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- //===== rAthena Script =======================================
- //= Penal Servitude
- //===== By: ==================================================
- //= Lupus
- //===== Current Version: =====================================
- //= 1.2
- //===== Compatible With: =====================================
- //= rAthena Project
- //===== Description: =========================================
- //= A simple Penal Servitude Script.
- //= It could cheer up your prisoners a bit.
- //===== Additional Comments: =================================
- // This script uses CHEQUES of the 2nd KAFRA_BANK.TXT
- // var PRISON - it counts number of your imprisonments.
- // 1.1 English translation
- // 1.2 Stricted the conditions a bit
- //============================================================
- sec_pri,36,58,1 script Chief Warder 105,{
- mes "[Saddeus]";
- emotion e_what;
- mes (Sex?"Mr.":"Ms.")+" Prisoner #"+BaseLevel+JobLevel+",";
- mes "what's the noise over there?";
- next;
- menu "Let me free, I'll pay!",-, "Let me to work off my freedom!",M_Q1, "Nothing",M_NO_THANKS;
- M_PAY:
- mes "[Saddeus]";
- set .@MUSTPAY,(PRISON+1)*1000000;
- if (.@MUSTPAY<1000000) set .@MUSTPAY,1000000;
- if (.@MUSTPAY>100000000) set .@MUSTPAY,100000000;
- if (PRISON==0) mes "I can't remember you. Is it your 1st time?";
- if (PRISON>0) mes "You again? Somebody hasn't grown wiser from the very first visit...";
- mes "OK, we could release you for ^FF0000"+.@MUSTPAY+"z^000000.";
- next;
- menu "I pay cash!",M_PAYCASH,"Do you accept cheques?",M_PAYBANK,"I've changed my mind.",-;
- mes "[Saddeus]";
- mes "You've got some time to think about...";
- close;
- M_PAYCASH:
- if (.@MUSTPAY>Zeny) goto L_NOCASH;
- set Zeny,Zeny-.@MUSTPAY;
- mes "[Saddeus]";
- mes "OK, sing here and there.";
- goto L_RELEASE;
- L_NOCASH:
- mes "[Saddeus]";
- mes "What's this? It's not enough!";
- close;
- M_PAYBANK:
- if (.@MUSTPAY>#kafrabank) goto L_NOBANK;
- set #kafrabank,#kafrabank-.@MUSTPAY;
- mes "[Saddeus]";
- mes "OK, sign your cheque. And put down your name in my book.";
- goto L_RELEASE;
- L_NOBANK:
- mes "[Saddeus]";
- if (#kafrabank==0) mes "Your case says nothing about your bank accounts.";
- if (#kafrabank!=0) mes "Alas, there's your bank account info... ^FF0000"+#kafrabank+"z^000000... in the case. It's not enough.";
- mes "Stop your silly games now!";
- close;
- L_RELEASE:
- set PRISON,PRISON+1;
- next;
- mes "[Saddeus]";
- mes "You are free now!";
- next;
- savepoint "izlude",105,112;
- warp "izlude",105,112;
- close;
- M_Q1:
- mes "[Saddeus]";
- mes "Our stocks are short of toadstools. Remember your morning's skilly? What about some work at our sponsored mushroom farm?";
- next;
- menu "OK, I'll work off!",-, "I love this prison!",M_NO_THANKS;
- mes "[Saddeus]";
- if(checkcart() || checkfalcon() || checkriding()){
- emotion e_hmm;
- mes "I'm sorry, you should release your Cart, PecoPeco or Falcon!";
- close;
- }
- mes "Talk to our overseer, Oliver.";
- next;
- nude;
- set .@rw,rand(1,4);
