2007_relay.txt 97 KB

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  1. //===== eAthena Script =======================================
  2. //= Party Relay Quest
  3. //===== By: ==================================================
  4. //= L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 1.0
  7. //===== Compatible With: =====================================
  8. //= eAthena SVN
  9. //===== Description: =========================================
  10. //= [Aegis Conversion]
  11. //= Party Relay Quest.
  12. //===== Additional Comments: =================================
  13. //= 1.0 First version. [L0ne_W0lf]
  14. //= 1.1 Fixed a couple typos, npcs check area for PCs. [L0ne_W0lf]
  15. //============================================================
  16. payon,103,113,3 script Ledrion#payon::RelayLedrion 109,{
  17. getpartymember(getcharid(1));
  18. set .@partymembercount,$@partymembercount;
  19. set .@partyleader,getpartyleader(getcharid(1),2);
  20. if (checkweight(907,300) == 0) {
  21. mes "^3355FFWait a minute! You're";
  22. mes "carrying too many items";
  23. mes "right now: store some of";
  24. mes "your extra things in Kafra";
  25. mes "Storage, and then come back.^000000";
  26. close;
  27. }
  28. if ((countitem(7731) > 0) || (countitem(7732) > 0) || (countitem(7735) > 0) || (countitem(7736) > 0) || (countitem(7739) > 0) || (countitem(7740) > 0)) {
  29. mes "[Ledrion]";
  30. mes "Hm? I'm afraid that you've";
  31. mes "misunderstood me earlier...";
  32. mes "You're not ready to see";
  33. mes "me until you bring enough";
  34. mes "of your group members with you.";
  35. close;
  36. }
  37. if ((countitem(7741) > 0) && (.@partyleader == getcharid(0)) && (getcharid(2) > 0) && (.@partymembercount > 5)) {
  38. mes "[Ledrion]";
  39. mes "Ah, you've brought the";
  40. mes "last ticket from Rospii.";
  41. mes "Now I'm convinced that";
  42. mes "you and your group really";
  43. mes "work well together. Good";
  44. mes "job on passing the trials!";
  45. next;
  46. mes "[Ledrion]";
  47. mes "Your group must truly";
  48. mes "understand the value of";
  49. mes "teamwork. And thanks to";
  50. mes "you, I've won the bet! Er, but";
  51. mes "what's more important is you";
  52. mes "proving my faith in you guys.";
  53. next;
  54. mes "[Ledrion]";
  55. mes "I'm really proud of";
  56. mes "you guys for your great";
  57. mes "accomplishment. Here...";
  58. mes "You deserve a real reward!";
  59. next;
  60. set .@present,rand(1,7);
  61. delitem 7741,1; //Mission_Certificate12
  62. set party_relay,0;
  63. getitem 644,6; //Gift_Box
  64. getitem 603,3; //Old_Blue_Box
  65. if (.@present == 2) {
  66. getitem 1365,1; //Sabbath
  67. }
  68. else if (.@present == 4) {
  69. getitem 1367,1; //Slaughter
  70. }
  71. else if (.@present == 6) {
  72. getitem 1527,1; //Quadrille
  73. }
  74. else {
  75. getitem 617,3; //Old_Violet_Box
  76. }
  77. if (BaseLevel > 94) {
  78. getexp 1047600,0;
  79. }
  80. else if (BaseLevel > 89) {
  81. getexp 859200,0;
  82. }
  83. else if (BaseLevel > 79) {
  84. getexp 385200,0;
  85. }
  86. else if (BaseLevel > 69) {
  87. getexp 195600,0;
  88. }
  89. else if (BaseLevel > 59) {
  90. getexp 672000,0;
  91. }
  92. else if (BaseLevel > 49) {
  93. getexp 288000,0;
  94. }
  95. else {
  96. getexp 10800,0;
  97. }
  98. mes "[Ledrion]";
  99. mes "Well, I hope you like it!";
  100. mes "If you can't use it, then";
  101. mes "why don't you share it with";
  102. mes "someone in your guild? Feel";
  103. mes "free to come back if you want";
  104. mes "to try my trials again, okay?";
  105. next;
  106. mes "[Ledrion]";
  107. mes "Once again, I'd like to";
  108. mes "thank you. I'm not sure";
  109. mes "if we'll ever meet again,";
  110. mes "but I'll be praying for you as";
  111. mes "you go on your adventures.";
  112. close;
  113. }
  114. if (countitem(7741) > 0) {
  115. mes "[Ledrion]";
  116. mes "Hm? Why aren't your";
  117. mes "comrades with you?";
  118. mes "You must bring your";
  119. mes "group members here to";
  120. mes "proceed with these trials.";
  121. close;
  122. }
  123. if (party_relay == 23) {
  124. mes "[Ledrion]";
  125. mes "Aren't you supposed to";
  126. mes "ask one a Swordman or";
  127. mes "Mage Class member of ";
  128. mes "your group to bring a ticket";
  129. mes "over to Gatan right now?";
  130. close;
  131. }
  132. if ((countitem(7737) > 0) && (.@partyleader == getcharid(0)) && (getcharid(2) > 0) && (.@partymembercount > 5)) {
  133. mes "[Ledrion]";
  134. mes "Great, you've brought";
  135. mes "me the eighth ticket from";
  136. mes "Lospii. Your group must";
  137. mes "work pretty well together,";
  138. mes "eh? It usually isn't easy to";
  139. mes "gather people like that...";
  140. next;
  141. mes "[Ledrion]";
  142. mes "Please keep up the good";
  143. mes "work until you finish all";
  144. mes "of the trials, okay? Here's";
  145. mes "a little reward for your";
  146. mes "effort thus far, and the";
  147. mes "nineth ticket for your guild.";
  148. delitem 7737,1; //Mission_Certificate8
  149. set party_relay,23;
  150. getitem 603,3; //Old_Blue_Box
  151. getitem 617,1; //Old_Violet_Box
  152. getitem 7738,1; //Mission_Certificate9
  153. if (BaseLevel > 94) {
  154. getexp 1047600,0;
  155. }
  156. else if (BaseLevel > 89) {
  157. getexp 859200,0;
  158. }
  159. else if (BaseLevel > 79) {
  160. getexp 385200,0;
  161. }
  162. else if (BaseLevel > 69) {
  163. getexp 195600,0;
  164. }
  165. else if (BaseLevel > 59) {
  166. getexp 672000,0;
  167. }
  168. else if (BaseLevel > 49) {
  169. getexp 288000,0;
  170. }
  171. else {
  172. getexp 10800,0;
  173. }
  174. next;
  175. mes "[Ledrion]";
  176. mes "Please give that ticket";
  177. mes "to someone in your guild";
  178. mes "that's a Swordman or Mage";
  179. mes "Class character, and tell";
  180. mes "him to deliver it to Gatan.";
  181. mes "Okay? I'll be seeing you.";
  182. close;
  183. }
  184. if (countitem(7737) > 0) {
  185. mes "[Ledrion]";
  186. mes "Hm? Why aren't your";
  187. mes "comrades with you?";
  188. mes "You must bring your";
  189. mes "group members here to";
  190. mes "proceed with these trials.";
  191. close;
  192. }
  193. if (party_relay == 12) {
  194. mes "[Ledrion]";
  195. mes "Hm? Aren't you supposed to";
  196. mes "ask a Mage Class character";
  197. mes "in your group to deliver";
  198. mes "a ticket to Gatan?";
  199. close;
  200. }
  201. if ((countitem(7733) > 0) && (.@partyleader == getcharid(0)) && (getcharid(2) > 0) && (.@partymembercount > 5)) {
  202. mes "[Ledrion]";
  203. mes "I see that you've brought";
  204. mes "me the fourth ticket from";
  205. mes "Lospii. Good work, good work.";
  206. mes "Please hang in there, and";
  207. mes "finish all the trials we've";
  208. mes "set before you guys, alright?";
  209. next;
  210. mes "[Ledrion]";
  211. mes "Here's a little something";
  212. mes "to reward you for your";
  213. mes "efforts for now. Now, please";
  214. mes "give this ticket to a Mage";
  215. mes "Class character, and tell";
  216. mes "him to bring it to Gatan.";
  217. delitem 7733,1; //Mission_Certificate4
  218. set party_relay,12;
  219. getitem 644,3; //Gift_Box
  220. getitem 603,1; //Old_Blue_Box
  221. getitem 7734,1; //Mission_Certificate5
  222. if (BaseLevel > 94) {
  223. getexp 1047600,0;
  224. }
  225. else if (BaseLevel > 89) {
  226. getexp 859200,0;
  227. }
  228. else if (BaseLevel > 79) {
  229. getexp 385200,0;
  230. }
  231. else if (BaseLevel > 69) {
  232. getexp 195600,0;
  233. }
  234. else if (BaseLevel > 59) {
  235. getexp 672000,0;
  236. }
  237. else if (BaseLevel > 49) {
  238. getexp 288000,0;
  239. }
  240. else {
  241. getexp 10800,0;
  242. }
  243. close;
  244. }
  245. if (countitem(7733) > 0) {
  246. mes "[Ledrion]";
  247. mes "Hm? Why aren't your";
  248. mes "comrades with you?";
  249. mes "You must bring your";
  250. mes "group members here to";
  251. mes "proceed with these trials.";
  252. close;
  253. }
  254. if (party_relay == 2) {
  255. mes "[Ledrion]";
  256. mes "You didn't finish what";
  257. mes "I asked you to do, did you?";
  258. mes "It's not time for you to";
  259. mes "come to me, not yet.";
  260. close;
  261. }
  262. if ((BaseLevel > 39) && (.@partyleader == getcharid(0)) && (getcharid(2) > 0) && (.@partymembercount > 5) && (party_relay == 1)) {
  263. mes "[Ledrion]";
  264. mes "As I mentioned earlier,";
  265. mes "I'm challenging guild";
  266. mes "parties with missions";
  267. mes "that will require ";
  268. mes "cooperation between";
  269. mes "the group members.";
  270. next;
  271. mes "[Ledrion]";
  272. mes "These challenges are";
  273. mes "something of a relay";
  274. mes "race, where we'll ask";
  275. mes "for an item to be passed";
  276. mes "to a member of a specific";
  277. mes "Class to deliver for us.";
  278. next;
  279. mes "[Ledrion]";
  280. mes "Of course, we, the";
  281. mes "administrators of this";
  282. mes "test, might add our own";
  283. mes "little challenges here and";
  284. mes "there to see just how";
  285. mes "capable your group is.";
  286. next;
  287. mes "[Ledrion]";
  288. mes "Why don't you give it";
  289. mes "a shot? You won't lose";
  290. mes "anything by trying our";
  291. mes "test. I guarantee that";
  292. mes "you'll benefit from";
  293. mes "our little exercise.";
  294. next;
  295. mes "[Ledrion]";
  296. mes "Heh! Let's start with you!";
  297. mes "Here, take this ticket, and";
  298. mes "give it to a Swordman Class";
  299. mes "member of your guild, and";
  300. mes "ask him to bring it to Gatan.";
  301. mes "The relay has started~";
  302. next;
  303. set party_relay,2;
  304. getitem 7730,1; //Mission_Certificate1
  305. mes "[Ledrion]";
  306. mes "Now, since you're the";
  307. mes "one that started the relay,";
  308. mes "you'll have to come back";
  309. mes "to me later on. Don't";
  310. mes "worry, we'll let you know";
  311. mes "once the time is right.";
  312. close;
  313. }
  314. if ((.@partyleader == getcharid(0)) && (getcharid(2) > 0) && (.@partymembercount > 5) && (party_relay > 0)) {
  315. mes "[Ledrion]";
  316. mes "As leader of your";
  317. mes "Party, you should";
  318. mes "always think of what";
  319. mes "would be best for all";
  320. mes "of your partners.";
  321. close;
  322. }
  323. if ((.@partyleader != getcharid(0)) && (getcharid(2) > 0)) {
  324. mes "[Ledrion]";
  325. mes "I'm sorry, but there's";
  326. mes "nothing I can really offer";
  327. mes "you... Unless you formed";
  328. mes "a Party and became its";
  329. mes "leader, there's absolutely";
  330. mes "nothing I can do for you...";
  331. close;
  332. }
  333. mes "[Ledrion]";
  334. mes "Ah, pleased to make your";
  335. mes "acquaintance, adventurer.";
  336. mes "I am Ledrion, a man of great";
  337. mes "intelligence, mystery, and";
  338. mes "most importantly, wealth.";
  339. mes "Yes, I'm a philanthropist.";
  340. next;
  341. mes "[Ledrion]";
  342. mes "I'm always working to make";
  343. mes "a meaningful contribution";
  344. mes "to all of Rune Midgard, which";
  345. mes "brings me to why I am here.";
  346. mes "There are many adventurers^FFFFFF ^000000 like you, but we have a problem.";
  347. next;
  348. mes "[Ledrion]";
  349. mes "So many adventurers have";
  350. mes "chosen the ways of greed,";
  351. mes "and have forgotten how to";
  352. mes "work well together with their";
  353. mes "colleagues. Such selfishness";
  354. mes "sickens me to no end! Ugh!";
  355. next;
  356. mes "[Ledrion]";
  357. mes "I may not be an adventurer,";
  358. mes "but I have the money to do";
  359. mes "something. I am hosting";
  360. mes "my own little challenge";
  361. mes "to adventurers to encourage";
  362. mes "camaraderie and teamwork.";
  363. next;
  364. mes "[Ledrion]";
  365. mes "Please, I invite you to";
  366. mes "give it a try! Allow me to";
  367. mes "state some of my conditions.";
  368. mes "Firstly, you must be part of";
  369. mes "a group of 6 or more members,";
  370. mes "such as a Party or a Guild.";
  371. next;
  372. mes "[Ledrion]";
  373. mes "Secondly, only the leader";
  374. mes "of the group can begin the";
  375. mes "first part of my challenge.";
  376. mes "If you are not the leader,";
  377. mes "let him know that he should";
  378. mes "speak to me for the challenge.";
  379. next;
  380. mes "[Ledrion]";
  381. mes "Thirdly, you must have a";
  382. mes "Swordman Class, Mage Class,";
  383. mes "Acolyte Class, Archer Class,";
  384. mes "Thief Class, and Merchant";
  385. mes "Class character to complete";
  386. mes "the challenges you'll receive.";
  387. next;
  388. mes "[Ledrion]";
  389. mes "Transcended characters";
  390. mes "are good too. Fourthly, all";
  391. mes "group members must be";
  392. mes "at least Base Level 40.";
  393. mes "Everything else, well,";
  394. mes "you'll learn along the way.";
  395. next;
  396. mes "[Ledrion]";
  397. mes "Don't fret, I won't have you";
  398. mes "jumping through hoops for";
  399. mes "no reason at all. I'll provide";
  400. mes "plenty of rewards as an";
  401. mes "incentive for your group.";
  402. mes "Would you like to participate?";
  403. next;
  404. switch(select("Sure!:No.")) {
  405. case 1:
  406. if ((BaseLevel > 39) && (.@partyleader == getcharid(0)) && (getcharid(2) > 0) && (.@partymembercount > 5)) {
  407. mes "[Ledrion]";
  408. mes "Great! Let's see...";
  409. mes "Well, you meet all the";
  410. mes "requirements. It looks";
  411. mes "like I'll win the bet! Er, let";
  412. mes "me give you your first";
  413. mes "set of instructions.";
  414. next;
  415. set party_relay,1;
  416. mes "[Ledrion]";
  417. mes "Just--^666666*Cough!*^000000";
  418. mes "Lemme clear my";
  419. mes "throat for a second...";
  420. close;
  421. }
  422. else {
  423. mes "[Ledrion]";
  424. mes "That's great! Still,";
  425. mes "you're not ready to tackle";
  426. mes "my little challenge until";
  427. mes "you fulfill all of my";
  428. mes "conditions. Come back";
  429. mes "once you do that, alright?";
  430. close;
  431. }
  432. case 2:
  433. mes "[Ledrion]";
  434. mes "Really? Trust me, this";
  435. mes "little challenge will be";
  436. mes "worthwhile for you, and it";
  437. mes "would bring a greater sense";
  438. mes "of solidarity and teamwork";
  439. mes "to Rune Midgard. It's win-win!";
  440. close;
  441. }
  442. }
  443. payon,83,327,3 script Gatan#payon::RelayGatan 86,{
  444. getpartymember(getcharid(1));
  445. set .@partymembercount,$@partymembercount;
  446. set .@partyleader,getpartyleader(getcharid(1),2);
  447. if (checkweight(907,300) == 0) {
