clif.h 33 KB

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  1. // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #ifndef _CLIF_H_
  4. #define _CLIF_H_
  5. #include "../common/cbasetypes.h"
  6. //#include "../common/mmo.h"
  7. struct item;
  8. struct storage_data;
  9. struct guild_storage;
  10. //#include "map.h"
  11. struct block_list;
  12. struct unit_data;
  13. struct map_session_data;
  14. struct homun_data;
  15. struct pet_data;
  16. struct mob_data;
  17. struct npc_data;
  18. struct chat_data;
  19. struct flooritem_data;
  20. struct skill_unit;
  21. struct s_vending;
  22. struct party;
  23. struct party_data;
  24. struct guild;
  25. struct battleground_data;
  26. struct quest;
  27. struct party_booking_ad_info;
  28. #include <stdarg.h>
  29. enum
  30. {// packet DB
  31. MAX_PACKET_DB = 0xf00,
  32. MAX_PACKET_VER = 32,
  33. MAX_PACKET_POS = 20,
  34. };
  35. struct s_packet_db {
  36. short len;
  37. void (*func)(int, struct map_session_data *);
  38. short pos[MAX_PACKET_POS];
  39. };
  40. // packet_db[SERVER] is reserved for server use
  41. #define SERVER 0
  42. #define packet_len(cmd) packet_db[SERVER][cmd].len
  43. extern struct s_packet_db packet_db[MAX_PACKET_VER+1][MAX_PACKET_DB+1];
  44. // local define
  45. typedef enum send_target {
  46. ALL_CLIENT,
  47. ALL_SAMEMAP,
  48. AREA, // area
  49. AREA_WOS, // area, without self
  50. AREA_WOC, // area, without chatrooms
  51. AREA_WOSC, // area, without own chatroom
  52. AREA_CHAT_WOC, // hearable area, without chatrooms
  53. CHAT, // current chatroom
  54. CHAT_WOS, // current chatroom, without self
  55. PARTY,
  56. PARTY_WOS,
  57. PARTY_SAMEMAP,
  58. PARTY_SAMEMAP_WOS,
  59. PARTY_AREA,
  60. PARTY_AREA_WOS,
  61. GUILD,
  62. GUILD_WOS,
  63. GUILD_SAMEMAP,
  64. GUILD_SAMEMAP_WOS,
  65. GUILD_AREA,
  66. GUILD_AREA_WOS,
  67. GUILD_NOBG,
  68. DUEL,
  69. DUEL_WOS,
  70. CHAT_MAINCHAT, // everyone on main chat
  71. SELF,
  72. BG, // BattleGround System
  73. BG_WOS,
  74. BG_SAMEMAP,
  75. BG_SAMEMAP_WOS,
  76. BG_AREA,
  77. BG_AREA_WOS,
  78. } send_target;
