job_aspd.yml 9.0 KB

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  1. # This file is a part of rAthena.
  2. # Copyright(C) 2021 rAthena Development Team
  3. # https://rathena.org - https://github.com/rathena
  4. #
  5. # This program is free software: you can redistribute it and/or modify
  6. # it under the terms of the GNU General Public License as published by
  7. # the Free Software Foundation, either version 3 of the License, or
  8. # (at your option) any later version.
  9. #
  10. # This program is distributed in the hope that it will be useful,
  11. # but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. # GNU General Public License for more details.
  14. #
  15. # You should have received a copy of the GNU General Public License
  16. # along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. #
  18. ###########################################################################
  19. # Job Database
  20. ###########################################################################
  21. #
  22. # Job Settings
  23. #
  24. ###########################################################################
  25. # - Jobs: List of jobs associated to group.
  26. # Job Job name.
  27. # MaxWeight Base maximum weight. (Default: 20000)
  28. # HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
  29. # HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500)
  30. # SpFactor Exponential SP increase. Per base level: [SpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
  31. # SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100)
  32. # ApFactor Exponential AP increase. Per base level: [ApFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
  33. # ApIncrease Linear AP increase. Per base level: [ApIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
  34. # BaseASPD: Base ASPD for each weapon type. (Default: 2000)
  35. # Weapon Weapon type with associated ASPD.
  36. # BonusStats: Job level bonus stats/traits.
  37. # - Level Job level.
  38. # Str Stength increase amount. (Default: 0)
  39. # Agi Agility increase amount. (Default: 0)
  40. # Vit Vitality increase amount. (Default: 0)
  41. # Int Intelligence increase amount. (Default: 0)
  42. # Dex Dexterity increase amount. (Default: 0)
  43. # Luk Luck increase amount. (Default: 0)
  44. # Pow Power increase amount. (Default: 0)
  45. # Sta Stamina increase amount. (Default: 0)
  46. # Wis Wisdom increase amount. (Default: 0)
  47. # Spl Spell increase amount. (Default: 0)
  48. # Con Concentration increase amount. (Default: 0)
  49. # Crt Creative increase amount. (Default: 0)
  50. # MaxStats: Maximum stats/traits applicable. (Default: battle_config::max_*_parameter)
  51. # Str Strength.
  52. # Agi Agility.
  53. # Vit Vitality.
  54. # Int Intelligence.
  55. # Dex Dexterity.
  56. # Luk Luck.
  57. # Pow Power.
  58. # Sta Stamina.
  59. # Wis Wisdom.
  60. # Spl Spell.
  61. # Con Concentration.
  62. # Crt Creative.
  63. # MaxBaseLevel Maximum base level. (Default: MAX_LEVEL)
  64. # BaseExp: Base experience per level.
  65. # - Level Base level.
  66. # Exp Base experience.
  67. # MaxJobLevel Maximum job level. (Default: MAX_LEVEL)
  68. # JobExp: Job experience per level.
  69. # - Level Job level.
  70. # Exp Job experience.
  71. # BaseHp: Base HP per base level.
  72. # - Level Base level.
  73. # Hp Base HP.
  74. # BaseSp: Base SP per base level.
  75. # - Level Base level.
  76. # Sp Base SP.
  77. # BaseAp: Base AP per base level.
  78. # - Level Base level.
  79. # Ap Base AP.
  80. ###########################################################################
  81. Header:
  82. Type: JOB_STATS
  83. Version: 3
  84. Body:
  85. - Jobs:
  86. Novice: true
  87. Super_Novice: true
  88. Novice_High: true
  89. Baby: true
  90. Super_Baby: true
  91. BaseASPD:
  92. Fist: 500
  93. Dagger: 650
  94. 1hSword: 700
  95. 1hAxe: 800
  96. Mace: 700
  97. 2hMace: 700
  98. Staff: 650
  99. 2hStaff: 650
  100. - Jobs:
  101. Swordman: true
  102. Swordman_High: true
  103. Baby_Swordman: true
  104. BaseASPD:
  105. Fist: 400
  106. Dagger: 500
  107. 1hSword: 550
  108. 2hSword: 600
  109. 1hSpear: 650
  110. 2hSpear: 700
  111. 1hAxe: 700
  112. 2hAxe: 750
  113. Mace: 650
  114. 2hMace: 700
  115. - Jobs:
  116. Mage: true
  117. Mage_High: true
