manuk.txt 13 KB

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  1. //===== rAthena Script =======================================
  2. //= Manuk Town
  3. //===== By: ==================================================
  4. //= L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 1.3
  7. //===== Compatible With: =====================================
  8. //= rAthena Project
  9. //===== Description: =========================================
  10. //= [Official Conversion]
  11. //= Town-specific NPCs for Manuk.
  12. //===== Additional Comments: =================================
  13. //= 1.0 First Version.
  14. //= 1.1 Added more town NPCs
  15. //= 1.2 Added more town NPCs
  16. //= 1.3 Enabled an NPC
  17. //============================================================
  18. // cat_enhance
  19. manuk,304,195,5 script Soldier#ep13pa829 454,{
  20. if (isequipped(2782) == 1) {
  21. mes "[Food Provider]";
  22. mes "The Manuk family subsists mostly on refining Gray Hollows that were burried a long time ago deep down under the ground.";
  23. close;
  24. }
  25. else {
  26. mes "[Food Provider]";
  27. mes "Gdiios duuie Dssoas pogggd fdrul fdddoweet";
  28. close;
  29. }
  30. }
  31. manuk,274,239,5 script Soldier#ep13_2 455,{
  32. if (isequipped(2782) == 1) {
  33. mes "[Injured Manuk Soldier]";
  34. mes "I can't absorb Bradium Essence anymore because of my fatal injury.";
  35. mes "Those wicked fairies attacked me and left me like this.";
  36. close;
  37. mes "[Injured Manuk Soldier]";
  38. mes "I wish I could kill all the fairies...";
  39. close;
  40. }
  41. else {
  42. mes "[Injured Manuk Soldier";
  43. mes "Bhiio aaas dgwer fdds rrrrrpppp Ee";
  44. close;
  45. mes "[Injured Manuk Soldier]";
  46. mes "Foi dsddff gggeeeerr pqowe";
  47. close;
  48. }
  49. }
  50. manuk,107,233,5 script Soldier#ep13_3 454,{
  51. if (isequipped(2782) == 1) {
  52. mes "[Anxious Soldier]";
  53. mes "Hurry, I am in big trouble. I lost all the Manuk Coins. I think I dropped them somewhere on the snowfield. Gosh, I saw them right before I fell asleep!";
  54. close;
  55. }
  56. else {
  57. mes "[Anxious Soldier]";
  58. mes "Qosi dhhui rffd poaner ouh.";
  59. close;
  60. }
  61. }
  62. // ep13_2_hiki
  63. manuk,100,100,3 script Piom 454,{
  64. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  65. mes "[Piom]";
  66. mes "You are... tiny. But you don't seem like a Fairy.";
  67. mes "As long as you are not a damned Fairy,";
  68. mes "then you are not our foe!";
  69. mes "In this world, there are only friends or foe!";
  70. close;
  71. }
  72. else {
  73. mes "[Piom]";
  74. mes "As our wi nueo woud bus";
  75. mes "Gw pii rooop pishe";
  76. mes "Fw iusbn podim bn usow ";
  77. mes "Psbh io whe pasn jd";
  78. close;
  79. }
  80. }
  81. manuk,188,216,3 script Benknee#ep13_2_1 449,{
  82. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  83. mes "[Benknee]";
  84. mes "What brings you here?";
  85. mes "Are you a human?";
  86. mes "If you are human, you shouldn't be here.";
  87. next;
  88. mes "[Benknee]";
  89. mes "Jotunheim is a blessed and sacred place.";
  90. mes "We, Saphas will be standing with our own feet.";
  91. mes "And rise against oppression!";
  92. close;
  93. }
  94. else {
  95. mes "[Benknee]";
  96. mes "Bdf sdio hs ioq";
  97. mes "Wfn is ao ps od jd";
  98. mes "No pip dd dow hso le";
  99. next;
  100. mes "[Benknee]";
  101. mes "Wsd oup nc xkh d";
  102. mes "Rww o jsd sp";
  103. mes "Yd aihd oa sd s dd";
  104. close;
  105. }
  106. }
  107. manuk,169,260,3 script Piom#ep13_2_1 455,{
  108. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  109. mes "[Piom]";
  110. mes "We, Saphas are always together!";
  111. mes "Wherever we are. We are always connected to each other.";
  112. mes "I don't know where you are from but, you should learn our spirits.";
  113. close;
  114. }
  115. else {
  116. mes "[Piom]";
