chrif.cpp 60 KB

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  1. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #include "chrif.hpp"
  4. #include <cstdlib>
  5. #include <cstring>
  6. #include <common/cbasetypes.hpp>
  7. #include <common/ers.hpp>
  8. #include <common/malloc.hpp>
  9. #include <common/nullpo.hpp>
  10. #include <common/showmsg.hpp>
  11. #include <common/socket.hpp>
  12. #include <common/strlib.hpp>
  13. #include <common/timer.hpp>
  14. #include "battle.hpp"
  15. #include "clan.hpp"
  16. #include "clif.hpp"
  17. #include "elemental.hpp"
  18. #include "guild.hpp"
  19. #include "homunculus.hpp"
  20. #include "instance.hpp"
  21. #include "intif.hpp"
  22. #include "log.hpp"
  23. #include "map.hpp"
  24. #include "mercenary.hpp"
  25. #include "npc.hpp"
  26. #include "pc.hpp"
  27. #include "pc_groups.hpp"
  28. #include "pet.hpp"
  29. #include "script.hpp" // script_config
  30. #include "storage.hpp"
  31. static TIMER_FUNC(check_connect_char_server);
  32. static struct eri *auth_db_ers; //For reutilizing player login structures.
  33. static DBMap* auth_db; // int id -> struct auth_node*
  34. static bool char_init_done = false; //server already initialized? Used for InterInitOnce and vending loadings
  35. static const int packet_len_table[0x3d] = { // U - used, F - free
  36. 60, 3,-1,-1,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff
  37. 6,-1,18, 7,-1, -1, 28 + MAP_NAME_LENGTH_EXT, 10, // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, U->2b07
  38. 6,30, 10, -1,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, U->2b0a, U->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f
  39. 11,10,10, 0,11, -1, 0,10, // 2b10-2b17: U->2b10, U->2b11, U->2b12, F->2b13, U->2b14, U->2b15, F->2b16, U->2b17
  40. 2,10, 2,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f
  41. -1,10, 8, 2, 2,14,19,19, // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, U->2b24, U->2b25, U->2b26, U->2b27
  42. -1, 0, 6,15, 0, 6,-1,-1, // 2b28-2b2f: U->2b28, F->2b29, U->2b2a, U->2b2b, F->2b2c, U->2b2d, U->2b2e, U->2b2f
  43. };
  44. //Used Packets:
  45. //2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver'
  46. //2af9: Incoming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)'
  47. //2afa: Outgoing, chrif_sendmap -> 'sending our maps'
  48. //2afb: Incoming, chrif_sendmapack -> 'Maps received successfully / or not .. also received server name'
  49. //2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one.
  50. //2afd: Incoming, chrif_authok -> 'client authentication ok'
  51. //2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
  52. //2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
  53. //2b00: Incoming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
  54. //2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)'
  55. //2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
  56. //2b03: Incoming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure)
  57. //2b04: Incoming, chrif_recvmap -> 'getting maps from charserver of other mapserver's'
  58. //2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
  59. //2b06: Incoming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^'
  60. //2b07: Outgoing, chrif_removefriend -> 'Tell charserver to remove friend_id from char_id friend list'
  61. //2b08: Outgoing, chrif_searchcharid -> '...'
  62. //2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db'
  63. //2b0a: Outgoing, chrif_skillcooldown_request -> requesting the list of skillcooldown for char
  64. //2b0b: Incoming, chrif_skillcooldown_load -> received the list of cooldown for char
  65. //2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
  66. //2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY' (or char)
  67. //2b0e: Outgoing, chrif_req_login_operation -> 'Do some operations (change sex, ban / unban etc)'
  68. //2b0f: Incoming, chrif_ack_login_req -> 'answer of the 2b0e'
  69. //2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
  70. //2b11: Outgoing, chrif_divorce -> 'tell the charserver to do divorce'
  71. //2b12: Incoming, chrif_divorceack -> 'divorce chars
  72. //2b13: Outgoing, chrif_update_ip -> 'tell the change of map-server IP'
  73. //2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY'
  74. //2b15: Outgoing, chrif_skillcooldown_save -> request to save skillcooldown
  75. //2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
  76. //2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
  77. //2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
  78. //2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them'
  79. //2b1b: Incoming, chrif_recvfamelist -> 'Receive fame ranking lists'
  80. //2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
  81. //2b1d: Incoming, chrif_load_scdata -> 'received sc_data of player for loading.'
  82. //2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance]
  83. //2b1f: Incoming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius]
  84. //2b20: Incoming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius]
  85. //2b21: Incoming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex]
  86. //2b22: Incoming, chrif_updatefamelist_ack. Updated one position in the fame list.
  87. //2b23: Outgoing, chrif_keepalive. charserver ping.
  88. //2b24: Incoming, chrif_keepalive_ack. charserver ping reply.
  89. //2b25: Incoming, chrif_deadopt -> 'Removes baby from Father ID and Mother ID'
  90. //2b26: Outgoing, chrif_authreq -> 'client authentication request'
  91. //2b27: Incoming, chrif_authfail -> 'client authentication failed'
  92. //2b28: Outgoing, chrif_req_charban -> 'ban a specific char '
  93. //2b29: FREE
  94. //2b2a: Outgoing, chrif_req_charunban -> 'unban a specific char '
  95. //2b2b: Incoming, chrif_parse_ack_vipActive -> vip info result
  96. //2b2c: FREE
  97. //2b2d: Outgoing, chrif_bsdata_request -> request bonus_script for pc_authok'ed char.
  98. //2b2e: Outgoing, chrif_bsdata_save -> Send bonus_script of player for saving.
  99. //2b2f: Incoming, chrif_bsdata_received -> received bonus_script of player for loading.
  100. int chrif_connected = 0;
  101. int char_fd = -1;
  102. static char char_ip_str[128];
  103. static uint32 char_ip = 0;
  104. static uint16 char_port = 6121;
  105. static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
  106. static int chrif_state = 0;
  107. int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]
  108. char charserver_name[NAME_LENGTH];
  109. //Interval at which map server updates online listing. [Valaris]
  110. #define CHECK_INTERVAL 3600000
  111. //Interval at which map server sends number of connected users. [Skotlex]
  112. #define UPDATE_INTERVAL 10000
  113. //This define should spare writing the check in every function. [Skotlex]
  114. #define chrif_check(a) { if(!chrif_isconnected()) return a; }
  115. struct auth_node* chrif_search(uint32 account_id) {
  116. return (struct auth_node*)idb_get(auth_db, account_id);
  117. }
  118. struct auth_node* chrif_auth_check(uint32 account_id, uint32 char_id, enum sd_state state) {
  119. struct auth_node *node = chrif_search(account_id);
  120. return ( node && node->char_id == char_id && node->state == state ) ? node : NULL;
  121. }
  122. bool chrif_auth_delete(uint32 account_id, uint32 char_id, enum sd_state state) {
  123. struct auth_node *node;
  124. if ( (node = chrif_auth_check(account_id, char_id, state) ) ) {
  125. int fd = node->sd ? node->sd->fd : node->fd;
  126. if ( session[fd] && session[fd]->session_data == node->sd )
  127. session[fd]->session_data = NULL;
  128. if ( node->char_dat )
  129. aFree(node->char_dat);
  130. if ( node->sd ) {
  131. if (node->sd->regs.vars)
  132. node->sd->regs.vars->destroy(node->sd->regs.vars, script_reg_destroy);
  133. if (node->sd->regs.arrays)
  134. node->sd->regs.arrays->destroy(node->sd->regs.arrays, script_free_array_db);
  135. node->sd->~map_session_data();
  136. aFree(node->sd);
  137. }
  138. ers_free(auth_db_ers, node);
  139. idb_remove(auth_db,account_id);
  140. return true;
  141. }
  142. return false;
  143. }
  144. //Moves the sd character to the auth_db structure.
  145. static bool chrif_sd_to_auth(TBL_PC* sd, enum sd_state state) {
  146. struct auth_node *node;
  147. if ( chrif_search(sd->status.account_id) )
  148. return false; //Already exists?
  149. node = ers_alloc(auth_db_ers, struct auth_node);
  150. memset(node, 0, sizeof(struct auth_node));
  151. node->account_id = sd->status.account_id;
  152. node->char_id = sd->status.char_id;
  153. node->login_id1 = sd->login_id1;
  154. node->login_id2 = sd->login_id2;
  155. node->sex = sd->status.sex;
  156. node->fd = sd->fd;
  157. node->sd = sd; //Data from logged on char.
  158. node->node_created = gettick(); //timestamp for node timeouts
  159. node->state = state;
  160. sd->state.active = 0;
  161. idb_put(auth_db, node->account_id, node);
  162. return true;
  163. }
  164. static bool chrif_auth_logout(TBL_PC* sd, enum sd_state state) {
  165. if(sd->fd && state == ST_LOGOUT) { //Disassociate player, and free it after saving ack returns. [Skotlex]
  166. //fd info must not be lost for ST_MAPCHANGE as a final packet needs to be sent to the player.
  167. if ( session[sd->fd] )
  168. session[sd->fd]->session_data = NULL;
  169. sd->fd = 0;
  170. }
  171. return chrif_sd_to_auth(sd, state);
  172. }
  173. bool chrif_auth_finished(map_session_data* sd) {
  174. struct auth_node *node= chrif_search(sd->status.account_id);
  175. if ( node && node->sd == sd && node->state == ST_LOGIN ) {
  176. node->sd = NULL;
  177. return chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  178. }
  179. return false;
  180. }
  181. // sets char-server's user id
  182. void chrif_setuserid(char *id) {
  183. safestrncpy(userid, id, NAME_LENGTH);
  184. }
  185. // sets char-server's password
  186. void chrif_setpasswd(char *pwd) {
  187. safestrncpy(passwd, pwd, NAME_LENGTH);
  188. }
  189. // security check, prints warning if using default password
  190. void chrif_checkdefaultlogin(void) {
  191. #if !defined(BUILDBOT)
  192. if( strcmp( userid, "s1" ) == 0 && strcmp( passwd, "p1" ) == 0 ){
  193. ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
  194. ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
  195. ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n");
  196. }
  197. #endif
  198. }
  199. // sets char-server's ip address
  200. int chrif_setip(const char* ip) {
  201. char ip_str[16];
  202. if ( !( char_ip = host2ip(ip) ) ) {
  203. ShowWarning("Failed to Resolve Char Server Address! (%s)\n", ip);
  204. return 0;
  205. }
  206. safestrncpy(char_ip_str, ip, sizeof(char_ip_str));
  207. ShowInfo("Char Server IP Address : '" CL_WHITE "%s" CL_RESET "' -> '" CL_WHITE "%s" CL_RESET "'.\n", ip, ip2str(char_ip, ip_str));
  208. return 1;
  209. }
  210. // sets char-server's port number
  211. void chrif_setport(uint16 port) {
  212. char_port = port;
  213. }
  214. // says whether the char-server is connected or not
  215. int chrif_isconnected(void) {
  216. return (session_isValid(char_fd) && chrif_state == 2);
  217. }
  218. /**
  219. * Saves character data.
