quests_alberta.txt 21 KB

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  1. //===== eAthena Script =======================================
  2. //= Items Quest NPC's located in Alberta
  3. //===== By: ==================================================
  4. //= kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.3
  7. //===== Compatible With: =====================================
  8. //= eAthena 1.0
  9. //===== Description: =========================================
  10. //= Dolls Quest
  11. //= Boy's Cap Quest
  12. //= Antlers Quest
  13. //= Bao Bao, Cresent Hairpin, Fashionbale Glasses, Heart Hairpin Quests
  14. //= Hat of Sun God, Sunday Hat, Mage Hat, Magician Hat Quests
  15. //===== Additional Comments: =================================
  16. //= Fully working
  17. //= 1.1 Fixed Spore Doll exploit [Lupus], 1.2 Gramp's Tiger skin label bug
  18. //= 1.3 Fixed item ID 7031 -> 7013
  19. //============================================================
  20. //=======================================================================================================//
  21. // Doll Quest
  22. //=======================================================================================================//
  23. alberta.gat,117,134,8 script Elin 96,{
  24. mes "[Elin]";
  25. if(Sex == 0) mes "Hello, miss. Since you're a girl, you must like dolls, don't you?";
  26. if(Sex == 1) mes "Hello, mister. Hmm, since you're a boy, you don't like dolls, do you?";
  27. next;
  28. mes "[Elin]";
  29. mes "I LOVE dolls!!";
  30. emotion 14;
  31. next;
  32. mes "[Elin]";
  33. mes "Ya know..... I REALLY, REALLY, want a new doll. I hope daddy is going to buy me one for my birthday.....";
  34. next;
  35. menu "Aww, you must be happy...",M_1,"How about I give you one now?",M_2;
  36. M_1:
  37. mes "[Elin]";
  38. mes "Yeah, this time I'm hoping for a Yoyo doll. Hehe, they're so cute! They're my FAVORITE!";
  39. emotion 33;
  40. close;
  41. M_2:
  42. mes "[Elin]";
  43. mes "Oh my goodness! Really?? You're such a sweetie.... gimme, gimme!!";
  44. mes "What kinda doll are you going to give me? Are you really gonna give me one?";
  45. emotion 0;
  46. next;
  47. menu "Puppet",sM_1,"Poring doll",sM_2,"Chonchon doll",sM_3,"Rocker doll",sM_4, "Spore doll",sM_5,
  48. "Osiris doll",sM_6,"Baphomet doll",sM_7,"Racoon doll",sM_8,"Yoyo doll",sM_9, "I am as adorable as a doll!",sM_10;
  49. sM_1:
  50. if(countitem(740) < 1) goto L_Liar;
  51. mes "[Elin]";
  52. mes "Wow--! It's a rabbit! It's SOOOO cute!! Thank you SOOO much!";
  53. emotion 14;
  54. next;
  55. mes "[Elin]";
  56. mes "It's SOOO fluffy... Oh yeah! Let me give you a present too!";
  57. next;
  58. mes "(diggs around in her pockets)";
  59. next;
  60. mes "[Elin]";
  61. mes "Ummm ... found it! Here take this!";
  62. next;
  63. delitem 740,1;
  64. getitem 530,1;
  65. mes "[Elin]";
  66. mes "I got this from Santa. It's a candy cane~";
  67. next;
  68. mes "[Elin]";
  69. mes "Thanks again for the rabbit doll! I'm gonna HUG this to sleep EVERY night~";
  70. emotion 15;
  71. close;
  72. sM_2:
  73. if(countitem(741) < 1) goto L_Liar;
  74. mes "[Elin]";
  75. mes "Yay! It's a poring doll! It's SOOOO cute! Since you gave me a doll I'll give you this....";
  76. emotion 14;
  77. next;
  78. delitem 741,1;
  79. getitem 529,1;
  80. mes "[Elin]";
  81. mes "Thank you for the doll!";
  82. emotion 15;
  83. close;
  84. sM_3:
