
  617. }
  618. /**
  619. * This can still happen (client times out while waiting for char to confirm auth data)
  620. * @see DBApply
  621. */
  622. int auth_db_cleanup_sub(DBKey key, DBData *data, va_list ap) {
  623. struct auth_node *node = (struct auth_node *)db_data2ptr(data);
  624. if(DIFF_TICK(gettick(),node->node_created)>60000) {
  625. const char* states[] = { "Login", "Logout", "Map change" };
  626. switch (node->state) {
  627. case ST_LOGOUT:
  628. //Re-save attempt (->sd should never be null here).
  629. node->node_created = gettick(); //Refresh tick (avoid char-server load if connection is really bad)
  630. chrif_save(node->sd, CSAVE_QUIT|CSAVE_INVENTORY|CSAVE_CART);
  631. break;
  632. default:
  633. //Clear data. any connected players should have timed out by now.
  634. ShowInfo("auth_db: Node (state %s) timed out for %d:%d\n", states[node->state], node->account_id, node->char_id);
  635. chrif_char_offline_nsd(node->account_id, node->char_id);
  636. chrif_auth_delete(node->account_id, node->char_id, node->state);
  637. break;
  638. }
  639. return 1;
  640. }
  641. return 0;
  642. }
  643. TIMER_FUNC(auth_db_cleanup){
  644. chrif_check(0);
  645. auth_db->foreach(auth_db, auth_db_cleanup_sub);
  646. return 0;
  647. }
  648. /*==========================================
  649. *
  650. *------------------------------------------*/
  651. int chrif_charselectreq(map_session_data* sd, uint32 s_ip) {
  652. nullpo_retr(-1, sd);
  653. if( !sd || !sd->bl.id || !sd->login_id1 )
  654. return -1;
  655. chrif_check(-1);
  656. WFIFOHEAD(char_fd,18);
  657. WFIFOW(char_fd, 0) = 0x2b02;
  658. WFIFOL(char_fd, 2) = sd->bl.id;
  659. WFIFOL(char_fd, 6) = sd->login_id1;
  660. WFIFOL(char_fd,10) = sd->login_id2;
  661. WFIFOL(char_fd,14) = htonl(s_ip);
  662. WFIFOSET(char_fd,18);
  663. return 0;
  664. }
  665. /*==========================================
  666. * Search Char trough id on char serv
  667. *------------------------------------------*/
  668. int chrif_searchcharid(uint32 char_id) {
  669. if( !char_id )
  670. return -1;
  671. chrif_check(-1);
  672. WFIFOHEAD(char_fd,6);
  673. WFIFOW(char_fd,0) = 0x2b08;
  674. WFIFOL(char_fd,2) = char_id;
  675. WFIFOSET(char_fd,6);
  676. return 0;
  677. }
  678. /*==========================================
  679. * Change Email
  680. *------------------------------------------*/
  681. int chrif_changeemail(int id, const char *actual_email, const char *new_email) {
  682. if (battle_config.etc_log)
  683. ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email);
  684. chrif_check(-1);
  685. WFIFOHEAD(char_fd,86);
  686. WFIFOW(char_fd,0) = 0x2b0c;
  687. WFIFOL(char_fd,2) = id;
  688. memcpy(WFIFOP(char_fd,6), actual_email, 40);
  689. memcpy(WFIFOP(char_fd,46), new_email, 40);
  690. WFIFOSET(char_fd,86);
  691. return 0;
  692. }
  693. /**
  694. * S 2b0e <accid>.l <name>.24B <operation_type>.w <timediff>L <val1>L <val2>L
  695. * Send an account modification request to the login server (via char server).
  696. * @aid : Player requesting operation account id
  697. * @character_name : Target of operation Player name
  698. * @operation_type : see chrif_req_op
  699. * @timediff : tick to add or remove to unixtimestamp
  700. * @val1 : extra data value to transfer for operation
  701. * CHRIF_OP_LOGIN_VIP: 0x1 : Select info and update old_groupid
  702. * 0x2 : VIP duration is changed by atcommand or script
  703. * 0x4 : Show status reply by char-server through 0x2b0f
  704. * 0x8 : First request on player login
  705. * @val2 : extra data value to transfer for operation
  706. */
  707. int chrif_req_login_operation(int aid, const char* character_name, enum chrif_req_op operation_type, int32 timediff, int val1, int val2) {
  708. chrif_check(-1);
  709. WFIFOHEAD(char_fd,44);
  710. WFIFOW(char_fd,0) = 0x2b0e;
  711. WFIFOL(char_fd,2) = aid;
  712. safestrncpy(WFIFOCP(char_fd,6), character_name, NAME_LENGTH);
  713. WFIFOW(char_fd,30) = operation_type;
  714. if ( operation_type == CHRIF_OP_LOGIN_BAN || operation_type == CHRIF_OP_LOGIN_VIP)
  715. WFIFOL(char_fd,32) = timediff;
  716. WFIFOL(char_fd,36) = val1;
  717. WFIFOL(char_fd,40) = val2;
  718. WFIFOSET(char_fd,44);
  719. return 0;
  720. }
  721. /**
  722. * S 2b0e <accid>.l <name>.24B <operation_type>.w <timediff>L <val1>L <val2>L
  723. * Send a sex change (for account or character) request to the login server (via char server).
  724. * @sd : Player requesting operation
  725. */
  726. int chrif_changesex(map_session_data *sd, bool change_account) {
  727. chrif_check(-1);
  728. WFIFOHEAD(char_fd,44);
  729. WFIFOW(char_fd,0) = 0x2b0e;
  730. WFIFOL(char_fd,2) = sd->status.account_id;
  731. safestrncpy(WFIFOCP(char_fd,6), sd->status.name, NAME_LENGTH);
  732. WFIFOW(char_fd,30) = (change_account ? CHRIF_OP_LOGIN_CHANGESEX : CHRIF_OP_CHANGECHARSEX);
  733. if (!change_account)
  734. WFIFOB(char_fd,32) = sd->status.sex == SEX_MALE ? SEX_FEMALE : SEX_MALE;
  735. WFIFOSET(char_fd,44);
  736. clif_displaymessage(sd->fd, msg_txt(sd,408)); //"Need disconnection to perform change-sex request..."