  448. mes "^3355FFWait a minute! You're";
  449. mes "carrying too many items";
  450. mes "right now: store some of";
  451. mes "your extra things in Kafra";
  452. mes "Storage, and then come back.^000000";
  453. close;
  454. }
  455. if ((countitem(7732) > 0) || (countitem(7733) > 0) || (countitem(7736) > 0) || (countitem(7737) > 0) || (countitem(7740) > 0) || (countitem(7741) > 0)) {
  456. mes "[Gatan]";
  457. mes "Say, aren't you forgetting";
  458. mes "something? Try to remember...";
  459. mes "Earlier, you received some";
  460. mes "instructions, didn't you?";
  461. close;
  462. }
  463. set .@relaytime,gettime(3);
  464. if (party_relay == 28) {
  465. mes "[Gatan]";
  466. mes "Say, I don't think it's";
  467. mes "your turn to meet up with";
  468. mes "me. I think you need to ask a";
  469. mes "Thief or Acolyte Class member";
  470. mes "of your group to bring the";
  471. mes "tenth ticket to Bafhail.";
  472. close;
  473. }
  474. if (party_relay == 27) {
  475. mes "[Gatan]";
  476. mes "Ah, very nice! Please";
  477. mes "give this ticket to a Thief";
  478. mes "or Acolyte Class member";
  479. mes "of your group, and ask him";
  480. mes "to bring it to Bafhail. Ah, and";
  481. mes "here's a little reward for you~";
  482. set party_relay,28;
  483. getitem 7739,1; //Mission_Certificate10
  484. getitem 610,2; //Leaf_Of_Yggdrasil
  485. getitem 607,2; //Yggdrasilberry
  486. if (BaseLevel > 94) {
  487. getexp 1047600,0;
  488. }
  489. else if (BaseLevel > 89) {
  490. getexp 859200,0;
  491. }
  492. else if (BaseLevel > 79) {
  493. getexp 385200,0;
  494. }
  495. else if (BaseLevel > 69) {
  496. getexp 195600,0;
  497. }
  498. else if (BaseLevel > 59) {
  499. getexp 672000,0;
  500. }
  501. else if (BaseLevel > 49) {
  502. getexp 288000,0;
  503. }
  504. else {
  505. getexp 10800,0;
  506. }
  507. next;
  508. mes "[Gatan]";
  509. mes "Alright, get that done.";
  510. mes "I'll see you around.";
  511. close;
  512. }
  513. if ((party_relay == 26) && (BaseLevel > (party_relay_lv + 2)) && (.@relaytime >= 14) && (.@relaytime < 17)) {
  514. mes "[Gatan]";
  515. mes "Great, you gained some";
  516. mes "levels, just like I asked.";
  517. mes "Let me find your next--I swore";
  518. mes "I left it around somewhere--";
  519. mes "and I'll give you your next set";
  520. mes "of instructions. Hang on...";
  521. set party_relay,27;
  522. close;
  523. }
  524. else if ((party_relay == 26) && (BaseLevel > (party_relay_lv + 2)) && (.@relaytime >= 18) && (.@relaytime < 21)) {
  525. mes "[Gatan]";
  526. mes "Great, you gained some";
  527. mes "levels, just like I asked.";
  528. mes "Let me find your next--I swore";
  529. mes "I left it around somewhere--";
  530. mes "and I'll give you your next set";
  531. mes "of instructions. Hang on...";
  532. set party_relay,27;
  533. close;
  534. }
  535. if (party_relay == 26) {
  536. mes "[Gatan]";
  537. mes "Your mission is to";
  538. mes "gain 3 more Base Levels.";
  539. mes "Come see me during my";
  540. mes "working hours once you";
  541. mes "accomplish that, alright?";
  542. next;
  543. mes "[Gatan]";
  544. mes "I can't tell you exactly";
  545. mes "when I work, but my work";
  546. mes "hours are in the afternoon...";
  547. mes "Pacific Standard Time, anyway.";
  548. mes "I might not be here if you";
  549. mes "come here too late, alright?";
  550. close;
  551. }
  552. if ((party_relay == 25) && (BaseLevel > (party_relay_lv + 1)) && (.@relaytime >= 14) && (.@relaytime < 17)) {
  553. mes "[Gatan]";
  554. mes "Great, you gained some";
  555. mes "levels, just like I asked.";
  556. mes "Let me find your next--I swore";
  557. mes "I left it around somewhere--";
  558. mes "and I'll give you your next set";
  559. mes "of instructions. Hang on...";
  560. set party_relay,27;
  561. close;
  562. }
  563. else if ((party_relay == 25) && (BaseLevel > (party_relay_lv + 1)) && (.@relaytime >= 18) && (.@relaytime < 21)) {
  564. mes "[Gatan]";
  565. mes "Great, you gained some";
  566. mes "levels, just like I asked.";
  567. mes "Let me find your next--I swore";
  568. mes "I left it around somewhere--";
  569. mes "and I'll give you your next set";
  570. mes "of instructions. Hang on...";
  571. set party_relay,27;
  572. close;
  573. }
  574. if (party_relay == 25) {
  575. mes "[Gatan]";
  576. mes "Your mission is to";
  577. mes "gain 2 more Base Levels.";
  578. mes "Come see me during my";
  579. mes "working hours once you";
  580. mes "accomplish that, alright?";
  581. next;
  582. mes "[Gatan]";
  583. mes "I can't tell you exactly";
  584. mes "when I work, but my work";
  585. mes "hours are in the afternoon...";
  586. mes "Pacific Standard Time, anyway.";
  587. mes "I might not be here if you";
  588. mes "come here too late, alright?";
  589. close;
  590. }
  591. if ((party_relay == 24) && (BaseLevel > party_relay_lv) && (.@relaytime >= 14) && (.@relaytime < 17)) {
  592. mes "[Gatan]";
  593. mes "Great, you gained a";
  594. mes "level, just like I asked.";
  595. mes "Let me find your next--I swore";
  596. mes "I left it around somewhere--";
  597. mes "and I'll give you your next set";
  598. mes "of instructions. Hang on...";
  599. set party_relay,27;
  600. close;
  601. }
  602. else if ((party_relay == 24) && (BaseLevel > party_relay_lv) && (.@relaytime >= 18) && (.@relaytime < 21)) {
  603. mes "[Gatan]";
  604. mes "Great, you gained a";
  605. mes "level, just like I asked.";
  606. mes "Let me find your next--I swore";
  607. mes "I left it around somewhere--";
  608. mes "and I'll give you your next set";
  609. mes "of instructions. Hang on...";
  610. set party_relay,27;
  611. close;
  612. }
  613. if (party_relay == 24) {
  614. mes "[Gatan]";
  615. mes "Your mission is to";
  616. mes "gain 1 more Base Level.";
  617. mes "Come see me during my";
  618. mes "working hours once you";
  619. mes "accomplish that, alright?";
  620. next;
  621. mes "[Gatan]";
  622. mes "I can't tell you exactly";
  623. mes "when I work, but my work";
  624. mes "hours are in the afternoon...";
  625. mes "Pacific Standard Time, anyway.";
  626. mes "I might not be here if you";
  627. mes "come here too late, alright?";
  628. close;
  629. }
  630. if ((countitem(7738) > 0) && ((BaseClass == Job_Swordman) || (BaseClass == Job_Mage))) {
  631. mes "[Gatan]";
  632. mes "Oh, um... Is that...?";
  633. mes "That's a ticket from";
  634. mes "Ledrion, huh? (^666666Nuts! I've";
  635. mes "got to work now?^000000) It's nice";
  636. mes "to meet you. I'm Gatan.";
  637. next;
  638. mes "[Gatan]";
  639. mes "Well, now I've got a little";
  640. mes "test for you. You ready?";
  641. mes "Your objective is to gain";
  642. mes "more levels! Let's see...";
  643. mes "What would be fair?";
  644. next;
  645. if (BaseLevel > 94) {
  646. mes "[Gatan]";
  647. mes "Actually, you're already";
  648. mes "pretty strong. I don't feel";
  649. mes "like doing much work either,";
  650. mes "so we'll just say that you";
  651. mes "finished my test, alright?";
  652. mes "Just don't tell anyone!";
  653. next;
  654. delitem 7738,1; //Mission_Certificate9
  655. set party_relay,27;
  656. mes "[Gatan]";
  657. mes "Hold on a second...";
  658. mes "I'm supposed to tell";
  659. mes "you something... Give";
  660. mes "me a minute, will you?";
  661. close;
  662. }
  663. else if (BaseLevel > 89) {
  664. mes "[Gatan]";
  665. mes "You're pretty strong,";
  666. mes "but it wouldn't kill";
  667. mes "you to gain 1 more";
  668. mes "Base Level. Go ahead";
  669. mes "and do that, alright?";
  670. next;
  671. delitem 7738,1; //Mission_Certificate9
  672. set party_relay,24;
  673. set party_relay_lv,BaseLevel;
  674. mes "[Gatan]";
  675. mes "I'll go ahead and take";
  676. mes "your ticket now. Come";
  677. mes "back after you finish what";
  678. mes "I've asked, and then we can";
  679. mes "move on to the next part.";
  680. close;
  681. }
  682. else if (BaseLevel > 79) {
  683. mes "[Gatan]";
  684. mes "You're pretty strong,";
  685. mes "but it wouldn't kill";
  686. mes "you to gain 1 more";
  687. mes "Base Level. Go ahead";
  688. mes "and do that, alright?";
  689. next;
  690. delitem 7738,1; //Mission_Certificate9
  691. set party_relay,24;
  692. set party_relay_lv,BaseLevel;
  693. mes "[Gatan]";
  694. mes "I'll go ahead and take";
  695. mes "your ticket now. Come";
  696. mes "back after you finish what";
  697. mes "I've asked, and then we can";
  698. mes "move on to the next part.";
  699. close;
  700. }
  701. else if (BaseLevel > 69) {
  702. mes "[Gatan]";
  703. mes "You're pretty strong,";
  704. mes "but it wouldn't kill";
  705. mes "you to gain 2 more";
  706. mes "Base Levels. Go ahead";
  707. mes "and do that, alright?";
  708. next;
  709. delitem 7738,1; //Mission_Certificate9
  710. set party_relay,25;
  711. set party_relay_lv,BaseLevel;
  712. mes "[Gatan]";
  713. mes "I'll go ahead and take";
  714. mes "your ticket now. Come";
  715. mes "back after you finish what";
  716. mes "I've asked, and then we can";
  717. mes "move on to the next part.";
  718. close;
  719. }
  720. else if (BaseLevel > 59) {
  721. mes "[Gatan]";
  722. mes "You're pretty strong,";
  723. mes "but it wouldn't kill";
  724. mes "you to gain 2 more";
  725. mes "Base Levels. Go ahead";
  726. mes "and do that, alright?";
  727. next;
  728. delitem 7738,1; //Mission_Certificate9
  729. set party_relay,25;
  730. set party_relay_lv,BaseLevel;
  731. mes "[Gatan]";
  732. mes "I'll go ahead and take";
  733. mes "your ticket now. Come";
  734. mes "back after you finish what";
  735. mes "I've asked, and then we can";
  736. mes "move on to the next part.";
  737. close;
  738. }
  739. else if (BaseLevel > 49) {
  740. mes "[Gatan]";
  741. mes "You know, you'd probably";
  742. mes "benefit from being just";
  743. mes "a little bit stronger. Now";
  744. mes "go out and gain 3 Base";
  745. mes "Levels for me, okay?";
  746. next;
  747. delitem 7738,1; //Mission_Certificate9
  748. set party_relay,26;
  749. set party_relay_lv,BaseLevel;
  750. mes "[Gatan]";
  751. mes "I'll go ahead and take";
  752. mes "your ticket now. Come";
  753. mes "back after you finish what";
  754. mes "I've asked, and then we can";
  755. mes "move on to the next part.";
  756. close;
  757. }
  758. else if (BaseLevel > 39) {
  759. mes "[Gatan]";
  760. mes "You know, you'd probably";
  761. mes "benefit from being just";
  762. mes "a little bit stronger. Now";
  763. mes "go out and gain 3 Base";
  764. mes "Levels for me, okay?";
  765. next;
  766. delitem 7738,1; //Mission_Certificate9
  767. set party_relay,26;
  768. set party_relay_lv,BaseLevel;
  769. mes "[Gatan]";
  770. mes "I'll go ahead and take";
  771. mes "your ticket now. Come";
  772. mes "back after you finish what";
  773. mes "I've asked, and then we can";
  774. mes "move on to the next part.";
  775. close;
  776. }
  777. }
  778. else if ((countitem(7738) > 0) && ((BaseClass == Job_Swordman) || (BaseClass == Job_Mage))) {
  779. mes "[Gatan]";
  780. mes "Oh, um... Is that...?";
  781. mes "That's a ticket from";
  782. mes "Ledrion, huh? (^666666Nuts! I've";
  783. mes "got to work now?^000000) It's nice";
  784. mes "to meet you. I'm Gatan.";
  785. next;
  786. mes "[Gatan]";
  787. mes "Well, now I've got a little";
  788. mes "test for you. You ready?";
  789. mes "Your objective is to gain";
  790. mes "more levels! Let's see...";
  791. mes "What would be fair?";
  792. next;
  793. if (BaseLevel > 94) {
  794. mes "[Gatan]";
  795. mes "Actually, you're already";
  796. mes "pretty strong. I don't feel";
  797. mes "like doing much work either,";
  798. mes "so we'll just say that you";
  799. mes "finished my test, alright?";
  800. mes "Just don't tell anyone!";
  801. next;
  802. delitem 7738,1; //Mission_Certificate9
  803. set party_relay,27;
  804. mes "[Gatan]";
  805. mes "Hold on a second...";
  806. mes "I'm supposed to tell";
  807. mes "you something... Give";
  808. mes "me a minute, will you?";
  809. close;
  810. }
  811. else if (BaseLevel > 89) {
  812. mes "[Gatan]";
  813. mes "You're pretty strong,";
  814. mes "but it wouldn't kill";
  815. mes "you to gain 1 more";
  816. mes "Base Level. Go ahead";
  817. mes "and do that, alright?";
  818. next;
  819. delitem 7738,1; //Mission_Certificate9
  820. set party_relay,24;
  821. set party_relay_lv,BaseLevel;
  822. mes "[Gatan]";
  823. mes "I'll go ahead and take";
  824. mes "your ticket now. Come";
  825. mes "back after you finish what";
  826. mes "I've asked, and then we can";
  827. mes "move on to the next part.";
  828. close;
  829. }
  830. else if (BaseLevel > 79) {
  831. mes "[Gatan]";
  832. mes "You're pretty strong,";
  833. mes "but it wouldn't kill";
  834. mes "you to gain 1 more";
  835. mes "Base Level. Go ahead";
  836. mes "and do that, alright?";
  837. next;
  838. delitem 7738,1; //Mission_Certificate9
  839. set party_relay,24;
  840. set party_relay_lv,BaseLevel;
  841. mes "[Gatan]";
  842. mes "I'll go ahead and take";
  843. mes "your ticket now. Come";
  844. mes "back after you finish what";
  845. mes "I've asked, and then we can";
  846. mes "move on to the next part.";
  847. close;
  848. }
  849. else if (BaseLevel > 69) {
  850. mes "[Gatan]";
  851. mes "You're pretty strong,";
  852. mes "but it wouldn't kill";
  853. mes "you to gain 2 more";
  854. mes "Base Levels. Go ahead";
  855. mes "and do that, alright?";
  856. next;
  857. delitem 7738,1; //Mission_Certificate9
  858. set party_relay,25;
  859. set party_relay_lv,BaseLevel;
  860. mes "[Gatan]";
  861. mes "I'll go ahead and take";
  862. mes "your ticket now. Come";
  863. mes "back after you finish what";
  864. mes "I've asked, and then we can";
  865. mes "move on to the next part.";
  866. close;
  867. }
  868. else if (BaseLevel > 59) {
  869. mes "[Gatan]";
  870. mes "You're pretty strong,";
  871. mes "but it wouldn't kill";
  872. mes "you to gain 2 more";
  873. mes "Base Levels. Go ahead";
  874. mes "and do that, alright?";
  875. next;
  876. delitem 7738,1; //Mission_Certificate9
  877. set party_relay,25;
  878. set party_relay_lv,BaseLevel;
  879. mes "[Gatan]";
  880. mes "I'll go ahead and take";
  881. mes "your ticket now. Come";
  882. mes "back after you finish what";
  883. mes "I've asked, and then we can";
  884. mes "move on to the next part.";
  885. close;
  886. }
  887. else if (BaseLevel > 49) {
  888. mes "[Gatan]";
  889. mes "You know, you'd probably";
  890. mes "benefit from being just";
  891. mes "a little bit stronger. Now";
  892. mes "go out and gain 3 Base";
  893. mes "Levels for me, okay?";
  894. next;