  85. if(countitem(742) < 1) goto L_Liar;
  86. mes "[Elin]";
  87. mes "Ew whats this?.... a Chonchon ... doll? ...";
  88. emotion 16;
  89. next;
  90. mes "[Elin]";
  91. mes "Oh well, since you're giving it to me, I guess it's ok ....";
  92. next;
  93. mes "[Elin]";
  94. mes "Well here's a little something for giving me the doll. Don't eat too much or you'll get cavities.";
  95. delitem 742,1;
  96. getitem 530,1;
  97. next;
  98. mes "[Elin]";
  99. mes ".... chonchon.... (~grumble, grumble~)";
  100. emotion 7;
  101. close;
  102. sM_4:
  103. if(countitem(752) < 1) goto L_Liar;
  104. mes "[Elin]";
  105. mes "Oh! a Rocker doll. I hate hopping things but this doll's kinda cute.";
  106. next;
  107. mes "[Elin]";
  108. mes "Thank you. Let me give you something too.";
  109. next;
  110. mes "[Elin]";
  111. mes "Hmm, didn't I get some stuff from my uncle ...";
  112. next;
  113. mes "[Elin]";
  114. mes "Here it is. We've got tons of it at home so I'll share some with you~";
  115. delitem 752,1;
  116. getitem 532,7;
  117. next;
  118. mes "[Elin]";
  119. mes "Thanks again for the doll!";
  120. emotion 15;
  121. close;
  122. sM_5:
  123. if(countitem(743) < 1) goto L_Liar;
  124. mes "[Elin]";
  125. mes "Blehh .... It's a mushroom... Mom's always scolding me for not eating mushrooms ...";
  126. emotion 4;
  127. next;
  128. mes "[Elin]";
  129. mes "I'll take it anyway, since the doll looks cute. But I still won't eat mushrooms though ...";
  130. next;
  131. mes "[Elin]";
  132. mes "Hmm, I'll need to give you a present too.";
  133. next;
  134. mes "[Elin]";
  135. mes "My mom made this so please take it.";
  136. delitem 743,1;
  137. getitem 538,5;
  138. next;
  139. mes "[Litte Kid]";
  140. mes "Thank you for the doll~";
  141. emotion 15;
  142. close;
  143. sM_6:
  144. if(countitem(751) < 1) goto L_Liar;
  145. mes "[Elin]";
  146. mes "Yay! It's an Osiris doll!";
  147. next;
  148. mes "[Elin]";
  149. mes "Here's something for you too.";
  150. delitem 751,1;
  151. getitem 522,2;
  152. mes "[Elin]";
  153. mes "Thank you for the doll!";
  154. close;
  155. sM_7:
  156. if(countitem(750) < 1) goto L_Liar;
  157. mes "[Elin]";
  158. mes "Yay! It's a Baphomet doll!";
  159. next;
  160. mes "[Elin]";
  161. mes "Here's something for you too.";
  162. delitem 750,1;
  163. getitem 525,5;
  164. mes "[Elin]";
  165. mes "Thank you for the doll!";
  166. emotion 15;
  167. close;
  168. sM_8:
  169. if(countitem(754) < 1) goto L_Liar;
  170. mes "[Elin]";
  171. mes "Ah, it's a Smokie doll. I hate Smokies, but the doll's really cute! Thank you!";
  172. emotion 33;
  173. next;
  174. mes "[Elin]";
  175. mes "Let me give you some of Grandma's home-made cake!";
  176. delitem 754,1;
  177. getitem 539,3;
  178. next;
  179. mes "[Elin]";
  180. mes "They're really good so make sure you eat them ok.";
  181. next;
  182. mes "[Elin]";
  183. mes "Thanks again for this cute doll!";
  184. emotion 15;
  185. close;
  186. sM_9:
  187. if(countitem(753) < 1) goto L_Liar;
  188. mes "[Elin]";
  189. mes "WOW--!!! OH MY GOSH! It's a Yoyo doll! This is what I REALLY wanted!! It's SOOOO cute......";
  190. emotion 14;
  191. next;
  192. mes "[Elin]";
  193. mes "As a thank you, I'll give you this.";
  194. delitem 753,1;
  195. getitem 608,1;
  196. next;
  197. mes "[Elin]";
  198. mes "Dad picked them up during his travels. It's a seed of some kind.";
