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- // $Id: storage.c,v 1.3 2004/09/25 02:05:22 MouseJstr Exp $
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include "db.h"
- #include "itemdb.h"
- #include "clif.h"
- #include "intif.h"
- #include "pc.h"
- #include "storage.h"
- #include "guild.h"
- #include "nullpo.h"
- #ifdef MEMWATCH
- #include "memwatch.h"
- #endif
- static struct dbt *storage_db;
- static struct dbt *guild_storage_db;
- /*==========================================
- * 倉庫内アイテムソート
- *------------------------------------------
- */
- int storage_comp_item(const void *_i1, const void *_i2){
- struct item *i1=(struct item *)_i1;
- struct item *i2=(struct item *)_i2;
- if (i1->nameid == i2->nameid) {
- return 0;
- } else if (!(i1->nameid) || !(i1->amount)){
- return 1;
- } else if (!(i2->nameid) || !(i2->amount)){
- return -1;
- } else {
- return i1->nameid - i2->nameid;
- }
- }
-
- void sortage_sortitem(struct storage* stor){
- nullpo_retv(stor);
- qsort(stor->storage, MAX_STORAGE, sizeof(struct item), storage_comp_item);
- }
- void sortage_gsortitem(struct guild_storage* gstor){
- nullpo_retv(gstor);
- qsort(gstor->storage, MAX_GUILD_STORAGE, sizeof(struct item), storage_comp_item);
- }
- /*==========================================
- * 初期化とか
- *------------------------------------------
- */
- int do_init_storage(void) // map.c::do_init()から呼ばれる
- {
- storage_db=numdb_init();
- guild_storage_db=numdb_init();
- return 1;
- }
- void do_final_storage(void) // map.c::do_final()から呼ばれる
- {
- }
- struct storage *account2storage(int account_id)
- {
- struct storage *stor;
- stor=numdb_search(storage_db,account_id);
- if(stor == NULL) {
- stor = calloc(sizeof(struct storage), 1);
- if(stor == NULL){
- printf("storage: out of memory!\n");
- exit(0);
- }
- memset(stor,0,sizeof(struct storage));
- stor->account_id=account_id;
- numdb_insert(storage_db,stor->account_id,stor);
- }
- return stor;
- }
- // Just to ask storage, without creation
- struct storage *account2storage2(int account_id) {
- return numdb_search(storage_db, account_id);
- }
- int storage_delete(int account_id)
- {
- struct storage *stor = numdb_search(storage_db,account_id);
- if(stor) {
- numdb_erase(storage_db,account_id);
- free(stor);
- }
- return 0;
- }
- /*==========================================
- * カプラ倉庫を開く
- *------------------------------------------
- */
- int storage_storageopen(struct map_session_data *sd)
- {
- struct storage *stor;
- nullpo_retr(0, sd);
- if((stor = numdb_search(storage_db,sd->status.account_id)) != NULL) {
- stor->storage_status = 1;
- sd->state.storage_flag = 0;
- clif_storageitemlist(sd,stor);
- clif_storageequiplist(sd,stor);
- clif_updatestorageamount(sd,stor);
- return 0;
- } else
- intif_request_storage(sd->status.account_id);
- return 1;
- }
- int storage_storageopen2(struct map_session_data *sd, struct map_session_data *pl_sd)
- {
- struct storage *stor;
- if(sd == NULL || pl_sd == NULL)
- {
- printf("storage_storageopen nullpo\n");
- return 0;
- }
- if((stor = numdb_search(storage_db,pl_sd->status.account_id)) != NULL)
- {
- clif_storageitemlist(sd,stor);
- clif_storageequiplist(sd,stor);
- clif_updatestorageamount(sd,stor);
- return 1;
- }
- return 0;
- }
- /*==========================================
- * カプラ倉庫へアイテム追加
- *------------------------------------------
- */
- int storage_additem(struct map_session_data *sd,struct storage *stor,struct item *item_data,int amount)
- {
- struct item_data *data;
- int i;
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
- nullpo_retr(1, item_data);
- if(item_data->nameid <= 0 || amount <= 0)
- return 1;
- nullpo_retr(1, data = itemdb_search(item_data->nameid));
- i=MAX_STORAGE;
- if(!itemdb_isequip2(data)){
- // 装備品ではないので、既所有品なら個数のみ変化させる
- for(i=0;i<MAX_STORAGE;i++){
- if(stor->storage[i].nameid == item_data->nameid &&
- stor->storage[i].card[0] == item_data->card[0] && stor->storage[i].card[1] == item_data->card[1] &&
- stor->storage[i].card[2] == item_data->card[2] && stor->storage[i].card[3] == item_data->card[3]){
- if(stor->storage[i].amount+amount > MAX_AMOUNT)
- return 1;
- stor->storage[i].amount+=amount;
- clif_storageitemadded(sd,stor,i,amount);
- break;
- }
- }
- }
- if(i>=MAX_STORAGE){
- // 装備品か未所有品だったので空き欄へ追加
- for(i=0;i<MAX_STORAGE;i++){
- if(stor->storage[i].nameid==0){
- memcpy(&stor->storage[i],item_data,sizeof(stor->storage[0]));
- stor->storage[i].amount=amount;
- stor->storage_amount++;
- clif_storageitemadded(sd,stor,i,amount);
- clif_updatestorageamount(sd,stor);
- break;
- }
- }
- if(i>=MAX_STORAGE)
- return 1;
- }
- return 0;
- }
- /*==========================================
- * カプラ倉庫アイテムを減らす
- *------------------------------------------