  895. delitem 7738,1; //Mission_Certificate9
  896. set party_relay,26;
  897. set party_relay_lv,BaseLevel;
  898. mes "[Gatan]";
  899. mes "I'll go ahead and take";
  900. mes "your ticket now. Come";
  901. mes "back after you finish what";
  902. mes "I've asked, and then we can";
  903. mes "move on to the next part.";
  904. close;
  905. }
  906. else if (BaseLevel > 39) {
  907. mes "[Gatan]";
  908. mes "You know, you'd probably";
  909. mes "benefit from being just";
  910. mes "a little bit stronger. Now";
  911. mes "go out and gain 3 Base";
  912. mes "Levels for me, okay?";
  913. next;
  914. delitem 7738,1; //Mission_Certificate9
  915. set party_relay,26;
  916. set party_relay_lv,BaseLevel;
  917. mes "[Gatan]";
  918. mes "I'll go ahead and take";
  919. mes "your ticket now. Come";
  920. mes "back after you finish what";
  921. mes "I've asked, and then we can";
  922. mes "move on to the next part.";
  923. close;
  924. }
  925. }
  926. if ((countitem(7738) > 0) && ((BaseClass == Job_Swordman) || (BaseClass == Job_Mage))) {
  927. mes "[Gatan]";
  928. mes "Oh, um... Is that...?";
  929. mes "That's a ticket from";
  930. mes "Ledrion, huh? It's nice";
  931. mes "to meet you. I'm Gatan.";
  932. next;
  933. mes "[Gatan]";
  934. mes "I'm not on shift right";
  935. mes "now, though: even I need";
  936. mes "to take some off time to";
  937. mes "avoid getting swamped with";
  938. mes "work. Come back to me during";
  939. mes "my work hours, alright?";
  940. next;
  941. mes "[Gatan]";
  942. mes "I can't tell you exactly";
  943. mes "when I'm working (^666666well,";
  944. mes "I just want to avoid working";
  945. mes "altogether to be honest^000000) but";
  946. mes "come back in the afternoon,";
  947. mes "Pacific Standard Time, that is.";
  948. close;
  949. }
  950. if (party_relay == 17) {
  951. mes "[Gatan]";
  952. mes "Say, it's not time for";
  953. mes "you to meet up with me";
  954. mes "just yet. I think you need";
  955. mes "to ask an Acolyte Class";
  956. mes "member in your group to bring";
  957. mes "your sixth ticket to Bafhail.";
  958. close;
  959. }
  960. if (party_relay == 16) {
  961. mes "[Gatan]";
  962. mes "Ah, very nice! Please";
  963. mes "give this ticket to an";
  964. mes "Acolyte Class member";
  965. mes "of your group, and ask him";
  966. mes "to bring it to Bafhail. Ah, and";
  967. mes "here's a little reward for you~";
  968. set party_relay,17;
  969. getitem 7735,1; //Mission_Certificate6
  970. getitem 610,2; //Leaf_Of_Yggdrasil
  971. if (BaseLevel > 94) {
  972. getexp 1047600,0;
  973. }
  974. else if (BaseLevel > 89) {
  975. getexp 859200,0;
  976. }
  977. else if (BaseLevel > 79) {
  978. getexp 385200,0;
  979. }
  980. else if (BaseLevel > 69) {
  981. getexp 195600,0;
  982. }
  983. else if (BaseLevel > 59) {
  984. getexp 672000,0;
  985. }
  986. else if (BaseLevel > 49) {
  987. getexp 288000,0;
  988. }
  989. else {
  990. getexp 10800,0;
  991. }
  992. next;
  993. mes "[Gatan]";
  994. mes "Alright, get that done.";
  995. mes "I'll see you around.";
  996. close;
  997. }
  998. if ((party_relay == 15) && (BaseLevel > (party_relay_lv + 2)) && (.@relaytime >= 8) && (.@relaytime < 11)) {
  999. mes "[Gatan]";
  1000. mes "Great, you gained some";
  1001. mes "levels, just like I asked.";
  1002. mes "Let me find your next--I swore";
  1003. mes "I left it around somewhere--";
  1004. mes "and I'll give you your next set";
  1005. mes "of instructions. Hang on...";
  1006. set party_relay,16;
  1007. close;
  1008. }
  1009. else if ((party_relay == 15) && (BaseLevel > (party_relay_lv + 2)) && (.@relaytime >= 21) && (.@relaytime < 1)) {
  1010. mes "[Gatan]";
  1011. mes "Great, you gained some";
  1012. mes "levels, just like I asked.";
  1013. mes "Let me find your next--I swore";
  1014. mes "I left it around somewhere--";
  1015. mes "and I'll give you your next set";
  1016. mes "of instructions. Hang on...";
  1017. set party_relay,16;
  1018. close;
  1019. }
  1020. if (party_relay == 15) {
  1021. mes "[Gatan]";
  1022. mes "Your mission is to";
  1023. mes "gain 3 more Base Levels.";
  1024. mes "Come see me during my";
  1025. mes "working hours once you";
  1026. mes "accomplish that, alright?";
  1027. next;
  1028. mes "[Gatan]";
  1029. mes "Now I work three hours";
  1030. mes "just before I have lunch,";
  1031. mes "and three hours around";
  1032. mes "midnight. Go ahead and";
  1033. mes "look me up around those";
  1034. mes "times. A bit confusing, I know~";
  1035. close;
  1036. }
  1037. if ((party_relay == 14) && (BaseLevel > (party_relay_lv + 1)) && (.@relaytime >= 8)) {
  1038. mes "[Gatan]";
  1039. mes "Great, you gained some";
  1040. mes "levels, just like I asked.";
  1041. mes "Let me find your next--I swore";
  1042. mes "I left it around somewhere--";
  1043. mes "and I'll give you your next set";
  1044. mes "of instructions. Hang on...";
  1045. set party_relay,16;
  1046. close;
  1047. }
  1048. else if ((party_relay == 14) && (BaseLevel > (party_relay_lv + 1)) && (.@relaytime >= 21)) {
  1049. mes "[Gatan]";
  1050. mes "Great, you gained some";
  1051. mes "levels, just like I asked.";
  1052. mes "Let me find your next--I swore";
  1053. mes "I left it around somewhere--";
  1054. mes "and I'll give you your next set";
  1055. mes "of instructions. Hang on...";
  1056. set party_relay,16;
  1057. close;
  1058. }
  1059. if (party_relay == 14) {
  1060. mes "[Gatan]";
  1061. mes "Your mission is to";
  1062. mes "gain 2 more Base Levels.";
  1063. mes "Come see me during my";
  1064. mes "working hours once you";
  1065. mes "accomplish that, alright?";
  1066. next;
  1067. mes "[Gatan]";
  1068. mes "Now I work three hours";
  1069. mes "just before I have lunch,";
  1070. mes "and three hours around";
  1071. mes "midnight. Go ahead and";
  1072. mes "look me up around those";
  1073. mes "times. A bit confusing, I know~";
  1074. close;
  1075. }
  1076. if ((party_relay == 13) && (BaseLevel > party_relay_lv) && (.@relaytime >= 8) && (.@relaytime < 11)) {
  1077. mes "[Gatan]";
  1078. mes "Great, you gained some";
  1079. mes "levels, just like I asked.";
  1080. mes "Let me find your next--I swore";
  1081. mes "I left it around somewhere--";
  1082. mes "and I'll give you your next set";
  1083. mes "of instructions. Hang on...";
  1084. set party_relay,16;
  1085. close;
  1086. }
  1087. else if ((party_relay == 13) && (BaseLevel > party_relay_lv) && (.@relaytime >= 21)) {
  1088. mes "[Gatan]";
  1089. mes "Great, you gained some";
  1090. mes "levels, just like I asked.";
  1091. mes "Let me find your next--I swore";
  1092. mes "I left it around somewhere--";
  1093. mes "and I'll give you your next set";
  1094. mes "of instructions. Hang on...";
  1095. set party_relay,16;
  1096. close;
  1097. }
  1098. if (party_relay == 13) {
  1099. mes "[Gatan]";
  1100. mes "Your mission is to";
  1101. mes "gain 1 more Base Level.";
  1102. mes "Come see me during my";
  1103. mes "working hours once you";
  1104. mes "accomplish that, alright?";
  1105. next;
  1106. mes "[Gatan]";
  1107. mes "Now I work three hours";
  1108. mes "just before I have lunch,";
  1109. mes "and three hours around";
  1110. mes "midnight. Go ahead and";
  1111. mes "look me up around those";
  1112. mes "times. A bit confusing, I know~";
  1113. close;
  1114. }
  1115. if ((BaseLevel > 39) && (countitem(7734) > 0) && (.@relaytime >= 8) && (.@relaytime < 11) && (BaseClass == Job_Mage)) {
  1116. mes "[Gatan]";
  1117. mes "Oh, um... Is that...?";
  1118. mes "That's a ticket from";
  1119. mes "Ledrion, huh? (^666666Nuts! I've";
  1120. mes "got to work now?^000000) It's nice";
  1121. mes "to meet you. I'm Gatan.";
  1122. next;
  1123. mes "[Gatan]";
  1124. mes "Well, now I've got a little";
  1125. mes "test for you. You ready?";
  1126. mes "Your objective is to gain";
  1127. mes "more levels! Let's see...";
  1128. mes "What would be fair?";
  1129. next;
  1130. if (BaseLevel > 94) {
  1131. mes "[Gatan]";
  1132. mes "Actually, you're already";
  1133. mes "pretty strong. I don't feel";
  1134. mes "like doing much work either,";
  1135. mes "so we'll just say that you";
  1136. mes "finished my test, alright?";
  1137. mes "Just don't tell anyone!";
  1138. next;
  1139. delitem 7734,1; //Mission_Certificate5
  1140. set party_relay,16;
  1141. mes "[Gatan]";
  1142. mes "Hold on a second...";
  1143. mes "I'm supposed to tell";
  1144. mes "you something... Give";
  1145. mes "me a minute, will you?";
  1146. close;
  1147. }
  1148. else if (BaseLevel > 89) {
  1149. mes "[Gatan]";
  1150. mes "You're pretty strong,";
  1151. mes "but it wouldn't kill";
  1152. mes "you to gain 1 more";
  1153. mes "Base Level. Go ahead";
  1154. mes "and do that, alright?";
  1155. next;
  1156. delitem 7734,1; //Mission_Certificate5
  1157. set party_relay,13;
  1158. set party_relay_lv,BaseLevel;
  1159. mes "[Gatan]";
  1160. mes "I'll go ahead and take";
  1161. mes "your ticket now. Come";
  1162. mes "back after you finish what";
  1163. mes "I've asked, and then we can";
  1164. mes "move on to the next part.";
  1165. close;
  1166. }
  1167. else if (BaseLevel > 79) {
  1168. mes "[Gatan]";
  1169. mes "You're pretty strong,";
  1170. mes "but it wouldn't kill";
  1171. mes "you to gain 1 more";
  1172. mes "Base Level. Go ahead";
  1173. mes "and do that, alright?";
  1174. next;
  1175. delitem 7734,1; //Mission_Certificate5
  1176. set party_relay,13;
  1177. set party_relay_lv,BaseLevel;
  1178. mes "[Gatan]";
  1179. mes "I'll go ahead and take";
  1180. mes "your ticket now. Come";
  1181. mes "back after you finish what";
  1182. mes "I've asked, and then we can";
  1183. mes "move on to the next part.";
  1184. close;
  1185. }
  1186. else if (BaseLevel > 69) {
  1187. mes "[Gatan]";
  1188. mes "You're pretty strong,";
  1189. mes "but it wouldn't kill";
  1190. mes "you to gain 2 more";
  1191. mes "Base Levels. Go ahead";
  1192. mes "and do that, alright?";
  1193. next;
  1194. delitem 7734,1; //Mission_Certificate5
  1195. set party_relay,14;
  1196. set party_relay_lv,BaseLevel;
  1197. mes "[Gatan]";
  1198. mes "I'll go ahead and take";
  1199. mes "your ticket now. Come";
  1200. mes "back after you finish what";
  1201. mes "I've asked, and then we can";
  1202. mes "move on to the next part.";
  1203. close;
  1204. }
  1205. else if (BaseLevel > 59) {
  1206. mes "[Gatan]";
  1207. mes "You're pretty strong,";
  1208. mes "but it wouldn't kill";
  1209. mes "you to gain 2 more";
  1210. mes "Base Levels. Go ahead";
  1211. mes "and do that, alright?";
  1212. next;
  1213. delitem 7734,1; //Mission_Certificate5
  1214. set party_relay,14;
  1215. set party_relay_lv,BaseLevel;
  1216. mes "[Gatan]";
  1217. mes "I'll go ahead and take";
  1218. mes "your ticket now. Come";
  1219. mes "back after you finish what";
  1220. mes "I've asked, and then we can";
  1221. mes "move on to the next part.";
  1222. close;
  1223. }
  1224. else if (BaseLevel > 49) {
  1225. mes "[Gatan]";
  1226. mes "You know, you'd probably";
  1227. mes "benefit from being just";
  1228. mes "a little bit stronger. Now";
  1229. mes "go out and gain 3 Base";
  1230. mes "Levels for me, okay?";
  1231. next;
  1232. delitem 7734,1; //Mission_Certificate5
  1233. set party_relay,15;
  1234. set party_relay_lv,BaseLevel;
  1235. mes "[Gatan]";
  1236. mes "I'll go ahead and take";
  1237. mes "your ticket now. Come";
  1238. mes "back after you finish what";
  1239. mes "I've asked, and then we can";
  1240. mes "move on to the next part.";
  1241. close;
  1242. }
  1243. else if (BaseLevel > 39) {
  1244. mes "[Gatan]";
  1245. mes "You know, you'd probably";
  1246. mes "benefit from being just";
  1247. mes "a little bit stronger. Now";
  1248. mes "go out and gain 3 Base";
  1249. mes "Levels for me, okay?";
  1250. next;
  1251. delitem 7734,1; //Mission_Certificate5
  1252. set party_relay,15;
  1253. set party_relay_lv,BaseLevel;
  1254. mes "[Gatan]";
  1255. mes "I'll go ahead and take";
  1256. mes "your ticket now. Come";
  1257. mes "back after you finish what";
  1258. mes "I've asked, and then we can";
  1259. mes "move on to the next part.";
  1260. close;
  1261. }
  1262. }
  1263. else if ((BaseLevel > 39) && (countitem(7734) > 0) && (.@relaytime >= 21) && (BaseClass == Job_Mage)) {
  1264. mes "[Gatan]";
  1265. mes "Oh, um... Is that...?";
  1266. mes "That's a ticket from";
  1267. mes "Ledrion, huh? (^666666Nuts! I've";
  1268. mes "got to work now?^000000) It's nice";
  1269. mes "to meet you. I'm Gatan.";
  1270. next;
  1271. mes "[Gatan]";
  1272. mes "Well, now I've got a little";
  1273. mes "test for you. You ready?";
  1274. mes "Your objective is to gain";
  1275. mes "more levels! Let's see...";
  1276. mes "What would be fair?";
  1277. next;
  1278. if (BaseLevel > 94) {
  1279. mes "[Gatan]";
  1280. mes "Actually, you're already";
  1281. mes "pretty strong. I don't feel";
  1282. mes "like doing much work either,";
  1283. mes "so we'll just say that you";
  1284. mes "finished my test, alright?";
  1285. mes "Just don't tell anyone!";
  1286. next;
  1287. delitem 7734,1; //Mission_Certificate5
  1288. set party_relay,16;
  1289. mes "[Gatan]";
  1290. mes "Hold on a second...";
  1291. mes "I'm supposed to tell";
  1292. mes "you something... Give";
  1293. mes "me a minute, will you?";
  1294. close;
  1295. }
  1296. else if (BaseLevel > 89) {
  1297. mes "[Gatan]";
  1298. mes "You're pretty strong,";
  1299. mes "but it wouldn't kill";
  1300. mes "you to gain 1 more";
  1301. mes "Base Level. Go ahead";
  1302. mes "and do that, alright?";
  1303. next;
  1304. delitem 7734,1; //Mission_Certificate5
  1305. set party_relay,13;
  1306. set party_relay_lv,BaseLevel;
  1307. mes "[Gatan]";
  1308. mes "I'll go ahead and take";
  1309. mes "your ticket now. Come";
  1310. mes "back after you finish what";
  1311. mes "I've asked, and then we can";
  1312. mes "move on to the next part.";
  1313. close;
  1314. }
  1315. else if (BaseLevel > 79) {
  1316. mes "[Gatan]";
  1317. mes "You're pretty strong,";
  1318. mes "but it wouldn't kill";
  1319. mes "you to gain 1 more";
  1320. mes "Base Level. Go ahead";
  1321. mes "and do that, alright?";
  1322. next;
  1323. delitem 7734,1; //Mission_Certificate5
  1324. set party_relay,13;
  1325. set party_relay_lv,BaseLevel;
  1326. mes "[Gatan]";
  1327. mes "I'll go ahead and take";
  1328. mes "your ticket now. Come";
  1329. mes "back after you finish what";
  1330. mes "I've asked, and then we can";
  1331. mes "move on to the next part.";
  1332. close;
  1333. }
  1334. else if (BaseLevel > 69) {
  1335. mes "[Gatan]";