  79. typedef enum emotion_type
  80. {
  81. E_GASP = 0, // /!
  82. E_WHAT, // /?
  83. E_HO,
  84. E_LV,
  85. E_SWT,
  86. E_IC,
  87. E_AN,
  88. E_AG,
  89. E_CASH, // /$
  90. E_DOTS, // /...
  91. E_SCISSORS, // /gawi --- 10
  92. E_ROCK, // /bawi
  93. E_PAPER, // /bo
  94. E_KOREA,
  95. E_LV2,
  96. E_THX,
  97. E_WAH,
  98. E_SRY,
  99. E_HEH,
  100. E_SWT2,
  101. E_HMM, // --- 20
  102. E_NO1,
  103. E_NO, // /??
  104. E_OMG,
  105. E_OH,
  106. E_X,
  107. E_HLP,
  108. E_GO,
  109. E_SOB,
  110. E_GG,
  111. E_KIS, // --- 30
  112. E_KIS2,
  113. E_PIF,
  114. E_OK,
  115. E_MUTE, // red /... used for muted characters
  116. E_INDONESIA,
  117. E_BZZ, // /bzz, /stare
  118. E_RICE,
  119. E_AWSM, // /awsm, /cool
  120. E_MEH,
  121. E_SHY, // --- 40
  122. E_PAT, // /pat, /goodboy
  123. E_MP, // /mp, /sptime
  124. E_SLUR,
  125. E_COM, // /com, /comeon
  126. E_YAWN, // /yawn, /sleepy
  127. E_GRAT, // /grat, /congrats
  128. E_HP, // /hp, /hptime
  129. E_PHILIPPINES,
  130. E_MALAYSIA,
  131. E_SINGAPORE, // --- 50
  132. E_BRAZIL,
  133. E_FLASH, // /fsh
  134. E_SPIN, // /spin
  135. E_SIGH,
  136. E_DUM, // /dum
  137. E_LOUD, // /crwd
  138. E_OTL, // /otl, /desp
  139. E_DICE1,
  140. E_DICE2,
  141. E_DICE3, // --- 60
  142. E_DICE4,
  143. E_DICE5,
  144. E_DICE6,
  145. E_INDIA,
  146. E_LUV, // /love
  147. E_RUSSIA,
  148. E_VIRGIN,
  149. E_MOBILE,
  150. E_MAIL,
  151. E_CHINESE, // --- 70
  152. E_ANTENNA1,
  153. E_ANTENNA2,
  154. E_ANTENNA3,
  155. E_HUM,
  156. E_ABS,
  157. E_OOPS,
  158. E_SPIT,
  159. E_ENE,
  160. E_PANIC,
  161. E_WHISP, // --- 80
  162. E_YUT1,
  163. E_YUT2,
  164. E_YUT3,
  165. E_YUT4,
  166. E_YUT5,
  167. E_YUT6,
  168. E_YUT7,
  169. //
  170. E_MAX
  171. } emotion_type;
  172. typedef enum clr_type
  173. {
  174. CLR_OUTSIGHT = 0,
  175. CLR_DEAD,
  176. CLR_RESPAWN,
  177. CLR_TELEPORT,
  178. CLR_TRICKDEAD,
  179. } clr_type;
  180. enum map_property
  181. {// clif_map_property
  182. MAPPROPERTY_NOTHING = 0,
  183. MAPPROPERTY_FREEPVPZONE = 1,
  184. MAPPROPERTY_EVENTPVPZONE = 2,
  185. MAPPROPERTY_AGITZONE = 3,
  186. MAPPROPERTY_PKSERVERZONE = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red)
  187. MAPPROPERTY_PVPSERVERZONE = 5,
  188. MAPPROPERTY_DENYSKILLZONE = 6,
  189. };
  190. enum map_type
  191. {// clif_map_type
  192. MAPTYPE_VILLAGE = 0,
  193. MAPTYPE_VILLAGE_IN = 1,
  194. MAPTYPE_FIELD = 2,
  195. MAPTYPE_DUNGEON = 3,
  196. MAPTYPE_ARENA = 4,
  197. MAPTYPE_PENALTY_FREEPKZONE = 5,
  198. MAPTYPE_NOPENALTY_FREEPKZONE = 6,
  199. MAPTYPE_EVENT_GUILDWAR = 7,
  200. MAPTYPE_AGIT = 8,
  201. MAPTYPE_DUNGEON2 = 9,
  202. MAPTYPE_DUNGEON3 = 10,
  203. MAPTYPE_PKSERVER = 11,
  204. MAPTYPE_PVPSERVER = 12,
  205. MAPTYPE_DENYSKILL = 13,
  206. MAPTYPE_TURBOTRACK = 14,
  207. MAPTYPE_JAIL = 15,
  208. MAPTYPE_MONSTERTRACK = 16,
  209. MAPTYPE_PORINGBATTLE = 17,
  210. MAPTYPE_AGIT_SIEGEV15 = 18,
  211. MAPTYPE_BATTLEFIELD = 19,
  212. MAPTYPE_PVP_TOURNAMENT = 20,
  213. //Map types 21 - 24 not used.
  214. MAPTYPE_SIEGE_LOWLEVEL = 25,
  215. //Map types 26 - 28 remains opens for future types.