  737. if (sd->fd)
  738. clif_authfail_fd(sd->fd, 15);
  739. else
  740. map_quit(sd);
  741. return 0;
  742. }
  743. /**
  744. * R 2b0f <accid>.l <name>.24B <type>.w <answer>.w
  745. * Processing a reply to chrif_req_login_operation() (request to modify an account).
  746. * NB: That ack is received just after the char has sent the request to login and therefore didn't have login reply yet
  747. * @param aid : player account id the request was concerning
  748. * @param player_name : name the request was concerning
  749. * @param type : code of operation done. See enum chrif_req_op
  750. * @param answer : type of answer
  751. * 0: login-server request done
  752. * 1: player not found
  753. * 2: gm level too low
  754. * 3: login-server offline
  755. */
  756. static void chrif_ack_login_req(int aid, const char* player_name, uint16 type, uint16 answer) {
  757. map_session_data* sd;
  758. char action[25];
  759. char output[256];
  760. sd = map_id2sd(aid);
  761. if( aid < 0 || sd == NULL ) {
  762. ShowError("chrif_ack_login_req failed - player not online.\n");
  763. return;
  764. }
  765. switch (type) {
  766. case CHRIF_OP_LOGIN_CHANGESEX:
  767. case CHRIF_OP_CHANGECHARSEX:
  768. type = CHRIF_OP_LOGIN_CHANGESEX; // So we don't have to create a new msgstring.
  769. case CHRIF_OP_LOGIN_BLOCK:
  770. case CHRIF_OP_LOGIN_BAN:
  771. case CHRIF_OP_LOGIN_UNBLOCK:
  772. case CHRIF_OP_LOGIN_UNBAN:
  773. snprintf(action,25,"%s",msg_txt(sd,427+type)); //block|ban|unblock|unban|change the sex of
  774. break;
  775. case CHRIF_OP_LOGIN_VIP:
  776. if (!battle_config.disp_servervip_msg)
  777. return;
  778. snprintf(action,25,"%s",msg_txt(sd,436)); //VIP
  779. break;
  780. default:
  781. snprintf(action,25,"???");
  782. break;
  783. }
  784. switch (answer) {
  785. case 0: sprintf(output, msg_txt(sd,424), action, NAME_LENGTH, player_name); break; //Login-serv has been asked to %s '%.*s'.
  786. case 1: sprintf(output, msg_txt(sd,425), NAME_LENGTH, player_name); break;
  787. case 2: sprintf(output, msg_txt(sd,426), action, NAME_LENGTH, player_name); break;
  788. case 3: sprintf(output, msg_txt(sd,427), action, NAME_LENGTH, player_name); break;
  789. case 4: sprintf(output, msg_txt(sd,424), action, NAME_LENGTH, player_name); break;
  790. default: output[0] = '\0'; break;
  791. }
  792. clif_displaymessage(sd->fd, output);
  793. }
  794. /*==========================================
  795. * Request char server to change sex of char (modified by Yor)
  796. *------------------------------------------*/
  797. int chrif_changedsex(int fd) {
  798. int acc, sex;
  799. map_session_data *sd;
  800. acc = RFIFOL(fd,2);
  801. sex = RFIFOL(fd,6);
  802. if ( battle_config.etc_log )
  803. ShowNotice("chrif_changedsex %d.\n", acc);
  804. sd = map_id2sd(acc);
  805. if ( sd ) { //Normally there should not be a char logged on right now!
  806. if ( sd->status.sex == sex )
  807. return 0; //Do nothing? Likely safe.
  808. sd->status.sex = !sd->status.sex;
  809. // Reset skills of gender split jobs.
  810. if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER || (sd->class_&MAPID_UPPERMASK) == MAPID_KAGEROUOBORO) {
  811. const static struct {
  812. e_skill start;
  813. e_skill end;
  814. } ranges[] = {
  815. // Bard class exclusive skills
  816. { BA_MUSICALLESSON, BA_APPLEIDUN },
  817. // Dancer class exclusive skills
  818. { DC_DANCINGLESSON, DC_SERVICEFORYOU },
  819. // Minstrel class exclusive skills
  820. { MI_RUSH_WINDMILL, MI_HARMONIZE },
  821. // Wanderer class exclusive skills
  822. { WA_SWING_DANCE, WA_MOONLIT_SERENADE },
  823. // Kagerou class exclusive skills
  824. { KG_KAGEHUMI, KG_KAGEMUSYA },
  825. // Oboro class exclusive skills
  826. { OB_ZANGETSU, OB_AKAITSUKI },
  827. };
  828. for( const auto& range : ranges ){
  829. for( uint16 skill_id = range.start; skill_id <= range.end; skill_id++ ){
  830. uint16 sk_idx = skill_get_index( skill_id );
  831. if( sd->status.skill[sk_idx].id > 0 && sd->status.skill[sk_idx].flag == SKILL_FLAG_PERMANENT ){
  832. sd->status.skill_point += sd->status.skill[sk_idx].lv;
  833. sd->status.skill[sk_idx].id = 0;
  834. sd->status.skill[sk_idx].lv = 0;
  835. }
  836. }
  837. }
  838. clif_updatestatus(sd, SP_SKILLPOINT);
  839. // Change to other gender version of the job if needed.
  840. if (sd->status.sex)// Changed from female version of job.
  841. sd->status.class_ -= 1;
  842. else// Changed from male version of job.
  843. sd->status.class_ += 1;
  844. //sd->class_ Does not need to be updated as both versions of the job are the same.
  845. }
  846. // save character
  847. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  848. // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
  849. clif_displaymessage(sd->fd, msg_txt(sd,409)); //"Your sex has been changed (need disconnection by the server)..."
