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- // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #ifndef _ITEMDB_H_
- #define _ITEMDB_H_
- #include "../common/db.h"
- #include "../common/mmo.h" // ITEM_NAME_LENGTH
- #include "map.h"
- /// 32k array entries in array (the rest goes to the db)
- #define MAX_ITEMDB 0x8000
- ///Use apple for unknown items.
- #define UNKNOWN_ITEM_ID 512
- /// The maximum number of item delays
- #define MAX_ITEMDELAYS 10
- ///Designed for search functions, species max number of matches to display.
- #define MAX_SEARCH 5
- ///Maximum amount of items a combo may require
- #define MAX_ITEMS_PER_COMBO 6
- //The only item group required by the code to be known. See const.txt for the full list.
- #define IG_FINDINGORE 6
- #define IG_POTION 37
- #define MAX_ITEMGROUP_RANDGROUP 4 ///Max group for random item (increase this when needed). TODO: Remove this limit and use dynamic size if needed
- #define CARD0_FORGE 0x00FF
- #define CARD0_CREATE 0x00FE
- #define CARD0_PET ((short)0xFF00)
- ///Marks if the card0 given is "special" (non-item id used to mark pets/created items. [Skotlex]
- #define itemdb_isspecial(i) (i == CARD0_FORGE || i == CARD0_CREATE || i == CARD0_PET)
- ///Enum of item id (for hardcoded purpose)
- enum item_itemid {
- ITEMID_RED_POTION = 501,
- ITEMID_YELLOW_POTION = 503,
- ITEMID_WHITE_POTION = 504,
- ITEMID_BLUE_POTION = 505,
- ITEMID_HOLY_WATER = 523,
- ITEMID_RED_SLIM_POTION = 545,
- ITEMID_YELLOW_SLIM_POTION = 546,
- ITEMID_WHITE_SLIM_POTION = 547,
- ITEMID_WING_OF_FLY = 601,
- ITEMID_WING_OF_BUTTERFLY = 602,
- ITEMID_ANODYNE = 605,
- ITEMID_ALOEBERA = 606,
- ITEMID_EMPTY_BOTTLE = 713,
- ITEMID_EMPERIUM = 714,
- ITEMID_YELLOW_GEMSTONE = 715,
- ITEMID_RED_GEMSTONE = 716,
- ITEMID_BLUE_GEMSTONE = 717,
- ITEMID_ALCOHOL = 970,
- ITEMID_ORIDECON = 984,
- ITEMID_ANVIL = 986,
- ITEMID_ORIDECON_ANVIL = 987,
- ITEMID_GOLDEN_ANVIL = 988,
- ITEMID_EMPERIUM_ANVIL = 989,
- ITEMID_BLOODY_RED = 990,
- ITEMID_CRYSTAL_BLUE = 991,
- ITEMID_WIND_OF_VERDURE = 992,
- ITEMID_YELLOW_LIVE = 993,
- ITEMID_FLAME_HEART = 994,
- ITEMID_MISTIC_FROZEN = 995,
- ITEMID_ROUGH_WIND = 996,
- ITEMID_GREAT_NATURE = 997,
- ITEMID_IRON = 998,
- ITEMID_STEEL = 999,
- ITEMID_STAR_CRUMB = 1000,
- ITEMID_PHRACON = 1010,
- ITEMID_EMVERETARCON = 1011,
- ITEMID_TRAP = 1065,
- ITEMID_PAINT_BRUSH = 6122,
- ITEMID_STRANGE_EMBRYO = 6415,
- ITEMID_STONE = 7049,