  216. MAPTYPE_UNUSED = 29,
  217. };
  218. enum useskill_fail_cause
  219. {// clif_skill_fail
  220. USESKILL_FAIL_LEVEL = 0,
  221. USESKILL_FAIL_SP_INSUFFICIENT = 1,
  222. USESKILL_FAIL_HP_INSUFFICIENT = 2,
  223. USESKILL_FAIL_STUFF_INSUFFICIENT = 3,
  224. USESKILL_FAIL_SKILLINTERVAL = 4,
  225. USESKILL_FAIL_MONEY = 5,
  226. USESKILL_FAIL_THIS_WEAPON = 6,
  227. USESKILL_FAIL_REDJAMSTONE = 7,
  228. USESKILL_FAIL_BLUEJAMSTONE = 8,
  229. USESKILL_FAIL_WEIGHTOVER = 9,
  230. USESKILL_FAIL = 10,
  231. USESKILL_FAIL_TOTARGET = 11,
  232. USESKILL_FAIL_ANCILLA_NUMOVER = 12,
  233. USESKILL_FAIL_HOLYWATER = 13,
  234. USESKILL_FAIL_ANCILLA = 14,
  235. USESKILL_FAIL_DUPLICATE_RANGEIN = 15,
  236. USESKILL_FAIL_NEED_OTHER_SKILL = 16,
  237. USESKILL_FAIL_NEED_HELPER = 17,
  238. USESKILL_FAIL_INVALID_DIR = 18,
  239. USESKILL_FAIL_SUMMON = 19,
  240. USESKILL_FAIL_SUMMON_NONE = 20,
  241. USESKILL_FAIL_IMITATION_SKILL_NONE = 21,
  242. USESKILL_FAIL_DUPLICATE = 22,
  243. USESKILL_FAIL_CONDITION = 23,
  244. USESKILL_FAIL_PAINTBRUSH = 24,
  245. USESKILL_FAIL_DRAGON = 25,
  246. USESKILL_FAIL_POS = 26,
  247. USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27,
  248. USESKILL_FAIL_NEER_WALL = 28,
  249. USESKILL_FAIL_NEED_EXP_1PERCENT = 29,
  250. USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30,
  251. USESKILL_FAIL_GC_WEAPONBLOCKING = 31,
  252. USESKILL_FAIL_GC_POISONINGWEAPON = 32,
  253. USESKILL_FAIL_MADOGEAR = 33,
  254. USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34,
  255. USESKILL_FAIL_TOTARGET_PLAYER = 35,
  256. USESKILL_FAIL_SIZE = 36,
  257. USESKILL_FAIL_CANONBALL = 37,
  258. //XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38,
  259. //XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39,
  260. USESKILL_FAIL_MADOGEAR_HOVERING = 40,
  261. //XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41,
  262. //XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42,
  263. USESKILL_FAIL_GUILLONTINE_POISON = 43,
  264. //XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44,
  265. //XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45,
  266. //XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46,
  267. //XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47,
  268. //XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48,
  269. //XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49,
  270. USESKILL_FAIL_MADOGEAR_RIDE = 50,
  271. USESKILL_FAIL_SPELLBOOK = 51,
  272. USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52,
  273. USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53,
  274. USESKILL_FAIL_SPELLBOOK_READING = 54,
  275. //XXX_USESKILL_FAIL_II_FACE_PAINTS = 55,
  276. //XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56,
  277. USESKILL_FAIL_CART = 57,
  278. //XXX_USESKILL_FAIL_II_THORNS_SEED = 58,
  279. //XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59,
  280. USESKILL_FAIL_NO_MORE_SPELL = 60,
  281. //XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61,
  282. //XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62,
  283. //XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63,
  284. //XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64,
  285. //XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65,
  286. //XXX_USESKILL_FAIL_II_TEAR_GAS = 66,
  287. //XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67,
  288. //XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68,
  289. //XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69,
  290. USESKILL_FAIL_MANUAL_NOTIFY = 70,
  291. USESKILL_FAIL_NEED_ITEM = 71,
  292. USESKILL_FAIL_NEED_EQUIPMENT = 72,
  293. USESKILL_FAIL_COMBOSKILL = 73,
  294. USESKILL_FAIL_SPIRITS = 74,
  295. USESKILL_FAIL_EXPLOSIONSPIRITS = 75,
  296. USESKILL_FAIL_HP_TOOMANY = 76,
  297. USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77,
  298. USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78,
  299. USESKILL_FAIL_EL_SUMMON = 79,
  300. USESKILL_FAIL_RELATIONGRADE = 80,
  301. USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81,
  302. USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82,
  303. USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83,
  304. };
  305. int clif_setip(const char* ip);
  306. void clif_setbindip(const char* ip);
  307. void clif_setport(uint16 port);
  308. uint32 clif_getip(void);
  309. uint32 clif_refresh_ip(void);
  310. uint16 clif_getport(void);
  311. void clif_authok(struct map_session_data *sd);
  312. void clif_authrefuse(int fd, uint8 error_code);
  313. void clif_authfail_fd(int fd, int type);
  314. void clif_charselectok(int id, uint8 ok);
  315. void clif_dropflooritem(struct flooritem_data* fitem);
  316. void clif_clearflooritem(struct flooritem_data *fitem, int fd);
  317. void clif_clearunit_single(int id, clr_type type, int fd);
  318. void clif_clearunit_area(struct block_list* bl, clr_type type);
  319. void clif_clearunit_delayed(struct block_list* bl, clr_type type, unsigned int tick);