- */
- int storage_delitem(struct map_session_data *sd,struct storage *stor,int n,int amount)
- {
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
- if(stor->storage[n].nameid==0 || stor->storage[n].amount<amount)
- return 1;
- stor->storage[n].amount-=amount;
- if(stor->storage[n].amount==0){
- memset(&stor->storage[n],0,sizeof(stor->storage[0]));
- stor->storage_amount--;
- clif_updatestorageamount(sd,stor);
- }
- clif_storageitemremoved(sd,n,amount);
- return 0;
- }
- /*==========================================
- * カプラ倉庫へ入れる
- *------------------------------------------
- */
- int storage_storageadd(struct map_session_data *sd,int index,int amount)
- {
- struct storage *stor;
- nullpo_retr(0, sd);
- nullpo_retr(0, stor=account2storage(sd->status.account_id));
- if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount
- if(storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
- // remove item from inventory
- pc_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
- return 0;
- }
- /*==========================================
- * カプラ倉庫から出す
- *------------------------------------------
- */
- int storage_storageget(struct map_session_data *sd,int index,int amount)
- {
- struct storage *stor;
- int flag;
- nullpo_retr(0, sd);
- nullpo_retr(0, stor=account2storage(sd->status.account_id));
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_STORAGE) { // valid index
- if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
- if((flag = pc_additem(sd,&stor->storage[index],amount)) == 0)
- storage_delitem(sd,stor,index,amount);
- else
- clif_additem(sd,0,0,flag);
- } // valid amount
- }// valid index
- }// storage open
- return 0;
- }
- /*==========================================
- * カプラ倉庫へカートから入れる
- *------------------------------------------
- */
- int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount)
- {
- struct storage *stor;
- nullpo_retr(0, sd);
- nullpo_retr(0, stor=account2storage(sd->status.account_id));
- if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount
- if(storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
- pc_cart_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
- return 0;
- }
- /*==========================================
- * カプラ倉庫からカートへ出す
- *------------------------------------------
- */
- int storage_storagegettocart(struct map_session_data *sd,int index,int amount)
- {
- struct storage *stor;
- nullpo_retr(0, sd);
- nullpo_retr(0, stor=account2storage(sd->status.account_id));
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_STORAGE) { // valid index
- if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
- if(pc_cart_additem(sd,&stor->storage[index],amount)==0){
- storage_delitem(sd,stor,index,amount);
- }
- } // valid amount
- }// valid index
- }// storage open
- return 0;
- }
- /*==========================================
- * カプラ倉庫を閉じる
- *------------------------------------------
- */
- int storage_storageclose(struct map_session_data *sd)
- {
- struct storage *stor;
- nullpo_retr(0, sd);
- nullpo_retr(0, stor=account2storage(sd->status.account_id));
- stor->storage_status=0;
- sd->state.storage_flag = 0;
- clif_storageclose(sd);
- sortage_sortitem(stor);
- return 0;
- }
- /*==========================================
- * ログアウト時開いているカプラ倉庫の保存
- *------------------------------------------
- */
- int storage_storage_quit(struct map_session_data *sd)
- {
- struct storage *stor;
- nullpo_retr(0, sd);
- stor = numdb_search(storage_db,sd->status.account_id);
- if(stor) stor->storage_status = 0;
- return 0;
- }
- int storage_storage_save(struct map_session_data *sd)
- {
- struct storage *stor;
- nullpo_retr(0, sd);
- stor=numdb_search(storage_db,sd->status.account_id);
- if(stor) intif_send_storage(stor);
- return 0;
- }
- struct guild_storage *guild2storage(int guild_id)
- {
- struct guild_storage *gs = NULL;
- if(guild_search(guild_id) != NULL) {
- gs=numdb_search(guild_storage_db,guild_id);
- if(gs == NULL) {
- gs = calloc(sizeof(struct guild_storage), 1);
- if(gs==NULL){
- printf("storage: out of memory!\n");
- exit(0);
- }
- gs->guild_id=guild_id;
- numdb_insert(guild_storage_db,gs->guild_id,gs);
- }
- }
- return gs;
- }
- int guild_storage_delete(int guild_id)
- {
- struct guild_storage *gstor = numdb_search(guild_storage_db,guild_id);
- if(gstor) {
- numdb_erase(guild_storage_db,guild_id);
- free(gstor);
- }
- return 0;
- }
- int storage_guild_storageopen(struct map_session_data *sd)
- {
- struct guild_storage *gstor;
- nullpo_retr(0, sd);
- if(sd->status.guild_id <= 0)
- return 2;
- if((gstor = numdb_search(guild_storage_db,sd->status.guild_id)) != NULL) {
- if(gstor->storage_status)
- return 1;
- gstor->storage_status = 1;