- ITEMID_FIRE_BOTTLE = 7135,
- ITEMID_ACID_BOTTLE = 7136,
- ITEMID_MAN_EATER_BOTTLE = 7137,
- ITEMID_MINI_BOTTLE = 7138,
- ITEMID_COATING_BOTTLE = 7139,
- ITEMID_FRAGMENT_OF_CRYSTAL = 7321,
- ITEMID_SKULL_ = 7420,
- ITEMID_TOKEN_OF_SIEGFRIED = 7621,
- ITEMID_TRAP_ALLOY = 7940,
- ITEMID_MERCENARY_RED_POTION = 12184,
- ITEMID_MERCENARY_BLUE_POTION = 12185,
- ITEMID_BATTLE_MANUAL = 12208,
- ITEMID_BUBBLE_GUM = 12210,
- ITEMID_GIANT_FLY_WING = 12212,
- ITEMID_NEURALIZER = 12213,
- ITEMID_M_CENTER_POTION = 12241,
- ITEMID_M_AWAKENING_POTION = 12242,
- ITEMID_M_BERSERK_POTION = 12243,
- ITEMID_COMP_BATTLE_MANUAL = 12263,
- ITEMID_LOVE_ANGEL = 12287,
- ITEMID_SQUIRREL = 12288,
- ITEMID_GOGO = 12289,
- ITEMID_PICTURE_DIARY = 12304,
- ITEMID_MINI_HEART = 12305,
- ITEMID_NEWCOMER = 12306,
- ITEMID_KID = 12307,
- ITEMID_MAGIC_CASTLE = 12308,
- ITEMID_BULGING_HEAD = 12309,
- ITEMID_THICK_BATTLE_MANUAL = 12312,
- ITEMID_ANCILLA = 12333,
- ITEMID_DUN_TELE_SCROLL3 = 12352,
- ITEMID_REINS_OF_MOUNT = 12622,
- ITEMID_COMP_BUBBLE_GUM = 12264,
- ITEMID_NOBLE_NAMEPLATE = 12705,
- ITEMID_DUN_TELE_SCROLL1 = 14527,
- ITEMID_BATTLE_MANUAL25 = 14532,
- ITEMID_BATTLE_MANUAL100 = 14533,
- ITEMID_BATTLE_MANUAL300 = 14545,
- ITEMID_DUN_TELE_SCROLL2 = 14581,
- ITEMID_WOB_RUNE = 14582,
- ITEMID_WOB_SCHWALTZ = 14583,
- ITEMID_WOB_RACHEL = 14584,
- ITEMID_WOB_LOCAL = 14585,
- ITEMID_SIEGE_TELEPORT_SCROLL = 14591,
- ITEMID_JOB_MANUAL50 = 14592,
- };
- ///Mercenary Scrolls
- enum mercenary_scroll_item_list {
- ITEMID_BOW_MERCENARY_SCROLL1 = 12153,
- ITEMID_BOW_MERCENARY_SCROLL2,
- ITEMID_BOW_MERCENARY_SCROLL3,
- ITEMID_BOW_MERCENARY_SCROLL4,
- ITEMID_BOW_MERCENARY_SCROLL5,
- ITEMID_BOW_MERCENARY_SCROLL6,
- ITEMID_BOW_MERCENARY_SCROLL7,
- ITEMID_BOW_MERCENARY_SCROLL8,
- ITEMID_BOW_MERCENARY_SCROLL9,
- ITEMID_BOW_MERCENARY_SCROLL10,
- ITEMID_SWORDMERCENARY_SCROLL1,
- ITEMID_SWORDMERCENARY_SCROLL2,
- ITEMID_SWORDMERCENARY_SCROLL3,
- ITEMID_SWORDMERCENARY_SCROLL4,
- ITEMID_SWORDMERCENARY_SCROLL5,
- ITEMID_SWORDMERCENARY_SCROLL6,
- ITEMID_SWORDMERCENARY_SCROLL7,
- ITEMID_SWORDMERCENARY_SCROLL8,
- ITEMID_SWORDMERCENARY_SCROLL9,
- ITEMID_SWORDMERCENARY_SCROLL10,
- ITEMID_SPEARMERCENARY_SCROLL1,
- ITEMID_SPEARMERCENARY_SCROLL2,
- ITEMID_SPEARMERCENARY_SCROLL3,
- ITEMID_SPEARMERCENARY_SCROLL4,
- ITEMID_SPEARMERCENARY_SCROLL5,
- ITEMID_SPEARMERCENARY_SCROLL6,
- ITEMID_SPEARMERCENARY_SCROLL7,
