mob_skill_db.txt 9.8 KB

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  1. // Custom Mob Skill Database
  2. //
  3. // Structure of Database:
  4. // MobID,Dummy value (info only),State,SkillID,SkillLv,Rate,CastTime,Delay,Cancelable,Target,Condition type,Condition value,val1,val2,val3,val4,val5,Emotion,Chat
  5. //
  6. // RATE: the chance of the skill being casted when the condition is fulfilled (10000 = 100%).
  7. // DELAY: the time (in milliseconds) before attempting to recast the same skill.
  8. //
  9. // STATE:
  10. // any (except dead) / idle (in standby) / walk (in movement) / dead (on killed) /
  11. // loot /attack / angry (like attack, except player has not attacked mob yet) /
  12. // chase (following target, after being attacked) / follow (following target,
  13. // without being attacked) / anytarget (attack+angry+chase+follow)
  14. //
  15. // TARGET:
  16. // target (current target) / self / friend / master / randomtarget (any enemy within skill's range)
  17. //
  18. // The following are for ground-skills, a random target tile is selected from the specified area:
  19. // around1 (3x3 area around self) / around2 (5x5 area around self) /
  20. // around3 (7x7 area around self) / around4 (9x9 area around self) /
  21. // around5 (3x3 area around target) / around6 (5x5 area around target) /
  22. // around7 (7x7 area around target) / around8 (9x9 area around target) /
  23. // around = around4
  24. //
  25. // CONDITION:
  26. // always Unconditional (no condition value).
  27. // onspawn When mob spawns/respawns (no condition value).
  28. // myhpltmaxrate When mob's HP drops to the specified %.
  29. // myhpinrate When mob's HP is in a certain % range (condition value = lower bound, val1 = upper bound).
  30. // mystatuson If mob has the specified abnormality in status.
  31. // mystatusoff If mob has ended the specified abnormality in status.
  32. // friendhpltmaxrate When mob's friend's HP drops to the specified %.
  33. // friendhpinrate When mob's friend's HP is in a certain % range (condition value = lower bound, val1 = upper bound).
  34. // friendstatuson If friend has the specified abnormality in status.
  35. // friendstatusoff If friend has ended the specified abnormality in status.
  36. // attackpcgt When attack PCs become greater than specified number.
  37. // attackpcge When attack PCs become greater than or equal to the specified number.
  38. // slavelt When number of slaves is less than the original specified number.
  39. // slavele When number of slaves is less than or equal to the original specified number.
  40. // closedattacked When close range melee attacked (no condition value).
  41. // longrangeattacked When long range attacked, ex. bows, guns, ranged skills (no condition value).
  42. // skillused When the specified skill is used on the mob.
  43. // afterskill After mob casts the specified skill.
  44. // casttargeted When a target is in cast range (no condition value).
  45. // rudeattacked When mob is rude attacked (no condition value).
  46. // mobnearbygt When monsters in range become greater than specified number.
  47. // groundattacked When mob is hit by ground targeted skill (no condition value).
  48. // damagedgt When single attack deals greater damage than specified number.
  49. // alchemist When mob has a special AI, is not trickcasting, and is wounded (no condition value).
  50. // trickcasting Used once mob started moving through NPC_RANDOMMOVE until disabled (no condition value).
  51. //
  52. // Status abnormalities specified through the statuson/statusoff system:
  53. // anybad (any type of state change) / stone / freeze / stun / sleep /
  54. // poison / curse / silence / confusion / blind / hiding / sight (unhidden)
  55. //
  56. // Note: if a negative MobID is provided, the skill will be treated as 'global':
  57. // -1: added for all boss types.
  58. // -2: added for all normal types.
  59. // -3: added for all mobs.
  60. // rAthena Dev Team
  61. //1900,Valaris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
  62. //1900,Valaris@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,rudeattacked,,,,,,,,
  63. //1900,Valaris@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,0,,,,,,29,
  64. //1900,Valaris@MO_BODYRELOCATION,chase,264,1,200,200,1000,yes,target,always,0,,,,,,,
  65. //1900,Valaris@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,,
  66. //1900,Valaris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,target,always,0,,,,,,,
  67. //1900,Valaris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
  68. //1900,Valaris@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29,
  69. //1900,Valaris@NPC_DARKSTRIKE,chase,340,10,200,0,1000,yes,target,always,0,,,,,,,
  70. //1900,Valaris@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
  71. //1900,Valaris@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
  72. //1900,Valaris@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1902,,,,,,
  73. //1900,Valaris@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1902,,,,,,
  74. //1900,Valaris@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,0,,,,,,29,
  75. //1900,Valaris@WZ_VERMILION,chase,85,10,200,500,2000,no,target,always,0,,,,,,29,
  76. //1900,Valaris@WZ_VERMILION,chase,85,10,500,500,2000,no,target,skillused,18,,,,,,29,
