guides_izlude.txt 6.1 KB

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  1. //===== rAthena Script =======================================
  2. //= Izlude Guides
  3. //===== By: ==================================================
  4. //= L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 1.2
  7. //===== Compatible With: =====================================
  8. //= rAthena SVN
  9. //===== Description: =========================================
  10. //= [Official Conversion]
  11. //= Guides for the city of Izlude
  12. //===== Additional Comments: =================================
  13. //= 1.0 First version, Renewal guide.
  14. //= 1.1 Updated to match the new Izlude Map. [Masao]
  15. //= 1.2 Added Renewal Izlude viewpoint coordinates.
  16. //============================================================
  17. - script Guide#01izlude::GuideIzlude -1,{
  18. cutin "prt_soldier",2;
  19. mes "[Izlude Guide]";
  20. mes "Welcome to ^8B4513Izlude^000000,";
  21. mes "Prontera's satellite town.";
  22. mes "Do you need help navigating the town?";
  23. next;
  24. while (1) {
  25. switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
  26. case 1:
  27. set .@loop,1;
  28. while (.@loop) {
  29. switch(select("[ Marina ]:[ Airport ]:[ Arena ]:[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Swordsman Guild ]:[ Swordsman Association ]:Previous Menu")) {
  30. case 1:
  31. mes "[Izlude Guide]";
  32. mes "You can use the northeast ^B9062FMarina^000000";
  33. mes "to go to ^8B4513Alberta^000000 or ^8B4513Byalan Island^000000.";
  34. mes "Beware of ^8B4513Izlude Dungeon^000000";
  35. mes "on Byalan Island since it is";
  36. mes "filled with dreadful monsters.";
  37. mes "Would you like to check any other locations?";
  38. viewpoint 1,197,205,0,0xFF0000;
  39. next;
  40. break;
  41. case 2:
  42. mes "[Izlude Guide]";
  43. mes "The ^0000FFInternational Airship^000000 to the southeast";
  44. mes "goes to ^8B4513Juno^000000 and ^8B4513Rachel^000000.";
  45. mes "Let me mark its location";
  46. mes "on your mini-map.";
  47. mes "Would you like to check any other locations?";
  48. viewpoint 1,204,75,1,0x0A82FF;
  49. next;
  50. break;
  51. case 3:
  52. mes "[Izlude Guide]";
  53. mes "The ^FF5400Arena^000000 at the north";
  54. mes "is a perfect place to";
  55. mes "test your combat capabilities.";
  56. mes "Let me mark its location";
  57. mes "on your mini-map.";
  58. mes "Would you like to check any other locations?";
  59. viewpoint 1,128,255,2,0xFF5400;
  60. next;
  61. break;
  62. case 4:
  63. mes "[Izlude Guide]";
  64. mes "Let me mark the location of the ^006400Tool Shop^000000";
  65. mes "on your mini-map.";
  66. mes "Would you like to check any other locations?";
  67. viewpoint 1,160,125,3,0xAAFF00;
  68. next;
  69. break;
  70. case 5:
  71. mes "[Izlude Guide]";
  72. mes "Let me mark the location of the ^7F3300Weapon & Armor Shop^000000";
  73. mes "on your mini-map.";
  74. mes "Would you like to check any other locations?";
  75. viewpoint 1,109,182,4,0xD2691E;
  76. next;
  77. break;
  78. case 6:
  79. mes "[Izlude Guide]";
  80. mes "The Swordsman Guild is where you can ^800080change your job to Swordsman.^000000";
  81. mes "Let me mark its location";
  82. mes "on your mini-map.";
  83. mes "Would you like to check any other locations?";