  1336. mes "You're pretty strong,";
  1337. mes "but it wouldn't kill";
  1338. mes "you to gain 2 more";
  1339. mes "Base Levels. Go ahead";
  1340. mes "and do that, alright?";
  1341. next;
  1342. delitem 7734,1; //Mission_Certificate5
  1343. set party_relay,14;
  1344. set party_relay_lv,BaseLevel;
  1345. mes "[Gatan]";
  1346. mes "I'll go ahead and take";
  1347. mes "your ticket now. Come";
  1348. mes "back after you finish what";
  1349. mes "I've asked, and then we can";
  1350. mes "move on to the next part.";
  1351. close;
  1352. }
  1353. else if (BaseLevel > 59) {
  1354. mes "[Gatan]";
  1355. mes "You're pretty strong,";
  1356. mes "but it wouldn't kill";
  1357. mes "you to gain 2 more";
  1358. mes "Base Levels. Go ahead";
  1359. mes "and do that, alright?";
  1360. next;
  1361. delitem 7734,1; //Mission_Certificate5
  1362. set party_relay,14;
  1363. set party_relay_lv,BaseLevel;
  1364. mes "[Gatan]";
  1365. mes "I'll go ahead and take";
  1366. mes "your ticket now. Come";
  1367. mes "back after you finish what";
  1368. mes "I've asked, and then we can";
  1369. mes "move on to the next part.";
  1370. close;
  1371. }
  1372. else if (BaseLevel > 49) {
  1373. mes "[Gatan]";
  1374. mes "You know, you'd probably";
  1375. mes "benefit from being just";
  1376. mes "a little bit stronger. Now";
  1377. mes "go out and gain 3 Base";
  1378. mes "Levels for me, okay?";
  1379. next;
  1380. delitem 7734,1; //Mission_Certificate5
  1381. set party_relay,15;
  1382. set party_relay_lv,BaseLevel;
  1383. mes "[Gatan]";
  1384. mes "I'll go ahead and take";
  1385. mes "your ticket now. Come";
  1386. mes "back after you finish what";
  1387. mes "I've asked, and then we can";
  1388. mes "move on to the next part.";
  1389. close;
  1390. }
  1391. else if (BaseLevel > 39) {
  1392. mes "[Gatan]";
  1393. mes "You know, you'd probably";
  1394. mes "benefit from being just";
  1395. mes "a little bit stronger. Now";
  1396. mes "go out and gain 3 Base";
  1397. mes "Levels for me, okay?";
  1398. next;
  1399. delitem 7734,1; //Mission_Certificate5
  1400. set party_relay,15;
  1401. set party_relay_lv,BaseLevel;
  1402. mes "[Gatan]";
  1403. mes "I'll go ahead and take";
  1404. mes "your ticket now. Come";
  1405. mes "back after you finish what";
  1406. mes "I've asked, and then we can";
  1407. mes "move on to the next part.";
  1408. close;
  1409. }
  1410. }
  1411. if ((BaseLevel > 39) && (countitem(7734) > 0) && (BaseClass == Job_Mage)) {
  1412. mes "[Gatan]";
  1413. mes "Oh, um... Is that...?";
  1414. mes "That's a ticket from";
  1415. mes "Ledrion, huh? It's nice";
  1416. mes "to meet you. I'm Gatan.";
  1417. next;
  1418. mes "[Gatan]";
  1419. mes "I'm not on shift right";
  1420. mes "now, though: even I need";
  1421. mes "to take some off time to";
  1422. mes "avoid getting swamped with";
  1423. mes "work. Come back to me during";
  1424. mes "my work hours, alright?";
  1425. next;
  1426. mes "[Gatan]";
  1427. mes "Now I work three hours";
  1428. mes "just before I have lunch,";
  1429. mes "and three hours around";
  1430. mes "midnight. Go ahead and";
  1431. mes "look me up around those";
  1432. mes "times. A bit confusing, I know~";
  1433. close;
  1434. }
  1435. if (party_relay == 6) {
  1436. mes "[Gatan]";
  1437. mes "Did you give that ticket";
  1438. mes "to the Thief Class member";
  1439. mes "of your group? ^666666*Yawn*^000000 If you";
  1440. mes "wanna finish all of these";
  1441. mes "challenges, then that's";
  1442. mes "what you gotta do~";
  1443. close;
  1444. }
  1445. if (party_relay == 5) {
  1446. mes "[Gatan]";
  1447. mes "Ah, very nice!";
  1448. mes "Now please give this";
  1449. mes "ticket to the Thief Class";
  1450. mes "member of the your group,";
  1451. mes "and ask him to deliver";
  1452. mes "it to Bafhail. Easy, right?";
  1453. next;
  1454. mes "[Gatan]";
  1455. mes "Here you are...";
  1456. mes "Just a little";
  1457. mes "something for";
  1458. mes "your troubles~";
  1459. set party_relay,6;
  1460. getitem 7731,1; //Mission_Certificate2
  1461. getitem 607,2; //Yggdrasilberry
  1462. if (BaseLevel > 94) {
  1463. getexp 1047600,0;
  1464. }
  1465. else if (BaseLevel > 89) {
  1466. getexp 859200,0;
  1467. }
  1468. else if (BaseLevel > 79) {
  1469. getexp 385200,0;
  1470. }
  1471. else if (BaseLevel > 69) {
  1472. getexp 195600,0;
  1473. }
  1474. else if (BaseLevel > 59) {
  1475. getexp 672000,0;
  1476. }
  1477. else if (BaseLevel > 49) {
  1478. getexp 288000,0;
  1479. }
  1480. else {
  1481. getexp 10800,0;
  1482. }
  1483. next;
  1484. mes "[Gatan]";
  1485. mes "Don't forget to make";
  1486. mes "sure that Bafhail gets";
  1487. mes "that ticket from a Thief";
  1488. mes "Class character in your";
  1489. mes "group. I'll see you around.";
  1490. close;
  1491. }
  1492. if ((party_relay == 4) && (BaseLevel > (party_relay_lv + 2)) && ((.@relaytime >= 11) && (.@relaytime < 14))) {
  1493. mes "[Gatan]";
  1494. mes "Nice work. I guess";
  1495. mes "that Ledrion really knows";
  1496. mes "good adventurers when he";
  1497. mes "sees them. Now, you mind";
  1498. mes "waiting a bit? Um, there's";
  1499. mes "something I have to give you...";
  1500. set party_relay,5;
  1501. close;
  1502. }
  1503. else if ((party_relay == 4) && (BaseLevel > (party_relay_lv + 2)) && ((.@relaytime >= 0) && (.@relaytime < 3))) {
  1504. mes "[Gatan]";
  1505. mes "Nice work. I guess";
  1506. mes "that Ledrion really knows";
  1507. mes "good adventurers when he";
  1508. mes "sees them. Now, you mind";
  1509. mes "waiting a bit? Um, there's";
  1510. mes "something I have to give you...";
  1511. set party_relay,5;
  1512. close;
  1513. }
  1514. if (party_relay == 4) {
  1515. mes "[Gatan]";
  1516. mes "You didn't forget that";
  1517. mes "you had to gain 3 more";
  1518. mes "Base Levels, did you?";
  1519. mes "Oh, and come back during";
  1520. mes "my regular working hours.";
  1521. mes "Don't bother me when I'm off~";
  1522. next;
  1523. mes "[Gatan]";
  1524. mes "I'll tell you when I work";
  1525. mes "one more time: come from";
  1526. mes "11 AM to 2 PM, or 12 AM to";
  1527. mes "3 AM, Pacific Standard Time.";
  1528. mes "Good luck to you, alright?";
  1529. close;
  1530. }
  1531. if ((party_relay == 3) && (BaseLevel > (party_relay_lv + 1)) && ((.@relaytime >= 11) && (.@relaytime < 14))) {
  1532. mes "[Gatan]";
  1533. mes "Nice work. I guess";
  1534. mes "that Ledrion really knows";
  1535. mes "good adventurers when he";
  1536. mes "sees them. Now, you mind";
  1537. mes "waiting a bit? Um, there's";
  1538. mes "something I have to give you...";
  1539. set party_relay,5;
  1540. close;
  1541. }
  1542. else if ((party_relay == 3) && (BaseLevel > (party_relay_lv + 1)) && ((.@relaytime >= 0) && (.@relaytime < 3))) {
  1543. mes "[Gatan]";
  1544. mes "Nice work. I guess";
  1545. mes "that Ledrion really knows";
  1546. mes "good adventurers when he";
  1547. mes "sees them. Now, you mind";
  1548. mes "waiting a bit? Um, there's";
  1549. mes "something I have to give you...";
  1550. set party_relay,5;
  1551. close;
  1552. }
  1553. if (party_relay == 3) {
  1554. mes "[Gatan]";
  1555. mes "You didn't forget that";
  1556. mes "you had to gain 2 more";
  1557. mes "Base Levels, did you?";
  1558. mes "Oh, and come back during";
  1559. mes "my regular working hours.";
  1560. mes "Don't bother me when I'm off~";
  1561. next;
  1562. mes "[Gatan]";
  1563. mes "I'll tell you when I work";
  1564. mes "one more time: come from";
  1565. mes "11 AM to 2 PM, or 12 AM to";
  1566. mes "3 AM, Pacific Standard Time.";
  1567. mes "Good luck to you, alright?";
  1568. close;
  1569. }
  1570. if ((party_relay == 99) && (BaseLevel > party_relay_lv) && ((.@relaytime >= 11) && (.@relaytime < 14))) {
  1571. mes "[Gatan]";
  1572. mes "Nice work. I guess";
  1573. mes "that Ledrion really knows";
  1574. mes "good adventurers when he";
  1575. mes "sees them. Now, you mind";
  1576. mes "waiting a bit? Um, there's";
  1577. mes "something I have to give you...";
  1578. set party_relay,5;
  1579. close;
  1580. }
  1581. else if ((party_relay == 99) && (BaseLevel > party_relay_lv) && ((.@relaytime >= 0) && (.@relaytime < 3))) {
  1582. mes "[Gatan]";
  1583. mes "Nice work. I guess";
  1584. mes "that Ledrion really knows";
  1585. mes "good adventurers when he";
  1586. mes "sees them. Now, you mind";
  1587. mes "waiting a bit? Um, there's";
  1588. mes "something I have to give you...";
  1589. set party_relay,5;
  1590. close;
  1591. }
  1592. if (party_relay == 99) {
  1593. mes "[Gatan]";
  1594. mes "You didn't forget that";
  1595. mes "you had to gain 1 more";
  1596. mes "Base Level, did you?";
  1597. mes "Oh, and come back during";
  1598. mes "my regular working hours.";
  1599. mes "Don't bother me when I'm off~";
  1600. next;
  1601. mes "[Gatan]";
  1602. mes "I'll tell you when I work";
  1603. mes "one more time: come from";
  1604. mes "11 AM to 2 PM, or 12 AM to";
  1605. mes "3 AM, Pacific Standard Time.";
  1606. mes "Good luck to you, alright?";
  1607. close;
  1608. }
  1609. if ((BaseLevel > 39) && (countitem(7730) > 0) && (.@relaytime >= 11) && (.@relaytime < 14) && (BaseClass == Job_Swordman)) {
  1610. mes "[Gatan]";
  1611. mes "Oh, um... Is that...?";
  1612. mes "That's a ticket from";
  1613. mes "Ledrion, huh? (^666666Nuts! I've";
  1614. mes "got to work now?^000000) It's nice";
  1615. mes "to meet you. I'm Gatan.";
  1616. next;
  1617. mes "[Gatan]";
  1618. mes "Ledrion wanted me to give";
  1619. mes "a little test if any Swordman";
  1620. mes "Class guys brought me a ticket,";
  1621. mes "and were working with a group.";
  1622. mes "Ready? Increasing your Base";
  1623. mes "Level will be my test for you.";
  1624. next;
  1625. if (BaseLevel > 94) {
  1626. mes "[Gatan]";
  1627. mes "Actually, you're already";
  1628. mes "pretty strong. I don't feel";
  1629. mes "like doing much work either,";
  1630. mes "so we'll just say that you";
  1631. mes "finished my test, alright?";
  1632. mes "Just don't tell anyone!";
  1633. next;
  1634. delitem 7730,1; //Mission_Certificate1
  1635. set party_relay,5;
  1636. mes "[Gatan]";
  1637. mes "Hold on a second...";
  1638. mes "I'm supposed to tell";
  1639. mes "you something... Give";
  1640. mes "me a minute, will you?";
  1641. close;
  1642. }
  1643. else if (BaseLevel > 89) {
  1644. mes "[Gatan]";
  1645. mes "You're pretty strong,";
  1646. mes "but it wouldn't kill";
  1647. mes "you to gain 1 more";
  1648. mes "Base Level. Go ahead";
  1649. mes "and do that, alright?";
  1650. next;
  1651. delitem 7730,1; //Mission_Certificate1
  1652. set party_relay,99;
  1653. set party_relay_lv,BaseLevel;
  1654. mes "[Gatan]";
  1655. mes "I'll go ahead and take";
  1656. mes "your ticket now. Come";
  1657. mes "back after you finish what";
  1658. mes "I've asked, and then we can";
  1659. mes "move on to the next part.";
  1660. close;
  1661. }
  1662. else if (BaseLevel > 79) {
  1663. mes "[Gatan]";
  1664. mes "You're pretty strong,";
  1665. mes "but it wouldn't kill";
  1666. mes "you to gain 1 more";
  1667. mes "Base Level. Go ahead";
  1668. mes "and do that, alright?";
  1669. next;
  1670. delitem 7730,1; //Mission_Certificate1
  1671. set party_relay,99;
  1672. set party_relay_lv,BaseLevel;
  1673. mes "[Gatan]";
  1674. mes "I'll go ahead and take";
  1675. mes "your ticket now. Come";
  1676. mes "back after you finish what";
  1677. mes "I've asked, and then we can";
  1678. mes "move on to the next part.";
  1679. close;
  1680. }
  1681. else if (BaseLevel > 69) {
  1682. mes "[Gatan]";
  1683. mes "You're pretty strong,";
  1684. mes "but it wouldn't kill";
  1685. mes "you to gain 2 more";
  1686. mes "Base Levels. Go ahead";
  1687. mes "and do that, alright?";
  1688. next;
  1689. delitem 7730,1; //Mission_Certificate1
  1690. set party_relay,3;
  1691. set party_relay_lv,BaseLevel;
  1692. mes "[Gatan]";
  1693. mes "I'll go ahead and take";
  1694. mes "your ticket now. Come";
  1695. mes "back after you finish what";
  1696. mes "I've asked, and then we can";
  1697. mes "move on to the next part.";
  1698. close;
  1699. }
  1700. else if (BaseLevel > 59) {
  1701. mes "[Gatan]";
  1702. mes "You're pretty strong,";
  1703. mes "but it wouldn't kill";
  1704. mes "you to gain 2 more";
  1705. mes "Base Levels. Go ahead";
  1706. mes "and do that, alright?";
  1707. next;
  1708. delitem 7730,1; //Mission_Certificate1
  1709. set party_relay,3;
  1710. set party_relay_lv,BaseLevel;
  1711. mes "[Gatan]";
  1712. mes "I'll go ahead and take";
  1713. mes "your ticket now. Come";
  1714. mes "back after you finish what";
  1715. mes "I've asked, and then we can";
  1716. mes "move on to the next part.";
  1717. close;
  1718. }
  1719. else if (BaseLevel > 49) {
  1720. mes "[Gatan]";
  1721. mes "You know, you'd probably";
  1722. mes "benefit from being just";
  1723. mes "a little bit stronger. Now";
  1724. mes "go out and gain 3 Base";
  1725. mes "Levels for me, okay?";
  1726. next;
  1727. delitem 7730,1; //Mission_Certificate1
  1728. set party_relay,4;
  1729. set party_relay_lv,BaseLevel;
  1730. mes "[Gatan]";
  1731. mes "I'll go ahead and take";
  1732. mes "your ticket now. Come";
  1733. mes "back after you finish what";
  1734. mes "I've asked, and then we can";
  1735. mes "move on to the next part.";
  1736. close;
  1737. }
  1738. else if (BaseLevel > 39) {
  1739. mes "[Gatan]";
  1740. mes "You know, you'd probably";
  1741. mes "benefit from being just";
  1742. mes "a little bit stronger. Now";
  1743. mes "go out and gain 3 Base";
  1744. mes "Levels for me, okay?";
  1745. next;
  1746. delitem 7730,1; //Mission_Certificate1
  1747. set party_relay,4;
  1748. set party_relay_lv,BaseLevel;
  1749. mes "[Gatan]";
  1750. mes "I'll go ahead and take";
  1751. mes "your ticket now. Come";
  1752. mes "back after you finish what";
  1753. mes "I've asked, and then we can";
  1754. mes "move on to the next part.";
  1755. close;
  1756. }
  1757. }
  1758. else if ((BaseLevel > 39) && (countitem(7730) > 0) && (.@relaytime >= 0) && (.@relaytime < 3) && (BaseClass == Job_Swordman)) {
  1759. mes "[Gatan]";
  1760. mes "Oh, um... Is that...?";
  1761. mes "That's a ticket from";
  1762. mes "Ledrion, huh? (^666666Nuts! I've";
  1763. mes "got to work now?^000000) It's nice";
  1764. mes "to meet you. I'm Gatan.";
  1765. next;
  1766. mes "[Gatan]";
  1767. mes "Ledrion wanted me to give";
  1768. mes "a little test if any Swordman";
  1769. mes "Class guys brought me a ticket,";
  1770. mes "and were working with a group.";
  1771. mes "Ready? Increasing your Base";