  117. mes "Ng go oois yus dd";
  118. mes "You ii iaao nfb ud";
  119. mes "Wqq ifn isp did";
  120. mes "Uy ydf sd fs wee";
  121. mes "Mgg gf fs d ff";
  122. close;
  123. }
  124. }
  125. manuk,218,163,3 script Galtun#ep13_2_1 450,{
  126. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  127. mes "[Galtun]";
  128. mes "Recently, tiny things have been flying around.";
  129. mes "I am not sure if they are flies or not.";
  130. mes "But it is very annoying.";
  131. next;
  132. mes "[Galtun]";
  133. mes "They can only use their small magic from a long distance.";
  134. mes "But I can kick them off quickly.";
  135. mes "They are so bothersome. But I better not waste my time with them.";
  136. close;
  137. }
  138. else {
  139. mes "[Galtun]";
  140. mes "Ya sda sdou sh dbi";
  141. mes "Av bu dgs ldo gp gf ";
  142. mes "Jg gfs dsd fw eerr ";
  143. next;
  144. mes "[Galtun]";
  145. mes "Mb ih ids oj fd";
  146. mes "Pg sdf dd sd fff";
  147. mes "Bq wer jfsd fsd ut yy";
  148. mes "Nx cxd fsd fs df ";
  149. close;
  150. }
  151. }
  152. manuk,266,199,5 script Galtun#ep13_2_2 450,{
  153. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  154. mes "[Galtun]";
  155. mes "I can relax now that we have those piles of Bradium.";
  156. mes "But I am also worried that we can spend them in a short time.";
  157. close;
  158. }
  159. else {
  160. mes "[Galtun]";
  161. mes "Bu iu bus sfi a sd";
  162. mes "Zsd dwo uf sh osad ";
  163. mes "Qdf aih fas io d hoas";
  164. mes "Nas d iy as di";
  165. close;
  166. }
  167. }
  168. manuk,225,129,5 script Benknee#ep13_2_2 449,{
  169. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  170. mes "[Benknee]";
  171. mes "Huh? Who?? Who are you??";
  172. mes "Oh, you are not a fairy.";
  173. mes "I thought you were a fairy thing.";
  174. mes "Anyway, who are you? Can you speak?";
  175. close;
  176. }
  177. else {
  178. mes "[Benknee]";
  179. mes "Bao j pj a sd";
  180. mes "Gi oh as d";
  181. mes "Ya sd Yrt sd ad";
  182. mes "Bq we ojj jd";
  183. close;
  184. }
  185. }
  186. manuk,286,147,3 script Piom#ep13_2_2 454,{
  187. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  188. mes "[Piom]";
  189. mes "I'll never forget the deep-rooted rancor against those traitors.";
  190. mes "I remember how our ancestors died.";
  191. mes "I swear that I would avenge them.";
  192. next;
  193. mes "[Piom]";
  194. mes "First, I'll kick those bastards.";
  195. mes "Those flying little things bother me so much.";
  196. close;
  197. }
  198. else {
  199. mes "[Piom]";
  200. mes "Vio hs pf I aps";
  201. mes "Vs ou oas de ee";
  202. mes "Bzi sh da opd";
  203. mes "Mc oju asop dj a ps";
  204. next;
  205. mes "[Piom]";
  206. mes "Be juas da sd";
  207. mes "Eoj ssr owq w e ";
  208. mes "Wps dj i ao sj daasd asd";
  209. close;
  210. }
  211. }
  212. manuk,183,185,5 script Piom#ep13_2_3 454,{
  213. set tongyeok,Ring_Of_Wise_King;
  214. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  215. mes "[Piom]";
  216. mes "Our lives exist for Saphas.";
  217. mes "On the other hand,";
  218. mes "Saphas lives exist for me.";
  219. mes "Hum hahaha!";
  220. next;
  221. mes "[Piom]";
  222. mes "We, Saphas are always together!";
  223. mes "Wherever we are!";
  224. mes "Cheer for Saphas!";
  225. close;
  226. }
  227. else {
  228. mes "[Piom]";
  229. mes "Esd fas hdi as sp ad osd";
  230. mes "Ns id pie sj idf";
  231. mes "Rto osd ps ad ";
  232. mes "Mi sho oo pesd";
  233. next;
  234. mes "[Piom]";
  235. mes "N sd sou as d ";
  236. mes "Ma asd psh ds ii ";
  237. mes "Qso uf lj dhis id";
  238. close;
  239. }
  240. }
  241. manuk,256,143,3 script Galtun#ep13_2_3 450,{
  242. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  243. mes "[Galtun]";
  244. mes "I will devote myself to";
  245. mes "protect my family and Saphas.";
  246. mes "That is all I want...";
  247. close;
  248. }
  249. else {
