atcommands.txt 33 KB

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  1. //===== rAthena Documentation ================================
  2. //= Atcommand List
  3. //===== By: ==================================================
  4. //= rAthena Dev Team
  5. //===== Current Version: =====================================
  6. //= 20130504
  7. //===== Description: =========================================
  8. //= List of available atcommands and their functions.
  9. //============================================================
  10. This file describes the usage of in-game commands and assumes that
  11. 'conf/atcommand_athena.conf' has the following:
  12. atcommand_symbol : "@"
  13. charcommand_symbol: "#"
  14. To search for a command, write "@" before the command name (ex. @commands).
  15. The format of this file is as follows:
  16. 1. System Commands
  17. 2. Database Commands
  18. 3. Player Information Commands
  19. 4. Action Commands
  20. 5. Administrative Commands
  21. 6. Party Commands
  22. 7. Guild Commands
  23. 8. Pet Commands
  24. 9. Homunculus Commands
  25. 10. Channel Commands
  26. ======================
  27. | 1. System Commands |
  28. ======================
  29. @version
  30. Displays SVN version of the server.
  31. ---------------------------------------
  32. @rates
  33. Displays the server rates.
  34. Output Example:
  35. Experience rates: Base 1.00x / Job 1.00x
  36. Normal Drop Rates: Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x
  37. Boss Drop Rates: Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x
  38. Other Drop Rates: MvP 1.00x / Card-Based 1.00x / Treasure 1.00x
  39. ---------------------------------------
  40. @time
  41. Displays the local server time, along with day/night information.
  42. ---------------------------------------
  43. @uptime
  44. Show server uptime since last map server restart.
  45. Output Example:
  46. Server Uptime: 3 days, 8 hours, 6 minutes, 4 seconds.
  47. ---------------------------------------
  48. @refresh
  49. @refreshall
  50. Synchronizes the player's position on the client with the one stored on the server.
  51. Additionally, @refreshall will refresh all online players.
  52. ---------------------------------------
  53. @showexp
  54. Toggles the display of experience gain messages.
  55. ---------------------------------------
  56. @showzeny
  57. Toggles the display of Zeny gain messages.
  58. Configuration for zeny being dropped by mobs is in '/conf/battle/monster.conf':
  59. zeny_from_mobs: yes
  60. ---------------------------------------
  61. @showdelay
  62. Shows or hides the red "Cannot use the skills" message.
  63. Output Example:
  64. [Storm Gust] Cannot use the skills.
  65. ---------------------------------------
  66. @noask
  67. Toggles automatic rejection of deals and invites.
  68. ---------------------------------------
  69. @noks
  70. Toggles Kill Steal Protection.
  71. ---------------------------------------
  72. @font <0-9>
  73. Sets client font (0 is the default).
  74. ---------------------------------------
  75. @agitstart
  76. @agitend
  77. Starts or ends War of Emperium [FE] by invoking scripts with the
  78. OnAgitStart/OnAgitEnd labels.
  79. ---------------------------------------
  80. @agitstart2
  81. @agitend2
  82. Starts or ends War of Emperium [SE] by invoking scripts with the
  83. OnAgitStart2/OnAgitEnd2 labels.
  84. ---------------------------------------
  85. @pvpon
  86. @pvpoff
  87. Enables or disables PvP (Player vs. Player) mode on a map.
  88. ---------------------------------------
  89. @gvgon
  90. @gvgoff
  91. Enables or disables GvG (Guild vs. Guild) mode on a map.
  92. ---------------------------------------
  93. @skillon
  94. @skilloff
  95. Enables or disables skill usage on a map.
  96. ---------------------------------------
  97. @allowks
  98. Toggles Kill Steal Protection on a map.
  99. ---------------------------------------
  100. @day
  101. @night
  102. Sets the server to day or night mode.
  103. ---------------------------------------
  104. @sound <filename>
  105. Plays the specified sound.
  106. ---------------------------------------
  107. @snow
  108. @clouds
  109. @clouds2
  110. @fog
  111. @fireworks
  112. @sakura
  113. @leaves
  114. Toggles weather effects on your map.
  115. ---------------------------------------
  116. @clearweather
  117. Stops all weather effects. May require a map change or @refresh
  118. for the effect to stop client-side.
  119. ---------------------------------------
  120. @mapflag <flag> <value 0-1>
  121. Sets a mapflag for the current map (1 = On, 0 = Off).
  122. ---------------------------------------
  123. @addwarp <map> <x> <y> <npc name>
  124. Creates a warp portal on the character's current coordinates that lasts until the next reboot.
  125. The name parameter is mandatory and if it already exists, the server will automagically assign a name,
  126. and it will be displayed only once in the chat window.