  1772. mes "Level will be my test for you.";
  1773. next;
  1774. if (BaseLevel > 94) {
  1775. mes "[Gatan]";
  1776. mes "Actually, you're already";
  1777. mes "pretty strong. I don't feel";
  1778. mes "like doing much work either,";
  1779. mes "so we'll just say that you";
  1780. mes "finished my test, alright?";
  1781. mes "Just don't tell anyone!";
  1782. next;
  1783. delitem 7730,1; //Mission_Certificate1
  1784. set party_relay,5;
  1785. mes "[Gatan]";
  1786. mes "Hold on a second...";
  1787. mes "I'm supposed to tell";
  1788. mes "you something... Give";
  1789. mes "me a minute, will you?";
  1790. close;
  1791. }
  1792. else if (BaseLevel > 89) {
  1793. mes "[Gatan]";
  1794. mes "You're pretty strong,";
  1795. mes "but it wouldn't kill";
  1796. mes "you to gain 1 more";
  1797. mes "Base Level. Go ahead";
  1798. mes "and do that, alright?";
  1799. next;
  1800. delitem 7730,1; //Mission_Certificate1
  1801. set party_relay,99;
  1802. set party_relay_lv,BaseLevel;
  1803. mes "[Gatan]";
  1804. mes "I'll go ahead and take";
  1805. mes "your ticket now. Come";
  1806. mes "back after you finish what";
  1807. mes "I've asked, and then we can";
  1808. mes "move on to the next part.";
  1809. close;
  1810. }
  1811. else if (BaseLevel > 79) {
  1812. mes "[Gatan]";
  1813. mes "You're pretty strong,";
  1814. mes "but it wouldn't kill";
  1815. mes "you to gain 1 more";
  1816. mes "Base Level. Go ahead";
  1817. mes "and do that, alright?";
  1818. next;
  1819. delitem 7730,1; //Mission_Certificate1
  1820. set party_relay,99;
  1821. set party_relay_lv,BaseLevel;
  1822. mes "[Gatan]";
  1823. mes "I'll go ahead and take";
  1824. mes "your ticket now. Come";
  1825. mes "back after you finish what";
  1826. mes "I've asked, and then we can";
  1827. mes "move on to the next part.";
  1828. close;
  1829. }
  1830. else if (BaseLevel > 69) {
  1831. mes "[Gatan]";
  1832. mes "You're pretty strong,";
  1833. mes "but it wouldn't kill";
  1834. mes "you to gain 2 more";
  1835. mes "Base Levels. Go ahead";
  1836. mes "and do that, alright?";
  1837. next;
  1838. delitem 7730,1; //Mission_Certificate1
  1839. set party_relay,3;
  1840. set party_relay_lv,BaseLevel;
  1841. mes "[Gatan]";
  1842. mes "I'll go ahead and take";
  1843. mes "your ticket now. Come";
  1844. mes "back after you finish what";
  1845. mes "I've asked, and then we can";
  1846. mes "move on to the next part.";
  1847. close;
  1848. }
  1849. else if (BaseLevel > 59) {
  1850. mes "[Gatan]";
  1851. mes "You're pretty strong,";
  1852. mes "but it wouldn't kill";
  1853. mes "you to gain 2 more";
  1854. mes "Base Levels. Go ahead";
  1855. mes "and do that, alright?";
  1856. next;
  1857. delitem 7730,1; //Mission_Certificate1
  1858. set party_relay,3;
  1859. set party_relay_lv,BaseLevel;
  1860. mes "[Gatan]";
  1861. mes "I'll go ahead and take";
  1862. mes "your ticket now. Come";
  1863. mes "back after you finish what";
  1864. mes "I've asked, and then we can";
  1865. mes "move on to the next part.";
  1866. close;
  1867. }
  1868. else if (BaseLevel > 49) {
  1869. mes "[Gatan]";
  1870. mes "You know, you'd probably";
  1871. mes "benefit from being just";
  1872. mes "a little bit stronger. Now";
  1873. mes "go out and gain 3 Base";
  1874. mes "Levels for me, okay?";
  1875. next;
  1876. delitem 7730,1; //Mission_Certificate1
  1877. set party_relay,4;
  1878. set party_relay_lv,BaseLevel;
  1879. mes "[Gatan]";
  1880. mes "I'll go ahead and take";
  1881. mes "your ticket now. Come";
  1882. mes "back after you finish what";
  1883. mes "I've asked, and then we can";
  1884. mes "move on to the next part.";
  1885. close;
  1886. }
  1887. else if (BaseLevel > 39) {
  1888. mes "[Gatan]";
  1889. mes "You know, you'd probably";
  1890. mes "benefit from being just";
  1891. mes "a little bit stronger. Now";
  1892. mes "go out and gain 3 Base";
  1893. mes "Levels for me, okay?";
  1894. next;
  1895. delitem 7730,1; //Mission_Certificate1
  1896. set party_relay,4;
  1897. set party_relay_lv,BaseLevel;
  1898. mes "[Gatan]";
  1899. mes "I'll keep your ticket.";
  1900. mes "When you're finished, please come back.";
  1901. close;
  1902. }
  1903. }
  1904. else if ((BaseLevel > 39) && (countitem(7730) > 0) && (BaseClass == Job_Swordman)) {
  1905. mes "[Gatan]";
  1906. mes "Oh, um... Is that...?";
  1907. mes "That's a ticket from";
  1908. mes "Ledrion, huh? (^666666Nuts! I've";
  1909. mes "got to work now?^000000) It's nice";
  1910. mes "to meet you. I'm Gatan.";
  1911. next;
  1912. mes "[Gatan]";
  1913. mes "Hate to tell you, but";
  1914. mes "I'm not on duty right now.";
  1915. mes "You should really come back";
  1916. mes "and talk to me during my";
  1917. mes "work hours, okay? I need";
  1918. mes "my rest from work, you know?";
  1919. next;
  1920. mes "[Gatan]";
  1921. mes "I'll tell you when I work,";
  1922. mes "just don't forget: come from";
  1923. mes "11 AM to 2 PM, or 12 AM to";
  1924. mes "3 AM, Pacific Standard Time.";
  1925. mes "Good luck to you, alright?";
  1926. close;
  1927. }
  1928. mes "[Gatan]";
  1929. mes "Hey, nice meeting you.";
  1930. mes "I'm Gatan. I'm not up to";
  1931. mes "much, just helping out";
  1932. mes "a friend. He's loaded, but";
  1933. mes "he's also a really good guy.";
  1934. mes "Working me to the bone, though.";
  1935. close;
  1936. }
  1937. payon,204,221,3 script Bafhail#payon::RelayBafhail 731,{
  1938. getpartymember(getcharid(1));
  1939. set .@partymembercount,$@partymembercount;
  1940. set .@partyleader,getpartyleader(getcharid(1),2);
  1941. if (checkweight(907,300) == 0) {
  1942. mes "^3355FFWait a minute! You're";
  1943. mes "carrying too many items";
  1944. mes "right now: store some of";
  1945. mes "your extra things in Kafra";
  1946. mes "Storage, and then come back.^000000";
  1947. close;
  1948. }
  1949. if (countitem(7730) > 0) || (countitem(7733) > 0) || (countitem(7734) > 0) || (countitem(7737) > 0) || (countitem(7738) > 0) || (countitem(7741) > 0) {
  1950. mes "[Bafhail]";
  1951. mes "You must be confused...";
  1952. mes "It's not time for you";
  1953. mes "to see me just yet.";
  1954. mes "Have you tried meeting";
  1955. mes "with any of the other guys?";
  1956. close;
  1957. }
  1958. set .@relaytime,gettime(3);
  1959. if (party_relay == 30) {
  1960. mes "[Bafhail]";
  1961. mes "Did you give that ticket";
  1962. mes "to an Archer or Merchant";
  1963. mes "Class member of your group?";
  1964. mes "Just a reminder in case";
  1965. mes "you've already forgotten.";
  1966. close;
  1967. }
  1968. if ((party_relay == 29) && (.@relaytime >= 0) && (.@relaytime < 3) && (countitem(1012) > 19) && (countitem(1048) > 19) && (countitem(7003) > 19)) {
  1969. mes "[Bafhail]";
  1970. mes "Well, it looks like you came";
  1971. mes "at the right time and brought";
  1972. mes "everything I asked. Good work.";
  1973. mes "Please take your next ticket";
  1974. mes "and this small reward for you.";
  1975. next;
  1976. delitem 1012,20; //Lizard_Scruff
  1977. delitem 1048,20; //Slender_Snake
  1978. delitem 7003,20; //Anolian_Skin
  1979. set party_relay,30;
  1980. getitem 7740,1; //Mission_Certificate11
  1981. getitem 610,2; //Leaf_Of_Yggdrasil
  1982. getitem 607,2; //Yggdrasilberry
  1983. if (BaseLevel > 94) {
  1984. getexp 1047600,0;
  1985. }
  1986. else if (BaseLevel > 89) {
  1987. getexp 859200,0;
  1988. }
  1989. else if (BaseLevel > 79) {
  1990. getexp 385200,0;
  1991. }
  1992. else if (BaseLevel > 69) {
  1993. getexp 195600,0;
  1994. }
  1995. else if (BaseLevel > 59) {
  1996. getexp 672000,0;
  1997. }
  1998. else if (BaseLevel > 49) {
  1999. getexp 288000,0;
  2000. }
  2001. else {
  2002. getexp 10800,0;
  2003. }
  2004. mes "[Bafhail]";
  2005. mes "Make sure that you give";
  2006. mes "that ticket to an Archer";
  2007. mes "or Merchant Class member";
  2008. mes "of your group, and have him";
  2009. mes "bring it to a boy named Lospii.";
  2010. mes "Goodbye now, and good luck~";
  2011. close;
  2012. }
  2013. else if ((party_relay == 29) && (.@relaytime >= 11) && (.@relaytime < 14) && (countitem(1012) > 19) && (countitem(1048) > 19) && (countitem(7003) > 19)) {
  2014. mes "[Bafhail]";
  2015. mes "Well, it looks like you came";
  2016. mes "at the right time and brought";
  2017. mes "everything I asked. Good work.";
  2018. mes "Please take your next ticket";
  2019. mes "and this small reward for you.";
  2020. next;
  2021. delitem 1012,20; //Lizard_Scruff
  2022. delitem 1048,20; //Slender_Snake
  2023. delitem 7003,20; //Anolian_Skin
  2024. set party_relay,30;
  2025. getitem 7740,1; //Mission_Certificate11
  2026. getitem 610,2; //Leaf_Of_Yggdrasil
  2027. getitem 607,2; //Yggdrasilberry
  2028. if (BaseLevel > 94) {
  2029. getexp 1047600,0;
  2030. }
  2031. else if (BaseLevel > 89) {
  2032. getexp 859200,0;
  2033. }
  2034. else if (BaseLevel > 79) {
  2035. getexp 385200,0;
  2036. }
  2037. else if (BaseLevel > 69) {
  2038. getexp 195600,0;
  2039. }
  2040. else if (BaseLevel > 59) {
  2041. getexp 672000,0;
  2042. }
  2043. else if (BaseLevel > 49) {
  2044. getexp 288000,0;
  2045. }
  2046. else {
  2047. getexp 10800,0;
  2048. }
  2049. mes "[Bafhail]";
  2050. mes "Make sure that you give";
  2051. mes "that ticket to an Archer";
  2052. mes "or Merchant Class member";
  2053. mes "of your group, and have him";
  2054. mes "bring it to a boy named Lospii.";
  2055. mes "Goodbye now, and good luck~";
  2056. close;
  2057. }
  2058. if (party_relay == 29) {
  2059. mes "[Bafhail]";
  2060. mes "My mission for you is";
  2061. mes "to bring me some items";
  2062. mes "at the right time. I'll only";
  2063. mes "accept your items for 3 hours";
  2064. mes "once the day starts, and for 3";
  2065. mes "hours in the middle of the day.";
  2066. next;
  2067. mes "[Bafhail]";
  2068. mes "I need";
  2069. mes "^4D4DFF20 Frills^000000,";
  2070. mes "^4D4DFF20 Anolian Skins^000000, and";
  2071. mes "^4D4DFF20 Horrendous Hairs^000000.";
  2072. mes "Don't forget now, alright?";
  2073. close;
  2074. }
  2075. if ((countitem(7739) > 0) && (.@relaytime >= 11) && (.@relaytime < 14) && ((Baseclass == Job_Thief) || (BaseClass == Job_Acolyte))) {
  2076. mes "[Bafhail]";
  2077. mes "Oh, isn't that ticket...?";
  2078. mes "Ah, good, good. Judging";
  2079. mes "from your Job, Gatan must";
  2080. mes "have sent you, right? Nice";
  2081. mes "to meet you, I'm Bafhail~";
  2082. mes "Now, let's get to business.";
  2083. next;
  2084. mes "[Bafhail]";
  2085. mes "My mission is";
  2086. mes "for you to collect";
  2087. mes "^4D4DFF20 Frills^000000,";
  2088. mes "^4D4DFF20 Anolian Skins^000000, and";
  2089. mes "^4D4DFF20 Horrendous Hairs^000000.";
  2090. next;
  2091. delitem 7739,1; //Mission_Certificate10
  2092. set party_relay,29;
  2093. mes "[Bafhail]";
  2094. mes "Understood?";
  2095. mes "Alright then, if you'll";
  2096. mes "just hand me your ticket,";
  2097. mes "you can start gathering";
  2098. mes "those items I listed.";
  2099. mes "I'll see you later~";
  2100. close;
  2101. }
  2102. else if ((countitem(7739) > 0) && (.@relaytime >= 0) && (.@relaytime < 3) && ((Baseclass == Job_Thief) || (BaseClass == Job_Acolyte))) {
  2103. mes "[Bafhail]";
  2104. mes "Oh, isn't that ticket...?";
  2105. mes "Ah, good, good. Judging";
  2106. mes "from your Job, Gatan must";
  2107. mes "have sent you, right? Nice";
  2108. mes "to meet you, I'm Bafhail~";
  2109. mes "Now, let's get to business.";
  2110. next;
  2111. mes "[Bafhail]";
  2112. mes "My mission is";
  2113. mes "for you to collect";
  2114. mes "^4D4DFF20 Frills^000000,";
  2115. mes "^4D4DFF20 Anolian Skins^000000, and";
  2116. mes "^4D4DFF20 Horrendous Hairs^000000.";
  2117. next;
  2118. delitem 7739,1; //Mission_Certificate10
  2119. set party_relay,29;
  2120. mes "[Bafhail]";
  2121. mes "Understood?";
  2122. mes "Understood?";
  2123. mes "Alright then, if you'll";
  2124. mes "just hand me your ticket,";
  2125. mes "you can start gathering";
  2126. mes "those items I listed.";
  2127. mes "I'll see you later~";
  2128. close;
  2129. }
  2130. if ((countitem(7739) > 0) && ((Baseclass == Job_Thief) || (BaseClass == Job_Acolyte))) {
  2131. mes "[Bafhail]";
  2132. mes "Oh, isn't that ticket...?";
  2133. mes "Ah, good, good. Judging";
  2134. mes "from your Job, Gatan must";
  2135. mes "have sent you, right? Nice";
  2136. mes "to meet you, I'm Bafhail~";
  2137. next;
  2138. mes "[Bafhail]";
  2139. mes "Would you mind coming ";
  2140. mes "back to me later? Now";
  2141. mes "isn't the right time to talk";
  2142. mes "to me. I'm available for 3";
  2143. mes "hours at the start of the day,";
  2144. mes "and 3 hours in midday.";
  2145. close;
  2146. }
  2147. if (party_relay == 20) {
  2148. mes "[Bafhail]";
  2149. mes "Did you give that ticket";
  2150. mes "to an Archer or Merchant";
  2151. mes "Class member of your group?";
  2152. mes "Just a reminder in case";
  2153. mes "you've already forgotten.";
  2154. close;
  2155. }
  2156. if ((party_relay == 19) && (.@relaytime >= 14) && (.@relaytime < 17) && (countitem(1015) > 9) && (countitem(7172) > 9) && (countitem(7155) > 9)) {
  2157. mes "[Bafhail]";
  2158. mes "Well, it looks like you came";
  2159. mes "at the right time and brought";
  2160. mes "everything I asked. Good work.";
  2161. mes "Please take your next ticket";
  2162. mes "and this small reward for you.";
  2163. next;
  2164. delitem 1015,10; //Thin_N'_Long_Tongue
  2165. delitem 7172,10; //Leopard_Talon
  2166. delitem 7155,10; //Poison_Toad's_Skin
  2167. set party_relay,20;
  2168. getitem 7736,1; //Mission_Certificate7
  2169. getitem 610,2; //Leaf_Of_Yggdrasil
  2170. if (BaseLevel > 94) {
  2171. getexp 1047600,0;
  2172. }
  2173. else if (BaseLevel > 89) {
  2174. getexp 859200,0;
  2175. }
  2176. else if (BaseLevel > 79) {
  2177. getexp 385200,0;
  2178. }
  2179. else if (BaseLevel > 69) {
  2180. getexp 195600,0;
  2181. }
  2182. else if (BaseLevel > 59) {
  2183. getexp 672000,0;
  2184. }
  2185. else if (BaseLevel > 49) {
  2186. getexp 288000,0;
  2187. }
  2188. else {
  2189. getexp 10800,0;
  2190. }
  2191. mes "[Bafhail]";
  2192. mes "Do me a favor and make";
  2193. mes "sure that the Merchant";
  2194. mes "Class character in your";
  2195. mes "group delivers that ticket";
  2196. mes "to Lospii. Alright, I guess";
  2197. mes "I'll see you later, then.";
  2198. close;
  2199. }
  2200. else if ((party_relay == 19) && (.@relaytime >= 18) && (.@relaytime < 21) && (countitem(1015) > 9) && (countitem(7172) > 9) && (countitem(7155) > 9)) {
  2201. mes "[Bafhail]";
  2202. mes "Well, it looks like you came";