  199. mes "We tried planting them at home, but it doesn't seem to grow.";
  200. next;
  201. mes "[Elin]";
  202. mes "Anyway, thank you SOOO MUCH for the Yoyo doll!!!!";
  203. emotion 15;
  204. close;
  205. sM_10:
  206. mes "[Elin]";
  207. mes "BLAAAAAAAAHHH!! Don't make fun of me cuz I'm young!";
  208. emotion 32;
  209. next;
  210. mes "[Elin]";
  211. mes "(mumbles) .....'stupid'.....";
  212. close;
  213. L_Liar:
  214. mes "[Elin]";
  215. mes "HEY!! You don't have any dolls... I can't believe you would lie to a little kid!!!";
  216. emotion 0;
  217. next;
  218. mes "[Elin]";
  219. mes "You're a MEANIE!! I HATE YOU!!!..... sniff... sniff.... Waaaaaaaaaaaaaaaaaaaahhhhhh!!";
  220. emotion 28;
  221. close;
  222. }
  223. //=======================================================================================================//
  224. // Boy's Cap' Quest
  225. //=======================================================================================================//
  226. alberta_in.gat,28,145,4 script Grampa 120,{
  227. mes "[Grampa]";
  228. mes "Gasp ..Gasp";
  229. next;
  230. mes "[Grampa]";
  231. mes "When I look back on my younger days... I regret not making better use of my time...";
  232. next;
  233. mes "[Grampa]";
  234. mes "Even so I STILL feel young at heart..... unfortunately my body is very old and is in poor condtion...... Cough !! Cough .. !!";
  235. next;
  236. if(countitem(1030) >= 10) menu "Talk.",M_Talk, "Show him Tiger's Footskin.",M_Show, "Cancel.",M_End;
  237. menu "Talk",M_Talk, "Cancel",M_End;
  238. M_Talk:
  239. mes "[Grampa]";
  240. mes "Listen to me..... You must take care of your body as best you can....";
  241. mes "If you aren't serious about staying healthy now..... you will surely regret it as you get older.";
  242. next;
  243. mes "[Grampa]";
  244. mes "I've tried to restore my body to its youthful, healthy state with all of the best herbs and medicines that money can buy....";
  245. next;
  246. mes "[Grampa]";
  247. mes "Not only have none of them worked, but their emense cost have made me bankurpt!";
  248. next;
  249. mes "[Grampa]";
  250. mes "I have all but given up on trying to restore my youth.... there IS still one last thing I have not yet tried.....";
  251. next;
  252. mes "[Grampa]";
  253. mes "It is the ^3355FFTiger's Footskin^000000, the legendary king of rejuvination!!";
  254. emotion 0;
  255. next;
  256. mes "[Grampa]";
  257. mes "Have you heard of the Tiger's Footskin???.....";
  258. emotion 1;
  259. next;
  260. mes "[Grampa]";
  261. mes "Just by LOOKING at it, your white hair turns Black again! By SMELLING it, your reflexes become 10x faster!";
  262. mes "And just a single TASTE can turn and 80 year old man.... INTO AN 18 BOY!!!!";
  263. next;
  264. mes "[Grampa]";
  265. mes "It truely is amazing! Ah, if I could only get my hands on some Tiger's Footskin.... my wishes would at last come true.....";
  266. next;
  267. mes "[Grampa]";
  268. mes "For whoever brings me ^5555FF10 Tiger's Footskins^000000, I would gladly give that person my precious ^3355FFBoys Cap^000000.";
  269. close;
  270. M_Show:
  271. mes "[Grampa]";
  272. mes "Ohhh !! Th-This is the... this is the legendary.... TIGERS FOOTSKIN!!";
  273. next;
  274. mes "[Grampa]";
  275. mes "Just by LOOKING at it, your white hair turns Black again! By SMELLING it, your reflexes become 10x faster!";