  220. * @param sd: Player data
  221. * @param flag: Save flag types:
  222. * CSAVE_NORMAL: Normal save
  223. * CSAVE_QUIT: Character is quitting
  224. * CSAVE_CHANGE_MAPSERV: Character is changing map-servers
  225. * CSAVE_AUTOTRADE: Character used @autotrade
  226. * CSAVE_INVENTORY: Character changed inventory data
  227. * CSAVE_CART: Character changed cart data
  228. */
  229. int chrif_save(map_session_data *sd, int flag) {
  230. uint16 mmo_charstatus_len = 0;
  231. nullpo_retr(-1, sd);
  232. pc_makesavestatus(sd);
  233. if ( (flag&CSAVE_QUITTING) && sd->state.active) { //Store player data which is quitting
  234. if (chrif_isconnected()) {
  235. chrif_save_scdata(sd);
  236. chrif_skillcooldown_save(sd);
  237. }
  238. if ( !(flag&CSAVE_AUTOTRADE) && !chrif_auth_logout(sd, (flag&CSAVE_QUIT) ? ST_LOGOUT : ST_MAPCHANGE) )
  239. ShowError("chrif_save: Failed to set up player %d:%d for proper quitting!\n", sd->status.account_id, sd->status.char_id);
  240. }
  241. chrif_check(-1); //Character is saved on reconnect.
  242. chrif_bsdata_save(sd, ((flag&CSAVE_QUITTING) && !(flag&CSAVE_AUTOTRADE)));
  243. if (sd->storage.dirty)
  244. storage_storagesave(sd);
  245. if (flag&CSAVE_INVENTORY)
  246. intif_storage_save(sd,&sd->inventory);
  247. if (flag&CSAVE_CART)
  248. intif_storage_save(sd,&sd->cart);
  249. //For data sync
  250. if (sd->state.storage_flag == 2)
  251. storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag);
  252. if (sd->premiumStorage.dirty)
  253. storage_premiumStorage_save(sd);
  254. if (flag&CSAVE_QUITTING)
  255. sd->state.storage_flag = 0; //Force close it.
  256. //Saving of registry values.
  257. if (sd->vars_dirty)
  258. intif_saveregistry(sd);
  259. mmo_charstatus_len = sizeof(sd->status) + 13;
  260. WFIFOHEAD(char_fd, mmo_charstatus_len);
  261. WFIFOW(char_fd,0) = 0x2b01;
  262. WFIFOW(char_fd,2) = mmo_charstatus_len;
  263. WFIFOL(char_fd,4) = sd->status.account_id;
  264. WFIFOL(char_fd,8) = sd->status.char_id;
  265. WFIFOB(char_fd,12) = (flag&CSAVE_QUIT) ? 1 : 0; //Flag to tell char-server this character is quitting.
  266. // Copy the whole status into the packet
  267. memcpy( WFIFOP( char_fd, 13 ), &sd->status, sizeof( struct mmo_charstatus ) );
  268. WFIFOSET(char_fd, WFIFOW(char_fd,2));
  269. if( sd->status.pet_id > 0 && sd->pd )
  270. intif_save_petdata(sd->status.account_id,&sd->pd->pet);
  271. if( hom_is_active(sd->hd) )
  272. hom_save(sd->hd);
  273. if( sd->md && mercenary_get_lifetime(sd->md) > 0 )
  274. mercenary_save(sd->md);
  275. if( sd->ed && elemental_get_lifetime(sd->ed) > 0 )
  276. elemental_save(sd->ed);
  277. if( sd->save_quest )
  278. intif_quest_save(sd);
  279. if (sd->achievement_data.save)
  280. intif_achievement_save(sd);
  281. return 0;
  282. }
  283. // connects to char-server (plaintext)
  284. /**
  285. * Map-serv request to login into char-serv
  286. * @param fd : char-serv fd to log into
  287. * @return 0:request sent
  288. */
  289. int chrif_connect(int fd) {
  290. ShowStatus("Logging in to char server...\n", char_fd);
  291. WFIFOHEAD(fd,60);
  292. WFIFOW(fd,0) = 0x2af8;
  293. memcpy(WFIFOP(fd,2), userid, NAME_LENGTH);
  294. memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH);
  295. WFIFOL(fd,50) = 0;
  296. WFIFOL(fd,54) = htonl(clif_getip());
  297. WFIFOW(fd,58) = htons(clif_getport());
  298. WFIFOSET(fd,60);
  299. return 0;
  300. }
  301. // sends maps to char-server
  302. int chrif_sendmap(int fd) {
  303. ShowStatus("Sending maps to char server...\n");
  304. // Sending normal maps, not instances
  305. WFIFOHEAD( fd, 4 + instance_start * MAP_NAME_LENGTH_EXT );
  306. WFIFOW(fd,0) = 0x2afa;
  307. for (int i = 0; i < instance_start; i++)
  308. safestrncpy( WFIFOCP( fd, 4 + i * MAP_NAME_LENGTH_EXT ), map[i].name, MAP_NAME_LENGTH_EXT );
  309. WFIFOW( fd, 2 ) = 4 + instance_start * MAP_NAME_LENGTH_EXT;
  310. WFIFOSET(fd, WFIFOW(fd, 2));
  311. return 0;
  312. }
  313. // receive maps from some other map-server (relayed via char-server)
  314. int chrif_recvmap(int fd) {
  315. int i, j;
  316. uint32 ip = ntohl(RFIFOL(fd,4));
  317. uint16 port = ntohs(RFIFOW(fd,8));
  318. for( i = 10, j = 0; i < RFIFOW( fd, 2 ); i += MAP_NAME_LENGTH_EXT, j++ ){
  319. map_setipport( mapindex_name2id( RFIFOCP( fd, i ) ), ip, port );
  320. }
  321. if (battle_config.etc_log)
  322. ShowStatus("Received maps from %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
  323. other_mapserver_count++;
  324. return 0;
  325. }
  326. // remove specified maps (used when some other map-server disconnects)
  327. int chrif_removemap(int fd) {
  328. int i, j;
  329. uint32 ip = RFIFOL(fd,4);
  330. uint16 port = RFIFOW(fd,8);
  331. for( i = 10, j = 0; i < RFIFOW( fd, 2 ); i += MAP_NAME_LENGTH_EXT, j++ ){
  332. map_eraseipport( mapindex_name2id( RFIFOCP( fd, i ) ), ip, port );
  333. }
  334. other_mapserver_count--;
  335. if(battle_config.etc_log)
  336. ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
  337. return 0;
  338. }
  339. // received after a character has been "final saved" on the char-server
  340. static void chrif_save_ack(int fd) {
  341. chrif_auth_delete(RFIFOL(fd,2), RFIFOL(fd,6), ST_LOGOUT);
  342. }
  343. // request to move a character between mapservers
  344. int chrif_changemapserver(map_session_data* sd, uint32 ip, uint16 port) {
  345. nullpo_retr(-1, sd);
  346. if (other_mapserver_count < 1) {//No other map servers are online!
  347. clif_authfail_fd(sd->fd, 0);
  348. return -1;
  349. }
  350. chrif_check(-1);
  351. WFIFOHEAD( char_fd, 37 + MAP_NAME_LENGTH_EXT );
  352. WFIFOW(char_fd, 0) = 0x2b05;
  353. WFIFOL(char_fd, 2) = sd->bl.id;
  354. WFIFOL(char_fd, 6) = sd->login_id1;
  355. WFIFOL(char_fd,10) = sd->login_id2;
  356. WFIFOL(char_fd,14) = sd->status.char_id;
  357. safestrncpy( WFIFOCP( char_fd, 18 ), mapindex_id2name( sd->mapindex ), MAP_NAME_LENGTH_EXT );
  358. int offset = 18 + MAP_NAME_LENGTH_EXT;
  359. WFIFOW( char_fd, offset + 0 ) = sd->bl.x;
  360. WFIFOW( char_fd, offset + 2 ) = sd->bl.y;
  361. WFIFOL( char_fd, offset + 4 ) = htonl( ip );
  362. WFIFOW( char_fd, offset + 8 ) = htons( port );
  363. WFIFOB( char_fd, offset + 10 ) = sd->status.sex;
  364. WFIFOL( char_fd, offset + 11 ) = htonl( session[sd->fd]->client_addr );
  365. WFIFOL( char_fd, offset + 15 ) = sd->group_id;
  366. WFIFOSET( char_fd, 37 + MAP_NAME_LENGTH_EXT );
  367. return 0;
  368. }
  369. /// map-server change (mapserv) request acknowledgement (positive or negative)
  370. /// R 2b06 <account_id>.L <login_id1>.L <login_id2>.L <char_id>.L <map>.16B <x>.W <y>.W <ip>.L <port>.W
  371. int chrif_changemapserverack(uint32 account_id, int login_id1, int login_id2, uint32 char_id, const char* map, short x, short y, uint32 ip, uint16 port) {
  372. struct auth_node *node;
  373. if ( !( node = chrif_auth_check(account_id, char_id, ST_MAPCHANGE) ) )
  374. return -1;
  375. if ( !login_id1 ) {
  376. ShowError("map server change failed.\n");
  377. clif_authfail_fd(node->fd, 0);
  378. chrif_char_offline(node->sd);
  379. } else
  380. clif_changemapserver(node->sd, map, x, y, ntohl(ip), ntohs(port));
  381. //Player has been saved already, remove him from memory. [Skotlex]
  382. chrif_auth_delete(account_id, char_id, ST_MAPCHANGE);
  383. return 0;
  384. }
  385. /**
  386. * Does the char_serv have validate our connection to him ?