  320. int clif_spawn(struct block_list *bl); //area
  321. void clif_walkok(struct map_session_data *sd); // self
  322. void clif_move(struct unit_data *ud); //area
  323. void clif_changemap(struct map_session_data *sd, short map, int x, int y); //self
  324. void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); //self
  325. void clif_blown(struct block_list *bl); // area
  326. void clif_slide(struct block_list *bl, int x, int y); // area
  327. void clif_fixpos(struct block_list *bl); // area
  328. void clif_npcbuysell(struct map_session_data* sd, int id); //self
  329. void clif_buylist(struct map_session_data *sd, struct npc_data *nd); //self
  330. void clif_selllist(struct map_session_data *sd); //self
  331. void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes); //self
  332. void clif_scriptnext(struct map_session_data *sd,int npcid); //self
  333. void clif_scriptclose(struct map_session_data *sd, int npcid); //self
  334. void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes); //self
  335. void clif_scriptinput(struct map_session_data *sd, int npcid); //self
  336. void clif_scriptinputstr(struct map_session_data *sd, int npcid); // self
  337. void clif_cutin(struct map_session_data* sd, const char* image, int type); //self
  338. void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color); //self
  339. void clif_additem(struct map_session_data *sd, int n, int amount, int fail); // self
  340. void clif_dropitem(struct map_session_data *sd,int n,int amount); //self
  341. void clif_delitem(struct map_session_data *sd,int n,int amount, short reason); //self
  342. void clif_updatestatus(struct map_session_data *sd,int type); //self
  343. void clif_changestatus(struct map_session_data* sd,int type,int val); //area
  344. int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int damage, int div, int type, int damage2); // area
  345. void clif_takeitem(struct block_list* src, struct block_list* dst);
  346. void clif_sitting(struct block_list* bl);
  347. void clif_standing(struct block_list* bl);
  348. void clif_changelook(struct block_list *bl,int type,int val); // area
  349. void clif_changetraplook(struct block_list *bl,int val); // area
  350. void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target); //area specified in 'target'
  351. void clif_arrowequip(struct map_session_data *sd,int val); //self
  352. void clif_arrow_fail(struct map_session_data *sd,int type); //self
  353. void clif_arrow_create_list(struct map_session_data *sd); //self
  354. void clif_statusupack(struct map_session_data *sd,int type,int ok,int val); // self
  355. void clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok); // self
  356. void clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok); // self
  357. void clif_misceffect(struct block_list* bl,int type); // area
  358. void clif_changeoption(struct block_list* bl); // area
  359. void clif_changeoption2(struct block_list* bl); // area
  360. void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok); // self
  361. void clif_GlobalMessage(struct block_list* bl, const char* message);
  362. void clif_createchat(struct map_session_data* sd, int flag); // self
  363. void clif_dispchat(struct chat_data* cd, int fd); // area or fd
  364. void clif_joinchatfail(struct map_session_data *sd,int flag); // self
  365. void clif_joinchatok(struct map_session_data *sd,struct chat_data* cd); // self
  366. void clif_addchat(struct chat_data* cd,struct map_session_data *sd); // chat
  367. void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd); // chat
  368. void clif_clearchat(struct chat_data *cd,int fd); // area or fd
  369. void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag); // chat
  370. void clif_changechatstatus(struct chat_data* cd); // chat
  371. void clif_refresh(struct map_session_data *sd); // self
  372. void clif_fame_blacksmith(struct map_session_data *sd, int points);
  373. void clif_fame_alchemist(struct map_session_data *sd, int points);
  374. void clif_fame_taekwon(struct map_session_data *sd, int points);
  375. void clif_emotion(struct block_list *bl,int type);
  376. void clif_talkiebox(struct block_list* bl, const char* talkie);
  377. void clif_wedding_effect(struct block_list *bl);
  378. void clif_divorced(struct map_session_data* sd, const char* name);
  379. void clif_callpartner(struct map_session_data *sd);
  380. void clif_playBGM(struct map_session_data* sd, const char* name);
  381. void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type);
  382. void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage);
  383. void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick);
  384. void clif_parse_LoadEndAck(int fd,struct map_session_data *sd);
  385. void clif_hotkeys_send(struct map_session_data *sd);
  386. // trade
  387. void clif_traderequest(struct map_session_data* sd, const char* name);
  388. void clif_tradestart(struct map_session_data* sd, uint8 type);