  127. Example:
  128. @addwarp prontera 50 50 my_warp_sample
  129. Output:
  130. New warp NPC 'my_warp_sample' created.
  131. ---------------------------------------
  132. @effect <effect ID>
  133. Creates a visual effect on or around the character.
  134. A list of IDs can be found in '/db/const.txt'.
  135. Descriptions of the effects can be found in '/doc/effect_list.txt'.
  136. ---------------------------------------
  137. @misceffect
  138. Does some visual effect on the character (more info needed).
  139. ---------------------------------------
  140. @displayskill <skill ID> {<skill level>}
  141. Displays the animation of a skill without really using it (debug function).
  142. ---------------------------------------
  143. @option {<param 1> {<param 2> {<param 3>}}}
  144. Adds visual effects to the attached character.
  145. If no parameter is specified, a list of available options will be returned.
  146. ---------------------------------------
  147. @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}
  148. Displays a status change without really applying it (debug function).
  149. ---------------------------------------
  150. @send <Hex Number> {<value>}
  151. Used for testing packet sends from the client (debug function).
  152. Value: <type=B(default),W,L><number> or S<length>"<string>"
  153. ---------------------------------------
  154. @mapinfo
  155. Displays information about the current map.
  156. Output Example:
  157. ------ Map Info ------
  158. Map Name: prontera | Players In Map: 1 | NPCs In Map: 127 | Chats In Map: 0
  159. ------ Map Flags ------
  160. Town Map
  161. Autotrade Enabled
  162. PvP Flags:
  163. GvG Flags:
  164. Teleport Flags:
  165. No Exp Penalty: On | No Zeny Penalty: On
  166. Weather Flags: Displays Night |
  167. Other Flags: NoBranch | Reset |
  168. Other Flags:
  169. ---------------------------------------
  170. @gat
  171. Gives information about terrain/area (debug function).
  172. Output Example:
  173. prontera (x= 165, y= 202) 00 00 00 00 00
  174. prontera (x= 165, y= 201) 01 00 00 00 00
  175. prontera (x= 165, y= 200) 01 00 00 00 00
  176. prontera (x= 165, y= 199) 01 00 00 00 00
  177. prontera (x= 165, y= 198) 01 00 00 00 00
  178. ---------------------------------------
  179. ========================
  180. | 2. Database Commands |
  181. ========================
  182. @mobinfo <mob name/ID>
  183. Displays monster information (rates, stats, drops, MVP data).
  184. Example:
  185. @monsterinfo Poring
  186. Output:
  187. Monster: 'Poring'/'Poring'/'PORING' (1002)
  188. Lv: 1 HP:60 Base EXP:27 Job EXP:20 HIT:103 FLEE:183
  189. DEF:2 MDEF:5 STR:6 AGI:1 VIT:1 INT:1 DEX:6 LUK:5
  190. ATK:8~9 Range:1~10~12 Size:Medium Race:Plant Element:Water (Lv:1)
  191. Drops:
  192. - Jellopy 70.00% - Knife[4] 1.00% etc...