  387. * If yes then
  388. * - Send all our mapname to charserv
  389. * - Retrieve guild castle
  390. * - Do OnInterIfInit and OnInterIfInitOnce on all npc
  391. * 0x2af9 <errCode>B
  392. */
  393. int chrif_connectack(int fd) {
  394. if (RFIFOB(fd,2)) {
  395. ShowFatalError("Connection to char-server failed %d, please check conf/import/map_conf userid and passwd.\n", RFIFOB(fd,2));
  396. exit(EXIT_FAILURE);
  397. }
  398. ShowStatus("Successfully logged on to Char Server (Connection: '" CL_WHITE "%d" CL_RESET "').\n",fd);
  399. chrif_state = 1;
  400. chrif_connected = 1;
  401. chrif_sendmap(fd);
  402. npc_event_runall(script_config.inter_init_event_name);
  403. if( !char_init_done ) {
  404. npc_event_runall(script_config.inter_init_once_event_name);
  405. guild_castle_map_init();
  406. intif_clan_requestclans();
  407. }
  408. return 0;
  409. }
  410. /**
  411. * @see DBApply
  412. */
  413. static int chrif_reconnect(DBKey key, DBData *data, va_list ap) {
  414. struct auth_node *node = (struct auth_node *)db_data2ptr(data);
  415. switch (node->state) {
  416. case ST_LOGIN:
  417. if ( node->sd && node->char_dat == NULL ) {//Since there is no way to request the char auth, make it fail.
  418. pc_authfail(node->sd);
  419. chrif_char_offline(node->sd);
  420. chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  421. }
  422. break;
  423. case ST_LOGOUT:
  424. //Re-send final save
  425. chrif_save(node->sd, CSAVE_QUIT|CSAVE_INVENTORY|CSAVE_CART);
  426. break;
  427. case ST_MAPCHANGE: { //Re-send map-change request.
  428. map_session_data *sd = node->sd;
  429. uint32 ip;
  430. uint16 port;
  431. if( map_mapname2ipport(sd->mapindex,&ip,&port) == 0 )
  432. chrif_changemapserver(sd, ip, port);
  433. else //too much lag/timeout is the closest explanation for this error.
  434. clif_authfail_fd(sd->fd, 3);
  435. break;
  436. }
  437. }
  438. return 0;
  439. }
  440. /// Called when all the connection steps are completed.
  441. void chrif_on_ready(void) {
  442. ShowStatus("Map Server is now online.\n");
  443. chrif_state = 2;
  444. //If there are players online, send them to the char-server. [Skotlex]
  445. send_users_tochar();
  446. //Auth db reconnect handling
  447. auth_db->foreach(auth_db,chrif_reconnect);
  448. //Re-save any storages that were modified in the disconnection time. [Skotlex]
  449. do_reconnect_storage();
  450. //Re-save any guild castles that were modified in the disconnection time.
  451. guild_castle_reconnect(-1, CD_NONE, 0);
  452. // Charserver is ready for loading autotrader
  453. if (!char_init_done)
  454. {
  455. do_init_buyingstore_autotrade();
  456. do_init_vending_autotrade();
  457. char_init_done = true;
  458. }
  459. }
  460. /**
  461. * Maps are sent, then received misc info from char-server
  462. * - Server name
  463. * HZ 0x2afb
  464. **/
  465. int chrif_sendmapack(int fd) {
  466. uint16 offs = 5;
  467. if (RFIFOB(fd,4)) {
  468. ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2));
  469. exit(EXIT_FAILURE);
  470. }
  471. // Whisper name
  472. safestrncpy( wisp_server_name, RFIFOCP( fd, offs ), NAME_LENGTH );
  473. // Server name
  474. safestrncpy( charserver_name, RFIFOCP( fd, offs + NAME_LENGTH ), NAME_LENGTH );
  475. ShowStatus( "Map-server connected to char-server '" CL_WHITE "%s" CL_RESET "' (whispername: %s).\n", charserver_name, wisp_server_name );
  476. chrif_on_ready();
  477. return 0;
  478. }
  479. /*==========================================
  480. * Request sc_data from charserver [Skotlex]
  481. *------------------------------------------*/
  482. int chrif_scdata_request(uint32 account_id, uint32 char_id) {
  483. #ifdef ENABLE_SC_SAVING
  484. chrif_check(-1);
  485. WFIFOHEAD(char_fd,10);
  486. WFIFOW(char_fd,0) = 0x2afc;
  487. WFIFOL(char_fd,2) = account_id;
  488. WFIFOL(char_fd,6) = char_id;
  489. WFIFOSET(char_fd,10);
  490. #endif
  491. return 0;
  492. }
  493. /*==========================================
  494. * Request skillcooldown from charserver
  495. *------------------------------------------*/
  496. int chrif_skillcooldown_request(uint32 account_id, uint32 char_id) {
  497. chrif_check(-1);
  498. WFIFOHEAD(char_fd, 10);
  499. WFIFOW(char_fd, 0) = 0x2b0a;
  500. WFIFOL(char_fd, 2) = account_id;
  501. WFIFOL(char_fd, 6) = char_id;
  502. WFIFOSET(char_fd, 10);
  503. return 0;
  504. }
  505. /*==========================================
  506. * Request auth confirmation
  507. *------------------------------------------*/
  508. void chrif_authreq(map_session_data *sd, bool autotrade) {
  509. struct auth_node *node= chrif_search(sd->bl.id);
  510. if( node != NULL || !chrif_isconnected() ) {
  511. set_eof(sd->fd);
  512. return;
  513. }
  514. WFIFOHEAD(char_fd,20);
  515. WFIFOW(char_fd,0) = 0x2b26;
  516. WFIFOL(char_fd,2) = sd->status.account_id;
  517. WFIFOL(char_fd,6) = sd->status.char_id;
  518. WFIFOL(char_fd,10) = sd->login_id1;
  519. WFIFOB(char_fd,14) = sd->status.sex;
  520. WFIFOL(char_fd,15) = htonl(session[sd->fd]->client_addr);
  521. WFIFOB(char_fd,19) = autotrade;
  522. WFIFOSET(char_fd,20);
  523. chrif_sd_to_auth(sd, ST_LOGIN);
  524. }
  525. /*==========================================
  526. * Auth confirmation ack
  527. *------------------------------------------*/
  528. void chrif_authok(int fd) {
  529. uint32 account_id, group_id, char_id;
  530. uint32 login_id1,login_id2;
  531. time_t expiration_time;
  532. struct mmo_charstatus* status;
  533. struct auth_node *node;
  534. bool changing_mapservers;
  535. TBL_PC* sd;
  536. //Check if both servers agree on the struct's size
  537. if( RFIFOW(fd,2) - 25 != sizeof(struct mmo_charstatus) ) {
  538. ShowError("chrif_authok: Data size mismatch! %d != %" PRIuPTR "\n", RFIFOW(fd,2) - 25, sizeof(struct mmo_charstatus));
  539. return;
  540. }
  541. account_id = RFIFOL(fd,4);
  542. login_id1 = RFIFOL(fd,8);
  543. login_id2 = RFIFOL(fd,12);
  544. expiration_time = (time_t)(int32)RFIFOL(fd,16);
  545. group_id = RFIFOL(fd,20);
  546. changing_mapservers = (RFIFOB(fd,24)) > 0;
  547. status = (struct mmo_charstatus*)RFIFOP(fd,25);
  548. char_id = status->char_id;
  549. //Check if we don't already have player data in our server
  550. //Causes problems if the currently connected player tries to quit or this data belongs to an already connected player which is trying to re-auth.
  551. if ( ( sd = map_id2sd(account_id) ) != NULL )
  552. return;
  553. if ( ( node = chrif_search(account_id) ) == NULL )
  554. return; // should not happen
  555. if ( node->state != ST_LOGIN )
  556. return; //character in logout phase, do not touch that data.
  557. if ( node->sd == NULL ) {
  558. /*
  559. //When we receive double login info and the client has not connected yet,
  560. //discard the older one and keep the new one.
  561. chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  562. */
  563. return; // should not happen
  564. }
  565. sd = node->sd;
  566. if( global_core->is_running() &&
  567. node->char_dat == NULL &&
  568. node->account_id == account_id &&
  569. node->char_id == char_id &&
  570. node->login_id1 == login_id1 )
  571. { //Auth Ok
  572. if (pc_authok(sd, login_id2, expiration_time, group_id, status, changing_mapservers))
  573. return;
  574. } else { //Auth Failed
  575. pc_authfail(sd);
  576. }
  577. chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already.
  578. chrif_auth_delete(account_id, char_id, ST_LOGIN);
  579. }
  580. // client authentication failed
  581. void chrif_authfail(int fd) {/* HELLO WORLD. ip in RFIFOL 15 is not being used (but is available) */
  582. uint32 account_id, char_id;
  583. uint32 login_id1;
  584. char sex;
  585. struct auth_node* node;
  586. account_id = RFIFOL(fd,2);
  587. char_id = RFIFOL(fd,6);
  588. login_id1 = RFIFOL(fd,10);
  589. sex = RFIFOB(fd,14);
  590. node = chrif_search(account_id);
  591. if( node != NULL &&
  592. node->account_id == account_id &&
  593. node->char_id == char_id &&
  594. node->login_id1 == login_id1 &&
  595. node->sex == sex &&
  596. node->state == ST_LOGIN )
  597. {// found a match
  598. clif_authfail_fd(node->fd, 0);
  599. chrif_auth_delete(account_id, char_id, ST_LOGIN);
  600. }
  601. }
  602. /**
  603. * This can still happen (client times out while waiting for char to confirm auth data)
  604. * @see DBApply
  605. */
  606. int auth_db_cleanup_sub(DBKey key, DBData *data, va_list ap) {
  607. struct auth_node *node = (struct auth_node *)db_data2ptr(data);
  608. if(DIFF_TICK(gettick(),node->node_created)>60000) {
  609. const char* states[] = { "Login", "Logout", "Map change" };
  610. switch (node->state) {
  611. case ST_LOGOUT:
  612. //Re-save attempt (->sd should never be null here).