  389. void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount);
  390. void clif_tradeitemok(struct map_session_data* sd, int index, int fail);
  391. void clif_tradedeal_lock(struct map_session_data* sd, int fail);
  392. void clif_tradecancelled(struct map_session_data* sd);
  393. void clif_tradecompleted(struct map_session_data* sd, int fail);
  394. void clif_tradeundo(struct map_session_data* sd);
  395. // storage
  396. void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length);
  397. void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_amount);
  398. void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount);
  399. void clif_storageitemremoved(struct map_session_data* sd, int index, int amount);
  400. void clif_storageclose(struct map_session_data* sd);
  401. int clif_insight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
  402. int clif_outsight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
  403. void clif_class_change(struct block_list *bl,int class_,int type);
  404. #define clif_mob_class_change(md, class_) clif_class_change(&md->bl, class_, 1)
  405. void clif_skillinfoblock(struct map_session_data *sd);
  406. void clif_skillup(struct map_session_data *sd,uint16 skill_id);
  407. void clif_skillinfo(struct map_session_data *sd,int skill, int inf);
  408. void clif_addskill(struct map_session_data *sd, int id);
  409. void clif_deleteskill(struct map_session_data *sd, int id);
  410. void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime);
  411. void clif_skillcastcancel(struct block_list* bl);
  412. void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype);
  413. void clif_skill_cooldown(struct map_session_data *sd, uint16 skill_id, unsigned int tick);
  414. int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,int type);
  415. //int clif_skill_damage2(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,int type);
  416. int clif_skill_nodamage(struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail);
  417. void clif_skill_poseffect(struct block_list *src,uint16 skill_id,int val,int x,int y,int tick);
  418. void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst);
  419. void clif_skill_warppoint(struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4);
  420. void clif_skill_memomessage(struct map_session_data* sd, int type);
  421. void clif_skill_teleportmessage(struct map_session_data *sd, int type);
  422. void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id, int trigger);
  423. void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type);
  424. void clif_produceeffect(struct map_session_data* sd,int flag,int nameid);
  425. void clif_skill_setunit(struct skill_unit *unit);
  426. void clif_skill_delunit(struct skill_unit *unit);
  427. void clif_skillunit_update(struct block_list* bl);
  428. void clif_autospell(struct map_session_data *sd,uint16 skill_lv);
  429. void clif_devotion(struct block_list *src, struct map_session_data *tsd);
  430. void clif_spiritball(struct block_list *bl);
  431. void clif_combo_delay(struct block_list *bl,int wait);
  432. void clif_bladestop(struct block_list *src, int dst_id, int active);
  433. void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_target target);
  434. #define clif_status_load(bl, type, flag) clif_status_change((bl), (type), (flag), 0, 0, 0, 0)
  435. void clif_status_change(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3);
  436. void clif_wis_message(int fd, const char* nick, const char* mes, int mes_len);
  437. void clif_wis_end(int fd, int flag);
  438. void clif_solved_charname(int fd, int charid, const char* name);
  439. void clif_charnameack(int fd, struct block_list *bl);
  440. void clif_charnameupdate(struct map_session_data *ssd);
  441. void clif_use_card(struct map_session_data *sd,int idx);
  442. void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag);
  443. void clif_inventorylist(struct map_session_data *sd);
  444. void clif_equiplist(struct map_session_data *sd);
  445. void clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail);
  446. void clif_cart_delitem(struct map_session_data *sd,int n,int amount);
  447. void clif_cartlist(struct map_session_data *sd);
  448. void clif_clearcart(int fd);
  449. void clif_item_identify_list(struct map_session_data *sd);
  450. void clif_item_identified(struct map_session_data *sd,int idx,int flag);
  451. void clif_item_repair_list(struct map_session_data *sd, struct map_session_data *dstsd, int lv);
  452. void clif_item_repaireffect(struct map_session_data *sd, int idx, int flag);
  453. void clif_item_damaged(struct map_session_data* sd, unsigned short position);
  454. void clif_item_refine_list(struct map_session_data *sd);
  455. void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv);
  456. void clif_mvp_effect(struct map_session_data *sd);
  457. void clif_mvp_item(struct map_session_data *sd,int nameid);