- ITEMID_SPEARMERCENARY_SCROLL8,
- ITEMID_SPEARMERCENARY_SCROLL9,
- ITEMID_SPEARMERCENARY_SCROLL10,
- };
- ///Rune Knight
- enum rune_item_list {
- ITEMID_NAUTHIZ = 12725,
- ITEMID_RAIDO,
- ITEMID_BERKANA,
- ITEMID_ISA,
- ITEMID_OTHILA,
- ITEMID_URUZ,
- ITEMID_THURISAZ,
- ITEMID_WYRD,
- ITEMID_HAGALAZ,
- ITEMID_LUX_ANIMA = 22540,
- };
- ///Mechanic
- enum mechanic_item_list {
- ITEMID_ACCELERATOR = 2800,
- ITEMID_HOVERING_BOOSTER,
- ITEMID_SUICIDAL_DEVICE,
- ITEMID_SHAPE_SHIFTER,
- ITEMID_COOLING_DEVICE,
- ITEMID_MAGNETIC_FIELD_GENERATOR,
- ITEMID_BARRIER_BUILDER,
- ITEMID_REPAIR_KIT,
- ITEMID_CAMOUFLAGE_GENERATOR,
- ITEMID_HIGH_QUALITY_COOLER,
- ITEMID_SPECIAL_COOLER,
- ITEMID_SCARLET_PTS = 6360,
- ITEMID_INDIGO_PTS,
- ITEMID_YELLOW_WISH_PTS,
- ITEMID_LIME_GREEN_PTS,
- ITEMID_REPAIR_A = 12392,
- ITEMID_REPAIR_B,
- ITEMID_REPAIR_C,
- };
- ///Genetic
- enum genetic_item_list {
- ITEMID_SEED_OF_HORNY_PLANT = 6210,
- ITEMID_BLOODSUCK_PLANT_SEED = 6211,
- ITEMID_BOMB_MUSHROOM_SPORE = 6212,
- ITEMID_HP_INCREASE_POTION_SMALL = 12422,
- ITEMID_HP_INCREASE_POTION_MEDIUM,
- ITEMID_HP_INCREASE_POTION_LARGE,
- ITEMID_SP_INCREASE_POTION_SMALL,
- ITEMID_SP_INCREASE_POTION_MEDIUM,
- ITEMID_SP_INCREASE_POTION_LARGE,
- ITEMID_CONCENTRATED_WHITE_POTION_Z,
- ITEMID_SAVAGE_FULL_ROAST,
- ITEMID_COCKTAIL_WARG_BLOOD,
- ITEMID_MINOR_STEW,
- ITEMID_SIROMA_ICED_TEA,
- ITEMID_DROSERA_HERB_SALAD,
- ITEMID_PETITE_TAIL_NOODLES,
- ITEMID_BLACK_MASS,
- ITEMID_VITATA500,
- ITEMID_CONCENTRATED_CEROMAIN_SOUP,
- ITEMID_CURE_FREE = 12475,
- ITEMID_APPLE_BOMB = 13260,
- ITEMID_COCONUT_BOMB,
- ITEMID_MELON_BOMB,
- ITEMID_PINEAPPLE_BOMB,
- ITEMID_BANANA_BOMB,
- ITEMID_BLACK_LUMP,
- ITEMID_BLACK_HARD_LUMP,
- ITEMID_VERY_HARD_LUMP,
- ITEMID_MYSTERIOUS_POWDER,
- ITEMID_BOOST500_TO_THROW,
- ITEMID_FULL_SWINGK_TO_THROW,
- ITEMID_MANA_PLUS_TO_THROW,
- ITEMID_CURE_FREE_TO_THROW,
- ITEMID_STAMINA_UP_M_TO_THROW,
- ITEMID_DIGESTIVE_F_TO_THROW,
- ITEMID_HP_INC_POTS_TO_THROW,
- ITEMID_HP_INC_POTM_TO_THROW,
- ITEMID_HP_INC_POTL_TO_THROW,
- ITEMID_SP_INC_POTS_TO_THROW,
- ITEMID_SP_INC_POTM_TO_THROW,
- ITEMID_SP_INC_POTL_TO_THROW,
- ITEMID_EN_WHITE_POTZ_TO_THROW,
- ITEMID_VITATA500_TO_THROW,
- ITEMID_EN_CEL_JUICE_TO_THROW,
- ITEMID_SAVAGE_BBQ_TO_THROW,
- ITEMID_WUG_COCKTAIL_TO_THROW,
- ITEMID_M_BRISKET_TO_THROW,
- ITEMID_SIROMA_ICETEA_TO_THROW,
- ITEMID_DROCERA_STEW_TO_THROW,
- ITEMID_PETTI_NOODLE_TO_THROW,