  613. node->node_created = gettick(); //Refresh tick (avoid char-server load if connection is really bad)
  614. chrif_save(node->sd, CSAVE_QUIT|CSAVE_INVENTORY|CSAVE_CART);
  615. break;
  616. default:
  617. //Clear data. any connected players should have timed out by now.
  618. ShowInfo("auth_db: Node (state %s) timed out for %d:%d\n", states[node->state], node->account_id, node->char_id);
  619. chrif_char_offline_nsd(node->account_id, node->char_id);
  620. chrif_auth_delete(node->account_id, node->char_id, node->state);
  621. break;
  622. }
  623. return 1;
  624. }
  625. return 0;
  626. }
  627. TIMER_FUNC(auth_db_cleanup){
  628. chrif_check(0);
  629. auth_db->foreach(auth_db, auth_db_cleanup_sub);
  630. return 0;
  631. }
  632. /*==========================================
  633. *
  634. *------------------------------------------*/
  635. int chrif_charselectreq(map_session_data* sd, uint32 s_ip) {
  636. nullpo_retr(-1, sd);
  637. if( !sd || !sd->bl.id || !sd->login_id1 )
  638. return -1;
  639. chrif_check(-1);
  640. WFIFOHEAD(char_fd,18);
  641. WFIFOW(char_fd, 0) = 0x2b02;
  642. WFIFOL(char_fd, 2) = sd->bl.id;
  643. WFIFOL(char_fd, 6) = sd->login_id1;
  644. WFIFOL(char_fd,10) = sd->login_id2;
  645. WFIFOL(char_fd,14) = htonl(s_ip);
  646. WFIFOSET(char_fd,18);
  647. return 0;
  648. }
  649. /*==========================================
  650. * Search Char trough id on char serv
  651. *------------------------------------------*/
  652. int chrif_searchcharid(uint32 char_id) {
  653. if( !char_id )
  654. return -1;
  655. chrif_check(-1);
  656. WFIFOHEAD(char_fd,6);
  657. WFIFOW(char_fd,0) = 0x2b08;
  658. WFIFOL(char_fd,2) = char_id;
  659. WFIFOSET(char_fd,6);
  660. return 0;
  661. }
  662. /*==========================================
  663. * Change Email
  664. *------------------------------------------*/
  665. int chrif_changeemail(int id, const char *actual_email, const char *new_email) {
  666. if (battle_config.etc_log)
  667. ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email);
  668. chrif_check(-1);
  669. WFIFOHEAD(char_fd,86);
  670. WFIFOW(char_fd,0) = 0x2b0c;
  671. WFIFOL(char_fd,2) = id;
  672. memcpy(WFIFOP(char_fd,6), actual_email, 40);
  673. memcpy(WFIFOP(char_fd,46), new_email, 40);
  674. WFIFOSET(char_fd,86);
  675. return 0;
  676. }
  677. /**
  678. * S 2b0e <accid>.l <name>.24B <operation_type>.w <timediff>L <val1>L <val2>L
  679. * Send an account modification request to the login server (via char server).
  680. * @aid : Player requesting operation account id
  681. * @character_name : Target of operation Player name
  682. * @operation_type : see chrif_req_op
  683. * @timediff : tick to add or remove to unixtimestamp
  684. * @val1 : extra data value to transfer for operation
  685. * CHRIF_OP_LOGIN_VIP: 0x1 : Select info and update old_groupid
  686. * 0x2 : VIP duration is changed by atcommand or script
  687. * 0x4 : Show status reply by char-server through 0x2b0f
  688. * 0x8 : First request on player login
  689. * @val2 : extra data value to transfer for operation
  690. */
  691. int chrif_req_login_operation(int aid, const char* character_name, enum chrif_req_op operation_type, int32 timediff, int val1, int val2) {
  692. chrif_check(-1);
  693. WFIFOHEAD(char_fd,44);
  694. WFIFOW(char_fd,0) = 0x2b0e;
  695. WFIFOL(char_fd,2) = aid;
  696. safestrncpy(WFIFOCP(char_fd,6), character_name, NAME_LENGTH);
  697. WFIFOW(char_fd,30) = operation_type;
  698. if ( operation_type == CHRIF_OP_LOGIN_BAN || operation_type == CHRIF_OP_LOGIN_VIP)
  699. WFIFOL(char_fd,32) = timediff;
  700. WFIFOL(char_fd,36) = val1;
  701. WFIFOL(char_fd,40) = val2;
  702. WFIFOSET(char_fd,44);
  703. return 0;
  704. }
  705. /**
  706. * S 2b0e <accid>.l <name>.24B <operation_type>.w <timediff>L <val1>L <val2>L
  707. * Send a sex change (for account or character) request to the login server (via char server).
  708. * @sd : Player requesting operation
  709. */
  710. int chrif_changesex(map_session_data *sd, bool change_account) {
  711. chrif_check(-1);
  712. WFIFOHEAD(char_fd,44);
  713. WFIFOW(char_fd,0) = 0x2b0e;
  714. WFIFOL(char_fd,2) = sd->status.account_id;
  715. safestrncpy(WFIFOCP(char_fd,6), sd->status.name, NAME_LENGTH);
  716. WFIFOW(char_fd,30) = (change_account ? CHRIF_OP_LOGIN_CHANGESEX : CHRIF_OP_CHANGECHARSEX);
  717. if (!change_account)
  718. WFIFOB(char_fd,32) = sd->status.sex == SEX_MALE ? SEX_FEMALE : SEX_MALE;
  719. WFIFOSET(char_fd,44);
  720. clif_displaymessage(sd->fd, msg_txt(sd,408)); //"Need disconnection to perform change-sex request..."
  721. if (sd->fd)
  722. clif_authfail_fd(sd->fd, 15);
  723. else
  724. map_quit(sd);
  725. return 0;
  726. }
  727. /**
  728. * R 2b0f <accid>.l <name>.24B <type>.w <answer>.w
  729. * Processing a reply to chrif_req_login_operation() (request to modify an account).
  730. * NB: That ack is received just after the char has sent the request to login and therefore didn't have login reply yet
  731. * @param aid : player account id the request was concerning
  732. * @param player_name : name the request was concerning
  733. * @param type : code of operation done. See enum chrif_req_op
  734. * @param answer : type of answer
  735. * 0: login-server request done
  736. * 1: player not found
  737. * 2: gm level too low
  738. * 3: login-server offline
  739. */
  740. static void chrif_ack_login_req(int aid, const char* player_name, uint16 type, uint16 answer) {
  741. map_session_data* sd;
  742. char action[25];
  743. char output[256];
  744. sd = map_id2sd(aid);
  745. if( aid < 0 || sd == NULL ) {
  746. ShowError("chrif_ack_login_req failed - player not online.\n");
  747. return;
  748. }
  749. switch (type) {
  750. case CHRIF_OP_LOGIN_CHANGESEX:
  751. case CHRIF_OP_CHANGECHARSEX:
  752. type = CHRIF_OP_LOGIN_CHANGESEX; // So we don't have to create a new msgstring.
  753. case CHRIF_OP_LOGIN_BLOCK:
  754. case CHRIF_OP_LOGIN_BAN:
  755. case CHRIF_OP_LOGIN_UNBLOCK:
  756. case CHRIF_OP_LOGIN_UNBAN:
  757. snprintf(action,25,"%s",msg_txt(sd,427+type)); //block|ban|unblock|unban|change the sex of
  758. break;
  759. case CHRIF_OP_LOGIN_VIP:
  760. if (!battle_config.disp_servervip_msg)
  761. return;
  762. snprintf(action,25,"%s",msg_txt(sd,436)); //VIP
  763. break;
  764. default:
  765. snprintf(action,25,"???");
  766. break;
  767. }
  768. switch (answer) {
  769. case 0: sprintf(output, msg_txt(sd,424), action, NAME_LENGTH, player_name); break; //Login-serv has been asked to %s '%.*s'.
  770. case 1: sprintf(output, msg_txt(sd,425), NAME_LENGTH, player_name); break;
  771. case 2: sprintf(output, msg_txt(sd,426), action, NAME_LENGTH, player_name); break;
  772. case 3: sprintf(output, msg_txt(sd,427), action, NAME_LENGTH, player_name); break;
  773. case 4: sprintf(output, msg_txt(sd,424), action, NAME_LENGTH, player_name); break;
  774. default: output[0] = '\0'; break;
  775. }
  776. clif_displaymessage(sd->fd, output);
  777. }
  778. /*==========================================
  779. * Request char server to change sex of char (modified by Yor)
  780. *------------------------------------------*/
  781. int chrif_changedsex(int fd) {
  782. int acc, sex;
  783. map_session_data *sd;
  784. acc = RFIFOL(fd,2);
  785. sex = RFIFOL(fd,6);
  786. if ( battle_config.etc_log )
  787. ShowNotice("chrif_changedsex %d.\n", acc);
  788. sd = map_id2sd(acc);
  789. if ( sd ) { //Normally there should not be a char logged on right now!
  790. if ( sd->status.sex == sex )
  791. return 0; //Do nothing? Likely safe.
  792. sd->status.sex = !sd->status.sex;
  793. // Reset skills of gender split jobs.