  458. void clif_mvp_exp(struct map_session_data *sd, unsigned int exp);
  459. void clif_mvp_noitem(struct map_session_data* sd);
  460. void clif_changed_dir(struct block_list *bl, enum send_target target);
  461. // vending
  462. void clif_openvendingreq(struct map_session_data* sd, int num);
  463. void clif_showvendingboard(struct block_list* bl, const char* message, int fd);
  464. void clif_closevendingboard(struct block_list* bl, int fd);
  465. void clif_vendinglist(struct map_session_data* sd, int id, struct s_vending* vending);
  466. void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail);
  467. void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending);
  468. void clif_vendingreport(struct map_session_data* sd, int index, int amount);
  469. void clif_movetoattack(struct map_session_data *sd,struct block_list *bl);
  470. // party
  471. void clif_party_created(struct map_session_data *sd,int result);
  472. void clif_party_member_info(struct party_data *p, struct map_session_data *sd);
  473. void clif_party_info(struct party_data* p, struct map_session_data *sd);
  474. void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd);
  475. void clif_party_inviteack(struct map_session_data* sd, const char* nick, int result);
  476. void clif_party_option(struct party_data *p,struct map_session_data *sd,int flag);
  477. void clif_party_withdraw(struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag);
  478. void clif_party_message(struct party_data* p, int account_id, const char* mes, int len);
  479. void clif_party_xy(struct map_session_data *sd);
  480. void clif_party_xy_single(int fd, struct map_session_data *sd);
  481. void clif_party_hp(struct map_session_data *sd);
  482. void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp);
  483. // guild
  484. void clif_guild_created(struct map_session_data *sd,int flag);
  485. void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g);
  486. void clif_guild_masterormember(struct map_session_data *sd);
  487. void clif_guild_basicinfo(struct map_session_data *sd);
  488. void clif_guild_allianceinfo(struct map_session_data *sd);
  489. void clif_guild_memberlist(struct map_session_data *sd);
  490. void clif_guild_skillinfo(struct map_session_data* sd);
  491. void clif_guild_send_onlineinfo(struct map_session_data *sd); //[LuzZza]
  492. void clif_guild_memberlogin_notice(struct guild *g,int idx,int flag);
  493. void clif_guild_invite(struct map_session_data *sd,struct guild *g);
  494. void clif_guild_inviteack(struct map_session_data *sd,int flag);
  495. void clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes);
  496. void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, int account_id);
  497. void clif_guild_positionchanged(struct guild *g,int idx);
  498. void clif_guild_memberpositionchanged(struct guild *g,int idx);
  499. void clif_guild_emblem(struct map_session_data *sd,struct guild *g);
  500. void clif_guild_emblem_area(struct block_list* bl);
  501. void clif_guild_notice(struct map_session_data* sd, struct guild* g);
  502. void clif_guild_message(struct guild *g,int account_id,const char *mes,int len);
  503. int clif_guild_skillup(struct map_session_data *sd,uint16 skill_id,int lv);
  504. void clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name);
  505. void clif_guild_allianceack(struct map_session_data *sd,int flag);
  506. void clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag);
  507. void clif_guild_oppositionack(struct map_session_data *sd,int flag);
  508. void clif_guild_broken(struct map_session_data *sd,int flag);
  509. void clif_guild_xy(struct map_session_data *sd);
  510. void clif_guild_xy_single(int fd, struct map_session_data *sd);
  511. void clif_guild_xy_remove(struct map_session_data *sd);
  512. // Battleground
  513. void clif_bg_hp(struct map_session_data *sd);
  514. void clif_bg_xy(struct map_session_data *sd);
  515. void clif_bg_xy_remove(struct map_session_data *sd);
  516. void clif_bg_message(struct battleground_data *bg, int src_id, const char *name, const char *mes, int len);
  517. void clif_bg_updatescore(int16 m);
  518. void clif_bg_updatescore_single(struct map_session_data *sd);
  519. void clif_sendbgemblem_area(struct map_session_data *sd);
  520. void clif_sendbgemblem_single(int fd, struct map_session_data *sd);
  521. // Instancing
  522. int clif_instance(int instance_id, int type, int flag);
  523. void clif_instance_join(int fd, int instance_id);
  524. void clif_instance_leave(int fd);
  525. // Custom Fonts
  526. void clif_font(struct map_session_data *sd);
  527. // atcommand
  528. void clif_displaymessage(const int fd, const char* mes);
  529. void clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len);
  530. void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target);
  531. void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, enum send_target target);
  532. void clif_MainChatMessage(const char* message);