  193. ---------------------------------------
  194. @iteminfo <item name/ID>
  195. Displays item information (type, price, weight, drops).
  196. Example:
  197. @iteminfo Jellopy
  198. Output:
  199. Item: 'Jellopy'/'Jellopy'[0] (909) Type: Etc. | Extra Effect: None
  200. NPC Buy:6z, Sell:3z | Weight: 1.0
  201. - Maximal monsters drop change: 75.00%
  202. ---------------------------------------
  203. @whodrops <item name/ID>
  204. Displays a list of mobs which drop the specified item.
  205. Only the highest drop rates are shown.
  206. ---------------------------------------
  207. @autoloot {<%>}
  208. Enables or disables autolooting items from killed mobs.
  209. If a percentage is given, only items dropped at that rate and below will be autolooted.
  210. ---------------------------------------
  211. @alootid <+/- item name/ID>
  212. @alootid reset
  213. Starts or stops autolooting a specified item.
  214. Typing "reset" will clear the autoloot item list.
  215. By default, 10 items can be autolooted at one time.
  216. ---------------------------------------
  217. @mobsearch <monster name>
  218. Locates and displays the position of a certain mob on the current map.
  219. Output Example:
  220. 1[155:184] Poring
  221. 2[154:188] Poring
  222. 3[127:146] Poring
  223. ---------------------------------------
  224. @idsearch <item name>
  225. Looks up an item by name (or part of a name).
  226. ---------------------------------------
  227. @showmobs <monster name/ID>
  228. Locates and displays the position of a certain mob on your mini-map.
  229. This shows up as a small white cross (+).
  230. ---------------------------------------
  231. @whereis
  232. Displays the maps in which monster normally spawns.
  233. This does not include mobs summoned by scripts.
  234. ---------------------------------------
  235. @skillid <skill name>
  236. Looks up a skill by name (or part of a name).
  237. ---------------------------------------
  238. @skilltree <skill ID> <target>
  239. Lists requirements to obtain the specified skill on the target character.
  240. ---------------------------------------
  241. @questskill {<skill ID>}
  242. @lostskill {<skill ID>}
  243. Permanently adds or removes the specified quest skill.
  244. If no skill ID is specified, a list of available skills will be returned.
  245. ---------------------------------------
  246. @useskill <skill ID> <skill level> <target>
  247. Casts the specified skill.
  248. Example:
  249. @useskill 28 5 Char2
  250. -> casts Level 5 Heal on player Char2
  251. ---------------------------------------
  252. ==================================
  253. | 3. Player Information Commands |
  254. ==================================
  255. @commands
  256. Displays a list of @ commands available to the player.
  257. ---------------------------------------
  258. @charcommands
  259. Displays a list of # commands available to the player.
  260. ---------------------------------------
  261. @help <command>
  262. Displays the help message for the specified command.
  263. ---------------------------------------
  264. @exp
  265. Displays current levels and % progress.
  266. Output Example:
  267. Base Level: 13 (3.323%) | Job Level: 10 (0.000%)
  268. ---------------------------------------
  269. @stats
  270. Displays the stats of the attached player in your chat bar.
  271. ---------------------------------------
  272. @storagelist <player name>
  273. Displays Kafra storage contents of the specified player.
  274. ---------------------------------------
  275. @cartlist <player name>
  276. Displays cart contents of the specified player.
  277. ---------------------------------------
  278. @itemlist
  279. Displays inventory contents of the attached player.
  280. ---------------------------------------
  281. @who
  282. @who2
  283. @who3
  284. Returns a list of online characters.
  285. @who will also return character positions.
  286. @who2 will also return job classes.
  287. @who3 will also return parties/guilds.
  288. ---------------------------------------
  289. @whomap
  290. @whomap2
  291. @whomap3
  292. Returns a list of online characters in a specific map.
  293. @whomap will also return character positions.
  294. @whomap2 will also return job classes.
  295. @whomap3 will also return parties/guilds.
  296. ---------------------------------------
  297. @whogm
  298. Returns a list of GMs online.
  299. For those who are higher GM level than yourself, only name is shown.
  300. For the rest, the command acts as a combination of @who+@who2+@who3.
  301. ---------------------------------------
  302. @users
  303. Displays distribution of players on the server per map (% on each map which has players.)
  304. Output Example:
  305. prontera: 1 (50%)
  306. prt_fild01: 1 (50%)
  307. all: 2
  308. ---------------------------------------
  309. @where <player_name>
  310. Locates a player on a map. The player must be online.
  311. ---------------------------------------
  312. @jailtime
  313. Displays remaining jail time.
  314. If @jail was used, the chat window will display "You have been jailed indefinitely".
  315. ---------------------------------------
  316. @accinfo <player name/account id>
  317. Searches for an account by ID or a character name, and outputs detailed information.
  318. Password will only be displayed for group levels lower than yours.
  319. To search partial names, "%" can be used as a wildcard.
  320. Example:
  321. @accinfo Test%
  322. Output:
  323. -- Account 2000001 --
  324. User: user123 | GM Group: 0 | State: 0
  325. Password: password123
  326. Account e-mail: a@a.com
  327. Last IP: 127.0.0.1 (Unknown)
  328. This user has logged 27 times, the last time were at 2012-11-24 17:29:07
  329. -- Character Details --
  330. [Slot/CID: 0/150001] Test1 | High Swordsman | Level: 99/50 | Off
  331. [Slot/CID: 1/150002] Test2 | Rune Knight | Level: 150/50 | On
  332. ======================
  333. | 4. Action Commands |
  334. ======================
  335. @me <message>
  336. Displays the text as a normal message with the format "*name <message>*" instead of "name: <message>".
  337. ---------------------------------------
  338. @storage
  339. Opens your Kafra storage.
  340. ---------------------------------------
  341. @mail
  342. Opens your mailbox.
  343. ---------------------------------------
  344. @auction
  345. Opens the auction window.
  346. ---------------------------------------
  347. @identify
  348. Opens the Identification window if any unappraised items are in your inventory.
  349. ---------------------------------------
  350. @trade <player name>
  351. Opens the trade window with the specified player.
  352. ---------------------------------------
  353. @autotrade
  354. Allows you continue vending offline, then logs off.
  355. The character will continue vending until you log in to that account again,
  356. all items are sold, or the mapserver closes.