  794. if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER || (sd->class_&MAPID_UPPERMASK) == MAPID_KAGEROUOBORO) {
  795. const static struct {
  796. e_skill start;
  797. e_skill end;
  798. } ranges[] = {
  799. // Bard class exclusive skills
  800. { BA_MUSICALLESSON, BA_APPLEIDUN },
  801. // Dancer class exclusive skills
  802. { DC_DANCINGLESSON, DC_SERVICEFORYOU },
  803. // Minstrel class exclusive skills
  804. { MI_RUSH_WINDMILL, MI_HARMONIZE },
  805. // Wanderer class exclusive skills
  806. { WA_SWING_DANCE, WA_MOONLIT_SERENADE },
  807. // Kagerou class exclusive skills
  808. { KG_KAGEHUMI, KG_KAGEMUSYA },
  809. // Oboro class exclusive skills
  810. { OB_ZANGETSU, OB_AKAITSUKI },
  811. };
  812. for( const auto& range : ranges ){
  813. for( uint16 skill_id = range.start; skill_id <= range.end; skill_id++ ){
  814. uint16 sk_idx = skill_get_index( skill_id );
  815. if( sd->status.skill[sk_idx].id > 0 && sd->status.skill[sk_idx].flag == SKILL_FLAG_PERMANENT ){
  816. sd->status.skill_point += sd->status.skill[sk_idx].lv;
  817. sd->status.skill[sk_idx].id = 0;
  818. sd->status.skill[sk_idx].lv = 0;
  819. }
  820. }
  821. }
  822. clif_updatestatus(sd, SP_SKILLPOINT);
  823. // Change to other gender version of the job if needed.
  824. if (sd->status.sex)// Changed from female version of job.
  825. sd->status.class_ -= 1;
  826. else// Changed from male version of job.
  827. sd->status.class_ += 1;
  828. //sd->class_ Does not need to be updated as both versions of the job are the same.
  829. }
  830. // save character
  831. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  832. // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
  833. clif_displaymessage(sd->fd, msg_txt(sd,409)); //"Your sex has been changed (need disconnection by the server)..."
  834. set_eof(sd->fd); // forced to disconnect for the change
  835. map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X]
  836. }
  837. return 0;
  838. }
  839. /*==========================================
  840. * Request Char Server to Divorce Players
  841. *------------------------------------------*/
  842. int chrif_divorce(int partner_id1, int partner_id2) {
  843. chrif_check(-1);
  844. WFIFOHEAD(char_fd,10);
  845. WFIFOW(char_fd,0) = 0x2b11;
  846. WFIFOL(char_fd,2) = partner_id1;
  847. WFIFOL(char_fd,6) = partner_id2;
  848. WFIFOSET(char_fd,10);
  849. return 0;
  850. }
  851. /*==========================================
  852. * Divorce players
  853. * only used if 'partner_id' is offline
  854. *------------------------------------------*/
  855. int chrif_divorceack(uint32 char_id, int partner_id) {
  856. map_session_data* sd;
  857. int i;
  858. if( !char_id || !partner_id )
  859. return 0;
  860. if( ( sd = map_charid2sd(char_id) ) != NULL && sd->status.partner_id == partner_id ) {
  861. sd->status.partner_id = 0;
  862. for(i = 0; i < MAX_INVENTORY; i++)
  863. if (sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_M || sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_F)
  864. pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
  865. }
  866. if( ( sd = map_charid2sd(partner_id) ) != NULL && sd->status.partner_id == char_id ) {
  867. sd->status.partner_id = 0;
  868. for(i = 0; i < MAX_INVENTORY; i++)
  869. if (sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_M || sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_F)
  870. pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
  871. }
  872. return 0;
  873. }
  874. /*==========================================
  875. * Removes Baby from parents
  876. *------------------------------------------*/
  877. int chrif_deadopt(uint32 father_id, uint32 mother_id, uint32 child_id) {
  878. map_session_data* sd;
  879. uint16 idx = skill_get_index(WE_CALLBABY);
  880. if( father_id && ( sd = map_charid2sd(father_id) ) != NULL && sd->status.child == child_id ) {
  881. sd->status.child = 0;
  882. sd->status.skill[idx].id = 0;
  883. sd->status.skill[idx].lv = 0;
  884. sd->status.skill[idx].flag = SKILL_FLAG_PERMANENT;
  885. clif_deleteskill(sd,WE_CALLBABY);
  886. }
  887. if( mother_id && ( sd = map_charid2sd(mother_id) ) != NULL && sd->status.child == child_id ) {
  888. sd->status.child = 0;
  889. sd->status.skill[idx].id = 0;
  890. sd->status.skill[idx].lv = 0;
  891. sd->status.skill[idx].flag = SKILL_FLAG_PERMANENT;
  892. clif_deleteskill(sd,WE_CALLBABY);
  893. }
  894. return 0;
  895. }
  896. /*==========================================
  897. * Disconnection of a player (account has been banned of has a status, from login/char-server) by [Yor]
  898. *------------------------------------------*/
  899. int chrif_ban(int fd) {
  900. int id, res=0;
  901. map_session_data *sd;
  902. id = RFIFOL(fd,2);
  903. res = RFIFOB(fd,6); // 0: change of statut, 1: ban, 2 charban
  904. if ( battle_config.etc_log )
  905. ShowNotice("chrif_ban %d.type = %s \n", id, res==1?"account":"char");
  906. if(res==2) sd = map_charid2sd(id);
  907. else sd = map_id2sd(id);
  908. if ( id < 0 || sd == NULL ) {
  909. //nothing to do on map if player not connected
  910. return 0;
  911. }
  912. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  913. if (res == 0) {
  914. int ret_status = RFIFOL(fd,7); // status or final date of a banishment
  915. if(0<ret_status && ret_status<=9)
  916. clif_displaymessage(sd->fd, msg_txt(sd,411+ret_status));
  917. else if(ret_status==100)
  918. clif_displaymessage(sd->fd, msg_txt(sd,421));
  919. else
  920. clif_displaymessage(sd->fd, msg_txt(sd,420)); //"Your account has not more authorised."
  921. } else if (res == 1 || res == 2) {
  922. time_t timestamp;
  923. char tmpstr[256];
  924. char strtime[25];
  925. timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment
  926. strftime(strtime, 24, "%d-%m-%Y %H:%M:%S", localtime(&timestamp));
  927. safesnprintf(tmpstr,sizeof(tmpstr),msg_txt(sd,423),res==2?"char":"account",strtime); //"Your %s has been banished until %s "
  928. clif_displaymessage(sd->fd, tmpstr);
  929. }
  930. set_eof(sd->fd); // forced to disconnect for the change
  931. map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X]
  932. return 0;
  933. }
  934. int chrif_req_charban(int aid, const char* character_name, int32 timediff){
  935. chrif_check(-1);
  936. WFIFOHEAD(char_fd,10+NAME_LENGTH);
  937. WFIFOW(char_fd,0) = 0x2b28;
  938. WFIFOL(char_fd,2) = aid;
  939. WFIFOL(char_fd,6) = timediff;
  940. safestrncpy(WFIFOCP(char_fd,10), character_name, NAME_LENGTH);
  941. WFIFOSET(char_fd,10+NAME_LENGTH); //default 34
  942. return 0;
  943. }
  944. int chrif_req_charunban(int aid, const char* character_name){
  945. chrif_check(-1);
  946. WFIFOHEAD(char_fd,6+NAME_LENGTH);
  947. WFIFOW(char_fd,0) = 0x2b2a;
  948. WFIFOL(char_fd,2) = aid;
  949. safestrncpy(WFIFOCP(char_fd,6), character_name, NAME_LENGTH);
  950. WFIFOSET(char_fd,6+NAME_LENGTH);
  951. return 0;
  952. }
  953. //Disconnect the player out of the game, simple packet
  954. //packet.w AID.L WHY.B 2+4+1 = 7byte
  955. int chrif_disconnectplayer(int fd) {
  956. map_session_data* sd;
  957. uint32 account_id = RFIFOL(fd, 2);
  958. sd = map_id2sd(account_id);
  959. if( sd == NULL ) {
  960. struct auth_node* auth = chrif_search(account_id);
  961. if( auth != NULL && chrif_auth_delete(account_id, auth->char_id, ST_LOGIN) )
  962. return 0;
  963. return -1;
  964. }
  965. if (!sd->fd) {
  966. if (sd->state.autotrade)
  967. map_quit(sd);
  968. //Else we don't remove it because the char should have a timer to remove the player because it force-quit before,
  969. //and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex]
  970. return 0;
  971. }
  972. switch(RFIFOB(fd, 6)) {
  973. case 1: clif_authfail_fd(sd->fd, 1); break; //server closed
  974. case 2: clif_authfail_fd(sd->fd, 2); break; //someone else logged in
  975. case 3: clif_authfail_fd(sd->fd, 4); break; //server overpopulated
  976. case 4: clif_authfail_fd(sd->fd, 10); break; //out of available time paid for
  977. case 5: clif_authfail_fd(sd->fd, 15); break; //forced to dc by gm
  978. }
  979. return 0;
  980. }
  981. /*==========================================
  982. * Request/Receive top 10 Fame character list
  983. *------------------------------------------*/
  984. int chrif_updatefamelist(map_session_data &sd, e_rank ranktype) {
  985. chrif_check(-1);
  986. WFIFOHEAD(char_fd, 11);
  987. WFIFOW(char_fd,0) = 0x2b10;
  988. WFIFOL(char_fd,2) = sd.status.char_id;
  989. WFIFOL(char_fd,6) = sd.status.fame;
  990. WFIFOB(char_fd,10) = ranktype;
  991. WFIFOSET(char_fd,11);
  992. return 0;
  993. }
  994. int chrif_buildfamelist(void) {
  995. chrif_check(-1);
  996. WFIFOHEAD(char_fd,2);
  997. WFIFOW(char_fd,0) = 0x2b1a;
  998. WFIFOSET(char_fd,2);
  999. return 0;
  1000. }
  1001. int chrif_recvfamelist(int fd) {
  1002. int num, size;
  1003. int total = 0, len = 8;
  1004. memset (smith_fame_list, 0, sizeof(smith_fame_list));
  1005. memset (chemist_fame_list, 0, sizeof(chemist_fame_list));
  1006. memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list));
  1007. size = RFIFOW(fd, 6); //Blacksmith block size
  1008. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  1009. memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  1010. len += sizeof(struct fame_list);
  1011. }
  1012. total += num;
  1013. size = RFIFOW(fd, 4); //Alchemist block size
  1014. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  1015. memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  1016. len += sizeof(struct fame_list);
  1017. }
  1018. total += num;
  1019. size = RFIFOW(fd, 2); //Total packet length
  1020. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  1021. memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  1022. len += sizeof(struct fame_list);
  1023. }
  1024. total += num;
  1025. ShowInfo("Received Fame List of '" CL_WHITE "%d" CL_RESET "' characters.\n", total);
  1026. return 0;
  1027. }
  1028. /// fame ranking update confirmation
  1029. /// R 2b22 <table>.B <index>.B <value>.L
  1030. int chrif_updatefamelist_ack(int fd) {
  1031. struct fame_list* list;
  1032. uint8 index;
  1033. switch (RFIFOB(fd,2)) {
  1034. case RANK_BLACKSMITH: list = smith_fame_list; break;
  1035. case RANK_ALCHEMIST: list = chemist_fame_list; break;
  1036. case RANK_TAEKWON: list = taekwon_fame_list; break;
  1037. default: return 0;
  1038. }
  1039. index = RFIFOB(fd, 3);
  1040. if (index >= MAX_FAME_LIST)
  1041. return 0;
  1042. list[index].fame = RFIFOL(fd,4);
  1043. return 1;
  1044. }
  1045. int chrif_save_scdata(map_session_data *sd) { //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex]
  1046. #ifdef ENABLE_SC_SAVING
  1047. int i, count=0;
  1048. t_tick tick;
  1049. struct status_change_data data;
  1050. status_change *sc = &sd->sc;
  1051. const struct TimerData *timer;
  1052. chrif_check(-1);
  1053. tick = gettick();
  1054. WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data));
  1055. WFIFOW(char_fd,0) = 0x2b1c;
  1056. WFIFOL(char_fd,4) = sd->status.account_id;
  1057. WFIFOL(char_fd,8) = sd->status.char_id;
  1058. for (i = 0; i < SC_MAX; i++) {
  1059. auto sce = sc->getSCE(static_cast<sc_type>(i));
  1060. if (!sce)
  1061. continue;
  1062. if (sce->timer != INVALID_TIMER) {
  1063. timer = get_timer(sce->timer);
  1064. if (timer == NULL || timer->func != status_change_timer)
  1065. continue;
  1066. if (DIFF_TICK(timer->tick,tick) > 0)
  1067. data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending.