  533. void clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
  534. void clif_heal(int fd,int type,int val);
  535. void clif_resurrection(struct block_list *bl,int type);
  536. void clif_map_property(struct map_session_data* sd, enum map_property property);
  537. void clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type);
  538. void clif_map_property_mapall(int map, enum map_property property);
  539. void clif_refine(int fd, int fail, int index, int val);
  540. void clif_upgrademessage(int fd, int result, int item_id);
  541. //petsystem
  542. void clif_catch_process(struct map_session_data *sd);
  543. void clif_pet_roulette(struct map_session_data *sd,int data);
  544. void clif_sendegg(struct map_session_data *sd);
  545. void clif_send_petstatus(struct map_session_data *sd);
  546. void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param);
  547. #define clif_pet_equip(sd, pd) clif_send_petdata(sd, pd, 3, (pd)->vd.head_bottom)
  548. #define clif_pet_equip_area(pd) clif_send_petdata(NULL, pd, 3, (pd)->vd.head_bottom)
  549. #define clif_pet_performance(pd, param) clif_send_petdata(NULL, pd, 4, param)
  550. void clif_pet_emotion(struct pet_data *pd,int param);
  551. void clif_pet_food(struct map_session_data *sd,int foodid,int fail);
  552. //friends list
  553. int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap);
  554. void clif_friendslist_send(struct map_session_data *sd);
  555. void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type);
  556. void clif_weather(int16 m); // [Valaris]
  557. void clif_specialeffect(struct block_list* bl, int type, enum send_target target); // special effects [Valaris]
  558. void clif_specialeffect_single(struct block_list* bl, int type, int fd);
  559. void clif_messagecolor(struct block_list* bl, unsigned long color, const char* msg); // Mob/Npc color talk [SnakeDrak]
  560. void clif_message(struct block_list* bl, const char* msg);
  561. void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, send_target target);
  562. void clif_GM_kickack(struct map_session_data *sd, int id);
  563. void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd);
  564. void clif_manner_message(struct map_session_data* sd, uint32 type);
  565. void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type);
  566. void clif_disp_overhead(struct map_session_data *sd, const char* mes);
  567. void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand);
  568. void clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin]
  569. void clif_gospel_info(struct map_session_data *sd, int type);
  570. void clif_feel_req(int fd, struct map_session_data *sd, uint16 skill_lv);
  571. void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
  572. void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type);
  573. void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
  574. void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress);
  575. void clif_feel_hate_reset(struct map_session_data *sd);
  576. // [blackhole89]
  577. void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag);
  578. int clif_homskillinfoblock(struct map_session_data *sd);
  579. void clif_homskillup(struct map_session_data *sd, uint16 skill_id); //[orn]
  580. int clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn]
  581. void clif_send_homdata(struct map_session_data *sd, int state, int param); //[orn]
  582. void clif_equiptickack(struct map_session_data* sd, int flag);
  583. void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd);
  584. void clif_viewequip_fail(struct map_session_data* sd);
  585. void clif_equipcheckbox(struct map_session_data* sd);
  586. void clif_msg(struct map_session_data* sd, unsigned short id);
  587. void clif_msg_value(struct map_session_data* sd, unsigned short id, int value);
  588. void clif_msg_skill(struct map_session_data* sd, uint16 skill_id, int msg_id);
  589. //quest system [Kevin] [Inkfish]
  590. void clif_quest_send_list(struct map_session_data * sd);
  591. void clif_quest_send_mission(struct map_session_data * sd);
  592. void clif_quest_add(struct map_session_data * sd, struct quest * qd, int index);
  593. void clif_quest_delete(struct map_session_data * sd, int quest_id);
  594. void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active);
  595. void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd, int index);
  596. void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, short state, short color);
  597. void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool quest);
  598. int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type);
  599. int do_init_clif(void);
  600. void do_final_clif(void);
  601. // MAIL SYSTEM
  602. void clif_Mail_window(int fd, int flag);
  603. void clif_Mail_read(struct map_session_data *sd, int mail_id);
  604. void clif_Mail_delete(int fd, int mail_id, short fail);
  605. void clif_Mail_return(int fd, int mail_id, short fail);
  606. void clif_Mail_send(int fd, bool fail);