  250. mes "[Galtun]";
  251. mes "Mr ishh qw e ee";
  252. mes "Baa eou sh ua sd";
  253. mes "Up idhs ish dk I jsd";
  254. close;
  255. }
  256. }
  257. manuk,245,124,3 script Piom#ep13_2_4 455,{
  258. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  259. mes "[Piom]";
  260. mes "Human, you think our battle is stupid, don't you?";
  261. mes "And a waste of time?";
  262. mes "But it is really depends on this war whether we can survive or not.";
  263. close;
  264. }
  265. else {
  266. mes "[Piom]";
  267. mes "Nsa dhi pao sdi a jp das";
  268. mes "Uaa as iijds kn sdg f";
  269. mes "Bzi hd sia pasd ";
  270. mes "Es do ja pda sj d";
  271. mes "Bs oju lujdi ni sdgf g ";
  272. next;
  273. mes "[Piom]";
  274. mes "Us id jd nai dh";
  275. close;
  276. }
  277. }
  278. // ep13_2_npc
  279. man_in01,346,135,0 script Worker#ep13bsg1 454,{
  280. if (isequipped(2782) == 1) {
  281. mes "[Worker]";
  282. mes "It is dangerous if the valve is not checked properly every day.";
  283. mes "In fact, there was an incident.";
  284. mes "It gives me the creeps just thinking about it.";
  285. close;
  286. }
  287. else {
  288. mes "[Worker]";
  289. mes "Gs df o aj ud pa";
  290. mes "N sd asw ewt jj ";
  291. mes "Ud aso pda s ";
  292. close;
  293. }
  294. }
  295. man_in01,393,134,3 script Worker#ep13bsg2 454,{
  296. if (isequipped(2782) == 1) {
  297. mes "[Worker]";
  298. mes "What!! Wh.. Oh... I... I didn't fall asleep!!";
  299. mes "Let's get back to work... that's right work...";
  300. close;
  301. }
  302. else {
  303. mes "[Worker]";
  304. mes "Ns ad jai osd";
  305. mes "Rt odj as jo dp as";
  306. close;
  307. }
  308. }
  309. man_in01,377,143,5 script Worker#ep13bsg3 454,{
  310. if (isequipped(2782) == 1) {
  311. mes "[Worker]";
  312. mes "Hmm... It's working just fine... No probems at all...";
  313. close;
  314. }
  315. else {
  316. mes "[Worker]";
  317. mes "Mou ii ros oa d d ";
  318. close;
  319. }
  320. }
  321. man_in01,333,128,5 script Worker#ep13bsg4 454,{
  322. if (isequipped(2782) == 1) {
  323. mes "[Worker]";
  324. mes "My eyesight is getting weaker these days.";
  325. close;
  326. }
  327. else {
  328. mes "[Worker]";
  329. mes "Yw I eus ia d ap s";
  330. close;
  331. }
  332. }
  333. man_in01,336,128,5 script Worker#ep13bsg5 454,{
  334. if (isequipped(2782) == 1) {
  335. mes "[Worker]";
  336. mes "Isn't this fabulous?";
  337. close;
  338. }
  339. else {
  340. mes "[Worker]";
  341. mes "R tt osj dj d";
  342. close;
  343. }
  344. }
  345. man_in01,283,288,3 script Worker#ep13bsg6 454,{
  346. if (isequipped(2782) == 1) {
  347. mes "[Worker]";
  348. mes "It is fortunate to have lots of fine quality Bradium today.";
  349. next;
  350. mes "[Worker]";
  351. mes "This is all that is left for us.";
  352. close;
  353. }
  354. else {
  355. mes "[Worker]";
  356. mes "Qw eI hs pado as d p ";
  357. next;
  358. mes "[Worker]";
  359. mes "Too fn ish d fd";
  360. close;
  361. }
  362. }
  363. // ep13_2_tre
  364. manuk,103,354,5 script Manuk Galtun#door1 450,{
  365. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  366. mes "[Manuk Galtun]";
  367. mes "Here is Manuk where the Sapha who is descendant of Hwergelmir lives.";
  368. close;
  369. }
  370. else {
  371. mes "[Manuk Galtun]";
  372. mes "Zd sng pps fsr";
  373. close;
  374. }
  375. }
  376. manuk,122,354,3 script Manuk Galtun#door2 450,{
  377. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  378. mes "[Manuk Galtun]";
  379. mes "Here is Manuk where the Sapha who is descendant of Hwergelmir lives.";
  380. close;
  381. }
  382. else {
  383. mes "[Manuk Galtun]";
  384. mes "To osn dia fg gh gh";
  385. close;
  386. }
  387. }
  388. manuk,99,334,5 script Manuk Piom#tre1 460,{
  389. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  390. mes "[Manuk Piom]";
  391. mes "Galtuns are brave Sapha warriors.";