- sd->state.storage_flag = 1;
- clif_guildstorageitemlist(sd,gstor);
- clif_guildstorageequiplist(sd,gstor);
- clif_updateguildstorageamount(sd,gstor);
- return 0;
- }
- else {
- gstor = guild2storage(sd->status.guild_id);
- gstor->storage_status = 1;
- intif_request_guild_storage(sd->status.account_id,sd->status.guild_id);
- }
- return 0;
- }
- int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount)
- {
- struct item_data *data;
- int i;
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
- nullpo_retr(1, item_data);
- nullpo_retr(1, data = itemdb_search(item_data->nameid));
- if(item_data->nameid <= 0 || amount <= 0)
- return 1;
- i=MAX_GUILD_STORAGE;
- if(!itemdb_isequip2(data)){
- // 装備品ではないので、既所有品なら個数のみ変化させる
- for(i=0;i<MAX_GUILD_STORAGE;i++){
- if(stor->storage[i].nameid == item_data->nameid &&
- stor->storage[i].card[0] == item_data->card[0] && stor->storage[i].card[1] == item_data->card[1] &&
- stor->storage[i].card[2] == item_data->card[2] && stor->storage[i].card[3] == item_data->card[3]){
- if(stor->storage[i].amount+amount > MAX_AMOUNT)
- return 1;
- stor->storage[i].amount+=amount;
- clif_guildstorageitemadded(sd,stor,i,amount);
- break;
- }
- }
- }
- if(i>=MAX_GUILD_STORAGE){
- // 装備品か未所有品だったので空き欄へ追加
- for(i=0;i<MAX_GUILD_STORAGE;i++){
- if(stor->storage[i].nameid==0){
- memcpy(&stor->storage[i],item_data,sizeof(stor->storage[0]));
- stor->storage[i].amount=amount;
- stor->storage_amount++;
- clif_guildstorageitemadded(sd,stor,i,amount);
- clif_updateguildstorageamount(sd,stor);
- break;
- }
- }
- if(i>=MAX_GUILD_STORAGE)
- return 1;
- }
- return 0;
- }
- int guild_storage_delitem(struct map_session_data *sd,struct guild_storage *stor,int n,int amount)
- {
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
- if(stor->storage[n].nameid==0 || stor->storage[n].amount<amount)
- return 1;
- stor->storage[n].amount-=amount;
- if(stor->storage[n].amount==0){
- memset(&stor->storage[n],0,sizeof(stor->storage[0]));
- stor->storage_amount--;
- clif_updateguildstorageamount(sd,stor);
- }
- clif_storageitemremoved(sd,n,amount);
- return 0;
- }
- int storage_guild_storageadd(struct map_session_data *sd,int index,int amount)
- {
- struct guild_storage *stor;
- nullpo_retr(0, sd);
- if((stor=guild2storage(sd->status.guild_id)) != NULL) {
- if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount
- if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
- // remove item from inventory
- pc_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
- }
- return 0;
- }
- int storage_guild_storageget(struct map_session_data *sd,int index,int amount)
- {
- struct guild_storage *stor;
- int flag;
- nullpo_retr(0, sd);
- if((stor=guild2storage(sd->status.guild_id)) != NULL) {
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index
- if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
- if((flag = pc_additem(sd,&stor->storage[index],amount)) == 0)
- guild_storage_delitem(sd,stor,index,amount);
- else
- clif_additem(sd,0,0,flag);
- } // valid amount
- }// valid index
- }// storage open
- }
- return 0;
- }
- int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount)
- {
- struct guild_storage *stor;
- nullpo_retr(0, sd);
- if((stor=guild2storage(sd->status.guild_id)) != NULL) {
- if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount
- if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
- pc_cart_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
- }
- return 0;
- }
- int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount)
- {
- struct guild_storage *stor;
- nullpo_retr(0, sd);
- if((stor=guild2storage(sd->status.guild_id)) != NULL) {
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index
- if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
- if(pc_cart_additem(sd,&stor->storage[index],amount)==0){
- guild_storage_delitem(sd,stor,index,amount);
- }
- } // valid amount
- }// valid index
- }// storage open
- }
- return 0;
- }
- int storage_guild_storageclose(struct map_session_data *sd)
- {
- struct guild_storage *stor;
- nullpo_retr(0, sd);
- if((stor=guild2storage(sd->status.guild_id)) != NULL) {
- intif_send_guild_storage(sd->status.account_id,stor);
- stor->storage_status = 0;
- sd->state.storage_flag = 0;
- sortage_gsortitem(stor);
- }
- clif_storageclose(sd);
- return 0;
- }
- int storage_guild_storage_quit(struct map_session_data *sd,int flag)
- {
- struct guild_storage *stor;
- nullpo_retr(0, sd);
- stor = numdb_search(guild_storage_db,sd->status.guild_id);
- if(stor) {
- if(!flag)
- intif_send_guild_storage(sd->status.account_id,stor);
- stor->storage_status = 0;
- sd->state.storage_flag = 0;
- }
- return 0;
- }
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