  2203. mes "at the right time and brought";
  2204. mes "everything I asked. Good work.";
  2205. mes "Please take your next ticket";
  2206. mes "and this small reward for you.";
  2207. next;
  2208. delitem 1015,10; //Thin_N'_Long_Tongue
  2209. delitem 7172,10; //Leopard_Talon
  2210. delitem 7155,10; //Poison_Toad's_Skin
  2211. set party_relay,20;
  2212. getitem 7736,1; //Mission_Certificate7
  2213. getitem 610,2; //Leaf_Of_Yggdrasil
  2214. if (BaseLevel > 94) {
  2215. getexp 1047600,0;
  2216. }
  2217. else if (BaseLevel > 89) {
  2218. getexp 859200,0;
  2219. }
  2220. else if (BaseLevel > 79) {
  2221. getexp 385200,0;
  2222. }
  2223. else if (BaseLevel > 69) {
  2224. getexp 195600,0;
  2225. }
  2226. else if (BaseLevel > 59) {
  2227. getexp 672000,0;
  2228. }
  2229. else if (BaseLevel > 49) {
  2230. getexp 288000,0;
  2231. }
  2232. else {
  2233. getexp 10800,0;
  2234. }
  2235. mes "[Bafhail]";
  2236. mes "Do me a favor and make";
  2237. mes "sure that the Merchant";
  2238. mes "Class character in your";
  2239. mes "group delivers that ticket";
  2240. mes "to Lospii. Alright, I guess";
  2241. mes "I'll see you later, then.";
  2242. close;
  2243. }
  2244. if (party_relay == 19) {
  2245. mes "[Bafhail]";
  2246. mes "Remember to bring me";
  2247. mes "the items I requested";
  2248. mes "at the right time, during";
  2249. mes "the 3 hours after noon or";
  2250. mes "3 hours in the early evening.";
  2251. mes "Now, I want you to bring...";
  2252. next;
  2253. mes "[Bafhail]";
  2254. mes "^4D4DFF10 Tongues^000000,";
  2255. mes "^4D4DFF10 Leopard Claws^000000, and";
  2256. mes "^4D4DFF10 Poisonous Toad Skins^000000.";
  2257. mes "I'll be waiting for you here";
  2258. mes "and will accept those items";
  2259. mes "when the time is right.";
  2260. close;
  2261. }
  2262. if ((party_relay == 18) && (.@relaytime >= 14) && (.@relaytime < 17) && (countitem(7157) > 9) && (countitem(1021) > 9) && (countitem(7101) >9)) {
  2263. mes "[Bafhail]";
  2264. mes "Well, it looks like you came";
  2265. mes "at the right time and brought";
  2266. mes "everything I asked. Good work.";
  2267. mes "Please take your next ticket";
  2268. mes "and this small reward for you.";
  2269. next;
  2270. delitem 7157,10; //Black_Mask
  2271. delitem 1021,10; //Dokkaebi_Horn
  2272. delitem 7101,10; //Peco_Wing_Feather
  2273. set party_relay,20;
  2274. getitem 7736,1; //Mission_Certificate7
  2275. getitem 610,2; //Leaf_Of_Yggdrasil
  2276. if (BaseLevel > 94) {
  2277. getexp 1047600,0;
  2278. }
  2279. else if (BaseLevel > 89) {
  2280. getexp 859200,0;
  2281. }
  2282. else if (BaseLevel > 79) {
  2283. getexp 385200,0;
  2284. }
  2285. else if (BaseLevel > 69) {
  2286. getexp 195600,0;
  2287. }
  2288. else if (BaseLevel > 59) {
  2289. getexp 672000,0;
  2290. }
  2291. else if (BaseLevel > 49) {
  2292. getexp 288000,0;
  2293. }
  2294. else {
  2295. getexp 10800,0;
  2296. }
  2297. mes "[Bafhail]";
  2298. mes "Do me a favor and make";
  2299. mes "sure that the Merchant";
  2300. mes "Class character in your";
  2301. mes "group delivers that ticket";
  2302. mes "to Lospii. Alright, I guess";
  2303. mes "I'll see you later, then.";
  2304. close;
  2305. }
  2306. else if ((party_relay == 18) && (.@relaytime >= 18) && (.@relaytime < 21) && (countitem(7157) > 9) && (countitem(1021) > 9) && (countitem(7101) >9)) {
  2307. mes "[Bafhail]";
  2308. mes "Well, it looks like you came";
  2309. mes "at the right time and brought";
  2310. mes "everything I asked. Good work.";
  2311. mes "Please take your next ticket";
  2312. mes "and this small reward for you.";
  2313. next;
  2314. delitem 7157,10; //Black_Mask
  2315. delitem 1021,10; //Dokkaebi_Horn
  2316. delitem 7101,10; //Peco_Wing_Feather
  2317. set party_relay,20;
  2318. getitem 7736,1; //Mission_Certificate7
  2319. getitem 610,2; //Leaf_Of_Yggdrasil
  2320. if (BaseLevel > 94) {
  2321. getexp 1047600,0;
  2322. }
  2323. else if (BaseLevel > 89) {
  2324. getexp 859200,0;
  2325. }
  2326. else if (BaseLevel > 79) {
  2327. getexp 385200,0;
  2328. }
  2329. else if (BaseLevel > 69) {
  2330. getexp 195600,0;
  2331. }
  2332. else if (BaseLevel > 59) {
  2333. getexp 672000,0;
  2334. }
  2335. else if (BaseLevel > 49) {
  2336. getexp 288000,0;
  2337. }
  2338. else {
  2339. getexp 10800,0;
  2340. }
  2341. mes "[Bafhail]";
  2342. mes "Do me a favor and make";
  2343. mes "sure that the Merchant";
  2344. mes "Class character in your";
  2345. mes "group delivers that ticket";
  2346. mes "to Lospii. Alright, I guess";
  2347. mes "I'll see you later, then.";
  2348. close;
  2349. }
  2350. if (party_relay == 18) {
  2351. mes "[Bafhail]";
  2352. mes "Remember that your";
  2353. mes "mission from me is";
  2354. mes "to collect some items,";
  2355. mes "and to bring them to";
  2356. mes "me at the right time.";
  2357. next;
  2358. mes "[Bafhail]";
  2359. mes "I'll only accept your";
  2360. mes "items for 3 hours after";
  2361. mes "the day starts, and for";
  2362. mes "3 hours during midday.";
  2363. mes "These are the items";
  2364. mes "that I want you to bring...";
  2365. next;
  2366. mes "[Bafhail]";
  2367. mes "^4D4DFF10 Dark Masks^000000,";
  2368. mes "^4D4DFF10 Dokebi Horns^000000, and";
  2369. mes "^4D4DFF10 PecoPeco Feathers^000000.";
  2370. mes "I'll be here waiting for";
  2371. mes "you during the hours";
  2372. mes "I just described, okay?";
  2373. close;
  2374. }
  2375. if ((countitem(7735) > 0) && (.@relaytime >= 14) && (.@relaytime < 17) && (BaseClass == Job_Acolyte)) {
  2376. mes "[Bafhail]";
  2377. mes "Oh, isn't that ticket...?";
  2378. mes "Ah, good, good. Judging";
  2379. mes "from your Job, Gatan must";
  2380. mes "have sent you, right? Nice";
  2381. mes "to meet you, I'm Bafhail~";
  2382. next;
  2383. mes "[Bafhail]";
  2384. mes "Alright, let's get down";
  2385. mes "to what you came for.";
  2386. mes "My mission is for you to";
  2387. mes "collect some items, and";
  2388. mes "for you to bring them at";
  2389. mes "the right time. Bring me...";
  2390. next;
  2391. mes "[Bafhail]";
  2392. mes "^4D4DFF10 Dark Masks^000000,";
  2393. mes "^4D4DFF10 Dokebi Horns^000000, and";
  2394. mes "^4D4DFF10 PecoPeco Feathers^000000.";
  2395. next;
  2396. delitem 7735,1; //Mission_Certificate6
  2397. set party_relay,18;
  2398. mes "[Bafhail]";
  2399. mes "Understood?";
  2400. mes "Alright then, if you'll";
  2401. mes "just hand me your ticket,";
  2402. mes "you can start gathering";
  2403. mes "those items I listed.";
  2404. mes "I'll see you later~";
  2405. close;
  2406. }
  2407. else if ((countitem(7735) > 0) && (.@relaytime >= 18) && (.@relaytime < 21) && (BaseClass == Job_Acolyte)) {
  2408. mes "[Bafhail]";
  2409. mes "Oh, isn't that ticket...?";
  2410. mes "Ah, good, good. Judging";
  2411. mes "from your Job, Gatan must";
  2412. mes "have sent you, right? Nice";
  2413. mes "to meet you, I'm Bafhail~";
  2414. next;
  2415. mes "[Bafhail]";
  2416. mes "Alright, let's get down";
  2417. mes "to what you came for.";
  2418. mes "My mission is for you to";
  2419. mes "collect some items, and";
  2420. mes "for you to bring them at";
  2421. mes "the right time. Bring me...";
  2422. next;
  2423. mes "[Bafhail]";
  2424. mes "^4D4DFF10 Tongues^000000,";
  2425. mes "^4D4DFF10 Leopard Claws^000000, and";
  2426. mes "^4D4DFF10 Poisonous Toad Skins^000000.";
  2427. next;
  2428. delitem 7735,1; //Mission_Certificate6
  2429. set party_relay,19;
  2430. mes "[Bafhail]";
  2431. mes "Understood?";
  2432. mes "Alright then, if you'll";
  2433. mes "just hand me your ticket,";
  2434. mes "you can start gathering";
  2435. mes "those items I listed.";
  2436. mes "I'll see you later~";
  2437. close;
  2438. }
  2439. if ((countitem(7735) > 0) && (BaseClass == Job_Acolyte)) {
  2440. mes "[Bafhail]";
  2441. mes "Oh, isn't that ticket...?";
  2442. mes "Ah, good, good. Judging";
  2443. mes "from your Job, Gatan must";
  2444. mes "have sent you, right? Nice";
  2445. mes "to meet you, I'm Bafhail~";
  2446. next;
  2447. mes "[Bafhail]";
  2448. mes "Would you mind coming ";
  2449. mes "back to me later? Now";
  2450. mes "isn't the right time to talk";
  2451. mes "to me. I'm available for 3";
  2452. mes "hours at the start of the day,";
  2453. mes "and 3 hours in midday.";
  2454. close;
  2455. }
  2456. if (party_relay == 9) {
  2457. mes "[Bafhail]";
  2458. mes "Oh, did you already";
  2459. mes "deliver the ticket that";
  2460. mes "I gave you? If that's the";
  2461. mes "case, we won't have any";
  2462. mes "business with each other";
  2463. mes "for a while, I suppose.";
  2464. close;
  2465. }
  2466. if ((party_relay == 8) && ((.@relaytime >= 8) && (.@relaytime < 11)) && (countitem(7196) > 9) && (countitem(7184) > 9) && (countitem(920) > 9)) {
  2467. mes "[Bafhail]";
  2468. mes "Well, it looks like you came";
  2469. mes "at the right time and brought";
  2470. mes "everything I asked. Good work.";
  2471. mes "Please take your next ticket";
  2472. mes "and this small reward for you.";
  2473. next;
  2474. delitem 7196,10; //Shoulder_Protection
  2475. delitem 7189,10; //Heart_Of_Tree
  2476. delitem 920,10; //Claw_Of_Wolves
  2477. set party_relay,9;
  2478. getitem 7732,1; //Mission_Certificate3
  2479. getitem 607,2; //Yggdrasilberry
  2480. if (BaseLevel > 94) {
  2481. getexp 1047600,0;
  2482. }
  2483. else if (BaseLevel > 89) {
  2484. getexp 859200,0;
  2485. }
  2486. else if (BaseLevel > 79) {
  2487. getexp 385200,0;
  2488. }
  2489. else if (BaseLevel > 69) {
  2490. getexp 195600,0;
  2491. }
  2492. else if (BaseLevel > 59) {
  2493. getexp 672000,0;
  2494. }
  2495. else if (BaseLevel > 49) {
  2496. getexp 288000,0;
  2497. }
  2498. else {
  2499. getexp 10800,0;
  2500. }
  2501. mes "[Bafhail]";
  2502. mes "Please give that";
  2503. mes "ticket to the Archer";
  2504. mes "Class member of your";
  2505. mes "group, and have him";
  2506. mes "deliver it to Lospii, okay?";
  2507. mes "Good luck on your travels~";
  2508. close;
  2509. }
  2510. else if ((party_relay == 8) && ((.@relaytime >= 21) && (countitem(7196) > 9) && (countitem(7184) > 9) && (countitem(920) > 9))) {
  2511. mes "[Bafhail]";
  2512. mes "Well, it looks like you came";
  2513. mes "at the right time and brought";
  2514. mes "everything I asked. Good work.";
  2515. mes "Please take your next ticket";
  2516. mes "and this small reward for you.";
  2517. delitem 7196,10; //Shoulder_Protection
  2518. delitem 7189,10; //Heart_Of_Tree
  2519. delitem 920,10; //Claw_Of_Wolves
  2520. set party_relay,9;
  2521. getitem 7732,1; //Mission_Certificate3
  2522. getitem 607,2; //Yggdrasilberry
  2523. if (BaseLevel > 94) {
  2524. getexp 1047600,0;
  2525. }
  2526. else if (BaseLevel > 89) {
  2527. getexp 859200,0;
  2528. }
  2529. else if (BaseLevel > 79) {
  2530. getexp 385200,0;
  2531. }
  2532. else if (BaseLevel > 69) {
  2533. getexp 195600,0;
  2534. }
  2535. else if (BaseLevel > 59) {
  2536. getexp 672000,0;
  2537. }
  2538. else if (BaseLevel > 49) {
  2539. getexp 288000,0;
  2540. }
  2541. else {
  2542. getexp 10800,0;
  2543. }
  2544. next;
  2545. mes "[Bafhail]";
  2546. mes "Please give that";
  2547. mes "ticket to the Archer";
  2548. mes "Class member of your";
  2549. mes "group, and have him";
  2550. mes "deliver it to Lospii, okay?";
  2551. mes "Good luck on your travels~";
  2552. close;
  2553. }
  2554. if (party_relay == 8) {
  2555. mes "[Bafhail]";
  2556. mes "Your mission";
  2557. mes "is to bring me";
  2558. mes "^4D4DFF10 Wooden Hearts^000000,";
  2559. mes "^4D4DFF10 Wolf Claws^000000, and";
  2560. mes "^4D4DFF10 Shoulder Protectors^000000";
  2561. mes "during hours I accept items.";
  2562. next;
  2563. mes "[Bafhail]";
  2564. mes "Remember that I only";
  2565. mes "accept items from 8 AM";
  2566. mes "to 11 AM, and from 9 PM";
  2567. mes "to 12 AM. That's Pacific";
  2568. mes "Standard Time. Don't forget!";
  2569. close;
  2570. }
  2571. if ((party_relay == 7) && ((.@relaytime >= 8) && (.@relaytime < 11)) && (countitem(1027) > 9) && (countitem(1040) > 9) && (countitem(1023) > 9)) {
  2572. mes "[Bafhail]";
  2573. mes "Well, it looks like you came";
  2574. mes "at the right time and brought";
  2575. mes "everything I asked. Good work.";
  2576. mes "Please take your next ticket";
  2577. mes "and this small reward for you.";
  2578. next;
  2579. delitem 1027,10; //Porcupine_Spike
  2580. delitem 1040,10; //Elder_Pixie's_Beard
  2581. delitem 1023,10; //Fish_Tail
  2582. set party_relay,9;
  2583. getitem 7732,1; //Mission_Certificate3
  2584. mes "[Bafhail]";
  2585. mes "Please give that";
  2586. mes "ticket to the Archer";
  2587. mes "Class member of your";
  2588. mes "group, and have him";
  2589. mes "deliver it to Lospii, okay?";
  2590. mes "Good luck on your travels~";
  2591. close;
  2592. }
  2593. else if ((party_relay == 7) && ((.@relaytime >= 21) && (countitem(1027) > 9) && (countitem(1040) > 9) && (countitem(1023) > 9))) {
  2594. mes "[Bafhail]";
  2595. mes "Well, it looks like you came";
  2596. mes "at the right time and brought";
  2597. mes "everything I asked. Good work.";
  2598. mes "Please take your next ticket";
  2599. mes "and this small reward for you.";
  2600. next;
  2601. delitem 1027,10; //Porcupine_Spike
  2602. delitem 1040,10; //Elder_Pixie's_Beard
  2603. delitem 1023,10; //Fish_Tail
  2604. set party_relay,9;
  2605. getitem 7732,1; //Mission_Certificate3
  2606. mes "[Bafhail]";
  2607. mes "Please give that";
  2608. mes "ticket to the Archer";
  2609. mes "Class member of your";
  2610. mes "group, and have him";
  2611. mes "deliver it to Lospii, okay?";
  2612. mes "Good luck on your travels~";
  2613. close;
  2614. }
  2615. if (party_relay == 7) {
  2616. mes "[Bafhail]";
  2617. mes "Your mission";
  2618. mes "is to bring me";
  2619. mes "^4D4DFF10 Fish Tails^000000,";
  2620. mes "^4D4DFF10 Porcupine Quills^000000, and";
  2621. mes "^4D4DFF10 Elder Pixie's Moustaches^000000";
  2622. mes "during hours I accept items.";
  2623. next;
  2624. mes "[Bafhail]";
  2625. mes "Remember that I only";
  2626. mes "accept items from 8 AM";
  2627. mes "to 11 AM, and from 9 PM";
  2628. mes "to 12 AM. That's Pacific";
  2629. mes "Standard Time. Don't forget!";
  2630. close;
  2631. }
  2632. if ((countitem(7731) > 0) && (BaseLevel > 39) && ((.@relaytime >= 8) && (.@relaytime < 11)) && (Baseclass == Job_Thief)) {
  2633. mes "[Bafhail]";
  2634. mes "Oh, isn't that ticket...?";
  2635. mes "Ah, good, good. Judging";
  2636. mes "from your Job, Gatan must";
  2637. mes "have sent you, right? Nice";
  2638. mes "to meet you, I'm Bafhail~";