  850. set_eof(sd->fd); // forced to disconnect for the change
  851. map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X]
  852. }
  853. return 0;
  854. }
  855. /*==========================================
  856. * Request Char Server to Divorce Players
  857. *------------------------------------------*/
  858. int chrif_divorce(int partner_id1, int partner_id2) {
  859. chrif_check(-1);
  860. WFIFOHEAD(char_fd,10);
  861. WFIFOW(char_fd,0) = 0x2b11;
  862. WFIFOL(char_fd,2) = partner_id1;
  863. WFIFOL(char_fd,6) = partner_id2;
  864. WFIFOSET(char_fd,10);
  865. return 0;
  866. }
  867. /*==========================================
  868. * Divorce players
  869. * only used if 'partner_id' is offline
  870. *------------------------------------------*/
  871. int chrif_divorceack(uint32 char_id, int partner_id) {
  872. map_session_data* sd;
  873. int i;
  874. if( !char_id || !partner_id )
  875. return 0;
  876. if( ( sd = map_charid2sd(char_id) ) != NULL && sd->status.partner_id == partner_id ) {
  877. sd->status.partner_id = 0;
  878. for(i = 0; i < MAX_INVENTORY; i++)
  879. if (sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_M || sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_F)
  880. pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
  881. }
  882. if( ( sd = map_charid2sd(partner_id) ) != NULL && sd->status.partner_id == char_id ) {
  883. sd->status.partner_id = 0;
  884. for(i = 0; i < MAX_INVENTORY; i++)
  885. if (sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_M || sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_F)
  886. pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
  887. }
  888. return 0;
  889. }
  890. /*==========================================
  891. * Removes Baby from parents
  892. *------------------------------------------*/
  893. int chrif_deadopt(uint32 father_id, uint32 mother_id, uint32 child_id) {
  894. map_session_data* sd;
  895. uint16 idx = skill_get_index(WE_CALLBABY);
  896. if( father_id && ( sd = map_charid2sd(father_id) ) != NULL && sd->status.child == child_id ) {
  897. sd->status.child = 0;
  898. sd->status.skill[idx].id = 0;
  899. sd->status.skill[idx].lv = 0;
  900. sd->status.skill[idx].flag = SKILL_FLAG_PERMANENT;
  901. clif_deleteskill(sd,WE_CALLBABY);
  902. }
  903. if( mother_id && ( sd = map_charid2sd(mother_id) ) != NULL && sd->status.child == child_id ) {
  904. sd->status.child = 0;
  905. sd->status.skill[idx].id = 0;
  906. sd->status.skill[idx].lv = 0;
  907. sd->status.skill[idx].flag = SKILL_FLAG_PERMANENT;
  908. clif_deleteskill(sd,WE_CALLBABY);
  909. }
  910. return 0;
  911. }
  912. /*==========================================
  913. * Disconnection of a player (account has been banned of has a status, from login/char-server) by [Yor]
  914. *------------------------------------------*/
  915. int chrif_ban(int fd) {
  916. int id, res=0;
  917. map_session_data *sd;
  918. id = RFIFOL(fd,2);
  919. res = RFIFOB(fd,6); // 0: change of statut, 1: ban, 2 charban
  920. if ( battle_config.etc_log )
  921. ShowNotice("chrif_ban %d.type = %s \n", id, res==1?"account":"char");
  922. if(res==2) sd = map_charid2sd(id);
  923. else sd = map_id2sd(id);
  924. if ( id < 0 || sd == NULL ) {
  925. //nothing to do on map if player not connected
  926. return 0;
  927. }
  928. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  929. if (res == 0) {
  930. int ret_status = RFIFOL(fd,7); // status or final date of a banishment
  931. if(0<ret_status && ret_status<=9)
  932. clif_displaymessage(sd->fd, msg_txt(sd,411+ret_status));
  933. else if(ret_status==100)
  934. clif_displaymessage(sd->fd, msg_txt(sd,421));
  935. else
  936. clif_displaymessage(sd->fd, msg_txt(sd,420)); //"Your account has not more authorised."
  937. } else if (res == 1 || res == 2) {
  938. time_t timestamp;
  939. char tmpstr[256];
  940. char strtime[25];
  941. timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment
  942. strftime(strtime, 24, "%d-%m-%Y %H:%M:%S", localtime(&timestamp));
  943. safesnprintf(tmpstr,sizeof(tmpstr),msg_txt(sd,423),res==2?"char":"account",strtime); //"Your %s has been banished until %s "
  944. clif_displaymessage(sd->fd, tmpstr);
  945. }
  946. set_eof(sd->fd); // forced to disconnect for the change
  947. map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X]
  948. return 0;
  949. }
  950. int chrif_req_charban(int aid, const char* character_name, int32 timediff){
  951. chrif_check(-1);
  952. WFIFOHEAD(char_fd,10+NAME_LENGTH);
  953. WFIFOW(char_fd,0) = 0x2b28;
  954. WFIFOL(char_fd,2) = aid;
  955. WFIFOL(char_fd,6) = timediff;
  956. safestrncpy(WFIFOCP(char_fd,10), character_name, NAME_LENGTH);
  957. WFIFOSET(char_fd,10+NAME_LENGTH); //default 34
  958. return 0;
  959. }
  960. int chrif_req_charunban(int aid, const char* character_name){
  961. chrif_check(-1);
  962. WFIFOHEAD(char_fd,6+NAME_LENGTH);
  963. WFIFOW(char_fd,0) = 0x2b2a;
  964. WFIFOL(char_fd,2) = aid;
  965. safestrncpy(WFIFOCP(char_fd,6), character_name, NAME_LENGTH);
  966. WFIFOSET(char_fd,6+NAME_LENGTH);
  967. return 0;
  968. }
  969. //Disconnect the player out of the game, simple packet
  970. //packet.w AID.L WHY.B 2+4+1 = 7byte
  971. int chrif_disconnectplayer(int fd) {
  972. map_session_data* sd;
  973. uint32 account_id = RFIFOL(fd, 2);
  974. sd = map_id2sd(account_id);
  975. if( sd == NULL ) {