- if (.@rw==2) goto L_W2;
- if (.@rw==3) goto L_W3;
- if (.@rw==4) goto L_W4;
- L_W1:
- savepoint "sec_in02",179,76;
- warp "sec_in02",179,76;
- close;
- L_W2:
- savepoint "sec_in02",139,32;
- warp "sec_in02",139,32;
- close;
- L_W3:
- savepoint "sec_in02",100,28;
- warp "sec_in02",100,28;
- close;
- L_W4:
- savepoint "sec_in02",107,75;
- warp "sec_in02",107,75;
- close;
- M_NO_THANKS:
- mes "[Saddeus]";
- if (rand(2)) mes "Is today X-Mas time, huh?";
- mes "Now shut up and back off!";
- if (rand(2)) emotion e_omg;
- close;
- }
- sec_in02,137,57,1 script Overseer 708,{
- mes "[Oliver]";
- delitem 4002,countitem(4002);//Items: Fabre_Card,
- delitem 4009,countitem(4009);//Items: Chonchon_Card,
- delitem 4022,countitem(4022);//Items: Spore_Card,
- delitem 4048,countitem(4048);//Items: Poison_Spore_Card,
-
- if (PRISON_Q <= 0 ) goto L_GET_Q;
- mes "I want you to gather ^FF0000"+PRISON_Q+" Orange Net Mushroom^000000.";
- if ( countitem(1069)<PRISON_Q ) close;//Items: Orange_Net_Mushroom,
- mes "OK... hand me all the shrooms...";
- mes "Let me see... "+countitem(1069)+" of almost eadible ones...";//Items: Orange_Net_Mushroom,
- mes "And "+countitem(1070)+" useless deadly ones.";//Items: Orange_Gooey_Mushroom_,
- next;
- mes "[Oliver]";
- mes "Thank you. You are free!";
- set PRISON_Q,0;
- delitem 1069,countitem(1069);//Items: Orange_Net_Mushroom,
- delitem 1070,countitem(1070);//Items: Orange_Gooey_Mushroom_,
- next;
- savepoint "izlude",105,112;
- warp "izlude",105,112;
- close;
- L_GET_Q:
- set PRISON,PRISON+1;
- if (PRISON > 1) mes "Hmm... You've been here already... Well-well...";
- if ( countitem(1069) || countitem(1070) ) mes "Drop these mushrooms!! They are poisonous!";//Items: Orange_Net_Mushroom, Orange_Gooey_Mushroom_,
- delitem 1069,countitem(1069);//Items: Orange_Net_Mushroom,
- delitem 1070,countitem(1070);//Items: Orange_Gooey_Mushroom_,
- set PRISON_Q, PRISON*3 + BaseLevel/3;
- set PRISON_Q, PRISON_Q * (readparam(bAspd)/55 + 1);
- set PRISON_Q, PRISON_Q+rand(50,60);
- mes "OK, you must bring me ^FF0000"+PRISON_Q+"^000000 edible ^FF0000Orange Net Mushroom^000000 toadstoo.. shrooms.";
- if(readparam(bAspd)>=100) mes "You're a fast fella! You'll have to get more shrooms, then.";
- if (rand(10)<4) mes "And you may eat the deadly ones for breakfast.";
- close;
- }
- sec_in02 mapflag nomemo
- sec_in02 mapflag nosave SavePoint
- sec_in02 mapflag noteleport
- sec_in02 mapflag nobranch
- sec_in02 mapflag nowarp
- sec_in02 mapflag nowarpto
- sec_in02 mapflag noexp
- sec_in02 mapflag noskill
- //sec_in02 mapflag pvp
- //sec_in02 mapflag pvp_noparty
- //sec_in02 mapflag gvg
- sec_in02 mapflag pvp_nightmaredrop random,all,300
- sec_in02,138,55,100,100 monster Toadstool 1182,30,10000,10000,1
- sec_in02,138,55,100,100 monster Fabre 1184,10,20000,20000
- sec_in02,138,55,100,100 monster Chonchon 1183,11,20000,20000
- sec_in02,138,55,100,100 monster Spore 1014,12,20000,20000
- sec_in02,138,55,100,100 monster Poison Spore 1077,3,20000,20000
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