mob_db.yml 4.9 KB

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  1. # This file is a part of rAthena.
  2. # Copyright(C) 2021 rAthena Development Team
  3. # https://rathena.org - https://github.com/rathena
  4. #
  5. # This program is free software: you can redistribute it and/or modify
  6. # it under the terms of the GNU General Public License as published by
  7. # the Free Software Foundation, either version 3 of the License, or
  8. # (at your option) any later version.
  9. #
  10. # This program is distributed in the hope that it will be useful,
  11. # but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. # GNU General Public License for more details.
  14. #
  15. # You should have received a copy of the GNU General Public License
  16. # along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. #
  18. ###########################################################################
  19. # Monster Database
  20. ###########################################################################
  21. #
  22. # Monster Settings
  23. #
  24. ###########################################################################
  25. # - Id Monster ID.
  26. # AegisName Server name to reference the monster in scripts and lookups, should use no spaces.
  27. # Name Name in English.
  28. # JapaneseName Name in Japanese. (Default: 'Name' value)
  29. # Level Level. (Default: 1)
  30. # Hp Total HP. (Default: 1)
  31. # Sp Total SP. (Default: 1)
  32. # BaseExp Base experience gained. (Default: 0)
  33. # JobExp Job experience gained. (Default: 0)
  34. # MvpExp MVP experience gained. (Default: 0)
  35. # Attack Minimum attack in pre-renewal and base attack in renewal. (Default: 0)
  36. # Attack2 Maximum attack in pre-renewal and base magic attack in renewal. (Default: 0)
  37. # Defense Physical defense of the monster, reduces melee and ranged physical attack/skill damage. (Default: 0)
  38. # MagicDefense Magic defense of the monster, reduces magical skill damage. (Default: 0)
  39. # Resistance Physical resistance of the monster, reduces melee and ranged physical attack/skill damage. (Default: 0)
  40. # MagicResistance Magic resistance of the monster, reduces magical skill damage. (Default: 0)
  41. # Str Strength which affects attack. (Default: 1)
  42. # Agi Agility which affects flee. (Default: 1)
  43. # Vit Vitality which affects defense. (Default: 1)
  44. # Int Intelligence which affects magic attack. (Default: 1)
  45. # Dex Dexterity which affects hit rate. (Default: 1)
  46. # Luk Luck which affects perfect dodge/lucky flee/perfect flee/lucky dodge rate. (Default: 1)
  47. # AttackRange Attack range. (Default: 0)
  48. # SkillRange Skill cast range. (Default: 0)
  49. # ChaseRange Chase range. (Default: 0)
  50. # Size Size. (Default: Small)
  51. # Race Race. (Default: Formless)
  52. # RaceGroups: List of secondary groups the monster may be part of. (Optional)
  53. # <group>: <value> Group to toggle.
  54. # Element Element. (Default: Neutral)
  55. # ElementLevel Level of element. (Default: 1)
  56. # WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
  57. # AttackDelay Attack speed. (Default: 0)
  58. # AttackMotion Attack animation speed. (Default: 0)
  59. # DamageMotion Damage animation speed. (Default: 0)
  60. # DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
  61. # Ai Aegis monster type AI behavior. (Default: 06)
  62. # Class Aegis monster class. (Default: Normal)
  63. # Modes: List of unique behavior not defined by AI, Class, or Attribute. (Optional)
  64. # <mode>: <value> Mode to toggle.
  65. # MvpDrops: List of possible MVP prize items. Max of MAX_MVP_DROP. (Optional)
  66. # - Item Item name.
  67. # Rate Drop rate of item. (Default: 1)
  68. # RandomOptionGroup Random Option Group applied to item on drop. (Default: None)
  69. # Index Index used for overwriting item. (Optional)
  70. # Drops: List of possible normal item drops. Max of MAX_MOB_DROP. (Optional)
  71. # - Item Item name.
  72. # Rate Drop rate of item. (Default: 1)
  73. # StealProtected If the item is shielded from TF_STEAL. (Default: false)
  74. # RandomOptionGroup Random Option Group applied to item on drop. (Default: None)
  75. # Index Index used for overwriting item. (Optional)
  76. ###########################################################################
  77. Header:
  78. Type: MOB_DB
  79. Version: 3
  80. Footer:
  81. Imports:
  82. - Path: db/pre-re/mob_db.yml
  83. Mode: Prerenewal
  84. - Path: db/re/mob_db.yml
  85. Mode: Renewal
  86. - Path: db/import/mob_db.yml