  276. mes "And just a single TASTE can turn and 80 year old man.... INTO AN 18 BOY!!!!";
  277. next;
  278. mes "[Grampa]";
  279. mes "It is the real Tiger's Footskin !! In my wildest dreams I never thought...... P-P-Please.... I beg you.... let me have it.....";
  280. next;
  281. menu "-Give him the Tiger's Footskin.", sM_Give, "Walk away.", sM_End;
  282. sM_Give:
  283. mes "[Grampa]";
  284. mes "T-Thank YOU!! Thank you SO VERY MUCH!!";
  285. delitem 1030,10;
  286. getitem 5016,1;
  287. emotion 15;
  288. next;
  289. mes "[Grampa]";
  290. mes "Now my body can be reinvigorated!!! I will eat it right away!";
  291. close;
  292. sM_End:
  293. mes "[Grampa]";
  294. mes "H-He-Hey!! Young one!! W-Wa-it! Please.... come back... I beg you.... come... back.... ooohh... foot.... sk... i... n....";
  295. close;
  296. M_End:
  297. mes "[Grampa]";
  298. mes "Cough Cough !! .. Tiger ....Tiger's ..... Foot ..... skin .....Cough Cough !!";
  299. close;
  300. }
  301. //=======================================================================================================//
  302. // Antlers Quest
  303. //=======================================================================================================//
  304. alberta_in.gat,122,53,4 script Cherokee 47,{
  305. mes "[Cherokee]";
  306. mes "Hey there, I am a Horn Collector. Sounds great, huh?";
  307. next;
  308. mes "[Cherokee]";
  309. mes "What do you think about Animal horns? I think they are very valuable and are well worth collecting.";
  310. mes "You can wear them on your head, or even decorate your house with them.";
  311. next;
  312. mes "[Cherokee]";
  313. mes "You know.... there has been a particular horn that I have not been able to find. It is the ^5555FF'Evil Horn '^000000..";
  314. next;
  315. mes "[Cherokee]";
  316. mes "Some say that an Evil Horn is really not an animal's horn, but one that comes from a Devil!";
  317. mes "Even so, I really wish I could get my hands on one.";
  318. next;
  319. mes "[Cherokee]";
  320. mes "Say.... do you have any ^5555FF'Evil Horns'^000000?";
  321. mes "If you offer me ^5533FF20 Evil Horns^000000, I will give you my precious and famed, ^FF3355'Antlers'^000000. Is it a deal?";
  322. next;
  323. menu "You got it!",M_0, "Shut up Dumbo.",M_End;
  324. M_0:
  325. mes "[Cherokee]";
  326. if(countitem(923) < 20) goto L_NotEnuf;
  327. delitem 923,20;
  328. mes "Whoah~! This is the first time I've ever seen a real ^3355FF'Evil Horn'^000000!!";
  329. emotion 5;
  330. next;
  331. mes "[Cherokee]";
  332. mes "Thank you! Here are the Antlers just as I promised you!";
  333. emotion 15;
  334. getitem 2284,1;
  335. next;
  336. mes "[Cherokee]";
  337. mes "With your great help I was finally able to realize my long time dream. I appreciate what you have done! God Bless You ..";
  338. close;
  339. L_NotEnuf:
  340. mes "Hmm.... like I said, I need ^FF5533'20 Evil Horns'^000000.";
  341. close;
  342. M_End:
  343. mes "[Cherokee]";
  344. mes "Well aren't you a rude person.... I will forgive you however, seeing as we will meet again, I'm sure....";
  345. close;
  346. }
  347. //=======================================================================================================//
  348. // Bao Bao, Cresent Hairpin, Fashionbale Glasses, Heart Hairpin
  349. //=======================================================================================================//
  350. alberta.gat,120,53,3 script Zic 51,{
