123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990 |
- # This file is a part of rAthena.
- # Copyright(C) 2017 rAthena Development Team
- # https://rathena.org - https://github.com/rathena
- #
- # This program is free software: you can redistribute it and/or modify
- # it under the terms of the GNU General Public License as published by
- # the Free Software Foundation, either version 3 of the License, or
- # (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program. If not, see <http://www.gnu.org/licenses/>.
- #
- ###########################################################################
- # Renewal Achievement Database
- ###########################################################################
- #
- # Achievement Settings
- #
- ###########################################################################
- # ID - Unique achievement ID.
- ###########################################################################
- # Group - Achievement group type. Each achievement type calls a specific
- # objective check.
- # Valid groups:
- # AG_ADD_FRIEND
- # AG_ADVENTURE
- # AG_BABY
- # AG_BATTLE
- # AG_CHATTING
- # AG_CHATTING_COUNT
- # AG_CHATTING_CREATE
- # AG_CHATTING_DYING
- # AG_EAT
- # AG_GET_ITEM
- # AG_GET_ZENY
- # AG_GOAL_ACHIEVE
- # AG_GOAL_LEVEL
- # AG_GOAL_STATUS
- # AG_HEAR
- # AG_JOB_CHANGE
- # AG_MARRY
- # AG_PARTY
- # AG_ENCHANT_FAIL
- # AG_ENCHANT_SUCCESS
- # AG_SEE
- # AG_SPEND_ZENY
- # AG_TAMING
- ###########################################################################
- # Name - Achievement name. Used when sending rewards through RODEX.
- ###########################################################################
- # Target - A list of monster ID and count values that the achievement
- # requires. The target count can also be used for achievements that keep
- # a counter while not being related to monster kills.
- # Capped at MAX_ACHIEVEMENT_OBJECTIVES.
- ###########################################################################
- # Condition - A conditional statement that must be met for the achievement
- # to be considered complete.
- ###########################################################################
- # Map - A map name that is used for the AG_CHATTING type which increments
- # the counter based on the player's map.
- ###########################################################################
- # Dependent: - A list of achievement IDs that need to be completed before
- # this achievement is considered complete.
- ###########################################################################
- # Reward - A list of rewards that are given on completion. All fields are
- # optional.
- # ItemID: Item ID
- # Amount: Amount of Item ID (default 1)
- # Script: Bonus Script
- # TitleID: Title ID
- ###########################################################################
- # Score - Achievement points that are given on completion.
- ###########################################################################
- Header:
- Type: ACHIEVEMENT_DB
- Version: 1
- Footer:
- Imports:
- - Path: db/pre-re/achievement_db.yml
- Mode: Prerenewal
- - Path: db/re/achievement_db.yml
- Mode: Renewal
- - Path: db/import/achievement_db.yml
|