  607. void clif_Mail_new(int fd, int mail_id, const char *sender, const char *title);
  608. void clif_Mail_refreshinbox(struct map_session_data *sd);
  609. void clif_Mail_getattachment(int fd, uint8 flag);
  610. // AUCTION SYSTEM
  611. void clif_Auction_openwindow(struct map_session_data *sd);
  612. void clif_Auction_results(struct map_session_data *sd, short count, short pages, uint8 *buf);
  613. void clif_Auction_message(int fd, unsigned char flag);
  614. void clif_Auction_close(int fd, unsigned char flag);
  615. void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd);
  616. void clif_bossmapinfo(int fd, struct mob_data *md, short flag);
  617. void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd);
  618. // ADOPTION
  619. void clif_Adopt_reply(struct map_session_data *sd, int type);
  620. // MERCENARIES
  621. void clif_mercenary_info(struct map_session_data *sd);
  622. void clif_mercenary_skillblock(struct map_session_data *sd);
  623. void clif_mercenary_message(struct map_session_data* sd, int message);
  624. void clif_mercenary_updatestatus(struct map_session_data *sd, int type);
  625. // RENTAL SYSTEM
  626. void clif_rental_time(int fd, int nameid, int seconds);
  627. void clif_rental_expired(int fd, int index, int nameid);
  628. // BOOK READING
  629. void clif_readbook(int fd, int book_id, int page);
  630. // Show Picker
  631. void clif_party_show_picker(struct map_session_data * sd, struct item * item_data);
  632. // Progress Bar [Inkfish]
  633. void clif_progressbar(struct map_session_data * sd, unsigned long color, unsigned int second);
  634. void clif_progressbar_abort(struct map_session_data * sd);
  635. void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag);
  636. void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag);
  637. void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result);
  638. void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
  639. void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index);
  640. void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
  641. void clif_showdigit(struct map_session_data* sd, unsigned char type, int value);
  642. /// Buying Store System
  643. void clif_buyingstore_open(struct map_session_data* sd);
  644. void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short result, unsigned int weight);
  645. void clif_buyingstore_myitemlist(struct map_session_data* sd);
  646. void clif_buyingstore_entry(struct map_session_data* sd);
  647. void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
  648. void clif_buyingstore_disappear_entry(struct map_session_data* sd);
  649. void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
  650. void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd);
  651. void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result);
  652. void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount);
  653. void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price);
  654. void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, unsigned short nameid);
  655. /// Search Store System
  656. void clif_search_store_info_ack(struct map_session_data* sd);
  657. void clif_search_store_info_failed(struct map_session_data* sd, unsigned char reason);
  658. void clif_open_search_store_info(struct map_session_data* sd);
  659. void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y);
  660. /**
  661. * 3CeAM
  662. **/
  663. void clif_msgtable(int fd, int line);
  664. void clif_msgtable_num(int fd, int line, int num);
  665. int clif_elementalconverter_list(struct map_session_data *sd);
  666. void clif_millenniumshield(struct map_session_data *sd, short shields );
  667. int clif_spellbook_list(struct map_session_data *sd);
  668. int clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x, short y);
  669. int clif_poison_list(struct map_session_data *sd, uint16 skill_lv);
  670. int clif_autoshadowspell_list(struct map_session_data *sd);
  671. int clif_status_load_notick(struct block_list *bl,int type,int flag,int val1, int val2, int val3);
  672. int clif_status_load_single(int fd, int id,int type,int flag,int val1, int val2, int val3);
  673. int clif_skill_itemlistwindow( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv );
  674. void clif_elemental_info(struct map_session_data *sd);
  675. void clif_elemental_updatestatus(struct map_session_data *sd, int type);
  676. void clif_talisman(struct map_session_data *sd, short type);
  677. void clif_snap( struct block_list *bl, short x, short y );
  678. void clif_monster_hp_bar( struct mob_data* md, int fd );
  679. /**
  680. * Color Table
  681. **/
  682. enum clif_colors {
  683. COLOR_RED,
  684. COLOR_MAX
  685. };
  686. unsigned long color_table[COLOR_MAX];
  687. int clif_colormes(struct map_session_data * sd, enum clif_colors color, const char* msg);
  688. #define clif_menuskill_clear(sd) (sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0;
  689. #endif /* _CLIF_H_ */