- ITEMID_BLACK_THING_TO_THROW,
- };
- ///Guillotine Cross
- enum poison_item_list {
- ITEMID_PARALYSE = 12717,
- ITEMID_LEECHESEND,
- ITEMID_OBLIVIONCURSE,
- ITEMID_DEATHHURT,
- ITEMID_TOXIN,
- ITEMID_PYREXIA,
- ITEMID_MAGICMUSHROOM,
- ITEMID_VENOMBLEED,
- };
- ///Spell Books
- enum spell_book_item_list {
- ITEMID_MAGIC_BOOK_FB = 6189,
- ITEMID_MAGIC_BOOK_CB,
- ITEMID_MAGIC_BOOK_LB,
- ITEMID_MAGIC_BOOK_SG,
- ITEMID_MAGIC_BOOK_LOV,
- ITEMID_MAGIC_BOOK_MS,
- ITEMID_MAGIC_BOOK_CM,
- ITEMID_MAGIC_BOOK_TV,
- ITEMID_MAGIC_BOOK_TS,
- ITEMID_MAGIC_BOOK_JT,
- ITEMID_MAGIC_BOOK_WB,
- ITEMID_MAGIC_BOOK_HD,
- ITEMID_MAGIC_BOOK_ES,
- ITEMID_MAGIC_BOOK_ES_,
- ITEMID_MAGIC_BOOK_CL,
- ITEMID_MAGIC_BOOK_CR,
- ITEMID_MAGIC_BOOK_DL,
- };
- ///Cash Food
- enum cash_food_item_list {
- ITEMID_STR_DISH10_ = 12202,
- ITEMID_AGI_DISH10_,
- ITEMID_INT_DISH10_,
- ITEMID_DEX_DISH10_,
- ITEMID_LUK_DISH10_,
- ITEMID_VIT_DISH10_,
- };
- ///Item No Use List
- enum item_nouse_list {
- NOUSE_SITTING = 0x01,
- };
- ///Item job
- enum e_item_job {
- ITEMJ_NORMAL = 0x01,
- ITEMJ_UPPER = 0x02,
- ITEMJ_BABY = 0x04,
- ITEMJ_THIRD = 0x08,
- ITEMJ_THIRD_TRANS = 0x10,
- ITEMJ_THIRD_BABY = 0x20,
- };
- enum e_item_ammo {
- AMMO_ARROW = 1,
- AMMO_THROWABLE_DAGGER,
- AMMO_BULLET,
- AMMO_SHELL,
- AMMO_GRENADE,
- AMMO_SHURIKEN,
- AMMO_KUNAI,
- AMMO_CANNONBALL,
- AMMO_THROWABLE_ITEM, ///Sling items
- };
- ///Item combo struct
- struct item_combo {
- struct script_code *script;
- unsigned short *nameid;/* nameid array */
- unsigned char count;
- unsigned short id;/* id of this combo */
- bool isRef;/* whether this struct is a reference or the master */
- };
- /// Struct of item group entry
- struct s_item_group_entry {
- uint16 nameid, /// Item ID
- duration; /// Duration if item as rental item (in minutes)
- uint16 amount; /// Amount of item will be obtained
- bool isAnnounced, /// Broadcast if player get this item
- isNamed; /// Named the item (if possible)
- char bound; /// Makes the item as bound item (according to bound type)
- };
- /// Struct of random group
- struct s_item_group_random {
- struct s_item_group_entry *data;
- uint16 data_qty;
- };
- /// Struct of item group that will be used for db
- struct s_item_group_db {
- uint16 id;
- struct s_item_group_entry *must;
- uint16 must_qty;
- struct s_item_group_random random[MAX_ITEMGROUP_RANDGROUP]; //! TODO: Move this fixed array to dynamic size if needed.