  351. mes "[Zic]";
  352. mes "Yay! A cool breeze! That's why I love the sea!!";
  353. emotion 2;
  354. next;
  355. mes "[Zic]";
  356. mes "Huh?... Do you have any business with me? You came to me because I'm a merchant right?";
  357. emotion 20;
  358. next;
  359. mes "[Zic]";
  360. mes "~Sigh!~ I get tired of my reputation.... I can't get any peace or quite around here.....";
  361. next;
  362. mes "[Zic]";
  363. mes "So what do you wanna get? Tell me, tell me! It's so easy to guess what you want.....";
  364. next;
  365. menu "-Bao Bao",M_0, "-Cresent Hairpin",M_1, "-Fashionable Glasses",M_2, "-Heart Hairpin",M_3;
  366. M_0:
  367. mes "[Zic]";
  368. mes "To make a Bao Bao I will need:"; //5042
  369. mes "- ^5555FF1 Silk Ribbon^000000,"; //10007
  370. mes "- ^5555FF50 Herioc Emblems^000000."; //968
  371. next;
  372. mes "[Zic]";
  373. mes "Would you like me to make you one?";
  374. next;
  375. menu "Sure.",sM_0a, "No thanks.",M_End;
  376. sM_0a:
  377. if (countitem(10007)<1 || countitem(968)<50) goto sL_NotEnuf;
  378. mes "[Zic]";
  379. mes "Please wait while I make your Bao Bao......";
  380. next;
  381. mes "[Zic]";
  382. mes "There you are, one Bao Bao. Enjoy.";
  383. getitem 5042, 1;
  384. delitem 10007, 1;
  385. delitem 968, 50;
  386. close;
  387. M_1:
  388. mes "[Zic]";
  389. mes "To make a Cresent Hairpin I will need:"; //5048
  390. mes "- ^5555FF1 Heart Hair Pin^000000,"; //5041
  391. mes "- ^5555FF10 Steel^000000."; //999
  392. next;
  393. mes "[Zic]";
  394. mes "Would you like me to make you one?";
  395. next;
  396. menu "Sure.",sM_1a, "No thanks.",M_End;
  397. sM_1a:
  398. if (countitem(5041)<1 || countitem(999)<10) goto sL_NotEnuf;
  399. mes "[Zic]";
  400. mes "Please wait while I make your Cresent Hairpin......";
  401. next;
  402. mes "[Zic]";
  403. mes "There you are, one Cresent Hairpin. Enjoy.";
  404. getitem 5048, 1;
  405. delitem 5041, 1;
  406. delitem 999, 10;
  407. close;
  408. M_2:
  409. mes "[Zic]";
  410. mes "To make a pair of Fashionable Glasses I will need:"; //5047
  411. mes "- ^5555FF1 Jack a Dandy^000000,"; //2271
  412. mes "- ^5555FF1 Scarlet Dyestuffs^000000."; //975
  413. next;
  414. mes "[Zic]";
  415. mes "Would you like me to make you one?";
  416. next;
  417. menu "Sure.",sM_2a, "No thanks.",M_End;
  418. sM_2a:
  419. if (countitem(2271)<1 || countitem(975)<1) goto sL_NotEnuf;
  420. mes "[Zic]";
  421. mes "Please wait while I make your Fashionable Glasses......";
  422. next;
  423. mes "[Zic]";
  424. mes "There you are, one Fashionable Glasses. Enjoy.";
  425. getitem 5047, 1;
  426. delitem 2271, 1;
  427. delitem 975, 1;
  428. close;
  429. M_3:
  430. mes "[Zic]";
  431. mes "Are you sure you want a simple item like this? Oh well... To make a Heart Hairpin I will need:"; //5041
  432. mes "- ^5555FF1200 Coral Reefs^000000."; //7013
  433. emotion 20;
  434. next;
  435. mes "[Zic]";
  436. mes "Would you like me to make you one?";
  437. next;
  438. menu "Sure.",sM_3a, "No thanks.",M_End;
  439. sM_3a:
  440. if (countitem(7013)<1200) goto sL_NotEnuf;
  441. mes "[Zic]";
  442. mes "Please wait while I make your Hear Hairpin......";
  443. next;
  444. mes "[Zic]";
  445. mes "There you are, one Heart Hairpin. Enjoy.";
  446. getitem 5041, 1;
  447. delitem 7013, 1200;
  448. close;
  449. sL_NotEnuf:
  450. mes "[Zic]";
  451. mes "Hmm.... you don't have enough items for me to make it. Come back some other time.";