  84. viewpoint 1,52,172,5,0xDA70D6;
  85. next;
  86. break;
  87. case 7:
  88. mes "[Izlude Guide]";
  89. mes "Let me mark the location of the ^B9062FSwordsman Association^000000";
  90. mes "on your mini-map.";
  91. mes "Would you like to check any other locations?";
  92. viewpoint 1,212,161,6,0xFF0000;
  93. next;
  94. break;
  95. case 8:
  96. set .@loop,0;
  97. break;
  98. }
  99. }
  100. break;
  101. case 2:
  102. set .@loop,1;
  103. while (.@loop) {
  104. switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Newlywed Helper ]:[ Bullet Merchant ]:[ Mercenary Guildsman ]:Previous Menu")) {
  105. case 1:
  106. mes "[Izlude Guide]";
  107. mes "The ^0000FFEden Teleport Officer^000000";
  108. mes "is currently staying inside";
  109. mes "the Swordsman Guild building.";
  110. mes "Let me mark his location on your mini-map.";
  111. mes "Would you like to check any other locations?";
  112. viewpoint 1,131,148,7,0x0A82FF;
  113. next;
  114. break;
  115. case 2:
  116. mes "[Izlude Guide]";
  117. mes "Let me mark the location of the";
  118. mes "^FF5400Kafra Employee^000000";
  119. mes "on your mini-map.";
  120. mes "Would you like to check any other locations?";
  121. viewpoint 1,128,148,8,0xFF5400;
  122. next;
  123. break;
  124. case 3:
  125. mes "[Izlude Guide]";
  126. mes "If you'd like to go on a honeymoon to";
  127. mes "^8B4513Jawaii^000000, the paradise of newlyweds,";
  128. mes "please speak to the ^B9062FNewlywed Helper^000000.";
  129. mes "Would you like to check any other locations?";
  130. viewpoint 1,180,224,9,0xFF0000;
  131. next;
  132. break;
  133. case 4:
  134. mes "[Izlude Guide]";
  135. mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000";
  136. mes "is located to the east.";
  137. mes "Let me mark his location";
  138. mes "on your mini-map.";
  139. mes "Would you like to check any other locations?";
  140. viewpoint 1,158,130,10,0xD2691E;
  141. next;
  142. break;
  143. case 5:
  144. mes "[Izlude Guide]";
  145. mes "Let me mark the location of ^0000FFFencer Mercenary Manager^000000 and";
  146. mes "^0000FFMercenary Goods Merchant^000000";
  147. mes "on your mini-map.";
  148. mes "Would you like to check any other locations?";
  149. viewpoint 1,56,169,11,0xDA70D6;
  150. next;
  151. break;
  152. case 6:
  153. set .@loop,0;
  154. break;
  155. }
  156. }
  157. break;
  158. case 3:
  159. mes "[Izlude Guide]";
  160. mes "Sure, I'll remove all marks from your mini-map.";
  161. mes "Is there anything else I can do for you?";
  162. viewpoint 2,1,1,0,0xFFFF00;
  163. viewpoint 2,1,1,1,0x000000;
  164. viewpoint 2,1,1,2,0xFF0000;
  165. viewpoint 2,1,1,3,0xFFFF00;
  166. viewpoint 2,1,1,4,0xFFFF00;
  167. viewpoint 2,1,1,5,0xFFFF00;
  168. viewpoint 2,1,1,6,0xFFFF00;
  169. viewpoint 2,1,1,7,0xFFFF00;
  170. viewpoint 2,1,1,8,0xFFFF00;
  171. viewpoint 2,1,1,9,0xFFFF00;
  172. viewpoint 2,1,1,10,0xFFFF00;
  173. viewpoint 2,1,1,11,0xFFFF00;
  174. next;
  175. break;
  176. case 4:
  177. mes "[Izlude Guide]";
  178. mes "Enjoy your stay.";
  179. mes "Bye~!";
  180. close2;
  181. cutin "prt_soldier",255;
  182. end;
  183. }
  184. }
  185. }
  186. izlude,129,175,4 duplicate(GuideIzlude) Guide#02izlude 105
  187. izlude,133,113,4 duplicate(GuideIzlude) Guide#03izlude 105
  188. izlude,120,206,4 duplicate(GuideIzlude) Guide#04izlude 105