  357. ---------------------------------------
  358. @monster <monster name/ID> {<amount>}
  359. @monstersmall <monster name/ID> {<amount>}
  360. @monsterbig <monster name/ID> {<amount>}
  361. Spawns the specified monster.
  362. If an amount is given, that number will be spawned.
  363. Additionally, monster size can be adjusted.
  364. ---------------------------------------
  365. @summon <monster name/ID> {<duration>}
  366. Spawns mobs that treat you as their master.
  367. If a duration is specified, they will stay with you until the duration has ended.
  368. ---------------------------------------
  369. @clone <player name/ID>
  370. @slaveclone <player name/ID>
  371. @evilclone <player name/ID>
  372. Spawns a clone of the specified player.
  373. @clone will spawn a supportive clone.
  374. @slaveclone will spawn a supportive clone that follows the creator around.
  375. @evilclone will spawn an aggressive clone.
  376. ---------------------------------------
  377. @item <item name/ID> {<amount>}
  378. /item <item name/ID>
  379. @delitem <item name/ID> <amount>
  380. Creates or removes the specified item.
  381. If an amount is given for @item, that number will be created.
  382. ---------------------------------------
  383. @item2 <item name/ID> <quantity> <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>
  384. Creates an item with the given parameters (the 'cards' can be any item).
  385. identify_flag: 0 = unidentified, 1 = identified
  386. attribute: 0 = not broken, 1 = broken
  387. ---------------------------------------
  388. @produce <equip name/ID> <element> <# of Very's>
  389. Creates a weapon with the given parameters.
  390. Example:
  391. @produce 1602 1 2
  392. -> crafts an item called "Very Very Strong Char's Ice Rod".