  392. mes "I am a Piom class which is general labor.";
  393. next;
  394. mes "[Manuk Piom]";
  395. mes "By virtue of the braveness of the Galtun, we can stand for a long time from the diversions of the Laphine.";
  396. mes "We always appreciate their efforts.";
  397. close;
  398. }
  399. else {
  400. mes "[Manuk Piom]";
  401. mes "H dn i sid p sd ";
  402. mes "Nd isjd sapd j s id";
  403. mes "Bsi o ps dkm jgf";
  404. mes "Eo oo ptr n sid";
  405. close;
  406. }
  407. }
  408. manuk,103,311,3 script Manuk Piom#tre2 455,{
  409. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  410. mes "[Manuk Piom]";
  411. mes "My leg...";
  412. mes "It's time to already.";
  413. close;
  414. }
  415. else {
  416. mes "[Manuk Piom]";
  417. mes "Fn is d id ";
  418. mes "Yon sdi dh so dps";
  419. close;
  420. }
  421. }
  422. manuk,194,189,3 script Manuk Galtun#tre3 450,{
  423. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  424. mes "[Manuk Galtun]";
  425. mes "Welcome to Manuk.";
  426. mes "How can I help you?";
  427. close;
  428. }
  429. end;
  430. }
  431. manuk,293,203,3 script Manuk Piom#tre4 454,{
  432. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  433. mes "[Manuk Piom]";
  434. mes "Hey, Be careful!";
  435. mes "This mineral is Bradium which is the life of our tribe.";
  436. mes "If you don't handle the stone carefully, you'll be in trouble!";
  437. close;
  438. }
  439. else {
  440. mes "[Manuk Piom]";
  441. mes "Bmm ish di sd";
  442. mes "Fii sd ani s a d s k ds ";
  443. mes "Ti h is so so pd";
  444. close;
  445. }
  446. }
  447. manuk,253,173,3 script Manuk Benknee#tre5 449,{
  448. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  449. mes "[Manuk Benknee]";
  450. mes "Can you see that statue?";
  451. mes "He's the Hwergelmir, who is like a legend for us Sapha.";
  452. mes "He was a real majestic and brave man.";
  453. close;
  454. }
  455. else {
  456. mes "[Manuk Piom]";
  457. mes "Ys oadj oa s d";
  458. mes "Bni ii osd jo as das";
  459. mes "Qa oj df isd oo o";
  460. close;
  461. }
  462. }
  463. // ep12_2_dailybs
  464. manuk,251,180,5 script Young Villager#ep13bs 454,{
  465. if (isequipped(2782) == 1) {
  466. mes "[Young Villager]";
  467. mes "It's past the time of our date, why isn't she here yet!!?";
  468. close;
  469. }
  470. else {
  471. mes "[Asd]";
  472. mes "Ywo di pi butfs oui Afbsu ";
  473. close;
  474. }
  475. }
  476. man_in01,360,137,5 script Mechanic#ep13bs 454,{
  477. if (isequipped(2782) == 1) {
  478. mes "[Mechanic]";
  479. mes "Alien races are not allowed to enter.";
  480. mes "It's very dangerous here, please don't come any closer.";
  481. close;
  482. }
  483. else {
  484. mes "[Asoui]";
  485. mes "Fs iua sdjosow ww ";
  486. mes "Adds wwpq iusnd ";
  487. close;
  488. }
  489. }
  490. man_in01,68,187,0 script Worker#ep13bs1 454,{
  491. if (isequipped(2782) == 1) {
  492. mes "[Worker]";
  493. mes "Hmm, it smells delicious.";
  494. mes "It should be time to turn it around now.";
  495. next;
  496. mes "[Worker]";
  497. mes "Hardrock Mammoth steak should be eaten slightly raw!";
  498. close;
  499. }
  500. else {
  501. mes "[Tee]";
  502. mes "As woue dpi sha we";
  503. mes "Two psie bu le";
  504. next;
  505. mes "[Tee]";
  506. mes "Tr sdou powee wwee ";
  507. close;
  508. }
  509. }
  510. man_in01,74,181,3 script Worker#ep13bs2 454,{
  511. if (isequipped(2782) == 1) {
  512. mes "[Worker]";
  513. mes "Chef Cook, how many plates should I put down?";
  514. close;
  515. }
  516. else {
  517. mes "[Tee]";
  518. mes "We pishd bugs ouwwe iro ";
  519. close;
  520. }
  521. }
  522. man_in01,227,280,5 script Scientist#ep13bs 449,{
  523. if (isequipped(2782) == 1) {
  524. mes "[Scientist]";
  525. mes "Is there only one way we can survive..?";
  526. close;
  527. }
  528. else {
  529. mes "[Apti]";
  530. mes "Dso piey pioit ioep ";
  531. close;
  532. }
  533. }