job_exp.yml 3.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263
  1. ###########################################################################
  2. # Job Database
  3. ###########################################################################
  4. #
  5. # Job Settings
  6. #
  7. ###########################################################################
  8. # - Jobs: List of jobs associated to group.
  9. # Job Job name.
  10. # MaxWeight Base maximum weight. (Default: 20000)
  11. # HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
  12. # HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500)
  13. # SpFactor Exponential SP increase. Per base level: [SpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
  14. # SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100)
  15. # ApFactor Exponential AP increase. Per base level: [ApFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
  16. # ApIncrease Linear AP increase. Per base level: [ApIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
  17. # BaseASPD: Base ASPD for each weapon type. (Default: 2000)
  18. # Weapon Weapon type with associated ASPD.
  19. # BonusStats: Job level bonus stats/traits.
  20. # - Level Job level.
  21. # Str Stength increase amount. (Default: 0)
  22. # Agi Agility increase amount. (Default: 0)
  23. # Vit Vitality increase amount. (Default: 0)
  24. # Int Intelligence increase amount. (Default: 0)
  25. # Dex Dexterity increase amount. (Default: 0)
  26. # Luk Luck increase amount. (Default: 0)
  27. # Pow Power increase amount. (Default: 0)
  28. # Sta Stamina increase amount. (Default: 0)
  29. # Wis Wisdom increase amount. (Default: 0)
  30. # Spl Spell increase amount. (Default: 0)
  31. # Con Concentration increase amount. (Default: 0)
  32. # Crt Creative increase amount. (Default: 0)
  33. # MaxStats: Maximum stats/traits applicable. (Default: battle_config::max_*_parameter)
  34. # Str Strength.
  35. # Agi Agility.
  36. # Vit Vitality.
  37. # Int Intelligence.
  38. # Dex Dexterity.
  39. # Luk Luck.
  40. # Pow Power.
  41. # Sta Stamina.
  42. # Wis Wisdom.
  43. # Spl Spell.
  44. # Con Concentration.
  45. # Crt Creative.
  46. # MaxBaseLevel Maximum base level. (Default: MAX_LEVEL)
  47. # BaseExp: Base experience per level.
  48. # - Level Base level.
  49. # Exp Base experience.
  50. # MaxJobLevel Maximum job level. (Default: MAX_LEVEL)
  51. # JobExp: Job experience per level.
  52. # - Level Job level.
  53. # Exp Job experience.
  54. # BaseHp: Base HP per base level.
  55. # - Level Base level.
  56. # Hp Base HP.
  57. # BaseSp: Base SP per base level.
  58. # - Level Base level.
  59. # Sp Base SP.
  60. # BaseAp: Base AP per base level.
  61. # - Level Base level.
  62. # Ap Base AP.
  63. ###########################################################################