  1068. else
  1069. data.tick = 0; //Negative tick does not necessarily mean that sc has expired
  1070. } else
  1071. data.tick = INFINITE_TICK; //Infinite duration
  1072. data.type = i;
  1073. data.val1 = sce->val1;
  1074. data.val2 = sce->val2;
  1075. data.val3 = sce->val3;
  1076. data.val4 = sce->val4;
  1077. memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)),
  1078. &data, sizeof(struct status_change_data));
  1079. count++;
  1080. }
  1081. WFIFOW(char_fd,12) = count;
  1082. WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size
  1083. WFIFOSET(char_fd,WFIFOW(char_fd,2));
  1084. #endif
  1085. return 0;
  1086. }
  1087. int chrif_skillcooldown_save(map_session_data *sd) {
  1088. int i, count = 0;
  1089. struct skill_cooldown_data data;
  1090. t_tick tick;
  1091. const struct TimerData *timer;
  1092. chrif_check(-1);
  1093. tick = gettick();
  1094. WFIFOHEAD(char_fd, 14 + MAX_SKILLCOOLDOWN * sizeof (struct skill_cooldown_data));
  1095. WFIFOW(char_fd, 0) = 0x2b15;
  1096. WFIFOL(char_fd, 4) = sd->status.account_id;
  1097. WFIFOL(char_fd, 8) = sd->status.char_id;
  1098. for (i = 0; i < MAX_SKILLCOOLDOWN; i++) {
  1099. if (!sd->scd[i])
  1100. continue;
  1101. if (battle_config.guild_skill_relog_type == 1 && SKILL_CHK_GUILD(sd->scd[i]->skill_id))
  1102. continue;
  1103. timer = get_timer(sd->scd[i]->timer);
  1104. if (timer == NULL || timer->func != skill_blockpc_end || DIFF_TICK(timer->tick, tick) < 0)
  1105. continue;
  1106. data.tick = DIFF_TICK(timer->tick, tick);
  1107. data.skill_id = sd->scd[i]->skill_id;
  1108. memcpy(WFIFOP(char_fd, 14 + count * sizeof (struct skill_cooldown_data)), &data, sizeof (struct skill_cooldown_data));
  1109. count++;
  1110. }
  1111. if (count == 0)
  1112. return 0;
  1113. WFIFOW(char_fd, 12) = count;
  1114. WFIFOW(char_fd, 2) = 14 + count * sizeof (struct skill_cooldown_data);
  1115. WFIFOSET(char_fd, WFIFOW(char_fd, 2));
  1116. return 0;
  1117. }
  1118. //Retrieve and load sc_data for a player. [Skotlex]
  1119. int chrif_load_scdata(int fd) {
  1120. #ifdef ENABLE_SC_SAVING
  1121. map_session_data *sd;
  1122. int aid, cid, i, count;
  1123. aid = RFIFOL(fd,4); //Player Account ID
  1124. cid = RFIFOL(fd,8); //Player Char ID
  1125. sd = map_id2sd(aid);
  1126. if ( !sd ) {
  1127. ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid);
  1128. return -1;
  1129. }
  1130. if ( sd->status.char_id != cid ) {
  1131. ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
  1132. return -1;
  1133. }
  1134. count = RFIFOW(fd,12); //sc_count
  1135. for (i = 0; i < count; i++) {
  1136. struct status_change_data *data = (struct status_change_data*)RFIFOP(fd,14 + i*sizeof(struct status_change_data));
  1137. status_change_start(NULL,&sd->bl, (sc_type)data->type, 10000, data->val1, data->val2, data->val3, data->val4, data->tick, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_LOADED|SCSTART_NORATEDEF);
  1138. }
  1139. pc_scdata_received(sd);
  1140. #endif
  1141. return 0;
  1142. }
  1143. //Retrieve and load skillcooldown for a player
  1144. int chrif_skillcooldown_load(int fd) {
  1145. map_session_data *sd;
  1146. int aid, cid, i, count;
  1147. aid = RFIFOL(fd, 4);
  1148. cid = RFIFOL(fd, 8);
  1149. sd = map_id2sd(aid);
  1150. if (!sd) {
  1151. ShowError("chrif_skillcooldown_load: Player of AID %d not found!\n", aid);
  1152. return -1;
  1153. }
  1154. if (sd->status.char_id != cid) {
  1155. ShowError("chrif_skillcooldown_load: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
  1156. return -1;
  1157. }
  1158. count = RFIFOW(fd, 12); //sc_count
  1159. for (i = 0; i < count; i++) {
  1160. struct skill_cooldown_data *data = (struct skill_cooldown_data*) RFIFOP(fd, 14 + i * sizeof (struct skill_cooldown_data));
  1161. skill_blockpc_start(sd, data->skill_id, data->tick);
  1162. }
  1163. return 0;
  1164. }
  1165. /*=========================================
  1166. * Tell char-server charcter disconnected [Wizputer]
  1167. *-----------------------------------------*/
  1168. int chrif_char_offline(map_session_data *sd) {
  1169. chrif_check(-1);
  1170. WFIFOHEAD(char_fd,10);
  1171. WFIFOW(char_fd,0) = 0x2b17;
  1172. WFIFOL(char_fd,2) = sd->status.char_id;
  1173. WFIFOL(char_fd,6) = sd->status.account_id;
  1174. WFIFOSET(char_fd,10);
  1175. return 0;
  1176. }
  1177. int chrif_char_offline_nsd(uint32 account_id, uint32 char_id) {
  1178. chrif_check(-1);
  1179. WFIFOHEAD(char_fd,10);
  1180. WFIFOW(char_fd,0) = 0x2b17;
  1181. WFIFOL(char_fd,2) = char_id;
  1182. WFIFOL(char_fd,6) = account_id;
  1183. WFIFOSET(char_fd,10);
  1184. return 0;
  1185. }
  1186. /*=========================================
  1187. * Tell char-server to reset all chars offline [Wizputer]
  1188. *-----------------------------------------*/
  1189. int chrif_flush_fifo(void) {
  1190. chrif_check(-1);
  1191. set_nonblocking(char_fd, 0);
  1192. flush_fifos();
  1193. set_nonblocking(char_fd, 1);
  1194. return 0;
  1195. }
  1196. /*=========================================
  1197. * Tell char-server to reset all chars offline [Wizputer]
  1198. *-----------------------------------------*/
  1199. int chrif_char_reset_offline(void) {
  1200. chrif_check(-1);
  1201. WFIFOHEAD(char_fd,2);
  1202. WFIFOW(char_fd,0) = 0x2b18;
  1203. WFIFOSET(char_fd,2);
  1204. return 0;
  1205. }
  1206. /*=========================================
  1207. * Tell char-server charcter is online [Wizputer]
  1208. *-----------------------------------------*/
  1209. int chrif_char_online(map_session_data *sd) {
  1210. chrif_check(-1);
  1211. WFIFOHEAD(char_fd,10);
  1212. WFIFOW(char_fd,0) = 0x2b19;
  1213. WFIFOL(char_fd,2) = sd->status.char_id;
  1214. WFIFOL(char_fd,6) = sd->status.account_id;
  1215. WFIFOSET(char_fd,10);
  1216. return 0;
  1217. }
  1218. /// Called when the connection to Char Server is disconnected.
  1219. void chrif_on_disconnect(void) {
  1220. if( chrif_connected != 1 )
  1221. ShowWarning("Connection to Char Server lost.\n\n");
  1222. chrif_connected = 0;
  1223. other_mapserver_count = 0; //Reset counter. We receive ALL maps from all map-servers on reconnect.
  1224. map_eraseallipport();
  1225. //Attempt to reconnect in a second. [Skotlex]
  1226. add_timer(gettick() + 1000, check_connect_char_server, 0, 0);
  1227. }
  1228. /**
  1229. * !CHECKME: This is intended?