- };
- ///Main item data struct
- struct item_data {
- uint16 nameid;
- char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH];
- //Do not add stuff between value_buy and view_id (see how getiteminfo works)
- int value_buy;
- int value_sell;
- int type;
- int maxchance; //For logs, for external game info, for scripts: Max drop chance of this item (e.g. 0.01% , etc.. if it = 0, then monsters don't drop it, -1 denotes items sold in shops only) [Lupus]
- int sex;
- int equip;
- int weight;
- int atk;
- int def;
- int range;
- int slot;
- int look;
- int elv;
- int wlv;
- int view_id;
- #ifdef RENEWAL
- int matk;
- int elvmax;/* maximum level for this item */
- #endif
- int delay;
- //Lupus: I rearranged order of these fields due to compatibility with ITEMINFO script command
- // some script commands should be revised as well...
- unsigned int class_base[3]; //Specifies if the base can wear this item (split in 3 indexes per type: 1-1, 2-1, 2-2)
- unsigned class_upper : 6; //Specifies if the class-type can equip it (0x01: normal, 0x02: trans, 0x04: baby, 0x08:third, 0x10:trans-third, 0x20-third-baby)
- struct {
- unsigned short chance;
- int id;
- } mob[MAX_SEARCH]; //Holds the mobs that have the highest drop rate for this item. [Skotlex]
- struct script_code *script; //Default script for everything.
- struct script_code *equip_script; //Script executed once when equipping.
- struct script_code *unequip_script;//Script executed once when unequipping.
- struct {
- unsigned available : 1;
- uint32 no_equip;
- unsigned no_refine : 1; // [celest]
- unsigned delay_consume : 1; // Signifies items that are not consumed immediately upon double-click [Skotlex]
- unsigned trade_restriction : 9; //Item restrictions mask [Skotlex]
- unsigned autoequip: 1;
- unsigned buyingstore : 1;
- unsigned dead_branch : 1; // As dead branch item. Logged at `branchlog` table and cannot be used at 'nobranch' mapflag [Cydh]
- unsigned group : 1; // As item group container [Cydh]
- } flag;
- struct {// item stacking limitation
- unsigned short amount;
- unsigned int inventory:1;
- unsigned int cart:1;
- unsigned int storage:1;
- unsigned int guildstorage:1;
- } stack;
- struct {// used by item_nouse.txt
- unsigned int flag;
- unsigned short override;
- } item_usage;
- short gm_lv_trade_override; //GM-level to override trade_restriction
- /* bugreport:309 */
- struct item_combo **combos;
- unsigned char combos_count;
- };
- struct item_data* itemdb_searchname(const char *name);
- int itemdb_searchname_array(struct item_data** data, int size, const char *str);
- struct item_data* itemdb_load(int nameid);
- struct item_data* itemdb_search(int nameid);
- struct item_data* itemdb_exists(int nameid);
- #define itemdb_name(n) itemdb_search(n)->name
- #define itemdb_jname(n) itemdb_search(n)->jname
- #define itemdb_type(n) itemdb_search(n)->type
- #define itemdb_atk(n) itemdb_search(n)->atk
- #define itemdb_def(n) itemdb_search(n)->def
- #define itemdb_look(n) itemdb_search(n)->look
- #define itemdb_weight(n) itemdb_search(n)->weight
- #define itemdb_equip(n) itemdb_search(n)->equip
- #define itemdb_usescript(n) itemdb_search(n)->script
- #define itemdb_equipscript(n) itemdb_search(n)->script
- #define itemdb_wlv(n) itemdb_search(n)->wlv
- #define itemdb_range(n) itemdb_search(n)->range
- #define itemdb_slot(n) itemdb_search(n)->slot
- #define itemdb_available(n) (itemdb_search(n)->flag.available)
- #define itemdb_traderight(n) (itemdb_search(n)->flag.trade_restriction)
- #define itemdb_viewid(n) (itemdb_search(n)->view_id)
