refine_db.txt 1.8 KB

12345678910111213141516171819202122232425262728293031323334353637383940
  1. // Renewal Version
  2. //
  3. // Type,Stats per level,Random bonus start level,Random bonus value,Chance+1:Bonus+1,Chance+2:Bonus+2,Chance+3:Bonus+3,...
  4. //
  5. // IMPORTANT: changing the number of upgrade levels requires modifying MAX_REFINE in status.h
  6. //
  7. // For armors, values of 100 add 1 armor defense.
  8. // For weapons, values of 100 add 1 ATK&MATK.
  9. //
  10. // Type:
  11. // 0 - Armors
  12. // 1 - Level 1 weapons
  13. // 2 - Level 2 weapons
  14. // 3 - Level 3 weapons
  15. // 4 - Level 4 weapons
  16. //
  17. // Stats per level:
  18. // This value is applied for every upgrade level.
  19. //
  20. // Random bonus start level:
  21. // This value specifies the start point for those levels that give a random bonus value (usually the first unsafe upgrade).
  22. //
  23. // Random bonus value:
  24. // A random number between 0 and (Random bonus start level - Upgrade level + 1) * this value is applied for all upgrades past
  25. // Random bonus start level. This is only applied for weapons, and not displayed client-side.
  26. //
  27. // Chance:
  28. // 100 = 100%
  29. //
  30. // A note about renewal Armors, there may or may not be another bonus, according to iRO wiki: Every upgrade gives floor[( 3 + current upgrade ) / 4] equipment DEF)
  31. 0,0,0,0,100:100,100:100,100:100,100:100,60:200,40:200,40:200,20:200,20:300,10:300,8:300,8:300,8:400,8:400,7:400,7:400,7:500,7:500,5:500,5:500
  32. // Level 1 weapons
  33. 1,200,8,300,100:0,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,18:0,18:0,18:0,18:0,18:0,17:300,17:300,17:300,15:300,15:300
  34. // Level 2 weapons
  35. 2,300,7,500,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,20:0,18:0,18:0,18:0,18:0,18:0,17:600,17:600,17:600,15:600,15:600
  36. // Level 3 weapons
  37. 3,500,6,800,100:0,100:0,100:0,100:0,100:0,60:0,50:0,20:0,20:0,20:0,18:0,18:0,18:0,18:0,18:0,17:900,17:900,17:900,15:900,15:900
  38. // Level 4 weapons
  39. 4,700,5,1400,100:0,100:0,100:0,100:0,60:0,40:0,40:0,20:0,20:0,10:0,8:0,8:0,8:0,8:0,8:0,7:1200,7:1200,7:1200,5:1200,5:1200