  1230. * On sync request received, map-server only send its own IP
  1231. * without change the char IP (if any)?
  1232. * Since no IP info sent by 0x2b1e (chlogif_parse_updip)
  1233. **/
  1234. void chrif_update_ip(int fd) {
  1235. uint32 new_ip;
  1236. WFIFOHEAD(fd,6);
  1237. new_ip = host2ip(char_ip_str);
  1238. if (new_ip && new_ip != char_ip)
  1239. char_ip = new_ip; //Update char_ip
  1240. new_ip = clif_refresh_ip();
  1241. if (!new_ip)
  1242. return; //No change
  1243. WFIFOW(fd,0) = 0x2b13;
  1244. WFIFOL(fd,2) = htonl(new_ip);
  1245. WFIFOSET(fd,6);
  1246. }
  1247. // pings the charserver
  1248. void chrif_keepalive(int fd) {
  1249. WFIFOHEAD(fd,2);
  1250. WFIFOW(fd,0) = 0x2b23;
  1251. WFIFOSET(fd,2);
  1252. }
  1253. void chrif_keepalive_ack(int fd) {
  1254. session[fd]->flag.ping = 0;/* reset ping state, we received a packet */
  1255. }
  1256. /**
  1257. * Received vip-data from char-serv, fill map-serv data
  1258. * @param fd : char-serv file descriptor (link to char-serv)
  1259. */
  1260. void chrif_parse_ack_vipActive(int fd) {
  1261. #ifdef VIP_ENABLE
  1262. int aid = RFIFOL(fd,2);
  1263. uint32 vip_time = RFIFOL(fd,6);
  1264. uint32 groupid = RFIFOL(fd,10);
  1265. uint8 flag = RFIFOB(fd,14);
  1266. TBL_PC *sd = map_id2sd(aid);
  1267. bool changed = false;
  1268. if(sd == NULL) return;
  1269. sd->group_id = groupid;
  1270. pc_group_pc_load(sd);
  1271. if ((flag&0x2)) //isgm
  1272. clif_displaymessage(sd->fd,msg_txt(sd,437));
  1273. else {
  1274. changed = (sd->vip.enabled != (flag&0x1));
  1275. if((flag&0x1)) { //isvip
  1276. sd->vip.enabled = 1;
  1277. sd->vip.time = vip_time;
  1278. // Increase storage size for VIP.
  1279. sd->storage.max_amount = battle_config.vip_storage_increase + MIN_STORAGE;
  1280. if (sd->storage.max_amount > MAX_STORAGE) {
  1281. ShowError("intif_parse_ack_vipActive: Storage size for player %s (%d:%d) is larger than MAX_STORAGE. Storage size has been set to MAX_STORAGE.\n", sd->status.name, sd->status.account_id, sd->status.char_id);
  1282. sd->storage.max_amount = MAX_STORAGE;
  1283. }
  1284. } else if (sd->vip.enabled) {
  1285. sd->vip.enabled = 0;
  1286. sd->vip.time = 0;
  1287. sd->storage.max_amount = MIN_STORAGE;
  1288. sd->special_state.no_gemstone = 0;
  1289. clif_displaymessage(sd->fd,msg_txt(sd,438));
  1290. }
  1291. }
  1292. // Show info if status changed
  1293. if (((flag&0x4) || changed) && !sd->vip.disableshowrate) {
  1294. clif_display_pinfo( *sd );
  1295. }
  1296. #endif
  1297. }
  1298. /**
  1299. * ZA 0x2b2d
  1300. * <cmd>.W <char_id>.L
  1301. * Requets bonus_script datas
  1302. * @param char_id
  1303. * @author [Cydh]
  1304. **/
  1305. int chrif_bsdata_request(uint32 char_id) {
  1306. chrif_check(-1);
  1307. WFIFOHEAD(char_fd,6);
  1308. WFIFOW(char_fd,0) = 0x2b2d;
  1309. WFIFOL(char_fd,2) = char_id;
  1310. WFIFOSET(char_fd,6);
  1311. return 0;
  1312. }
  1313. /**
  1314. * ZA 0x2b2e
  1315. * <cmd>.W <len>.W <char_id>.L <count>.B { <bonus_script>.?B }
  1316. * Stores bonus_script data(s) to the table
  1317. * @param sd
  1318. * @author [Cydh]
  1319. **/
  1320. int chrif_bsdata_save(map_session_data *sd, bool quit) {
  1321. uint8 i = 0;
  1322. chrif_check(-1);
  1323. if (!sd)
  1324. return 0;
  1325. // Removing...
  1326. if (quit && sd->bonus_script.head) {
  1327. uint32 flag = BSF_REM_ON_LOGOUT; //Remove bonus when logout
  1328. if (battle_config.debuff_on_logout&1) //Remove negative buffs
  1329. flag |= BSF_REM_DEBUFF;
  1330. if (battle_config.debuff_on_logout&2) //Remove positive buffs
  1331. flag |= BSF_REM_BUFF;
  1332. pc_bonus_script_clear(sd, flag);
  1333. }
  1334. //ShowInfo("Saving %d bonus script for CID=%d\n", sd->bonus_script.count, sd->status.char_id);
  1335. WFIFOHEAD(char_fd, 9 + sd->bonus_script.count * sizeof(struct bonus_script_data));
  1336. WFIFOW(char_fd, 0) = 0x2b2e;
  1337. WFIFOL(char_fd, 4) = sd->status.char_id;
  1338. if (sd->bonus_script.count) {
  1339. t_tick tick = gettick();
  1340. struct linkdb_node *node = NULL;
  1341. for (node = sd->bonus_script.head; node && i < MAX_PC_BONUS_SCRIPT; node = node->next) {
  1342. const struct TimerData *timer = NULL;
  1343. struct bonus_script_data bs;
  1344. struct s_bonus_script_entry *entry = (struct s_bonus_script_entry *)node->data;
  1345. if (!entry || !(timer = get_timer(entry->tid)) || DIFF_TICK(timer->tick,tick) < 0)
  1346. continue;
  1347. memset(&bs, 0, sizeof(bs));
  1348. safestrncpy(bs.script_str, StringBuf_Value(entry->script_buf), StringBuf_Length(entry->script_buf)+1);
  1349. bs.tick = DIFF_TICK(timer->tick, tick);
  1350. bs.flag = entry->flag;
  1351. bs.type = entry->type;
  1352. bs.icon = entry->icon;
  1353. memcpy(WFIFOP(char_fd, 9 + i * sizeof(struct bonus_script_data)), &bs, sizeof(struct bonus_script_data));
  1354. i++;
  1355. }
  1356. if (i != sd->bonus_script.count && sd->bonus_script.count > MAX_PC_BONUS_SCRIPT)
  1357. ShowWarning("Only allowed to save %d (mmo.hpp::MAX_PC_BONUS_SCRIPT) bonus script each player.\n", MAX_PC_BONUS_SCRIPT);
  1358. }
  1359. WFIFOB(char_fd, 8) = i;
  1360. WFIFOW(char_fd, 2) = 9 + sd->bonus_script.count * sizeof(struct bonus_script_data);
  1361. WFIFOSET(char_fd, WFIFOW(char_fd, 2));
  1362. return 0;
  1363. }
  1364. /**
  1365. * AZ 0x2b2f
  1366. * <cmd>.W <len>.W <cid>.L <count>.B { <bonus_script_data>.?B }
  1367. * Bonus script received, set to player
  1368. * @param fd
  1369. * @author [Cydh]
  1370. **/
  1371. int chrif_bsdata_received(int fd) {
  1372. map_session_data *sd;
  1373. uint32 cid = RFIFOL(fd,4);
  1374. uint8 count = 0;
  1375. sd = map_charid2sd(cid);
  1376. if (!sd) {
  1377. ShowError("chrif_bsdata_received: Player with CID %d not found!\n",cid);
  1378. return -1;
  1379. }
  1380. if ((count = RFIFOB(fd,8))) {
  1381. uint8 i = 0;
  1382. //ShowInfo("Loaded %d bonus script for CID=%d\n", count, sd->status.char_id);
  1383. for (i = 0; i < count; i++) {
  1384. struct bonus_script_data *bs = (struct bonus_script_data*)RFIFOP(fd,9 + i*sizeof(struct bonus_script_data));
  1385. struct s_bonus_script_entry *entry = NULL;
  1386. if (bs->script_str[0] == '\0' || !bs->tick)
  1387. continue;
  1388. if (!(entry = pc_bonus_script_add(sd, bs->script_str, bs->tick, (enum efst_type)bs->icon, bs->flag, bs->type)))
  1389. continue;
  1390. linkdb_insert(&sd->bonus_script.head, (void *)((intptr_t)entry), entry);
  1391. }
  1392. if (sd->bonus_script.head)
  1393. status_calc_pc(sd,SCO_NONE);
  1394. }
  1395. return 0;
  1396. }
  1397. /*==========================================
  1398. *
  1399. *------------------------------------------*/
  1400. int chrif_parse(int fd) {
  1401. int packet_len;
  1402. // only process data from the char-server
  1403. if ( fd != char_fd ) {
  1404. ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd);
  1405. do_close(fd);
  1406. return 0;
  1407. }
  1408. if ( session[fd]->flag.eof ) {
  1409. do_close(fd);
  1410. char_fd = -1;
  1411. chrif_on_disconnect();
  1412. return 0;
  1413. } else if ( session[fd]->flag.ping ) {/* we've reached stall time */
  1414. if( DIFF_TICK(last_tick, session[fd]->rdata_tick) > (stall_time * 2) ) {/* we can't wait any longer */
  1415. set_eof(fd);
  1416. return 0;
  1417. } else if( session[fd]->flag.ping != 2 ) { /* we haven't sent ping out yet */
  1418. chrif_keepalive(fd);
  1419. session[fd]->flag.ping = 2;
  1420. }
  1421. }
  1422. while ( RFIFOREST(fd) >= 2 ) {
  1423. int cmd = RFIFOW(fd,0);
  1424. if (cmd < 0x2af8 || cmd >= 0x2af8 + ARRAYLENGTH(packet_len_table) || packet_len_table[cmd-0x2af8] == 0) {
  1425. int r = intif_parse(fd); // Passed on to the intif
  1426. if (r == 1) continue; // Treated in intif
  1427. if (r == 2) return 0; // Didn't have enough data (len==-1)