  393. ---------------------------------------
  394. @refine <equip position> <+/- amount>
  395. Refines an equipped item by the specified amount.
  396. 0: All Equipment
  397. 1: Lower Headgear
  398. 2: Right Hand
  399. 4: Garment
  400. 8: Left Accessory
  401. 16: Body Armor
  402. 32: Left Hand
  403. 64: Shoes
  404. 128: Right Accessory
  405. 256: Top Headgear
  406. 512: Mid Headgear
  407. ---------------------------------------
  408. @repairall
  409. Repairs all broken items in your inventory.
  410. ---------------------------------------
  411. @dropall
  412. Drops all inventory and equipped items onto the floor.
  413. ---------------------------------------
  414. @storeall
  415. Places all inventory and equipped items directly into your Kafra Storage.
  416. ---------------------------------------
  417. @itemreset
  418. Deletes all inventory items (not equipped items).
  419. ---------------------------------------
  420. @clearstorage
  421. @cleargstorage
  422. Deletes all items in storage (or guild storage).
  423. ---------------------------------------
  424. @clearcart
  425. Deletes all items in cart, but does not remove the cart.
  426. ---------------------------------------
  427. @cleanarea
  428. @cleanmap
  429. Deletes floor items in sight range or across the entire map.
  430. ---------------------------------------
  431. @save
  432. Sets your save point as your current map coordinates.
  433. ---------------------------------------
  434. @memo {<0-2>}
  435. Saves a warp point for the "Warp Portal" skill.
  436. If a number is not specified, the command will output all currently saved locations.
  437. Location "void" indicates an empty warp point.
  438. ---------------------------------------
  439. @load
  440. Warps to your save point.
  441. ---------------------------------------
  442. @jump
  443. Warps to a random coordinate on the current map.
  444. ---------------------------------------
  445. @go {<location name/ID>}
  446. Warps to predefined locations in major cities.
  447. If no ID is given, all available maps will be displayed in the chat window.
  448. Locations and coordinates are stored in '/src/map/atcommand.c'.
  449. ---------------------------------------
  450. @warp <map> {<x> <y>}
  451. /mm <map> {<x> <y>}
  452. /mapmove <map> {<x> <y>}
  453. Warps to the specified map.
  454. If no coordinates are entered, a random location will be chosen.
  455. ---------------------------------------
  456. @jumpto <player name/ID>
  457. @follow <player name>
  458. Warps to the specified player.
  459. Additionally, @follow will track the player's movements until turned off.
  460. ---------------------------------------
  461. @recall <player name>
  462. /recall <player name>
  463. @recallall
  464. Warps a character to your position.
  465. Additionally, @recallall will recall the entire server.
  466. ---------------------------------------
  467. @tonpc <npc name>
  468. Warps to the specified npc.
  469. ---------------------------------------
  470. @killer
  471. Allows you to attack other players outside of PvP.
  472. ---------------------------------------
  473. @killable
  474. Allows other players to attack you outside of PvP.
  475. ---------------------------------------
  476. @blvl <+/- amount>
  477. @jlvl <+/- amount>
  478. Changes base or job level by the specified amount.
  479. ---------------------------------------
  480. @str <+/- amount>
  481. @agi <+/- amount>
  482. @vit <+/- amount>
  483. @int <+/- amount>
  484. @dex <+/- amount>
  485. @luk <+/- amount>
  486. Changes the specified stat of your character.
  487. ---------------------------------------
  488. @allstats
  489. Sets all stats to the maximum (default is 99).
  490. ---------------------------------------
  491. @allskill
  492. Gives your character all skills in their current skill tree.
  493. ---------------------------------------
  494. @stpoint <+/- amount>
  495. @skpoint <+/- amount>
  496. Changes unused status or skill points by the specified amount.
  497. ---------------------------------------
  498. @streset
  499. @skreset
  500. @reset
  501. Resets stats (@streset), skills (@skreset), or both (@reset).
  502. ---------------------------------------
  503. @feelreset
  504. Resets a Star Gladiator's marked maps.
  505. ---------------------------------------
  506. @jobchange <job name/ID>
  507. Changes your job.
  508. If no job is given, a list of all available jobs will be returned.
  509. Note that jobs 22 (Wedding), 26 (Summer), 27 (Christmas), and 28 (Hanbok) are not available via @job.
  510. ---------------------------------------
  511. @speed <0-1000>
  512. Sets the speed at which the character walks and attacks.
  513. Default is 150 (0 is fastest, 1000 is slowest).
  514. ---------------------------------------
  515. @spiritball <0-100>
  516. Summons the specified amount of spirit spheres around you.
  517. ---------------------------------------
  518. @mount
  519. @mount2
  520. Toggles mounting/unmounting a peco (@mount) or cash mount (@mount2).
  521. ---------------------------------------
  522. @zeny <+/- amount>
  523. Changes Zeny by the specified amount.
  524. ---------------------------------------
  525. @cash <+/- amount>
  526. Changes Cash Points by the specified amount.
  527. ---------------------------------------
  528. @points <+/- amount>
  529. Changes Kafra Points by the specified amount.
  530. ---------------------------------------
  531. @model <hair style> <hair color> <cloth color>
  532. @hairstyle <default: 0-27>
  533. @haircolor <default: 0-8>
  534. @dye <default: 0-4>
  535. Changes appearance based on the given parameters.
  536. The min/max values are set in '/conf/battle/client.conf'.
  537. ---------------------------------------
  538. @changelook {position} <view ID>
  539. Changes the player's appearance to the specified view ID.
  540. If no position is given, the command defaults to headgear.
  541. 1: Top
  542. 2: Middle
  543. 3: Bottom
  544. 4: Weapon
  545. 5: Shield
  546. 6: Shoes
  547. 7: Robe
  548. ---------------------------------------
  549. @fakename {<text string>}
  550. Temporarily changes name to the specified string.
  551. If no string is given, the character's real name will be re-applied.
  552. ---------------------------------------
  553. @size <0-2>
  554. @sizeall <0-2>
  555. Changes your size (0 = Normal, 1 = Small, 2 = Large).
  556. Additionally, @sizeall will change the size of all online players.
  557. ---------------------------------------
  558. @duel {<player name>}
  559. @invite <player name>
  560. @accept
  561. @reject
  562. @leave
  563. Duel-organizing commands.
  564. Some options can be found in '/conf/battle/misc.conf'.
  565. ---------------------------------------
  566. @heal
  567. Fully heals HP and SP.
  568. ---------------------------------------
  569. @alive
  570. @raisemap
  571. @raise
  572. Resurrection commands.
  573. @alive will revive the attached player.
  574. @raisemap will revive all players on the map.
  575. @raise will revive all players on the server.