  976. struct auth_node* auth = chrif_search(account_id);
  977. if( auth != NULL && chrif_auth_delete(account_id, auth->char_id, ST_LOGIN) )
  978. return 0;
  979. return -1;
  980. }
  981. if (!sd->fd) {
  982. if (sd->state.autotrade)
  983. map_quit(sd);
  984. //Else we don't remove it because the char should have a timer to remove the player because it force-quit before,
  985. //and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex]
  986. return 0;
  987. }
  988. switch(RFIFOB(fd, 6)) {
  989. case 1: clif_authfail_fd(sd->fd, 1); break; //server closed
  990. case 2: clif_authfail_fd(sd->fd, 2); break; //someone else logged in
  991. case 3: clif_authfail_fd(sd->fd, 4); break; //server overpopulated
  992. case 4: clif_authfail_fd(sd->fd, 10); break; //out of available time paid for
  993. case 5: clif_authfail_fd(sd->fd, 15); break; //forced to dc by gm
  994. }
  995. return 0;
  996. }
  997. /*==========================================
  998. * Request/Receive top 10 Fame character list
  999. *------------------------------------------*/
  1000. int chrif_updatefamelist(map_session_data &sd, e_rank ranktype) {
  1001. chrif_check(-1);
  1002. WFIFOHEAD(char_fd, 11);
  1003. WFIFOW(char_fd,0) = 0x2b10;
  1004. WFIFOL(char_fd,2) = sd.status.char_id;
  1005. WFIFOL(char_fd,6) = sd.status.fame;
  1006. WFIFOB(char_fd,10) = ranktype;
  1007. WFIFOSET(char_fd,11);
  1008. return 0;
  1009. }
  1010. int chrif_buildfamelist(void) {
  1011. chrif_check(-1);
  1012. WFIFOHEAD(char_fd,2);
  1013. WFIFOW(char_fd,0) = 0x2b1a;
  1014. WFIFOSET(char_fd,2);
  1015. return 0;
  1016. }
  1017. int chrif_recvfamelist(int fd) {
  1018. int num, size;
  1019. int total = 0, len = 8;
  1020. memset (smith_fame_list, 0, sizeof(smith_fame_list));
  1021. memset (chemist_fame_list, 0, sizeof(chemist_fame_list));
  1022. memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list));
  1023. size = RFIFOW(fd, 6); //Blacksmith block size
  1024. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  1025. memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  1026. len += sizeof(struct fame_list);
  1027. }
  1028. total += num;
  1029. size = RFIFOW(fd, 4); //Alchemist block size
  1030. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  1031. memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  1032. len += sizeof(struct fame_list);
  1033. }
  1034. total += num;
  1035. size = RFIFOW(fd, 2); //Total packet length
  1036. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  1037. memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  1038. len += sizeof(struct fame_list);
  1039. }
  1040. total += num;
  1041. ShowInfo("Received Fame List of '" CL_WHITE "%d" CL_RESET "' characters.\n", total);
  1042. return 0;
  1043. }
  1044. /// fame ranking update confirmation
  1045. /// R 2b22 <table>.B <index>.B <value>.L
  1046. int chrif_updatefamelist_ack(int fd) {
  1047. struct fame_list* list;
  1048. uint8 index;
  1049. switch (RFIFOB(fd,2)) {
  1050. case RANK_BLACKSMITH: list = smith_fame_list; break;
  1051. case RANK_ALCHEMIST: list = chemist_fame_list; break;
  1052. case RANK_TAEKWON: list = taekwon_fame_list; break;
  1053. default: return 0;
  1054. }
  1055. index = RFIFOB(fd, 3);
  1056. if (index >= MAX_FAME_LIST)
  1057. return 0;
  1058. list[index].fame = RFIFOL(fd,4);
  1059. return 1;
  1060. }
  1061. int chrif_save_scdata(map_session_data *sd) { //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex]
  1062. #ifdef ENABLE_SC_SAVING
  1063. int i, count=0;
  1064. t_tick tick;
  1065. struct status_change_data data;
  1066. status_change *sc = &sd->sc;
  1067. const struct TimerData *timer;
  1068. chrif_check(-1);
  1069. tick = gettick();
  1070. WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data));
  1071. WFIFOW(char_fd,0) = 0x2b1c;
  1072. WFIFOL(char_fd,4) = sd->status.account_id;
  1073. WFIFOL(char_fd,8) = sd->status.char_id;
  1074. for (i = 0; i < SC_MAX; i++) {
  1075. auto sce = sc->getSCE(static_cast<sc_type>(i));
  1076. if (!sce)
  1077. continue;
  1078. if (sce->timer != INVALID_TIMER) {
  1079. timer = get_timer(sce->timer);
  1080. if (timer == NULL || timer->func != status_change_timer)
  1081. continue;
  1082. if (DIFF_TICK(timer->tick,tick) > 0)
  1083. data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending.
  1084. else
  1085. data.tick = 0; //Negative tick does not necessarily mean that sc has expired
  1086. } else
  1087. data.tick = INFINITE_TICK; //Infinite duration
  1088. data.type = i;
  1089. data.val1 = sce->val1;
  1090. data.val2 = sce->val2;
  1091. data.val3 = sce->val3;
  1092. data.val4 = sce->val4;
  1093. memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)),
  1094. &data, sizeof(struct status_change_data));
  1095. count++;
  1096. }
  1097. WFIFOW(char_fd,12) = count;
  1098. WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size
  1099. WFIFOSET(char_fd,WFIFOW(char_fd,2));
  1100. #endif
  1101. return 0;
  1102. }
  1103. int chrif_skillcooldown_save(map_session_data *sd) {
  1104. int i, count = 0;
  1105. struct skill_cooldown_data data;
  1106. t_tick tick;
  1107. const struct TimerData *timer;
  1108. chrif_check(-1);
  1109. tick = gettick();
  1110. WFIFOHEAD(char_fd, 14 + MAX_SKILLCOOLDOWN * sizeof (struct skill_cooldown_data));
  1111. WFIFOW(char_fd, 0) = 0x2b15;
  1112. WFIFOL(char_fd, 4) = sd->status.account_id;