  452. close;
  453. M_End:
  454. mes "[Zic]";
  455. mes "See ya around.";
  456. close;
  457. }
  458. //=======================================================================================================//
  459. // Hat of Sun God, Sunday Hat, Mage Hat, Magician Hat
  460. //=======================================================================================================//
  461. alberta.gat,135,79,3 script Tempestra 71,{
  462. mes "[Tempestra]";
  463. mes "Ah...... Such a cool breeze. It's good to be next to the sea. I think it was the right choice for me to take a break from my business and come here.";
  464. emotion 2;
  465. if(TEMPESTRA == 1) goto sM_Menu;
  466. next;
  467. mes "[Tempestra]";
  468. mes "Oh the sun is so bright today. I'm glad I brought my hat. If my skin is exposed to the sun like this everyday, I'm sure to get a sunburn.";
  469. next;
  470. mes "[Tempestra]";
  471. mes "Boy, the heat is making me thirsty. Nothing would be better right now, than sipping on a perfectly chilled yellow potion.....";
  472. next;
  473. menu "Here you go, my treat.",M_0, "Then go get one, sheesh....",M_1;
  474. M_0:
  475. if(countitem(503) < 1) goto L_NoPot;
  476. set TEMPESTRA, 1;
  477. mes "[Tempestra]";
  478. mes "Oooh! Thank you so much. I'm so glad to meet such a friendly person here....";
  479. emotion 15;
  480. next;
  481. mes "[Tempestra]";
  482. mes "(~gulp~gulp~)";
  483. next;
  484. mes "[Tempestra]";
  485. mes "Hyaaaaaaa!! It's sooo cold!! Thank you.";
  486. sM_Menu:
  487. next;
  488. menu "The weather is really hot, isn't it...",sM_0, "You should wear a hat.",sM_1;
  489. sM_0:
  490. mes "[Tempestra]";
  491. mes "Yes, it's very hot indeed.....";
  492. next;
  493. mes "[Tempestra]";
  494. mes "Luckly I brought a lot of hats along. I have";
  495. mes "a ^5555FF'Sunday Hat'^000000,";
  496. mes "a ^5555FF'Mage Hat'^000000,";
  497. mes "a ^5555FF'Magician Hat'^000000, and more in my room...";
  498. next;
  499. mes "[Tempestra]";
  500. mes "I brought these hats with me so that I could sell them and use the money I made for my vacation expenses....";
  501. mes "but now it looks like I'll have to wear one.....";
  502. ssM_Menu:
  503. next;
  504. menu "Sunday Hat?",ssM_0a, "Mage Hat?",ssM_0b, "Magician Hat?",ssM_0c, "End Conversation.",ssM_End;
  505. ssM_0a:
  506. mes "[Tempestra]";
  507. mes "A Sunday Hat is made up of:";
  508. mes "- ^5555FF250 Fabric^000000,";
  509. mes "- ^5555FF1 Slotted Hat^000000,";
  510. mes "- ^5555FF1 Slotted Cap^000000,";
  511. mes "- ^5555FF600 Soft Feathers^000000.";
  512. mes "If you want, I can make one for you. Just bring me all of those items.";
  513. if (countitem(1059)<250 || countitem(2221)<1 || countitem(2227)<1 || countitem(7063)<600) goto ssM_Menu;
  514. next;
  515. menu "Make one for me.",-, "Cancel",ssM_End;
  516. mes "[Tempestra]";
  517. mes "Please wait just a moment while I make it........";
  518. next;
  519. getitem 5032, 1;
  520. delitem 1059, 250;
  521. delitem 2221, 1;
  522. delitem 2227, 1;
  523. delitem 7063, 600;
  524. mes "[Tempestra]";
  525. mes "All done... one Sunday Hat just for you. Thank you and come back any time.";
  526. emotion 15;
  527. close;
  528. ssM_0b:
  529. mes "[Tempestra]";
  530. mes "A Mage Hat is made up of:";
  531. mes "- ^5555FF1 Wizard Hat^000000,";
  532. mes "- ^5555FF400 Dragon Scales^000000,";