  576. ---------------------------------------
  577. @disguise <monster/npc name/ID>
  578. @undisguise
  579. @disguiseall <monster/npc name/ID>
  580. @undisguiseall
  581. Disguises or undisguises player as a monster/NPC sprite.
  582. Additionally, @disguiseall/@undisguiseall will disguise all online players.
  583. ---------------------------------------
  584. @monsterignore
  585. Makes you immune to attacks (monsters/players/skills cannot target/hit you).
  586. ---------------------------------------
  587. @hide
  588. /hide
  589. Toggles GM Hide (total invisibility to characters and monsters).
  590. ---------------------------------------
  591. @npctalk <npc name> <message>
  592. Command what other npcs say.
  593. Displays the message above the NPC's head (like the 'npctalk' script command).
  594. ---------------------------------------
  595. ==============================
  596. | 5. Administrative Commands |
  597. ==============================
  598. @langtype <language>
  599. Changes the language attached to the player's account (#langtype).
  600. If no parameter is given, a list of available languages is displayed.
  601. All languages are defined in '/src/common/msg_conf.h'.
  602. ---------------------------------------
  603. @email <current@email.tld> <new@email.tld>
  604. Changes the email address attached the player's account.
  605. Note: This command doesn't validate the email address itself, but checks the structure of the email (xxx@xxx).
  606. Example:
  607. @email a@b.com b@b.com
  608. Output:
  609. Fail message: Invalid email. If you have default e-mail, type a@a.com.
  610. Success message: Information sent to login-server via char-server.
  611. ---------------------------------------
  612. @changesex
  613. Changes the gender attached to the player's account.
  614. ---------------------------------------
  615. @marry <player 1> <player 2>
  616. @divorce <player>
  617. Marries or divorces two players.
  618. ---------------------------------------
  619. @request <message>
  620. Sends a message to all connected GMs (via the GM whisper system).
  621. ---------------------------------------
  622. @gmotd
  623. Displays the motd file to all players.
  624. ---------------------------------------
  625. @broadcast <message>
  626. /b <message>
  627. /nb <message>
  628. @localbroadcast <message>
  629. /lb <message>
  630. /nlb <message>
  631. Announces a message in yellow text.
  632. Except for /nb and /nlb, the message will be prefixed with the name of the attached character.
  633. @broadcast will be shown to the entire server.
  634. @localbroadcast will be shown on the player's map only.
  635. ---------------------------------------
  636. @kami <message>
  637. @kamib <message>
  638. @kamic <color> <message>
  639. @lkami <message>
  640. Announces a message without a name prefix.
  641. @kami will broadcast in yellow text.
  642. @kamib will broadcast in blue text.
  643. @kamic will broadcast in the specified color (a hexadecimal value).
  644. @lkami will broadcast on the attached character's current map.
  645. Example:
  646. @kamic FF0000 This message is in red.
  647. ---------------------------------------
  648. @killmonster
  649. @killmonster2
  650. Kills all monsters on the map.
  651. Additionally, @killmonster2 will prevent the monsters from dropping items (except looted items).
  652. ---------------------------------------
  653. @kill
  654. @nuke <player name>
  655. @doommap
  656. @doom
  657. Kill commands.
  658. @kill will kill the attached player.
  659. @nuke will kill the specified player and deal area splash damage.
  660. @doommap will kill all players on the map.
  661. @doom will kill all players on the server.
  662. ---------------------------------------
  663. @mute <time> <player name>
  664. @mutearea <time>
  665. @unmute <player name>
  666. Mutes or unmutes a player (prevents talking, usage of skills, and commands).
  667. @mutearea will mute every player on screen for the specified time.
  668. ---------------------------------------
  669. @jail <player name>
  670. @jailfor <time> <player name>
  671. @unjail <player name>
  672. Sends the specified character to jail.
  673. If a time is not specified (jailfor), the player will be jailed indefinitely.
  674. ---------------------------------------
  675. @kick <player name/ID>
  676. @kickall
  677. Disconnects a user or all users from the server.
  678. ---------------------------------------
  679. @ban <+/- time> <player name>
  680. @unban <player name>
  681. Bans or unbans a player for a limited time.
  682. Time elements: y/a, m, d/j, h, mn, s
  683. Example:
  684. @ban +2d Char2
  685. -> bans Char2's account for 2 days.