  1113. WFIFOL(char_fd, 8) = sd->status.char_id;
  1114. for (i = 0; i < MAX_SKILLCOOLDOWN; i++) {
  1115. if (!sd->scd[i])
  1116. continue;
  1117. if (battle_config.guild_skill_relog_type == 1 && SKILL_CHK_GUILD(sd->scd[i]->skill_id))
  1118. continue;
  1119. timer = get_timer(sd->scd[i]->timer);
  1120. if (timer == NULL || timer->func != skill_blockpc_end || DIFF_TICK(timer->tick, tick) < 0)
  1121. continue;
  1122. data.tick = DIFF_TICK(timer->tick, tick);
  1123. data.skill_id = sd->scd[i]->skill_id;
  1124. memcpy(WFIFOP(char_fd, 14 + count * sizeof (struct skill_cooldown_data)), &data, sizeof (struct skill_cooldown_data));
  1125. count++;
  1126. }
  1127. if (count == 0)
  1128. return 0;
  1129. WFIFOW(char_fd, 12) = count;
  1130. WFIFOW(char_fd, 2) = 14 + count * sizeof (struct skill_cooldown_data);
  1131. WFIFOSET(char_fd, WFIFOW(char_fd, 2));
  1132. return 0;
  1133. }
  1134. //Retrieve and load sc_data for a player. [Skotlex]
  1135. int chrif_load_scdata(int fd) {
  1136. #ifdef ENABLE_SC_SAVING
  1137. map_session_data *sd;
  1138. int aid, cid, i, count;
  1139. aid = RFIFOL(fd,4); //Player Account ID
  1140. cid = RFIFOL(fd,8); //Player Char ID
  1141. sd = map_id2sd(aid);
  1142. if ( !sd ) {
  1143. ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid);
  1144. return -1;
  1145. }
  1146. if ( sd->status.char_id != cid ) {
  1147. ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
  1148. return -1;
  1149. }
  1150. count = RFIFOW(fd,12); //sc_count
  1151. for (i = 0; i < count; i++) {
  1152. struct status_change_data *data = (struct status_change_data*)RFIFOP(fd,14 + i*sizeof(struct status_change_data));
  1153. status_change_start(NULL,&sd->bl, (sc_type)data->type, 10000, data->val1, data->val2, data->val3, data->val4, data->tick, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_LOADED|SCSTART_NORATEDEF);
  1154. }
  1155. pc_scdata_received(sd);
  1156. #endif
  1157. return 0;
  1158. }
  1159. //Retrieve and load skillcooldown for a player
  1160. int chrif_skillcooldown_load(int fd) {
  1161. map_session_data *sd;
  1162. int aid, cid, i, count;
  1163. aid = RFIFOL(fd, 4);
  1164. cid = RFIFOL(fd, 8);
  1165. sd = map_id2sd(aid);
  1166. if (!sd) {
  1167. ShowError("chrif_skillcooldown_load: Player of AID %d not found!\n", aid);
  1168. return -1;
  1169. }
  1170. if (sd->status.char_id != cid) {
  1171. ShowError("chrif_skillcooldown_load: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
  1172. return -1;
  1173. }
  1174. count = RFIFOW(fd, 12); //sc_count
  1175. for (i = 0; i < count; i++) {
  1176. struct skill_cooldown_data *data = (struct skill_cooldown_data*) RFIFOP(fd, 14 + i * sizeof (struct skill_cooldown_data));
  1177. skill_blockpc_start(sd, data->skill_id, data->tick);
  1178. }
  1179. return 0;
  1180. }
  1181. /*=========================================
  1182. * Tell char-server charcter disconnected [Wizputer]
  1183. *-----------------------------------------*/
  1184. int chrif_char_offline(map_session_data *sd) {
  1185. chrif_check(-1);
  1186. WFIFOHEAD(char_fd,10);
  1187. WFIFOW(char_fd,0) = 0x2b17;
  1188. WFIFOL(char_fd,2) = sd->status.char_id;
  1189. WFIFOL(char_fd,6) = sd->status.account_id;
  1190. WFIFOSET(char_fd,10);
  1191. return 0;
  1192. }
  1193. int chrif_char_offline_nsd(uint32 account_id, uint32 char_id) {
  1194. chrif_check(-1);
  1195. WFIFOHEAD(char_fd,10);
  1196. WFIFOW(char_fd,0) = 0x2b17;
  1197. WFIFOL(char_fd,2) = char_id;
  1198. WFIFOL(char_fd,6) = account_id;
  1199. WFIFOSET(char_fd,10);
  1200. return 0;
  1201. }
  1202. /*=========================================
  1203. * Tell char-server to reset all chars offline [Wizputer]
  1204. *-----------------------------------------*/
  1205. int chrif_flush_fifo(void) {
  1206. chrif_check(-1);
  1207. set_nonblocking(char_fd, 0);
  1208. flush_fifos();
  1209. set_nonblocking(char_fd, 1);
  1210. return 0;
  1211. }
  1212. /*=========================================
  1213. * Tell char-server to reset all chars offline [Wizputer]
  1214. *-----------------------------------------*/
  1215. int chrif_char_reset_offline(void) {
  1216. chrif_check(-1);
  1217. WFIFOHEAD(char_fd,2);
  1218. WFIFOW(char_fd,0) = 0x2b18;
  1219. WFIFOSET(char_fd,2);
  1220. return 0;
  1221. }
  1222. /*=========================================
  1223. * Tell char-server charcter is online [Wizputer]
  1224. *-----------------------------------------*/
  1225. int chrif_char_online(map_session_data *sd) {
  1226. chrif_check(-1);
  1227. WFIFOHEAD(char_fd,10);
  1228. WFIFOW(char_fd,0) = 0x2b19;
  1229. WFIFOL(char_fd,2) = sd->status.char_id;
  1230. WFIFOL(char_fd,6) = sd->status.account_id;
  1231. WFIFOSET(char_fd,10);
  1232. return 0;
  1233. }
  1234. /// Called when the connection to Char Server is disconnected.
  1235. void chrif_on_disconnect(void) {
  1236. if( chrif_connected != 1 )
  1237. ShowWarning("Connection to Char Server lost.\n\n");
  1238. chrif_connected = 0;
  1239. other_mapserver_count = 0; //Reset counter. We receive ALL maps from all map-servers on reconnect.
  1240. map_eraseallipport();
  1241. //Attempt to reconnect in a second. [Skotlex]
  1242. add_timer(gettick() + 1000, check_connect_char_server, 0, 0);
  1243. }
  1244. /**
  1245. * !CHECKME: This is intended?
  1246. * On sync request received, map-server only send its own IP
  1247. * without change the char IP (if any)?