  2639. next;
  2640. mes "[Bafhail]";
  2641. mes "Alright, let's get down";
  2642. mes "to what you came for.";
  2643. mes "My mission is for you to";
  2644. mes "collect some items, and";
  2645. mes "for you to bring them at";
  2646. mes "the right time. Bring me...";
  2647. next;
  2648. mes "[Bafhail]";
  2649. mes "^4D4DFF10 Wooden Hearts^000000,";
  2650. mes "^4D4DFF10 Wolf Claws^000000, and";
  2651. mes "^4D4DFF10 Shoulder Protectors^000000";
  2652. next;
  2653. delitem 7731,1; //Mission_Certificate2
  2654. set party_relay,8;
  2655. mes "[Bafhail]";
  2656. mes "Remember that I won't";
  2657. mes "accept your items, even";
  2658. mes "if you have everything,";
  2659. mes "if you don't come during";
  2660. mes "the hours when I accept";
  2661. mes "items for missions, okay?";
  2662. close;
  2663. }
  2664. else if ((countitem(7731) > 0) && (BaseLevel > 39) && ((.@relaytime >= 21) && (Baseclass == Job_Thief))) {
  2665. mes "[Bafhail]";
  2666. mes "Oh, isn't that ticket...?";
  2667. mes "Ah, good, good. Judging";
  2668. mes "from your Job, Gatan must";
  2669. mes "have sent you, right? Nice";
  2670. mes "to meet you, I'm Bafhail~";
  2671. next;
  2672. mes "[Bafhail]";
  2673. mes "Alright, let's get down";
  2674. mes "to what you came for.";
  2675. mes "My mission is for you to";
  2676. mes "collect some items, and";
  2677. mes "for you to bring them at";
  2678. mes "the right time. Bring me...";
  2679. next;
  2680. mes "[Bafhail]";
  2681. mes "^4D4DFF10 Fish Tails^000000,";
  2682. mes "^4D4DFF10 Porcupine Quills^000000, and";
  2683. mes "^4D4DFF10 Elder Pixie's Moustaches^000000";
  2684. next;
  2685. delitem 7731,1; //Mission_Certificate2
  2686. set party_relay,7;
  2687. mes "[Bafhail]";
  2688. mes "Remember that I won't";
  2689. mes "accept your items, even";
  2690. mes "if you have everything,";
  2691. mes "if you don't come during";
  2692. mes "the hours when I accept";
  2693. mes "items for missions, okay?";
  2694. close;
  2695. }
  2696. if ((countitem(7731) > 0) && (BaseLevel > 39) && (Baseclass == Job_Thief)) {
  2697. mes "[Bafhail]";
  2698. mes "Oh, isn't that ticket...?";
  2699. mes "Ah, good, good. Judging";
  2700. mes "from your Job, Gatan must";
  2701. mes "have sent you, right? Nice";
  2702. mes "to meet you, I'm Bafhail~";
  2703. next;
  2704. mes "[Bafhail]";
  2705. mes "Would you mind coming";
  2706. mes "back to me later? Now";
  2707. mes "isn't the right time to";
  2708. mes "talk to me. I'm available";
  2709. mes "from 8 AM to 11 AM, and";
  2710. mes "from 9 PM to 12 AM.";
  2711. close;
  2712. }
  2713. mes "[Bafhail]";
  2714. mes "...Hm? I don't think";
  2715. mes "we have any business";
  2716. mes "with each other. You mind";
  2717. mes "leaving me alone? I'm pretty";
  2718. mes "busy administering a bunch";
  2719. mes "of these missions for a friend.";
  2720. next;
  2721. mes "[Bafhail]";
  2722. mes "If we're lucky, maybe";
  2723. mes "you'll be one of those";
  2724. mes "adventurers that'll carry";
  2725. mes "out these fun little missions";
  2726. mes "for my friend Ledrion.";
  2727. close;
  2728. }
  2729. payon,168,314,3 script Lospii#payon::RelayLospii 706,{
  2730. getpartymember(getcharid(1));
  2731. set .@partymembercount,$@partymembercount;
  2732. set .@partyleader,getpartyleader(getcharid(1),2);
  2733. if (checkweight(907,300) == 0) {
  2734. mes "^3355FFWait a minute! You're";
  2735. mes "carrying too many items";
  2736. mes "right now: store some of";
  2737. mes "your extra things in Kafra";
  2738. mes "Storage, and then come back.^000000";
  2739. close;
  2740. }
  2741. if (countitem(7730) > 0) || (countitem(7731) > 0) || (countitem(7734) > 0) || (countitem(7735) > 0) || (countitem(7738) > 0) || (countitem(7739) > 0) {
  2742. mes "[Lospii]";
  2743. mes "Hey, didn't you figure";
  2744. mes "out what you need to do?";
  2745. mes "You're not supposed to";
  2746. mes "talk to me now! Mmm...";
  2747. mes "I don't know who you";
  2748. mes "have to meet either, but...";
  2749. close;
  2750. }
  2751. set .@relaytime,gettime(3);
  2752. getmapxy(.@m$,.@x,.@y,1,strnpcinfo(3));
  2753. set .@juwi,getareausers(.@m$,.@x-8,.@y-8,.@x+8,.@y+8);
  2754. if (party_relay == 32) {
  2755. mes "[Lospii]";
  2756. mes "Hey! Did you give";
  2757. mes "that ticket to the";
  2758. mes "leader of your group";
  2759. mes "yet? The guy that started";
  2760. mes "this whole relay thing!";
  2761. close;
  2762. }
  2763. if ((party_relay == 31) && ((.@relaytime >= 8) && (.@relaytime < 11)) && (.@juwi > 13)) {
  2764. mes "[Lospii]";
  2765. mes "Oh! You brought so many";
  2766. mes "friends! One... T-two...";
  2767. mes "You brought " + .@juwi + "?! Hmpf.";
  2768. mes "Maybe I gave you something";
  2769. mes "too easy to do. I didn't know";
  2770. mes "you knew this many people!";
  2771. next;
  2772. mes "[Lospii]";
  2773. mes "Oh well, thanks for";
  2774. mes "bringing everyone here.";
  2775. mes "For that, you get this";
  2776. mes "gift from me. Cool, huh?";
  2777. next;
  2778. set party_relay,32;
  2779. getitem 7741,1; //Mission_Certificate12
  2780. getitem 610,2; //Leaf_Of_Yggdrasil
  2781. getitem 607,2; //Yggdrasilberry
  2782. if (BaseLevel > 94) {
  2783. getexp 1047600,0;
  2784. }
  2785. else if (BaseLevel > 89) {
  2786. getexp 859200,0;
  2787. }
  2788. else if (BaseLevel > 79) {
  2789. getexp 385200,0;
  2790. }
  2791. else if (BaseLevel > 69) {
  2792. getexp 195600,0;
  2793. }
  2794. else if (BaseLevel > 59) {
  2795. getexp 672000,0;
  2796. }
  2797. else if (BaseLevel > 49) {
  2798. getexp 288000,0;
  2799. }
  2800. else {
  2801. getexp 10800,0;
  2802. }
  2803. mes "[Lospii]";
  2804. mes "Okay, now take this";
  2805. mes "ticket, and give it to";
  2806. mes "your leader, the guy that";
  2807. mes "started this whole relay";
  2808. mes "thing. He needs to give";
  2809. mes "the ticket to Ledrion, okay?";
  2810. next;
  2811. mes "[Lospii]";
  2812. mes "You're almost done!";
  2813. mes "...I think. Um, I'm not";
  2814. mes "really sure what will";
  2815. mes "happen next. I can only";
  2816. mes "remember the parts I have";
  2817. mes "to do. C'mon! I'm just a kid!";
  2818. close;
  2819. }
  2820. else if ((party_relay == 31) && ((.@relaytime >= 21) && (.@juwi > 13))) {
  2821. mes "[Lospii]";
  2822. mes "Oh! You brought so many";
  2823. mes "friends! One... T-two...";
  2824. mes "You brought " + .@juwi + "?! Hmpf.";
  2825. mes "Maybe I gave you something";
  2826. mes "too easy to do. I didn't know";
  2827. mes "you knew this many people!";
  2828. next;
  2829. mes "[Lospii]";
  2830. mes "Oh well, thanks for";
  2831. mes "bringing everyone here.";
  2832. mes "For that, you get this";
  2833. mes "gift from me. Cool, huh?";
  2834. next;
  2835. set party_relay,32;
  2836. getitem 7741,1; //Mission_Certificate12
  2837. getitem 610,2; //Leaf_Of_Yggdrasil
  2838. getitem 607,2; //Yggdrasilberry
  2839. if (BaseLevel > 94) {
  2840. getexp 1047600,0;
  2841. }
  2842. else if (BaseLevel > 89) {
  2843. getexp 859200,0;
  2844. }
  2845. else if (BaseLevel > 79) {
  2846. getexp 385200,0;
  2847. }
  2848. else if (BaseLevel > 69) {
  2849. getexp 195600,0;
  2850. }
  2851. else if (BaseLevel > 59) {
  2852. getexp 672000,0;
  2853. }
  2854. else if (BaseLevel > 49) {
  2855. getexp 288000,0;
  2856. }
  2857. else {
  2858. getexp 10800,0;
  2859. }
  2860. mes "[Lospii]";
  2861. mes "Okay, now take this";
  2862. mes "ticket, and give it to";
  2863. mes "your leader, the guy that";
  2864. mes "started this whole relay";
  2865. mes "thing. He needs to give";
  2866. mes "the ticket to Ledrion, okay?";
  2867. next;
  2868. mes "[Lospii]";
  2869. mes "You're almost done!";
  2870. mes "...I think. Um, I'm not";
  2871. mes "really sure what will";
  2872. mes "happen next. I can only";
  2873. mes "remember the parts I have";
  2874. mes "to do. C'mon! I'm just a kid!";
  2875. close;
  2876. }
  2877. if (party_relay == 31) {
  2878. mes "[Lospii]";
  2879. mes "Okay, you have to bring";
  2880. mes "me 10 of your friends when";
  2881. mes "I'm working, okay? That's, uh,";
  2882. mes "3 hours before noon, and then";
  2883. mes "another 3 hours after midnight.";
  2884. mes "Just only those times, okay?";
  2885. close;
  2886. }
  2887. if ((countitem(7740) > 0) && (.@relaytime >= 8) && (.@relaytime < 11) && ((BaseJob == Job_Archer) || (BaseJob == Job_Merchant))) {
  2888. mes "[Lospii]";
  2889. mes "Hi, I'm Lospii! Maybe";
  2890. mes "I'm younger than you, but";
  2891. mes "I'm in charge of this mission!";
  2892. mes "So you have to listen, okay?";
  2893. mes "Heh heh! Don't be scared~";
  2894. next;
  2895. mes "[Lospii]";
  2896. mes "I'm working now for this";
  2897. mes "mission thing so you came";
  2898. mes "at a good time! Let's see...";
  2899. mes "I need to give you... Some";
  2900. mes "mission for you to doooo...";
  2901. mes "Oh! I know! I got it!";
  2902. next;
  2903. mes "[Lospii]";
  2904. mes "We're seeing if you";
  2905. mes "know about teamwork, right?";
  2906. mes "Why don't you show me a lot";
  2907. mes "of your friends? Bring me...";
  2908. mes "14 of them! Yes, that's good!";
  2909. next;
  2910. mes "[Lospii]";
  2911. mes "I need to be able to";
  2912. mes "see them, you know, so";
  2913. mes "I know you're not lying";
  2914. mes "to me. Bring them reeeally";
  2915. mes "close so I know they're your";
  2916. mes "friends, not some other guys.";
  2917. next;
  2918. delitem 7740,1; //Mission_Certificate11
  2919. set party_relay,31;
  2920. mes "[Lospii]";
  2921. mes "Okay, I'll be right";
  2922. mes "here! Oh! And you have";
  2923. mes "to come with your friends";
  2924. mes "while I'm at work! That's";
  2925. mes "important to know!";
  2926. close;
  2927. }
  2928. else if ((countitem(7740) > 0) && (.@relaytime >= 21) && ((BaseClass == Job_Archer) || (BaseClass == Job_Merchant))) {
  2929. mes "[Lospii]";
  2930. mes "Hi, I'm Lospii! Maybe";
  2931. mes "I'm younger than you, but";
  2932. mes "I'm in charge of this mission!";
  2933. mes "So you have to listen, okay?";
  2934. mes "Heh heh! Don't be scared~";
  2935. next;
  2936. mes "[Lospii]";
  2937. mes "I'm working now for this";
  2938. mes "mission thing so you came";
  2939. mes "at a good time! Let's see...";
  2940. mes "I need to give you... Some";
  2941. mes "mission for you to doooo...";
  2942. mes "Oh! I know! I got it!";
  2943. next;
  2944. mes "[Lospii]";
  2945. mes "We're seeing if you";
  2946. mes "know about teamwork, right?";
  2947. mes "Why don't you show me a lot";
  2948. mes "of your friends? Bring me...";
  2949. mes "14 of them! Yes, that's good!";
  2950. next;
  2951. mes "[Lospii]";
  2952. mes "I need to be able to";
  2953. mes "see them, you know, so";
  2954. mes "I know you're not lying";
  2955. mes "to me. Bring them reeeally";
  2956. mes "close so I know they're your";
  2957. mes "friends, not some other guys.";
  2958. next;
  2959. delitem 7740,1; //Mission_Certificate11
  2960. set party_relay,31;
  2961. mes "[Lospii]";
  2962. mes "Okay, I'll be right";
  2963. mes "here! Oh! And you have";
  2964. mes "to come with your friends";
  2965. mes "while I'm at work! That's";
  2966. mes "important to know!";
  2967. close;
  2968. }
  2969. if ((countitem(7740) > 0) && ((Baseclass == Job_Archer) || (BaseClass == Job_Merchant))) {
  2970. mes "[Lospii]";
  2971. mes "Hi, I'm Lospii! Maybe";
  2972. mes "I'm younger than you, but";
  2973. mes "I'm in charge of this mission!";
  2974. mes "So you have to listen, okay?";
  2975. mes "Heh heh! Don't be scared~";
  2976. next;
  2977. mes "[Lospii]";
  2978. mes "Uh oh... I forgot";
  2979. mes "that I'm not supposed";
  2980. mes "to be working now. Come";
  2981. mes "back when I'm working, okay?";
  2982. next;
  2983. mes "[Lospii]";
  2984. mes "I... I work before";
  2985. mes "noon for 3 hours, and";
  2986. mes "then... 3 hours after";
  2987. mes "midnight? Yes, those";
  2988. mes "are the times when";
  2989. mes "I'm working!";
  2990. close;
  2991. }
  2992. if (party_relay == 22) {
  2993. mes "[Lospii]";
  2994. mes "Huh? No, no, you're";
  2995. mes "not supposed to be here!";
  2996. mes "Give the eighth ticket to";
  2997. mes "your leader so he can give";
  2998. mes "it to Ledrion! Your leader...";
  2999. mes "You know him, right?";
  3000. close;
  3001. }
  3002. if ((party_relay == 21) && ((.@relaytime >= 11) && (.@relaytime < 14)) && (.@juwi > 11)) {
  3003. mes "[Lospii]";
  3004. mes "Oh! You brought so many";
  3005. mes "friends! One... T-two...";
  3006. mes "You brought " + .@juwi + "?! Hmpf.";
  3007. mes "Maybe I gave you something";
  3008. mes "too easy to do. I didn't know";
  3009. mes "you knew this many people!";
  3010. next;
  3011. mes "[Lospii]";
  3012. mes "Oh well, thanks for";
  3013. mes "bringing everyone here.";
  3014. mes "For that, you get this";
  3015. mes "gift from me. Cool, huh?";
  3016. next;
  3017. set party_relay,22;
  3018. getitem 7737,1; //Mission_Certificate8
  3019. getitem 610,2; //Leaf_Of_Yggdrasil
  3020. if (BaseLevel > 94) {
  3021. getexp 1047600,0;
  3022. }
  3023. else if (BaseLevel > 89) {
  3024. getexp 859200,0;
  3025. }
  3026. else if (BaseLevel > 79) {
  3027. getexp 385200,0;
  3028. }
  3029. else if (BaseLevel > 69) {
  3030. getexp 195600,0;
  3031. }
  3032. else if (BaseLevel > 59) {
  3033. getexp 672000,0;
  3034. }
  3035. else if (BaseLevel > 49) {
  3036. getexp 288000,0;
  3037. }
  3038. else {
  3039. getexp 10800,0;
  3040. }
  3041. mes "[Lospii]";
  3042. mes "Okay, now take this";
  3043. mes "ticket, and give it to";
  3044. mes "your leader, the guy that";
  3045. mes "started this whole relay";
  3046. mes "thing. He needs to give";
  3047. mes "the ticket to Ledrion, okay?";
  3048. next;
  3049. mes "[Lospii]";
  3050. mes "You're almost done!";
  3051. mes "...I think. Um, I'm not";
  3052. mes "really sure what will";
  3053. mes "happen next. I can only";
  3054. mes "remember the parts I have";
  3055. mes "to do. C'mon! I'm just a kid!";
  3056. close;
  3057. }
  3058. else if ((party_relay == 21) && ((.@relaytime >= 0) && (.@relaytime < 3)) && (.@juwi > 11)) {
  3059. mes "[Lospii]";
  3060. mes "Oh! You brought so many";
  3061. mes "friends! One... T-two...";
  3062. mes "You brought " + .@juwi + "?! Hmpf.";
  3063. mes "Maybe I gave you something";
  3064. mes "too easy to do. I didn't know";
  3065. mes "you knew this many people!";
  3066. next;
  3067. mes "[Lospii]";
  3068. mes "Oh well, thanks for";
  3069. mes "bringing everyone here.";
  3070. mes "For that, you get this";
  3071. mes "gift from me. Cool, huh?";
  3072. next;