  686. ---------------------------------------
  687. @block <player name>
  688. @unblock <player name>
  689. Blocks or unblocks a player from logging in indefinitely.
  690. ---------------------------------------
  691. @mapexit
  692. Sends quit signal to mapserver, saving all data and causing a graceful shutdown.
  693. This will also send a packet to clients causing them to close.
  694. ---------------------------------------
  695. @reloaditemdb
  696. @reloadmobdb
  697. @reloadskilldb
  698. @reloadquestdb
  699. @reloadscript
  700. Reloads the specified database.
  701. -itemdb: Item Database
  702. -mobdb: Monster Database
  703. -skilldb: Skill Database
  704. -questdb: Quest Database
  705. -script: NPC Scripts
  706. ---------------------------------------
  707. @reloadatcommand
  708. @reloadbattleconf
  709. @reloadmsgconf
  710. @reloadstatusdb
  711. @reloadpcdb
  712. @reloadmotd
  713. Reloads the specified configuration file.
  714. -atcommand: Atcommand Settings
  715. -battleconf: Battle Settings (may require relog)
  716. -msgconf: Message Configuration
  717. -statusdb: Status Settings
  718. -pcdb: Player Settings
  719. -motd: Message of the Day
  720. ---------------------------------------
  721. @set <variable> {<value>}
  722. Changes a player or account variable to the specified value.
  723. If no value is given, the variable's current value will be displayed.
  724. Note that the value of a string variable may be typed with or without double quotes.
  725. ---------------------------------------
  726. @setbattleflag <flag> <value>
  727. Changes a battle_config flag without rebooting the server.
  728. ---------------------------------------
  729. @adjgroup <group ID>
  730. Changes the group of a character (lasts until relog).
  731. The groups are specified in '/conf/groups.conf'.
  732. ---------------------------------------
  733. @addperm {<permission name>}
  734. @rmvperm {<permission name>}
  735. Changes the permissions of a character (lasts until relog).
  736. If no permission is given, a list of available permissions will be returned.
  737. ---------------------------------------
  738. @npcmove <x> <y> <npc name>
  739. Moves an NPC to a specified coordinate on its map.
  740. ---------------------------------------
  741. @hidenpc <npc name>
  742. @shownpc <npc name>
  743. Toggles the visibility of an NPC's sprite.
  744. ---------------------------------------
  745. @loadnpc <path>
  746. Loads an NPC script by path.
  747. Example:
  748. @loadnpc npc/custom/jobmaster.txt
  749. ---------------------------------------
  750. @unloadnpc <npc name>
  751. Unloads an NPC.
  752. Example:
  753. @unloadnpc Job Master
  754. ---------------------------------------
  755. @unloadnpcfile <path>
  756. Unloads all NPCs in a file.
  757. Example:
  758. @unloadnpcfile npc/custom/jobmaster.txt
  759. ---------------------------------------
  760. =====================
  761. | 6. Party Commands |
  762. =====================
  763. @party <party_name>
  764. Organizes a new party, with the attached character as leader.
  765. ---------------------------------------
  766. @partyoption <pickup share: yes/no> <item distribution: yes/no>
  767. Changes party options for experience sharing and item sharing.
  768. ---------------------------------------
  769. @changeleader <party_member_name>
  770. Changes the leader of your party to another member.
  771. You must be the party leader to use this command.
  772. ---------------------------------------
  773. @partyrecall <party name>
  774. Warps all online characters of a party to your location.
  775. ---------------------------------------
  776. @partyspy <party name>
  777. Allows you to spy on any party's Party Chat.
  778. At least one member of that party must be online.
  779. NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
  780. ---------------------------------------
  781. =====================
  782. | 7. Guild Commands |
  783. =====================
  784. @guild <guild name>
  785. Creates a new guild, with the attached character as guildmaster.
  786. ---------------------------------------
  787. @breakguild
  788. Breaks the guild of the attached character.
  789. You must be the guildmaster to use this command.
  790. ---------------------------------------
  791. @changegm <guild_member_name>
  792. Changes the guildmaster of your guild to another member.
  793. You must be the guildmaster to use this command.
  794. ---------------------------------------
  795. @guildstorage
  796. Opens your guild storage.
  797. ---------------------------------------
  798. @glvl <+/- amount>
  799. Changes guild level by the specified amount.
  800. ---------------------------------------
  801. @disguiseguild <monster/npc name/ID> <guild name/ID>
  802. @undisguiseguild
  803. Disguises or undisguises all online characters of a guild.
  804. ---------------------------------------
  805. @sizeguild <size> <guild name>
  806. Changes the size of all online characters of a guild.
  807. ---------------------------------------
  808. @guildrecall <guild name>
  809. Warps all online characters of a guild to your location.
  810. ---------------------------------------
  811. @guildspy <guild name>
  812. Allows you to spy on any guild's Guild Chat.
  813. At least one member of that guild must be online.
  814. NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
  815. ---------------------------------------
  816. ===================
  817. | 8. Pet Commands |
  818. ===================
  819. @makeegg <egg ID>
  820. Creates a Pet Egg based on the given ID.
  821. ---------------------------------------
  822. @hatch
  823. Opens the Hatch window (like using a Pet Incubator).
  824. ---------------------------------------
  825. @pettalk <message>
  826. Command what the player's pet will say.
  827. ---------------------------------------
  828. @petrename
  829. If you have not already renamed your pet, you can do this on the Pet window.
  830. If you have renamed your pet, this command will allow you to use the
  831. the rename option on the window again.