  1248. * Since no IP info sent by 0x2b1e (chlogif_parse_updip)
  1249. **/
  1250. void chrif_update_ip(int fd) {
  1251. uint32 new_ip;
  1252. WFIFOHEAD(fd,6);
  1253. new_ip = host2ip(char_ip_str);
  1254. if (new_ip && new_ip != char_ip)
  1255. char_ip = new_ip; //Update char_ip
  1256. new_ip = clif_refresh_ip();
  1257. if (!new_ip)
  1258. return; //No change
  1259. WFIFOW(fd,0) = 0x2b13;
  1260. WFIFOL(fd,2) = htonl(new_ip);
  1261. WFIFOSET(fd,6);
  1262. }
  1263. // pings the charserver
  1264. void chrif_keepalive(int fd) {
  1265. WFIFOHEAD(fd,2);
  1266. WFIFOW(fd,0) = 0x2b23;
  1267. WFIFOSET(fd,2);
  1268. }
  1269. void chrif_keepalive_ack(int fd) {
  1270. session[fd]->flag.ping = 0;/* reset ping state, we received a packet */
  1271. }
  1272. /**
  1273. * Received vip-data from char-serv, fill map-serv data
  1274. * @param fd : char-serv file descriptor (link to char-serv)
  1275. */
  1276. void chrif_parse_ack_vipActive(int fd) {
  1277. #ifdef VIP_ENABLE
  1278. int aid = RFIFOL(fd,2);
  1279. uint32 vip_time = RFIFOL(fd,6);
  1280. uint32 groupid = RFIFOL(fd,10);
  1281. uint8 flag = RFIFOB(fd,14);
  1282. TBL_PC *sd = map_id2sd(aid);
  1283. bool changed = false;
  1284. if(sd == NULL) return;
  1285. sd->group_id = groupid;
  1286. pc_group_pc_load(sd);
  1287. if ((flag&0x2)) //isgm
  1288. clif_displaymessage(sd->fd,msg_txt(sd,437));
  1289. else {
  1290. changed = (sd->vip.enabled != (flag&0x1));
  1291. if((flag&0x1)) { //isvip
  1292. sd->vip.enabled = 1;
  1293. sd->vip.time = vip_time;
  1294. // Increase storage size for VIP.
  1295. sd->storage.max_amount = battle_config.vip_storage_increase + MIN_STORAGE;
  1296. if (sd->storage.max_amount > MAX_STORAGE) {
  1297. ShowError("intif_parse_ack_vipActive: Storage size for player %s (%d:%d) is larger than MAX_STORAGE. Storage size has been set to MAX_STORAGE.\n", sd->status.name, sd->status.account_id, sd->status.char_id);
  1298. sd->storage.max_amount = MAX_STORAGE;
  1299. }
  1300. } else if (sd->vip.enabled) {
  1301. sd->vip.enabled = 0;
  1302. sd->vip.time = 0;
  1303. sd->storage.max_amount = MIN_STORAGE;
  1304. sd->special_state.no_gemstone = 0;
  1305. clif_displaymessage(sd->fd,msg_txt(sd,438));
  1306. }
  1307. }
  1308. // Show info if status changed
  1309. if (((flag&0x4) || changed) && !sd->vip.disableshowrate) {
  1310. clif_display_pinfo( *sd );
  1311. }
  1312. #endif
  1313. }
  1314. /**
  1315. * ZA 0x2b2d
  1316. * <cmd>.W <char_id>.L
  1317. * Requets bonus_script datas
  1318. * @param char_id
  1319. * @author [Cydh]
  1320. **/
  1321. int chrif_bsdata_request(uint32 char_id) {
  1322. chrif_check(-1);
  1323. WFIFOHEAD(char_fd,6);
  1324. WFIFOW(char_fd,0) = 0x2b2d;
  1325. WFIFOL(char_fd,2) = char_id;
  1326. WFIFOSET(char_fd,6);
  1327. return 0;
  1328. }
  1329. /**
  1330. * ZA 0x2b2e
  1331. * <cmd>.W <len>.W <char_id>.L <count>.B { <bonus_script>.?B }
  1332. * Stores bonus_script data(s) to the table
  1333. * @param sd
  1334. * @author [Cydh]
  1335. **/
  1336. int chrif_bsdata_save(map_session_data *sd, bool quit) {
  1337. uint8 i = 0;
  1338. chrif_check(-1);
  1339. if (!sd)
  1340. return 0;
  1341. // Removing...
  1342. if (quit && sd->bonus_script.head) {
  1343. uint32 flag = BSF_REM_ON_LOGOUT; //Remove bonus when logout
  1344. if (battle_config.debuff_on_logout&1) //Remove negative buffs
  1345. flag |= BSF_REM_DEBUFF;
  1346. if (battle_config.debuff_on_logout&2) //Remove positive buffs
  1347. flag |= BSF_REM_BUFF;
  1348. pc_bonus_script_clear(sd, flag);
  1349. }
  1350. //ShowInfo("Saving %d bonus script for CID=%d\n", sd->bonus_script.count, sd->status.char_id);
  1351. WFIFOHEAD(char_fd, 9 + sd->bonus_script.count * sizeof(struct bonus_script_data));
  1352. WFIFOW(char_fd, 0) = 0x2b2e;
  1353. WFIFOL(char_fd, 4) = sd->status.char_id;
  1354. if (sd->bonus_script.count) {
  1355. t_tick tick = gettick();
  1356. struct linkdb_node *node = NULL;
  1357. for (node = sd->bonus_script.head; node && i < MAX_PC_BONUS_SCRIPT; node = node->next) {
  1358. const struct TimerData *timer = NULL;
  1359. struct bonus_script_data bs;
  1360. struct s_bonus_script_entry *entry = (struct s_bonus_script_entry *)node->data;
  1361. if (!entry || !(timer = get_timer(entry->tid)) || DIFF_TICK(timer->tick,tick) < 0)
  1362. continue;
  1363. memset(&bs, 0, sizeof(bs));
  1364. safestrncpy(bs.script_str, StringBuf_Value(entry->script_buf), StringBuf_Length(entry->script_buf)+1);
  1365. bs.tick = DIFF_TICK(timer->tick, tick);
  1366. bs.flag = entry->flag;
  1367. bs.type = entry->type;
  1368. bs.icon = entry->icon;
  1369. memcpy(WFIFOP(char_fd, 9 + i * sizeof(struct bonus_script_data)), &bs, sizeof(struct bonus_script_data));
  1370. i++;
  1371. }
  1372. if (i != sd->bonus_script.count && sd->bonus_script.count > MAX_PC_BONUS_SCRIPT)
  1373. ShowWarning("Only allowed to save %d (mmo.hpp::MAX_PC_BONUS_SCRIPT) bonus script each player.\n", MAX_PC_BONUS_SCRIPT);
  1374. }
  1375. WFIFOB(char_fd, 8) = i;
  1376. WFIFOW(char_fd, 2) = 9 + sd->bonus_script.count * sizeof(struct bonus_script_data);