  77. //1901,Valaris's Worshipper@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
  78. //1901,Valaris's Worshipper@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
  79. //1901,Valaris's Worshipper@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,6,
  80. //1901,Valaris's Worshipper@NPC_EMOTION,chase,197,1,20,0,5000,yes,self,always,0,19,129,,,,,
  81. //1901,Valaris's Worshipper@NPC_EMOTION,idle,197,1,200,0,5000,yes,self,always,0,6,1173,,,,,
  82. //1901,Valaris's Worshipper@NPC_EMOTION,walk,197,1,200,0,5000,yes,self,always,0,2,,,,,,
  83. //1901,Valaris's Worshipper@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,29,
  84. //1901,Valaris's Worshipper@NPC_HALLUCINATION,chase,207,1,50,500,5000,yes,target,always,0,,,,,,29,
  85. //1901,Valaris's Worshipper@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,0,,,,,,29,
  86. //1902,MC Cameri@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
  87. //1902,MC Cameri@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,rudeattacked,,,,,,,,
  88. //1902,MC Cameri@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,0,,,,,,29,
  89. //1902,MC Cameri@MO_BODYRELOCATION,chase,264,1,200,200,1000,yes,target,always,0,,,,,,,
  90. //1902,MC Cameri@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,,
  91. //1902,MC Cameri@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29,
  92. //1902,MC Cameri@NPC_DARKSTRIKE,chase,340,10,200,0,1000,yes,target,always,0,,,,,,,
  93. //1902,MC Cameri@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
  94. //1902,MC Cameri@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
  95. //1902,MC Cameri@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,0,,,,,,29,
  96. //1902,MC Cameri@WZ_VERMILION,chase,85,10,200,500,2000,no,target,always,0,,,,,,29,
  97. //1902,MC Cameri@WZ_VERMILION,chase,85,10,500,500,2000,no,target,skillused,18,,,,,,29,
  98. //1903,Poki#3@AC_DOUBLE,attack,46,10,500,1000,5000,no,target,always,0,,,,,,,
  99. //1903,Poki#3@AC_SHOWER,attack,47,8,2000,1000,5000,no,target,attackpcgt,2,,,,,,,
  100. //1903,Poki#3@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
  101. //1903,Poki#3@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
  102. //1903,Poki#3@NPC_AGIUP,chase,350,5,2500,0,5000,no,self,always,0,,,,,,,
  103. //1903,Poki#3@NPC_POWERUP,attack,349,5,500,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
  104. //1903,Poki#3@SN_SHARPSHOOTING,attack,382,5,500,1000,5000,no,target,always,0,,,,,,,
  105. //1903,Poki#3@HT_SKIDTRAP,idle,115,5,50,0,5000,yes,self,always,0,,,,,,29,
  106. //1903,Poki#3@HT_FREEZINGTRAP,idle,120,5,50,0,300000,yes,self,always,0,,,,,,,
  107. //1903,Poki#3@HT_FREEZINGTRAP,idle,121,5,50,0,300000,yes,self,always,0,,,,,,,
  108. //1903,Poki#3@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,,
  109. //1903,Poki#3@HT_FLASHER,idle,120,5,50,0,300000,yes,self,always,0,,,,,,,
  110. //1903,Poki#3@NPC_SUMMONSLAVE,idle,196,5,10000,2000,120000,no,self,slavele,1,1659,1660,1661,1662,1663,0,
  111. //1903,Poki#3@NPC_CALLSLAVE,attack,352,1,2000,0,10000,yes,target,always,0,,,,,,,
  112. //1903,Poki#3@NPC_CALLSLAVE,idle,352,1,2000,0,10000,yes,self,always,0,,,,,,,
  113. //1903,Poki#3@NPC_CHANGEWATER,attack,162,1,10000,2000,600000,no,self,myhpltmaxrate,30,,,,,,,
  114. //1903,Poki#3@NPC_CHANGETELEKINESIS,attack,169,1,500,2000,5000,no,self,myhpltmaxrate,10,,,,,,7,
  115. //1903,Poki#3@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
  116. // Easter Bunny (not in the db?? it's in db2!)
  117. //1921,Easter Bunny@NPC_SUMMONSLAVE,attack,196,5,10000,3000,10000,no,self,slavele,2,1063,,,,,,
  118. //1921,Easter Bunny@NPC_SUMMONSLAVE,idle,196,5,5000,2000,40000,no,self,always,2,1920,,,,,,
  119. //Custom Fire Poring. Warning, Colides with META_DENIRO
  120. //1239,Fire Poring@AL_HEAL,idle,28,10,10000,0,2000,yes,self,always,0,,,,,,4,
  121. //1239,Fire Poring@AL_HEAL,walk,28,10,10000,0,2000,yes,self,always,0,,,,,,4,
  122. //1239,Fire Poring@AL_TELEPORT,attack,26,1,1000,5000,60000,no,self,myhpltmaxrate,30,,,,,,,
  123. //1239,Fire Poring@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
  124. //1239,Fire Poring@NPC_DARKBLESSING,attack,203,1,1000,2000,5000,no,target,always,0,,,,,,18,
  125. //1239,Fire Poring@NPC_SUMMONSLAVE,attack,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18,
  126. //1239,Fire Poring@NPC_SUMMONSLAVE,idle,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18,
  127. //1239,Fire Poring@RG_INTIMIDATE,attack,219,5,1000,0,3000,yes,target,always,0,,,,,,,
  128. //1239,Fire Poring@RG_STRIPARMOR,attack,217,5,2000,0,3000,yes,target,always,0,,,,,,,
  129. //1239,Fire Poring@RG_STRIPHELM,attack,218,5,2000,0,3000,yes,target,always,0,,,,,,,
  130. //1239,Fire Poring@RG_STRIPSHIELD,attack,216,5,2000,0,3000,yes,target,always,0,,,,,,,
  131. //1239,Fire Poring@RG_STRIPWEAPON,attack,215,5,2000,0,3000,yes,target,always,0,,,,,,,
  132. //iRO Halloween Event 2009
  133. //3014,Halloween Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
  134. //3014,Halloween Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
  135. //3014,Halloween Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,,,,,,
  136. //3014,Halloween Whisper@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
  137. // Here you can place your custom mob skills