  118. Baby_Mage: true
  119. BaseASPD:
  120. Fist: 500
  121. Dagger: 600
  122. Staff: 700
  123. 2hStaff: 700
  124. - Jobs:
  125. Archer: true
  126. Archer_High: true
  127. Baby_Archer: true
  128. BaseASPD:
  129. Fist: 400
  130. Dagger: 600
  131. Bow: 700
  132. - Jobs:
  133. Acolyte: true
  134. Acolyte_High: true
  135. Baby_Acolyte: true
  136. BaseASPD:
  137. Fist: 400
  138. Mace: 600
  139. 2hMace: 600
  140. Staff: 600
  141. 2hStaff: 600
  142. - Jobs:
  143. Merchant: true
  144. Merchant_High: true
  145. Baby_Merchant: true
  146. BaseASPD:
  147. Fist: 400
  148. Dagger: 600
  149. 1hSword: 700
  150. 1hAxe: 700
  151. 2hAxe: 750
  152. Mace: 700
  153. 2hMace: 700
  154. - Jobs:
  155. Thief: true
  156. Thief_High: true
  157. Baby_Thief: true
  158. BaseASPD:
  159. Fist: 400
  160. Dagger: 500
  161. 1hSword: 650
  162. 1hAxe: 800
  163. Bow: 800
  164. - Jobs:
  165. Knight: true
  166. Knight2: true
  167. Lord_Knight: true
  168. Lord_Knight2: true
  169. Baby_Knight: true
  170. Baby_Knight2: true
  171. BaseASPD:
  172. Fist: 400
  173. Dagger: 500
  174. 1hSword: 500
  175. 2hSword: 550
  176. 1hSpear: 600
  177. 2hSpear: 600
  178. 1hAxe: 700
  179. 2hAxe: 700
  180. Mace: 650
  181. 2hMace: 700
  182. - Jobs:
  183. Priest: true
  184. High_Priest: true
  185. Baby_Priest: true
  186. BaseASPD:
  187. Fist: 400
  188. Mace: 600
  189. 2hMace: 600
  190. Staff: 600
  191. Book: 600
  192. 2hStaff: 600
  193. - Jobs:
  194. Wizard: true
  195. High_Wizard: true
  196. Baby_Wizard: true
  197. BaseASPD:
  198. Fist: 500
  199. Dagger: 575
  200. Staff: 625
  201. 2hStaff: 625
  202. - Jobs:
  203. Blacksmith: true
  204. Whitesmith: true
  205. Baby_Blacksmith: true
  206. BaseASPD:
  207. Fist: 400
  208. Dagger: 600
  209. 1hSword: 650
  210. 1hAxe: 650
  211. 2hAxe: 650
  212. Mace: 675
  213. 2hMace: 675
  214. - Jobs:
  215. Hunter: true
  216. Sniper: true
  217. Baby_Hunter: true
  218. BaseASPD:
  219. Fist: 400
  220. Dagger: 600
  221. Bow: 600
  222. - Jobs:
  223. Assassin: true
  224. Assassin_Cross: true
  225. Baby_Assassin: true
  226. BaseASPD:
  227. Fist: 400
  228. Dagger: 500
  229. 1hSword: 650
  230. 1hAxe: 800
  231. Katar: 500
  232. - Jobs:
  233. Crusader: true
  234. Crusader2: true
  235. Paladin: true
  236. Paladin2: true
  237. Baby_Crusader: true
  238. Baby_Crusader2: true
  239. BaseASPD:
  240. Fist: 400
  241. Dagger: 500
  242. 1hSword: 500
  243. 2hSword: 550
  244. 1hSpear: 600
  245. 2hSpear: 600
  246. 1hAxe: 700
  247. 2hAxe: 700
  248. Mace: 650
  249. 2hMace: 700
  250. - Jobs:
  251. Monk: true
  252. Champion: true
  253. Baby_Monk: true
  254. BaseASPD:
  255. Fist: 400
  256. Mace: 575
  257. 2hMace: 575
  258. Staff: 575
  259. Knuckle: 475
  260. 2hStaff: 575
  261. - Jobs:
  262. Sage: true
  263. Professor: true
  264. Baby_Sage: true
  265. BaseASPD:
  266. Fist: 450
  267. Dagger: 525
  268. Staff: 625
  269. Book: 550
  270. 2hStaff: 625
  271. - Jobs:
  272. Rogue: true
  273. Stalker: true
  274. Baby_Rogue: true
  275. BaseASPD:
  276. Fist: 400
  277. Dagger: 500
  278. 1hSword: 550
  279. Bow: 650
  280. - Jobs:
  281. Alchemist: true
  282. Creator: true
  283. Baby_Alchemist: true
  284. BaseASPD:
  285. Fist: 400
  286. Dagger: 550
  287. 1hSword: 575
  288. 1hAxe: 675
  289. 2hAxe: 700
  290. Mace: 650
  291. 2hMace: 650
  292. - Jobs:
  293. Bard: true
  294. Clown: true
  295. Baby_Bard: true
  296. BaseASPD:
  297. Fist: 400
  298. Dagger: 550
  299. Bow: 650
  300. Musical: 575
  301. - Jobs:
  302. Dancer: true
  303. Gypsy: true
  304. Baby_Dancer: true
  305. BaseASPD:
  306. Fist: 400
  307. Dagger: 550
  308. Bow: 650
  309. Whip: 575
  310. - Jobs:
  311. Gunslinger: true
  312. BaseASPD:
  313. Fist: 500
  314. Revolver: 700
  315. Rifle: 750
  316. Gatling: 700
  317. Shotgun: 1500
  318. Grenade: 1500
  319. - Jobs:
  320. Ninja: true
  321. BaseASPD:
  322. Fist: 400
  323. Dagger: 500
  324. Huuma: 750
  325. - Jobs:
  326. Taekwon: true
  327. BaseASPD:
  328. Fist: 400
  329. - Jobs:
  330. Star_Gladiator: true
  331. Star_Gladiator2: true
  332. BaseASPD:
  333. Fist: 400
  334. Book: 500
  335. - Jobs:
  336. Soul_Linker: true
  337. BaseASPD:
  338. Fist: 500
  339. Dagger: 575
  340. Staff: 625
  341. 2hStaff: 625