  1377. WFIFOSET(char_fd, WFIFOW(char_fd, 2));
  1378. return 0;
  1379. }
  1380. /**
  1381. * AZ 0x2b2f
  1382. * <cmd>.W <len>.W <cid>.L <count>.B { <bonus_script_data>.?B }
  1383. * Bonus script received, set to player
  1384. * @param fd
  1385. * @author [Cydh]
  1386. **/
  1387. int chrif_bsdata_received(int fd) {
  1388. map_session_data *sd;
  1389. uint32 cid = RFIFOL(fd,4);
  1390. uint8 count = 0;
  1391. sd = map_charid2sd(cid);
  1392. if (!sd) {
  1393. ShowError("chrif_bsdata_received: Player with CID %d not found!\n",cid);
  1394. return -1;
  1395. }
  1396. if ((count = RFIFOB(fd,8))) {
  1397. uint8 i = 0;
  1398. //ShowInfo("Loaded %d bonus script for CID=%d\n", count, sd->status.char_id);
  1399. for (i = 0; i < count; i++) {
  1400. struct bonus_script_data *bs = (struct bonus_script_data*)RFIFOP(fd,9 + i*sizeof(struct bonus_script_data));
  1401. struct s_bonus_script_entry *entry = NULL;
  1402. if (bs->script_str[0] == '\0' || !bs->tick)
  1403. continue;
  1404. if (!(entry = pc_bonus_script_add(sd, bs->script_str, bs->tick, (enum efst_type)bs->icon, bs->flag, bs->type)))
  1405. continue;
  1406. linkdb_insert(&sd->bonus_script.head, (void *)((intptr_t)entry), entry);
  1407. }
  1408. if (sd->bonus_script.head)
  1409. status_calc_pc(sd,SCO_NONE);
  1410. }
  1411. return 0;
  1412. }
  1413. /*==========================================
  1414. *
  1415. *------------------------------------------*/
  1416. int chrif_parse(int fd) {
  1417. int packet_len;
  1418. // only process data from the char-server
  1419. if ( fd != char_fd ) {
  1420. ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd);
  1421. do_close(fd);
  1422. return 0;
  1423. }
  1424. if ( session[fd]->flag.eof ) {
  1425. do_close(fd);
  1426. char_fd = -1;
  1427. chrif_on_disconnect();
  1428. return 0;
  1429. } else if ( session[fd]->flag.ping ) {/* we've reached stall time */
  1430. if( DIFF_TICK(last_tick, session[fd]->rdata_tick) > (stall_time * 2) ) {/* we can't wait any longer */
  1431. set_eof(fd);
  1432. return 0;
  1433. } else if( session[fd]->flag.ping != 2 ) { /* we haven't sent ping out yet */
  1434. chrif_keepalive(fd);
  1435. session[fd]->flag.ping = 2;
  1436. }
  1437. }
  1438. while ( RFIFOREST(fd) >= 2 ) {
  1439. int cmd = RFIFOW(fd,0);
  1440. if (cmd < 0x2af8 || cmd >= 0x2af8 + ARRAYLENGTH(packet_len_table) || packet_len_table[cmd-0x2af8] == 0) {
  1441. int r = intif_parse(fd); // Passed on to the intif
  1442. if (r == 1) continue; // Treated in intif
  1443. if (r == 2) return 0; // Didn't have enough data (len==-1)
  1444. ShowWarning("chrif_parse: session #%d, intif_parse failed (unrecognized command 0x%.4x).\n", fd, cmd);
  1445. set_eof(fd);
  1446. return 0;
  1447. }
  1448. if ( ( packet_len = packet_len_table[cmd-0x2af8] ) == -1) { // dynamic-length packet, second WORD holds the length
  1449. if (RFIFOREST(fd) < 4)
  1450. return 0;
  1451. packet_len = RFIFOW(fd,2);
  1452. }
  1453. if ((int)RFIFOREST(fd) < packet_len)
  1454. return 0;
  1455. //ShowDebug("Received packet 0x%4x (%d bytes) from char-server (connection %d)\n", RFIFOW(fd,0), packet_len, fd);
  1456. switch(cmd) {
  1457. case 0x2af9: chrif_connectack(fd); break;
  1458. case 0x2afb: chrif_sendmapack(fd); break;
  1459. case 0x2afd: chrif_authok(fd); break;
  1460. case 0x2b00: map_setusers(RFIFOL(fd,2)); chrif_keepalive(fd); break;
  1461. case 0x2b03: clif_charselectok(RFIFOL(fd,2), RFIFOB(fd,6)); break;
  1462. case 0x2b04: chrif_recvmap(fd); break;
  1463. case 0x2b06: chrif_changemapserverack(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOW(fd,18), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28)); break;
  1464. case 0x2b09: map_addnickdb(RFIFOL(fd,2), RFIFOCP(fd,6)); break;
  1465. case 0x2b0b: chrif_skillcooldown_load(fd); break;
  1466. case 0x2b0d: chrif_changedsex(fd); break;
  1467. case 0x2b0f: chrif_ack_login_req(RFIFOL(fd,2), RFIFOCP(fd,6), RFIFOW(fd,30), RFIFOW(fd,32)); break;
  1468. case 0x2b12: chrif_divorceack(RFIFOL(fd,2), RFIFOL(fd,6)); break;
  1469. case 0x2b14: chrif_ban(fd); break;
  1470. case 0x2b1b: chrif_recvfamelist(fd); break;
  1471. case 0x2b1d: chrif_load_scdata(fd); break;
  1472. case 0x2b1e: chrif_update_ip(fd); break;
  1473. case 0x2b1f: chrif_disconnectplayer(fd); break;
  1474. case 0x2b20: chrif_removemap(fd); break;
  1475. case 0x2b21: chrif_save_ack(fd); break;
  1476. case 0x2b22: chrif_updatefamelist_ack(fd); break;
  1477. case 0x2b24: chrif_keepalive_ack(fd); break;
  1478. case 0x2b25: chrif_deadopt(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
  1479. case 0x2b27: chrif_authfail(fd); break;
  1480. case 0x2b2b: chrif_parse_ack_vipActive(fd); break;
  1481. case 0x2b2f: chrif_bsdata_received(fd); break;
  1482. default:
  1483. ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
  1484. set_eof(fd);
  1485. return 0;
  1486. }
  1487. if ( fd == char_fd ) //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex]
  1488. RFIFOSKIP(fd, packet_len);
  1489. }
  1490. return 0;
  1491. }
  1492. // unused
  1493. TIMER_FUNC(send_usercount_tochar){