  1428. ShowWarning("chrif_parse: session #%d, intif_parse failed (unrecognized command 0x%.4x).\n", fd, cmd);
  1429. set_eof(fd);
  1430. return 0;
  1431. }
  1432. if ( ( packet_len = packet_len_table[cmd-0x2af8] ) == -1) { // dynamic-length packet, second WORD holds the length
  1433. if (RFIFOREST(fd) < 4)
  1434. return 0;
  1435. packet_len = RFIFOW(fd,2);
  1436. }
  1437. if ((int)RFIFOREST(fd) < packet_len)
  1438. return 0;
  1439. //ShowDebug("Received packet 0x%4x (%d bytes) from char-server (connection %d)\n", RFIFOW(fd,0), packet_len, fd);
  1440. switch(cmd) {
  1441. case 0x2af9: chrif_connectack(fd); break;
  1442. case 0x2afb: chrif_sendmapack(fd); break;
  1443. case 0x2afd: chrif_authok(fd); break;
  1444. case 0x2b00: map_setusers(RFIFOL(fd,2)); chrif_keepalive(fd); break;
  1445. case 0x2b03: clif_charselectok(RFIFOL(fd,2), RFIFOB(fd,6)); break;
  1446. case 0x2b04: chrif_recvmap(fd); break;
  1447. case 0x2b06: chrif_changemapserverack( RFIFOL( fd, 2 ), RFIFOL( fd, 6 ), RFIFOL( fd, 10 ), RFIFOL( fd, 14 ), RFIFOCP( fd, 18 ), RFIFOW( fd, 18 + MAP_NAME_LENGTH_EXT ), RFIFOW( fd, 18 + MAP_NAME_LENGTH_EXT + 2 ), RFIFOL( fd, 18 + MAP_NAME_LENGTH_EXT + 4 ), RFIFOW( fd, 18 + MAP_NAME_LENGTH_EXT + 8 ) ); break;
  1448. case 0x2b09: map_addnickdb(RFIFOL(fd,2), RFIFOCP(fd,6)); break;
  1449. case 0x2b0b: chrif_skillcooldown_load(fd); break;
  1450. case 0x2b0d: chrif_changedsex(fd); break;
  1451. case 0x2b0f: chrif_ack_login_req(RFIFOL(fd,2), RFIFOCP(fd,6), RFIFOW(fd,30), RFIFOW(fd,32)); break;
  1452. case 0x2b12: chrif_divorceack(RFIFOL(fd,2), RFIFOL(fd,6)); break;
  1453. case 0x2b14: chrif_ban(fd); break;
  1454. case 0x2b1b: chrif_recvfamelist(fd); break;
  1455. case 0x2b1d: chrif_load_scdata(fd); break;
  1456. case 0x2b1e: chrif_update_ip(fd); break;
  1457. case 0x2b1f: chrif_disconnectplayer(fd); break;
  1458. case 0x2b20: chrif_removemap(fd); break;
  1459. case 0x2b21: chrif_save_ack(fd); break;
  1460. case 0x2b22: chrif_updatefamelist_ack(fd); break;
  1461. case 0x2b24: chrif_keepalive_ack(fd); break;
  1462. case 0x2b25: chrif_deadopt(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
  1463. case 0x2b27: chrif_authfail(fd); break;
  1464. case 0x2b2b: chrif_parse_ack_vipActive(fd); break;
  1465. case 0x2b2f: chrif_bsdata_received(fd); break;
  1466. default:
  1467. ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
  1468. set_eof(fd);
  1469. return 0;
  1470. }
  1471. if ( fd == char_fd ) //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex]
  1472. RFIFOSKIP(fd, packet_len);
  1473. }
  1474. return 0;
  1475. }
  1476. // unused
  1477. TIMER_FUNC(send_usercount_tochar){
  1478. chrif_check(-1);
  1479. WFIFOHEAD(char_fd,4);
  1480. WFIFOW(char_fd,0) = 0x2afe;
  1481. WFIFOW(char_fd,2) = map_usercount();
  1482. WFIFOSET(char_fd,4);
  1483. return 0;
  1484. }
  1485. /*==========================================
  1486. * timerFunction
  1487. * Send to char the number of client connected to map
  1488. *------------------------------------------*/
  1489. int send_users_tochar(void) {
  1490. int users = 0, i = 0;
  1491. map_session_data* sd;
  1492. struct s_mapiterator* iter;
  1493. chrif_check(-1);
  1494. users = map_usercount();
  1495. WFIFOHEAD(char_fd, 6+8*users);
  1496. WFIFOW(char_fd,0) = 0x2aff;
  1497. iter = mapit_getallusers();
  1498. for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) {
  1499. WFIFOL(char_fd,6+8*i) = sd->status.account_id;
  1500. WFIFOL(char_fd,6+8*i+4) = sd->status.char_id;
  1501. i++;
  1502. }
  1503. mapit_free(iter);
  1504. WFIFOW(char_fd,2) = 6 + 8*users;
  1505. WFIFOW(char_fd,4) = users;
  1506. WFIFOSET(char_fd, 6+8*users);
  1507. return 0;
  1508. }
  1509. /*==========================================
  1510. * timerFunction
  1511. * Chk the connection to char server, (if it down)
  1512. *------------------------------------------*/
  1513. static TIMER_FUNC(check_connect_char_server){
  1514. static int displayed = 0;
  1515. if ( char_fd <= 0 || session[char_fd] == NULL ) {
  1516. if ( !displayed ) {
  1517. ShowStatus("Attempting to connect to Char Server. Please wait.\n");
  1518. displayed = 1;
  1519. }
  1520. chrif_state = 0;
  1521. char_fd = make_connection(char_ip, char_port,false,10);
  1522. if (char_fd == -1)//Attempt to connect later. [Skotlex]
  1523. return 0;
  1524. session[char_fd]->func_parse = chrif_parse;
  1525. session[char_fd]->flag.server = 1;
  1526. realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
  1527. chrif_connect(char_fd);
  1528. chrif_connected = (chrif_state == 2);
  1529. }
  1530. if ( chrif_isconnected() )
  1531. displayed = 0;
  1532. return 0;
  1533. }
  1534. /*==========================================
  1535. * Asks char server to remove friend_id from the friend list of char_id
  1536. *------------------------------------------*/
  1537. int chrif_removefriend(uint32 char_id, int friend_id) {
  1538. chrif_check(-1);
  1539. WFIFOHEAD(char_fd,10);
  1540. WFIFOW(char_fd,0) = 0x2b07;
  1541. WFIFOL(char_fd,2) = char_id;
  1542. WFIFOL(char_fd,6) = friend_id;
  1543. WFIFOSET(char_fd,10);
  1544. return 0;
  1545. }
  1546. /**
  1547. * @see DBApply
  1548. */
  1549. int auth_db_final(DBKey key, DBData *data, va_list ap) {
  1550. struct auth_node *node = (struct auth_node *)db_data2ptr(data);
  1551. if (node->char_dat)
  1552. aFree(node->char_dat);
  1553. if (node->sd) {
  1554. if (node->sd->regs.vars)
  1555. node->sd->regs.vars->destroy(node->sd->regs.vars, script_reg_destroy);
  1556. if (node->sd->regs.arrays)
  1557. node->sd->regs.arrays->destroy(node->sd->regs.arrays, script_free_array_db);
  1558. node->sd->~map_session_data();
  1559. aFree(node->sd);
  1560. }
  1561. ers_free(auth_db_ers, node);
  1562. return 0;
  1563. }
  1564. /*==========================================
  1565. * Destructor
  1566. *------------------------------------------*/
  1567. void do_final_chrif(void) {
  1568. if( char_fd != -1 ) {
  1569. do_close(char_fd);
  1570. char_fd = -1;
  1571. }
  1572. auth_db->destroy(auth_db, auth_db_final);
  1573. ers_destroy(auth_db_ers);
  1574. }
  1575. /*==========================================
  1576. *
  1577. *------------------------------------------*/
  1578. void do_init_chrif(void) {
  1579. if(sizeof(struct mmo_charstatus) > 0xFFFF){
  1580. ShowError("mmo_charstatus size = %" PRIuPTR " is too big to be transmitted. (must be below 0xFFFF)\n",
  1581. sizeof(struct mmo_charstatus));
  1582. exit(EXIT_FAILURE);
  1583. }
  1584. if (sizeof(struct s_storage) > 0xFFFF) {
  1585. ShowError("s_storage size = %" PRIuPTR " is too big to be transmitted. (must be below 0xFFFF)\n", sizeof(struct s_storage));
  1586. exit(EXIT_FAILURE);
  1587. }
  1588. if((sizeof(struct bonus_script_data) * MAX_PC_BONUS_SCRIPT) > 0xFFFF){
  1589. ShowError("bonus_script_data size = %d is too big, please reduce MAX_PC_BONUS_SCRIPT (%d) size. (must be below 0xFFFF).\n",
  1590. (sizeof(struct bonus_script_data) * MAX_PC_BONUS_SCRIPT), MAX_PC_BONUS_SCRIPT);
  1591. exit(EXIT_FAILURE);
  1592. }
  1593. auth_db = idb_alloc(DB_OPT_BASE);
  1594. auth_db_ers = ers_new(sizeof(struct auth_node),"chrif.cpp::auth_db_ers",ERS_OPT_NONE);
  1595. add_timer_func_list(check_connect_char_server, "check_connect_char_server");
  1596. add_timer_func_list(auth_db_cleanup, "auth_db_cleanup");
  1597. // establish map-char connection if not present
  1598. add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000);
  1599. // wipe stale data for timed-out client connection requests
  1600. add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000);
  1601. // send the user count every 10 seconds, to hide the charserver's online counting problem
  1602. add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL);
  1603. }