  533. mes "- ^5555FF50 Mould Powder^000000,";
  534. mes "- ^5555FF1 Elder Wilow Card^000000.";
  535. mes "If you want, I can make one for you. Just bring me all of those items.";
  536. if (countitem(2252)<1 || countitem(1036)<400 || countitem(7001)<50 || countitem(4052)<1) goto ssM_Menu;
  537. next;
  538. menu "Make one for me.",-, "Cancel",ssM_End;
  539. mes "[Tempestra]";
  540. mes "Please wait just a moment while I make it........";
  541. next;
  542. getitem 5027, 1;
  543. delitem 2252, 1;
  544. delitem 1036, 400;
  545. delitem 7001, 50;
  546. delitem 4052, 1;
  547. mes "[Tempestra]";
  548. mes "All done... one Mage Hat just for you. Thank you and come back any time.";
  549. emotion 15;
  550. close;
  551. ssM_0c:
  552. mes "[Tempestra]";
  553. mes "A Magician Hat is made up of:";
  554. mes "- ^5555FF1 Wizard Hat^000000,";
  555. mes "- ^5555FF450 Ancient Lips^000000,";
  556. mes "- ^5555FF1200 Solid Shells^000000,";
  557. mes "If you want, I can make one for you. Just bring me all of those items.";
  558. if (countitem(2252)<1 || countitem(1054)<450 || countitem(943)<1200) goto ssM_Menu;
  559. next;
  560. menu "Make one for me.",-, "Cancel",ssM_End;
  561. mes "[Tempestra]";
  562. mes "Please wait just a moment while I make it........";
  563. next;
  564. getitem 5045, 1;
  565. delitem 2252, 1;
  566. delitem 1054, 450;
  567. delitem 943, 1200;
  568. mes "[Tempestra]";
  569. mes "All done... one Magician just for you. Thank you and come back any time.";
  570. emotion 15;
  571. close;
  572. ssM_End:
  573. close;
  574. sM_1:
  575. mes "[Tempestra]";
  576. mes "Oh but the hats I have are for sale.... if I use them for myself I won't be able to sell them to my customers.";
  577. next;
  578. mes "[Tempestra]";
  579. mes "Because you gave me the potion, I would like to make something for you. Unfortuately I don't have any materials right now.";
  580. next;
  581. mes "[Tempestra]";
  582. mes "Hmm... If you have:";
  583. mes "^5555FF1 Amblem of the Sun God";
  584. mes "10 Gold";
  585. mes "40 Steel";
  586. mes "50 Coal";
  587. mes "and 2 Oridecon^000000..........";
  588. next;
  589. mes "[Tempestra]";
  590. mes "I can make you a ^5555FF'Hat of the Sun God'^000000!! It's a fantastic piece of work! How's that sound?";
  591. next;
  592. menu "Alright.",ssM_1a, "Not right now thanks.",ssM_1b;
  593. ssM_1a:
  594. if(countitem(7086)<1 || countitem(969)<10 || countitem(999)<40 || countitem(1003)<50 || countitem(984)<2) goto ssL_NotEnuf;
  595. mes "[Tempestra]";
  596. mes "Please wait just a moment while I make it........";
  597. next;
  598. getitem 5022, 1;
  599. delitem 7086, 1;
  600. delitem 969, 10;
  601. delitem 999, 40;
  602. delitem 1003, 50;
  603. delitem 984, 2;
  604. mes "[Tempestra]";
  605. mes "All done... one Hat of the Sun God just for you. Thank you again for the potion, and please come back any time.";
  606. emotion 15;
  607. close;
  608. ssL_NotEnuf:
  609. mes "[Tempestra]";
  610. mes "Um.... where are those items exactly???";
  611. emotion 20;
  612. close;
  613. ssM_1b:
  614. mes "[Tempestra]";
  615. mes "Come back anytime when you've changed your mind.";
  616. close;
  617. L_NoPot:
  618. mes "[Tempestra]";
  619. mes "Umm... excuse me but.... where is the potion??";
  620. emotion 20;
  621. close;
  622. M_1:
  623. mes "[Tempestra]";
  624. mes "..... How RUDE!!";
  625. emotion 0;
  626. close;
  627. }