  1494. chrif_check(-1);
  1495. WFIFOHEAD(char_fd,4);
  1496. WFIFOW(char_fd,0) = 0x2afe;
  1497. WFIFOW(char_fd,2) = map_usercount();
  1498. WFIFOSET(char_fd,4);
  1499. return 0;
  1500. }
  1501. /*==========================================
  1502. * timerFunction
  1503. * Send to char the number of client connected to map
  1504. *------------------------------------------*/
  1505. int send_users_tochar(void) {
  1506. int users = 0, i = 0;
  1507. map_session_data* sd;
  1508. struct s_mapiterator* iter;
  1509. chrif_check(-1);
  1510. users = map_usercount();
  1511. WFIFOHEAD(char_fd, 6+8*users);
  1512. WFIFOW(char_fd,0) = 0x2aff;
  1513. iter = mapit_getallusers();
  1514. for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) {
  1515. WFIFOL(char_fd,6+8*i) = sd->status.account_id;
  1516. WFIFOL(char_fd,6+8*i+4) = sd->status.char_id;
  1517. i++;
  1518. }
  1519. mapit_free(iter);
  1520. WFIFOW(char_fd,2) = 6 + 8*users;
  1521. WFIFOW(char_fd,4) = users;
  1522. WFIFOSET(char_fd, 6+8*users);
  1523. return 0;
  1524. }
  1525. /*==========================================
  1526. * timerFunction
  1527. * Chk the connection to char server, (if it down)
  1528. *------------------------------------------*/
  1529. static TIMER_FUNC(check_connect_char_server){
  1530. static int displayed = 0;
  1531. if ( char_fd <= 0 || session[char_fd] == NULL ) {
  1532. if ( !displayed ) {
  1533. ShowStatus("Attempting to connect to Char Server. Please wait.\n");
  1534. displayed = 1;
  1535. }
  1536. chrif_state = 0;
  1537. char_fd = make_connection(char_ip, char_port,false,10);
  1538. if (char_fd == -1)//Attempt to connect later. [Skotlex]
  1539. return 0;
  1540. session[char_fd]->func_parse = chrif_parse;
  1541. session[char_fd]->flag.server = 1;
  1542. realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
  1543. chrif_connect(char_fd);
  1544. chrif_connected = (chrif_state == 2);
  1545. }
  1546. if ( chrif_isconnected() )
  1547. displayed = 0;
  1548. return 0;
  1549. }
  1550. /*==========================================
  1551. * Asks char server to remove friend_id from the friend list of char_id
  1552. *------------------------------------------*/
  1553. int chrif_removefriend(uint32 char_id, int friend_id) {
  1554. chrif_check(-1);
  1555. WFIFOHEAD(char_fd,10);
  1556. WFIFOW(char_fd,0) = 0x2b07;
  1557. WFIFOL(char_fd,2) = char_id;
  1558. WFIFOL(char_fd,6) = friend_id;
  1559. WFIFOSET(char_fd,10);
  1560. return 0;
  1561. }
  1562. /**
  1563. * @see DBApply
  1564. */
  1565. int auth_db_final(DBKey key, DBData *data, va_list ap) {
  1566. struct auth_node *node = (struct auth_node *)db_data2ptr(data);
  1567. if (node->char_dat)
  1568. aFree(node->char_dat);
  1569. if (node->sd) {
  1570. if (node->sd->regs.vars)
  1571. node->sd->regs.vars->destroy(node->sd->regs.vars, script_reg_destroy);
  1572. if (node->sd->regs.arrays)
  1573. node->sd->regs.arrays->destroy(node->sd->regs.arrays, script_free_array_db);
  1574. aFree(node->sd);
  1575. }
  1576. ers_free(auth_db_ers, node);
  1577. return 0;
  1578. }
  1579. /*==========================================
  1580. * Destructor
  1581. *------------------------------------------*/
  1582. void do_final_chrif(void) {
  1583. if( char_fd != -1 ) {
  1584. do_close(char_fd);
  1585. char_fd = -1;
  1586. }
  1587. auth_db->destroy(auth_db, auth_db_final);
  1588. ers_destroy(auth_db_ers);
  1589. }
  1590. /*==========================================
  1591. *
  1592. *------------------------------------------*/
  1593. void do_init_chrif(void) {
  1594. if(sizeof(struct mmo_charstatus) > 0xFFFF){
  1595. ShowError("mmo_charstatus size = %" PRIuPTR " is too big to be transmitted. (must be below 0xFFFF)\n",
  1596. sizeof(struct mmo_charstatus));
  1597. exit(EXIT_FAILURE);
  1598. }
  1599. if (sizeof(struct s_storage) > 0xFFFF) {
  1600. ShowError("s_storage size = %" PRIuPTR " is too big to be transmitted. (must be below 0xFFFF)\n", sizeof(struct s_storage));
  1601. exit(EXIT_FAILURE);
  1602. }
  1603. if((sizeof(struct bonus_script_data) * MAX_PC_BONUS_SCRIPT) > 0xFFFF){
  1604. ShowError("bonus_script_data size = %d is too big, please reduce MAX_PC_BONUS_SCRIPT (%d) size. (must be below 0xFFFF).\n",
  1605. (sizeof(struct bonus_script_data) * MAX_PC_BONUS_SCRIPT), MAX_PC_BONUS_SCRIPT);
  1606. exit(EXIT_FAILURE);
  1607. }
  1608. auth_db = idb_alloc(DB_OPT_BASE);
  1609. auth_db_ers = ers_new(sizeof(struct auth_node),"chrif.cpp::auth_db_ers",ERS_OPT_NONE);
  1610. add_timer_func_list(check_connect_char_server, "check_connect_char_server");
  1611. add_timer_func_list(auth_db_cleanup, "auth_db_cleanup");
  1612. // establish map-char connection if not present
  1613. add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000);
  1614. // wipe stale data for timed-out client connection requests
  1615. add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000);
  1616. // send the user count every 10 seconds, to hide the charserver's online counting problem
  1617. add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL);
  1618. }