- #define itemdb_autoequip(n) (itemdb_search(n)->flag.autoequip)
- #define itemdb_is_rune(n) ((n >= ITEMID_NAUTHIZ && n <= ITEMID_HAGALAZ) || n == ITEMID_LUX_ANIMA)
- #define itemdb_is_element(n) (n >= ITEMID_SCARLET_PTS && n <= ITEMID_LIME_GREEN_PTS)
- #define itemdb_is_spellbook(n) (n >= ITEMID_MAGIC_BOOK_FB && n <= ITEMID_MAGIC_BOOK_DL)
- #define itemdb_is_poison(n) (n >= ITEMID_PARALYSE && n <= ITEMID_VENOMBLEED)
- #define itemid_isgemstone(id) ( (id) >= ITEMID_YELLOW_GEMSTONE && (id) <= ITEMID_BLUE_GEMSTONE )
- #define itemdb_iscashfood(id) ( (id) >= ITEMID_STR_DISH10_ && (id) <= ITEMID_VIT_DISH10_ )
- #define itemdb_is_GNbomb(n) (n >= ITEMID_APPLE_BOMB && n <= ITEMID_VERY_HARD_LUMP)
- #define itemdb_is_GNthrowable(n) (n >= ITEMID_MYSTERIOUS_POWDER && n <= ITEMID_BLACK_THING_TO_THROW)
- const char* itemdb_typename(enum item_types type);
- const char *itemdb_typename_ammo (enum e_item_ammo ammo);
- unsigned short itemdb_searchrandomid(uint16 group_id, uint8 sub_group);
- #define itemdb_value_buy(n) itemdb_search(n)->value_buy
- #define itemdb_value_sell(n) itemdb_search(n)->value_sell
- #define itemdb_canrefine(n) (!itemdb_search(n)->flag.no_refine)
- //Item trade restrictions [Skotlex]
- int itemdb_isdropable_sub(struct item_data *, int, int);
- int itemdb_cantrade_sub(struct item_data*, int, int);
- int itemdb_canpartnertrade_sub(struct item_data*, int, int);
- int itemdb_cansell_sub(struct item_data*,int, int);
- int itemdb_cancartstore_sub(struct item_data*, int, int);
- int itemdb_canstore_sub(struct item_data*, int, int);
- int itemdb_canguildstore_sub(struct item_data*, int, int);
- int itemdb_canmail_sub(struct item_data*, int, int);
- int itemdb_canauction_sub(struct item_data*, int, int);
- bool itemdb_isrestricted(struct item* item, int gmlv, int gmlv2, int (*func)(struct item_data*, int, int));
- #define itemdb_isdropable(item, gmlv) itemdb_isrestricted(item, gmlv, 0, itemdb_isdropable_sub)
- #define itemdb_cantrade(item, gmlv, gmlv2) itemdb_isrestricted(item, gmlv, gmlv2, itemdb_cantrade_sub)
- #define itemdb_canpartnertrade(item, gmlv, gmlv2) itemdb_isrestricted(item, gmlv, gmlv2, itemdb_canpartnertrade_sub)
- #define itemdb_cansell(item, gmlv) itemdb_isrestricted(item, gmlv, 0, itemdb_cansell_sub)
- #define itemdb_cancartstore(item, gmlv) itemdb_isrestricted(item, gmlv, 0, itemdb_cancartstore_sub)
- #define itemdb_canstore(item, gmlv) itemdb_isrestricted(item, gmlv, 0, itemdb_canstore_sub)
- #define itemdb_canguildstore(item, gmlv) itemdb_isrestricted(item , gmlv, 0, itemdb_canguildstore_sub)
- #define itemdb_canmail(item, gmlv) itemdb_isrestricted(item , gmlv, 0, itemdb_canmail_sub)
- #define itemdb_canauction(item, gmlv) itemdb_isrestricted(item , gmlv, 0, itemdb_canauction_sub)
- bool itemdb_isequip2(struct item_data *id);
- #define itemdb_isequip(nameid) itemdb_isequip2(itemdb_search(nameid))
- char itemdb_isidentified(int);
- bool itemdb_isstackable2(struct item_data *id);
- #define itemdb_isstackable(nameid) itemdb_isstackable2(itemdb_search(nameid))
- uint64 itemdb_unique_id(int8 flag, int64 value); // Unique Item ID
- bool itemdb_isNoEquip(struct item_data *id, uint16 m);
- char itemdb_pc_get_itemgroup(uint16 group_id, struct map_session_data *sd);
- uint16 itemdb_get_randgroupitem_count(uint16 group_id, uint8 sub_group, uint16 nameid);
- DBMap * itemdb_get_combodb();
- DBMap * itemdb_get_groupdb();
- void itemdb_reload(void);
- void do_final_itemdb(void);
- void do_init_itemdb(void);
- #endif /* _ITEMDB_H_ */
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