  832. ---------------------------------------
  833. @petfriendly <0-1000>
  834. Sets the intimacy level of your pet, with 1000 being "Loyal".
  835. ---------------------------------------
  836. @pethungry <0-100>
  837. Sets the hunger level of your pet, with 100 being "Stuffed".
  838. ---------------------------------------
  839. ==========================
  840. | 9. Homunculus Commands |
  841. ==========================
  842. @makehomun <Homunculus ID>
  843. Creates the specified homunculus.
  844. ---------------------------------------
  845. @homevolution
  846. @hommutate {<Homunculus ID>}
  847. Evolves or mutates your homunculus, if possible.
  848. If no Homunculus ID is specified for @hommutate, a random ID is chosen.
  849. If it doesn't work, the /swt emotion is shown.
  850. ---------------------------------------
  851. @hominfo
  852. @homstats
  853. Displays homunculus stats in different formats.
  854. Output Example [@hominfo]:
  855. Homunculus Stats:
  856. HP: 153/153 - SP: 54/54
  857. ATK: 59 - MATK: 69~69
  858. Hungry: 29 - Intimacy: 5
  859. Stats: Str 24 / Agi 25 / Vit 18 / Int 40 / Dex 31 / Luk 14
  860. Output Example [@homstats]:
  861. Homunculus growth stats (Lv 1 Lif):
  862. Max HP: 153 (151~160)
  863. Max SP: 54 (50~60)
  864. Str: 20 (18~22)
  865. Agi: 22 (21~24)
  866. Vit: 16 (16~20)
  867. Int: 40 (39~45)
  868. Dex: 29 (25~34)
  869. Luk: 14 (13~15)
  870. ---------------------------------------
  871. @homshuffle
  872. Re-calculates homunculus stats, as if the homunculus was re-leveled from level 1.
  873. ---------------------------------------
  874. @homtalk <message>
  875. Command what the player's homunculus will say.
  876. ---------------------------------------
  877. @homlevel <+/- amount>
  878. Changes homunculus level by the specified amount.
  879. ---------------------------------------
  880. @homfriendly <0-1000>
  881. Sets the intimacy level of your homunculus, with 1000 being "Loyal".
  882. ---------------------------------------
  883. @homhungry <0-100>
  884. Sets the hunger level of your homunculus, with 100 being "Stuffed".
  885. ---------------------------------------
  886. ========================
  887. | 10. Channel Commands |
  888. ========================
  889. @join <#channel_name> {<password>}
  890. @channel join <#channel_name> {<password>}
  891. Joins the specified channel.
  892. ---------------------------------------
  893. @channel leave <#channel_name>
  894. Leaves the specified channel.
  895. ---------------------------------------
  896. @channel create <#channel_name> <channel_password>
  897. Creates a new channel.
  898. 'allow_user_channel_creation' must be enabled in '/conf/channels.conf'.
  899. ---------------------------------------
  900. @channel delete <#channel_name>
  901. Destroys the specified channel.
  902. ---------------------------------------
  903. @channel list
  904. @channel list mine
  905. @channel list colors
  906. 'list' displays a list of all public channels.
  907. 'list mine' displays a list of channels you have joined.
  908. 'list colors' displays a list of all available colors for custom channels.
  909. ---------------------------------------
  910. @fontcolor <color_name>
  911. Sets channel chat font color for the invoking character only.
  912. Typing "Normal" returns text to the normal channel color.
  913. If no parameter is given, a list of available colors is displayed.
  914. Option 'ColorOverride' must be enabled for this to take effect.
  915. ---------------------------------------
  916. @channel setcolor <#channel_name> <color_name>
  917. Changes the text color of the specified channel.
  918. You must either be the channel's owner or have the channel_admin permission.
  919. All colors are defined in '/conf/channels.conf'.
  920. ---------------------------------------
  921. @channel setopt <#channel_name> <option> <value>
  922. Sets an option and value for the specified channel.
  923. You must either be the channel's owner or have the channel_admin permission.
  924. Available options:
  925. -- 'JoinAnnounce <1|0>' : Toggles channel announcement when a new player enters.
  926. -- 'MessageDelay <0-10>' : Sets the delay (in seconds) for messages sent to the channel.
  927. -- 'ColorOverride <1|0>' : Toggles the permission for players to change their color through @fontcolor.
  928. ---------------------------------------
  929. @channel ban <#channel_name> <player>
  930. @channel unban <#channel_name> <player>
  931. @channel unbanall <#channel_name>
  932. @channel banlist <#channel_name>
  933. Bans or unbans a player from the specified channel.
  934. 'unbanall' clears all bans from the channel.
  935. 'banlist' displays a list of all players banned from the channel.
  936. ---------------------------------------
  937. @channel bindto <#channel_name>
  938. @channel unbind
  939. Binds or unbinds your global chat with the specified channel, which sends all global messages to the specified channel.
  940. ---------------------------------------