  3073. set party_relay,22;
  3074. getitem 7737,1; //Mission_Certificate8
  3075. getitem 610,2; //Leaf_Of_Yggdrasil
  3076. if (BaseLevel > 94) {
  3077. getexp 1047600,0;
  3078. }
  3079. else if (BaseLevel > 89) {
  3080. getexp 859200,0;
  3081. }
  3082. else if (BaseLevel > 79) {
  3083. getexp 385200,0;
  3084. }
  3085. else if (BaseLevel > 69) {
  3086. getexp 195600,0;
  3087. }
  3088. else if (BaseLevel > 59) {
  3089. getexp 672000,0;
  3090. }
  3091. else if (BaseLevel > 49) {
  3092. getexp 288000,0;
  3093. }
  3094. else {
  3095. getexp 10800,0;
  3096. }
  3097. mes "[Lospii]";
  3098. mes "Okay, now take this";
  3099. mes "ticket, and give it to";
  3100. mes "your leader, the guy that";
  3101. mes "started this whole relay";
  3102. mes "thing. He needs to give";
  3103. mes "the ticket to Ledrion, okay?";
  3104. next;
  3105. mes "[Lospii]";
  3106. mes "You're almost done!";
  3107. mes "...I think. Um, I'm not";
  3108. mes "really sure what will";
  3109. mes "happen next. I can only";
  3110. mes "remember the parts I have";
  3111. mes "to do. C'mon! I'm just a kid!";
  3112. close;
  3113. }
  3114. if (party_relay == 21) {
  3115. mes "[Lospii]";
  3116. mes "Okay, you have to bring";
  3117. mes "me 12 of your friends when";
  3118. mes "I'm working, okay? That's, uh,";
  3119. mes "3 hours before noon, and then";
  3120. mes "another 3 hours after midnight.";
  3121. mes "Just only those times, okay?";
  3122. close;
  3123. }
  3124. if ((countitem(7736) > 0) && (.@relaytime >= 11) && (.@relaytime < 14) && (BaseClass == Job_Merchant)) {
  3125. mes "[Lospii]";
  3126. mes "Hi, I'm Lospii! Maybe";
  3127. mes "I'm younger than you, but";
  3128. mes "I'm in charge of this mission!";
  3129. mes "So you have to listen, okay?";
  3130. mes "Heh heh! Don't be scared~";
  3131. next;
  3132. mes "[Lospii]";
  3133. mes "I'm working now for this";
  3134. mes "mission thing so you came";
  3135. mes "at a good time! Let's see...";
  3136. mes "I need to give you... Some";
  3137. mes "mission for you to doooo...";
  3138. mes "Oh! I know! I got it!";
  3139. next;
  3140. mes "[Lospii]";
  3141. mes "We're seeing if you";
  3142. mes "know about teamwork, right?";
  3143. mes "Why don't you show me a lot";
  3144. mes "of your friends? Bring me...";
  3145. mes "12 of them! Yes, that's good!";
  3146. next;
  3147. mes "[Lospii]";
  3148. mes "I need to be able to";
  3149. mes "see them, you know, so";
  3150. mes "I know you're not lying";
  3151. mes "to me. Bring them reeeally";
  3152. mes "close so I know they're your";
  3153. mes "friends, not some other guys.";
  3154. next;
  3155. delitem 7736,1; //Mission_Certificate7
  3156. set party_relay,21;
  3157. mes "[Lospii]";
  3158. mes "Okay, I'll be right";
  3159. mes "here! Oh! And you have";
  3160. mes "to come with your friends";
  3161. mes "while I'm at work! That's";
  3162. mes "important to know!";
  3163. close;
  3164. }
  3165. else if ((countitem(7736) > 0) && (.@relaytime >= 0) && (.@relaytime < 3) && (BaseClass == Job_Merchant)) {
  3166. mes "[Lospii]";
  3167. mes "Hi, I'm Lospii! Maybe";
  3168. mes "I'm younger than you, but";
  3169. mes "I'm in charge of this mission!";
  3170. mes "So you have to listen, okay?";
  3171. mes "Heh heh! Don't be scared~";
  3172. next;
  3173. mes "[Lospii]";
  3174. mes "I'm working now for this";
  3175. mes "mission thing so you came";
  3176. mes "at a good time! Let's see...";
  3177. mes "I need to give you... Some";
  3178. mes "mission for you to doooo...";
  3179. mes "Oh! I know! I got it!";
  3180. next;
  3181. mes "[Lospii]";
  3182. mes "We're seeing if you";
  3183. mes "know about teamwork, right?";
  3184. mes "Why don't you show me a lot";
  3185. mes "of your friends? Bring me...";
  3186. mes "12 of them! Yes, that's good!";
  3187. next;
  3188. mes "[Lospii]";
  3189. mes "I need to be able to";
  3190. mes "see them, you know, so";
  3191. mes "I know you're not lying";
  3192. mes "to me. Bring them reeeally";
  3193. mes "close so I know they're your";
  3194. mes "friends, not some other guys.";
  3195. next;
  3196. delitem 7736,1; //Mission_Certificate7
  3197. set party_relay,21;
  3198. mes "[Lospii]";
  3199. mes "Okay, I'll be right";
  3200. mes "here! Oh! And you have";
  3201. mes "to come with your friends";
  3202. mes "while I'm at work! That's";
  3203. mes "important to know!";
  3204. close;
  3205. }
  3206. if ((countitem(7736) > 0) && (BaseClass == Job_Merchant)) {
  3207. mes "[Lospii]";
  3208. mes "Hi, I'm Lospii! Maybe";
  3209. mes "I'm younger than you, but";
  3210. mes "I'm in charge of this mission!";
  3211. mes "So you have to listen, okay?";
  3212. mes "Heh heh! Don't be scared~";
  3213. next;
  3214. mes "[Lospii]";
  3215. mes "Uh oh... I forgot";
  3216. mes "that I'm not supposed";
  3217. mes "to be working now. Come";
  3218. mes "back when I'm working, okay?";
  3219. next;
  3220. mes "[Lospii]";
  3221. mes "I... I work before";
  3222. mes "noon for 3 hours, and";
  3223. mes "then... 3 hours after";
  3224. mes "midnight? Yes, those";
  3225. mes "are the times when";
  3226. mes "I'm working!";
  3227. close;
  3228. }
  3229. if (party_relay == 11) {
  3230. mes "[Lospii]";
  3231. mes "Umm... Did you bring";
  3232. mes "the fourth ticket to your";
  3233. mes "leader yet? You know,";
  3234. mes "the leader of the group.";
  3235. mes "The one that started this";
  3236. mes "whole relay test thingee.";
  3237. close;
  3238. }
  3239. if ((party_relay == 10) && ((.@relaytime >= 14) && (.@relaytime < 17)) && (.@juwi > 9)) {
  3240. mes "[Lospii]";
  3241. mes "Oh! You brought so many";
  3242. mes "friends! One... T-two...";
  3243. mes "You brought " + .@juwi + "?! Hmpf.";
  3244. mes "Maybe I gave you something";
  3245. mes "too easy to do. I didn't know";
  3246. mes "you knew this many people!";
  3247. next;
  3248. mes "[Lospii]";
  3249. mes "Oh well, thanks for";
  3250. mes "bringing everyone here.";
  3251. mes "For that, you get this";
  3252. mes "gift from me. Cool, huh?";
  3253. next;
  3254. set party_relay,11;
  3255. getitem 7733,1; //Mission_Certificate4
  3256. getitem 607,2; //Yggdrasilberry
  3257. if (BaseLevel > 94) {
  3258. getexp 1047600,0;
  3259. }
  3260. else if (BaseLevel > 89) {
  3261. getexp 859200,0;
  3262. }
  3263. else if (BaseLevel > 79) {
  3264. getexp 385200,0;
  3265. }
  3266. else if (BaseLevel > 69) {
  3267. getexp 195600,0;
  3268. }
  3269. else if (BaseLevel > 59) {
  3270. getexp 672000,0;
  3271. }
  3272. else if (BaseLevel > 49) {
  3273. getexp 288000,0;
  3274. }
  3275. else {
  3276. getexp 10800,0;
  3277. }
  3278. mes "[Lospii]";
  3279. mes "Okay, now take this";
  3280. mes "ticket, and give it to";
  3281. mes "your leader, the guy that";
  3282. mes "started this whole relay";
  3283. mes "thing. He needs to give";
  3284. mes "the ticket to Ledrion, okay?";
  3285. next;
  3286. mes "[Lospii]";
  3287. mes "You're almost done!";
  3288. mes "...I think. Um, I'm not";
  3289. mes "really sure what will";
  3290. mes "happen next. I can only";
  3291. mes "remember the parts I have";
  3292. mes "to do. C'mon! I'm just a kid!";
  3293. close;
  3294. }
  3295. else if ((party_relay == 10) && ((.@relaytime >= 18) && (.@relaytime < 21)) && (.@juwi > 9)) {
  3296. mes "[Lospii]";
  3297. mes "Oh! You brought so many";
  3298. mes "friends! One... T-two...";
  3299. mes "You brought " + .@juwi + "?! Hmpf.";
  3300. mes "Maybe I gave you something";
  3301. mes "too easy to do. I didn't know";
  3302. mes "you knew this many people!";
  3303. next;
  3304. mes "[Lospii]";
  3305. mes "Oh well, thanks for";
  3306. mes "bringing everyone here.";
  3307. mes "For that, you get this";
  3308. mes "gift from me. Cool, huh?";
  3309. next;
  3310. set party_relay,11;
  3311. getitem 7733,1; //Mission_Certificate4
  3312. getitem 607,2; //Yggdrasilberry
  3313. if (BaseLevel > 94) {
  3314. getexp 1047600,0;
  3315. }
  3316. else if (BaseLevel > 89) {
  3317. getexp 859200,0;
  3318. }
  3319. else if (BaseLevel > 79) {
  3320. getexp 385200,0;
  3321. }
  3322. else if (BaseLevel > 69) {
  3323. getexp 195600,0;
  3324. }
  3325. else if (BaseLevel > 59) {
  3326. getexp 672000,0;
  3327. }
  3328. else if (BaseLevel > 49) {
  3329. getexp 288000,0;
  3330. }
  3331. else {
  3332. getexp 10800,0;
  3333. }
  3334. mes "[Lospii]";
  3335. mes "Okay, now take this";
  3336. mes "ticket, and give it to";
  3337. mes "your leader, the guy that";
  3338. mes "started this whole relay";
  3339. mes "thing. He needs to give";
  3340. mes "the ticket to Ledrion, okay?";
  3341. next;
  3342. mes "[Lospii]";
  3343. mes "You're almost done!";
  3344. mes "...I think. Um, I'm not";
  3345. mes "really sure what will";
  3346. mes "happen next. I can only";
  3347. mes "remember the parts I have";
  3348. mes "to do. C'mon! I'm just a kid!";
  3349. close;
  3350. }
  3351. if (party_relay == 10) {
  3352. mes "[Lospii]";
  3353. mes "Bring 10 of your friends";
  3354. mes "here to me while I'm working,";
  3355. mes "okay? Umm... I work frooom...";
  3356. mes "2 PM to 5 PM, and 6 PM to 9 PM.";
  3357. mes "I think those are the times.";
  3358. mes "I... I can't read watches...";
  3359. close;
  3360. }
  3361. if ((countitem(7732) > 0) && (BaseLevel > 39) && ((.@relaytime >= 14) && (.@relaytime < 17)) && (Baseclass == Job_Archer)) {
  3362. mes "[Lospii]";
  3363. mes "Hi, I'm Lospii! Maybe";
  3364. mes "I'm younger than you, but";
  3365. mes "I'm in charge of this mission!";
  3366. mes "So you have to listen, okay?";
  3367. mes "Heh heh! Don't be scared~";
  3368. next;
  3369. mes "[Lospii]";
  3370. mes "I'm working now for this";
  3371. mes "mission thing so you came";
  3372. mes "at a good time! Let's see...";
  3373. mes "I need to give you... Some";
  3374. mes "mission for you to doooo...";
  3375. mes "Oh! I know! I got it!";
  3376. next;
  3377. mes "[Lospii]";
  3378. mes "We're seeing if you";
  3379. mes "know about teamwork, right?";
  3380. mes "Why don't you show me a lot";
  3381. mes "of your friends? Bring me...";
  3382. mes "10 of them! Yes, that's good!";
  3383. next;
  3384. mes "[Lospii]";
  3385. mes "I need to be able to";
  3386. mes "see them, you know, so";
  3387. mes "I know you're not lying";
  3388. mes "to me. Bring them reeeally";
  3389. mes "close so I know they're your";
  3390. mes "friends, not some other guys.";
  3391. next;
  3392. delitem 7732,1; //Mission_Certificate3
  3393. set party_relay,10;
  3394. mes "[Lospii]";
  3395. mes "Okay, I'll be right";
  3396. mes "here! Oh! And you have";
  3397. mes "to come with your friends";
  3398. mes "while I'm at work! That's";
  3399. mes "important to know!";
  3400. close;
  3401. }
  3402. else if ((countitem(7732) > 0) && (BaseLevel > 39) && ((.@relaytime >= 18) && (.@relaytime < 21)) && (Baseclass == Job_Archer)) {
  3403. mes "[Lospii]";
  3404. mes "Hi, I'm Lospii! Maybe";
  3405. mes "I'm younger than you, but";
  3406. mes "I'm in charge of this mission!";
  3407. mes "So you have to listen, okay?";
  3408. mes "Heh heh! Don't be scared~";
  3409. next;
  3410. mes "[Lospii]";
  3411. mes "I'm working now for this";
  3412. mes "mission thing so you came";
  3413. mes "at a good time! Let's see...";
  3414. mes "I need to give you... Some";
  3415. mes "mission for you to doooo...";
  3416. mes "Oh! I know! I got it!";
  3417. next;
  3418. mes "[Lospii]";
  3419. mes "We're seeing if you";
  3420. mes "know about teamwork, right?";
  3421. mes "Why don't you show me a lot";
  3422. mes "of your friends? Bring me...";
  3423. mes "10 of them! Yes, that's good!";
  3424. next;
  3425. mes "[Lospii]";
  3426. mes "I need to be able to";
  3427. mes "see them, you know, so";
  3428. mes "I know you're not lying";
  3429. mes "to me. Bring them reeeally";
  3430. mes "close so I know they're your";
  3431. mes "friends, not some other guys.";
  3432. next;
  3433. delitem 7732,1; //Mission_Certificate3
  3434. set party_relay,10;
  3435. mes "[Lospii]";
  3436. mes "Okay, I'll be right";
  3437. mes "here! Oh! And you have";
  3438. mes "to come with your friends";
  3439. mes "while I'm at work! That's";
  3440. mes "important to know!";
  3441. close;
  3442. }
  3443. if ((countitem(7732) > 0) && (BaseLevel > 39) && (Baseclass == Job_Archer)) {
  3444. mes "[Lospii]";
  3445. mes "Hi, I'm Lospii! Maybe";
  3446. mes "I'm younger than you, but";
  3447. mes "I'm in charge of this mission!";
  3448. mes "So you have to listen, okay?";
  3449. mes "Heh heh! Don't be scared~";
  3450. next;
  3451. mes "[Lospii]";
  3452. mes "Uh oh... I forgot";
  3453. mes "that I'm not supposed";
  3454. mes "to be working now. Come";
  3455. mes "back when I'm working, okay?";
  3456. next;
  3457. mes "[Lospii]";
  3458. mes "I work frooom... Uh...";
  3459. mes "2 PM to 5 PM? Oh!";
  3460. mes "And also 6 PM to 9 PM.";
  3461. mes "I think those are the";
  3462. mes "times... I mean, clocks";
  3463. mes "are hard to read, man!";
  3464. close;
  3465. }
  3466. mes "[Lospii]";
  3467. mes "Hi! I'm Lospii!";
  3468. mes "Hey, does it look like";
  3469. mes "I'm at work? Ha ha!";
  3470. mes "I got a job! I'm helping";
  3471. mes "my friends a lot!";
  3472. close;
  3473. }
  3474. // Comodo Relay
  3475. comodo,71,137,3 duplicate(RelayLedrion) Ledrion#comodo 109
  3476. comodo,236,197,3 duplicate(RelayGatan) Gatan#comodo 86
  3477. comodo,152,184,3 duplicate(RelayBafhail) Bafhail#comodo 731
  3478. comodo,64,219,3 duplicate(RelayLospii) Lospii#comodo 706
  3479. // Einbroch Relay
  3480. einbroch,107,93,3 duplicate(RelayLedrion) Ledrion#einbroch 109
  3481. einbroch,260,128,3 duplicate(RelayGatan) Gatan#einbroch 86
  3482. einbroch,251,178,3 duplicate(RelayBafhail) Bafhail#einbroch 731
  3483. einbroch,173,72,3 duplicate(RelayLospii) Lospii#einbroch 706
  3484. // Relay Hugel
  3485. hugel,102,130,3 duplicate(RelayLedrion) Ledrion#hugel 109
  3486. hugel,169,139,3 duplicate(RelayGatan) Gatan#hugel 86
  3487. hugel,55,200,3 duplicate(RelayBafhail) Bafhail#hugel 731
  3488. hugel,144,201,3 duplicate(RelayLospii) Lospii#hugel 706
  3489. // Relay Rachel
  3490. rachel,215,71,3 duplicate(RelayLedrion) Ledrion#rachel 109
  3491. rachel,45,163,3 duplicate(RelayGatan) Gatan#rachel 86
  3492. rachel,245,132,3 duplicate(RelayBafhail) Bafhail#rachel 731
  3493. rachel,158,215,3 duplicate(RelayLospii) Lospii#rachel 706
  3494. // Relay Veins
  3495. veins,274,188,5 duplicate(RelayLedrion) Ledrion#veins 109
  3496. veins,138,207,3 duplicate(RelayGatan) Gatan#veins 86
  3497. veins,202,235,3 duplicate(RelayBafhail) Bafhail#veins 731
  3498. veins,97,245,5 duplicate(RelayLospii) Lospii#veins 706